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Bioware Developer Forum Posts

R-4 Boss: IP-CPT Feedback Thread

Originally Posted by JackieKo ( Original Post ) | 02.03.2022 12:51PM
Please feel free to answer as many questions as you like.

  • How often do you participate in Operations and on what difficulty?
  • What role did you play on PTS?
  • What difficulty did you test on PTS?
  • What are your overall impressions of IP-CPT?
  • What are your top three suggestions for improving this encounter?
  • How did the difficulty feel relative to other bosses on this difficulty?
  • Were you and your team able to defeat the boss on Story or Veteran difficulty?
  • If you were unable to defeat the boss, what gave your team the most trouble?
  • Did the length of the fight feel appropriate?
  • It would be very helpful if video of your encounter with the boss could be provided.
Damage and Health
  • Were there any enemies or abilities that seemed to deal far too much damage?
  • Were there any abilities that seemed too trivial or ignorable?
  • Were adds consistently surviving into the hazards phase throughout the fight or only towards the end?
  • Did the health of the adds during the bomb phases seem appropriate?
  • Did you feel the need to spread out for Positional Adjustment Grenades to avoid raid damage?
  • Were you able to avoid most of the floor and wall beam hazards after some practice?
  • Did your team tank the Enforcers separately or stack them?
  • Did you feel the need to tank swap the Enforcers on Veteran?
  • Was your team able to disarm the bombs in time? Did you feel the need to?
  • If you played as a tank, did managing the Enforcers require the use of defensive cooldowns?
  • If you played as a healer, did you feel like the fight required enough healing output?
  • If you played as a melee DPS, did you feel like you were able to achieve acceptable damage uptime?
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