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Bioware Developer Forum Posts

#6 7.0 Follow Up

Originally Posted by KeithKanneg ( Original Post ) | 10.03.2022 01:12PM
Originally Posted by Gwena View Post
Thank you for the additional information. I am glad to see that there are a lot of bug fixes planned. As I've said before, I don't doubt that you'll fix the big ones. What I am worried about is the many smaller ones that aren't as important. For example, my Sage's Force Armor animation applying to my character when it is cast on the Companion, or pets not staying summoned (though that second one might be a bit older than 7.0).

And I am disappointed (I find myself posting this phrase a lot lately) that there was no mention of scaling and/or Companion strength. The more I play the more prominent this issue becomes, and it may become a deal breaker for me.

I love combat styles and loadouts, and more locations and new story sound wonderful (and I'm sure the PvP folks are looking forward to that part too). But if the "visual and modernization improvements" are anything like the new UI, may I suggest that you just save all of us the hassle and leave well enough alone? Please?

Some thoughts:

About companion strength, were investigating why they are underperforming in level-synced content.

With respect to modernizing our UI, we know this is an area where opinions are going to vary widely, and we dont expect that to change. However, these updates are vital to the ongoing success of SWTOR as technology continues to improve far beyond where it was when the game shipped, such as monitor resolutions or GPUs being faster and having more memory. We know UI changes must be evolutionary and we need to ensure consistency, improved experience, and just better overall flow.

We are listening and will continue to make adjustments based on your feedback. We are hopeful as we release patches, well find a balance between updated designs, making adjustments, and ensuring your play experience is enjoyable.

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