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Shadows from the Past: Esh-kha Leaders

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Shadows from the Past: Esh-kha Leaders
You learned from General Skylast that the Imperials have inadvertently released the Esh-kha, a warmongering species that had been locked on stasis for millennia. Now the Esh-kha are on the rampage, and the Republic's forces are barely able to hold them back. General Skylast needs you to create a diversion and draw their attention from the front lines so that his men can regroup.

You've agreed to seek out and destroy a group of Esh-kha leaders. Defeat the Esh-kha leaders in the Esh-kha Leadership Hall in the Outer Depths.
Tasks:
1)
Defeat the Esh-kha Leaders: 0/3
2)
Return to General Skylast
Mission Rewards
Credits:5085
Select One Reward:
Level 1-75
Unleashed Force-Lord's Belt
Unleashed Duelist's Belt
Unleashed Pummeler's Belt
Unleashed Bulwark's Belt
Unleashed Boltblaster's Belt
Unleashed Targeter's Belt
Unleashed Demolisher's Belt
Shadows from the Past: Esh-kha Leaders
Tasks:
1)
Defeat the Esh-kha Leaders: 0/3
2) You learned from General Skylast that the Imperials have inadvertently released the Esh-kha, a warmongering species that had been locked on stasis for millennia. Now the Esh-kha are on the rampage, and the Republic's forces are barely able to hold them back. General Skylast needs you to create a diversion and draw their attention from the front lines so that his men can regroup. ...
You learned from General Skylast that the Imperials have inadvertently released the Esh-kha, a warmongering species that had been locked on stasis for millennia. Now the Esh-kha are on the rampage, and the Republic's forces are barely able to hold them back. General Skylast needs you to create a diversion and draw their attention from the front lines so that his men can regroup.

You've defeated the Esh-kha leaders. Return to General Skylast in the Republic Command center of the Maximum Security Ops Center in the Maximum Security Section and report your success.
Return to General Skylast
Command XP: 600
Category: Belsavis
Can Abandon: No
Hidden: No
Class Quest: No
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Shadows from the Past: Esh-kha Leaders
Other Sites:
Influence Gains (click to expand)
ChoiceAffection Gains
I'm not going anywhere; not while your men still have credits to their name. Pazaak, anyone?
  • Guss Tuno:
    200
  • Risha:
    200
Havoc Squad's faced down superior forces before, sir. I'm with you until the end.
  • Aric Jorgan:
    200
  • Elara Dorne:
    200
  • M1-4X:
    200
Just give me a chance to get behind their lines. You'll get your diversion.
  • Aric Jorgan:
    200
  • M1-4X:
    200
It's also where my compensation comes in.
  • Guss Tuno:
    200
  • Risha:
    200
The Force brought me here for a reason. Perhaps I can stem this tide.
  • Kira Carsen:
    200
  • T7-O1:
    200
What's the matter? Afraid?
  • Akaavi Spar:
    200
  • Aric Jorgan:
    50
  • Elara Dorne:
    50
  • Felix Iresso:
    50
  • Sergeant Rusk:
    50
  • Tanno Vik:
    200
  • Tharan Cedrax:
    200
Their onslaught stops here.
  • Kira Carsen:
    200
  • Sergeant Rusk:
    200
  • T7-O1:
    200
And here I just finished scraping those last few Esh-kha off my boot.
  • Akaavi Spar:
    200
  • Bowdaar:
    200
The Esh-kha will bring only mayhem and death to the galaxy. They mustn't escape.
  • Felix Iresso:
    200
  • Nadia:
    200
I've seen how these Esh-kha operate. I beat them once, I'll do it again.
  • Aric Jorgan:
    200
  • M1-4X:
    200
Didn't seem to do much for their temperament. They still don't play nice.
  • Tharan Cedrax:
    200
The Esh-kha's victories will have made them overconfident. We may yet catch them by surprise.
  • Felix Iresso:
    200
  • Qyzen Fess:
    200
It's a big galaxy. Anything's possible.
  • Bowdaar:
    200
  • Risha:
    200
The galaxy is a strange place. Even the most horrible tales can wind up being true.
  • Nadia:
    200
  • Tharan Cedrax:
    50
The Esh-kha believe in it. That's enough for me.
  • Kira Carsen:
    200
  • Sergeant Rusk:
    200
No sense in taking risks when the Republic's safety is at stake. We need to look into this.
  • Aric Jorgan:
    200
  • Elara Dorne:
    200
  • M1-4X:
    200
  • Yuun:
    200
A few prisoners and a dying Esh-kha aren't the most reliable sources.
  • Aric Jorgan:
    50
  • Elara Dorne:
    50
  • Felix Iresso:
    50
  • Kira Carsen:
    50
  • Nadia:
    50
  • Sergeant Rusk:
    50
  • Tharan Cedrax:
    200
* Influence gains assume a player level of 45+. Lower level characters gain less influence.

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • 465. - The Esh-kha won't be troubling anyone ever again.
  • 432. <Non-dialogue segment.>
    • 424. - There you are. We were getting worried. Thought maybe I'd sent you to your death down there.
    • 431. - There you are. We were getting worried. Thought maybe I'd sent you all to your deaths down there.
      • 426. - General Skylast told me about the World Razer. Hard to believe something like that's been down in the vaults this whole time.
        • 428. - So, what happened? Did you stop the World Razer?
          • 379. Option - I was too late.Player - The mission was a failure, General. The Esh-kha already freed the World Razer. It will take a long time before it is mobile, though.
          • 383. Option - I'd rather not say.Player - You don't want to know.
            • 384. - That bad, huh?
              • 386. - I'll tell the Jedi Council to expect the worst. Maybe something can be done to buy us time.
                • 440. - At least we've got advance warning. We'll be ready. You've done the Republic a great service here.
                  • 441. <Non-dialogue segment.>
          • 395. Option - Locked away for good.Player - The World Razer's been sealed. He won't be going anywhere for a long time.
          • 399. Option - I handled it. Barely.Player - I ran into some trouble, but it's all over now.
            • 396. - Knew I could count on you. Fine work out there.
          • 403. Option - It's out of our hands.Player - The World Razer's not our concern anymore.
            • 404. - Was hoping for a more thorough debrief, but if you say it's over, I'll take your word for it.
              • 436. - I can't thank you enough for all your contributions. You've done the Republic a real service.
                • 437. <Non-dialogue segment.>
                  • 438. - Project Noble Focus would still be up and running if you hadn't exposed Senator Tudos and stopped those Rattataki.
                  • 439. - We've made huge strides in restoring order to the minimum security wing. Those Condemned inmates shouldn't trouble us anymore.
                  • 444. - And you even took out Gore Claw. Good riddance, I say. That lunatic had it coming.
                    • 407. Option - It's finally over.Player - I guess that puts an end to the Esh-kha's plans once and for all.
                    • 411. Option - Glad I could help.Player - It was my pleasure.
                    • 413. Option - That wrap things up?Player - Are we done here?
                      • 414. - The Esh-kha are still on the lam, but they've taken a big hit today.
                        • 415. <Non-dialogue segment.>
                          • 416. - Still plenty of stragglers, but with Gore Claw dead, a lot of them have started killing each other. Weird, but I can't complain.
                            • 418. - You put a lot on the line to help us out there. The Republic owes you one.
                              • 419. <Conversation Exit>
                          • 454. - Unfortunately, Gore Claw's death has mobilized the Esh-kha. They're desperate now, and it's only made them more dangerous.
                            • 455. <Non-dialogue segment.>
                              • 456. - They're making their final push off this rock. They've plowed through our defenses--they're just a massacre away from clinching their freedom.
  • 245. - The Esh-kha won't set foot off this planet.
  • 237. Player - The Esh-kha general is dead, but he mentioned something about awakening a "World Razer" that would destroy us all.
    • 314. - Wait--the World Razer? He said that?
      • 316. - So maybe it is true. This is bad.
        • 319. Option - To say the least.Player - The Esh-kha seemed to think this World Razer was going to destroy the planet.
          • 354. - Yeah, sounds like what you'd expect from a "World Razer."
        • 317. Option - What's true?Player - Have you heard about the World Razer before?
          • 351. - Just rumors. Not from the most reliable sources, mind you.
        • 318. Option - Don't be gullible.Player - I'm sure he just said that to mess with our heads.
          • 320. - I'm not so sure. I've heard of this World Razer before.
            • 322. - A few deep-cell inmates were babbling about it. Could barely understand a word they said, much less put any stock in it.
              • 325. - Went on about this... thing in the planet's core. Claimed it was massive, as old as the galaxy. I thought it was just superstitious nonsense.
                • 343. Option - Clearly it has merit.Player - The Esh-kha believe in it. That's enough for me.
                  +200 Influence : approves.
                  +200 Influence : approves.
                • 332. Option - Don't discount anything.Player - The galaxy is a strange place. Even the most horrible tales can wind up being true.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                • 345. Option - We can't take that chance.Player - No sense in taking risks when the Republic's safety is at stake. We need to look into this.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                • 330. Option - Should've known better.Player - It's a big galaxy. Anything's possible.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 331. - Certainly seen my share of crazy stuff down here.
                • 326. Option - So you ignored it?Player - You didn't even bother looking into it?
                  • 327. - We were too busy fighting prisoners, Imperials and genocidal monsters to confirm a few spook stories.
                • 350. Option - I'm still skeptical.Player - A few prisoners and a dying Esh-kha aren't the most reliable sources.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  • 357. - The prisoners' terror looked real enough. And the Esh-kha may be a lot of things, but they're not liars.
                    • 335. - If this World Razer actually exists, waking it up is probably the worst thing the Esh-kha could do. You've got to stop them.
                      • 337. - Best place to start is the Deep Prison--all kinds of ancient monstrosities sealed away down there. You'll be on your own, though. Watch yourself.
                        • 338. <Conversation Exit>
  • 234. - It's time we ended this.
  • 519. <Non-dialogue segment.>
    • 118. - You did it--and then some. With their leaders dead and their supplies destroyed, the Esh-kha are in a bad way.
      • 120. - They're pulling back now. Should give us time to catch our breath. Thanks.
        • 121. Option - Don't let up.Player - They're vulnerable. Now's the time to keep the pressure on them.
          • 157. - I'm sending a few squads out to retake some of our more defensible outposts. Not much, but it's a start.
        • 164. Option - Where do they come from?Player - What else can you tell me about these Esh-kha?
        • 170. Option - Piece of cake.Player - What can I say? I'm good at what I do.
          • 169. - Wasn't just a fluke, I can see that.
            • 94. - You've probably guessed the Republic didn't build this place. Was constructed thousands of years ago by a species called the Rakata.
              • 96. - The Rakata hated the Esh-kha--wrote about them like they were a plague. Waged a war that engulfed the entire galaxy.
                • 98. - In the end, the Esh-kha were nearly wiped out; the few hundred thousand survivors brought here to be locked away in stasis.
                  • 209. Option - Until the Empire came along.Player - If only the Imperials had known how dangerous the Esh-kha were.
                    • 228. - Idiots were so giddy about making life difficult for us that they didn't notice all the "Do not open" signs.
                  • 211. Option - This is news to me.Player - How have I not heard about any of this?
                    • 212. - SIS has been keeping a lid on this whole affair. "Need-to-know" and all that.
                  • 364. Option - Their imprisonment was unjust.Player - The Rakata didn't use any discretion when they punished the Esh-kha. Just lumped them all together.
                  • 210. Option - Should've wiped them out.Player - The Rakata could have saved us all a lot of heartache by just killing the Esh-kha.
                    • 225. - The Esh-kha still had their uses. Apparently, the Rakata would pull them out of stasis and unleash them on unruly planets.
                      • 226. - The Esh-kha conquered half the galaxy in their heyday, and they'll pick up right where they left off if they ever escape.
                        • 233. - Your raid caught them off guard. They're crippled, shaken. Now's the time to press our advantage and halt their advance for good.
                          • 260. Option - Then let's do it.Player - The less time we give them to recover, the better.
                          • 253. Option - What do you have in mind?Player - Let me guess, you have a plan.
                          • 252. Option - No kidding.Player - I think that pretty much goes without saying.
                            • 247. - We've traced the bulk of the Esh-kha's comm activity back to a small cavern. We think they're using it as a command station.
                              • 249. - Whoever's in there is coordinating the Esh-kha's entire offensive. It's our best shot at taking out their leadership. I want you to take it.
                                • 250. Option - I'm honored.Player - You're putting a lot of trust in me. I won't let you down.
                                • 257. Option - I accept.Player - If it will put an end to this madness.
                                • 297. Option - I won't fail.Player - I haven't let you down yet. Hadn't planned on starting.
                                • 300. Option - Good choice.Player - I do best when the stakes are high.
                                • 299. Option - Let's just get it done.Player - No time to waste.
                                • 513. Option - Not my priority, but...Player - I guess I could have a look.
                                  • 302. - There's a lot of extra comm chatter coming out of that station. Not sure what all the commotion is about, but we can't wait to find out.
                                    • 304. - Find the station, take out the leadership, then maybe we can go back to pushing the Imperials off this rock.
                                      • 535. <Conversation Exit>
    • 114. - You were true to your word--the Esh-kha leaders are down and their grunts are scrambling to reorganize.
  • 520. <Non-dialogue segment.>
    • 115. - You did it. Once the Esh-kha realized their supplies were being wiped out, they turned tail, just like we hoped.
  • 93. - Hit those Esh-kha with everything you've got.
  • 14. - Agh... chest... hurts....
    • 1. - Try not to breathe, son. Rib's broken, almost punctured your lung. Gonna try and move it....
      • 3. - General Skylast! We've lost the bridge! Enemy's smashed through, heading right for us.
        • 5. - Knew we couldn't hold them long. Tell everyone to fall back. We'll make our stand here.
          • 6. <Non-dialogue segment.>
            • 7. - Welcome to the fight for Belsavis, Master Jedi. You're just in time to be torn apart by a horde of escaped warmongers.
            • 24. - Welcome to the new front line, Major. Better check your gear. Got a battalion of crazed warmongers on their way here now.
            • 25. - Welcome to the front lines, Captain. Hope you're looking for a fight. Pretty soon, we'll be up to our elbows in kill-crazy warmongers.
            • 73. - Might want to think about turning back. Got an army of escaped warmongers on the way.
              • 99. Option - Maybe I should help.Player - The Force brought me here for a reason. Perhaps I can stem this tide.
                +200 Influence : approves.
                +200 Influence : approves.
              • 75. Option - No diplomacy, then?Player - I suppose negotiating with them is out of the question.
              • 26. Option - I'm not afraid.Player - Havoc Squad's faced down superior forces before, sir. I'm with you until the end.
                +200 Influence : approves.
                +200 Influence : approves.
                +200 Influence : approves.
                • 36. - Glad to hear it, soldier. Could use the extra blaster.
              • 8. Option - Live a little, while you can.Player - I'm not going anywhere; not while your men still have credits to their name. Pazaak, anyone?
                +200 Influence : approves.
                +200 Influence : approves.
              • 122. Option - Who's coming?Player - You'll need to be more specific. What are we dealing with here?
              • 137. Option - You coward.Player - What's the matter? Afraid?
                +200 Influence : approves.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                +200 Influence : approves.
                +200 Influence : approves.
                • 11. - Fear keeps a soldier from running willy-nilly into blaster fire. It saves lives.
                  • 13. - Imperials got careless, opened something they shouldn't have. Unleashed an entire army on us--some species we've never seen.
                    • 17. - They're called "Esh-kha." Remnants of a galaxy-spanning civilization predating the Republic. Couldn't play nice and got sentenced here. Permanently.
                      • 368. Option - They aren't all bad.Player - Not all Esh-kha are violent; some tried to facilitate a peaceful coexistence with other species.
                        • 369. - If you say so. Have yet to meet one who wasn't trying to take my head off.
                      • 18. Option - It just keeps getting worse.Player - Things were bad enough when we only had riots to deal with. Now we've got a whole army on the loose?
                        • 71. - At least they're not taking sides. Imperials have been getting hit as hard as we have.
                      • 22. Option - How'd they get here?Player - If the Republic didn't lock them up, then who did?
                        • 34. - A species even older than the Esh-kha. Had the right notion, keeping them here--too bad it didn't take.
                      • 198. Option - They haven't changed.Player - Didn't seem to do much for their temperament. They still don't play nice.
                        +200 Influence : approves.
                        • 199. - You'd think a few thousand years in stasis would've cooled them off a bit. No such luck.
                          • 42. - These Esh-kha are relentless. Been hammering us nonstop. Won't be long before they overrun us.
                            • 49. - We need a diversion--something to put them on the defensive and stall their momentum. That's where you come in.
                              • 149. Option - It's worth a try.Player - Take the fight to them? Risky, but it just might work.
                              • 205. Option - They won't be expecting it.Player - The Esh-kha's victories will have made them overconfident. We may yet catch them by surprise.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                • 162. - It's a long shot, but it's all we've got.
                              • 44. Option - Count me in.Player - Just give me a chance to get behind their lines. You'll get your diversion.
                                +200 Influence : approves.
                                +200 Influence : approves.
                              • 85. Option - Let's talk payment first.Player - It's also where my compensation comes in.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                • 107. - You do your part, you'll get your credits.
                              • 45. Option - That'll only delay them.Player - A diversion will slow them down, but it won't stop them.
                                • 141. - This diversion could be the game-changing act we need to turn the tide of this battle.
                              • 82. Option - Uh-oh.Player - I don't like the sound of this.
                                • 83. - What I'm proposing is dangerous, but it beats waiting for the Esh-kha to wipe us out.
                                  • 56. - We've pinpointed two potential targets: a supply depot and an outpost housing some of the Esh-kha's key leaders.
                                    • 58. - Hitting either of those ought to draw their warriors back and allow us to retake some ground.
                                      • 59. Option - The leaders.Player - The Esh-kha will be nothing without a chain of command.
                                        • 144. - They're holed up in an outpost right now, probably planning something horrible for us. Kill every last one of them.
                                          • 146. - You're still welcome to go after the supply depot. Dangerous, but every bit helps.
                                      • 60. Option - The supply depot.Player - Taking out that depot ought to slow down the Esh-kha.
                                        • 86. - The depot is packed with munitions and medical supplies. Destroy it all.
                                          • 134. - You're also welcome to take a crack at those lieutenants. Risky, but every bit helps.
                                            • 88. - I'll see if I can get some more answers about these Esh-kha while you're out. Good hunting.
                                              • 376. <Conversation Exit>
  • 21. - We've got incoming hostiles. Lots.
  • 514. <Non-dialogue segment.>
    • 570. <Non-dialogue segment.>
      • 174. - We finally meet. The Esh-kha are making their final push off this rock... just a massacre away from clinching their freedom.
        • 175. Option - That won't happen.Player - Their onslaught stops here.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          • 217. - It better. We've got nowhere else to run.
        • 177. Option - That would be catastrophic.Player - The Esh-kha will bring only mayhem and death to the galaxy. They mustn't escape.
          +200 Influence : approves.
          +200 Influence : approves.
          • 214. - Don't know that we'll have much say in the matter.
        • 178. Option - I know how to win.Player - I've seen how these Esh-kha operate. I beat them once, I'll do it again.
          +200 Influence : approves.
          +200 Influence : approves.
        • 176. Option - Here we go again.Player - And here I just finished scraping those last few Esh-kha off my boot.
          +200 Influence : approves.
          +200 Influence : approves.
          • 192. - Was quite a licking you gave them last time. Hope you've got another in you.
        • 179. Option - Any reinforcements coming?Player - Is the Republic sending any more troops our way?
          • 181. - Hard to recruit soldiers for a war nobody knows about. Took every bit of clout I had just to get this many here.
        • 189. Option - So?Player - What do you expect me to do about it?
          • 190. - You fought them before. We need your experience.
            • 185. - The Esh-kha have already overrun all our defensive outposts. This is our last shot at stopping them.
    • 236. Player - The Esh-kha general is dead.
      • 261. - Good. Losing their leader will demoralize the Esh-kha; they'll be disoriented and disorganized.
        • 263. - Pretty soon, we'll be able to scatter their forces and drive them back to the vaults.
          • 289. Option - Then I leave this to you.Player - Looks like you don't need me anymore.
          • 280. Option - Have fun with that.Player - Wish I had time to stay and see the fun / join the party /etc
            • 286. - It'll still be a slow, tedious process, but we'll get it done.
          • 281. Option - Can I finally leave?Player - Are we done here?
            • 284. - I think it's safe to say the Esh-kha threat has finally been neutralized. Good work.
              • 539. <Conversation Exit>
    • 339. Option - I'm busy. [Refuse quest]Player - I have better things to expend effort on.
      <Aborts Conversation>
      • 340. - We may not get another opportunity like this.
        • 341. <Conversation Exit>
MissionCategoryRequired LevelAdded In
Belsavis431.0.0a
Belsavis431.0.0a
Belsavis431.0.0a
Belsavis431.0.0a
MissionCategoryRequired LevelAdded In
Belsavis431.0.0a
Belsavis431.0.0a
Belsavis431.0.0a
Belsavis431.0.0a
Belsavis431.0.0a
Belsavis431.0.0a
MissionCategoryRequired LevelAdded In
Belsavis431.0.0a
Belsavis421.0.0a
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                    "JournalText": "You learned from General Skylast that the Imperials have inadvertently released the Esh-kha, a warmongering species that had been locked on stasis for millennia. Now the Esh-kha are on the rampage, and the Republic's forces are barely able to hold them back. General Skylast needs you to create a diversion and draw their attention from the front lines so that his men can regroup.\r\n\r\nYou've agreed to seek out and destroy a group of Esh-kha leaders. Defeat the Esh-kha leaders in the Esh-kha Leadership Hall in the Outer Depths.",
                    "LocalizedJournalText": {
                        "enMale": "You learned from General Skylast that the Imperials have inadvertently released the Esh-kha, a warmongering species that had been locked on stasis for millennia. Now the Esh-kha are on the rampage, and the Republic's forces are barely able to hold them back. General Skylast needs you to create a diversion and draw their attention from the front lines so that his men can regroup.\r\n\r\nYou've agreed to seek out and destroy a group of Esh-kha leaders. Defeat the Esh-kha leaders in the Esh-kha Leadership Hall in the Outer Depths.",
                        "frMale": "Vous avez appris aupr\u00e8s du G\u00e9n\u00e9ral Skylast que les forces imp\u00e9riales ont accidentellement lib\u00e9r\u00e9 les Esh-kha, une esp\u00e8ce belliqueuse qui \u00e9tait maintenue en stase depuis des mill\u00e9naires. Les Esh-kha sont libres \u00e0 pr\u00e9sent, et les forces de la R\u00e9publique ont \u00e0 peine les moyens de les retenir. Le G\u00e9n\u00e9ral Skylast a besoin de vous pour cr\u00e9er une diversion et attirer leur attention loin de la ligne de front, afin que ses hommes puissent se regrouper.\r\n\r\nVous avez accept\u00e9 de chercher et de d\u00e9truire un groupe de chefs Esh-kha. Venez \u00e0 bout des chefs Esh-kha dans leur salle.",
                        "frFemale": "Vous avez appris aupr\u00e8s du G\u00e9n\u00e9ral Skylast que les forces imp\u00e9riales ont accidentellement lib\u00e9r\u00e9 les Esh-kha, une esp\u00e8ce belliqueuse qui \u00e9tait maintenue en stase depuis des mill\u00e9naires. Les Esh-kha sont libres \u00e0 pr\u00e9sent, et les forces de la R\u00e9publique ont \u00e0 peine les moyens de les retenir. Le G\u00e9n\u00e9ral Skylast a besoin de vous pour cr\u00e9er une diversion et attirer leur attention loin de la ligne de front, afin que ses hommes puissent se regrouper.\r\n\r\nVous avez accept\u00e9 de chercher et de d\u00e9truire un groupe de chefs Esh-kha. Venez \u00e0 bout des chefs Esh-kha dans leur salle.",
                        "deMale": "Du hast von General Skylast erfahren, dass die Imperialen die Esh-kha freigelassen haben, eine kriegerische Spezies, die jahrtausendelang in Stasis gefangen war. Jetzt w\u00fcten die Esh-kha und die Streitkr\u00e4fte der Republik k\u00f6nnen sie kaum noch zur\u00fcckhalten. General Skylast m\u00f6chte, dass du sie ablenkst und ihre Aufmerksamkeit von der Front ablenkst, damit seine M\u00e4nner sich neu gruppieren k\u00f6nnen.\r\n\r\nDu hast dich bereiterkl\u00e4rt, eine Gruppe von Esh-kha-Anf\u00fchrern zu finden und zu zerst\u00f6ren. Besiege die Esh-kha-Anf\u00fchrer im Esh-kha-Herrschersaal.",
                        "deFemale": "Du hast von General Skylast erfahren, dass die Imperialen die Esh-kha freigelassen haben, eine kriegerische Spezies, die jahrtausendelang in Stasis gefangen war. Jetzt w\u00fcten die Esh-kha und die Streitkr\u00e4fte der Republik k\u00f6nnen sie kaum noch zur\u00fcckhalten. General Skylast m\u00f6chte, dass du sie ablenkst und ihre Aufmerksamkeit von der Front ablenkst, damit seine M\u00e4nner sich neu gruppieren k\u00f6nnen.\r\n\r\nDu hast dich bereiterkl\u00e4rt, eine Gruppe von Esh-kha-Anf\u00fchrern zu finden und zu zerst\u00f6ren. Besiege die Esh-kha-Anf\u00fchrer im Esh-kha-Herrschersaal."
                    },
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                            "Id": 1,
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                            "String": "Defeat the Esh-kha Leaders",
                            "LocalizedString": {
                                "enMale": "Defeat the Esh-kha Leaders",
                                "frMale": "Vaincre les chefs Esh-kha",
                                "frFemale": "Vaincre les chefs Esh-kha",
                                "deMale": "Besiege die Esh-kha-Anf\u00fchrer",
                                "deFemale": "Besiege die Esh-kha-Anf\u00fchrer"
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                    "Id": 3,
                    "DbId": 0,
                    "IsShareable": false,
                    "JournalText": "You learned from General Skylast that the Imperials have inadvertently released the Esh-kha, a warmongering species that had been locked on stasis for millennia. Now the Esh-kha are on the rampage, and the Republic's forces are barely able to hold them back. General Skylast needs you to create a diversion and draw their attention from the front lines so that his men can regroup.\r\n\r\nYou've defeated the Esh-kha leaders. Return to General Skylast in the Republic Command center of the Maximum Security Ops Center in the Maximum Security Section and report your success.",
                    "LocalizedJournalText": {
                        "enMale": "You learned from General Skylast that the Imperials have inadvertently released the Esh-kha, a warmongering species that had been locked on stasis for millennia. Now the Esh-kha are on the rampage, and the Republic's forces are barely able to hold them back. General Skylast needs you to create a diversion and draw their attention from the front lines so that his men can regroup.\r\n\r\nYou've defeated the Esh-kha leaders. Return to General Skylast in the Republic Command center of the Maximum Security Ops Center in the Maximum Security Section and report your success.",
                        "frMale": "Vous avez appris aupr\u00e8s du G\u00e9n\u00e9ral Skylast que les forces imp\u00e9riales ont accidentellement lib\u00e9r\u00e9 les Esh-kha, une esp\u00e8ce belliqueuse qui \u00e9tait maintenue en stase depuis des mill\u00e9naires. Les Esh-kha sont libres \u00e0 pr\u00e9sent, et les forces de la R\u00e9publique ont \u00e0 peine les moyens de les retenir. Le G\u00e9n\u00e9ral Skylast a besoin de vous pour cr\u00e9er une diversion et attirer leur attention loin de la ligne de front, afin que ses hommes puissent se regrouper.\r\n\r\nVous avez vaincu les chefs Esh-kha. Retrouvez le G\u00e9n\u00e9ral Skylast au centre des op\u00e9rations de s\u00e9curit\u00e9 maximale et informez-le de votre r\u00e9ussite.",
                        "frFemale": "Vous avez appris aupr\u00e8s du G\u00e9n\u00e9ral Skylast que les forces imp\u00e9riales ont accidentellement lib\u00e9r\u00e9 les Esh-kha, une esp\u00e8ce belliqueuse qui \u00e9tait maintenue en stase depuis des mill\u00e9naires. Les Esh-kha sont libres \u00e0 pr\u00e9sent, et les forces de la R\u00e9publique ont \u00e0 peine les moyens de les retenir. Le G\u00e9n\u00e9ral Skylast a besoin de vous pour cr\u00e9er une diversion et attirer leur attention loin de la ligne de front, afin que ses hommes puissent se regrouper.\r\n\r\nVous avez vaincu les chefs Esh-kha. Retrouvez le G\u00e9n\u00e9ral Skylast au centre des op\u00e9rations de s\u00e9curit\u00e9 maximale et informez-le de votre r\u00e9ussite.",
                        "deMale": "Du hast von General Skylast erfahren, dass die Imperialen die Esh-kha freigelassen haben, eine kriegerische Spezies, die jahrtausendelang in Stasis gefangen war. Jetzt w\u00fcten die Esh-kha und die Streitkr\u00e4fte der Republik k\u00f6nnen sie kaum noch zur\u00fcckhalten. General Skylast m\u00f6chte, dass du sie ablenkst und ihre Aufmerksamkeit von der Front ablenkst, damit seine M\u00e4nner sich neu gruppieren k\u00f6nnen.\r\n\r\nDu hast die Esh-kha-Anf\u00fchrer besiegt. Kehre zu General Skylast in der Einsatzzentrale im Maximalsicherheitsbereich zur\u00fcck und berichte von deinem Erfolg.",
                        "deFemale": "Du hast von General Skylast erfahren, dass die Imperialen die Esh-kha freigelassen haben, eine kriegerische Spezies, die jahrtausendelang in Stasis gefangen war. Jetzt w\u00fcten die Esh-kha und die Streitkr\u00e4fte der Republik k\u00f6nnen sie kaum noch zur\u00fcckhalten. General Skylast m\u00f6chte, dass du sie ablenkst und ihre Aufmerksamkeit von der Front ablenkst, damit seine M\u00e4nner sich neu gruppieren k\u00f6nnen.\r\n\r\nDu hast die Esh-kha-Anf\u00fchrer besiegt. Kehre zu General Skylast in der Einsatzzentrale im Maximalsicherheitsbereich zur\u00fcck und berichte von deinem Erfolg."
                    },
                    "Tasks": [
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                            "Id": 1,
                            "DbId": 0,
                            "String": "Return to General Skylast",
                            "LocalizedString": {
                                "enMale": "Return to General Skylast",
                                "frMale": "Retrouver le G\u00e9n\u00e9ral Skylast",
                                "frFemale": "Retrouver le G\u00e9n\u00e9ral Skylast",
                                "deMale": "Kehre zu General Skylast zur\u00fcck",
                                "deFemale": "Kehre zu General Skylast zur\u00fcck"
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                            "ShowTracking": true,
                            "ShowCount": false,
                            "CountMax": 1,
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                            "ItemsTaken": []
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                    "BonusMissionsIds": [],
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        "CompanionsParsed": {
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                "enMale": "Guss Tuno",
                "frMale": "Guss Tuno",
                "frFemale": "Guss Tuno",
                "deMale": "Guss Tuno",
                "deFemale": "Guss Tuno"
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            "GPzcEo3": {
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                "frMale": "Risha",
                "frFemale": "Risha",
                "deMale": "Risha",
                "deFemale": "Risha"
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            "5FtJ3I7": {
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                "frMale": "Aric Jorgan",
                "frFemale": "Aric Jorgan",
                "deMale": "Aric Jorgan",
                "deFemale": "Aric Jorgan"
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            "Q2JoNeD": {
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                "frMale": "M1-4X",
                "frFemale": "M1-4X",
                "deMale": "M1-4X",
                "deFemale": "M1-4X"
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            "hhqIyzA": {
                "enMale": "Elara Dorne",
                "frMale": "Elara Dorne",
                "frFemale": "Elara Dorne",
                "deMale": "Elara Dorne",
                "deFemale": "Elara Dorne"
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            "EnMAMg0": {
                "enMale": "Kira Carsen",
                "frMale": "Kira Carsen",
                "frFemale": "Kira Carsen",
                "deMale": "Kira Carsen",
                "deFemale": "Kira Carsen"
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            "Z2FFed2": {
                "enMale": "T7-O1",
                "frMale": "T7-O1",
                "frFemale": "T7-O1",
                "deMale": "T7-O1",
                "deFemale": "T7-O1"
            },
            "ifIMuBA": {
                "enMale": "Tharan Cedrax",
                "frMale": "Tharan Cedrax",
                "frFemale": "Tharan Cedrax",
                "deMale": "Tharan Cedrax",
                "deFemale": "Tharan Cedrax"
            },
            "6nGxa01": {
                "enMale": "Felix Iresso",
                "frMale": "Felix Iresso",
                "frFemale": "Felix Iresso",
                "deMale": "Felix Iresso",
                "deFemale": "Felix Iresso"
            },
            "pzuUyyJ": {
                "enMale": "Sergeant Rusk",
                "frMale": "Sergent Rusk",
                "frFemale": "Sergent Rusk",
                "deMale": "Sergeant Rusk",
                "deFemale": "Sergeant Rusk"
            },
            "hQf5ofD": {
                "enMale": "Tanno Vik",
                "frMale": "Tanno Vik",
                "frFemale": "Tanno Vik",
                "deMale": "Tanno Vik",
                "deFemale": "Tanno Vik"
            },
            "YQU1qtC": {
                "enMale": "Akaavi Spar",
                "frMale": "Akaavi Spar",
                "frFemale": "Akaavi Spar",
                "deMale": "Akaavi Spar",
                "deFemale": "Akaavi Spar"
            },
            "dtOd209": {
                "enMale": "Bowdaar",
                "frMale": "Bowdaar",
                "frFemale": "Bowdaar",
                "deMale": "Bowdaar",
                "deFemale": "Bowdaar"
            },
            "cA9dGg6": {
                "enMale": "Nadia",
                "frMale": "Nadia",
                "frFemale": "Nadia",
                "deMale": "Nadia",
                "deFemale": "Nadia"
            },
            "iZ4l338": {
                "enMale": "Qyzen Fess",
                "frMale": "Qyzen Fess",
                "frFemale": "Qyzen Fess",
                "deMale": "Qyzen Fess",
                "deFemale": "Qyzen Fess"
            },
            "E6mQvzF": {
                "enMale": "Yuun",
                "frMale": "Yuun",
                "frFemale": "Yuun",
                "deMale": "Yuun",
                "deFemale": "Yuun"
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        "NodeText": {
            "BtlZUJ4_8": {
                "enMale": "I'm not going anywhere; not while your men still have credits to their name. Pazaak, anyone?",
                "frMale": "J'irai nulle part. Pas tant que vos hommes auront des cr\u00e9dits \u00e0 jouer. Un pazaak, \u00e7a int\u00e9resse quelqu'un ?",
                "frFemale": "J'irai nulle part. Pas tant que vos hommes auront des cr\u00e9dits \u00e0 jouer. Un pazaak, \u00e7a int\u00e9resse quelqu'un ?",
                "deMale": "Ich gehe nirgendwohin. Nicht, solange Eure M\u00e4nner noch ein paar Credits haben. Jemand Lust auf Pazaak?",
                "deFemale": "Ich gehe nirgendwohin. Nicht, solange Eure M\u00e4nner noch ein paar Credits haben. Jemand Lust auf Pazaak?"
            },
            "BtlZUJ4_26": {
                "enMale": "Havoc Squad's faced down superior forces before, sir. I'm with you until the end.",
                "frMale": "L'escouade du Chaos a d\u00e9j\u00e0 eu affaire \u00e0 plus fort que \u00e7a, Monsieur. Je ne vous l\u00e2cherai pas.",
                "frFemale": "L'escouade du Chaos a d\u00e9j\u00e0 eu affaire \u00e0 plus fort que \u00e7a, Monsieur. Je ne vous l\u00e2cherai pas.",
                "deMale": "Der Chaostrupp ist so etwas gewohnt, Sir. Wir werden das gemeinsam durchstehen.",
                "deFemale": "Der Chaostrupp ist so etwas gewohnt, Sir. Wir werden das gemeinsam durchstehen."
            },
            "BtlZUJ4_44": {
                "enMale": "Just give me a chance to get behind their lines. You'll get your diversion.",
                "frMale": "Permettez-moi simplement de passer derri\u00e8re leurs lignes. Vous aurez votre diversion.",
                "frFemale": "Permettez-moi simplement de passer derri\u00e8re leurs lignes. Vous aurez votre diversion.",
                "deMale": "Gebt mir nur die Gelegenheit, hinter ihre Linien zu gelangen, und Ihr werdet Eure Ablenkung bekommen.",
                "deFemale": "Gebt mir nur die Gelegenheit, hinter ihre Linien zu gelangen, und Ihr werdet Eure Ablenkung bekommen."
            },
            "BtlZUJ4_85": {
                "enMale": "It's also where my compensation comes in.",
                "frMale": "C'est l\u00e0 aussi que ma compensation intervient.",
                "frFemale": "C'est l\u00e0 aussi que ma compensation intervient.",
                "deMale": "An dieser Stelle kommt auch meine Entsch\u00e4digung ins Spiel.",
                "deFemale": "An dieser Stelle kommt auch meine Entsch\u00e4digung ins Spiel."
            },
            "BtlZUJ4_99": {
                "enMale": "The Force brought me here for a reason. Perhaps I can stem this tide.",
                "frMale": "La Force ne m'a pas men\u00e9 ici sans raison. Je peux peut-\u00eatre arr\u00eater la vague.",
                "frFemale": "La Force ne m'a pas men\u00e9e ici sans raison. Je peux peut-\u00eatre arr\u00eater la vague.",
                "deMale": "Die Macht hat mich nicht grundlos hergef\u00fchrt. M\u00f6glicherweise kann ich den Lauf der Dinge aufhalten.",
                "deFemale": "Die Macht hat mich nicht grundlos hergef\u00fchrt. M\u00f6glicherweise kann ich den Lauf der Dinge aufhalten."
            },
            "BtlZUJ4_137": {
                "enMale": "What's the matter? Afraid?",
                "frMale": "C'est quoi le probl\u00e8me\u00a0? On a peur\u00a0?",
                "frFemale": "C'est quoi le probl\u00e8me\u00a0? On a peur\u00a0?",
                "deMale": "Nanu, haben wir etwa Angst?",
                "deFemale": "Nanu, haben wir etwa Angst?"
            },
            "BtlZUJ4_175": {
                "enMale": "Their onslaught stops here.",
                "frMale": "Leur attaque s'arr\u00eate l\u00e0.",
                "frFemale": "Leur attaque s'arr\u00eate l\u00e0.",
                "deMale": "Ihr Ansturm endet hier.",
                "deFemale": "Ihr Ansturm endet hier."
            },
            "BtlZUJ4_176": {
                "enMale": "And here I just finished scraping those last few Esh-kha off my boot.",
                "frMale": "Et dire que je venais d'enlever leurs derni\u00e8res traces de mes bottes.",
                "frFemale": "Et dire que je venais d'enlever les derni\u00e8res traces de mes bottes.",
                "deMale": "Und ich war gerade erst damit fertig, die letzten Reste von meinem Stiefel zu kratzen.",
                "deFemale": "Und ich war gerade erst damit fertig, die letzten Reste von meinem Stiefel zu kratzen."
            },
            "BtlZUJ4_177": {
                "enMale": "The Esh-kha will bring only mayhem and death to the galaxy. They mustn't escape.",
                "frMale": "Les Esh-kha ne feraient que semer  le d\u00e9sordre et la mort dans la galaxie. Ils ne doivent pas s'enfuir.",
                "frFemale": "Les Esh-kha ne feraient que semer  le d\u00e9sordre et la mort dans la galaxie. Ils ne doivent pas s'enfuir.",
                "deMale": "Die Esh-kha werden der Galaxis nur Chaos und Tod bringen. Sie d\u00fcrfen nicht entkommen.",
                "deFemale": "Die Esh-kha werden der Galaxis nur Chaos und Tod bringen. Sie d\u00fcrfen nicht entkommen."
            },
            "BtlZUJ4_178": {
                "enMale": "I've seen how these Esh-kha operate. I beat them once, I'll do it again.",
                "frMale": "J'ai d\u00e9j\u00e0 vu ces Esh-kha op\u00e9rer. Je les ai battus, je les battrai \u00e0 nouveau.",
                "frFemale": "J'ai d\u00e9j\u00e0 vu ces Esh-kha op\u00e9rer. Je les ai battus, je les battrai \u00e0 nouveau.",
                "deMale": "Ich habe gesehen, wie diese Esh-kha vorgehen. Ich habe sie schon einmal besiegt und ich werde es wieder tun.",
                "deFemale": "Ich habe gesehen, wie diese Esh-kha vorgehen. Ich habe sie schon einmal besiegt und ich werde es wieder tun."
            },
            "BtlZUJ4_198": {
                "enMale": "Didn't seem to do much for their temperament. They still don't play nice.",
                "frMale": "\u00c7a n'a pas l'air d'avoir eu beaucoup d'effet sur leur comportement. Ils ne se tiennent toujours pas tranquilles.",
                "frFemale": "\u00c7a n'a pas l'air d'avoir eu beaucoup d'effet sur leur comportement. Ils ne se tiennent toujours pas tranquilles.",
                "deMale": "Ihrem Temperament scheint es nicht geholfen zu haben. Sie halten sich immer noch nicht an die Regeln.",
                "deFemale": "Ihrem Temperament scheint es nicht geholfen zu haben. Sie halten sich immer noch nicht an die Regeln."
            },
            "BtlZUJ4_205": {
                "enMale": "The Esh-kha's victories will have made them overconfident. We may yet catch them by surprise.",
                "frMale": "Les victoires des Esh-kha les rendent trop s\u00fbrs d'eux. On pourrait donc les prendre par surprise.",
                "frFemale": "Les victoires des Esh-kha les rendent trop s\u00fbrs d'eux. On pourrait donc les prendre par surprise.",
                "deMale": "Die Siege der Esh-kha werden sie \u00fcbertrieben selbstsicher gemacht haben. Wir k\u00f6nnten sie \u00fcberraschen.",
                "deFemale": "Die Siege der Esh-kha werden sie \u00fcbertrieben selbstsicher gemacht haben. Wir k\u00f6nnten sie \u00fcberraschen."
            },
            "BtlZUJ4_330": {
                "enMale": "It's a big galaxy. Anything's possible.",
                "frMale": "C'est une grande galaxie. Tout est possible.",
                "frFemale": "C'est une grande galaxie. Tout est possible.",
                "deMale": "Es ist eine gro\u00dfe Galaxis. Alles ist m\u00f6glich.",
                "deFemale": "Es ist eine gro\u00dfe Galaxis. Alles ist m\u00f6glich."
            },
            "BtlZUJ4_332": {
                "enMale": "The galaxy is a strange place. Even the most horrible tales can wind up being true.",
                "frMale": "La galaxie est un endroit \u00e9trange. M\u00eame l'histoire la plus horrible peut s'av\u00e9rer fond\u00e9e.",
                "frFemale": "La galaxie est un endroit \u00e9trange. M\u00eame l'histoire la plus horrible peut s'av\u00e9rer fond\u00e9e.",
                "deMale": "Die Galaxis ist ein seltsamer Ort. Selbst die schrecklichsten Geschichten k\u00f6nnen sich als wahr herausstellen.",
                "deFemale": "Die Galaxis ist ein seltsamer Ort. Selbst die schrecklichsten Geschichten k\u00f6nnen sich als wahr herausstellen."
            },
            "BtlZUJ4_343": {
                "enMale": "The Esh-kha believe in it. That's enough for me.",
                "frMale": "Les Esh-kha y croient. \u00c7a me suffit.",
                "frFemale": "Les Esh-kha y croient. \u00c7a me suffit.",
                "deMale": "Die Esh-kha glauben daran. Das gen\u00fcgt mir.",
                "deFemale": "Die Esh-kha glauben daran. Das gen\u00fcgt mir."
            },
            "BtlZUJ4_345": {
                "enMale": "No sense in taking risks when the Republic's safety is at stake. We need to look into this.",
                "frMale": "Ce serait ridicule de prendre un risque alors que la s\u00e9curit\u00e9 de la R\u00e9publique est en jeu. On doit s'y int\u00e9resser.",
                "frFemale": "Ce serait ridicule de prendre un risque alors que la s\u00e9curit\u00e9 de la R\u00e9publique est en jeu. On doit s'y int\u00e9resser.",
                "deMale": "Wir d\u00fcrfen es nicht darauf ankommen lassen, wenn die Sicherheit der Republik auf dem Spiel steht. Wir m\u00fcssen das \u00fcberpr\u00fcfen.",
                "deFemale": "Wir d\u00fcrfen es nicht darauf ankommen lassen, wenn die Sicherheit der Republik auf dem Spiel steht. Wir m\u00fcssen das \u00fcberpr\u00fcfen."
            },
            "BtlZUJ4_350": {
                "enMale": "A few prisoners and a dying Esh-kha aren't the most reliable sources.",
                "frMale": "Quelques prisonniers et un Esh-kha mourant, ce ne sont pas des sources fiables.",
                "frFemale": "Quelques prisonniers et un Esh-kha mourant, ce ne sont pas des sources fiables.",
                "deMale": "Ein paar H\u00e4ftlinge und ein sterbender Esh-kha sind nicht gerade verl\u00e4ssliche Quellen.",
                "deFemale": "Ein paar H\u00e4ftlinge und ein sterbender Esh-kha sind nicht gerade verl\u00e4ssliche Quellen."
            }
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                    "AffectionGainType": 50
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                    "AffectionGainType": 200
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