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Overseer Ragate

Overseer Ragate
Level 10 Ranged
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Korriban
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Overseer Ragate
Other Sites:

Conversation:

  • 2. - Leave me be. I have done all I can for you.
  • 229. - I heard the screams of the shyracks and the rippling of the blood pool. I heard the sounds of deaths.
    • 274. - I know you brought the red-stained skull--and I must say, I am pleased.
      • 232. Option - I'm done?Player - I completed the rite, then?
      • 295. Option - It was easy.Player - The truth is, it was easy.
      • 233. Option - What a horrible experience.Player - That place was awful--even for Korriban. Even for the Academy.
        • 234. - It is what it must be to test the hearts of Sith.
          • 237. - The skull you carry--your rage, your actions drowned it with the dark side. It is part of you. I can read it.
            • 244. <Non-dialogue segment.>
              • 245. - But although your nature is clear, your destiny is obscured to me. All I can do is offer a small gift, so that you may prepare yourself.
                • 297. Option - It's appreciated.Player - Thank you.
                • 261. Option - Oh?Player - Prepare myself for what?
                • 298. Option - That was pointless.Player - That was a waste of time.
              • 247. - I can offer a small gift--but more than that, I can offer a glimpse of your destiny. There's much I can read in the bones.
                • 251. Option - Oh?Player - Tell me what you see. I want to know.
                • 250. Option - Well, okay.Player - Who am I to turn down free advice?
                  • 25. - Very well. Listen carefully.
                    • 26. <Non-dialogue segment.>
                      • 29. - When your final trial comes, beware the shadow-killer. It can be bound but never controlled.
                        • 31. - And you: The key to your success is a small and sorry creature--but you can shape it in your image, if you so desire.
                      • 39. - The key to your success is a small and sorry creature--but you can shape it in your image, if you so desire.
                        • 40. Option - What?Player - What key? What creature?
                      • 47. - When your final trial comes, beware the shadow-killer. It can be bound but never controlled.
                        • 48. Option - What?Player - What's a "shadow-killer"?
                        • 299. Option - Thank you.Player - Thank you.
                        • 300. Option - That's it?Player - So that's it?
                          • 55. - That is all I see for certain. I can say no more.
                • 249. Option - No more senile gibberish.Player - I've had enough of your inane ramblings. I don't need to listen to you mutter about the future.
                  • 254. - Then you may leave.
                    • 256. - Prize what you have accomplished here. You are part of a tradition almost as old as Korriban itself... and you have done well.
                      • 275. - Goodbye now, young Sith. This lesson is complete.
                        • 276. <Conversation Exit>
  • 64. - Until you return with a skull stained in the fluids of the blood pool, I have nothing to say to you.
  • 75. - Come here, child. Do you intend to explore the Academy? To know the world that gave birth to the Sith?
    • 77. - You should linger here awhile. I am Overseer Ragate, a keeper of the old ways. I sense you have potential--and I can help you, if you like.
      • 86. Option - I keep hearing that.Player - Everyone in the Academy seems to sense my "potential."
        • 168. - But you have not yet come into your own.
      • 278. Option - Help me?Player - Explain yourself.
      • 302. Option - Not right now.Player - I have better things to expend effort on.
        • 152. - Better than the opportunity I offer?
          • 154. - You have power and strength in the Force, but you must be tested beyond the trials your masters have set for you.
            • 158. - I administer the rite of blood and bone--a ritual performed beyond this doorway. It is a rite acolytes have participated in for ten thousand years.
              • 279. Option - I'm listening.Player - I'm listening.
              • 165. Option - How amusing.Player - Blood and bone, huh? Sounds right up my alley.
                • 181. - It pleases you? Then I, too, am pleased.
              • 162. Option - I suppose you're that old?Player - I'm sure you were young and pretty back then.
                • 166. - Yes, I am shriveled. I am infirm. Yet I survive--more than most Sith can say. Learn from my example.
                  • 174. - In the chambers past the gateway, there is a colony of shyracks--my leather-winged, razor-taloned children and their brood.
                    • 176. - They guard a mountain of skulls--an altar to the Academy's failures. You must reach the bones before proceeding.
                      • 187. Option - Then what?Player - And once I reach the bones?
                      • 184. Option - A battle will suit me.Player - I'll make a bloody heap of shyrack bones to match.
                        • 224. - It would be a pity if no shyracks were left for the other acolytes.
                      • 220. Option - I enjoy the gruesome part.Player - You promised a rite of blood and bone--where's the blood?
                        • 221. - Clever, cruel child. I have your answer.
                      • 292. Option - Hurry it up.Player - Well, don't keep me in suspense.
                        • 293. - Then I will continue.
                          • 189. - You must claim a skull from the mountain and return to the antechamber. Soak the skull in the blood pool and come to me.
                            • 191. - Once bone has turned red, I will look and see your nature written in crimson stains. And possibly a glimpse of your future.
                              • 202. Option - Interesting.Player - I'll admit, that does sound intriguing.
                                • 170. - To complete the rite is to accept one's death--to steal one's own mortality and drown it in the fluid of life. That is the symbolic purpose.
                              • 288. Option - No money?Player - I'd rather have credits.
                                • 289. - I deal in ephemeral affairs--not credits. To complete the rite is to accept one's death--to steal one's own mortality.
                                  • 173. - But it is also a trial of power, as are all Sith trials--a trial to test strength and to grant it.
                                    • 217. - I will await you here. If you die, I will forget you.
                                      • 215. <Conversation Exit>
                              • 287. Option - Idiot woman. [Refuse quest]Player - You are nuts.
                                <Aborts Conversation>
                                • 213. - As you will. The skulls will remain, screaming to be stained in blood--as they have for ten thousand years.
                                  • 307. <Conversation Exit>
  • 1. - Not you--not yet. You are not ready for my test.
  • 277. - This is a sacred place. Leave now!
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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