Sith Sorcerer
The Sith Sorcerer draws energy from the forbidden depths of the Force, mastering techniques that sap and drain enemies as they invigorate allies--or simply wreak utter devastation.
Corruption
The dark side of the Force provides many benefits, including the ability to ward off death itself. By conjuring a series of arcane Force abilities from out of harm's way, the Corruption Sorcerer can sustain injured allies, allowing them to fight on with the power of the dark side's twisted gift.
abl.sith_inquisitor.skill.corruption.dark_concentration
Dark Concentration
Crushing Darkness, Lightning Strike, Dark Infusion, and Revivification grant Dark Concentration, which causes your next Dark Heal to activate instantly and consume no Force. This effect may not occur more than once every 10 seconds.
60-70
abl.sith_inquisitor.skill.corruption.revivification
Revivification
Applies a periodic healing effect to up to 8 allies within 8 meters of the targeted area, which heals for <<1>> over 10 seconds. Once a target has received the periodic healing effect, the target may leave the area and will continue to be healed by the effect.
42-70
abl.sith_inquisitor.skill.corruption.dark_infusion
Dark Infusion
Heals a friendly target for <<1>> health.
0.139
0.099
2.37
10-70
abl.sith_inquisitor.skill.corruption.twisted_force
Twisted Force
Innervate channels and ticks 20% faster, and Roaming Mend grants resistance to the targets it heals for 45 seconds. Resistant targets have their internal and elemental damage reduction increased by 3%.
48-70
abl.sith_inquisitor.skill.corruption.force_bending
Force Bending
Your Resurgence grants Force Bending for 15 seconds, which increases the effect of your next healing ability:
Dark Heal: Critical chance increased by 60%.
Dark Infusion: Activation time reduced by 0.5 seconds.
Innervate: Critical chance increased by 25%.
Revivification: Force cost reduced by 30%.
Roaming Mend: Immediately roams to and heals each target, without waiting for the target to take damage first.
20-70
abl.sith_inquisitor.skill.corruption.sith_purity
Sith Purity
Expunge now removes negative physical effects and heals the target for <<1>> health.
28-70
abl.sith_inquisitor.skill.corruption.force_surge
Force Surge
Innervate critical heals grant 1 charge of Force Surge, which improves the effectiveness of your next Consuming Darkness or Revivification.
Consuming Darkness: Restores 5 additional Force and consumes 1 charge. Consuming Darkness does not make you Weary when used with Force Surge.
Revivification: Reduces activation time by 0.25 seconds for each of the first two charges, or makes it activate instantly with the third charge. Consumes all charges.
44-70
abl.sith_inquisitor.skill.corruption.forbidding_fervor
rSbrdk1
Forbidding Fervor
Static Barrier grants 10 charges of Forbidding Fervor to the target. When Static Barrier concludes, the target is healed for <<1>> health per remaining charge of Forbidding Fervor. Targets of your Forbidding Fervor will lose a charge of Forbidding Fervor each time you directly heal them.
https://torcommunity.com/database/ability/rSbrdk1/forbidding+fervor
true
true
3
0
0
0
0
0
0.0283
0.0283
0.566
1
1
ablDescriptionTokenTypeHealing
2
-1
empire
-1
false
true
false
true
Self
false
68
68-70
false
0
0
abl.sith_inquisitor.skill.corruption.roaming_mend
Roaming Mend
Places a mending Force on a friendly target that heals them for <<1>> health the next time they take damage. After healing the target, Roaming Mend travels to another friendly target within 20 meters. Roaming Mend lasts up to 30 seconds on each target and travels up to 3 times, healing up to 4 targets. Roaming Mend can only be placed on one target at a time.
0.135
0.095
2.3
58-70
abl.sith_inquisitor.skill.corruption.innervate
Innervate
Heals a friendly target for <<1>> health and consumes 60 Force over the channel duration.
26-70
abl.sith_inquisitor.skill.corruption.renewal
Renewal
1 second after refreshing your Resurgence on a target, the target will be healed for <<1>> health plus any healing that remained from the previous Resurgence.
56-70
tal.sith_inquisitor.skill.corruption.efficacious_currents
Efficacious Currents
Reduces the Force consumed by Static Barrier by 15 and reduces the duration of Deionized by 5 seconds. Additionally, increases the amount of damage absorbed by your Static Barrier by 10%.
{ Ability Force Cost, -15, AddToCurrent, True, abl.sith_inquisitor.static_barrier; Effect Duration, -5, AddToCurrent, True, 14277179469681574385; Effect Action: Absorbed Damage Max (Percentage Modifier), 0.1, AddToCurrent, True, 10611193040991209534; }
Lightning
Of all the dark arts of the Sith, little can match the spectacle and devastation of Force lightning. Summoning intense discharges of pure Force energy, the Lightning Sorcerer overwhelms enemies with punishing damage from a distance, leaving them shaken and vulnerable--if not dead.
abl.sith_inquisitor.skill.lightning.convection
Convection
Force Speed gives 2 stacks of Convection which allows Lightning Strike and Lightning Bolt to be activated instantly.
36-70
abl.sith_inquisitor.skill.lightning.forked_lightning
Forked Lightning
Lightning Strike, Chain Lightning, Lightning Flash, and Lightning Bolt have a 25% chance to produce a second arc of lightning that strikes the same targets for 25% damage. Additionally, Chain Lightning overwhelms its targets for 45 seconds. Overwhelmed targets take an additional 10% damage from area attacks.
40-70
abl.sith_inquisitor.skill.lightning.lightning_effusion
Lightning Effusion
Direct Force attacks grant Lightning Effusion when they critically hit, reducing the Force consumed by your next two non-channeled Force attacks by 75%.
20-70
abl.sith_inquisitor.skill.lightning.charged_reaction
Charged Reaction
Direct damage dealt by your Crushing Darkness and Chain Lightning abilities refreshes the duration of your Affliction on affected targets. In addition, Lightning Bolt increases your Force regeneration rate by 10% for 10 seconds. Stacks up to 3 times.
60-70
abl.sith_inquisitor.skill.lightning.subversion
Subversion
Reduces the pushback suffered while activating Chain Lightning, Lightning Strike, Crushing Darkness, Thundering Blast, and Lightning Bolt by 75%. Additionally, you have a 25% chance when taking direct damage to gain Subversion, which causes your next Lightning Strike or Lightning Bolt to activate instantly. This effect cannot occur more than once every 8 seconds and lasts for up to 15 seconds.
24-70
abl.sith_inquisitor.skill.lightning.lightning_flash
Lightning Flash
Blasts the target with a quick flash of lightning, which deals <<1>> energy damage and grants Force Flash, which reduces the activation time of your next Crushing Darkness by 0.5 seconds. This effect lasts up to 12 seconds.
0.221
0.181
2.01
42-70
abl.sith_inquisitor.skill.lightning.forked_darkness
Forked Darkness
Crushing Darkness has a 25% chance to tick twice and makes its target vulnerable for 45 seconds. Vulnerable targets take 5% more damage from Force attacks. In addition, when you activate Thundering Blast, there is a 25% chance the ability will produce a second blast that strikes the same target for 25% damage.
28-70
abl.sith_inquisitor.skill.lightning.fulgurous_fortification
Fulgurous Fortification
Lightning Bolt increases your damage reduction by 3% for 10 seconds. Stacks up to 3 times.
64-70
abl.sith_inquisitor.skill.lightning.conduction
Conduction
Each Forked Lightning and Forked Darkness reduces the active cooldown of Polarity Shift by 1 second. In addition, being interrupted grants Unshakable for 4 seconds. This can only occur once every 15 seconds.
56-70
abl.sith_inquisitor.skill.lightning.focal_lightning
Focal Lightning
Damage dealt by Chain Lightning and Lightning Flash has a 100% chance and damage dealt by Lightning Strike and Lightning Bolt has a 50% chance to grant Focal Lightning, which increases alacrity by 1%. Stacks up to 5 times. Lasts 15 seconds.
44-70
abl.sith_inquisitor.skill.lightning.chain_lightning
Chain Lightning
Delivers an arc of lightning that deals <<1>> energy damage to up to 8 targets within 8 meters of the primary target.
0.218
0.178
1.98
10-70
abl.sith_inquisitor.skill.lightning.lightning_bolt
Lightning Bolt
Hurls a bolt of lightning at the target, dealing <<1>> energy damage and slowing the target by 30% for 3 seconds.
Replaces Lightning Strike.
0.166
0.126
1.46
58-70
abl.sith_inquisitor.skill.lightning.thundering_blast
Thundering Blast
Sends a thundering blastwave at a single target that deals <<1>> internal damage. Thundering Blast automatically critically hits targets affected by your Affliction.
0.193
0.153
1.73
26-70
abl.sith_inquisitor.skill.lightning.lightning_swarm
Lightning Swarm
Increases the maximum range of your Force attacks by 5 meters. Additionally, Chain Lightning immobilizes all affected targets for 0.5 seconds and slows all affected targets by 50% for 6 seconds.
32-70
abl.sith_inquisitor.skill.lightning.lightning_storm
Lightning Storm
Lightning Strike, Lightning Bolt, Thundering Blast, and Force Storm grant Lightning Storm when activated. Lightning Storm immediately finishes the cooldown on Chain Lightning and makes your next Chain Lightning activate instantly and consume 50% less Force. This effect cannot occur more than once every 10 seconds.
12-70
tal.sith_inquisitor.skill.lightning.convulsing_currents
Convulsing Currents
1
Increases the damage dealt by Shock by 20% on targets affected by Crushing Darkness.
empire
{ }
{ }
0
0
Madness
Delving ever deeper into the dark side of the Force can lead to madness, but it can also lead to immense power. Attacking multiple enemies simultaneously and instilling terror in their hearts, all while sapping their very life essence from afar, the Madness Sorcerer is a dark threat unlike any other.
abl.sith_inquisitor.skill.madness.sith_efficacy
Sith Efficacy
Reduces the pushback suffered while activating Force Leech by 75% and Force Lightning by 100%. In addition, each time your Force Lightning deals damage, you recover 1% of your total Force.
16-70
abl.sith_inquisitor.skill.madness.force_leech
Force Leech
Steals life from an enemy, dealing <<1>> internal damage to the target and healing you for 50% of the damage dealt.
0.187
0.147
1.67
42-70
abl.sith_inquisitor.skill.madness.wrath
Wrath
Dealing damage with Force Lightning produces a stack of Wrath. At 4 stacks, Wrath causes your next Lightning Strike, Crushing Darkness, or Demolish to activate instantly, consume 50% less Force, and deal 25% more damage.
24-70
abl.sith_inquisitor.skill.madness.creeping_terror
Creeping Terror
Paralyzes the target in fear, dealing <<2>> internal damage over 18 seconds and immobilizing it for 2 seconds. The immobilizing effect cannot occur more than once every 9 seconds.
0.033
0.033
0.33
26-70
abl.sith_inquisitor.skill.madness.demolish
Demolish
Crushes the target with devastating force, dealing <<1>> kinetic damage initially, plus an additional <<2>> kinetic damage over 6 seconds. The target also becomes Vulnerable for 45 seconds, increasing the damage taken from Force attacks by 5%.
Replaces Crushing Darkness.
0.142
0.102
1.22
0.033
0.033
0.33
58-70
abl.sith_inquisitor.skill.madness.death_field
Death Field
Creates a death field at the target location, dealing <<1>> internal damage and stealing life from affected targets to heal you for 10% of the damage dealt. Strikes up to 8 targets within a 5-meter radius.
0.189
0.149
1.69
10-70
abl.sith_inquisitor.skill.madness.fulminating_current
Fulminating Current
Dealing damage with Force Lightning increases the critical chance of your damaging periodic effects by 2% for 10 seconds. Stacks up to 4 times.
64-70
abl.sith_inquisitor.skill.madness.death_ripple
N4kB0iB
Death Ripple
Targets hit by Death Field have a 50% chance to emit a Death Ripple, damaging targets within 5m of the original target for <<1>> internal damage.
https://torcommunity.com/database/ability/N4kB0iB/death+ripple
true
true
4
1
3
0
0
0
0
0
0.0169
0.0169
0
0.169
0.1
1
1
ablDescriptionTokenTypeDamage
2
-1
empire
-1
false
true
false
true
Self
false
68
68-70
false
0
0
abl.sith_inquisitor.skill.madness.lightning_burns
Lightning Burns
Damage dealt by Force Lightning has a 20% chance and damage dealt by Force Leech has a 60% chance to restore 2 Force and deal <<1>> energy damage to the target.
1
1
ablDescriptionTokenTypeDuration
2
-1
40-70
abl.sith_inquisitor.skill.madness.deathmark
Deathmark
Death Field places a deathmark on affected targets, increasing the amount of damage the targets suffer from your next 15 periodic damaging abilities by 10%. Lasts 30 seconds.
20-70
abl.sith_inquisitor.resurgence
Resurgence
Immediately heals the target for <<1>>, plus an additional <<2>> over 9 seconds.
12-70
abl.sith_inquisitor.unnatural_preservation
Unnatural Preservation
Immediately restores <<1>> health to you. Cannot be used on others.
18-70
abl.sith_inquisitor.reanimation
Reanimation
Revives an incapacitated ally. This ability is usable while in combat. When used, all group members can neither use nor be the target of an in-combat revival for the next 5 minutes.
50-70
abl.sith_inquisitor.polarity_shift
Polarity Shift
Your connection to the Force shifts, granting 20% alacrity and immunity to pushback and interrupts for 10 seconds.
28-70
abl.sith_inquisitor.crushing_darkness
pyqkJrD
Crushing Darkness
Summons a dark cloud of energy to crush the target, instantly dealing <<1>> kinetic damage and an additional <<2>> kinetic damage over 6 seconds.
https://torcommunity.com/database/ability/pyqkJrD/crushing+darkness
false
false
1
1
3
0
0
0
0
0
0.137
0.097
0
1.17
0
1
1
ablDescriptionTokenTypeDamage
1
-1
1
1
3
0
0
0
0
0
0.028
0.028
0
0.28
0
6
6
ablDescriptionTokenTypeDamage
2
1
6
1
ablDescriptionTokenTypeDuration
2
-1
dark_embrace
30
40
2
15
-1
false
true
false
true
16140984273554168527
270
Attackable
false
10
10-70
false
0
0
abl.sith_inquisitor.phase_walk
gnkaSa6
Phase Walk
Activating this ability marks your current location for 10 minutes. When this ability is activated again, if you are within 60 meters of the marked location, you instantly return to the marked location. Phase Walk goes on cooldown for 60 seconds when used to return to the marked location. Does not break stealth.
https://torcommunity.com/database/ability/gnkaSa6/phase+walk
false
false
600
1
ablDescriptionTokenTypeDuration
3
-1
phasewalkassassin
0.5
1.5
-1
false
true
true
true
-756933808454358928
16141035507485514667
GroundSelf
false
61
61-70
false
0
0
abl.sith_inquisitor.cloud_mind
Cloud Mind
Wipes your enemies' thoughts, instantly lowering your threat by a moderate amount.
30-70
abl.sith_inquisitor.affliction
Affliction
Casts a powerful Force affliction upon the target that deals <<1>> internal damage over 18 seconds.
0.031
0.031
0.31
16-70
abl.sith_inquisitor.extrication
Extrication
Lowers the target's threat by a moderate amount and, if the target is a group member, pulls the target to your location.
34-70
abl.sith_inquisitor.consuming_darkness
Consuming Darkness
Consumes the dark energy around you, restoring 40 Force. Utilizing Consuming Darkness makes you Weary, reducing your Force regeneration rate by 2 for 10 seconds. This effect can stack up to 4 times.
20-70
abl.sith_inquisitor.force_lightning
p51upR5
Force Lightning
Deals <<1>> energy damage to the target and consumes 40 Force over the duration of the channel. Also slows the movement speed of the target by 50% and immobilizes weak and standard enemies.
https://torcommunity.com/database/ability/p51upR5/force+lightning
false
false
2
1
3
0
0
0
0
0
0.069
0.069
0
0.69
0
4
4
ablDescriptionTokenTypeDamage
1
-1
sithsorcerer
30
3
6
-1
false
true
false
true
16141075568169341132
270
Attackable
false
2
2-70
false
0
0
abl.sith_inquisitor.force_storm
Force Storm
Calls down a Force storm over the target area, consuming 60 Force and dealing <<1>> energy damage to up to 8 targets within 8 meters over the duration of the channel. Standard and weak targets have a 33% chance to be stunned by the storm each second.
0.052
0.052
0.52
4
4-70
abl.sith_inquisitor.lightning_strike
Lightning Strike
Fires a charge of lightning at the target, deals <<1>> energy damage.
0.162
0.122
1.42
true
1
1-70
abl.sith_inquisitor.expunge
Expunge
Cleanses a friendly target of up to 2 negative mental or Force effects.
24-70
abl.sith_inquisitor.force_barrier
Force Barrier
Projects a Force Barrier around you, granting immunity to all control, damage, and negative effects while channeled. This ability does not respect the global cooldown and can be used while controlled. While you are protected by Force Barrier charges will build up and grant Enduring Bastion, a shield that absorbs an amount of damage based off the charges that are present when Force Barrier ended. Enduring Bastion also grants immunity to interrupts.
51-70
abl.sith_inquisitor.static_barrier
Static Barrier
Surrounds the target in a lightning shield that lasts 30 seconds and absorbs a high amount of damage. The target becomes deionized and cannot benefit from Static Barrier again for 20 seconds.
14-70
abl.sith_inquisitor.dark_heal
Dark Heal
Heals a friendly target for <<1>> health.
0.113
0.073
1.85
6
6-70
abl.sith_inquisitor.unlimited_power
Unlimited Power
Increases mastery, endurance, and presence for you and your Operation group members within 40 meters by 10%. Lasts 10 seconds.
56-70
abl.sith_inquisitor.skill.utility.electric_bindings
Electric Bindings
Overload binds its targets in electricity, immobilizing them for 5 seconds. Direct damage dealt after 2 seconds ends the effect prematurely.
1-70
3
18
abl.sith_inquisitor.skill.utility.dark_speed
Dark Speed
Dark Heal increases the movement speed of the target by 50% for 6 seconds. This effect cannot occur more than once every 12 seconds.
1-70
6
abl.sith_inquisitor.skill.utility.wicked_vivacity
LIvTm4B
Wicked Vivacity
Unnatural Preservation increases your damage reduction by 15% for 6 seconds. Additionally, reduces the cooldown of Unnatural Preservation by 5 seconds.
https://torcommunity.com/database/ability/LIvTm4B/wicked+vivacity
true
true
empire
-1
false
true
false
true
Self
false
1
1-70
false
4
22
abl.sith_inquisitor.skill.utility.enfeebling_lash
4QeL1D4
Enfeebling Lash
Lash the target with your lightsaber, dealing <<1>> weapon damage and immobilizing it for 3 seconds. When the immobilization effect ends, the target is slowed by 50% for 6 seconds.
Replaces Saber Strike.
https://torcommunity.com/database/ability/4QeL1D4/enfeebling+lash
false
false
True
True
1
1
0
0
0.121
0.121
0
0
-0.2
1.21
0
1
1
ablDescriptionTokenTypeDamage
1
-1
empire
4
15
-1
false
true
false
true
16140963547748608529
270
Attackable
false
1
1-70
false
4
24
abl.sith_inquisitor.skill.utility.force_suffusion
Force Suffusion
Overload heals you and up to 7 affected allies for <<1>>.
1-70
abl.sith_inquisitor.skill.utility.lightning_barrier
kuPthr2
Lightning Barrier
Your Static Barrier crackles with electricity, shocking attackers for <<1>> energy damage when it absorbs direct damage to you. This effect does not affect Static Barriers placed on allies and cannot occur more than once each second.
https://torcommunity.com/database/ability/kuPthr2/lightning+barrier
true
true
2
1
2
0
0
0
0
0
0.046
0.046
0
0.46
0
1
1
ablDescriptionTokenTypeDamage
2
-1
empire
-1
false
true
false
true
Self
false
0
0-0
false
2
11
abl.sith_inquisitor.skill.utility.emersion
Emersion
Force Speed grants Emersion, removing all movement-impairing effects and granting immunity to them for the duration.
1-70
3
13
abl.sith_inquisitor.skill.utility.surging_speed
Surging Speed
Reduces the cooldowns of Force Speed by 5 seconds, Force Slow by 3 seconds, and Force Barrier by 30 seconds. In addition, Force Speed lasts 0.5 seconds longer, Polarity Shift increases your movement speed by 100% while active, and the active cooldown of Force Speed is finished when Force Barrier ends.
1.5
1-70
abl.sith_inquisitor.skill.utility.suppression
Suppression
Activating Cloud Mind grants Suppression, which increases damage reduction by 25% for 6 seconds.
1-70
7
tal.sith_inquisitor.skill.utility.corrupted_barrier
Corrupted Barrier
Your Static Barrier, Force Barrier, and Enduring Bastion heal you for 1% of your total health every second for as long as they last. This healing scales up to 4% with the charges for Enduring Bastion.
4
21
tal.sith_inquisitor.skill.utility.force_mobility
Force Mobility
Thundering Blast, Innervate, and Force Leech may be activated while moving.
4
19
tal.sith_inquisitor.skill.utility.sith_defiance
Sith Defiance
Increases damage reduction by 3%.
2
tal.sith_inquisitor.skill.utility.tempest_mastery
Tempest Mastery
Increases the damage dealt by Force Storm by 25%.
3
tal.sith_inquisitor.skill.utility.dark_resilience
Dark Resilience
Reduces the damage taken by the target of your Extrication by 25% for 6 seconds after you extricate them. Additionally increases the healing done by Unnatural Preservation by 30%.
9
tal.sith_inquisitor.skill.utility.backlash
Backlash
Static Barriers you place on yourself erupt in a flash of light when they end, blinding up to 8 nearby enemies for 3 seconds. This effect breaks from direct damage.
16
tal.sith_inquisitor.skill.utility.corrupted_flesh
Corrupted Flesh
Reduces the damage taken from all periodic effects by 15%.
8
tal.sith_inquisitor.skill.utility.torturous_tactics
Torturous Tactics
1
Lowers the cooldown of Electrocute by 10 seconds. In addition, targets stunned by your Electrocute deal 25% less damage for 10 seconds when Electrocute wears off.
carbonize
{ }
{ Cooldown Time, -10, AddToCurrent, True, abl.sith_inquisitor.electrocution; }
2
12
tal.sith_inquisitor.skill.utility.empty_body
Empty Body
Increases all healing received by 5%. Does not affect stolen life.
{ Healing Received Modifier (Percentage), 0.05, AddToCurrent, True, ; }
4
tal.sith_inquisitor.skill.utility.conspiring_force
Conspiring Force
Targets affected by your Affliction are slowed by 30% for its duration.
10
tal.sith_inquisitor.skill.utility.dizzying_force
Dizzying Force
Reduces target's accuracy by 20% for 8 seconds after Whirlwind ends. Additionally, your Whirlwind affects up to 2 additional standard or weak enemies within 8 meters of the target.
1
5
tal.sith_inquisitor.skill.utility.haunted_dreams
Haunted Dreams
If your Whirlwind breaks early from damage, the target is stunned for 2 seconds. In addition, Whirlwind activates instantly.
17
tal.sith_inquisitor.skill.utility.shapeless_spirit
Shapeless Spirit
Reduces all damage taken while stunned by 30%. Additionally, reduces damage taken from area effects by 30%
{ Damage Received Modifier (Percentage), -0.3, AddToCurrent, True, 5803751632816645720; }
14
tal.sith_inquisitor.skill.utility.enlivening_entropy
Enlivening Entropy
1
Expunge grants Enlivening Entropy, making your next ability with an activation time activate instantly. The effect cannot occur more than once every 30 seconds and lasts for up to 15 seconds.
empire
{ }
{ }
4
20
tal.sith_inquisitor.skill.utility.shifting_silhouette
Shifting Silhouette
Using Phase Walk to return to its marked location grants Shifting Silhouette, keeping you from being leapt to or pulled and making you immune to interrupts and ability activation pushback for the next 10 seconds. Additionally, the cooldown of Phase Walk is reduced by 15 seconds and all defenses are increased by 30% for the duration of Shifting Silhouette.
{ Cooldown Time, -15, AddToCurrent, True, abl.sith_inquisitor.phase_walk; }
4
23
tal.sith_inquisitor.skill.utility.oppressing_force
Oppressing Force
1
Lowers the cooldown of Electrocute by 10 seconds. In addition, your Whirlwind affects up to 2 additional standard or weak enemies within 8 meters of the target.
carbonize
{ }
{ Cooldown Time, -10, AddToCurrent, True, abl.sith_inquisitor.electrocution; }
1
7
tal.sith_inquisitor.skill.utility.chain_shock
Chain Shock
1
Shock gains a 25% chance to produce a second Shock that deals 25% damage.
thundering_blast
{ }
{ }
1
2
tal.sith_inquisitor.skill.utility.force_haste
Force Haste
1
Reduces the cooldown of Force Speed by 5 seconds, Force Slow by 3 seconds, and Force Barrier by 30 seconds.
movementslowed
{ }
{ Cooldown Time, -5, AddToCurrent, True, abl.sith_inquisitor.force_speed; Cooldown Time, -3, AddToCurrent, True, abl.sith_inquisitor.force_slow; Cooldown Time, -30, AddToCurrent, True, abl.sith_inquisitor.force_barrier; }
3
17
tal.sith_inquisitor.skill.utility.sap_strength
Sap Strength
1
Targets stunned by your Electrocute suffer Sapped Strength when Electrocute wears off, which reduces all damage dealt by 25% for 10 seconds.
damagereduced
{ }
{ }
1
6
tal.sith_inquisitor.skill.utility.lightning_barrier
Lightning Barrier
1
Increases the amount absorbed by your Static Barrier by 10%.
chargedplating
{ }
{ Effect Action: Absorbed Damage Max (Percentage Modifier), 0.1, AddToCurrent, True, 10611193040991209534; }
2
14
abl.sith_inquisitor.overload
Overload
Deals <<1>> energy damage and knocks back up to 8 enemies within a 15-meter cone in front of you. Standard and weak enemies are additionally knocked down for 3 seconds.
3-70
abl.sith_inquisitor.recklessness
Recklessness
Grants 2 charges of Recklessness, which increases the Force critical chance of your direct attacks and heals by 60%. Each time a direct Force ability critically hits or each time a channeled Force ability is activated, 1 charge is consumed. Lasts 20 seconds.
8-70
abl.sith_inquisitor.shock
Shock
Shocks the target for <<1>> energy damage. Standard and weak targets are additionally stunned for 3 seconds.
0.162
0.122
1.42
1-70
abl.sith_inquisitor.force_slow
Force Slow
Deals <<1>> kinetic damage and slows the target's movement speed by 50% for 6 seconds.
0.121
0.081
1.01
22-70
abl.sith_inquisitor.seethe
Seethe
Allows you to pause to prepare for the coming fight, restoring your health and Force. Cannot be used during combat.
1-70
abl.sith_inquisitor.whirlwind
Whirlwind
Traps the target in a whirlwind for 8 seconds. Non-player, non-standard, and non-weak targets heal rapidly while trapped. Damage causes this effect to end prematurely.
7
7-70
abl.sith_inquisitor.force_speed
Force Speed
Increases movement speed by 150% for 2 seconds. Does not break Stealth.
16-70
abl.sith_inquisitor.jolt
Jolt
Interrupts the target's current action and prevents that ability from being used for 4 seconds.
18-70
abl.sith_inquisitor.electrocution
Electrocute
Electrocutes the target, dealing <<1>> energy damage and stunning it for 4 seconds.
0.089
0.049
0.69
5
5-70
abl.sith_inquisitor.unbreakable_will
Unbreakable Will
Summons the unbreakable will of the Sith, immediately purging incapacitating and movement-impairing effects.
9-70
abl.flurry.sith_inquisitor.saber_strike_optimize
Saber Strike
Deals <<1>> weapon damage spread across a flurry of 3 melee attacks.
1-70
abl.sith_inquisitor.mark_of_power
Mark of Power
Increases the target's Mastery by 5% and internal and elemental damage reduction by 10% for 60 minutes. If the target is a group member, all other group members are also affected.
1-70
abl.legacy.heroic_moment.heroic_moment
Heroic Moment
Seize the moment, restoring 2% of your maximum health every 3 seconds. Requires an active companion. Lasts 60 seconds.
15-70
abl.sith_inquisitor.crushing_darkness
pyqkJrD
Crushing Darkness
Summons a dark cloud of energy to crush the target, instantly dealing <<1>> kinetic damage and an additional <<2>> kinetic damage over 6 seconds.
https://torcommunity.com/database/ability/pyqkJrD/crushing+darkness
false
false
1
1
3
0
0
0
0
0
0.143
0.103
0.01
1.23
0
1
1
ablDescriptionTokenTypeDamage
1
-1
1
1
3
0
0
0
0
0
0.0295
0.0295
0.01
0.295
0
6
6
ablDescriptionTokenTypeDamage
2
1
6
1
ablDescriptionTokenTypeDuration
2
-1
dark_embrace
10
40
2
15
-1
false
true
false
true
16140984273554168527
270
Attackable
false
14
14-65
false
abl.sith_inquisitor.phase_walk
gnkaSa6
Phase Walk
Activating this ability marks your current location for 10 minutes. When this ability is activated again, if you are within 60 meters of the marked location, you instantly return to the marked location. Phase Walk goes on cooldown for 45 seconds when used to return to the marked location. Does not break stealth.
https://torcommunity.com/database/ability/gnkaSa6/phase+walk
false
false
600
1
ablDescriptionTokenTypeDuration
3
-1
phasewalkassassin
0.5
1.5
-1
false
true
true
true
-756933808454358928
16141035507485514667
GroundSelf
false
61
61-65
false
abl.sith_inquisitor.force_lightning
p51upR5
Force Lightning
Deals <<1>> energy damage to the target and consumes 40 Force over the duration of the channel. Also slows the movement speed of the target by 50% and immobilizes weak and standard enemies.
https://torcommunity.com/database/ability/p51upR5/force+lightning
false
false
2
1
3
0
0
0
0
0
0.0765
0.0765
0
0.765
0
4
4
ablDescriptionTokenTypeDamage
1
-1
sithsorcerer
10
3
6
-1
false
true
false
true
16141075568169341132
270
Attackable
false
2
2-65
false
abl.sith_inquisitor.thrash
TLmOcu3
Thrash
Strikes the target twice. Each hit deals <<1>> weapon damage.
https://torcommunity.com/database/ability/TLmOcu3/thrash
false
false
True
True
1
1
0
0
0.072
0.072
0
0
-0.52
0.72
0
1
1
ablDescriptionTokenTypeDamage
1
1
viciousslash
4
20
-1
false
true
false
true
270
Attackable
true
1
1-65
false