npc.alliance.dromund_kaas.companions.pierce
Major Pierce
65
Melee
class.npc.humanoid.melee.no_ability.dps
16141092206634228964
abl.player.proficiency.armor.light
8tx8VS3
Armor Proficiency: Light
Able to equip clothing, robes, and light-weight armor.
https://torcommunity.com/database/ability/8tx8VS3/armor+proficiency%3a+light
abl.player.proficiency.armor.heavy
CT0T3r0
Armor Proficiency: Heavy
Able to equip heavy combat armor.
https://torcommunity.com/database/ability/CT0T3r0/armor+proficiency%3a+heavy
abl.player.proficiency.armor.adaptive
yUZn7yR
Armor Proficiency: Adaptive
Able to equip adaptive armor, which automatically adjusts its weight to match the heaviest armor that you can equip.
https://torcommunity.com/database/ability/yUZn7yR/armor+proficiency%3a+adaptive
abl.player.proficiency.armor.generator
tCvOzMJ
Armor Proficiency: Power Generator
Able to equip a power generator in your off-hand.
https://torcommunity.com/database/ability/tCvOzMJ/armor+proficiency%3a+power+generator
abl.player.proficiency.armor.shield
ryWSBvQ
Armor Proficiency: Shield Generator
Able to equip a personal shield generator in your off-hand.
https://torcommunity.com/database/ability/ryWSBvQ/armor+proficiency%3a+shield+generator
abl.player.proficiency.armor.medium
w3lFgl6
Armor Proficiency: Medium
Able to equip medium-weight armor.
https://torcommunity.com/database/ability/w3lFgl6/armor+proficiency%3a+medium
abl.player.proficiency.armor.focus
IDX2DE6
Armor Proficiency: Focus
Able to equip a Force focus in your off-hand.
https://torcommunity.com/database/ability/IDX2DE6/armor+proficiency%3a+focus
npc.alliance.zakuul.bowdaar.fight_master
Valdos Dofine
65
npc.exp.seasons.01.ep_07.story.t7_o1
T7-O1
npp.droid.astromech.astromech_t7
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.invisible.rifle_green
npc.invisible.rifle_green
YmlqQ49
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
npp.droid.astromech.astromech_t7
T7-01
class.cc.t7_01
16141167286998519987
abl.player.proficiency.armor.light
8tx8VS3
Armor Proficiency: Light
Able to equip clothing, robes, and light-weight armor.
https://torcommunity.com/database/ability/8tx8VS3/armor+proficiency%3a+light
abl.player.proficiency.armor.heavy
CT0T3r0
Armor Proficiency: Heavy
Able to equip heavy combat armor.
https://torcommunity.com/database/ability/CT0T3r0/armor+proficiency%3a+heavy
abl.player.proficiency.armor.adaptive
yUZn7yR
Armor Proficiency: Adaptive
Able to equip adaptive armor, which automatically adjusts its weight to match the heaviest armor that you can equip.
https://torcommunity.com/database/ability/yUZn7yR/armor+proficiency%3a+adaptive
abl.player.proficiency.armor.generator
tCvOzMJ
Armor Proficiency: Power Generator
Able to equip a power generator in your off-hand.
https://torcommunity.com/database/ability/tCvOzMJ/armor+proficiency%3a+power+generator
abl.player.proficiency.armor.shield
ryWSBvQ
Armor Proficiency: Shield Generator
Able to equip a personal shield generator in your off-hand.
https://torcommunity.com/database/ability/ryWSBvQ/armor+proficiency%3a+shield+generator
abl.player.proficiency.armor.medium
w3lFgl6
Armor Proficiency: Medium
Able to equip medium-weight armor.
https://torcommunity.com/database/ability/w3lFgl6/armor+proficiency%3a+medium
abl.player.proficiency.armor.focus
IDX2DE6
Armor Proficiency: Focus
Able to equip a Force focus in your off-hand.
https://torcommunity.com/database/ability/IDX2DE6/armor+proficiency%3a+focus
npc.exp.seasons.01.ep_08.story.t7_o1
T7-O1
npp.droid.astromech.astromech_t7
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.invisible.rifle_green
npc.invisible.rifle_green
YmlqQ49
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
npp.droid.astromech.astromech_t7
T7-01
class.cc.t7_01
16141167286998519987
abl.player.proficiency.armor.light
8tx8VS3
Armor Proficiency: Light
Able to equip clothing, robes, and light-weight armor.
https://torcommunity.com/database/ability/8tx8VS3/armor+proficiency%3a+light
abl.player.proficiency.armor.heavy
CT0T3r0
Armor Proficiency: Heavy
Able to equip heavy combat armor.
https://torcommunity.com/database/ability/CT0T3r0/armor+proficiency%3a+heavy
abl.player.proficiency.armor.adaptive
yUZn7yR
Armor Proficiency: Adaptive
Able to equip adaptive armor, which automatically adjusts its weight to match the heaviest armor that you can equip.
https://torcommunity.com/database/ability/yUZn7yR/armor+proficiency%3a+adaptive
abl.player.proficiency.armor.generator
tCvOzMJ
Armor Proficiency: Power Generator
Able to equip a power generator in your off-hand.
https://torcommunity.com/database/ability/tCvOzMJ/armor+proficiency%3a+power+generator
abl.player.proficiency.armor.shield
ryWSBvQ
Armor Proficiency: Shield Generator
Able to equip a personal shield generator in your off-hand.
https://torcommunity.com/database/ability/ryWSBvQ/armor+proficiency%3a+shield+generator
abl.player.proficiency.armor.medium
w3lFgl6
Armor Proficiency: Medium
Able to equip medium-weight armor.
https://torcommunity.com/database/ability/w3lFgl6/armor+proficiency%3a+medium
abl.player.proficiency.armor.focus
IDX2DE6
Armor Proficiency: Focus
Able to equip a Force focus in your off-hand.
https://torcommunity.com/database/ability/IDX2DE6/armor+proficiency%3a+focus
npc.exp.seasons.01.ep_09.story.t7
T7-O1
npp.droid.astromech.astromech_t7
npp.droid.astromech.astromech_t7
T7-01
class.cc.t7_01
16141167286998519987
abl.player.proficiency.armor.generator
tCvOzMJ
Armor Proficiency: Power Generator
Able to equip a power generator in your off-hand.
https://torcommunity.com/database/ability/tCvOzMJ/armor+proficiency%3a+power+generator
abl.player.proficiency.armor.shield
ryWSBvQ
Armor Proficiency: Shield Generator
Able to equip a personal shield generator in your off-hand.
https://torcommunity.com/database/ability/ryWSBvQ/armor+proficiency%3a+shield+generator
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.player.proficiency.armor.focus
IDX2DE6
Armor Proficiency: Focus
Able to equip a Force focus in your off-hand.
https://torcommunity.com/database/ability/IDX2DE6/armor+proficiency%3a+focus
abl.flurry.cc.ranged
iX74YA8
Ranged Attack
A series of ranged shots for a Companion
https://torcommunity.com/database/ability/iX74YA8/ranged+attack
abl.flurry.cc.melee
4tPJ5c8
Melee Attack
A flurry of melee swings for a companion character.
https://torcommunity.com/database/ability/4tPJ5c8/melee+attack
abl.npc.ability.utility.no_xp
Sr93Yf6
No XP
https://torcommunity.com/database/ability/Sr93Yf6/no+xp
abl.companion.attack
3DvciLF
Attack
Commands the companion character to attack your target.
https://torcommunity.com/database/ability/3DvciLF/attack
abl.companion.follow
KIIMPq2
Passive
Commands your companion to stop fighting and follow you.
https://torcommunity.com/database/ability/KIIMPq2/passive
abl.flurry.cc.unarmed
zJOSp2I
Unarmed
A single unarmed swing for an NPC
https://torcommunity.com/database/ability/zJOSp2I/unarmed
abl.companion.defensive
3fyI5FV
Defensive
Companion will retaliate when attacked.
https://torcommunity.com/database/ability/3fyI5FV/defensive
npc.exp.seasons.01.ep_16.follower.torian_cadera
Torian
Anarchy
Ranged
class.npc.humanoid.ranged.no_ability.base
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
npc.exp.seasons.01.ep_16.story.t7_o1
T7-O1
npp.droid.astromech.astromech_t7
npp.droid.astromech.astromech_t7
T7-01
class.cc.t7_01
16141167286998519987
abl.player.proficiency.armor.light
8tx8VS3
Armor Proficiency: Light
Able to equip clothing, robes, and light-weight armor.
https://torcommunity.com/database/ability/8tx8VS3/armor+proficiency%3a+light
abl.player.proficiency.armor.heavy
CT0T3r0
Armor Proficiency: Heavy
Able to equip heavy combat armor.
https://torcommunity.com/database/ability/CT0T3r0/armor+proficiency%3a+heavy
abl.player.proficiency.armor.adaptive
yUZn7yR
Armor Proficiency: Adaptive
Able to equip adaptive armor, which automatically adjusts its weight to match the heaviest armor that you can equip.
https://torcommunity.com/database/ability/yUZn7yR/armor+proficiency%3a+adaptive
abl.player.proficiency.armor.generator
tCvOzMJ
Armor Proficiency: Power Generator
Able to equip a power generator in your off-hand.
https://torcommunity.com/database/ability/tCvOzMJ/armor+proficiency%3a+power+generator
abl.player.proficiency.armor.shield
ryWSBvQ
Armor Proficiency: Shield Generator
Able to equip a personal shield generator in your off-hand.
https://torcommunity.com/database/ability/ryWSBvQ/armor+proficiency%3a+shield+generator
abl.player.proficiency.armor.medium
w3lFgl6
Armor Proficiency: Medium
Able to equip medium-weight armor.
https://torcommunity.com/database/ability/w3lFgl6/armor+proficiency%3a+medium
abl.player.proficiency.armor.focus
IDX2DE6
Armor Proficiency: Focus
Able to equip a Force focus in your off-hand.
https://torcommunity.com/database/ability/IDX2DE6/armor+proficiency%3a+focus
npc.exp.seasons.02.ep_09.slow_motion.memory_vaylin_lone
Memory
npp.exp.seasons.01.multi.vaylin
npp.exp.seasons.01.multi.vaylin
/art/dynamic/creature/model/bfn_vaylin_a01.gr2
bfn_vaylin_a01_v01
bfn_vaylin_a01_v01
/art/dynamic/creature/model/bfn_vaylin_a01_cape.gr2
/art/dynamic/creature/model/bfn_vaylin_a01_hoodup.gr2
/art/dynamic/creature/model/bfn_vaylin_a01_skirts.gr2
/art/dynamic/creature/model/bfn_vaylin_a02_cape.gr2
/art/dynamic/creature/model/bfn_vaylin_a02_hoodup.gr2
/art/dynamic/creature/model/bfn_vaylin_a02_skirts.gr2
npc.exp.seasons.02_uprisings.generic.alliance_soldier_female_a02
Fiera
npp.exp.seasons.02_uprisings.generic.alliance_soldier_female_a02
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c08_u.dds
3
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow12_f.dds
/art/dynamic/eyecolor/eyecolor_human_non_h04_s.xml
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c02_f.dds
3
/art/dynamic/haircolor/haircolor_human_non_h12_p.xml
/art/dynamic/head/model/head_human_bfn_caucasian_a03.gr2
head_human_caucasian_a03c01_f
head_human_caucasian_a03c01_f
/art/dynamic/skincolor/skincolor_mirialan_non_h05_p.xml
npc.exp.seasons.02_uprisings.hoth.firefrost.invis_ice_fall_big_target
The Environment
lightweighttargetabledummy
npc.exp.seasons.02_uprisings.hoth.firefrost.invis_ice_fall_target
The Environment
lightweighttargetabledummy
npc.exp.seasons.02_uprisings.hoth.firefrost.treasure_chest
Reward Drop
npc.exp.seasons.02_uprisings.station256.boss_1.marlon_fenn
Marlon Fenn
Boss2
Anarchy
Melee
class.npc.humanoid.melee.no_ability.base
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.npc.ability.tech.heatseeker_missiles_nocharge
0yfYb11
Heatseeker Missiles
https://torcommunity.com/database/ability/0yfYb11/heatseeker+missiles
abl.npc.ability.tech.electro_dart_random
M5tbBS7
Electro Dart
https://torcommunity.com/database/ability/M5tbBS7/electro+dart
abl.npc.ability.tech.armor_melt
xKsY6zO
Armor Melt
https://torcommunity.com/database/ability/xKsY6zO/armor+melt
abl.npc.ability.pistol.death_from_above
pm8ALDC
Death from Above
NPC Version of death from above
https://torcommunity.com/database/ability/pm8ALDC/death+from+above
abl.npc.ability.tech.missile_blast
uhx7Ea8
Missile Blast
https://torcommunity.com/database/ability/uhx7Ea8/missile+blast
abl.npc.ability.tech.rail_shot_random
oHGXMzN
Rail Shot
https://torcommunity.com/database/ability/oHGXMzN/rail+shot
abl.npc.ability.tech.grapple
hqBkPCA
Grapple
https://torcommunity.com/database/ability/hqBkPCA/grapple
npc.exp.seasons.02_uprisings.station256.boss_1.marlon_mauler_f
Marlon Mauler
Anarchy
Ranged
class.npc.humanoid.ranged.no_ability.base
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.npc.ability.tech.tracer_missile
qK5HeQB
Tracer Missile
Fires a long range missile at an enemy, doing a moderate amount of damage and adding a heat signature to the target that reduces it's armor.
NOTE - Balanced for non-caster NPCs.
https://torcommunity.com/database/ability/qK5HeQB/tracer+missile
abl.npc.ability.tech.laze_target
1dbCsB8
Laze Target
https://torcommunity.com/database/ability/1dbCsB8/laze+target
abl.npc.ability.tech.electro_dart_random
M5tbBS7
Electro Dart
https://torcommunity.com/database/ability/M5tbBS7/electro+dart
abl.npc.ability.tech.electrosmash
4SqgYF2
Electrosmash
https://torcommunity.com/database/ability/4SqgYF2/electrosmash
abl.npc.ability.rifle.snipe_caster_knockdown
1rzoDIB
Terminate
https://torcommunity.com/database/ability/1rzoDIB/terminate
abl.npc.ability.rifle.rifle_shot
wCtPJh7
Rifle Shot
Fire two quick shots, dealing medium damage.
https://torcommunity.com/database/ability/wCtPJh7/rifle+shot
npc.exp.seasons.02_uprisings.station256.boss_1.marlon_mauler_m
Marlon Mauler
Anarchy
Ranged
class.npc.humanoid.ranged.no_ability.base
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.npc.ability.tech.tracer_missile
qK5HeQB
Tracer Missile
Fires a long range missile at an enemy, doing a moderate amount of damage and adding a heat signature to the target that reduces it's armor.
NOTE - Balanced for non-caster NPCs.
https://torcommunity.com/database/ability/qK5HeQB/tracer+missile
abl.npc.ability.tech.laze_target
1dbCsB8
Laze Target
https://torcommunity.com/database/ability/1dbCsB8/laze+target
abl.npc.ability.tech.electro_dart_random
M5tbBS7
Electro Dart
https://torcommunity.com/database/ability/M5tbBS7/electro+dart
abl.npc.ability.tech.electrosmash
4SqgYF2
Electrosmash
https://torcommunity.com/database/ability/4SqgYF2/electrosmash
abl.npc.ability.rifle.snipe_caster_knockdown
1rzoDIB
Terminate
https://torcommunity.com/database/ability/1rzoDIB/terminate
abl.npc.ability.rifle.rifle_shot
wCtPJh7
Rifle Shot
Fire two quick shots, dealing medium damage.
https://torcommunity.com/database/ability/wCtPJh7/rifle+shot
npc.exp.seasons.02_uprisings.station256.boss_2.infected_icarr_ko_sniper
Icarr Ko
Boss2
Anarchy
Ranged
class.npc.humanoid.ranged.no_ability.base
16140914965936134839
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.npc.ability.tech.diversion
PdnRSiE
Smoke Grenade
https://torcommunity.com/database/ability/PdnRSiE/smoke+grenade
abl.npc.ability.tech.laze_target
1dbCsB8
Laze Target
https://torcommunity.com/database/ability/1dbCsB8/laze+target
abl.npc.ability.rifle.snipe
w6B3TLF
Aimed Shot
https://torcommunity.com/database/ability/w6B3TLF/aimed+shot
npc.exp.seasons.02_uprisings.station256.boss_2.infected_nyris_ko_sniper
Nyris Ko
Boss2
Anarchy
Ranged
class.npc.humanoid.ranged.no_ability.base
16140914965936134839
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.npc.ability.tech.diversion
PdnRSiE
Smoke Grenade
https://torcommunity.com/database/ability/PdnRSiE/smoke+grenade
abl.npc.ability.tech.laze_target
1dbCsB8
Laze Target
https://torcommunity.com/database/ability/1dbCsB8/laze+target
abl.npc.ability.rifle.snipe
w6B3TLF
Aimed Shot
https://torcommunity.com/database/ability/w6B3TLF/aimed+shot
npc.exp.seasons.02_uprisings.station256.boss_2.rakghoul_icarr_ko
Icarr Ko
Boss2
1.4
Anarchy
Creature
class.npc.creature.melee.no_ability.base
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.npc.ability.creature.universal.claw_bleed
u7QUBeC
Rake
Claws the target, causing it to bleed for moderate internal damage over the duration.
https://torcommunity.com/database/ability/u7QUBeC/rake
abl.npc.ability.creature.universal.chanceonhit_heal
l3DTYyO
Ravenous Maw
Chance on hit to deal internal damage and heal a low amount.
https://torcommunity.com/database/ability/l3DTYyO/ravenous+maw
abl.npc.ability.creature.universal.ballistics_leap
r2SkPpB
Leap
https://torcommunity.com/database/ability/r2SkPpB/leap
abl.npc.ability.creature.universal.armor_reduce_claws
mqz10RG
Acidic Claws
Reduces target armor on melee/unarmed hit. Stacks up over the course of the fight.
https://torcommunity.com/database/ability/mqz10RG/acidic+claws
abl.npc.ability.buff.on_crit_frenzy
h4QDzlK
Frenzy
DNT Increases damage dealt by 10% and critical chance by 10% for 6 seconds after being hit by a critical strike.
https://torcommunity.com/database/ability/h4QDzlK/frenzy
npc.exp.seasons.02_uprisings.station256.boss_2.rakghoul_nyris_ko
Nyris Ko
Boss2
1.4
Anarchy
Creature
class.npc.creature.melee.no_ability.base
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.npc.ability.creature.universal.claw_bleed
u7QUBeC
Rake
Claws the target, causing it to bleed for moderate internal damage over the duration.
https://torcommunity.com/database/ability/u7QUBeC/rake
abl.npc.ability.creature.universal.chanceonhit_heal
l3DTYyO
Ravenous Maw
Chance on hit to deal internal damage and heal a low amount.
https://torcommunity.com/database/ability/l3DTYyO/ravenous+maw
abl.npc.ability.creature.universal.ballistics_leap
r2SkPpB
Leap
https://torcommunity.com/database/ability/r2SkPpB/leap
abl.npc.ability.creature.universal.armor_reduce_claws
mqz10RG
Acidic Claws
Reduces target armor on melee/unarmed hit. Stacks up over the course of the fight.
https://torcommunity.com/database/ability/mqz10RG/acidic+claws
abl.npc.ability.buff.on_crit_frenzy
h4QDzlK
Frenzy
DNT Increases damage dealt by 10% and critical chance by 10% for 6 seconds after being hit by a critical strike.
https://torcommunity.com/database/ability/h4QDzlK/frenzy
npc.exp.seasons.02_uprisings.station256.boss_3.infected_alirra_semhess_stg1
Alirra Semhess
Boss3
Anarchy
Ranged
class.npc.humanoid.ranged.no_ability.base
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.npc.ability.tech.diversion
PdnRSiE
Smoke Grenade
https://torcommunity.com/database/ability/PdnRSiE/smoke+grenade
abl.npc.ability.tech.kolto_pack
tmxrLA1
Advanced Kolto Pack
https://torcommunity.com/database/ability/tmxrLA1/advanced+kolto+pack
abl.npc.ability.pistol.rapid_shots
tiqGtGE
Rapid Shots
A flurry of bolts shot from your blaster.
https://torcommunity.com/database/ability/tiqGtGE/rapid+shots
abl.npc.ability.tech.interrogation_probe
eGE6uq3
Interrogation Probe
https://torcommunity.com/database/ability/eGE6uq3/interrogation+probe
abl.npc.ability.pistol.blaster_volley
5cMVCJ3
Blaster Volley
A short burst of blaster fire that hits up to 5 targets in a cone in front of you for <<1[%d/%d/%d]>> weapon damage.
https://torcommunity.com/database/ability/5cMVCJ3/blaster+volley
abl.npc.ability.pistol.headshot_cast
gmJQecD
Aimed Shot
Fires a shot at the target's head that deals heavy damage. Long cast time.
https://torcommunity.com/database/ability/gmJQecD/aimed+shot
npc.exp.seasons.02_uprisings.station256.boss_3.infected_alirra_semhess_stg2
Alirra Semhess
Boss3
-
itm.npc.vibroblade.fakeblaster
npc.vibroblade.fakeblaster
PK12UNB
Anarchy
Melee
class.npc.humanoid.melee.no_ability.base
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.npc.ability.tech.combat_stealth
qPVJ9Z0
Stealth Screen
https://torcommunity.com/database/ability/qPVJ9Z0/stealth+screen
abl.npc.ability.tech.sever_artery_random
kzsFPnI
Sever Artery
Throws a knife at a random target within 30m, doing minor kinetic damage and causing the target to bleed for internal damage over several seconds.
https://torcommunity.com/database/ability/kzsFPnI/sever+artery
abl.npc.ability.tech.sever_tendon
iQsK1t3
Sever Tendon
https://torcommunity.com/database/ability/iQsK1t3/sever+tendon
abl.npc.ability.tech.poison_blade
ozmH8MG
Poison Blade
Strong knife attack that does kinetic damage, plus internal poison damage over a few seconds.
https://torcommunity.com/database/ability/ozmH8MG/poison+blade
abl.npc.ability.tech.shiv
JJ4G7q7
Shiv
Stab the target with your energy blade for moderate damage.
https://torcommunity.com/database/ability/JJ4G7q7/shiv
npc.exp.seasons.02_uprisings.station256.boss_3.rakghoul_abomination_alirra_semhess
Alirra Semhess
Boss4
rakghoul
1.9
Anarchy
Creature
class.npc.creature.melee.no_ability.base
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.npc.ability.creature.universal.claw_bleed
u7QUBeC
Rake
Claws the target, causing it to bleed for moderate internal damage over the duration.
https://torcommunity.com/database/ability/u7QUBeC/rake
abl.npc.ability.creature.universal.chanceonhit_heal
l3DTYyO
Ravenous Maw
Chance on hit to deal internal damage and heal a low amount.
https://torcommunity.com/database/ability/l3DTYyO/ravenous+maw
abl.npc.ability.creature.universal.ballistics_leap
r2SkPpB
Leap
https://torcommunity.com/database/ability/r2SkPpB/leap
abl.npc.ability.creature.universal.armor_reduce_claws
mqz10RG
Acidic Claws
Reduces target armor on melee/unarmed hit. Stacks up over the course of the fight.
https://torcommunity.com/database/ability/mqz10RG/acidic+claws
abl.npc.ability.buff.on_crit_frenzy
h4QDzlK
Frenzy
DNT Increases damage dealt by 10% and critical chance by 10% for 6 seconds after being hit by a critical strike.
https://torcommunity.com/database/ability/h4QDzlK/frenzy
npc.exp.seasons.02_uprisings.station256.mobs.enforcer_droid
Enforcer Droid
Anarchy
Droid
class.npc.droid.ranged.no_ability.base
16141078198078840075
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.creature.acklay_droid.acklaydroid_default_ranged_special_attack
yrwvyL8
Blast Attack
https://torcommunity.com/database/ability/yrwvyL8/blast+attack
abl.npc.ability.droid.battle_droid.tython.missile_barrage
STxsk84
Missile Barrage
https://torcommunity.com/database/ability/STxsk84/missile+barrage
abl.npc.ability.droid.battle_droid.tython.missile_barrage_random
OtyRsD7
Missile Fan
https://torcommunity.com/database/ability/OtyRsD7/missile+fan
abl.flurry.droid.acklay_droid.acklay_droid_ranged
XYWXa90
Ranged Attack
(Standard attack for Acklay Droids WITH DUAL GUN BARRELS)
(Derived from Battle Droid flurry)
https://torcommunity.com/database/ability/XYWXa90/ranged+attack
abl.npc.ability.droid.charged_plating
L73yRIS
Charged Plating
The droid electrifies it's plating, dealing damage to melee attackers.
https://torcommunity.com/database/ability/L73yRIS/charged+plating
npc.exp.seasons.02_uprisings.station256.mobs.rs33_augmented_brawler_f
RS-33 Augmented Brawler
Anarchy
npc.exp.seasons.02_uprisings.station256.mobs.rs33_augmented_brawler_m
RS-33 Augmented Brawler
Anarchy
npc.exp.seasons.02_uprisings.station256.mobs.rs33_augmented_guard_f
RS-33 Augmented Guard
Anarchy
npc.exp.seasons.02_uprisings.station256.mobs.rs33_augmented_guard_m
RS-33 Augmented Guard
Anarchy
npc.exp.seasons.02_uprisings.station256.mobs.rs33_augmented_rakghoul
RS-33 Augmented Rakghoul
Anarchy
npc.exp.seasons.02_uprisings.station256.mobs.rs33_augmented_rakghoul_bruiser
RS-33 Augmented Rakghoul Bruiser
Anarchy
npc.exp.seasons.02_uprisings.station256.mobs.rs33_augmented_rakghoul_stalker
RS-33 Augmented Rakghoul Stalker
70
Anarchy
npc.exp.seasons.02_uprisings.station256.mobs.rs33_augmented_warden_f
RS-33 Augmented Warden
Strong
Anarchy
npc.exp.seasons.02_uprisings.station256.mobs.rs33_augmented_warden_m
RS-33 Augmented Warden
Strong
Anarchy
npc.exp.seasons.02_uprisings.station256.mobs.security_droid
Security Droid
Anarchy
npc.exp.seasons.02_uprisings.station256.unique.rahser_poth
Rahser Poth
Boss1
Anarchy
npc.exp.uprisings.coruscant.divided_we_fall.boss.adds.cthon_standard
Cthon
Strong
npc.exp.uprisings.coruscant.divided_we_fall.boss.alpha_cthon
Alpha Cthon
Boss3
3.25
Boss
class.npc.creature.boss.uprising.coruscant.alpha_cthon
16141052044910710963
abl.exp.uprisings.coruscant.divided.boss.cthon.trigger_80_call_reinforcements
5rSA0s9
Reinforcements
https://torcommunity.com/database/ability/5rSA0s9/reinforcements
abl.exp.uprisings.coruscant.divided.boss.cthon.trigger_25_call_reinforcements
Jrk1pcD
Reinforcements
https://torcommunity.com/database/ability/Jrk1pcD/reinforcements
abl.exp.uprisings.coruscant.divided.boss.cthon.smash_heavy
mtdyheL
Smash
https://torcommunity.com/database/ability/mtdyheL/smash
abl.exp.uprisings.coruscant.divided.boss.cthon.leap
ChXykNR
Leap
https://torcommunity.com/database/ability/ChXykNR/leap
abl.exp.uprisings.coruscant.divided.boss.boss_difficulty_mod
pjqtvQ4
exp.uprisings.coruscant.divided.boss.boss_difficulty_mod
https://torcommunity.com/database/ability/pjqtvQ4/exp.uprisings.coruscant.divided.boss.boss_difficulty_mod
abl.exp.uprisings.coruscant.divided.boss.cthon.trigger_50_call_reinforcements
ymox7KE
Reinforcements
https://torcommunity.com/database/ability/ymox7KE/reinforcements
abl.exp.uprisings.coruscant.divided.boss.cthon.knockup
7uE3kW6
Hurl
((Air Toss))
https://torcommunity.com/database/ability/7uE3kW6/hurl
abl.exp.uprisings.coruscant.divided.boss.modify_health
skbFT67
exp.uprisings.coruscant.divided.boss.modify_health
https://torcommunity.com/database/ability/skbFT67/exp.uprisings.coruscant.divided.boss.modify_health
abl.npc.ability.creature.universal.claw_bleed
u7QUBeC
Rake
Claws the target, causing it to bleed for moderate internal damage over the duration.
https://torcommunity.com/database/ability/u7QUBeC/rake
abl.npc.ability.creature.universal.armor_reduce_claws
mqz10RG
Acidic Claws
Reduces target armor on melee/unarmed hit. Stacks up over the course of the fight.
https://torcommunity.com/database/ability/mqz10RG/acidic+claws
abl.npc.ability.creature.rakghoul.rakghoul_infection
rKMpn13
Rakghoul Infection
https://torcommunity.com/database/ability/rKMpn13/rakghoul+infection
npc.exp.uprisings.coruscant.divided_we_fall.boss.security_commander
Commander Kallin
Boss3
-
itm.npc.assaultcannon.high05.a03_v03_white
npc.assaultcannon.high05.a03_v03_white
rHlIOuF
npc.exp.uprisings.coruscant.divided_we_fall.trash.cthon_savage
Savage Cthon
Strong
npc.exp.uprisings.coruscant.divided_we_fall.trash.cthon_weak
Cthon
Standard
npc.exp.uprisings.coruscant.divided_we_fall.trash.republic_assault_droid
Republic Assault Droid
Standard
npc.exp.uprisings.coruscant.divided_we_fall.trash.rogue_maintenance_droid
Rogue Maintenance Droid
Neutral
npc.exp.uprisings.denova.trench_runner.boss.general_amos_rike
General Amos Rike
Boss4
bms
1.2
-
itm.npc.electroblade.high01.a01_v01
npc.electroblade.high01.a01_v01
Rl6CgW4
-
itm.npc.rifle.high01.a01_v01_orange
npc.rifle.high01.a01_v01_orange
VPBIQ2E
npc.exp.uprisings.denova.trench_runner.boss.hovertank
General Rike's Hover Tank
Boss4
npc.exp.uprisings.denova.trench_runner.republic_commander
Republic Commander
Boss1
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
npc.exp.uprisings.denova.trench_runner.republic_demolitionist
Republic Demolitionist
Strong
npc.exp.uprisings.denova.trench_runner.republic_sharpshooter
Republic Sharpshooter
Strong
npc.exp.uprisings.makeb.shaft.boss_1.chief_engineer
Chief Engineer Penzaren
Boss3
1.1
npp.exp.uprisings.makeb.shaft.unique.penzaren
-
itm.npc.blaster.mtx05.a01_v01
Artful Trickster's Heavy Blaster
5d1D0lB
bmf
npp.exp.uprisings.makeb.shaft.unique.penzaren
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_a29doctor01_u
boot_tall_light_ge_a29doctor01_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ge_a29_shin.gr2
/art/dynamic/garmenthue/garmenthue_sm_h06_p.xml;(,0.4175819,0.5116258,1)
/art/dynamic/garmenthue/garmenthue_sm_h19_p.xml;(,0.1947326,0.1348294,1)
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_a29doctor01_u_v01
bracer_short_light_ge_a29doctor01_u_v01
/art/dynamic/garmenthue/garmenthue_sm_h20_p.xml;(,0.6923933,0.6529556,1)
/art/dynamic/garmenthue/garmenthue_sm_h19_p.xml;(,0.1947326,0.1348294,1)
/art/dynamic/chest/model/chest_robe01_[bt]_archetype.gr2
chest_robe01_light_ge_a29doctor01_[gen]
chest_robe01_light_ge_a29doctor01_[gen]
/art/dynamic/chest/model/chest_robe01_[bt]_light_ge_a29_chest.gr2
/art/dynamic/chest/model/chest_robe01_[bt]_light_ge_a29_collar.gr2
/art/dynamic/chest/model/chest_robe01_[bt]_light_ge_a29_shld.gr2
/art/dynamic/garmenthue/garmenthue_sm_h20_p.xml;(,0.6923933,0.6529556,1)
/art/dynamic/garmenthue/garmenthue_sm_h19_p.xml;(,0.1947326,0.1348294,1)
face
/art/dynamic/face/model/face_gemonacle01_[bt]_archetype.gr2
face_gemonacle01_mtx_ge_h01c04_u
face_gemonacle01_mtx_ge_h01c04_u
3
/art/dynamic/hair/model/hair_human_[bt]_mtx_a12.gr2
hair_human_mtx_a12_v01_m
hair_human_mtx_a12_v01_m
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_light_ge_a29doctor01_u
hand_gauntlet_light_ge_a29doctor01_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_light_ge_a29_forearm.gr2
/art/dynamic/garmenthue/garmenthue_sm_h06_p.xml;(,0.4175819,0.5116258,1)
/art/dynamic/garmenthue/garmenthue_sm_h19_p.xml;(,0.1947326,0.1348294,1)
/art/dynamic/head/model/head_human_bmf_african_a02.gr2
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a29doctor01_[gen]_v01
leg_pant_light_ge_a29doctor01_[gen]_v01
/art/dynamic/garmenthue/garmenthue_sm_h20_p.xml;(,0.6923933,0.6529556,1)
/art/dynamic/garmenthue/garmenthue_sm_h19_p.xml;(,0.1947326,0.1348294,1)
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_a29doctor01_u
waist_belt_light_ge_a29doctor01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a29_front.gr2
/art/dynamic/garmenthue/garmenthue_sm_h20_p.xml;(,0.6923933,0.6529556,1)
/art/dynamic/garmenthue/garmenthue_sm_h19_p.xml;(,0.1947326,0.1348294,1)
Ranged
class.npc.humanoid.ranged.no_ability.base
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
npc.exp.uprisings.makeb.shaft.boss_2.skurr
Skurr
Boss2
2.5
npc.exp.uprisings.makeb.shaft.boss_2.velloc
Velloc
Boss2
wampaboss
1.8
Creature
class.npc.creature.melee.no_ability.tank
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.npc.ability.creature.universal.stun_break
9hOny92
Strength of Will
https://torcommunity.com/database/ability/9hOny92/strength+of+will
abl.npc.ability.creature.universal.claw_bleed
u7QUBeC
Rake
Claws the target, causing it to bleed for moderate internal damage over the duration.
https://torcommunity.com/database/ability/u7QUBeC/rake
abl.npc.ability.creature.terentatek.dazing_slap
4zZVnTN
Dazing Slap
Slaps the target, dealing minor damage and dazing the target for 5 seconds. The daze breaks on damage.
https://torcommunity.com/database/ability/4zZVnTN/dazing+slap
abl.npc.ability.creature.universal.headbutt_no_knockdown
2pW9OS0
Headbutt
Headbutts the target, dealing damage and knocking back.
https://torcommunity.com/database/ability/2pW9OS0/headbutt
abl.npc.ability.creature.terentatek.bash
HJBMyLL
Bash
https://torcommunity.com/database/ability/HJBMyLL/bash
abl.npc.ability.creature.universal.chanceonhit_sunder
jX8SEM4
Bore
Chance on hit to bore into the target's armor, reducing armor rating by 8% for 60 seconds. Stacks up to 5 times.
https://torcommunity.com/database/ability/jX8SEM4/bore
npc.exp.uprisings.makeb.shaft.boss_3.gethul_tentacle
Gethul
25
Friendly
npc.exp.uprisings.makeb.shaft.boss_3.jedi_master
Jedi Master Adelade
Boss4
bfb
1.25
npp.exp.uprisings.makeb.shaft.unique.adelaide
-
itm.npc.saber.high01.a01_v01_blue
npc.saber.high01.a01_v01_blue
UosBkn7
-
itm.npc.saber.high01.a01_v01_blue
npc.saber.high01.a01_v01_blue
UosBkn7
bfb
npp.exp.uprisings.makeb.shaft.unique.adelaide
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_jk_a10c05_u
boot_tall_heavy_jk_a10c05_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_jk_a10_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
/art/dynamic/bracer/model/bracer_tall_[bt]_archetype.gr2
bracer_tall_heavy_jk_a10c05_u_v01
bracer_tall_heavy_jk_a10c05_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
/art/dynamic/chest/model/chest_capetight_[bt]_archetype.gr2
chest_capetight_heavy_jk_a10c05_[gen]
chest_capetight_heavy_jk_a10c05_[gen]
/art/dynamic/chest/model/chest_capetight_[bt]_heavy_jk_a10_chest.gr2
/art/dynamic/chest/model/chest_capetight_[bt]_heavy_jk_a10_shld.gr2
/art/dynamic/chest/model/chest_capetight_[bt]_heavy_jk_a10_hoodup.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
face
/art/dynamic/face/model/face_ssmask02_[bt]_archetype.gr2
face_ssmask02_light_ss_tier_a01c01_u
face_ssmask02_light_ss_tier_a01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
3
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_jk_a10c05_u
hand_gauntlet_heavy_jk_a10c05_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_heavy_jk_a10_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
/art/dynamic/head/model/head_human_bfb_asian_npc01.gr2
head_human_asian_npc01_f
head_human_asian_npc01_f
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_jk_a10c05_[gen]_v01
leg_pant_heavy_jk_a10c05_[gen]_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_jk_a10c05_u
waist_belt_heavy_jk_a10c05_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_jk_a10_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_jk_a10_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
npc.exp.uprisings.makeb.shaft.payload.payload_mote
D-5X
70
70
Strong
probe
2
npp.droid.probe.sentry_revanite_a01
probe
npp.droid.probe.sentry_revanite_a01
creature
/art/dynamic/creature/model/probe_sentry_a01.gr2
probe_sentry_a01_v02
probe_sentry_a01_v02
3
Anarchy
Droid
class.npc.droid.ranged.no_ability.dps
npc.exp.uprisings.rakata_prime.landing.adds.skytrooper_assault_0
Skytrooper
Anarchy
npc.exp.uprisings.rakata_prime.landing.adds.skytrooper_gunner_12
Skytrooper
-
itm.npc.npcwep.skytrooper.rifle.a01_v01_blue_20m
npc.npcwep.skytrooper.rifle.a01_v01_blue_20m
dZbAIi8
Anarchy
Gunner Droid
class.npc.droid.ranged.ability.dps.skytrooper.gunner_20m
16141165836595007465
abl.npc.short_range.humanoid_20m
0N4FqzB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/0N4FqzB/ranged+attack
abl.npc.short_range.humanoid_12m
UX7RrkB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/UX7RrkB/ranged+attack
abl.npc.ability.skytrooper.gunner.modify_range_12m
RizXtnN
npc.ability.skytrooper.gunner.modify_range_12m
https://torcommunity.com/database/ability/RizXtnN/npc.ability.skytrooper.gunner.modify_range_12m
npc.exp.uprisings.rakata_prime.landing.adds.skytrooper_heavy_captain
Skytrooper Captain
Anarchy
npc.exp.uprisings.rakata_prime.landing.ambush.skytrooper_assault_0
Skytrooper Prototype
Missile Droid
class.npc.droid.ranged.ability.dps.skytrooper.missile_15m
16141115250941668326
abl.npc.ability.skytrooper.missile.sonic_missile
cNVIheD
Sonic Missile
https://torcommunity.com/database/ability/cNVIheD/sonic+missile
abl.npc.ability.skytrooper.missile.high_ground
tBsIdF9
High Ground
https://torcommunity.com/database/ability/tBsIdF9/high+ground
abl.npc.short_range.humanoid_15m
zGXiwtB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/zGXiwtB/ranged+attack
abl.npc.ability.skytrooper.missile.heatseeker
pHdypsI
Heatseeker Missiles
https://torcommunity.com/database/ability/pHdypsI/heatseeker+missiles
abl.npc.ability.skytrooper.missile.concussion_missile
EmQwc59
Missile Blast
https://torcommunity.com/database/ability/EmQwc59/missile+blast
abl.npc.ability.skytrooper.missile.modify_range_15m
4nNAN89
npc.ability.skytrooper.missile.modify_range_15m
https://torcommunity.com/database/ability/4nNAN89/npc.ability.skytrooper.missile.modify_range_15m
abl.npc.ability.skytrooper.assault.gut
ltTS9R5
Gut
https://torcommunity.com/database/ability/ltTS9R5/gut
abl.npc.ability.skytrooper.assault.rocket_punch
NawZ855
Rocket Punch
Close range gauntlet attack that does moderate damage.
https://torcommunity.com/database/ability/NawZ855/rocket+punch
abl.npc.short_range.humanoid_0m
4hpR0lD
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/4hpR0lD/ranged+attack
abl.npc.ability.skytrooper.assault.stockstrike
mTpfrME
Stockstrike
Strikes the target with the butt of the rifle, dealing moderate kinetic damage.
https://torcommunity.com/database/ability/mTpfrME/stockstrike
abl.npc.ability.skytrooper.assault.harpoon
BIWun5E
Harpoon
Fire a harpoon line that pulls the target to the Trooper. Cannot be used on targets in cover.
https://torcommunity.com/database/ability/BIWun5E/harpoon
npc.exp.uprisings.rakata_prime.landing.ambush.skytrooper_gunner_12
Skytrooper Prototype
-
itm.npc.npcwep.skytrooper.rifle.a01_v01_blue_20m
npc.npcwep.skytrooper.rifle.a01_v01_blue_20m
dZbAIi8
Gunner Droid
class.npc.droid.ranged.ability.dps.skytrooper.gunner_20m
16141165836595007465
abl.npc.short_range.humanoid_20m
0N4FqzB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/0N4FqzB/ranged+attack
abl.npc.short_range.humanoid_12m
UX7RrkB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/UX7RrkB/ranged+attack
abl.npc.ability.skytrooper.gunner.modify_range_12m
RizXtnN
npc.ability.skytrooper.gunner.modify_range_12m
https://torcommunity.com/database/ability/RizXtnN/npc.ability.skytrooper.gunner.modify_range_12m
npc.exp.uprisings.rakata_prime.landing.ambush.skytrooper_stealth_scout
Skytrooper Stealth Scout
Gunner Droid
class.npc.droid.ranged.ability.dps.skytrooper.gunner_20m
16141165836595007465
abl.npc.short_range.humanoid_20m
0N4FqzB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/0N4FqzB/ranged+attack
abl.npc.ability.skytrooper.gunner.sticky_grenade
hVXuHzB
Sticky Grenade
Throw a sticky grenade at the target that will detonate after several seconds. The explosion deals kinetic damage to the target and all nearby enemies.
https://torcommunity.com/database/ability/hVXuHzB/sticky+grenade
abl.npc.ability.skytrooper.gunner.suppressive_fire
FMyMDKF
Suppressive Fire
This NPC ability sprays a cone of fire in front of the caster dealing damage to up to 3 targets.
https://torcommunity.com/database/ability/FMyMDKF/suppressive+fire
abl.npc.ability.skytrooper.assault.gut
ltTS9R5
Gut
https://torcommunity.com/database/ability/ltTS9R5/gut
abl.npc.ability.skytrooper.assault.rocket_punch
NawZ855
Rocket Punch
Close range gauntlet attack that does moderate damage.
https://torcommunity.com/database/ability/NawZ855/rocket+punch
abl.npc.short_range.humanoid_0m
4hpR0lD
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/4hpR0lD/ranged+attack
abl.npc.ability.skytrooper.assault.stockstrike
mTpfrME
Stockstrike
Strikes the target with the butt of the rifle, dealing moderate kinetic damage.
https://torcommunity.com/database/ability/mTpfrME/stockstrike
abl.npc.ability.skytrooper.assault.harpoon
BIWun5E
Harpoon
Fire a harpoon line that pulls the target to the Trooper. Cannot be used on targets in cover.
https://torcommunity.com/database/ability/BIWun5E/harpoon
npc.exp.uprisings.rakata_prime.landing.bonus.swamp_rancor
Primal Gargantuan
wampaboss
1.65
npp.creature.wampa.jurgoran_a02
wampa
npp.creature.wampa.jurgoran_a02
/art/dynamic/creature/model/wampa_jurgoran_a02.gr2
wampa_jurgoran_a02_v01
wampa_jurgoran_a02_v01
Creature
class.npc.creature.melee.no_ability.base
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.daily_area.ziost.world_boss.add.health
GK7eTy8
daily_area.ziost.world_boss.add.health
https://torcommunity.com/database/ability/GK7eTy8/daily_area.ziost.world_boss.add.health
abl.daily_area.ziost.world_boss.add.flurry
5k1Tr83
Attack
https://torcommunity.com/database/ability/5k1Tr83/attack
abl.daily_area.ziost.world_boss.add.fake_death_stun
8Z29uiF
Recovering...
https://torcommunity.com/database/ability/8Z29uiF/recovering...
npc.exp.uprisings.rakata_prime.landing.boss_1.scout_captain
Scout Captain Sterla
Boss4
npp.universal.zakuul.horizon_guard.horizon_guard_bms_01
-
itm.npc.saber.high08.a01_v01_orange
npc.saber.high08.a01_v01_orange
unfxMd5
-
itm.npc.saber.high08.a01_v01_orange
npc.saber.high08.a01_v01_orange
unfxMd5
bms
npp.universal.zakuul.horizon_guard.horizon_guard_bms_01
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_zki02c01_u
boot_tall_heavy_ge_zki02c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_zki02_shinguard.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_zki02c01_u
bracer_short_heavy_ge_zki02c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_zki02c01_u
chest_tight_heavy_ge_zki02c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki02_back.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki02_front.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki02_shoulder.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki02_loin.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_sleeve.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_loin.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_shoulder.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
/art/dynamic/face/model/face_gehelmet103_[bt]_archetype.gr2
face_gehelmet103_heavy_ge_zki02c01_u
face_gehelmet103_heavy_ge_zki02c01_u
/art/dynamic/face/model/face_gehelmet103_[bt]_ge_zki02_crest.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_ge_zki02c01_u
hand_gauntlet_heavy_ge_zki02c01_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_heavy_ge_zki02_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_zki02c01_u
leg_pant_heavy_ge_zki02c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_zki02c01_u
waist_belt_heavy_ge_zki02c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki02_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
npc.exp.uprisings.rakata_prime.landing.boss_1.skytrooper_stealth_scout
Skytrooper Recon Prototype
Missile Droid
class.npc.droid.ranged.ability.dps.skytrooper.missile_25m
16140905396273960211
abl.npc.short_range.humanoid_25m
YaSNqzB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/YaSNqzB/ranged+attack
abl.npc.ability.skytrooper.missile.sonic_missile
cNVIheD
Sonic Missile
https://torcommunity.com/database/ability/cNVIheD/sonic+missile
abl.npc.ability.skytrooper.missile.high_ground
tBsIdF9
High Ground
https://torcommunity.com/database/ability/tBsIdF9/high+ground
abl.npc.ability.skytrooper.missile.heatseeker
pHdypsI
Heatseeker Missiles
https://torcommunity.com/database/ability/pHdypsI/heatseeker+missiles
abl.npc.ability.skytrooper.missile.concussion_missile
EmQwc59
Missile Blast
https://torcommunity.com/database/ability/EmQwc59/missile+blast
abl.npc.ability.skytrooper.assault.gut
ltTS9R5
Gut
https://torcommunity.com/database/ability/ltTS9R5/gut
abl.npc.ability.skytrooper.assault.rocket_punch
NawZ855
Rocket Punch
Close range gauntlet attack that does moderate damage.
https://torcommunity.com/database/ability/NawZ855/rocket+punch
abl.npc.short_range.humanoid_0m
4hpR0lD
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/4hpR0lD/ranged+attack
abl.npc.ability.skytrooper.assault.stockstrike
mTpfrME
Stockstrike
Strikes the target with the butt of the rifle, dealing moderate kinetic damage.
https://torcommunity.com/database/ability/mTpfrME/stockstrike
abl.npc.ability.skytrooper.assault.harpoon
BIWun5E
Harpoon
Fire a harpoon line that pulls the target to the Trooper. Cannot be used on targets in cover.
https://torcommunity.com/database/ability/BIWun5E/harpoon
npc.exp.uprisings.rakata_prime.landing.boss_2.commander
Commander Tassar
Boss4
npp.exp.seasons.uprisings.rakata_prime.landing.boss
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_mtx122c01_u
boot_tall_heavy_ge_mtx122c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_mtx122_cover.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_mtx122c01_u
bracer_short_heavy_ge_mtx122c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
3
/art/dynamic/chest/model/chest_trenchtight_[bt]_archetype.gr2
chest_trenchtight_heavy_ge_mtx122c01_u
chest_trenchtight_heavy_ge_mtx122c01_u
/art/dynamic/chest/model/chest_trenchtight_[bt]_heavy_ge_mtx122_chest.gr2
/art/dynamic/chest/model/chest_trenchtight_[bt]_heavy_ge_mtx122_shoulder.gr2
/art/dynamic/chest/model/chest_trenchtight_[bt]_heavy_ge_mtx122_collar.gr2
/art/dynamic/chest/model/chest_trenchtight_[bt]_heavy_ge_mtx122_loin.gr2
/art/dynamic/chest/model/chest_capetight_[bt]_light_ge_a65_front.gr2
/art/dynamic/chest/model/chest_capetight_[bt]_light_ge_a65_hooddown.gr2
/art/dynamic/chest/model/chest_capetight_[bt]_light_ge_a65_loincloth.gr2
/art/dynamic/chest/model/chest_capetight_[bt]_light_ge_a65_shoulder.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/face/model/face_swhelmet14_[bt]_archetype.gr2
face_swhelmet14_med_sw_mtx12c01_u
face_swhelmet14_med_sw_mtx12c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h18_p.xml;(,0.7429004,0.6984913,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/hair/model/hair_human_[bt]_mtx_a05.gr2
hair_human_mtx_a05_v01_f
hair_human_mtx_a05_v01_f
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
head_human_non_npc05_f
head_human_non_npc05_f
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_mtx122c01_u
leg_pant_heavy_ge_mtx122c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
skincolor
/art/dynamic/skincolor/skincolor_human_caucasian_h01_p.xml
3
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_mtx122c01_u
waist_belt_heavy_ge_mtx122c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx122_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx122_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a65_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a65_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
Melee
class.npc.humanoid.melee.no_ability.base
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.rakata_prime.landing.boss_2.skytrooper_gunner_12
Skytrooper
-
itm.npc.npcwep.skytrooper.rifle.a01_v01_blue_20m
npc.npcwep.skytrooper.rifle.a01_v01_blue_20m
dZbAIi8
Gunner Droid
class.npc.droid.ranged.ability.dps.skytrooper.gunner_20m
16141165836595007465
abl.npc.short_range.humanoid_20m
0N4FqzB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/0N4FqzB/ranged+attack
abl.npc.short_range.humanoid_12m
UX7RrkB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/UX7RrkB/ranged+attack
abl.npc.ability.skytrooper.gunner.modify_range_12m
RizXtnN
npc.ability.skytrooper.gunner.modify_range_12m
https://torcommunity.com/database/ability/RizXtnN/npc.ability.skytrooper.gunner.modify_range_12m
npc.exp.uprisings.tat.dust.boss_4.treasure_chest
Dust Viper Plunder
npc.flashpoint.star_fortress.bonus.local_deal.negotiator
Eternal Empire Adjudicator
Zakuul Knight
class.npc.flashpoint.star_fortress.paladin.knight_force
abl.npc.ability.force.blade_storm_melee
Blade Storm
https://torcommunity.com/database/ability/5vMFh55/blade+storm
npc.flashpoint.star_fortress.paladins.ald_force_boss1
Hyra Dram
Zakuul Knight
class.npc.flashpoint.star_fortress.paladin.knight_force
abl.npc.ability.force.blade_storm_melee
Blade Storm
https://torcommunity.com/database/ability/5vMFh55/blade+storm
npc.flashpoint.star_fortress.paladins.ald_force_boss2
Hyra Dram
Zakuul Knight
class.npc.flashpoint.star_fortress.paladin.knight_force
abl.npc.ability.force.blade_storm_melee
Blade Storm
https://torcommunity.com/database/ability/5vMFh55/blade+storm
npc.flashpoint.star_fortress.paladins.bel_force_boss1
Jin Torasu
Zakuul Knight
class.npc.flashpoint.star_fortress.paladin.knight_force
abl.npc.ability.force.blade_storm_melee
Blade Storm
https://torcommunity.com/database/ability/5vMFh55/blade+storm
npc.flashpoint.star_fortress.paladins.bel_force_boss2
Jin Torasu
Zakuul Knight
class.npc.flashpoint.star_fortress.paladin.knight_force
abl.npc.ability.force.blade_storm_melee
Blade Storm
https://torcommunity.com/database/ability/5vMFh55/blade+storm
npc.flashpoint.star_fortress.paladins.hot_force_boss1
Kal Petrin
Zakuul Knight
class.npc.flashpoint.star_fortress.paladin.knight_force
abl.npc.ability.force.blade_storm_melee
Blade Storm
https://torcommunity.com/database/ability/5vMFh55/blade+storm
npc.flashpoint.star_fortress.paladins.hot_force_boss2
Kal Petrin
Zakuul Knight
class.npc.flashpoint.star_fortress.paladin.knight_force
abl.npc.ability.force.blade_storm_melee
Blade Storm
https://torcommunity.com/database/ability/5vMFh55/blade+storm
npc.flashpoint.star_fortress.paladins.nar_force_boss1
Lan Tyvan
Zakuul Knight
class.npc.flashpoint.star_fortress.paladin.knight_force
abl.npc.ability.force.blade_storm_melee
Blade Storm
https://torcommunity.com/database/ability/5vMFh55/blade+storm
npc.flashpoint.star_fortress.paladins.nar_force_boss2
Lan Tyvan
Zakuul Knight
class.npc.flashpoint.star_fortress.paladin.knight_force
abl.npc.ability.force.blade_storm_melee
Blade Storm
https://torcommunity.com/database/ability/5vMFh55/blade+storm
npc.flashpoint.star_fortress.paladins.tat_force_boss1
Keru Marasa
Zakuul Knight
class.npc.flashpoint.star_fortress.paladin.knight_force
abl.npc.ability.force.blade_storm_melee
Blade Storm
https://torcommunity.com/database/ability/5vMFh55/blade+storm
npc.flashpoint.star_fortress.paladins.tat_force_boss2
Keru Marasa
Zakuul Knight
class.npc.flashpoint.star_fortress.paladin.knight_force
abl.npc.ability.force.blade_storm_melee
Blade Storm
https://torcommunity.com/database/ability/5vMFh55/blade+storm
npc.flashpoint.star_fortress.paladins.vos_force_boss1
Zai Branen
Zakuul Knight
class.npc.flashpoint.star_fortress.paladin.knight_force
abl.npc.ability.force.blade_storm_melee
Blade Storm
https://torcommunity.com/database/ability/5vMFh55/blade+storm
npc.flashpoint.star_fortress.paladins.vos_force_boss2
Zai Branen
Zakuul Knight
class.npc.flashpoint.star_fortress.paladin.knight_force
abl.npc.ability.force.blade_storm_melee
Blade Storm
https://torcommunity.com/database/ability/5vMFh55/blade+storm
npc.generic.vendor.imperial.commendation.rank01_agent
Agent Tomms
70
70
pkg.vendor.command.gear.tier1.agent
npc.generic.vendor.imperial.commendation.rank01_bountyhunter
Mac Moria
70
70
pkg.vendor.command.gear.tier1.bountyhunter
npc.generic.vendor.imperial.commendation.rank01_inquisitor
Lord Turbis
70
70
pkg.vendor.command.gear.tier1.inq_con
npc.generic.vendor.imperial.commendation.rank01_warrior
Lord Galall
70
70
pkg.vendor.command.gear.tier1.war_kni
npc.generic.vendor.imperial.commendation.rank02_agent
Agent Gaccerin
70
70
pkg.vendor.command.gear.tier2.agent
npc.generic.vendor.imperial.commendation.rank02_bountyhunter
Qarin
70
70
pkg.vendor.command.gear.tier2.bountyhunter
npc.generic.vendor.imperial.commendation.rank02_inquisitor
Zenna Vont
70
70
pkg.vendor.command.gear.tier2.inq_con
npc.generic.vendor.imperial.commendation.rank02_warrior
Lord Zetha
70
70
pkg.vendor.command.gear.tier2.war_kni
npc.generic.vendor.imperial.commendation.rank03_agent
Xenospecialist Marvon
70
70
pkg.vendor.command.gear.tier3.agent
npc.generic.vendor.imperial.commendation.rank03_bountyhunter
"Boulder" Brolok
70
70
pkg.vendor.command.gear.tier3.bountyhunter
npc.generic.vendor.imperial.commendation.rank03_inquisitor
Lord Ra'vek
70
70
pkg.vendor.command.gear.tier3.inq_con
npc.generic.vendor.imperial.commendation.rank03_warrior
Joal Torviss
70
70
pkg.vendor.command.gear.tier3.war_kni
npc.generic.vendor.neutral.daily.arena_vanity
Piij
1.5
npc.generic.vendor.republic.commendation.rank01_consular
Master Oh'dvek
70
70
pkg.vendor.command.gear.tier1.inq_con
npc.generic.vendor.republic.commendation.rank01_knight
Master Vikto
70
70
-
itm.npc.saber.jedihigh05.a01_v01_core_glow_blue
npc.saber.jedihigh05.a01_v01_core_glow_blue
ltz58v2
pkg.vendor.command.gear.tier1.war_kni
npc.generic.vendor.republic.commendation.rank01_smuggler
Yu Dakar
70
70
pkg.vendor.command.gear.tier1.smuggler
npc.generic.vendor.republic.commendation.rank01_trooper
Lieutenant Mol
70
70
pkg.vendor.command.gear.tier1.trooper
npc.generic.vendor.republic.commendation.rank02_consular
Sora Tas
70
70
pkg.vendor.command.gear.tier2.inq_con
npc.generic.vendor.republic.commendation.rank02_knight
Master Solania
70
70
pkg.vendor.command.gear.tier2.war_kni
npc.generic.vendor.republic.commendation.rank02_smuggler
Lofa
70
70
pkg.vendor.command.gear.tier2.smuggler
npc.generic.vendor.republic.commendation.rank02_trooper
Sergeant Natara
70
70
pkg.vendor.command.gear.tier2.trooper
npc.generic.vendor.republic.commendation.rank03_consular
Master Jorol
70
70
pkg.vendor.command.gear.tier3.inq_con
npc.generic.vendor.republic.commendation.rank03_knight
Permon Trel
70
70
pkg.vendor.command.gear.tier3.war_kni
npc.generic.vendor.republic.commendation.rank03_smuggler
Vin'chen Zo
70
70
pkg.vendor.command.gear.tier3.smuggler
npc.generic.vendor.republic.commendation.rank03_trooper
Major Yussa
70
70
pkg.vendor.command.gear.tier3.trooper
npc.location.open_worlds.class.trooper.chapter_2.battle_at_the_gauntlet.aric_jorgan
Aric Jorgan
Scout
class.npc.humanoid.ranged.ability.dps.rifle.rifle_shot
16141018483913576521
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.rifle.rifle_shot
wCtPJh7
Rifle Shot
Fire two quick shots, dealing medium damage.
https://torcommunity.com/database/ability/wCtPJh7/rifle+shot
abl.npc.ability.cannon.hail_of_bolts
LGftmp3
Hail Of Bolts
https://torcommunity.com/database/ability/LGftmp3/hail+of+bolts
abl.npc.ability.buff.armor_field
dbmNdXA
Armor Field
https://torcommunity.com/database/ability/dbmNdXA/armor+field
abl.npc.ability.cannon.grav_round
CVo5aT7
Grav Round
https://torcommunity.com/database/ability/CVo5aT7/grav+round
abl.npc.ability.cannon.cannon_strike
tIDyo0N
Stockstrike
https://torcommunity.com/database/ability/tIDyo0N/stockstrike
npc.location.ord_mantell.class.trooper.the_separatists_stronghold.colonel_vorr
Colonel Vorr
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
npc.location.universal.imperial_medical_droid
Imperial Medical Droid
pkg.vendor.general.consumable.level_56_60
npc.location.universal.neutral_medical_droid
Medical Droid
pkg.vendor.general.consumable.level_56_60
npc.location.universal.republic_medical_droid
Republic Medical Droid
pkg.vendor.general.consumable.level_56_60
npc.mtx.creature_mount.kath_hound.a01v01
Mighty Kath Hound
npp.mtx.mount.creature.kath_hound.a01v01
/art/dynamic/creature/model/dog_kathhound_mount_a01.gr2
dog_kathhound_mount_a01_v01
dog_kathhound_mount_a01_v01
npc.test.azabarah.hard_dummy1
hard_dummy1
60
npc.test.azabarah.normal_dummy1
normal_dummy1
70
70
npc.universal.medical.gonk_medical_droid
GNK Medical Droid
pkg.vendor.general.consumable.level_56_60
npc.universal.medical.gonk_medical_droid_2
Lost Power Droid
pkg.vendor.general.consumable.level_56_60
npc.companion.mtx.creature.nathema_beast
Nathema Beast
65
65
Standard
cat
0.8
npp.creature.cat.nexu_nathema
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
cat
npp.creature.cat.nexu_nathema
creature
/art/dynamic/creature/model/cat_nexu_a02.gr2
cat_nexu_a02_v01
cat_nexu_a02_v01
3
Friendly
none
0
None
0
Nathema Beast
class.cc.nathema_beast
false
0
0
16141167286998519987
abl.player.proficiency.armor.light
8tx8VS3
Armor Proficiency: Light
Able to equip clothing, robes, and light-weight armor.
https://torcommunity.com/database/ability/8tx8VS3/armor+proficiency%3a+light
abl.player.proficiency.armor.heavy
CT0T3r0
Armor Proficiency: Heavy
Able to equip heavy combat armor.
https://torcommunity.com/database/ability/CT0T3r0/armor+proficiency%3a+heavy
abl.player.proficiency.armor.adaptive
yUZn7yR
Armor Proficiency: Adaptive
Able to equip adaptive armor, which automatically adjusts its weight to match the heaviest armor that you can equip.
https://torcommunity.com/database/ability/yUZn7yR/armor+proficiency%3a+adaptive
abl.player.proficiency.armor.generator
tCvOzMJ
Armor Proficiency: Power Generator
Able to equip a power generator in your off-hand.
https://torcommunity.com/database/ability/tCvOzMJ/armor+proficiency%3a+power+generator
abl.player.proficiency.armor.shield
ryWSBvQ
Armor Proficiency: Shield Generator
Able to equip a personal shield generator in your off-hand.
https://torcommunity.com/database/ability/ryWSBvQ/armor+proficiency%3a+shield+generator
abl.player.proficiency.armor.medium
w3lFgl6
Armor Proficiency: Medium
Able to equip medium-weight armor.
https://torcommunity.com/database/ability/w3lFgl6/armor+proficiency%3a+medium
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.player.proficiency.armor.focus
IDX2DE6
Armor Proficiency: Focus
Able to equip a Force focus in your off-hand.
https://torcommunity.com/database/ability/IDX2DE6/armor+proficiency%3a+focus
npc.companion.mtx.creature.nathema_beast_variant
Nathema Beast
65
65
Standard
cat
0.8
npp.creature.cat.nexu_nathema
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
cat
npp.creature.cat.nexu_nathema
creature
/art/dynamic/creature/model/cat_nexu_a02.gr2
cat_nexu_a02_v01
cat_nexu_a02_v01
3
Friendly
none
0
None
0
Nathema Beast
class.cc.nathema_beast
false
0
0
16141167286998519987
abl.player.proficiency.armor.light
8tx8VS3
Armor Proficiency: Light
Able to equip clothing, robes, and light-weight armor.
https://torcommunity.com/database/ability/8tx8VS3/armor+proficiency%3a+light
abl.player.proficiency.armor.heavy
CT0T3r0
Armor Proficiency: Heavy
Able to equip heavy combat armor.
https://torcommunity.com/database/ability/CT0T3r0/armor+proficiency%3a+heavy
abl.player.proficiency.armor.adaptive
yUZn7yR
Armor Proficiency: Adaptive
Able to equip adaptive armor, which automatically adjusts its weight to match the heaviest armor that you can equip.
https://torcommunity.com/database/ability/yUZn7yR/armor+proficiency%3a+adaptive
abl.player.proficiency.armor.generator
tCvOzMJ
Armor Proficiency: Power Generator
Able to equip a power generator in your off-hand.
https://torcommunity.com/database/ability/tCvOzMJ/armor+proficiency%3a+power+generator
abl.player.proficiency.armor.shield
ryWSBvQ
Armor Proficiency: Shield Generator
Able to equip a personal shield generator in your off-hand.
https://torcommunity.com/database/ability/ryWSBvQ/armor+proficiency%3a+shield+generator
abl.player.proficiency.armor.medium
w3lFgl6
Armor Proficiency: Medium
Able to equip medium-weight armor.
https://torcommunity.com/database/ability/w3lFgl6/armor+proficiency%3a+medium
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.player.proficiency.armor.focus
IDX2DE6
Armor Proficiency: Focus
Able to equip a Force focus in your off-hand.
https://torcommunity.com/database/ability/IDX2DE6/armor+proficiency%3a+focus
npc.exp.dark_v_light.world_boss.invisible_spawn
invisible_spawn
65
65
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.lore.ubo_kings_bamf
Bamf
1
70
Standard
bms
1
npp.exp.seasons.02.lore.ubo_kings_member_01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.exp.seasons.02.lore.ubo_kings_member_01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_tier_suv03c01_u
boot_tall_heavy_ge_tier_suv03c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
chest
/art/dynamic/chest/model/chest_tightskin13_[bt]_archetype.gr2
chest_tightskin13_light_ge_mtx13catsuit01_[gen]
chest_tightskin13_light_ge_mtx13catsuit01_[gen]
3
eyecolor
/art/dynamic/eyecolor/eyecolor_sith_non_h05_s.xml
3
facehair
/art/dynamic/facehair/model/facehair_bloodsith_[bt]_non_a01.gr2
facehair_bloodsith_non_a01_v01_[gen]
facehair_bloodsith_non_a01_v01_[gen]
3
facepaint
/art/dynamic/player_character/face_customization/facepaint/facepaint_human_non_oldest01_m.dds
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_ge_tier_suv03c02_u
hand_gauntlet_heavy_ge_tier_suv03c02_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_heavy_ge_tier_suv03c02_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h37_p.xml;(,0.3182493,,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h37_p.xml;(,0.3182493,,1)
3
head
/art/dynamic/head/model/head_bloodsith_[bt]_non_a01.gr2
head_bloodsith_[bt]_non_a01c01
head_bloodsith_[bt]_non_a01c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_mtx13catsuit01_u_v01
leg_pant_light_ge_mtx13catsuit01_u_v01
3
skincolor
/art/dynamic/skincolor/skincolor_sith_non_h05_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_tier_a03c01_u
waist_belt_heavy_ge_tier_a03c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_tier_a03_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_tier_a03_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.lore.ubo_kings_dud
Dud
1
70
Standard
eshka
1
npp.exp.seasons.02.lore.ubo_kings_member_03
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
eshka
npp.exp.seasons.02.lore.ubo_kings_member_03
creature
/art/dynamic/creature/model/geonosian_eshka_a04.gr2
geonosian_eshka_a04_v01
geonosian_eshka_a04_v01
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.lore.ubo_kings_raz
Raz
1
70
Standard
bmn
1
npp.exp.seasons.02.lore.ubo_kings_raz
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.exp.seasons.02.lore.ubo_kings_raz
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_a58theron01_u
boot_tall_light_ge_a58theron01_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ge_a58_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_a58theron01_u_v01
bracer_short_light_ge_a58theron01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-0_h24_p.xml;(,0.3038537,0.3267188,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h08_p.xml;(,0.1849092,0.1849092,1)
3
chest
/art/dynamic/chest/model/chest_jacket_[bt]_archetype.gr2
chest_jacket_light_ge_a58theron01_u
chest_jacket_light_ge_a58theron01_u
/art/dynamic/chest/model/chest_jacket_[bt]_light_ge_a58_collar.gr2
/art/dynamic/chest/model/chest_jacket_[bt]_light_ge_a58_shld.gr2
/art/dynamic/garmenthue/garmenthue_ss_h14_p.xml;(,0.5775194,0.7389266,1)
/art/dynamic/garmenthue/garmenthue_jk_h05_p.xml;(,0.6368186,0.4347645,1)
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_light_ge_a58theron01_u
hand_gauntlet_light_ge_a58theron01_u
/art/dynamic/garmenthue/garmenthue_tier-x-0_h63_p.xml;(,0.0979123,0.0629198,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h46_p.xml;(,0.0858678,0.0554748,1)
3
head
/art/dynamic/head/model/head_duros_bmn_non_a01.gr2
head_duros_[bt]_non_a01_v01
head_duros_[bt]_non_a01_v01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a58theron01_u_v01
leg_pant_light_ge_a58theron01_u_v01
/art/dynamic/garmenthue/garmenthue_gm_h33_s.xml;(,0.7611407,0.4527015,1)
/art/dynamic/garmenthue/garmenthue_ss_h14_p.xml;(,0.5775194,0.7389266,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_a58theron01_u
waist_belt_light_ge_a58theron01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a58_sling.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h46_p.xml;(,0.0858678,0.0554748,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h47_p.xml;(,0.5769292,0.5163174,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.lore.ubo_kings_sebani
Sebani
1
70
Standard
bfn
1
npp.exp.seasons.02.lore.ubo_kings_member_02
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfn
npp.exp.seasons.02.lore.ubo_kings_member_02
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_bh_tier_a03c02_u
boot_tall_heavy_bh_tier_a03c02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_bh_tier_a03_shin.gr2
/art/dynamic/garmenthue/garmenthue_tr_h23_p.xml;(,0.6981105,0.2714662,1)
/art/dynamic/garmenthue/garmenthue_tr_h23_p.xml;(,0.6981105,0.2714662,1)
3
chest
/art/dynamic/chest/model/chest_tightskin03_[bt]_archetype.gr2
chest_tightskin03_med_jk_a07ac01_[gen]
chest_tightskin03_med_jk_a07ac01_[gen]
/art/dynamic/chest/model/chest_tightskin03_[bt]_med_jk_a07a_loin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tr_h23_p.xml;(,0.6981105,0.2714662,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_cathar_non_c01_u.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_sith_non_h01_s.xml
3
face
/art/dynamic/face/model/face_gegoggles02_[bt]_archetype.gr2
face_gegoggles02_med_ge_mtx86c01_u
face_gegoggles02_med_ge_mtx86c01_u
3
facepaint
/art/dynamic/player_character/face_customization/pattern/pattern_cathar_non_c09_u.dds
3
hair
/art/dynamic/hair/model/hair_cathar_[bt]_non_a06.gr2
hair_cathar_non_a06_v01_[gen]
hair_cathar_non_a06_v01_[gen]
/art/dynamic/hair/model/hair_cathar_[bt]_non_a06_side.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_cathar_non_h01_p.xml
3
hand
/art/dynamic/hand/model/hand_gloveskin02_[bt]_archetype.gr2
hand_naked_med_ss_mtx06c01_u
hand_naked_med_ss_mtx06c01_u
3
head
/art/dynamic/head/model/head_cathar_bfn_non_a02.gr2
head_cathar_non_a02c01_f
head_cathar_non_a02c01_f
3
leg
/art/dynamic/leg/model/leg_pantskin04_[bt]_archetype.gr2
leg_pantskin04_light_ge_mtx13catsuit01_u_v01
leg_pantskin04_light_ge_mtx13catsuit01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
skincolor
/art/dynamic/skincolor/skincolor_cathar_non_h07_p.xml
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.station256.ambient.alliance_agent_female_a01
Alliance Agent
70
70
Standard
bfn
1
npp.exp.seasons.02_uprisings.generic.alliance_agent_female_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high34.a02_v02
YV-26 Starforged Blaster Rifle
lg81y6A
nppTypeHumanoid
bfn
npp.exp.seasons.02_uprisings.generic.alliance_agent_female_a01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_mtx103c01_u
boot_tall_med_ge_mtx103c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_mtx103_pads.gr2
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h02_p.xml;(,0.4138196,0.3090022,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_mtx103c01_u
bracer_short_med_ge_mtx103c01_u
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h02_p.xml;(,0.4138196,0.3090022,1)
3
chest
/art/dynamic/chest/model/chest_baggy_[bt]_archetype.gr2
chest_baggy_med_ge_mtx103c01_u
chest_baggy_med_ge_mtx103c01_u
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_mtx103_collar.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_mtx103_shld.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_mtx103_pouches.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_mtx103_loin.gr2
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h02_p.xml;(,0.4138196,0.3090022,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c31_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h04_s.xml
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a06.gr2
hair_human_non_a06_v01_[gen]
hair_human_non_a06_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a06_ponytail.gr2
/art/dynamic/hair/model/hair_human_[bt]_non_a06_spikes.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h15_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_mtx103c01_u
hand_glove_med_ge_mtx103c01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_mtx103_cuff.gr2
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h02_p.xml;(,0.4138196,0.3090022,1)
3
head
/art/dynamic/head/model/head_human_bfn_asian_a01.gr2
head_human_non_npc01_f
head_human_non_npc01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_mtx103c01_u
leg_pant_med_ge_mtx103c01_u
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h36_p.xml;(,0.4733393,0.3846062,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_mtx103c01_u
waist_belt_med_ge_mtx103c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx103_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx103_sling.gr2
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
Anarchy
none
0
None
0
Scout
class.npc.humanoid.ranged.ability.dps.rifle.rifle_shot
false
0
0
16141018483913576521
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.rifle.rifle_shot
wCtPJh7
Rifle Shot
Fire two quick shots, dealing medium damage.
https://torcommunity.com/database/ability/wCtPJh7/rifle+shot
npc.exp.seasons.02_uprisings.station256.ambient.alliance_commander_male_a01
Alliance Commander
70
70
Standard
bmn
1
npp.exp.seasons.02_uprisings.generic.alliance_commander_male_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high34.a02_v02
YV-26 Starforged Blaster Rifle
lg81y6A
nppTypeHumanoid
bma
npp.exp.seasons.02_uprisings.generic.alliance_commander_male_a01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_mtx107c01_u
boot_tall_heavy_ge_mtx107c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_mtx107_shin.gr2
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jk_h23_s.xml;(,0.7202901,0.5784246,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_mtx107c01_u
bracer_short_heavy_ge_mtx107c01_u
/art/dynamic/garmenthue/garmenthue_jw_h04_p.xml;(,0.2538895,0.1328462,1)
/art/dynamic/garmenthue/garmenthue_jk_h23_s.xml;(,0.7202901,0.5784246,1)
3
chest
/art/dynamic/chest/model/chest_armor01_[bt]_archetype.gr2
chest_armor01_heavy_ge_mtx107c01_u
chest_armor01_heavy_ge_mtx107c01_u
/art/dynamic/garmenthue/garmenthue_jw_h04_p.xml;(,0.2538895,0.1328462,1)
/art/dynamic/garmenthue/garmenthue_jk_h23_s.xml;(,0.7202901,0.5784246,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow02_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_sith_non_h01_s.xml
3
face
/art/dynamic/face/model/face_trhelmet02_[bt]_archetype.gr2
face_trhelmet02_heavy_ge_mtx107c01_u
face_trhelmet02_heavy_ge_mtx107c01_u
/art/dynamic/face/model/face_trhelmet02_[bt]_ge_mtx107_visor.gr2
/art/dynamic/garmenthue/garmenthue_jw_h04_p.xml;(,0.2538895,0.1328462,1)
/art/dynamic/garmenthue/garmenthue_jk_h23_s.xml;(,0.7202901,0.5784246,1)
3
facehair
facehair_human_non_sm_cyber04_u
facehair_human_non_sm_cyber04_u
/art/dynamic/facehair/model/facehair_human_[bt]_asian_sm_cyber04_bottom.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_asian_sm_cyber04_front.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_asian_sm_cyber04_stache.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_asian_sm_cyber04_top.gr2
3
hair
/art/dynamic/hair/model/hair_human_[bt]_mtx_a06.gr2
hair_human_mtx_a06_v01_u
hair_human_mtx_a06_v01_u
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_ge_mtx107c01_u
hand_gauntlet_heavy_ge_mtx107c01_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_heavy_ge_mtx107_forearm.gr2
/art/dynamic/garmenthue/garmenthue_jw_h04_p.xml;(,0.2538895,0.1328462,1)
/art/dynamic/garmenthue/garmenthue_jk_h23_s.xml;(,0.7202901,0.5784246,1)
3
head
/art/dynamic/head/model/head_human_bma_asian_a03.gr2
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
3
leg
/art/dynamic/leg/model/leg_armor01_[bt]_archetype.gr2
leg_armor01_heavy_ge_mtx107c01_u
leg_armor01_heavy_ge_mtx107c01_u
/art/dynamic/garmenthue/garmenthue_jw_h04_p.xml;(,0.2538895,0.1328462,1)
/art/dynamic/garmenthue/garmenthue_jk_h23_s.xml;(,0.7202901,0.5784246,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_caucasian_h04_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_mtx107c01_u
waist_belt_heavy_ge_mtx107c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx107_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx107_back.gr2
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jk_h23_s.xml;(,0.7202901,0.5784246,1)
3
Anarchy
none
0
None
0
Scout
class.npc.humanoid.ranged.ability.dps.rifle.rifle_shot
false
0
0
16141018483913576521
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.rifle.rifle_shot
wCtPJh7
Rifle Shot
Fire two quick shots, dealing medium damage.
https://torcommunity.com/database/ability/wCtPJh7/rifle+shot
npc.exp.seasons.02_uprisings.station256.ambient.alliance_guard_male_a01
Alliance Guard
70
70
Standard
bmn
1
npp.exp.seasons.02_uprisings.generic.alliance_guard_male_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high34.a02_v02
YV-26 Starforged Blaster Rifle
lg81y6A
nppTypeHumanoid
bmn
npp.exp.seasons.02_uprisings.generic.alliance_guard_male_a01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_mtx105c01_u
boot_tall_heavy_ge_mtx105c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_mtx105_shin.gr2
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jw_h12_p.xml;(,0.3174145,0.2400117,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_mtx105c01_u
bracer_short_heavy_ge_mtx105c01_u
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jw_h12_p.xml;(,0.3174145,0.2400117,1)
3
chest
/art/dynamic/chest/model/chest_baggy_[bt]_archetype.gr2
chest_baggy_heavy_ge_mtx105c01_u
chest_baggy_heavy_ge_mtx105c01_u
/art/dynamic/chest/model/chest_baggy_[bt]_heavy_ge_mtx105_chest.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_heavy_ge_mtx105_shld.gr2
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jw_h12_p.xml;(,0.3174145,0.2400117,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c09_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_sith_non_h01_s.xml
3
face
/art/dynamic/face/model/face_gehelmet05_[bt]_archetype.gr2
face_gehelmet05_heavy_ge_mtx105c01_u
face_gehelmet05_heavy_ge_mtx105c01_u
/art/dynamic/face/model/face_gehelmet05_[bt]_ge_mtx105_visor.gr2
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jw_h12_p.xml;(,0.3174145,0.2400117,1)
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_ge_mtx105c01_u
hand_gauntlet_heavy_ge_mtx105c01_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_heavy_ge_mtx105_forearm.gr2
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jw_h12_p.xml;(,0.3174145,0.2400117,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a01.gr2
head_chiss_[bt]_caucasian_a01c01
head_chiss_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_mtx105c01_u
leg_pant_heavy_ge_mtx105c01_u
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jw_h12_p.xml;(,0.3174145,0.2400117,1)
3
skincolor
/art/dynamic/skincolor/skincolor_chiss_african_h04_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_mtx105c01_u
waist_belt_heavy_ge_mtx105c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx105_front.gr2
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jw_h12_p.xml;(,0.3174145,0.2400117,1)
3
Anarchy
none
0
None
0
Scout
class.npc.humanoid.ranged.ability.dps.rifle.rifle_shot
false
0
0
16141018483913576521
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.rifle.rifle_shot
wCtPJh7
Rifle Shot
Fire two quick shots, dealing medium damage.
https://torcommunity.com/database/ability/wCtPJh7/rifle+shot
npc.exp.seasons.02_uprisings.station256.ambient.alliance_soldier_female_a03
Alliance Soldier
70
70
Standard
bfn
1
npp.exp.seasons.02_uprisings.generic.alliance_soldier_female_a03
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high34.a02_v02
YV-26 Starforged Blaster Rifle
lg81y6A
nppTypeHumanoid
bfn
npp.exp.seasons.02_uprisings.generic.alliance_soldier_female_a03
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_mtx118c01_u
boot_tall_med_ge_mtx118c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_mtx118_cover.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h07_p.xml;(,0.6240435,0.5850227,1)
/art/dynamic/garmenthue/garmenthue_tr_h02_p.xml;(,0.8048359,0.727204,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_mtx118c01_u
bracer_short_med_ge_mtx118c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h07_p.xml;(,0.6240435,0.5850227,1)
/art/dynamic/garmenthue/garmenthue_tr_h02_p.xml;(,0.8048359,0.727204,1)
3
chest
/art/dynamic/chest/model/chest_baggy_[bt]_archetype.gr2
chest_baggy_med_ge_mtx118c01_u
chest_baggy_med_ge_mtx118c01_u
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_mtx118_armor.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_mtx118_loin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h07_p.xml;(,0.6240435,0.5850227,1)
/art/dynamic/garmenthue/garmenthue_tr_h02_p.xml;(,0.8048359,0.727204,1)
3
complexion
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h04_s.xml
3
face
/art/dynamic/face/model/face_gehelmet05_[bt]_archetype.gr2
face_gehelmet05_heavy_ge_mtx105c01_u
face_gehelmet05_heavy_ge_mtx105c01_u
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a01.gr2
hair_human_non_a01_v01_f
hair_human_non_a01_v01_f
3
haircolor
/art/dynamic/haircolor/haircolor_human_mtx_h04_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_mtx118c01_u
hand_glove_med_ge_mtx118c01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_mtx118_cuffs.gr2
/art/dynamic/garmenthue/garmenthue_sw_h12_p.xml;(,0.3120704,0.3187333,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h07_p.xml;(,0.6240435,0.5850227,1)
3
head
/art/dynamic/head/model/head_human_bfn_caucasian_a01.gr2
head_human_caucasian_a01c01_f
head_human_caucasian_a01c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_mtx118c01_u
leg_pant_med_ge_mtx118c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h07_p.xml;(,0.6240435,0.5850227,1)
/art/dynamic/garmenthue/garmenthue_tr_h02_p.xml;(,0.8048359,0.727204,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_mtx118c01_u
waist_belt_med_ge_mtx118c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx118_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx118_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h07_p.xml;(,0.6240435,0.5850227,1)
/art/dynamic/garmenthue/garmenthue_tr_h02_p.xml;(,0.8048359,0.727204,1)
3
Anarchy
none
0
None
0
Scout
class.npc.humanoid.ranged.ability.dps.rifle.rifle_shot
false
0
0
16141018483913576521
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.rifle.rifle_shot
wCtPJh7
Rifle Shot
Fire two quick shots, dealing medium damage.
https://torcommunity.com/database/ability/wCtPJh7/rifle+shot
npc.exp.seasons.02_uprisings.station256.ambient.alliance_tech_female_a01
Alliance Tech
70
70
Standard
bfn
1
npp.exp.seasons.02_uprisings.generic.alliance_tech_female_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high34.a02_v02
YV-26 Starforged Blaster Rifle
lg81y6A
nppTypeHumanoid
bfn
npp.exp.seasons.02_uprisings.generic.alliance_tech_female_a01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_mtx106c01_u
boot_tall_light_ge_mtx106c01_u
/art/dynamic/garmenthue/garmenthue_gr_h04_p.xml;(,0.4580961,0.345775,1)
/art/dynamic/garmenthue/garmenthue_gr_h09_p.xml;(,0.3275109,0.2683454,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_mtx106c01_u
bracer_short_light_ge_mtx106c01_u
/art/dynamic/garmenthue/garmenthue_gr_h04_p.xml;(,0.4580961,0.345775,1)
/art/dynamic/garmenthue/garmenthue_gr_h07_p.xml;(,0.3092715,0.275683,1)
3
chest
/art/dynamic/chest/model/chest_jacket03_[bt]_archetype.gr2
chest_jacket03_light_ge_mtx106c01_u
chest_jacket03_light_ge_mtx106c01_u
/art/dynamic/chest/model/chest_jacket03_[bt]_light_ge_mtx106_neck.gr2
/art/dynamic/garmenthue/garmenthue_gm_h02_p.xml;(,0.4067568,0.3149604,1)
/art/dynamic/garmenthue/garmenthue_gr_h07_p.xml;(,0.3092715,0.275683,1)
3
complexion
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h04_s.xml
3
face
/art/dynamic/face/model/face_smeye01_[bt]_archetype.gr2
face_smeye01_light_ge_mtx106c01_u
face_smeye01_light_ge_mtx106c01_u
/art/dynamic/garmenthue/garmenthue_gr_h04_p.xml;(,0.4580961,0.345775,1)
/art/dynamic/garmenthue/garmenthue_gr_h07_p.xml;(,0.3092715,0.275683,1)
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a02.gr2
hair_human_non_a02_v01_[gen]
hair_human_non_a02_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a02_bangs.gr2
/art/dynamic/hair/model/hair_human_[bt]_non_a02_metal.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h04_p.xml
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_light_ge_mtx106c01_u
hand_gauntlet_light_ge_mtx106c01_u
/art/dynamic/garmenthue/garmenthue_gr_h04_p.xml;(,0.4580961,0.345775,1)
/art/dynamic/garmenthue/garmenthue_gr_h07_p.xml;(,0.3092715,0.275683,1)
3
head
/art/dynamic/head/model/head_human_bfn_caucasian_a01.gr2
head_human_caucasian_a01c01_f
head_human_caucasian_a01c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_mtx106c01_u
leg_pant_light_ge_mtx106c01_u
/art/dynamic/garmenthue/garmenthue_gr_h04_p.xml;(,0.4580961,0.345775,1)
/art/dynamic/garmenthue/garmenthue_gr_h07_p.xml;(,0.3092715,0.275683,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_mtx106c01_u
waist_belt_light_ge_mtx106c01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_mtx106_front.gr2
/art/dynamic/garmenthue/garmenthue_gm_h01_p.xml;(,0.3398989,0.2768968,1)
/art/dynamic/garmenthue/garmenthue_gr_h07_p.xml;(,0.3092715,0.275683,1)
3
Anarchy
none
0
None
0
Scout
class.npc.humanoid.ranged.ability.dps.rifle.rifle_shot
false
0
0
16141018483913576521
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.rifle.rifle_shot
wCtPJh7
Rifle Shot
Fire two quick shots, dealing medium damage.
https://torcommunity.com/database/ability/wCtPJh7/rifle+shot
npc.exp.seasons.02_uprisings.station256.boss_2.infected_icarr_ko_sniper_trap
Icarr Ko
70
70
Boss2
bmn
1
npp.exp.seasons.02_uprisings.station256.icarr_ko_infected
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.sniperhigh03.a03_v01_white
npc.rifle.sniperhigh03.a03_v01_white
PxXgHg0
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.exp.seasons.02_uprisings.station256.icarr_ko_infected
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c13_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_sp_a06c05_u
boot_tall_med_sp_a06c05_u
/art/dynamic/boot/model/boot_tall_[bt]_med_sp_a06_cuff.gr2
/art/dynamic/garmenthue/garmenthue_sp_h02_p.xml;(,0.709356,0.697894,1)
/art/dynamic/garmenthue/garmenthue_sp_h06_p.xml;(,0.363197,0.5373191,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_sp_a06c05_u_v01
bracer_short_med_sp_a06c05_u_v01
/art/dynamic/garmenthue/garmenthue_sp_h02_p.xml;(,0.709356,0.697894,1)
/art/dynamic/garmenthue/garmenthue_sp_h06_p.xml;(,0.363197,0.5373191,1)
3
chest
/art/dynamic/chest/model/chest_trenchtight_[bt]_archetype.gr2
chest_trenchtight_med_sp_a06c05_[gen]
chest_trenchtight_med_sp_a06c05_[gen]
/art/dynamic/chest/model/chest_trenchtight_[bt]_med_sp_a06_loin.gr2
/art/dynamic/chest/model/chest_trenchtight_[bt]_med_sp_a06_shld.gr2
/art/dynamic/chest/model/chest_trenchtight_[bt]_med_sp_a06_hoodup.gr2
/art/dynamic/garmenthue/garmenthue_sp_h02_p.xml;(,0.709356,0.697894,1)
/art/dynamic/garmenthue/garmenthue_sp_h06_p.xml;(,0.363197,0.5373191,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_cathar_non_c04_u.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_cathar_non_h03_s.xml
3
facepaint
/art/dynamic/npc/cathar/face_customization/pattern/pattern_cathar_cc_infected01_m.dds
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_sp_a06c05_u
hand_glove_med_sp_a06c05_u
/art/dynamic/hand/model/hand_glove_[bt]_med_sp_a06_wrist.gr2
/art/dynamic/garmenthue/garmenthue_sp_h02_p.xml;(,0.709356,0.697894,1)
/art/dynamic/garmenthue/garmenthue_sp_h06_p.xml;(,0.363197,0.5373191,1)
3
head
/art/dynamic/head/model/head_cathar_bmn_non_a02.gr2
head_cathar_[bt]_non_a02c01
head_cathar_[bt]_non_a02c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_sp_a06c05_[gen]_v01
leg_pant_med_sp_a06c05_[gen]_v01
/art/dynamic/garmenthue/garmenthue_sp_h02_p.xml;(,0.709356,0.697894,1)
/art/dynamic/garmenthue/garmenthue_sp_h06_p.xml;(,0.363197,0.5373191,1)
3
skincolor
/art/dynamic/skincolor/skincolor_cathar_non_h06_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_sp_a06c05_u
waist_belt_med_sp_a06c05_u
/art/dynamic/waist/model/waist_belt_[bt]_med_sp_a06_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_sp_a06_front.gr2
/art/dynamic/garmenthue/garmenthue_sp_h02_p.xml;(,0.709356,0.697894,1)
/art/dynamic/garmenthue/garmenthue_sp_h06_p.xml;(,0.363197,0.5373191,1)
3
Anarchy
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.station256.boss_2.infected_nyris_ko_sniper_trap
Nyris Ko
70
70
Boss2
bfn
1
npp.exp.seasons.02_uprisings.station256.nyris_ko_infected
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.sniperhigh04.a03_v04_white
npc.rifle.sniperhigh04.a03_v04_white
MoGuQ9D
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfn
npp.exp.seasons.02_uprisings.station256.nyris_ko_infected
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c16_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_sp_a06c05_u
boot_tall_med_sp_a06c05_u
/art/dynamic/boot/model/boot_tall_[bt]_med_sp_a06_cuff.gr2
/art/dynamic/garmenthue/garmenthue_sp_h02_p.xml;(,0.709356,0.697894,1)
/art/dynamic/garmenthue/garmenthue_sp_h06_p.xml;(,0.363197,0.5373191,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_sp_a06c05_u_v01
bracer_short_med_sp_a06c05_u_v01
/art/dynamic/garmenthue/garmenthue_sp_h02_p.xml;(,0.709356,0.697894,1)
/art/dynamic/garmenthue/garmenthue_sp_h06_p.xml;(,0.363197,0.5373191,1)
3
chest
/art/dynamic/chest/model/chest_trenchtight_[bt]_archetype.gr2
chest_trenchtight_med_sp_a06c05_[gen]
chest_trenchtight_med_sp_a06c05_[gen]
/art/dynamic/chest/model/chest_trenchtight_[bt]_med_sp_a06_loin.gr2
/art/dynamic/chest/model/chest_trenchtight_[bt]_med_sp_a06_shld.gr2
/art/dynamic/chest/model/chest_trenchtight_[bt]_med_sp_a06_hoodup.gr2
/art/dynamic/garmenthue/garmenthue_sp_h02_p.xml;(,0.709356,0.697894,1)
/art/dynamic/garmenthue/garmenthue_sp_h06_p.xml;(,0.363197,0.5373191,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_cathar_non_sith03_02_u.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_cathar_non_h03_s.xml
3
facepaint
/art/dynamic/player_character/face_customization/pattern/pattern_cathar_non_c06_u.dds
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_sp_a06c05_u
hand_glove_med_sp_a06c05_u
/art/dynamic/hand/model/hand_glove_[bt]_med_sp_a06_wrist.gr2
/art/dynamic/garmenthue/garmenthue_sp_h02_p.xml;(,0.709356,0.697894,1)
/art/dynamic/garmenthue/garmenthue_sp_h06_p.xml;(,0.363197,0.5373191,1)
3
head
/art/dynamic/head/model/head_cathar_bfn_non_a02.gr2
head_cathar_non_a02c01_f
head_cathar_non_a02c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_sp_a06c05_[gen]_v01
leg_pant_med_sp_a06c05_[gen]_v01
/art/dynamic/garmenthue/garmenthue_sp_h02_p.xml;(,0.709356,0.697894,1)
/art/dynamic/garmenthue/garmenthue_sp_h06_p.xml;(,0.363197,0.5373191,1)
3
skincolor
/art/dynamic/skincolor/skincolor_alien_non_h28_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_sp_a06c05_u
waist_belt_med_sp_a06c05_u
/art/dynamic/waist/model/waist_belt_[bt]_med_sp_a06_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_sp_a06_front.gr2
/art/dynamic/garmenthue/garmenthue_sp_h02_p.xml;(,0.709356,0.697894,1)
/art/dynamic/garmenthue/garmenthue_sp_h06_p.xml;(,0.363197,0.5373191,1)
3
Anarchy
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.station256.boss_3.alirrra_mote
Alirra Semhess Pedestal
1
50
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.station256.boss_3.aoe_mote_1
Panel Discharge
1
50
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.station256.boss_3.aoe_mote_2
Panel Discharge
1
50
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.station256.boss_3.aoe_mote_3
Panel Discharge
1
50
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.station256.boss_3.aoe_mote_4
Panel Discharge
1
50
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.station256.boss_3.treasure_chest
Reward Drop
70
70
BossRaid
lightweighttargetabledummy
1
npp.creature.ltd.ltd_ltd
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
lightweighttargetabledummy
npp.creature.ltd.ltd_ltd
creature
/art/dynamic/creature/model/ltd_ltd_a01.gr2
util_white_hidden
util_white_hidden
3
Hostile1
none
7
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.station256.boss_3.za99_mine
ZA-99 Mine
70
70
Standard
probe
1
npp.droid.probe.zakuul_a01_v01
-
itm.npc.invisible.vibroblade
npc.invisible.vibroblade
zN1rh07
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
probe
npp.droid.probe.zakuul_a01_v01
creature
/art/dynamic/creature/model/probe_zakuul_a01.gr2
probe_zakuul_a01_v01
probe_zakuul_a01_v01
3
Hostile2
none
0
None
0
Melee Droid
class.npc.droid.melee.no_ability.base
false
0
0
16141078198078840075
abl.npc.ability.utility.shield_block_proc
VmX48c6
Block
https://torcommunity.com/database/ability/VmX48c6/block
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.station256.mobs.bouncer_droid
Sentry Droid
70
70
Strong
bmf
1
npp.droid.bmf.bmf_underworld_a01v02
-
itm.npc.electroblade.high01.a01_v01
npc.electroblade.high01.a01_v01
Rl6CgW4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.invisible.pistol_droid_hand
npc.invisible.pistol_droid_hand
U1lwdCD
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
bmf
npp.droid.bmf.bmf_underworld_a01v02
creature
/art/dynamic/creature/model/bmf_underworlddroid_a01.gr2
bmf_underworlddroid_a01_v02
bmf_underworlddroid_a01_v02
3
Anarchy
none
0
None
0
BlastTech
class.npc.droid.ranged.ability.dps.humanoid.wrist_laser_invis_pistol
false
0
0
16141120439488160178
abl.npc.ability.tech.retractable_blade
8esMOdD
Retractable Blade
Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.
https://torcommunity.com/database/ability/8esMOdD/retractable+blade
abl.npc.ability.utility.shield_block_proc
VmX48c6
Block
https://torcommunity.com/database/ability/VmX48c6/block
abl.npc.ability.tech.wrist_laser_channel
FmM96D4
Wrist Laser Burst
A series of ranged shots from the NPC's wrist
https://torcommunity.com/database/ability/FmM96D4/wrist+laser+burst
abl.npc.ability.tech.wrist_laser_flurry
3QKlI74
Wrist Laser
A single ranged shot from the NPC's wrist
https://torcommunity.com/database/ability/3QKlI74/wrist+laser
abl.npc.ability.tech.shield_probe
pNB5N34
Shield Probe
Summons a probe droid that projects a shield around the target. Gives the target a 15% chance to absorb 50% damage when hit.
https://torcommunity.com/database/ability/pNB5N34/shield+probe
npc.exp.seasons.02_uprisings.station256.mobs.rakghoul_fiend
Rakghoul Fiend
70
70
Strong
rakghoul
1.2
npp.creature.rakghoul.nekghoul
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
rakghoul
npp.creature.rakghoul.nekghoul
creature
/art/dynamic/creature/model/rakghoul_nekghoul_a01.gr2
rakghoul_nekghoul_a01_v01
rakghoul_nekghoul_a01_v01
3
Anarchy
none
15
None
0
Creature
class.npc.creature.melee.no_ability.dps
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.station256.mobs.rs33_augmented_infected_f
RS-33 Augmented Infected
70
70
Standard
rakghoulinffemale
1
npp.exp.seasons.02_uprisings.station256.rs33_augmented_infected_f
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
rakghoulinffemale
npp.exp.seasons.02_uprisings.station256.rs33_augmented_infected_f
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_a20slave01_u
boot_tall_med_ge_a20slave01_u
/art/dynamic/garmenthue/garmenthue_gm_h24_p.xml;(,0.3545855,0.3724471,1)
/art/dynamic/garmenthue/garmenthue_gm_h27_p.xml;(,0.5243254,0.6152081,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_a20slave01_u_v02
bracer_short_med_ge_a20slave01_u_v02
/art/dynamic/garmenthue/garmenthue_gm_h24_p.xml;(,0.3545855,0.3724471,1)
/art/dynamic/garmenthue/garmenthue_gm_h27_p.xml;(,0.5243254,0.6152081,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_med_ge_a20slave01_[gen]
chest_tight_med_ge_a20slave01_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a20_hooddown.gr2
/art/dynamic/garmenthue/garmenthue_gm_h24_p.xml;(,0.3545855,0.3724471,1)
/art/dynamic/garmenthue/garmenthue_gm_h27_p.xml;(,0.5243254,0.6152081,1)
3
face
/art/dynamic/face/model/face_gecollar01_[bt]_archetype.gr2
face_gecollar01_med_ge_a20slave01_u
face_gecollar01_med_ge_a20slave01_u
/art/dynamic/garmenthue/garmenthue_gm_h24_p.xml;(,0.3545855,0.3724471,1)
/art/dynamic/garmenthue/garmenthue_gm_h27_p.xml;(,0.5243254,0.6152081,1)
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a01.gr2
hair_human_non_a01_v01_f
hair_human_non_a01_v01_f
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_a20slave01_u
hand_glove_med_ge_a20slave01_u
/art/dynamic/garmenthue/garmenthue_gm_h24_p.xml;(,0.3545855,0.3724471,1)
/art/dynamic/garmenthue/garmenthue_gm_h27_p.xml;(,0.5243254,0.6152081,1)
3
head
/art/dynamic/head/model/head_human_bfn_caucasian_a01.gr2
head_human_infected_a01c01_f
head_human_infected_a01c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_a20slave01_[gen]_v02
leg_pant_med_ge_a20slave01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gm_h24_p.xml;(,0.3545855,0.3724471,1)
/art/dynamic/garmenthue/garmenthue_gm_h27_p.xml;(,0.5243254,0.6152081,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_a20slave01_u
waist_belt_med_ge_a20slave01_u
/art/dynamic/garmenthue/garmenthue_gm_h24_p.xml;(,0.3545855,0.3724471,1)
/art/dynamic/garmenthue/garmenthue_gm_h27_p.xml;(,0.5243254,0.6152081,1)
3
Anarchy
none
15
None
0
Infected
class.npc.qtr.1x1.flashpoint.kaon.enemy.difficulty_1.trash.trash_infected_regular
false
0
0
16141067908995491736
abl.qtr.1x1.flashpoint.kaon.enemy.trash.infected_regular.infected_regular_flurry
ZbPuuf1
Flurry
https://torcommunity.com/database/ability/ZbPuuf1/flurry
abl.qtr.1x1.flashpoint.kaon.enemy.trash.infected_universal.passive_infect
a4H64J1
Infected
https://torcommunity.com/database/ability/a4H64J1/infected
abl.qtr.1x1.flashpoint.kaon.enemy.trash.infected_universal.passive_buff
BeTwb3D
qtr.1x1.flashpoint.kaon.enemy.trash.infected_universal.passive_buff
https://torcommunity.com/database/ability/BeTwb3D/qtr.1x1.flashpoint.kaon.enemy.trash.infected_universal.passive_buff
abl.qtr.1x1.flashpoint.kaon.enemy.trash.infected_universal.passive_health_regen
gsAxqf4
Resilience
https://torcommunity.com/database/ability/gsAxqf4/resilience
npc.exp.seasons.02_uprisings.station256.mobs.rs33_augmented_infected_m
RS-33 Augmented Infected
70
70
Standard
rakghoulinfmale
1
npp.exp.seasons.02_uprisings.station256.rs33_augmented_infected_m
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
rakghoulinfmale
npp.exp.seasons.02_uprisings.station256.rs33_augmented_infected_m
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_a20slave01_u
boot_tall_med_ge_a20slave01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a20_straps.gr2
/art/dynamic/garmenthue/garmenthue_gm_h24_p.xml;(,0.3545855,0.3724471,1)
/art/dynamic/garmenthue/garmenthue_gm_h27_p.xml;(,0.5243254,0.6152081,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_a20slave01_u_v02
bracer_short_med_ge_a20slave01_u_v02
/art/dynamic/garmenthue/garmenthue_gm_h24_p.xml;(,0.3545855,0.3724471,1)
/art/dynamic/garmenthue/garmenthue_gm_h27_p.xml;(,0.5243254,0.6152081,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_med_ge_a20slave01_[gen]
chest_tight_med_ge_a20slave01_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a20_hooddown.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a20_tunic.gr2
/art/dynamic/garmenthue/garmenthue_gm_h24_p.xml;(,0.3545855,0.3724471,1)
/art/dynamic/garmenthue/garmenthue_gm_h27_p.xml;(,0.5243254,0.6152081,1)
3
face
/art/dynamic/face/model/face_gecollar01_[bt]_archetype.gr2
face_gecollar01_med_ge_a20slave01_u
face_gecollar01_med_ge_a20slave01_u
/art/dynamic/garmenthue/garmenthue_gm_h24_p.xml;(,0.3545855,0.3724471,1)
/art/dynamic/garmenthue/garmenthue_gm_h27_p.xml;(,0.5243254,0.6152081,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_a20slave01_u
hand_glove_med_ge_a20slave01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_a20_cuff.gr2
/art/dynamic/garmenthue/garmenthue_gm_h24_p.xml;(,0.3545855,0.3724471,1)
/art/dynamic/garmenthue/garmenthue_gm_h27_p.xml;(,0.5243254,0.6152081,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a01.gr2
head_human_[bt]_infected_a01c01
head_human_[bt]_infected_a01c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_a20slave01_[gen]_v02
leg_pant_med_ge_a20slave01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gm_h24_p.xml;(,0.3545855,0.3724471,1)
/art/dynamic/garmenthue/garmenthue_gm_h27_p.xml;(,0.5243254,0.6152081,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_a20slave01_u
waist_belt_med_ge_a20slave01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a20_front.gr2
/art/dynamic/garmenthue/garmenthue_gm_h24_p.xml;(,0.3545855,0.3724471,1)
/art/dynamic/garmenthue/garmenthue_gm_h27_p.xml;(,0.5243254,0.6152081,1)
3
Anarchy
none
15
None
0
Infected
class.npc.qtr.1x1.flashpoint.kaon.enemy.difficulty_1.trash.trash_infected_regular
false
0
0
16141067908995491736
abl.qtr.1x1.flashpoint.kaon.enemy.trash.infected_regular.infected_regular_flurry
ZbPuuf1
Flurry
https://torcommunity.com/database/ability/ZbPuuf1/flurry
abl.qtr.1x1.flashpoint.kaon.enemy.trash.infected_universal.passive_infect
a4H64J1
Infected
https://torcommunity.com/database/ability/a4H64J1/infected
abl.qtr.1x1.flashpoint.kaon.enemy.trash.infected_universal.passive_buff
BeTwb3D
qtr.1x1.flashpoint.kaon.enemy.trash.infected_universal.passive_buff
https://torcommunity.com/database/ability/BeTwb3D/qtr.1x1.flashpoint.kaon.enemy.trash.infected_universal.passive_buff
abl.qtr.1x1.flashpoint.kaon.enemy.trash.infected_universal.passive_health_regen
gsAxqf4
Resilience
https://torcommunity.com/database/ability/gsAxqf4/resilience
npc.exp.seasons.02_uprisings.station256.polymorph.rakghoul_polymorph
Rakghoul
70
70
Boss1
rakghoul
1.4
npp.creature.rakghoul.rakghoul_rakghoul_a01v02
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
rakghoul
npp.creature.rakghoul.rakghoul_rakghoul_a01v02
creature
/art/dynamic/creature/model/rakghoul_rakghoul_a01.gr2
rakghoul_rakghoul_a01_v02
rakghoul_rakghoul_a01_v02
3
Friendly
none
15
None
0
Creature
class.npc.creature.melee.no_ability.dps
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.station256.unique.discharge_mote
Electric Discharge
1
50
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.station256.unique.ex_426
EX-426
70
70
Boss1
battledroid
1.15
npp.droid.battledroid.battledroid_gsi_a01
-
itm.npc.invisible.rifle_orange
npc.invisible.rifle_orange
4ipJYq4
nppTypeCreature
battledroid
npp.droid.battledroid.battledroid_gsi_a01
creature
/art/dynamic/creature/model/battledroid_gsi_a01.gr2
battledroid_gsi_a01_v01
battledroid_gsi_a01_v01
3
Anarchy
none
0
None
0
Droid
class.npc.droid.ranged.no_ability.dps
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.station256.unique.infected_scientist_f
Infected RS-33 Scientist
70
70
Standard
bfn
1
npp.exp.seasons.02_uprisings.station256.rs33_scientist_f_infected
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfn
npp.exp.seasons.02_uprisings.station256.rs33_scientist_f_infected
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_a09impsoldier03_u
boot_tall_med_ge_a09impsoldier03_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a09_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
3
chest
/art/dynamic/chest/model/chest_baggy_[bt]_archetype.gr2
chest_baggy_med_ge_a41miner01_[gen]
chest_baggy_med_ge_a41miner01_[gen]
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_a41_shld.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_a41_collar.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
complexion
3
face
/art/dynamic/face/model/face_smgoggles01_[bt]_archetype.gr2
face_smgoggles01_sm_h11c01_u
face_smgoggles01_sm_h11c01_u
/art/dynamic/face/model/face_smgoggles01_[bt]_sm_h11_visor.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
3
facepaint
3
hair
3
haircolor
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_med_ge_a14military01_u
hand_gauntlet_med_ge_a14military01_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_med_ge_a14_pouch.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
head
/art/dynamic/head/model/head_human_bfn_caucasian_a01.gr2
head_human_infected_a04c01_f
head_human_infected_a04c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_a41miner01_[gen]_v02
leg_pant_med_ge_a41miner01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
skincolor
/art/dynamic/skincolor/skincolor_cathar_non_h12_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_a41miner01_u
waist_belt_med_ge_a41miner01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a41_sling.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.station256.unique.infected_scientist_m
Infected RS-33 Scientist
70
70
Standard
bmn
1
npp.exp.seasons.02_uprisings.station256.rs33_scientist_m_infected
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.exp.seasons.02_uprisings.station256.rs33_scientist_m_infected
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_a09impsoldier03_u
boot_tall_med_ge_a09impsoldier03_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a09_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
3
chest
/art/dynamic/chest/model/chest_baggy_[bt]_archetype.gr2
chest_baggy_med_ge_a41miner01_[gen]
chest_baggy_med_ge_a41miner01_[gen]
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_a41_shld.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_a41_collar.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
complexion
3
face
/art/dynamic/face/model/face_smgoggles01_[bt]_archetype.gr2
face_smgoggles01_sm_h11c01_u
face_smgoggles01_sm_h11c01_u
/art/dynamic/face/model/face_smgoggles01_[bt]_sm_h11_visor.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
3
facepaint
3
hair
3
haircolor
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_med_ge_a14military01_u
hand_gauntlet_med_ge_a14military01_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_med_ge_a14_pouch.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a01.gr2
head_human_[bt]_infected_a02c01
head_human_[bt]_infected_a02c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_a41miner01_[gen]_v02
leg_pant_med_ge_a41miner01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_a41miner01_u
waist_belt_med_ge_a41miner01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a41_sling.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.station256.unique.plasma_beam
Plasma Beam
65
65
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.coruscant.divided_we_fall.boss.beta_cthon
Beta Cthon
70
70
Boss2
rakghoul
2
npp.creature.rakghoul.cthon
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
rakghoul
npp.creature.rakghoul.cthon
creature
/art/dynamic/creature/model/rakghoul_cthon_a01.gr2
rakghoul_cthon_a01_v01
rakghoul_cthon_a01_v01
3
Hostile2
none
0
None
0
Creature
class.npc.creature.melee.no_ability.dps
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.coruscant.divided_we_fall.boss.invis_steam_vent_target
invis_steam_vent_target
60
70
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.coruscant.divided_we_fall.boss.security_lieutenant
Lieutenant Raena
70
70
Boss2
bfs
1
npp.exp.uprisings.coruscant.divided_we_fall.coruscant_security_lieutenant
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high39.a01_v01_green
Iokath Blaster Rifle
xicbpxD
nppTypeHumanoid
bfs
npp.exp.uprisings.coruscant.divided_we_fall.coruscant_security_lieutenant
age
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_a14military01_u
boot_tall_med_ge_a14military01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a14_cuff.gr2
/art/dynamic/garmenthue/garmenthue_gm_h24_p.xml;(,0.3545855,0.3724471,1)
/art/dynamic/garmenthue/garmenthue_gm_h34_s.xml;(,0.7079301,0.33078,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_a14military01_u_v02
bracer_short_med_ge_a14military01_u_v02
/art/dynamic/garmenthue/garmenthue_gm_h24_p.xml;(,0.3545855,0.3724471,1)
/art/dynamic/garmenthue/garmenthue_gm_h34_s.xml;(,0.7079301,0.33078,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_med_ge_a14military01_[gen]
chest_tight_med_ge_a14military01_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a14_collar.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a14_arm.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a14_chest.gr2
/art/dynamic/garmenthue/garmenthue_gm_h28_p.xml;(,0.5196339,0.5700628,1)
/art/dynamic/garmenthue/garmenthue_gm_h34_s.xml;(,0.7079301,0.33078,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow02_f.dds
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow02_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h03_s.xml
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h03_s.xml
3
face
/art/dynamic/face/model/face_trhelmet08_[bt]_archetype.gr2
face_trhelmet08_med_tr_a11c01_u
face_trhelmet08_med_tr_a11c01_u
/art/dynamic/garmenthue/garmenthue_gm_h43_p.xml;(,0.3929748,0.3898613,1)
/art/dynamic/garmenthue/garmenthue_tr_h03_p.xml;(,0.6441255,0.6073275,1)
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a10.gr2
hair_human_non_a10_v01_[gen]
hair_human_non_a10_v01_[gen]
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h12_p.xml
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h12_p.xml
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_med_ge_a14military01_u
hand_gauntlet_med_ge_a14military01_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_med_ge_a14_pouch.gr2
/art/dynamic/garmenthue/garmenthue_gm_h24_p.xml;(,0.3545855,0.3724471,1)
/art/dynamic/garmenthue/garmenthue_gm_h34_s.xml;(,0.7079301,0.33078,1)
3
head
/art/dynamic/head/model/head_human_bfs_caucasian_a01.gr2
head_human_caucasian_a01c01_f
head_human_caucasian_a01c01_f
3
head
/art/dynamic/head/model/head_human_bfs_caucasian_a01.gr2
head_human_caucasian_a01c01_f
head_human_caucasian_a01c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_a14military01_[gen]_v02
leg_pant_med_ge_a14military01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gm_h28_p.xml;(,0.5196339,0.5700628,1)
/art/dynamic/garmenthue/garmenthue_gm_h34_s.xml;(,0.7079301,0.33078,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_caucasian_h02_p.xml
3
skincolor
/art/dynamic/skincolor/skincolor_human_caucasian_h02_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_a14military01_u
waist_belt_med_ge_a14military01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a14_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a14_sling.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a14_front.gr2
/art/dynamic/garmenthue/garmenthue_gm_h28_p.xml;(,0.5196339,0.5700628,1)
/art/dynamic/garmenthue/garmenthue_gm_h34_s.xml;(,0.7079301,0.33078,1)
3
Hostile1
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.coruscant.divided_we_fall.invis_steam_vent_target
invis_steam_vent_target
60
70
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.coruscant.divided_we_fall.treasure_chest
Reward Drop
70
70
BossRaid
lightweighttargetabledummy
1
npp.creature.ltd.ltd_ltd
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
lightweighttargetabledummy
npp.creature.ltd.ltd_ltd
creature
/art/dynamic/creature/model/ltd_ltd_a01.gr2
util_white_hidden
util_white_hidden
3
Hostile1
none
7
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.denova.trench_runner.boss.defense_probe
Defense Probe
70
70
Strong
probe
1
npp.droid.probe.interrogation_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.will.invisible_rifle
npc.will.invisible_rifle
v6zbwxA
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
probe
npp.droid.probe.interrogation_a01
creature
/art/dynamic/creature/model/probe_interrogation_a01.gr2
probe_interrogation_a01_v01
probe_interrogation_a01_v01
3
Hostile1
none
0
None
0
Droid
class.npc.droid.ranged.no_ability.base
false
0
0
16141078198078840075
abl.npc.ability.utility.shield_block_proc
VmX48c6
Block
https://torcommunity.com/database/ability/VmX48c6/block
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.denova.trench_runner.bunker_turret_tagged
Bunker Defense Turret
70
70
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.denova.trench_runner.invis_firebomb_target
invis_firebomb_target
70
70
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.denova.trench_runner.invis_missile_target
Hover Tank
70
70
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.denova.trench_runner.mini_bosses.autocannon
Captain Dakarus Garnik
70
70
Boss2
bms
1.1
npp.exp.uprisings.denova.trench_runner.mini_bosses.autocannon
-
itm.npc.electroblade.high01.a01_v01
npc.electroblade.high01.a01_v01
Rl6CgW4
-
itm.npc.assaultcannon.high01.a02_v02_orange
npc.assaultcannon.high01.a02_v02_orange
8CDODcF
nppTypeHumanoid
bms
npp.exp.uprisings.denova.trench_runner.mini_bosses.autocannon
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c09_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_tr_a05c02_u
boot_tall_heavy_tr_a05c02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_tr_a05_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_tr_a05c02_u_v02
bracer_short_heavy_tr_a05c02_u_v02
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
chest
/art/dynamic/chest/model/chest_trenchtight_[bt]_archetype.gr2
chest_trenchtight_heavy_tr_a05c04_[gen]
chest_trenchtight_heavy_tr_a05c04_[gen]
/art/dynamic/chest/model/chest_trenchtight_[bt]_heavy_tr_a05_shld.gr2
/art/dynamic/chest/model/chest_trenchtight_[bt]_heavy_tr_a05_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
complexion
3
eyecolor
3
hair
/art/dynamic/hair/model/hair_cathar_[bt]_non_a03.gr2
hair_cathar_non_a03_v01_m
hair_cathar_non_a03_v01_m
/art/dynamic/hair/model/hair_cathar_[bt]_non_a03_attach.gr2
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_tr_a05c02_u
hand_gauntlet_heavy_tr_a05c02_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_heavy_tr_a05_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
head
/art/dynamic/head/model/head_cathar_bms_non_a01.gr2
head_cathar_[bt]_non_a01c01
head_cathar_[bt]_non_a01c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_tr_a05c02_m_v02
leg_pant_heavy_tr_a05c02_m_v02
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_tr_a05c02_u
waist_belt_heavy_tr_a05c02_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_tr_a05_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_tr_a05_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
Hostile1
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.denova.trench_runner.mini_bosses.demolition
Lieutenant Jom Shomo
70
70
Boss2
bmf
1.1
npp.exp.uprisings.denova.trench_runner.mini_bosses.demolitions
-
itm.npc.electroblade.high01.a01_v01
npc.electroblade.high01.a01_v01
Rl6CgW4
-
itm.npc.blaster.low01.a01_v01
npc.blaster.low01.a01_v01
cze01d4
nppTypeHumanoid
bmf
npp.exp.uprisings.denova.trench_runner.mini_bosses.demolitions
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_tr_a05c02_u
boot_tall_heavy_tr_a05c02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_tr_a05_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_tr_a05c02_u_v02
bracer_short_heavy_tr_a05c02_u_v02
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
chest
/art/dynamic/chest/model/chest_trenchtight_[bt]_archetype.gr2
chest_trenchtight_heavy_tr_a05c04_[gen]
chest_trenchtight_heavy_tr_a05c04_[gen]
/art/dynamic/chest/model/chest_trenchtight_[bt]_heavy_tr_a05_shld.gr2
/art/dynamic/chest/model/chest_trenchtight_[bt]_heavy_tr_a05_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_rattataki_non_c05_u.dds
3
facepaint
/art/dynamic/player_character/face_customization/tattoos/tattoo_rattataki_non_c03_m.dds
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_tr_a05c02_u
hand_gauntlet_heavy_tr_a05c02_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_heavy_tr_a05_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
head
/art/dynamic/head/model/head_human_bmf_asian_a04.gr2
head_rattataki_[bt]_asian_a04c01
head_rattataki_[bt]_asian_a04c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_tr_a05c02_m_v02
leg_pant_heavy_tr_a05c02_m_v02
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_tr_a05c02_u
waist_belt_heavy_tr_a05c02_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_tr_a05_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_tr_a05_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
Hostile1
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.denova.trench_runner.mini_bosses.vibroblade
Major Nayva Isoder
70
70
Boss2
bfs
1.1
npp.exp.uprisings.denova.trench_runner.mini_bosses.vibroblade
-
itm.npc.electroblade.high05.a01_v01_show_orange
npc.electroblade.high05.a01_v01_show_orange
1jU1gzO
nppTypeHumanoid
bfs
npp.exp.uprisings.denova.trench_runner.mini_bosses.vibroblade
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_tr_a05c02_u
boot_tall_heavy_tr_a05c02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_tr_a05_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_tr_a05c02_u_v02
bracer_short_heavy_tr_a05c02_u_v02
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
chest
/art/dynamic/chest/model/chest_trenchtight_[bt]_archetype.gr2
chest_trenchtight_heavy_tr_a05c04_[gen]
chest_trenchtight_heavy_tr_a05c04_[gen]
/art/dynamic/chest/model/chest_trenchtight_[bt]_heavy_tr_a05_back.gr2
/art/dynamic/chest/model/chest_trenchtight_[bt]_heavy_tr_a05_shld.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
hair
/art/dynamic/hair/model/hair_human_[bt]_mtx_a09.gr2
hair_human_mtx_a09_v01_f
hair_human_mtx_a09_v01_f
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h06_p.xml
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_tr_a05c02_u
hand_gauntlet_heavy_tr_a05c02_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_heavy_tr_a05_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
head
/art/dynamic/head/model/head_human_bfs_african_a02.gr2
head_human_african_a02c01_f
head_human_african_a02c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_tr_a05c02_m_v02
leg_pant_heavy_tr_a05c02_m_v02
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
skincolor
/art/dynamic/skincolor/skincolor_mirialan_non_h01_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_tr_a05c02_u
waist_belt_heavy_tr_a05c02_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_tr_a05_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_tr_a05_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.denova.trench_runner.republic_battle_droid
RC-D03 Battle Droid
70
70
Boss1
battledroid
1
npp.droid.battledroid.repmilitary_a01
-
itm.npc.invisible.rifle_green
npc.invisible.rifle_green
YmlqQ49
nppTypeCreature
battledroid
npp.droid.battledroid.repmilitary_a01
creature
/art/dynamic/creature/model/battledroid_industrial_a01.gr2
battledroid_repmilitary_a01_v01
battledroid_repmilitary_a01_v01
3
Hostile1
none
0
None
0
Tank Droid
class.npc.droid.ranged.no_ability.tank
false
0
0
16141078198078840075
abl.npc.ability.utility.shield_block_proc
VmX48c6
Block
https://torcommunity.com/database/ability/VmX48c6/block
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.denova.trench_runner.republic_soldier_droid
RS-D04 Assault Droid
70
70
Standard
assassin
1.1
npp.droid.assassin_droid.war_a01
-
itm.npc.electroblade.high01.a01_v01
npc.electroblade.high01.a01_v01
Rl6CgW4
-
itm.npc.blaster.low01.a01_v01
npc.blaster.low01.a01_v01
cze01d4
nppTypeCreature
assassin
npp.droid.assassin_droid.war_a01
creature
/art/dynamic/creature/model/assassin_war_a01.gr2
assassin_war_a01_v01
assassin_war_a01_v01
3
Hostile1
none
0
None
0
Droid
class.npc.droid.ranged.no_ability.dps
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.denova.trench_runner.republic_trooper_droid
RT-D02 War Droid
70
70
Strong
bmf
1.1
npp.droid.bmf.bmf_repassault_a02
-
itm.npc.electroblade.high01.a01_v01
npc.electroblade.high01.a01_v01
Rl6CgW4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.low01.a01_v01
npc.rifle.low01.a01_v01
FFzV28B
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
bmf
npp.droid.bmf.bmf_repassault_a02
creature
/art/dynamic/creature/model/bmf_repassault_a02.gr2
bmf_repassault_a02_v01
bmf_repassault_a02_v01
3
Hostile1
none
0
None
0
Assault Droid
class.npc.droid.ranged.ability.dps.humanoid.assault_droid
false
0
0
16141002312167075816
abl.npc.ability.rifle.explosive_round
pwUEDTA
Explosive Round
Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.
https://torcommunity.com/database/ability/pwUEDTA/explosive+round
abl.npc.ability.tech.electro_dart_random
M5tbBS7
Electro Dart
https://torcommunity.com/database/ability/M5tbBS7/electro+dart
abl.npc.ability.tech.wrist_laser_channel
FmM96D4
Wrist Laser Burst
A series of ranged shots from the NPC's wrist
https://torcommunity.com/database/ability/FmM96D4/wrist+laser+burst
abl.npc.ability.tech.electrosmash
4SqgYF2
Electrosmash
https://torcommunity.com/database/ability/4SqgYF2/electrosmash
abl.npc.ability.tech.rail_shot_random
oHGXMzN
Rail Shot
https://torcommunity.com/database/ability/oHGXMzN/rail+shot
abl.npc.ability.rifle.rifle_shot
wCtPJh7
Rifle Shot
Fire two quick shots, dealing medium damage.
https://torcommunity.com/database/ability/wCtPJh7/rifle+shot
npc.exp.uprisings.denova.trench_runner.republic_walker_top
Republic Walker
70
70
Boss1
atst
1
npp.droid.atst.atst_rep_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.invisible.rifle_green
npc.invisible.rifle_green
YmlqQ49
nppTypeCreature
atst
npp.droid.atst.atst_rep_a01
creature
/art/dynamic/creature/model/atst_walkerrep_a01.gr2
atst_walkerrep_a01_v01
atst_walkerrep_a01_v01
3
Hostile1
none
0
None
0
Walker
class.npc.droid.ranged.no_ability.atst.rep.a01_base
false
0
0
16141180843156465726
abl.flurry.droid.atst.rep.a01.flurry_mixed
I37TKK1
Basic Attack
(Standard attack for Isotope-5 Droid)
https://torcommunity.com/database/ability/I37TKK1/basic+attack
abl.flurry.droid.atst.rep.a01.ranged_special_attack_02
ez6Ehk8
Charged Bolt
https://torcommunity.com/database/ability/ez6Ehk8/charged+bolt
abl.flurry.droid.atst.rep.a01.ranged_special_attack_01
sluTNS8
Mortar Round
Fires a heavy round that deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to up to 3 targets within 5 meters. If the primary target is a weak or standard enemy, it is knocked to the ground.
https://torcommunity.com/database/ability/sluTNS8/mortar+round
npc.exp.uprisings.denova.trench_runner.treasure_chest
Reward Drop
70
70
BossRaid
lightweighttargetabledummy
1
npp.creature.ltd.ltd_ltd
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
lightweighttargetabledummy
npp.creature.ltd.ltd_ltd
creature
/art/dynamic/creature/model/ltd_ltd_a01.gr2
util_white_hidden
util_white_hidden
3
Hostile1
none
7
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.boss_1.aoe_mote
Purification Systems
1
50
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.boss_1.droid_assassin
droid_assassin
70
70
Standard
assassin
1.15
npp.droid.assassin_droid.hutt_military_a01
-
itm.npc.electroblade.low05.a01_v01_show
npc.electroblade.low05.a01_v01_show
MawiuH9
-
itm.npc.electroblade.low05.a01_v01_show
npc.electroblade.low05.a01_v01_show
MawiuH9
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
assassin
npp.droid.assassin_droid.hutt_military_a01
creature
/art/dynamic/creature/model/assassin_huttmilitary_a01.gr2
assassin_huttmilitary_a01_v01
assassin_huttmilitary_a01_v01
3
Hostile1
none
0
None
0
Master Duelist
class.npc.humanoid.melee.ability.dps.sabers_dual.master_duelist
false
0
0
16141004567135135559
abl.npc.ability.saber.sweeping_slash
9YSyp8S
Sweeping Slash
Hits target within melee range in a frontal cone for moderate damage to each.
Requires dual-wield melee weapons.
https://torcommunity.com/database/ability/9YSyp8S/sweeping+slash
abl.npc.ability.saber.ravage
PfFxUA1
Ravage
Performs a series of saber attacks that deal <<1>> weapon damage over 3 seconds. Standard and weak enemies are additionally stunned for the duration of the effect. Strikes with both weapons if dual wielding.
https://torcommunity.com/database/ability/PfFxUA1/ravage
abl.npc.ability.saber.rupture
yXELPbM
Rupture
The Warrior thrusts his saber into the target's abdomen, inflicting moderate damage on the initial strike, followed by high internal damage spread over 15 seconds.
https://torcommunity.com/database/ability/yXELPbM/rupture
abl.npc.ability.saber.dual_wield_assault
9yy85MC
Battering Assault
Performs a series of quick melee attacks.
Animation requires dual wield melee weapons.
https://torcommunity.com/database/ability/9yy85MC/battering+assault
abl.npc.ability.saber.duel_wield_flurry_only
fivuMDD
Assault
Duel Wield Flurry replacement for visualization only.
https://torcommunity.com/database/ability/fivuMDD/assault
abl.npc.ability.saber.lunge
StvLLLF
Lunge
Basic single-target saber attack.
The animation works with poles too.
https://torcommunity.com/database/ability/StvLLLF/lunge
npc.exp.uprisings.makeb.shaft.boss_1.droid_assassin_melee
Keeper Droid
70
70
Standard
assassin
1.15
npp.droid.assassin_droid.hutt_military_a01
-
itm.npc.electroblade.low05.a01_v01_show
npc.electroblade.low05.a01_v01_show
MawiuH9
-
itm.npc.electroblade.low05.a01_v01_show
npc.electroblade.low05.a01_v01_show
MawiuH9
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
assassin
npp.droid.assassin_droid.hutt_military_a01
creature
/art/dynamic/creature/model/assassin_huttmilitary_a01.gr2
assassin_huttmilitary_a01_v01
assassin_huttmilitary_a01_v01
3
Hostile1
none
0
None
0
Master Duelist
class.npc.humanoid.melee.ability.dps.sabers_dual.master_duelist
false
0
0
16141004567135135559
abl.npc.ability.saber.sweeping_slash
9YSyp8S
Sweeping Slash
Hits target within melee range in a frontal cone for moderate damage to each.
Requires dual-wield melee weapons.
https://torcommunity.com/database/ability/9YSyp8S/sweeping+slash
abl.npc.ability.saber.ravage
PfFxUA1
Ravage
Performs a series of saber attacks that deal <<1>> weapon damage over 3 seconds. Standard and weak enemies are additionally stunned for the duration of the effect. Strikes with both weapons if dual wielding.
https://torcommunity.com/database/ability/PfFxUA1/ravage
abl.npc.ability.saber.rupture
yXELPbM
Rupture
The Warrior thrusts his saber into the target's abdomen, inflicting moderate damage on the initial strike, followed by high internal damage spread over 15 seconds.
https://torcommunity.com/database/ability/yXELPbM/rupture
abl.npc.ability.saber.dual_wield_assault
9yy85MC
Battering Assault
Performs a series of quick melee attacks.
Animation requires dual wield melee weapons.
https://torcommunity.com/database/ability/9yy85MC/battering+assault
abl.npc.ability.saber.duel_wield_flurry_only
fivuMDD
Assault
Duel Wield Flurry replacement for visualization only.
https://torcommunity.com/database/ability/fivuMDD/assault
abl.npc.ability.saber.lunge
StvLLLF
Lunge
Basic single-target saber attack.
The animation works with poles too.
https://torcommunity.com/database/ability/StvLLLF/lunge
npc.exp.uprisings.makeb.shaft.boss_1.droid_assassin_pistol
Keeper Droid
70
70
Standard
assassin
1.15
npp.droid.assassin_droid.hutt_military_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.invisible.pistol_droid_hand
npc.invisible.pistol_droid_hand
U1lwdCD
nppTypeCreature
assassin
npp.droid.assassin_droid.hutt_military_a01
creature
/art/dynamic/creature/model/assassin_huttmilitary_a01.gr2
assassin_huttmilitary_a01_v01
assassin_huttmilitary_a01_v01
3
Hostile1
none
0
None
0
Burstfire
class.npc.humanoid.ranged.ability.dps.pistol.burst
false
0
0
16141042544253183094
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.pistol.blaster_whip
nCPQbH6
Blaster Whip
Strikes the target with your weapon for kinetic damage.
https://torcommunity.com/database/ability/nCPQbH6/blaster+whip
abl.npc.ability.pistol.flurry_of_bolts
Aet9pN2
Flurry of Bolts
A flurry of bolts shot from your blaster.
https://torcommunity.com/database/ability/Aet9pN2/flurry+of+bolts
abl.npc.ability.pistol.burst
YIQvtN0
Charged Blast
Fire three powerful blasts at your target.
https://torcommunity.com/database/ability/YIQvtN0/charged+blast
npc.exp.uprisings.makeb.shaft.boss_1.droid_assassin_ranged
Keeper Droid
70
70
Standard
assassin
1.15
npp.droid.assassin_droid.hutt_military_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high01.a01_v01
npc.rifle.high01.a01_v01
Sf3zpuL
nppTypeCreature
assassin
npp.droid.assassin_droid.hutt_military_a01
creature
/art/dynamic/creature/model/assassin_huttmilitary_a01.gr2
assassin_huttmilitary_a01_v01
assassin_huttmilitary_a01_v01
3
Hostile1
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.dps
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.boss_1.droid_assassin_suicide
Keeper Droid
70
70
Standard
rakghoulinfmale
1.15
npp.droid.assassin_droid.hutt_military_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
assassin
npp.droid.assassin_droid.hutt_military_a01
creature
/art/dynamic/creature/model/assassin_huttmilitary_a01.gr2
assassin_huttmilitary_a01_v01
assassin_huttmilitary_a01_v01
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.boss_1.droid_control_melee
Keeper Droid
70
70
Strong
assassin
1.15
npp.droid.assassin_droid.hutt_military_a01
-
itm.npc.electroblade.low05.a01_v01_show
npc.electroblade.low05.a01_v01_show
MawiuH9
-
itm.npc.electroblade.low05.a01_v01_show
npc.electroblade.low05.a01_v01_show
MawiuH9
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
assassin
npp.droid.assassin_droid.hutt_military_a01
creature
/art/dynamic/creature/model/assassin_huttmilitary_a01.gr2
assassin_huttmilitary_a01_v01
assassin_huttmilitary_a01_v01
3
Hostile1
none
0
None
0
Master Duelist
class.npc.humanoid.melee.ability.dps.sabers_dual.master_duelist
false
0
0
16141004567135135559
abl.npc.ability.saber.sweeping_slash
9YSyp8S
Sweeping Slash
Hits target within melee range in a frontal cone for moderate damage to each.
Requires dual-wield melee weapons.
https://torcommunity.com/database/ability/9YSyp8S/sweeping+slash
abl.npc.ability.saber.ravage
PfFxUA1
Ravage
Performs a series of saber attacks that deal <<1>> weapon damage over 3 seconds. Standard and weak enemies are additionally stunned for the duration of the effect. Strikes with both weapons if dual wielding.
https://torcommunity.com/database/ability/PfFxUA1/ravage
abl.npc.ability.saber.rupture
yXELPbM
Rupture
The Warrior thrusts his saber into the target's abdomen, inflicting moderate damage on the initial strike, followed by high internal damage spread over 15 seconds.
https://torcommunity.com/database/ability/yXELPbM/rupture
abl.npc.ability.saber.dual_wield_assault
9yy85MC
Battering Assault
Performs a series of quick melee attacks.
Animation requires dual wield melee weapons.
https://torcommunity.com/database/ability/9yy85MC/battering+assault
abl.npc.ability.saber.duel_wield_flurry_only
fivuMDD
Assault
Duel Wield Flurry replacement for visualization only.
https://torcommunity.com/database/ability/fivuMDD/assault
abl.npc.ability.saber.lunge
StvLLLF
Lunge
Basic single-target saber attack.
The animation works with poles too.
https://torcommunity.com/database/ability/StvLLLF/lunge
npc.exp.uprisings.makeb.shaft.boss_1.droid_control_pistol
Keeper Droid
70
70
Strong
assassin
1.15
npp.droid.assassin_droid.hutt_military_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.invisible.pistol_droid_hand
npc.invisible.pistol_droid_hand
U1lwdCD
nppTypeCreature
assassin
npp.droid.assassin_droid.hutt_military_a01
creature
/art/dynamic/creature/model/assassin_huttmilitary_a01.gr2
assassin_huttmilitary_a01_v01
assassin_huttmilitary_a01_v01
3
Hostile1
none
0
None
0
Burstfire
class.npc.humanoid.ranged.ability.dps.pistol.burst
false
0
0
16141042544253183094
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.pistol.blaster_whip
nCPQbH6
Blaster Whip
Strikes the target with your weapon for kinetic damage.
https://torcommunity.com/database/ability/nCPQbH6/blaster+whip
abl.npc.ability.pistol.flurry_of_bolts
Aet9pN2
Flurry of Bolts
A flurry of bolts shot from your blaster.
https://torcommunity.com/database/ability/Aet9pN2/flurry+of+bolts
abl.npc.ability.pistol.burst
YIQvtN0
Charged Blast
Fire three powerful blasts at your target.
https://torcommunity.com/database/ability/YIQvtN0/charged+blast
npc.exp.uprisings.makeb.shaft.boss_1.droid_control_ranged
Keeper Droid
70
70
Strong
assassin
1.15
npp.droid.assassin_droid.hutt_military_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high01.a01_v01
npc.rifle.high01.a01_v01
Sf3zpuL
nppTypeCreature
assassin
npp.droid.assassin_droid.hutt_military_a01
creature
/art/dynamic/creature/model/assassin_huttmilitary_a01.gr2
assassin_huttmilitary_a01_v01
assassin_huttmilitary_a01_v01
3
Hostile1
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.dps
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.boss_1.eradicator_droid
Eradicator Droid
70
70
Boss1
dino
0.4
npp.droid.dino.dino_huttiscope5_a04_merc
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.invisible.rifle_orange
npc.invisible.rifle_orange
4ipJYq4
nppTypeCreature
dino
npp.droid.dino.dino_huttiscope5_a04_merc
creature
/art/dynamic/creature/model/dino_huttisotope5_a04.gr2
dino_huttisotope5_a04_v01
dino_huttisotope5_a04_v01
3
Hostile1
none
0
None
0
Melee Droid
class.npc.droid.melee.no_ability.base
false
0
0
16141078198078840075
abl.npc.ability.utility.shield_block_proc
VmX48c6
Block
https://torcommunity.com/database/ability/VmX48c6/block
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.boss_2.respawn_manager_mote
respawn_manager_mote
1
50
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.boss_2.skurr_respawn
Skurr
70
70
Boss2
rakghoul
2.5
npp.creature.rakghoul.rakghoul_subteroth_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
rakghoul
npp.creature.rakghoul.rakghoul_subteroth_a01
creature
/art/dynamic/creature/model/rakghoul_subteroth_a01.gr2
rakghoul_subteroth_a01_v01
rakghoul_subteroth_a01_v01
3
Hostile1
none
0
None
0
Creature
class.npc.creature.melee.no_ability.dps
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.boss_2.treasure_chest
Cult Treasure Stash
70
70
BossRaid
lightweighttargetabledummy
1
npp.creature.ltd.ltd_ltd
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
lightweighttargetabledummy
npp.creature.ltd.ltd_ltd
creature
/art/dynamic/creature/model/ltd_ltd_a01.gr2
util_white_hidden
util_white_hidden
3
Hostile1
none
7
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.boss_2.velloc_respawn
Velloc
70
70
Boss2
wampaboss
1.8
npp.creature.wampa.underwalker_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
wampa
npp.creature.wampa.underwalker_a01
creature
/art/dynamic/creature/model/wampa_underwalker_a01.gr2
wampa_underwalker_a01_v01
wampa_underwalker_a01_v01
3
Hostile1
none
0
None
0
Creature
class.npc.creature.melee.no_ability.tank
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.boss_3.cloud_mote
Grim Cloud
1
50
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.boss_3.treasure_chest
Cult Treasure Stash
70
70
BossRaid
lightweighttargetabledummy
1
npp.creature.ltd.ltd_ltd
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
lightweighttargetabledummy
npp.creature.ltd.ltd_ltd
creature
/art/dynamic/creature/model/ltd_ltd_a01.gr2
util_white_hidden
util_white_hidden
3
Hostile1
none
7
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.boss_x.horror
The Caller in the Dark
70
70
Boss4
greebeast
4.3
npp.creature.gree.beast_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
greebeast
npp.creature.gree.beast_a01
creature
/art/dynamic/creature/model/gree_beast_a01.gr2
gree_beast_a01_v01
gree_beast_a01_v01
3
Hostile1
none
0
None
0
Creature
class.npc.creature.melee.no_ability.dps
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.boss_x.void_monster
Void Whisper
68
68
Strong
rakghoul
1
npp.exp.seasons.02.ep_07.void_echo
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
rakghoul
npp.exp.seasons.02.ep_07.void_echo
creature
/art/dynamic/creature/model/rakghoul_forestshadow_a01.gr2
rakghoul_forestshadow_a01_v01
rakghoul_forestshadow_a01_v01
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.mob.gethul_fanatic_a
Gethulan Hymn
70
70
Weak
bmn
1
npp.exp.uprisings.makeb.shaft.mob.fanatic
-
itm.npc.electroblade.stunbaton.v01
npc.electroblade.stunbaton.v01
0AdyKR2
-
itm.npc.blaster.high03.a01_v01_orange
npc.blaster.high03.a01_v01_orange
yY4ZeqG
nppTypeHumanoid
bmn
npp.exp.uprisings.makeb.shaft.mob.fanatic
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_jw_a10c01_u
boot_tall_light_jw_a10c01_u
/art/dynamic/boot/model/boot_tall_[bt]_light_jw_a10_cover.gr2
/art/dynamic/garmenthue/garmenthue_jw_h26_p.xml;(,0.2837353,0.32573,1)
/art/dynamic/garmenthue/garmenthue_jw_h25_p.xml;(,0.1393049,0.1236702,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_jw_a10c01_u_v01
bracer_short_light_jw_a10c01_u_v01
/art/dynamic/garmenthue/garmenthue_jw_h10_p.xml;(,0.2000708,0.1708176,1)
/art/dynamic/garmenthue/garmenthue_jw_h27_p.xml;(,0.7429004,0.6984913,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_light_jw_a10c01_[gen]
chest_tight_light_jw_a10c01_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_light_jw_a10_hooddown.gr2
/art/dynamic/chest/model/chest_tight_[bt]_light_jw_a10_hoodup.gr2
/art/dynamic/chest/model/chest_tight_[bt]_light_jw_a10_shld.gr2
/art/dynamic/chest/model/chest_tight_[bt]_light_jw_a10_strap.gr2
/art/dynamic/garmenthue/garmenthue_jw_h10_p.xml;(,0.2000708,0.1708176,1)
/art/dynamic/garmenthue/garmenthue_jw_h27_p.xml;(,0.7429004,0.6984913,1)
3
face
/art/dynamic/face/model/face_jwcirclet07_[bt]_archetype.gr2
face_jwcirclet07_light_jw_a10c01_u
face_jwcirclet07_light_jw_a10c01_u
/art/dynamic/garmenthue/garmenthue_jw_h10_p.xml;(,0.2000708,0.1708176,1)
/art/dynamic/garmenthue/garmenthue_jw_h27_p.xml;(,0.7429004,0.6984913,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_jw_a10c01_u
hand_glove_light_jw_a10c01_u
/art/dynamic/hand/model/hand_glove_[bt]_light_jw_a10_forearm.gr2
/art/dynamic/garmenthue/garmenthue_jw_h26_p.xml;(,0.2837353,0.32573,1)
/art/dynamic/garmenthue/garmenthue_jw_h25_p.xml;(,0.1393049,0.1236702,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_npc06.gr2
head_human_[bt]_caucasian_npc06
head_human_[bt]_caucasian_npc06
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_jw_a10c01_u_v01
leg_pant_light_jw_a10c01_u_v01
/art/dynamic/garmenthue/garmenthue_jw_h12_p.xml;(,0.3174145,0.2400117,1)
/art/dynamic/garmenthue/garmenthue_jw_h13_p.xml;(,0.4366683,0.3796607,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_jw_a10c01_u
waist_belt_light_jw_a10c01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_jw_a10_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_light_jw_a10_sling.gr2
/art/dynamic/garmenthue/garmenthue_jw_h26_p.xml;(,0.2837353,0.32573,1)
/art/dynamic/garmenthue/garmenthue_jw_h27_p.xml;(,0.7429004,0.6984913,1)
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.mob.gethul_fanatic_b
Gethulan Hymn
70
70
Weak
bfn
1.12
npp.exp.uprisings.makeb.shaft.mob.fanatic_f
-
itm.npc.electroblade.stunbaton.v01
npc.electroblade.stunbaton.v01
0AdyKR2
-
itm.npc.blaster.high03.a01_v01_orange
npc.blaster.high03.a01_v01_orange
yY4ZeqG
nppTypeHumanoid
bfn
npp.exp.uprisings.makeb.shaft.mob.fanatic_f
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_jw_a10c01_u
boot_tall_light_jw_a10c01_u
/art/dynamic/boot/model/boot_tall_[bt]_light_jw_a10_cover.gr2
/art/dynamic/garmenthue/garmenthue_jw_h26_p.xml;(,0.2837353,0.32573,1)
/art/dynamic/garmenthue/garmenthue_jw_h25_p.xml;(,0.1393049,0.1236702,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_jw_a10c01_u_v01
bracer_short_light_jw_a10c01_u_v01
/art/dynamic/garmenthue/garmenthue_jw_h10_p.xml;(,0.2000708,0.1708176,1)
/art/dynamic/garmenthue/garmenthue_jw_h27_p.xml;(,0.7429004,0.6984913,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_light_jw_a10c01_[gen]
chest_tight_light_jw_a10c01_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_light_jw_a10_hooddown.gr2
/art/dynamic/chest/model/chest_tight_[bt]_light_jw_a10_hoodup.gr2
/art/dynamic/chest/model/chest_tight_[bt]_light_jw_a10_shld.gr2
/art/dynamic/chest/model/chest_tight_[bt]_light_jw_a10_strap.gr2
/art/dynamic/garmenthue/garmenthue_jw_h10_p.xml;(,0.2000708,0.1708176,1)
/art/dynamic/garmenthue/garmenthue_jw_h27_p.xml;(,0.7429004,0.6984913,1)
3
face
/art/dynamic/face/model/face_jwcirclet07_[bt]_archetype.gr2
face_jwcirclet07_light_jw_a10c01_u
face_jwcirclet07_light_jw_a10c01_u
/art/dynamic/garmenthue/garmenthue_jw_h10_p.xml;(,0.2000708,0.1708176,1)
/art/dynamic/garmenthue/garmenthue_jw_h27_p.xml;(,0.7429004,0.6984913,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_jw_a10c01_u
hand_glove_light_jw_a10c01_u
/art/dynamic/hand/model/hand_glove_[bt]_light_jw_a10_forearm.gr2
/art/dynamic/garmenthue/garmenthue_jw_h26_p.xml;(,0.2837353,0.32573,1)
/art/dynamic/garmenthue/garmenthue_jw_h25_p.xml;(,0.1393049,0.1236702,1)
3
head
/art/dynamic/head/model/head_human_bfn_caucasian_a07.gr2
head_human_caucasian_a07c01_f
head_human_caucasian_a07c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_jw_a10c01_u_v01
leg_pant_light_jw_a10c01_u_v01
/art/dynamic/garmenthue/garmenthue_jw_h12_p.xml;(,0.3174145,0.2400117,1)
/art/dynamic/garmenthue/garmenthue_jw_h13_p.xml;(,0.4366683,0.3796607,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_jw_a10c01_u
waist_belt_light_jw_a10c01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_jw_a10_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_light_jw_a10_sling.gr2
/art/dynamic/garmenthue/garmenthue_jw_h26_p.xml;(,0.2837353,0.32573,1)
/art/dynamic/garmenthue/garmenthue_jw_h27_p.xml;(,0.7429004,0.6984913,1)
3
Hostile1
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.mob.gethulan_pontifex
Gethulan Requiem
70
70
Strong
bmn
1.2
npp.exp.uprisings.makeb.shaft.mob.pontifex
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.exp.uprisings.makeb.shaft.mob.pontifex
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ss_a04c02_u
boot_tall_light_ss_a04c02_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ss_a04_shin.gr2
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_bh_h24_p.xml;(,0.0821919,0.1306002,1)
3
chest
/art/dynamic/chest/model/chest_robe04_[bt]_archetype.gr2
chest_robe01_light_ss_a04c02_[gen]
chest_robe01_light_ss_a04c02_[gen]
/art/dynamic/chest/model/chest_robe04_[bt]_light_ss_a04_back.gr2
/art/dynamic/chest/model/chest_robe04_[bt]_light_ss_a04_chest.gr2
/art/dynamic/chest/model/chest_robe04_[bt]_light_ss_a04_shld.gr2
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_bh_h24_p.xml;(,0.0821919,0.1306002,1)
3
face
/art/dynamic/face/model/face_sshelmetsuv09_[bt]_archetype.gr2
face_sshelmetsuv09_light_ss_suv09c02_u
face_sshelmetsuv09_light_ss_suv09c02_u
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_bh_h24_p.xml;(,0.0821919,0.1306002,1)
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_light_ss_a04c02_u
hand_gauntlet_light_ss_a04c02_u
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_bh_h24_p.xml;(,0.0821919,0.1306002,1)
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_light_ss_a04c02_u_v01
leg_skirt_light_ss_a04c02_u_v01
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_bh_h24_p.xml;(,0.0821919,0.1306002,1)
3
Hostile1
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.mob.gethulan_sentinel
Gethulan Dirge
70
70
Strong
bms
1.2
npp.exp.uprisings.makeb.shaft.mob.sentinel
-
itm.npc.electrostaff.high09.a01_v01
npc.electrostaff.high09.a01_v01
Dyb1mHK
nppTypeHumanoid
bms
npp.exp.uprisings.makeb.shaft.mob.sentinel
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_mtx71c01_u
boot_tall_light_ge_mtx71c01_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ge_mtx71_knee.gr2
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_sw_h12_p.xml;(,0.3120704,0.3187333,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_mtx71c01_u_v01
bracer_short_light_ge_mtx71c01_u_v01
/art/dynamic/garmenthue/garmenthue_sw_h17_p.xml;(,0.1935509,0.2021951,1)
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
3
chest
/art/dynamic/chest/model/chest_capetighttorn01_[bt]_archetype.gr2
chest_capetighttorn01_light_ge_mtx71c01_u
chest_capetighttorn01_light_ge_mtx71c01_u
/art/dynamic/chest/model/chest_capetighttorn01_[bt]_light_ge_mtx71_bandoleer.gr2
/art/dynamic/chest/model/chest_capetighttorn01_[bt]_light_ge_mtx71_shld.gr2
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_sw_h12_p.xml;(,0.3120704,0.3187333,1)
3
face
/art/dynamic/face/model/face_gemask13_[bt]_archetype.gr2
face_gemask13_med_ge_mtx60guardian01_u
face_gemask13_med_ge_mtx60guardian01_u
/art/dynamic/garmenthue/garmenthue_tier-x-0_h47_p.xml;(,0.5769292,0.5163174,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h15_p.xml;(,0.3097052,0.238637,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_ge_mtx71c01_u
hand_glove_light_ge_mtx71c01_u
/art/dynamic/hand/model/hand_glove_[bt]_light_ge_mtx71_cover.gr2
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_sw_h19_p.xml;(,0.2100413,0.2538701,1)
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_mtx71c01_u_v01
leg_pant_light_ge_mtx71c01_u_v01
/art/dynamic/garmenthue/garmenthue_jw_h10_p.xml;(,0.2000708,0.1708176,1)
/art/dynamic/garmenthue/garmenthue_sw_h12_p.xml;(,0.3120704,0.3187333,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_mtx71c01_u
waist_belt_light_ge_mtx71c01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_mtx71_belt.gr2
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_sw_h12_p.xml;(,0.3120704,0.3187333,1)
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.mob.mining_droid
Reprogrammed Mining Droid
70
70
Weak
acklaydroid
0.4
npp.droid.acklay_droid.huttaminingdroid_a01v02_merc
-
itm.npc.invisible.rifle_orange
npc.invisible.rifle_orange
4ipJYq4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
acklaydroid
npp.droid.acklay_droid.huttaminingdroid_a01v02_merc
creature
/art/dynamic/creature/model/acklay_huttaminingdroid_a01.gr2
acklay_huttaminingdroid_a01_v02
acklay_huttaminingdroid_a01_v02
3
Hostile1
none
0
None
0
Droid
class.npc.droid.ranged.no_ability.base
false
0
0
16141078198078840075
abl.npc.ability.utility.shield_block_proc
VmX48c6
Block
https://torcommunity.com/database/ability/VmX48c6/block
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.mob.payload_tentacle
Spawn of Gethul
70
70
Strong
tentaclecine
1.7
npp.creature.tentacle.dread_tentacle
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
tentaclecine
npp.creature.tentacle.dread_tentacle
creature
/art/dynamic/creature/model/tentacle_excavation_corruption_a01.gr2
tentacle_excavation_corruption_a01_v01
tentacle_excavation_corruption_a01_v01
3
Hostile1
none
0
None
0
Creature
class.npc.creature.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.makeb.shaft.mob.warden_droid
Reprogrammed Security Droid
70
70
Strong
battledroid
1.15
npp.droid.battledroid.warden_a01
-
itm.npc.invisible.rifle_orange
npc.invisible.rifle_orange
4ipJYq4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
battledroid
npp.droid.battledroid.warden_a01
creature
/art/dynamic/creature/model/battledroid_warden_a01.gr2
battledroid_warden_a01_v01
battledroid_warden_a01_v01
3
Hostile1
none
0
None
0
Droid
class.npc.droid.ranged.no_ability.base
false
0
0
16141078198078840075
abl.npc.ability.utility.shield_block_proc
VmX48c6
Block
https://torcommunity.com/database/ability/VmX48c6/block
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.rakata_prime.landing.adds.zakuul_knight_1
Zakuul Knight
70
70
Strong
bfs
1
npp.exp.seasons.01.multi.zakuul_knight_bfs_a03
-
itm.npc.saber.high08.a01_v01_blue
npc.saber.high08.a01_v01_blue
Xmj7uGF
nppTypeHumanoid
bfs
npp.exp.seasons.01.multi.zakuul_knight_bfs_a03
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_zki01c01_u
boot_tall_heavy_ge_zki01c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_zki01_cover.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_zki01c01_u
chest_tight_heavy_ge_zki01c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_sleeve.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_loin.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_shoulder.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
3
face
/art/dynamic/face/model/face_gehelmet69_[bt]_archetype.gr2
face_gehelmet69_heavy_ge_zki01c01_u
face_gehelmet69_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_zki01c01_u
hand_glove_heavy_ge_zki01c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_zki01_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_zki01c01_u
leg_pant_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_zki01c01_u
waist_belt_heavy_ge_zki01c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.rakata_prime.landing.adds.zakuul_knight_2
Zakuul Knight
70
70
Strong
bmn
1
npp.exp.seasons.01.multi.zakuul_knight_bmn_a02
-
itm.npc.saber.high08.a01_v01_blue
npc.saber.high08.a01_v01_blue
Xmj7uGF
-
itm.npc.saber.high08.a01_v01_blue
npc.saber.high08.a01_v01_blue
Xmj7uGF
nppTypeHumanoid
bmn
npp.exp.seasons.01.multi.zakuul_knight_bmn_a02
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_zki01c01_u
boot_tall_heavy_ge_zki01c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_zki01_cover.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_zki01c01_u
chest_tight_heavy_ge_zki01c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_sleeve.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_loin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
face
/art/dynamic/face/model/face_gehelmet69_[bt]_archetype.gr2
face_gehelmet69_heavy_ge_zki01c01_u
face_gehelmet69_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_zki01c01_u
hand_glove_heavy_ge_zki01c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_zki01_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_zki01c01_u
leg_pant_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_zki01c01_u
waist_belt_heavy_ge_zki01c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.rakata_prime.landing.adds.zakuul_probe_wander
Zakuul Probe
70
70
Weak
probe
1
npp.droid.probe.zakuul_a01_v01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.invisible.rifle_blue
npc.invisible.rifle_blue
rmypZ2H
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
probe
npp.droid.probe.zakuul_a01_v01
creature
/art/dynamic/creature/model/probe_zakuul_a01.gr2
probe_zakuul_a01_v01
probe_zakuul_a01_v01
3
Hostile1
none
0
None
0
Droid
class.npc.droid.ranged.no_ability.zakuul_probe_droid.base
false
0
0
16141039896028362529
abl.flurry.droid.probe_droid.zakuul_probe_droid_ranged
jkbmYZ5
Ranged Attack
(Standard attack for Probe Droid)
https://torcommunity.com/database/ability/jkbmYZ5/ranged+attack
npc.exp.uprisings.rakata_prime.landing.adds.zakuul_walker
Zakuul Walker
70
70
Boss1
atst
1
npp.droid.atst.atst_walkerzak_a01_v01
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.invisible.rifle_blue
npc.invisible.rifle_blue
rmypZ2H
nppTypeCreature
atst
npp.droid.atst.atst_walkerzak_a01_v01
creature
/art/dynamic/creature/model/atst_walkerzak_a01.gr2
atst_walkerzak_a01_v01
atst_walkerzak_a01_v01
3
Hostile1
none
0
None
0
Walker
class.npc.droid.ranged.no_ability.atst.imp.a02_base
false
0
0
16140942676743604195
abl.flurry.droid.atst.imp.a01.ranged_special_attack_01
zyJEazL
Mortar Round
Fires a heavy round that deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to up to 3 targets within 5 meters. If the primary target is a weak or standard enemy, it is knocked to the ground.
https://torcommunity.com/database/ability/zyJEazL/mortar+round
abl.flurry.droid.atst.imp.a02.flurry_mixed
KkRfbf3
Basic Attack
(Standard attack for AT-ST)
https://torcommunity.com/database/ability/KkRfbf3/basic+attack
abl.flurry.droid.atst.imp.a02.ranged_special_attack_02
pUQFnKE
Charged Bolt
https://torcommunity.com/database/ability/pUQFnKE/charged+bolt
abl.flurry.droid.atst.imp.a02.ranged_special_attack_01
rEEFnKE
Missile Barrage
https://torcommunity.com/database/ability/rEEFnKE/missile+barrage
npc.exp.uprisings.rakata_prime.landing.ambient.alliance_agent_female_a01
Alliance Agent
70
70
Standard
bfn
1
npp.exp.seasons.02_uprisings.generic.alliance_agent_female_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high34.a02_v02
YV-26 Starforged Blaster Rifle
lg81y6A
nppTypeHumanoid
bfn
npp.exp.seasons.02_uprisings.generic.alliance_agent_female_a01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_mtx103c01_u
boot_tall_med_ge_mtx103c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_mtx103_pads.gr2
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h02_p.xml;(,0.4138196,0.3090022,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_mtx103c01_u
bracer_short_med_ge_mtx103c01_u
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h02_p.xml;(,0.4138196,0.3090022,1)
3
chest
/art/dynamic/chest/model/chest_baggy_[bt]_archetype.gr2
chest_baggy_med_ge_mtx103c01_u
chest_baggy_med_ge_mtx103c01_u
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_mtx103_collar.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_mtx103_shld.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_mtx103_pouches.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_mtx103_loin.gr2
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h02_p.xml;(,0.4138196,0.3090022,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c31_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h04_s.xml
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a06.gr2
hair_human_non_a06_v01_[gen]
hair_human_non_a06_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a06_ponytail.gr2
/art/dynamic/hair/model/hair_human_[bt]_non_a06_spikes.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h15_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_mtx103c01_u
hand_glove_med_ge_mtx103c01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_mtx103_cuff.gr2
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h02_p.xml;(,0.4138196,0.3090022,1)
3
head
/art/dynamic/head/model/head_human_bfn_asian_a01.gr2
head_human_non_npc01_f
head_human_non_npc01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_mtx103c01_u
leg_pant_med_ge_mtx103c01_u
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h36_p.xml;(,0.4733393,0.3846062,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_mtx103c01_u
waist_belt_med_ge_mtx103c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx103_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx103_sling.gr2
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
Anarchy
none
0
None
0
Scout
class.npc.humanoid.ranged.ability.dps.rifle.rifle_shot
false
0
0
16141018483913576521
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.rifle.rifle_shot
wCtPJh7
Rifle Shot
Fire two quick shots, dealing medium damage.
https://torcommunity.com/database/ability/wCtPJh7/rifle+shot
npc.exp.uprisings.rakata_prime.landing.ambient.alliance_commander_male_a01
Alliance Officer
70
70
Standard
bmn
1
npp.exp.seasons.02_uprisings.generic.alliance_commander_male_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high34.a02_v02
YV-26 Starforged Blaster Rifle
lg81y6A
nppTypeHumanoid
bma
npp.exp.seasons.02_uprisings.generic.alliance_commander_male_a01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_mtx107c01_u
boot_tall_heavy_ge_mtx107c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_mtx107_shin.gr2
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jk_h23_s.xml;(,0.7202901,0.5784246,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_mtx107c01_u
bracer_short_heavy_ge_mtx107c01_u
/art/dynamic/garmenthue/garmenthue_jw_h04_p.xml;(,0.2538895,0.1328462,1)
/art/dynamic/garmenthue/garmenthue_jk_h23_s.xml;(,0.7202901,0.5784246,1)
3
chest
/art/dynamic/chest/model/chest_armor01_[bt]_archetype.gr2
chest_armor01_heavy_ge_mtx107c01_u
chest_armor01_heavy_ge_mtx107c01_u
/art/dynamic/garmenthue/garmenthue_jw_h04_p.xml;(,0.2538895,0.1328462,1)
/art/dynamic/garmenthue/garmenthue_jk_h23_s.xml;(,0.7202901,0.5784246,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow02_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_sith_non_h01_s.xml
3
face
/art/dynamic/face/model/face_trhelmet02_[bt]_archetype.gr2
face_trhelmet02_heavy_ge_mtx107c01_u
face_trhelmet02_heavy_ge_mtx107c01_u
/art/dynamic/face/model/face_trhelmet02_[bt]_ge_mtx107_visor.gr2
/art/dynamic/garmenthue/garmenthue_jw_h04_p.xml;(,0.2538895,0.1328462,1)
/art/dynamic/garmenthue/garmenthue_jk_h23_s.xml;(,0.7202901,0.5784246,1)
3
facehair
facehair_human_non_sm_cyber04_u
facehair_human_non_sm_cyber04_u
/art/dynamic/facehair/model/facehair_human_[bt]_asian_sm_cyber04_bottom.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_asian_sm_cyber04_front.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_asian_sm_cyber04_stache.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_asian_sm_cyber04_top.gr2
3
hair
/art/dynamic/hair/model/hair_human_[bt]_mtx_a06.gr2
hair_human_mtx_a06_v01_u
hair_human_mtx_a06_v01_u
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_ge_mtx107c01_u
hand_gauntlet_heavy_ge_mtx107c01_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_heavy_ge_mtx107_forearm.gr2
/art/dynamic/garmenthue/garmenthue_jw_h04_p.xml;(,0.2538895,0.1328462,1)
/art/dynamic/garmenthue/garmenthue_jk_h23_s.xml;(,0.7202901,0.5784246,1)
3
head
/art/dynamic/head/model/head_human_bma_asian_a03.gr2
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
3
leg
/art/dynamic/leg/model/leg_armor01_[bt]_archetype.gr2
leg_armor01_heavy_ge_mtx107c01_u
leg_armor01_heavy_ge_mtx107c01_u
/art/dynamic/garmenthue/garmenthue_jw_h04_p.xml;(,0.2538895,0.1328462,1)
/art/dynamic/garmenthue/garmenthue_jk_h23_s.xml;(,0.7202901,0.5784246,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_caucasian_h04_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_mtx107c01_u
waist_belt_heavy_ge_mtx107c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx107_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx107_back.gr2
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jk_h23_s.xml;(,0.7202901,0.5784246,1)
3
Anarchy
none
0
None
0
Scout
class.npc.humanoid.ranged.ability.dps.rifle.rifle_shot
false
0
0
16141018483913576521
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.rifle.rifle_shot
wCtPJh7
Rifle Shot
Fire two quick shots, dealing medium damage.
https://torcommunity.com/database/ability/wCtPJh7/rifle+shot
npc.exp.uprisings.rakata_prime.landing.ambient.alliance_guard_male_a01
Alliance Trooper
70
70
Standard
bmn
1
npp.exp.seasons.02_uprisings.generic.alliance_guard_male_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high34.a02_v02
YV-26 Starforged Blaster Rifle
lg81y6A
nppTypeHumanoid
bmn
npp.exp.seasons.02_uprisings.generic.alliance_guard_male_a01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_mtx105c01_u
boot_tall_heavy_ge_mtx105c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_mtx105_shin.gr2
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jw_h12_p.xml;(,0.3174145,0.2400117,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_mtx105c01_u
bracer_short_heavy_ge_mtx105c01_u
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jw_h12_p.xml;(,0.3174145,0.2400117,1)
3
chest
/art/dynamic/chest/model/chest_baggy_[bt]_archetype.gr2
chest_baggy_heavy_ge_mtx105c01_u
chest_baggy_heavy_ge_mtx105c01_u
/art/dynamic/chest/model/chest_baggy_[bt]_heavy_ge_mtx105_chest.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_heavy_ge_mtx105_shld.gr2
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jw_h12_p.xml;(,0.3174145,0.2400117,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c09_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_sith_non_h01_s.xml
3
face
/art/dynamic/face/model/face_gehelmet05_[bt]_archetype.gr2
face_gehelmet05_heavy_ge_mtx105c01_u
face_gehelmet05_heavy_ge_mtx105c01_u
/art/dynamic/face/model/face_gehelmet05_[bt]_ge_mtx105_visor.gr2
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jw_h12_p.xml;(,0.3174145,0.2400117,1)
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_ge_mtx105c01_u
hand_gauntlet_heavy_ge_mtx105c01_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_heavy_ge_mtx105_forearm.gr2
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jw_h12_p.xml;(,0.3174145,0.2400117,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a01.gr2
head_chiss_[bt]_caucasian_a01c01
head_chiss_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_mtx105c01_u
leg_pant_heavy_ge_mtx105c01_u
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jw_h12_p.xml;(,0.3174145,0.2400117,1)
3
skincolor
/art/dynamic/skincolor/skincolor_chiss_african_h04_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_mtx105c01_u
waist_belt_heavy_ge_mtx105c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx105_front.gr2
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jw_h12_p.xml;(,0.3174145,0.2400117,1)
3
Anarchy
none
0
None
0
Scout
class.npc.humanoid.ranged.ability.dps.rifle.rifle_shot
false
0
0
16141018483913576521
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.rifle.rifle_shot
wCtPJh7
Rifle Shot
Fire two quick shots, dealing medium damage.
https://torcommunity.com/database/ability/wCtPJh7/rifle+shot
npc.exp.uprisings.rakata_prime.landing.ambient.alliance_soldier_female_a03
Alliance Trooper
70
70
Standard
bfn
1
npp.exp.seasons.02_uprisings.generic.alliance_soldier_female_a03
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high34.a02_v02
YV-26 Starforged Blaster Rifle
lg81y6A
nppTypeHumanoid
bfn
npp.exp.seasons.02_uprisings.generic.alliance_soldier_female_a03
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_mtx118c01_u
boot_tall_med_ge_mtx118c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_mtx118_cover.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h07_p.xml;(,0.6240435,0.5850227,1)
/art/dynamic/garmenthue/garmenthue_tr_h02_p.xml;(,0.8048359,0.727204,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_mtx118c01_u
bracer_short_med_ge_mtx118c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h07_p.xml;(,0.6240435,0.5850227,1)
/art/dynamic/garmenthue/garmenthue_tr_h02_p.xml;(,0.8048359,0.727204,1)
3
chest
/art/dynamic/chest/model/chest_baggy_[bt]_archetype.gr2
chest_baggy_med_ge_mtx118c01_u
chest_baggy_med_ge_mtx118c01_u
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_mtx118_armor.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_mtx118_loin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h07_p.xml;(,0.6240435,0.5850227,1)
/art/dynamic/garmenthue/garmenthue_tr_h02_p.xml;(,0.8048359,0.727204,1)
3
complexion
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h04_s.xml
3
face
/art/dynamic/face/model/face_gehelmet05_[bt]_archetype.gr2
face_gehelmet05_heavy_ge_mtx105c01_u
face_gehelmet05_heavy_ge_mtx105c01_u
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a01.gr2
hair_human_non_a01_v01_f
hair_human_non_a01_v01_f
3
haircolor
/art/dynamic/haircolor/haircolor_human_mtx_h04_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_mtx118c01_u
hand_glove_med_ge_mtx118c01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_mtx118_cuffs.gr2
/art/dynamic/garmenthue/garmenthue_sw_h12_p.xml;(,0.3120704,0.3187333,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h07_p.xml;(,0.6240435,0.5850227,1)
3
head
/art/dynamic/head/model/head_human_bfn_caucasian_a01.gr2
head_human_caucasian_a01c01_f
head_human_caucasian_a01c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_mtx118c01_u
leg_pant_med_ge_mtx118c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h07_p.xml;(,0.6240435,0.5850227,1)
/art/dynamic/garmenthue/garmenthue_tr_h02_p.xml;(,0.8048359,0.727204,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_mtx118c01_u
waist_belt_med_ge_mtx118c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx118_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx118_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h07_p.xml;(,0.6240435,0.5850227,1)
/art/dynamic/garmenthue/garmenthue_tr_h02_p.xml;(,0.8048359,0.727204,1)
3
Anarchy
none
0
None
0
Scout
class.npc.humanoid.ranged.ability.dps.rifle.rifle_shot
false
0
0
16141018483913576521
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.rifle.rifle_shot
wCtPJh7
Rifle Shot
Fire two quick shots, dealing medium damage.
https://torcommunity.com/database/ability/wCtPJh7/rifle+shot
npc.exp.uprisings.rakata_prime.landing.ambient.alliance_soldier_male_a03
Alliance Trooper
70
70
Standard
bmn
1
npp.exp.seasons.02_uprisings.generic.alliance_soldier_male_a03
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high34.a02_v02
YV-26 Starforged Blaster Rifle
lg81y6A
nppTypeHumanoid
bmn
npp.exp.seasons.02_uprisings.generic.alliance_soldier_male_a03
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_mtx118c01_u
boot_tall_med_ge_mtx118c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_mtx118_cover.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h07_p.xml;(,0.6240435,0.5850227,1)
/art/dynamic/garmenthue/garmenthue_tr_h02_p.xml;(,0.8048359,0.727204,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_mtx118c01_u
bracer_short_med_ge_mtx118c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h07_p.xml;(,0.6240435,0.5850227,1)
/art/dynamic/garmenthue/garmenthue_tr_h02_p.xml;(,0.8048359,0.727204,1)
3
chest
/art/dynamic/chest/model/chest_baggy_[bt]_archetype.gr2
chest_baggy_med_ge_mtx118c01_u
chest_baggy_med_ge_mtx118c01_u
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_mtx118_armor.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_mtx118_loin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h07_p.xml;(,0.6240435,0.5850227,1)
/art/dynamic/garmenthue/garmenthue_tr_h02_p.xml;(,0.8048359,0.727204,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c09_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_sith_non_h01_s.xml
3
face
/art/dynamic/face/model/face_gehelmet05_[bt]_archetype.gr2
face_gehelmet05_heavy_ge_mtx105c01_u
face_gehelmet05_heavy_ge_mtx105c01_u
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_mtx118c01_u
hand_glove_med_ge_mtx118c01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_mtx118_cuffs.gr2
/art/dynamic/garmenthue/garmenthue_sw_h12_p.xml;(,0.3120704,0.3187333,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h07_p.xml;(,0.6240435,0.5850227,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a01.gr2
head_chiss_[bt]_caucasian_a01c01
head_chiss_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_mtx118c01_u
leg_pant_med_ge_mtx118c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h07_p.xml;(,0.6240435,0.5850227,1)
/art/dynamic/garmenthue/garmenthue_tr_h02_p.xml;(,0.8048359,0.727204,1)
3
skincolor
/art/dynamic/skincolor/skincolor_chiss_african_h04_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_mtx118c01_u
waist_belt_med_ge_mtx118c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx118_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx118_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h07_p.xml;(,0.6240435,0.5850227,1)
/art/dynamic/garmenthue/garmenthue_tr_h02_p.xml;(,0.8048359,0.727204,1)
3
Anarchy
none
0
None
0
Scout
class.npc.humanoid.ranged.ability.dps.rifle.rifle_shot
false
0
0
16141018483913576521
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.rifle.rifle_shot
wCtPJh7
Rifle Shot
Fire two quick shots, dealing medium damage.
https://torcommunity.com/database/ability/wCtPJh7/rifle+shot
npc.exp.uprisings.rakata_prime.landing.ambient.alliance_tech_female_a01
Alliance Agent
70
70
Standard
bfn
1
npp.exp.seasons.02_uprisings.generic.alliance_tech_female_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high34.a02_v02
YV-26 Starforged Blaster Rifle
lg81y6A
nppTypeHumanoid
bfn
npp.exp.seasons.02_uprisings.generic.alliance_tech_female_a01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_mtx106c01_u
boot_tall_light_ge_mtx106c01_u
/art/dynamic/garmenthue/garmenthue_gr_h04_p.xml;(,0.4580961,0.345775,1)
/art/dynamic/garmenthue/garmenthue_gr_h09_p.xml;(,0.3275109,0.2683454,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_mtx106c01_u
bracer_short_light_ge_mtx106c01_u
/art/dynamic/garmenthue/garmenthue_gr_h04_p.xml;(,0.4580961,0.345775,1)
/art/dynamic/garmenthue/garmenthue_gr_h07_p.xml;(,0.3092715,0.275683,1)
3
chest
/art/dynamic/chest/model/chest_jacket03_[bt]_archetype.gr2
chest_jacket03_light_ge_mtx106c01_u
chest_jacket03_light_ge_mtx106c01_u
/art/dynamic/chest/model/chest_jacket03_[bt]_light_ge_mtx106_neck.gr2
/art/dynamic/garmenthue/garmenthue_gm_h02_p.xml;(,0.4067568,0.3149604,1)
/art/dynamic/garmenthue/garmenthue_gr_h07_p.xml;(,0.3092715,0.275683,1)
3
complexion
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h04_s.xml
3
face
/art/dynamic/face/model/face_smeye01_[bt]_archetype.gr2
face_smeye01_light_ge_mtx106c01_u
face_smeye01_light_ge_mtx106c01_u
/art/dynamic/garmenthue/garmenthue_gr_h04_p.xml;(,0.4580961,0.345775,1)
/art/dynamic/garmenthue/garmenthue_gr_h07_p.xml;(,0.3092715,0.275683,1)
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a02.gr2
hair_human_non_a02_v01_[gen]
hair_human_non_a02_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a02_bangs.gr2
/art/dynamic/hair/model/hair_human_[bt]_non_a02_metal.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h04_p.xml
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_light_ge_mtx106c01_u
hand_gauntlet_light_ge_mtx106c01_u
/art/dynamic/garmenthue/garmenthue_gr_h04_p.xml;(,0.4580961,0.345775,1)
/art/dynamic/garmenthue/garmenthue_gr_h07_p.xml;(,0.3092715,0.275683,1)
3
head
/art/dynamic/head/model/head_human_bfn_caucasian_a01.gr2
head_human_caucasian_a01c01_f
head_human_caucasian_a01c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_mtx106c01_u
leg_pant_light_ge_mtx106c01_u
/art/dynamic/garmenthue/garmenthue_gr_h04_p.xml;(,0.4580961,0.345775,1)
/art/dynamic/garmenthue/garmenthue_gr_h07_p.xml;(,0.3092715,0.275683,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_mtx106c01_u
waist_belt_light_ge_mtx106c01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_mtx106_front.gr2
/art/dynamic/garmenthue/garmenthue_gm_h01_p.xml;(,0.3398989,0.2768968,1)
/art/dynamic/garmenthue/garmenthue_gr_h07_p.xml;(,0.3092715,0.275683,1)
3
Anarchy
none
0
None
0
Scout
class.npc.humanoid.ranged.ability.dps.rifle.rifle_shot
false
0
0
16141018483913576521
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.rifle.rifle_shot
wCtPJh7
Rifle Shot
Fire two quick shots, dealing medium damage.
https://torcommunity.com/database/ability/wCtPJh7/rifle+shot
npc.exp.uprisings.rakata_prime.landing.ambient.alliance_tech_male_a01
Alliance Agent
70
70
Standard
bma
1
npp.exp.seasons.02_uprisings.generic.alliance_tech_male_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high34.a02_v02
YV-26 Starforged Blaster Rifle
lg81y6A
nppTypeHumanoid
bma
npp.exp.seasons.02_uprisings.generic.alliance_tech_male_a01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_mtx104c01_u
boot_tall_heavy_ge_mtx104c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_mtx104_shin.gr2
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jk_h15_p.xml;(,0.6165709,0.4903773,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_mtx104c01_u
bracer_short_heavy_ge_mtx104c01_u
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jk_h15_p.xml;(,0.6165709,0.4903773,1)
3
chest
/art/dynamic/chest/model/chest_baggy_[bt]_archetype.gr2
chest_baggy_heavy_ge_mtx104c01_u
chest_baggy_heavy_ge_mtx104c01_u
/art/dynamic/chest/model/chest_baggy_[bt]_heavy_ge_mtx104_collar.gr2
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jk_h15_p.xml;(,0.6165709,0.4903773,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow23_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_sith_non_h01_s.xml
3
face
/art/dynamic/face/model/face_gemask02_[bt]_archetype.gr2
face_gemask02_heavy_ge_mtx104c01_u
face_gemask02_heavy_ge_mtx104c01_u
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jk_h15_p.xml;(,0.6165709,0.4903773,1)
3
facehair
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a03.gr2
hair_human_non_a03_v01_[gen]
hair_human_non_a03_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a03_sides.gr2
/art/dynamic/hair/model/hair_human_[bt]_non_a03_stripes.gr2
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_mtx104c01_u
hand_glove_heavy_ge_mtx104c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_mtx104_cuff.gr2
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jk_h15_p.xml;(,0.6165709,0.4903773,1)
3
head
/art/dynamic/head/model/head_human_bma_african_a05.gr2
head_human_[bt]_african_a05c01
head_human_[bt]_african_a05c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_mtx104c01_u
leg_pant_heavy_ge_mtx104c01_u
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jk_h15_p.xml;(,0.6165709,0.4903773,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_african_h07_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_mtx104c01_u
waist_belt_heavy_ge_mtx104c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx104_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx104_back.gr2
/art/dynamic/garmenthue/garmenthue_jw_h30_p.xml;(,0.2081801,0.1464467,1)
/art/dynamic/garmenthue/garmenthue_jk_h15_p.xml;(,0.6165709,0.4903773,1)
3
Anarchy
none
0
None
0
Scout
class.npc.humanoid.ranged.ability.dps.rifle.rifle_shot
false
0
0
16141018483913576521
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.rifle.rifle_shot
wCtPJh7
Rifle Shot
Fire two quick shots, dealing medium damage.
https://torcommunity.com/database/ability/wCtPJh7/rifle+shot
npc.exp.uprisings.rakata_prime.landing.ambient.spy
Imperial Spy
70
70
Standard
bms
1
npp.generic.vendor.imperial.phased.rank01_02_agent
-
itm.npc.electroblade.high01.a01_v01
npc.electroblade.high01.a01_v01
Rl6CgW4
-
itm.npc.rifle.snipermtx04.a01_v01_green
npc.rifle.snipermtx04.a01_v01_green
STUHfUF
nppTypeHumanoid
bms
npp.generic.vendor.imperial.phased.rank01_02_agent
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_sp_a12c02_u
boot_tall_med_sp_a12c02_u
/art/dynamic/boot/model/boot_tall_[bt]_med_sp_a12_straps.gr2
/art/dynamic/garmenthue/garmenthue_gm_h42_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_gm_h42_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_sp_a12c02_u
bracer_short_med_sp_a12c02_u
/art/dynamic/garmenthue/garmenthue_gm_h42_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_sw_h07_p.xml;(,0.08914698,0.122181,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_med_sp_a12c02_u
chest_tight_med_sp_a12c02_u
/art/dynamic/chest/model/chest_tight_[bt]_med_sp_a12_chest.gr2
/art/dynamic/garmenthue/garmenthue_gm_h42_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_sw_h07_p.xml;(,0.08914698,0.122181,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c16_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
hair
hair_human_non_blank_u
hair_human_non_blank_u
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h04_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_sp_a12c02_u
hand_glove_med_sp_a12c02_u
/art/dynamic/hand/model/hand_glove_[bt]_med_sp_a12_forearm.gr2
/art/dynamic/garmenthue/garmenthue_gm_h42_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_sw_h07_p.xml;(,0.08914698,0.122181,1)
3
head
/art/dynamic/head/model/head_human_bms_caucasian_a01.gr2
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_sp_a12c02_u
leg_pant_med_sp_a12c02_u
/art/dynamic/garmenthue/garmenthue_gm_h42_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_sw_h07_p.xml;(,0.08914698,0.122181,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h18_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_sp_a12c02_u
waist_belt_med_sp_a12c02_u
/art/dynamic/waist/model/waist_belt_[bt]_med_sp_a12_sling.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_sp_a12_front.gr2
/art/dynamic/garmenthue/garmenthue_sw_h15_p.xml;(,0.2894415,0.3498386,1)
/art/dynamic/garmenthue/garmenthue_sw_h15_p.xml;(,0.2894415,0.3498386,1)
3
Friendly
none
7
None
0
Tech Sniper
class.npc.humanoid.ranged.ability.dps.rifle.tech_sniper
false
0
0
16141039411879739879
abl.npc.ability.rifle.high_impact_round
seovxa4
High Impact Round
Fires a very powerful round at the target that deals <<1>> damage. Only useable against incapacitated targets and targets suffering from periodic damage. Requires abl.npc.ability.tech.cryo_grenade_random to work.
https://torcommunity.com/database/ability/seovxa4/high+impact+round
abl.npc.ability.tech.plasma_probe
2rQyNI2
Plasma Probe
Deploys a plasma drone that does moderate damage over time to all nearby enemies for 15 seconds.
NOTE - Balanced assuming the player will leave the AoE after 2 ticks.
https://torcommunity.com/database/ability/2rQyNI2/plasma+probe
abl.npc.ability.rifle.laze_target
cKZytWA
Laze Target
Designates a target, increasing all damage to the target by 5%. Must be in cover to use. Lasts 16 seconds.
https://torcommunity.com/database/ability/cKZytWA/laze+target
abl.npc.ability.rifle.snipe
w6B3TLF
Aimed Shot
https://torcommunity.com/database/ability/w6B3TLF/aimed+shot
abl.npc.ability.tech.electrosmash
4SqgYF2
Electrosmash
https://torcommunity.com/database/ability/4SqgYF2/electrosmash
abl.npc.ability.tech.cryo_grenade_random
GPMpGRE
Cryo Grenade
https://torcommunity.com/database/ability/GPMpGRE/cryo+grenade
npc.exp.uprisings.rakata_prime.landing.ambush.skytrooper_stealth_melee_scout
Skytrooper Stealth Scout
70
70
Standard
bms
1
npp.exp.seasons.01.multi.skytrooper_light_a03_v01
-
itm.npc.invisible.vibroblade
npc.invisible.vibroblade
zN1rh07
-
itm.npc.invisible.vibroblade_offhand
npc.invisible.vibroblade_offhand
MCSq4v2
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
bms
npp.exp.seasons.01.multi.skytrooper_light_a03_v01
creature
/art/dynamic/creature/model/bms_skytrooper_light_a03.gr2
bms_skytrooper_light_a01_v01
bms_skytrooper_light_a01_v01
3
Hostile1
none
7
None
0
Scout Droid
class.npc.droid.melee.ability.dps.skytrooper.stealth_scout_0m
false
0
0
16141061221954485675
abl.npc.ability.skytrooper.melee_scout.searing_blade
p4KjXd8
Searing Blade
https://torcommunity.com/database/ability/p4KjXd8/searing+blade
abl.npc.ability.skytrooper.melee_scout.stealth
KgwK1bC
npc.ability.skytrooper.melee_scout.stealth
https://torcommunity.com/database/ability/KgwK1bC/npc.ability.skytrooper.melee_scout.stealth
abl.npc.ability.utility.no_basic_attack
qV3IvwF
npc.ability.utility.no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/npc.ability.utility.no_basic_attack
abl.npc.ability.skytrooper.melee_scout.passive_stealth
QkxJR2E
npc.ability.skytrooper.melee_scout.passive_stealth
https://torcommunity.com/database/ability/QkxJR2E/npc.ability.skytrooper.melee_scout.passive_stealth
abl.npc.ability.skytrooper.melee_scout.stealth_flurry_2
cp6P2p9
Melee Attack
A series of melee swings for an NPC.
https://torcommunity.com/database/ability/cp6P2p9/melee+attack
abl.npc.ability.skytrooper.melee_scout.plasma_blade_passive
ziLaKlE
npc.ability.skytrooper.melee_scout.plasma_blade_passive
Has the skytrooper "draw" a plasma blade when they enter combat. Use with invisible sabers.
https://torcommunity.com/database/ability/ziLaKlE/npc.ability.skytrooper.melee_scout.plasma_blade_passive
abl.npc.ability.skytrooper.melee_scout.stealth_flurry
ezsbf03
Melee Attack
A series of melee swings for an NPC.
https://torcommunity.com/database/ability/ezsbf03/melee+attack
npc.exp.uprisings.rakata_prime.landing.bonus.safe_zone_npc
safe_zone_npc
65
65
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.rakata_prime.landing.bonus.skytrooper
Skytrooper
70
70
Standard
bms
1
npp.exp.seasons.01.multi.skytrooper_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.npcwep.skytrooper.rifle.a01_v01_blue
npc.npcwep.skytrooper.rifle.a01_v01_blue
ytOUMwN
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
bms
npp.exp.seasons.01.multi.skytrooper_a01
creature
/art/dynamic/creature/model/bms_skytrooper_a01.gr2
bms_skytrooper_a01_c02
bms_skytrooper_a01_c02
3
Hostile1
none
7
None
0
Assault Droid
class.npc.droid.melee.ability.dps.skytrooper.assault_0m
false
0
0
16140931505310187007
abl.npc.ability.skytrooper.assault.gut
ltTS9R5
Gut
https://torcommunity.com/database/ability/ltTS9R5/gut
abl.npc.ability.skytrooper.assault.rocket_punch
NawZ855
Rocket Punch
Close range gauntlet attack that does moderate damage.
https://torcommunity.com/database/ability/NawZ855/rocket+punch
abl.npc.ability.utility.no_basic_attack
qV3IvwF
npc.ability.utility.no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/npc.ability.utility.no_basic_attack
abl.npc.short_range.humanoid_0m
4hpR0lD
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/4hpR0lD/ranged+attack
abl.npc.ability.skytrooper.passives.death
zfC2ZzN
npc.ability.skytrooper.passives.death
https://torcommunity.com/database/ability/zfC2ZzN/npc.ability.skytrooper.passives.death
abl.npc.ability.skytrooper.assault.stockstrike
mTpfrME
Stockstrike
Strikes the target with the butt of the rifle, dealing moderate kinetic damage.
https://torcommunity.com/database/ability/mTpfrME/stockstrike
abl.npc.proficiency.weapon.npc_only_weapon
yn2VjuQ
npc.proficiency.weapon.npc_only_weapon
Able to equip NPC visual weapons.
https://torcommunity.com/database/ability/yn2VjuQ/npc.proficiency.weapon.npc_only_weapon
abl.npc.ability.skytrooper.assault.harpoon
BIWun5E
Harpoon
Fire a harpoon line that pulls the target to the Trooper. Cannot be used on targets in cover.
https://torcommunity.com/database/ability/BIWun5E/harpoon
npc.exp.uprisings.rakata_prime.landing.bonus.zakuul_knight_1
Captain Maeve
70
70
Strong
bfs
1.2
npp.exp.seasons.01.multi.zakuul_knight_bfs_a03_no_helmet
-
itm.npc.npcwep.1_handed_force_pike.a01_v01_blue
npc.npcwep.1_handed_force_pike.a01_v01_blue
j1hjoq9
nppTypeHumanoid
bfs
npp.exp.seasons.01.multi.zakuul_knight_bfs_a03_no_helmet
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_zki01c01_u
boot_tall_heavy_ge_zki01c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_zki01_cover.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_zki01c01_u
chest_tight_heavy_ge_zki01c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_sleeve.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_loin.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_shoulder.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow03_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h06_s.xml
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a08_base.gr2
hair_human_bf_non_a08_v01_[gen]
hair_human_bf_non_a08_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a08_backspikes.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h06_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_zki01c01_u
hand_glove_heavy_ge_zki01c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_zki01_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
head
/art/dynamic/head/model/head_human_bfs_asian_a03.gr2
head_human_non_npc03_f
head_human_non_npc03_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_zki01c01_u
leg_pant_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h15_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_zki01c01_u
waist_belt_heavy_ge_zki01c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
FlashpointHostile4NoDamage
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.rakata_prime.landing.bonus.zakuul_knight_2
Zakuul Knight
70
70
Strong
bmn
1
npp.exp.seasons.01.multi.zakuul_knight_bmn_a02
-
itm.npc.npcwep.1_handed_force_pike.a01_v01_blue
npc.npcwep.1_handed_force_pike.a01_v01_blue
j1hjoq9
nppTypeHumanoid
bmn
npp.exp.seasons.01.multi.zakuul_knight_bmn_a02
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_zki01c01_u
boot_tall_heavy_ge_zki01c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_zki01_cover.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_zki01c01_u
chest_tight_heavy_ge_zki01c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_sleeve.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_loin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
face
/art/dynamic/face/model/face_gehelmet69_[bt]_archetype.gr2
face_gehelmet69_heavy_ge_zki01c01_u
face_gehelmet69_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_zki01c01_u
hand_glove_heavy_ge_zki01c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_zki01_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_zki01c01_u
leg_pant_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_zki01c01_u
waist_belt_heavy_ge_zki01c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
FlashpointHostile4NoDamage
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.rakata_prime.landing.boss_1.skytrooper_stealth_scout_melee
Skytrooper Recon
70
70
Standard
bms
1
npp.exp.seasons.01.multi.skytrooper_light_a03_v04
-
itm.npc.invisible.vibroblade
npc.invisible.vibroblade
zN1rh07
-
itm.npc.invisible.vibroblade_offhand
npc.invisible.vibroblade_offhand
MCSq4v2
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
bms
npp.exp.seasons.01.multi.skytrooper_light_a03_v04
creature
/art/dynamic/creature/model/bms_skytrooper_light_a03.gr2
bms_skytrooper_light_a01_v04
bms_skytrooper_light_a01_v04
3
Hostile1
none
7
None
0
Scout Droid
class.npc.droid.melee.ability.dps.skytrooper.stealth_scout_0m
false
0
0
16141061221954485675
abl.npc.ability.skytrooper.melee_scout.searing_blade
p4KjXd8
Searing Blade
https://torcommunity.com/database/ability/p4KjXd8/searing+blade
abl.npc.ability.skytrooper.melee_scout.stealth
KgwK1bC
npc.ability.skytrooper.melee_scout.stealth
https://torcommunity.com/database/ability/KgwK1bC/npc.ability.skytrooper.melee_scout.stealth
abl.npc.ability.utility.no_basic_attack
qV3IvwF
npc.ability.utility.no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/npc.ability.utility.no_basic_attack
abl.npc.ability.skytrooper.melee_scout.passive_stealth
QkxJR2E
npc.ability.skytrooper.melee_scout.passive_stealth
https://torcommunity.com/database/ability/QkxJR2E/npc.ability.skytrooper.melee_scout.passive_stealth
abl.npc.ability.skytrooper.melee_scout.stealth_flurry_2
cp6P2p9
Melee Attack
A series of melee swings for an NPC.
https://torcommunity.com/database/ability/cp6P2p9/melee+attack
abl.npc.ability.skytrooper.melee_scout.plasma_blade_passive
ziLaKlE
npc.ability.skytrooper.melee_scout.plasma_blade_passive
Has the skytrooper "draw" a plasma blade when they enter combat. Use with invisible sabers.
https://torcommunity.com/database/ability/ziLaKlE/npc.ability.skytrooper.melee_scout.plasma_blade_passive
abl.npc.ability.skytrooper.melee_scout.stealth_flurry
ezsbf03
Melee Attack
A series of melee swings for an NPC.
https://torcommunity.com/database/ability/ezsbf03/melee+attack
npc.exp.uprisings.rakata_prime.landing.boss_2.the_goods
Spoils of War
70
70
BossRaid
lightweighttargetabledummy
1
npp.creature.ltd.ltd_ltd
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
lightweighttargetabledummy
npp.creature.ltd.ltd_ltd
creature
/art/dynamic/creature/model/ltd_ltd_a01.gr2
util_white_hidden
util_white_hidden
3
Hostile1
none
7
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.rakata_prime.landing.boss_2.void_zone_npc
void_zone_npc
65
65
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.rakata_prime.landing.creatures.raptor
Bloodthirsty Raptor
70
70
Weak
tauntaun
0.45
npp.creature.tauntaun.raptor_small
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
tauntaun
npp.creature.tauntaun.raptor_small
creature
/art/dynamic/creature/model/tauntaun_raptor_a01.gr2
tauntaun_raptor_a01_v01
tauntaun_raptor_a01_v01
3
Hostile1
none
0
None
0
Shredder
class.npc.creature.melee.ability.dps.universal.claw_bleed
false
0
0
16140962235319818065
abl.npc.ability.creature.universal.claw_bleed
u7QUBeC
Rake
Claws the target, causing it to bleed for moderate internal damage over the duration.
https://torcommunity.com/database/ability/u7QUBeC/rake
npc.exp.uprisings.utility.power_ups.turret.carbonite_turret
Carbonite Turret
70
70
Strong
turretneusmall
0.55
npp.turret.turretsmall_rakata_no_base
-
itm.npc.invisible.rifle_blue
npc.invisible.rifle_blue
rmypZ2H
nppTypeCreature
turretneusmall
npp.turret.turretsmall_rakata_no_base
creature
/art/dynamic/creature/model/turretsmall_rakata02_base.gr2
all_item_turretsmall_rakata_base
all_item_turretsmall_rakata_base
3
Neutral
none
0
None
0
Droid
class.npc.droid.ranged.no_ability.base
false
0
0
16141078198078840075
abl.npc.ability.utility.shield_block_proc
VmX48c6
Block
https://torcommunity.com/database/ability/VmX48c6/block
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.utility.power_ups.turret.missile_turret
Missile Turret
70
70
Strong
turretneusmall
0.55
npp.turret.neutral_small
-
itm.npc.invisible.rifle_blue
npc.invisible.rifle_blue
rmypZ2H
nppTypeCreature
turretneusmall
npp.turret.neutral_small
creature
/art/dynamic/creature/model/turretsmall_neu_nobase.gr2
all_item_turret_neu_tracking
all_item_turret_neu_tracking
3
Neutral
none
0
None
0
Droid
class.npc.droid.ranged.no_ability.base
false
0
0
16141078198078840075
abl.npc.ability.utility.shield_block_proc
VmX48c6
Block
https://torcommunity.com/database/ability/VmX48c6/block
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.utility.power_ups.turret.sentry_turret
Sentry Turret
70
70
Strong
turretneusmall
0.55
npp.turret.turretsmall_rakata_raid
-
itm.npc.invisible.rifle_blue
npc.invisible.rifle_blue
rmypZ2H
nppTypeCreature
turretneusmall
npp.turret.turretsmall_rakata_raid
creature
/art/dynamic/creature/model/turretsmall_rakata_raid.gr2
all_item_turretsmall_rakata_raid
all_item_turretsmall_rakata_raid
3
Neutral
none
0
None
0
Droid
class.npc.droid.ranged.no_ability.base
false
0
0
16141078198078840075
abl.npc.ability.utility.shield_block_proc
VmX48c6
Block
https://torcommunity.com/database/ability/VmX48c6/block
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.generic.vendor.imperial.unassembled_token.tier1
Sergeant Drev
55
55
Boss1
bmf
1
npp.location.flashpoint.imperial.lobby.fleet.vendor.vendor_classic_token
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmf
npp.location.flashpoint.imperial.lobby.fleet.vendor.vendor_classic_token
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_a10impofficer01_u
boot_tall_med_ge_a10impofficer01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a10_shin.gr2
/art/dynamic/garmenthue/garmenthue_sw_h07_p.xml;(,0.08914698,0.122181,1)
/art/dynamic/garmenthue/garmenthue_sw_h14_p.xml;(,0.1301002,0.2432463,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_a10impofficer01_u_v01
bracer_short_med_ge_a10impofficer01_u_v01
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
/art/dynamic/garmenthue/garmenthue_sw_h14_p.xml;(,0.1301002,0.2432463,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_med_ge_a10impofficer01_[gen]
chest_tight_med_ge_a10impofficer01_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_shld.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_chest.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_collar.gr2
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
/art/dynamic/garmenthue/garmenthue_sw_h14_p.xml;(,0.1301002,0.2432463,1)
3
face
/art/dynamic/face/model/face_gehathair01_[bt]_archetype.gr2
face_gehat01_med_ge_a10impofficer01_[gen]_v02
face_gehat01_med_ge_a10impofficer01_[gen]_v02
/art/dynamic/face/model/face_gehathair01_[bt]_med_ge_a10_mic.gr2
/art/dynamic/face/model/face_gehathair01_[bt]_med_ge_a10_hair.gr2
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
/art/dynamic/garmenthue/garmenthue_sw_h14_p.xml;(,0.1301002,0.2432463,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_a10impofficer01_u
hand_glove_med_ge_a10impofficer01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_a10_wrist.gr2
/art/dynamic/garmenthue/garmenthue_sw_h07_p.xml;(,0.08914698,0.122181,1)
/art/dynamic/garmenthue/garmenthue_sw_h14_p.xml;(,0.1301002,0.2432463,1)
3
head
/art/dynamic/head/model/head_human_bmf_caucasian_a03.gr2
head_chiss_[bt]_caucasian_a03c01
head_chiss_[bt]_caucasian_a03c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_a10impofficer01_[gen]_v02
leg_pant_med_ge_a10impofficer01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
/art/dynamic/garmenthue/garmenthue_sw_h14_p.xml;(,0.1301002,0.2432463,1)
3
skincolor
/art/dynamic/skincolor/skincolor_chiss_non_h03_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_a10impofficer01_u
waist_belt_med_ge_a10impofficer01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a10_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a10_back.gr2
/art/dynamic/garmenthue/garmenthue_sw_h14_p.xml;(,0.1301002,0.2432463,1)
/art/dynamic/garmenthue/garmenthue_sw_h07_p.xml;(,0.08914698,0.122181,1)
3
EmpireUtilityNpc
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier1
Vendor
class.npc.custom.utility.vendor
false
0
0
npc.generic.vendor.imperial.unassembled_token.tier2_agent
Supply Officer Hamar
70
70
Boss1
bmf
1
npp.location.flashpoint.imperial.lobby.fleet.vendor.pvp_vendor_agent_warzone
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.sniperlow01.a02_v04
npc.rifle.sniperlow01.a02_v04
dIlWQrB
nppTypeHumanoid
bmf
npp.location.flashpoint.imperial.lobby.fleet.vendor.pvp_vendor_agent_warzone
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_mtx25cassus01_u
boot_tall_heavy_ge_mtx25cassus01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_mtx25_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_sp_tier_a03c01_u_v01
bracer_short_med_sp_tier_a03c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h16_p.xml;(,0.0690036,0.0684569,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_mtx35c02_u
chest_tight_heavy_ge_mtx35c02_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx35_back.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx35_collar.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
3
eyecolor
/art/dynamic/eyecolor/eyecolor_sith_non_h07_s.xml
3
face
/art/dynamic/face/model/face_sphelmet02_[bt]_archetype.gr2
face_sphelmet02_med_sp_a08c01_u
face_sphelmet02_med_sp_a08c01_u
/art/dynamic/face/model/face_sphelmet02_[bt]_med_sp_a08_eye.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_sp_tier_a03c01_u
hand_glove_med_sp_tier_a03c01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_sp_tier_a03_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h16_p.xml;(,0.0690036,0.0684569,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h16_p.xml;(,0.0690036,0.0684569,1)
3
head
/art/dynamic/head/model/head_bloodsith_[bt]_non_a03.gr2
head_bloodsith_[bt]_non_a03c01
head_bloodsith_[bt]_non_a03c01
3
leg
/art/dynamic/leg/model/leg_armor03_[bt]_archetype.gr2
leg_armor03_heavy_ge_mtx35c02_u_v01
leg_armor03_heavy_ge_mtx35c02_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_sp_tier_a03c01_u
waist_belt_med_sp_tier_a03c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_sp_tier_a03_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_sp_tier_a03_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h16_p.xml;(,0.0690036,0.0684569,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
EmpireUtilityNpc
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier2.agent
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.generic.vendor.imperial.unassembled_token.tier2_bountyhunter
Benna Lodd
70
70
Boss1
bfs
1
npp.location.flashpoint.imperial.lobby.fleet.vendor.pvp_vendor_bountyhunter_warzone
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfs
npp.location.flashpoint.imperial.lobby.fleet.vendor.pvp_vendor_bountyhunter_warzone
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_bh_a05c03_u
boot_tall_heavy_bh_a05c03_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_bh_a05_shin.gr2
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_bh_tier_a03c01_u_v02
bracer_short_heavy_bh_tier_a03c01_u_v02
/art/dynamic/garmenthue/garmenthue_tier-x-0_h07_p.xml;(,0.1875297,0.2529345,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
3
chest
/art/dynamic/chest/model/chest_armor01_[bt]_archetype.gr2
chest_armor01_heavy_ge_a04reptrooper01_[gen]
chest_armor01_heavy_ge_a04reptrooper01_[gen]
/art/dynamic/chest/model/chest_armor01_[bt]_heavy_tr_a03_bandoleer.gr2
/art/dynamic/chest/model/chest_armor01_[bt]_heavy_tr_a03_back.gr2
3
face
/art/dynamic/face/model/face_bhhelmet08_[bt]_archetype.gr2
face_bhhelmet08_heavy_bh_a02c06_u
face_bhhelmet08_heavy_bh_a02c06_u
/art/dynamic/face/model/face_bhhelmet08_[bt]_heavy_bh_a06_crown.gr2
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_bh_tier_a01c01_u
hand_gauntlet_heavy_bh_tier_a01c01_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_heavy_bh_tier_a01_forearm.gr2
3
leg
/art/dynamic/leg/model/leg_armor01_[bt]_archetype.gr2
leg_armor01_heavy_bh_a12c01_u_v01
leg_armor01_heavy_bh_a12c01_u_v01
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_bh_tier_a03c01_u
waist_belt_heavy_bh_tier_a03c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_bh_tier_a03_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_bh_tier_a03_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h07_p.xml;(,0.1875297,0.2529345,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h19_p.xml;(,0.1218771,0.1244869,1)
3
EmpireUtilityNpc
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier2.bountyhunter
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.generic.vendor.imperial.unassembled_token.tier2_inquisitor
Lord Kassien
70
70
Boss1
bfa
1
npp.location.flashpoint.imperial.lobby.fleet.vendor.pvp_vendor_inquisitor_warzone
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfa
npp.location.flashpoint.imperial.lobby.fleet.vendor.pvp_vendor_inquisitor_warzone
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ss_tier_a03c01_u
boot_tall_light_ss_tier_a03c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ss_tier_a03c01_u_v01
bracer_short_light_ss_tier_a03c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_med_ge_a15mercenary04_[gen]
chest_tight_med_ge_a15mercenary04_[gen]
/art/dynamic/garmenthue/garmenthue_tr_h26_p.xml;(,0.4310216,0.2223872,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
eyecolor
/art/dynamic/eyecolor/eyecolor_rattataki_non_h01_s.xml
3
face
/art/dynamic/face/model/face_gehelmet46_[bt]_archetype.gr2
face_gehelmet46_med_ge_mtx23marka01_u
face_gehelmet46_med_ge_mtx23marka01_u
/art/dynamic/garmenthue/garmenthue_tr_h26_p.xml;(,0.4310216,0.2223872,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
facepaint
/art/dynamic/player_character/face_customization/tattoos/tattoo_rattataki_non_c08_f.dds
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_ss_tier_a02c01_u
hand_glove_light_ss_tier_a02c01_u
/art/dynamic/hand/model/hand_glove_[bt]_light_ss_tier_a02_forearm.gr2
3
head
/art/dynamic/head/model/head_human_bfa_asian_a04.gr2
head_rattataki_asian_a04c01_f
head_rattataki_asian_a04c01_f
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_light_ss_a06c03_u_v02
leg_skirt_light_ss_a06c03_u_v02
/art/dynamic/garmenthue/garmenthue_tr_h26_p.xml;(,0.4310216,0.2223872,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ss_tier_a02c01_u
waist_belt_light_ss_tier_a02c01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ss_tier_a02_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
EmpireUtilityNpc
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier2.inq_con
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.generic.vendor.imperial.unassembled_token.tier2_warrior
Lord Bom
70
70
Boss1
bms
1
npp.location.flashpoint.imperial.lobby.fleet.vendor.pvp_vendor_warrior_warzone
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.location.flashpoint.imperial.lobby.fleet.vendor.pvp_vendor_warrior_warzone
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_sw_tier_a02c01_u
boot_tall_heavy_sw_tier_a02c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_sw_tier_a02_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tr_h20_p.xml;(,0.0856692,0.1034747,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_sw_tier_a04c01_[gen]
chest_tight_heavy_sw_tier_a04c01_[gen]
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tr_h20_p.xml;(,0.0856692,0.1034747,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_sitheyebrow19_02_m.dds
3
eyecolor
3
face
/art/dynamic/face/model/face_jwhelmet07_[bt]_archetype.gr2
face_jwhelmet07_jw_tier_a02c01_u
face_jwhelmet07_jw_tier_a02c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tr_h20_p.xml;(,0.0856692,0.1034747,1)
3
facehair
3
facepaint
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a09.gr2
hair_human_non_a09_v01_m
hair_human_non_a09_v01_m
3
haircolor
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_sw_tier_a03c01_u
hand_glove_heavy_sw_tier_a03c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_sw_tier_a03_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tr_h20_p.xml;(,0.0856692,0.1034747,1)
3
head
/art/dynamic/head/model/head_human_bms_caucasian_a01.gr2
head_human_[bt]_caucasian_a05c01
head_human_[bt]_caucasian_a05c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_armor02_heavy_sw_tier_a02c01_u_v01
leg_armor02_heavy_sw_tier_a02c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h35_p.xml;(,0.3381394,0.3285847,1)
/art/dynamic/garmenthue/garmenthue_tr_h20_p.xml;(,0.0856692,0.1034747,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_sw_tier_a03c01_u
waist_belt_heavy_sw_tier_a03c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_sw_tier_a03_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tr_h20_p.xml;(,0.0856692,0.1034747,1)
3
EmpireUtilityNpc
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier2.war_kni
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.generic.vendor.imperial.unassembled_token.tier3_agent
Fixer 88
70
70
Boss1
bfa
1
npp.location.flashpoint.imperial.lobby.fleet.vendor.pvp_vendor_agent_ranked
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.sniperlow01.a02_v04
npc.rifle.sniperlow01.a02_v04
dIlWQrB
nppTypeHumanoid
bfa
npp.location.flashpoint.imperial.lobby.fleet.vendor.pvp_vendor_agent_ranked
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_sp_a07c01_u
boot_tall_med_sp_a07c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_sp_a07_cover.gr2
/art/dynamic/garmenthue/garmenthue_sp_h22_p.xml;(,0.2650617,0.1220298,1)
/art/dynamic/garmenthue/garmenthue_sp_h17_p.xml;(,0.2844019,0.3377324,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_sp_a07c01_u_v02
bracer_short_med_sp_a07c01_u_v02
/art/dynamic/garmenthue/garmenthue_sp_h21_p.xml;(,0.5137427,0.3698755,1)
/art/dynamic/garmenthue/garmenthue_sp_h17_p.xml;(,0.2844019,0.3377324,1)
3
chest
/art/dynamic/chest/model/chest_trench_[bt]_archetype.gr2
chest_trench_med_sp_a07c01_[gen]
chest_trench_med_sp_a07c01_[gen]
/art/dynamic/chest/model/chest_trench_[bt]_med_sp_a07_collar.gr2
/art/dynamic/chest/model/chest_trench_[bt]_med_sp_a07_plate.gr2
/art/dynamic/chest/model/chest_trench_[bt]_med_sp_a07_shld.gr2
/art/dynamic/garmenthue/garmenthue_sp_h17_p.xml;(,0.2844019,0.3377324,1)
/art/dynamic/garmenthue/garmenthue_sp_h10_p.xml;(,0.3910166,0.2370811,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow12_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h01_s.xml
3
face
/art/dynamic/face/model/face_gemask09_[bt]_archetype.gr2
face_gemask09_med_ge_cy06c01_u
face_gemask09_med_ge_cy06c01_u
/art/dynamic/face/model/face_gemask09_[bt]_ge_cy06_visor.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h33_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c07_f.dds
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_med_sp_a07c01_u
hand_gauntlet_med_sp_a07c01_u
/art/dynamic/garmenthue/garmenthue_sp_h17_p.xml;(,0.2844019,0.3377324,1)
/art/dynamic/garmenthue/garmenthue_sp_h22_p.xml;(,0.2650617,0.1220298,1)
3
head
/art/dynamic/head/model/head_human_bfa_asian_a03.gr2
head_human_asian_a03c01_f
head_human_asian_a03c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_sp_a07c01_u_v01_[gen]
leg_pant_med_sp_a07c01_u_v01_[gen]
/art/dynamic/garmenthue/garmenthue_sp_h17_p.xml;(,0.2844019,0.3377324,1)
/art/dynamic/garmenthue/garmenthue_sp_h10_p.xml;(,0.3910166,0.2370811,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_sp_a07c01_u
waist_belt_med_sp_a07c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_sp_a07_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_sp_a07_front.gr2
/art/dynamic/garmenthue/garmenthue_sp_h22_p.xml;(,0.2650617,0.1220298,1)
/art/dynamic/garmenthue/garmenthue_sp_h17_p.xml;(,0.2844019,0.3377324,1)
3
EmpireUtilityNpc
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier3.agent
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.generic.vendor.imperial.unassembled_token.tier3_bountyhunter
Romorron the Slayer
70
70
Boss1
bmf
1
npp.location.flashpoint.imperial.lobby.fleet.vendor.pvp_vendor_bountyhunter_ranked
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmf
npp.location.flashpoint.imperial.lobby.fleet.vendor.pvp_vendor_bountyhunter_ranked
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_bh_a09c01_u
boot_tall_heavy_bh_a09c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_bh_a09_cover.gr2
/art/dynamic/garmenthue/garmenthue_bh_h15_p.xml;(,0.3345291,0.3865961,1)
/art/dynamic/garmenthue/garmenthue_bh_h18_p.xml;(,0.2462729,0.1271444,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_bh_a09c01_u_v01
bracer_short_heavy_bh_a09c01_u_v01
/art/dynamic/garmenthue/garmenthue_bh_h15_p.xml;(,0.3345291,0.3865961,1)
/art/dynamic/garmenthue/garmenthue_bh_h24_p.xml;(,0.0821919,0.1306002,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_bh_suv09c02_u
chest_tight_heavy_bh_suv09c02_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_bh_suv09_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_bh_suv09_shld.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_bh_suv09_backpack.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h49_p.xml;(,0.0138065,,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h39_p.xml;(,0.3258343,0.3831849,1)
3
face
/art/dynamic/face/model/face_bhhelmet18_[bt]_archetype.gr2
face_bhhelmet18_heavy_bh_a09c01_u
face_bhhelmet18_heavy_bh_a09c01_u
/art/dynamic/garmenthue/garmenthue_bh_h08_p.xml;(,0.5875382,0.4246459,1)
/art/dynamic/garmenthue/garmenthue_bh_h15_p.xml;(,0.3345291,0.3865961,1)
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_bh_a09c01_u
hand_gauntlet_heavy_bh_a09c01_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_heavy_bh_a09_forearm.gr2
/art/dynamic/garmenthue/garmenthue_bh_h03_p.xml;(,0.2971688,0.2148378,1)
/art/dynamic/garmenthue/garmenthue_bh_h18_p.xml;(,0.2462729,0.1271444,1)
3
leg
/art/dynamic/leg/model/leg_armor02_[bt]_archetype.gr2
leg_armor02_heavy_bh_a09c01_u_v01
leg_armor02_heavy_bh_a09c01_u_v01
/art/dynamic/garmenthue/garmenthue_bh_h15_p.xml;(,0.3345291,0.3865961,1)
/art/dynamic/garmenthue/garmenthue_bh_h02_p.xml;(,0.3915322,0.3066642,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_bh_a09c01_u
waist_belt_heavy_bh_a09c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_bh_a09_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_bh_a09_front.gr2
/art/dynamic/garmenthue/garmenthue_bh_h18_p.xml;(,0.2462729,0.1271444,1)
/art/dynamic/garmenthue/garmenthue_bh_h15_p.xml;(,0.3345291,0.3865961,1)
3
EmpireUtilityNpc
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier3.bountyhunter
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.generic.vendor.imperial.unassembled_token.tier3_inquisitor
Lord Tanzu
70
70
Boss1
bms
1
npp.location.flashpoint.imperial.lobby.fleet.vendor.pvp_vendor_inquisitor_ranked
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.location.flashpoint.imperial.lobby.fleet.vendor.pvp_vendor_inquisitor_ranked
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ss_a09c01_u
boot_tall_light_ss_a09c01_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ss_a09_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h27_p.xml;(,0.2410592,0.2614478,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h23_p.xml;(,0.5138765,0.4763364,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ss_a09c01_u_v01
bracer_short_light_ss_a09c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h27_p.xml;(,0.2410592,0.2614478,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_light_ss_a07c01_[gen]
chest_tight_light_ss_a07c01_[gen]
3
eyecolor
/art/dynamic/eyecolor/eyecolor_sith_non_h02_s.xml
3
face
/art/dynamic/face/model/face_jwcirclet01_[bt]_archetype.gr2
face_jwcirclet01_jw_h02c01_u
face_jwcirclet01_jw_h02c01_u
/art/dynamic/face/model/face_jwcirclet01_[bt]_jw_h02_band.gr2
/art/dynamic/garmenthue/garmenthue_tr_h23_p.xml;(,0.6981105,0.2714662,1)
/art/dynamic/garmenthue/garmenthue_tr_h23_p.xml;(,0.6981105,0.2714662,1)
3
facehair
/art/dynamic/facehair/model/facehair_bloodsith_[bt]_non_a01.gr2
facehair_bloodsith_non_a01_v01_[gen]
facehair_bloodsith_non_a01_v01_[gen]
3
haircolor
/art/dynamic/haircolor/haircolor_sith_non_h06_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_ss_a07c01_u
hand_glove_light_ss_a07c01_u
/art/dynamic/hand/model/hand_glove_[bt]_light_ss_a07_forearm.gr2
3
head
/art/dynamic/head/model/head_bloodsith_[bt]_non_a02.gr2
head_bloodsith_[bt]_non_a02c01
head_bloodsith_[bt]_non_a02c01
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_light_ss_tier_a04c01_u_v01
leg_skirt_light_ss_tier_a04c01_u_v01
3
skincolor
/art/dynamic/skincolor/skincolor_sith_non_h05_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ss_a07c01_u
waist_belt_light_ss_a07c01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ss_a07_back.gr2
3
EmpireUtilityNpc
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier3.inq_con
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.generic.vendor.imperial.unassembled_token.tier3_warrior
Lord Faliden
70
70
Boss1
bmf
1
npp.location.flashpoint.imperial.lobby.fleet.vendor.pvp_vendor_warrior_ranked
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmf
npp.location.flashpoint.imperial.lobby.fleet.vendor.pvp_vendor_warrior_ranked
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c02_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_mtx35c01_u
boot_tall_heavy_ge_mtx35c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_mtx35_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_bh_h26_p.xml;(,0.4766748,0.474646,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_sw_a15c01_u_v01
bracer_short_med_sw_a15c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h11_p.xml;(,0.4436433,0.4401285,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_capetight_[bt]_archetype.gr2
chest_capetight_heavy_jk_a10c06_u
chest_capetight_heavy_jk_a10c06_u
/art/dynamic/chest/model/chest_capetight_[bt]_heavy_jk_a10_chest.gr2
/art/dynamic/chest/model/chest_capetight_[bt]_heavy_jk_a10_hooddown.gr2
/art/dynamic/chest/model/chest_capetight_[bt]_heavy_jk_a10_shld.gr2
/art/dynamic/chest/model/chest_capetight_[bt]_heavy_jk_a10_hoodup.gr2
/art/dynamic/garmenthue/garmenthue_gm_h15_p.xml;(,0.1875952,0.2485259,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
complexion
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h08_s.xml
3
face
/art/dynamic/face/model/face_swhelmet01_[bt]_archetype.gr2
face_swhelmet01_heavy_sw_a06c01_u
face_swhelmet01_heavy_sw_a06c01_u
/art/dynamic/face/model/face_swhelmet01_[bt]_heavy_sw_a06_ear.gr2
/art/dynamic/garmenthue/garmenthue_gm_h15_p.xml;(,0.1875952,0.2485259,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
hair
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h04_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_sw_a13c01_u
hand_glove_heavy_sw_a13c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_sw_a13_forearm.gr2
/art/dynamic/garmenthue/garmenthue_gm_h15_p.xml;(,0.1875952,0.2485259,1)
/art/dynamic/garmenthue/garmenthue_bh_h26_p.xml;(,0.4766748,0.474646,1)
3
head
3
leg
/art/dynamic/leg/model/leg_armor02_[bt]_archetype.gr2
leg_armor02_heavy_tr_a08c01_u_v01
leg_armor02_heavy_tr_a08c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_bh_h26_p.xml;(,0.4766748,0.474646,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_caucasian_h05_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_sw_a15c01_u
waist_belt_med_sw_a15c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_sw_a15_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_sw_a15_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h11_p.xml;(,0.4436433,0.4401285,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
EmpireUtilityNpc
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier3.war_kni
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.generic.vendor.neutral.command.command_token
Z9-V86
70
70
BossRaid
assassin
1.1
npp.droid.assassin_droid.hutt_military_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
assassin
npp.droid.assassin_droid.hutt_military_a01
creature
/art/dynamic/creature/model/assassin_huttmilitary_a01.gr2
assassin_huttmilitary_a01_v01
assassin_huttmilitary_a01_v01
3
Friendly
none
0
None
0
pkg.vendor.command.token.command_token
Vendor
class.npc.custom.utility.vendor
false
0
0
npc.generic.vendor.republic.unassembled_token.tier1
Lieutenant Kiral
70
70
Boss1
bmf
1
npp.location.flashpoint.republic.lobby.fleet.vendor.vendor_classic_token
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmf
npp.location.flashpoint.republic.lobby.fleet.vendor.vendor_classic_token
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_a02repofficer01_u
boot_tall_med_ge_a02repofficer01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a02_cuff.gr2
/art/dynamic/garmenthue/garmenthue_gr_h07_p.xml;(,0.3092715,0.275683,1)
/art/dynamic/garmenthue/garmenthue_gr_h07_p.xml;(,0.3092715,0.275683,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_a02repofficer01_u_v02
bracer_short_med_ge_a02repofficer01_u_v02
/art/dynamic/garmenthue/garmenthue_gr_h21_p.xml;(,0.4738532,0.5540096,1)
/art/dynamic/garmenthue/garmenthue_gr_h10_p.xml;(,0.3038277,0.2056121,1)
3
chest
/art/dynamic/chest/model/chest_baggy_[bt]_archetype.gr2
chest_baggy_med_ge_a02repofficer01_[gen]
chest_baggy_med_ge_a02repofficer01_[gen]
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_a02_collar.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_a02_strap.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_a02_shld.gr2
/art/dynamic/garmenthue/garmenthue_gr_h07_p.xml;(,0.3092715,0.275683,1)
/art/dynamic/garmenthue/garmenthue_gr_h21_p.xml;(,0.4738532,0.5540096,1)
3
eyecolor
/art/dynamic/eyecolor/eyecolor_mirialan_non_h03_s.xml
3
facepaint
/art/dynamic/player_character/face_customization/tattoos/tattoo_mirialan_non_c07_u.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a09.gr2
hair_human_non_a09_v01_m
hair_human_non_a09_v01_m
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h15_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_a02repofficer01_u
hand_glove_med_ge_a02repofficer01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_a02_cuff.gr2
/art/dynamic/garmenthue/garmenthue_gr_h21_p.xml;(,0.4738532,0.5540096,1)
/art/dynamic/garmenthue/garmenthue_gr_h07_p.xml;(,0.3092715,0.275683,1)
3
head
/art/dynamic/head/model/head_human_bmf_african_a02.gr2
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_a02repofficer01_[gen]_v02
leg_pant_med_ge_a02repofficer01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gm_h02_p.xml;(,0.4067568,0.3149604,1)
/art/dynamic/garmenthue/garmenthue_gr_h10_p.xml;(,0.3038277,0.2056121,1)
3
skincolor
/art/dynamic/skincolor/skincolor_mirialan_non_h01_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_a02repofficer01_u
waist_belt_med_ge_a02repofficer01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a02_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a02_front.gr2
/art/dynamic/garmenthue/garmenthue_gr_h21_p.xml;(,0.4738532,0.5540096,1)
/art/dynamic/garmenthue/garmenthue_gr_h10_p.xml;(,0.3038277,0.2056121,1)
3
RepublicUtilityNpc
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier1
Vendor
class.npc.custom.utility.vendor
false
0
0
npc.generic.vendor.republic.unassembled_token.tier2_consular
Master Groj
70
70
Boss1
bms
1
npp.location.flashpoint.republic.lobby.fleet.vendor.vendor_pvp_consular_warzone
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.location.flashpoint.republic.lobby.fleet.vendor.vendor_pvp_consular_warzone
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c13_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_jw_tier_a03c01_u
boot_tall_med_jw_tier_a03c01_u
/art/dynamic/garmenthue/garmenthue_gm_h21_p.xml;(,0.4387303,0.2825796,1)
/art/dynamic/garmenthue/garmenthue_gm_h29_p.xml;(,0.9572321,0.9568886,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_jw_tier_a03c01_u_v02
bracer_short_med_jw_tier_a03c01_u_v02
/art/dynamic/garmenthue/garmenthue_gm_h32_p.xml;(,0.3525797,0.51042,1)
/art/dynamic/garmenthue/garmenthue_gr_h29_p.xml;(,0.8585709,0.8234209,1)
3
chest
/art/dynamic/chest/model/chest_baggy_[bt]_archetype.gr2
chest_baggy_med_jw_tier_a03c01_[gen]
chest_baggy_med_jw_tier_a03c01_[gen]
/art/dynamic/chest/model/chest_baggy_[bt]_med_jw_tier_a03_cloth.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_jw_tier_a03_hooddown.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_jw_tier_a03_hoodup.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_jw_tier_a03_shld.gr2
/art/dynamic/garmenthue/garmenthue_gm_h25_p.xml;(,0.4516094,0.5372247,1)
/art/dynamic/garmenthue/garmenthue_gm_h29_p.xml;(,0.9572321,0.9568886,1)
3
eyecolor
/art/dynamic/eyecolor/eyecolor_zabrak_non_h02_s.xml
3
face
/art/dynamic/face/model/face_jwhelmet08_[bt]_archetype.gr2
face_jwhelmet08_med_jw_tier_a03c01_u
face_jwhelmet08_med_jw_tier_a03c01_u
/art/dynamic/garmenthue/garmenthue_gm_h25_p.xml;(,0.4516094,0.5372247,1)
/art/dynamic/garmenthue/garmenthue_gm_h29_p.xml;(,0.9572321,0.9568886,1)
3
facepaint
/art/dynamic/player_character/face_customization/tattoos/tattoo_zabrak_non_good03_u.dds
3
hair
/art/dynamic/hair/model/hair_zabrakrep_[bt]_non_a02_base.gr2
hair_zabrakrep_african_a01_v01
hair_zabrakrep_african_a01_v01
/art/dynamic/hair/model/hair_zabrakrep_[bt]_non_a02_front.gr2
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_jw_tier_a03c01_u
hand_glove_med_jw_tier_a03c01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_jw_tier_a03_forearm.gr2
/art/dynamic/garmenthue/garmenthue_gm_h25_p.xml;(,0.4516094,0.5372247,1)
/art/dynamic/garmenthue/garmenthue_gm_h29_p.xml;(,0.9572321,0.9568886,1)
3
head
/art/dynamic/head/model/head_human_bms_african_a04.gr2
head_zabrakrep_[bt]_african_a04c01
head_zabrakrep_[bt]_african_a04c01
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_med_jw_tier_a03c01_u_v01
leg_skirt_med_jw_tier_a03c01_u_v01
/art/dynamic/garmenthue/garmenthue_gm_h26_p.xml;(,0.4642037,0.6320361,1)
/art/dynamic/garmenthue/garmenthue_gm_h29_p.xml;(,0.9572321,0.9568886,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_african_h09_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_jw_tier_a03c01_u
waist_belt_med_jw_tier_a03c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_jw_tier_a03_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_jw_tier_a03_front.gr2
/art/dynamic/garmenthue/garmenthue_gm_h25_p.xml;(,0.4516094,0.5372247,1)
/art/dynamic/garmenthue/garmenthue_gm_h29_p.xml;(,0.9572321,0.9568886,1)
3
RepublicUtilityNpc
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier2.inq_con
Vendor
class.npc.custom.utility.vendor
false
0
0
npc.generic.vendor.republic.unassembled_token.tier2_knight
Master Groj
70
70
Boss1
bms
1
npp.location.flashpoint.republic.lobby.fleet.vendor.vendor_pvp_knight_warzone
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.location.flashpoint.republic.lobby.fleet.vendor.vendor_pvp_knight_warzone
age
/art/dynamic/player_character/face_customization/age/age_non_non_mid01_m.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_sw_a07c01_u
boot_tall_heavy_sw_a07c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_sw_a07_shin.gr2
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_bh_h24_p.xml;(,0.0821919,0.1306002,1)
3
chest
/art/dynamic/chest/model/chest_robe07_[bt]_archetype.gr2
chest_robe07_heavy_ge_mtx59tulak01_u
chest_robe07_heavy_ge_mtx59tulak01_u
/art/dynamic/chest/model/chest_robe07_[bt]_heavy_ge_mtx59_loin.gr2
/art/dynamic/chest/model/chest_robe07_[bt]_heavy_ge_mtx59_shld.gr2
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_bh_h24_p.xml;(,0.0821919,0.1306002,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c16_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
face
/art/dynamic/face/model/face_jwhelmet09_[bt]_archetype.gr2
face_jwhelmet09_med_jw_tier_a04c01_u
face_jwhelmet09_med_jw_tier_a04c01_u
/art/dynamic/garmenthue/garmenthue_bh_h24_p.xml;(,0.0821919,0.1306002,1)
3
facehair
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a07.gr2
hair_human_non_a07_v01_[gen]
hair_human_non_a07_v01_[gen]
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_bh_tier_a02c02_u
hand_gauntlet_heavy_bh_tier_a02c02_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_heavy_bh_tier_a02_forearm.gr2
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_bh_h24_p.xml;(,0.0821919,0.1306002,1)
3
head
/art/dynamic/head/model/head_human_bms_caucasian_a03.gr2
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_jk_tier_a03c01_u_v01
leg_pant_heavy_jk_tier_a03c01_u_v01
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_bh_h24_p.xml;(,0.0821919,0.1306002,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h08_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_jk_tier_a03c01_u
waist_belt_heavy_jk_tier_a03c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_jk_tier_a03_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_jk_tier_a03_front.gr2
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_bh_h24_p.xml;(,0.0821919,0.1306002,1)
3
RepublicUtilityNpc
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier2.war_kni
Vendor
class.npc.custom.utility.vendor
false
0
0
npc.generic.vendor.republic.unassembled_token.tier2_smuggler
Twist
70
70
Boss1
bfa
1
npp.location.flashpoint.republic.lobby.fleet.vendor.vendor_pvp_smuggler_warzone
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfa
npp.location.flashpoint.republic.lobby.fleet.vendor.vendor_pvp_smuggler_warzone
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_sm_tier_a03c01_u
boot_tall_med_sm_tier_a03c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_sm_tier_a03_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h27_p.xml;(,0.2414676,0.2539254,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_sm_tier_a03c01_u_v01
bracer_short_med_sm_tier_a03c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h01_p.xml;(,0.1887092,0.2173922,1)
3
chest
/art/dynamic/chest/model/chest_capetight_[bt]_archetype.gr2
chest_capetight_med_sm_tier_a03c01_[gen]
chest_capetight_med_sm_tier_a03c01_[gen]
/art/dynamic/chest/model/chest_capetight_[bt]_med_sm_tier_a03_bandoleer.gr2
/art/dynamic/chest/model/chest_capetight_[bt]_med_sm_tier_a03_collar.gr2
/art/dynamic/chest/model/chest_capetight_[bt]_med_sm_tier_a03_pouch.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h27_p.xml;(,0.2414676,0.2539254,1)
3
complexion
3
eyecolor
3
face
/art/dynamic/face/model/face_smhelmet09_[bt]_archetype.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h01_p.xml;(,0.1887092,0.2173922,1)
3
facehair
3
hair
3
haircolor
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_med_sm_tier_a03c01_u
hand_gauntlet_med_sm_tier_a03c01_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_med_sm_tier_a03_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h27_p.xml;(,0.2414676,0.2539254,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h16_p.xml;(,0.0690036,0.0684569,1)
3
head
/art/dynamic/head/model/head_human_bfa_asian_a02.gr2
head_human_asian_a02c01_f
head_human_asian_a02c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_armor02_med_sm_tier_a03c01_u_v01
leg_armor02_med_sm_tier_a03c01_u_v01
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_sm_tier_a03c01_u
waist_belt_med_sm_tier_a03c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_tier_a03_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_tier_a03_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h27_p.xml;(,0.2414676,0.2539254,1)
3
RepublicUtilityNpc
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier2.smuggler
Vendor
class.npc.custom.utility.vendor
false
0
0
npc.generic.vendor.republic.unassembled_token.tier2_trooper
Private Ushallaj
70
70
Boss1
bmn
1
npp.location.flashpoint.republic.lobby.fleet.vendor.vendor_pvp_trooper_warzone
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.location.flashpoint.republic.lobby.fleet.vendor.vendor_pvp_trooper_warzone
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_tr_tier_a03c01_u
boot_tall_heavy_tr_tier_a03c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_tr_tier_a03_cover.gr2
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h19_p.xml;(,0.1218771,0.1244869,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_tr_tier_a03c01_u_v02
bracer_short_heavy_tr_tier_a03c01_u_v02
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h19_p.xml;(,0.1218771,0.1244869,1)
3
chest
/art/dynamic/chest/model/chest_trencharmor_[bt]_archetype.gr2
chest_trencharmor_heavy_tr_tier_a03c01_[gen]
chest_trencharmor_heavy_tr_tier_a03c01_[gen]
/art/dynamic/chest/model/chest_trencharmor_[bt]_heavy_tr_tier_a03_gear.gr2
/art/dynamic/chest/model/chest_trencharmor_[bt]_heavy_tr_tier_a03_shld.gr2
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h19_p.xml;(,0.1218771,0.1244869,1)
3
complexion
3
eyecolor
/art/dynamic/eyecolor/eyecolor_twilek_non_h02_s.xml
3
face
/art/dynamic/face/model/face_trhelmet15_[bt]_archetype.gr2
face_trhelmet15_heavy_tr_tier_a03c01_u
face_trhelmet15_heavy_tr_tier_a03c01_u
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h19_p.xml;(,0.1218771,0.1244869,1)
3
facepaint
/art/dynamic/player_character/face_customization/tattoos/tattoo_twilek_non_c01_u.dds
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_tr_tier_a03c01_u
hand_gauntlet_heavy_tr_tier_a03c01_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_heavy_tr_tier_a03_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h19_p.xml;(,0.1218771,0.1244869,1)
3
head
3
leg
/art/dynamic/leg/model/leg_armor02_[bt]_archetype.gr2
leg_armor02_heavy_tr_tier_a03c01_[gen]_v01
leg_armor02_heavy_tr_tier_a03c01_[gen]_v01
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h19_p.xml;(,0.1218771,0.1244869,1)
3
skincolor
/art/dynamic/skincolor/skincolor_twilek_non_h03_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_tr_tier_a03c01_u
waist_belt_heavy_tr_tier_a03c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_tr_tier_a03_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_tr_tier_a03_front.gr2
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h19_p.xml;(,0.1218771,0.1244869,1)
3
RepublicUtilityNpc
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier2.trooper
Vendor
class.npc.custom.utility.vendor
false
0
0
npc.generic.vendor.republic.unassembled_token.tier3_consular
Master Iodana
70
70
Boss1
bfb
1
npp.location.flashpoint.republic.lobby.fleet.vendor.vendor_pvp_consular_ranked
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfb
npp.location.flashpoint.republic.lobby.fleet.vendor.vendor_pvp_consular_ranked
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_jw_a08c01_u
boot_tall_med_jw_a08c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_jw_a08_trim.gr2
/art/dynamic/garmenthue/garmenthue_jw_h28_p.xml;(,0.3898921,0.5802763,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h15_p.xml;(,0.3097052,0.238637,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_jw_a07c01_u_v01
bracer_short_light_jw_a07c01_u_v01
/art/dynamic/garmenthue/garmenthue_jw_h28_p.xml;(,0.3898921,0.5802763,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h15_p.xml;(,0.3097052,0.238637,1)
3
chest
/art/dynamic/chest/model/chest_halftunic_[bt]_archetype.gr2
chest_halftunic_med_jw_tier_a02c01_[gen]
chest_halftunic_med_jw_tier_a02c01_[gen]
/art/dynamic/chest/model/chest_halftunic_[bt]_med_jw_tier_a02_shld.gr2
/art/dynamic/chest/model/chest_halftunic_[bt]_med_jw_tier_a02_wrap.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h15_p.xml;(,0.3097052,0.238637,1)
/art/dynamic/garmenthue/garmenthue_jw_h28_p.xml;(,0.3898921,0.5802763,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow13_f.dds
3
face
/art/dynamic/face/model/face_jwhelmet05_[bt]_archetype.gr2
face_jwhelmet05_light_jw_a02c03_u
face_jwhelmet05_light_jw_a02c03_u
/art/dynamic/face/model/face_jwhelmet05_[bt]_light_jw_a02_fins.gr2
/art/dynamic/garmenthue/garmenthue_jw_h28_p.xml;(,0.3898921,0.5802763,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h15_p.xml;(,0.3097052,0.238637,1)
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c07_f.dds
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_med_jw_a08c01_u
hand_gauntlet_med_jw_a08c01_u
/art/dynamic/garmenthue/garmenthue_jw_h28_p.xml;(,0.3898921,0.5802763,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h15_p.xml;(,0.3097052,0.238637,1)
3
head
/art/dynamic/head/model/head_human_bfb_asian_a04.gr2
head_human_asian_a04c01_f
head_human_asian_a04c01_f
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_med_jw_a08c01_u_v01
leg_skirt_med_jw_a08c01_u_v01
/art/dynamic/garmenthue/garmenthue_jw_h28_p.xml;(,0.3898921,0.5802763,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h15_p.xml;(,0.3097052,0.238637,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_african_h04_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_jw_a08c01_u
waist_belt_med_jw_a08c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_jw_a08_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_jw_a08_front.gr2
/art/dynamic/garmenthue/garmenthue_jw_h28_p.xml;(,0.3898921,0.5802763,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h15_p.xml;(,0.3097052,0.238637,1)
3
RepublicUtilityNpc
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier3.inq_con
Vendor
class.npc.custom.utility.vendor
false
0
0
npc.generic.vendor.republic.unassembled_token.tier3_knight
Kennet Pam
70
70
Boss1
bfb
1
npp.location.flashpoint.republic.lobby.fleet.vendor.vendor_pvp_knight_ranked
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfb
npp.location.flashpoint.republic.lobby.fleet.vendor.vendor_pvp_knight_ranked
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c02_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_jk_a15c01_u
boot_tall_heavy_jk_a15c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_jk_a15_cover.gr2
/art/dynamic/garmenthue/garmenthue_gm_h46_p.xml;(,0.9019152,0.8230503,1)
/art/dynamic/garmenthue/garmenthue_gm_h34_s.xml;(,0.7079301,0.33078,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_jk_a15c01_u_v01
bracer_short_heavy_jk_a15c01_u_v01
/art/dynamic/garmenthue/garmenthue_gm_h46_p.xml;(,0.9019152,0.8230503,1)
/art/dynamic/garmenthue/garmenthue_gm_h34_s.xml;(,0.7079301,0.33078,1)
3
chest
/art/dynamic/chest/model/chest_longsleeve_[bt]_archetype.gr2
chest_longsleeve_light_ge_mtx47atris01_u
chest_longsleeve_light_ge_mtx47atris01_u
/art/dynamic/chest/model/chest_longsleeve_[bt]_light_ge_mtx47_loin.gr2
/art/dynamic/chest/model/chest_longsleeve_[bt]_light_ge_mtx47_tunic.gr2
/art/dynamic/garmenthue/garmenthue_gm_h46_p.xml;(,0.9019152,0.8230503,1)
/art/dynamic/garmenthue/garmenthue_gm_h34_s.xml;(,0.7079301,0.33078,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow07_f.dds
3
face
/art/dynamic/face/model/face_jkvisor04_[bt]_archetype.gr2
face_jkvisor04_jk_h16c01_u
face_jkvisor04_jk_h16c01_u
/art/dynamic/face/model/face_jkvisor04_[bt]_jk_h16_fringe.gr2
/art/dynamic/garmenthue/garmenthue_gm_h46_p.xml;(,0.9019152,0.8230503,1)
/art/dynamic/garmenthue/garmenthue_gm_h34_s.xml;(,0.7079301,0.33078,1)
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a13.gr2
hair_human_non_a13_v01_[gen]
hair_human_non_a13_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a13_bangs.gr2
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_jk_a15c01_u
hand_glove_heavy_jk_a15c01_u
/art/dynamic/garmenthue/garmenthue_gm_h46_p.xml;(,0.9019152,0.8230503,1)
/art/dynamic/garmenthue/garmenthue_gm_h34_s.xml;(,0.7079301,0.33078,1)
3
head
/art/dynamic/head/model/head_miralukan_bfb_caucasian_a02.gr2
head_miralukan_caucasian_a02c01_f
head_miralukan_caucasian_a02c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_jk_a15c01_u_v01
leg_pant_heavy_jk_a15c01_u_v01
/art/dynamic/garmenthue/garmenthue_gm_h46_p.xml;(,0.9019152,0.8230503,1)
/art/dynamic/garmenthue/garmenthue_gm_h34_s.xml;(,0.7079301,0.33078,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_asian_h07_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_jk_a15c01_u
waist_belt_heavy_jk_a15c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_jk_a15_front.gr2
/art/dynamic/garmenthue/garmenthue_gm_h46_p.xml;(,0.9019152,0.8230503,1)
/art/dynamic/garmenthue/garmenthue_gm_h34_s.xml;(,0.7079301,0.33078,1)
3
RepublicUtilityNpc
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier3.war_kni
Vendor
class.npc.custom.utility.vendor
false
0
0
npc.generic.vendor.republic.unassembled_token.tier3_smuggler
Pazaak Jack
70
70
Boss1
bmn
1
npp.location.flashpoint.republic.lobby.fleet.vendor.vendor_pvp_smuggler_ranked
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.location.flashpoint.republic.lobby.fleet.vendor.vendor_pvp_smuggler_ranked
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_sm_a07c01_u
boot_tall_med_sm_a07c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_sm_a07_shin.gr2
/art/dynamic/garmenthue/garmenthue_sm_h26_p.xml;(,0.4223817,0.3135564,1)
/art/dynamic/garmenthue/garmenthue_bh_h35_s.xml;(,0.4839883,0.1158056,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_sm_a07c01_u_v01
bracer_short_med_sm_a07c01_u_v01
/art/dynamic/garmenthue/garmenthue_sm_h26_p.xml;(,0.4223817,0.3135564,1)
/art/dynamic/garmenthue/garmenthue_sm_h20_p.xml;(,0.6923933,0.6529556,1)
3
chest
/art/dynamic/chest/model/chest_robe01_[bt]_archetype.gr2
chest_robe01_med_sm_a07c01_u
chest_robe01_med_sm_a07c01_u
/art/dynamic/chest/model/chest_robe01_[bt]_med_sm_a07_collar.gr2
/art/dynamic/chest/model/chest_robe01_[bt]_med_sm_a07_shld.gr2
/art/dynamic/chest/model/chest_robe01_[bt]_med_sm_a07_backpack.gr2
/art/dynamic/garmenthue/garmenthue_sm_h20_p.xml;(,0.6923933,0.6529556,1)
/art/dynamic/garmenthue/garmenthue_sm_h18_p.xml;(,0.1725438,0.1136529,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c16_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h05_s.xml
3
face
/art/dynamic/face/model/face_smhelmet12_[bt]_archetype.gr2
face_smhelmet12_med_sm_a07c01_u
face_smhelmet12_med_sm_a07c01_u
/art/dynamic/garmenthue/garmenthue_sm_h17_p.xml;(,0.6732342,0.4446364,1)
/art/dynamic/garmenthue/garmenthue_sm_h19_p.xml;(,0.1947326,0.1348294,1)
3
facehair
facehair_human_non_a02_v01_m
facehair_human_non_a02_v01_m
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a02_mustache.gr2
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a04.gr2
hair_human_non_a04_v01_[gen]
hair_human_non_a04_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a04_longlength.gr2
/art/dynamic/hair/model/hair_human_[bt]_non_a04_length.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h04_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_sm_a07c01_u
hand_glove_med_sm_a07c01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_sm_a07_forearm.gr2
/art/dynamic/garmenthue/garmenthue_bh_h23_p.xml;(,0.1096507,0.1122292,1)
/art/dynamic/garmenthue/garmenthue_bh_h23_p.xml;(,0.1096507,0.1122292,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a03.gr2
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_sm_a07c01_u_v01
leg_pant_med_sm_a07c01_u_v01
/art/dynamic/garmenthue/garmenthue_sm_h13_p.xml;(,0.3459881,0.3786107,1)
/art/dynamic/garmenthue/garmenthue_sm_h28_p.xml;(,0.4211216,0.3267824,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_sm_a07c01_u
waist_belt_med_sm_a07c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_a07_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_a07_sling.gr2
/art/dynamic/garmenthue/garmenthue_sm_h26_p.xml;(,0.4223817,0.3135564,1)
/art/dynamic/garmenthue/garmenthue_sm_h20_p.xml;(,0.6923933,0.6529556,1)
3
RepublicUtilityNpc
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier3.smuggler
Vendor
class.npc.custom.utility.vendor
false
0
0
npc.generic.vendor.republic.unassembled_token.tier3_trooper
Lieutenant Rell
70
70
Boss1
bms
1
npp.location.flashpoint.republic.lobby.fleet.vendor.vendor_pvp_trooper_ranked
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.location.flashpoint.republic.lobby.fleet.vendor.vendor_pvp_trooper_ranked
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c13_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_tr_a10c01_u
boot_tall_heavy_tr_a10c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_tr_a10_cover.gr2
/art/dynamic/garmenthue/garmenthue_tr_h03_p.xml;(,0.6441255,0.6073275,1)
/art/dynamic/garmenthue/garmenthue_tr_h20_p.xml;(,0.0856692,0.1034747,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_tr_a10c01_u_v01
bracer_short_heavy_tr_a10c01_u_v01
/art/dynamic/garmenthue/garmenthue_tr_h03_p.xml;(,0.6441255,0.6073275,1)
/art/dynamic/garmenthue/garmenthue_tr_h20_p.xml;(,0.0856692,0.1034747,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_tr_a10c01_u
chest_tight_heavy_tr_a10c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_tr_a10_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_tr_a10_backpack.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_tr_a10_shld.gr2
/art/dynamic/garmenthue/garmenthue_tr_h03_p.xml;(,0.6441255,0.6073275,1)
/art/dynamic/garmenthue/garmenthue_tr_h20_p.xml;(,0.0856692,0.1034747,1)
3
complexion
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h01_s.xml
3
face
/art/dynamic/face/model/face_trhelmet16_[bt]_archetype.gr2
face_trhelmet16_heavy_tr_a10c01_u
face_trhelmet16_heavy_tr_a10c01_u
/art/dynamic/face/model/face_trhelmet16_[bt]_heavy_tr_a10_visor.gr2
/art/dynamic/garmenthue/garmenthue_tr_h03_p.xml;(,0.6441255,0.6073275,1)
/art/dynamic/garmenthue/garmenthue_tr_h20_p.xml;(,0.0856692,0.1034747,1)
3
hair
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h09_p.xml
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_tr_a10c01_u
hand_gauntlet_heavy_tr_a10c01_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_heavy_tr_a10_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tr_h03_p.xml;(,0.6441255,0.6073275,1)
/art/dynamic/garmenthue/garmenthue_tr_h20_p.xml;(,0.0856692,0.1034747,1)
3
head
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_tr_a10c01_u_v01
leg_pant_heavy_tr_a10c01_u_v01
/art/dynamic/garmenthue/garmenthue_tr_h03_p.xml;(,0.6441255,0.6073275,1)
/art/dynamic/garmenthue/garmenthue_tr_h20_p.xml;(,0.0856692,0.1034747,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_caucasian_h01_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_tr_a10c01_u
waist_belt_heavy_tr_a10c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_tr_a10_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_tr_a10_front.gr2
/art/dynamic/garmenthue/garmenthue_tr_h03_p.xml;(,0.6441255,0.6073275,1)
/art/dynamic/garmenthue/garmenthue_tr_h20_p.xml;(,0.0856692,0.1034747,1)
3
RepublicUtilityNpc
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier3.trooper
Vendor
class.npc.custom.utility.vendor
false
0
0
npc.mtx.creature_mount.raptor.bloodthirsty
Bloodthirsty Raptor
33
34
Strong
tauntaun
1
npp.mtx.mount.creature.raptor.bloodthirsty
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
tauntaun
npp.mtx.mount.creature.raptor.bloodthirsty
creature
/art/dynamic/creature/model/tauntaun_raptor_mount01.gr2
tauntaun_raptor_mount01_v03
tauntaun_raptor_mount01_v03
3
Friendly
none
0
None
0
Shredder
class.npc.creature.melee.ability.dps.universal.claw_bleed
false
0
0
16140962235319818065
abl.npc.ability.creature.universal.claw_bleed
u7QUBeC
Rake
Claws the target, causing it to bleed for moderate internal damage over the duration.
https://torcommunity.com/database/ability/u7QUBeC/rake
npc.pet.flutterplume.hinterland
Hinterland Flutterplume
1
60
Weak
petdragonbat
1
npp.pet.dragonbat.flutterplume
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
petdragonbat
npp.pet.dragonbat.flutterplume
creature
/art/dynamic/creature/model/pet_dragonbat_flutterplume_a01.gr2
pet_dragonbat_flutterplume_a01_v01
pet_dragonbat_flutterplume_a01_v01
3
Friendly
none
0
None
0
Creature
class.npc.creature.melee.no_ability.dps
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.pet.probe.underworld_a02
Vigilant Miniprobe
55
55
Weak
petprobeinterrogation
1
npp.pet.probe.probe_underworld_a01v02
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
petprobeinterrogation
npp.pet.probe.probe_underworld_a01v02
creature
/art/dynamic/creature/model/pet_probe_underworld_a01.gr2
pet_probe_underworld_a01_v02
pet_probe_underworld_a01_v02
3
Friendly
none
0
None
0
Mini Droid
class.npc.minipet.droid
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.stronghold.personnel.uprising.rakata_prime.tassar
Commander Tassar
70
70
Boss4
bfs
1.15
npp.exp.seasons.uprisings.rakata_prime.landing.boss
-6208027144227586886
-
itm.npc.electrostaff.force_pike.a01_v01_show
npc.electrostaff.force_pike.a01_v01_show
LIxMFt5
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfs
npp.exp.seasons.uprisings.rakata_prime.landing.boss
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_mtx122c01_u
boot_tall_heavy_ge_mtx122c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_mtx122_cover.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_mtx122c01_u
bracer_short_heavy_ge_mtx122c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
3
chest
/art/dynamic/chest/model/chest_trenchtight_[bt]_archetype.gr2
chest_trenchtight_heavy_ge_mtx122c01_u
chest_trenchtight_heavy_ge_mtx122c01_u
/art/dynamic/chest/model/chest_trenchtight_[bt]_heavy_ge_mtx122_chest.gr2
/art/dynamic/chest/model/chest_trenchtight_[bt]_heavy_ge_mtx122_shoulder.gr2
/art/dynamic/chest/model/chest_trenchtight_[bt]_heavy_ge_mtx122_collar.gr2
/art/dynamic/chest/model/chest_trenchtight_[bt]_heavy_ge_mtx122_loin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
3
face
/art/dynamic/face/model/face_swhelmet14_[bt]_archetype.gr2
face_swhelmet14_med_sw_mtx12c01_u
face_swhelmet14_med_sw_mtx12c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h18_p.xml;(,0.7429004,0.6984913,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
3
hair
/art/dynamic/hair/model/hair_human_[bt]_mtx_a05.gr2
hair_human_mtx_a05_v01_f
hair_human_mtx_a05_v01_f
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_ge_mtx122c01_u
hand_gauntlet_heavy_ge_mtx122c01_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_heavy_ge_mtx122_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
3
head
/art/dynamic/head/model/head_human_bfs_asian_a05.gr2
head_human_non_npc05_f
head_human_non_npc05_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_mtx122c01_u
leg_pant_heavy_ge_mtx122c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_caucasian_h01_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_mtx122c01_u
waist_belt_heavy_ge_mtx122c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx122_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx122_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
3
Hostile1
none
7
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.test.azabarah.vendor.vendor001
vendor001
55
60
Boss1
bmn
1
npp.location.flashpoint.imperial.lobby.fleet.vendor.pve_vendor_agent_rank01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.sniperlow01.a03_v04
npc.rifle.sniperlow01.a03_v04
GEpIkMD
nppTypeHumanoid
bmn
npp.location.flashpoint.imperial.lobby.fleet.vendor.pve_vendor_agent_rank01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_a10impofficer04_u
boot_tall_med_ge_a10impofficer04_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a10_shin.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_a10impofficer04_u_v01
bracer_short_med_ge_a10impofficer04_u_v01
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_med_ge_a10impofficer04_[gen]
chest_tight_med_ge_a10impofficer04_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_chest.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_collar.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_shld.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow20_m.dds
3
face
/art/dynamic/face/model/face_spmic01_[bt]_archetype.gr2
face_spmic01_med_sp_a02c01_u
face_spmic01_med_sp_a02c01_u
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a05.gr2
hair_human_non_a05_v01_[gen]
hair_human_non_a05_v01_[gen]
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_a10impofficer04_u
hand_glove_med_ge_a10impofficer04_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_a10_wrist.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a05.gr2
head_human_bmn_caucasian_a05_c01
head_human_bmn_caucasian_a05_c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_a10impofficer04_[gen]_v02
leg_pant_med_ge_a10impofficer04_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gi_h03_p.xml;(,0.3784749,0.3892493,1)
/art/dynamic/garmenthue/garmenthue_gi_h04_p.xml;(,0.6813998,0.6740509,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h28_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_a10impofficer04_u
waist_belt_med_ge_a10impofficer04_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a10_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a10_back.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
Friendly
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier1
Vendor
class.npc.custom.utility.vendor
false
0
0
npc.test.azabarah.vendor.vendor002
vendor002
55
60
Boss1
bmn
1
npp.location.flashpoint.imperial.lobby.fleet.vendor.pve_vendor_agent_rank01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.sniperlow01.a03_v04
npc.rifle.sniperlow01.a03_v04
GEpIkMD
nppTypeHumanoid
bmn
npp.location.flashpoint.imperial.lobby.fleet.vendor.pve_vendor_agent_rank01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_a10impofficer04_u
boot_tall_med_ge_a10impofficer04_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a10_shin.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_a10impofficer04_u_v01
bracer_short_med_ge_a10impofficer04_u_v01
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_med_ge_a10impofficer04_[gen]
chest_tight_med_ge_a10impofficer04_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_chest.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_collar.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_shld.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow20_m.dds
3
face
/art/dynamic/face/model/face_spmic01_[bt]_archetype.gr2
face_spmic01_med_sp_a02c01_u
face_spmic01_med_sp_a02c01_u
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a05.gr2
hair_human_non_a05_v01_[gen]
hair_human_non_a05_v01_[gen]
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_a10impofficer04_u
hand_glove_med_ge_a10impofficer04_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_a10_wrist.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a05.gr2
head_human_bmn_caucasian_a05_c01
head_human_bmn_caucasian_a05_c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_a10impofficer04_[gen]_v02
leg_pant_med_ge_a10impofficer04_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gi_h03_p.xml;(,0.3784749,0.3892493,1)
/art/dynamic/garmenthue/garmenthue_gi_h04_p.xml;(,0.6813998,0.6740509,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h28_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_a10impofficer04_u
waist_belt_med_ge_a10impofficer04_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a10_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a10_back.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
Friendly
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier2.agent
Vendor
class.npc.custom.utility.vendor
false
0
0
npc.test.azabarah.vendor.vendor003
vendor003
55
60
Boss1
bmn
1
npp.location.flashpoint.imperial.lobby.fleet.vendor.pve_vendor_agent_rank01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.sniperlow01.a03_v04
npc.rifle.sniperlow01.a03_v04
GEpIkMD
nppTypeHumanoid
bmn
npp.location.flashpoint.imperial.lobby.fleet.vendor.pve_vendor_agent_rank01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_a10impofficer04_u
boot_tall_med_ge_a10impofficer04_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a10_shin.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_a10impofficer04_u_v01
bracer_short_med_ge_a10impofficer04_u_v01
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_med_ge_a10impofficer04_[gen]
chest_tight_med_ge_a10impofficer04_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_chest.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_collar.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_shld.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow20_m.dds
3
face
/art/dynamic/face/model/face_spmic01_[bt]_archetype.gr2
face_spmic01_med_sp_a02c01_u
face_spmic01_med_sp_a02c01_u
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a05.gr2
hair_human_non_a05_v01_[gen]
hair_human_non_a05_v01_[gen]
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_a10impofficer04_u
hand_glove_med_ge_a10impofficer04_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_a10_wrist.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a05.gr2
head_human_bmn_caucasian_a05_c01
head_human_bmn_caucasian_a05_c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_a10impofficer04_[gen]_v02
leg_pant_med_ge_a10impofficer04_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gi_h03_p.xml;(,0.3784749,0.3892493,1)
/art/dynamic/garmenthue/garmenthue_gi_h04_p.xml;(,0.6813998,0.6740509,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h28_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_a10impofficer04_u
waist_belt_med_ge_a10impofficer04_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a10_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a10_back.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
Friendly
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier2.bountyhunter
Vendor
class.npc.custom.utility.vendor
false
0
0
npc.test.azabarah.vendor.vendor004
vendor004
55
60
Boss1
bmn
1
npp.location.flashpoint.imperial.lobby.fleet.vendor.pve_vendor_agent_rank01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.sniperlow01.a03_v04
npc.rifle.sniperlow01.a03_v04
GEpIkMD
nppTypeHumanoid
bmn
npp.location.flashpoint.imperial.lobby.fleet.vendor.pve_vendor_agent_rank01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_a10impofficer04_u
boot_tall_med_ge_a10impofficer04_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a10_shin.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_a10impofficer04_u_v01
bracer_short_med_ge_a10impofficer04_u_v01
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_med_ge_a10impofficer04_[gen]
chest_tight_med_ge_a10impofficer04_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_chest.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_collar.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_shld.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow20_m.dds
3
face
/art/dynamic/face/model/face_spmic01_[bt]_archetype.gr2
face_spmic01_med_sp_a02c01_u
face_spmic01_med_sp_a02c01_u
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a05.gr2
hair_human_non_a05_v01_[gen]
hair_human_non_a05_v01_[gen]
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_a10impofficer04_u
hand_glove_med_ge_a10impofficer04_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_a10_wrist.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a05.gr2
head_human_bmn_caucasian_a05_c01
head_human_bmn_caucasian_a05_c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_a10impofficer04_[gen]_v02
leg_pant_med_ge_a10impofficer04_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gi_h03_p.xml;(,0.3784749,0.3892493,1)
/art/dynamic/garmenthue/garmenthue_gi_h04_p.xml;(,0.6813998,0.6740509,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h28_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_a10impofficer04_u
waist_belt_med_ge_a10impofficer04_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a10_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a10_back.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
Friendly
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier2.inq_con
Vendor
class.npc.custom.utility.vendor
false
0
0
npc.test.azabarah.vendor.vendor005
vendor005
55
60
Boss1
bmn
1
npp.location.flashpoint.imperial.lobby.fleet.vendor.pve_vendor_agent_rank01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.sniperlow01.a03_v04
npc.rifle.sniperlow01.a03_v04
GEpIkMD
nppTypeHumanoid
bmn
npp.location.flashpoint.imperial.lobby.fleet.vendor.pve_vendor_agent_rank01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_a10impofficer04_u
boot_tall_med_ge_a10impofficer04_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a10_shin.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_a10impofficer04_u_v01
bracer_short_med_ge_a10impofficer04_u_v01
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_med_ge_a10impofficer04_[gen]
chest_tight_med_ge_a10impofficer04_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_chest.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_collar.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_shld.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow20_m.dds
3
face
/art/dynamic/face/model/face_spmic01_[bt]_archetype.gr2
face_spmic01_med_sp_a02c01_u
face_spmic01_med_sp_a02c01_u
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a05.gr2
hair_human_non_a05_v01_[gen]
hair_human_non_a05_v01_[gen]
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_a10impofficer04_u
hand_glove_med_ge_a10impofficer04_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_a10_wrist.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a05.gr2
head_human_bmn_caucasian_a05_c01
head_human_bmn_caucasian_a05_c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_a10impofficer04_[gen]_v02
leg_pant_med_ge_a10impofficer04_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gi_h03_p.xml;(,0.3784749,0.3892493,1)
/art/dynamic/garmenthue/garmenthue_gi_h04_p.xml;(,0.6813998,0.6740509,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h28_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_a10impofficer04_u
waist_belt_med_ge_a10impofficer04_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a10_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a10_back.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
Friendly
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier2.smuggler
Vendor
class.npc.custom.utility.vendor
false
0
0
npc.test.azabarah.vendor.vendor006
vendor006
55
60
Boss1
bmn
1
npp.location.flashpoint.imperial.lobby.fleet.vendor.pve_vendor_agent_rank01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.sniperlow01.a03_v04
npc.rifle.sniperlow01.a03_v04
GEpIkMD
nppTypeHumanoid
bmn
npp.location.flashpoint.imperial.lobby.fleet.vendor.pve_vendor_agent_rank01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_a10impofficer04_u
boot_tall_med_ge_a10impofficer04_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a10_shin.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_a10impofficer04_u_v01
bracer_short_med_ge_a10impofficer04_u_v01
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_med_ge_a10impofficer04_[gen]
chest_tight_med_ge_a10impofficer04_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_chest.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_collar.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_a10_shld.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow20_m.dds
3
face
/art/dynamic/face/model/face_spmic01_[bt]_archetype.gr2
face_spmic01_med_sp_a02c01_u
face_spmic01_med_sp_a02c01_u
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a05.gr2
hair_human_non_a05_v01_[gen]
hair_human_non_a05_v01_[gen]
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_a10impofficer04_u
hand_glove_med_ge_a10impofficer04_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_a10_wrist.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a05.gr2
head_human_bmn_caucasian_a05_c01
head_human_bmn_caucasian_a05_c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_a10impofficer04_[gen]_v02
leg_pant_med_ge_a10impofficer04_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gi_h03_p.xml;(,0.3784749,0.3892493,1)
/art/dynamic/garmenthue/garmenthue_gi_h04_p.xml;(,0.6813998,0.6740509,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h28_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_a10impofficer04_u
waist_belt_med_ge_a10impofficer04_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a10_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a10_back.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h23_s.xml;(,0.0981833,0.1959436,1)
3
Friendly
none
0
None
0
pkg.vendor.command.unassembled_tokens.tier2.trooper
Vendor
class.npc.custom.utility.vendor
false
0
0
npc.test.qa.ppetraitis.bodytype_questgiver
bodytype_questgiver
1
70
Standard
bmn
1
npp.npc.default.bmn
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.npc.default.bmn
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_bh_a02c01_u
boot_tall_heavy_bh_a02c01_u
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_bh_a02c01_u_v01
bracer_short_heavy_bh_a02c01_u_v01
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_light_ge_a33hacker01_[gen]
chest_tight_light_ge_a33hacker01_[gen]
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow17_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h01_s.xml
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a05.gr2
hair_human_non_a05_v01_[gen]
hair_human_non_a05_v01_[gen]
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h04_p.xml
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_bh_a02c01_u
hand_gauntlet_heavy_bh_a02c01_u
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a01.gr2
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a33hacker01_[gen]_v02
leg_pant_light_ge_a33hacker01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h27_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_bh_a02c01_u
waist_belt_heavy_bh_a02c01_u
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.test.qa.ppetraitis.bodytype_questtarget
bodytype_questtarget
1
70
Standard
bmf
1
npp.npc.default.bmf
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmf
npp.npc.default.bmf
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_bh_a02c01_u
boot_tall_heavy_bh_a02c01_u
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_bh_a02c01_u_v01
bracer_short_heavy_bh_a02c01_u_v01
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_light_ge_a33hacker01_[gen]
chest_tight_light_ge_a33hacker01_[gen]
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow01_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a04.gr2
hair_human_non_a04_v01_[gen]
hair_human_non_a04_v01_[gen]
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h06_p.xml
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_bh_a02c01_u
hand_gauntlet_heavy_bh_a02c01_u
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
head
/art/dynamic/head/model/head_human_bmf_caucasian_a01.gr2
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a33hacker01_[gen]_v02
leg_pant_light_ge_a33hacker01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h15_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_bh_a02c01_u
waist_belt_heavy_bh_a02c01_u
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.test.qa.ppetraitis.scrollingtext
scrollingtext
1
70
Standard
bmn
1
npp.npc.default.bmn
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.npc.default.bmn
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_bh_a02c01_u
boot_tall_heavy_bh_a02c01_u
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_bh_a02c01_u_v01
bracer_short_heavy_bh_a02c01_u_v01
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_light_ge_a33hacker01_[gen]
chest_tight_light_ge_a33hacker01_[gen]
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow17_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h01_s.xml
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a05.gr2
hair_human_non_a05_v01_[gen]
hair_human_non_a05_v01_[gen]
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h04_p.xml
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_bh_a02c01_u
hand_gauntlet_heavy_bh_a02c01_u
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a01.gr2
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a33hacker01_[gen]_v02
leg_pant_light_ge_a33hacker01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h27_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_bh_a02c01_u
waist_belt_heavy_bh_a02c01_u
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.test.qa.ppetraitis.sith_warrior
sith_warrior
20
30
Standard
bmn
1
npp.npc.default.togruta.bmn
-5386616595063282741
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.npc.default.togruta.bmn
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_a33hacker01_u
boot_tall_light_ge_a33hacker01_u
/art/dynamic/garmenthue/garmenthue_gr_h01_p.xml;(,0.2687959,0.2591963,1)
/art/dynamic/garmenthue/garmenthue_gm_h01_p.xml;(,0.3398989,0.2768968,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_light_ge_a33hacker01_[gen]
chest_tight_light_ge_a33hacker01_[gen]
/art/dynamic/garmenthue/garmenthue_gr_h01_p.xml;(,0.2687959,0.2591963,1)
/art/dynamic/garmenthue/garmenthue_gm_h01_p.xml;(,0.3398989,0.2768968,1)
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_light_ge_a33hacker01_u
hand_gauntlet_light_ge_a33hacker01_u
/art/dynamic/garmenthue/garmenthue_gr_h01_p.xml;(,0.2687959,0.2591963,1)
/art/dynamic/garmenthue/garmenthue_gm_h01_p.xml;(,0.3398989,0.2768968,1)
3
head
/art/dynamic/head/model/head_togruta_bmn_non_a01.gr2
head_togruta_bmn_non_a01_v02
head_togruta_bmn_non_a01_v02
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a33hacker01_[gen]_v02
leg_pant_light_ge_a33hacker01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gr_h01_p.xml;(,0.2687959,0.2591963,1)
/art/dynamic/garmenthue/garmenthue_gm_h01_p.xml;(,0.3398989,0.2768968,1)
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.station256.mobs.automated_turret
Automated Turret
39
41
Standard
turretneusmall
1
npp.turret.neutral_small
-
itm.npc.invisible.rifle_red
npc.invisible.rifle_red
0vXXHIA
nppTypeCreature
turretneusmall
npp.turret.neutral_small
creature
/art/dynamic/creature/model/turretsmall_neu_nobase.gr2
all_item_turret_neu_tracking
all_item_turret_neu_tracking
3
Hostile1
none
0
None
0
Droid
class.npc.droid.ranged.no_ability.base
false
0
0
16141078198078840075
abl.npc.ability.utility.shield_block_proc
VmX48c6
Block
https://torcommunity.com/database/ability/VmX48c6/block
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.station256.mobs.rs33_augmented_assassin_f
RS-33 Augmented Assassin
70
70
Standard
bfn
1
npp.exp.seasons.02_uprisings.station256.rs33_augmented_assassin_m
-
itm.npc.electroblade.high11.a01_v01
npc.electroblade.high11.a01_v01
vZnNrMA
nppTypeHumanoid
bmn
npp.exp.seasons.02_uprisings.station256.rs33_augmented_assassin_m
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_a33hacker03_u
boot_tall_light_ge_a33hacker03_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ge_a33_cuff.gr2
/art/dynamic/garmenthue/garmenthue_gi_h05_p.xml;(,0.3257554,0.3861919,1)
/art/dynamic/garmenthue/garmenthue_gi_h02_p.xml;(,0.3532016,0.3441682,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_a33hacker03_u_v02
bracer_short_light_ge_a33hacker03_u_v02
/art/dynamic/garmenthue/garmenthue_gi_h12_p.xml;(,0.6555203,0.6835826,1)
/art/dynamic/garmenthue/garmenthue_gi_h02_p.xml;(,0.3532016,0.3441682,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_light_ge_a33hacker03_[gen]
chest_tight_light_ge_a33hacker03_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_a33_collar.gr2
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_a33_chest.gr2
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_a33_loin.gr2
/art/dynamic/garmenthue/garmenthue_gi_h11_p.xml;(,0.5392273,0.5723276,1)
/art/dynamic/garmenthue/garmenthue_gi_h02_p.xml;(,0.3532016,0.3441682,1)
3
complexion
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h04_s.xml
3
face
/art/dynamic/face/model/face_spmask05_[bt]_archetype.gr2
face_spmask05_med_sp_mtx02c01_u
face_spmask05_med_sp_mtx02c01_u
/art/dynamic/face/model/face_spmask05_[bt]_sp_mtx02_antenna.gr2
/art/dynamic/garmenthue/garmenthue_gi_h11_p.xml;(,0.5392273,0.5723276,1)
/art/dynamic/garmenthue/garmenthue_gi_h02_p.xml;(,0.3532016,0.3441682,1)
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h06_p.xml
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_light_ge_a33hacker01_u
hand_gauntlet_light_ge_a33hacker01_u
/art/dynamic/garmenthue/garmenthue_gi_h12_p.xml;(,0.6555203,0.6835826,1)
/art/dynamic/garmenthue/garmenthue_gi_h02_p.xml;(,0.3532016,0.3441682,1)
3
head
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a33hacker03_[gen]_v02
leg_pant_light_ge_a33hacker03_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gi_h05_p.xml;(,0.3257554,0.3861919,1)
/art/dynamic/garmenthue/garmenthue_gi_h02_p.xml;(,0.3532016,0.3441682,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h25_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_a33hacker03_u
waist_belt_light_ge_a33hacker03_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a33_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a33_front.gr2
/art/dynamic/garmenthue/garmenthue_gi_h12_p.xml;(,0.6555203,0.6835826,1)
/art/dynamic/garmenthue/garmenthue_gi_h02_p.xml;(,0.3532016,0.3441682,1)
3
Hostile1
none
0
None
0
Switchblade
class.npc.humanoid.melee.ability.dps.tech.shiv
false
0
0
16140972110351098391
abl.npc.ability.tech.flash_bang
q7ynciP
Flash Bang
https://torcommunity.com/database/ability/q7ynciP/flash+bang
abl.npc.ability.tech.retractable_blade
8esMOdD
Retractable Blade
Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.
https://torcommunity.com/database/ability/8esMOdD/retractable+blade
abl.npc.ability.tech.shiv
JJ4G7q7
Shiv
Stab the target with your energy blade for moderate damage.
https://torcommunity.com/database/ability/JJ4G7q7/shiv
npc.exp.seasons.02_uprisings.station256.mobs.rs33_augmented_assassin_m
RS-33 Augmented Assassin
70
70
Standard
bmn
1
npp.exp.seasons.02_uprisings.station256.rs33_augmented_assassin_m
-
itm.npc.electroblade.high11.a01_v01
npc.electroblade.high11.a01_v01
vZnNrMA
nppTypeHumanoid
bmn
npp.exp.seasons.02_uprisings.station256.rs33_augmented_assassin_m
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_a33hacker03_u
boot_tall_light_ge_a33hacker03_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ge_a33_cuff.gr2
/art/dynamic/garmenthue/garmenthue_gi_h05_p.xml;(,0.3257554,0.3861919,1)
/art/dynamic/garmenthue/garmenthue_gi_h02_p.xml;(,0.3532016,0.3441682,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_a33hacker03_u_v02
bracer_short_light_ge_a33hacker03_u_v02
/art/dynamic/garmenthue/garmenthue_gi_h12_p.xml;(,0.6555203,0.6835826,1)
/art/dynamic/garmenthue/garmenthue_gi_h02_p.xml;(,0.3532016,0.3441682,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_light_ge_a33hacker03_[gen]
chest_tight_light_ge_a33hacker03_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_a33_collar.gr2
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_a33_chest.gr2
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_a33_loin.gr2
/art/dynamic/garmenthue/garmenthue_gi_h11_p.xml;(,0.5392273,0.5723276,1)
/art/dynamic/garmenthue/garmenthue_gi_h02_p.xml;(,0.3532016,0.3441682,1)
3
complexion
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h04_s.xml
3
face
/art/dynamic/face/model/face_spmask05_[bt]_archetype.gr2
face_spmask05_med_sp_mtx02c01_u
face_spmask05_med_sp_mtx02c01_u
/art/dynamic/face/model/face_spmask05_[bt]_sp_mtx02_antenna.gr2
/art/dynamic/garmenthue/garmenthue_gi_h11_p.xml;(,0.5392273,0.5723276,1)
/art/dynamic/garmenthue/garmenthue_gi_h02_p.xml;(,0.3532016,0.3441682,1)
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h06_p.xml
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_light_ge_a33hacker01_u
hand_gauntlet_light_ge_a33hacker01_u
/art/dynamic/garmenthue/garmenthue_gi_h12_p.xml;(,0.6555203,0.6835826,1)
/art/dynamic/garmenthue/garmenthue_gi_h02_p.xml;(,0.3532016,0.3441682,1)
3
head
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a33hacker03_[gen]_v02
leg_pant_light_ge_a33hacker03_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gi_h05_p.xml;(,0.3257554,0.3861919,1)
/art/dynamic/garmenthue/garmenthue_gi_h02_p.xml;(,0.3532016,0.3441682,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h25_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_a33hacker03_u
waist_belt_light_ge_a33hacker03_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a33_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a33_front.gr2
/art/dynamic/garmenthue/garmenthue_gi_h12_p.xml;(,0.6555203,0.6835826,1)
/art/dynamic/garmenthue/garmenthue_gi_h02_p.xml;(,0.3532016,0.3441682,1)
3
Hostile1
none
0
None
0
Switchblade
class.npc.humanoid.melee.ability.dps.tech.shiv
false
0
0
16140972110351098391
abl.npc.ability.tech.flash_bang
q7ynciP
Flash Bang
https://torcommunity.com/database/ability/q7ynciP/flash+bang
abl.npc.ability.tech.retractable_blade
8esMOdD
Retractable Blade
Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.
https://torcommunity.com/database/ability/8esMOdD/retractable+blade
abl.npc.ability.tech.shiv
JJ4G7q7
Shiv
Stab the target with your energy blade for moderate damage.
https://torcommunity.com/database/ability/JJ4G7q7/shiv
npc.exp.uprisings.denova.trench_runner.invis_bombing_target
Republic Bomber
60
70
Standard
bmn
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.denova.trench_runner.republic_bomber
Republic Bomber
70
70
Boss1
atst
1
npp.droid.atst.atst_rep_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.invisible.rifle_green
npc.invisible.rifle_green
YmlqQ49
nppTypeCreature
atst
npp.droid.atst.atst_rep_a01
creature
/art/dynamic/creature/model/atst_walkerrep_a01.gr2
atst_walkerrep_a01_v01
atst_walkerrep_a01_v01
3
Hostile1
none
0
None
0
Walker
class.npc.droid.ranged.no_ability.atst.rep.a01_base
false
0
0
16141180843156465726
abl.flurry.droid.atst.rep.a01.flurry_mixed
I37TKK1
Basic Attack
(Standard attack for Isotope-5 Droid)
https://torcommunity.com/database/ability/I37TKK1/basic+attack
abl.flurry.droid.atst.rep.a01.ranged_special_attack_02
ez6Ehk8
Charged Bolt
https://torcommunity.com/database/ability/ez6Ehk8/charged+bolt
abl.flurry.droid.atst.rep.a01.ranged_special_attack_01
sluTNS8
Mortar Round
Fires a heavy round that deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to up to 3 targets within 5 meters. If the primary target is a weak or standard enemy, it is knocked to the ground.
https://torcommunity.com/database/ability/sluTNS8/mortar+round