npc.alliance.zakuul.bowdaar.gladiator_1
Veran Anjek
npp.universal.neutral.multi.adventurer_common_bmn_03
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
npc.blueprints.test.emmanuel.leet_mob
Leet Mob
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.companion.mtx.creature.rancor
rancor
npc.companion.mtx.creature.rancor_variant
rancor_variant
npc.daily_area.kuat.imperial.major_benes
Major Benes
npp.daily_area.kuat.imperial.major_benes
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.daily_area.kuat.imperial.master_khoris
Master Khoris
npp.daily_area.kuat.imperial.master_khoris
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.daily_area.kuat.mob.empire.poi02.weak_01
Republic Medic
npp.universal.neutral.medical_common_bmn_02
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.daily_area.kuat.mob.republic.poi02.weak_01
Imperial Medic
npp.universal.neutral.medical_common_bmn_01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.daily_area.kuat.republic.lieutenant_krupp
Lieutenant Krupp
npp.daily_area.kuat.republic.lieutenant_krupp
head_human_[bt]_non_npc02
head_human_[bt]_non_npc02
npc.daily_area.oricon.mob.poi04.boss1_01
Commander Zaoron
npp.daily_area.oricon.dread_forces.dread_force_08
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.daily_area.oricon.mob.poi05.boss1_01
Kavo Thran
npp.daily_area.oricon.dread_forces.dread_soldier_18
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.daily_area.ziost.mob.part02.standard_01
Possessed Republic Medic
npp.universal.neutral.medical_common_bmn_02
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.daily_area.ziost.mob.part03.instance.elite_01
Jedi Master
npp.universal.jedi.group01_warrior_common_bms_01
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.daily_area.ziost.mob.part03.public.weak_02
Possessed Republic Field Surgeon
npp.location.makeb.protectors.protector_bmn_caucasian01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.event.bounty_hunting.shared.bounties.berserker_bounty
Udo Ensh
npp.event.bounty_hunting.shared.bounties.berserker_bounty
head_human_[bt]_african_npc01
head_human_[bt]_african_npc01
npc.event.bounty_hunting.shared.crime_bosses.alderaan_crime_boss
Claw
npp.event.bounty_hunting.shared.crime_bosses.alderaan_crime_boss
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.event.bounty_hunting.shared.crime_bosses.coruscant_crime_boss
Samovan Bann
npp.event.bounty_hunting.shared.crime_bosses.coruscant_crime_boss
head_human_[bt]_non_npc04
head_human_[bt]_non_npc04
npc.event.bounty_hunting.shared.crime_bosses.ord_mantell_crime_boss
Brogon
npp.event.bounty_hunting.shared.crime_bosses.ord_mantell_crime_boss
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.exp.01.bothawui.world.the_stone_rays_lair.moff_toras
moff_toras
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.01.makeb.bonus_series.republic.series_1.aboro.motorpool_boss
Regulator Sureshot
npp.exp.01.makeb.bonus_series.republic.series_1.aboro.motorpool_boss
head_human_[bt]_african_a05c01
head_human_[bt]_african_a05c01
npc.exp.01.makeb.bonus_series.republic.series_1.gravity_hook_4.fallen_guardian
Fallen Guardian
npp.exp.01.makeb.bonus_series.republic.series_1.gravity_hook_4.fallen_guardian
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
npc.exp.01.makeb.bonus_series.republic.series_1.gravity_hook_4.fallen_sage
Fallen Sage
npp.exp.01.makeb.bonus_series.republic.series_1.gravity_hook_4.fallen_sage
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.exp.01.makeb.mob.hub1.empire.poi025.mob01.standard_m_01
Regulator Slasher
npp.location.makeb.mercenaries.infantry_bma_asian_weak
head_human_[bt]_non_npc06
head_human_[bt]_non_npc06
npc.exp.01.makeb.mob.hub1.empire.poi025.mob01.weak_m_01
Regulator Recruit
npp.location.makeb.mercenaries.security_bmn_caucasian01
head_human_[bt]_caucasian_a07c01
head_human_[bt]_caucasian_a07c01
npc.exp.01.makeb.mob.hub1.empire.poi030.mob02.standard_m_01
Manju Slaver
npp.location.makeb.hesks_retreat.manju_bmn_01
head_human_[bt]_asian_a05c01
head_human_[bt]_asian_a05c01
npc.exp.01.makeb.mob.hub1.empire.poi031.mob01.elite_r_01
Regulator Troop Leader
npp.location.makeb.commanding_officers.commanding_officer_bms02
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.exp.01.makeb.mob.hub1.republic.poi005.mob01.standard_m_01
Regulator Specialist
npp.location.makeb.mercenaries.security_bmn_african01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.exp.01.makeb.mob.hub1.republic.poi005.mob01.weak_r_01
Regulator Unit Defender
npp.location.makeb.scouts.scout_bmn02
head_human_[bt]_non_npc06
head_human_[bt]_non_npc06
npc.exp.01.makeb.mob.hub1.republic.poi005.spec01.standard_01
Regulator Medic
npp.location.makeb.medics.medic_bma02
head_human_[bt]_non_npc05
head_human_[bt]_non_npc05
npc.exp.01.makeb.mob.hub1.republic.poi010.mob02.strong_r_01
Talaos Lieutenant
npp.location.makeb.talos_police.talos_police_bms_african01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.exp.01.makeb.mob.hub1.republic.poi010.mob02.strong_r_02
Talaos Watchman
npp.location.makeb.talos_police.talos_police_bms_asian01
head_human_[bt]_asian_a04c01
head_human_[bt]_asian_a04c01
npc.exp.01.makeb.mob.hub1.republic.poi010.mob03.strong_02
Embassy Captain
npp.location.makeb.talos_police.talos_police_bms_asian01
head_human_[bt]_asian_a04c01
head_human_[bt]_asian_a04c01
npc.exp.01.makeb.mob.hub1.republic.poi010.mob03.strong_02_v2
Embassy Captain
npp.location.makeb.talos_police.talos_police_bms_asian01
head_human_[bt]_asian_a04c01
head_human_[bt]_asian_a04c01
npc.exp.01.makeb.mob.hub1.republic.poi012.mob01.strong_r_01
Cartel Lieutenant
npp.location.makeb.toboro_palace_guard.hutt_cartel_bms_asian01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.exp.01.makeb.mob.hub1.republic.poi013.mob01.strong_r_01
Regulator Ops Commander
npp.location.makeb.anti_aircraft_munitions.munitions_officer_bms
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
npc.exp.01.makeb.mob.hub1.republic.poi050.mob01.strong_r_01
Savage Regulator Lieutenant
npp.location.makeb.mercenaries.security_bms_caucasian01
head_human_[bt]_caucasian_a05c01
head_human_[bt]_caucasian_a05c01
npc.exp.01.makeb.mob.hub1.republic.poi052.mob01.strong_01
Regulator Weapons Chief
npp.location.makeb.anti_aircraft_munitions.munitions_officer_bms
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
npc.exp.01.makeb.mob.hub2.empire.poi037.mob04.strong_01
Fallen Padawan
npp.location.universal.jedi.jedi_bmn_01
head_human_[bt]_african_a03c01
head_human_[bt]_african_a03c01
npc.exp.01.makeb.mob.hub2.empire.poi041.mob01.standard_m_01
Phobium Squad Melee Specialist
npp.location.makeb.phobium_squad.infantry_bma_asian_weak
head_human_[bt]_non_npc06
head_human_[bt]_non_npc06
npc.exp.01.makeb.mob.hub2.republic.poi019.mob01.elite_r_02
Archives Perimeter Chief
npp.location.makeb.talos_police.talos_police_bms_asian01
head_human_[bt]_asian_a04c01
head_human_[bt]_asian_a04c01
npc.exp.01.makeb.mob.hub2.republic.poi019.mob02.elite_r_02
Archives Assault Chief
npp.location.makeb.talos_police.talos_police_bms_caucasian01
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.exp.01.makeb.mob.hub2.republic.poi019.mob02.elite_r_02_v02
Archives Assault Chief
npp.location.makeb.talos_police.talos_police_bms_caucasian01
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.exp.01.makeb.mob.hub2.shared.poi044.mob01.strong_r_01
Regulator Jump Trooper
npp.location.makeb.mercenaries.security_bms_african01
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.exp.01.makeb.mob.hub2.shared.poi046.mob02.standard_m_01
Regulator Satellite Tech
npp.location.makeb.mercenaries.infantry_bmn_caucasian_standard
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.exp.01.makeb.temp.placeholder_npc
placeholder_npc
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.01.makeb.world.republic.hub_1.savage_skies.regulator_emergency_medic
Regulator Emergency Medic
npp.location.makeb.mercenaries.infantry_bmn_caucasian_standard02
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.exp.01.makeb.world.republic.hub_1.savage_skies.turret_repair_engineer
Turret Repair Engineer
npp.location.makeb.mercenaries.security_bmn_asian01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.exp.01.makeb.world_arc.imperial.hub_1.stealing_thunder.vorjok_mercenary_cnv_2
Vorjok Mercenary
npp.location.makeb.mercenaries.security_bmn_caucasian01
head_human_[bt]_caucasian_a07c01
head_human_[bt]_caucasian_a07c01
npc.exp.01.makeb.world_arc.imperial.hub_1.the_monstrous_mesa_of_solida_hesk.manju_standard_01
Manju Shuttle Guard
npp.location.makeb.hesks_retreat.manju_bmn_01
head_human_[bt]_asian_a05c01
head_human_[bt]_asian_a05c01
npc.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.archon_elite_medic
Archon Elite Medic
npp.location.makeb.archon_guard.arch_guard_bmn_asian01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.exp.01.makeb.world_arc.republic.hub_1.hitting_the_hutts.regulator_guard_1
Regulator Guard
npp.exp.01.makeb.world_arc.republic.hub_1.the_ark.regulator_guard_02_cin
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.exp.01.makeb.world_arc.republic.hub_1.hitting_the_hutts.regulator_guard_1_3p_4p
Regulator Guard
npp.exp.01.makeb.world_arc.republic.hub_1.the_ark.regulator_guard_02_cin
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.exp.01.makeb.world_arc.republic.hub_1.shelter_from_the_storm.mercenary_attacker
Mercenary Attacker
npp.exp.01.makeb.world_arc.republic.hub_1.shelter_from_the_storm.mercenary_attacker
head_human_[bt]_asian_a04c01
head_human_[bt]_asian_a04c01
npc.exp.01.makeb.world_arc.republic.hub_1.the_ark.regulator_guard_02
Regulator Guard
npp.exp.01.makeb.world_arc.republic.hub_1.the_ark.regulator_guard_02_cin
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.exp.01.open_worlds.class.bounty_hunter.meeting_the_board.tion_brotherhood_lieutenant_1
tion_brotherhood_lieutenant_1
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.01.open_worlds.class.bounty_hunter.meeting_the_board.tion_brotherhood_thug
tion_brotherhood_thug
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.01.open_worlds.class.bounty_hunter.sociopathfinding.exchange_gangster_4
exchange_gangster_4
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.01.open_worlds.class.jedi_knight.the_price_of_eternity.standard_r_01
standard_r_01
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.01.open_worlds.class.sith_inquisitor.an_empire_divided.lord_crast
lord_crast
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.01.open_worlds.class.sith_inquisitor.the_sanctum.jedi_commander
jedi_commander
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.01.open_worlds.class.sith_inquisitor.the_sanctum.master_tenaski
master_tenaski
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.01.open_worlds.class.trooper.elements_of_surprise.longstep_captain
Captain Dervon
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.01.open_worlds.class.trooper.elements_of_surprise.longstep_officer
longstep_officer
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.01.open_worlds.class.trooper.elements_of_surprise.longstep_technician
longstep_technician
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.01.open_worlds.mob.sith_warrior.event.poi001.mob02.strong_m_02
strong_m_02
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.01.open_worlds.mob.sith_warrior.event.poi001.mob02.strong_m_03
strong_m_03
npp.npc.default.bma
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.01.open_worlds.mob.sith_warrior.finale.poi001.mob01.elite_m_01
elite_m_01
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.01.open_worlds.mob.sith_warrior.finale.poi001.mob01.elite_m_02
elite_m_02
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.01.ziost.world.battle_of_xeno_district.jedi_knight_brak_rendo
Jedi Knight Brak Rendo
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.01.ziost.world.caged.major_roth
Major Roth
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.02.rishi.class.trooper.eclipse_squad.sgt_rigor_noray
Rigor
npp.exp.02.rishi.class.trooper.eclipse_squad.sgt_rigor_noray
head_human_[bt]_non_npc01
head_human_[bt]_non_npc01
npc.exp.02.rishi.mobs.poi102.standard_08
Corellian Run Scoundrel
npp.universal.neutral.yellow_adventurer_common_bmn_02
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.exp.02.rishi.mobs.poi102.standard_11
Correllian Run Pirate
npp.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.scoundrel_human_1
head_human_[bt]_asian_npc01
head_human_[bt]_asian_npc01
npc.exp.02.rishi.world.hub_2.zealous_justice.colonel_mol
Colonel Raygus Mol
npp.exp.02.rishi.world.hub_2.zealous_justice.colonel_mol
head_human_[bt]_non_npc05
head_human_[bt]_non_npc05
npc.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.scoundrel_human_1
Corellian Run Scoundrel
npp.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.scoundrel_human_1
head_human_[bt]_asian_npc01
head_human_[bt]_asian_npc01
npc.exp.02.rishi.world_arc.shared.hub_1.in_plain_sight.shopkeeper_02
Shopkeeper
npp.exp.02.rishi.world_arc.shared.hub_1.in_plain_sight.shopkeeper_2_bmn
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.exp.02.rishi.world_arc.shared.hub_1.in_plain_sight.shopkeeper_02_cine
Shopkeeper 02 Cine
npp.exp.02.rishi.world_arc.shared.hub_1.in_plain_sight.shopkeeper_2_bmn
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.exp.02.rishi.world_arc.shared.hub_1.in_plain_sight.shopkeeper_05
Shopkeeper
npp.exp.02.rishi.world_arc.shared.hub_1.in_plain_sight.shopkeeper_bmf
head_human_[bt]_non_npc02
head_human_[bt]_non_npc02
npc.exp.02.rishi.world_arc.shared.hub_1.in_plain_sight.shopkeeper_05_cine
Shopkeeper 05 Cine
npp.exp.02.rishi.world_arc.shared.hub_1.in_plain_sight.shopkeeper_bmf
head_human_[bt]_non_npc02
head_human_[bt]_non_npc02
npc.exp.02.yavin_4.mob.poi01.imperial.elite_01
Imperial Commander
npp.exp.02.yavin_4.mob.poi01.imperial.elite_01
head_human_[bt]_asian_npc01
head_human_[bt]_asian_npc01
npc.exp.02.yavin_4.mob.poi02.elite_02
Sith Warrior
npp.universal.sith.warrior_common_bmn_01
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.exp.02.yavin_4.mob.poi02.strong_02
Sith Overseer
npp.universal.sith.warrior_common_bms_11
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.02.yavin_4.mob.poi03.elite_02
Jedi Master
npp.location.flashpoint.republic.lobby.fleet.flavor.republic_jedi_rare_bms_mirialan
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
npc.exp.02.yavin_4.mob.poi07.imperial.strong_02
Sith Overseer
npp.universal.sith.warrior_common_bms_11
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.02.yavin_4.mob.poi08.republic.elite_02
Jedi Master
npp.location.flashpoint.republic.lobby.fleet.flavor.republic_jedi_rare_bms_mirialan
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
npc.exp.excavation.roth.republic.master_cedral_gend
Master Cedral Gend
npp.exp.excavation.roth.multi.cedral_gend
head_human_[bt]_caucasian_a07c01
head_human_[bt]_caucasian_a07c01
npc.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.replicator_droids.agent.hunter
IR-9X Replicator Droid
npp.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.replicator_droids.agent.hunter
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.replicator_droids.jedi_knight.orgus_din
IR-9X Replicator Droid
npp.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.replicator_droids.jedi_knight.orgus_din
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.replicator_droids.smuggler.voidwolf
IR-9X Replicator Droid
npp.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.replicator_droids.smuggler.voidwolf
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
npc.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.replicator_droids.trooper.general_rakton
IR-9X Replicator Droid
npp.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.replicator_droids.trooper.general_rakton
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.exp.seasons.01.ep_01.story.heskal
Heskal
npp.exp.seasons.01.multi.heskal
head_human_[bt]_caucasian_npc05
head_human_[bt]_caucasian_npc05
npc.exp.seasons.01.ep_02.mob.agent.hunter
Hunter
npp.location.multi.class.spy.hunter
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.seasons.01.ep_02.mob.knight.angral
Darth Angral
npp.location.multi.class.jedi_knight.darth_angral
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.seasons.01.ep_02.mob.smuggler.voidwolf
The Voidwolf
npp.location.multi.class.smuggler.the_voidwolf
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
npc.exp.seasons.01.ep_02.mob.trooper.tavus
Commander Tavus
npp.location.open_worlds.class.trooper.chapter_1.justice.harron_tavus
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.exp.seasons.01.ep_06.story.heskal_damaged
Heskal
npp.exp.seasons.01.multi.heskal
head_human_[bt]_caucasian_npc05
head_human_[bt]_caucasian_npc05
npc.exp.seasons.01.ep_06.story.hunter_illusion
Vision of Hunter
npp.location.multi.class.spy.hunter
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.seasons.01.ep_06.story.voidwolf_illusion
Vision of The Voidwolf
npp.location.multi.class.smuggler.the_voidwolf
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
npc.exp.seasons.01.ep_06.trash.gang_1_standard_1
Starbolt Wheelman
npp.exp.seasons.01.ep_06.trash.gang_1_bmn
head_human_[bt]_non_npc04
head_human_[bt]_non_npc04
npc.exp.seasons.01.ep_08.story.heskal
Heskal
npp.exp.seasons.01.multi.heskal_injured
head_human_[bt]_caucasian_npc05
head_human_[bt]_caucasian_npc05
npc.exp.seasons.01.ep_11.quest.dengril
Dengril
npp.exp.seasons.01.ep_11.havoc_dengril
head_human_[bt]_caucasian_npc04
head_human_[bt]_caucasian_npc04
npc.exp.seasons.01_dailies.the_arena.group_08.primary_elite_boss_02
Drake Raven
npp.exp.seasons.01_dailies.the_arena.zakuul_protege_dreck
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.exp.seasons.01_dailies.the_arena.group_10.champions_prize
Champion's Prize
npc.exp.seasons.02.ep_01.mob.utility_shrine_of_healing_door
Shrine of Healing Door
npc.exp.seasons.02.ep_01.story.imp_fleet_commander
Imperial Fleet Commander
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.seasons.02.ep_01.story.senya_ds08_shrine_healing_room
Senya Tirall
npc.exp.seasons.02.ep_01.story.senya_ds08a_shrine_healing_room
Senya Tirall
npc.exp.seasons.02.ep_01.story.shrine_holdout_gormak
Gormak Warrior
npc.exp.seasons.02.ep_02.ambient.genoharadan_holo_01
GenoHaradan
npc.exp.seasons.02.ep_02.ambient.genoharadan_holo_02
GenoHaradan
npc.exp.seasons.02.ep_02.ambient.genoharadan_holo_03
GenoHaradan
npc.exp.seasons.02.ep_02.quest_loot.genoharadan_scout_2
GenoHaradan Scout
npc.exp.seasons.02.ep_02.quest_loot.genoharadan_scout_3
GenoHaradan Scout
npc.exp.seasons.02.ep_02.story.beywan_aygo
Bey'wan Aygo
npc.exp.seasons.02.ep_02.story.scorpio
SCORPIO
npc.exp.seasons.02.ep_04.story.knight_of_zakuul
Knight of Zakuul
npc.exp.seasons.02.ep_04.story.knight_of_zakuul_2
Knight of Zakuul
npc.exp.seasons.02.ep_04.story.knight_of_zakuul_3
Knight of Zakuul
npc.exp.seasons.02.ep_04.story.scorpio
SCORPIO
npc.exp.seasons.02.ep_04.trash.caretaker_droid
Caretaker Droid
bmn
bmn
npp.exp.seasons.02.ep_04.trash.caretaker_droid
/art/dynamic/creature/model/bmn_iokath_a01.gr2
bmn_iokath_a01_v02
bmn_iokath_a01_v02
npc.exp.seasons.02.ep_04.trash.scour_support_droid
Scour Support Droid
bmn
0.85
bmn
npp.exp.seasons.02.ep_04.trash.scour_support_droid
/art/dynamic/creature/model/bmn_iokath_a01.gr2
bmn_iokath_a01_v01
bmn_iokath_a01_v01
npc.exp.seasons.02.ep_05.story.dark_arcann
Arcann
npc.exp.seasons.02.ep_06.mob.test_akk_dog
test_akk_dog
npc.exp.seasons.02.ep_06.mob.test_cat
test_cat
npc.exp.seasons.02.ep_06.mob.test_ferrazid
test_ferrazid
npc.exp.seasons.02.ep_06.mob.test_petting_lobel
test_petting_lobel
npc.exp.seasons.02.ep_06.mob.test_rancor
test_rancor
npc.exp.seasons.02.ep_06.mob.test_tukata
test_tukata
npc.exp.seasons.02.ep_06.world.amb_holonet_drone
HoloNet Drone
npc.exp.seasons.02.ep_06.world.amb_knight_1
Knight of Zakuul
npp.exp.seasons.01.multi.zakuul_knight_bms
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.exp.seasons.02.ep_06.world.amb_knight_1b
Knight of Zakuul
npp.exp.seasons.01.multi.zakuul_knight_bms
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.exp.seasons.02.ep_06.world.amb_knight_2
Knight of Zakuul
npc.exp.seasons.02.ep_06.world.amb_knight_3
Knight of Zakuul
npp.exp.seasons.01.multi.zakuul_knight_bms
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.exp.seasons.02.ep_06.world.amb_knight_4
Knight of Zakuul
npp.exp.seasons.02.ep_06.knight_nohelm_02_bmn
head_human_[bt]_asian_npc01
head_human_[bt]_asian_npc01
npc.exp.seasons.02.ep_06.world.amb_knight_5
Knight of Zakuul
npp.exp.seasons.01.multi.zakuul_knight_bms
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.exp.seasons.02.ep_06.world.amb_knight_armored_bfs
Knight of Zakuul
npc.exp.seasons.02.ep_06.world.amb_knight_armored_bmn
Knight of Zakuul
npc.exp.seasons.02.ep_06.world.amb_knight_armored_bms
Knight of Zakuul
npc.exp.seasons.02.ep_06.world.amb_knight_barracks_02
Knight of Zakuul
npp.exp.seasons.02.ep_06.knight_barracks_02_bms
head_human_[bt]_asian_a04c01
head_human_[bt]_asian_a04c01
npc.exp.seasons.02.ep_06.world.amb_knight_barracks_03
Knight of Zakuul
npc.exp.seasons.02.ep_06.world.amb_knight_barracks_04
Knight of Zakuul
npp.exp.seasons.02.ep_06.knight_barracks_04_bmn
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.exp.seasons.02.ep_06.world.amb_knight_barracks_06
Knight of Zakuul
npc.exp.seasons.02.ep_06.world.amb_knight_nohelm_01
Knight of Zakuul
npp.exp.seasons.02.ep_06.knight_nohelm_01_bms
head_human_[bt]_non_npc05
head_human_[bt]_non_npc05
npc.exp.seasons.02.ep_06.world.amb_knight_nohelm_02
Knight of Zakuul
npp.exp.seasons.02.ep_06.knight_nohelm_02_bmn
head_human_[bt]_asian_npc01
head_human_[bt]_asian_npc01
npc.exp.seasons.02.ep_06.world.amb_knight_nohelm_03
Knight of Zakuul
npc.exp.seasons.02.ep_07.story.horizon_captain
Horizon Captain
68
68
Boss2
npp.exp.seasons.02.ep_07.horizon_captain
-
itm.npc.saber.high11.a01_v01_red
a01_v01_red
QPpca11
npp.exp.seasons.02.ep_07.horizon_captain
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_zki01c01_u
boot_tall_heavy_ge_zki01c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_zki01_cover.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_zki01c01_u
chest_tight_heavy_ge_zki01c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_sleeve.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_loin.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_shoulder.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
face
/art/dynamic/face/model/face_gehelmet69_[bt]_archetype.gr2
face_gehelmet69_heavy_ge_zki01c01_u
face_gehelmet69_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_zki01c01_u
hand_glove_heavy_ge_zki01c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_zki01_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_zki01c01_u
leg_pant_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_zki01c01_u
waist_belt_heavy_ge_zki01c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
Anarchy
npc.exp.seasons.02.ep_07.story.jarak
Jarak
68
68
npc.exp.seasons.02.ep_07.story.lana_beniko
Lana Beniko
70
npc.exp.seasons.02.ep_07.story.theron_shan
Theron Shan
70
npc.exp.seasons.02.ep_08.ambient.zakuul_walker
Unmanned Eternal Empire Walker
68
68
Boss2
npc.exp.seasons.02.ep_08.boss_group_01.boss_01
Tyrral Jerikko
69
69
npp.exp.seasons.01.multi.zakuul_knight_bms_a04_no_helmet_2
-
itm.npc.npcwep.1_handed_force_pike.a01_v01_blue
a01_v01_blue
j1hjoq9
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
npp.exp.seasons.01.multi.zakuul_knight_bms_a04_no_helmet_2
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_zki01c01_u
boot_tall_heavy_ge_zki01c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_zki01_cover.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h40_p.xml;(,0.0390787,0.0561881,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_zki01c01_u
chest_tight_heavy_ge_zki01c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_sleeve.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_loin.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_shoulder.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h40_p.xml;(,0.0390787,0.0561881,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c16_m.dds
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h06_s.xml
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a10.gr2
hair_human_non_a10_v01_[gen]
hair_human_non_a10_v01_[gen]
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h06_p.xml
3
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_zki01c01_u
hand_glove_heavy_ge_zki01c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_zki01_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h40_p.xml;(,0.0390787,0.0561881,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/head/model/head_human_bms_african_a01.gr2
head_human_[bt]_non_npc01
head_human_[bt]_non_npc01
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_zki01c01_u
leg_pant_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
skincolor
/art/dynamic/skincolor/skincolor_human_non_h01_p.xml
3
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_zki01c01_u
waist_belt_heavy_ge_zki01c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h40_p.xml;(,0.0390787,0.0561881,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
npc.exp.seasons.02.ep_08.boss_group_02.boss_02
Imperator Sunfell
69
69
bfs
1.15
npp.universal.zakuul.horizon_guard.horizon_guard_bfs_03
-
itm.npc.saber.high10.mtx_v01_cyan
mtx_v01_cyan
Brktq20
-
itm.npc.saber.high10.mtx_v01_cyan
mtx_v01_cyan
Brktq20
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
bfs
npp.universal.zakuul.horizon_guard.horizon_guard_bfs_03
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_zki02c01_u
boot_tall_heavy_ge_zki02c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_zki02_shinguard.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h58_p.xml;(,0.8551921,0.798271,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h58_p.xml;(,0.8551921,0.798271,1)
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_zki02c01_u
bracer_short_heavy_ge_zki02c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-5_h58_p.xml;(,0.8551921,0.798271,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h58_p.xml;(,0.8551921,0.798271,1)
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_zki02c01_u
chest_tight_heavy_ge_zki02c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki02_back.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki02_front.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki02_shoulder.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki02_loin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h58_p.xml;(,0.8551921,0.798271,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h58_p.xml;(,0.8551921,0.798271,1)
face
/art/dynamic/face/model/face_gehelmet103_[bt]_archetype.gr2
face_gehelmet103_heavy_ge_zki02c01_u
face_gehelmet103_heavy_ge_zki02c01_u
/art/dynamic/face/model/face_gehelmet103_[bt]_ge_zki02_crest.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h58_p.xml;(,0.8551921,0.798271,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h58_p.xml;(,0.8551921,0.798271,1)
3
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_ge_zki02c01_u
hand_gauntlet_heavy_ge_zki02c01_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_heavy_ge_zki02_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h58_p.xml;(,0.8551921,0.798271,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h58_p.xml;(,0.8551921,0.798271,1)
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_zki02c01_u
leg_pant_heavy_ge_zki02c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-5_h58_p.xml;(,0.8551921,0.798271,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h58_p.xml;(,0.8551921,0.798271,1)
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_zki02c01_u
waist_belt_heavy_ge_zki02c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki02_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h58_p.xml;(,0.8551921,0.798271,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h58_p.xml;(,0.8551921,0.798271,1)
npc.exp.seasons.02.ep_08.boss_group_03.boss_03
Siege Skytrooper
68
68
2.5
npp.exp.seasons.01.multi.skytrooper_heavy_a02_v04
-
itm.npc.invisible.saber_blue
Invisible Saber (Blue)
yghu075
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
npp.exp.seasons.01.multi.skytrooper_heavy_a02_v04
creature
/art/dynamic/creature/model/bms_skytrooper_heavy_a02.gr2
bms_skytrooper_heavy_a02_v04
bms_skytrooper_heavy_a02_v04
3
Droid
class.npc.droid.ranged.no_ability.base
16141078198078840075
abl.npc.ability.utility.shield_block_proc
VmX48c6
Block
https://torcommunity.com/database/ability/VmX48c6/block
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
npc.exp.seasons.02.ep_08.mob.elite_bfs_01
Knight of Zakuul
68
68
Anarchy
npc.exp.seasons.02.ep_08.mob.elite_bms_01
Knight of Zakuul
68
68
Anarchy
npc.exp.seasons.02.ep_08.mob.elite_bms_02
Knight of Zakuul
68
68
Anarchy
npc.exp.seasons.02.ep_08.mob.standard_bms_01
Skytrooper
68
68
Anarchy
npc.exp.seasons.02.ep_08.mob.standard_bms_01_captain
Skytrooper
68
68
Anarchy
npc.exp.seasons.02.ep_08.mob.standard_bms_02
Skytrooper
68
68
-
itm.npc.npcwep.skytrooper.rifle.a01_v01_blue
a01_v01_blue
ytOUMwN
Anarchy
npc.exp.seasons.02.ep_08.mob.standard_bms_03
Skytrooper
68
68
Anarchy
npc.exp.seasons.02.ep_08.mob.standard_bms_04
Skytrooper
68
68
Anarchy
npc.exp.seasons.02.ep_08.mob.standard_mounted_turret_01
Mounted Skytrooper
68
68
Anarchy
npc.exp.seasons.02.ep_08.mob.strong_battledroid_01
Zakuul Battledroid
68
68
Anarchy
npc.exp.seasons.02.ep_08.mob.weak_bfn_01
Zakuul Lieutenant
68
68
Anarchy
npc.exp.seasons.02.ep_08.mob.weak_bfn_02
Zakuul Soldier
68
68
Anarchy
npc.exp.seasons.02.ep_08.mob.weak_bmn_01
Zakuul Lieutenant
68
68
Anarchy
npc.exp.seasons.02.ep_08.mob.weak_bmn_02
Zakuul Soldier
68
68
Anarchy
npc.exp.seasons.02.ep_08.mob.weak_bms_01
Zakuul Lieutenant
68
68
npp.universal.zakuul.group_01.guard_common_bms_01
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
Anarchy
npc.exp.seasons.02.ep_08.mob.weak_bms_02
Zakuul Soldier
68
68
npp.universal.zakuul.group_01.guard_common_bms_01_v02
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
Anarchy
npc.exp.seasons.02.ep_08.mob.weak_probe_01_follower
Zakuul Probe
68
68
Anarchy
npc.exp.seasons.02.ep_08.mob.weak_turretsmall_01
Sky Turret
68
68
Anarchy
npc.exp.seasons.02.ep_08.quest_target.npc_communication_array
Communication Array
68
68
Boss1
lightweighttargetabledummy
npc.exp.seasons.02.ep_08.quest_target.npc_communication_array_02
Communication Array
68
68
Boss1
lightweighttargetabledummy
npc.exp.seasons.02.ep_08.quest_target.npc_communication_array_03
Communication Array
68
68
Boss1
lightweighttargetabledummy
npc.exp.seasons.02.ep_08.story.theron_shan
Theron Shan
70
npc.exp.seasons.02.ep_09.bosses.boss_knight_01
Knight of Zakuul
npp.exp.seasons.01.multi.zakuul_knight_bms
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.exp.seasons.02.ep_09.bosses.boss_knight_02
Knight of Zakuul
npp.exp.seasons.01.multi.zakuul_knight_bms
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.exp.seasons.02.ep_09.story.satele_shan
Satele Shan
npc.exp.seasons.02.ep_09.story.torian
Torian
npc.exp.seasons.02_uprisings.generic.alliance_agent_female_a01
Alliance Agent
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
npc.exp.seasons.02_uprisings.generic.alliance_commander_male_a01
Alliance Commander
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
npp.exp.seasons.02_uprisings.generic.alliance_commander_male_a01
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
npc.exp.seasons.02_uprisings.generic.alliance_guard_male_a01
Alliance Guard
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
npc.exp.seasons.02_uprisings.generic.alliance_soldier_female_a01
Soe
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
npc.exp.seasons.02_uprisings.generic.alliance_soldier_female_a02
Fiera
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
npc.exp.seasons.02_uprisings.generic.alliance_soldier_female_a03
Alliance Soldier
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
npc.exp.seasons.02_uprisings.generic.alliance_soldier_male_a01
Lieutenant An'dral
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
npc.exp.seasons.02_uprisings.generic.alliance_soldier_male_a02
Raine
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
npc.exp.seasons.02_uprisings.generic.alliance_soldier_male_a03
Alliance Soldier
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
npc.exp.seasons.02_uprisings.generic.alliance_tech_female_a01
Alliance Technician
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
npc.exp.seasons.02_uprisings.generic.alliance_tech_male_a01
Alliance Technician
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
npp.exp.seasons.02_uprisings.generic.alliance_tech_male_a01
head_human_[bt]_african_a05c01
head_human_[bt]_african_a05c01
npc.exp.seasons.02_uprisings.hoth.firefrost.enslaved_worker_b
Enslaved Worker
npc.exp.seasons.02_uprisings.hoth.firefrost.invis_ice_fall_big_target
The Environment
npc.exp.seasons.02_uprisings.hoth.firefrost.invis_ice_fall_target
The Environment
npc.exp.seasons.02_uprisings.hoth.firefrost.walker
Autonomous Walker JS-MW1
Boss3
npc.exp.seasons.02_uprisings.hoth.firefrost.white_maw_bruiser
White Maw Bruiser
Strong
npc.exp.seasons.02_uprisings.hoth.firefrost.white_maw_thug_b
White Maw Thug
npc.exp.seasons.02_uprisings.imp_ship.encounter_2.technician_b
Imperial Technician
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.seasons.02_uprisings.ord.encounter_2.technician
Excavation Technician
npp.exp.seasons.02_uprisings.ord.encounter_2.imp_technician_a
head_human_[bt]_non_npc05
head_human_[bt]_non_npc05
npc.exp.seasons.02_uprisings.portn.bonus.patron
Alem "Whisper" Reesus
-
itm.npc.blaster.high18.a01_v01
a01_v01
Q8ayBc1
npc.exp.seasons.02_uprisings.portn.boss_1.bounty_hunter_captain
Takkan Russco
npp.exp.seasons.02_uprisings.portn.boss_1.bounty_hunter_captain
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.exp.seasons.02_uprisings.portn.enc_1.marksman
Jor "Oneshot" Mesok
Boss
class.npc.humanoid.boss.uprising.portn.sniper
abl.npc.ability.utility.leap_immunity
MQvnei5
leap_immunity
https://torcommunity.com/database/ability/MQvnei5/leap_immunity
abl.exp.seasons.02_uprisings.portn.enc_1.sniper.neutralize
mRvdnJE
neutralize
https://torcommunity.com/database/ability/mRvdnJE/neutralize
abl.exp.seasons.02_uprisings.portn.enc_1.sniper.knockback_shot
Headshot
https://torcommunity.com/database/ability/lqLN4M9/headshot
abl.exp.seasons.02_uprisings.portn.enc_1.sniper.stun_shot
xjBdXtC
Overload Shot
Blasts a target for <<1[%d/%d/%d]>> weapon damage.
https://torcommunity.com/database/ability/xjBdXtC/overload+shot
npc.exp.seasons.02_uprisings.portn.enc_2.assassin_1
KT-55
npc.exp.seasons.02_uprisings.portn.enc_2.assassin_2
PR-98
npc.exp.uprisings.coruscant.divided_we_fall.boss.adds.rogue_security_01
Rogue Coruscant Security
npp.exp.uprisings.coruscant.divided_we_fall.trash.coruscant_security_01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.exp.uprisings.coruscant.divided_we_fall.boss.adds.rogue_security_02
Rogue Coruscant Security
npc.exp.uprisings.denova.trench_runner.republic_soldier_a
Republic Soldier
npc.exp.uprisings.denova.trench_runner.republic_soldier_b
Republic Soldier
npc.exp.uprisings.rakata_prime.landing.boss_2.skytrooper_assault_0
Skytrooper
npc.exp.uprisings.rakata_prime.landing.boss_2.skytrooper_gunner_12
Skytrooper
npc.exp.uprisings.rakata_prime.landing.boss_2.skytrooper_heavy_30
Skytrooper
npc.exp.uprisings.rakata_prime.landing.boss_2.skytrooper_stealth_scout
Skytrooper
npc.exp.uprisings.tat.dust.boss_1.viper_beastlord
Jai Quallo
Boss2
npc.exp.uprisings.tat.dust.boss_2.viper_sharpshooter
Crack-Shot Aggy
Boss2
npc.exp.uprisings.tat.dust.boss_3.viper_walker
Viper Walker
Boss2
npc.exp.uprisings.tat.dust.boss_4.viper_droid
G9-RX
Boss2
npc.exp.uprisings.tat.dust.boss_x.viper_berserker
Rakesh the Foul
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
Melee
class.npc.humanoid.melee.no_ability.base
16141092206634228964
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
npc.exp.uprisings.tat.dust.follower.summoned_worm
Summoned Sand Worm
npc.flashpoint.rakata_prime.enemy.difficulty_1.trash.revanite_jedi
Revanite Jedi Master
npp.location.universal.jedi.jedi_bmn_01
head_human_[bt]_african_a03c01
head_human_[bt]_african_a03c01
npc.flashpoint.rakata_prime.enemy.difficulty_2.trash.revanite_jedi
Revanite Jedi Master
npp.location.universal.jedi.jedi_bmn_01
head_human_[bt]_african_a03c01
head_human_[bt]_african_a03c01
npc.flashpoint.star_fortress.trash.prison.warden
Detention Block Warden
npp.flashpoint.star_fortress.trash.zakuul_prison_warden
head_human_[bt]_african_a03c01
head_human_[bt]_african_a03c01
npc.flashpoint.star_fortress.trash.solo.tat_sand_people_enforcer
Captured Sand People Enforcer
npp.location.tatooine.mob.sandpeople.bildoren.bildoren_bmn_lieutenant_a
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.alderaan.bronze.imperial.insufficient_staff.organa_security_officer
Organa Security Officer
npp.location.alderaan.bronze.imperial.insufficient_staff.organa_security_officer
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.alderaan.class.jedi_wizard.hostile_negotiations.astar_vox
Astar Vox
npp.location.alderaan.class.jedi_wizard.hostile_negotiations.astar_vox
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.alderaan.class.jedi_wizard.hostile_negotiations.ulgo_killik_controller
Ulgo Killik Wrangler
npp.location.alderaan.class.jedi_wizard.hostile_negotiations.ulgo_killik_controller
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.alderaan.class.sith_sorcerer.in_the_halls_of_elysium.jedi_padawan
Organa Padawan
npp.location.alderaan.class.sith_sorcerer.in_the_halls_of_elysium.jedi_padawan
head_human_[bt]_african_npc01
head_human_[bt]_african_npc01
npc.location.alderaan.class.sith_sorcerer.in_the_halls_of_elysium.jedi_padawan_2
Organa Padawan
npp.location.alderaan.class.sith_sorcerer.in_the_halls_of_elysium.jedi_padawan
head_human_[bt]_african_npc01
head_human_[bt]_african_npc01
npc.location.alderaan.class.sith_sorcerer.secret_rendezvous.jedi_guardian
Jedi Guardian
npp.location.alderaan.class.sith_sorcerer.assault_on_house_organa.jedi_guardian
head_human_[bt]_asian_a04c01
head_human_[bt]_asian_a04c01
npc.location.alderaan.class.sith_sorcerer.secret_rendezvous.jedi_strike_commander
Jedi Strike Commander
npp.location.alderaan.class.sith_sorcerer.assault_on_house_organa.jedi_strike_commander
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.alderaan.class.smuggler.ancient_history.mercenary_melee
Mercenary
npp.location.alderaan.class.smuggler.ancient_history.mercenary
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.alderaan.mob.humanoid.alde.alde_elite_guard
Alde Elite Guard
npp.location.alderaan.mob.humanoid.alde.military_bms_rare_a
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
npc.location.alderaan.mob.humanoid.imperial.sith_marauder
Sith Marauder
npp.location.alderaan.mob.humanoid.imperial.sith_melee_grunt_a
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.alderaan.mob.humanoid.imperial.sith_war_apprentice
Sith War Apprentice
npp.location.alderaan.mob.humanoid.imperial.sith_melee_lieutenant_a
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
npc.location.alderaan.mob.humanoid.organa.organa_combat_medic
Organa Combat Medic
npp.location.alderaan.mob.humanoid.organa.military_bma_common_b
head_human_[bt]_caucasian_a05c01
head_human_[bt]_caucasian_a05c01
npc.location.alderaan.mob.humanoid.organa.organa_forces_marine
Organa Vanguard
npp.location.alderaan.mob.humanoid.organa.military_bmn_rare_b
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.alderaan.mob.humanoid.organa.organa_overseer
Organa Overseer
npp.location.alderaan.mob.humanoid.organa.military_bms_rare_a
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.alderaan.mob.humanoid.organa.organa_traffic_controller
Organa Pilot
npp.location.alderaan.mob.humanoid.organa.military_bma_common_b
head_human_[bt]_caucasian_a05c01
head_human_[bt]_caucasian_a05c01
npc.location.alderaan.mob.humanoid.organa.organa_xenobiologist
Guerilla Lookout
npp.location.alderaan.mob.humanoid.organa.guerilla_bma_low_a
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.alderaan.mob.humanoid.republic.boss_jedi_master_ardray
Jedi Master Ardray
npp.location.alderaan.mob.humanoid.republic.boss_jedi_master_ardray
head_human_[bt]_african_a03c01
head_human_[bt]_african_a03c01
npc.location.alderaan.mob.humanoid.republic.jedi_keeper
Jedi Knight
npp.location.alderaan.mob.humanoid.republic.jedi_bmn_a
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.alderaan.mob.humanoid.republic.jedi_loreseeker
Jedi Loreseeker
npp.location.alderaan.mob.humanoid.republic.jedi_bmn_a
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.alderaan.mob.humanoid.thul.boss_grand_marshall_kingston
Grand Marshal Kingston
npp.location.alderaan.mob.humanoid.thul.boss_grand_marshall_kingston
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.alderaan.mob.humanoid.thul.rugged_thul_veteran
Thul Veteran
npp.location.alderaan.mob.humanoid.thul.military_med_bmn_a
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.alderaan.mob.humanoid.ulgo.ulgo_bomb_technician
Ulgo Bomb Technician
npp.location.alderaan.mob.humanoid.ulgo.military_bma_common_a
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.alderaan.mob.humanoid.ulgo.ulgo_coldweather_trooper
Ulgo Snowtrooper
npp.location.alderaan.mob.humanoid.ulgo.military_bms_rare_a
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.alderaan.mob.humanoid.ulgo.ulgo_dispatch_trooper
Ulgo Vanguard
npp.location.alderaan.mob.humanoid.ulgo.military_bmn_common_a
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.alderaan.mob.humanoid.ulgo.ulgo_strike_captain
Ulgo Strike Captain
npp.location.alderaan.mob.humanoid.ulgo.military_bms_rare_a
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.alderaan.world.imperial.dirty_deeds.saddek_assassin
Saddek Assassin
npp.location.alderaan.world.imperial.dirty_deeds.saddek_assassin
head_human_[bt]_caucasian_npc06
head_human_[bt]_caucasian_npc06
npc.location.alderaan.world.imperial.dirty_deeds.vessex_ulgo
Vessex Ulgo
npp.location.alderaan.world.imperial.dirty_deeds.vessex_ulgo
head_human_[bt]_african_a03c01
head_human_[bt]_african_a03c01
npc.location.alderaan.world.republic.defense_of_organa.the_wolf_baron
The Wolf Baron
npp.location.alderaan.world.republic.defense_of_organa.the_wolf_baron
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.balmorra.class.bounty_hunter.meeting_the_admiral.admiral_ivernus
Admiral Ivernus
npp.location.balmorra.class.bounty_hunter.meeting_the_admiral.admiral_ivernus
head_human_[bt]_non_npc07
head_human_[bt]_non_npc07
npc.location.balmorra.class.sith_sorcerer.multi.major_bessiker
Major Bessiker
npp.location.balmorra.class.sith_sorcerer.multi.major_bessiker
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.balmorra.class.sith_sorcerer.the_path_to_power.hiran_armed
Hiran
npp.location.balmorra.class.sith_sorcerer.the_path_to_power.hiran
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.balmorra.mob.humanoid.republic.balmorran_arms_factory_worker
Resistance Factory Engineer
npp.location.balmorra.mob.humanoid.resistance.blue_nebray_officer_bmn_rare
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.balmorra.mob.humanoid.republic.balmorran_arms_trench_soldier
Resistance Trench Soldier
npp.location.balmorra.mob.humanoid.resistance.blue_nebray_bmn_common
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.balmorra.mob.humanoid.republic.balmorran_security_officer
Resistance Security Officer
npp.location.balmorra.mob.humanoid.resistance.gold_nebray_bmn_rare
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.balmorra.mob.humanoid.republic.chekettas_elite_guard
Cheketta's Elite Guard
npp.location.balmorra.mob.humanoid.republic.chekettas_elite_guard
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.balmorra.mob.humanoid.republic.resistance_scout
Resistance Scout
npp.location.balmorra.mob.humanoid.resistance.blue_nebray_bma_common
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
npc.location.balmorra.mob.humanoid.republic.station_supervisor
Resistance Veteran Leader
npp.location.balmorra.mob.humanoid.resistance.blue_nebray_officer_bms_rare
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
npc.location.balmorra.mob.humanoid.republic.victory_prison_guard
Resistance Prison Guard
npp.location.balmorra.mob.humanoid.resistance.red_nebray_bmn_common
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.balmorra.mob.humanoid.republic.victory_prisonkeeper
Resistance Master Sentry
npp.location.balmorra.mob.humanoid.resistance.red_nebray_bmn_common
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.balmorra.mob.humanoid.republic.victory_supply_officer
Resistance Quartermaster
npp.location.balmorra.mob.humanoid.resistance.gold_nebray_bmn_rare
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.balmorra_republic.class.jedi_consular.executive_order_228.head_jailer_tarinn
Head Jailer Tarinn
npp.location.balmorra_republic.class.jedi_consular.executive_order_228.head_jailer_tarinn
head_human_[bt]_caucasian_npc04
head_human_[bt]_caucasian_npc04
npc.location.balmorra_republic.class.jedi_consular.our_points_of_view.lerek_serrus
Lerek Serrus
npp.location.balmorra_republic.class.jedi_consular.our_points_of_view.lerek_serrus
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.balmorra_republic.class.jedi_knight.distant_early_warning.wounded_imperial3
Wounded Imperial
npp.location.balmorra_republic.class.jedi_knight.distant_early_warning.wounded_imperial
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.balmorra_republic.class.smuggler.a_farewell_to_arms.imperial_special_tactics_officer
Imperial Special Tactics Officer
npp.location.balmorra_republic.class.smuggler.a_farewell_to_arms.imperial_special_tactics_officer
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.balmorra_republic.mob.humanoid.empire.boss_apprentice_mace_shan
Apprentice Mace
npp.location.balmorra_republic.mob.humanoid.imperial.boss_apprentice_mace_shan
head_human_[bt]_african_a05c01
head_human_[bt]_african_a05c01
npc.location.balmorra_republic.mob.humanoid.empire.boss_sith_lord_jace_tahm_shan
Sith Lord Tahm
npp.location.balmorra_republic.mob.humanoid.imperial.boss_sith_lord_jace_tahm_shan
head_human_[bt]_caucasian_npc04
head_human_[bt]_caucasian_npc04
npc.location.balmorra_republic.mob.humanoid.empire.imperial_colonel
Imperial Colonel
npp.location.balmorra_republic.mob.humanoid.imperial.hub_4.officer_high_bms
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.balmorra_republic.mob.humanoid.empire.imperial_holdout_officer
Imperial Holdout Officer
npp.location.balmorra_republic.mob.humanoid.imperial.hub_4.officer_med_bmn
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.balmorra_republic.mob.humanoid.empire.imperial_jailer
Imperial Jailer
npp.location.balmorra_republic.mob.humanoid.imperial.hub_3.scout_low_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.balmorra_republic.mob.humanoid.empire.imperial_jumptrooper
Imperial Jumptrooper
npp.location.balmorra_republic.mob.humanoid.imperial.hub_1.soldier_med_bmn_jetpack
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.balmorra_republic.mob.humanoid.empire.imperial_marauder
Imperial Marauder
npp.location.balmorra_republic.mob.humanoid.imperial.hub_4.soldier_low_bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.balmorra_republic.mob.humanoid.empire.imperial_officer
Imperial Officer
npp.location.balmorra_republic.mob.humanoid.imperial.hub_1.officer_high_bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.balmorra_republic.mob.humanoid.empire.imperial_researcher
Imperial Factory Officer
npp.location.balmorra_republic.mob.humanoid.imperial.hub_4.officer_low_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.balmorra_republic.mob.humanoid.empire.imperial_warden
Imperial Warden
npp.location.balmorra_republic.mob.humanoid.imperial.hub_2.officer_med_bmn
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.balmorra_republic.mob.humanoid.empire.sith_overseer
Sith Overseer
npp.location.balmorra_republic.mob.humanoid.imperial.sith_high_bmn
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.balmorra_republic.world.breakthrough.hub_1.admiral_riserre
Admiral Riserre
npp.location.balmorra_republic.world.breakthrough.hub_1.admiral_riserre
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.belsavis.bronze.imperial.freeing_the_fallen.jedi_master_averon
Jedi Master Averon
npp.location.belsavis.bronze.imperial.freeing_the_fallen.jedi_master_averon
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.belsavis.class.sith_warrior.multi.warden_timmns
Master Timmns
npp.location.belsavis.class.sith_warrior.multi.warden_timmns
head_human_[bt]_african_a03c01
head_human_[bt]_african_a03c01
npc.location.belsavis.class.sith_warrior.thwart_the_rescue.warden_timmns_attacks
Master Timmns
npp.location.belsavis.class.sith_warrior.multi.warden_timmns
head_human_[bt]_african_a03c01
head_human_[bt]_african_a03c01
npc.location.belsavis.class.smuggler.aiding_and_abetting.officer_legat
Officer Legat
npp.location.belsavis.class.smuggler.aiding_and_abetting.officer_legat
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
npc.location.belsavis.class.spy.heist.kanjon_slyke
Kanjon Slyke
npp.location.belsavis.class.spy.multi.kanjon_slyke
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.belsavis.class.trooper.friend_or_foe.lord_ondorru
Lord Ondorru
npp.location.belsavis.class.trooper.friend_or_foe.lord_ondorru
head_human_[bt]_african_npc01
head_human_[bt]_african_npc01
npc.location.belsavis.mob.humanoid.escaped_prisoners.escaped_fallen_jedi
Fallen Jedi
npp.location.belsavis.mob.humanoid.escaped_prisoners.prisoner_high_bmn_mirialan
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.belsavis.mob.humanoid.escaped_prisoners.escaped_scourge_gangster
Scourge Gangster
npp.location.belsavis.mob.humanoid.escaped_prisoners.prisoner_low_bmn_b
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
npc.location.belsavis.mob.humanoid.escaped_prisoners.released_mass_murderer
Released Mass Murderer
npp.location.belsavis.bronze.republic.the_tyrant.released_mass_murderer
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
npc.location.belsavis.mob.humanoid.imperial.imperial_intruder
Imperial Intruder
npp.location.belsavis.mob.humanoid.imperial.scout_low_bma
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.belsavis.mob.humanoid.imperial.imperial_tech_specialist
Imperial Tech Specialist
npp.location.belsavis.mob.humanoid.imperial.officer_high_bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.belsavis.mob.humanoid.imperial.republic_spy
Republic Informant
npp.location.belsavis.mob.humanoid.imperial.republic_spy_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.belsavis.mob.humanoid.imperial.sith_commander
Sith Tyrant
npp.location.belsavis.mob.humanoid.imperial.sith_high_bms_a
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.belsavis.mob.humanoid.imperial.sith_destroyer
Sith Destroyer
npp.location.belsavis.mob.humanoid.imperial.sith_med_bms
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.companion.smuggler.corso_riggs.imperial_officer
Imperial Officer
npp.location.companion.smuggler.corso_riggs.imperial_officer
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.corellia.bronze.imperial.derailing_the_rocket_tram.republic_tram_guard
Republic Tram Guard
npp.location.corellia.mob.humanoid.republic.hub_3.soldier_med_bmn_asian
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
npc.location.corellia.bronze.imperial.republic_saboteurs.knight_saboteur
Knight Saboteur
npp.location.corellia.mob.humanoid.republic.hub_1.jedi_knight_high_bms
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
npc.location.corellia.class.bounty_hunter.reckoning.green_jedi_knight
Green Jedi Knight
npp.location.corellia.mob.humanoid.republic.green_jedi.knight_med_bmn
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.corellia.class.bounty_hunter.reckoning.green_jedi_knight_nosabers
Green Jedi Knight
npp.location.corellia.mob.humanoid.republic.green_jedi.knight_med_bmn
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.corellia.class.jedi_wizard.as_above_so_below.councilor_saiak
Councillor Saiak
npp.location.corellia.class.jedi_wizard.as_above_so_below.councilor_saiak
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.corellia.class.sith_sorcerer.fatal_blow.sith_loyalist_cine
Sith Loyalist Cine
npp.location.corellia.mob.humanoid.imperial.hub_3.sith_inq_high_bmn
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.corellia.class.sith_sorcerer.multi.darth_thanaton
Darth Thanaton
npp.location.multi.class.sith_sorcerer.darth_thanaton
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
npc.location.corellia.class.sith_sorcerer.the_duel.darth_kallous
Darth Kallous
npp.location.corellia.class.sith_sorcerer.the_duel.darth_kallous
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
npc.location.corellia.class.sith_sorcerer.the_duel.thanatons_cyborg_guardian
Thanaton's Cyborg Guardian
npp.location.corellia.class.sith_sorcerer.the_duel.thanatons_cyborg_guardian
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.class.sith_warrior.baras_lair.lord_draahg
Lord Draahg
npp.location.corellia.class.sith_warrior.baras_lair.lord_draahg
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.imperial.baras_guardian_champion
Baras Guardian Champion
npp.location.corellia.mob.humanoid.imperial.hub_4.sith_war_high_bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.imperial.boss_lord_argos
Lord Argos
npp.location.corellia.mob.humanoid.imperial.boss_lord_argos
head_human_[bt]_caucasian_npc04
head_human_[bt]_caucasian_npc04
npc.location.corellia.mob.humanoid.imperial.imperial_commando_hunter
Imperial Commando Hunter
npp.location.corellia.mob.humanoid.imperial.hub_1.scout_low_bmn
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.corellia.mob.humanoid.imperial.lord_garem
Lord Garem
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.imperial.sith_apprentice
Sith Apprentice
npp.location.corellia.mob.humanoid.imperial.hub_4.sith_war_low_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.imperial.sith_battle_master
Sith Battle Master
npp.location.corellia.mob.humanoid.imperial.hub_1.sith_war_high_bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.imperial.sith_battler
Sith Battler
npp.location.corellia.mob.humanoid.imperial.hub_3.sith_war_med_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.imperial.sith_blademaster
Sith Blademaster
npp.location.corellia.mob.humanoid.imperial.hub_3.sith_war_high_bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.imperial.sith_brute
Sith Brute
npp.location.corellia.mob.humanoid.imperial.hub_3.sith_war_med_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.imperial.sith_infiltrator
Sith Infiltrator
npp.location.corellia.class.jedi_knight.death_cloud.sith_infiltrator
head_human_[bt]_asian_a04c01
head_human_[bt]_asian_a04c01
npc.location.corellia.mob.humanoid.imperial.sith_lord
Sith Lord
npp.location.corellia.mob.humanoid.imperial.hub_4.sith_inq_med_bms
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.corellia.mob.humanoid.imperial.sith_overseer
Sith Overseer
npp.location.corellia.mob.humanoid.imperial.hub_3.sith_war_high_bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.imperial.sith_raider
Sith Raider
npp.location.corellia.mob.humanoid.imperial.hub_4.sith_war_med_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.imperial.sith_tyrant
Sith Tyrant
npp.location.corellia.mob.humanoid.imperial.hub_4.sith_inq_high_bmn
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.corellia.mob.humanoid.imperial.sith_war_commander
Sith War Commander
npp.location.corellia.mob.humanoid.imperial.hub_1.sith_war_high_bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.imperial.sith_warrior
Sith Warrior
npp.location.corellia.class.jedi_knight.death_cloud.sith_warrior_mob
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.corellia.mob.humanoid.imperial.sith_watcher
Sith Watcher
npp.location.corellia.mob.humanoid.imperial.hub_4.sith_war_high_bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.imperial.thanton_sith_loyalist
Thanaton Sith Loyalist
npp.location.corellia.mob.humanoid.imperial.hub_3.sith_inq_high_bmn
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.corellia.mob.humanoid.mercenary.mercenary_guard
Mercenary Guard
npp.location.corellia.mob.humanoid.mercenary.merc_low_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.republic.green_jedi_ambusher
Green Jedi Ambusher
npp.location.corellia.mob.humanoid.republic.green_jedi.knight_high_bmn
head_human_[bt]_caucasian_npc03
head_human_[bt]_caucasian_npc03
npc.location.corellia.mob.humanoid.republic.green_jedi_defender
Green Jedi Defender
npp.location.corellia.mob.humanoid.republic.green_jedi.knight_high_bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.republic.green_jedi_duelist
Green Jedi Duelist
npp.location.corellia.mob.humanoid.republic.green_jedi.knight_high_bmn
head_human_[bt]_caucasian_npc03
head_human_[bt]_caucasian_npc03
npc.location.corellia.mob.humanoid.republic.jedi_advisor
Jedi Advisor
npp.location.corellia.mob.humanoid.republic.hub_3.jedi_knight_high_bms_mirialan
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
npc.location.corellia.mob.humanoid.republic.jedi_battle_leader
Jedi General
npp.location.corellia.mob.humanoid.republic.hub_3.jedi_knight_high_bms_mirialan
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
npc.location.corellia.mob.humanoid.republic.jedi_combatant
Jedi Combatant
npp.location.corellia.mob.humanoid.republic.hub_3.jedi_knight_high_bms_african
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
npc.location.corellia.mob.humanoid.republic.jedi_vanguard
Jedi Vanguard
npp.location.corellia.mob.humanoid.republic.hub_3.jedi_knight_high_bms_african
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
npc.location.corellia.mob.humanoid.republic.rebel_worker_brute
Rebel Worker Brute
npp.location.corellia.mob.humanoid.republic.hub_1.rebel_low_bmn_asian
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
npc.location.corellia.mob.humanoid.republic.redris_korin
Redris Korin
npp.location.corellia.mob.humanoid.republic.redris_korin
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.corellia.mob.humanoid.republic.republic_commando_grunt
Republic Commando Grunt
npp.location.corellia.mob.humanoid.republic.hub_3.soldier_high_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.republic.republic_infiltrating_scout
Republic Infiltrating Scout
npp.location.corellia.mob.humanoid.republic.hub_3.scout_med_bmn
head_human_[bt]_caucasian_npc04
head_human_[bt]_caucasian_npc04
head_human_[bt]_caucasian_npc04
head_human_[bt]_caucasian_npc04
npc.location.corellia.mob.humanoid.republic.republic_jump_officer
Republic Jump Officer
npp.location.corellia.mob.humanoid.republic.hub_3.soldier_high_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.republic.republic_jumptrooper
Republic Jumptrooper
npp.location.corellia.mob.humanoid.republic.hub_3.soldier_med_bmn_jetpack
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.sith.sith_ambusher
Sith Ambusher
npp.location.corellia.mob.humanoid.imperial.hub_3.sith_war_low_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.sith.sith_combatant
Sith Combatant
npp.location.corellia.mob.humanoid.imperial.hub_3.sith_war_med_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.sith.sith_overlord
Sith Overlord
npp.location.corellia.mob.humanoid.imperial.hub_3.sith_inq_high_bmn
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.corellia.mob.humanoid.sith.sith_ravager
Sith Ravager
npp.location.corellia.mob.humanoid.imperial.hub_3.sith_war_med_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.mob.humanoid.sith.sith_reaver
Sith Reaver
npp.location.corellia.mob.humanoid.imperial.hub_3.sith_war_med_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.corellia.world_arc.imperial.the_battle_of_corellia.green_jedi_knight
Green Jedi Knight
npp.location.corellia.mob.humanoid.republic.green_jedi.knight_med_bmn
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.corellia.world_arc.imperial.the_battle_of_corellia.master_bedoch
Master Bedoch
npp.location.corellia.world_arc.imperial.the_battle_of_corellia.master_bedoch
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.coruscant.bronze.cantina_contusions.gambos_thug
Gambo's Thug
npp.location.coruscant.bronze.cantina_contusions.gambos_thug
head_human_[bt]_caucasian_npc05
head_human_[bt]_caucasian_npc05
npc.location.coruscant.class.jedi_wizard.multi.mysterious_sith
Mysterious Sith
npp.location.coruscant.class.jedi_wizard.multi.mysterious_sith
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
npc.location.coruscant.class.smuggler.race_the_devil.commander_kasstroff
Commander Kasstroff
npp.location.coruscant.class.smuggler.race_the_devil.commander_kasstroff
head_human_[bt]_caucasian_npc03
head_human_[bt]_caucasian_npc03
npc.location.coruscant.class.trooper.more_old_friends.imperial_officer
Imperial Officer
npp.location.coruscant.class.trooper.more_old_friends.imperial_officer
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
npc.location.coruscant.mob.humanoid.black_sun.black_sun_minion
Black Sun Minion
npp.location.coruscant.mob.humanoid.black_sun.black_sun_bmn_b
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.coruscant.mob.humanoid.black_sun.fugitive
Fugitive
npp.location.coruscant.mob.humanoid.black_sun.fugitive
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.coruscant.mob.humanoid.black_sun.outlaw
Outlaw
npp.location.coruscant.mob.humanoid.black_sun.outlaw
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.coruscant.mob.humanoid.imperial.boss_sith_xydes
Dark Sith Anev Xydes
npp.location.coruscant.mob.humanoid.imperial.boss_sith_destroyer
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.coruscant.mob.humanoid.justicar.justicar_prison_watchman
Justicar Prison Watchman
npp.location.coruscant.mob.humanoid.justicar.justicar_bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.dromund_kaas.class.bounty_hunter.joy_ride.spaceport_security_commander
Spaceport Security Commander
npp.location.dromund_kaas.class.bounty_hunter.the_melee.spaceport_security_commander
head_human_[bt]_asian_npc01
head_human_[bt]_asian_npc01
npc.location.dromund_kaas.class.sith_warrior.laying_waste.drikill_baal
Dri'kill Ba'al
npp.location.dromund_kaas.class.sith_warrior.laying_waste.drikill_baal
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
npc.location.dromund_kaas.class.sith_warrior.laying_waste.lord_grathan
Lord Grathan
npp.location.dromund_kaas.class.sith_warrior.laying_waste.lord_grathan
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.dromund_kaas.class.spy.doom_and_the_dark_temple.possessed_terrorist_hostile
Possessed Terrorist
npp.location.dromund_kaas.class.spy.doom_and_the_dark_temple.wounded_terrorist_possessed
head_human_[bt]_caucasian_npc06
head_human_[bt]_caucasian_npc06
npc.location.dromund_kaas.mob.humanoids.possessed_imperial.fallen_lord
Fallen Lord
npp.location.dromund_kaas.mob.humanoids.possessed_imperial.fallen_lord
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.dromund_kaas.mob.humanoids.possessed_imperial.possessed_sith_acolyte
Possessed Sith Acolyte
npp.location.dromund_kaas.mob.humanoids.possessed_imperial.possessed_sith_acolyte
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.flashpoint.imperial.act_one.capital.multi.imperial_marine_lieutenant
Imperial Lieutenant
npp.location.flashpoint.imperial.act_one.capital.ally.black_talon_lieutenant_male_v01
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.flashpoint.imperial.act_one.capital.multi.imperial_marine_lieutenant_hostile
Imperial Lieutenant
npp.location.flashpoint.imperial.act_one.capital.ally.black_talon_lieutenant_male_v01
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.flashpoint.imperial.black_talon.enemy.difficulty_2.trash.imperial_marine_lieutenant_hostile
Imperial Lieutenant
npp.location.flashpoint.imperial.act_one.capital.ally.black_talon_lieutenant_male_v01
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.flashpoint.imperial.revan.boarding_party.enemy.difficulty_2.trash.storm_squad_tank_v01
Storm Squad Protector
npp.location.flashpoint.imperial.revan.enemy.storm_squad_male_v02a
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
npc.location.flashpoint.imperial.revan.enemy.storm_squad_tank_v01
Storm Squad Protector
npp.location.flashpoint.imperial.revan.enemy.storm_squad_male_v02a
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
npc.location.flashpoint.republic.act_one.capital.enemy.sith_apprentice_v01
Sith Apprentice
npp.location.flashpoint.imperial.act_one.capital.enemy.jedi_adept_male_v01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.flashpoint.republic.act_one.capital.multi.lieutenant_isric
Lieutenant Isric
npp.location.flashpoint.republic.act_one.capital.multi.lieutenant_isric
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.flashpoint.republic.essles.difficulty_2.enemy.boss.isric.lieutenant_isric
Lieutenant Isric
npp.location.flashpoint.republic.act_one.capital.multi.lieutenant_isric
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.flashpoint.republic.essles.difficulty_2.enemy.trash.sith_apprentice_v01
Sith Apprentice
npp.location.flashpoint.imperial.act_one.capital.enemy.jedi_adept_male_v01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.flashpoint.republic.revan.enemy.prison_sith_warrior
Sith Warden
npp.location.flashpoint.republic.revan.enemy.prison_sith_warrior_male_v01a
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
npc.location.flashpoint.republic.revan.maelstrom_prison.difficulty_2.enemy.trash.prison_sith_warrior
Sith Warden
npp.location.flashpoint.republic.revan.enemy.prison_sith_warrior_male_v01a
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
npc.location.flashpoint.republic.revan.maelstrom_prison.enemy.difficulty_2.boss.kilran.grand_moff_kilran
Grand Moff Kilran
npp.location.flashpoint.imperial.act_one.capital.multi.grand_moff_kilran
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.flashpoint.republic.revan.multi.grand_moff_kilran
Grand Moff Kilran
npp.location.flashpoint.imperial.act_one.capital.multi.grand_moff_kilran
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.flashpoint.shared.directive_7.enemy.difficulty_2.boss.interrogator.interrogator_knight
Cyborg Jedi Knight
npp.location.flashpoint.shared.directive_7.event.zadd_interior.interrogator_knight_m
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.flashpoint.shared.directive_7.enemy.difficulty_2.boss.interrogator.interrogator_warrior
Cyborg Sith Warrior
npp.location.flashpoint.shared.directive_7.event.zadd_interior.interrogator_warrior_m
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.flashpoint.shared.directive_7.event.zadd_interior.interrogator_knight
Cyborg Jedi Knight
npp.location.flashpoint.shared.directive_7.event.zadd_interior.interrogator_knight_m
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.flashpoint.shared.directive_7.event.zadd_interior.interrogator_warrior
Cyborg Sith Warrior
npp.location.flashpoint.shared.directive_7.event.zadd_interior.interrogator_warrior_m
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.flashpoint.shared.ilum.difficulty_2.enemy.false_emperor.boss.jindo_krey.jindo_krey
Jindo Krey
npp.location.flashpoint.shared.ilum.multi.shared.jindo_krey
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.flashpoint.shared.ilum.multi.shared.jindo_krey
Jindo Krey
npp.location.flashpoint.shared.ilum.multi.shared.jindo_krey
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.flashpoint.shared.mandalorian_raiders.enemy.boss_houndmaster_master
Braxx the Bloodhound
npp.location.flashpoint.shared.mandalorian_raiders.enemy.boss_braxx_the_bloodhound
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
npc.location.flashpoint.shared.mandalorian_raiders.enemy.hard.boss_houndmaster_master
Braxx the Bloodhound
npp.location.flashpoint.shared.mandalorian_raiders.enemy.boss_braxx_the_bloodhound
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
npc.location.flashpoint.shared.mandalorian_raiders.enemy.hard.trash_mandalorian_hunter
Mandalorian Hunter
npp.location.flashpoint.shared.mandalorian_raiders.trash.mandalorian_hunter
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
npc.location.flashpoint.shared.mandalorian_raiders.enemy.trash_mandalorian_hunter
Mandalorian Hunter
npp.location.flashpoint.shared.mandalorian_raiders.trash.mandalorian_hunter
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
npc.location.flashpoint.shared.the_streets_of_cademimu.enemy.hard.trash_police_officer
Separatist Enforcer
npp.location.flashpoint.shared.cademimu.enemy.trash_police_officer
head_human_[bt]_caucasian_a05c01
head_human_[bt]_caucasian_a05c01
npc.location.flashpoint.shared.the_streets_of_cademimu.enemy.hard.trash_police_officer_not_hostile
Subdued Separatist Enforcer
npp.location.flashpoint.shared.cademimu.enemy.trash_police_officer_not_hostile
head_human_[bt]_caucasian_a07c01
head_human_[bt]_caucasian_a07c01
npc.location.flashpoint.shared.the_streets_of_cademimu.enemy.trash_police_officer
Separatist Enforcer
npp.location.flashpoint.shared.cademimu.enemy.trash_police_officer
head_human_[bt]_caucasian_a05c01
head_human_[bt]_caucasian_a05c01
npc.location.flashpoint.shared.the_streets_of_cademimu.enemy.trash_police_officer_not_hostile
Subdued Separatist Enforcer
npp.location.flashpoint.shared.cademimu.enemy.trash_police_officer_not_hostile
head_human_[bt]_caucasian_a07c01
head_human_[bt]_caucasian_a07c01
npc.location.flashpoint.shared.the_tomb_opens.enemy.hard.boss_native_beast_hunter_add
Tomb-Dweller Hunter
npp.location.flashpoint.shared.the_tomb_opens.trash.native_hunter
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.location.flashpoint.shared.the_tomb_opens.enemy.hard.trash_native_hunter
Tomb-Dweller Hunter
npp.location.flashpoint.shared.the_tomb_opens.trash.native_hunter
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.location.flashpoint.shared.the_tomb_opens.enemy.hard.trash_sith_sorcerer
Temple Disciple
npp.location.flashpoint.shared.the_tomb_opens.trash.sith_sorcerer
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.flashpoint.shared.the_tomb_opens.enemy.hard.trash_sith_warrior
Temple Guardian
npp.location.flashpoint.shared.the_tomb_opens.trash.sith_warrior
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
npc.location.flashpoint.shared.the_tomb_opens.enemy.trash_native_hunter
Tomb-Dweller Hunter
npp.location.flashpoint.shared.the_tomb_opens.trash.native_hunter
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.location.flashpoint.shared.the_tomb_opens.enemy.trash_sith_sorcerer
Temple Disciple
npp.location.flashpoint.shared.the_tomb_opens.trash.sith_sorcerer
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.flashpoint.shared.the_tomb_opens.enemy.trash_sith_warrior
Temple Guardian
npp.location.flashpoint.shared.the_tomb_opens.trash.sith_warrior
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
npc.location.flashpoint.shared.the_tomb_opens.shared.native_beast_hunter_add
Tomb-Dweller Hunter
npp.location.flashpoint.shared.the_tomb_opens.trash.native_hunter
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.location.hoth.class.jedi_wizard.chasing_the_legend.imperial_lieutenant
Imperial Lieutenant
npp.location.hoth.class.jedi_consular.chasing_the_legend.imperial_lieutenant
head_human_[bt]_caucasian_npc06
head_human_[bt]_caucasian_npc06
npc.location.hoth.class.sith_warrior.interrogate_the_talz.jedi_padawan_sewlor
Padawan Sewlor
npp.location.hoth.class.sith_warrior.interrogate_the_talz.jedi_padawan_sewlor
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
npc.location.hoth.class.sith_warrior.multi.jedi_knight_xerender
Jedi Knight Xerender
npp.location.hoth.class.sith_warrior.multi.jedi_knight_xerender
head_human_[bt]_caucasian_npc04
head_human_[bt]_caucasian_npc04
npc.location.hoth.class.smuggler.divided_loyalties.imperial_commander
Commander Tarkus
npp.location.hoth.class.smuggler.divided_loyalties.imperial_commander
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.hoth.class.spy.frigid_expedition.rogue_expedition_commander
Rogue Expedition Commander
npp.location.hoth.class.spy.frigid_expedition.rogue_expedition_commander
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
npc.location.hoth.class.spy.multi.layek_davos
Admiral Davos
npp.location.hoth.class.spy.multi.layek_davos
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.hoth.class.trooper.multi.major_artano
Major Artano
npp.location.hoth.class.trooper.multi.major_artano
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.hoth.mob.humanoid.imperial.flamespire_operative
Flamespire Operative
npp.location.hoth.mob.humanoid.imperial.hub_3.officer_bms_asian
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
npc.location.hoth.mob.humanoid.imperial.imperial_artillery_commander
Imperial Artillery Commander
npp.location.hoth.mob.humanoid.imperial.hub_1.scout_high_bms_african
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.hoth.mob.humanoid.imperial.imperial_combat_medic
Imperial Combat Medic
npp.location.hoth.mob.humanoid.imperial.hub_1.scout_high_bma
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
npc.location.hoth.mob.humanoid.imperial.imperial_communications_trooper
Imperial Communications Trooper
npp.location.hoth.mob.humanoid.imperial.hub_1.soldier_med_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.hoth.mob.humanoid.imperial.imperial_lab_watchman
Imperial Lab Watchman
npp.location.hoth.mob.humanoid.imperial.hub_3.officer_bmf
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.hoth.mob.humanoid.imperial.imperial_munitions_commander
Imperial Munitions Commander
npp.location.hoth.mob.humanoid.imperial.hub_1.soldier_high_bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.hoth.mob.humanoid.imperial.imperial_salvage_tech
Imperial Salvage Tech
npp.location.hoth.mob.humanoid.imperial.hub_2.scout_bmn_african
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.hoth.mob.humanoid.imperial.imperial_snow_commander
Imperial Snow Commander
npp.location.hoth.mob.humanoid.imperial.hub_4.officer_bms
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.hoth.mob.humanoid.republic.aegis_company_tactician
Aegis Company Tactician
npp.location.hoth.mob.humanoid.republic.hub_2.scout_bms
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.hoth.mob.humanoid.republic.republic_arctic_salvager
Republic Arctic Salvager
npp.location.hoth.mob.humanoid.republic.hub_4.scout_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.hoth.mob.humanoid.white_maw_pirates.bloodthirsty_white_maw_berserker
Bloodthirsty White Maw Medic
npp.location.hoth.mob.humanoid.white_maw_pirates.human.light_bms_d
head_human_[bt]_african_npc01
head_human_[bt]_african_npc01
npc.location.hoth.mob.humanoid.white_maw_pirates.enraged_hailstorm_cutthroat
Hailstorm Cutthroat
npp.location.hoth.mob.humanoid.white_maw_pirates.hailstorm_boss
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.hoth.mob.humanoid.white_maw_pirates.hailstorm_brawler
Hailstorm Brawler
npp.location.hoth.mob.humanoid.white_maw_pirates.hailstorm_bmn_a
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.hoth.mob.humanoid.white_maw_pirates.looting_white_maw_pirate
Looting White Maw Pirate
npp.location.hoth.mob.humanoid.white_maw_pirates.human.light_bmn_b
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.hoth.mob.humanoid.white_maw_pirates.raiding_white_maw_thief
Raiding White Maw Thief
npp.location.hoth.mob.humanoid.white_maw_pirates.human.light_bms_d
head_human_[bt]_african_npc01
head_human_[bt]_african_npc01
npc.location.hoth.mob.humanoid.white_maw_pirates.white_maw_mechanic
White Maw Mechanic
npp.location.hoth.mob.humanoid.white_maw_pirates.human.light_bmn_c
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.hoth.mob.humanoid.white_maw_pirates.white_maw_pass_enforcer
White Maw Pass Enforcer
npp.location.hoth.mob.humanoid.white_maw_pirates.human.heavy_bmn_d
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
npc.location.hoth.world.imperial.running_the_numbers.sergeant_dern
Sergeant Dern
npp.location.hoth.world.imperial.running_the_numbers.sergeant_dern
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.hutta.class.spy.economies_of_scale.targen
Targen
npp.location.hutta.class.spy.economies_of_scale.targen
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.hutta.mob.humanoid.faathra_mercenary
Fa'athra Mercenary
npp.location.hutta.mob.humanoid.faathra.faathra_heavy_high.faathra_heavy_high_asian
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
npc.location.ilum.bonus.staged.republic.alien_extraction.imperial_commander
Imperial Commander
npp.location.ilum.bonus.staged.republic.alien_extraction.imperial_commander
head_human_[bt]_caucasian_a06c01
head_human_[bt]_caucasian_a06c01
npc.location.ilum.bronze.imperial.poisonous_strategy.jedi_commander
Jedi Commander
npp.location.ilum.bronze.imperial.poisonous_strategy.jedi_commander_01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.ilum.bronze.imperial.sabotage.republic_mining_specialist
Republic Mining Specialist
npp.location.ilum.bronze.imperial.sabotage.republic_mining_technician
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.ilum.bronze.imperial.tightening_grip.jedi_master_kanda
Jedi Master Kanda
npp.location.ilum.bronze.imperial.tightening_grip.jedi_master_kanda
head_human_[bt]_african_a03c01
head_human_[bt]_african_a03c01
npc.location.ilum.bronze.republic.darkness_on_ilum.sith_lord2
Sith Lord Shados
npp.location.ilum.bronze.republic.darkness_on_ilum.sith_lord3
head_human_[bt]_asian_npc01
head_human_[bt]_asian_npc01
npc.location.ilum.bronze.republic.darkness_on_ilum.sith_lord3
Sith Lord Wenom
npp.location.ilum.bronze.republic.darkness_on_ilum.sith_lord2
head_human_[bt]_caucasian_npc05
head_human_[bt]_caucasian_npc05
npc.location.ilum.combat.boss_force_ghost
Force Ghost
npp.location.ilum.combat.boss_force_ghost
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.ilum.mob.humanoid.imperial.imperial_lieutenant
Imperial Lieutenant
npp.location.ilum.mob.humanoid.imperial.officer_med_bmn
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.ilum.mob.humanoid.imperial.imperial_ranger
Imperial Ranger
npp.location.ilum.mob.humanoid.imperial.scout_low_bmn
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.ilum.mob.humanoid.republic.jedi_armsmaster
Jedi Armsmaster
npp.location.ilum.mob.humanoid.republic.jedi_kni_high_bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.ilum.mob.humanoid.republic.jedi_blademaster
Jedi Blademaster
npp.location.ilum.mob.humanoid.republic.jedi_kni_high_bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.ilum.mob.humanoid.republic.jedi_champion
Jedi Champion
npp.location.ilum.mob.humanoid.republic.jedi_kni_high_bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.ilum.mob.humanoid.republic.jedi_defender
Jedi Defender
npp.location.ilum.mob.humanoid.republic.jedi_cons_med_bms
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.ilum.mob.humanoid.republic.republic_specialist
Republic Specialist
npp.location.ilum.mob.humanoid.republic.scout_low_bmn
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.ilum.world_arc.imperial.a_new_order.jedi_master_talus
Jedi Master Talus
npp.location.ilum.world_arc.imperial.a_new_order.jedi_master_talus
head_human_[bt]_african_npc01
head_human_[bt]_african_npc01
npc.location.ilum.world_arc.imperial.first_strike.master_kaedan
Master Jaric Kaedan
npp.location.multi.class.jedi_wizard.master_jaric_kaedan
head_human_[bt]_caucasian_npc04
head_human_[bt]_caucasian_npc04
npc.location.ilum.world_arc.republic.multi.darth_arho
Darth Arho
npp.location.ilum.world_arc.republic.multi.darth_arho
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.location.ilum.world_arc.republic.the_jedi_temple.sith_infiltrator
Sith Infiltrator
npp.location.ilum.world_arc.republic.the_jedi_temple.sith_infiltrator
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.ilum.world_arc.republic.the_jedi_temple.sith_ravager
Sith Ravager
npp.location.ilum.world_arc.republic.the_jedi_temple.sith_ravager
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.nar_shaddaa.class.jedi_wizard.multi.duras_fain
Duras Fain
npp.location.nar_shaddaa.class.jedi_wizard.multi.duras_fain
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.nar_shaddaa.class.sith_warrior.multi.lord_rathari
Lord Rathari
npp.location.multi.class.sith_warrior.lord_rathari
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.nar_shaddaa.class.sith_warrior.to_kill_a_sith_lord.lord_rathari
Lord Rathari
npp.location.multi.class.sith_warrior.lord_rathari
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.nar_shaddaa.class.sith_warrior.to_kill_a_sith_lord.lord_rathari_combat
Lord Rathari
npp.location.multi.class.sith_warrior.lord_rathari
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.nar_shaddaa.mob.humanoid.bleeder.boss_bleeder_gene_corp_liaison
Kaeden Ta'kor
npp.location.nar_shaddaa.mob.humanoid.bosses.boss_bleeder_gene_corp_liaison
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.location.nar_shaddaa.mob.humanoid.imperial.imperial_factory_scientist
Imperial Factory Scientist
npp.location.nar_shaddaa.mob.humanoid.imperial.imperial_slicer_bma
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.nar_shaddaa.mob.humanoid.imperial.imperial_factory_supervisor
Imperial Factory Supervisor
npp.location.nar_shaddaa.mob.humanoid.imperial.imperial_officer_bmn_common_a
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.nar_shaddaa.mob.humanoid.imperial.prison_warden_vorgrim
Prison Warden Vorgrim
npp.location.nar_shaddaa.mob.humanoid.imperial.prison_warden_vorgrim
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.nar_shaddaa.mob.humanoid.karsoom.boss_commander_agan_sort
Commander Agan Sort
npp.location.nar_shaddaa.mob.humanoid.mercenaries.merc_bms_rare_a
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.location.nar_shaddaa.mob.humanoid.karsoom.karsoom_champion
Karsoom Champion
npp.location.nar_shaddaa.mob.humanoid.mercenaries.merc_bms_rare_a
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.location.nar_shaddaa.mob.humanoid.krayt_gang.krayt_enforcer
Krayt Enforcer
npp.location.nar_shaddaa.mob.humanoid.krayt_gang.krayt_bms_rare_a
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.nar_shaddaa.mob.humanoid.nova_guard.nova_guard_mercenary
Nova Guard Mercenary
npp.location.nar_shaddaa.mob.humanoid.mercenaries.merc_bmn_rare_a
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.nar_shaddaa.mob.humanoid.republic.sis_tactician
SIS Tactician
npp.location.nar_shaddaa.mob.humanoid.republic.sis_bmn_common
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.nar_shaddaa.mob.humanoid.underspire.boss_karo_dunder
Karo Dunder
npp.location.nar_shaddaa.mob.humanoid.bosses.boss_karo_dunder
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.nar_shaddaa.mob.humanoid.underworld.exchange_dock_technician
Exchange Dock Technician
npp.location.nar_shaddaa.mob.humanoid.exchange.exchange_bma_common_a
head_human_[bt]_african_a03c01
head_human_[bt]_african_a03c01
npc.location.nar_shaddaa.world.republic.fallen_jedi.ako_domi
Ako Domi
npp.location.nar_shaddaa.world.republic.fallen_jedi.ako_domi
head_human_[bt]_caucasian_npc04
head_human_[bt]_caucasian_npc04
npc.location.nar_shaddaa.world.republic.genocide.commander_vergost
Commander Vergost
npp.location.nar_shaddaa.world.republic.genocide.commander_vergost
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.open_worlds.class.bounty_hunter.chapter_1.a_dangerous_auction.swoop_gang_thug
Swoop Gang Thug
npp.location.open_worlds.class.bounty_hunter.chapter_1.a_dangerous_auction.swoop_gang_thug
head_human_[bt]_asian_a04c01
head_human_[bt]_asian_a04c01
npc.location.open_worlds.class.bounty_hunter.chapter_1.the_mandalorian_killer.kellian_jarro
Kellian Jarro
npp.location.open_worlds.class.bounty_hunter.chapter_1.the_mandalorian_killer.kellian_jarro
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.open_worlds.class.bounty_hunter.chapter_3.a_failure_to_communicate.imperial_marine_captain_hostile
Imperial Marine Captain
npp.location.open_worlds.class.bounty_hunter.chapter_3.a_failure_to_communicate.imperial_marine_captain_hostile
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.open_worlds.class.bounty_hunter.chapter_3.no_strings_attached.genoharadan_leader
Ransomer
npp.location.open_worlds.class.bounty_hunter.chapter_3.no_strings_attached.genoharadan_leader
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.open_worlds.class.bounty_hunter.chapter_3.no_strings_attached.genoharadan_leader_combat
Ransomer
npp.location.open_worlds.class.bounty_hunter.chapter_3.no_strings_attached.genoharadan_leader
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.open_worlds.class.bounty_hunter.chapter_3.number_one_with_a_bullet.supreme_guard_captain
Supreme Guard Captain
npp.location.open_worlds.class.bounty_hunter.chapter_3.number_one_with_a_bullet.supreme_guard_captain
head_human_[bt]_caucasian_npc03
head_human_[bt]_caucasian_npc03
npc.location.open_worlds.class.jedi_knight.chapter_1.fate_of_the_jedi.darth_angral
Darth Angral
npp.location.multi.class.jedi_knight.darth_angral
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.open_worlds.class.jedi_knight.chapter_1.fate_of_the_jedi.security_chief_souske
Security Chief Souske
npp.location.open_worlds.class.jedi_knight.chapter_1.fate_of_the_jedi.security_chief_souske
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.open_worlds.class.jedi_knight.chapter_1.new_intelligence.inquisitor_ferav
Inquisitor Ferav
npp.location.open_worlds.class.jedi_knight.chapter_1.new_intelligence.inquisitor_ferav
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.open_worlds.class.jedi_knight.chapter_1.new_intelligence.lieutenant_marcovic
Lieutenant Marcovic
npp.location.open_worlds.class.jedi_knight.chapter_1.new_intelligence.lieutenant_marcovic
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.open_worlds.class.jedi_knight.chapter_2.an_unthinkable_alliance.elite_imperial_guard
Elite Imperial Guard
npp.location.open_worlds.class.jedi_knight.chapter_2.an_unthinkable_alliance.elite_imperial_guard
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
npc.location.open_worlds.class.jedi_knight.chapter_2.descent.elite_imperial_guard
Elite Imperial Guard
npp.location.open_worlds.class.jedi_knight.chapter_2.an_unthinkable_alliance.elite_imperial_guard
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
npc.location.open_worlds.class.jedi_knight.chapter_2.the_emperors_wrath.boss_sith_lord_nygilum
Sith Lord Nygi'lum
npp.location.open_worlds.class.jedi_knight.chapter_2.the_emperors_wrath.boss_sith_lord_nygilum
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.open_worlds.class.jedi_knight.chapter_2.the_emperors_wrath.sith_warrior
Sith Marauder
npp.location.open_worlds.class.jedi_knight.chapter_2.the_emperors_wrath.sith_warrior
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
npc.location.open_worlds.class.jedi_knight.chapter_3.doomsday.the_emperor
The Emperor
npp.location.multi.universal.the_emperor
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
npc.location.open_worlds.class.jedi_knight.chapter_3.doomsday.the_emperor_image
The Emperor
npp.location.multi.universal.the_emperor
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
npc.location.open_worlds.class.jedi_knight.chapter_3.irredeemable.warren_sedoru
Warren Sedoru
npp.location.open_worlds.class.jedi_knight.chapter_3.irredeemable.warren_sedoru_sith
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
npc.location.open_worlds.class.jedi_wizard.chapter_1.multi.lord_vivicar
Lord Vivicar
npp.location.open_worlds.class.jedi_consular.chapter_1.multi.lord_vivicar
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
npc.location.open_worlds.class.jedi_wizard.chapter_2.an_alliance_of_opposites.arrax
Arrax
npp.location.open_worlds.class.jedi_consular.chapter_2.an_alliance_of_opposites.arrax
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.open_worlds.class.jedi_wizard.chapter_2.an_alliance_of_opposites.sith_enforcer
Sith Enforcer
npp.location.open_worlds.class.jedi_consular.chapter_2.an_alliance_of_opposites.sith_enforcer
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.open_worlds.class.jedi_wizard.chapter_2.an_alliance_of_opposites.sith_marauder
Sith Marauder
npp.location.open_worlds.class.jedi_consular.chapter_2.an_alliance_of_opposites.sith_marauder
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
npc.location.open_worlds.class.jedi_wizard.chapter_2.attis_station.sith_assassin
Sith Reaver
npp.location.open_worlds.class.jedi_consular.chapter_2.attis_station.sith_assassin
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
npc.location.open_worlds.class.jedi_wizard.chapter_2.attis_station.sith_warrior
Sith Warrior
npp.location.open_worlds.class.jedi_consular.chapter_2.attis_station.sith_warrior
head_human_[bt]_asian_a04c01
head_human_[bt]_asian_a04c01
npc.location.open_worlds.class.jedi_wizard.chapter_2.to_serve_the_king.blaesus
Blaesus
npp.location.open_worlds.class.jedi_consular.chapter_2.to_serve_the_king.blaesus
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
npc.location.open_worlds.class.jedi_wizard.chapter_2.to_serve_the_king.lord_kyrus
Lord Kyrus
npp.location.open_worlds.class.jedi_consular.chapter_2.attis_station.lord_kyrus
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
npc.location.open_worlds.class.jedi_wizard.chapter_3.chaos_and_harmony.child_of_the_emperor_two
Child of the Emperor
npp.location.open_worlds.class.jedi_consular.chapter_3.chaos_and_harmony.child_of_the_emperor
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.open_worlds.class.jedi_wizard.chapter_3.fearless.stark
Stark
npp.location.open_worlds.class.jedi_consular.chapter_3.fearless.stark
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.open_worlds.class.jedi_wizard.chapter_3.multi.master_syo_bakarn
Master Syo Bakarn
npp.location.multi.class.jedi_wizard.master_syo_bakarn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.open_worlds.class.sith_sorcerer.chapter_1.preparations.sith_initiate
Sith Initiate
npp.location.open_worlds.class.sith_inquisitor.chapter_1.preparations.sith_initiate
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.open_worlds.class.sith_sorcerer.chapter_2.conflagration.darth_thanaton
Darth Thanaton
npp.location.multi.class.sith_sorcerer.darth_thanaton
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
npc.location.open_worlds.class.sith_sorcerer.chapter_2.conflagration.rolan
Rolan
npp.location.open_worlds.class.sith_sorcerer.chapter_2.conflagration.rolan
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.open_worlds.class.sith_sorcerer.chapter_2.thanaton_strikes_back.sith_cyber_executioner
Sith Cyber Executioner
npp.location.open_worlds.class.sith_sorcerer.chapter_2.thanaton_strikes_back.sith_cyber_executioner
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.open_worlds.class.sith_sorcerer.chapter_3.multi.darth_thanaton
Darth Thanaton
npp.location.multi.class.sith_sorcerer.darth_thanaton
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
npc.location.open_worlds.class.sith_warrior.chapter_1.multi.nomen_karr
Nomen Karr
npp.location.open_worlds.class.sith_warrior.chapter_1.multi.nomen_karr
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.open_worlds.class.sith_warrior.chapter_1.the_padawan_exposed.nomen_karr_corrupted
Nomen Karr
npp.location.open_worlds.class.sith_warrior.chapter_1.multi.nomen_karr_corrupted
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.open_worlds.class.sith_warrior.chapter_1.the_padawan_exposed.nomen_karr_corrupted_dead
Nomen Karr's Body
npp.location.open_worlds.class.sith_warrior.chapter_1.multi.nomen_karr_corrupted
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.open_worlds.class.sith_warrior.chapter_2.ambushed.master_jedi_general
Master Jedi General
npp.location.open_worlds.class.sith_warrior.chapter_2.ambushed.master_jedi_general
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.open_worlds.class.sith_warrior.chapter_2.multi.darth_vengean
Darth Vengean
npp.location.open_worlds.class.sith_warrior.chapter_2.multi.darth_vengean
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
npc.location.open_worlds.class.sith_warrior.chapter_2.power_play.vengeans_disciple
Vengean's Disciple
npp.location.open_worlds.class.sith_warrior.chapter_2.power_play.vengeans_disciple
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.open_worlds.class.sith_warrior.chapter_2.power_play.vengeans_sith_champion_marauder
Lord Ovakar
npp.location.open_worlds.class.sith_warrior.chapter_2.power_play.vengeans_sith_champion_marauder
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
npc.location.open_worlds.class.sith_warrior.chapter_2.set_the_table.darth_vengean_holo
Darth Vengean
npp.location.open_worlds.class.sith_warrior.chapter_2.multi.darth_vengean
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
npc.location.open_worlds.class.sith_warrior.chapter_2.set_the_table.general_gonn
General Karastace Gonn
npp.location.open_worlds.class.sith_warrior.chapter_2.set_the_table.general_gonn
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.open_worlds.class.sith_warrior.chapter_3.multi.lord_draahg
Lord Draahg
npp.location.multi.class.sith_warrior.lord_draahg
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.open_worlds.class.sith_warrior.chapter_3.retribution.darth_baras_unmasked
Darth Baras
npp.location.multi.class.sith_warrior.darth_baras_unmasked
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.open_worlds.class.sith_warrior.chapter_3.retribution.darth_thanaton
Darth Thanaton
npp.location.multi.class.sith_sorcerer.darth_thanaton
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
npc.location.open_worlds.class.smuggler.chapter_2.convoy.commander_flayn
Commander Flayn
npp.location.open_worlds.class.smuggler.chapter_2.convoy.commander_flayn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.open_worlds.class.smuggler.chapter_2.port_nowhere.quarris
Quarris
npp.location.open_worlds.class.smuggler.chapter_2.port_nowhere.quarris
head_human_[bt]_african_a03c01
head_human_[bt]_african_a03c01
npc.location.open_worlds.class.smuggler.chapter_3.multi.the_voidwolf
The Voidwolf
npp.location.multi.class.smuggler.the_voidwolf
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
npc.location.open_worlds.class.smuggler.chapter_3.the_final_score.bay_security_officer
Bay Security Officer
npp.location.open_worlds.class.smuggler.chapter_3.the_final_score.bay_security_officer
head_human_[bt]_caucasian_a07c01
head_human_[bt]_caucasian_a07c01
npc.location.open_worlds.class.spy.chapter_1.blackmail.ship_brainwashed_prisoner
Indoctrinated Prisoner
npp.location.open_worlds.class.spy.chapter_1.blackmail.ship_brainwashed_prisoner
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
npc.location.open_worlds.class.spy.chapter_3.multi.hunter
Hunter
npp.location.multi.class.spy.hunter
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.open_worlds.class.spy.chapter_3.the_star_chamber.lord_charnoq
Lord Charnoq
npp.location.open_worlds.class.spy.chapter_3.the_star_chamber.lord_charnoq
head_human_[bt]_caucasian_npc04
head_human_[bt]_caucasian_npc04
npc.location.open_worlds.class.trooper.chapter_1.multi.commander_tavus
Commander Tavus
npp.location.open_worlds.class.trooper.chapter_1.justice.harron_tavus
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.location.open_worlds.class.trooper.chapter_2.battle_at_the_gauntlet.gauntlet_technician
Gauntlet Technician
npp.location.open_worlds.class.trooper.chapter_2.battle_at_the_gauntlet.gauntlet_technician
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.open_worlds.class.trooper.chapter_3.operation_talon.imperial_overseer
Imperial Overseer
npp.location.open_worlds.class.trooper.chapter_3.operation_talon.imperial_overseer
head_human_[bt]_african_npc01
head_human_[bt]_african_npc01
npc.location.open_worlds.class.trooper.chapter_3.the_battle_of_corellia.general_rakton
General Rakton
npp.location.multi.class.trooper.general_rakton
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.open_worlds.class.trooper.chapter_3.the_battle_of_corellia.imperial_fnd_elite
Rakton's Elite Guard
npp.location.open_worlds.class.trooper.chapter_3.the_battle_of_corellia.rakton_elite_guard
head_human_[bt]_african_a03c01
head_human_[bt]_african_a03c01
npc.location.open_worlds.class.trooper.chapter_3.the_battle_of_corellia.imperial_fnd_elite_grenade_target
Rakton's Elite Guard
npp.location.open_worlds.class.trooper.chapter_3.the_battle_of_corellia.rakton_elite_guard
head_human_[bt]_african_a03c01
head_human_[bt]_african_a03c01
npc.location.ord_mantell.mob.humanoid.boss_melee_bruiser_plateau
Champion Jax Stog
npp.location.ord_mantell.mob.humanoid.separatist.boss.melee_bruiser_plateau
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.taris.class.jedi_wizard.the_expedition.deaths_claw_mugger
Pirate Brute
npp.location.taris.mob.humanoid.deaths_claw.deaths_claw_bmn_common_asian
head_human_[bt]_asian_a04c01
head_human_[bt]_asian_a04c01
head_human_[bt]_asian_a04c01
head_human_[bt]_asian_a04c01
npc.location.taris.class.trooper.the_arrangement.needles
Needles
npp.location.taris.class.trooper.the_arrangement.needles
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.taris.mob.humanoid.deaths_claw.deaths_claw_petty_officer
Pirate Gunslinger
npp.location.taris.mob.humanoid.deaths_claw.deaths_claw_bms_rare_asian
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
npc.location.taris.mob.humanoid.imperial.boss_gerrard_the_tacops_enforcer
Imperial Captain Gerrard
npp.location.taris.mob.humanoid.imperial.boss_gerrard
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.taris_imperial.bronze.come_out_come_out.jedi_knight
Jedi Knight
npp.location.taris_imperial.mob.humanoids.republic.jedi.knight_med_bmn
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.taris_imperial.class.sith_sorcerer.means_of_persuasion.anathemos_assassin
Anathemos's Assassin
npp.location.taris_imperial.class.sith_inquisitor.laying_the_trap.anathemos_assassin
head_human_[bt]_caucasian_npc06
head_human_[bt]_caucasian_npc06
npc.location.taris_imperial.class.sith_warrior.general_faraire.captain_grummalt
Captain Grummalt
npp.location.taris_imperial.class.sith_warrior.general_faraire.captain_grummalt
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.taris_imperial.class.sith_warrior.general_faraire.imperial_captain
Imperial Captain
npp.location.taris_imperial.mob.humanoids.imperial.military.officer_bms
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.taris_imperial.class.sith_warrior.general_frellka.frellka_captain
Republic Captain
npp.location.taris_imperial.class.sith_warrior.general_frellka.frellka_captain
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.taris_imperial.class.sith_warrior.general_frellka.frellka_elite_guard
Frellka's Guard
npp.location.taris_imperial.class.sith_warrior.general_frellka.frellka_elite_guard
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.taris_imperial.mob.humanoids.deaths_claw.infected_pirate_duelist
Infected Pirate Duelist
npp.location.taris_imperial.mob.humanoids.deaths_claw.infected_high_bmn
head_human_[bt]_infected_a01c01
head_human_[bt]_infected_a01c01
npc.location.taris_imperial.mob.humanoids.imperial.boss_infected_general_kotan
Infected Master Kotan
npp.location.taris_imperial.mob.humanoids.imperial.boss.infected_general_kotan
head_human_[bt]_infected_a01c01
head_human_[bt]_infected_a01c01
npc.location.taris_imperial.mob.humanoids.republic.jedi_master
Jedi Master
npp.location.taris_imperial.mob.humanoids.republic.jedi.knight_high_bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.taris_imperial.mob.humanoids.republic.republic_field_medic
Republic Field Medic
npp.location.taris_imperial.mob.humanoids.republic.hub4.scout_med_bma
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.taris_imperial.mob.humanoids.republic.republic_guerilla
Republic Guerrilla
npp.location.taris_imperial.mob.humanoids.republic.hub2.soldier_high_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.taris_imperial.mob.humanoids.republic.republic_hangar_captain
Republic Hangar Captain
npp.location.taris_imperial.mob.humanoids.republic.hub4.officer_high_bms
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.taris_imperial.world.gaining_ground.master_cerik
Master Cerik
npp.location.taris_imperial.world.gaining_ground.master_cerik
head_human_[bt]_caucasian_npc05
head_human_[bt]_caucasian_npc05
npc.location.taris_imperial.world.the_hidden_hangar.lord_vago
Lord Vago
npp.location.taris_imperial.world.the_hidden_hangar.lord_vago
head_human_[bt]_african_npc01
head_human_[bt]_african_npc01
npc.location.tatooine.bronze.imperial.three_strikes.warlord_security
Exchange Security Soldier
npp.location.tatooine.bronze.imperial.three_strikes.warlord_security
head_human_[bt]_caucasian_npc04
head_human_[bt]_caucasian_npc04
npc.location.tatooine.bronze.republic.smugglers_route.ringleader
Twin Suns Slavemaster
npp.location.tatooine.bronze.republic.smugglers_route.ringleader
head_human_[bt]_caucasian_npc04
head_human_[bt]_caucasian_npc04
npc.location.tatooine.bronze.republic.smugglers_route.ringleader_thug
Twin Suns Kidnapper
npp.location.tatooine.bronze.republic.smugglers_route.ringleader_thug
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
npc.location.tatooine.class.bounty_hunter.tracking_the_smuggler.dindo
Dindo
npp.location.tatooine.class.bounty_hunter.tracking_the_smuggler.dindo
head_human_[bt]_caucasian_npc04
head_human_[bt]_caucasian_npc04
npc.location.tatooine.class.sith_warrior.oasis.warrior_reflection_marauder
Reflection
npp.location.tatooine.class.sith_warrior.oasis.warrior_reflection
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.tatooine.class.spy.the_whispering_dust.assassin
Ghost Cell Assassin
npp.location.tatooine.class.spy.the_whispering_dust.assassin
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.tatooine.class.trooper.multi.colonel_gorik
Colonel Gorik
npp.location.tatooine.class.trooper.multi.colonel_gorik
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.tatooine.mob.humanoid.imperial.ghost_cell_master_assassin
Ghost Cell Master Assassin
npp.location.tatooine.mob.humanoid.imperial.ghost_cell_master_assassin
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.tatooine.mob.humanoid.imperial.imperial_squad_leader
Imperial Squad Leader
npp.location.tatooine.mob.imperial.officer_bmn_rare
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
npc.location.tatooine.mob.sandpeople.bildoren.bildoren_storm_warden
Sand People Patriarch
npp.location.tatooine.mob.sandpeople.bildoren.bildoren_bmn_lieutenant_a
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.tatooine.mob.sandpeople.joroshe.joroshe_sand_master
Sand People Mooncaller
npp.location.tatooine.mob.sandpeople.joroshe.boss_joroshe_hunt_master
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.tatooine.mob.sandpeople.motesta.motesta_waterseeker
Sand People Waterseeker
npp.location.tatooine.mob.sandpeople.motesta.motesta_bmn_lieutenant_b
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.tatooine.mob.sandpeople.sand_people_enforcer
Sand People Enforcer
npp.location.tatooine.mob.sandpeople.bildoren.bildoren_bmn_lieutenant_a
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.universal.bounty_hunter_trainer_holo_npc_imperial
Imperial Officer
npp.location.taris_imperial.mob.humanoids.imperial.military.officer_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.voss.bronze.imperial.aggressive_archaeology.jedi_artifact_hunter
Jedi Artifact Hunter
npp.location.voss.mob.humanoid.republic.jedi_med_bms
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.voss.bronze.republic.darker_than_dark.lord_renik
Lord Renik
npp.location.voss.bronze.republic.darker_than_dark.lord_renik
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
npc.location.voss.class.jedi_knight.mysterious_world.deranged_sith_apprentice
Deranged Sith Apprentice
npp.location.voss.class.jedi_knight.mysterious_world.deranged_sith_apprentice
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.voss.class.jedi_knight.mysterious_world.deranged_sith_apprentice_2
Deranged Sith Apprentice
npp.location.voss.class.jedi_knight.mysterious_world.deranged_sith_apprentice
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.location.voss.class.jedi_wizard.marked.lord_shendan
Lord Shendan
npp.location.voss.class.jedi_wizard.marked.lord_shendan
head_human_[bt]_caucasian_npc04
head_human_[bt]_caucasian_npc04
npc.location.voss.class.sith_sorceror.multi.darth_andru
Darth Andru
npp.location.open_worlds.class.sith_sorcerer.chapter_2.multi.darth_andru
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
npc.location.voss.class.sith_sorceror.multi.darth_thanaton
Darth Thanaton
npp.location.multi.class.sith_sorcerer.darth_thanaton
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
npc.location.voss.mob.humanoid.empire.sith_apprentice
Sith Apprentice
npp.location.voss.mob.humanoid.imperial.sith_low_bmn
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.voss.mob.humanoid.empire.sith_artifact_hunter
Sith Artifact Hunter
npp.location.voss.mob.humanoid.imperial.sith_low_bmn
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.voss.mob.humanoid.empire.sith_ritual_overseer
Sith Ritual Overseer
npp.location.voss.mob.humanoid.imperial.sith_high_bmn
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.location.voss.mob.humanoid.empire.sith_saber_master
Sith Saber Master
npp.location.voss.mob.humanoid.imperial.sith_low_bms
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.location.voss.mob.humanoid.empire.sith_sentinel
Sith Sentinel
npp.location.voss.mob.humanoid.imperial.sith_high_bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.voss.mob.humanoid.exchange.exchange_gun_runner
Exchange Gun Runner
npp.location.voss.mob.humanoid.exchange.low_bmn_b
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
npc.location.voss.mob.humanoid.republic.jedi_general
Jedi General
npp.location.voss.mob.humanoid.republic.jedi_high_bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.war_world.quesh.mob.humanoid.families.boss_families_fixer
Yanu Selke
npp.location.war_world.quesh.mob.humanoid.families.boss_families_fixer
head_human_[bt]_caucasian_npc04
head_human_[bt]_caucasian_npc04
npc.location.war_world.quesh.mob.humanoid.imperial.imperial_hazmat_commander
Imperial Hazmat Commander
npp.location.war_world.quesh.mob.humanoid.imperial.imp_officer_med_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.location.war_world.quesh.mob.humanoid.republic.republic_foreman
Republic Foreman
npp.location.war_world.quesh.mob.humanoid.civilian.miner_bms
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
npc.location.war_world.quesh.world.imperial.multi.master_fraal
Master Berin Fraal
npp.location.war_world.quesh.world.imperial.multi.master_fraal
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.location.war_world.quesh.world.republic.reclaiming_quesh.lord_magras
Lord Magras
npp.location.war_world.quesh.world.republic.reclaiming_quesh.lord_magras
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.location.war_world.quesh.world.republic.the_republic_strikes_back.mysterious_sith_acolyte
Mysterious Sith Acolyte
npp.location.war_world.quesh.world.republic.the_republic_strikes_back.mysterious_sith_acolyte
head_human_[bt]_asian_a02c01
head_human_[bt]_asian_a02c01
npc.mtx.creature_mount.dewback.dewbackmount_a01_v01
Wetland Dewback
1.02
npc.mtx.creature_mount.dewback.dewbackmount_a01_v02
Charcoal Dewback
1.02
npc.mtx.creature_mount.dewback.dewbackmount_a01_v03
Jundland Dewback
1.02
npc.mtx.creature_mount.dewback.dewbackmount_a01_v04
Highland Dewback
1.02
npc.mtx.creature_mount.dewback.dewbackmount_a01_v05
Emberscale Dewback
1.02
npc.mtx.creature_mount.dewback.luggabeast_a01_v01
Scavenger's Luggerwahl
1.02
npc.operation.rishi.enemy.difficulty_1.boss.pirate_queen.boss_pirate_captain
Ruugar
npp.operation.rishi.boss.pirate_queen.pirate_captain
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.qtr.1x1.flashpoint.kaon.enemy.difficulty_1.trash.trash_mercenary_veteran
Tion Mercenary Veteran
npp.qtr.1x1.flashpoint.kaon.enemy.trash.kaon_mercenary_veteran
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.qtr.1x1.flashpoint.kaon.enemy.difficulty_2.trash.trash_mercenary_veteran
Tion Mercenary Veteran
npp.qtr.1x1.flashpoint.kaon.enemy.trash.kaon_mercenary_veteran
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.qtr.1x1.flashpoint.kaon.flavor.flavor_mercenary_veteran
Captured Mercenary Veteran
npp.qtr.1x1.flashpoint.kaon.enemy.trash.kaon_mercenary_veteran
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.qtr.1x2.daily.corellia.gang.humanoid.torvix_ambusher
Torvix Ambusher
npp.location.corellia.mob.humanoid.mercenary.merc_low_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.qtr.1x2.daily.corellia.gang.humanoid.torvix_saboteur
Torvix Saboteur
npp.location.corellia.mob.humanoid.mercenary.caicos_med_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.qtr.1x2.daily.corellia.gang.humanoid.torvix_watchman
Torvix Watchman
npp.location.corellia.mob.humanoid.mercenary.caicos_med_bmn_2
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.qtr.1x2.event.ambient.containment_trooper_imp_responder
Containment Trooper
npp.qtr.1x2.event.ambient.containment_trooper_male_imp
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
npc.qtr.1x2.event.ambient.containment_trooper_male_imp_rifle
Containment Trooper
npp.qtr.1x2.event.ambient.containment_trooper_male_imp
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
npc.qtr.1x2.event.ambient.containment_trooper_male_rep_rifle
Containment Trooper
npp.qtr.1x2.event.ambient.containment_trooper_male_rep
head_human_[bt]_caucasian_a06c01
head_human_[bt]_caucasian_a06c01
npc.qtr.1x2.event.ambient.containment_trooper_rep_responder
Containment Trooper
npp.qtr.1x2.event.ambient.containment_trooper_male_rep
head_human_[bt]_caucasian_a06c01
head_human_[bt]_caucasian_a06c01
npc.qtr.1x2.event.area.sand_people_camp.infected_sand_people_watcher
Infected Sand People Watcher
npp.location.tatooine.mob.sandpeople.bildoren.bildoren_bmn_common_b
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.qtr.1x2.event.containment_trooper_male_imp_cinematic_01
containment_trooper_male_imp_cinematic_01
npp.qtr.1x2.event.ambient.containment_trooper_male_imp
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
npc.qtr.1x2.event.containment_trooper_male_imp_cinematic_02
containment_trooper_male_imp_cinematic_02
npp.qtr.1x2.event.ambient.containment_trooper_male_imp
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
npc.qtr.1x2.event.containment_trooper_male_imp_cinematic_03
containment_trooper_male_imp_cinematic_03
npp.qtr.1x2.event.ambient.containment_trooper_male_imp
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
npc.qtr.1x2.event.containment_trooper_male_imp_cinematic_04
containment_trooper_male_imp_cinematic_04
npp.qtr.1x2.event.ambient.containment_trooper_male_imp
head_human_[bt]_african_a02c01
head_human_[bt]_african_a02c01
npc.qtr.1x2.event.containment_trooper_male_rep_cinematic_01
containment_trooper_male_rep_cinematic_01
npp.qtr.1x2.event.ambient.containment_trooper_male_rep
head_human_[bt]_caucasian_a06c01
head_human_[bt]_caucasian_a06c01
npc.qtr.1x2.event.containment_trooper_male_rep_cinematic_02
containment_trooper_male_rep_cinematic_02
npp.qtr.1x2.event.ambient.containment_trooper_male_rep
head_human_[bt]_caucasian_a06c01
head_human_[bt]_caucasian_a06c01
npc.qtr.1x2.event.containment_trooper_male_rep_cinematic_03
containment_trooper_male_rep_cinematic_03
npp.qtr.1x2.event.ambient.containment_trooper_male_rep
head_human_[bt]_caucasian_a06c01
head_human_[bt]_caucasian_a06c01
npc.qtr.1x2.event.containment_trooper_male_rep_cinematic_04
containment_trooper_male_rep_cinematic_04
npp.qtr.1x2.event.ambient.containment_trooper_male_rep
head_human_[bt]_caucasian_a06c01
head_human_[bt]_caucasian_a06c01
npc.qtr.1x2.event.shared.daily.2_passenger_list.rakghoul_infected_explorer
Infected Explorer
npp.qtr.1x2.event.shared.daily.2_passenger_list.infected_explorer
head_human_[bt]_infected_a04c01
head_human_[bt]_infected_a04c01
npc.qtr.1x2.raid.denova.flavor.flavor_imperial_infiltrator
Imperial Infiltrator
npp.qtr.1x2.raid.denova.flavor.flavor_imperial_infiltrator
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.qtr.1x2.raid.denova.flavor.flavor_imperial_infiltrator_friendly
Imperial Infiltrator
npp.qtr.1x2.raid.denova.flavor.flavor_imperial_infiltrator
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.qtr.1x3.event.scavenger_hunt.shared.codes.offworld_slicer
Offworld Slicer
npp.location.nar_shaddaa.mob.humanoid.mercenaries.merc_bms_rare_b
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.qtr.1x4.daily.belsavis.mob.empire.poi004.mob01.elite_m_01
Jedi Special Operative
npp.location.belsavis.mob.humanoid.republic.jedi_high_bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.qtr.1x4.daily.belsavis.mob.empire.poi004.mob02.strong_m_01
Jedi Escort
npp.location.belsavis.mob.humanoid.republic.jedi_med_bms
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.qtr.1x4.daily.belsavis.mob.republic.poi014.mob01.elite_m_02
Released Sith Lord
npp.location.belsavis.mob.humanoid.imperial.sith_high_bms_b
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.qtr.1x4.daily.belsavis.mob.republic.poi014.mob01.weak_m_01
Dread Host Scavenger
npp.qtr.1x4.daily.belsavis.mob.dread_forces.soldier_low_bma
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.qtr.flashpoint.korriban.imperial.enemy.trash.hard.jedi_tank
Jedi Guardian
npp.qtr.storyfp.korriban.imperial.enemy.trash.jedi_tank
head_human_[bt]_asian_a05c01
head_human_[bt]_asian_a05c01
npc.qtr.flashpoint.korriban.imperial.enemy.trash.jedi_tank
Jedi Guardian
npp.qtr.storyfp.korriban.imperial.enemy.trash.jedi_tank
head_human_[bt]_asian_a05c01
head_human_[bt]_asian_a05c01
npc.qtr.flashpoint.korriban.republic.enemy.trash.hard.sith_dps
Sith Marauder
npp.qtr.storyfp.korriban.republic.enemy.trash.sith_dps
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.qtr.flashpoint.korriban.republic.enemy.trash.hard.sith_gatekeeper_4
Lord Cestus
npp.location.korriban.world.purity.lord_cestus
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.qtr.flashpoint.korriban.republic.enemy.trash.hard.sith_tank
Sith Juggernaut
npp.qtr.storyfp.korriban.republic.enemy.trash.sith_tank
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
npc.qtr.flashpoint.korriban.republic.enemy.trash.sith_dps
Sith Marauder
npp.qtr.storyfp.korriban.republic.enemy.trash.sith_dps
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.qtr.flashpoint.korriban.republic.enemy.trash.sith_gatekeeper_4
Lord Cestus
npp.location.korriban.world.purity.lord_cestus
head_human_[bt]_asian_a01c01
head_human_[bt]_asian_a01c01
npc.qtr.flashpoint.korriban.republic.enemy.trash.sith_tank
Sith Juggernaut
npp.qtr.storyfp.korriban.republic.enemy.trash.sith_tank
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
npc.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_02_a
Master Obai
npp.daily_area.oricon.republic.jedi_warrior_02
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
npc.qtr.flashpoint.rishi.flashpoint_2.mob.boss.hard.boss_02_a
Master Obai
npp.daily_area.oricon.republic.jedi_warrior_02
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
npc.qtr.flashpoint.tython.imperial.enemy.trash.hard.jedi_tank
Jedi Defender
npp.qtr.storyfp.tython.imperial.enemy.trash.jedi_tank
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
npc.qtr.flashpoint.tython.imperial.enemy.trash.jedi_tank
Jedi Defender
npp.qtr.storyfp.tython.imperial.enemy.trash.jedi_tank
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
npc.qtr.flashpoint.tython.republic.enemy.trash.hard.sith_dps
Sith Destroyer
npp.qtr.storyfp.tython.republic.enemy.trash.sith_dps
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.qtr.flashpoint.tython.republic.enemy.trash.hard.sith_tank
Sith Invader
npp.qtr.storyfp.tython.republic.enemy.trash.sith_tank
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
npc.qtr.flashpoint.tython.republic.enemy.trash.sith_dps
Sith Destroyer
npp.qtr.storyfp.tython.republic.enemy.trash.sith_dps
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.qtr.flashpoint.tython.republic.enemy.trash.sith_tank
Sith Invader
npp.qtr.storyfp.tython.republic.enemy.trash.sith_tank
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
npc.stronghold.personnel.eternal_championship.boss7_drake_raven
Drake Raven
npp.exp.seasons.01_dailies.the_arena.zakuul_protege_dreck
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.test.alexc.jedi_knight_actor_02
jedi_knight_actor_02
npp.cinematic_extras.utility.stage_actors_armored.bmn.jedi_knight_armor_02
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
npc.test.ammer.random_dungeon.mob.tier_1.czerka.boss1_r_01
boss1_r_01
npp.location.tatooine.world.republic.czerka_hunt.timely_arrival.czerka_team_leader
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
npc.test.azabarah.hard_dummy1
hard_dummy1
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
Dummy
class.test.azabarah.npc.dummy_veteran
16140922964691345799
abl.test.azabarah.veteran_buff
z2xeu4G
veteran_buff
https://torcommunity.com/database/ability/z2xeu4G/veteran_buff
npc.test.azabarah.nightmare_dummy1
nightmare_dummy1
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
Dummy
class.test.azabarah.npc.dummy_master
16140944048178848940
abl.test.azabarah.master_buff
6N19stC
master_buff
https://torcommunity.com/database/ability/6N19stC/master_buff
npc.test.azabarah.normal_dummy1
normal_dummy1
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
Dummy
class.test.azabarah.npc.dummy_story
16141110675945573526
abl.test.azabarah.story_buff
q6EThm6
story_buff
https://torcommunity.com/database/ability/q6EThm6/story_buff
npc.test.brad.quest.bob
bob
npp.npc.default.bmf
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.brad.quest.tom
tom
npp.npc.default.bmf
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.bscott.makeb.frinn.burninator
burninator
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.djf.testtest
testtest
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.jasona.combattest.class_plasmasniper
class_plasmasniper
npp.location.taris.mob.humanoid.imperial.boss_gerrard
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.test.jeffl.arena.boss.guardian
guardian
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.jeffl.arena.boss.marauder
marauder
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.jeffl.arena.boss.mercenary
mercenary
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.jeffl.arena.boss.sage
sage
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.jeffl.arena.boss.sentinel
sentinel
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.jeffl.arena.boss.shadow
shadow
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.jeffl.arena.boss.sorcerer
sorcerer
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.jeffl.arena.companion.healer
healer
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.kbrennan.combat.gamorrean_dude
gamorrean_dude
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.location.korriban.bronze.imperial_edict.sergeant_rikel
sergeant_rikel
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.moved.kor_vodl_spindrall
kor_vodl_spindrall
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.moved.kor_vodl_tremel
kor_vodl_tremel
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.moved.ww
ww
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.black
black
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.black_blue
black_blue
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.black_green
black_green
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.black_light_blue
black_light_blue
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.black_orange
black_orange
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.black_purple
black_purple
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.black_red
black_red
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.black_white
black_white
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.black_yellow
black_yellow
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.blood_red
blood_red
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.blue
blue
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.blue_core
blue_core
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.copper
copper
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.cyan
cyan
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.cyan_blue
cyan_blue
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.derelict_purple
derelict_purple
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.green
green
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.hot_orange
hot_orange
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.light_green_green
light_green_green
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.light_red
light_red
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.magenta
magenta
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.mint_green
mint_green
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.orange
orange
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.orange_red
orange_red
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.orange_yellow
orange_yellow
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.pink_purple
pink_purple
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.purple
purple
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.razer_green
razer_green
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.red
red
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.silver_blue
silver_blue
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.white
white
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.yellow
yellow
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.yellow_blue
yellow_blue
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.gameplay_persistence.mtx.color_crystals.yellow_pink
yellow_pink
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.jgibbs.wbs_tests.npc03
npc03
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.m26s2_he15.aggro_radius
aggro_radius
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.qa.mccameron.location.open_worlds.class.sith_warrior.chapter_3.multi.lord_draahg
lord_draahg
npp.location.multi.class.sith_warrior.lord_draahg
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
npc.test.runderwood.master_fraal
master_fraal
npp.location.war_world.quesh.world.imperial.multi.master_fraal
head_human_[bt]_african_a04c01
head_human_[bt]_african_a04c01
npc.test.skirmish.lieutenant.imperial.hunter
hunter
npp.location.flashpoint.imperial.lobby.fleet.trainer.class.trainer_class_agent
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.test.sslama.bounty_hunter_trainer_holo_npc_imperial
bounty_hunter_trainer_holo_npc_imperial
npp.location.taris_imperial.mob.humanoids.imperial.military.officer_bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.tcronin.combat.jedi.jedi_shadow
jedi_shadow
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.training.jesse_sky.main_quest_giver
main_quest_giver
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.training.jesse_sky.mam.cleetus_hostile
cleetus_hostile
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.training.jesse_sky.mam.jeethro
jeethro
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.training.jesse_sky.mam.jeethro_hostile
jeethro_hostile
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.training.jesse_sky.mam.zeke_hostile
zeke_hostile
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.training.jesse_sky.sith_traitor
sith_traitor
npp.npc.default.bmf
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.training.jesse_sky.sith_traitor_hostile
sith_traitor_hostile
npp.npc.default.bmf
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.users.emmanuel.leet_mob
leet_mob
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.users.jesse.hydra.hydra_guy_a
hydra_guy_a
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.users.jesse.hydra.hydra_guy_b
hydra_guy_b
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.users.jwalker.jailer_knash
jailer_knash
npp.npc.default.bms
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.test.users.kiko.emoter
emoter
npp.npc.default.bmn
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.universal.sith.group_02.sith_common_bfs_01
Sith
npp.location.belsavis.mob.humanoid.imperial.sith_high_bms_a
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.universal.sith.group_02.sith_common_bms_01
Sith
npp.location.belsavis.mob.humanoid.imperial.sith_high_bms_a
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
npc.universal.sith.group_02.sith_common_bms_03
Sith
npp.location.belsavis.mob.humanoid.imperial.sith_med_bms
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
npc.alliance.camp.ranos
Master Ranos
70
70
Standard
bfn
1
npp.companion.alliance.ranos
945285129765832451
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfn
npp.companion.alliance.ranos
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_jw_tier_a04c01_u
boot_tall_med_jw_tier_a04c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h24_p.xml;(,0.1276517,0.0741443,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_jw_tier_a04c01_u_v01
bracer_short_med_jw_tier_a04c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h24_p.xml;(,0.1276517,0.0741443,1)
3
chest
/art/dynamic/chest/model/chest_baggy_[bt]_archetype.gr2
chest_baggy_med_jw_tier_a04c01_u
chest_baggy_med_jw_tier_a04c01_u
/art/dynamic/chest/model/chest_baggy_[bt]_med_jw_tier_a04_cloth.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_jw_tier_a04_hooddown.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h24_p.xml;(,0.1276517,0.0741443,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow08_f.dds
3
face
/art/dynamic/face/model/face_jwcirclet01_[bt]_archetype.gr2
face_jwcirclet01_jw_h02c01_u
face_jwcirclet01_jw_h02c01_u
/art/dynamic/face/model/face_jwcirclet01_[bt]_jw_h02_band.gr2
3
hair
/art/dynamic/hair/model/hair_human_[bt]_mtx_a07.gr2
hair_human_mtx_a07_v01_u
hair_human_mtx_a07_v01_u
3
haircolor
/art/dynamic/haircolor/haircolor_chiss_non_h04_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_jw_tier_a04c01_u
hand_glove_med_jw_tier_a04c01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_jw_tier_a04_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h24_p.xml;(,0.1276517,0.0741443,1)
3
head
/art/dynamic/head/model/head_human_bfn_caucasian_a02.gr2
head_chiss_caucasian_a02c01_f
head_chiss_caucasian_a02c01_f
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_med_jw_tier_a04c01_u_v01
leg_skirt_med_jw_tier_a04c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h24_p.xml;(,0.1276517,0.0741443,1)
3
skincolor
/art/dynamic/skincolor/skincolor_chiss_mtx_h02_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_jw_tier_a04c01_u
waist_belt_med_jw_tier_a04c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_jw_tier_a04_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_jw_tier_a04_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h24_p.xml;(,0.1276517,0.0741443,1)
3
Friendly
none
0
None
0
Master Ranos
class.cc.master_ranos
false
0
0
16141167286998519987
abl.player.proficiency.armor.light
8tx8VS3
Armor Proficiency: Light
Able to equip clothing, robes, and light-weight armor.
https://torcommunity.com/database/ability/8tx8VS3/armor+proficiency%3a+light
abl.player.proficiency.armor.heavy
CT0T3r0
Armor Proficiency: Heavy
Able to equip heavy combat armor.
https://torcommunity.com/database/ability/CT0T3r0/armor+proficiency%3a+heavy
abl.player.proficiency.armor.adaptive
yUZn7yR
Armor Proficiency: Adaptive
Able to equip adaptive armor, which automatically adjusts its weight to match the heaviest armor that you can equip.
https://torcommunity.com/database/ability/yUZn7yR/armor+proficiency%3a+adaptive
abl.player.proficiency.armor.generator
tCvOzMJ
Armor Proficiency: Power Generator
Able to equip a power generator in your off-hand.
https://torcommunity.com/database/ability/tCvOzMJ/armor+proficiency%3a+power+generator
abl.player.proficiency.armor.shield
ryWSBvQ
Armor Proficiency: Shield Generator
Able to equip a personal shield generator in your off-hand.
https://torcommunity.com/database/ability/ryWSBvQ/armor+proficiency%3a+shield+generator
abl.player.proficiency.armor.medium
w3lFgl6
Armor Proficiency: Medium
Able to equip medium-weight armor.
https://torcommunity.com/database/ability/w3lFgl6/armor+proficiency%3a+medium
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.player.proficiency.armor.focus
IDX2DE6
Armor Proficiency: Focus
Able to equip a Force focus in your off-hand.
https://torcommunity.com/database/ability/IDX2DE6/armor+proficiency%3a+focus
npc.alliance.camp.shae_vizla
Shae Vizla
70
70
Standard
bfn
1
npp.companion.alliance.shae_vizla.mandalore_shae_vizla
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.blaster.high06.a03_v04_purple_melee
a03_v04_purple_melee
2NZ9Zh2
nppTypeHumanoid
bfn
npp.companion.alliance.shae_vizla.mandalore_shae_vizla
age
/art/dynamic/player_character/face_customization/age/age_non_non_mid01_f.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_bh_mtx05c01_u
boot_tall_heavy_bh_mtx05c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_bh_mtx05_shin.gr2
/art/dynamic/garmenthue/garmenthue_sw_h12_p.xml;(,0.3120704,0.3187333,1)
/art/dynamic/garmenthue/garmenthue_sw_h12_p.xml;(,0.3120704,0.3187333,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_bh_mtx05c01_u
bracer_short_heavy_bh_mtx05c01_u
/art/dynamic/garmenthue/garmenthue_sw_h12_p.xml;(,0.3120704,0.3187333,1)
/art/dynamic/garmenthue/garmenthue_sw_h12_p.xml;(,0.3120704,0.3187333,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_bh_mtx05c01_u
chest_tight_heavy_bh_mtx05c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_bh_mtx05_shoulder.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_bh_mtx05_backpack.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_bh_mtx05_arms.gr2
/art/dynamic/garmenthue/garmenthue_sw_h12_p.xml;(,0.3120704,0.3187333,1)
/art/dynamic/garmenthue/garmenthue_sw_h12_p.xml;(,0.3120704,0.3187333,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow17_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c17_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_shae_a15.gr2
hair_human_shae_a15v01_f
hair_human_shae_a15v01_f
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h02_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_bh_mtx05c01_u
hand_glove_heavy_bh_mtx05c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_bh_mtx05_forearm.gr2
/art/dynamic/garmenthue/garmenthue_sw_h12_p.xml;(,0.3120704,0.3187333,1)
/art/dynamic/garmenthue/garmenthue_sw_h12_p.xml;(,0.3120704,0.3187333,1)
3
head
/art/dynamic/head/model/head_human_bfn_caucasian_a01.gr2
head_human_[bt]_caucasian_a01_c01
head_human_[bt]_caucasian_a01_c01
3
leg
/art/dynamic/leg/model/leg_armor03_[bt]_archetype.gr2
leg_armor03_heavy_bh_mtx05c01_u
leg_armor03_heavy_bh_mtx05c01_u
/art/dynamic/garmenthue/garmenthue_sw_h12_p.xml;(,0.3120704,0.3187333,1)
/art/dynamic/garmenthue/garmenthue_sw_h12_p.xml;(,0.3120704,0.3187333,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_african_h02_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_bh_mtx05c01_u
waist_belt_heavy_bh_mtx05c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_bh_mtx05_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_bh_mtx05_back.gr2
/art/dynamic/garmenthue/garmenthue_sw_h12_p.xml;(,0.3120704,0.3187333,1)
/art/dynamic/garmenthue/garmenthue_sw_h12_p.xml;(,0.3120704,0.3187333,1)
3
Friendly
none
0
None
0
Shae Vizla
class.cc.shae_vizla
false
0
0
16141167286998519987
abl.player.proficiency.armor.light
8tx8VS3
Armor Proficiency: Light
Able to equip clothing, robes, and light-weight armor.
https://torcommunity.com/database/ability/8tx8VS3/armor+proficiency%3a+light
abl.player.proficiency.armor.heavy
CT0T3r0
Armor Proficiency: Heavy
Able to equip heavy combat armor.
https://torcommunity.com/database/ability/CT0T3r0/armor+proficiency%3a+heavy
abl.player.proficiency.armor.adaptive
yUZn7yR
Armor Proficiency: Adaptive
Able to equip adaptive armor, which automatically adjusts its weight to match the heaviest armor that you can equip.
https://torcommunity.com/database/ability/yUZn7yR/armor+proficiency%3a+adaptive
abl.player.proficiency.armor.generator
tCvOzMJ
Armor Proficiency: Power Generator
Able to equip a power generator in your off-hand.
https://torcommunity.com/database/ability/tCvOzMJ/armor+proficiency%3a+power+generator
abl.player.proficiency.armor.shield
ryWSBvQ
Armor Proficiency: Shield Generator
Able to equip a personal shield generator in your off-hand.
https://torcommunity.com/database/ability/ryWSBvQ/armor+proficiency%3a+shield+generator
abl.player.proficiency.armor.medium
w3lFgl6
Armor Proficiency: Medium
Able to equip medium-weight armor.
https://torcommunity.com/database/ability/w3lFgl6/armor+proficiency%3a+medium
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.player.proficiency.armor.focus
IDX2DE6
Armor Proficiency: Focus
Able to equip a Force focus in your off-hand.
https://torcommunity.com/database/ability/IDX2DE6/armor+proficiency%3a+focus
npc.companion.mtx.creature.event.wampa
Wampa
70
70
Standard
wampaboss
0.9
npp.companion.mtx.wampa.wampa_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
wampa
npp.companion.mtx.wampa.wampa_a01
creature
/art/dynamic/creature/model/wampa_wampa_a01.gr2
wampa_wampa_a01_v01
wampa_wampa_a01_v01
3
Friendly
none
0
None
0
Wampa
class.cc.wampa
false
0
0
16141167286998519987
abl.player.proficiency.armor.light
8tx8VS3
Armor Proficiency: Light
Able to equip clothing, robes, and light-weight armor.
https://torcommunity.com/database/ability/8tx8VS3/armor+proficiency%3a+light
abl.player.proficiency.armor.heavy
CT0T3r0
Armor Proficiency: Heavy
Able to equip heavy combat armor.
https://torcommunity.com/database/ability/CT0T3r0/armor+proficiency%3a+heavy
abl.player.proficiency.armor.adaptive
yUZn7yR
Armor Proficiency: Adaptive
Able to equip adaptive armor, which automatically adjusts its weight to match the heaviest armor that you can equip.
https://torcommunity.com/database/ability/yUZn7yR/armor+proficiency%3a+adaptive
abl.player.proficiency.armor.generator
tCvOzMJ
Armor Proficiency: Power Generator
Able to equip a power generator in your off-hand.
https://torcommunity.com/database/ability/tCvOzMJ/armor+proficiency%3a+power+generator
abl.player.proficiency.armor.shield
ryWSBvQ
Armor Proficiency: Shield Generator
Able to equip a personal shield generator in your off-hand.
https://torcommunity.com/database/ability/ryWSBvQ/armor+proficiency%3a+shield+generator
abl.player.proficiency.armor.medium
w3lFgl6
Armor Proficiency: Medium
Able to equip medium-weight armor.
https://torcommunity.com/database/ability/w3lFgl6/armor+proficiency%3a+medium
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.player.proficiency.armor.focus
IDX2DE6
Armor Proficiency: Focus
Able to equip a Force focus in your off-hand.
https://torcommunity.com/database/ability/IDX2DE6/armor+proficiency%3a+focus
npc.companion.mtx.creature.event.wampa_variant
Wampa Variant
70
70
Standard
wampa
0.9
npp.companion.mtx.wampa.wampa_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
wampa
npp.companion.mtx.wampa.wampa_a01
creature
/art/dynamic/creature/model/wampa_wampa_a01.gr2
wampa_wampa_a01_v01
wampa_wampa_a01_v01
3
Friendly
none
0
None
0
Wampa
class.cc.wampa
false
0
0
16141167286998519987
abl.player.proficiency.armor.light
8tx8VS3
Armor Proficiency: Light
Able to equip clothing, robes, and light-weight armor.
https://torcommunity.com/database/ability/8tx8VS3/armor+proficiency%3a+light
abl.player.proficiency.armor.heavy
CT0T3r0
Armor Proficiency: Heavy
Able to equip heavy combat armor.
https://torcommunity.com/database/ability/CT0T3r0/armor+proficiency%3a+heavy
abl.player.proficiency.armor.adaptive
yUZn7yR
Armor Proficiency: Adaptive
Able to equip adaptive armor, which automatically adjusts its weight to match the heaviest armor that you can equip.
https://torcommunity.com/database/ability/yUZn7yR/armor+proficiency%3a+adaptive
abl.player.proficiency.armor.generator
tCvOzMJ
Armor Proficiency: Power Generator
Able to equip a power generator in your off-hand.
https://torcommunity.com/database/ability/tCvOzMJ/armor+proficiency%3a+power+generator
abl.player.proficiency.armor.shield
ryWSBvQ
Armor Proficiency: Shield Generator
Able to equip a personal shield generator in your off-hand.
https://torcommunity.com/database/ability/ryWSBvQ/armor+proficiency%3a+shield+generator
abl.player.proficiency.armor.medium
w3lFgl6
Armor Proficiency: Medium
Able to equip medium-weight armor.
https://torcommunity.com/database/ability/w3lFgl6/armor+proficiency%3a+medium
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.player.proficiency.armor.focus
IDX2DE6
Armor Proficiency: Focus
Able to equip a Force focus in your off-hand.
https://torcommunity.com/database/ability/IDX2DE6/armor+proficiency%3a+focus
npc.companion.mtx.droid.iokath_assault
K1-Z3N
65
65
Standard
bms
1
npp.companion.mtx.droid.iokath_assault
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
bms
npp.companion.mtx.droid.iokath_assault
creature
/art/dynamic/creature/model/bms_iokath_a01_bms.gr2
bms_iokath_a01_v02
bms_iokath_a01_v02
/art/dynamic/creature/model/bms_iokath_a01_back.gr2
/art/dynamic/creature/model/bms_iokath_a01_chest.gr2
/art/dynamic/creature/model/bms_iokath_a01_forearms.gr2
/art/dynamic/creature/model/bms_iokath_a01_shins.gr2
/art/dynamic/creature/model/bms_iokath_a01_shoulders.gr2
/art/dynamic/creature/model/bms_iokath_a01_thighs.gr2
3
Friendly
none
0
None
0
Droid
class.cc.generic.droid
false
0
0
16141160716304237874
abl.flurry.cc.ranged
iX74YA8
Ranged Attack
A series of ranged shots for a Companion
https://torcommunity.com/database/ability/iX74YA8/ranged+attack
abl.player.proficiency.armor.light
8tx8VS3
Armor Proficiency: Light
Able to equip clothing, robes, and light-weight armor.
https://torcommunity.com/database/ability/8tx8VS3/armor+proficiency%3a+light
abl.player.proficiency.armor.heavy
CT0T3r0
Armor Proficiency: Heavy
Able to equip heavy combat armor.
https://torcommunity.com/database/ability/CT0T3r0/armor+proficiency%3a+heavy
abl.player.proficiency.armor.adaptive
yUZn7yR
Armor Proficiency: Adaptive
Able to equip adaptive armor, which automatically adjusts its weight to match the heaviest armor that you can equip.
https://torcommunity.com/database/ability/yUZn7yR/armor+proficiency%3a+adaptive
abl.flurry.cc.melee
4tPJ5c8
Melee Attack
A flurry of melee swings for a companion character.
https://torcommunity.com/database/ability/4tPJ5c8/melee+attack
abl.npc.ability.utility.no_xp
Sr93Yf6
No XP
https://torcommunity.com/database/ability/Sr93Yf6/no+xp
abl.companion.attack
3DvciLF
Attack
Commands the companion character to attack your target.
https://torcommunity.com/database/ability/3DvciLF/attack
abl.companion.follow
KIIMPq2
Passive
Commands your companion to stop fighting and follow you.
https://torcommunity.com/database/ability/KIIMPq2/passive
abl.player.proficiency.armor.medium
w3lFgl6
Armor Proficiency: Medium
Able to equip medium-weight armor.
https://torcommunity.com/database/ability/w3lFgl6/armor+proficiency%3a+medium
abl.flurry.cc.unarmed
zJOSp2I
Unarmed
A single unarmed swing for an NPC
https://torcommunity.com/database/ability/zJOSp2I/unarmed
abl.companion.defensive
3fyI5FV
Defensive
Companion will retaliate when attacked.
https://torcommunity.com/database/ability/3fyI5FV/defensive
npc.companion.mtx.droid.iokath_assault_variant
K1-Z3N
65
65
Standard
bms
1
npp.companion.mtx.droid.iokath_assault
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
bms
npp.companion.mtx.droid.iokath_assault
creature
/art/dynamic/creature/model/bms_iokath_a01_bms.gr2
bms_iokath_a01_v02
bms_iokath_a01_v02
/art/dynamic/creature/model/bms_iokath_a01_back.gr2
/art/dynamic/creature/model/bms_iokath_a01_chest.gr2
/art/dynamic/creature/model/bms_iokath_a01_forearms.gr2
/art/dynamic/creature/model/bms_iokath_a01_shins.gr2
/art/dynamic/creature/model/bms_iokath_a01_shoulders.gr2
/art/dynamic/creature/model/bms_iokath_a01_thighs.gr2
3
Friendly
none
0
None
0
Droid
class.cc.generic.droid
false
0
0
16141160716304237874
abl.flurry.cc.ranged
iX74YA8
Ranged Attack
A series of ranged shots for a Companion
https://torcommunity.com/database/ability/iX74YA8/ranged+attack
abl.player.proficiency.armor.light
8tx8VS3
Armor Proficiency: Light
Able to equip clothing, robes, and light-weight armor.
https://torcommunity.com/database/ability/8tx8VS3/armor+proficiency%3a+light
abl.player.proficiency.armor.heavy
CT0T3r0
Armor Proficiency: Heavy
Able to equip heavy combat armor.
https://torcommunity.com/database/ability/CT0T3r0/armor+proficiency%3a+heavy
abl.player.proficiency.armor.adaptive
yUZn7yR
Armor Proficiency: Adaptive
Able to equip adaptive armor, which automatically adjusts its weight to match the heaviest armor that you can equip.
https://torcommunity.com/database/ability/yUZn7yR/armor+proficiency%3a+adaptive
abl.flurry.cc.melee
4tPJ5c8
Melee Attack
A flurry of melee swings for a companion character.
https://torcommunity.com/database/ability/4tPJ5c8/melee+attack
abl.npc.ability.utility.no_xp
Sr93Yf6
No XP
https://torcommunity.com/database/ability/Sr93Yf6/no+xp
abl.companion.attack
3DvciLF
Attack
Commands the companion character to attack your target.
https://torcommunity.com/database/ability/3DvciLF/attack
abl.companion.follow
KIIMPq2
Passive
Commands your companion to stop fighting and follow you.
https://torcommunity.com/database/ability/KIIMPq2/passive
abl.player.proficiency.armor.medium
w3lFgl6
Armor Proficiency: Medium
Able to equip medium-weight armor.
https://torcommunity.com/database/ability/w3lFgl6/armor+proficiency%3a+medium
abl.flurry.cc.unarmed
zJOSp2I
Unarmed
A single unarmed swing for an NPC
https://torcommunity.com/database/ability/zJOSp2I/unarmed
abl.companion.defensive
3fyI5FV
Defensive
Companion will retaliate when attacked.
https://torcommunity.com/database/ability/3fyI5FV/defensive
npc.creature_mount.walker.experimental_a01
Experimental Recon Walker
1
70
Strong
atst
0.55
npp.creature.walker_mount.experimental_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
atst
npp.creature.walker_mount.experimental_a01
creature
/art/dynamic/creature/model/atst_experimental_recon_a01.gr2
atst_experimental_recon_a01_v01
atst_experimental_recon_a01_v01
3
Friendly
none
0
None
0
Shredder
class.npc.creature.melee.ability.dps.universal.claw_bleed
false
0
0
16140962235319818065
abl.npc.ability.creature.universal.claw_bleed
u7QUBeC
Rake
Claws the target, causing it to bleed for moderate internal damage over the duration.
https://torcommunity.com/database/ability/u7QUBeC/rake
npc.exp.seasons.02.ep_03.boss.invis_battery
Power Relay
65
70
Standard
lightweighttargetabledummy
1.76
npp.creature.ltd.iokath_battery
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
lightweighttargetabledummy
npp.creature.ltd.iokath_battery
creature
/art/dynamic/creature/model/iok_item_battery_small.gr2
iok_dummy_battery_small_silver
iok_dummy_battery_small_silver
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_03.boss.invs_lightning
Lightning
65
65
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_05.story.cine.cine_scorpio_double
cine_scorpio_double
1
65
Standard
bfn
1
npp.companion.alliance.scorpio
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
bfn
npp.companion.alliance.scorpio
creature
/art/dynamic/creature/model/bfn_scorpio_a01.gr2
bfn_scorpio_a01_v01
bfn_scorpio_a01_v01
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.cine.cine_vaylin_stuntdouble
Cine Vaylin Stuntdouble
1
65
Standard
bfn
1
npp.exp.seasons.02.multi.vaylin
-
itm.npc.saber.vaylin.a01_v01
a01_v01
K0HiWPE
nppTypeCreature
bfn
npp.exp.seasons.02.multi.vaylin
creature
/art/dynamic/creature/model/bfn_vaylin_a02.gr2
bfn_vaylin_a02_v01
bfn_vaylin_a02_v01
/art/dynamic/creature/model/bfn_vaylin_a02_cape.gr2
/art/dynamic/creature/model/bfn_vaylin_a02_hoodup.gr2
/art/dynamic/creature/model/bfn_vaylin_a02_skirts.gr2
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.death_fog
Death Fog
68
68
Standard
probe
1
npp.exp.seasons.02.ep_07.mob.death_fog
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
probe
npp.exp.seasons.02.ep_07.mob.death_fog
creature
/art/dynamic/creature/model/probe_frame_01.gr2
util_white_hidden
util_white_hidden
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.death_fog_sphere
Death Fog
68
68
Standard
probe
1
npp.exp.seasons.02.ep_07.mob.death_fog
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
probe
npp.exp.seasons.02.ep_07.mob.death_fog
creature
/art/dynamic/creature/model/probe_frame_01.gr2
util_white_hidden
util_white_hidden
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.experiment_acklay
Twisted Experiment
68
68
Boss1
acklay
1
npp.creature.acklay.nathema_acklay
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
acklay
npp.creature.acklay.nathema_acklay
creature
/art/dynamic/creature/model/acklay_acklay_a03.gr2
acklay_acklay_a03_v01
acklay_acklay_a03_v01
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.experiment_acklay_standard
Escaped Specimen
68
68
Standard
acklay
0.4
npp.creature.acklay.nathema_acklay
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
acklay
npp.creature.acklay.nathema_acklay
creature
/art/dynamic/creature/model/acklay_acklay_a03.gr2
acklay_acklay_a03_v01
acklay_acklay_a03_v01
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.experiment_nexu
Escaped Specimen
68
68
Strong
cat
1
npp.creature.cat.nexu_nathema
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
cat
npp.creature.cat.nexu_nathema
creature
/art/dynamic/creature/model/cat_nexu_a02.gr2
cat_nexu_a02_v01
cat_nexu_a02_v01
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.experiment_sleen
Escaped Specimen
68
68
Strong
lizard
1
npp.creature.lizard.sleen_nathema
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
lizard
npp.creature.lizard.sleen_nathema
creature
/art/dynamic/creature/model/lizard_veractyl_a02.gr2
lizard_veractyl_a02_v01
lizard_veractyl_a02_v01
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.experiment_sleen_standard
Escaped Specimen
68
68
Standard
lizard
0.75
npp.creature.lizard.sleen_nathema
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
lizard
npp.creature.lizard.sleen_nathema
creature
/art/dynamic/creature/model/lizard_veractyl_a02.gr2
lizard_veractyl_a02_v01
lizard_veractyl_a02_v01
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.horizon_guard_dualsaber
Horizon Guard
68
68
Boss1
bms
1
npp.exp.seasons.01.multi.zakuul_knight_bms_a05
-
itm.npc.saber.high11.a01_v01_red
a01_v01_red
QPpca11
-
itm.npc.saber.high11.a01_v01_red
a01_v01_red
QPpca11
nppTypeHumanoid
bms
npp.exp.seasons.01.multi.zakuul_knight_bms_a05
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_zki01c01_u
boot_tall_heavy_ge_zki01c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_zki01_cover.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_zki01c01_u
chest_tight_heavy_ge_zki01c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_sleeve.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_loin.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_shoulder.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
face
/art/dynamic/face/model/face_gehelmet69_[bt]_archetype.gr2
face_gehelmet69_heavy_ge_zki01c01_u
face_gehelmet69_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_zki01c01_u
hand_glove_heavy_ge_zki01c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_zki01_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_zki01c01_u
leg_pant_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_zki01c01_u
waist_belt_heavy_ge_zki01c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.horizon_guard_pike
Horizon Guard
68
68
Boss1
bfn
1
npp.exp.seasons.01.multi.zakuul_knight_bfn_a05
-
itm.npc.npcwep.1_handed_force_pike.a01_v01_red
a01_v01_red
FFNvXcE
nppTypeHumanoid
bmn
npp.exp.seasons.01.multi.zakuul_knight_bfn_a05
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_zki01c01_u
boot_tall_heavy_ge_zki01c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_zki01_cover.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_zki01c01_u
chest_tight_heavy_ge_zki01c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_sleeve.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_loin.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_shoulder.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
face
/art/dynamic/face/model/face_gehelmet69_[bt]_archetype.gr2
face_gehelmet69_heavy_ge_zki01c01_u
face_gehelmet69_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_zki01c01_u
hand_glove_heavy_ge_zki01c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_zki01_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_zki01c01_u
leg_pant_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_zki01c01_u
waist_belt_heavy_ge_zki01c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.horizon_guard_pike_wander
Horizon Guard Pike
68
68
Boss1
bfn
1
npp.exp.seasons.01.multi.zakuul_knight_bfn_a05
-
itm.npc.npcwep.1_handed_force_pike.a01_v01_red
a01_v01_red
FFNvXcE
nppTypeHumanoid
bmn
npp.exp.seasons.01.multi.zakuul_knight_bfn_a05
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_zki01c01_u
boot_tall_heavy_ge_zki01c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_zki01_cover.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_zki01c01_u
chest_tight_heavy_ge_zki01c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_sleeve.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_loin.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_shoulder.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
face
/art/dynamic/face/model/face_gehelmet69_[bt]_archetype.gr2
face_gehelmet69_heavy_ge_zki01c01_u
face_gehelmet69_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_zki01c01_u
hand_glove_heavy_ge_zki01c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_zki01_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_zki01c01_u
leg_pant_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_zki01c01_u
waist_belt_heavy_ge_zki01c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.horizon_guard_saber
Horizon Guard
68
68
Boss1
bmn
1
npp.exp.seasons.01.multi.zakuul_knight_bmn_a05
-
itm.npc.saber.high11.a01_v01_red
a01_v01_red
QPpca11
nppTypeHumanoid
bmn
npp.exp.seasons.01.multi.zakuul_knight_bmn_a05
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_zki01c01_u
boot_tall_heavy_ge_zki01c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_zki01_cover.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_zki01c01_u
chest_tight_heavy_ge_zki01c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_sleeve.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_loin.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_shoulder.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
face
/art/dynamic/face/model/face_gehelmet69_[bt]_archetype.gr2
face_gehelmet69_heavy_ge_zki01c01_u
face_gehelmet69_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_zki01c01_u
hand_glove_heavy_ge_zki01c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_zki01_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_zki01c01_u
leg_pant_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_zki01c01_u
waist_belt_heavy_ge_zki01c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h32_p.xml;(,0.0751055,0.0913905,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.keeper
Keeper
68
68
Standard
bma
1
npp.exp.seasons.02.ep_07.keeper
-8754180323379053044
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.blaster.high20.a01_v01
a01_v01
GwhOHO0
nppTypeHumanoid
bma
npp.exp.seasons.02.ep_07.keeper
boot
3
bracer
/art/dynamic/bracer/model/bracer_cyborg05_[bt]_archetype.gr2
bracer_cyborg05_med_ge_cy02c01_u
bracer_cyborg05_med_ge_cy02c01_u
3
chest
/art/dynamic/chest/model/chest_robe02_[bt]_archetype.gr2
chest_robe02_med_sw_a02c03_[gen]
chest_robe02_med_sw_a02c03_[gen]
/art/dynamic/garmenthue/garmenthue_tier-x-0_h21_p.xml;(,0.8048359,0.727204,1)
/art/dynamic/garmenthue/garmenthue_tr_h23_p.xml;(,0.6981105,0.2714662,1)
3
face
/art/dynamic/face/model/face_gehelmet17_[bt]_archetype.gr2
face_gehelmet17_light_ge_a29doctor03_u
face_gehelmet17_light_ge_a29doctor03_u
/art/dynamic/face/model/face_gehelmet17_[bt]_light_ge_a29_eye.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h35_p.xml;(,0.2424377,0.3112356,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h21_p.xml;(,0.8048359,0.727204,1)
3
head
/art/dynamic/head/model/head_abyssin_bma_non_a01.gr2
head_abyssin_[bt]_non_a01_v01
head_abyssin_[bt]_non_a01_v01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a29doctor03_[gen]_v01
leg_pant_light_ge_a29doctor03_[gen]_v01
/art/dynamic/garmenthue/garmenthue_jk_h34_p.xml;(,0.7106061,0.6867692,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h21_p.xml;(,0.8048359,0.727204,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_a29doctor03_u
waist_belt_light_ge_a29doctor03_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a29_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h35_p.xml;(,0.2424377,0.3112356,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h21_p.xml;(,0.8048359,0.727204,1)
3
Hostile1
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.mad_keeper
Keeper
68
68
Standard
bma
1
npp.exp.seasons.02.ep_07.keeper
-8754180323379053044
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bma
npp.exp.seasons.02.ep_07.keeper
boot
3
bracer
/art/dynamic/bracer/model/bracer_cyborg05_[bt]_archetype.gr2
bracer_cyborg05_med_ge_cy02c01_u
bracer_cyborg05_med_ge_cy02c01_u
3
chest
/art/dynamic/chest/model/chest_robe02_[bt]_archetype.gr2
chest_robe02_med_sw_a02c03_[gen]
chest_robe02_med_sw_a02c03_[gen]
/art/dynamic/garmenthue/garmenthue_tier-x-0_h21_p.xml;(,0.8048359,0.727204,1)
/art/dynamic/garmenthue/garmenthue_tr_h23_p.xml;(,0.6981105,0.2714662,1)
3
face
/art/dynamic/face/model/face_gehelmet17_[bt]_archetype.gr2
face_gehelmet17_light_ge_a29doctor03_u
face_gehelmet17_light_ge_a29doctor03_u
/art/dynamic/face/model/face_gehelmet17_[bt]_light_ge_a29_eye.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h35_p.xml;(,0.2424377,0.3112356,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h21_p.xml;(,0.8048359,0.727204,1)
3
head
/art/dynamic/head/model/head_abyssin_bma_non_a01.gr2
head_abyssin_[bt]_non_a01_v01
head_abyssin_[bt]_non_a01_v01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a29doctor03_[gen]_v01
leg_pant_light_ge_a29doctor03_[gen]_v01
/art/dynamic/garmenthue/garmenthue_jk_h34_p.xml;(,0.7106061,0.6867692,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h21_p.xml;(,0.8048359,0.727204,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_a29doctor03_u
waist_belt_light_ge_a29doctor03_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a29_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h35_p.xml;(,0.2424377,0.3112356,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h21_p.xml;(,0.8048359,0.727204,1)
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.nathema_acklay
nathema_acklay
68
68
Boss1
acklay
1
npp.creature.acklay.nathema_acklay
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
acklay
npp.creature.acklay.nathema_acklay
creature
/art/dynamic/creature/model/acklay_acklay_a03.gr2
acklay_acklay_a03_v01
acklay_acklay_a03_v01
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.nathema_guardian
nathema_guardian
68
68
Standard
wampa
1
npp.creature.wampa.nathema_voreclaw_a02_v01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
wampa
npp.creature.wampa.nathema_voreclaw_a02_v01
creature
/art/dynamic/creature/model/wampa_voreclaw_a02.gr2
wampa_voreclaw_a02_v01
wampa_voreclaw_a02_v01
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.nathema_guardian_greater
nathema_guardian_greater
68
68
Standard
wampa
1
npp.creature.wampa.nathema_voreclaw_a01_v01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
wampa
npp.creature.wampa.nathema_voreclaw_a01_v01
creature
/art/dynamic/creature/model/wampa_voreclaw_a01.gr2
wampa_voreclaw_a01_v01
wampa_voreclaw_a01_v01
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.nathema_guardian_rakghoul
nathema_guardian_rakghoul
68
68
Standard
rakghoul
1
npp.creature.rakghoul.nathema_voreclaw_a01_v01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
rakghoul
npp.creature.rakghoul.nathema_voreclaw_a01_v01
creature
/art/dynamic/creature/model/rakghoul_voreclaw_a01.gr2
rakghoul_voreclaw_a01_v01
rakghoul_voreclaw_a01_v01
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.nathema_nexu
nathema_nexu
68
68
Boss1
cat
1
npp.creature.cat.nexu_nathema
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
cat
npp.creature.cat.nexu_nathema
creature
/art/dynamic/creature/model/cat_nexu_a02.gr2
cat_nexu_a02_v01
cat_nexu_a02_v01
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.nathema_sleen
nathema_sleen
68
68
Standard
lizard
1
npp.creature.lizard.sleen_nathema
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
lizard
npp.creature.lizard.sleen_nathema
creature
/art/dynamic/creature/model/lizard_veractyl_a02.gr2
lizard_veractyl_a02_v01
lizard_veractyl_a02_v01
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.skytrooper_gunner
Skytrooper Gunner
68
68
Standard
bms
1
npp.exp.seasons.01.multi.skytrooper_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.npcwep.skytrooper.rifle.a01_v01_blue
a01_v01_blue
ytOUMwN
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
bms
npp.exp.seasons.01.multi.skytrooper_a01
creature
/art/dynamic/creature/model/bms_skytrooper_a01.gr2
bms_skytrooper_a01_c02
bms_skytrooper_a01_c02
3
Anarchy
none
0
None
0
Gunner Droid
class.npc.droid.ranged.ability.dps.skytrooper.gunner_12m
false
0
0
16141117988222464497
abl.npc.ability.skytrooper.gunner.full_auto
rQuNhyH
Full Auto
Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds.
This ability is identical to the normal Full Auto, but with a different appearance.
https://torcommunity.com/database/ability/rQuNhyH/full+auto
abl.npc.short_range.humanoid_12m
UX7RrkB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/UX7RrkB/ranged+attack
abl.npc.ability.skytrooper.gunner.modify_range_12m
RizXtnN
modify_range_12m
https://torcommunity.com/database/ability/RizXtnN/modify_range_12m
abl.npc.ability.utility.no_basic_attack
qV3IvwF
no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/no_basic_attack
abl.npc.ability.skytrooper.passives.death
zfC2ZzN
death
https://torcommunity.com/database/ability/zfC2ZzN/death
abl.npc.proficiency.weapon.npc_only_weapon
yn2VjuQ
npc_only_weapon
Able to equip NPC visual weapons.
https://torcommunity.com/database/ability/yn2VjuQ/npc_only_weapon
abl.npc.ability.skytrooper.gunner.sticky_grenade
hVXuHzB
Sticky Grenade
Throw a sticky grenade at the target that will detonate after several seconds. The explosion deals kinetic damage to the target and all nearby enemies.
https://torcommunity.com/database/ability/hVXuHzB/sticky+grenade
abl.npc.ability.skytrooper.gunner.suppressive_fire
FMyMDKF
Suppressive Fire
This NPC ability sprays a cone of fire in front of the caster dealing damage to up to 3 targets.
https://torcommunity.com/database/ability/FMyMDKF/suppressive+fire
npc.exp.seasons.02.ep_07.mob.vault_guardian
Vault Guardian
68
68
Boss1
wampaboss
1
npp.creature.wampa.nathema_voreclaw_a01_v01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
wampa
npp.creature.wampa.nathema_voreclaw_a01_v01
creature
/art/dynamic/creature/model/wampa_voreclaw_a01.gr2
wampa_voreclaw_a01_v01
wampa_voreclaw_a01_v01
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.vault_guardian_corrupted
Corrupted Vault Guardian
68
68
Boss2
wampaboss
1
npp.creature.wampa.nathema_voreclaw_a01_v01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
wampa
npp.creature.wampa.nathema_voreclaw_a01_v01
creature
/art/dynamic/creature/model/wampa_voreclaw_a01.gr2
wampa_voreclaw_a01_v01
wampa_voreclaw_a01_v01
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.void_echo
Echo of the Void
68
68
Standard
rakghoul
1
npp.exp.seasons.02.ep_07.void_echo
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
rakghoul
npp.exp.seasons.02.ep_07.void_echo
creature
/art/dynamic/creature/model/rakghoul_forestshadow_a01.gr2
rakghoul_forestshadow_a01_v01
rakghoul_forestshadow_a01_v01
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.void_echo_nocombat
Echo of the Void
68
68
Standard
rakghoul
1
npp.exp.seasons.02.ep_07.void_echo
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
rakghoul
npp.exp.seasons.02.ep_07.void_echo
creature
/art/dynamic/creature/model/rakghoul_forestshadow_a01.gr2
rakghoul_forestshadow_a01_v01
rakghoul_forestshadow_a01_v01
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.void_echo_noleap
Echo of the Void
68
68
Standard
rakghoul
1
npp.exp.seasons.02.ep_07.void_echo
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
rakghoul
npp.exp.seasons.02.ep_07.void_echo
creature
/art/dynamic/creature/model/rakghoul_forestshadow_a01.gr2
rakghoul_forestshadow_a01_v01
rakghoul_forestshadow_a01_v01
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.void_echo_wander_nocombat
Echo of the Void
68
68
Standard
rakghoul
1
npp.exp.seasons.02.ep_07.void_echo
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
rakghoul
npp.exp.seasons.02.ep_07.void_echo
creature
/art/dynamic/creature/model/rakghoul_forestshadow_a01.gr2
rakghoul_forestshadow_a01_v01
rakghoul_forestshadow_a01_v01
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.void_grasp
Grasp of the Void
68
68
Standard
wampa
0.4
npp.creature.wampa.nathema_voreclaw_a02_v01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
wampa
npp.creature.wampa.nathema_voreclaw_a02_v01
creature
/art/dynamic/creature/model/wampa_voreclaw_a02.gr2
wampa_voreclaw_a02_v01
wampa_voreclaw_a02_v01
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.void_madness
Madness of the Void
68
68
Strong
rakghoul
1.6
npp.exp.seasons.02.ep_07.void_echo
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
rakghoul
npp.exp.seasons.02.ep_07.void_echo
creature
/art/dynamic/creature/model/rakghoul_forestshadow_a01.gr2
rakghoul_forestshadow_a01_v01
rakghoul_forestshadow_a01_v01
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.void_madness_divided
Madness of the Void
68
68
Strong
rakghoul
1.6
npp.exp.seasons.02.ep_07.void_echo
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
rakghoul
npp.exp.seasons.02.ep_07.void_echo
creature
/art/dynamic/creature/model/rakghoul_forestshadow_a01.gr2
rakghoul_forestshadow_a01_v01
rakghoul_forestshadow_a01_v01
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.mob.void_terror
Terror of the Void
68
68
Standard
wampa
0.7
npp.creature.wampa.nathema_voreclaw_a02_v01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
wampa
npp.creature.wampa.nathema_voreclaw_a02_v01
creature
/art/dynamic/creature/model/wampa_voreclaw_a02.gr2
wampa_voreclaw_a02_v01
wampa_voreclaw_a02_v01
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.story.dramath_spirit
Spirit
68
68
Boss1
bma
1.1
npp.exp.seasons.02.ep_07.lord_dramath
7117772241153716757
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bma
npp.exp.seasons.02.ep_07.lord_dramath
age
/art/dynamic/player_character/face_customization/scars/scar_sith_non_c05_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_sw_a19c01_u
boot_tall_heavy_sw_a19c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_sw_a19c01_u
bracer_short_heavy_sw_a19c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_sw_a19c01_u
chest_tight_heavy_sw_a19c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_sw_a19_chest.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_sw_a19_shoulder.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
eyecolor
/art/dynamic/eyecolor/eyecolor_sith_non_h07_s.xml
3
facehair
/art/dynamic/facehair/model/facehair_bloodsith_[bt]_non_a02.gr2
facehair_bloodsith_non_a02_v01_[gen]
facehair_bloodsith_non_a02_v01_[gen]
3
facepaint
/art/dynamic/player_character/face_customization/facepaint/facepaint_non_non_none_u.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a12.gr2
hair_human_non_a12_v01_[gen]
hair_human_non_a12_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a12_back.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_sith_non_h02_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_sw_a19c01_u
hand_glove_heavy_sw_a19c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_sw_a19_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
head
/art/dynamic/head/model/head_bloodsith_[bt]_non_a05.gr2
head_bloodsith_non_a05c01_m
head_bloodsith_non_a05c01_m
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_heavy_sw_a19c01_u
leg_skirt_heavy_sw_a19c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
skincolor
/art/dynamic/skincolor/skincolor_cathar_non_h12_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_sw_a19c01_u
waist_belt_heavy_sw_a19c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_sw_a19_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_sw_a19_side.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.story.jarak_follower
Jarak
68
68
Standard
bma
1
npp.exp.seasons.02.ep_07.jarak
209751894634405951
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bma
npp.exp.seasons.02.ep_07.jarak
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_a29doctor03_u
boot_tall_light_ge_a29doctor03_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ge_a29_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h35_p.xml;(,0.2424377,0.3112356,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h21_p.xml;(,0.8048359,0.727204,1)
3
bracer
/art/dynamic/bracer/model/bracer_cyborg05_[bt]_archetype.gr2
bracer_cyborg05_med_ge_cy02c01_u
bracer_cyborg05_med_ge_cy02c01_u
3
chest
/art/dynamic/chest/model/chest_robe02_[bt]_archetype.gr2
chest_robe02_med_sw_a02c03_[gen]
chest_robe02_med_sw_a02c03_[gen]
/art/dynamic/garmenthue/garmenthue_tier-x-0_h21_p.xml;(,0.8048359,0.727204,1)
/art/dynamic/garmenthue/garmenthue_tr_h23_p.xml;(,0.6981105,0.2714662,1)
3
face
/art/dynamic/face/model/face_gehelmet17_[bt]_archetype.gr2
face_gehelmet17_light_ge_a29doctor03_u
face_gehelmet17_light_ge_a29doctor03_u
/art/dynamic/face/model/face_gehelmet17_[bt]_light_ge_a29_eye.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h35_p.xml;(,0.2424377,0.3112356,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h21_p.xml;(,0.8048359,0.727204,1)
3
head
/art/dynamic/head/model/head_anomid_bma_non_a02.gr2
head_anomid_bma_non_a02_v01
head_anomid_bma_non_a02_v01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a29doctor03_[gen]_v01
leg_pant_light_ge_a29doctor03_[gen]_v01
/art/dynamic/garmenthue/garmenthue_jk_h34_p.xml;(,0.7106061,0.6867692,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h21_p.xml;(,0.8048359,0.727204,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_a29doctor03_u
waist_belt_light_ge_a29doctor03_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a29_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h35_p.xml;(,0.2424377,0.3112356,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h21_p.xml;(,0.8048359,0.727204,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.story.jarak_holo
Jarak
68
68
Standard
bma
0.6
npp.exp.seasons.02.ep_07.jarak
209751894634405951
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bma
npp.exp.seasons.02.ep_07.jarak
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_a29doctor03_u
boot_tall_light_ge_a29doctor03_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ge_a29_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h35_p.xml;(,0.2424377,0.3112356,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h21_p.xml;(,0.8048359,0.727204,1)
3
bracer
/art/dynamic/bracer/model/bracer_cyborg05_[bt]_archetype.gr2
bracer_cyborg05_med_ge_cy02c01_u
bracer_cyborg05_med_ge_cy02c01_u
3
chest
/art/dynamic/chest/model/chest_robe02_[bt]_archetype.gr2
chest_robe02_med_sw_a02c03_[gen]
chest_robe02_med_sw_a02c03_[gen]
/art/dynamic/garmenthue/garmenthue_tier-x-0_h21_p.xml;(,0.8048359,0.727204,1)
/art/dynamic/garmenthue/garmenthue_tr_h23_p.xml;(,0.6981105,0.2714662,1)
3
face
/art/dynamic/face/model/face_gehelmet17_[bt]_archetype.gr2
face_gehelmet17_light_ge_a29doctor03_u
face_gehelmet17_light_ge_a29doctor03_u
/art/dynamic/face/model/face_gehelmet17_[bt]_light_ge_a29_eye.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h35_p.xml;(,0.2424377,0.3112356,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h21_p.xml;(,0.8048359,0.727204,1)
3
head
/art/dynamic/head/model/head_anomid_bma_non_a02.gr2
head_anomid_bma_non_a02_v01
head_anomid_bma_non_a02_v01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a29doctor03_[gen]_v01
leg_pant_light_ge_a29doctor03_[gen]_v01
/art/dynamic/garmenthue/garmenthue_jk_h34_p.xml;(,0.7106061,0.6867692,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h21_p.xml;(,0.8048359,0.727204,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_a29doctor03_u
waist_belt_light_ge_a29doctor03_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a29_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h35_p.xml;(,0.2424377,0.3112356,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h21_p.xml;(,0.8048359,0.727204,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.trash.shadow_bfa
Shadow
68
68
Standard
bfa
1
npp.exp.seasons.02.ep_07.trash.shadow_bfa
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfa
npp.exp.seasons.02.ep_07.trash.shadow_bfa
chest
/art/dynamic/chest/model/chest_robe06_[bt]_archetype.gr2
chest_robe06_heavy_ss_mtx05c01_u
chest_robe06_heavy_ss_mtx05c01_u
/art/dynamic/chest/model/chest_robe06_[bt]_heavy_ss_mtx05_hoodup.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
face
/art/dynamic/face/model/face_ssmask01_[bt]_archetype.gr2
face_ssmask01_light_ss_a02c04_u
face_ssmask01_light_ss_a02c04_u
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_sw_a03c02_u
hand_glove_light_sw_a03c02_u
/art/dynamic/hand/model/hand_glove_[bt]_light_sw_a03_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_light_ss_a09c01_u_v01
leg_skirt_light_ss_a09c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.trash.shadow_bfb
Shadow
68
68
Standard
bfb
1
npp.exp.seasons.02.ep_07.trash.shadow_bfb
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfb
npp.exp.seasons.02.ep_07.trash.shadow_bfb
chest
/art/dynamic/chest/model/chest_robe06_[bt]_archetype.gr2
chest_robe06_heavy_ss_mtx05c01_u
chest_robe06_heavy_ss_mtx05c01_u
/art/dynamic/chest/model/chest_robe06_[bt]_heavy_ss_mtx05_hoodup.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
face
/art/dynamic/face/model/face_ssmask01_[bt]_archetype.gr2
face_ssmask01_light_ss_a02c04_u
face_ssmask01_light_ss_a02c04_u
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_sw_a03c02_u
hand_glove_light_sw_a03c02_u
/art/dynamic/hand/model/hand_glove_[bt]_light_sw_a03_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_light_ss_a09c01_u_v01
leg_skirt_light_ss_a09c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.trash.shadow_bfn
Shadow
68
68
Standard
bfn
1
npp.exp.seasons.02.ep_07.trash.shadow_bfn
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfn
npp.exp.seasons.02.ep_07.trash.shadow_bfn
chest
/art/dynamic/chest/model/chest_robe06_[bt]_archetype.gr2
chest_robe06_heavy_ss_mtx05c01_u
chest_robe06_heavy_ss_mtx05c01_u
/art/dynamic/chest/model/chest_robe06_[bt]_heavy_ss_mtx05_hoodup.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
face
/art/dynamic/face/model/face_ssmask01_[bt]_archetype.gr2
face_ssmask01_light_ss_a02c04_u
face_ssmask01_light_ss_a02c04_u
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_sw_a03c02_u
hand_glove_light_sw_a03c02_u
/art/dynamic/hand/model/hand_glove_[bt]_light_sw_a03_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_light_ss_a09c01_u_v01
leg_skirt_light_ss_a09c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.trash.shadow_bfs
Shadow
68
68
Standard
bfs
1
npp.exp.seasons.02.ep_07.trash.shadow_bfs
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfs
npp.exp.seasons.02.ep_07.trash.shadow_bfs
chest
/art/dynamic/chest/model/chest_robe06_[bt]_archetype.gr2
chest_robe06_heavy_ss_mtx05c01_u
chest_robe06_heavy_ss_mtx05c01_u
/art/dynamic/chest/model/chest_robe06_[bt]_heavy_ss_mtx05_hoodup.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
face
/art/dynamic/face/model/face_ssmask01_[bt]_archetype.gr2
face_ssmask01_light_ss_a02c04_u
face_ssmask01_light_ss_a02c04_u
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_sw_a03c02_u
hand_glove_light_sw_a03c02_u
/art/dynamic/hand/model/hand_glove_[bt]_light_sw_a03_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_light_ss_a09c01_u_v01
leg_skirt_light_ss_a09c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.trash.shadow_bma
Shadow
68
68
Standard
bma
1
npp.exp.seasons.02.ep_07.trash.shadow_bma
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bma
npp.exp.seasons.02.ep_07.trash.shadow_bma
chest
/art/dynamic/chest/model/chest_robe06_[bt]_archetype.gr2
chest_robe06_heavy_ss_mtx05c01_u
chest_robe06_heavy_ss_mtx05c01_u
/art/dynamic/chest/model/chest_robe06_[bt]_heavy_ss_mtx05_hoodup.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
face
/art/dynamic/face/model/face_ssmask01_[bt]_archetype.gr2
face_ssmask01_light_ss_a02c04_u
face_ssmask01_light_ss_a02c04_u
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_sw_a03c02_u
hand_glove_light_sw_a03c02_u
/art/dynamic/hand/model/hand_glove_[bt]_light_sw_a03_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_light_ss_a09c01_u_v01
leg_skirt_light_ss_a09c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.trash.shadow_bmf
Shadow
68
68
Standard
bmf
1
npp.exp.seasons.02.ep_07.trash.shadow_bmf
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmf
npp.exp.seasons.02.ep_07.trash.shadow_bmf
chest
/art/dynamic/chest/model/chest_robe06_[bt]_archetype.gr2
chest_robe06_heavy_ss_mtx05c01_u
chest_robe06_heavy_ss_mtx05c01_u
/art/dynamic/chest/model/chest_robe06_[bt]_heavy_ss_mtx05_hoodup.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
face
/art/dynamic/face/model/face_ssmask01_[bt]_archetype.gr2
face_ssmask01_light_ss_a02c04_u
face_ssmask01_light_ss_a02c04_u
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_sw_a03c02_u
hand_glove_light_sw_a03c02_u
/art/dynamic/hand/model/hand_glove_[bt]_light_sw_a03_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_light_ss_a09c01_u_v01
leg_skirt_light_ss_a09c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.trash.shadow_bmn
Shadow
68
68
Standard
bmn
1
npp.exp.seasons.02.ep_07.trash.shadow_bmn
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.exp.seasons.02.ep_07.trash.shadow_bmn
chest
/art/dynamic/chest/model/chest_robe06_[bt]_archetype.gr2
chest_robe06_heavy_ss_mtx05c01_u
chest_robe06_heavy_ss_mtx05c01_u
/art/dynamic/chest/model/chest_robe06_[bt]_heavy_ss_mtx05_hoodup.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
face
/art/dynamic/face/model/face_ssmask01_[bt]_archetype.gr2
face_ssmask01_light_ss_a02c04_u
face_ssmask01_light_ss_a02c04_u
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_sw_a03c02_u
hand_glove_light_sw_a03c02_u
/art/dynamic/hand/model/hand_glove_[bt]_light_sw_a03_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_light_ss_a09c01_u_v01
leg_skirt_light_ss_a09c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_07.trash.shadow_bms
Shadow
68
68
Standard
bms
1
npp.exp.seasons.02.ep_07.trash.shadow_bms
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.exp.seasons.02.ep_07.trash.shadow_bms
chest
/art/dynamic/chest/model/chest_robe06_[bt]_archetype.gr2
chest_robe06_heavy_ss_mtx05c01_u
chest_robe06_heavy_ss_mtx05c01_u
/art/dynamic/chest/model/chest_robe06_[bt]_heavy_ss_mtx05_hoodup.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
face
/art/dynamic/face/model/face_ssmask01_[bt]_archetype.gr2
face_ssmask01_light_ss_a02c04_u
face_ssmask01_light_ss_a02c04_u
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_sw_a03c02_u
hand_glove_light_sw_a03c02_u
/art/dynamic/hand/model/hand_glove_[bt]_light_sw_a03_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_light_ss_a09c01_u_v01
leg_skirt_light_ss_a09c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.ambient.odessen_sleen
Odessen Sleen
68
68
Strong
lizard
0.9
npp.creature.lizard.sleen
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
lizard
npp.creature.lizard.sleen
creature
/art/dynamic/creature/model/lizard_sleen_a01.gr2
lizard_sleen_a01_v01
lizard_sleen_a01_v01
3
Neutral
none
0
None
0
Creature
class.npc.creature.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.ambient.shade_stalker_standard
Shade Stalker Monarch
68
68
Standard
rakghoul
1.2
npp.creature.rakghoul.shade_stalker_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
rakghoul
npp.creature.rakghoul.shade_stalker_a01
creature
/art/dynamic/creature/model/rakghoul_forestshadow_a01.gr2
rakghoul_forestshadow_a01_v01
rakghoul_forestshadow_a01_v01
3
Anarchy
none
0
None
0
Creature
class.npc.creature.melee.no_ability.dps
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.ambient.shade_stalker_weak
Shade Stalker
68
68
Standard
rakghoul
1
npp.creature.rakghoul.shade_stalker_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
rakghoul
npp.creature.rakghoul.shade_stalker_a01
creature
/art/dynamic/creature/model/rakghoul_forestshadow_a01.gr2
rakghoul_forestshadow_a01_v01
rakghoul_forestshadow_a01_v01
3
Anarchy
none
0
None
0
Creature
class.npc.creature.melee.no_ability.dps
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.ambient.zakuul_walker_down
Destroyed Eternal Empire Walker
68
68
Boss2
atst
1
npp.droid.atst.atst_walkerzak_a01_v01
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.invisible.rifle_blue
rifle_blue
rmypZ2H
nppTypeCreature
atst
npp.droid.atst.atst_walkerzak_a01_v01
creature
/art/dynamic/creature/model/atst_walkerzak_a01.gr2
atst_walkerzak_a01_v01
atst_walkerzak_a01_v01
3
Friendly
none
0
None
0
Walker
class.npc.droid.ranged.no_ability.atst.imp.a02_base
false
0
0
16140942676743604195
abl.flurry.droid.atst.imp.a01.ranged_special_attack_01
zyJEazL
Mortar Round
Fires a heavy round that deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to up to 3 targets within 5 meters. If the primary target is a weak or standard enemy, it is knocked to the ground.
https://torcommunity.com/database/ability/zyJEazL/mortar+round
abl.flurry.droid.atst.imp.a02.flurry_mixed
KkRfbf3
Basic Attack
(Standard attack for AT-ST)
https://torcommunity.com/database/ability/KkRfbf3/basic+attack
abl.flurry.droid.atst.imp.a02.ranged_special_attack_02
pUQFnKE
Charged Bolt
https://torcommunity.com/database/ability/pUQFnKE/charged+bolt
abl.flurry.droid.atst.imp.a02.ranged_special_attack_01
rEEFnKE
Missile Barrage
https://torcommunity.com/database/ability/rEEFnKE/missile+barrage
npc.exp.seasons.02.ep_08.boss_group_01.battledroid
Zakuul Battledroid
69
69
Strong
battledroid
1.15
npp.droid.battledroid.zakuul_a04
-
itm.npc.invisible.rifle_orange
rifle_orange
4ipJYq4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
battledroid
npp.droid.battledroid.zakuul_a04
creature
/art/dynamic/creature/model/battledroid_vossprecursor_a01.gr2
battledroid_vossprecursor_a01_v05
battledroid_vossprecursor_a01_v05
3
Hostile1
none
0
None
0
Droid
class.npc.droid.ranged.no_ability.base
false
0
0
16141078198078840075
abl.npc.ability.utility.shield_block_proc
VmX48c6
Block
https://torcommunity.com/database/ability/VmX48c6/block
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.boss_group_01.battledroid_2
Zakuul Battledroid
69
69
Strong
battledroid
1.15
npp.droid.battledroid.zakuul_a03
-
itm.npc.invisible.rifle_orange
rifle_orange
4ipJYq4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
battledroid
npp.droid.battledroid.zakuul_a03
creature
/art/dynamic/creature/model/battledroid_vossprecursor_a01.gr2
battledroid_vossprecursor_a01_v04
battledroid_vossprecursor_a01_v04
3
Hostile1
none
0
None
0
Droid
class.npc.droid.ranged.no_ability.base
false
0
0
16141078198078840075
abl.npc.ability.utility.shield_block_proc
VmX48c6
Block
https://torcommunity.com/database/ability/VmX48c6/block
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.boss_group_01.heavy
Skytrooper Assault Droid
66
66
Weak
bms
1
npp.exp.seasons.01.multi.skytrooper_heavy_a02_v01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.invisible.rifle_blue
rifle_blue
rmypZ2H
nppTypeCreature
bms
npp.exp.seasons.01.multi.skytrooper_heavy_a02_v01
creature
/art/dynamic/creature/model/bms_skytrooper_heavy_a02.gr2
bms_skytrooper_heavy_a02_v01
bms_skytrooper_heavy_a02_v01
3
Hostile1
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.boss_group_01.stealth_01
Skytrooper Scout Droid
66
66
Weak
bms
1
npp.exp.seasons.01.multi.skytrooper_light_a02_v04
-
itm.npc.invisible.vibroblade
vibroblade
zN1rh07
-
itm.npc.invisible.vibroblade_offhand
vibroblade_offhand
MCSq4v2
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
bms
npp.exp.seasons.01.multi.skytrooper_light_a02_v04
creature
/art/dynamic/creature/model/bms_skytrooper_light_a02.gr2
bms_skytrooper_light_a01_v04
bms_skytrooper_light_a01_v04
3
Hostile1
none
0
None
0
Scout Droid
class.npc.droid.melee.ability.dps.skytrooper.stealth_scout_0m
false
0
0
16141061221954485675
abl.npc.ability.skytrooper.melee_scout.searing_blade
p4KjXd8
Searing Blade
https://torcommunity.com/database/ability/p4KjXd8/searing+blade
abl.npc.ability.skytrooper.melee_scout.stealth
KgwK1bC
stealth
https://torcommunity.com/database/ability/KgwK1bC/stealth
abl.npc.ability.utility.no_basic_attack
qV3IvwF
no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/no_basic_attack
abl.npc.ability.skytrooper.melee_scout.passive_stealth
QkxJR2E
passive_stealth
https://torcommunity.com/database/ability/QkxJR2E/passive_stealth
abl.npc.ability.skytrooper.melee_scout.stealth_flurry_2
cp6P2p9
Melee Attack
A series of melee swings for an NPC.
https://torcommunity.com/database/ability/cp6P2p9/melee+attack
abl.npc.ability.skytrooper.melee_scout.plasma_blade_passive
ziLaKlE
plasma_blade_passive
Has the skytrooper "draw" a plasma blade when they enter combat. Use with invisible sabers.
https://torcommunity.com/database/ability/ziLaKlE/plasma_blade_passive
abl.npc.ability.skytrooper.melee_scout.stealth_flurry
ezsbf03
Melee Attack
A series of melee swings for an NPC.
https://torcommunity.com/database/ability/ezsbf03/melee+attack
npc.exp.seasons.02.ep_08.boss_group_02.knight_01
Knight of Zakuul
68
68
Strong
bfs
1
npp.exp.seasons.01.multi.zakuul_knight_bfs
-6208027144227586886
-
itm.npc.npcwep.1_handed_force_pike.a01_v01_blue
a01_v01_blue
j1hjoq9
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfs
npp.exp.seasons.01.multi.zakuul_knight_bfs
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_zki01c01_u
boot_tall_heavy_ge_zki01c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_zki01_cover.gr2
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_zki01c01_u
chest_tight_heavy_ge_zki01c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_sleeve.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_loin.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_shoulder.gr2
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
face
/art/dynamic/face/model/face_gehelmet69_[bt]_archetype.gr2
face_gehelmet69_heavy_ge_zki01c01_u
face_gehelmet69_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_zki01c01_u
hand_glove_heavy_ge_zki01c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_zki01_forearm.gr2
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
head
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_zki01c01_u
leg_pant_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_zki01c01_u
waist_belt_heavy_ge_zki01c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_front.gr2
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.boss_group_02.knight_02
Knight of Zakuul
68
68
Strong
bfs
1
npp.exp.seasons.01.multi.zakuul_knight_bms
-6208027144227586886
-
itm.npc.npcwep.1_handed_force_pike.a01_v01_blue
a01_v01_blue
j1hjoq9
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.exp.seasons.01.multi.zakuul_knight_bms
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_zki01c01_u
boot_tall_heavy_ge_zki01c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_zki01_cover.gr2
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_zki01c01_u
chest_tight_heavy_ge_zki01c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_sleeve.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_loin.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_shoulder.gr2
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
face
/art/dynamic/face/model/face_gehelmet69_[bt]_archetype.gr2
face_gehelmet69_heavy_ge_zki01c01_u
face_gehelmet69_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_zki01c01_u
hand_glove_heavy_ge_zki01c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_zki01_forearm.gr2
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
head
/art/dynamic/head/model/head_human_bms_african_a01.gr2
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_zki01c01_u
leg_pant_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_zki01c01_u
waist_belt_heavy_ge_zki01c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_front.gr2
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.boss_group_02.knight_03
Knight of Zakuul
68
68
Strong
bmn
1
npp.exp.seasons.01.multi.zakuul_knight_bmn
-6208027144227586886
-
itm.npc.npcwep.1_handed_force_pike.a01_v01_blue
a01_v01_blue
j1hjoq9
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.exp.seasons.01.multi.zakuul_knight_bmn
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_zki01c01_u
boot_tall_heavy_ge_zki01c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_zki01_cover.gr2
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_zki01c01_u
chest_tight_heavy_ge_zki01c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_sleeve.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_loin.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_shoulder.gr2
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
face
/art/dynamic/face/model/face_gehelmet69_[bt]_archetype.gr2
face_gehelmet69_heavy_ge_zki01c01_u
face_gehelmet69_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_zki01c01_u
hand_glove_heavy_ge_zki01c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_zki01_forearm.gr2
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_zki01c01_u
leg_pant_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_zki01c01_u
waist_belt_heavy_ge_zki01c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_front.gr2
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.boss_group_02.knight_04
Knight of Zakuul
68
68
Strong
bms
1
npp.exp.seasons.01.multi.zakuul_knight_bms
-6208027144227586886
-
itm.npc.npcwep.1_handed_force_pike.a01_v01_blue
a01_v01_blue
j1hjoq9
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.exp.seasons.01.multi.zakuul_knight_bms
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_zki01c01_u
boot_tall_heavy_ge_zki01c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_zki01_cover.gr2
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_zki01c01_u
chest_tight_heavy_ge_zki01c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_sleeve.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_loin.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_shoulder.gr2
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
face
/art/dynamic/face/model/face_gehelmet69_[bt]_archetype.gr2
face_gehelmet69_heavy_ge_zki01c01_u
face_gehelmet69_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_zki01c01_u
hand_glove_heavy_ge_zki01c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_zki01_forearm.gr2
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
head
/art/dynamic/head/model/head_human_bms_african_a01.gr2
head_human_[bt]_african_a01c01
head_human_[bt]_african_a01c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_zki01c01_u
leg_pant_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_zki01c01_u
waist_belt_heavy_ge_zki01c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_front.gr2
/art/dynamic/garmenthue/garmenthue_bh_h17_p.xml;(,0.3834339,0.1506002,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.boss_group_03.invis_jump_target
invis_jump_target
1
70
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.boss_group_04_vette.weak_skytrooper_01
Skytrooper
68
68
Standard
bms
1.1
npp.exp.seasons.01.multi.skytrooper_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.npcwep.skytrooper.rifle.a01_v01_blue
a01_v01_blue
ytOUMwN
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
bms
npp.exp.seasons.01.multi.skytrooper_a01
creature
/art/dynamic/creature/model/bms_skytrooper_a01.gr2
bms_skytrooper_a01_c02
bms_skytrooper_a01_c02
3
Anarchy
none
0
None
0
Gunner Droid
class.npc.droid.ranged.ability.dps.skytrooper.gunner_12m
false
0
0
16141117988222464497
abl.npc.ability.skytrooper.gunner.full_auto
rQuNhyH
Full Auto
Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds.
This ability is identical to the normal Full Auto, but with a different appearance.
https://torcommunity.com/database/ability/rQuNhyH/full+auto
abl.npc.short_range.humanoid_12m
UX7RrkB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/UX7RrkB/ranged+attack
abl.npc.ability.skytrooper.gunner.modify_range_12m
RizXtnN
modify_range_12m
https://torcommunity.com/database/ability/RizXtnN/modify_range_12m
abl.npc.ability.utility.no_basic_attack
qV3IvwF
no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/no_basic_attack
abl.npc.ability.skytrooper.passives.death
zfC2ZzN
death
https://torcommunity.com/database/ability/zfC2ZzN/death
abl.npc.proficiency.weapon.npc_only_weapon
yn2VjuQ
npc_only_weapon
Able to equip NPC visual weapons.
https://torcommunity.com/database/ability/yn2VjuQ/npc_only_weapon
abl.npc.ability.skytrooper.gunner.sticky_grenade
hVXuHzB
Sticky Grenade
Throw a sticky grenade at the target that will detonate after several seconds. The explosion deals kinetic damage to the target and all nearby enemies.
https://torcommunity.com/database/ability/hVXuHzB/sticky+grenade
abl.npc.ability.skytrooper.gunner.suppressive_fire
FMyMDKF
Suppressive Fire
This NPC ability sprays a cone of fire in front of the caster dealing damage to up to 3 targets.
https://torcommunity.com/database/ability/FMyMDKF/suppressive+fire
npc.exp.seasons.02.ep_08.mob.elite_atst_01
Eternal Empire Walker
68
68
Boss2
atst
1
npp.droid.atst.atst_walkerzak_a01_v01
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.invisible.rifle_blue
rifle_blue
rmypZ2H
nppTypeCreature
atst
npp.droid.atst.atst_walkerzak_a01_v01
creature
/art/dynamic/creature/model/atst_walkerzak_a01.gr2
atst_walkerzak_a01_v01
atst_walkerzak_a01_v01
3
Anarchy
none
0
None
0
Walker
class.npc.droid.ranged.no_ability.atst.imp.a02_base
false
0
0
16140942676743604195
abl.flurry.droid.atst.imp.a01.ranged_special_attack_01
zyJEazL
Mortar Round
Fires a heavy round that deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to up to 3 targets within 5 meters. If the primary target is a weak or standard enemy, it is knocked to the ground.
https://torcommunity.com/database/ability/zyJEazL/mortar+round
abl.flurry.droid.atst.imp.a02.flurry_mixed
KkRfbf3
Basic Attack
(Standard attack for AT-ST)
https://torcommunity.com/database/ability/KkRfbf3/basic+attack
abl.flurry.droid.atst.imp.a02.ranged_special_attack_02
pUQFnKE
Charged Bolt
https://torcommunity.com/database/ability/pUQFnKE/charged+bolt
abl.flurry.droid.atst.imp.a02.ranged_special_attack_01
rEEFnKE
Missile Barrage
https://torcommunity.com/database/ability/rEEFnKE/missile+barrage
npc.exp.seasons.02.ep_08.mob.elite_atst_02_damaged
Eternal Empire Walker
68
68
Boss2
atst
1
npp.droid.atst.atst_walkerzak_a01_v01
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.invisible.rifle_blue
rifle_blue
rmypZ2H
nppTypeCreature
atst
npp.droid.atst.atst_walkerzak_a01_v01
creature
/art/dynamic/creature/model/atst_walkerzak_a01.gr2
atst_walkerzak_a01_v01
atst_walkerzak_a01_v01
3
Anarchy
none
0
None
0
Walker
class.npc.droid.ranged.no_ability.atst.imp.a02_base
false
0
0
16140942676743604195
abl.flurry.droid.atst.imp.a01.ranged_special_attack_01
zyJEazL
Mortar Round
Fires a heavy round that deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to up to 3 targets within 5 meters. If the primary target is a weak or standard enemy, it is knocked to the ground.
https://torcommunity.com/database/ability/zyJEazL/mortar+round
abl.flurry.droid.atst.imp.a02.flurry_mixed
KkRfbf3
Basic Attack
(Standard attack for AT-ST)
https://torcommunity.com/database/ability/KkRfbf3/basic+attack
abl.flurry.droid.atst.imp.a02.ranged_special_attack_02
pUQFnKE
Charged Bolt
https://torcommunity.com/database/ability/pUQFnKE/charged+bolt
abl.flurry.droid.atst.imp.a02.ranged_special_attack_01
rEEFnKE
Missile Barrage
https://torcommunity.com/database/ability/rEEFnKE/missile+barrage
npc.exp.seasons.02.ep_08.mob.elite_bfs_showstopper
Knight of Zakuul
68
68
Boss1
bfs
1.1
npp.exp.seasons.01.multi.zakuul_knight_bfs_a03
-
itm.npc.npcwep.1_handed_force_pike.a01_v01_yellow
a01_v01_yellow
pU3AS7A
nppTypeHumanoid
bfs
npp.exp.seasons.01.multi.zakuul_knight_bfs_a03
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_zki01c01_u
boot_tall_heavy_ge_zki01c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_zki01_cover.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_zki01c01_u
chest_tight_heavy_ge_zki01c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_sleeve.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_loin.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_shoulder.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
3
face
/art/dynamic/face/model/face_gehelmet69_[bt]_archetype.gr2
face_gehelmet69_heavy_ge_zki01c01_u
face_gehelmet69_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_zki01c01_u
hand_glove_heavy_ge_zki01c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_zki01_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_zki01c01_u
leg_pant_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_zki01c01_u
waist_belt_heavy_ge_zki01c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h21_p.xml;(,0.6492262,0.6546712,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.mob.elite_bms_02_damaged
Knight of Zakuul
68
68
Boss1
bms
1.1
npp.exp.seasons.01.multi.zakuul_knight_bms_a02
-
itm.npc.saber.high11.a01_v01_blue
a01_v01_blue
vGYgRbE
-
itm.npc.saber.high11.a01_v01_blue
a01_v01_blue
vGYgRbE
nppTypeHumanoid
bms
npp.exp.seasons.01.multi.zakuul_knight_bms_a02
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_zki01c01_u
boot_tall_heavy_ge_zki01c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_zki01_cover.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_zki01c01_u
chest_tight_heavy_ge_zki01c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_sleeve.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_zki01_loin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
face
/art/dynamic/face/model/face_gehelmet69_[bt]_archetype.gr2
face_gehelmet69_heavy_ge_zki01c01_u
face_gehelmet69_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_zki01c01_u
hand_glove_heavy_ge_zki01c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_zki01_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_zki01c01_u
leg_pant_heavy_ge_zki01c01_u
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_zki01c01_u
waist_belt_heavy_ge_zki01c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_zki01_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
/art/dynamic/garmenthue/garmenthue_bh_h27_p.xml;(,0.2334079,0.2945126,1)
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.mob.standard_bms_01_staged
Skytrooper
68
68
Standard
bms
1.1
npp.exp.seasons.01.multi.skytrooper_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.npcwep.skytrooper.rifle.a01_v01_blue
a01_v01_blue
ytOUMwN
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
bms
npp.exp.seasons.01.multi.skytrooper_a01
creature
/art/dynamic/creature/model/bms_skytrooper_a01.gr2
bms_skytrooper_a01_c02
bms_skytrooper_a01_c02
3
Anarchy
none
0
None
0
Sniper Droid
class.npc.droid.ranged.ability.dps.skytrooper.sniper_30m
false
0
0
16141109414712561924
abl.npc.short_range.humanoid_30m
OAlApUB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/OAlApUB/ranged+attack
abl.npc.ability.skytrooper.sniper.laze_target
Zzo6Aj6
Priority Target
https://torcommunity.com/database/ability/Zzo6Aj6/priority+target
abl.npc.ability.skytrooper.sniper.snipe
Iz7yQvR
Snipe
https://torcommunity.com/database/ability/Iz7yQvR/snipe
abl.npc.ability.utility.no_basic_attack
qV3IvwF
no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/no_basic_attack
abl.npc.ability.skytrooper.passives.death
zfC2ZzN
death
https://torcommunity.com/database/ability/zfC2ZzN/death
abl.npc.ability.skytrooper.sniper.series_of_shots
vPXB7Y4
Series of Shots
Unleashes a series of shots that each hit for <<1>> weapon damage. Must be in cover to use.
https://torcommunity.com/database/ability/vPXB7Y4/series+of+shots
abl.npc.proficiency.weapon.npc_only_weapon
yn2VjuQ
npc_only_weapon
Able to equip NPC visual weapons.
https://torcommunity.com/database/ability/yn2VjuQ/npc_only_weapon
npc.exp.seasons.02.ep_08.mob.standard_bms_04_staged
Skytrooper
68
68
Standard
bms
1.1
npp.exp.seasons.01.multi.skytrooper_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.npcwep.skytrooper.rifle.a01_v01_blue
a01_v01_blue
ytOUMwN
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
bms
npp.exp.seasons.01.multi.skytrooper_a01
creature
/art/dynamic/creature/model/bms_skytrooper_a01.gr2
bms_skytrooper_a01_c02
bms_skytrooper_a01_c02
3
Anarchy
none
0
None
0
Missile Droid
class.npc.droid.ranged.ability.dps.skytrooper.missile_25m
false
0
0
16140905396273960211
abl.npc.short_range.humanoid_25m
YaSNqzB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/YaSNqzB/ranged+attack
abl.npc.ability.skytrooper.missile.sonic_missile
cNVIheD
Sonic Missile
https://torcommunity.com/database/ability/cNVIheD/sonic+missile
abl.npc.ability.skytrooper.missile.high_ground
tBsIdF9
High Ground
https://torcommunity.com/database/ability/tBsIdF9/high+ground
abl.npc.ability.utility.no_basic_attack
qV3IvwF
no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/no_basic_attack
abl.npc.ability.skytrooper.missile.heatseeker
pHdypsI
Heatseeker Missiles
https://torcommunity.com/database/ability/pHdypsI/heatseeker+missiles
abl.npc.ability.skytrooper.missile.concussion_missile
EmQwc59
Missile Blast
https://torcommunity.com/database/ability/EmQwc59/missile+blast
abl.npc.ability.skytrooper.passives.death
zfC2ZzN
death
https://torcommunity.com/database/ability/zfC2ZzN/death
abl.npc.proficiency.weapon.npc_only_weapon
yn2VjuQ
npc_only_weapon
Able to equip NPC visual weapons.
https://torcommunity.com/database/ability/yn2VjuQ/npc_only_weapon
npc.exp.seasons.02.ep_08.mob.weak_bfn_01_staged
Zakuul Lieutenant
68
68
Standard
bfn
1.1
npp.universal.zakuul.group_01.guard_common_bfn_01
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.custom.rifle.short_ranged_15m_high05_a0304
short_ranged_15m_high05_a0304
gR6Dav6
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfn
npp.universal.zakuul.group_01.guard_common_bfn_01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_mtx91c02_u
boot_tall_heavy_ge_mtx91c02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_mtx91_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_mtx91c02_u
bracer_short_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_mtx91c02_u
chest_tight_heavy_ge_mtx91c02_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx91_shld.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx91_chest.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
complexion
3
eyecolor
3
face
/art/dynamic/face/model/face_sphelmet01_[bt]_archetype.gr2
face_sphelmet01_heavy_ge_mtx91c02_u
face_sphelmet01_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
haircolor
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_mtx91c02_u
hand_glove_heavy_ge_mtx91c02_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_mtx91_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
head
/art/dynamic/head/model/head_human_bfn_caucasian_a02.gr2
head_human_caucasian_a02c01_f
head_human_caucasian_a02c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_mtx91c02_u
leg_pant_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_mtx91c02_u
waist_belt_heavy_ge_mtx91c02_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx91_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx91_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
Anarchy
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.mob.weak_bfn_02_duelist
Zakuul Soldier
68
68
Standard
bfn
1.1
npp.universal.zakuul.group_01.guard_common_bfn_01_v02
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.custom.rifle.short_ranged_15m_high05_a0304
short_ranged_15m_high05_a0304
gR6Dav6
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfn
npp.universal.zakuul.group_01.guard_common_bfn_01_v02
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_mtx91c02_u
boot_tall_heavy_ge_mtx91c02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_mtx91_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_mtx91c02_u
bracer_short_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_mtx91c02_u
chest_tight_heavy_ge_mtx91c02_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx91_shld.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx91_chest.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
3
eyecolor
3
face
/art/dynamic/face/model/face_sphelmet01_[bt]_archetype.gr2
face_sphelmet01_heavy_ge_mtx91c02_u
face_sphelmet01_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
3
haircolor
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_mtx91c02_u
hand_glove_heavy_ge_mtx91c02_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_mtx91_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bfn_caucasian_a02.gr2
head_human_caucasian_a02c01_f
head_human_caucasian_a02c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_mtx91c02_u
leg_pant_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_mtx91c02_u
waist_belt_heavy_ge_mtx91c02_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx91_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx91_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Anarchy
none
0
None
0
Ranged
class.npc.custom.short_range.humanoid_10m
false
0
0
16141089439759760226
abl.npc.ability.utility.no_basic_attack
qV3IvwF
no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/no_basic_attack
abl.npc.short_range.humanoid_10m
dKZYrkB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/dKZYrkB/ranged+attack
abl.npc.proficiency.weapon.npc_only_weapon
yn2VjuQ
npc_only_weapon
Able to equip NPC visual weapons.
https://torcommunity.com/database/ability/yn2VjuQ/npc_only_weapon
npc.exp.seasons.02.ep_08.mob.weak_bfn_02_staged
Zakuul Soldier
68
68
Standard
bfn
1.1
npp.universal.zakuul.group_01.guard_common_bfn_01_v02
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.custom.rifle.short_ranged_15m_high05_a0304
short_ranged_15m_high05_a0304
gR6Dav6
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfn
npp.universal.zakuul.group_01.guard_common_bfn_01_v02
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_mtx91c02_u
boot_tall_heavy_ge_mtx91c02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_mtx91_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_mtx91c02_u
bracer_short_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_mtx91c02_u
chest_tight_heavy_ge_mtx91c02_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx91_shld.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx91_chest.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
3
eyecolor
3
face
/art/dynamic/face/model/face_sphelmet01_[bt]_archetype.gr2
face_sphelmet01_heavy_ge_mtx91c02_u
face_sphelmet01_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
3
haircolor
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_mtx91c02_u
hand_glove_heavy_ge_mtx91c02_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_mtx91_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bfn_caucasian_a02.gr2
head_human_caucasian_a02c01_f
head_human_caucasian_a02c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_mtx91c02_u
leg_pant_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_mtx91c02_u
waist_belt_heavy_ge_mtx91c02_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx91_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx91_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Anarchy
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.mob.weak_bmn_01_staged
Zakuul Lieutenant
68
68
Standard
bmn
1.1
npp.universal.zakuul.group_01.guard_common_bmn_01
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.custom.rifle.short_ranged_15m_high05_a0304
short_ranged_15m_high05_a0304
gR6Dav6
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.universal.zakuul.group_01.guard_common_bmn_01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_mtx91c02_u
boot_tall_heavy_ge_mtx91c02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_mtx91_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_mtx91c02_u
bracer_short_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_mtx91c02_u
chest_tight_heavy_ge_mtx91c02_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx91_shld.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx91_chest.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h05_s.xml
3
face
/art/dynamic/face/model/face_sphelmet01_[bt]_archetype.gr2
face_sphelmet01_heavy_ge_mtx91c02_u
face_sphelmet01_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
hair
hair_human_non_blank_u
hair_human_non_blank_u
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h09_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_mtx91c02_u
hand_glove_heavy_ge_mtx91c02_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_mtx91_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
head
/art/dynamic/head/model/head_human_bmn_african_a01.gr2
head_human_[bt]_african_a01_c01
head_human_[bt]_african_a01_c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_mtx91c02_u
leg_pant_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_african_h01_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_mtx91c02_u
waist_belt_heavy_ge_mtx91c02_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx91_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx91_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
Anarchy
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.mob.weak_bmn_02_duelist
Zakuul Soldier
68
68
Standard
bmn
1.1
npp.universal.zakuul.group_01.guard_common_bmn_01_v02
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.custom.rifle.short_ranged_15m_high05_a0304
short_ranged_15m_high05_a0304
gR6Dav6
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.universal.zakuul.group_01.guard_common_bmn_01_v02
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_mtx91c02_u
boot_tall_heavy_ge_mtx91c02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_mtx91_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_mtx91c02_u
bracer_short_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_mtx91c02_u
chest_tight_heavy_ge_mtx91c02_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx91_shld.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx91_chest.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h05_s.xml
3
face
/art/dynamic/face/model/face_sphelmet01_[bt]_archetype.gr2
face_sphelmet01_heavy_ge_mtx91c02_u
face_sphelmet01_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
3
hair
hair_human_non_blank_u
hair_human_non_blank_u
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h09_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_mtx91c02_u
hand_glove_heavy_ge_mtx91c02_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_mtx91_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bmn_african_a01.gr2
head_human_[bt]_african_a01_c01
head_human_[bt]_african_a01_c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_mtx91c02_u
leg_pant_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_african_h01_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_mtx91c02_u
waist_belt_heavy_ge_mtx91c02_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx91_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx91_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Anarchy
none
0
None
0
Ranged
class.npc.custom.short_range.humanoid_10m
false
0
0
16141089439759760226
abl.npc.ability.utility.no_basic_attack
qV3IvwF
no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/no_basic_attack
abl.npc.short_range.humanoid_10m
dKZYrkB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/dKZYrkB/ranged+attack
abl.npc.proficiency.weapon.npc_only_weapon
yn2VjuQ
npc_only_weapon
Able to equip NPC visual weapons.
https://torcommunity.com/database/ability/yn2VjuQ/npc_only_weapon
npc.exp.seasons.02.ep_08.mob.weak_bmn_02_staged
Zakuul Soldier
68
68
Standard
bmn
1.1
npp.universal.zakuul.group_01.guard_common_bmn_01_v02
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.custom.rifle.short_ranged_15m_high05_a0304
short_ranged_15m_high05_a0304
gR6Dav6
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.universal.zakuul.group_01.guard_common_bmn_01_v02
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_mtx91c02_u
boot_tall_heavy_ge_mtx91c02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_mtx91_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_mtx91c02_u
bracer_short_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_mtx91c02_u
chest_tight_heavy_ge_mtx91c02_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx91_shld.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx91_chest.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h05_s.xml
3
face
/art/dynamic/face/model/face_sphelmet01_[bt]_archetype.gr2
face_sphelmet01_heavy_ge_mtx91c02_u
face_sphelmet01_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
3
hair
hair_human_non_blank_u
hair_human_non_blank_u
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h09_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_mtx91c02_u
hand_glove_heavy_ge_mtx91c02_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_mtx91_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bmn_african_a01.gr2
head_human_[bt]_african_a01_c01
head_human_[bt]_african_a01_c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_mtx91c02_u
leg_pant_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_african_h01_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_mtx91c02_u
waist_belt_heavy_ge_mtx91c02_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx91_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx91_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Anarchy
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.mob.weak_bms_01_staged
Zakuul Lieutenant
68
68
Standard
bms
1.1
npp.universal.zakuul.group_01.guard_common_bms_01
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.custom.rifle.short_ranged_15m_high05_a0304
short_ranged_15m_high05_a0304
gR6Dav6
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.universal.zakuul.group_01.guard_common_bms_01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_mtx91c02_u
boot_tall_heavy_ge_mtx91c02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_mtx91_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_mtx91c02_u
bracer_short_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_mtx91c02_u
chest_tight_heavy_ge_mtx91c02_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx91_shld.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx91_chest.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h08_s.xml
3
face
/art/dynamic/face/model/face_sphelmet01_[bt]_archetype.gr2
face_sphelmet01_heavy_ge_mtx91c02_u
face_sphelmet01_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h13_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_mtx91c02_u
hand_glove_heavy_ge_mtx91c02_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_mtx91_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
head
/art/dynamic/head/model/head_human_bms_caucasian_a02.gr2
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_mtx91c02_u
leg_pant_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_mtx91c02_u
waist_belt_heavy_ge_mtx91c02_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx91_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx91_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
Anarchy
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.mob.weak_bms_02_duelist
Zakuul Soldier
68
68
Standard
bms
1.1
npp.universal.zakuul.group_01.guard_common_bms_01_v02
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.custom.rifle.short_ranged_15m_high05_a0304
short_ranged_15m_high05_a0304
gR6Dav6
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.universal.zakuul.group_01.guard_common_bms_01_v02
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_mtx91c02_u
boot_tall_heavy_ge_mtx91c02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_mtx91_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_mtx91c02_u
bracer_short_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_mtx91c02_u
chest_tight_heavy_ge_mtx91c02_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx91_shld.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx91_chest.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h08_s.xml
3
face
/art/dynamic/face/model/face_sphelmet01_[bt]_archetype.gr2
face_sphelmet01_heavy_ge_mtx91c02_u
face_sphelmet01_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h13_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_mtx91c02_u
hand_glove_heavy_ge_mtx91c02_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_mtx91_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bms_caucasian_a02.gr2
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_mtx91c02_u
leg_pant_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_mtx91c02_u
waist_belt_heavy_ge_mtx91c02_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx91_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx91_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Anarchy
none
0
None
0
Ranged
class.npc.custom.short_range.humanoid_10m
false
0
0
16141089439759760226
abl.npc.ability.utility.no_basic_attack
qV3IvwF
no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/no_basic_attack
abl.npc.short_range.humanoid_10m
dKZYrkB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/dKZYrkB/ranged+attack
abl.npc.proficiency.weapon.npc_only_weapon
yn2VjuQ
npc_only_weapon
Able to equip NPC visual weapons.
https://torcommunity.com/database/ability/yn2VjuQ/npc_only_weapon
npc.exp.seasons.02.ep_08.mob.weak_bms_02_staged
Zakuul Soldier
68
68
Standard
bms
1.1
npp.universal.zakuul.group_01.guard_common_bms_01_v02
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.custom.rifle.short_ranged_15m_high05_a0304
short_ranged_15m_high05_a0304
gR6Dav6
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.universal.zakuul.group_01.guard_common_bms_01_v02
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_mtx91c02_u
boot_tall_heavy_ge_mtx91c02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_ge_mtx91_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_mtx91c02_u
bracer_short_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_mtx91c02_u
chest_tight_heavy_ge_mtx91c02_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx91_shld.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ge_mtx91_chest.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h08_s.xml
3
face
/art/dynamic/face/model/face_sphelmet01_[bt]_archetype.gr2
face_sphelmet01_heavy_ge_mtx91c02_u
face_sphelmet01_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h13_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_mtx91c02_u
hand_glove_heavy_ge_mtx91c02_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_ge_mtx91_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bms_caucasian_a02.gr2
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_mtx91c02_u
leg_pant_heavy_ge_mtx91c02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_mtx91c02_u
waist_belt_heavy_ge_mtx91c02_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx91_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ge_mtx91_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Anarchy
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.mob.weak_bms_pilot_01
Walker Pilot
68
68
Standard
bms
1.1
npp.universal.zakuul.group_02.pilot_common_bms_01
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.custom.rifle.short_ranged_15m_high05_a0304
short_ranged_15m_high05_a0304
gR6Dav6
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.universal.zakuul.group_02.pilot_common_bms_01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_mtx90thexen01_u
boot_tall_med_ge_mtx90thexen01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_mtx90_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h05_p.xml;(,0.3711187,0.1636112,1)
3
chest
/art/dynamic/chest/model/chest_baggy02_[bt]_archetype.gr2
chest_baggy02_med_ge_mtx90thexen01_[gen]
chest_baggy02_med_ge_mtx90thexen01_[gen]
/art/dynamic/chest/model/chest_baggy02_[bt]_med_ge_mtx90_medal.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h36_p.xml;(,0.4782119,0.2211998,1)
3
face
/art/dynamic/face/model/face_smhelmet20_[bt]_archetype.gr2
face_smhelmet20_med_sm_mtx07c01_u
face_smhelmet20_med_sm_mtx07c01_u
/art/dynamic/face/model/face_smhelmet20_[bt]_sm_mtx07_goggles.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h36_p.xml;(,0.4782119,0.2211998,1)
3
hand
/art/dynamic/hand/model/hand_gloveskin01_[bt]_archetype.gr2
hand_gloveskin01_med_ge_mtx90thexen01_u
hand_gloveskin01_med_ge_mtx90thexen01_u
/art/dynamic/hand/model/hand_gloveskin01_[bt]_med_ge_mtx90_wrist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h36_p.xml;(,0.4782119,0.2211998,1)
3
head
/art/dynamic/head/model/head_miralukan_bms_african_a01.gr2
head_miralukan_african_a01c01_m
head_miralukan_african_a01c01_m
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_mtx90thexen01_u
leg_pant_med_ge_mtx90thexen01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h36_p.xml;(,0.4782119,0.2211998,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_mtx90thexen01_u
waist_belt_med_ge_mtx90thexen01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx90_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx90_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h36_p.xml;(,0.4782119,0.2211998,1)
3
Anarchy
none
0
None
0
Ranged
class.npc.custom.short_range.humanoid_10m
false
0
0
16141089439759760226
abl.npc.ability.utility.no_basic_attack
qV3IvwF
no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/no_basic_attack
abl.npc.short_range.humanoid_10m
dKZYrkB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/dKZYrkB/ranged+attack
abl.npc.proficiency.weapon.npc_only_weapon
yn2VjuQ
npc_only_weapon
Able to equip NPC visual weapons.
https://torcommunity.com/database/ability/yn2VjuQ/npc_only_weapon
npc.exp.seasons.02.ep_08.staged.elite_bfs_01
Warrior
68
68
Boss1
bfs
1.1
npp.universal.sith.group_01.warrior_common_bfs_01
-
itm.npc.dualsaber.jedihigh01.a01_v01_orange
a01_v01_orange
loOiuyA
nppTypeHumanoid
bfs
npp.universal.sith.group_01.warrior_common_bfs_01
boot
/art/dynamic/boot/model/boot_thigh_[bt]_archetype.gr2
boot_thigh_med_sw_a04c01_u
boot_thigh_med_sw_a04c01_u
/art/dynamic/boot/model/boot_thigh_[bt]_med_sw_a04_knee.gr2
/art/dynamic/garmenthue/garmenthue_sw_h07_p.xml;(,0.08914698,0.122181,1)
/art/dynamic/garmenthue/garmenthue_sw_h07_p.xml;(,0.08914698,0.122181,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_sw_a04c01_u_v02
bracer_short_med_sw_a04c01_u_v02
/art/dynamic/garmenthue/garmenthue_sw_h15_p.xml;(,0.2894415,0.3498386,1)
/art/dynamic/garmenthue/garmenthue_sw_h07_p.xml;(,0.08914698,0.122181,1)
3
chest
/art/dynamic/chest/model/chest_trenchtight_[bt]_archetype.gr2
chest_trenchtight_med_sw_a04c03_[gen]
chest_trenchtight_med_sw_a04c03_[gen]
/art/dynamic/chest/model/chest_trenchtight_[bt]_med_sw_a04_loin.gr2
/art/dynamic/garmenthue/garmenthue_sw_h07_p.xml;(,0.08914698,0.122181,1)
/art/dynamic/garmenthue/garmenthue_sw_h07_p.xml;(,0.08914698,0.122181,1)
3
complexion
3
eyecolor
/art/dynamic/eyecolor/eyecolor_sith_non_h04_s.xml
3
haircolor
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_med_sw_a04c01_u
hand_gauntlet_med_sw_a04c01_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_med_sw_a04_forearm.gr2
/art/dynamic/garmenthue/garmenthue_sw_h15_p.xml;(,0.2894415,0.3498386,1)
/art/dynamic/garmenthue/garmenthue_sw_h15_p.xml;(,0.2894415,0.3498386,1)
3
head
/art/dynamic/head/model/head_bloodsith_[bt]_non_a08.gr2
head_bloodsith_non_a08c01_f
head_bloodsith_non_a08c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_sw_a04c01_[gen]_v01
leg_pant_med_sw_a04c01_[gen]_v01
/art/dynamic/garmenthue/garmenthue_sw_h15_p.xml;(,0.2894415,0.3498386,1)
/art/dynamic/garmenthue/garmenthue_sw_h15_p.xml;(,0.2894415,0.3498386,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_sw_a04c01_u
waist_belt_med_sw_a04c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_sw_a04_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_sw_a04_back.gr2
/art/dynamic/garmenthue/garmenthue_sw_h07_p.xml;(,0.08914698,0.122181,1)
/art/dynamic/garmenthue/garmenthue_sw_h07_p.xml;(,0.08914698,0.122181,1)
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.staged.elite_bfs_02
Knight
68
68
Boss1
bfs
1.1
npp.universal.jedi.group01_warrior_common_bfs_01
-
itm.npc.dualsaber.jedihigh01.a01_v01_green
a01_v01_green
IXB0Mt9
nppTypeHumanoid
bfs
npp.universal.jedi.group01_warrior_common_bfs_01
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c03_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_tr_a10c01_u
boot_tall_heavy_tr_a10c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_tr_a10_cover.gr2
/art/dynamic/garmenthue/garmenthue_jk_h14_p.xml;(,0.2644948,0.1934134,1)
/art/dynamic/garmenthue/garmenthue_jk_h15_p.xml;(,0.6165709,0.4903773,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_tr_a10c01_u
chest_tight_heavy_tr_a10c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_tr_a10_shld.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_tr_a10_armor.gr2
/art/dynamic/garmenthue/garmenthue_jk_h14_p.xml;(,0.2644948,0.1934134,1)
/art/dynamic/garmenthue/garmenthue_jk_h15_p.xml;(,0.6165709,0.4903773,1)
3
complexion
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h06_s.xml
3
face
/art/dynamic/face/model/face_jkhelmet06_[bt]_archetype.gr2
face_jkhelmet06_heavy_jk_tier_a04c01_u
face_jkhelmet06_heavy_jk_tier_a04c01_u
/art/dynamic/garmenthue/garmenthue_jk_h15_p.xml;(,0.6165709,0.4903773,1)
/art/dynamic/garmenthue/garmenthue_jk_h14_p.xml;(,0.2644948,0.1934134,1)
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h01_p.xml
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_jk_a10c06_u
hand_gauntlet_heavy_jk_a10c06_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_heavy_jk_a10_forearm.gr2
/art/dynamic/garmenthue/garmenthue_jk_h15_p.xml;(,0.6165709,0.4903773,1)
/art/dynamic/garmenthue/garmenthue_jk_h14_p.xml;(,0.2644948,0.1934134,1)
3
head
/art/dynamic/head/model/head_human_bfs_asian_a04.gr2
head_human_non_npc04_f
head_human_non_npc04_f
3
leg
/art/dynamic/leg/model/leg_armor02_[bt]_archetype.gr2
leg_armor02_heavy_jk_a16c01_u_v01
leg_armor02_heavy_jk_a16c01_u_v01
/art/dynamic/garmenthue/garmenthue_jk_h15_p.xml;(,0.6165709,0.4903773,1)
/art/dynamic/garmenthue/garmenthue_jk_h14_p.xml;(,0.2644948,0.1934134,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h36_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_jk_a11c03_u
waist_belt_heavy_jk_a11c03_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_jk_a11_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_jk_a11_front.gr2
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.staged.elite_bms_01
Warrior
68
68
Boss1
bms
1.1
npp.universal.sith.warrior_common_bms_19
-
itm.npc.saber.high11.a01_v01_magenta
a01_v01_magenta
zcPHwiI
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.universal.sith.warrior_common_bms_19
age
/art/dynamic/player_character/face_customization/age/age_bloodsith_non_old01_m.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_sw_a05c03_u
boot_tall_heavy_sw_a05c03_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_sw_a05_shin.gr2
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
/art/dynamic/garmenthue/garmenthue_sw_h15_p.xml;(,0.2894415,0.3498386,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_sw_a07c04_u_v01
bracer_short_heavy_sw_a07c04_u_v01
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
/art/dynamic/garmenthue/garmenthue_sw_h15_p.xml;(,0.2894415,0.3498386,1)
3
chest
/art/dynamic/chest/model/chest_capetight_[bt]_archetype.gr2
chest_capetight_heavy_sw_a06c01_[gen]
chest_capetight_heavy_sw_a06c01_[gen]
/art/dynamic/chest/model/chest_capetight_[bt]_heavy_sw_a06_neck.gr2
/art/dynamic/chest/model/chest_capetight_[bt]_heavy_sw_a06_shld.gr2
/art/dynamic/chest/model/chest_capetight_[bt]_heavy_sw_a06_loin.gr2
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
/art/dynamic/garmenthue/garmenthue_sw_h15_p.xml;(,0.2894415,0.3498386,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_sith_non_c05_u.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_sith_non_h04_s.xml
3
eyecolor
/art/dynamic/eyecolor/eyecolor_sith_non_h04_s.xml
3
eyecolor
/art/dynamic/eyecolor/eyecolor_sith_non_h04_s.xml
3
face
/art/dynamic/face/model/face_swmask02_[bt]_archetype.gr2
face_swmask02_heavy_sw_a07c04_u
face_swmask02_heavy_sw_a07c04_u
/art/dynamic/face/model/face_swmask02_[bt]_heavy_sw_a07_mouth.gr2
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
/art/dynamic/garmenthue/garmenthue_sw_h15_p.xml;(,0.2894415,0.3498386,1)
3
facehair
/art/dynamic/facehair/model/facehair_bloodsith_[bt]_non_a03.gr2
facehair_bloodsith_non_a03_v01_[gen]
facehair_bloodsith_non_a03_v01_[gen]
3
facehair
/art/dynamic/facehair/model/facehair_bloodsith_[bt]_non_a03.gr2
facehair_bloodsith_non_a03_v01_[gen]
facehair_bloodsith_non_a03_v01_[gen]
3
facehair
/art/dynamic/facehair/model/facehair_bloodsith_[bt]_non_a03.gr2
facehair_bloodsith_non_a03_v01_[gen]
facehair_bloodsith_non_a03_v01_[gen]
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a13.gr2
hair_human_non_a13_v01_m
hair_human_non_a13_v01_m
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a13.gr2
hair_human_non_a13_v01_m
hair_human_non_a13_v01_m
3
haircolor
/art/dynamic/haircolor/haircolor_sith_non_h02_p.xml
3
haircolor
/art/dynamic/haircolor/haircolor_sith_non_h02_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_sw_a07c02_u
hand_glove_heavy_sw_a07c02_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_sw_a07_forearm.gr2
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
/art/dynamic/garmenthue/garmenthue_sw_h15_p.xml;(,0.2894415,0.3498386,1)
3
head
/art/dynamic/head/model/head_bloodsith_[bt]_non_a10.gr2
head_bloodsith_non_a10c01_m
head_bloodsith_non_a10c01_m
3
head
/art/dynamic/head/model/head_bloodsith_[bt]_non_a10.gr2
head_bloodsith_non_a10c01_m
head_bloodsith_non_a10c01_m
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_sw_a06c02_[gen]_v02
leg_pant_heavy_sw_a06c02_[gen]_v02
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
/art/dynamic/garmenthue/garmenthue_sw_h15_p.xml;(,0.2894415,0.3498386,1)
3
skincolor
/art/dynamic/skincolor/skincolor_sith_non_h04_p.xml
3
skincolor
/art/dynamic/skincolor/skincolor_sith_non_h04_p.xml
3
skincolor
/art/dynamic/skincolor/skincolor_sith_non_h04_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_sw_a07c04_u
waist_belt_heavy_sw_a07c04_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_sw_a07_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_sw_a07_front.gr2
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
/art/dynamic/garmenthue/garmenthue_sw_h15_p.xml;(,0.2894415,0.3498386,1)
3
Anarchy
none
0
None
0
Nemesis
class.npc.humanoid.melee.ability.dps.saber.nemesis_melee_charge_dps
false
0
0
16141008399137597647
abl.npc.ability.tech.rocket_punch
w0DsUn9
Rocket Punch
Close range gauntlet attack that does moderate damage.
https://torcommunity.com/database/ability/w0DsUn9/rocket+punch
abl.npc.ability.tech.gut
zWrTV0T
Gut
https://torcommunity.com/database/ability/zWrTV0T/gut
abl.npc.ability.saber.cannonball
zsbTDTB
Cannonball Leap
Leaps to the target, hitting one other nearby enemy on the way (if one is in range). Deals melee damage to both targets.
https://torcommunity.com/database/ability/zsbTDTB/cannonball+leap
abl.npc.ability.tech.electrosmash
4SqgYF2
Electrosmash
https://torcommunity.com/database/ability/4SqgYF2/electrosmash
abl.npc.ability.buff.on_crit_frenzy
h4QDzlK
Frenzy
DNT Increases damage dealt by 10% and critical chance by 10% for 6 seconds after being hit by a critical strike.
https://torcommunity.com/database/ability/h4QDzlK/frenzy
abl.npc.ability.saber.lunge
StvLLLF
Lunge
Basic single-target saber attack.
The animation works with poles too.
https://torcommunity.com/database/ability/StvLLLF/lunge
npc.exp.seasons.02.ep_08.staged.elite_bms_02
Knight
68
68
Boss1
bms
1.1
npp.universal.jedi.group01.warrior_common_bms_01
-
itm.npc.saber.high11.a01_v01_blue
a01_v01_blue
vGYgRbE
-
itm.npc.saber.high11.a01_v01_blue
a01_v01_blue
vGYgRbE
nppTypeHumanoid
bms
npp.universal.jedi.group01.warrior_common_bms_01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_jw_a06c02_u
boot_tall_light_jw_a06c02_u
/art/dynamic/boot/model/boot_tall_[bt]_light_jw_a06_cuff.gr2
/art/dynamic/garmenthue/garmenthue_jw_h10_p.xml;(,0.2000708,0.1708176,1)
/art/dynamic/garmenthue/garmenthue_jw_h22_s.xml;(,0.3405971,0.2193735,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_jw_a06c02_u_v02
bracer_short_light_jw_a06c02_u_v02
/art/dynamic/garmenthue/garmenthue_bh_h22_p.xml;(,0.4870276,0.2186609,1)
/art/dynamic/garmenthue/garmenthue_bh_h01_p.xml;(,0.2744672,0.1676873,1)
3
chest
/art/dynamic/chest/model/chest_robe01_[bt]_archetype.gr2
chest_robe01_light_jw_a06c04_[gen]
chest_robe01_light_jw_a06c04_[gen]
/art/dynamic/chest/model/chest_robe01_[bt]_light_jw_a06_loin.gr2
3
face
/art/dynamic/face/model/face_gehelmet103_[bt]_archetype.gr2
face_gehelmet103_heavy_ge_zki02c01_u
face_gehelmet103_heavy_ge_zki02c01_u
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_light_jw_a06c02_u
hand_gauntlet_light_jw_a06c02_u
/art/dynamic/garmenthue/garmenthue_jw_h10_p.xml;(,0.2000708,0.1708176,1)
/art/dynamic/garmenthue/garmenthue_jw_h22_s.xml;(,0.3405971,0.2193735,1)
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_light_jw_a06c02_u_v02
leg_skirt_light_jw_a06c02_u_v02
/art/dynamic/garmenthue/garmenthue_bh_h01_p.xml;(,0.2744672,0.1676873,1)
/art/dynamic/garmenthue/garmenthue_jw_h10_p.xml;(,0.2000708,0.1708176,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_jw_a06c02_u
waist_belt_light_jw_a06c02_u
/art/dynamic/waist/model/waist_belt_[bt]_light_jw_a06_front.gr2
/art/dynamic/garmenthue/garmenthue_jw_h15_p.xml;(,0.2898782,0.397754,1)
/art/dynamic/garmenthue/garmenthue_jw_h15_p.xml;(,0.2898782,0.397754,1)
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.staged.elite_friendly_showstopper
Knight
68
68
Boss1
bms
1.1
npp.universal.jedi.group01.warrior_common_bms_01
-
itm.npc.saber.high11.a01_v01_blue
a01_v01_blue
vGYgRbE
-
itm.npc.saber.high11.a01_v01_blue
a01_v01_blue
vGYgRbE
nppTypeHumanoid
bms
npp.universal.jedi.group01.warrior_common_bms_01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_jw_a06c02_u
boot_tall_light_jw_a06c02_u
/art/dynamic/boot/model/boot_tall_[bt]_light_jw_a06_cuff.gr2
/art/dynamic/garmenthue/garmenthue_jw_h10_p.xml;(,0.2000708,0.1708176,1)
/art/dynamic/garmenthue/garmenthue_jw_h22_s.xml;(,0.3405971,0.2193735,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_jw_a06c02_u_v02
bracer_short_light_jw_a06c02_u_v02
/art/dynamic/garmenthue/garmenthue_bh_h22_p.xml;(,0.4870276,0.2186609,1)
/art/dynamic/garmenthue/garmenthue_bh_h01_p.xml;(,0.2744672,0.1676873,1)
3
chest
/art/dynamic/chest/model/chest_robe01_[bt]_archetype.gr2
chest_robe01_light_jw_a06c04_[gen]
chest_robe01_light_jw_a06c04_[gen]
/art/dynamic/chest/model/chest_robe01_[bt]_light_jw_a06_loin.gr2
3
face
/art/dynamic/face/model/face_gehelmet103_[bt]_archetype.gr2
face_gehelmet103_heavy_ge_zki02c01_u
face_gehelmet103_heavy_ge_zki02c01_u
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_light_jw_a06c02_u
hand_gauntlet_light_jw_a06c02_u
/art/dynamic/garmenthue/garmenthue_jw_h10_p.xml;(,0.2000708,0.1708176,1)
/art/dynamic/garmenthue/garmenthue_jw_h22_s.xml;(,0.3405971,0.2193735,1)
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_light_jw_a06c02_u_v02
leg_skirt_light_jw_a06c02_u_v02
/art/dynamic/garmenthue/garmenthue_bh_h01_p.xml;(,0.2744672,0.1676873,1)
/art/dynamic/garmenthue/garmenthue_jw_h10_p.xml;(,0.2000708,0.1708176,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_jw_a06c02_u
waist_belt_light_jw_a06c02_u
/art/dynamic/waist/model/waist_belt_[bt]_light_jw_a06_front.gr2
/art/dynamic/garmenthue/garmenthue_jw_h15_p.xml;(,0.2898782,0.397754,1)
/art/dynamic/garmenthue/garmenthue_jw_h15_p.xml;(,0.2898782,0.397754,1)
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_08.staged.standard_bfn_01
Alliance Fighter
68
68
Standard
bfn
1.1
npp.universal.republic.group_02.soldier_common_bfn_01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.assaultcannon.high05.a02_v01
a02_v01
JeelSw0
nppTypeHumanoid
bfn
npp.universal.republic.group_02.soldier_common_bfn_01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_a03reptrooper02_u
boot_tall_heavy_ge_a03reptrooper02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_tr_a02_shin.gr2
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_a03reptrooper02_u_v02
bracer_short_heavy_ge_a03reptrooper02_u_v02
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_a03reptrooper02_[gen]
chest_tight_heavy_ge_a03reptrooper02_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_heavy_tr_a02_shld.gr2
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
complexion
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
face
/art/dynamic/face/model/face_trhelmet02_[bt]_archetype.gr2
face_gehelmet02_heavy_ge_a03reptrooper02_u
face_gehelmet02_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_a03reptrooper02_u
hand_glove_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
head
3
leg
/art/dynamic/leg/model/leg_armor02_[bt]_archetype.gr2
leg_armor02_heavy_ge_a03reptrooper02_[gen]_v02
leg_armor02_heavy_ge_a03reptrooper02_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h25_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_a03reptrooper02_u
waist_belt_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
Anarchy
none
0
None
0
Field Cannoneer
class.npc.humanoid.ranged.ability.dps.cannon.field_cannoneer
false
0
0
16141004963886532830
abl.npc.ability.tech.sticky_grenade_random_boss4
7DRYZME
Sticky Grenade
Throw a sticky grenade at a random target that will detonate after several seconds. The explosion deals kinetic damage to the target and all nearby enemies.
https://torcommunity.com/database/ability/7DRYZME/sticky+grenade
abl.npc.ability.rifle.high_impact_round
seovxa4
High Impact Round
Fires a very powerful round at the target that deals <<1>> damage. Only useable against incapacitated targets and targets suffering from periodic damage. Requires abl.npc.ability.tech.cryo_grenade_random to work.
https://torcommunity.com/database/ability/seovxa4/high+impact+round
abl.npc.ability.tech.sticky_grenade_random_boss4_timer
NYBpmNC
Desperate Tactics
https://torcommunity.com/database/ability/NYBpmNC/desperate+tactics
abl.npc.ability.tech.orbital_bombardment
Pphv159
Orbital Bombardment
https://torcommunity.com/database/ability/Pphv159/orbital+bombardment
abl.npc.ability.cannon.grav_round
CVo5aT7
Grav Round
https://torcommunity.com/database/ability/CVo5aT7/grav+round
abl.npc.ability.cannon.cannon_strike
tIDyo0N
Stockstrike
https://torcommunity.com/database/ability/tIDyo0N/stockstrike
abl.npc.ability.rifle.full_auto
4Uh1Tu7
Full Auto
Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds.
https://torcommunity.com/database/ability/4Uh1Tu7/full+auto
abl.npc.ability.rifle.plasma_cell
l4Fu562
Plasma Cell
Load your rifle with a plasma powercell, giving all of your rifle attacks a chance to deal additional plasma damage over time. Only one Cell can be active at a time.
https://torcommunity.com/database/ability/l4Fu562/plasma+cell
abl.npc.ability.tech.cryo_grenade_random
GPMpGRE
Cryo Grenade
https://torcommunity.com/database/ability/GPMpGRE/cryo+grenade
abl.npc.ability.rifle.explosive_round_ground_target
f7FgZ40
Explosive Round
Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.
https://torcommunity.com/database/ability/f7FgZ40/explosive+round
abl.npc.ability.cannon.charged_bolts
SmanvzS
Charged Rounds
Spin up the assault cannon and fire off a quick burst of powerful, charged rounds at the target for high damage.
https://torcommunity.com/database/ability/SmanvzS/charged+rounds
npc.exp.seasons.02.ep_08.staged.standard_bfn_01_ambient
Alliance Fighter
68
68
Standard
bfn
1.1
npp.universal.republic.group_02.soldier_common_bfn_01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.assaultcannon.high05.a02_v01
a02_v01
JeelSw0
nppTypeHumanoid
bfn
npp.universal.republic.group_02.soldier_common_bfn_01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_a03reptrooper02_u
boot_tall_heavy_ge_a03reptrooper02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_tr_a02_shin.gr2
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_a03reptrooper02_u_v02
bracer_short_heavy_ge_a03reptrooper02_u_v02
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_a03reptrooper02_[gen]
chest_tight_heavy_ge_a03reptrooper02_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_heavy_tr_a02_shld.gr2
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
complexion
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
face
/art/dynamic/face/model/face_trhelmet02_[bt]_archetype.gr2
face_gehelmet02_heavy_ge_a03reptrooper02_u
face_gehelmet02_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_a03reptrooper02_u
hand_glove_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
head
3
leg
/art/dynamic/leg/model/leg_armor02_[bt]_archetype.gr2
leg_armor02_heavy_ge_a03reptrooper02_[gen]_v02
leg_armor02_heavy_ge_a03reptrooper02_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h25_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_a03reptrooper02_u
waist_belt_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_tr_h19_p.xml;(,0.3640502,0.074684,1)
3
Anarchy
none
0
None
0
Field Cannoneer
class.npc.humanoid.ranged.ability.dps.cannon.field_cannoneer
false
0
0
16141004963886532830
abl.npc.ability.tech.sticky_grenade_random_boss4
7DRYZME
Sticky Grenade
Throw a sticky grenade at a random target that will detonate after several seconds. The explosion deals kinetic damage to the target and all nearby enemies.
https://torcommunity.com/database/ability/7DRYZME/sticky+grenade
abl.npc.ability.rifle.high_impact_round
seovxa4
High Impact Round
Fires a very powerful round at the target that deals <<1>> damage. Only useable against incapacitated targets and targets suffering from periodic damage. Requires abl.npc.ability.tech.cryo_grenade_random to work.
https://torcommunity.com/database/ability/seovxa4/high+impact+round
abl.npc.ability.tech.sticky_grenade_random_boss4_timer
NYBpmNC
Desperate Tactics
https://torcommunity.com/database/ability/NYBpmNC/desperate+tactics
abl.npc.ability.tech.orbital_bombardment
Pphv159
Orbital Bombardment
https://torcommunity.com/database/ability/Pphv159/orbital+bombardment
abl.npc.ability.cannon.grav_round
CVo5aT7
Grav Round
https://torcommunity.com/database/ability/CVo5aT7/grav+round
abl.npc.ability.cannon.cannon_strike
tIDyo0N
Stockstrike
https://torcommunity.com/database/ability/tIDyo0N/stockstrike
abl.npc.ability.rifle.full_auto
4Uh1Tu7
Full Auto
Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds.
https://torcommunity.com/database/ability/4Uh1Tu7/full+auto
abl.npc.ability.rifle.plasma_cell
l4Fu562
Plasma Cell
Load your rifle with a plasma powercell, giving all of your rifle attacks a chance to deal additional plasma damage over time. Only one Cell can be active at a time.
https://torcommunity.com/database/ability/l4Fu562/plasma+cell
abl.npc.ability.tech.cryo_grenade_random
GPMpGRE
Cryo Grenade
https://torcommunity.com/database/ability/GPMpGRE/cryo+grenade
abl.npc.ability.rifle.explosive_round_ground_target
f7FgZ40
Explosive Round
Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.
https://torcommunity.com/database/ability/f7FgZ40/explosive+round
abl.npc.ability.cannon.charged_bolts
SmanvzS
Charged Rounds
Spin up the assault cannon and fire off a quick burst of powerful, charged rounds at the target for high damage.
https://torcommunity.com/database/ability/SmanvzS/charged+rounds
npc.exp.seasons.02.ep_08.staged.standard_bfn_02
Alliance Fighter
68
68
Standard
bfn
1.1
npp.universal.republic.group_01.soldier_common_bfn_01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high06.a01_v02
a01_v02
RudrZmC
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfn
npp.universal.republic.group_01.soldier_common_bfn_01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_tr_suv03c01_u
boot_tall_heavy_tr_suv03c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_tr_suv03c01_shin.gr2
/art/dynamic/garmenthue/garmenthue_dye_h52_p.xml;(,0.7965621,0.5400092,1)
/art/dynamic/garmenthue/garmenthue_tr_h11_p.xml;(,0.5641344,0.2589176,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_tr_tier_a04c01_u_v02
bracer_short_heavy_tr_tier_a04c01_u_v02
/art/dynamic/garmenthue/garmenthue_dye_h52_p.xml;(,0.7965621,0.5400092,1)
/art/dynamic/garmenthue/garmenthue_tr_h11_p.xml;(,0.5641344,0.2589176,1)
3
chest
/art/dynamic/chest/model/chest_armor01_[bt]_archetype.gr2
chest_armor01_heavy_tr_suv03c01_[gen]
chest_armor01_heavy_tr_suv03c01_[gen]
/art/dynamic/chest/model/chest_armor01_[bt]_heavy_tr_suv03c01_back.gr2
/art/dynamic/chest/model/chest_armor01_[bt]_heavy_tr_suv03c01_shld.gr2
/art/dynamic/garmenthue/garmenthue_dye_h52_p.xml;(,0.7965621,0.5400092,1)
/art/dynamic/garmenthue/garmenthue_tr_h11_p.xml;(,0.5641344,0.2589176,1)
3
face
/art/dynamic/face/model/face_trhelmet07_[bt]_archetype.gr2
face_trhelmetsuv07_heavy_tr_suv03c01_u
face_trhelmetsuv07_heavy_tr_suv03c01_u
/art/dynamic/face/model/face_trhelmetsuv07_[bt]_heavy_tr_suv03c01_fin.gr2
/art/dynamic/garmenthue/garmenthue_dye_h52_p.xml;(,0.7965621,0.5400092,1)
/art/dynamic/garmenthue/garmenthue_tr_h11_p.xml;(,0.5641344,0.2589176,1)
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_tr_suv03c01_u
hand_gauntlet_heavy_tr_suv03c01_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_heavy_tr_suv03c01_back.gr2
/art/dynamic/garmenthue/garmenthue_dye_h52_p.xml;(,0.7965621,0.5400092,1)
/art/dynamic/garmenthue/garmenthue_tr_h11_p.xml;(,0.5641344,0.2589176,1)
3
leg
/art/dynamic/leg/model/leg_armor02_[bt]_archetype.gr2
leg_armor02_heavy_tr_tier_a03c01_[gen]_v01
leg_armor02_heavy_tr_tier_a03c01_[gen]_v01
/art/dynamic/garmenthue/garmenthue_dye_h52_p.xml;(,0.7965621,0.5400092,1)
/art/dynamic/garmenthue/garmenthue_tr_h11_p.xml;(,0.5641344,0.2589176,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_tr_suv03c01_u
waist_belt_heavy_tr_suv03c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_tr_a03_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_tr_suv03c01_front.gr2
/art/dynamic/garmenthue/garmenthue_dye_h52_p.xml;(,0.7965621,0.5400092,1)
/art/dynamic/garmenthue/garmenthue_tr_h11_p.xml;(,0.5641344,0.2589176,1)
3
Anarchy
none
0
None
0
Sniper Droid
class.npc.droid.ranged.ability.dps.skytrooper.sniper_30m
false
0
0
16141109414712561924
abl.npc.short_range.humanoid_30m
OAlApUB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/OAlApUB/ranged+attack
abl.npc.ability.skytrooper.sniper.laze_target
Zzo6Aj6
Priority Target
https://torcommunity.com/database/ability/Zzo6Aj6/priority+target
abl.npc.ability.skytrooper.sniper.snipe
Iz7yQvR
Snipe
https://torcommunity.com/database/ability/Iz7yQvR/snipe
abl.npc.ability.utility.no_basic_attack
qV3IvwF
no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/no_basic_attack
abl.npc.ability.skytrooper.passives.death
zfC2ZzN
death
https://torcommunity.com/database/ability/zfC2ZzN/death
abl.npc.ability.skytrooper.sniper.series_of_shots
vPXB7Y4
Series of Shots
Unleashes a series of shots that each hit for <<1>> weapon damage. Must be in cover to use.
https://torcommunity.com/database/ability/vPXB7Y4/series+of+shots
abl.npc.proficiency.weapon.npc_only_weapon
yn2VjuQ
npc_only_weapon
Able to equip NPC visual weapons.
https://torcommunity.com/database/ability/yn2VjuQ/npc_only_weapon
npc.exp.seasons.02.ep_08.staged.standard_bfs_01
Alliance Fighter
68
68
Standard
bfs
1.1
npp.universal.imperial.soldier_common_bfs_01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high08.a03_v02
a03_v02
sbglpX3
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfs
npp.universal.imperial.soldier_common_bfs_01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_a11impheavy02_u
boot_tall_heavy_ge_a11impheavy02_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a11_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h33_p.xml;(,0.3511224,0.2111464,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h33_p.xml;(,0.3511224,0.2111464,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_a11impheavy02_u_v01
bracer_short_heavy_ge_a11impheavy02_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-0_h33_p.xml;(,0.3511224,0.2111464,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h33_p.xml;(,0.3511224,0.2111464,1)
3
chest
/art/dynamic/chest/model/chest_armor01_[bt]_archetype.gr2
chest_armor_heavy_ge_a11impheavy02_[gen]
chest_armor_heavy_ge_a11impheavy02_[gen]
/art/dynamic/chest/model/chest_armor01_[bt]_med_ge_a11_shld.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h33_p.xml;(,0.3511224,0.2111464,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h33_p.xml;(,0.3511224,0.2111464,1)
3
face
/art/dynamic/face/model/face_gehelmet01_[bt]_archetype.gr2
face_gehelmet01_heavy_ge_a11impheavy01_u
face_gehelmet01_heavy_ge_a11impheavy01_u
/art/dynamic/garmenthue/garmenthue_tier-x-0_h33_p.xml;(,0.3511224,0.2111464,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h33_p.xml;(,0.3511224,0.2111464,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_a11impheavy02_u
hand_glove_heavy_ge_a11impheavy02_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_a11_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h33_p.xml;(,0.3511224,0.2111464,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h33_p.xml;(,0.3511224,0.2111464,1)
3
leg
/art/dynamic/leg/model/leg_armor02_[bt]_archetype.gr2
leg_armor02_heavy_ge_a11impheavy02_[gen]_v02
leg_armor02_heavy_ge_a11impheavy02_[gen]_v02
/art/dynamic/garmenthue/garmenthue_tier-x-0_h33_p.xml;(,0.3511224,0.2111464,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h33_p.xml;(,0.3511224,0.2111464,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_a11impheavy02_u
waist_belt_heavy_ge_a11impheavy02_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a11_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h33_p.xml;(,0.3511224,0.2111464,1)
/art/dynamic/garmenthue/garmenthue_tier-x-0_h33_p.xml;(,0.3511224,0.2111464,1)
3
Anarchy
none
0
None
0
Sniper Droid
class.npc.droid.ranged.ability.dps.skytrooper.sniper_30m
false
0
0
16141109414712561924
abl.npc.short_range.humanoid_30m
OAlApUB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/OAlApUB/ranged+attack
abl.npc.ability.skytrooper.sniper.laze_target
Zzo6Aj6
Priority Target
https://torcommunity.com/database/ability/Zzo6Aj6/priority+target
abl.npc.ability.skytrooper.sniper.snipe
Iz7yQvR
Snipe
https://torcommunity.com/database/ability/Iz7yQvR/snipe
abl.npc.ability.utility.no_basic_attack
qV3IvwF
no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/no_basic_attack
abl.npc.ability.skytrooper.passives.death
zfC2ZzN
death
https://torcommunity.com/database/ability/zfC2ZzN/death
abl.npc.ability.skytrooper.sniper.series_of_shots
vPXB7Y4
Series of Shots
Unleashes a series of shots that each hit for <<1>> weapon damage. Must be in cover to use.
https://torcommunity.com/database/ability/vPXB7Y4/series+of+shots
abl.npc.proficiency.weapon.npc_only_weapon
yn2VjuQ
npc_only_weapon
Able to equip NPC visual weapons.
https://torcommunity.com/database/ability/yn2VjuQ/npc_only_weapon
npc.exp.seasons.02.ep_08.staged.standard_bmf_01
Alliance Fighter
68
68
Standard
bmf
1.1
npp.universal.neutral.brown_adventurer_common_bmf_01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high06.a01_v02
a01_v02
RudrZmC
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmf
npp.universal.neutral.brown_adventurer_common_bmf_01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_sm_a02c02_u
boot_tall_med_sm_a02c02_u
/art/dynamic/boot/model/boot_tall_[bt]_med_sm_a02_cuff.gr2
/art/dynamic/garmenthue/garmenthue_sm_h18_p.xml;(,0.1725438,0.1136529,1)
/art/dynamic/garmenthue/garmenthue_sm_h28_p.xml;(,0.4211216,0.3267824,1)
3
chest
/art/dynamic/chest/model/chest_jacket_[bt]_archetype.gr2
chest_jacket_med_sm_a02c02_[gen]
chest_jacket_med_sm_a02c02_[gen]
/art/dynamic/chest/model/chest_jacket_[bt]_med_sm_a02_collar.gr2
/art/dynamic/chest/model/chest_jacket_[bt]_med_sm_a02_back.gr2
/art/dynamic/garmenthue/garmenthue_sm_h03_p.xml;(,0.2363291,0.1665324,1)
/art/dynamic/garmenthue/garmenthue_sm_h13_p.xml;(,0.3459881,0.3786107,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c25_m.dds
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c25_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h03_s.xml
3
face
/art/dynamic/face/model/face_smhelmet03_[bt]_archetype.gr2
face_smhelmet03_med_bh_a11c01_u
face_smhelmet03_med_bh_a11c01_u
3
facepaint
/art/dynamic/player_character/face_customization/tattoos/tattoo_human_non_bh04_u.dds
3
facepaint
/art/dynamic/player_character/face_customization/tattoos/tattoo_human_non_bh04_u.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a10.gr2
hair_human_non_a10_v01_[gen]
hair_human_non_a10_v01_[gen]
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a10.gr2
hair_human_non_a10_v01_[gen]
hair_human_non_a10_v01_[gen]
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a10.gr2
hair_human_non_a10_v01_[gen]
hair_human_non_a10_v01_[gen]
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h01_p.xml
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h01_p.xml
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h01_p.xml
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_med_sm_a02c02_u
hand_gauntlet_med_sm_a02c02_u
/art/dynamic/garmenthue/garmenthue_sm_h28_p.xml;(,0.4211216,0.3267824,1)
/art/dynamic/garmenthue/garmenthue_sm_h13_p.xml;(,0.3459881,0.3786107,1)
3
head
/art/dynamic/head/model/head_human_bmf_asian_npc01.gr2
head_human_[bt]_asian_npc01
head_human_[bt]_asian_npc01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_sm_a02c02_[gen]_v01
leg_pant_med_sm_a02c02_[gen]_v01
/art/dynamic/garmenthue/garmenthue_sm_h28_p.xml;(,0.4211216,0.3267824,1)
/art/dynamic/garmenthue/garmenthue_sm_h18_p.xml;(,0.1725438,0.1136529,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h14_p.xml
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h14_p.xml
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h14_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_sm_a02c02_u
waist_belt_med_sm_a02c02_u
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_a02_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_a02_front.gr2
/art/dynamic/garmenthue/garmenthue_sm_h03_p.xml;(,0.2363291,0.1665324,1)
/art/dynamic/garmenthue/garmenthue_sm_h13_p.xml;(,0.3459881,0.3786107,1)
3
Anarchy
none
0
None
0
Sniper Droid
class.npc.droid.ranged.ability.dps.skytrooper.sniper_30m
false
0
0
16141109414712561924
abl.npc.short_range.humanoid_30m
OAlApUB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/OAlApUB/ranged+attack
abl.npc.ability.skytrooper.sniper.laze_target
Zzo6Aj6
Priority Target
https://torcommunity.com/database/ability/Zzo6Aj6/priority+target
abl.npc.ability.skytrooper.sniper.snipe
Iz7yQvR
Snipe
https://torcommunity.com/database/ability/Iz7yQvR/snipe
abl.npc.ability.utility.no_basic_attack
qV3IvwF
no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/no_basic_attack
abl.npc.ability.skytrooper.passives.death
zfC2ZzN
death
https://torcommunity.com/database/ability/zfC2ZzN/death
abl.npc.ability.skytrooper.sniper.series_of_shots
vPXB7Y4
Series of Shots
Unleashes a series of shots that each hit for <<1>> weapon damage. Must be in cover to use.
https://torcommunity.com/database/ability/vPXB7Y4/series+of+shots
abl.npc.proficiency.weapon.npc_only_weapon
yn2VjuQ
npc_only_weapon
Able to equip NPC visual weapons.
https://torcommunity.com/database/ability/yn2VjuQ/npc_only_weapon
npc.exp.seasons.02.ep_08.staged.standard_bmn_01
Alliance Fighter
68
68
Standard
bmn
1.1
npp.universal.neutral.grey_adventurer_common_bmn_01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.low04.a01_v02
a01_v02
ug3V0n1
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.universal.neutral.grey_adventurer_common_bmn_01
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c08_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_sm_a04c01_u
boot_tall_med_sm_a04c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_sm_a04_pouch.gr2
/art/dynamic/garmenthue/garmenthue_sm_h01_p.xml;(,0.1886809,0.266505,1)
/art/dynamic/garmenthue/garmenthue_sm_h06_p.xml;(,0.4175819,0.5116258,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_sm_a04c01_u_v02
bracer_short_med_sm_a04c01_u_v02
/art/dynamic/garmenthue/garmenthue_sm_h01_p.xml;(,0.1886809,0.266505,1)
/art/dynamic/garmenthue/garmenthue_sm_h06_p.xml;(,0.4175819,0.5116258,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_med_sm_a04c01_[gen]
chest_tight_med_sm_a04c01_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_med_sm_a04_chest.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_sm_a04_collar.gr2
/art/dynamic/garmenthue/garmenthue_sm_h06_p.xml;(,0.4175819,0.5116258,1)
/art/dynamic/garmenthue/garmenthue_sm_h01_p.xml;(,0.1886809,0.266505,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c25_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h03_s.xml
3
facehair
facehair_human_non_a02_v01_m
facehair_human_non_a02_v01_m
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a02_goatee.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a02_chops.gr2
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a08_mohawk.gr2
hair_human_non_a08_v01_m
hair_human_non_a08_v01_m
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h02_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_sm_a04c01_u
hand_glove_med_sm_a04c01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_sm_a04_back.gr2
/art/dynamic/garmenthue/garmenthue_sm_h01_p.xml;(,0.1886809,0.266505,1)
/art/dynamic/garmenthue/garmenthue_sm_h06_p.xml;(,0.4175819,0.5116258,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a02.gr2
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_sm_a04c01_[gen]_v02
leg_pant_med_sm_a04c01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_sm_h08_p.xml;(,0.4863556,0.556633,1)
/art/dynamic/garmenthue/garmenthue_sm_h19_p.xml;(,0.1947326,0.1348294,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h28_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_sm_a04c01_u
waist_belt_med_sm_a04c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_a04_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_a04_sling.gr2
/art/dynamic/garmenthue/garmenthue_sm_h01_p.xml;(,0.1886809,0.266505,1)
/art/dynamic/garmenthue/garmenthue_sm_h06_p.xml;(,0.4175819,0.5116258,1)
3
Anarchy
none
0
None
0
Sniper Droid
class.npc.droid.ranged.ability.dps.skytrooper.sniper_30m
false
0
0
16141109414712561924
abl.npc.short_range.humanoid_30m
OAlApUB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/OAlApUB/ranged+attack
abl.npc.ability.skytrooper.sniper.laze_target
Zzo6Aj6
Priority Target
https://torcommunity.com/database/ability/Zzo6Aj6/priority+target
abl.npc.ability.skytrooper.sniper.snipe
Iz7yQvR
Snipe
https://torcommunity.com/database/ability/Iz7yQvR/snipe
abl.npc.ability.utility.no_basic_attack
qV3IvwF
no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/no_basic_attack
abl.npc.ability.skytrooper.passives.death
zfC2ZzN
death
https://torcommunity.com/database/ability/zfC2ZzN/death
abl.npc.ability.skytrooper.sniper.series_of_shots
vPXB7Y4
Series of Shots
Unleashes a series of shots that each hit for <<1>> weapon damage. Must be in cover to use.
https://torcommunity.com/database/ability/vPXB7Y4/series+of+shots
abl.npc.proficiency.weapon.npc_only_weapon
yn2VjuQ
npc_only_weapon
Able to equip NPC visual weapons.
https://torcommunity.com/database/ability/yn2VjuQ/npc_only_weapon
npc.exp.seasons.02.ep_08.staged.standard_bms_01
Alliance Fighter
68
68
Standard
bms
1.1
npp.universal.neutral.group_10.adventurer_common_bms_02
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high04.a01_v02
a01_v02
0ziSBeL
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.universal.neutral.group_10.adventurer_common_bms_02
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_ss01_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_bh_a11c01_u
boot_tall_med_bh_a11c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_bh_a11_shin.gr2
/art/dynamic/garmenthue/garmenthue_gm_h07_p.xml;(,0.2484493,0.2349519,1)
/art/dynamic/garmenthue/garmenthue_gm_h07_p.xml;(,0.2484493,0.2349519,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_bh_a07c01_u_v01
bracer_short_heavy_bh_a07c01_u_v01
/art/dynamic/garmenthue/garmenthue_gm_h23_p.xml;(,0.6144776,0.5135502,1)
/art/dynamic/garmenthue/garmenthue_gm_h31_p.xml;(,0.71132,0.672041,1)
3
chest
/art/dynamic/chest/model/chest_baggy_[bt]_archetype.gr2
chest_baggy_med_ge_a19mercenary01_[gen]
chest_baggy_med_ge_a19mercenary01_[gen]
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_a19_back.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_a19_collar.gr2
/art/dynamic/garmenthue/garmenthue_gm_h23_p.xml;(,0.6144776,0.5135502,1)
/art/dynamic/garmenthue/garmenthue_gm_h31_p.xml;(,0.71132,0.672041,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c24_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h03_s.xml
3
face
/art/dynamic/face/model/face_ssneck01_[bt]_archetype.gr2
face_ssnecksuv01_light_ss_suv05c01_u
face_ssnecksuv01_light_ss_suv05c01_u
/art/dynamic/face/model/face_ssnecksuv01_[bt]_light_ss_suv05c01_ear.gr2
/art/dynamic/garmenthue/garmenthue_gm_h23_p.xml;(,0.6144776,0.5135502,1)
/art/dynamic/garmenthue/garmenthue_gm_h31_p.xml;(,0.71132,0.672041,1)
3
facepaint
/art/dynamic/player_character/face_customization/tattoos/tattoo_human_non_bh04_u.dds
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_bh_a10c01_u
hand_glove_heavy_bh_a10c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_bh_a10_forearm.gr2
/art/dynamic/garmenthue/garmenthue_gm_h07_p.xml;(,0.2484493,0.2349519,1)
/art/dynamic/garmenthue/garmenthue_gm_h07_p.xml;(,0.2484493,0.2349519,1)
3
head
/art/dynamic/head/model/head_human_bms_caucasian_a04.gr2
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_bh_a01c01_[gen]_v02
leg_pant_med_bh_a01c01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gm_h23_p.xml;(,0.6144776,0.5135502,1)
/art/dynamic/garmenthue/garmenthue_gm_h31_p.xml;(,0.71132,0.672041,1)
3
skincolor
/art/dynamic/skincolor/skincolor_alien_non_h07_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_bh_a01c01_u
waist_belt_med_bh_a01c01_u
/art/dynamic/garmenthue/garmenthue_gm_h23_p.xml;(,0.6144776,0.5135502,1)
/art/dynamic/garmenthue/garmenthue_gm_h31_p.xml;(,0.71132,0.672041,1)
3
Anarchy
none
0
None
0
Sniper Droid
class.npc.droid.ranged.ability.dps.skytrooper.sniper_30m
false
0
0
16141109414712561924
abl.npc.short_range.humanoid_30m
OAlApUB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/OAlApUB/ranged+attack
abl.npc.ability.skytrooper.sniper.laze_target
Zzo6Aj6
Priority Target
https://torcommunity.com/database/ability/Zzo6Aj6/priority+target
abl.npc.ability.skytrooper.sniper.snipe
Iz7yQvR
Snipe
https://torcommunity.com/database/ability/Iz7yQvR/snipe
abl.npc.ability.utility.no_basic_attack
qV3IvwF
no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/no_basic_attack
abl.npc.ability.skytrooper.passives.death
zfC2ZzN
death
https://torcommunity.com/database/ability/zfC2ZzN/death
abl.npc.ability.skytrooper.sniper.series_of_shots
vPXB7Y4
Series of Shots
Unleashes a series of shots that each hit for <<1>> weapon damage. Must be in cover to use.
https://torcommunity.com/database/ability/vPXB7Y4/series+of+shots
abl.npc.proficiency.weapon.npc_only_weapon
yn2VjuQ
npc_only_weapon
Able to equip NPC visual weapons.
https://torcommunity.com/database/ability/yn2VjuQ/npc_only_weapon
npc.exp.seasons.02.ep_08.staged.standard_bms_01_ambient
Alliance Fighter
68
68
Standard
bms
1.1
npp.universal.neutral.group_10.adventurer_common_bms_02
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high04.a01_v02
a01_v02
0ziSBeL
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.universal.neutral.group_10.adventurer_common_bms_02
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_ss01_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_bh_a11c01_u
boot_tall_med_bh_a11c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_bh_a11_shin.gr2
/art/dynamic/garmenthue/garmenthue_gm_h07_p.xml;(,0.2484493,0.2349519,1)
/art/dynamic/garmenthue/garmenthue_gm_h07_p.xml;(,0.2484493,0.2349519,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_bh_a07c01_u_v01
bracer_short_heavy_bh_a07c01_u_v01
/art/dynamic/garmenthue/garmenthue_gm_h23_p.xml;(,0.6144776,0.5135502,1)
/art/dynamic/garmenthue/garmenthue_gm_h31_p.xml;(,0.71132,0.672041,1)
3
chest
/art/dynamic/chest/model/chest_baggy_[bt]_archetype.gr2
chest_baggy_med_ge_a19mercenary01_[gen]
chest_baggy_med_ge_a19mercenary01_[gen]
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_a19_back.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_ge_a19_collar.gr2
/art/dynamic/garmenthue/garmenthue_gm_h23_p.xml;(,0.6144776,0.5135502,1)
/art/dynamic/garmenthue/garmenthue_gm_h31_p.xml;(,0.71132,0.672041,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c24_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h03_s.xml
3
face
/art/dynamic/face/model/face_ssneck01_[bt]_archetype.gr2
face_ssnecksuv01_light_ss_suv05c01_u
face_ssnecksuv01_light_ss_suv05c01_u
/art/dynamic/face/model/face_ssnecksuv01_[bt]_light_ss_suv05c01_ear.gr2
/art/dynamic/garmenthue/garmenthue_gm_h23_p.xml;(,0.6144776,0.5135502,1)
/art/dynamic/garmenthue/garmenthue_gm_h31_p.xml;(,0.71132,0.672041,1)
3
facepaint
/art/dynamic/player_character/face_customization/tattoos/tattoo_human_non_bh04_u.dds
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_bh_a10c01_u
hand_glove_heavy_bh_a10c01_u
/art/dynamic/hand/model/hand_glove_[bt]_heavy_bh_a10_forearm.gr2
/art/dynamic/garmenthue/garmenthue_gm_h07_p.xml;(,0.2484493,0.2349519,1)
/art/dynamic/garmenthue/garmenthue_gm_h07_p.xml;(,0.2484493,0.2349519,1)
3
head
/art/dynamic/head/model/head_human_bms_caucasian_a04.gr2
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_bh_a01c01_[gen]_v02
leg_pant_med_bh_a01c01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gm_h23_p.xml;(,0.6144776,0.5135502,1)
/art/dynamic/garmenthue/garmenthue_gm_h31_p.xml;(,0.71132,0.672041,1)
3
skincolor
/art/dynamic/skincolor/skincolor_alien_non_h07_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_bh_a01c01_u
waist_belt_med_bh_a01c01_u
/art/dynamic/garmenthue/garmenthue_gm_h23_p.xml;(,0.6144776,0.5135502,1)
/art/dynamic/garmenthue/garmenthue_gm_h31_p.xml;(,0.71132,0.672041,1)
3
Anarchy
none
0
None
0
Sniper Droid
class.npc.droid.ranged.ability.dps.skytrooper.sniper_30m
false
0
0
16141109414712561924
abl.npc.short_range.humanoid_30m
OAlApUB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/OAlApUB/ranged+attack
abl.npc.ability.skytrooper.sniper.laze_target
Zzo6Aj6
Priority Target
https://torcommunity.com/database/ability/Zzo6Aj6/priority+target
abl.npc.ability.skytrooper.sniper.snipe
Iz7yQvR
Snipe
https://torcommunity.com/database/ability/Iz7yQvR/snipe
abl.npc.ability.utility.no_basic_attack
qV3IvwF
no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/no_basic_attack
abl.npc.ability.skytrooper.passives.death
zfC2ZzN
death
https://torcommunity.com/database/ability/zfC2ZzN/death
abl.npc.ability.skytrooper.sniper.series_of_shots
vPXB7Y4
Series of Shots
Unleashes a series of shots that each hit for <<1>> weapon damage. Must be in cover to use.
https://torcommunity.com/database/ability/vPXB7Y4/series+of+shots
abl.npc.proficiency.weapon.npc_only_weapon
yn2VjuQ
npc_only_weapon
Able to equip NPC visual weapons.
https://torcommunity.com/database/ability/yn2VjuQ/npc_only_weapon
npc.exp.seasons.02.ep_08.staged.standard_bms_02
Alliance Fighter
68
68
Standard
bms
1.1
npp.universal.neutral.group_10.adventurer_common_bms_01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.assaultcannon.high05.a01_v02
a01_v02
XGkNlsB
nppTypeHumanoid
bms
npp.universal.neutral.group_10.adventurer_common_bms_01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_tr_a10c01_u
boot_tall_heavy_tr_a10c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_tr_a10_cover.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_bh_tier_a03c01_u_v01
bracer_short_heavy_bh_tier_a03c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_bh_a09c01_u
chest_tight_heavy_bh_a09c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_bh_a09_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_bh_a09_backpack.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
complexion
3
eyecolor
3
face
/art/dynamic/face/model/face_bhhelmet04_[bt]_archetype.gr2
face_bhhelmet04_heavy_bh_a05c01_u
face_bhhelmet04_heavy_bh_a05c01_u
/art/dynamic/face/model/face_bhhelmet04_[bt]_heavy_bh_a05_visor.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
haircolor
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_suv11impheavy05_u
hand_glove_heavy_ge_suv11impheavy05_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_suv11_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
head
/art/dynamic/head/model/head_human_bms_african_a03.gr2
head_human_[bt]_african_a03c01
head_human_[bt]_african_a03c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_bh_a05c03_[gen]_v02
leg_pant_heavy_bh_a05c03_[gen]_v02
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_bh_a01c01_u
waist_belt_med_bh_a01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
Anarchy
none
0
None
0
Frontline Droid
class.npc.humanoid.ranged.ability.dps.cannon.frontline_droid
false
0
0
16141156916379224196
abl.npc.ability.cannon.grav_round
CVo5aT7
Grav Round
https://torcommunity.com/database/ability/CVo5aT7/grav+round
abl.npc.ability.cannon.cannon_strike
tIDyo0N
Stockstrike
https://torcommunity.com/database/ability/tIDyo0N/stockstrike
abl.npc.ability.droid.charged_plating
L73yRIS
Charged Plating
The droid electrifies it's plating, dealing damage to melee attackers.
https://torcommunity.com/database/ability/L73yRIS/charged+plating
abl.npc.ability.tech.carbonize
aowG2hB
Carbonize
https://torcommunity.com/database/ability/aowG2hB/carbonize
abl.npc.ability.tech.rail_shot_random
oHGXMzN
Rail Shot
https://torcommunity.com/database/ability/oHGXMzN/rail+shot
abl.npc.ability.cannon.charged_bolts
SmanvzS
Charged Rounds
Spin up the assault cannon and fire off a quick burst of powerful, charged rounds at the target for high damage.
https://torcommunity.com/database/ability/SmanvzS/charged+rounds
npc.exp.seasons.02.ep_08.staged.standard_bms_02_ambient
Alliance Fighter
68
68
Standard
bms
1.1
npp.universal.neutral.group_10.adventurer_common_bms_01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.assaultcannon.high05.a01_v02
a01_v02
XGkNlsB
nppTypeHumanoid
bms
npp.universal.neutral.group_10.adventurer_common_bms_01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_tr_a10c01_u
boot_tall_heavy_tr_a10c01_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_tr_a10_cover.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_bh_tier_a03c01_u_v01
bracer_short_heavy_bh_tier_a03c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_bh_a09c01_u
chest_tight_heavy_bh_a09c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_bh_a09_armor.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_bh_a09_backpack.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
complexion
3
eyecolor
3
face
/art/dynamic/face/model/face_bhhelmet04_[bt]_archetype.gr2
face_bhhelmet04_heavy_bh_a05c01_u
face_bhhelmet04_heavy_bh_a05c01_u
/art/dynamic/face/model/face_bhhelmet04_[bt]_heavy_bh_a05_visor.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
haircolor
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_suv11impheavy05_u
hand_glove_heavy_ge_suv11impheavy05_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_suv11_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
head
/art/dynamic/head/model/head_human_bms_african_a03.gr2
head_human_[bt]_african_a03c01
head_human_[bt]_african_a03c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_bh_a05c03_[gen]_v02
leg_pant_heavy_bh_a05c03_[gen]_v02
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_bh_a01c01_u
waist_belt_med_bh_a01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
Anarchy
none
0
None
0
Frontline Droid
class.npc.humanoid.ranged.ability.dps.cannon.frontline_droid
false
0
0
16141156916379224196
abl.npc.ability.cannon.grav_round
CVo5aT7
Grav Round
https://torcommunity.com/database/ability/CVo5aT7/grav+round
abl.npc.ability.cannon.cannon_strike
tIDyo0N
Stockstrike
https://torcommunity.com/database/ability/tIDyo0N/stockstrike
abl.npc.ability.droid.charged_plating
L73yRIS
Charged Plating
The droid electrifies it's plating, dealing damage to melee attackers.
https://torcommunity.com/database/ability/L73yRIS/charged+plating
abl.npc.ability.tech.carbonize
aowG2hB
Carbonize
https://torcommunity.com/database/ability/aowG2hB/carbonize
abl.npc.ability.tech.rail_shot_random
oHGXMzN
Rail Shot
https://torcommunity.com/database/ability/oHGXMzN/rail+shot
abl.npc.ability.cannon.charged_bolts
SmanvzS
Charged Rounds
Spin up the assault cannon and fire off a quick burst of powerful, charged rounds at the target for high damage.
https://torcommunity.com/database/ability/SmanvzS/charged+rounds
npc.exp.seasons.02.ep_08.staged.standard_bms_03
Alliance Fighter
68
68
Standard
bms
1.1
npp.universal.imperial.soldier_blackgreen_bms_04
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high05.a02_v04
a02_v04
uD0NCaB
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.universal.imperial.soldier_blackgreen_bms_04
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_a11impheavy01_u
boot_tall_heavy_ge_a11impheavy01_u
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
3
chest
/art/dynamic/chest/model/chest_armor01_[bt]_archetype.gr2
chest_armor_heavy_ge_a11impheavy06_u
chest_armor_heavy_ge_a11impheavy06_u
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
3
face
/art/dynamic/face/model/face_gehelmet02_[bt]_archetype.gr2
face_gehelmet02_med_ge_a39mercsoldier01_u
face_gehelmet02_med_ge_a39mercsoldier01_u
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
/art/dynamic/garmenthue/garmenthue_tr_h15_p.xml;(,0.2680607,0.178202,1)
3
hair
/art/dynamic/hair/model/hair_human_[bt]_african_a01.gr2
hair_human_african_a01_v01_m
hair_human_african_a01_v01_m
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_ge_a04reptrooper02_u
hand_gauntlet_heavy_ge_a04reptrooper02_u
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h15_p.xml;(,0.3097052,0.238637,1)
3
head
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_a16military03_[gen]_v02
leg_pant_heavy_ge_a16military03_[gen]_v02
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h15_p.xml;(,0.3097052,0.238637,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_a11impheavy06_u
waist_belt_heavy_ge_a11impheavy06_u
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
3
Anarchy
none
0
None
0
Sniper Droid
class.npc.droid.ranged.ability.dps.skytrooper.sniper_30m
false
0
0
16141109414712561924
abl.npc.short_range.humanoid_30m
OAlApUB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/OAlApUB/ranged+attack
abl.npc.ability.skytrooper.sniper.laze_target
Zzo6Aj6
Priority Target
https://torcommunity.com/database/ability/Zzo6Aj6/priority+target
abl.npc.ability.skytrooper.sniper.snipe
Iz7yQvR
Snipe
https://torcommunity.com/database/ability/Iz7yQvR/snipe
abl.npc.ability.utility.no_basic_attack
qV3IvwF
no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/no_basic_attack
abl.npc.ability.skytrooper.passives.death
zfC2ZzN
death
https://torcommunity.com/database/ability/zfC2ZzN/death
abl.npc.ability.skytrooper.sniper.series_of_shots
vPXB7Y4
Series of Shots
Unleashes a series of shots that each hit for <<1>> weapon damage. Must be in cover to use.
https://torcommunity.com/database/ability/vPXB7Y4/series+of+shots
abl.npc.proficiency.weapon.npc_only_weapon
yn2VjuQ
npc_only_weapon
Able to equip NPC visual weapons.
https://torcommunity.com/database/ability/yn2VjuQ/npc_only_weapon
npc.exp.seasons.02.ep_08.staged.standard_bms_03_ambient
Alliance Fighter
68
68
Standard
bms
1.1
npp.universal.imperial.soldier_blackgreen_bms_04
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high05.a02_v04
a02_v04
uD0NCaB
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.universal.imperial.soldier_blackgreen_bms_04
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_a11impheavy01_u
boot_tall_heavy_ge_a11impheavy01_u
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
3
chest
/art/dynamic/chest/model/chest_armor01_[bt]_archetype.gr2
chest_armor_heavy_ge_a11impheavy06_u
chest_armor_heavy_ge_a11impheavy06_u
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
3
face
/art/dynamic/face/model/face_gehelmet02_[bt]_archetype.gr2
face_gehelmet02_med_ge_a39mercsoldier01_u
face_gehelmet02_med_ge_a39mercsoldier01_u
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
/art/dynamic/garmenthue/garmenthue_tr_h15_p.xml;(,0.2680607,0.178202,1)
3
hair
/art/dynamic/hair/model/hair_human_[bt]_african_a01.gr2
hair_human_african_a01_v01_m
hair_human_african_a01_v01_m
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_ge_a04reptrooper02_u
hand_gauntlet_heavy_ge_a04reptrooper02_u
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h15_p.xml;(,0.3097052,0.238637,1)
3
head
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_ge_a16military03_[gen]_v02
leg_pant_heavy_ge_a16military03_[gen]_v02
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h15_p.xml;(,0.3097052,0.238637,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_a11impheavy06_u
waist_belt_heavy_ge_a11impheavy06_u
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
3
Anarchy
none
0
None
0
Sniper Droid
class.npc.droid.ranged.ability.dps.skytrooper.sniper_30m
false
0
0
16141109414712561924
abl.npc.short_range.humanoid_30m
OAlApUB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/OAlApUB/ranged+attack
abl.npc.ability.skytrooper.sniper.laze_target
Zzo6Aj6
Priority Target
https://torcommunity.com/database/ability/Zzo6Aj6/priority+target
abl.npc.ability.skytrooper.sniper.snipe
Iz7yQvR
Snipe
https://torcommunity.com/database/ability/Iz7yQvR/snipe
abl.npc.ability.utility.no_basic_attack
qV3IvwF
no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/no_basic_attack
abl.npc.ability.skytrooper.passives.death
zfC2ZzN
death
https://torcommunity.com/database/ability/zfC2ZzN/death
abl.npc.ability.skytrooper.sniper.series_of_shots
vPXB7Y4
Series of Shots
Unleashes a series of shots that each hit for <<1>> weapon damage. Must be in cover to use.
https://torcommunity.com/database/ability/vPXB7Y4/series+of+shots
abl.npc.proficiency.weapon.npc_only_weapon
yn2VjuQ
npc_only_weapon
Able to equip NPC visual weapons.
https://torcommunity.com/database/ability/yn2VjuQ/npc_only_weapon
npc.exp.seasons.02.ep_09.story.cine.imperial_soldier01
Imperial Soldier01
60
62
Standard
bmn
1
npp.exp.seasons.01.ep_09.cine.ceremony_imperial_trooper_bmn
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.low07.a02_v04
a02_v04
nSmLTu5
nppTypeHumanoid
bmn
npp.exp.seasons.01.ep_09.cine.ceremony_imperial_trooper_bmn
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_a11impheavy01_u
boot_tall_heavy_ge_a11impheavy01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a11_shin.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_a11impheavy01_u_v02
bracer_short_heavy_ge_a11impheavy01_u_v02
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
chest
/art/dynamic/chest/model/chest_armor01_[bt]_archetype.gr2
chest_armor_heavy_ge_a11impheavy01_[gen]
chest_armor_heavy_ge_a11impheavy01_[gen]
/art/dynamic/chest/model/chest_armor01_[bt]_med_ge_a11_shld.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
face
/art/dynamic/face/model/face_gehelmet01_[bt]_archetype.gr2
face_gehelmet01_heavy_ge_a11impheavy01_u
face_gehelmet01_heavy_ge_a11impheavy01_u
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_a11impheavy01_u
hand_glove_heavy_ge_a11impheavy01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_a11_forearm.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a01.gr2
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_armor02_[bt]_archetype.gr2
leg_armor02_heavy_ge_a11impheavy01_[gen]_v02
leg_armor02_heavy_ge_a11impheavy01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_a11impheavy01_u
waist_belt_heavy_ge_a11impheavy01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a11_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a11_back.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_09.story.cine.imperial_soldier02
Imperial Soldier02
60
62
Standard
bmn
1
npp.exp.seasons.01.ep_09.cine.ceremony_imperial_trooper_bmn
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.low07.a02_v04
a02_v04
nSmLTu5
nppTypeHumanoid
bmn
npp.exp.seasons.01.ep_09.cine.ceremony_imperial_trooper_bmn
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_a11impheavy01_u
boot_tall_heavy_ge_a11impheavy01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a11_shin.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_a11impheavy01_u_v02
bracer_short_heavy_ge_a11impheavy01_u_v02
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
chest
/art/dynamic/chest/model/chest_armor01_[bt]_archetype.gr2
chest_armor_heavy_ge_a11impheavy01_[gen]
chest_armor_heavy_ge_a11impheavy01_[gen]
/art/dynamic/chest/model/chest_armor01_[bt]_med_ge_a11_shld.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
face
/art/dynamic/face/model/face_gehelmet01_[bt]_archetype.gr2
face_gehelmet01_heavy_ge_a11impheavy01_u
face_gehelmet01_heavy_ge_a11impheavy01_u
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_a11impheavy01_u
hand_glove_heavy_ge_a11impheavy01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_a11_forearm.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a01.gr2
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_armor02_[bt]_archetype.gr2
leg_armor02_heavy_ge_a11impheavy01_[gen]_v02
leg_armor02_heavy_ge_a11impheavy01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_a11impheavy01_u
waist_belt_heavy_ge_a11impheavy01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a11_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a11_back.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_09.story.cine.imperial_soldier03
Imperial Soldier03
60
62
Standard
bmn
1
npp.exp.seasons.01.ep_09.cine.ceremony_imperial_trooper_bmn
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.low07.a02_v04
a02_v04
nSmLTu5
nppTypeHumanoid
bmn
npp.exp.seasons.01.ep_09.cine.ceremony_imperial_trooper_bmn
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_a11impheavy01_u
boot_tall_heavy_ge_a11impheavy01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a11_shin.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_a11impheavy01_u_v02
bracer_short_heavy_ge_a11impheavy01_u_v02
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
chest
/art/dynamic/chest/model/chest_armor01_[bt]_archetype.gr2
chest_armor_heavy_ge_a11impheavy01_[gen]
chest_armor_heavy_ge_a11impheavy01_[gen]
/art/dynamic/chest/model/chest_armor01_[bt]_med_ge_a11_shld.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
face
/art/dynamic/face/model/face_gehelmet01_[bt]_archetype.gr2
face_gehelmet01_heavy_ge_a11impheavy01_u
face_gehelmet01_heavy_ge_a11impheavy01_u
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_a11impheavy01_u
hand_glove_heavy_ge_a11impheavy01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_a11_forearm.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a01.gr2
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_armor02_[bt]_archetype.gr2
leg_armor02_heavy_ge_a11impheavy01_[gen]_v02
leg_armor02_heavy_ge_a11impheavy01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_a11impheavy01_u
waist_belt_heavy_ge_a11impheavy01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a11_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a11_back.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_09.story.cine.imperial_soldier04
Imperial Soldier04
60
62
Standard
bmn
1
npp.exp.seasons.01.ep_09.cine.ceremony_imperial_trooper_bmn
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.low07.a02_v04
a02_v04
nSmLTu5
nppTypeHumanoid
bmn
npp.exp.seasons.01.ep_09.cine.ceremony_imperial_trooper_bmn
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_a11impheavy01_u
boot_tall_heavy_ge_a11impheavy01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a11_shin.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_a11impheavy01_u_v02
bracer_short_heavy_ge_a11impheavy01_u_v02
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
chest
/art/dynamic/chest/model/chest_armor01_[bt]_archetype.gr2
chest_armor_heavy_ge_a11impheavy01_[gen]
chest_armor_heavy_ge_a11impheavy01_[gen]
/art/dynamic/chest/model/chest_armor01_[bt]_med_ge_a11_shld.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
face
/art/dynamic/face/model/face_gehelmet01_[bt]_archetype.gr2
face_gehelmet01_heavy_ge_a11impheavy01_u
face_gehelmet01_heavy_ge_a11impheavy01_u
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_a11impheavy01_u
hand_glove_heavy_ge_a11impheavy01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_a11_forearm.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a01.gr2
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_armor02_[bt]_archetype.gr2
leg_armor02_heavy_ge_a11impheavy01_[gen]_v02
leg_armor02_heavy_ge_a11impheavy01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_a11impheavy01_u
waist_belt_heavy_ge_a11impheavy01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a11_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a11_back.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_09.story.cine.imperial_soldier05
Imperial Soldier05
60
62
Standard
bmn
1
npp.exp.seasons.01.ep_09.cine.ceremony_imperial_trooper_bmn
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.low07.a02_v04
a02_v04
nSmLTu5
nppTypeHumanoid
bmn
npp.exp.seasons.01.ep_09.cine.ceremony_imperial_trooper_bmn
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_a11impheavy01_u
boot_tall_heavy_ge_a11impheavy01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a11_shin.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_a11impheavy01_u_v02
bracer_short_heavy_ge_a11impheavy01_u_v02
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
chest
/art/dynamic/chest/model/chest_armor01_[bt]_archetype.gr2
chest_armor_heavy_ge_a11impheavy01_[gen]
chest_armor_heavy_ge_a11impheavy01_[gen]
/art/dynamic/chest/model/chest_armor01_[bt]_med_ge_a11_shld.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
face
/art/dynamic/face/model/face_gehelmet01_[bt]_archetype.gr2
face_gehelmet01_heavy_ge_a11impheavy01_u
face_gehelmet01_heavy_ge_a11impheavy01_u
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_a11impheavy01_u
hand_glove_heavy_ge_a11impheavy01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_a11_forearm.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a01.gr2
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_armor02_[bt]_archetype.gr2
leg_armor02_heavy_ge_a11impheavy01_[gen]_v02
leg_armor02_heavy_ge_a11impheavy01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_a11impheavy01_u
waist_belt_heavy_ge_a11impheavy01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a11_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a11_back.gr2
/art/dynamic/garmenthue/garmenthue_gi_h21_p.xml;(,0.249864,0.2871284,1)
/art/dynamic/garmenthue/garmenthue_gi_h19_p.xml;(,0.1061315,0.1717011,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_09.story.cine.republic_soldier01
Republic Soldier01
61
61
Standard
bmn
1
npp.location.corellia.mob.humanoid.republic.hub_1.soldier_med_bmn
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.location.corellia.mob.humanoid.republic.hub_1.soldier_med_bmn
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_a03reptrooper02_u
boot_tall_heavy_ge_a03reptrooper02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_tr_a02_shin.gr2
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_a03reptrooper02_u_v02
bracer_short_heavy_ge_a03reptrooper02_u_v02
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_a03reptrooper02_[gen]
chest_tight_heavy_ge_a03reptrooper02_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_heavy_tr_a02_shld.gr2
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c20_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
face
/art/dynamic/face/model/face_trhelmet02_[bt]_archetype.gr2
face_gehelmet02_heavy_ge_a03reptrooper02_u
face_gehelmet02_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_a03reptrooper02_u
hand_glove_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a01.gr2
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_armor02_[bt]_archetype.gr2
leg_armor02_heavy_ge_a03reptrooper02_[gen]_v02
leg_armor02_heavy_ge_a03reptrooper02_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h25_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_a03reptrooper02_u
waist_belt_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_09.story.cine.republic_soldier02
Republic Soldier02
61
61
Standard
bmn
1
npp.location.corellia.mob.humanoid.republic.hub_1.soldier_med_bmn
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.location.corellia.mob.humanoid.republic.hub_1.soldier_med_bmn
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_a03reptrooper02_u
boot_tall_heavy_ge_a03reptrooper02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_tr_a02_shin.gr2
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_a03reptrooper02_u_v02
bracer_short_heavy_ge_a03reptrooper02_u_v02
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_a03reptrooper02_[gen]
chest_tight_heavy_ge_a03reptrooper02_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_heavy_tr_a02_shld.gr2
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c20_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
face
/art/dynamic/face/model/face_trhelmet02_[bt]_archetype.gr2
face_gehelmet02_heavy_ge_a03reptrooper02_u
face_gehelmet02_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_a03reptrooper02_u
hand_glove_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a01.gr2
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_armor02_[bt]_archetype.gr2
leg_armor02_heavy_ge_a03reptrooper02_[gen]_v02
leg_armor02_heavy_ge_a03reptrooper02_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h25_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_a03reptrooper02_u
waist_belt_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_09.story.cine.republic_soldier03
Republic Soldier03
61
61
Standard
bmn
1
npp.location.corellia.mob.humanoid.republic.hub_1.soldier_med_bmn
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.location.corellia.mob.humanoid.republic.hub_1.soldier_med_bmn
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_a03reptrooper02_u
boot_tall_heavy_ge_a03reptrooper02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_tr_a02_shin.gr2
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_a03reptrooper02_u_v02
bracer_short_heavy_ge_a03reptrooper02_u_v02
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_a03reptrooper02_[gen]
chest_tight_heavy_ge_a03reptrooper02_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_heavy_tr_a02_shld.gr2
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c20_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
face
/art/dynamic/face/model/face_trhelmet02_[bt]_archetype.gr2
face_gehelmet02_heavy_ge_a03reptrooper02_u
face_gehelmet02_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_a03reptrooper02_u
hand_glove_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a01.gr2
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_armor02_[bt]_archetype.gr2
leg_armor02_heavy_ge_a03reptrooper02_[gen]_v02
leg_armor02_heavy_ge_a03reptrooper02_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h25_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_a03reptrooper02_u
waist_belt_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_09.story.cine.republic_soldier04
Republic Soldier04
61
61
Standard
bmn
1
npp.location.corellia.mob.humanoid.republic.hub_1.soldier_med_bmn
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.location.corellia.mob.humanoid.republic.hub_1.soldier_med_bmn
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_a03reptrooper02_u
boot_tall_heavy_ge_a03reptrooper02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_tr_a02_shin.gr2
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_a03reptrooper02_u_v02
bracer_short_heavy_ge_a03reptrooper02_u_v02
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_a03reptrooper02_[gen]
chest_tight_heavy_ge_a03reptrooper02_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_heavy_tr_a02_shld.gr2
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c20_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
face
/art/dynamic/face/model/face_trhelmet02_[bt]_archetype.gr2
face_gehelmet02_heavy_ge_a03reptrooper02_u
face_gehelmet02_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_a03reptrooper02_u
hand_glove_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a01.gr2
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_armor02_[bt]_archetype.gr2
leg_armor02_heavy_ge_a03reptrooper02_[gen]_v02
leg_armor02_heavy_ge_a03reptrooper02_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h25_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_a03reptrooper02_u
waist_belt_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_09.story.cine.republic_soldier05
Republic Soldier05
61
61
Standard
bmn
1
npp.location.corellia.mob.humanoid.republic.hub_1.soldier_med_bmn
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.location.corellia.mob.humanoid.republic.hub_1.soldier_med_bmn
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ge_a03reptrooper02_u
boot_tall_heavy_ge_a03reptrooper02_u
/art/dynamic/boot/model/boot_tall_[bt]_heavy_tr_a02_shin.gr2
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ge_a03reptrooper02_u_v02
bracer_short_heavy_ge_a03reptrooper02_u_v02
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ge_a03reptrooper02_[gen]
chest_tight_heavy_ge_a03reptrooper02_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_heavy_tr_a02_shld.gr2
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c20_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
face
/art/dynamic/face/model/face_trhelmet02_[bt]_archetype.gr2
face_gehelmet02_heavy_ge_a03reptrooper02_u
face_gehelmet02_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_heavy_ge_a03reptrooper02_u
hand_glove_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a01.gr2
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_armor02_[bt]_archetype.gr2
leg_armor02_heavy_ge_a03reptrooper02_[gen]_v02
leg_armor02_heavy_ge_a03reptrooper02_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h25_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ge_a03reptrooper02_u
waist_belt_heavy_ge_a03reptrooper02_u
/art/dynamic/garmenthue/garmenthue_gr_h31_p.xml;(,0.8319763,0.7840331,1)
/art/dynamic/garmenthue/garmenthue_gr_h38_s.xml;(,0.556194,0.8561526,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_09.story.gault
Gault
1
65
Standard
bmn
1
npp.exp.seasons.01.ep_13.story.gault
-7029888804605831982
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.exp.seasons.01.ep_13.story.gault
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_mtx121c01_u
boot_tall_med_ge_mtx121c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_mtx121_knee.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h03_p.xml;(,0.253026,0.1779156,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h11_p.xml;(,0.3867538,0.3788871,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_mtx121c01_u
bracer_short_med_ge_mtx121c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-0_h03_p.xml;(,0.253026,0.1779156,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h11_p.xml;(,0.3867538,0.3788871,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_med_ge_mtx121c01_u
chest_tight_med_ge_mtx121c01_u
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_mtx121_chest.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_mtx121_collar.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_mtx121_shoulder.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_mtx121_loin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h03_p.xml;(,0.253026,0.1779156,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h11_p.xml;(,0.3867538,0.3788871,1)
3
complexion
/art/dynamic/npc/devaronian/face_custimization/complexion/comp_devaronian_cc_c03_m.dds
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_mtx121c01_u
hand_glove_med_ge_mtx121c01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_mtx121_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h03_p.xml;(,0.253026,0.1779156,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h11_p.xml;(,0.3867538,0.3788871,1)
3
head
/art/dynamic/head/model/head_devaronian_bmn_non_a03.gr2
head_devaronian_bmn_cc_a03_v01
head_devaronian_bmn_cc_a03_v01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_mtx121c01_u
leg_pant_med_ge_mtx121c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-0_h03_p.xml;(,0.253026,0.1779156,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h11_p.xml;(,0.3867538,0.3788871,1)
3
skincolor
/art/dynamic/skincolor/skincolor_alien_non_h05_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_mtx121c01_u
waist_belt_med_ge_mtx121c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx121_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx121_side.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx121_sling.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h03_p.xml;(,0.253026,0.1779156,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h11_p.xml;(,0.3867538,0.3788871,1)
3
Anarchy
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_09.story.len_parvek
Len Parvek
63
63
Standard
bms
1
npp.exp.seasons.01.multi.len_parvek
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.shotgunhigh03.a01_v04_white
a01_v04_white
7GtoCo5
nppTypeHumanoid
bms
npp.exp.seasons.01.multi.len_parvek
age
/art/dynamic/player_character/face_customization/age/age_non_non_mid01_m.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_sm_tier_a03c01_u
boot_tall_med_sm_tier_a03c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_sm_tier_a03_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h27_p.xml;(,0.2414676,0.2539254,1)
3
chest
/art/dynamic/chest/model/chest_tightskin09_[bt]_archetype.gr2
chest_tightskin09_light_ge_mtx46ordo01_u
chest_tightskin09_light_ge_mtx46ordo01_u
/art/dynamic/chest/model/chest_tightskin09_[bt]_light_ge_mtx46_vest.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-0_h03_p.xml;(,0.253026,0.1779156,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h18_p.xml;(,0.7429004,0.6984913,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c16_m.dds
3
facehair
facehair_human_non_tr_cyber01_u
facehair_human_non_tr_cyber01_u
/art/dynamic/facehair/model/facehair_human_[bt]_asian_tr_cyber02_side.gr2
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_med_ge_mtx31zayne01_u
hand_gauntlet_med_ge_mtx31zayne01_u
/art/dynamic/garmenthue/garmenthue_jk_h37_p.xml;(,0.2034102,0.2133118,1)
/art/dynamic/garmenthue/garmenthue_jk_h14_p.xml;(,0.2644948,0.1934134,1)
3
head
/art/dynamic/head/model/head_human_bms_asian_a04.gr2
head_human_[bt]_non_npc04
head_human_[bt]_non_npc04
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_mtx31zayne01_u_v01
leg_pant_med_ge_mtx31zayne01_u_v01
/art/dynamic/garmenthue/garmenthue_jk_h14_p.xml;(,0.2644948,0.1934134,1)
/art/dynamic/garmenthue/garmenthue_jk_h35_p.xml;(,0.0921407,0.1466375,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_mtx31zayne01_u
waist_belt_med_ge_mtx31zayne01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx31_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx31_sling.gr2
/art/dynamic/garmenthue/garmenthue_jk_h37_p.xml;(,0.2034102,0.2133118,1)
/art/dynamic/garmenthue/garmenthue_jk_h35_p.xml;(,0.0921407,0.1466375,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_09.story.ralo
Ralo
63
63
Standard
bmn
1
npp.exp.seasons.01.multi.ralo
-340826528488504344
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.exp.seasons.01.multi.ralo
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c04_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_sm_tier_a03c01_u
boot_tall_med_sm_tier_a03c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_sm_tier_a03_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h27_p.xml;(,0.2414676,0.2539254,1)
3
bracer
/art/dynamic/bracer/model/bracer_cyborg05_[bt]_archetype.gr2
bracer_cyborg05_med_ge_cy02c01_u
bracer_cyborg05_med_ge_cy02c01_u
3
chest
/art/dynamic/chest/model/chest_tightskin09_[bt]_archetype.gr2
chest_tightskin09_light_ge_mtx46ordo01_u
chest_tightskin09_light_ge_mtx46ordo01_u
/art/dynamic/garmenthue/garmenthue_tier-x-5_h11_p.xml;(,0.3867538,0.3788871,1)
/art/dynamic/garmenthue/garmenthue_bh_h10_p.xml;(,0.7999408,0.715098,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c16_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h08_s.xml
3
facehair
facehair_human_non_tr_cyber01_u
facehair_human_non_tr_cyber01_u
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_tr_cyber03_brow.gr2
3
hand
/art/dynamic/hand/model/hand_gloveskin04_[bt]_archetype.gr2
hand_gloveskin02_light_ge_mtx57xoxaan01_u
hand_gloveskin02_light_ge_mtx57xoxaan01_u
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a01.gr2
head_human_[bt]_caucasian_a04c01
head_human_[bt]_caucasian_a04c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_mtx24ulic01_u_v01
leg_pant_light_ge_mtx24ulic01_u_v01
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h15_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_sm_tier_a03c01_u
waist_belt_med_sm_tier_a03c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_tier_a04_front.gr2
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02.ep_09.story.t7_o1
T7-O1
1
60
Standard
astromech
1
npp.droid.astromech.astromech_t7
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.invisible.rifle_green
rifle_green
YmlqQ49
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
astromech
npp.droid.astromech.astromech_t7
creature
/art/dynamic/creature/model/astromech_t7_a01.gr2
astromech_t7_a01_v01
astromech_t7_a01_v01
3
Friendly
none
0
None
0
T7-01
class.cc.t7_01
false
0
0
16141167286998519987
abl.player.proficiency.armor.light
8tx8VS3
Armor Proficiency: Light
Able to equip clothing, robes, and light-weight armor.
https://torcommunity.com/database/ability/8tx8VS3/armor+proficiency%3a+light
abl.player.proficiency.armor.heavy
CT0T3r0
Armor Proficiency: Heavy
Able to equip heavy combat armor.
https://torcommunity.com/database/ability/CT0T3r0/armor+proficiency%3a+heavy
abl.player.proficiency.armor.adaptive
yUZn7yR
Armor Proficiency: Adaptive
Able to equip adaptive armor, which automatically adjusts its weight to match the heaviest armor that you can equip.
https://torcommunity.com/database/ability/yUZn7yR/armor+proficiency%3a+adaptive
abl.player.proficiency.armor.generator
tCvOzMJ
Armor Proficiency: Power Generator
Able to equip a power generator in your off-hand.
https://torcommunity.com/database/ability/tCvOzMJ/armor+proficiency%3a+power+generator
abl.player.proficiency.armor.shield
ryWSBvQ
Armor Proficiency: Shield Generator
Able to equip a personal shield generator in your off-hand.
https://torcommunity.com/database/ability/ryWSBvQ/armor+proficiency%3a+shield+generator
abl.player.proficiency.armor.medium
w3lFgl6
Armor Proficiency: Medium
Able to equip medium-weight armor.
https://torcommunity.com/database/ability/w3lFgl6/armor+proficiency%3a+medium
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
abl.player.proficiency.armor.focus
IDX2DE6
Armor Proficiency: Focus
Able to equip a Force focus in your off-hand.
https://torcommunity.com/database/ability/IDX2DE6/armor+proficiency%3a+focus
npc.exp.seasons.02.ep_09.story.tora
Tora
1
60
Standard
bfa
1
npp.exp.seasons.01.multi.tora
-6208027144227586886
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.blaster.high02.a01_v02
a01_v02
7wK2lcF
nppTypeHumanoid
bfa
npp.exp.seasons.01.multi.tora
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c03_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_sm_tier_a03c01_u
boot_tall_med_sm_tier_a03c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_sm_tier_a03_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h27_p.xml;(,0.2414676,0.2539254,1)
3
chest
/art/dynamic/chest/model/chest_jacket05_[bt]_archetype.gr2
chest_tight_light_ge_mtx28vao01_u
chest_tight_light_ge_mtx28vao01_u
/art/dynamic/chest/model/chest_jacket05_[bt]_light_ge_mtx28_arm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c01_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h11_s.xml
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c14_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_shae_a15.gr2
hair_human_shae_a15v01_f
hair_human_shae_a15v01_f
3
haircolor
/art/dynamic/haircolor/haircolor_human_mtx_h05_p.xml
3
hand
/art/dynamic/hand/model/hand_dancer01_[bt]_archetype.gr2
hand_dancer01_light_ge_a21dancer05_f
hand_dancer01_light_ge_a21dancer05_f
/art/dynamic/hand/model/hand_dancer01_[bt]_light_ge_a21_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
head
/art/dynamic/head/model/head_human_bfa_caucasian_npc01.gr2
head_human_caucasian_npc01_f
head_human_caucasian_npc01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_mtx42c01_u_v01
leg_pant_med_ge_mtx42c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h20_p.xml;(,0.4549388,0.4663063,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h15_p.xml
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.imp_ship.encounter_3.invis_thermal_grenade_target
invis_thermal_grenade_target
60
70
Standard
bmn
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.ord.boss.treasure_chest
Treasure Chest
70
70
BossRaid
lightweighttargetabledummy
1
npp.creature.ltd.ltd_ltd
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
lightweighttargetabledummy
npp.creature.ltd.ltd_ltd
creature
/art/dynamic/creature/model/ltd_ltd_a01.gr2
util_white_hidden
util_white_hidden
3
Hostile1
none
7
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.portn.boss_2.treasure_chest
Treasure Chest
70
70
BossRaid
lightweighttargetabledummy
1
npp.creature.ltd.ltd_ltd
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
lightweighttargetabledummy
npp.creature.ltd.ltd_ltd
creature
/art/dynamic/creature/model/ltd_ltd_a01.gr2
util_white_hidden
util_white_hidden
3
Hostile1
none
7
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.portn.enc_1.npc_env_fire_damage
Burning Fire
70
70
Standard
lightweighttargetabledummy
1
npp.location.flashpoint.generic.utility.invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.location.flashpoint.generic.utility.invisible
Friendly
none
5
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.seasons.02_uprisings.portn.lazer.laser_npc
Laser Npc
65
65
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.rakata_prime.landing.boss_1.lazer.laser_npc
Laser Npc
65
65
Standard
lightweighttargetabledummy
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.rakata_prime.landing.creatures.astromech
Reclaimer Droid
70
70
Weak
astromech
1
npp.droid.astromech.astromech_pirate_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.invisible.rifle_orange
rifle_orange
4ipJYq4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
astromech
npp.droid.astromech.astromech_pirate_a01
creature
/art/dynamic/creature/model/astromech_pirate_a01.gr2
astromech_pirate_a01_v01
astromech_pirate_a01_v01
3
Neutral
none
7
None
0
Droid
class.npc.custom.short_range.astromech_10m
false
0
0
16140984082266413536
abl.npc.ability.utility.no_basic_attack
qV3IvwF
no_basic_attack
https://torcommunity.com/database/ability/qV3IvwF/no_basic_attack
abl.npc.short_range.humanoid_10m
dKZYrkB
Ranged Attack
A series of ranged shots for an NPC
https://torcommunity.com/database/ability/dKZYrkB/ranged+attack
abl.npc.proficiency.weapon.npc_only_weapon
yn2VjuQ
npc_only_weapon
Able to equip NPC visual weapons.
https://torcommunity.com/database/ability/yn2VjuQ/npc_only_weapon
npc.exp.uprisings.rakata_prime.landing.environment.lightning_npc
Lightning Npc
65
65
Standard
bmn
1
npp.location.flashpoint.generic.utility.invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.location.flashpoint.generic.utility.invisible
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.exp.uprisings.tat.dust.ambient.dustscale_rill
Dustscale Rill
70
70
Standard
lizard
0.4
npp.creature.lizard.drate
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
lizard
npp.creature.lizard.drate
creature
/art/dynamic/creature/model/lizard_drate_a01.gr2
lizard_drate_a01_v01
lizard_drate_a01_v01
3
Neutral
none
0
None
0
Headbutter
class.npc.creature.melee.ability.tank.universal.headbutt
false
0
0
16140903364079212019
abl.npc.ability.creature.universal.headbutt
vUEtpt4
Headbutt
Headbutts the target, dealing damage and knocking it prone for 2 seconds.
https://torcommunity.com/database/ability/vUEtpt4/headbutt
npc.exp.uprisings.tat.dust.utility.worm_deco
Jai Quallo's Sand Worm
70
70
Strong
klorslug
2
npp.creature.klorslug.klorslug_killiklarva_a01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
klorslug
npp.creature.klorslug.klorslug_killiklarva_a01
creature
/art/dynamic/creature/model/klorslug_killiklarva_a01.gr2
klorslug_killiklarva_a01_v01
klorslug_killiklarva_a01_v01
3
Hostile1
none
5
None
0
Creature
class.npc.creature.melee.no_ability.tank
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.generic.flashpoint.solo.mercenary_alliance
Alliance Support Droid
1
70
Strong
bmf
1
npp.droid.bmf.bmf_alliance
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.rifle.high34.a02_v02
YV-26 Starforged Blaster Rifle
lg81y6A
nppTypeCreature
bmf
npp.droid.bmf.bmf_alliance
creature
/art/dynamic/creature/model/bmf_underworlddroid_a01.gr2
bmf_underworlddroid_a01_v01
bmf_underworlddroid_a01_v01
3
Hostile1
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.mtx.creature_mount.fyrnock.royal
Royal Fyrnock
65
65
Standard
cat
1
npp.mtx.mount.creature.fyrnock.royal
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
cat
npp.mtx.mount.creature.fyrnock.royal
creature
/art/dynamic/creature/model/cat_fyrnock_mount01.gr2
cat_fyrnock_mount01_v01
cat_fyrnock_mount01_v01
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.mtx.creature_mount.kybuck.savanna
Savanna Kybuck
1
60
Standard
tauntaun
1
npp.mtx.mount.creature.kybuck.savanna
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
tauntaun
npp.mtx.mount.creature.kybuck.savanna
creature
/art/dynamic/creature/model/tauntaun_kybuck_mount_a01.gr2
tauntaun_kybuck_mount_a01_v02
tauntaun_kybuck_mount_a01_v02
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.mtx.creature_mount.scyk.dunecrawler
Scyk Dunecrawler
65
65
Strong
lizard
1
npp.mtx.mount.creature.scyk.dunecrawler
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
lizard
npp.mtx.mount.creature.scyk.dunecrawler
creature
/art/dynamic/creature/model/lizard_hssiss_mount_a01.gr2
lizard_hssiss_mount_a01_v01
lizard_hssiss_mount_a01_v01
3
Friendly
none
0
None
0
Creature
class.npc.creature.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.mtx.creature_mount.tauntaun.survivalist
Survivalist's Tauntaun
50
50
Standard
tauntaun
1
npp.mtx.mount.creature.tauntaun.survivalist
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
tauntaun
npp.mtx.mount.creature.tauntaun.survivalist
creature
/art/dynamic/creature/model/tauntaun_tauntaunmoun_elite01_v01.gr2
tauntaun_tauntaunmount_elite01_v06
tauntaun_tauntaunmount_elite01_v06
3
Friendly
none
0
None
0
Creature
class.npc.creature.melee.no_ability.tank
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.mtx.toy.senya_holo
Senya Tirall Holostatue
1
50
Standard
lightweighttargetabledummy
1.25
npp.creature.ltd.ltd_ltd
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
lightweighttargetabledummy
npp.creature.ltd.ltd_ltd
creature
/art/dynamic/creature/model/ltd_ltd_a01.gr2
util_white_hidden
util_white_hidden
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.pet.dog.vorn_a01_v02
Woodland Vorn Tiger
1
50
Weak
petdog
1
npp.pet.dog.vorn_a01_v02
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
petdog
npp.pet.dog.vorn_a01_v02
creature
/art/dynamic/creature/model/pet_dog_vorn_a01.gr2
pet_dog_vorn_a01_v02
pet_dog_vorn_a01_v02
3
Friendly
none
0
None
0
Creature
class.npc.creature.melee.no_ability.dps
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.pet.varactyl.grand
Grand Varactyl
1
60
Weak
petlizard
1
npp.pet.lizard.veractyl_a01v03
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
petlizard
npp.pet.lizard.veractyl_a01v03
creature
/art/dynamic/creature/model/pet_lizard_veractyl_a01.gr2
pet_lizard_veractyl_a01_v03
pet_lizard_veractyl_a01_v03
3
Friendly
none
0
None
0
Creature
class.npc.creature.melee.no_ability.dps
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.test.baudette.test_boss
test_boss
70
70
Boss1
bms
1.1
npp.npc.default.bms
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.assaultcannon.low04.a01_v01_orange
a01_v01_orange
Fj2liI6
nppTypeHumanoid
bms
npp.npc.default.bms
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_bh_a02c01_u
boot_tall_heavy_bh_a02c01_u
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_bh_a02c01_u_v01
bracer_short_heavy_bh_a02c01_u_v01
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_light_ge_a33hacker01_[gen]
chest_tight_light_ge_a33hacker01_[gen]
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow03_m.dds
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_heavy_bh_a02c01_u
hand_gauntlet_heavy_bh_a02c01_u
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
head
/art/dynamic/head/model/head_human_bms_caucasian_a01.gr2
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a33hacker01_[gen]_v01
leg_pant_light_ge_a33hacker01_[gen]_v01
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_bh_a02c01_u
waist_belt_heavy_bh_a02c01_u
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_sw_h06_p.xml;(,0.1070219,0.1533375,1)
3
Hostile1
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.test.tackland.debris_fall
debris_fall
60
70
Standard
bmn
1
npp.creature.mote.mote_invisible
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeCreature
mote
npp.creature.mote.mote_invisible
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfb_01
Citizen
1
10
Boss1
bfb
1.1
npp.universal.high_class.group_01.common_bfb_01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfb
npp.universal.high_class.group_01.common_bfb_01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_mtx12mira02_u
boot_tall_med_ge_mtx12mira02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_jacket04_[bt]_archetype.gr2
chest_jacket04_med_ge_mtx12mira02_[gen]
chest_jacket04_med_ge_mtx12mira02_[gen]
/art/dynamic/chest/model/chest_jacket04_[bt]_med_ge_mtx12_collar.gr2
/art/dynamic/chest/model/chest_jacket04_[bt]_med_ge_mtx12_shld.gr2
/art/dynamic/chest/model/chest_jacket04_[bt]_med_ge_mtx12_tie.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
3
eyecolor
3
face
/art/dynamic/face/model/face_gecirclet01_[bt]_archetype.gr2
face_gecirclet01_med_ge_mtx12mira02_u
face_gecirclet01_med_ge_mtx12mira02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c11_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a01.gr2
hair_human_non_a01_v01_f
hair_human_non_a01_v01_f
3
haircolor
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_mtx12mira02_u
hand_glove_med_ge_mtx12mira02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bfb_asian_a04.gr2
head_human_asian_a04c01_f
head_human_asian_a04c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_mtx12mira02_u_v01
leg_pant_med_ge_mtx12mira02_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_mtx12mira02_u
waist_belt_med_ge_mtx12mira02_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx12_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx12_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfb_02
Citizen
1
10
Boss1
bfb
1.1
npp.universal.high_class.group_01.common_bfb_02
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfb
npp.universal.high_class.group_01.common_bfb_02
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_mtx13catsuit01_u
boot_tall_light_ge_mtx13catsuit01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_mtx13catsuit01_u_v01
bracer_short_light_ge_mtx13catsuit01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_light_ge_mtx13catsuit01_[gen]
chest_tight_light_ge_mtx13catsuit01_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_mtx13_collar.gr2
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_mtx13_shld.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
3
eyecolor
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c11_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_mtx_a06.gr2
hair_human_mtx_a06_v01_u
hair_human_mtx_a06_v01_u
3
haircolor
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_light_ge_mtx13catsuit01_u
hand_gauntlet_light_ge_mtx13catsuit01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bfb_asian_a04.gr2
head_human_asian_a04c01_f
head_human_asian_a04c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_mtx13catsuit01_u_v01
leg_pant_light_ge_mtx13catsuit01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_mtx13catsuit01_u
waist_belt_light_ge_mtx13catsuit01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_mtx13_sling.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfb_03
Citizen
1
10
Boss1
bfb
1.1
npp.universal.high_class.group_01.common_bfb_03
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfb
npp.universal.high_class.group_01.common_bfb_03
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_mtx17marr01_u
boot_tall_light_ge_mtx17marr01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_mtx17marr01_u_v01
bracer_short_light_ge_mtx17marr01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
chest
/art/dynamic/chest/model/chest_tunic_[bt]_archetype.gr2
chest_tunic_light_ge_mtx17marr01_u
chest_tunic_light_ge_mtx17marr01_u
/art/dynamic/chest/model/chest_tunic_[bt]_light_ge_mtx17_collar.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c14_f.dds
3
eyecolor
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c11_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_shae_a15.gr2
hair_human_shae_a15v01_f
hair_human_shae_a15v01_f
3
haircolor
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_ge_mtx17marr01_u
hand_glove_light_ge_mtx17marr01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
head
/art/dynamic/head/model/head_human_bfb_asian_a04.gr2
head_human_asian_a04c01_f
head_human_asian_a04c01_f
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_light_ge_mtx17marr01_u_v01
leg_skirt_light_ge_mtx17marr01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_mtx17marr01_u
waist_belt_light_ge_mtx17marr01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_mtx17_sling.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfb_04
Citizen
1
10
Boss1
bfb
1.1
npp.universal.high_class.group_01.common_bfb_04
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfb
npp.universal.high_class.group_01.common_bfb_04
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_mtx19formal01_u
boot_tall_light_ge_mtx19formal01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_mtx19formal01_u
bracer_short_light_ge_mtx19formal01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h12_p.xml;
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_light_ge_mtx19formal01_[gen]
chest_tight_light_ge_mtx19formal01_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_mtx19_waist.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c14_f.dds
3
eyecolor
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c11_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a14.gr2
hair_human_non_a14_v01_[gen]
hair_human_non_a14_v01_[gen]
3
haircolor
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_ge_mtx19formal01_u
hand_glove_light_ge_mtx19formal01_u
/art/dynamic/hand/model/hand_glove_[bt]_light_ge_mtx19_cuff.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
head
/art/dynamic/head/model/head_human_bfb_asian_a04.gr2
head_human_asian_a04c01_f
head_human_asian_a04c01_f
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_light_ge_mtx19formal01_u
leg_skirt_light_ge_mtx19formal01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_mtx19formal01_u
waist_belt_light_ge_mtx19formal01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_mtx19_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h58_p.xml;(,0.8551921,0.798271,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfb_05
Citizen
1
10
Boss1
bfb
1.1
npp.universal.high_class.group_01.common_bfb_05
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfb
npp.universal.high_class.group_01.common_bfb_05
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_mtx23marka01_u
boot_tall_med_ge_mtx23marka01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_robe06_[bt]_archetype.gr2
chest_robe06_med_ge_mtx23marka01_u
chest_robe06_med_ge_mtx23marka01_u
/art/dynamic/chest/model/chest_robe06_[bt]_med_ge_mtx23_collar.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c14_f.dds
3
eyecolor
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c11_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a08_base.gr2
hair_human_bf_non_a08_v01_[gen]
hair_human_bf_non_a08_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a08_frontspikes.gr2
3
haircolor
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_med_ge_mtx23marka01_u
hand_gauntlet_med_ge_mtx23marka01_u
/art/dynamic/hand/model/hand_gauntlet_[bt]_med_ge_mtx23_nhclaws.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bfb_asian_a04.gr2
head_human_asian_a04c01_f
head_human_asian_a04c01_f
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_med_ge_mtx23marka01_u_v01
leg_skirt_med_ge_mtx23marka01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_mtx23marka01_u
waist_belt_med_ge_mtx23marka01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfb_06
Citizen
1
10
Boss1
bfb
1.1
npp.universal.high_class.group_01.common_bfb_06
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfb
npp.universal.high_class.group_01.common_bfb_06
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_mtx26c01_u
boot_tall_light_ge_mtx26c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
chest
/art/dynamic/chest/model/chest_tightskin07_[bt]_archetype.gr2
chest_tightskin07_light_ge_mtx26c01_[gen]
chest_tightskin07_light_ge_mtx26c01_[gen]
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c14_f.dds
3
eyecolor
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c11_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a13.gr2
hair_human_non_a13_v01_[gen]
hair_human_non_a13_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a13_bangs.gr2
3
haircolor
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_ge_mtx26c01_u
hand_glove_light_ge_mtx26c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
head
/art/dynamic/head/model/head_human_bfb_asian_a04.gr2
head_human_asian_a04c01_f
head_human_asian_a04c01_f
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_light_ge_mtx26c01_u_v01
leg_skirt_light_ge_mtx26c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
skincolor
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfb_07
Citizen
1
10
Boss1
bfb
1.1
npp.universal.high_class.group_01.common_bfb_07
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfb
npp.universal.high_class.group_01.common_bfb_07
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_mtx28vao01_u
boot_tall_light_ge_mtx28vao01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
chest
/art/dynamic/chest/model/chest_jacket05_[bt]_archetype.gr2
chest_tight_light_ge_mtx28vao01_u
chest_tight_light_ge_mtx28vao01_u
/art/dynamic/chest/model/chest_jacket05_[bt]_light_ge_mtx28_arm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h26_p.xml;(,0.3039599,0.3157053,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c14_f.dds
3
eyecolor
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c11_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a13.gr2
hair_human_non_a13_v01_[gen]
hair_human_non_a13_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a13_bangs.gr2
3
haircolor
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_ge_mtx28vao01_u
hand_glove_light_ge_mtx28vao01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
head
/art/dynamic/head/model/head_human_bfb_asian_a04.gr2
head_human_asian_a04c01_f
head_human_asian_a04c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_mtx28vao01_u_v01
leg_pant_light_ge_mtx28vao01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h20_p.xml;(,0.4549388,0.4663063,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_mtx27oldrepsoldier01_u
waist_belt_light_ge_mtx27oldrepsoldier01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_mtx27_back.gr2
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfb_08
Citizen
1
10
Boss1
bfb
1.1
npp.universal.high_class.group_01.common_bfb_08
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfb
npp.universal.high_class.group_01.common_bfb_08
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_mtx31zayne01_u
boot_tall_med_ge_mtx31zayne01_u
/art/dynamic/garmenthue/garmenthue_sw_h08_p.xml;(,0.07699008,0.07761237,1)
/art/dynamic/garmenthue/garmenthue_sw_h19_p.xml;(,0.2100413,0.2538701,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_med_ge_mtx31zayne01_u
chest_tight_med_ge_mtx31zayne01_u
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_mtx31_loin.gr2
/art/dynamic/chest/model/chest_tight_[bt]_med_ge_mtx31_shawl.gr2
/art/dynamic/garmenthue/garmenthue_sw_h17_p.xml;(,0.1935509,0.2021951,1)
/art/dynamic/garmenthue/garmenthue_sw_h18_s.xml;(,0.8262598,0.8410922,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c14_f.dds
3
eyecolor
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c11_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a12.gr2
hair_human_non_a12_v01_[gen]
hair_human_non_a12_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a12_sides.gr2
3
haircolor
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_med_ge_mtx31zayne01_u
hand_gauntlet_med_ge_mtx31zayne01_u
/art/dynamic/garmenthue/garmenthue_sw_h17_p.xml;(,0.1935509,0.2021951,1)
/art/dynamic/garmenthue/garmenthue_sw_h01_p.xml;(,0.6967746,0.6685342,1)
3
head
/art/dynamic/head/model/head_human_bfb_asian_a04.gr2
head_human_asian_a04c01_f
head_human_asian_a04c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_mtx31zayne01_u_v01
leg_pant_med_ge_mtx31zayne01_u_v01
/art/dynamic/garmenthue/garmenthue_sw_h17_p.xml;(,0.1935509,0.2021951,1)
/art/dynamic/garmenthue/garmenthue_dye_h67_p.xml;(,0.0929795,0.0900853,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_mtx31zayne01_u
waist_belt_med_ge_mtx31zayne01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx31_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx31_sling.gr2
/art/dynamic/garmenthue/garmenthue_sw_h08_p.xml;(,0.07699008,0.07761237,1)
/art/dynamic/garmenthue/garmenthue_sw_h01_p.xml;(,0.6967746,0.6685342,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfb_09
Citizen
1
10
Boss1
bfb
1.1
npp.universal.high_class.group_01.common_bfb_09
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfb
npp.universal.high_class.group_01.common_bfb_09
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_a14military02_u
boot_tall_med_ge_a14military02_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_mtx32gav01_u_v01
bracer_short_light_ge_mtx32gav01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_capetightskin01_[bt]_archetype.gr2
chest_capetightskin01_light_ge_mtx32gav01_u
chest_capetightskin01_light_ge_mtx32gav01_u
/art/dynamic/chest/model/chest_capetightskin01_[bt]_light_ge_mtx32_arm.gr2
/art/dynamic/chest/model/chest_capetightskin01_[bt]_light_ge_mtx32_collar.gr2
/art/dynamic/chest/model/chest_capetightskin01_[bt]_light_ge_mtx32_loin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c14_f.dds
3
eyecolor
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c11_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a10.gr2
hair_human_non_a10_v01_[gen]
hair_human_non_a10_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a10_spikes.gr2
3
haircolor
3
hand
/art/dynamic/hand/model/hand_gloveskin01_[bt]_archetype.gr2
hand_gloveskin01_light_ge_mtx32gav01_u
hand_gloveskin01_light_ge_mtx32gav01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bfb_asian_a02.gr2
head_human_asian_a02c01_f
head_human_asian_a02c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_mtx32gav01_u_v01
leg_pant_light_ge_mtx32gav01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfb_10
Citizen
1
10
Boss1
bfb
1.1
npp.universal.high_class.group_01.common_bfb_10
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfb
npp.universal.high_class.group_01.common_bfb_10
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_mtx38naga01_u
boot_tall_med_ge_mtx38naga01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_mtx38naga01_u_v01
bracer_short_med_ge_mtx38naga01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_capetightskin01_[bt]_archetype.gr2
chest_capetightskin01_med_ge_mtx38naga01_u
chest_capetightskin01_med_ge_mtx38naga01_u
/art/dynamic/chest/model/chest_capetightskin01_[bt]_med_ge_mtx38_collar.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c14_f.dds
3
eyecolor
3
face
/art/dynamic/face/model/face_gehelmet48_[bt]_archetype.gr2
face_gehelmet48_med_ge_mtx38naga01_u
face_gehelmet48_med_ge_mtx38naga01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c11_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a10.gr2
hair_human_non_a10_v01_[gen]
hair_human_non_a10_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a10_spikes.gr2
3
haircolor
3
hand
/art/dynamic/hand/model/hand_gloveskin02_[bt]_archetype.gr2
hand_gloveskin02_med_ge_mtx38naga01_u
hand_gloveskin02_med_ge_mtx38naga01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bfb_asian_a02.gr2
head_human_asian_a02c01_f
head_human_asian_a02c01_f
3
leg
/art/dynamic/leg/model/leg_miniskirt02_[bt]_archetype.gr2
leg_miniskirt_med_ge_mtx38naga01_u_v01
leg_miniskirt_med_ge_mtx38naga01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_mtx38naga01_u
waist_belt_med_ge_mtx38naga01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx38_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx38_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfb_11
Citizen
1
10
Boss1
bfb
1.1
npp.universal.high_class.group_01.common_bfb_11
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfb
npp.universal.high_class.group_01.common_bfb_11
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_mtx42c01_u
boot_tall_med_ge_mtx42c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_mtx42_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_mtx42c01_u_v01
bracer_short_med_ge_mtx42c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_tightskin05_[bt]_archetype.gr2
chest_tightskin05_med_ge_mtx42c01_[gen]
chest_tightskin05_med_ge_mtx42c01_[gen]
/art/dynamic/chest/model/chest_tightskin05_[bt]_med_ge_mtx42_arm.gr2
/art/dynamic/chest/model/chest_tightskin05_[bt]_med_ge_mtx42_hoodup.gr2
/art/dynamic/chest/model/chest_tightskin05_[bt]_med_ge_mtx42_loin.gr2
/art/dynamic/chest/model/chest_tightskin05_[bt]_med_ge_mtx42_shld.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c14_f.dds
3
eyecolor
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c11_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a10.gr2
hair_human_non_a10_v01_[gen]
hair_human_non_a10_v01_[gen]
3
haircolor
3
hand
/art/dynamic/hand/model/hand_gloveskin01_[bt]_archetype.gr2
hand_gloveskin01_med_ge_mtx42c01_u
hand_gloveskin01_med_ge_mtx42c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
head
/art/dynamic/head/model/head_human_bfb_african_a01.gr2
head_human_african_a02c01_f
head_human_african_a02c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_mtx42c01_u_v01
leg_pant_med_ge_mtx42c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_mtx42c01_u
waist_belt_med_ge_mtx42c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx42_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfb_12
Citizen
1
10
Boss1
bfb
1.1
npp.universal.high_class.group_01.common_bfb_12
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfb
npp.universal.high_class.group_01.common_bfb_12
boot
/art/dynamic/boot/model/boot_thigh02_[bt]_archetype.gr2
boot_thigh02_med_ge_mtx44satele01_u
boot_thigh02_med_ge_mtx44satele01_u
/art/dynamic/boot/model/boot_thigh02_[bt]_med_ge_mtx44_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_tightskin09_[bt]_archetype.gr2
chest_tightskin09_med_ge_mtx44satele01_[gen]
chest_tightskin09_med_ge_mtx44satele01_[gen]
/art/dynamic/chest/model/chest_tightskin09_[bt]_med_ge_mtx44_arm.gr2
/art/dynamic/chest/model/chest_tightskin09_[bt]_med_ge_mtx44_collar.gr2
/art/dynamic/chest/model/chest_tightskin09_[bt]_med_ge_mtx44_loin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c14_f.dds
3
eyecolor
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c11_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a10.gr2
hair_human_non_a10_v01_[gen]
hair_human_non_a10_v01_[gen]
3
haircolor
3
hand
/art/dynamic/hand/model/hand_gloveskin02_[bt]_archetype.gr2
hand_gloveskin02_med_ge_mtx44satele01_u
hand_gloveskin02_med_ge_mtx44satele01_u
/art/dynamic/hand/model/hand_gloveskin02_[bt]_med_ge_mtx44_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bfb_caucasian_a01.gr2
head_human_caucasian_a01c01_f
head_human_caucasian_a01c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_mtx44satele01_u
leg_pant_med_ge_mtx44satele01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_mtx44satele01_u
waist_belt_med_ge_mtx44satele01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx44_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_mtx44_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfb_13
Citizen
1
10
Boss1
bfb
1.1
npp.universal.high_class.group_01.common_bfb_13
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfb
npp.universal.high_class.group_01.common_bfb_13
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_mtx46ordo01_u
boot_tall_light_ge_mtx46ordo01_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ge_mtx46_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_tightskin09_[bt]_archetype.gr2
chest_tightskin09_light_ge_mtx46ordo01_u
chest_tightskin09_light_ge_mtx46ordo01_u
/art/dynamic/chest/model/chest_tightskin09_[bt]_light_ge_mtx46_vest.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c14_f.dds
3
eyecolor
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c11_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a09.gr2
hair_human_non_a09_v01_f
hair_human_non_a09_v01_f
3
haircolor
3
hand
/art/dynamic/hand/model/hand_gloveskin02_[bt]_archetype.gr2
hand_gloveskin02_light_ge_mtx46ordo01_u
hand_gloveskin02_light_ge_mtx46ordo01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bfb_asian_a05.gr2
head_human_asian_a05c01_f
head_human_asian_a05c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_mtx46ordo01_u_v01
leg_pant_light_ge_mtx46ordo01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_mtx46ordo01_u
waist_belt_light_ge_mtx46ordo01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_mtx46_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_mtx46_sling.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfb_14
Citizen
1
10
Boss1
bfb
1.1
npp.universal.high_class.group_01.common_bfb_14
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfb
npp.universal.high_class.group_01.common_bfb_14
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_mtx51jarael01_u
boot_tall_light_ge_mtx51jarael01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_mtx51jarael01_u
bracer_short_light_ge_mtx51jarael01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_tightskin08_[bt]_archetype.gr2
chest_tightskin08_light_ge_mtx51jarael01_[gen]
chest_tightskin08_light_ge_mtx51jarael01_[gen]
/art/dynamic/chest/model/chest_tightskin08_[bt]_light_ge_mtx51_straps.gr2
/art/dynamic/waist/model/chest_tightskin08_[bt]_light_ge_mtx51_pad.gr2
/art/dynamic/chest/model/chest_tightskin08_[bt]_light_ge_mtx51_cloth.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c14_f.dds
3
eyecolor
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c11_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a09.gr2
hair_human_non_a09_v01_f
hair_human_non_a09_v01_f
3
haircolor
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_light_ge_mtx51jarael01_u
hand_gauntlet_light_ge_mtx51jarael01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bfb_asian_a05.gr2
head_human_asian_a05c01_f
head_human_asian_a05c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_mtx51jarael01_u_v01
leg_pant_light_ge_mtx51jarael01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_mtx51jarael01_u
waist_belt_light_ge_mtx51jarael01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfn_01
Citizen
1
10
Boss1
bfn
1.1
npp.universal.high_class.group_01.common_bfn_01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfn
npp.universal.high_class.group_01.common_bfn_01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_a43makebciv01_u
boot_tall_light_ge_a43makebciv01_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ge_a43_trim.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_a43makebciv01_u_v01
bracer_short_light_ge_a43makebciv01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_light_ge_a43makebciv01_[gen]
chest_tight_light_ge_a43makebciv01_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_a43_arms.gr2
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_a43_back.gr2
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_a43_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c31_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c02_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a13.gr2
hair_human_non_a13_v01_[gen]
hair_human_non_a13_v01_[gen]
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h06_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_ge_a43makebciv01_u
hand_glove_light_ge_a43makebciv01_u
/art/dynamic/hand/model/hand_glove_[bt]_light_ge_a43_cuff.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bfn_caucasian_a01.gr2
head_human_caucasian_a01c01_f
head_human_caucasian_a01c01_f
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_light_ge_a43makebciv01_u_v02
leg_skirt_light_ge_a43makebciv01_u_v02
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h30_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_a43makebciv01_[gen]
waist_belt_light_ge_a43makebciv01_[gen]
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a43_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a43_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfn_02
Citizen
1
10
Boss1
bfn
1.1
npp.universal.high_class.group_01.common_bfn_02
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfn
npp.universal.high_class.group_01.common_bfn_02
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_a22noble05_u
boot_tall_light_ge_a22noble05_u
/art/dynamic/garmenthue/garmenthue_bh_h03_p.xml;(,0.2971688,0.2148378,1)
/art/dynamic/garmenthue/garmenthue_bh_h34_s.xml;(,0.5831863,0.2971056,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_a22noble05_u_v01
bracer_short_light_ge_a22noble05_u_v01
/art/dynamic/garmenthue/garmenthue_bh_h03_p.xml;(,0.2971688,0.2148378,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
chest
/art/dynamic/chest/model/chest_robe01_[bt]_archetype.gr2
chest_robe01_light_ge_a22noble05_[gen]
chest_robe01_light_ge_a22noble05_[gen]
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h32_p.xml;(,0.1442244,0.1903447,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c07_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c01_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a08_base.gr2
hair_human_bf_non_a08_v01_[gen]
hair_human_bf_non_a08_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a08_backspikes.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h14_p.xml
3
hand
/art/dynamic/hand/model/hand_naked_[bt]_archetype.gr2
hand_naked_caucasian_young_a01c01_[bt]
hand_naked_caucasian_young_a01c01_[bt]
/art/dynamic/garmenthue/garmenthue_bh_h03_p.xml;(,0.2971688,0.2148378,1)
/art/dynamic/garmenthue/garmenthue_bh_h34_s.xml;(,0.5831863,0.2971056,1)
3
head
/art/dynamic/head/model/head_human_bfn_caucasian_a01.gr2
head_human_caucasian_a01c01_f
head_human_caucasian_a01c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a22noble05_[gen]_v01
leg_pant_light_ge_a22noble05_[gen]_v01
/art/dynamic/garmenthue/garmenthue_bh_h03_p.xml;(,0.2971688,0.2148378,1)
/art/dynamic/garmenthue/garmenthue_bh_h34_s.xml;(,0.5831863,0.2971056,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h30_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_a22noble05_u
waist_belt_light_ge_a22noble05_u
/art/dynamic/garmenthue/garmenthue_bh_h03_p.xml;(,0.2971688,0.2148378,1)
/art/dynamic/garmenthue/garmenthue_bh_h34_s.xml;(,0.5831863,0.2971056,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfn_03
Citizen
1
10
Boss1
bfn
1.1
npp.universal.high_class.group_01.common_bfn_03
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfn
npp.universal.high_class.group_01.common_bfn_03
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_a22noble05_u
boot_tall_light_ge_a22noble05_u
/art/dynamic/garmenthue/garmenthue_jw_h27_p.xml;(,0.7429004,0.6984913,1)
/art/dynamic/garmenthue/garmenthue_sm_h09_p.xml;(,0.4990252,0.6015268,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_a22noble05_u_v01
bracer_short_light_ge_a22noble05_u_v01
/art/dynamic/garmenthue/garmenthue_jw_h27_p.xml;(,0.7429004,0.6984913,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
chest
/art/dynamic/chest/model/chest_robe01_[bt]_archetype.gr2
chest_robe01_light_ge_a22noble05_[gen]
chest_robe01_light_ge_a22noble05_[gen]
/art/dynamic/garmenthue/garmenthue_jw_h27_p.xml;(,0.7429004,0.6984913,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c29_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h05_s.xml
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c07_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a11.gr2
hair_human_non_a11_v01_f
hair_human_non_a11_v01_f
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h06_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_ge_a22noble05_u
hand_glove_light_ge_a22noble05_u
/art/dynamic/hand/model/hand_glove_[bt]_light_ge_a22_cuff.gr2
/art/dynamic/garmenthue/garmenthue_jw_h27_p.xml;(,0.7429004,0.6984913,1)
/art/dynamic/garmenthue/garmenthue_sm_h09_p.xml;(,0.4990252,0.6015268,1)
3
head
/art/dynamic/head/model/head_human_bfn_asian_a01.gr2
head_human_asian_a01c01_f
head_human_asian_a01c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a22noble05_[gen]_v01
leg_pant_light_ge_a22noble05_[gen]_v01
/art/dynamic/garmenthue/garmenthue_jw_h27_p.xml;(,0.7429004,0.6984913,1)
/art/dynamic/garmenthue/garmenthue_sm_h09_p.xml;(,0.4990252,0.6015268,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h13_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_a22noble05_u
waist_belt_light_ge_a22noble05_u
/art/dynamic/garmenthue/garmenthue_jw_h27_p.xml;(,0.7429004,0.6984913,1)
/art/dynamic/garmenthue/garmenthue_sm_h09_p.xml;(,0.4990252,0.6015268,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfn_04
Citizen
1
10
Boss1
bfn
1.1
npp.universal.high_class.group_01.common_bfn_04
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfa
npp.universal.high_class.group_01.common_bfn_04
age
/art/dynamic/player_character/face_customization/age/age_non_non_mid01_f.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_a22noble02_u
boot_tall_light_ge_a22noble02_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ge_a22_strap.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h40_p.xml;(,0.0390787,0.0561881,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
3
chest
/art/dynamic/chest/model/chest_robe01_[bt]_archetype.gr2
chest_robe01_light_ge_a22noble02_[gen]
chest_robe01_light_ge_a22noble02_[gen]
/art/dynamic/chest/model/chest_robe01_[bt]_light_ge_a22_shld.gr2
/art/dynamic/chest/model/chest_robe01_[bt]_light_ge_a22_collar.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h40_p.xml;(,0.0390787,0.0561881,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c31_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h01_s.xml
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c06_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a02.gr2
hair_human_non_a02_v01_[gen]
hair_human_non_a02_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a02_bangs.gr2
/art/dynamic/hair/model/hair_human_[bt]_non_a02_sidebuns.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h11_p.xml
3
hand
/art/dynamic/hand/model/hand_naked_[bt]_archetype.gr2
hand_naked_caucasian_young_a01c01_[bt]
hand_naked_caucasian_young_a01c01_[bt]
/art/dynamic/garmenthue/garmenthue_tier-x-5_h40_p.xml;(,0.0390787,0.0561881,1)
/art/dynamic/garmenthue/garmenthue_tr_h20_p.xml;(,0.0856692,0.1034747,1)
3
head
/art/dynamic/head/model/head_human_bfa_caucasian_npc01.gr2
head_human_caucasian_npc01_f
head_human_caucasian_npc01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a22noble02_[gen]_v01
leg_pant_light_ge_a22noble02_[gen]_v01
/art/dynamic/garmenthue/garmenthue_tier-x-5_h40_p.xml;(,0.0390787,0.0561881,1)
/art/dynamic/garmenthue/garmenthue_tr_h20_p.xml;(,0.0856692,0.1034747,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h32_p.xml
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfn_05
Citizen
1
10
Boss1
bfn
1.1
npp.universal.high_class.group_01.common_bfn_05
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfn
npp.universal.high_class.group_01.common_bfn_05
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_a22noble05_u
boot_tall_light_ge_a22noble05_u
/art/dynamic/garmenthue/garmenthue_gm_h42_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_dye_h13_p.xml;(,0.5929419,,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_a22noble05_u_v01
bracer_short_light_ge_a22noble05_u_v01
/art/dynamic/garmenthue/garmenthue_gm_h42_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_dye_h13_p.xml;(,0.5929419,,1)
3
chest
/art/dynamic/chest/model/chest_robe01_[bt]_archetype.gr2
chest_robe01_light_ge_a22noble05_[gen]
chest_robe01_light_ge_a22noble05_[gen]
/art/dynamic/chest/model/chest_robe01_[bt]_light_ge_a22_collar.gr2
/art/dynamic/garmenthue/garmenthue_gm_h42_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_dye_h13_p.xml;(,0.5929419,,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c01_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h05_s.xml
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c05_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a02.gr2
hair_human_non_a02_v01_[gen]
hair_human_non_a02_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a02_bangs.gr2
/art/dynamic/hair/model/hair_human_[bt]_non_a02_sidebuns.gr2
/art/dynamic/hair/model/hair_human_[bt]_non_a02_metal.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h07_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_ge_a22noble05_u
hand_glove_light_ge_a22noble05_u
/art/dynamic/hand/model/hand_glove_[bt]_light_ge_a22_cuff.gr2
/art/dynamic/garmenthue/garmenthue_gm_h42_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_dye_h13_p.xml;(,0.5929419,,1)
3
head
/art/dynamic/head/model/head_human_bfn_asian_a01.gr2
head_human_asian_a01c01_f
head_human_asian_a01c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a22noble05_[gen]_v01
leg_pant_light_ge_a22noble05_[gen]_v01
/art/dynamic/garmenthue/garmenthue_gm_h42_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_dye_h13_p.xml;(,0.5929419,,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h16_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_a22noble05_u
waist_belt_light_ge_a22noble05_u
/art/dynamic/garmenthue/garmenthue_gm_h42_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_dye_h13_p.xml;(,0.5929419,,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfn_06
Citizen
1
10
Boss1
bfn
1.1
npp.universal.high_class.group_01.common_bfn_06
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfn
npp.universal.high_class.group_01.common_bfn_06
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_a22noble06_u
boot_tall_light_ge_a22noble06_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ge_a22_strap.gr2
/art/dynamic/garmenthue/garmenthue_gm_h31_p.xml;(,0.71132,0.672041,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h32_p.xml;(,0.1442244,0.1903447,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_a22noble06_u_v01
bracer_short_light_ge_a22noble06_u_v01
/art/dynamic/garmenthue/garmenthue_gm_h31_p.xml;(,0.71132,0.672041,1)
/art/dynamic/garmenthue/garmenthue_gm_h39_s.xml;(,0.2609809,0.7884711,1)
3
chest
/art/dynamic/chest/model/chest_robe01_[bt]_archetype.gr2
chest_robe01_light_ge_a22noble06_[gen]
chest_robe01_light_ge_a22noble06_[gen]
/art/dynamic/chest/model/chest_robe01_[bt]_light_ge_a22_shld.gr2
/art/dynamic/garmenthue/garmenthue_gm_h31_p.xml;(,0.71132,0.672041,1)
/art/dynamic/garmenthue/garmenthue_gm_h39_s.xml;(,0.2609809,0.7884711,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c31_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h04_s.xml
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c11_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a09.gr2
hair_human_non_a09_v01_f
hair_human_non_a09_v01_f
/art/dynamic/hair/model/hair_human_[bt]_non_a09_wrap.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h01_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_ge_a22noble06_u
hand_glove_light_ge_a22noble06_u
/art/dynamic/hand/model/hand_glove_[bt]_light_ge_a22_cuff.gr2
/art/dynamic/garmenthue/garmenthue_gm_h31_p.xml;(,0.71132,0.672041,1)
/art/dynamic/garmenthue/garmenthue_gm_h39_s.xml;(,0.2609809,0.7884711,1)
3
head
/art/dynamic/head/model/head_human_bfn_caucasian_npc01.gr2
head_human_caucasian_npc01_f
head_human_caucasian_npc01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a22noble06_[gen]_v01
leg_pant_light_ge_a22noble06_[gen]_v01
/art/dynamic/garmenthue/garmenthue_gm_h31_p.xml;(,0.71132,0.672041,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h34_p.xml;(,0.1004907,0.09971344,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h26_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_a22noble06_u
waist_belt_light_ge_a22noble06_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a22_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a22_back.gr2
/art/dynamic/garmenthue/garmenthue_gm_h31_p.xml;(,0.71132,0.672041,1)
/art/dynamic/garmenthue/garmenthue_gm_h39_s.xml;(,0.2609809,0.7884711,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfn_07
Citizen
1
10
Boss1
bfn
1.1
npp.universal.high_class.group_01.common_bfn_07
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfn
npp.universal.high_class.group_01.common_bfn_07
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_a22noble04_u
boot_tall_light_ge_a22noble04_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ge_a22_strap.gr2
/art/dynamic/garmenthue/garmenthue_bh_h02_p.xml;(,0.3915322,0.3066642,1)
/art/dynamic/garmenthue/garmenthue_bh_h10_p.xml;(,0.7999408,0.715098,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_a22noble04_u_v01
bracer_short_light_ge_a22noble04_u_v01
/art/dynamic/garmenthue/garmenthue_bh_h01_p.xml;(,0.2744672,0.1676873,1)
/art/dynamic/garmenthue/garmenthue_bh_h10_p.xml;(,0.7999408,0.715098,1)
3
chest
/art/dynamic/chest/model/chest_robe01_[bt]_archetype.gr2
chest_robe01_light_ge_a22noble04_[gen]
chest_robe01_light_ge_a22noble04_[gen]
/art/dynamic/chest/model/chest_robe01_[bt]_light_ge_a22_sash.gr2
/art/dynamic/chest/model/chest_robe01_[bt]_light_ge_a22_shld.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h43_p.xml;(,0.1619276,0.1859441,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c01_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a06.gr2
hair_human_non_a06_v01_[gen]
hair_human_non_a06_v01_[gen]
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h14_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_ge_a22noble04_u
hand_glove_light_ge_a22noble04_u
/art/dynamic/hand/model/hand_glove_[bt]_light_ge_a22_cuff.gr2
/art/dynamic/garmenthue/garmenthue_bh_h10_p.xml;(,0.7999408,0.715098,1)
/art/dynamic/garmenthue/garmenthue_bh_h10_p.xml;(,0.7999408,0.715098,1)
3
head
/art/dynamic/head/model/head_human_bfn_asian_a03.gr2
head_human_asian_a03c01_f
head_human_asian_a03c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a22noble04_[gen]_v01
leg_pant_light_ge_a22noble04_[gen]_v01
/art/dynamic/garmenthue/garmenthue_bh_h09_p.xml;(,0.7984857,0.6370014,1)
/art/dynamic/garmenthue/garmenthue_bh_h10_p.xml;(,0.7999408,0.715098,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h19_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_a22noble04_u
waist_belt_light_ge_a22noble04_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a22_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a22_back.gr2
/art/dynamic/garmenthue/garmenthue_bh_h01_p.xml;(,0.2744672,0.1676873,1)
/art/dynamic/garmenthue/garmenthue_bh_h10_p.xml;(,0.7999408,0.715098,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfn_08
Citizen
1
10
Boss1
bfn
1.1
npp.universal.high_class.group_01.common_bfn_08
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfa
npp.universal.high_class.group_01.common_bfn_08
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_a26formaldress01_u
boot_tall_light_ge_a26formaldress01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h16_p.xml;(,0.0690036,0.0684569,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_a26formaldress01_u_v01
bracer_short_light_ge_a26formaldress01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h16_p.xml;(,0.0690036,0.0684569,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_light_ge_a26formaldress02_f
chest_tight_light_ge_a26formaldress02_f
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_a26_collar.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h31_p.xml;(,0.0929795,0.0900853,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c20_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c24_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a11.gr2
hair_human_non_a11_v01_f
hair_human_non_a11_v01_f
/art/dynamic/hair/model/hair_human_[bt]_non_a11_sides.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h06_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_ge_a26formaldress01_u
hand_glove_light_ge_a26formaldress01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h11_p.xml;(,0.4436433,0.4401285,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h16_p.xml;(,0.0690036,0.0684569,1)
3
head
/art/dynamic/head/model/head_human_bfa_asian_a03.gr2
head_human_asian_a03c01_f
head_human_asian_a03c01_f
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_light_ge_a26formaldress01_f_v02
leg_skirt_light_ge_a26formaldress01_f_v02
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h16_p.xml;(,0.0690036,0.0684569,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h18_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_a26formaldress01_u
waist_belt_light_ge_a26formaldress01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h16_p.xml;(,0.0690036,0.0684569,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfn_09
Citizen
1
10
Boss1
bfn
1.1
npp.universal.high_class.group_01.common_bfn_09
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfn
npp.universal.high_class.group_01.common_bfn_09
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_mtx05bindo01_u
boot_tall_light_ge_mtx05bindo01_u
/art/dynamic/garmenthue/garmenthue_gm_h44_p.xml;(,0.8882985,0.8947042,1)
/art/dynamic/garmenthue/garmenthue_gm_h42_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_mtx05bindo01_u_v01
bracer_short_light_ge_mtx05bindo01_u_v01
/art/dynamic/garmenthue/garmenthue_jk_h33_p.xml;(,0.2915024,0.2977262,1)
/art/dynamic/garmenthue/garmenthue_jk_h19_p.xml;(,0.3467774,0.2423068,1)
3
chest
/art/dynamic/chest/model/chest_tunic_[bt]_archetype.gr2
chest_tunic_light_ge_mtx05bindo01_u
chest_tunic_light_ge_mtx05bindo01_u
/art/dynamic/chest/model/chest_tunic_[bt]_light_ge_mtx05_drape.gr2
/art/dynamic/chest/model/chest_tunic_[bt]_light_ge_mtx05_hooddown.gr2
/art/dynamic/chest/model/chest_tunic_[bt]_light_ge_mtx05_hoodup.gr2
/art/dynamic/chest/model/chest_tunic_[bt]_light_ge_mtx05_loin.gr2
/art/dynamic/garmenthue/garmenthue_gm_h44_p.xml;(,0.8882985,0.8947042,1)
/art/dynamic/garmenthue/garmenthue_gm_h42_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c20_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h01_s.xml
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c08_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a02.gr2
hair_human_non_a02_v01_[gen]
hair_human_non_a02_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a02_bangs.gr2
/art/dynamic/hair/model/hair_human_[bt]_non_a02_metal.gr2
/art/dynamic/hair/model/hair_human_[bt]_non_a02_sidebuns.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h09_p.xml
3
hand
/art/dynamic/hand/model/hand_naked_[bt]_archetype.gr2
hand_naked_cathar_young_a01c01_[bt]
hand_naked_cathar_young_a01c01_[bt]
/art/dynamic/garmenthue/garmenthue_gm_h03_p.xml;(,0.4908826,0.2527116,1)
/art/dynamic/garmenthue/garmenthue_gm_h42_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bfn_caucasian_npc01.gr2
head_human_caucasian_npc01_f
head_human_caucasian_npc01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_mtx05bindo01_u_v01
leg_pant_light_ge_mtx05bindo01_u_v01
/art/dynamic/garmenthue/garmenthue_gm_h44_p.xml;(,0.8882985,0.8947042,1)
/art/dynamic/garmenthue/garmenthue_gm_h42_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h33_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_mtx05bindo01_u
waist_belt_light_ge_mtx05bindo01_u
/art/dynamic/garmenthue/garmenthue_gm_h03_p.xml;(,0.4908826,0.2527116,1)
/art/dynamic/garmenthue/garmenthue_gm_h42_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfn_10
Citizen
1
10
Boss1
bfn
1.1
npp.universal.high_class.group_01.common_bfn_10
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfn
npp.universal.high_class.group_01.common_bfn_10
age
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_a42resortworker01_u
boot_tall_light_ge_a42resortworker01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_a42resortworker01_u_v01
bracer_short_light_ge_a42resortworker01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_light_ge_a42resortworker01_[gen]
chest_tight_light_ge_a42resortworker01_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_a42_cover.gr2
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_a42_loin.gr2
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_a42_shld.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow07_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
face
/art/dynamic/face/model/face_geaccent01_[bt]_archetype.gr2
face_geaccent01_light_ge_a42resortworker01_u
face_geaccent01_light_ge_a42resortworker01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a13.gr2
hair_human_non_a13_v01_[gen]
hair_human_non_a13_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a13_wrap.gr2
/art/dynamic/hair/model/hair_human_[bt]_non_a13_bangs.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h14_p.xml
3
hand
/art/dynamic/hand/model/hand_dancer01_[bt]_archetype.gr2
hand_dancer01_light_ge_mtx07bastila01_u
hand_dancer01_light_ge_mtx07bastila01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bfn_african_npc01.gr2
head_human_african_npc01_f
head_human_african_npc01_f
3
leg
/art/dynamic/leg/model/leg_miniskirt_[bt]_archetype.gr2
leg_miniskirt_light_ge_a42resortworker01_[gen]_v01
leg_miniskirt_light_ge_a42resortworker01_[gen]_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_caucasian_h09_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_a42resortworker01_u
waist_belt_light_ge_a42resortworker01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a42_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfn_11
Citizen
1
10
Boss1
bfn
1.1
npp.universal.high_class.group_01.common_bfn_11
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfa
npp.universal.high_class.group_01.common_bfn_11
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_a23noble06_u
boot_tall_med_ge_a23noble06_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a23_cuff.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_capedouble_[bt]_archetype.gr2
chest_capetight_med_ge_a23noble06_[gen]
chest_capetight_med_ge_a23noble06_[gen]
/art/dynamic/chest/model/chest_capedouble_[bt]_med_ge_a23_shld.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c01_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h03_s.xml
3
face
/art/dynamic/face/model/face_gehelmet18_[bt]_archetype.gr2
face_gehelmet18_med_ge_a23noble06_u
face_gehelmet18_med_ge_a23noble06_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c18_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a05.gr2
hair_human_non_a05_v01_[gen]
hair_human_non_a05_v01_[gen]
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h05_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_a23noble06_u
hand_glove_med_ge_a23noble06_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_a23_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bfa_african_a03.gr2
head_human_african_a03c01_f
head_human_african_a03c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_a23noble06_[gen]_v02
leg_pant_med_ge_a23noble06_[gen]_v02
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h11_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_a23noble06_u
waist_belt_med_ge_a23noble06_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfn_12
Citizen
1
10
Boss1
bfn
1.1
npp.universal.high_class.group_01.common_bfn_12
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfa
npp.universal.high_class.group_01.common_bfn_12
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_mtx07bastila01_u
boot_tall_light_ge_mtx07bastila01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_mtx07bastila01_u_v01
bracer_short_light_ge_mtx07bastila01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_light_ge_mtx07bastila01_[gen]
chest_tight_light_ge_mtx07bastila01_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_mtx07_collar.gr2
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_mtx07_shld.gr2
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_mtx07_loin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c01_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h03_s.xml
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c18_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a05.gr2
hair_human_non_a05_v01_[gen]
hair_human_non_a05_v01_[gen]
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h05_p.xml
3
hand
/art/dynamic/hand/model/hand_dancer01_[bt]_archetype.gr2
hand_dancer01_light_ge_mtx07bastila01_u
hand_dancer01_light_ge_mtx07bastila01_u
/art/dynamic/hand/model/hand_dancer01_[bt]_light_ge_mtx07_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bfa_african_a03.gr2
head_human_african_a03c01_f
head_human_african_a03c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_mtx07bastila01_u_v01
leg_pant_light_ge_mtx07bastila01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h11_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_mtx07bastila01_u
waist_belt_light_ge_mtx07bastila01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_mtx07_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfn_13
Citizen
1
10
Boss1
bfn
1.1
npp.universal.high_class.group_01.common_bfn_13
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfa
npp.universal.high_class.group_01.common_bfn_13
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_mtx11nord01_u
boot_tall_med_ge_mtx11nord01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h22_p.xml;(,0.0690036,0.0684569,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h06_p.xml;(,0.2551908,0.2272975,1)
3
chest
/art/dynamic/chest/model/chest_jacket03_[bt]_archetype.gr2
chest_jacket03_med_ge_mtx11nord01_u
chest_jacket03_med_ge_mtx11nord01_u
/art/dynamic/chest/model/chest_jacket03_[bt]_med_ge_mtx11_neck.gr2
/art/dynamic/chest/model/chest_jacket03_[bt]_med_ge_mtx11_shld.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h22_p.xml;(,0.0690036,0.0684569,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h06_p.xml;(,0.2551908,0.2272975,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c01_f.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h03_s.xml
3
face
/art/dynamic/face/model/face_gehelmet43_[bt]_archetype.gr2
face_gehelmet43_med_ge_mtx11nord01_u
face_gehelmet43_med_ge_mtx11nord01_u
/art/dynamic/garmenthue/garmenthue_tier-x-5_h15_p.xml;(,0.177641,0.5346409,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h11_p.xml;(,0.3867538,0.3788871,1)
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c18_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a05.gr2
hair_human_non_a05_v01_[gen]
hair_human_non_a05_v01_[gen]
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h05_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_mtx11nord01_u
hand_glove_med_ge_mtx11nord01_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_mtx11_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h22_p.xml;(,0.0690036,0.0684569,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h06_p.xml;(,0.2551908,0.2272975,1)
3
head
/art/dynamic/head/model/head_human_bfa_african_a03.gr2
head_human_african_a03c01_f
head_human_african_a03c01_f
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_mtx11nord01_u_v01
leg_pant_med_ge_mtx11nord01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-5_h14_p.xml;(,0.1932389,0.2086657,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h11_p.xml;(,0.3867538,0.3788871,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h11_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_mtx11nord01_u
waist_belt_med_ge_mtx11nord01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h22_p.xml;(,0.0690036,0.0684569,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h06_p.xml;(,0.2551908,0.2272975,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bfn_14
Citizen
1
10
Boss1
bfn
1.1
npp.universal.high_class.group_01.common_bfn_14
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfn
npp.universal.high_class.group_01.common_bfn_14
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_mtx08brianna01_u
boot_tall_light_ge_mtx08brianna01_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ge_mtx08_cuff.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_mtx08brianna01_u_v01
bracer_short_light_ge_mtx08brianna01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_light_ge_mtx08brianna01_[gen]
chest_tight_light_ge_mtx08brianna01_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_mtx08_collar.gr2
/art/dynamic/chest/model/chest_tight_[bt]_light_ge_mtx08_hooddown.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow08_f.dds
3
facepaint
/art/dynamic/player_character/face_customization/make_up/makeup_human_non_c11_f.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a01.gr2
hair_human_non_a01_v01_f
hair_human_non_a01_v01_f
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_light_jw_a11c01_u
hand_gauntlet_light_jw_a11c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
head
/art/dynamic/head/model/head_human_bfn_asian_a02.gr2
head_human_non_npc02_f
head_human_non_npc02_f
3
leg
/art/dynamic/leg/model/leg_miniskirt_[bt]_archetype.gr2
leg_miniskirt_light_ge_mtx08brianna01_u_v01
leg_miniskirt_light_ge_mtx08brianna01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_mtx08brianna01_u
waist_belt_light_ge_mtx08brianna01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_mtx08_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
Friendly
none
0
None
0
Ranged
class.npc.humanoid.ranged.no_ability.base
false
0
0
16140914965936134839
abl.state.take_cover
FtLF5m2
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
https://torcommunity.com/database/ability/FtLF5m2/take+cover
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bmf_01
Citizen
1
10
Standard
bmf
1.1
npp.universal.high_class.group_01.common_bmf_01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmf
npp.universal.high_class.group_01.common_bmf_01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_a22noble02_u
boot_tall_light_ge_a22noble02_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ge_a22_strap.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_a22noble02_u_v01
bracer_short_light_ge_a22noble02_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_robe01_[bt]_archetype.gr2
chest_robe01_light_ge_a22noble02_[gen]
chest_robe01_light_ge_a22noble02_[gen]
/art/dynamic/chest/model/chest_robe01_[bt]_light_ge_a22_shld.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c07_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
face
/art/dynamic/face/model/face_gehelmet08_[bt]_archetype.gr2
face_gehelmet08_light_ge_a22noble02_u
face_gehelmet08_light_ge_a22noble02_u
/art/dynamic/face/model/face_gehelmet08_[bt]_light_ge_a08_rim.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
facehair
facehair_human_non_a05_v01_m
facehair_human_non_a05_v01_m
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a05_mustache.gr2
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a04.gr2
hair_human_non_a04_v01_[gen]
hair_human_non_a04_v01_[gen]
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h06_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_ge_a22noble02_u
hand_glove_light_ge_a22noble02_u
/art/dynamic/hand/model/hand_glove_[bt]_light_ge_a22_cuff.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
head
/art/dynamic/head/model/head_human_bmf_caucasian_a01.gr2
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a22noble02_[gen]_v01
leg_pant_light_ge_a22noble02_[gen]_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h31_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_a22noble02_u
waist_belt_light_ge_a22noble02_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a22_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a22_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bmf_02
Citizen
1
10
Standard
bmf
1.1
npp.universal.high_class.group_01.common_bmf_02
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmf
npp.universal.high_class.group_01.common_bmf_02
age
/art/dynamic/player_character/face_customization/age/age_non_non_oldest01_m.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_a25formalmale01_u
boot_tall_light_ge_a25formalmale01_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ge_a25_shin.gr2
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_tr_h23_p.xml;(,0.6981105,0.2714662,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_a25formalmale01_u_v01
bracer_short_light_ge_a25formalmale01_u_v01
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_tr_h23_p.xml;(,0.6981105,0.2714662,1)
3
chest
/art/dynamic/chest/model/chest_trenchtight_[bt]_archetype.gr2
chest_trenchtight_light_ge_a25formalmale01_[gen]
chest_trenchtight_light_ge_a25formalmale01_[gen]
/art/dynamic/garmenthue/garmenthue_tr_h23_p.xml;(,0.6981105,0.2714662,1)
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c20_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h03_s.xml
3
facehair
facehair_human_non_a03_v01_m
facehair_human_non_a03_v01_m
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a03_chops.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a03_mustache.gr2
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a06.gr2
hair_human_non_a06_v02_m
hair_human_non_a06_v02_m
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h09_p.xml
3
hand
/art/dynamic/hand/model/hand_naked_[bt]_archetype.gr2
hand_naked_caucasian_young_a01c01_[bt]
hand_naked_caucasian_young_a01c01_[bt]
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_tr_h23_p.xml;(,0.6981105,0.2714662,1)
3
head
/art/dynamic/head/model/head_human_bmf_caucasian_a01.gr2
head_human_[bt]_caucasian_a01c01
head_human_[bt]_caucasian_a01c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a25formalmale01_[gen]_v02
leg_pant_light_ge_a25formalmale01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_tr_h23_p.xml;(,0.6981105,0.2714662,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h36_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_a25formalmale01_u
waist_belt_light_ge_a25formalmale01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a25_front.gr2
/art/dynamic/garmenthue/garmenthue_tr_h01_p.xml;(,0.8651363,0.8096779,1)
/art/dynamic/garmenthue/garmenthue_tr_h23_p.xml;(,0.6981105,0.2714662,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bmf_03
Citizen
1
10
Standard
bmf
1.1
npp.universal.high_class.group_01.common_bmf_03
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmf
npp.universal.high_class.group_01.common_bmf_03
age
/art/dynamic/player_character/face_customization/age/age_non_non_mid01_m.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_a22noble05_u
boot_tall_light_ge_a22noble05_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ge_a22_strap.gr2
/art/dynamic/garmenthue/garmenthue_jk_h10_p.xml;(,0.7267354,0.6837066,1)
/art/dynamic/garmenthue/garmenthue_jk_h03_p.xml;(,0.3928582,0.2863532,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ge_a22noble05_u_v01
bracer_short_light_ge_a22noble05_u_v01
/art/dynamic/garmenthue/garmenthue_jk_h10_p.xml;(,0.7267354,0.6837066,1)
/art/dynamic/garmenthue/garmenthue_jk_h03_p.xml;(,0.3928582,0.2863532,1)
3
chest
/art/dynamic/chest/model/chest_robe01_[bt]_archetype.gr2
chest_robe01_light_ge_a22noble05_[gen]
chest_robe01_light_ge_a22noble05_[gen]
/art/dynamic/garmenthue/garmenthue_jk_h10_p.xml;(,0.7267354,0.6837066,1)
/art/dynamic/garmenthue/garmenthue_jk_h03_p.xml;(,0.3928582,0.2863532,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c07_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h04_s.xml
3
face
/art/dynamic/face/model/face_gehelmet14_[bt]_archetype.gr2
face_gehelmet14_light_ge_a22noble05_u
face_gehelmet14_light_ge_a22noble05_u
/art/dynamic/garmenthue/garmenthue_jk_h10_p.xml;(,0.7267354,0.6837066,1)
/art/dynamic/garmenthue/garmenthue_jk_h03_p.xml;(,0.3928582,0.2863532,1)
3
facehair
facehair_human_non_a03_v01_m
facehair_human_non_a03_v01_m
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a03_goatee.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a03_mustache.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a03_chops.gr2
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a04.gr2
hair_human_non_a04_v01_[gen]
hair_human_non_a04_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a04_length.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h01_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_light_ge_a22noble05_u
hand_glove_light_ge_a22noble05_u
/art/dynamic/hand/model/hand_glove_[bt]_light_ge_a22_cuff.gr2
/art/dynamic/garmenthue/garmenthue_jk_h10_p.xml;(,0.7267354,0.6837066,1)
/art/dynamic/garmenthue/garmenthue_jk_h03_p.xml;(,0.3928582,0.2863532,1)
3
head
/art/dynamic/head/model/head_human_bmf_caucasian_a02.gr2
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_a22noble02_[gen]_v01
leg_pant_light_ge_a22noble02_[gen]_v01
/art/dynamic/garmenthue/garmenthue_jk_h03_p.xml;(,0.3928582,0.2863532,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h26_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_a22noble05_u
waist_belt_light_ge_a22noble05_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_a22_back.gr2
/art/dynamic/garmenthue/garmenthue_jk_h10_p.xml;(,0.7267354,0.6837066,1)
/art/dynamic/garmenthue/garmenthue_jk_h03_p.xml;(,0.3928582,0.2863532,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bmf_04
Citizen
1
10
Standard
bmf
1.1
npp.universal.high_class.group_01.common_bmf_04
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmf
npp.universal.high_class.group_01.common_bmf_04
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c04_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_sm_tier_a04c01_u
boot_tall_med_sm_tier_a04c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_sm_tier_a04_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_sm_tier_a04c01_u_v01
bracer_short_med_sm_tier_a04c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_capetight_[bt]_archetype.gr2
chest_capetight_med_sm_tier_a04c01_[gen]
chest_capetight_med_sm_tier_a04c01_[gen]
/art/dynamic/chest/model/chest_capetight_[bt]_med_sm_tier_a04_front.gr2
/art/dynamic/chest/model/chest_capetight_[bt]_med_sm_tier_a04_shld.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_sitheyebrow13_01_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
facehair
facehair_human_non_sp_cyber01_u
facehair_human_non_sp_cyber01_u
3
facepaint
/art/dynamic/player_character/face_customization/tattoos/tattoo_human_non_sw03_u.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a12.gr2
hair_human_non_a12_v01_[gen]
hair_human_non_a12_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a12_back.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h06_p.xml
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_med_sm_tier_a04c01_u
hand_gauntlet_med_sm_tier_a04c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bmf_caucasian_a05.gr2
head_human_[bt]_non_npc05
head_human_[bt]_non_npc05
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_sm_tier_a04c01_u_v01
leg_pant_med_sm_tier_a04c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
/art/dynamic/skincolor/skincolor_cathar_non_h13_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_sm_tier_a04c01_u
waist_belt_med_sm_tier_a04c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_tier_a04_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bmf_05
Citizen
1
10
Standard
bmf
1.1
npp.universal.high_class.group_01.common_bmf_05
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmf
npp.universal.high_class.group_01.common_bmf_05
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c10_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_a31tribal02_u
boot_tall_med_ge_a31tribal02_u
/art/dynamic/boot/model/boot_tall_[bt]_med_ge_a31_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_ge_a31tribal02_u_v01
bracer_short_med_ge_a31tribal02_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
chest
/art/dynamic/chest/model/chest_jacket_[bt]_archetype.gr2
chest_jacket_med_ge_a31tribal02_[gen]
chest_jacket_med_ge_a31tribal02_[gen]
/art/dynamic/chest/model/chest_jacket_[bt]_med_ge_a31_scarf.gr2
/art/dynamic/chest/model/chest_jacket_[bt]_med_ge_a31_arm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow16_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
facehair
facehair_human_non_sw_cyber02_u
facehair_human_non_sw_cyber02_u
/art/dynamic/facehair/model/facehair_human_[bt]_asian_sw_cyber02_side02.gr2
3
hair
/art/dynamic/hair/model/hair_human_[bt]_mtx_a12.gr2
hair_human_mtx_a12_v01_m
hair_human_mtx_a12_v01_m
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h01_p.xml
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_ge_a31tribal02_u
hand_glove_med_ge_a31tribal02_u
/art/dynamic/hand/model/hand_glove_[bt]_med_ge_a31_forearm.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
head
/art/dynamic/head/model/head_human_bmf_asian_npc01.gr2
head_human_[bt]_asian_npc01
head_human_[bt]_asian_npc01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_a31tribal02_[gen]_v02
leg_pant_med_ge_a31tribal02_[gen]_v02
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_caucasian_h11_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_ge_a31tribal02_u
waist_belt_med_ge_a31tribal02_u
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a31_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_ge_a31_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bmf_06
Citizen
1
10
Standard
bmf
1.1
npp.universal.high_class.group_01.common_bmf_06
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmf
npp.universal.high_class.group_01.common_bmf_06
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c10_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_mtx06carth01_u
boot_tall_med_ge_mtx06carth01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_tall_[bt]_archetype.gr2
bracer_tall_med_ge_mtx06carth01_u_v01
bracer_tall_med_ge_mtx06carth01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_jacket02_[bt]_archetype.gr2
chest_jacket02_med_ge_mtx06carth01_[gen]
chest_jacket02_med_ge_mtx06carth01_[gen]
/art/dynamic/chest/model/chest_jacket02_[bt]_med_ge_mtx06_collar.gr2
/art/dynamic/chest/model/chest_jacket02_[bt]_med_ge_mtx06_pouches.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c15_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h08_s.xml
3
facehair
facehair_human_non_sp_cyber03_u
facehair_human_non_sp_cyber03_u
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_sp_cyber03_cheek.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_sp_cyber03_side.gr2
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a12.gr2
hair_human_non_a12_v01_[gen]
hair_human_non_a12_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a12_back.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h08_p.xml
3
hand
/art/dynamic/hand/model/hand_naked_[bt]_archetype.gr2
hand_naked_cathar_young_a01c01_[bt]
hand_naked_cathar_young_a01c01_[bt]
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bmf_caucasian_a02.gr2
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_mtx06carth01_u_v01
leg_pant_med_ge_mtx06carth01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h28_p.xml
3
waist
/art/dynamic/waist/model/waist_dancer01_[bt]_archetype.gr2
waist_dancer01_med_ge_mtx06carth01_u
waist_dancer01_med_ge_mtx06carth01_u
/art/dynamic/waist/model/waist_dancer01_[bt]_med_ge_mtx06_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bmf_07
Citizen
1
10
Standard
bmf
1.1
npp.universal.high_class.group_01.common_bmf_07
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmf
npp.universal.high_class.group_01.common_bmf_07
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c12_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_sm_tier_a03c01_u
boot_tall_med_sm_tier_a03c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_sm_tier_a03_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h27_p.xml;(,0.2414676,0.2539254,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_sm_tier_a03c01_u_v01
bracer_short_med_sm_tier_a03c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h01_p.xml;(,0.1887092,0.2173922,1)
3
chest
/art/dynamic/chest/model/chest_capetight_[bt]_archetype.gr2
chest_capetight_med_sm_tier_a03c01_[gen]
chest_capetight_med_sm_tier_a03c01_[gen]
/art/dynamic/chest/model/chest_capetight_[bt]_med_sm_tier_a03_collar.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h27_p.xml;(,0.2414676,0.2539254,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow24_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_mtx_h01_s.xml
3
facehair
facehair_human_non_tr_cyber01_u
facehair_human_non_tr_cyber01_u
3
facepaint
/art/dynamic/player_character/face_customization/tattoos/tattoo_human_non_sw01_u.dds
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a07.gr2
hair_human_non_a07_v01_[gen]
hair_human_non_a07_v01_[gen]
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h03_p.xml
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_med_sm_tier_a03c01_u
hand_gauntlet_med_sm_tier_a03c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-5_h27_p.xml;(,0.2414676,0.2539254,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h16_p.xml;(,0.0690036,0.0684569,1)
3
head
/art/dynamic/head/model/head_human_bmf_caucasian_npc02.gr2
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_mtx51jarael01_u_v01
leg_pant_light_ge_mtx51jarael01_u_v01
/art/dynamic/garmenthue/garmenthue_jw_h13_p.xml;(,0.4366683,0.3796607,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h01_p.xml;(,0.1887092,0.2173922,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_asian_h03_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_sm_tier_a03c01_u
waist_belt_med_sm_tier_a03c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_tier_a03_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_tier_a03_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h27_p.xml;(,0.2414676,0.2539254,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bmf_08
Citizen
1
10
Standard
bmf
1.1
npp.universal.high_class.group_01.common_bmf_08
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmf
npp.universal.high_class.group_01.common_bmf_08
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_mtx06carth01_u
boot_tall_med_ge_mtx06carth01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
bracer
/art/dynamic/bracer/model/bracer_tall_[bt]_archetype.gr2
bracer_tall_med_ge_mtx06carth01_u_v01
bracer_tall_med_ge_mtx06carth01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
chest
/art/dynamic/chest/model/chest_jacket02_[bt]_archetype.gr2
chest_jacket02_med_ge_mtx06carth01_[gen]
chest_jacket02_med_ge_mtx06carth01_[gen]
/art/dynamic/chest/model/chest_jacket02_[bt]_med_ge_mtx06_collar.gr2
/art/dynamic/chest/model/chest_jacket02_[bt]_med_ge_mtx06_pouches.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h02_s.xml
3
facehair
facehair_human_non_a05_v01_m
facehair_human_non_a05_v01_m
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a05_chops.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a05_mustache.gr2
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a13.gr2
hair_human_non_a13_v01_m
hair_human_non_a13_v01_m
/art/dynamic/hair/model/hair_human_[bt]_non_a13_ponytail.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h03_p.xml
3
hand
/art/dynamic/hand/model/hand_naked_[bt]_archetype.gr2
hand_naked_cathar_young_a01c01_[bt]
hand_naked_cathar_young_a01c01_[bt]
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
head
/art/dynamic/head/model/head_human_bmf_asian_a05.gr2
head_human_[bt]_asian_a05c01
head_human_[bt]_asian_a05c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_mtx06carth01_u_v01
leg_pant_med_ge_mtx06carth01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_caucasian_h12_p.xml
3
waist
/art/dynamic/waist/model/waist_dancer01_[bt]_archetype.gr2
waist_dancer01_med_ge_mtx06carth01_u
waist_dancer01_med_ge_mtx06carth01_u
/art/dynamic/waist/model/waist_dancer01_[bt]_med_ge_mtx06_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bmn_01
Citizen
1
10
Standard
bmn
1.1
npp.universal.high_class.group_01.common_bmn_01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.universal.high_class.group_01.common_bmn_01
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_ss02_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_a14military04_u
boot_tall_med_ge_a14military04_u
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_sw_a13c02_u_v01
bracer_short_heavy_sw_a13c02_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_robe02_[bt]_archetype.gr2
chest_robe02_heavy_sw_a13c02_u
chest_robe02_heavy_sw_a13c02_u
/art/dynamic/chest/model/chest_robe02_[bt]_heavy_sw_a13_vest.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/npc/unique_characters/texture/___psd/comp_human_theron_c01_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h06_s.xml
3
facehair
facehair_human_non_a04_v01_m
facehair_human_non_a04_v01_m
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a03.gr2
hair_human_non_a03_v01_[gen]
hair_human_non_a03_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a03_sides.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h15_p.xml
3
hand
/art/dynamic/hand/model/hand_gloveskin02_[bt]_archetype.gr2
hand_gloveskin02_med_ge_mtx44satele01_u
hand_gloveskin02_med_ge_mtx44satele01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a01.gr2
head_human_[bt]_caucasian_a03c01
head_human_[bt]_caucasian_a03c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_sw_a13c02_u_v01
leg_pant_heavy_sw_a13c02_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
/art/dynamic/skincolor/skincolor_alien_non_h05_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_sw_a13c02_u
waist_belt_heavy_sw_a13c02_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_sw_a13_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_sw_a13_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bmn_02
Citizen
1
10
Standard
bmn
1.1
npp.universal.high_class.group_01.common_bmn_02
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.universal.high_class.group_01.common_bmn_02
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c01_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_ss_mtx02c01_u
boot_tall_heavy_ss_mtx02c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_heavy_ss_mtx02c01_u
bracer_short_heavy_ss_mtx02c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_ss_mtx02c01_u
chest_tight_heavy_ss_mtx02c01_u
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ss_mtx02_cape.gr2
/art/dynamic/chest/model/chest_tight_[bt]_heavy_ss_mtx02_loin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow19_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h03_s.xml
3
face
/art/dynamic/face/model/face_sshelmet10_[bt]_archetype.gr2
face_sshelmet10_heavy_ss_mtx02c01_u
face_sshelmet10_heavy_ss_mtx02c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
facehair
facehair_human_non_a05_v01_m
facehair_human_non_a05_v01_m
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a05_goatee.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a05_chops.gr2
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a12.gr2
hair_human_non_a12_v01_[gen]
hair_human_non_a12_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a12_back.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h15_p.xml
3
hand
/art/dynamic/hand/model/hand_gloveskin02_[bt]_archetype.gr2
hand_gloveskin02_light_ge_mtx46ordo01_u
hand_gloveskin02_light_ge_mtx46ordo01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a06.gr2
head_human_[bt]_caucasian_a06c01
head_human_[bt]_caucasian_a06c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_sp_a05c01_[gen]_v01
leg_pant_med_sp_a05c01_[gen]_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h20_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_ss_mtx02c01_u
waist_belt_heavy_ss_mtx02c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_ss_mtx02_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bmn_03
Citizen
1
10
Standard
bmn
1.1
npp.universal.high_class.group_01.common_bmn_03
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.universal.high_class.group_01.common_bmn_03
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c01_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ss_a09c01_u
boot_tall_light_ss_a09c01_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ss_a09_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ss_a09c01_u_v01
bracer_short_light_ss_a09c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_light_ss_a09c01_u
chest_tight_light_ss_a09c01_u
/art/dynamic/chest/model/chest_tight_[bt]_light_ss_a09_collar.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow19_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h03_s.xml
3
facehair
facehair_human_non_a05_v01_m
facehair_human_non_a05_v01_m
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a05_goatee.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a05_chops.gr2
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a12.gr2
hair_human_non_a12_v01_[gen]
hair_human_non_a12_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a12_back.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h15_p.xml
3
hand
/art/dynamic/hand/model/hand_gloveskin02_[bt]_archetype.gr2
hand_gloveskin02_med_ge_mtx38naga01_u
hand_gloveskin02_med_ge_mtx38naga01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a06.gr2
head_human_[bt]_caucasian_a06c01
head_human_[bt]_caucasian_a06c01
3
leg
/art/dynamic/leg/model/leg_skirt_[bt]_archetype.gr2
leg_skirt_light_ge_a35emperor01_u_v02
leg_skirt_light_ge_a35emperor01_u_v02
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h20_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ss_a09c01_u
waist_belt_light_ss_a09c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bmn_04
Citizen
1
10
Standard
bmn
1.1
npp.universal.high_class.group_01.common_bmn_04
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.universal.high_class.group_01.common_bmn_04
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ss_a07c01_u
boot_tall_light_ss_a07c01_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ss_a07_strap.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ss_a07c01_u_v01
bracer_short_light_ss_a07c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_light_ss_a07c01_[gen]
chest_tight_light_ss_a07c01_[gen]
/art/dynamic/chest/model/chest_tight_[bt]_light_ss_a07_collar.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow01_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h08_s.xml
3
facehair
facehair_human_non_a02_v01_m
facehair_human_non_a02_v01_m
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a02_goatee.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a02_mustache.gr2
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a12.gr2
hair_human_non_a12_v01_[gen]
hair_human_non_a12_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a12_back.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h05_p.xml
3
hand
/art/dynamic/hand/model/hand_gloveskin02_[bt]_archetype.gr2
hand_gloveskin02_med_ge_zk01c01_u
hand_gloveskin02_med_ge_zk01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_npc01.gr2
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_sp_a03c02_[gen]_v01
leg_pant_med_sp_a03c02_[gen]_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h09_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ss_a07c01_u
waist_belt_light_ss_a07c01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ss_a07_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bmn_05
Citizen
1
10
Standard
bmn
1.1
npp.universal.high_class.group_01.common_bmn_05
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.universal.high_class.group_01.common_bmn_05
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ss_a03c03_u
boot_tall_light_ss_a03c03_u
/art/dynamic/boot/model/boot_tall_[bt]_light_ss_a03_cuff.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_ss_a03c03_u_v02
bracer_short_light_ss_a03c03_u_v02
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_baggy_[bt]_archetype.gr2
chest_baggy_light_ss_a03c03_[gen]
chest_baggy_light_ss_a03c03_[gen]
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow16_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h11_s.xml
3
facehair
facehair_human_non_a01_v01_m
facehair_human_non_a01_v01_m
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a01_mustache.gr2
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a13.gr2
hair_human_non_a13_v01_m
hair_human_non_a13_v01_m
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h09_p.xml
3
hand
/art/dynamic/hand/model/hand_gloveskin02_[bt]_archetype.gr2
hand_gloveskin02_light_ge_mtx46ordo01_u
hand_gloveskin02_light_ge_mtx46ordo01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_a04.gr2
head_human_[bt]_non_npc04
head_human_[bt]_non_npc04
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_sp_a05c01_[gen]_v01
leg_pant_med_sp_a05c01_[gen]_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h38_p.xml;(,0.3727162,0.3430845,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h05_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ss_a03c03_u
waist_belt_light_ss_a03c03_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bmn_06
Citizen
1
10
Standard
bmn
1.1
npp.universal.high_class.group_01.common_bmn_06
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.universal.high_class.group_01.common_bmn_06
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_sm_mtx03c01_u
boot_tall_heavy_sm_mtx03c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_tall_[bt]_archetype.gr2
bracer_tall_heavy_sm_mtx03c01_u
bracer_tall_heavy_sm_mtx03c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_tight_[bt]_archetype.gr2
chest_tight_heavy_sm_mtx03c01_u
chest_tight_heavy_sm_mtx03c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow07_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h07_s.xml
3
face
/art/dynamic/face/model/face_smhelmet15_[bt]_archetype.gr2
face_smhelmet15_heavy_sm_mtx03c01_u
face_smhelmet15_heavy_sm_mtx03c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a09.gr2
hair_human_non_a09_v01_m
hair_human_non_a09_v01_m
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h12_p.xml
3
hand
/art/dynamic/hand/model/hand_gloveskin02_[bt]_archetype.gr2
hand_gloveskin02_med_ge_zk01c01_u
hand_gloveskin02_med_ge_zk01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_npc06.gr2
head_human_[bt]_caucasian_npc06
head_human_[bt]_caucasian_npc06
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_sm_mtx03c01_u
leg_pant_heavy_sm_mtx03c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_asian_h01_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_sm_mtx03c01_u
waist_belt_heavy_sm_mtx03c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_sm_mtx03_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_heavy_sm_mtx03_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bmn_07
Citizen
1
10
Standard
bmn
1.1
npp.universal.high_class.group_01.common_bmn_07
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bmn
npp.universal.high_class.group_01.common_bmn_07
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_sm_mtx01c01_u
boot_tall_light_sm_mtx01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_sm_mtx01c01_u_v01
bracer_short_light_sm_mtx01c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
chest
/art/dynamic/chest/model/chest_jacket_[bt]_archetype.gr2
chest_jacket_light_sm_mtx01c01_u
chest_jacket_light_sm_mtx01c01_u
/art/dynamic/chest/model/chest_jacket_[bt]_light_sm_mtx01_collar.gr2
/art/dynamic/chest/model/chest_jacket_[bt]_light_sm_mtx01_shld.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow07_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h07_s.xml
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a01.gr2
hair_human_non_a01_v01_m
hair_human_non_a01_v01_m
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h12_p.xml
3
hand
/art/dynamic/hand/model/hand_gloveskin02_[bt]_archetype.gr2
hand_gloveskin02_med_ge_zk01c01_u
hand_gloveskin02_med_ge_zk01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
head
/art/dynamic/head/model/head_human_bmn_caucasian_npc06.gr2
head_human_[bt]_caucasian_npc06
head_human_[bt]_caucasian_npc06
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_sm_mtx01c01_u_v01
leg_pant_light_sm_mtx01c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_asian_h01_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_sm_mtx01c01_u
waist_belt_light_sm_mtx01c01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_sm_mtx01_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_light_sm_mtx01_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_light_sm_mtx01_sling.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bms_01
Citizen
1
10
Boss1
bms
1.1
npp.universal.high_class.group_01.common_bms_01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.universal.high_class.group_01.common_bms_01
age
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_sm_tier_a03c01_u
boot_tall_med_sm_tier_a03c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_sm_tier_a03_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h27_p.xml;(,0.2414676,0.2539254,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_sm_tier_a03c01_u_v01
bracer_short_med_sm_tier_a03c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h01_p.xml;(,0.1887092,0.2173922,1)
3
chest
/art/dynamic/chest/model/chest_capetight_[bt]_archetype.gr2
chest_capetight_med_sm_tier_a03c01_[gen]
chest_capetight_med_sm_tier_a03c01_[gen]
/art/dynamic/chest/model/chest_capetight_[bt]_med_sm_tier_a03_collar.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h27_p.xml;(,0.2414676,0.2539254,1)
3
complexion
3
eyecolor
3
facehair
3
facepaint
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a04.gr2
hair_human_non_a04_v01_[gen]
hair_human_non_a04_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a04_length.gr2
3
haircolor
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_med_sm_tier_a03c01_u
hand_gauntlet_med_sm_tier_a03c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-5_h27_p.xml;(,0.2414676,0.2539254,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h16_p.xml;(,0.0690036,0.0684569,1)
3
head
/art/dynamic/head/model/head_human_bms_asian_a03.gr2
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_mtx51jarael01_u_v01
leg_pant_light_ge_mtx51jarael01_u_v01
/art/dynamic/garmenthue/garmenthue_jw_h13_p.xml;(,0.4366683,0.3796607,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h01_p.xml;(,0.1887092,0.2173922,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_sm_tier_a03c01_u
waist_belt_med_sm_tier_a03c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_tier_a03_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_tier_a03_back.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h27_p.xml;(,0.2414676,0.2539254,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bms_02
Citizen
1
10
Boss1
bms
1.1
npp.universal.high_class.group_01.common_bms_02
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.universal.high_class.group_01.common_bms_02
age
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_sm_tier_a02c01_u
boot_tall_med_sm_tier_a02c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-5_h05_p.xml;(,0.5492748,0.225577,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h24_p.xml;(,0.1276517,0.0741443,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_sm_tier_a02c01_u_v01
bracer_short_med_sm_tier_a02c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-5_h05_p.xml;(,0.5492748,0.225577,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h24_p.xml;(,0.1276517,0.0741443,1)
3
chest
/art/dynamic/chest/model/chest_jacket_[bt]_archetype.gr2
chest_jacket_med_sm_tier_a02c01_[gen]
chest_jacket_med_sm_tier_a02c01_[gen]
/art/dynamic/garmenthue/garmenthue_tier-x-5_h05_p.xml;(,0.5492748,0.225577,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h24_p.xml;(,0.1276517,0.0741443,1)
3
complexion
3
eyecolor
3
face
/art/dynamic/face/model/face_gehelmet07_[bt]_archetype.gr2
face_gehelmet07_med_ge_a01repsoldier03_u
face_gehelmet07_med_ge_a01repsoldier03_u
/art/dynamic/garmenthue/garmenthue_tier-x-5_h05_p.xml;(,0.5492748,0.225577,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h24_p.xml;(,0.1276517,0.0741443,1)
3
facehair
3
facepaint
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a04.gr2
hair_human_non_a04_v01_[gen]
hair_human_non_a04_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a04_length.gr2
3
haircolor
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_med_sm_tier_a02c01_u
hand_gauntlet_med_sm_tier_a02c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-5_h05_p.xml;(,0.5492748,0.225577,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h24_p.xml;(,0.1276517,0.0741443,1)
3
head
/art/dynamic/head/model/head_human_bms_asian_a03.gr2
head_human_[bt]_asian_a03c01
head_human_[bt]_asian_a03c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_sm_tier_a02c01_[gen]_v01
leg_pant_med_sm_tier_a02c01_[gen]_v01
/art/dynamic/garmenthue/garmenthue_gm_h07_p.xml;(,0.2484493,0.2349519,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h05_p.xml;(,0.5492748,0.225577,1)
3
skincolor
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_sm_tier_a02c01_u
waist_belt_med_sm_tier_a02c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_tier_a02_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_tier_a02_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-5_h05_p.xml;(,0.5492748,0.225577,1)
/art/dynamic/garmenthue/garmenthue_tier-x-5_h24_p.xml;(,0.1276517,0.0741443,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bms_03
Citizen
1
10
Boss1
bms
1.1
npp.universal.high_class.group_01.common_bms_03
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.universal.high_class.group_01.common_bms_03
age
/art/dynamic/player_character/face_customization/age/age_non_non_oldest01_m.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_sm_tier_a01c01_u
boot_tall_med_sm_tier_a01c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_sm_tier_a01_cuff.gr2
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_bh_h24_p.xml;(,0.0821919,0.1306002,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_sm_tier_a01c01_u_v01
bracer_short_med_sm_tier_a01c01_u_v01
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_bh_h24_p.xml;(,0.0821919,0.1306002,1)
3
chest
/art/dynamic/chest/model/chest_jacket_[bt]_archetype.gr2
chest_jacket_med_sm_tier_a01c01_u
chest_jacket_med_sm_tier_a01c01_u
/art/dynamic/chest/model/chest_jacket_[bt]_med_sm_tier_a01_bandoleer.gr2
/art/dynamic/chest/model/chest_jacket_[bt]_med_sm_tier_a01_collar.gr2
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_bh_h24_p.xml;(,0.0821919,0.1306002,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_c24_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h11_s.xml
3
facehair
facehair_human_non_a01_v01_m
facehair_human_non_a01_v01_m
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a15_main.gr2
hair_human_non_a15_m_v01
hair_human_non_a15_m_v01
3
haircolor
/art/dynamic/haircolor/haircolor_human_mtx_h06_p.xml
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_med_sm_tier_a01c01_u
hand_gauntlet_med_sm_tier_a01c01_u
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_bh_h24_p.xml;(,0.0821919,0.1306002,1)
3
head
/art/dynamic/head/model/head_human_bms_caucasian_a02.gr2
head_human_[bt]_caucasian_a02c01
head_human_[bt]_caucasian_a02c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_sm_tier_a01c01_u
leg_pant_med_sm_tier_a01c01_u
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_bh_h24_p.xml;(,0.0821919,0.1306002,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_asian_h06_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_sm_tier_a01c01_u
waist_belt_med_sm_tier_a01c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_tier_a01_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_tier_a01_front.gr2
/art/dynamic/garmenthue/garmenthue_bh_h25_p.xml;(,0.7137606,0.7197798,1)
/art/dynamic/garmenthue/garmenthue_bh_h24_p.xml;(,0.0821919,0.1306002,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bms_04
Citizen
1
10
Boss1
bms
1.1
npp.universal.high_class.group_01.common_bms_04
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.universal.high_class.group_01.common_bms_04
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c02_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_jw_tier_a03c01_u
boot_tall_med_jw_tier_a03c01_u
/art/dynamic/garmenthue/garmenthue_jw_h27_p.xml;(,0.7429004,0.6984913,1)
/art/dynamic/garmenthue/garmenthue_sm_h09_p.xml;(,0.4990252,0.6015268,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_med_jw_tier_a03c01_u_v02
bracer_short_med_jw_tier_a03c01_u_v02
/art/dynamic/garmenthue/garmenthue_jw_h27_p.xml;(,0.7429004,0.6984913,1)
/art/dynamic/garmenthue/garmenthue_sm_h09_p.xml;(,0.4990252,0.6015268,1)
3
chest
/art/dynamic/chest/model/chest_baggy_[bt]_archetype.gr2
chest_baggy_med_jw_tier_a03c01_[gen]
chest_baggy_med_jw_tier_a03c01_[gen]
/art/dynamic/garmenthue/garmenthue_jw_h27_p.xml;(,0.7429004,0.6984913,1)
/art/dynamic/garmenthue/garmenthue_sm_h09_p.xml;(,0.4990252,0.6015268,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow07_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h05_s.xml
3
facehair
facehair_human_non_sw_cyber03_u
facehair_human_non_sw_cyber03_u
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_sw_cyber03_side01.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_sw_cyber03_top01.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_sw_cyber03_top02.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_sw_cyber03_side02.gr2
3
hair
/art/dynamic/hair/model/hair_human_[bt]_mtx_a12.gr2
hair_human_mtx_a12_v01_m
hair_human_mtx_a12_v01_m
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h02_p.xml
3
hand
/art/dynamic/hand/model/hand_naked_[bt]_archetype.gr2
hand_naked_caucasian_young_a01c01_[bt]
hand_naked_caucasian_young_a01c01_[bt]
3
head
/art/dynamic/head/model/head_human_bms_caucasian_npc06.gr2
head_human_[bt]_caucasian_npc06
head_human_[bt]_caucasian_npc06
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_sp_a06c02_[gen]_v01
leg_pant_med_sp_a06c02_[gen]_v01
/art/dynamic/garmenthue/garmenthue_jw_h27_p.xml;(,0.7429004,0.6984913,1)
/art/dynamic/garmenthue/garmenthue_sm_h09_p.xml;(,0.4990252,0.6015268,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h28_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_jw_tier_a03c01_u
waist_belt_med_jw_tier_a03c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_jw_tier_a03_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_jw_tier_a03_front.gr2
/art/dynamic/garmenthue/garmenthue_jw_h27_p.xml;(,0.7429004,0.6984913,1)
/art/dynamic/garmenthue/garmenthue_sm_h09_p.xml;(,0.4990252,0.6015268,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bms_05
Citizen
1
10
Boss1
bms
1.1
npp.universal.high_class.group_01.common_bms_05
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.universal.high_class.group_01.common_bms_05
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_ss08_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_jw_tier_a02c01_u
boot_tall_light_jw_tier_a02c01_u
/art/dynamic/boot/model/boot_tall_[bt]_light_jw_tier_a02_shin.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h05_p.xml;(,0.3929748,0.3898613,1)
3
bracer
/art/dynamic/bracer/model/bracer_short_[bt]_archetype.gr2
bracer_short_light_jw_tier_a02c01_u_v01
bracer_short_light_jw_tier_a02c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
3
chest
/art/dynamic/chest/model/chest_halftunic_[bt]_archetype.gr2
chest_halftunic_med_jw_tier_a02c01_[gen]
chest_halftunic_med_jw_tier_a02c01_[gen]
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow17_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h06_s.xml
3
facehair
facehair_human_non_a04_v01_m
facehair_human_non_a04_v01_m
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a13.gr2
hair_human_non_a13_v01_m
hair_human_non_a13_v01_m
/art/dynamic/hair/model/hair_human_[bt]_non_a13_ponytail.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h03_p.xml
3
hand
/art/dynamic/hand/model/hand_naked_[bt]_archetype.gr2
hand_naked_caucasian_young_a01c01_[bt]
hand_naked_caucasian_young_a01c01_[bt]
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
3
head
/art/dynamic/head/model/head_human_bms_caucasian_npc01.gr2
head_human_[bt]_caucasian_npc01
head_human_[bt]_caucasian_npc01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_jw_tier_a01c01_u_v01
leg_pant_light_jw_tier_a01c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h09_p.xml;(,0.4352769,0.0195389,1)
3
skincolor
/art/dynamic/skincolor/skincolor_alien_non_h12_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_jw_tier_a02c01_u
waist_belt_light_jw_tier_a02c01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_jw_tier_a02_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_light_jw_tier_a02_side.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h01_p.xml;(,0.2884001,0.2861151,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h05_p.xml;(,0.3929748,0.3898613,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bms_06
Citizen
1
10
Boss1
bms
1.1
npp.universal.high_class.group_01.common_bms_06
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.universal.high_class.group_01.common_bms_06
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_light_ge_tier_a01c01_u
boot_tall_light_ge_tier_a01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h16_p.xml;(,0.0690036,0.0684569,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
3
chest
/art/dynamic/chest/model/chest_baggy_[bt]_archetype.gr2
chest_baggy_light_ge_tier_a01c01_u
chest_baggy_light_ge_tier_a01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h16_p.xml;(,0.0690036,0.0684569,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow02_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h07_s.xml
3
facehair
facehair_human_non_sm_cyber02_u
facehair_human_non_sm_cyber02_u
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a12.gr2
hair_human_non_a12_v01_[gen]
hair_human_non_a12_v01_[gen]
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h15_p.xml
3
hand
/art/dynamic/hand/model/hand_gauntlet_[bt]_archetype.gr2
hand_gauntlet_light_ge_tier_a01c01_u
hand_gauntlet_light_ge_tier_a01c01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h16_p.xml;(,0.0690036,0.0684569,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
3
head
/art/dynamic/head/model/head_human_bms_caucasian_npc02.gr2
head_human_[bt]_caucasian_npc02
head_human_[bt]_caucasian_npc02
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_light_ge_tier_a01c01_u_v01
leg_pant_light_ge_tier_a01c01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h16_p.xml;(,0.0690036,0.0684569,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_non_h29_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_light_ge_tier_a01c01_u
waist_belt_light_ge_tier_a01c01_u
/art/dynamic/waist/model/waist_belt_[bt]_light_ge_tier_a01_front.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h16_p.xml;(,0.0690036,0.0684569,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h03_p.xml;(,0.7096904,0.7073991,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bms_07
Citizen
1
10
Boss1
bms
1.1
npp.universal.high_class.group_01.common_bms_07
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.universal.high_class.group_01.common_bms_07
age
/art/dynamic/player_character/face_customization/scars/scar_human_non_c11_u.dds
3
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_heavy_sw_mtx05c01_u
boot_tall_heavy_sw_mtx05c01_u
/art/dynamic/garmenthue/garmenthue_sp_h16_p.xml;(,0.871122,0.8660395,1)
/art/dynamic/garmenthue/garmenthue_sw_h17_p.xml;(,0.1935509,0.2021951,1)
3
bracer
/art/dynamic/bracer/model/bracer_tall_[bt]_archetype.gr2
bracer_tall_heavy_sw_mtx05c01_u
bracer_tall_heavy_sw_mtx05c01_u
/art/dynamic/garmenthue/garmenthue_sw_h17_p.xml;(,0.1935509,0.2021951,1)
/art/dynamic/garmenthue/garmenthue_sw_h18_s.xml;(,0.8262598,0.8410922,1)
3
chest
/art/dynamic/chest/model/chest_trenchtight_[bt]_archetype.gr2
chest_trenchtight_heavy_sw_mtx05c01_u
chest_trenchtight_heavy_sw_mtx05c01_u
/art/dynamic/chest/model/chest_trenchtight_[bt]_heavy_sw_mtx05_shoulder.gr2
/art/dynamic/garmenthue/garmenthue_sw_h17_p.xml;(,0.1935509,0.2021951,1)
/art/dynamic/garmenthue/garmenthue_sw_h18_s.xml;(,0.8262598,0.8410922,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow19_m.dds
3
eyecolor
/art/dynamic/eyecolor/eyecolor_human_non_h04_s.xml
3
facehair
facehair_human_non_sm_cyber03_u
facehair_human_non_sm_cyber03_u
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_sm_cyber03_sideburns.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_sm_cyber03_top.gr2
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a04.gr2
hair_human_non_a04_v01_[gen]
hair_human_non_a04_v01_[gen]
/art/dynamic/hair/model/hair_human_[bt]_non_a04_longlength.gr2
/art/dynamic/hair/model/hair_human_[bt]_non_a04_length.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h01_p.xml
3
hand
/art/dynamic/hand/model/hand_gloveskin02_[bt]_archetype.gr2
hand_gloveskin02_med_ge_zk01c01_u
hand_gloveskin02_med_ge_zk01c01_u
/art/dynamic/garmenthue/garmenthue_sw_h17_p.xml;(,0.1935509,0.2021951,1)
/art/dynamic/garmenthue/garmenthue_sw_h18_s.xml;(,0.8262598,0.8410922,1)
3
head
/art/dynamic/head/model/head_human_bms_caucasian_a01.gr2
head_human_[bt]_non_npc07
head_human_[bt]_non_npc07
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_heavy_sw_a06c02_[gen]_v02
leg_pant_heavy_sw_a06c02_[gen]_v02
/art/dynamic/garmenthue/garmenthue_sw_h17_p.xml;(,0.1935509,0.2021951,1)
/art/dynamic/garmenthue/garmenthue_sw_h18_s.xml;(,0.8262598,0.8410922,1)
3
skincolor
/art/dynamic/skincolor/skincolor_human_caucasian_h08_p.xml
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_heavy_sw_mtx04c01_u
waist_belt_heavy_sw_mtx04c01_u
/art/dynamic/waist/model/waist_belt_[bt]_heavy_sw_mtx04_front.gr2
/art/dynamic/garmenthue/garmenthue_sw_h17_p.xml;(,0.1935509,0.2021951,1)
/art/dynamic/garmenthue/garmenthue_sw_h18_s.xml;(,0.8262598,0.8410922,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_bms_08
Citizen
1
10
Boss1
bms
1.1
npp.universal.neutral.white_adventurer_common_bms_02
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bms
npp.universal.neutral.white_adventurer_common_bms_02
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_sm_a03c01_u
boot_tall_med_sm_a03c01_u
/art/dynamic/boot/model/boot_tall_[bt]_med_sm_a03_knee.gr2
/art/dynamic/garmenthue/garmenthue_gm_h29_p.xml;(,0.9572321,0.9568886,1)
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
3
bracer
/art/dynamic/bracer/model/bracer_tall_[bt]_archetype.gr2
bracer_tall_med_sm_a03c01_u_v02
bracer_tall_med_sm_a03c01_u_v02
/art/dynamic/garmenthue/garmenthue_gm_h29_p.xml;(,0.9572321,0.9568886,1)
/art/dynamic/garmenthue/garmenthue_gm_h06_p.xml;(,0.6434444,0.3747759,1)
3
chest
/art/dynamic/chest/model/chest_baggy_[bt]_archetype.gr2
chest_baggy_med_sm_a03c03_[gen]
chest_baggy_med_sm_a03c03_[gen]
/art/dynamic/chest/model/chest_baggy_[bt]_med_sm_a03_collar.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_sm_a03_back.gr2
/art/dynamic/chest/model/chest_baggy_[bt]_med_sm_a03_shld.gr2
/art/dynamic/garmenthue/garmenthue_gm_h29_p.xml;(,0.9572321,0.9568886,1)
/art/dynamic/garmenthue/garmenthue_tr_h25_p.xml;(,0.3668118,0.1504641,1)
3
complexion
/art/dynamic/player_character/face_customization/complexion/comp_human_non_eyebrow20_m.dds
3
facehair
facehair_human_non_a02_v01_m
facehair_human_non_a02_v01_m
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a02_chops.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a02_goatee.gr2
/art/dynamic/facehair/model/facehair_human_[bt]_caucasian_a02_mustache.gr2
3
hair
/art/dynamic/hair/model/hair_human_[bt]_non_a05.gr2
hair_human_non_a05_v01_[gen]
hair_human_non_a05_v01_[gen]
3
hand
/art/dynamic/hand/model/hand_glove_[bt]_archetype.gr2
hand_glove_med_sm_a03c01_u
hand_glove_med_sm_a03c01_u
/art/dynamic/garmenthue/garmenthue_gm_h29_p.xml;(,0.9572321,0.9568886,1)
/art/dynamic/garmenthue/garmenthue_gm_h06_p.xml;(,0.6434444,0.3747759,1)
3
head
/art/dynamic/head/model/head_human_bms_asian_a04.gr2
head_human_[bt]_asian_a04c01
head_human_[bt]_asian_a04c01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_sm_a03c01_[gen]_v02
leg_pant_med_sm_a03c01_[gen]_v02
/art/dynamic/garmenthue/garmenthue_gm_h29_p.xml;(,0.9572321,0.9568886,1)
/art/dynamic/garmenthue/garmenthue_sp_h23_p.xml;(,0.1314833,0.2238851,1)
3
waist
/art/dynamic/waist/model/waist_belt_[bt]_archetype.gr2
waist_belt_med_sm_a03c01_u
waist_belt_med_sm_a03c01_u
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_a03_back.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_a03_front.gr2
/art/dynamic/waist/model/waist_belt_[bt]_med_sm_a03_sling.gr2
/art/dynamic/garmenthue/garmenthue_gm_h29_p.xml;(,0.9572321,0.9568886,1)
/art/dynamic/garmenthue/garmenthue_gm_h06_p.xml;(,0.6434444,0.3747759,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_child_bfa_01
Young Citizen
1
10
Standard
bfa
0.95
npp.universal.high_class.group_01.child_bfa_01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bfa
npp.universal.high_class.group_01.child_bfa_01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_mtx06carth01_u
boot_tall_med_ge_mtx06carth01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_tall_[bt]_archetype.gr2
bracer_tall_med_ge_mtx06carth01_u_v01
bracer_tall_med_ge_mtx06carth01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_jacket02_[bt]_archetype.gr2
chest_jacket02_med_ge_mtx06carth01_[gen]
chest_jacket02_med_ge_mtx06carth01_[gen]
/art/dynamic/chest/model/chest_jacket02_[bt]_med_ge_mtx06_collar.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
hair
/art/dynamic/hair/model/hair_human_bfa_child_a01_base.gr2
hair_human_bfa_child_a01_v01
hair_human_bfa_child_a01_v01
/art/dynamic/hair/model/hair_human_bfa_child_a01_ponytail.gr2
/art/dynamic/hair/model/hair_human_bfa_child_a01_sidelock.gr2
3
haircolor
/art/dynamic/haircolor/haircolor_human_non_h02_p.xml
3
hand
/art/dynamic/hand/model/hand_naked_[bt]_archetype.gr2
hand_naked_caucasian_young_a01c01_[bt]
hand_naked_caucasian_young_a01c01_[bt]
3
head
/art/dynamic/head/model/head_human_bfa_child_a01.gr2
head_human_bfa_child_a01_v01
head_human_bfa_child_a01_v01
3
leg
/art/dynamic/leg/model/leg_miniskirt_[bt]_archetype.gr2
leg_miniskirt_light_ge_mtx08brianna01_u_v01
leg_miniskirt_light_ge_mtx08brianna01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage
npc.universal.classy.citizen_child_bma_01
Young Citizen
1
10
Standard
bma
0.95
npp.universal.high_class.group_01.child_bma_01
-
itm.npc.unarmed
Unarmed Attack
B0sHnP4
nppTypeHumanoid
bma
npp.universal.high_class.group_01.child_bma_01
boot
/art/dynamic/boot/model/boot_tall_[bt]_archetype.gr2
boot_tall_med_ge_mtx06carth01_u
boot_tall_med_ge_mtx06carth01_u
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
bracer
/art/dynamic/bracer/model/bracer_tall_[bt]_archetype.gr2
bracer_tall_med_ge_mtx06carth01_u_v01
bracer_tall_med_ge_mtx06carth01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
3
chest
/art/dynamic/chest/model/chest_jacket02_[bt]_archetype.gr2
chest_jacket02_med_ge_mtx06carth01_[gen]
chest_jacket02_med_ge_mtx06carth01_[gen]
/art/dynamic/chest/model/chest_jacket02_[bt]_med_ge_mtx06_collar.gr2
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
hair
/art/dynamic/hair/model/hair_human_[bt]_mtx_a06.gr2
hair_human_mtx_a06_v01_u
hair_human_mtx_a06_v01_u
3
hand
/art/dynamic/hand/model/hand_naked_[bt]_archetype.gr2
hand_naked_african_young_a01c01_[bt]
hand_naked_african_young_a01c01_[bt]
3
head
/art/dynamic/head/model/head_human_bma_child_a01.gr2
head_human_bma_child_a01_v01
head_human_bma_child_a01_v01
3
leg
/art/dynamic/leg/model/leg_pant_[bt]_archetype.gr2
leg_pant_med_ge_mtx06carth01_u_v01
leg_pant_med_ge_mtx06carth01_u_v01
/art/dynamic/garmenthue/garmenthue_tier-x-7_h02_p.xml;(,0.1439141,0.1427739,1)
/art/dynamic/garmenthue/garmenthue_tier-x-7_h08_p.xml;(,0.7664,0.7664,1)
3
Friendly
none
0
None
0
Melee
class.npc.humanoid.melee.no_ability.base
false
0
0
16141092206634228964
abl.npc.ability.utility.full_flurry_damage
T306YeD
Full Flurry Damage
https://torcommunity.com/database/ability/T306YeD/full+flurry+damage