Enters stealth mode, increasing your stealth level by 15 and making you difficult to detect. While in stealth, movement speed is slowed by 15%. Your companion will not react to enemy attacks while in stealth. Most hostile actions prematurely end the effect. Cannot be used in combat.
Enters stealth mode, increasing your stealth level by 15 and making you difficult to detect. While in stealth, movement speed is slowed by 15%. Your companion will not react to enemy attacks while in stealth. Most hostile actions prematurely end the effect. Cannot be used in combat.
Well now you've done it...
Damage increased by 300%
Enrage
Well now you've done it...
Damage increased by 500%
Target has advanced shielding with a 100% shield chance. This shield reflects attacks from more than 6m away, and reduces damage of attacks within 6m by 33%.
Target has advanced shielding with a 100% shield chance. This shield reflects attacks from more than 6m away, and reduces damage of attacks within 6m by 67%.
Multi-Phase Shield
Defensive Protocol
Defensive protocol activated in the presence of a significant threat! Demolition Droid is immobile and immune to damage until the threat is cleared.
Defensive Protocol Boost
Defensive protocol boost activated in the presence of a extradimensional threat! Demolition Droid is immobile and immune to damage until the threat is cleared.
Melee Attack
A series of unarmed swings for a creature.
Registering License...
Registers your creature handler license.
You already have this Companion.
You cannot use this in combat.
Ranged Attack
Charging Alpha Strike
Alpha Strike
Thrown
Prone and unable to act.
Breaching Blast
Thrown
Prone and unable to act.
Charged Blast
Smash
The Wampa smashes into an enemy hitting all hostiles 4m around the enemy target dealing <<1>> kinetic damage to up to 5 targets.
Howl
Pierce every enemy within a 10-meter cone dealing <<1>> elemental damage to up to 8 targets.
Powerful Strike
Your creature leaps at a target with less than 30% health and sinks in, dealing <<1>> internal damage.
Target's health too high.
Predators Trick
Your creature uses its head, stunning the target for <<1[%d seconds/%d second/%d seconds]>>.
Target is Immune
Stunned (Tech)
Unable to act.
Mighty Leap
Your creature lunges at the target and delivers a powerful bite, dealing <<1>> internal damage and causes the target to become immobilized.
Immobilized
Unable to move.
Cutting Swipe
Your creature cuts the target by dealing <<1>> internal damage over a 10 second duration.
Taking periodic internal damage.
Kolto Blast
A gust of kolto from your creatures collar heals a friendly target for <<1>> over the duration of the channel.
Surge
Your creature bellows a restorative roar, healing the target for <<1>>.
Restorative Supplies
The wampa delivers a payload of kolto energy, healing the target and cleansing it of mental and physical effects for <<1>> for 9 seconds.
Being healed and cleansed periodically.
Deafening Roar
Your creature unleashes a mighty roar that dazes the target for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Deafening Roar once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.
Target is Wearing Protective Hearing
Target is suffering periodic damage.
Target is below 90% health.
Target is Immune
Deaf (Tech)
Unable to act. Breaks on damage.
Protective Hearing
Unable to be targeted by Deafening Roar.
Rallying Cry
Your creature bellows a rallying cry toward the target, preventing a moderate amount of damage for up to 20 seconds.
Target is Not in Combat
Absorbs damage.
Overcharge Collar
Your creature's collar overcharges unleashing an electric discharge dealing <<1>> internal damage to up to 5 enemies 5m around the impact. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies.
Tech Shell
Damage taken reduced by 50%.
Multi-Grapple
Fires a multi-grapple line from your creature's collar that fires in a wide cone in front of the Wampa and pulls the closest three targets and generates a high amount of threat. Only affects targets that are in combat and are not in cover or have Boss Immunity.
Target is in Cover
Target is Immune
Target is Immune
Cannot be used against a target in cover.
Cannot be used while in a safe zone.
Target is Immune
Target is Immune
Unleashed Roar
Your creature taunts attacking enemies forcing them to attack your creature and generates a moderate amount of threat.
Cannot use out of Combat
Taunt
Forced to attack the user.
Target cannot be taunted.
Power Charge
Your creature lunges at the target and delivers a powerful headswipe, dealing <<1>> weapon damage, heals for 25% of damage dealt and generates a moderate amount of threat.
Unable to move.
Target cannot be charged at this time.
Can't do that while hindered.
Cannot be used against a target in cover.
Unable to move.
Immobilized (Physical)
Taunt
Taunts the target, forcing it to attack your creature for 6 seconds. Also reinforces your creature by placing an absorb shield that absorbs a moderate amount of damage.
Target cannot be taunted.
Forced to attack the taunter.
Absorbs damage.
IfCalledByEffect
Power Collar
The Voreclaw is wearing a Kolto Collar that will allow it to aid you in combat.
Aivela's Grace
Aivela's Grace
Damage received reduced by 50%.
Aivela's Grace
Damage received reduced by 75%. Additional applications of this effect extend its duration.
Corrupted Nexu
Summons the Corrupted Nexu creature mount. Movement speed increases based on the rank of your Speeder Piloting skill.
Speeder Piloting Rank 1: 90%
Speeder Piloting Rank 2: 100%
Speeder Piloting Rank 3: 110%
Movement speed increased.
Spray and Pray
Fires several rounds at the area. All targets in this area take damage.
Electrostatic Mine
Stunned
Unable to act.
L1-L War Machine
Summons a small Battle Droid which will follow and passively observe you on your adventures.
Pets are not available in Warzones.
Ruby Vrblet
Summons a small vrblet which will follow and passively observe you on your adventures.
Pets are not available in Warzones.
Vintage Load Lifter
Activates the Vintage Load Lifter, increasing movement speed and offering excellent protection against being knocked off. Movement speed increases based on the rank of your Speeder Piloting skill.
Use the Mount Flourish Key binding to activate this mount's flourish.
Speeder Piloting Rank 1: 90%
Speeder Piloting Rank 2: 100%
Speeder Piloting Rank 3: 110%
Movement speed increased.
Rendili Chameleon
Activates the Rendili Chameleon, increasing movement speed and offering excellent protection against being knocked off. Movement speed increases based on the rank of your Speeder Piloting skill.
Speeder Piloting Rank 1: 90%
Speeder Piloting Rank 2: 100%
Speeder Piloting Rank 3: 110%
Movement speed increased.
Sienar PR-4
Activates the Sienar PR-4, increasing movement speed and offering exceptional protection against being knocked off. Movement speed increases based on the rank of your Speeder Piloting skill.
Speeder Piloting Rank 1: 90%
Speeder Piloting Rank 2: 100%
Speeder Piloting Rank 3: 110%
Movement speed increased.
Crystalcrag Monolith
Summons the Crystalcrag Monolith creature mount. Movement speed increases based on the rank of your Speeder Piloting skill.
Speeder Piloting Rank 1: 90%
Speeder Piloting Rank 2: 100%
Speeder Piloting Rank 3: 110%
Movement speed increased.
Imperial Devastator
Activates the Imperial Devastator, increasing movement speed and offering excellent protection against being knocked off. Movement speed increases based on the rank of your Speeder Piloting skill. Use the Mount Flourish Key binding to activate this mount's flourish.
Speeder Piloting Rank 1: 90%
Speeder Piloting Rank 2: 100%
Speeder Piloting Rank 3: 110%
Movement speed increased.
Iokath Wyvern
Activates the Iokath Wyvern, increasing movement speed and offering excellent protection against being knocked off. Movement speed increases based on the rank of your Speeder Piloting skill. Use the Mount Flourish Key binding to activate this mount's flourish.
Speeder Piloting Rank 1: 90%
Speeder Piloting Rank 2: 100%
Speeder Piloting Rank 3: 110%
Movement speed increased.
High Impact Bolt
Fires a very powerful round at the target, dealing <<1>> weapon damage. Only usable against incapacitated targets and targets suffering from periodic damage.
Ranged Attack
(Standard attack for Acklay Droids WITH DUAL GUN BARRELS)
(Derived from Battle Droid flurry)
Heat Beam
Burning (Tech)
Periodic elemental damage.
Slowed (Physical)
Movement speed reduced.
Electrostatic Mine
Stunned
Unable to act.
Initial Uprisings (Master)
Completed all five of the first set of uprisings on Master difficulty.
Completed Uprising: Firefrost
Completed Uprising: Inferno
Completed Uprising: Crimson Fang
Completed Uprising: Fractured
Completed Uprising: Done and Dusted
Second Uprisings (Master)
Completed all five of the second set of uprisings on Master difficulty.
Completed Uprising: Divided we Fall
Completed Uprising: Destroyer of Worlds
Completed Uprising: Landing Party
Completed Uprising: Trench Runner
Completed Uprising: Trial and Error
Dark Defenders (Master Mode)
Defeat Skurr and Velloc in the "Destroyer of Worlds" Uprising on Master difficulty.
Defeat Skurr and Velloc
Autonomous Response (Master Mode)
Defeat Chief Engineer Penzaren in the "Destroyer of Worlds" Uprising on Master Difficulty.
Defeat Chief Engineer Penzaren
Faded Light (Master Mode)
Defeat Jedi Master Adelade in the "Destroyer of Worlds" Uprising on Master difficulty.
Defeat Jedi Master Adelade
Quieting the Song (Master Mode)
Cleared all encounters in the "Destroyer of Worlds" Uprising on Master difficulty.
Firefrost Immortal
Survived the "Firefrost" uprising on Master difficulty without dying.
Survive "Firefrost"
The Six Gods
Little is known about the six titan droids that lie in hibernation on Iokath. These superweapons were created millennia ago by the planet's architects, likely designed to pacify, subjugate, and destroy entire civilizations. Salvaged records indicate these machines operate as a sentient family unit of "god kin." They are:
TYTH, God of Rage.
AIVELA, Goddess of Passion.
ESNE, Goddess of Envy.
NAHUT, God of Apathy.
SCYVA, Goddess of Sorrow.
IZAX, God of Death.
During early weapon testing, Iokath unleashed the Six Gods on various unsuspecting planets. Trillions of lives were lost. The people of Zakuul were among the targeted victims, and the survivors eventually mythologized their would-be destroyers as a pantheon of merciless gods. Centuries later, these machine gods are still worshipped on Zakuul.
When civil war broke out on Iokath, one faction did the unthinkable and turned the Six Gods against their rival brethren. The resulting cataclysm wiped out all life on the planet and exterminated the Iokath species. These titans were their greatest achievement--and the engines of their ultimate destruction. Now, after a millennia-long slumber, the droids are about to reawaken.
Iokath Remotes
The strange remotes are one of Iokath's many mysteries. These technological obelisks have been spotted across the world, hovering just above the ground via unseen propulsion systems and scanning their surroundings with omnidirectional lenses. Some remotes are mobile, while others hang in stationary orbit around the planet's various technoliths. They are outfitted for observation over combat, though they possess the unique ability to interface with Iokath's advanced technology.
Doctor Oggurobb believes the remotes were built centuries ago as multi-purpose drones used to construct the massive planetary structure of Iokath. More recently, the AI known as ARIES likely repurposed them to monitor any trespassers stranded on the planet. Oggurobb has attempted to dismantle several damaged remote husks recovered from Iokath--to disastrous effect. Latent safeguards buried in the remotes sent electric shocks through eight of Oggurobb's assistant researchers, singing eyebrows and temporarily blinding two scientists. At this rate, the true function of the Iokath remotes may forever remain a mystery.
Pneumatic Trams
The pneumatic trams of Iokath cross every kilometer of the planetary megastructure in a complex network of tubes that doubles as a transportation system and cooling matrix for the technological world. The trams were initially built as an energy-efficient method of moving construction supplies to the far corners of the planet. Propelled by pressurized gas, these materials were transported across entire continents, speeding up Iokath's creation tenfold.
For centuries, the trams operated without incident--until an act of sabotage ignited the pressurized gas and sparked a catastrophic explosion that killed thousands and leveled a nearby settlement. This attack sparked the Iokath Civil War, a centuries-long conflict that ended with the extinction of every organic species on the planet. When the dust settled, Iokath's droid caretakers fixed the tram and used it to help repair the damage wrought by their deceased creators.
Iokath Crusader
You received this title from an Warbound Crusader Pack.
Theron Shan: The Secret Son
Theron was born from the love affair between two Republic heroes: Jedi Knight Satele Shan and Republic Captain Jace Malcom. Their romance was short-lived, and Satele only discovered her pregnancy after the two parted ways. She kept the child a secret and gave birth in hiding. Though Satele wanted nothing more than to care for her newborn son, she had to uphold her duty to the Jedi Order. She surrendered Theron to the care of her Jedi Master to continue serving the Republic.
Theron was briefly raised as a Jedi, but the older he grew, the more obvious it became that he was not Force-sensitive. He ultimately left the Jedi Order and joined the Republic Strategic Information Services. Theron excelled in his covert work as a spy, and finally met Jace Malcom and learned that he was his father. They worked together on Operation End Game and parted on good terms. In the following years, they shared the occasional father-son meeting, but struggled to grow close. Though the meetings were awkward, Theron always felt a fondness for his father--a feeling he never had for his mother, who abandoned him for the good of the Republic.
Theron's relationship with Malcom reached a breaking point when he abandoned the Republic to help found the Alliance. Malcom saw this as a betrayal, but Theron refused to bow to the Eternal Empire's oppressive army. Harsh words were exchanged during their last holocall several years ago. They haven't spoken since.
Jace Malcom
Jace Malcom--Acting Supreme Commander of the Republic Military, celebrated Republic war hero and one-time leader of Havoc Squad--has spent most of his life locked in battle with the Sith Empire. His forces respect his calm leadership, and he offers the same respect in return, regardless of rank or position. Among his many legendary victories, his earliest defining success was his clash with Darth Malgus during the Battle of Alderaan. With help from Havoc Squad and Jedi Knight Satele Shan, Malcom ambushed the invading Imperial army and successfully forced Darth Malgus to retreat. Malcom still wears scars from that battle as a proud reminder that one must be willing to sacrifice everything to defeat the enemies of peace and justice.
Details of his brief romance with Shan are a closely-guarded secret. Their relationship began on the battlefield and continued behind closed doors as the soldier and Jedi found trust and love in each other's company. Their love affair ended shortly after it began, but not before they sired a son: Theron Shan. Satele hid Theron's existence, and Malcom only met his lost son many years later.
Malcom later served as the Supreme Commander of the Republic Military. When the Eternal Empire rose as a major galactic threat, he pushed for open defiance, but his hands were tied by a corrupt chancellor and a browbeaten senate. He finally found support after Coruscant was nearly destroyed by the Eternal Empire. As the Republic rebuilt, Malcom used his newfound political clout to raise an army and prepare for the coming war. Under his watch, the Republic would stop at nothing to reclaim its lost glory and restore peace to the galaxy.
Zakuulan Allies
With the fall of the Eternal Empire, millions of Zakuulan armed forces were cast adrift, without a leader to command them or an empire to defend. Senya Tirall approached her former comrades in the Knights of Zakuul and convinced a contingent of the Force-sensitive warriors to join the newly forged Eternal Alliance. Meanwhile, Doctor Oggurobb tackled the Skytrooper problem. Under his supervision, Alliance engineers reprogrammed the Overwatch control center on Zakuul and converted the Skytrooper battle droids into loyal Alliance soldiers.
Tensions spiked as the Zakuulan forces flooded the Eternal Alliance ranks. Some feared being displaced by the new recruits, while others couldn't trust their former enemies. The xenophobic Alliance Captain Hym Jemuro even imprisoned the Skytroopers stationed aboard his capital ship in the cargo hold, claiming they were plotting a mutiny. Two days later, his ship suffered catastrophic damage while navigating the Kauron asteroid field. The Skytroopers escaped the cargo hold, repaired the ship's critical systems, and saved the crew. Since then, the Alliance has largely embraced their former enemies, much to the frustration of the disgraced Captain Jemuro.
Zakuulan Allies
With the fall of the Eternal Empire, millions of Zakuulan armed forces were cast adrift, without a leader to command them or an empire to defend. Sana-Rae approached the Force-sensitive Knights of Zakuul and convinced many of them to join the newly forged Eternal Alliance. Meanwhile, Doctor Oggurobb tackled the Skytrooper problem. Under his supervision, Alliance engineers reprogrammed the Overwatch control center on Zakuul and converted the Skytrooper battle droids into loyal Alliance soldiers.
Tensions spiked as the Zakuulan forces flooded the Eternal Alliance ranks. Some feared being displaced by the new recruits, while others couldn't trust their former enemies. The xenophobic Alliance Captain Hym Jemuro even imprisoned the Skytroopers stationed aboard his capital ship in the cargo hold, claiming they were plotting a mutiny. Two days later, his ship suffered catastrophic damage while navigating the Kauron asteroid field. The Skytroopers escaped the cargo hold, repaired the ship's critical systems, and saved the crew. Since then, the Alliance has largely embraced their former enemies, much to the frustration of the disgraced Captain Jemuro.
Nathema Voreclaw
Warbound Crusader Pack
Tythian Flame
/child
Excited Child
You dance like an excited child.
<<1>> dances like an excited child.
You dance like an excited child with <<2>>.
<<1>> dances with you like an excited child.
<<1>> dances with <<2>> like an excited child.
You are currently earning command experience at <<1>>% due to a server wide command experience gain event (Time Remaining: <<2>>).
You are currently earning experience at <<1>>% from a server-wide increased experience event. During this time rest experience will not be applied or consumed.
You are currently earning command experience at <<1>>% due to a server wide command experience gain event.
An Iokath Power Relay is required to operate the super weapon controls.
Emote: Excited Child
Found in the Warbound Crusader Pack
Creature Companion: Nathema Voreclaw
Acquire a brutal new companion: the Nathema Voreclaw. Captured in the Emperor's Vault, this ancient creature can be unlocked by Players level 10 or higher and is available to all Character Classes.
Advanced Tythian Flame Eviscerating Crystal
Advanced Tythian Flame Indestructible Crystal
Advanced Tythian Flame War Hero's Crystal
Advanced Tythian Flame Hawkeye Crystal
Eternal Commander MK-13 Vindicator's Chestguard
Eternal Commander MK-13 Vindicator's Boots
Eternal Commander MK-13 Vindicator's Gauntlets
Eternal Commander MK-13 Vindicator's Headgear
Eternal Commander MK-13 Vindicator's Greaves
Eternal Commander MK-13 Vindicator's Belt
Eternal Commander MK-13 Vindicator's Armguards
Eternal Commander MK-13 Weaponmaster's Chestguard
Eternal Commander MK-13 Weaponmaster's Boots
Eternal Commander MK-13 Weaponmaster's Gauntlets
Eternal Commander MK-13 Weaponmaster's Headgear
Eternal Commander MK-13 Weaponmaster's Greaves
Eternal Commander MK-13 Weaponmaster's Belt
Eternal Commander MK-13 Weaponmaster's Armguards
Iokath MK-3 Vindicator's Chestguard
Iokath MK-3 Vindicator's Boots
Iokath MK-3 Vindicator's Gauntlets
Iokath MK-3 Vindicator's Headgear
Iokath MK-3 Vindicator's Greaves
Iokath MK-3 Vindicator's Belt
Iokath MK-3 Vindicator's Armguards
Iokath MK-3 Weaponmaster's Chestguard
Iokath MK-3 Weaponmaster's Boots
Iokath MK-3 Weaponmaster's Gauntlets
Iokath MK-3 Weaponmaster's Headgear
Iokath MK-3 Weaponmaster's Greaves
Iokath MK-3 Weaponmaster's Belt
Iokath MK-3 Weaponmaster's Armguards
Eternal Commander MK-11 Vindicator's Chestguard
Eternal Commander MK-11 Vindicator's Boots
Eternal Commander MK-11 Vindicator's Gauntlets
Eternal Commander MK-11 Vindicator's Headgear
Eternal Commander MK-11 Vindicator's Greaves
Eternal Commander MK-11 Vindicator's Belt
Eternal Commander MK-11 Vindicator's Armguards
Eternal Commander MK-11 Weaponmaster's Chestguard
Eternal Commander MK-11 Weaponmaster's Boots
Eternal Commander MK-11 Weaponmaster's Gauntlets
Eternal Commander MK-11 Weaponmaster's Headgear
Eternal Commander MK-11 Weaponmaster's Greaves
Eternal Commander MK-11 Weaponmaster's Belt
Eternal Commander MK-11 Weaponmaster's Armguards
Eternal Commander MK-12 Vindicator's Chestguard
Eternal Commander MK-12 Vindicator's Boots
Eternal Commander MK-12 Vindicator's Gauntlets
Eternal Commander MK-12 Vindicator's Headgear
Eternal Commander MK-12 Vindicator's Greaves
Eternal Commander MK-12 Vindicator's Belt
Eternal Commander MK-12 Vindicator's Armguards
Eternal Commander MK-12 Weaponmaster's Chestguard
Eternal Commander MK-12 Weaponmaster's Boots
Eternal Commander MK-12 Weaponmaster's Gauntlets
Eternal Commander MK-12 Weaponmaster's Headgear
Eternal Commander MK-12 Weaponmaster's Greaves
Eternal Commander MK-12 Weaponmaster's Belt
Eternal Commander MK-12 Weaponmaster's Armguards
Iokath MK-2 Vindicator's Chestguard
Iokath MK-2 Vindicator's Boots
Iokath MK-2 Vindicator's Gauntlets
Iokath MK-2 Vindicator's Headgear
Iokath MK-2 Vindicator's Greaves
Iokath MK-2 Vindicator's Belt
Iokath MK-2 Vindicator's Armguards
Iokath MK-2 Weaponmaster's Chestguard
Iokath MK-2 Weaponmaster's Boots
Iokath MK-2 Weaponmaster's Gauntlets
Iokath MK-2 Weaponmaster's Headgear
Iokath MK-2 Weaponmaster's Greaves
Iokath MK-2 Weaponmaster's Belt
Iokath MK-2 Weaponmaster's Armguards
Iokath MK-1 Vindicator's Chestguard
Iokath MK-1 Vindicator's Boots
Iokath MK-1 Vindicator's Gauntlets
Iokath MK-1 Vindicator's Headgear
Iokath MK-1 Vindicator's Greaves
Iokath MK-1 Vindicator's Belt
Iokath MK-1 Vindicator's Armguards
Iokath MK-1 Weaponmaster's Chestguard
Iokath MK-1 Weaponmaster's Boots
Iokath MK-1 Weaponmaster's Gauntlets
Iokath MK-1 Weaponmaster's Headgear
Iokath MK-1 Weaponmaster's Greaves
Iokath MK-1 Weaponmaster's Belt
Iokath MK-1 Weaponmaster's Armguards
Eternal Commander MK-1 Vindicator's Chestguard
Eternal Commander MK-1 Vindicator's Boots
Eternal Commander MK-1 Vindicator's Gauntlets
Eternal Commander MK-1 Vindicator's Headgear
Eternal Commander MK-1 Vindicator's Greaves
Eternal Commander MK-1 Vindicator's Belt
Eternal Commander MK-1 Vindicator's Armguards
Eternal Commander MK-1 Weaponmaster's Chestguard
Eternal Commander MK-1 Weaponmaster's Boots
Eternal Commander MK-1 Weaponmaster's Gauntlets
Eternal Commander MK-1 Weaponmaster's Headgear
Eternal Commander MK-1 Weaponmaster's Greaves
Eternal Commander MK-1 Weaponmaster's Belt
Eternal Commander MK-1 Weaponmaster's Armguards
Eternal Commander MK-2 Vindicator's Chestguard
Eternal Commander MK-2 Vindicator's Boots
Eternal Commander MK-2 Vindicator's Gauntlets
Eternal Commander MK-2 Vindicator's Headgear
Eternal Commander MK-2 Vindicator's Greaves
Eternal Commander MK-2 Vindicator's Belt
Eternal Commander MK-2 Vindicator's Armguards
Eternal Commander MK-2 Weaponmaster's Chestguard
Eternal Commander MK-2 Weaponmaster's Boots
Eternal Commander MK-2 Weaponmaster's Gauntlets
Eternal Commander MK-2 Weaponmaster's Headgear
Eternal Commander MK-2 Weaponmaster's Greaves
Eternal Commander MK-2 Weaponmaster's Belt
Eternal Commander MK-2 Weaponmaster's Armguards
Iokath MK-5 Vindicator's Greaves
Iokath MK-5 Vindicator's Headgear
Iokath MK-5 Vindicator's Armguards
Iokath MK-5 Vindicator's Belt
Iokath MK-5 Weaponmaster's Headgear
Iokath MK-5 Weaponmaster's Gauntlets
Iokath MK-5 Weaponmaster's Belt
Iokath MK-5 Weaponmaster's Greaves
Iokath MK-5 Weaponmaster's Boots
Iokath MK-5 Weaponmaster's Chestguard
Iokath MK-5 Vindicator's Chestguard
Iokath MK-5 Vindicator's Gauntlets
Iokath MK-5 Vindicator's Boots
Iokath MK-5 Weaponmaster's Armguards
Eternal Commander MK-15 Vindicator's Chestguard
Eternal Commander MK-15 Vindicator's Boots
Eternal Commander MK-15 Vindicator's Gauntlets
Eternal Commander MK-15 Vindicator's Headgear
Eternal Commander MK-15 Vindicator's Greaves
Eternal Commander MK-15 Vindicator's Belt
Eternal Commander MK-15 Vindicator's Armguards
Eternal Commander MK-15 Weaponmaster's Chestguard
Eternal Commander MK-15 Weaponmaster's Boots
Eternal Commander MK-15 Weaponmaster's Gauntlets
Eternal Commander MK-15 Weaponmaster's Headgear
Eternal Commander MK-15 Weaponmaster's Greaves
Eternal Commander MK-15 Weaponmaster's Belt
Eternal Commander MK-15 Weaponmaster's Armguards
Eternal Commander MK-3 Vindicator's Chestguard
Eternal Commander MK-3 Vindicator's Boots
Eternal Commander MK-3 Vindicator's Gauntlets
Eternal Commander MK-3 Vindicator's Headgear
Eternal Commander MK-3 Vindicator's Greaves
Eternal Commander MK-3 Vindicator's Belt
Eternal Commander MK-3 Vindicator's Armguards
Eternal Commander MK-3 Weaponmaster's Chestguard
Eternal Commander MK-3 Weaponmaster's Boots
Eternal Commander MK-3 Weaponmaster's Gauntlets
Eternal Commander MK-3 Weaponmaster's Headgear
Eternal Commander MK-3 Weaponmaster's Greaves
Eternal Commander MK-3 Weaponmaster's Belt
Eternal Commander MK-3 Weaponmaster's Armguards
Used to power Iokath powered technology. Can be obtained on Iokath.
Iokath MK-1 Vindicator's Chestguard
Iokath MK-1 Vindicator's Boots
Iokath MK-1 Vindicator's Gauntlets
Iokath MK-1 Vindicator's Headgear
Iokath MK-1 Vindicator's Greaves
Iokath MK-1 Vindicator's Belt
Iokath MK-1 Vindicator's Armguards
Iokath MK-1 Weaponmaster's Chestguard
Iokath MK-1 Weaponmaster's Boots
Iokath MK-1 Weaponmaster's Gauntlets
Iokath MK-1 Weaponmaster's Headgear
Iokath MK-1 Weaponmaster's Greaves
Iokath MK-1 Weaponmaster's Belt
Iokath MK-1 Weaponmaster's Armguards
Iokath MK-2 Vindicator's Chestguard
Iokath MK-2 Vindicator's Boots
Iokath MK-2 Vindicator's Gauntlets
Iokath MK-2 Vindicator's Headgear
Iokath MK-2 Vindicator's Greaves
Iokath MK-2 Vindicator's Belt
Iokath MK-2 Vindicator's Armguards
Iokath MK-2 Weaponmaster's Chestguard
Iokath MK-2 Weaponmaster's Boots
Iokath MK-2 Weaponmaster's Gauntlets
Iokath MK-2 Weaponmaster's Headgear
Iokath MK-2 Weaponmaster's Greaves
Iokath MK-2 Weaponmaster's Belt
Iokath MK-2 Weaponmaster's Armguards
Iokath MK-3 Vindicator's Chestguard
Iokath MK-3 Vindicator's Boots
Iokath MK-3 Vindicator's Gauntlets
Iokath MK-3 Vindicator's Headgear
Iokath MK-3 Vindicator's Greaves
Iokath MK-3 Vindicator's Belt
Iokath MK-3 Vindicator's Armguards
Iokath MK-3 Weaponmaster's Chestguard
Iokath MK-3 Weaponmaster's Boots
Iokath MK-3 Weaponmaster's Gauntlets
Iokath MK-3 Weaponmaster's Headgear
Iokath MK-3 Weaponmaster's Greaves
Iokath MK-3 Weaponmaster's Belt
Iokath MK-3 Weaponmaster's Armguards
Iokath MK-5 Vindicator's Chestguard
Iokath MK-5 Vindicator's Boots
Iokath MK-5 Vindicator's Gauntlets
Iokath MK-5 Vindicator's Headgear
Iokath MK-5 Vindicator's Greaves
Iokath MK-5 Vindicator's Belt
Iokath MK-5 Vindicator's Armguards
Iokath MK-5 Weaponmaster's Chestguard
Iokath MK-5 Weaponmaster's Boots
Iokath MK-5 Weaponmaster's Gauntlets
Iokath MK-5 Weaponmaster's Headgear
Iokath MK-5 Weaponmaster's Greaves
Iokath MK-5 Weaponmaster's Belt
Iokath MK-5 Weaponmaster's Armguards
Corellian K5 Assault Cannon
Corellian K5 Blaster
Corellian K5 Dualsaber
Corellian K5 Blaster Rifle
Corellian K5 Sniper Rifle
Corellian K5 Lightsaber
Iokath Forge Archway
Iokath Hexhive
Iokath Steam Vent
Iokath Forge Walkway
Iokath Powercell
Iokath Forge Cauldron
Iokath Transport Tube
Iokath Forge Garbagefall
Iokath Forge Lavafall
Iokath Battery
Iokath Circuit Panel
Iokath Conduit
Iokath Minidome
Iokath Forge Rotor
Iokath Security Laser
Emote: Excited Child
Use this item to learn the /Child "dance" emote.
Nathema Voreclaw Handler License
This item grants a quest that requires level 10. Consumed on use. WARNING: Do not use if on the Quest Creature Handler: Nathema Voreclaw
Nathema Voreclaw
Elara Dorne
Malavai Quinn
Elara's Chestguard
Elara's Boots
Elara's Gauntlets
Elara's Greaves
Elara's Belt
Elara's Wristguards
Elara's RK-7 Starforged Blaster Pistol
Quinn's Rangehunter Blaster Pistol
Quinn's Chestguard
Quinn's Boots
Quinn's Gauntlets
Quinn's Greaves
Quinn's Belt
Quinn's Wristguards
Corrupted Nexu
Unlocks the Corrupted Nexu creature mount. Movement speed increases based on the rank of your Speeder Piloting skill.
Tainted by the dark energies of Nathema, the Corrupted Nexu combines feral instinct and sinister cunning. Though vicious and difficult to train, expert handlers can train them as fearsome, if dangerous, riding beasts.
Speeder Piloting Rank 1: 90%
Speeder Piloting Rank 2: 100%
Speeder Piloting Rank 3: 110%
L1-L War Machine
Right-click this item to add the L1-L War Machine to your collection of pets. You can then summon it from the Pets tab of your Abilities page.
Ruby Vrblet
Right-click this item to add the Ruby Vrblet to your collection of pets. You can then summon it from the Pets tab of your Abilities page.
Title: Iokath Crusader
Grants your character the title "Iokath Crusader."
Advanced Tythian Flame Eviscerating Crystal
This Color Crystal can be used to change the color of your weapon.
Advanced Tythian Flame Indestructible Crystal
This Color Crystal can be used to change the color of your weapon.
Advanced Tythian Flame War Hero's Crystal
This Color Crystal can be used to change the color of your weapon.
Advanced Tythian Flame Hawkeye Crystal
This Color Crystal can be used to change the color of your weapon.
Vintage Load Lifter
Unlocks the Vintage Load Lifter mount. Movement speed increases based on the rank of your Speeder Piloting skill.
Use the Mount Flourish Key binding to activate this mount's flourish.
Speeder Piloting Rank 1: 90%
Speeder Piloting Rank 2: 100%
Speeder Piloting Rank 3: 110%
Sienar PR-4
Movement speed increases based on the rank of your Speeder Piloting skill. This Speeder provides exceptional protection against being knocked off.
Speeder Piloting Rank 1: 90%
Speeder Piloting Rank 2: 100%
Speeder Piloting Rank 3: 110%
Rendili Chameleon
Movement speed increases based on the rank of your Speeder Piloting skill.
Speeder Piloting Rank 1: 90%
Speeder Piloting Rank 2: 100%
Speeder Piloting Rank 3: 110%
Imperial Devastator
Movement speed increases based on the rank of your Speeder Piloting skill.
Speeder Piloting Rank 1: 90%
Speeder Piloting Rank 2: 100%
Speeder Piloting Rank 3: 110%
Crystalcrag Monolith
Unlocks the Crystalcrag Monolith creature mount. Movement speed increases based on the rank of your Speeder Piloting skill.
The Monolith is a massive carnivore that could be found in the Unknown Regions of the Galaxy. An expert creature handler can domesticate Monoliths as riding animals, but no one can truly temper their incredible fury.
Speeder Piloting Rank 1: 90%
Speeder Piloting Rank 2: 100%
Speeder Piloting Rank 3: 110%
Hoth Defender's Overcoat
Hoth Defender's Treads
Hoth Defender's Gloves
Hoth Defender's Breather
Hoth Defender's Snow Pants
Hoth Defender's Belt
Hoth Defender's Bracers
Port Nowhere Mobster's Jacket
Port Nowhere Mobster's Boots
Port Nowhere Mobster's Gloves
Port Nowhere Mobster's Visor
Port Nowhere Mobster's Trousers
Port Nowhere Mobster's Clasp
Port Nowhere Mobster's Wristguards
Dust Viper Bandit's Harness
Dust Viper Bandit's Boots
Dust Viper Bandit's Gauntlets
Dust Viper Bandit's Cap
Dust Viper Bandit's Leggings
Dust Viper Bandit's Belt
Dust Viper Bandit's Bonds
Security Chief's Uniform
Security Chief's Boots
Security Chief's Gloves
Security Chief's Helm
Security Chief's Trousers
Security Chief's Utility Belt
Security Chief's Cuffs
Sith Hermit's Robes
Sith Hermit's Boots
Sith Hermit's Grips
Sith Hermit's Mask
Sith Hermit's Lower Robes
Sith Hermit's Sash
Sith Hermit's Wraps
Zakuulan Socialite's Top
Zakuulan Socialite's Thighboots
Zakuulan Socialite's Cuffs
Zakuulan Socialite's Headband
Zakuulan Socialite's Pants
Zakuulan Socialite's Belt
Zakuulan Socialite's Bands
Hoth Defender's Lower Body Armor
Hoth Defender's Supplementary Body Armor
Hoth Defender's Upper Body Armor
Port Nowhere Mobster's Lower Body Armor
Port Nowhere Mobster's Supplementary Body Armor
Port Nowhere Mobster's Upper Body Armor
Dust Viper Bandit's Lower Body Armor
Dust Viper Bandit's Supplementary Body Armor
Dust Viper Bandit's Upper Body Armor
Security Chief's Lower Body Armor
Security Chief's Supplementary Body Armor
Security Chief's Upper Body Armor
Sith Hermit's Lower Body Armor
Sith Hermit's Supplementary Body Armor
Sith Hermit's Upper Body Armor
Zakuulan Socialite's Lower Body Armor
Zakuulan Socialite's Supplementary Body Armor
Zakuulan Socialite's Upper Body Armor
Hoth Defender's Armor Set
Port Nowhere Mobster's Armor Set
Dust Viper Bandit's Armor Set
Security Chief's Armor Set
Sith Hermit's Armor Set
Zakuulan Socialite's Armor Set
Iokath Wyvern
Unlocks the Iokath Wyvern mount. Movement speed increases based on the rank of your Speeder Piloting skill.
Use the Mount Flourish Key binding to activate this mount's flourish.
Speeder Piloting Rank 1: 90%
Speeder Piloting Rank 2: 100%
Speeder Piloting Rank 3: 110%
Technolith Matrix Tuning
This Weapon Tuning can be used to add visual effects to your weapon.
Alliance Camp Command Center
Republic Base Defenses
Alliance Fleet Spire
Alliance Fleet Spire
Superweapon Command Center
When war erupted on Iokath, Acina joined you to fight the Republic for control of the planet's ancient technology.
When war erupted on Iokath, Acina failed to forge a partnership with the Eternal Alliance. She now fights you and your Republic allies for control of Iokath's ancient technology.
Empress Acina nearly succeeded in claiming Iokath's most powerful superweapon, but died while trying to control the dangerous technology. The Sith Empire mourns her loss.
Nathema Voreclaw
A grim survivor of Nathema's cataclysm, the ferocious voreclaw can be trained to obey a strong-willed leader, making it a terrifying ally on the battlefield.
Malavai Quinn
An officer in the Imperial military, Malavai Quinn is loyal to the Empire and everything it stands for. When his career was abruptly halted by a mysterious disgrace, he served the powerful Sith Lord known as the Emperor's Wrath. Quinn later betrayed the Wrath at the command of his true master, Darth Baras. The Wrath ultimately forgave his crimes, and Quinn vowed to earn back their trust by helping overthrow Darth Baras.
When the Wrath went missing at the start of the Zakuul invasion, Quinn's rescue efforts ended with him imprisoned by enemies within the Sith Empire. Empress Acina restored him to service and groomed him to serve her as advisor and confidante.
After reuniting with you on Iokath, Malavai Quinn has returned to your service.
Quinn reunited with you on Iokath, but you chose to go your separate ways.
Despite your time apart, your love for Quinn is stronger than ever. You've decided to continue your romance.
Quinn came crawling back to ask for your forgiveness, but you could not forgive him. Quinn is now locked away in an Eternal Alliance prison.
Quinn came crawling back to ask for forgiveness, but you couldn't forgive him for betraying you to Darth Baras all those years ago. As payment for his treachery, you ended Quinn's life.
Quinn still has feelings for you, but you decided to keep your relationship strictly professional. You ended your romance with Quinn.
Elara Dorne
A highly talented field medic, Elara Dorne was born Imperial and served in the Empire's military for two years before defecting to the Republic. She has since served with distinction as a search-and-rescue squad leader before being recruited to join Havoc Squad, an elite Special Forces unit sworn to protect the Republic.
When the Commander of Havoc Squad went missing at the start of the Zakuul invasion, Elara Dorne searched tirelessly for them before being forcibly removed from Havoc. Thanks to her flawless operational record, she was selected to advise Supreme Commander Malcom, head of the Republic military.
The Perfect Soldier
After reuniting with you on Iokath, Elara Dorne has joined you as a member of the Eternal Alliance.
Elara reunited with you on Iokath and took issue with your past actions. She will never call you commander again.
Despite your time apart, your love for Elara is stronger than ever. You've decided to continue your romance.
Elara still loved you, but you didn't share her affection. You ended your romance with Elara.
Jace Malcom
Acting as Supreme Commander of the Republic Military, Jace Malcom is a respected war hero who has spent most of his life locked in combat with the Sith Empire. When the oppressive Eternal Empire nearly destroyed Coruscant, Malcom rallied support to strengthen his military and reclaim the Republic's lost glory. He now sets his sights on the mysterious alien world of Iokath, a treasure trove of valuable resources and superweapons that will help the Republic restore its status as a major galactic superpower.
The Republic War Hero
When war erupted on Iokath, Malcom failed to forge a partnership with the Eternal Alliance. He now fights you and your Imperial allies for control of Iokath's ancient technology.
When war erupted on Iokath, Malcom joined you to fight the Sith Empire for control of the planet's ancient technology.
Jace Malcom nearly succeeded in claiming Iokath's most powerful superweapon, but died while trying to control the dangerous technology. The Republic mourns his loss.
Electric Discharge
Lana Beniko
Jedi Master
Jedi Master
Jedi Master
Jedi Warrior
Jedi Warrior
Jedi Warrior
Republic Trooper
Republic Trooper
Republic Trooper
Republic Trooper
Imperial Soldier
Imperial Soldier
Imperial Soldier
Imperial Soldier
Sith Lord
Sith Lord
Sith Lord
Sith Warrior
Sith Warrior
Sith Warrior
Republic Walker
Imperial Walker
Republic Walker
Imperial Walker
Nathema Voreclaw
Nathema Voreclaw
Jace Malcom
Elara Dorne
Quinn
Corrupted Nexu
Ruby Vrblet
L1-L War Machine
Imperial Commando
Imperial Commando
Imperial Commando
Imperial Commando
Imperial Commando
Imperial Commando
Imperial Commando
Imperial Commando
Imperial Walker
Jace Malcom
Lana Beniko
Alliance Walker
Empress Acina
Empress Acina
Alliance Soldier
Exterminator Droid
<<1>>, Iokath Crusader
Iokath Powercell
Floor Sensor
Technolith
Defense Node
Power Node
Power Node
Proximity Mine
Tram Controls
Tram Controls
You've sided with Supreme Commander Jace Malcom and the Republic in the battle for the Iokath Superweapon. No sooner had you made your decision than the Empire launched their attack on the Republic forward base.
Travel to the Republic Base
Make your way to the Republic Forward Base on Iokath
Defeat Imperial Attackers
Defeat the Imperial commandos invading the base.
Synchronize with the Technolith
Activate Barricades
Connect Turrets
Activate Anti-Personnel Traps
The Republic forward base has native Iokath defenses. Synchronize with a nearby technolith to get the means to activate the local defenses.
Activate nearby Iokath defenses to fortify the Forward Base against invasion.
The Imperials have sent a walker to invade the base. Defeat the imperial walker to protect the base.
Defeat Walker
Locate Jace Malcom
You've pushed back the Imperial invaders. Locate Supreme Commander Jace Malcom and coordinate with your Republic allies.
Speak to Jace Malcom
Return to the Republic Forward Base
Empress Acina has created a way to control the superweapon and is trying to activate it now. You must stop her if your Alliance is to survive.
Travel to the Imperial Forward Base and make your way to Empress Acina
Get to Empress Acina
Speak to Empress Acina
Travel to the Imperial Forward Base
Empress Acina has taken command of several Iokath Sentinel Droids. Defeat them in the Crimson Striker.
Defeat Iokath Sentinels
You've defeated the Iokath Sentinels summoned by Acina. Now speak to her on the makeshift throne she's constructed.
Travel to the Superweapon Compound
The Iokath superweapons are awake and a danger to the Alliance forces on Iokath. Get to the Superweapon Command Center and try to shut them down.
The superweapon controls are here next to
Access the Controls
Return to the Alliance Camp
Return to your Alliance camp to discuss what's next.
Speak to Lana Beniko about the revelations from the superweapon Tyth.
Speak to Lana Beniko
Breadcrumb
Creature Handler: Nathema Voreclaw
You have acquired a Handler License. Speak to Beastmaster Morel on the Republic fleet to obtain your new companion.
Speak to Beastmaster Morel on the Fleet
Creature Handler: Nathema Voreclaw
You have acquired a Handler License. Speak to Beastmaster Ricmar on the Imperial fleet to obtain your new companion.
Speak to Beastmaster Ricmar on the Fleet
Major Korven has <<1>> in her sights!
/child
God of Rage
Destroyer of Worlds
Divided We Fall
Tyth, God of Rage
Tyth's rage builds every time an ally falls in battle. Tyth builds a great deal of rage if one of his own attacks kills an ally.
Tyth's rage will begin to subside on its own if he has not gained rage recently. Tyth's rage is also diminished by certain support abililties from his allies.
Every stack of rage increases Tyth's damage. Tyth's AoE attacks begin to impact a wider area at 3 stacks, and again at 6 stacks. Tyth enrages permanently upon reaching 10 stacks.
Hydra Master
Test that the player is in a Master difficulty phase
I've awakened the gods. Nothing can stop them.
Commander. You were right...
You're wrong, Acina. Whatever you woke up, I'll find a way to stop them.
No, Commander. Soon, you will join me in death.
Who are these gods? What did you see when you activated the throne?
They are the six. They showed me the end of all things, and it was beautiful.
Your gods can't save you now.
I have to admit, I respected her. For a Sith.
Commander! I'm detecting massive power spikes at the superweapon facility!
The weapon core is charging--and no one's at the controls. If you don't deactivate it soon, it may obliterate the entire planet.
You too, Commander.
On the bright side, that power flux knocked out the superweapon's defenses--and killed the signal that put our ships in lockdown.
The Eternal Fleet's back online.
It's about time.
Let me guess: that's bad.
More like catastrophic.
Don't worry, Lana. We'll handle the superweapon.
You'll never reach it in time.
How soon until the weapon fries Iokath?
We're talking minutes. You'll never make it in time.
Too bad Empress Acina checked out before she got to see her plan backfire.
We may join her soon enough. You'll never reach the weapon in time.
Hold on. With the shields down, I can remotely slice into the mainframe from here. Maybe buy you enough time to manually kill the weapon at the source.
Do whatever it takes. In the meantime, tell our forces to take shelter.
And Lana... I love you.
I love you too. Come back safely, Commander.
And Theron... I love you.
I love you too. Now go on--save us all from a fiery death. We're counting on you.
Be safe... both of you.
Eternal Fleet! Move into position, and charge all forward batteries. It's time to knock out a superweapon.
Commander. We need to talk.
Time's short, Lana. What's on your mind?
You said it yourself: how did the Empire, the Republic, and the Eternal Alliance all find the superweapon within minutes of each other?
I've been thinking: how did the Empire, the Republic, and the Eternal Alliance all find the superweapon within minutes of each other?
The timing's too perfect. It can't be a coincidence.
Exactly. We were acting on intel from an anonymous source. And it turns out, so was the Republic.
What's your point?
I cross-referenced both sets of data, and they're identical. I'm confident the Empire received the same intel.
Whoever tipped us off wanted everyone to clash over the superweapon. They wanted to start a galactic war.
Don't breathe a word of this to anyone. We can't be sure who to trust.
I couldn't agree more.
SCORPIO's in control of Iokath now. Could she have done this?
I'm not sure how SCORPIO would benefit, but she's on my list.
Who benefits from starting a war? Could it be Acina, or Malcom?
We can't rule anyone out.
The Shroud would normally be a suspect, but we've already cracked that mystery. Then there's Darth Jadus, or a rogue agent inside the Republic SIS...
Other top suspects include the Shroud, Darth Jadus, a rogue agent inside the Republic's Strategic Information Service...
Let's not rule out Sith Intelligence.
The point is, there are too many suspects to count.
Find me a name.
I don't have time for conspiracy theories.
The data doesn't lie. We can't afford to ignore this.
If you're so sure, bring me a name. We can't do anything until we know who's responsible.
I'm on it, Commander.
Focus on the war effort, not chasing shadows.
Yes, Commander.
Commander, meet the Nova Strider.
She's outfitted with the Iokath tech you recovered. Should be a worthy ride to help you lead our charge against the Empire.
I can think of no better way to face the tide of our enemies.
May it stand as strong as our alliance.
With firepower like this, the Empire doesn't stand a chance.
Wait until Acina sees me ride up in this.
I'm sure her expression will be priceless.
If I'd known we were exchanging gifts, I wouldn't have shown up empty-handed.
Win this for the Republic. Then we'll call it even.
If you're trying to impress me, you'll have to try harder.
Or you could try lowering your standards.
Incoming call...
Empress Acina. Have you called to surrender?
On the contrary, Commander.
While you were gallivanting across Iokath, my engineers discovered a back door into the superweapon.
Once they've gained access, we will turn the weapon against you--and win this war for the Empire.
You have no idea what you're dealing with, Acina. That superweapon wiped out all life on Iokath. If you turn it on, you risk killing everyone here--even you.
What other choice do I have? This weapon is all that stands between the Empire's survival and being obliterated by your Eternal Fleet.
If there was a back door into the superweapon, why am I only hearing about it now?
While you were fighting a battle, I was focused on winning the war.
There's no way you bypassed the defenses so quickly.
Cling to denial if you must.
This isn't a game, Acina. If you activate that weapon, thousands will die!
But I'll save millions of Imperials from the fury of the Eternal Fleet. Surely that's a cause worthy of sacrifice, Agent Beniko.
Good day, Commander.
If we move quickly, we can stop Acina before she activates the superweapon.
The walker is yours, Commander. Lead us to victory!
Hurry, Commander! Stop Acina before she activates the superweapon!
If you did, I'm sure they'd run for the lives.
And small talk doesn't. What's the latest?
Our base is secured, and the Empire's finest are running home to their Empress. Not bad for our first battle as allies.
Acina's weakened. If we retaliate now, she won't have time to recover.
Acina's on the ropes. We need to take her down quick, or she'll find a way to rally.
We should've teamed up sooner. I could've used a strong warrior like you by my side.
You killed a handful of grunts. I held off an entire army.
I didn't know we were keeping score. I'll aim higher for our next battle.
If I know the Empress, she's already planning her next offensive.
We suffered heavy losses. The survivors await your command.
Malcom and his new ally are no doubt gloating over their presumed victory.
She is a battle-hardened champion, surrounded by allies, and bolstered by her Eternal Fleet.
Then we will endeavor to surprise the Alliance Commander. Gather your top engineers and rally the troops. I'm coming to Iokath.
The Imps are holed up in their base. Defenses are heavy, but they're not equipped for a prolonged offensive.
Acina didn't climb to the top of the Sith Empire by being a fool. If we give her enough time, she'll find a way out.
Then we hit her hard and fast. Crack the base wide open and stop the Imps in their tracks.
You didn't see Acina stand her ground against the GenoHaradan. We won't win this war by starving her out.
It's our best shot--and that's why Acina will be expecting it.
You spied on Acina's personal files during our trip to Dromund Kaas. How do we break her?
Acina's a survivor.
She knows when to strike, and when to let her opponents dig their own graves.
She'll hang back. Act distressed.
I know this trick. She's going to play dead.
She will feign weakness.
She's going to prey on our overconfidence.
And then spring her trap, right when we let our guard down. Clever Sith.
Acina knows we're going to hit her base. That's where she'll spring her ambush--and wipe us out.
We need something the Empire won't expect--like an arsenal of Iokath's deadliest weapons.
What's stopping us from making a run on the superweapon?
A battalion of Imperial troops.
If the Eternal Fleet were cooperating, I'd have them torch the Imperial base.
Why suffocate them slowly when it's so much more satisfying to crush their windpipe?
To pull that off, we'd need the Eternal Fleet--and they're still on standby.
Droid resistance is heavy, but if we breach the factory and grab the munitions, we'll have enough firepower to level the Imp base--ambush or not.
I like how you think, Malcom. That's the best plan I've heard all day.
I didn't get these scars by playing it safe.
Will Iokath's weaponry be enough to break the Imperial defenses?
Acina won't see it coming, which means it's the best shot we have.
You could've mentioned the factory sooner. You were hoping to take it for yourself, weren't you?
Not at all. The factory's a secondary objective. It wasn't worth mentioning--until now.
No more secrets. Understood?
Understood.
Coordinate with Lana, and get ready to attack the base. Theron and I will take the weapons factory.
That'll teach the Imp scum.
No offense, Commander.
None taken.
Good to finally meet you. Judging by the damage you caused, I'm glad we're on the same side.
Honored, Commander. Glad to see you back fighting for the Republic.
Theron... You're looking good, son. Combat suits you.
A solid strategy.
Are you kidding me?
I'm going to be sick.
Theron's right. We need to focus.
You served with the Alliance Commander. What is your recommendation?
He was once a powerful Sith, hardened, merciless, and cruel. Nothing could stop his pursuit of power.
She was once a powerful Sith, hardened, merciless, and cruel. Nothing could stop her pursuit of power.
Unlike other Sith, he abandoned the dark cruelties of his order to root out the Empire's corruption. Even Dark Council members feared him.
Unlike other Sith, she abandoned the dark cruelties of her order to root out the Empire's corruption. Even Dark Council members feared her.
You compiled the Alliance Commander's psych profile. What is your recommendation?
He is a battle-hardened champion, surrounded by allies, and bolstered by the Eternal Fleet.
Only an unexpected blow will pierce his armor.
Only an unexpected blow will pierce her armor.
What are we looking at?
With our combined armies, we can lay siege to Acina's base--and suffocate her war effort.
She'll ambush us the second we enter the base. We'll be trapped inside, running blind and locked in the Empire's sights.
That'll change the playing field. Lucky for us, my scouts found a weapon stockpile nearby.
They'd corner us before we gained access. If we want that superweapon, we have to take the base down first.
First we'd need to cut the signal that's scrambling their systems, and that's locked away with the superweapon.
What if we armed ourselves with Iokath weapons? My scouts found a stockpile nearby.
Good work, Malcom. Now I know how you've survived so many battles.
You're clear to hit the weapon factory. We'll keep the Imps busy.
I've got a bad feeling about this.
The gods sense your fear, Commander.
That weapon killed an entire species for trying to harness its power. If you think you're in control, think again.
You are blind to the truth.
It was only a matter of time before Acina snapped.
You're wrong, Commander. It's you who are blind.
The throne is rejecting your input! You've lost your hold on the superweapon!
No. I can still see it. I know what I must do. They are coming...
Aaargh!
Commander, Agent Shan, you're just in time.
From this seat, I will harness the power of Iokath's superweapon--and lay waste to your Eternal Alliance.
Step away from the throne, and you can end this war right now.
Oh, I will end this war... in spectacular fashion.
Quinn! You serve the Empire first, not Acina. Strike her down, before she destroys us all.
My lord...
He will do nothing of the sort.
You're wrong, Empress. This is too dangerous. If what they say is true...
Enough!
The last time I saw that seat, it was occupied by a dead man. Are you sure you know what you're doing?
The schematics were a gift from a trusted ally. He assured me they were quite safe.
I've heard enough. Stand down, Empress!
Witness the last gasp of your pathetic alliance.
You're playing with fire, and I'm going to enjoy watching you burn.
I'm willing to die for my empire, Commander. Are you?
Acina! No!
It's beautiful... I see a radiant empire, infused with the Force, built by the molten gods...
They're gracing me with the superweapon's power. It belongs to the Sith Empire!
No! The gates are closing...!
I want to bring back companions lost since Knight of the Fallen Empire.
Return Elara Dorne
Elara Dorne has been returned.
Return Malavai Quinn
Malavai Quinn has been returned.