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Neuralpfeil

Neural Dart
Instant
Cooldown:15s
Range:30m
Fires a neural dart that taunts the target, forcing it to attack you. Player targets deal 30% less damage when attacking anyone other than you. Effect lasts 6 seconds.
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: Neuralpfeil
Other Sites:
{
    "_id": {
        "$oid": "5fb3e64033180000cb05b4d5"
    },
    "NameId": "1971557492588544",
    "Name": "Neural Dart",
    "LocalizedName": {
        "enMale": "Neural Dart",
        "frMale": "Fl\u00e9chette neurale",
        "frFemale": "Fl\u00e9chette neurale",
        "deMale": "Neuralpfeil",
        "deFemale": "Neuralpfeil"
    },
    "DescriptionId": "1971557492588545",
    "Description": "Fires a neural dart that taunts the target, forcing it to attack you. Player targets deal 30% less damage when attacking anyone other than you. Effect lasts <<1[%d seconds\/%d second\/%d seconds]>>.",
    "LocalizedDescription": {
        "enMale": "Fires a neural dart that taunts the target, forcing it to attack you. Player targets deal 30% less damage when attacking anyone other than you. Effect lasts <<1[%d seconds\/%d second\/%d seconds]>>.",
        "frMale": "Tire une fl\u00e9chette neurale qui provoque la cible, la poussant \u00e0 vous attaquer. Les cibles joueurs infligent 30\u00a0% de d\u00e9g\u00e2ts en moins quand elles attaquent quelqu'un d'autre que vous. Dure <<1[$d seconde\/$d seconde\/$d secondes]>>.",
        "frFemale": "Tire une fl\u00e9chette neurale qui provoque la cible, la poussant \u00e0 vous attaquer. Les cibles joueurs infligent 30\u00a0% de d\u00e9g\u00e2ts en moins quand elles attaquent quelqu'un d'autre que vous. Dure <<1[$d seconde\/$d seconde\/$d secondes]>>.",
        "deMale": "Feuert einen Neuralpfeil ab, der das Ziel verspottet und dazu zwingt, dich anzugreifen. Spielerziele verursachen 30% weniger Schaden, wenn sie nicht dich angreifen. Dieser Effekt h\u00e4lt <<1[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang an.",
        "deFemale": "Feuert einen Neuralpfeil ab, der das Ziel verspottet und dazu zwingt, dich anzugreifen. Spielerziele verursachen 30% weniger Schaden, wenn sie nicht dich angreifen. Dieser Effekt h\u00e4lt <<1[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang an."
    },
    "ParsedDescription": "Fires a neural dart that taunts the target, forcing it to attack you. Player targets deal 30% less damage when attacking anyone other than you. Effect lasts 6 seconds.",
    "ParsedLocalizedDescription": {
        "enMale": "Fires a neural dart that taunts the target, forcing it to attack you. Player targets deal 30% less damage when attacking anyone other than you. Effect lasts 6 seconds.",
        "frMale": "Tire une fl\u00e9chette neurale qui provoque la cible, la poussant \u00e0 vous attaquer. Les cibles joueurs infligent 30\u00a0% de d\u00e9g\u00e2ts en moins quand elles attaquent quelqu'un d'autre que vous. Dure 6$d secondes.",
        "frFemale": "Tire une fl\u00e9chette neurale qui provoque la cible, la poussant \u00e0 vous attaquer. Les cibles joueurs infligent 30\u00a0% de d\u00e9g\u00e2ts en moins quand elles attaquent quelqu'un d'autre que vous. Dure 6$d secondes.",
        "deMale": "Feuert einen Neuralpfeil ab, der das Ziel verspottet und dazu zwingt, dich anzugreifen. Spielerziele verursachen 30% weniger Schaden, wenn sie nicht dich angreifen. Dieser Effekt h\u00e4lt 6$d Sekunden lang an.",
        "deFemale": "Feuert einen Neuralpfeil ab, der das Ziel verspottet und dazu zwingt, dich anzugreifen. Spielerziele verursachen 30% weniger Schaden, wenn sie nicht dich angreifen. Dieser Effekt h\u00e4lt 6$d Sekunden lang an."
    },
    "EffectsB62": [
        "BQ9y2mO",
        "Ng1y2mO",
        "Yw5y2mO",
        "nAyz1OO",
        "SQry2mO"
    ],
    "EffectIds": [
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    ],
    "Level": 0,
    "Icon": "sleepdart",
    "EffectZero": "16140909964045361709",
    "IsHidden": false,
    "IsPassive": false,
    "Version": 0,
    "Cooldown": 15,
    "CastingTime": 0,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 3,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 1.6141129374119203e+19,
    "TargetArc": 270,
    "TargetArcOffset": 0,
    "TargetRule": 1,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": true,
    "DescriptionTokens": {
        "1": {
            "ablParsedDescriptionToken": 6,
            "ablDescriptionTokenMultiplier": 1,
            "ablDescriptionTokenType": "ablDescriptionTokenTypeDuration",
            "ablDescriptionTokenEffect": 2,
            "ablDescriptionTokenSubEffect": -1
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    },
    "ModDescriptionTokens": {
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            "Multiplier": 1,
            "Type": "Duration",
            "Effect": 2,
            "SubEffect": -1
        }
    },
    "AiType": 2,
    "CombatMode": 1,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "",
    "UnknownInt": 0,
    "UnknownBool": true,
    "UnknownInt2": 0,
    "CooldownTimerSpecs": [
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    "AbsorbParams": [],
    "HashedIcon": "909692328_2212511410",
    "Id": "16141129374119203668",
    "Base62Id": "L9FzlD5",
    "Fqn": "abl.bounty_hunter.neural_dart",
    "first_seen": "1.0.0",
    "last_seen": "6.2.1a",
    "current_version": "6.2.0b",
    "hash": "3753750606",
    "removed_in": "",
    "changed_fields": [
        "removed_in"
    ],
    "previous_versions": [
        "1.0.0",
        "1.1.0",
        "1.3.0",
        "2.0.0",
        "3.0.0",
        "4.0.0",
        "5.0.0"
    ]
}