Bioware Developer Forum Posts

#2 Feedback: Rishi Stronghold (Final PTS)

Originally Posted by CharlesBoyd ( Original Post ) | 20.07.2018 04:43PM
Hey folks!

First off, I want to thank you all for your feedback throughout the PTS cycle! Although we won't be able to address every point of feedback, your input has significantly improved the quality of this update, and we look forward to repeating the process for more of our releases in the coming months.

A key piece of feedback we've definitely seen and investigated is the addition of a "house" or "cantina" type of building to the stronghold; unfortunately, that just isn't something we can feasibly add to the stronghold at this point. I know this may seem like a simple request, but it would actually require significant development and testing time to implement at quality. That said, we are taking this particular piece of feedback to heart and will make sure that future strongholds include those types of spaces where it makes sense.

I also want to clarify that although this is the last build we have planned for PTS, it does not represent the final build that will be going live as update 5.9.2. Additional fixes and changes that are not in the final PTS patch notes will be included in the full update, such as the PvP toggle. The comprehensive patch notes for 5.9.2 will be released a bit closer to the update going live, which is still planned for July 31.
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#2 PTS Final Build and Notes

Originally Posted by EricMusco ( Original Post ) | 20.07.2018 04:35PM
Hey folks,

Quick heads up, the reputation fix didn't get into the patch so you still won't be able to equip those items. The team is aware and will address for 5.9.2. Thanks!

-eric
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Feedback: Rishi Stronghold (Final PTS)

Originally Posted by EricMusco ( Original Post ) | 20.07.2018 09:45AM
Hey folks,

Please use this thread to give us your thoughts on the Rishi Stronghold changes that are in the final PTS build (going out today or tomorrow). I will leave the other thread open so I don't squash any on-going convos there. Please use this thread only after playing with the Stronghold on the new patch.

Thanks!

-eric
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PTS Focus Test - Mando Arena - 7/21

Originally Posted by EricMusco ( Original Post ) | 20.07.2018 09:44AM
Hey folks,

For our last and final planned focus test on PTS, we want you to all hit against the Mandalorian Battle Ring. We have made some changes and so we really want to get your thoughts!

When: Saturday, 7/21 - 10AM - 12PM Pacific
How: Queue for Ranked Warzones

Please use this thread to post any and all feedback on the Arena after playing the new changes!

-eric
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PTS Final Build and Notes

Originally Posted by EricMusco ( Original Post ) | 20.07.2018 09:41AM
Hey folks,

Quick update, we are almost a wrap on PTS! Again, we cannot thank you all enough for the time you have spent testing 5.9.2. Your feedback has been invaluable in getting us to this point. The plan right now is that we will have our final PTS patch either later today or tomorrow. We are going to focus the last stage of testing on:
  • Rishi Stronghold
  • Mandalorian Battle Ring
I am going to close and make new feedback threads for both of those topics to ensure we get feedback from the most recent version of PTS. Note that feedback you give from this round of changes may not be fully captured in the 5.9.2 release, but your feedback can help us plan for beyond that as well!

Here are the notes for the next build:
General
  • Level 10 relics will no longer Bolster incorrectly.
  • All items that require a Cartel Market Reputation should now properly check that requirement against the players Underworld Exchange Reputation.

Warzone
  • The announcement text in Voidstar will now properly say it is a training session.
  • Scoreboard colors should now only show one color per team.
  • The text in chat when acquiring a medal now states the correct values.
  • There will no longer be a stationary ship in the intro cinematic for the Voidstar.
  • Giradda the Hutt has decided to take mercy on all those who would partake in Huttball. A mercy rule has been added, if a team is in the lead by 6 points the game will end.
  • Voidstar defender spawn shields now have an uptime of 24 seconds and a downtime of 6 seconds (Changed from 30 up and 5 down).
  • Voidstar defending players who are not put on the speeder at the start of the match now have a speeder they can click on instead.
  • Using interactable objects in Ancient Hypergates and Voidstar will now break stealth automatically.


Arena
  • Players will no longer randomly die when using traversal abilities in the Mandalorian Battle Ring Arena.
  • There are now 2 jump pads in the Mandalorian Battle Ring Arena that jump the player from the ground level to the top of the platform in the center.

Stronghold
  • Exiting the camera bot will no longer remove sprint from your character.
  • The camera bot has had its movement speed increased.
  • The camera bot now has a toggle to turn the blue overlay on and off.
  • The camera bot has been upgraded with new functionality, jumping.
  • The camera bot can no longer be pulled into combat with players.
  • Players are untargeted when they take control of a camera bot.
  • A Bolster terminal has been added to the training room.
  • More hooks can be found throughout the Rishi Hideout.
  • A new walkway has been added to connect the beach to the landing platform in the Rishi hideout.
  • Players can now access the awning on the Skydeck.
  • There is some new sand on the beach in the Rishi Cove.
  • Bind points have been added to the Rishi Hideout. Changing your bind point changes where you enter the Stronghold.
  • The resolve bar will now show on the character portrait in the Rishi Hideout.
  • Using the Skydeck elevator will now play a transition cinematic.

Galactic Starfighter
  • The scorecard at the top of the UI will now display as intended.
Thanks everyone.

-eric
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#3 Website Maintenance Today - 7/18

Originally Posted by EricMusco ( Original Post ) | 18.07.2018 02:29PM
Quote:
Originally Posted by TUXs View Post
I feel more secure already...but my emotes aren't working...hmmm...
Not the emotes! We all need Rak smilies. Is it that they don't work at all or they aren't showing up in the post/reply interface?



-eric
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#2 Website Maintenance Today - 7/18

Originally Posted by EricMusco ( Original Post ) | 18.07.2018 01:08PM
Hey folks,

Our site maintenance has concluded. Part of today's maintenance was to establish an https:// version of SWTOR.com. As of today we will not force anyone through that site, but we will be redirecting there at some point in the future. You are free to manually go that route now if you prefer, it is the same as the current SWTOR.com on https://.

Thanks everyone!

-eric
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Website Maintenance Today - 7/18

Originally Posted by EricMusco ( Original Post ) | 18.07.2018 08:18AM
Hey folks,

Our team is going to be performing back-end maintenance on the website all day. The website will remain available for the duration of maintenance but you may notice some slowness, unavailable pages, etc. You should be able to access your account page all day, that page won't be impacted.

Thanks everyone!

-eric
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#3 Cartel Bazaar vendors reputation change

Originally Posted by EricMusco ( Original Post ) | 17.07.2018 12:44PM
Quote:
Originally Posted by Rrusalka View Post
@Eric,

What will become of the Contraband Slot Machine with this change? Will it be updated or just slowly fade away?

Thanks
It remains unchanged. Any items which previously granted rep for a CM rep will now grant Underworld Exchange rep instead.

-eric
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#2 Daily galactic command bonus removed?

Originally Posted by EricMusco ( Original Post ) | 17.07.2018 12:33PM
Hey folks,

The team dug into the issue and it looks like the bonus did stop applying/rotating. Due to how it stopped, it will unfortunately remain off until Game Update 5.9.2 when we can fix it.

Alongside 5.9.2 we will run the double XP event for 10 days to get some of that CXP back. Apologies for any inconvenience. Thanks everyone.

-eric
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#2 Cartel Bazaar vendors reputation change

Originally Posted by EricMusco ( Original Post ) | 17.07.2018 10:04AM
Hey folks,

We wanted to address some of the questions we are seeing in this thread. As many of you in the thread already guessed, in 5.9.2 we will be combining all existing Cartel Market Reputations into one, the Underworld Exchange. Lets talk about why we are making this change and how it will work.

Why Combine the Reputations?
Having all of the older Reputations wasnt really serving a purpose anymore. Since we are direct selling most CM items and with the implementation of the Ultimate Pack we havent been bringing back embargoed packs. This means there is no availability for players to get these Reputations. This also creates an issue for Cartel Market Certificates since they arent consistent in how you acquire them, this makes it challenging to provide updated ways to spend them.

What Will Happen to my Existing Reputations?
All Cartel Market Reputations will now be combined into a single CM Rep, the Underworld Exchange. All progress you have from existing CM reps will be added together. Ex: If you are Legend right now in any CM rep, you will be a Legend in Underworld Exchange. If you are Champion in two of the reps, those values will be combined and could even rank you up.

What About the Legacy Titles / Rep Gear?
Any titles you have earned you will keep. Gear that you have will check against the new rep (which you will meet or exceed the requirement). Those titles will no longer be possible to earn. We may consider options for reintroducing those titles in the future, but there are no plans at this time.

How do I Earn Underworld Exchange Reputation?
Reputation tokens will be a guaranteed drop from Ultimate Cartel Packs unless you are at Legend status. Cartel Market Certificates are being added into the pack as a rare drop.

Thanks everyone, let me know if you have any questions!

-eric
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