Combat Jedi Sentinel 5.x DPS Class Guide

Change Discipline:

Gearing & Stats

The tables on this page were generated using optimizer scripts created by Bant aka Goblin_Lackey. The stats were calculated to give the maximum theoretical DPS/HPS/DTPS for each discipline, however you may wish to alter the builds depending on your play style or what content you are facing in SWTOR. Each table assumes you have a full set of the specified gear.

Suggested Best-in-Slot Stats

Tier 4: Legendary
Tier 4: Artifact
Iokath MK-5
Tier 3: Legendary
Iokath MK-2
Tier 3: Artifact
Eternal Commander MK-15
Tier 2: Legendary
Eternal Commander MK-13
Tier 2: Artifact
Mastery 6970 (2xC)6705 (2xC)6637 (1xA, 1xC)6637 (1xA, 1xC)6428 (1xA, 2xC)6360 (2xA, 1xC)
Power 396437763694369435063424
Critical 1884 (3xE, 10xA)1843 (3xE, 10xA)1792 (4xE, 7xA, 1xC)1792 (4xE, 7xA, 1xC)1744 (7xE, 1xA)1706 (2xE, 11xA, 1xC)
Alacrity 1482 (6xE, 1xA)1416 (6xE, 1xA)1363 (5xE, 3xA)1363 (5xE, 3xA)1274 (2xE, 9xA)1200 (6xE)
Accuracy 759 (1xE, 3xA, Stim)748 (1xE, 3xA, Stim)743 (1xE, 3xA, Stim)743 (1xE, 3xA, Stim)733 (1xE, 3xA, Stim)736 (2xE, 1xA, Stim)
Absorb 000000
Defense 000000
Shield 000000

"E" = Enhancement or Implant or Earpiece
"A" = Advanced _ Augment 45
"C" = Advanced _ _ Color Crystal (+41 ones)

Discipline Statistics

Tier 4: Legendary
Tier 4: Artifact
Iokath MK-5
Tier 3: Legendary
Iokath MK-2
Tier 3: Artifact
Eternal Commander MK-15
Tier 2: Legendary
Eternal Commander MK-13
Tier 2: Artifact
DPS 10,150 +/- 2999,764 +/- 2839,527 +/- 2729,453 +/- 2699,082 +/- 2548,793 +/- 242

DPS Rankings

DPS Standard
vs Average DPS
Imperial Class Republic Class
5 5 - 10,336 +/- 284 +3.46% Annihilation Marauder Watchman Sentinel
8 8 - 10,150 +/- 299 +1.6% Carnage Marauder Combat Sentinel
12 8 4 9,828 +/- 351 -1.63% Fury Marauder Concentration Sentinel
10 10 - 10,027 +/- 372 +0.36% Vengeance Juggernaut Vigilance Guardian
11 15 4 9,857 +/- 488 -1.34% Rage Juggernaut Focus Guardian
7 7 - 10,157 +/- 582 +1.67% Deception Assassin Infiltration Shadow
14 13 1 9,640 +/- 346 -3.51% Hatred Assassin Serenity Shadow
18 18 - 9,327 +/- 304 -6.64% Lightning Sorcerer Telekinetics Sage
16 16 - 9,520 +/- 268 -4.71% Madness Sorcerer Balance Sage
9 9 - 10,054 +/- 516 +0.64% Arsenal Mercenary Gunnery Commando
4 4 - 10,432 +/- 414 +4.42% Innovative Ordnance Mercenary Assault Specialist Commando
13 12 1 9,679 +/- 505 -3.12% Advanced Prototype Powertech Tactics Vanguard
15 14 1 9,556 +/- 383 -4.35% Pyrotech Powertech Plasmatech Vanguard
17 17 - 9,448 +/- 461 -5.43% Marksmanship Sniper Sharpshooter Gunslinger
3 3 - 10,441 +/- 270 +4.51% Engineering Sniper Saboteur Gunslinger
2 2 - 10,467 +/- 161 +4.77% Virulence Sniper Dirty Fighting Gunslinger
6 6 - 10,157 +/- 526 +1.67% Concealment Operative Scrapper Scoundrel
1 1 - 10,754 +/- 322 +7.64% Lethality Operative Ruffian Scoundrel

Note: DPS rankings assume best-in-slot 248-rating gear.

Suggested Best-in-Slot Gear & Items

Set Bonuses

Pieces Set Bonus
2Battering Assault or Zealous Strike increases damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 of seconds.
4Reduces the cooldown of Frenzy or Valorous Call by 15 seconds. Additionally, activating Berserk or Zen increases all damage dealt by 3% for 10 seconds.
6Activating Ravage, Blade Barrage, Dual Saber Throw, or Twin Saber Throw will grant Weaponmaster's/Challenger's Critical Bonus making your next Gore, Furious Strike and Annihilate or Lance, Concentrated Slice and Merciless Slash critically hit. This effect can't occur more than once every minute.

Suggested Utility Skills


Suggested PvE Utility Build


Suggested PvP Utility Build


Combat Discipline Abilities

Name Description Type
Requires and converts 30 stacks of Centering to enter a Zen state, granting 30% alacrity. Lasts for 6 charges, with each attack consuming 1 charge.Instant
Increases armor penetration by 100% for 3 seconds. Requires two lightsabers.Instant
Strikes the target with both weapons for <<1>> weapon damage and automatically triggers an Ataru Form strike, bypassing Ataru Form's rate limit. For 6 seconds after using Blade Rush, your Ataru Form has an extra 30% chance to be triggered. Requires two lightsabers. Replaces Slash.Instant
Unleashes a powerful blast of Force energy at the target, dealing <<1>> energy damage. The blast stuns standard and weak enemies for 5 seconds. Replaces Blade Storm.Instant
Spears the target with both lightsabers, dealing <<1>> weapon damage and hindering the target for 1.5 seconds, preventing the use of high mobility actions and escapes. Requires two lightsabers.Instant

Jedi Sentinel Advanced Class Abilities

Name Description Type
Allows you to wield two one-handed weapons.Passive
Strikes the target multiple times with both lightsabers, dealing <<1>> weapon damage and building 6 focus. Requires two lightsabers.Instant
Let loose a valorous call, immediately building 30 stacks of Centering.Instant
Reduces the damage you take by 99% for 4 seconds.Instant
Obscures yourself with the Force, becoming difficult to detect, reducing your threat towards all enemies, reducing all damage taken by 50%, granting immunity to controlling effects, and increasing movement speed by 30%. Lasts 4 seconds. Dealing direct damage ends the effect prematurely.Instant
Deals <<1>> weapon damage, slowing the target's movement speed to 50% for 10 seconds and reducing the healing it receives by 20% for 10 seconds. Requires two lightsabers.Instant
Pacifies the target, reducing its melee and ranged accuracy by 90% for 6 seconds. Cannot be used on Operation bosses. This ability does not respect the global cooldown.Instant
Requires and converts 30 stacks of Centering to inspire you and your Operation group members within 40 meters, increasing all damage and healing done by 10%. Lasts 10 seconds.Instant
Activating an attack that spends focus and defeating opponents builds Centering. When 30 stacks of Centering are built, you become Centered, enabling the use of Zen, Transcendence and Inspiration.Passive
Requires and converts 30 stacks of Centering to issue Transcendence to you and your group members within 40 meters, increasing movement speed by 50% and melee and ranged defense by 10%. Lasts 10 seconds.Instant
Reduces all damage taken by 20% and deals <<1>> energy damage to attackers. This effect cannot occur more than once every second. Lasts 6 seconds. Rebuke refreshes to its full duration when attacked, but this effect cannot last more than 30 seconds in total.Instant
Throws both lightsabers in a straight line towards the target, dealing <<1>> weapon damage to up to 8 enemies directly in front of you up to 30 meters away. Affected enemies are slowed by 50% for 6 seconds. Requires two lightsabers.Instant
Requires and converts 30 stacks of Centering to enter a Zen state. Lasts for 6 charges. This effect varies based on your lightsaber form: Shii-Cho Form: Instantly generates 4 focus, plus 8 additional focus over the next few seconds. Juyo Form: Increases the critical chance of your burn attacks by 100% and causes burn damage to heal your group for 1% of max health each tick. Ataru Form: Grants 30% alacrity. Each attack consumes 1 charge.Instant
Slash, Cyclone Slash, Dispatch, Blade Rush, Merciless Slash, and Concentrated Slice refund 1 focus when used. In addition, Zealous Strike beats down its target for 45 seconds. Beat Down targets take 5% more damage from melee attacks.Passive

Jedi Knight Class Abilities

Name Description Type
Performs a series of lightsaber attacks that deal <<1>> weapon damage. Strikes with both weapons if dual wielding.Instant
Kicks the target and interrupts its current action, preventing that ability from being used for the next 4 seconds.Instant
Uses the Force to project a wave of energy toward the target, dealing <<1>> kinetic damage. In addition, standard and weak enemies are knocked senseless, stunned for 4 seconds.Instant
Raises a lightsaber ward, increasing melee and ranged defenses by 50% and absorbing 25% of the damage taken from Force and tech attacks. Lasts 12 seconds.Instant
Slashes up to 8 enemies within 5 meters in front of you for <<1>> weapon damage. Attacks with both weapons if dual wielding.Instant
Strikes the target and up to 8 enemies within 5 meters with the Force, dealing <<1>> kinetic damage. Also stuns weak and standard enemies for 2 seconds.Instant
Throws the main-hand lightsaber at a target, dealing <<1>> energy damage. Only usable on targets at or below 30% max health.Instant
Utilize a balanced lightsaber form, increasing all damage dealt and reducing all damage received by 3%.Passive
Confounds up to 8 nearby enemies, preventing all action for up to 6 seconds. Damage ends the effect prematurely.Instant
Inflicts <<1>> weapon damage with a series of quick melee attacks. Generates 2 focus. Strikes with both weapons if dual wielding.Instant
Increases the target's melee, ranged, Force and tech bonus damage and healing by 5% for 60 minutes. If the target is a group member, all other group members are also affected.Instant
Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for 2 seconds and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.Instant
Slashes the target for <<1>> weapon damage. Attacks with both weapons if dual wielding.Instant
Purges all incapacitating and movement-impairing effects.Instant
Subdues the target, stunning it for 4 seconds. Deals <<1>> kinetic damage and builds 3 focus over the duration. This ability can be channeled while moving.Channeled
Quickly rush forward 20 meters, dealing <<1>> weapon damage to enemies in your path and increasing your defense chance by 100% while blitzing. Cannot be used while immobilized or hindered.Instant
Seize the moment, restoring 2% of your maximum health every 3 seconds. Requires an active companion. Lasts 60 seconds.Instant



(Zen) Zealous Strike > Twin Saber Throw > (Precision) Blade Barrage > Blade Rush > Clashing Blast > Blade Rush > Strike > Blade Rush
Zealous Strike > Dispatch > (Precision) Clashing Blast > Lance > Blade Rush > Blade Rush > Blade Rush > Strike


Minor Rotation: 8 GCDs
Major Rotation: 24 GCDs


References: Bahadori (Hayete), g_mk, Beastfury, Hayward

Advanced Tactics

Advanced Tactics

No advanced tactics have been written yet for this guide. If you would like to write this section, please email us at Thanks!

About the Authors


Hayward Hayward founded TORCommunity in October of 2008 immediately following the announcement of Star Wars: The Old Republic, giving it the moniker of first SWTOR fansite.


He does stuff

User Control Panel

Select Language: