How to Obtain the Makeb Gazebo

All players who complete Making the Connection and/or Well Connected achievements before they are removed will be receiving a Makeb Gazebo decoration in the mail around the time Game Update 4.0 launches. If you don’t have those achievements but you are looking to get them before they are retired, now is the time! We’ll see you all on Makeb.

Category: Citizens of Makeb (Republic)

Mass Exodus - Completed the weekly mission for the Citizens of Makeb x10
Hero of the Citizens of Makeb - Completed all possible sub-missions in the weekly mission Mass Exodus for the Citizen of Makeb x25
Making the Connection - Completed all possible interconnections in the weekly mission Mass Exodus for the Citizens of Makeb x25
  • Determined that the Perekta Mesa is Seismically Stable: Among the Rubble, Stone and Steel
  • Diverted Speeders from Regulators on Frinn Mesa to Westwater: Door to Door, Hostage Rescue
  • Diverted Turret Placement from Stronghold One: Reverse Engineering, Into the Fire
  • Gathered Information from Stronghold One on the Position of Pollus Avesta: Into the Fire, Hostage Rescue
  • Learned About Hostages on the Gravity Hook Four Docking Ring: The Viper's Nest, Counter Strike
  • Unlocked bonus objective "Reallocation": Too Close to Home
  • Unlocked bonus objective "Securing the City": Signal Intelligence, Taking Back Talaos
  • Unlocked the mission "Into the Fire"
  • Unlocked the mission "Signal Intelligence"
Optimal Order

It will take you three weeks with one character, or three "full runs" through the weekly to complete the achievement. The optimal mission order is as follows:

Week 1:

  1. [Stage 1] Too Close to Home
  2. [Stage 1] Reverse Engineering: Pre-req: "Too Close to Home"
  3. [Stage 1] Into the Fire: Pre-req: "Too Close to Home" (after, do interlude Bonus Mission "Reallocation")
  4. [Stage 2] Signal Intelligence: Pre-req: "Reverse Engineering"
  5. [Stage 2] Taking Back Talaos
  6. [Stage 2] Hostage Rescue

Week 2:

  1. [Stage 1] Among the Rubble
  2. Any Stage 1 Mission
  3. Any Stage 1 Mission
  4. [Stage 2] Door to Door
  5. [Stage 2] Hostage Rescue
  6. [Stage 2] Stone and Steel

Week 3:

  1. [Stage 1] Operation: Overwatch (Do Bonus Mission)
  2. [Stage 1] [Heroic +4] The Viper's Nest
  3. [Stage 1] [Heroic +2] Counter Strike
  4. [STAGE 2] [HEROIC 4] Deception Play
  5. Any Stage 2 Mission
  6. Any Stage 2 Mission

Category: Makeb Imperial Forces (Imperial)

Contain and Control - Completed the weekly mission for the Makeb Inperial Forces X10
Hero of the Makeb Imperial Forces - Completed all possible sub-missions in the weekly mission Contain and Control for the Makeb Imperial Forces x25
Well Connected - Completed all possible interconnections in the weekly mission Contain and Control for the Makeb Imperial Forces x25
  • Booby Trapped the Abandoned Drill: Covering Your Tracks
  • Completed Bonus Objective "Frinn Mesa Followup"
  • Created a Dissonance Wave at the Cartel Mining Mesa: "Eviction Notice" and "The Dissonance Wave"
  • Diverted Mercenaries to the Fingers away from the Cartel Mining Mesa: "Weapons Test" and "The Dissonance Wave"
  • Diverted Mercenaries to the Volanic Mesa: "Covering Your Tracks", "Smuggler's Den," and "Landing Party"
  • Planted False Data in the Tarlam Hall of Records: "False History" and "Landing Party"
  • Terrified the People of Westwater Settlements: "Sharing the Blame" and "Local Trouble"
  • Unlocked and Completed the Mission "Local Trouble"
  • Unlocked and Completed the Mission "Weapons Test"
  • Unlocked Bonus Objective "Tracing Guilt" in the "Smuggler's Den" Mission
Optimal Order

It will take you three weeks with one character, or three "full runs" through the weekly to complete the achievement. The optimal mission order is as follows:

Week 1:

  1. [Stage 1] Covering Your Tracks (Do Bonus Mission)
  2. [Stage 1] Clean Bill of Health (Do Bonus Mission)
  3. [Stage 1] Twisting the Truth
  4. [Stage 2] The Dissonance Wave
  5. [Stage 2] Eviction Notice
  6. Any Stage 2 Mission

Week 2:

  1. [Stage 1] Inciting Incident
  2. [Stage 1] [Heroic +4] Sharing the Blame
  3. Any Stage 1 Mission
  4. [Stage 2] [Heroic +4] Weapons Test: Pre-req: "Inciting Incident"
  5. [Stage 2] The Dissonance Wave
  6. [Stage 2] Local Trouble: Pre-req: "The Dissonance Wave"

Week 3:

  1. [Stage 1] [Heroic +2] False History
  2. [Stage 1] Covering Your Tracks
  3. [Stage 1] A Trace of Guilt
  4. [Stage 2] Smuggler's Den (Do Bonus Mission)
  5. [Stage 2] Landing Party
  6. [Stage 2] Eviction Notice

IMAGE to be released

About the Author
Author: Asana