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{ "_id": { "$oid": "5fb4475b33180000cb091c98" }, "NameId": "3569233787092992", "Name": "Threatening Strike", "LocalizedName": { "enMale": "Threatening Strike", "frMale": "Frappe mena\u00e7ante", "frFemale": "Frappe mena\u00e7ante", "deMale": "Bedrohlicher Schlag", "deFemale": "Bedrohlicher Schlag" }, "DescriptionId": "3569233787092993", "Description": "Charges or strikes the target, dealing <<1>> weapon damage, heals for 25% of damage dealt and generates a moderate amount of threat.", "LocalizedDescription": { "enMale": "Charges or strikes the target, dealing <<1>> weapon damage, heals for 25% of damage dealt and generates a moderate amount of threat.", "frMale": "Attaque ou frappe la cible, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme, restaurant des points de sant\u00e9 \u00e0 hauteur de 25 % des d\u00e9g\u00e2ts inflig\u00e9s, et g\u00e9n\u00e9rant une quantit\u00e9 d'animosit\u00e9 mod\u00e9r\u00e9e.", "frFemale": "Attaque ou frappe la cible, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme, restaurant des points de sant\u00e9 \u00e0 hauteur de 25 % des d\u00e9g\u00e2ts inflig\u00e9s, et g\u00e9n\u00e9rant une quantit\u00e9 d'animosit\u00e9 mod\u00e9r\u00e9e.", "deMale": "St\u00fcrmt das Ziel an oder schl\u00e4gt es, verursacht <<1>> Waffenschaden, heilt um 25% des verursachten Schadens und erzeugt ein mittleres Ma\u00df an Bedrohung.", "deFemale": "St\u00fcrmt das Ziel an oder schl\u00e4gt es, verursacht <<1>> Waffenschaden, heilt um 25% des verursachten Schadens und erzeugt ein mittleres Ma\u00df an Bedrohung." }, "ParsedDescription": "Charges or strikes the target, dealing <<1>> weapon damage, heals for 25% of damage dealt and generates a moderate amount of threat.", "ParsedLocalizedDescription": { "enMale": "Charges or strikes the target, dealing <<1>> weapon damage, heals for 25% of damage dealt and generates a moderate amount of threat.", "frMale": "Attaque ou frappe la cible, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme, restaurant des points de sant\u00e9 \u00e0 hauteur de 25 % des d\u00e9g\u00e2ts inflig\u00e9s, et g\u00e9n\u00e9rant une quantit\u00e9 d'animosit\u00e9 mod\u00e9r\u00e9e.", "frFemale": "Attaque ou frappe la cible, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme, restaurant des points de sant\u00e9 \u00e0 hauteur de 25 % des d\u00e9g\u00e2ts inflig\u00e9s, et g\u00e9n\u00e9rant une quantit\u00e9 d'animosit\u00e9 mod\u00e9r\u00e9e.", "deMale": "St\u00fcrmt das Ziel an oder schl\u00e4gt es, verursacht <<1>> Waffenschaden, heilt um 25% des verursachten Schadens und erzeugt ein mittleres Ma\u00df an Bedrohung.", "deFemale": "St\u00fcrmt das Ziel an oder schl\u00e4gt es, verursacht <<1>> Waffenschaden, heilt um 25% des verursachten Schadens und erzeugt ein mittleres Ma\u00df an Bedrohung." }, "EffectsB62": [ "1eyKsCR", "yi2KsCR", "d8efiPB", "KuqfiPB", "UhOfiPB" ], "EffectIds": [ 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[frFemale] => Attaque ou frappe la cible, infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme, restaurant des points de santé à hauteur de 25 % des dégâts infligés, et générant une quantité d'animosité modérée. [deMale] => Stürmt das Ziel an oder schlägt es, verursacht <<1>> Waffenschaden, heilt um 25% des verursachten Schadens und erzeugt ein mittleres Maß an Bedrohung. [deFemale] => Stürmt das Ziel an oder schlägt es, verursacht <<1>> Waffenschaden, heilt um 25% des verursachten Schadens und erzeugt ein mittleres Maß an Bedrohung. ) [ParsedDescription] => Charges or strikes the target, dealing <<1>> weapon damage, heals for 25% of damage dealt and generates a moderate amount of threat. [ParsedLocalizedDescription] => Array ( [enMale] => Charges or strikes the target, dealing <<1>> weapon damage, heals for 25% of damage dealt and generates a moderate amount of threat. [frMale] => Attaque ou frappe la cible, infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme, restaurant des points de santé à hauteur de 25 % des dégâts infligés, et générant une quantité d'animosité modérée. [frFemale] => Attaque ou frappe la cible, infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme, restaurant des points de santé à hauteur de 25 % des dégâts infligés, et générant une quantité d'animosité modérée. [deMale] => Stürmt das Ziel an oder schlägt es, verursacht <<1>> Waffenschaden, heilt um 25% des verursachten Schadens und erzeugt ein mittleres Maß an Bedrohung. 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