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Ranimation

Revival
Activation:1.5s
Focus:30
Cooldown:300s
Range:30m
Revives an incapacitated ally. This ability is usable while in combat. When used, all group members can neither use nor be the target of an in-combat revival for the next 5 minutes.
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: Ranimation
Other Sites:
{
    "_id": {
        "$oid": "5fb3e63f33180000cb05aa96"
    },
    "NameId": "812826855735296",
    "Name": "Revival",
    "LocalizedName": {
        "enMale": "Revival",
        "frMale": "Ranimation",
        "frFemale": "Ranimation",
        "deMale": "Wiederbelebung",
        "deFemale": "Wiederbelebung"
    },
    "DescriptionId": "812826855735297",
    "Description": "Revives an incapacitated ally. This ability is usable while in combat. When used, all group members can neither use nor be the target of an in-combat revival for the next 5 minutes.",
    "LocalizedDescription": {
        "enMale": "Revives an incapacitated ally. This ability is usable while in combat. When used, all group members can neither use nor be the target of an in-combat revival for the next 5 minutes.",
        "frMale": "R\u00e9anime un alli\u00e9 en \u00e9tat d'incapacit\u00e9. Pouvoir disponible en combat. Une fois ce pouvoir utilis\u00e9, les membres du groupe ne peuvent ni utiliser la r\u00e9animation en combat ni en \u00eatre la cible pendant 5 minutes.",
        "frFemale": "R\u00e9anime un alli\u00e9 en \u00e9tat d'incapacit\u00e9. Pouvoir disponible en combat. Une fois ce pouvoir utilis\u00e9, les membres du groupe ne peuvent ni utiliser la r\u00e9animation en combat ni en \u00eatre la cible pendant 5 minutes.",
        "deMale": "Belebt einen unsch\u00e4dlich gemachten Verb\u00fcndeten. Diese F\u00e4higkeit kann \nim Kampf eingesetzt werden. Wenn sie eingesetzt wird, k\u00f6nnen \nGruppenmitglieder im Kampf 5 Minuten lang weder beleben noch belebt \nwerden.\n",
        "deFemale": "Belebt einen unsch\u00e4dlich gemachten Verb\u00fcndeten. Diese F\u00e4higkeit kann \nim Kampf eingesetzt werden. Wenn sie eingesetzt wird, k\u00f6nnen \nGruppenmitglieder im Kampf 5 Minuten lang weder beleben noch belebt \nwerden.\n"
    },
    "ParsedDescription": "Revives an incapacitated ally. This ability is usable while in combat. When used, all group members can neither use nor be the target of an in-combat revival for the next 5 minutes.",
    "ParsedLocalizedDescription": {
        "enMale": "Revives an incapacitated ally. This ability is usable while in combat. When used, all group members can neither use nor be the target of an in-combat revival for the next 5 minutes.",
        "frMale": "R\u00e9anime un alli\u00e9 en \u00e9tat d'incapacit\u00e9. Pouvoir disponible en combat. Une fois ce pouvoir utilis\u00e9, les membres du groupe ne peuvent ni utiliser la r\u00e9animation en combat ni en \u00eatre la cible pendant 5 minutes.",
        "frFemale": "R\u00e9anime un alli\u00e9 en \u00e9tat d'incapacit\u00e9. Pouvoir disponible en combat. Une fois ce pouvoir utilis\u00e9, les membres du groupe ne peuvent ni utiliser la r\u00e9animation en combat ni en \u00eatre la cible pendant 5 minutes.",
        "deMale": "Belebt einen unsch\u00e4dlich gemachten Verb\u00fcndeten. Diese F\u00e4higkeit kann \nim Kampf eingesetzt werden. Wenn sie eingesetzt wird, k\u00f6nnen \nGruppenmitglieder im Kampf 5 Minuten lang weder beleben noch belebt \nwerden.\n",
        "deFemale": "Belebt einen unsch\u00e4dlich gemachten Verb\u00fcndeten. Diese F\u00e4higkeit kann \nim Kampf eingesetzt werden. Wenn sie eingesetzt wird, k\u00f6nnen \nGruppenmitglieder im Kampf 5 Minuten lang weder beleben noch belebt \nwerden.\n"
    },
    "EffectsB62": [
        "smvodF7",
        "bF1ndF7",
        "GV9ndF7",
        "yNgupdN",
        "5mXodF7",
        "m0jodF7",
        "VGrodF7"
    ],
    "EffectIds": [
        1.6141120930791428e+19,
        1.6141119831279792e+19,
        1.6141118731768164e+19,
        1.6141117632256539e+19,
        1.6141125328837937e+19,
        1.614112422932631e+19,
        1.6141123129814684e+19
    ],
    "Level": 0,
    "Icon": "secondchance",
    "EffectZero": "16141120930791427803",
    "IsHidden": false,
    "IsPassive": false,
    "Version": 0,
    "Cooldown": 300,
    "CastingTime": 1.5,
    "ChannelingTime": 0,
    "ForceCost": 30,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 3,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 1.6140987697873406e+19,
    "TargetArc": 360,
    "TargetArcOffset": 0,
    "TargetRule": 4,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
    "DescriptionTokens": {
        "1": {
            "ablParsedDescriptionToken": 300,
            "ablDescriptionTokenMultiplier": 1,
            "ablDescriptionTokenType": "ablDescriptionTokenTypeDuration",
            "ablDescriptionTokenEffect": 6,
            "ablDescriptionTokenSubEffect": -1
        }
    },
    "ModDescriptionTokens": {
        "1": {
            "Value": 300,
            "Multiplier": 1,
            "Type": "Duration",
            "Effect": 6,
            "SubEffect": -1
        }
    },
    "AiType": 1,
    "CombatMode": 1,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "epp.jedi_consular.revive.cast_loop",
    "UnknownInt": 0,
    "UnknownBool": true,
    "UnknownInt2": 0,
    "CooldownTimerSpecs": [
        1.6140987697873406e+19
    ],
    "AbsorbParams": [],
    "HashedIcon": "921632856_2377159178",
    "Id": "16140987697873405540",
    "Base62Id": "PCQnvyA",
    "Fqn": "abl.jedi_consular.revive",
    "first_seen": "1.0.0",
    "last_seen": "6.2.1a",
    "current_version": "6.2.0b",
    "hash": "2258549112",
    "removed_in": "",
    "changed_fields": [
        "removed_in"
    ],
    "previous_versions": [
        "1.0.0",
        "1.2.0",
        "1.3.0",
        "2.3.3",
        "2.4.0",
        "2.5.2",
        "3.0.0",
        "4.0.0",
        "5.0.0",
        "6.1.2b"
    ]
}