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{ "_id": { "$oid": "5fb4629333180000cb09c9f0" }, "NameId": "4079467311923200", "Name": "Electronics Overload", "LocalizedName": { "enMale": "Electronics Overload", "frMale": "Surcharge \u00e9lectronique", "frFemale": "Surcharge \u00e9lectronique", "deMale": "Elektronik-\u00dcberladung", "deFemale": "Elektronik-\u00dcberladung" }, "DescriptionId": "4079467311923201", "Description": "Activates an explosive that deals <<1>> energy damage to up to 5 enemies within 4 meters of the companion. Generates a moderate amount of additional threat and reduces incoming damage by 50% for <<2[%d seconds\/%d second\/%d seconds]>>. Does not hit sleeping, lifted, or incapacitated enemies.", "LocalizedDescription": { "enMale": "Activates an explosive that deals <<1>> energy damage to up to 5 enemies within 4 meters of the companion. Generates a moderate amount of additional threat and reduces incoming damage by 50% for <<2[%d seconds\/%d second\/%d seconds]>>. Does not hit sleeping, lifted, or incapacitated enemies.", "frMale": "Active un explosif qui inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9nerg\u00e9tiques \u00e0 un maximum de 5\u00a0ennemis dans un rayon de 4\u00a0m\u00e8tres autour du partenaire. G\u00e9n\u00e8re une quantit\u00e9 d'animosit\u00e9 suppl\u00e9mentaire mod\u00e9r\u00e9e et r\u00e9duit les d\u00e9g\u00e2ts re\u00e7us de 50\u00a0% pendant <<2[$d seconde\/$d seconde\/$d secondes]>>. N'affecte pas les ennemis endormis, soulev\u00e9s ou en \u00e9tat d'incapacit\u00e9.", "frFemale": "Active un explosif qui inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9nerg\u00e9tiques \u00e0 un maximum de 5\u00a0ennemis dans un rayon de 4\u00a0m\u00e8tres autour du partenaire. G\u00e9n\u00e8re une quantit\u00e9 d'animosit\u00e9 suppl\u00e9mentaire mod\u00e9r\u00e9e et r\u00e9duit les d\u00e9g\u00e2ts re\u00e7us de 50\u00a0% pendant <<2[$d seconde\/$d seconde\/$d secondes]>>. N'affecte pas les ennemis endormis, soulev\u00e9s ou en \u00e9tat d'incapacit\u00e9.", "deMale": "Aktiviert einen Sprengsatz, der bei bis zu 5 Feinden im Umkreis von 4 Metern um den Gef\u00e4hrten <<1>> Energieschaden verursacht. Erzeugt ein mittleres Ma\u00df an zus\u00e4tzlicher Bedrohung und reduziert den erlittenen Schaden <<1[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang um 50%. Trifft keine schlafenden, gehobenen oder unsch\u00e4dlich gemachten Feinde.", "deFemale": "Aktiviert einen Sprengsatz, der bei bis zu 5 Feinden im Umkreis von 4 Metern um den Gef\u00e4hrten <<1>> Energieschaden verursacht. Erzeugt ein mittleres Ma\u00df an zus\u00e4tzlicher Bedrohung und reduziert den erlittenen Schaden <<1[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang um 50%. Trifft keine schlafenden, gehobenen oder unsch\u00e4dlich gemachten Feinde." }, "ParsedDescription": "Activates an explosive that deals <<1>> energy damage to up to 5 enemies within 4 meters of the companion. Generates a moderate amount of additional threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies.", "ParsedLocalizedDescription": { "enMale": "Activates an explosive that deals <<1>> energy damage to up to 5 enemies within 4 meters of the companion. Generates a moderate amount of additional threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies.", "frMale": "Active un explosif qui inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9nerg\u00e9tiques \u00e0 un maximum de 5\u00a0ennemis dans un rayon de 4\u00a0m\u00e8tres autour du partenaire. G\u00e9n\u00e8re une quantit\u00e9 d'animosit\u00e9 suppl\u00e9mentaire mod\u00e9r\u00e9e et r\u00e9duit les d\u00e9g\u00e2ts re\u00e7us de 50\u00a0% pendant 10$d secondes. N'affecte pas les ennemis endormis, soulev\u00e9s ou en \u00e9tat d'incapacit\u00e9.", "frFemale": "Active un explosif qui inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9nerg\u00e9tiques \u00e0 un maximum de 5\u00a0ennemis dans un rayon de 4\u00a0m\u00e8tres autour du partenaire. G\u00e9n\u00e8re une quantit\u00e9 d'animosit\u00e9 suppl\u00e9mentaire mod\u00e9r\u00e9e et r\u00e9duit les d\u00e9g\u00e2ts re\u00e7us de 50\u00a0% pendant 10$d secondes. N'affecte pas les ennemis endormis, soulev\u00e9s ou en \u00e9tat d'incapacit\u00e9.", "deMale": "Aktiviert einen Sprengsatz, der bei bis zu 5 Feinden im Umkreis von 4 Metern um den Gef\u00e4hrten <<1>> Energieschaden verursacht. Erzeugt ein mittleres Ma\u00df an zus\u00e4tzlicher Bedrohung und reduziert den erlittenen Schaden <<1[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang um 50%. Trifft keine schlafenden, gehobenen oder unsch\u00e4dlich gemachten Feinde.", "deFemale": "Aktiviert einen Sprengsatz, der bei bis zu 5 Feinden im Umkreis von 4 Metern um den Gef\u00e4hrten <<1>> Energieschaden verursacht. Erzeugt ein mittleres Ma\u00df an zus\u00e4tzlicher Bedrohung und reduziert den erlittenen Schaden <<1[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang um 50%. Trifft keine schlafenden, gehobenen oder unsch\u00e4dlich gemachten Feinde." }, "EffectsB62": [ "hQbgUzT", "MgjgUzT", "5wrgUzT" ], "EffectIds": [ 1.6141037393123387e+19, 1.614103629361176e+19, 1.6141035194100134e+19 ], "Level": 0, "Icon": "abl_jc_sa_resonating_vibrations", "EffectZero": "16141037393123387821", "IsHidden": false, "IsPassive": false, "Version": 0, "Cooldown": 15, "CastingTime": 0, "ChannelingTime": 0, "ForceCost": 0, "EnergyCost": 0, "ApCost": 0, "ApType": 0, "MinRange": 0, "MaxRange": 0.4, "GCD": -1, "GcdOverride": false, "ModalGroup": 0, "SharedCooldown": 1.6141049082685178e+19, "TargetArc": 270, "TargetArcOffset": 0, "TargetRule": 1, "LineOfSightCheck": true, "Pushback": true, "IgnoreAlacrity": false, "DescriptionTokens": { "1": { "ablParsedDescriptionToken": [ { "Key": "effAction_SpellDamage", "Value": [ { "effParam_DisableCritRoll": "False" }, { "effParam_DamageType": "2", "effParam_Slot": "1", "effParam_SpellType": "2", "effParam_LevelCap": "0" }, { "effParam_AmountMax": "0", "effParam_AmountMin": "0", "effParam_AmountPercent": "0", "effParam_ThreatPercent": "0.5", "effParam_StandardHealthPercentMax": "0.126", "effParam_StandardHealthPercentMin": "0.086", "effParam_AmountModifierPercent": "0", "effParam_Coefficient": "1.06", "effParam_HealthStealPercentage": "0" }, { "ablDescriptionTokenMultiplier": "1" } ] } ], "ablDescriptionTokenMultiplier": 1, "ablDescriptionTokenType": "ablDescriptionTokenTypeDamage", "ablDescriptionTokenEffect": 1, "ablDescriptionTokenSubEffect": -1 }, "2": { "ablParsedDescriptionToken": 10, "ablDescriptionTokenMultiplier": 1, "ablDescriptionTokenType": "ablDescriptionTokenTypeDuration", "ablDescriptionTokenEffect": 2, "ablDescriptionTokenSubEffect": -1 } }, "ModDescriptionTokens": { "1": { "Value": [ { "Key": "effAction_SpellDamage", "Value": [ { "effParam_DisableCritRoll": "False" }, { "effParam_DamageType": "2", "effParam_Slot": "1", "effParam_SpellType": "2", "effParam_LevelCap": "0" }, { "effParam_AmountMax": "0", "effParam_AmountMin": "0", "effParam_AmountPercent": "0", "effParam_ThreatPercent": "0.5", "effParam_StandardHealthPercentMax": "0.126", "effParam_StandardHealthPercentMin": "0.086", "effParam_AmountModifierPercent": "0", "effParam_Coefficient": "1.06", "effParam_HealthStealPercentage": "0" }, { "ablDescriptionTokenMultiplier": "1" } ] } ], "Multiplier": 1, "Type": "Damage", "Effect": 1, "SubEffect": -1 }, "2": { "Value": 10, "Multiplier": 1, "Type": "Duration", "Effect": 2, "SubEffect": -1 } }, "AiType": 1, "CombatMode": 2, "AutoAttackMode": 0, "IsValid": true, "IsCustom": false, "AppearanceSpec": "", "UnknownInt": 6, "UnknownBool": true, "UnknownInt2": 0, "CooldownTimerSpecs": [ 1.6141049082685178e+19 ], "AbsorbParams": [], "HashedIcon": "3544923193_2513861905", "Id": "16141049082685177994", "Base62Id": "Ya2OAvF", "Fqn": "abl.companion.unique.mtx.iokath_tank.tank.aoe_attack", "first_seen": "5.1.2", "last_seen": "6.2.1a", "current_version": "6.0.0", "hash": "1389566411", "removed_in": "", "changed_fields": [ "DescriptionTokens", "ModDescriptionTokens", "hash" ], "previous_versions": [ "5.1.2" ] }
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Does not hit sleeping, lifted, or incapacitated enemies. [frMale] => Active un explosif qui inflige <<1[$d point/$d point/$d points]>> de dégâts énergétiques à un maximum de 5 ennemis dans un rayon de 4 mètres autour du partenaire. Génère une quantité d'animosité supplémentaire modérée et réduit les dégâts reçus de 50 % pendant <<2[$d seconde/$d seconde/$d secondes]>>. N'affecte pas les ennemis endormis, soulevés ou en état d'incapacité. [frFemale] => Active un explosif qui inflige <<1[$d point/$d point/$d points]>> de dégâts énergétiques à un maximum de 5 ennemis dans un rayon de 4 mètres autour du partenaire. Génère une quantité d'animosité supplémentaire modérée et réduit les dégâts reçus de 50 % pendant <<2[$d seconde/$d seconde/$d secondes]>>. N'affecte pas les ennemis endormis, soulevés ou en état d'incapacité. [deMale] => Aktiviert einen Sprengsatz, der bei bis zu 5 Feinden im Umkreis von 4 Metern um den Gefährten <<1>> Energieschaden verursacht. Erzeugt ein mittleres Maß an zusätzlicher Bedrohung und reduziert den erlittenen Schaden <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang um 50%. Trifft keine schlafenden, gehobenen oder unschädlich gemachten Feinde. [deFemale] => Aktiviert einen Sprengsatz, der bei bis zu 5 Feinden im Umkreis von 4 Metern um den Gefährten <<1>> Energieschaden verursacht. Erzeugt ein mittleres Maß an zusätzlicher Bedrohung und reduziert den erlittenen Schaden <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang um 50%. Trifft keine schlafenden, gehobenen oder unschädlich gemachten Feinde. ) [ParsedDescription] => Activates an explosive that deals <<1>> energy damage to up to 5 enemies within 4 meters of the companion. Generates a moderate amount of additional threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies. [ParsedLocalizedDescription] => Array ( [enMale] => Activates an explosive that deals <<1>> energy damage to up to 5 enemies within 4 meters of the companion. Generates a moderate amount of additional threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies. [frMale] => Active un explosif qui inflige <<1[$d point/$d point/$d points]>> de dégâts énergétiques à un maximum de 5 ennemis dans un rayon de 4 mètres autour du partenaire. Génère une quantité d'animosité supplémentaire modérée et réduit les dégâts reçus de 50 % pendant 10$d secondes. N'affecte pas les ennemis endormis, soulevés ou en état d'incapacité. [frFemale] => Active un explosif qui inflige <<1[$d point/$d point/$d points]>> de dégâts énergétiques à un maximum de 5 ennemis dans un rayon de 4 mètres autour du partenaire. Génère une quantité d'animosité supplémentaire modérée et réduit les dégâts reçus de 50 % pendant 10$d secondes. N'affecte pas les ennemis endormis, soulevés ou en état d'incapacité. [deMale] => Aktiviert einen Sprengsatz, der bei bis zu 5 Feinden im Umkreis von 4 Metern um den Gefährten <<1>> Energieschaden verursacht. Erzeugt ein mittleres Maß an zusätzlicher Bedrohung und reduziert den erlittenen Schaden <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang um 50%. Trifft keine schlafenden, gehobenen oder unschädlich gemachten Feinde. [deFemale] => Aktiviert einen Sprengsatz, der bei bis zu 5 Feinden im Umkreis von 4 Metern um den Gefährten <<1>> Energieschaden verursacht. Erzeugt ein mittleres Maß an zusätzlicher Bedrohung und reduziert den erlittenen Schaden <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang um 50%. 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