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Cellule ionique

Ion Cell
Activation:1.5s
Cooldown:60s
Load your rifle with an ion powercell, giving each shot a chance to do shock damage to targets near your primary target. Only one Cell can be active at a time.
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: Cellule ionique
Other Sites:
{
    "_id": {
        "$oid": "5fb3e64133180000cb05c3d9"
    },
    "NameId": "942564932845568",
    "Name": "Ion Cell",
    "LocalizedName": {
        "enMale": "Ion Cell",
        "frMale": "Cellule ionique",
        "frFemale": "Cellule ionique",
        "deMale": "Ionenzelle",
        "deFemale": "Ionenzelle"
    },
    "DescriptionId": "942564932845569",
    "Description": "Load your rifle with an ion powercell, giving each shot a chance to do shock damage to targets near your primary target. Only one Cell can be active at a time.",
    "LocalizedDescription": {
        "enMale": "Load your rifle with an ion powercell, giving each shot a chance to do shock damage to targets near your primary target. Only one Cell can be active at a time.",
        "frMale": "Charge votre fusil d'une cellule \u00e9nerg\u00e9tique ionique, donnant \u00e0 chaque tir une chance d'infliger des d\u00e9g\u00e2ts d'\u00e9lectrocution aux cibles proches de votre cible principale. Une seule cellule peut \u00eatre active \u00e0 la fois.",
        "frFemale": "Charge votre fusil d'une cellule \u00e9nerg\u00e9tique ionique, donnant \u00e0 chaque tir une chance d'infliger des d\u00e9g\u00e2ts d'\u00e9lectrocution aux cibles proches de votre cible principale. Une seule cellule peut \u00eatre active \u00e0 la fois.",
        "deMale": "L\u00e4dt dein Gewehr mit einer Ionen-Energiezelle, so dass bei jedem Schuss die Chance besteht, Zielen in der N\u00e4he deines Hauptziels Schockschaden zuzuf\u00fcgen. Es kann immer nur eine Zelle gleichzeitig aktiv sein.",
        "deFemale": "L\u00e4dt dein Gewehr mit einer Ionen-Energiezelle, so dass bei jedem Schuss die Chance besteht, Zielen in der N\u00e4he deines Hauptziels Schockschaden zuzuf\u00fcgen. Es kann immer nur eine Zelle gleichzeitig aktiv sein."
    },
    "ParsedDescription": "Load your rifle with an ion powercell, giving each shot a chance to do shock damage to targets near your primary target. Only one Cell can be active at a time.",
    "ParsedLocalizedDescription": {
        "enMale": "Load your rifle with an ion powercell, giving each shot a chance to do shock damage to targets near your primary target. Only one Cell can be active at a time.",
        "frMale": "Charge votre fusil d'une cellule \u00e9nerg\u00e9tique ionique, donnant \u00e0 chaque tir une chance d'infliger des d\u00e9g\u00e2ts d'\u00e9lectrocution aux cibles proches de votre cible principale. Une seule cellule peut \u00eatre active \u00e0 la fois.",
        "frFemale": "Charge votre fusil d'une cellule \u00e9nerg\u00e9tique ionique, donnant \u00e0 chaque tir une chance d'infliger des d\u00e9g\u00e2ts d'\u00e9lectrocution aux cibles proches de votre cible principale. Une seule cellule peut \u00eatre active \u00e0 la fois.",
        "deMale": "L\u00e4dt dein Gewehr mit einer Ionen-Energiezelle, so dass bei jedem Schuss die Chance besteht, Zielen in der N\u00e4he deines Hauptziels Schockschaden zuzuf\u00fcgen. Es kann immer nur eine Zelle gleichzeitig aktiv sein.",
        "deFemale": "L\u00e4dt dein Gewehr mit einer Ionen-Energiezelle, so dass bei jedem Schuss die Chance besteht, Zielen in der N\u00e4he deines Hauptziels Schockschaden zuzuf\u00fcgen. Es kann immer nur eine Zelle gleichzeitig aktiv sein."
    },
    "EffectsB62": [
        "JOKFtVE",
        "7eSFtVE",
        "quaFtVE"
    ],
    "EffectIds": [
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    "Level": 0,
    "Icon": "ionClip",
    "EffectZero": "16140986821521671501",
    "IsHidden": false,
    "IsPassive": false,
    "Version": 0,
    "Cooldown": 60,
    "CastingTime": 1.5,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 0,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 1537002426130526783,
    "SharedCooldown": 1.614112410466134e+19,
    "TargetArc": 0,
    "TargetArcOffset": 0,
    "TargetRule": 0,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
    "AiType": 3,
    "CombatMode": 2,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "epp.trooper.ion_cell.cast",
    "UnknownInt": 0,
    "UnknownBool": true,
    "UnknownInt2": 0,
    "CooldownTimerSpecs": [
        1.614112410466134e+19
    ],
    "AbsorbParams": [],
    "HashedIcon": "2502094269_2504142080",
    "Id": "16141124104661340358",
    "Base62Id": "nf3LbTA",
    "Fqn": "abl.npc.ability.rifle.ion_cell",
    "first_seen": "1.0.0",
    "last_seen": "6.2.1a",
    "current_version": "2.0.0",
    "hash": "3808777158",
    "removed_in": "",
    "B62References": {
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        ]
    },
    "LocalizedCategory": {
        "enMale": "Npc",
        "frMale": "Pnj",
        "deMale": "Nsc"
    },
    "changed_fields": {
        "0": "B62References",
        "2": "hash"
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    "previous_versions": [
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        "1.3.0"
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}