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Salve explosive

Explosive Round
Instant
Range:30m
Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m. Requires abl.npc.ability.rifle.reload Requires rifle. Intended for humanoid.ranged.base with ammo pool.
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: Salve explosive
Other Sites:
{
    "_id": {
        "$oid": "5fb3e64033180000cb05b7c3"
    },
    "NameId": "882542764883968",
    "Name": "Explosive Round",
    "LocalizedName": {
        "enMale": "Explosive Round",
        "frMale": "Salve explosive",
        "frFemale": "Salve explosive",
        "deMale": "Sprenggeschoss",
        "deFemale": "Sprenggeschoss"
    },
    "DescriptionId": "882542764883969",
    "Description": "Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.\nRequires abl.npc.ability.rifle.reload\n\n\nRequires rifle. \nIntended for humanoid.ranged.base with ammo pool.",
    "LocalizedDescription": {
        "enMale": "Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.\nRequires abl.npc.ability.rifle.reload\n\n\nRequires rifle. \nIntended for humanoid.ranged.base with ammo pool.",
        "frMale": "Tire une salve explosive avec le fusil, qui inflige de lourds d\u00e9g\u00e2ts \u00e0 la cible principale, ainsi que des d\u00e9g\u00e2ts l\u00e9gers aux autres cibles dans un rayon de 5 m\u00e8tres.\nRequiert abl.npc.ability.rifle.reload\n\n\nRequiert un fusil. \n\nCon\u00e7u pour humanoid.ranged.base avec un pool de munitions.",
        "frFemale": "Tire une salve explosive avec le fusil, qui inflige de lourds d\u00e9g\u00e2ts \u00e0 la cible principale, ainsi que des d\u00e9g\u00e2ts l\u00e9gers aux autres cibles dans un rayon de 5 m\u00e8tres.\nRequiert abl.npc.ability.rifle.reload\n\n\nRequiert un fusil. \n\nCon\u00e7u pour humanoid.ranged.base avec un pool de munitions.",
        "deMale": "Feuert ein explosives Projektil aus dem Gewehr, das beim Prim\u00e4rziel hohen Schaden und bei anderen Zielen im Umkreis von 5 Metern niedrigen Schaden verursacht.\n\n\nErfordert ein Gewehr.",
        "deFemale": "Feuert ein explosives Projektil aus dem Gewehr, das beim Prim\u00e4rziel hohen Schaden und bei anderen Zielen im Umkreis von 5 Metern niedrigen Schaden verursacht.\n\n\nErfordert ein Gewehr."
    },
    "ParsedDescription": "Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.\nRequires abl.npc.ability.rifle.reload\n\n\nRequires rifle. \nIntended for humanoid.ranged.base with ammo pool.",
    "ParsedLocalizedDescription": {
        "enMale": "Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.\nRequires abl.npc.ability.rifle.reload\n\n\nRequires rifle. \nIntended for humanoid.ranged.base with ammo pool.",
        "frMale": "Tire une salve explosive avec le fusil, qui inflige de lourds d\u00e9g\u00e2ts \u00e0 la cible principale, ainsi que des d\u00e9g\u00e2ts l\u00e9gers aux autres cibles dans un rayon de 5 m\u00e8tres.\nRequiert abl.npc.ability.rifle.reload\n\n\nRequiert un fusil. \n\nCon\u00e7u pour humanoid.ranged.base avec un pool de munitions.",
        "frFemale": "Tire une salve explosive avec le fusil, qui inflige de lourds d\u00e9g\u00e2ts \u00e0 la cible principale, ainsi que des d\u00e9g\u00e2ts l\u00e9gers aux autres cibles dans un rayon de 5 m\u00e8tres.\nRequiert abl.npc.ability.rifle.reload\n\n\nRequiert un fusil. \n\nCon\u00e7u pour humanoid.ranged.base avec un pool de munitions.",
        "deMale": "Feuert ein explosives Projektil aus dem Gewehr, das beim Prim\u00e4rziel hohen Schaden und bei anderen Zielen im Umkreis von 5 Metern niedrigen Schaden verursacht.\n\n\nErfordert ein Gewehr.",
        "deFemale": "Feuert ein explosives Projektil aus dem Gewehr, das beim Prim\u00e4rziel hohen Schaden und bei anderen Zielen im Umkreis von 5 Metern niedrigen Schaden verursacht.\n\n\nErfordert ein Gewehr."
    },
    "EffectsB62": [
        "qeJyFIL",
        "WORyFIL",
        "T9dyFIL",
        "EvlyFIL",
        "xftyFIL"
    ],
    "EffectIds": [
        1.6141076253980264e+19,
        1.6141077353491892e+19,
        1.6141078453003524e+19,
        1.6141079552515152e+19,
        1.6141080652026782e+19
    ],
    "Level": 0,
    "Icon": "rifleGrenade",
    "EffectZero": "16141076253980263634",
    "IsHidden": false,
    "IsPassive": false,
    "Version": 0,
    "Cooldown": 0,
    "CastingTime": 0,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 3,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 0,
    "TargetArc": 180,
    "TargetArcOffset": 0,
    "TargetRule": 1,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
    "AiType": 1,
    "CombatMode": 2,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "",
    "UnknownInt": 0,
    "UnknownBool": true,
    "UnknownInt2": 0,
    "AbsorbParams": [],
    "HashedIcon": "1467566499_1573009631",
    "Id": "16141153631131541704",
    "Base62Id": "o22QGB5",
    "Fqn": "abl.npc.ability.rifle.explosive_round_ammo",
    "first_seen": "1.0.0",
    "last_seen": "6.2.1a",
    "current_version": "6.2.0b",
    "hash": "3125593433",
    "removed_in": "",
    "changed_fields": [
        "removed_in"
    ],
    "previous_versions": [
        "1.0.0",
        "1.1.0",
        "1.3.0"
    ],
    "B62References": {
        "partOfApn": [
            "oNFPMvF",
            "uazHyyL"
        ]
    },
    "LocalizedCategory": {
        "enMale": "Npc",
        "frMale": "Pnj",
        "deMale": "Nsc"
    }
}