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- Mis à jour : lundi 8 février 2021 17:10
- Publication : mardi 31 décembre 2013 00:21
- Écrit par Hayward
This guide will show you the quickest way to get to level 500 with the Armstech crew skill.
Note: This is the Pre-4.X version of the guide.
You can view the 6.X version
here.
You can view the 4.X
version here.
Table of Contents
Overview
Armstech is the skill of constructing blasters, blaster rifles, and upgrades.
This Armstech Leveling Guide will show you the fastest and easiest way to level your Armstech Crew Skill from 1 to 500 using the least amount of materials. The schematics listed in this guide are all available for purchase from the vendor, however there are alternative schematics you can obtain on the GTN, as loot, special commendation purchases, reverse engineering, or other crew skills that may or may not be faster (e.g. Stronghold crafting-related schematics). Feel free to substitute any that you find as you go.
Armstech is the ability to work with hard metals, alloys, and synthetic materials to craft blasters, blaster modifications, and melee weapons. Vendor-purchased fluxes are used during the weapon creation process to refine the materials to ensure suitability. Crafted blasters include blaster pistols, blaster rifles, sniper rifles, assault cannons and shotguns. Blaster modifications include blaster barrels. Melee weapons include vibroblades and electrostaves. Armstechs can reverse engineer their crafted items and possibly discover new ways to improve their creation. The gathering skill Scavenging provides crafting resources for Armstech. Armstechs can also craft endurance, surge, critical, accuracy and power augments. These can be installed in any item that has an augment slot.
Complementary Crew Skills
- Scavenging Crew Skill
- Investigation Crew Skill
Maximum Materials Required
Note: If you reverse engineer what you make, you may end up needing less materials than listed below, so always buy them in small quantities as you go.
- 40 x Silica
- 20 x Desh
- 40 x Laminoid
- 40 x Aluminium
- 100 x Conductive Flux
- 40 x Plastoid
- 40 x Bronzium
- 60 x Chanlon
- 60 x Plasteel
- 40 x Phobium
- 40 x Lacqerous
- 80 x Insulating Flux
- 60 x Fibermesh
- 60 x Bondite
- 40 x Resinite
- 40 x Diatium
- 80 x Brazing Flux
- 60 x Electrum
- 60 x Polyplast
- 94 - 100 x Thermoplast Flux
- 20 x Neutronium
- 20 x Amorphous Carbonite
- 14 - 20 x Durasteel
- 14 - 20 x Zal Alloy
- 68 - 98 x Mythra
- 68 - 98 x Turadium
- 62 - 78 x Tricopper Flux
- 34 x Farium
- 34 x Molytex
- 34 x Vanadium Flux
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What To Make
Visit any Armstech Trainer and learn the Armstech Crew Skill.
All of the schematics below will need to be purchased from your Armstech Crew Skill Trainers.
10 x [Commando / Patron / Reflex / Skill Barrel 14]
- 20 x Fibermesh
- 20 x Bondite
- 20 x Brazing Flux
10 x [Commando / Patron / Reflex / Skill Barrel 15]
- 20 x Fibermesh
- 20 x Bondite
- 20 x Brazing Flux
10 x [Commando / Patron / Reflex / Skill Barrel 16]
- 20 x Resinite
- 20 x Diatium
- 20 x Brazing Flux
10 x [Commando / Patron / Reflex / Skill Barrel 17]
- 20 x Resinite
- 20 x Diatium
- 20 x Brazing Flux
10 x [Commando / Patron / Reflex / Skill Barrel 18]
- 20 x Electrum
- 20 x Polyplast
- 20 x Thermoplast Flux
10 x [Commando / Patron / Reflex / Skill Barrel 19]
- 20 x Electrum
- 20 x Polyplast
- 20 x Thermoplast Flux
10 x [Commando / Patron / Reflex / Skill Barrel 20]
- 20 x Electrum
- 20 x Polyplast
- 20 x Thermoplast Flux
10 x [Commando / Patron / Reflex / Skill Barrel 21]
- 20 x Neutronium
- 20 x Amorphous Carbonite
- 20 x Thermoplast Flux
7 - 10 x [Commando / Patron / Reflex / Skill Barrel 22]
- 14 - 20 x Durasteel
- 14 - 20 x Zal Alloy
- 14 - 20 x Thermoplast Flux
10 - 12 x [Commando / Patron / Reflex / Skill Barrel 25]
- 20 - 24 x Mythra
- 20 - 24 x Turadium
- 20 - 24 x Tricopper Flux
3 - 5 x Vibroknife of Menacing Strife / Vibroblade of Baleful Power / Techblade of Exceptional Courage / Supreme Stealth Rifle / Supreme Marksman's Carbine / Supernova Projector / Supernova Crusader / Rancor-XX Interceptor / Ion-XX Disintegrator / Electrostaff of the Celebrated Veteran / Electrostaff of Original Fury / Blade of Sudden Resurgence / Ballistic Demolisher / A-11 Field Specialist Shotgun
- 18 - 30 x Mythra
- 12 - 20 x Turadium
- 6 - 10 x Tricopper Flux
3 - 5 x Supreme Stealth Sniper / Supreme Stealth Blaster / Supernova Needler / Scout-X Enforcer / Rancor-XX Enforcer / Ion-XX Shrieker
- 12 - 20 x Mythra
- 18 - 30 x Turadium
- 6 - 10 x Tricopper Flux
5 - 7 x [Accuracy / Critical / Fortitude / Overkill / Surge Augment 26]
- 10 - 14 x Mythra
- 10 - 14 x Turadium
- 10 - 14 x Tricopper Flux
5 - 7 x [Commando / Patron / Reflex / Skill Barrel 28]
- 10 - 14 x Mythra
- 10 - 14 x Turadium
- 10 - 14 x Tricopper Flux
8 x [Accuracy / Critical / Fortitude / Overkill / Surge Augment 26]
- 16 x Mythra
- 16 x Turadium
- 16 x Tricopper Flux
7 x Commando / Patron / Reflex Barrel 36 / Skill Barrel 28
- 14 x Farium
- 14 x Molytex
- 14 x Vanadium Flux
5 x Frasium Reflection Fiber Vibroblade / Frasium Powered Assault Techblade / Frasium Powered Assault Tech Staff / Frasium Force Expert Electrostaff / Frasium Environmental Asylum Techblade / Frasium Environmental Asylum Tech Staff / Frasium Dynamic Defense Electrostaff / Frasium Concentrated Battle Vibroblade
- 10 x Farium
- 10 x Molytex
- 10 x Vanadium Flux
5 x Frasium Shock-Dispersing Vibroknife MK-1 / Frasium Shock-Dispersing Vibroknife MK-2 / Frasium Shock-Dispersing Shotgun MK-1 / Frasium Shock-Dispersing Shotgun MK-2 / Frasium Nano-Tech Vibroknife MK-1 / Frasium Nano-Tech Vibroknife MK-2 / Frasium Nano-Tech Shotgun MK-1 / Frasium Nano-Tech Shotgun MK-2
- 10 x Farium
- 10 x Molytex
- 10 x Vanadium Flux
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