Table of Contents
- New Cartel Market Items and Decorations
- Armor
- Color Crystals
- Companions & Followers
- Emotes
- Miscellaneous
- Mounts & Vehicles
- Pets
- Titles
- Weapons
- Things of Note
- In-Depth Changes
New Cartel Market Items and Decorations
Armor
Color Crystals
Companions & Followers
Emotes
Miscellaneous
Mounts & Vehicles
Pets
Titles
Weapons
Things of Note
- "Curative Agent" utility for Operatives is fixed.
- Uprisings were added to Conquest.
- Makeb Uprisings appear to work similar to escorting a payload in Overwatch.
- All relics can be used in PvP now.
- CXP boxes have been renamed from Very Small/Small/Medium to Common/Uncommon/Rare.
- Improved Command Experience I through V character perks have been added. Each one "increases the amount of command experience obtained from all content by 2%. This increase is cumulative with previous increases to command experience. This does not affect cxp earned through disintegration." This should give a 10% command experience total with all five purchased. Purchase costs:
- I - 100,000 credits
- II - 300,000 credits
- III - 600,000 credits
- IV - 1,000,000 credits
- V - 1,500,000 credits
- Plasma Probe (Engineering Sniper) radius has increased from 5 meters to 8 meters.
- Some fixes for Carnage Marauder/Combat Sentinel, Deception+Hatred Assassins/Infiltration+Serenity Shadows, and Rage Juggernauts/Focus Guardians.
- Removal of the 30% AoE Damage Reduction Utility for Assassins/Shadows, replaced with 30% Damage Reduction while stunned only.
- Shield Tech Powertech's Kolto Overload heals for 2% every second while above 35% HP (was previously 40%).
- Operatives now get two stacks of their probe on a new target after they use their aggro dump (before it would consume 1 stack if they used their probe on a target).
See our 5.1 Gearing Guide for a full breakdown of the gearing changes in 5.1.
Go here for a list of all database changes in 5.1.
Special thanks to Sithfish, swtor_miner, and RikuvonDrake for helping write the summary.
In-Depth Changes
5.0.1a to 5.1
Changed Abilities
Changed Achievements
Changed Areas
Changed Codex Categories
Changed Codex Entries
Changed Collections
Changed Companions
Changed Conquests
Changed Conversations
Changed Decorations
GOM Changes
Changed Items
MTX Changes
Changed New Companions
Changed NPCs
Changed Missions
Changed String Tables
Changed Strongholds
Changed Talents
Class Changes:
Commando Changes
Gunslinger Changes
Guardian Changes
Sentinel Changes
Shadow Changes
Mercenary Changes
Operative Changes
Powertech Changes
Scoundrel Changes
Assassin Changes
Juggernaut Changes
Marauder Changes
Sniper Changes
Vanguard Changes