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Bioware Developer Forum Posts

#4 Should We Just Join the Private Discord Channel?

Originally Posted by JackieKo ( Original Post ) | 16.03.2021 09:13AM
As this conversation has become an echo chamber, I am locking this thread. I try to be fair when it comes to discussions where there are a variety of opinions on a given topic and allow voices to be heard, but this conversation is going nowhere. There are also insinuations that are disrespectful towards multiple parties including our team, and I am not going to tolerate that. Be respectful. To each other, to the community/player base, and to my team.

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Upcoming Livestream - March 18th

Originally Posted by DanielSteed ( Original Post ) | 16.03.2021 03:55PM
Hello everyone!

It is my pleasure to announce another upcoming livestream. On Thursday, March 18th at 1:00pm CDT (6:00pm UTC) we will be discussing our plans for Game Update 6.3! In our announcement on social platforms, there's also an eight second long teaser clip regarding the update. If you'd like to see it, links have been provided:

- Twitter
- Facebook

This livestream will be handled the same way as our recent ones for anyone unable to tune in. Following it's conclusion, I will type up a summary or everything discussed to post here in the forums, along with any relevant video links.

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Maintenance: March 16, 2021

Originally Posted by CommunityTeam ( Original Post ) | 11.03.2021 08:32AM
Hey everyone,

We will be taking the servers offline on March 16, 2021, to deploy Game Update 6.2.1a.

Details:
DATE: March 16, 2021
TIME: 6:00AM - 9:00AM PDT (1300 - 1600 UTC)
VERSION: 6.2.1a

Patch notes are available here: http://www.swtor.com/patchnotes.

Thank you for your patience as we maintain Star Wars: The Old Republic!
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#4 Why I'm done with PvP

Originally Posted by JackieKo ( Original Post ) | 15.03.2021 09:40AM
Quote:
Originally Posted by TrixxieTriss View Post
I am starting to wonder if shes forgotten about this thread or if Bioware are ignoring all the feedback because it goes against the direction theyve set us on. You know Bioware dont like admitting mistakes 😉
Hi there,

I haven't forgotten about this thread. I still gather the feedback. I also understand what a dev post means here. At this time, all we have to share is what is being updated for the game as a whole (such as maintenance/patch notes/general communication). I did not want to post here and potentially come across as disingenuous since I do not have anything to share at this time.
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#4 Upcoming Guild Conquest Updates

Originally Posted by DavidStaats ( Original Post ) | 11.03.2021 08:47AM
Hi all,

I wanted to take a moment and address a few points we are seeing in this thread.

With regard to the changes we made recently to Crafting based Conquest Objectives, these changes were made because there was proof of exploitative behavior, both provided by the community as well as within our own data.

While this was largely related to the Crafting: Inventor Conquest Objective, we also saw indication that this same behavior was also affecting and was possible with the Crew Skills: Harvesting Conquest Objective and had the potential to reach further into all other avenues of Crafting based Objectives. As Chris mentioned, many of these activities were found to be repetitive in nature such that they could be automated in ways which violate our Terms of Service. Because many of the Crafting based Conquest objectives were open-ended (aka Infinitely Repeatable), this combination had the potential to cascade. We needed to close these systems off, hence changing them from Infinite to Weekly/Daily.

While addressing the issue above, we took into consideration players who enjoy Crafting and wish for it to remain a viable means for earning Conquest. By increasing the number of required crafts for the Weekly, we were able to appropriately balance the Objective to provide more points than if we had done a 1:1 conversion (for instance, if we had simply changed the previous Craft 50 to a Weekly). We then created Crafting: Inventor 2 as a means for players to earn additional Conquest points through the Crafting system. This was in an effort to alleviate the change in repeatability, while still providing means for Crafting to be used for Conquest contribution. You can now earn more Conquest for crafting less items than before the update, as exampled below
  • 1 Weekly Objective = 6,400 Points for 100 Crafts
  • 7 Daily Objectives = 7,700 Points for 350 Crafts
    • For a total of 14,100 Points for 450 Crafts.
Previously in order to earn 14,100 Conquest Points through Crafting, players would have needed to have crafted ~950 items.

This has not been the first time we addressed Infinite repeat objectives. In the past, we made a change to the formerly Infinite Repeatable Chapters: Defeat Skytroopers 2 to a Daily Repeat to also address exploitative behavior we were seeing. Crafting was not and has not been explicitly singled out. We are always assessing Infinite Repeat Objectives offered and their potential for negative behavior, while also considering their benefit, or lack thereof, in the greater game.

I also want to come back to the points I made in my original Guilds and Conquest post.

Guilds are a large factor in not only our game, but in any game with a social backdrop to it. We took into consideration the negative impact the behavior we were seeing had on new players whether they be new to the game or new to Guilds. Changes were made to ensure that players were joining the right Guild for the right reasons including the departure from said Guild.

I would like to note a few takeaways based off of feedback we received;
1) Players use(d) crafting (and specifically the lower point Crafting: Inventor) to tip a character nearing their 50k Personal Conquest just enough over the goal without taking up other potential objectives for your remaining characters.
2) There is a desire for a healthy number of lesser point filler objectives which can be used multiple times over larger point objectives to help ensure that the first point is covered.
3) There is a wish for Crafting to remain (and be more of) an integral part of the Conquest experience.
4) Players want to see change in how Conquests work, specifically with Leaderboards.

This feedback does not fall on deaf ears. We actively discuss ways we can address both the viability and importance of crafting in Conquest, address the notion of not wanting to tip far over the 50k Personal goal to ensure you have room for alternate characters, and how we can make Conquest a competitive yet fair system for Guilds of all sizes. We will continue to take your suggestions into consideration while also taking a look into the larger picture of Conquest and how we can continue to improve it.

As always we appreciate your feedback, and ask that you continue to be civil and respectful in your discussions, and keep the threads on topic.
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#3 Should We Just Join the Private Discord Channel?

Originally Posted by JackieKo ( Original Post ) | 10.03.2021 12:35PM
Quote:
Originally Posted by Stradlin View Post
Yeah about that..
I assume these forums count as official platform under Rules of Conduct too, right?

When it comes to harassment, this is how it goes on these forums, based on my 1st hand experiences:

Folks moderating these forums are pretty quick to spot overt harassment and remove such messages. However, amazingly, you* do nothing that would actually make the person doing the harassment stop. Same person can peck his target at peace for months to an end here. You clearly recognize the personal attacks or harassment as such - you remove the violating posts. I bet some slaps on the wrists happen in the process. However, amazingly, you do nothing that would make the person doing it to stop.People on these forums can do extremely vicioous ad hominem pretty freely here. Harasser posts latest attacks on, say, Friday. Posts might get removed on Monday..big deal. It has already been seen and read anyway. It doesn't cost anything for the harasser to make new posts bit later. That's perfectly adequate timeframe in calculations of the harsasser. - Just post more of that same stuff next week.

Also based on 1st hand experience, you* are extremely efficient and absolutely brutal when you spot somebody posting about topics you don't like. If poster is running with a wrong enough topic,it hits a stonewall right there. Stuff can go from 100 mph to 0 extremely fast, efficiently and permanently here. You make sure person who just hit stonewall never posts about the wrong enough topic again. You can make sure it stops right there and then, for good.

^Posts that are essentially all about targeted harassment doesn't get such treatment at all. To continue the same analogy, targeted harassment goes from 100 mph to..like, 75mph on Monday, and person behind the wheel can gradually increase it back to 100 mph by wednesday or something. Targeted harassment doesn't meet a stone wall as much as it runs into a small speed bumb.

I find the massive difference between these two 1st hand experiences pretty sad.

I think it is perfectly likely and very human that names of people involved, post counts, who is " forum regular" and who isn't are HUGE factors and variables in this.





* "You" through all of the above refers to BW forum staff as a collective, over the years.I don't speak of you, JackieKo, or about any one BW/EA person in general.

In case it is relevant, 1st hand experiences about harassment happened over 3-4 months through last summer/autumn. The ..1st hand experience of the other hand was years and years back.

Yes, the forums here are considered an official platform. That said, I have spent a lot of time understanding the culture here including what has been done in the past, expectations of both player and dev, what can be improved upon or changed, balancing moderation presence etc... since I've been brought on board. While I cannot go into details regarding what actions we take against posts and accounts that violate our guidelines and Rules of Conduct, please know that we do take them. It won't always be obvious in the public eye, but there is a lot of movement behind the scenes. Warnings are given, and accounts can and have been suspended or outright banned.

My end goal is to cultivate a healthy community and that is obtained in various ways outside of moderation and cannot be done in a short amount of time. There is a lot of history here, and I'm doing my best to empathize with player and dev sentiment alike.

I realize that this is an off topic post, but I did want to address this topic as it is relevant to all players who frequent the forums.
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SoV - Undocumented Change

Originally Posted by JackieKo ( Original Post ) | 10.03.2021 04:00PM
Hey everyone,

Appreciate the issue being flagged. I can assure you that this was not intentionally done and it is being looked into. I know that people often share their frustrations, but I am asking that posts expressing feedback and concerns are civil/respectful.
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#2 Should We Just Join the Private Discord Channel?

Originally Posted by JackieKo ( Original Post ) | 09.03.2021 02:12PM
I do want to remind everyone that if you are experiencing harassment in-game, please report it. Violations of our Rules of Conduct are not permitted. If you are experiencing harassment off our official platform (such as in Discord, Twitter, YouTube, Reddit etc...), I encourage you to use the reporting tools that are offered by those platforms as we do not have moderation control in those spaces.

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Two Bosses in "Spirit of Vengeance" are dropping no loot since Game Update 6.2.1

Originally Posted by CommunityTeam ( Original Post ) | 08.03.2021 05:23AM
Hi folks,

Indeed, this bug is on the Game Update 6.2.1 - Known Issues list.

As this thread is a duplicate of the following one: Some bosses in Spirit of Vengeance solo story mode not dropping loot, I'm closing this one to avoid duplicate threads concerning the same subject.
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Completing Spirit of Vengeance does not grant Conflicting Priorities

Originally Posted by CommunityTeam ( Original Post ) | 08.03.2021 05:30AM
Hi RameiArashi,

Thanks for the report concerning the bug with "Conflicting Priorities" that is not granted after completing "The Spirit of Vengeance" Flashpoint - Solo/Story Mode.

Our team is aware of this bug and is currently looking into it. To make sure this bug is visible, I'll add it to the known issues list: Game Update 6.2.1 - Known Issues list.
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