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#6 Galactic Seasons Feedback

Originally Posted by DavidStaats ( Original Post ) | 06.04.2021 11:48AM
Hi all,

As we enter week 3 of PTS for Galactic Seasons, we wanted to take a moment and give you some information on some changes and updates we have made to Galactic Seasons. Lets dive in!

Reward Track and Galactic Seasons XP
We have continued iterating on the Reward Track and Galactic Seasons screen. Here are some updates you should expect to see with the Reward Track and Galactic Seasons screen this week:
  • The Galactic Seasons experience bar should now correctly track your progress.
  • Tooltips are now enabled for the Reward Track.
  • Previewing is now available for rewards on the Reward Track.
  • Altuurs Ornate weapons, the Albino and Arid Teithek, and Altuurs Infiltrator customization previously found only on Kiat Thavo, the Galactic Seasons Seasonal Rewards vendor, are now also available on the Subscriber Reward track.
  • Decorations granted through the Reward track will now grant 10 copies of themselves.
  • Each page of the Reward track now displays 5 Reward Levels.
  • The Login Rewards screen has been updated to reflect the opportunities to earn Galactic Season Points simply by logging into the game any 4 days of the week. This is available to all players regardless of their Subscription status, however Subscribers will earn more Galactic Season Points per week.
  • Galactic Season point values from Login Rewards have been changed. The new values are as follows:
    • Subscribers will earn 8 Galactic Season Points per week from Login Rewards (down from 12).
    • Free and Preferred players will earn 4 Galactic Season Points per week from Login Rewards (down from 8).

Priority Objectives
We are continuing to make adjustments to Priority Objectives based on feedback, both in terms of how to locate them as well as what their requirements are. Here are some updates you should expect to see with Priority Objectives this week:
  • Clicking on the Daily Priority Objectives and Weekly Priority Objectives portion of the Galactic Seasons screen will now correctly take you to your assigned Priority Objectives.
  • Priority Objective filtering should now be in place to only show you your active Priority Objectives which will earn you Galactic Season Points.
  • Priority Objectives will now display the number of Galactic Season Points you will earn for completing them in the rewards section of the description panel of each Priority Objective.
  • Priority Objectives have now been given a different background than standard Conquest Objectives to help differentiate them a little more on your list when viewing them in the Conquest Window.
  • Priority Objectives will now display as purple when being tracked to help differentiate them from Conquest Objectives or other tracked Achievements.

Priority Objective Refresh
You will now be able to Refresh Daily and/or Weekly Priority Objectives to remove ones you may not have desire to do and replace them with another option. Players will be allowed one Refresh per day for Daily Priority Objectives, and one Refresh per week for Weekly Priority Objectives.

When viewing your Priority Objectives in your Conquest list, there will be a Refresh option in the description panel for Objectives eligible for a Refresh. Activating this will remove the assigned Priority Objective and replace it with another.

There is a known issue with this first implementation. Please see the known issues section below.

Priority Objectives List
When Galactic Seasons goes live, players will be given Daily and Weekly Priority Objectives based around a section of the Galaxy. For PTS, we will cover the Coreward Worlds section of the Galaxy, which includes planets such as Alderaan, Balmorra, Corellia, Mek-Sha, and Onderon. Below is the list of all potential Priority Objectives available during this week of PTS. Note that while this list encompasses all potential Priority Objectives, this does not mean that all players will encounter all of these during any given week. Rather, this is the pool for which Priority Objectives are assigned to players from.

Daily Priority Objectives
  • Daily PO: Defeat Coreward World Enemies: Defeat non-player opponents across Alderaan, Balmorra, Corellia, Mek-Sha, or Onderon.
    • Requires 75 defeated enemies
  • Daily PO: Defeat Alderaan Insectoids: Defeat insectoids across Alderaan. Insectoids include: Geonosians, Killiks, Colicoids, Shaclaws
    • Requires 75 defeated enemies
  • Daily PO: Defeat Balmorra Insectoids: Defeat insectoids across Balmorra. Insectoids include: Geonosians, Killiks, Colicoids, Shaclaws
    • Requires 75 defeated enemies
  • Daily PO: Coreward Heroics: Complete [HEROIC] missions on either Alderaan, Balmorra, or Corellia.
    • Requires any 3 from either Alderaan, Balmorra, or Corellia
  • Daily PO: Black Hole Daily Missions: Complete [DAILY] Missions in the Black Hole.
    • Requires 6 Daily Missions
  • Daily PO: Onderon Daily Missions: Complete [DAILY] Missions on Onderon.
    • Requires 5 Daily Missions
  • Daily PO: Unranked Warzones: Compete in any Unranked Warzone match.
    • Requires 1 completed Unranked Warzone match
  • Daily PO: Galactic Starfighter: Complete any Starfighter match.
    • Requires 1 completed Galactic Starfighter match
  • Daily PO: Defeat Capital Enemies: Defeat non-player opponents across Coruscant or Dromund Kaas.
    • Requires 75 defeated enemies
  • Daily PO: Defeat Home World Enemies: Defeat non-player opponents across Hutta, Korriban, Ord Mantell, or Tython.
    • Requires 75 defeated enemies

Weekly Priority Objectives
  • Weekly PO: Coreward Flashpoints: Complete any of the following Flashpoints on Veteran difficulty mode through Group Finder: Assault on Tython, Depths of Manaan, Kuat Drive Yards, Red Reaper.
    • Requires any 3 completed Flashpoints
  • Weekly PO: Coreward Worlds Operations: Complete any of the following Operations on Story difficulty mode: Nature of Progress, Scum and Villainy, or Hive of the Mountain Queen.
    • Requires 1 completed Nature of Progress or Scum and Villainy, or 3 completed Hive of the Mountain Queen
  • Weekly PO: Unranked Warzones: Compete in Unranked Warzone matches.
    • Requires 3 completed Unranked Warzone matches
  • Weekly PO: Galactic Starfighter: Complete multiple Starfighter matches.
    • Requires 4 completed Galactic Starfighter matches

Known Issues
Below is a list of known issues for this week:
  • Deactivating your Vaiken Spacedock or Carrick Station Penthouse will prevent you from being able to reactivate them. Please do not deactivate them if you intend to participate in testing and/or providing feedback on them
  • New characters who unlock Altuur will have the intended version of him which includes a fix preventing him from equipping head gear. Currently unlocked and active versions of Altuur will not demonstrate this, and as such there may be some clipping issues if you attempt to place a helmet on him (specifically while using his Customizations).
  • The functionality for Daily Priority Objective Refresh is unintentionally only resetting if the account is logged in during our daily reset time (6AM CST/12PM GMT).

Questions For the Week
Here are a new set of questions for this weeks PTS!
  • Are you able to quickly locate your Priority Objectives and efficiently track them?
  • Do you feel like you have agency to make decisions regarding your Priority Objectives (which aspects of the Objectives to complete, being able to complete them with friends)?
  • When tracking multiple types of objectives, is it clear which ones are your Priority Objectives versus those which arent?
  • Are the Priority Objectives clear as to what needs to be done to complete them?
  • Is it clear how Priority Objectives contribute to the progression of Galactic Seasons?
  • What feedback, if any, do you have regarding the new Refresh feature on Priority Objectives?
  • Any additional feedback you may have regarding this latest update to Galactic Seasons is welcome!

Thank you all again for helping us shape Galactic Seasons!
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#6 Welcome to the 6.3 PTS!

Originally Posted by CommunityTeam ( Original Post ) | 06.04.2021 12:15PM
Hi folks,

PTS is now back up and running.

With this new update, you can now try the Master Mode of the new Secrets of the Enclave Flashpoint!

Thank you all for your feedback!
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#5 Welcome to the 6.3 PTS!

Originally Posted by JackieKo ( Original Post ) | 06.04.2021 12:59PM
Quote:
Originally Posted by Banthabreeder View Post
JackieKo,

Can you confirm that you are reading the "Fleet Penthouse Stronghold Feedback" thread created by Screaming_Ziva?

It's not stickied like the other threads so hopefully everyone who is posting feedback there isn't doing it for nothing.

Thanks
Hi Banthabreeder,

I can confirm that. The feedback has already been passed along to the team. I am keeping a close eye on the feedback and the threads being created here and relaying them. Everyone's feedback regarding the Strongholds are much appreciated. Thanks!
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#5 Galactic Seasons Feedback

Originally Posted by DanielSteed ( Original Post ) | 06.04.2021 03:03PM
Hey everyone,

I wanted to let y'all know that the team is aware of some lingering issues regarding a handful of players still not properly seeing their daily PO's. The team is working on a fix, but in the meantime if you're experiencing this issue, you can just omit that part of the system in your feedback/testing.

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Maintenance: April 6, 2021

Originally Posted by CommunityTeam ( Original Post ) | 02.04.2021 09:39AM
Hey everyone,

We will be taking all servers offline for back-end maintenance on April 6, 2021.

Details:
DATE: April 6, 2021
TIME: 5:00AM - 8:00AM PDT (1200 - 1500 UTC)
VERSION: n/a

Thank you for your patience as we maintain Star Wars: The Old Republic!
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Spirit of Vengence 2...

Originally Posted by CommunityTeam ( Original Post ) | 01.04.2021 04:46AM
Hi folks,

Thank you for the report concerning the respawn location when dying to the Ash'ad Sharpshooters in the Spirit of Vengeance Flashpoint.

Our team is currently looking into it. I'll update you when I have more information.

For more visibility, I will also add this bug to the Game Update 6.2.1 - Known Issues list.
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The blood hunt flashpoint - jos and valk boss fight reset

Originally Posted by CommunityTeam ( Original Post ) | 01.04.2021 04:54AM
Hi folks,

Thank you for the different reports concerning the Jos and Valk Beroya fight in the Blood Hunt Flashpoint.

We were not able to reproduce this bug. To help us in our investigation, could you provide videos where we can see the bug?

Thank you.
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PvP Test

Originally Posted by ChrisSchmidt ( Original Post ) | 31.03.2021 11:14AM

Hi folks,

Weve received feedback regarding the Mandalorian Battle Ring arena map, and in an effort to isolate a fix for some of the problems currently in the live game, we plan on forcing only this map to fire on the PTS for all PvP modes. Were looking for some folks to jump in and try it out. Mainly we are looking for all of the various ways players are reporting dying to the map in the live game:
  • Running out of the spawn area
  • Running against torches on both the interior and exterior of the ring
  • Running against crates underneath the center arena
  • Running over ramps

If you experience any deaths to the arena map itself, please let us know in this thread. And what was the last thing you recall doing when you were killed.

We do have some new logging implemented on the PTS build in order to allow us to isolate the fixes required before the 6.3 (and Season 14 start) game update, so even just hopping in and playing will help us out.

Thank you!
-Chris
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#4 Galactic Seasons Feedback

Originally Posted by JackieKo ( Original Post ) | 29.03.2021 10:04AM
Hello everyone,

As we head into week 2 for the Galactic Seasons PTS, we wanted to give you a small update based upon the feedback we have received so far. There have been quite a few bug fixes, but if you see more, please report them here!
  • Catch-up is now enabled.this PTS build simulates what it might look like halfway through a Galactic Season.
  • Rewards added to many levels that had no rewards.
  • Split the Seasons vendor into two to clarify which rewards are permanently available and which rotate.
  • Cleaned up how the Conquest window displays your priority objectives. This is still a work in progress so please keep giving feedback!
Below is a new set of feedback questions to help us improve the system all around.

We have updated Priority Objectives. With the update to them:
  • Are they clear as to what you need to do to complete them?
  • Could you find them quickly without having to look hard?
  • Could you efficiently track their progress?
  • Do you feel the Daily Objectives are ones you can complete in 20-30 minutes?
  • Do you feel the Weekly Objectives are ones you can complete in 50-70 minutes?
  • Any general feedback you may have regarding the Priority Objectives and the update are welcome.
We have updated the reward cadence for Galactic Seasons.
  • Do the current list of rewards appear appealing?
  • How do you feel regarding the cadence of rewards (when you get which rewards when)?
We have added a secondary Galactic Seasons vendor to the Fleet.
  • Does this second vendor help clarify what rewards are Seasonal and which are rotational?
Catch-Up is now enabled.
  • Were you able to quickly and effectively determine which Reward Levels were eligible for Catch-Up?
  • Did you utilize Catch-Up? If so, how many Reward Levels did you purchase?
  • What are your thoughts on the current credit pricing model for Catch-Up?
  • Did this feature make sense to you?
  • Any other general feedback you may have about our Catch-Up system are welcome!
Thank you for all of the valuable feedback you have provided so far!
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