Vous n´êtes pas identifié(e).

Français
Database
Site

Bioware Developer Forum Posts

Conquest Crafting Changes

Originally Posted by ChrisSchmidt ( Original Post ) | 29.01.2021 01:27PM
Hi all,

I wanted to discuss some changes were bringing to some crafting objectives in Conquests. The full list is below, but I wanted to share some thoughts as to why, and our goals here.

We aim to create engaging, healthy competition and play. One of our goals for how crafting interfaced with Conquests was to allow crafters to contribute in a meaningful way. We took the approach of allowing many of these objectives to be open-ended (aka infinitely repeatable) since they would still be constrained by the resources necessary to craft.

However, we have seen this in practice turn into unhealthy, and often times problematic, play. Many activities around crafting (gathering, missions, the actual crafts) are very repetitive, and could be automated in ways that violate our Terms of Service.

While we think about how crafting and the crafting economy can fit into the greater game in more meaningful ways in the long term, we are making the following changes to promote a more healthy playing environment:
  • New Objective called Crafting: Inventor will be added
    • This will be a Weekly and require twice the number of crafts (100)
    • Base Points = 6,400
    • Upon completion opens up to Crafting: Inventor 2 Daily Objective
  • The former Crafting: Inventor Objective will change from an Infinite Repeat to a Daily Repeat
    • Will change names to Crafting: Inventor 2
    • Base Points = 1,100 (up from 750)
  • Crew Skills: Harvesting will change from an Infinite Repeat to a Daily Repeat
    • Base points = 1,100 (up from 750)
  • Crafting: War Supplies will change from an Infinite Repeat to a Daily Repeat
    • Base Points = 2,000 (up from 1,100)
  • Crafting: Dark Project Eternal will be removed from Conquest as there is already a Daily version
  • Crafting: Aid the War Effort will change from an Infinite Repeat to a Daily Repeat
    • Base Points = 3,350 (up from 750)

In addition, we want a bit more equity between professions. Going forward, a craft for the purposes of conquest objectives will equal one craft. Previously a craft would count each item in a stack of items crafted, shortcutting our intent for the system.

For example - if a Biochem crafter produces a single craft that consists of a stack of 3 stims:
  • Previous: Conquest objective credits that as 3 crafts
  • New: Conquest objective credits that as 1 craft

All of these updates will arrive in Game Update 6.2.1, currently targeting February. I also wanted to share that we are mindful of making large Conquest changes, after doing so a couple of times last year. We are happy in general with where Conquests stand at the moment, but as a live service will continue to make tweaks as needed (such as these) to promote our goals of engaging, healthy competition and play.

If you would like to read updates on general Guild Conquest changes, please see Davids post here.

Thanks,
-Chris
Add a comment

A good idea for SWTOR

Originally Posted by JackieKo ( Original Post ) | 29.01.2021 01:33PM
Quote:
Originally Posted by SyriMarius View Post
I'm not afraid to openly ask these questions of you, but silencing those that have done no wrong in asking them begs the question, Who are you protecting and why?
Do not create a narrative that doesn't exist. I am enforcing the rules of these forums. Asking people to adhere to the rules and our teams enforcing them when those rules are not being followed is what we are supposed to do.

Quote:
Originally Posted by corsacalin View Post
Are you covering them? Now honestly , as a moderator. Do you keep sides?
The problematic posts have already been removed by the moderation team as they violate the forum guidelines. Our team reviews reports of problematic posts and they take action against them as appropriate. The side we keep is enforcing the rules as we are trying to create a healthy environment here.
Add a comment

Guild Conquest Rankings

Originally Posted by JackieKo ( Original Post ) | 28.01.2021 12:35PM
Quote:
Originally Posted by codydmaan View Post
I've been on the Starforge server for about 6 months now. I was in previous servers before but came back to the game about 6-7 month now. I was a previous beta tester GO BETA

Now what I've noticed and this had been confirmed by the community also. The whole time I've been back I've noticed a game mechanic problem.

I see the guild conquest is broken as is confirmed through the community and my 7 months being back there remains 1 guild that has never lost rank 1 on large yield planets for over 3 years. Never losing for 3 years doesn't seem to me like this system is constructed in a way that allows even compettition.
(While I do say large yield rank 1 in starforge server I do no call out any guild specifically by name and henceforth is not against forum rules thank you )

Here's a question for the community.

If a guild has placed first for 3+ years do you think thats fair?

Do you think having a guild rank 1 for over 3 years allows for friendly competition?

I think somehow the developers need to address this system so that competition between guilds is more well balanced than obviously 1 sided dont you think?

Thanks
This topic is already being discussed. https://www.swtor.com/community/showthread.php?t=989140 Please do not make multiple threads on the same topic. It's more helpful to the community as a whole if information and discussion is consolidated.
Add a comment

#3 Welcome to the 6.2.1 PTS!

Originally Posted by CommunityTeam ( Original Post ) | 27.01.2021 10:34AM
Hi folks,

We just brought down the PTS. You will no longer be able to access it.

Thank you for taking the time to test and share your feedback on Amplifiers and Uprisings changes.

You will be able to check those new additions in our next 6.2.1 Game Update.
Add a comment

#3 Upcoming Guild Conquest Updates

Originally Posted by JackieKo ( Original Post ) | 27.01.2021 02:59PM
Quote:
Originally Posted by JackieKo View Post
Hi everyone,

As a reminder to everyone on the forums, please refrain from attacking each other and/or falling into call out behavior. Those types of posts are not permitted and does not foster a healthy environment for anyone.

Thank you!
A second reminder.

Additionally, please keep comments on topic and do not resort to insulting other people. Conversations in this space should always be civil and respectful.
Add a comment

Emote Unlock Message Format Bug

Originally Posted by CommunityTeam ( Original Post ) | 25.01.2021 07:58AM
Hi Xina_LA,

Thanks for this report concerning the emotes names.

Does this bug is encountered with all the emotes? If not, could you provide a list of the bugged ones and a video/screenshot of the bug?

Thank you.
Add a comment

#4 Grade 7 Space Missions TOO HARD!

Originally Posted by JackieKo ( Original Post ) | 25.01.2021 01:32PM
I'm going to ask that both of you move on from this conversation. Your points have been made multiple times and it is clear that this discussion between you both is only going to move in circles. If you would like to continue this topic privately, you're more than welcome to do so. However, please move on from this thread if you do not have anything new to add.

EDIT: Grammar
Add a comment

#2 Ranked PvP Season 13 Rewards

Originally Posted by DanielSteed ( Original Post ) | 25.01.2021 02:11PM
Hey everyone!

The dust will soon settle, as Season 13 of Ranked PvP is slated to end in February with Game Update 6.2.1! Only a few weeks are left, so get in those final matches while you can! If you would like to know more about this season's rating breakdown, rewards, and more, the article can be found here.

Add a comment

#3 Grade 7 Space Missions TOO HARD!

Originally Posted by JackieKo ( Original Post ) | 22.01.2021 10:04AM
Quote:
Originally Posted by DakhathKilrathi View Post
This is the Galactic Starfighter subforum. This thread has nothing to do with GSF in... well, any way. Why did you put it here? It's doubly insulting given that we have a thread here as well as a thread in suggestions trying to get dev attention on a pretty important issue. That you would have had to see at the top, since it was the last thing we were discussing here.

A lot of people doubt our threads ever get read and I'm not sure what to tell them at this point.
Someone kindly let me know that I moved it to the wrong sub-forum and I thanked them for the message. It was a mistake on my part and I rectified it as soon as soon as I could.


Quote:
Originally Posted by DarkTergon View Post
Do you actually play the game? Have you encountered this issue, or are you quoting devs who either haven't done it, or are hard core players, so stuff like this is meaningless. The biggest issues is, these missions are considered 'Heroic' yet, unlike every other heroic missions, you cannot invite someone to help, there are no other areas where you can do a harder mode, without inviting others. There are many reason why people have issues with this, and yet, you continue to put forward that it's a LTP issue.
I do play the game, but I haven't gotten to this particular point of it yet. A question was asked and I was able to find an answer for it, so I responded. Conversations that happen afterward is feedback that I can gather. I read as much as I can from all the pockets of the community and do my best to respond in ways that can be helpful for players, show that someone on the team is active in the forums, and that we are doing our best to keep communication open. I don't see my post as meaningless.
Add a comment

2021 Projects

Originally Posted by JackieKo ( Original Post ) | 22.01.2021 11:22AM
Hi all,

Thought this would be a good conversation to start up to get to know y'all outside of the game.

What are some projects you're working on that you want to complete by end of year? I'm re-organizing my office and my work space. I'm not an interior designer by any means, so this is definitely a long term project for me. I plan on building some shelves, making a little area to relax when I need to step away from a monitor, and putting up some decor/art. I've found that I really like drilling holes into a wall.

I also want to learn five new dishes to cook. I recently made Eggs Benedict for the first time and nailed the sauce, so I was pretty pleased.

Let me know what's on your plate for this year! (pun intended)

Note: I don't want to spam the Dev Tracker, so I won't be able to respond to every single comment here, but know I'm reading the conversations!
Add a comment