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Bioware Developer Forum Posts

Cartel coins not being delivered.

Originally Posted by EricMusco ( Original Post ) | 16.01.2021 04:41PM
Hey all,

I just want to confirm there was an issue where a small percentage of purchases we're delayed in being processed. That issue has now been resolved and you should have received any coins you purchased. If you are still having any issues, please contact support.

Thanks!

-eric
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Cannot Redeem Code For Past Several Days

Originally Posted by CommunityTeam ( Original Post ) | 15.01.2021 10:35AM
Hi bjpbjp,

You might already try the following troubleshooting step, but did you try another browser?

If yes, you should directly contact our support team. One of our agents should be able to help you verify your account. As your issue might be linked to your account, I invite you to contact the support team by phone: How to contact Star Wars: The Old Republic (SW:TOR) support.
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Minor Rampage Achievement Boost Clarification

Originally Posted by DavidStaats ( Original Post ) | 15.01.2021 11:17AM

Hi all!

We have seen some confusion recently regarding the functionality of the Minor Rampage Achievement Boost, so I wanted to take this opportunity to go over its intended functionality.

As you progress your journey through the Galaxy, you will come across various Achievements for defeating a certain number of generic enemies. Lets take a look at a few of these.
  • Removing the Riff Raff: Defeated 100 Criminal Combatants on Corellia (located under Aliens and Mercenaries in the Corellia Location section of Achievements)
  • Taris Eradication: Defeated 5000 non-player opponents while on Taris as a Republic player (located under General in the Taris Location section of Achievements)
  • T7-01 = Honorary Jedi: Defeated 1000 enemies with T7-01 as your active companion (located under T7-01 in the Jedi Knight Companions section of Achievements)
  • Im Gunna Get You, Czerka: Defeated 480 non-player opponents while on CZ-198 (located under General in the CZ-198 Dailies section of Achievements)

Using the Minor Rampage Achievement Boost will increase the defeat counts for these Achievements by 2x. This means 1 defeated Criminal Combatant on Corellia will count as 2 as far as the Achievement counter is concerned, allowing you the opportunity to obtain these Achievements at an expedited rate. Keep an eye open for Achievements which similarly require general enemies to be defeated - the Minor Rampage Achievement Boost will increase those counts!

This boost will not however affect counts towards Player defeat Achievements, Boss or Named Enemy defeat Achievements, or Conquest Objectives.

For example, you are on CZ-198 defeating enemies for the CZ-198: Defeat Enemies Conquest Objective, and you also have the Minor Achievement Boost active. The counts for the Conquest Objective will remain 1:1 (meaning 1 defeated enemy counts as 1 count toward your Conquest Objective), however counts towards the Im Gunna Get You, Czerka Achievement will be doubled, even if you are defeating the same enemy.

We hope this information helps clarify the functionality of this new boost!
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Every time a dye is the Flash Sale item it disappears from the Cartel Market

Originally Posted by CommunityTeam ( Original Post ) | 15.01.2021 12:59PM
Hi ceryxp,

This is not working as intended and not specific to dyes. At times, a flash sale item will not be listed immediately after the sale is over as some go through a cooling off period before they are restored to the CM.
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Upcoming Guild Conquest Updates

Originally Posted by DavidStaats ( Original Post ) | 15.01.2021 01:03PM

Hi everyone,

We wanted to let you all know of some updates we are making to Conquest as it pertains to Guilds and Guild Contributions. This update will specifically touch two main aspects of Guild Conquests - when a new character joins a Guild, and when any characters are removed from a Guild - and how Conquest Points will be handled.

New Character Grace Period
When a new character has accepted an invite into a Guild, that character will begin a Grace Period with the Guild. During this time, that new character can still earn their own Personal Conquest goals and rewards, but their Conquest efforts will not be calculated into the Guilds Conquest efforts until the next Conquest event. As such, new characters will not immediately appear in a Guilds Conquest Leaderboards, and will not be eligible for the Guilds Invasion Reward.

When new characters view the Guild Invasion screen, they will see a message indicating that they are currently unable to contribute towards their new Guilds Conquest score, and must wait until the next Conquest event. Similarly, when viewing the Guild Roster page new characters who are unable to contribute will be indicated as such, allowing Guild Leadership to get a better picture of who cannot actively contribute.

It is important to note that this Grace Period is per character, and not account. If a player already has a character in a Guild, and is bringing an alternate character into the Guild, the Grace Period only applies to that alternate character, and not all characters from that Legacy. Equally as important to note is that this Grace Period will also apply to all new Guilds being formed.

Joining a Guild is an important aspect of our game, and we want to ensure that both the Guild and new members are given time to assess each other properly, without the pressures of reward systems potentially interfering in that period.

Character and Guild Separation
When a player is removed from a Guild by the Guild, their Conquest contributions will now be removed from that Guild as well. In the event the character leaves a Guild on their own accord, the points they contributed to a Guilds Conquest will remain with the Guild for that Conquest.

When removing characters, Guild Leadership will now be provided with a notification informing them that removing the member will result in a loss of that members Conquest contributions. Again, it is important to note that this is per character, and not account.

Guild Commendation Reward
As a result of the changes mentioned above, the time frame in which a Guild will earn their Guild Commendation Invasion Reward is being changed. Guild Perk Rewards will now be tallied at the end of a Conquest event rather than during it, and as such the Commendation Reward from Invasions will be given when the subsequent Conquest begins.

We want to ensure that character and Guild separation is done in a healthy and amicable way.

As always, thank you to everyone who has sent in feedback regarding how the current system was being used. We feel these changes will allow players and Guilds to build healthier relationships when experiencing this aspect of SWTOR, and are aiming to have these changes in an update in the near future.

EDIT: Added Guild Commendation Reward section.
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Not able to buy Barrel from Spoils of War vendor on saber user character

Originally Posted by CommunityTeam ( Original Post ) | 13.01.2021 07:31AM
Hi all,

For those who didn't receive anything when purchased Unidentified barrels and hilts purchased from the Spoils of War vendor on the Fleet, I invite you to directly contact our support team to request a restoration of the tech fragments used.

To contact our support team, you can directly create an in-game ticket:
  1. Click on the question mark icon on the main menu, (or press Ctrl + /).
  2. Click on Create ticket, then follow the on-screen instructions to provide details and submit your ticket.
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Outfit slots - White and Green quality items no longer able to be dyed.

Originally Posted by CommunityTeam ( Original Post ) | 13.01.2021 11:08AM
Thanks to everyone who asked for updates on this thread!

We took a look and the dye slots on these old outfits are currently working as they should.

To give some context, these outfits were not built to accept dyes, and when the Outfitter was released, there was a bug that allowed dyes to be used on outfits that didn't have a dye slot. Unfortunately, these outfits didn't actually support dyes under-the-hood, and so in many cases, when dyes were used on outfits, the dye would not actually be applied, and the item would be consumed (it did work in some cases, though that was technically accidental).

Because we know dyeing is an important facet of character customization, in recent years we've leaned harder in the direction of making more and more outfits dyeable, but the older armors that were not created to support dyes will still remain so.
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Horrible server lag on Star Forge after maintenance...

Originally Posted by JackieKo ( Original Post ) | 13.01.2021 12:35PM
Quote: Originally Posted by Pricia View Post
3-4 seconds lag on Ilum. Mailbox not loading. It's been lasting all day...
Moving this to the Bug Report sub-forum. Another thread regarding the lag issue exists here FYI. https://www.swtor.com/community/showthread.php?t=988446
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