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Brandrakete

Incendiary Missile
Instant
Energy:15
Range:30m
Fires a missile that explodes on contact, igniting the target for <<1>> elemental damage and an additional <<2>> elemental damage over 15 seconds.
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: Brandrakete
Other Sites:
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    "Name": "Incendiary Missile",
    "LocalizedName": {
        "enMale": "Incendiary Missile",
        "frMale": "Missile incendiaire",
        "frFemale": "Missile incendiaire",
        "deMale": "Brandrakete",
        "deFemale": "Brandrakete"
    },
    "DescriptionId": "2027022700249089",
    "Description": "Fires a missile that explodes on contact, igniting the target for <<1>> elemental damage and an additional <<2>> elemental damage over <<3[%d seconds\/%d second\/%d seconds]>>.",
    "LocalizedDescription": {
        "enMale": "Fires a missile that explodes on contact, igniting the target for <<1>> elemental damage and an additional <<2>> elemental damage over <<3[%d seconds\/%d second\/%d seconds]>>.",
        "frMale": "Tire un missile qui explose au contact et met le feu \u00e0 sa cible, lui infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9l\u00e9mentaires et <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9l\u00e9mentaires suppl\u00e9mentaires pendant <<3[$d seconde\/$d seconde\/$d secondes]>>.",
        "frFemale": "Tire un missile qui explose au contact et met le feu \u00e0 sa cible, lui infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9l\u00e9mentaires et <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9l\u00e9mentaires suppl\u00e9mentaires pendant <<3[$d seconde\/$d seconde\/$d secondes]>>.",
        "deMale": "Feuert eine Rakete ab, die bei Kontakt explodiert und das Ziel mit <<1>> Elementarschaden entz\u00fcndet und <<3[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang weitere <<2>> Elementarschaden verursacht.",
        "deFemale": "Feuert eine Rakete ab, die bei Kontakt explodiert und das Ziel mit <<1>> Elementarschaden entz\u00fcndet und <<3[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang weitere <<2>> Elementarschaden verursacht."
    },
    "ParsedDescription": "Fires a missile that explodes on contact, igniting the target for <<1>> elemental damage and an additional <<2>> elemental damage over 15 seconds.",
    "ParsedLocalizedDescription": {
        "enMale": "Fires a missile that explodes on contact, igniting the target for <<1>> elemental damage and an additional <<2>> elemental damage over 15 seconds.",
        "frMale": "Tire un missile qui explose au contact et met le feu \u00e0 sa cible, lui infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9l\u00e9mentaires et <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9l\u00e9mentaires suppl\u00e9mentaires pendant 15$d secondes.",
        "frFemale": "Tire un missile qui explose au contact et met le feu \u00e0 sa cible, lui infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9l\u00e9mentaires et <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9l\u00e9mentaires suppl\u00e9mentaires pendant 15$d secondes.",
        "deMale": "Feuert eine Rakete ab, die bei Kontakt explodiert und das Ziel mit <<1>> Elementarschaden entz\u00fcndet und 15$d Sekunden lang weitere <<2>> Elementarschaden verursacht.",
        "deFemale": "Feuert eine Rakete ab, die bei Kontakt explodiert und das Ziel mit <<1>> Elementarschaden entz\u00fcndet und 15$d Sekunden lang weitere <<2>> Elementarschaden verursacht."
    },
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    "Level": 0,
    "Icon": "explosiveprobe",
    "EffectZero": "16140998103574240125",
    "IsHidden": false,
    "IsPassive": false,
    "Version": 0,
    "Cooldown": 0,
    "CastingTime": 0,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 15,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 3,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 0,
    "TargetArc": 270,
    "TargetArcOffset": 0,
    "TargetRule": 1,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
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    },
    "AiType": 1,
    "CombatMode": 1,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
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    "UnknownInt": 0,
    "UnknownBool": true,
    "UnknownInt2": 0,
    "AbsorbParams": [],
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