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Conquest Battlemaster/Commander Locations Guide

There are various level 60 named Commanders and Veteran Battlemasters that spawn in specific locations on specific planets (one per faction per planet). Killing a named Commander or Veteran Battlemaster will give each member of your group a Command, Engineering, or Logistical Encryption (up to 12 per Commander/Veteran Battlemaster). Veteran Battlemasters also have a chance of dropping one Command, Engineering, or Logistical Framework, while named Commanders are guaranteed to drop one of them.

You'll need a group of around 3-4 players to kill a Veteran Battlemaster and 7-8 players to kill a named Commander.

Veteran Battlemasters have 839,340 HP and named Commanders have 5,117,842 HP. Only one will be "up" at a particular location at a given time, so you'll see one or the other, or none at all (if one was recently killed).

Named Commanders have an additional mechanic in which a 6-hour "Planetary Shield" buff on them will prevent all damage while active. To remove the shield, you must wait for the buff to run out, or you can use a Flagship: Starfighter Flyby (if your guild currently has control of the planet) to remove it immediately.

Note: The Republic Battlemaster/Commander is only killable by Empire players, and vice versa.

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Hayward SWTOR
Autor: Hayward SWTOR
Hayward founded TORCommunity in 2008 the day after SWTOR was announced. Engineer by day, software dev by night, he does his best to keep the site up to date.