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{
"_id": {
"$oid": "5fb3e64233180000cb05cb05"
},
"NameId": "2489272850448384",
"Name": "Force Charge",
"LocalizedName": {
"enMale": "Force Charge",
"frMale": "Charge de Force",
"frFemale": "Charge de Force",
"deMale": "Machtvorsto\u00df",
"deFemale": "Machtvorsto\u00df"
},
"DescriptionId": "2489272850448385",
"Description": "Jumps to a distant target, dealing <<1>> damage with the main hand weapon, immoblizing the target for <<2[%d seconds\/%d second\/%d seconds]>> and interrupting the target's current action. Builds 3 rage. Cannot be used against targets in cover.",
"LocalizedDescription": {
"enMale": "Jumps to a distant target, dealing <<1>> damage with the main hand weapon, immoblizing the target for <<2[%d seconds\/%d second\/%d seconds]>> and interrupting the target's current action. Builds 3 rage. Cannot be used against targets in cover.",
"frMale": "Saute sur une cible \u00e9loign\u00e9e, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible durant <<2[$d seconde\/$d seconde\/$d secondes]>> et interrompant l'action de la cible. Conf\u00e8re 3 points de Rage.\nNe fonctionne pas sur les cibles \u00e0 couvert.",
"frFemale": "Saute sur une cible \u00e9loign\u00e9e, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible durant <<2[$d seconde\/$d seconde\/$d secondes]>> et interrompant l'action de la cible. Conf\u00e8re 3 points de Rage.\nNe fonctionne pas sur les cibles \u00e0 couvert.",
"deMale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang und unterbricht seine Handlung. Erzeugt 3 Wut. Kann nicht gegen Ziele in Deckung eingesetzt werden.",
"deFemale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang und unterbricht seine Handlung. Erzeugt 3 Wut. Kann nicht gegen Ziele in Deckung eingesetzt werden."
},
"ParsedDescription": "Jumps to a distant target, dealing <<1>> damage with the main hand weapon, immoblizing the target for 0 seconds and interrupting the target\\'s current action. Builds 3 rage. Cannot be used against targets in cover.",
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"enMale": "Jumps to a distant target, dealing <<1>> damage with the main hand weapon, immoblizing the target for 0 seconds and interrupting the target's current action. Builds 3 rage. Cannot be used against targets in cover.",
"frMale": "Saute sur une cible \u00e9loign\u00e9e, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible durant 0$d seconde et interrompant l'action de la cible. Conf\u00e8re 3 points de Rage.\nNe fonctionne pas sur les cibles \u00e0 couvert.",
"frFemale": "Saute sur une cible \u00e9loign\u00e9e, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible durant 0$d seconde et interrompant l'action de la cible. Conf\u00e8re 3 points de Rage.\nNe fonctionne pas sur les cibles \u00e0 couvert.",
"deMale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es 0$d Sekunden lang und unterbricht seine Handlung. Erzeugt 3 Wut. Kann nicht gegen Ziele in Deckung eingesetzt werden.",
"deFemale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es 0$d Sekunden lang und unterbricht seine Handlung. Erzeugt 3 Wut. Kann nicht gegen Ziele in Deckung eingesetzt werden."
},
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"Level": 0,
"Icon": "forceCharge",
"EffectZero": "16140936161786037190",
"IsHidden": false,
"IsPassive": false,
"Version": 0,
"Cooldown": 0,
"CastingTime": 2,
"ChannelingTime": 0,
"ForceCost": 0,
"EnergyCost": 0,
"ApCost": 0,
"ApType": 0,
"MinRange": 0,
"MaxRange": 10,
"GCD": 3,
"GcdOverride": true,
"ModalGroup": 0,
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"TargetArc": 0,
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"TargetRule": 10,
"LineOfSightCheck": true,
"Pushback": true,
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"Fqn": "abl.npc.ability.custom.boss.flashpoint.crimson_vengeance.boss.lord_kherus.force_charge_to_placeable",
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[NameId] => 2489272850448384
[Name] => Force Charge
[LocalizedName] => Array
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[enMale] => Force Charge
[frMale] => Charge de Force
[frFemale] => Charge de Force
[deMale] => Machtvorstoß
[deFemale] => Machtvorstoß
)
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[Description] => Jumps to a distant target, dealing <<1>> damage with the main hand weapon, immoblizing the target for <<2[%d seconds/%d second/%d seconds]>> and interrupting the target's current action. Builds 3 rage. Cannot be used against targets in cover.
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[enMale] => Jumps to a distant target, dealing <<1>> damage with the main hand weapon, immoblizing the target for <<2[%d seconds/%d second/%d seconds]>> and interrupting the target's current action. Builds 3 rage. Cannot be used against targets in cover.
[frMale] => Saute sur une cible éloignée, infligeant <<1[$d point/$d point/$d points]>> de dégâts avec l'arme principale, immobilisant la cible durant <<2[$d seconde/$d seconde/$d secondes]>> et interrompant l'action de la cible. Confère 3 points de Rage.
Ne fonctionne pas sur les cibles à couvert.
[frFemale] => Saute sur une cible éloignée, infligeant <<1[$d point/$d point/$d points]>> de dégâts avec l'arme principale, immobilisant la cible durant <<2[$d seconde/$d seconde/$d secondes]>> et interrompant l'action de la cible. Confère 3 points de Rage.
Ne fonctionne pas sur les cibles à couvert.
[deMale] => Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, lähmt es <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang und unterbricht seine Handlung. Erzeugt 3 Wut. Kann nicht gegen Ziele in Deckung eingesetzt werden.
[deFemale] => Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, lähmt es <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang und unterbricht seine Handlung. Erzeugt 3 Wut. Kann nicht gegen Ziele in Deckung eingesetzt werden.
)
[ParsedDescription] => Jumps to a distant target, dealing <<1>> damage with the main hand weapon, immoblizing the target for 0 seconds and interrupting the target\'s current action. Builds 3 rage. Cannot be used against targets in cover.
[ParsedLocalizedDescription] => Array
(
[enMale] => Jumps to a distant target, dealing <<1>> damage with the main hand weapon, immoblizing the target for 0 seconds and interrupting the target's current action. Builds 3 rage. Cannot be used against targets in cover.
[frMale] => Saute sur une cible éloignée, infligeant <<1[$d point/$d point/$d points]>> de dégâts avec l'arme principale, immobilisant la cible durant 0$d seconde et interrompant l'action de la cible. Confère 3 points de Rage.
Ne fonctionne pas sur les cibles à couvert.
[frFemale] => Saute sur une cible éloignée, infligeant <<1[$d point/$d point/$d points]>> de dégâts avec l'arme principale, immobilisant la cible durant 0$d seconde et interrompant l'action de la cible. Confère 3 points de Rage.
Ne fonctionne pas sur les cibles à couvert.
[deMale] => Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, lähmt es 0$d Sekunden lang und unterbricht seine Handlung. Erzeugt 3 Wut. Kann nicht gegen Ziele in Deckung eingesetzt werden.
[deFemale] => Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, lähmt es 0$d Sekunden lang und unterbricht seine Handlung. Erzeugt 3 Wut. Kann nicht gegen Ziele in Deckung eingesetzt werden.
)
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[EffectZero] => 16140936161786037190
[IsHidden] =>
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[Cooldown] => 0
[CastingTime] => 2
[ChannelingTime] => 0
[ForceCost] => 0
[EnergyCost] => 0
[ApCost] => 0
[ApType] => 0
[MinRange] => 0
[MaxRange] => 10
[GCD] => 3
[GcdOverride] => 1
[ModalGroup] => 0
[SharedCooldown] => 0
[TargetArc] => 0
[TargetArcOffset] => 0
[TargetRule] => 10
[LineOfSightCheck] => 1
[Pushback] => 1
[IgnoreAlacrity] =>
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