Bioware Developer Forum Posts

#5 Update on Roadmap

Originally Posted by KeithKanneg ( Original Post ) | 22.05.2017 06:11PM
Originally Posted by WorldSmasher View Post
I just wanted to voice my concerns, here.

I'm worried that an increase in piloting speed limits is just asking for more traffic collisions. Our - already bad and crazy - drivers will only become worse and crazier. I foresee many insurance premiums going up - even for good drivers.

I'm against increased speed limits, because of safety concerns.... And we still haven't got the traffic lights installed at major intersections. When are we gonna get the traffic citation droids we were promised to help maintain safety?

Also, some of the maps aren't even big enough to justify faster speed limits... But that's another discussion....
So, what I read from your comments is we need to offer a new Character Perk - "Vehicle Collision Prevention". I'll look into it. <grin>
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Command Rank 5 happening, not just a bad, sick tisted joke from Bioware

Originally Posted by KeithKanneg ( Original Post ) | 22.05.2017 05:07PM
I may be opening a can of worms () by replying, but I wanted to address the question about Tier 5. Essentially, what you are seeing is just old data that needs to be purged.

We have no plans to add Tier 5 levels/crates to Galactic Command anytime soon. I'll be sure to kick off a thread after I release the Roadmap to dive deeper into our gearing vision for the coming year. That way, we're all on the same footing and can have a good discussion about what and when.

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#4 Update on Roadmap

Originally Posted by KeithKanneg ( Original Post ) | 18.05.2017 09:38PM
Quote: Originally Posted by Icykill_ View Post
He also hinted that the hard issues like these might not be in the road map and would be communicated separately.
Regardless the Harbinger server issue isn't linked to the road map at all and should be looked at straight away
On this point you are correct - The Harbinger issues are not linked directly to the Roadmap, but as you know, we've had to address a number of issues with that server over the past couple months. We even had to extend the downtime this past month to resolve database concerns of which we communicated fairly regularly during the outage.

I won't give you platitudes about the issues you've raised, but I also do not want to enter into contentious discussions about upcoming changes, when I haven't told you what we're doing, yet. I fully understand your frustration and hope you'll hang with me long enough to realize how much I do care about our players, our game, and everyone's opinions.

The team will deliver some amazing changes this year and it won't all be bling.

Respectfully, Keith
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#3 Update on Roadmap

Originally Posted by KeithKanneg ( Original Post ) | 18.05.2017 05:31PM
Hey everyone,

I wanted to let you know Im still on target to deliver the SWTOR Roadmap this month. I will share with you the direction for each SWTOR gameplay area, our plans for improving a variety of in-game experiences, and insight into how well be communicating with you going forward. In the meantime, Id like to continue providing you with a weekly update.

Last week, I gave you a few of the highlights for the next game update coming in June (5.2.2); heres another one Youll now be able to customize Therons outfit!

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Post Windows 10 Update problem

Originally Posted by EricMusco ( Original Post ) | 16.05.2017 03:42PM
Hey folks,

A few updates on this situation. For players that have updated Windows 10 to the Creator Edition, they can experience an issue in SWTOR that causes a crash to desktop. This seems to be primarily caused by being alt-tabbed out of the game and focusing on another window while SWTOR is open and loading.

The team is looking into fixing the problem and I will pass on updates as I have them. In the meantime there are three workarounds which have had some success.
1) Disable vsync on your video card.
2) Disable Game Mode in Windows.
3) In Windows, disable the full-screen optimization option for SWTOR.

I will pass on more information as I have it.

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Question for Story Devs: How to justify Sith Pureblood Inquisitor?

Originally Posted by CharlesBoyd ( Original Post ) | 15.05.2017 02:48PM
I think the first backstory you have there is more likely than the second, personally - as brutal as the Sith are to one another, there must be cases where a powerful Pureblood Sith is overthrown and their surviving family members enslaved. It would certainly be quite the trophy for the Sith who overthrew them; if Purebloods are held to be the most powerful, then defeating and enslaving them must be seen as an impressive display of power indeed.

Perhaps the victorious Sith had intended to keep his Pureblood victim's family in slavery permanently, but was overruled and forced to send the Force-sensitive ones to the academy as is tradition? Now he/she is constantly trying to find ways to undermine or kill the Pureblood covertly, before they can become powerful enough to exact revenge. Could be some fun RP opportunities beyond what the storyline brings
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#2 Update on Roadmap

Originally Posted by KeithKanneg ( Original Post ) | 13.05.2017 07:06AM
Originally Posted by casirabit View Post

You may want to verify this before we actually get to this. You say bonus set gear, which means armor but knowing some people they will assume it means also implants, earpieces, relics, weapons and second hand items. Though it may not stop people from saying otherwise but it might, you never know.
Just for clarification - It's all Tier 1 gear slots.
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#3 Cartel Pack Changes Coming with Steadfast Champion Pack on 5/16

Originally Posted by EricMusco ( Original Post ) | 12.05.2017 04:12PM
Hey folks,

The team is aware of the concern regarding collection unlock prices and will be talking about options. No changes are currently planned, but we are looking at what we can do in the future. I will pass on any updates I receive from the team!

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#2 Cartel Pack Changes Coming with Steadfast Champion Pack on 5/16

Originally Posted by EricMusco ( Original Post ) | 12.05.2017 02:47PM
Originally Posted by DarthDymond View Post
If there are no Bronze items in the drop tables, won't that mean Silver items are now effectively Bronze rarity, just with a different colored icon?
In the way that the most common pack drops were bronze, yes that will now be silver. However, internally we view the rarity of an item to be a reflection of the art time and quality of each item (this can be subjective). So although you will receive more silver than items than before (instead of bronze), those items should be of a higher quality.

Originally Posted by casirabit View Post

Wouldn't it be better if you make a decorations in a separate pack instead of combining them with the armor packs In this way the ones that want decorations can buy that pack instead of taking a chance with getting armor, because for me there is no armor lately that I really care for and would much prefer the decorations. I am just a little picky on armor and nothing lately I like.
What you are asking about sounds like the Bronze / Silver / Gold <type> packs, such as the Silver Decorations pack, etc. Those types of packs the team puts on and off at various points in the year. I will pass on your interest for the deco version.

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Maintenance: May 16th, 2017

Originally Posted by EricMusco ( Original Post ) | 12.05.2017 02:30PM
Hey everyone!

We will be taking the servers offline on Tuesday, May 16th in order to perform back end updates. As there are no client-side changes, there wont be a version number or download associated with this maintenance. will also be down during this time.

DATE: 16 May 2017
TIME: 5:00AM - 9:00AM PDT (1200 - 1600 GMT)

Thank you for your patience as we maintain Star Wars: The Old Republic!
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Cartel Pack Changes Coming with Steadfast Champion Pack on 5/16

Originally Posted by EricMusco ( Original Post ) | 12.05.2017 01:58PM
Hey folks,

Currently, when you open a pack you will receive:
  • Two items New pack item(s) and/or Grand Chance Cube(s)
  • Two misc. Jawa Scraps and Companion Gifts

Starting with the Steadfast Champion pack on May 16th, you will now receive the following:
  • One new pack item
  • One Grand Chance Cube
  • Two misc. Jawa Scraps and Companion Gifts

Additionally, packs will now only contain Silver, Gold, and Platinum rarity items. What this change means is that you will more consistently get new pack items (since one is guaranteed in each pack) and you will have a much greater chance of getting Silver, Gold, and Platinum items than you did previously. Our plan moving forward is that we are not going to be making Bronze quality armor sets, decorations, etc. any longer. Our focus is to ensure the new items in each pack are of the highest quality, giving you greater value for your investment.

Let us know what you think! Thanks everyone.

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