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{ "_id": { "$oid": "5fb3e63f33180000cb05b192" }, "NameId": "803124524613632", "Name": "test.qa.mccameron.creatures.shade_25.buffstate_50", "LocalizedName": { "enMale": "test.qa.mccameron.creatures.shade_25.buffstate_50", "frMale": "FR_Buffstate 50", "frFemale": "FR_Buffstate 50", "deMale": "DE_Buffstate 50", "deFemale": "DE_Buffstate 50" }, "DescriptionId": "803124524613633", "Description": "Shade goes into a 10s channeling state in which he is immune to 95% of damage. Any damage recieved will play a ballistic impulse on the source of damage.Dots are cleared to prevent bad interactions. ", "LocalizedDescription": { "enMale": "Shade goes into a 10s channeling state in which he is immune to 95% of damage. Any damage recieved will play a ballistic impulse on the source of damage.Dots are cleared to prevent bad interactions. ", "frMale": "FR_Shade goes into a 10s channeling state in which he is immune to 95% of damage. Any damage recieved will play a ballistic impulse on the source of damage.Dots are cleared to prevent bad interactions.", "frFemale": "FR_Shade goes into a 10s channeling state in which he is immune to 95% of damage. Any damage recieved will play a ballistic impulse on the source of damage.Dots are cleared to prevent bad interactions.", "deMale": "DE_Shade goes into a 10s channeling state in which he is immune to 95% of damage. Any damage recieved will play a ballistic impulse on the source of damage.Dots are cleared to prevent bad interactions.", "deFemale": "DE_Shade goes into a 10s channeling state in which he is immune to 95% of damage. Any damage recieved will play a ballistic impulse on the source of damage.Dots are cleared to prevent bad interactions." }, "ParsedDescription": "Shade goes into a 10s channeling state in which he is immune to 95% of damage. Any damage recieved will play a ballistic impulse on the source of damage.Dots are cleared to prevent bad interactions. ", "ParsedLocalizedDescription": { "enMale": "Shade goes into a 10s channeling state in which he is immune to 95% of damage. Any damage recieved will play a ballistic impulse on the source of damage.Dots are cleared to prevent bad interactions. ", "frMale": "FR_Shade goes into a 10s channeling state in which he is immune to 95% of damage. Any damage recieved will play a ballistic impulse on the source of damage.Dots are cleared to prevent bad interactions.", "frFemale": "FR_Shade goes into a 10s channeling state in which he is immune to 95% of damage. Any damage recieved will play a ballistic impulse on the source of damage.Dots are cleared to prevent bad interactions.", "deMale": "DE_Shade goes into a 10s channeling state in which he is immune to 95% of damage. Any damage recieved will play a ballistic impulse on the source of damage.Dots are cleared to prevent bad interactions.", "deFemale": "DE_Shade goes into a 10s channeling state in which he is immune to 95% of damage. Any damage recieved will play a ballistic impulse on the source of damage.Dots are cleared to prevent bad interactions." }, "EffectsB62": [ "08ABGD7", "quEBGD7", "feMBGD7" ], "EffectIds": [ 1.614106031867111e+19, 1.6141061418182738e+19, 1.6141062517694368e+19 ], "Level": 0, "Icon": "darkGift", "EffectZero": "16141060318671110656", "IsHidden": false, "IsPassive": false, "Version": 0, "Cooldown": 3000, "CastingTime": 0, "ChannelingTime": 30, "ForceCost": 0, "EnergyCost": 0, "ApCost": 0, "ApType": 0, "MinRange": 0, "MaxRange": 0, "GCD": 31, "GcdOverride": true, "ModalGroup": 0, "SharedCooldown": 1.6141008347099693e+19, "TargetArc": 0, "TargetArcOffset": 0, "TargetRule": 0, "LineOfSightCheck": true, "Pushback": true, "IgnoreAlacrity": false, "AiType": 3, "CombatMode": 1, "AutoAttackMode": 0, "IsValid": true, "IsCustom": false, "AppearanceSpec": "epp.test.qa.mccameron.creatures.shade.deshade_channel", "UnknownInt": 0, "UnknownBool": true, "UnknownInt2": 0, "CooldownTimerSpecs": [ 1.6141008347099693e+19 ], "AbsorbParams": [ { "effParam_AmountMax": 0, "effParam_AmountMin": 0, "effParam_AmountPercent": 95, "effParam_StandardHealthPercentMax": 0, "effParam_StandardHealthPercentMin": 0, "effParam_MaxDamageAbsorbed": 0, "effParam_HealingPowerCoefficient": 0 } ], "HashedIcon": "1178742984_1763076645", "Id": "16141008347099692626", "Base62Id": "KlvyriI", "Fqn": "abl.test.qa.mccameron.creatures.shade_25.buffstate_50", "first_seen": "1.0.0", "last_seen": "6.2.1a", "current_version": "6.2.1", "hash": "3331108352", "removed_in": "", "changed_fields": [ "is_test" ], "previous_versions": [ "1.0.0", "1.2.0", "1.2.4", "1.3.0", "1.5.0", "6.1.2b", "6.2.0b" ], "B62References": { "partOfApn": [ "uyFKyVy" ] }, "LocalizedCategory": { "enMale": "Npc", "frMale": "Pnj", "deMale": "Nsc" }, "is_test": true }
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