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{ "_id": { "$oid": "5fb3e63e33180000cb05a95a" }, "NameId": "2533558258237440", "Name": "Wounding Shots", "LocalizedName": { "enMale": "Wounding Shots", "frMale": "Tirs blessants", "frFemale": "Tirs blessants", "deMale": "Verwundende Sch\u00fcsse", "deFemale": "Verwundende Sch\u00fcsse" }, "DescriptionId": "2533558258237441", "Description": "Exploits Upper Hand to fire a wave of bolts at the target, dealing <<1>> weapon damage. For each of your bleed effects present on the target, the target hemorrhages for an additional <<2>> internal damage. Requires and consumes Upper Hand.", "LocalizedDescription": { "enMale": "Exploits Upper Hand to fire a wave of bolts at the target, dealing <<1>> weapon damage. For each of your bleed effects present on the target, the target hemorrhages for an additional <<2>> internal damage. Requires and consumes Upper Hand.", "frMale": "Exploite l'avantage pour tirer une salve de tirs, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme. \u00c0 chaque effet se saignement pr\u00e9sent chez la cible, celle-ci subit <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts internes suppl\u00e9mentaires. Requiert et consomme l'avantage.", "frFemale": "Exploite l'avantage pour tirer une salve de tirs, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme. \u00c0 chaque effet se saignement pr\u00e9sent chez la cible, celle-ci subit <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts internes suppl\u00e9mentaires. Requiert et consomme l'avantage.", "deMale": "Nutzt die Oberhand aus, um eine Reihe von Sch\u00fcssen auf das Ziel zu feuern, die <<1>> Waffenschaden verursachen. F\u00fcr jeden deiner Blutungseffekte, von dem das Ziel betroffen ist, blutet es um weitere <<2>> k\u00f6rperlichen Schaden. Erfordert und verbraucht die Oberhand.", "deFemale": "Nutzt die Oberhand aus, um eine Reihe von Sch\u00fcssen auf das Ziel zu feuern, die <<1>> Waffenschaden verursachen. F\u00fcr jeden deiner Blutungseffekte, von dem das Ziel betroffen ist, blutet es um weitere <<2>> k\u00f6rperlichen Schaden. Erfordert und verbraucht die Oberhand." }, "ParsedDescription": "Exploits Upper Hand to fire a wave of bolts at the target, dealing <<1>> weapon damage. For each of your bleed effects present on the target, the target hemorrhages for an additional <<2>> internal damage. Requires and consumes Upper Hand.", "ParsedLocalizedDescription": { "enMale": "Exploits Upper Hand to fire a wave of bolts at the target, dealing <<1>> weapon damage. For each of your bleed effects present on the target, the target hemorrhages for an additional <<2>> internal damage. Requires and consumes Upper Hand.", "frMale": "Exploite l'avantage pour tirer une salve de tirs, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme. \u00c0 chaque effet se saignement pr\u00e9sent chez la cible, celle-ci subit <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts internes suppl\u00e9mentaires. Requiert et consomme l'avantage.", "frFemale": "Exploite l'avantage pour tirer une salve de tirs, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme. \u00c0 chaque effet se saignement pr\u00e9sent chez la cible, celle-ci subit <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts internes suppl\u00e9mentaires. Requiert et consomme l'avantage.", "deMale": "Nutzt die Oberhand aus, um eine Reihe von Sch\u00fcssen auf das Ziel zu feuern, die <<1>> Waffenschaden verursachen. F\u00fcr jeden deiner Blutungseffekte, von dem das Ziel betroffen ist, blutet es um weitere <<2>> k\u00f6rperlichen Schaden. Erfordert und verbraucht die Oberhand.", "deFemale": "Nutzt die Oberhand aus, um eine Reihe von Sch\u00fcssen auf das Ziel zu feuern, die <<1>> Waffenschaden verursachen. F\u00fcr jeden deiner Blutungseffekte, von dem das Ziel betroffen ist, blutet es um weitere <<2>> k\u00f6rperlichen Schaden. Erfordert und verbraucht die Oberhand." }, "EffectsB62": [ "mDaUme7", "iysFOK7", "MiKUme7" ], "EffectIds": [ 1.6141028091410438e+19, 1.614102699189881e+19, 1.614103029043369e+19 ], "Level": 0, "Icon": "flankingshot", "EffectZero": "16141028091410438592", "IsHidden": false, "IsPassive": false, "Version": 0, "Cooldown": 0, "CastingTime": 0, "ChannelingTime": 0, "ForceCost": 0, "EnergyCost": 25, "ApCost": 0, "ApType": 0, "MinRange": 0, "MaxRange": 1, "GCD": -1, "GcdOverride": false, "ModalGroup": 0, "SharedCooldown": 0, "TargetArc": 180, "TargetArcOffset": 0, "TargetRule": 1, "LineOfSightCheck": true, "Pushback": true, "IgnoreAlacrity": false, "DescriptionTokens": { "1": { "ablParsedDescriptionToken": [ { "Key": "effAction_WeaponDamage", "Value": [ { "effParam_IsSpecialAbility": "True", "effParam_IgnoreDualWieldModifier": "True" }, { "effParam_FlurryBlowsMin": "1", "effParam_FlurryBlowsMax": "1" }, { "effParam_ThreatPercent": "0", "effParam_StandardHealthPercentMax": "0.135", "effParam_StandardHealthPercentMin": "0.135", "effParam_AmountModifierFixedMax": "0", "effParam_AmountModifierFixedMin": "0", "effParam_AmountModifierPercent": "-0.1", "effParam_Coefficient": "1.35" }, { "ablDescriptionTokenMultiplier": "1" } ] } ], "ablDescriptionTokenMultiplier": 1, "ablDescriptionTokenType": "ablDescriptionTokenTypeDamage", "ablDescriptionTokenEffect": 1, "ablDescriptionTokenSubEffect": 1 }, "2": { "ablParsedDescriptionToken": [ { "Key": "effAction_SpellDamage", "Value": [ [], { "effParam_DamageType": "4", "effParam_Slot": "1", "effParam_SpellType": "2" }, { "effParam_AmountMax": "0", "effParam_AmountMin": "0", "effParam_AmountPercent": "0", "effParam_ThreatPercent": "0", "effParam_StandardHealthPercentMax": "0.066", "effParam_StandardHealthPercentMin": "0.066", "effParam_AmountModifierPercent": "0", "effParam_Coefficient": "0.66" }, { "ablDescriptionTokenMultiplier": "1" } ] } ], "ablDescriptionTokenMultiplier": 1, "ablDescriptionTokenType": "ablDescriptionTokenTypeDamage", "ablDescriptionTokenEffect": 2, "ablDescriptionTokenSubEffect": 2 } }, "ModDescriptionTokens": { "1": { "Value": [ { "Key": "effAction_WeaponDamage", "Value": [ { "effParam_IsSpecialAbility": "True", "effParam_IgnoreDualWieldModifier": "True" }, { "effParam_FlurryBlowsMin": "1", "effParam_FlurryBlowsMax": "1" }, { "effParam_ThreatPercent": "0", "effParam_StandardHealthPercentMax": "0.135", "effParam_StandardHealthPercentMin": "0.135", "effParam_AmountModifierFixedMax": "0", "effParam_AmountModifierFixedMin": "0", "effParam_AmountModifierPercent": "-0.1", "effParam_Coefficient": "1.35" }, { "ablDescriptionTokenMultiplier": "1" } ] } ], "Multiplier": 1, "Type": "Damage", "Effect": 1, "SubEffect": 1 }, "2": { "Value": [ { "Key": "effAction_SpellDamage", "Value": [ [], { "effParam_DamageType": "4", "effParam_Slot": "1", "effParam_SpellType": "2" }, { "effParam_AmountMax": "0", "effParam_AmountMin": "0", "effParam_AmountPercent": "0", "effParam_ThreatPercent": "0", "effParam_StandardHealthPercentMax": "0.066", "effParam_StandardHealthPercentMin": "0.066", "effParam_AmountModifierPercent": "0", "effParam_Coefficient": "0.66" }, { "ablDescriptionTokenMultiplier": "1" } ] } ], "Multiplier": 1, "Type": "Damage", "Effect": 2, "SubEffect": 2 } }, "AiType": 1, "CombatMode": 2, "AutoAttackMode": 0, "IsValid": true, "IsCustom": false, "AppearanceSpec": "", "UnknownInt": 0, "UnknownBool": true, "UnknownInt2": 0, "AbsorbParams": [], "HashedIcon": "4228107153_196001784", "Id": "16141014178960220525", "Base62Id": "RQ5tWz0", "Fqn": "abl.smuggler.skill.dirty_fighting.wounding_shot_scoundrel", "first_seen": "1.0.0", "last_seen": "2.10.3a", "current_version": "2.0.0", "hash": "1407527631", "removed_in": "3.0.0", "changed_fields": [ "EffectsB62", "EffectIds", "EffectZero", "hash" ], "previous_versions": [ "1.0.0" ] }
Array ( [_id] => MongoDB\BSON\ObjectId Object ( [oid] => 5fb3e63e33180000cb05a95a ) [NameId] => 2533558258237440 [Name] => Wounding Shots [LocalizedName] => Array ( [enMale] => Wounding Shots [frMale] => Tirs blessants [frFemale] => Tirs blessants [deMale] => Verwundende Schüsse [deFemale] => Verwundende Schüsse ) [DescriptionId] => 2533558258237441 [Description] => Exploits Upper Hand to fire a wave of bolts at the target, dealing <<1>> weapon damage. For each of your bleed effects present on the target, the target hemorrhages for an additional <<2>> internal damage. Requires and consumes Upper Hand. [LocalizedDescription] => Array ( [enMale] => Exploits Upper Hand to fire a wave of bolts at the target, dealing <<1>> weapon damage. For each of your bleed effects present on the target, the target hemorrhages for an additional <<2>> internal damage. Requires and consumes Upper Hand. [frMale] => Exploite l'avantage pour tirer une salve de tirs, infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme. À chaque effet se saignement présent chez la cible, celle-ci subit <<2[$d point/$d point/$d points]>> de dégâts internes supplémentaires. Requiert et consomme l'avantage. [frFemale] => Exploite l'avantage pour tirer une salve de tirs, infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme. À chaque effet se saignement présent chez la cible, celle-ci subit <<2[$d point/$d point/$d points]>> de dégâts internes supplémentaires. Requiert et consomme l'avantage. [deMale] => Nutzt die Oberhand aus, um eine Reihe von Schüssen auf das Ziel zu feuern, die <<1>> Waffenschaden verursachen. Für jeden deiner Blutungseffekte, von dem das Ziel betroffen ist, blutet es um weitere <<2>> körperlichen Schaden. Erfordert und verbraucht die Oberhand. [deFemale] => Nutzt die Oberhand aus, um eine Reihe von Schüssen auf das Ziel zu feuern, die <<1>> Waffenschaden verursachen. Für jeden deiner Blutungseffekte, von dem das Ziel betroffen ist, blutet es um weitere <<2>> körperlichen Schaden. Erfordert und verbraucht die Oberhand. ) [ParsedDescription] => Exploits Upper Hand to fire a wave of bolts at the target, dealing <<1>> weapon damage. For each of your bleed effects present on the target, the target hemorrhages for an additional <<2>> internal damage. Requires and consumes Upper Hand. [ParsedLocalizedDescription] => Array ( [enMale] => Exploits Upper Hand to fire a wave of bolts at the target, dealing <<1>> weapon damage. For each of your bleed effects present on the target, the target hemorrhages for an additional <<2>> internal damage. Requires and consumes Upper Hand. [frMale] => Exploite l'avantage pour tirer une salve de tirs, infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme. À chaque effet se saignement présent chez la cible, celle-ci subit <<2[$d point/$d point/$d points]>> de dégâts internes supplémentaires. Requiert et consomme l'avantage. [frFemale] => Exploite l'avantage pour tirer une salve de tirs, infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme. À chaque effet se saignement présent chez la cible, celle-ci subit <<2[$d point/$d point/$d points]>> de dégâts internes supplémentaires. Requiert et consomme l'avantage. [deMale] => Nutzt die Oberhand aus, um eine Reihe von Schüssen auf das Ziel zu feuern, die <<1>> Waffenschaden verursachen. Für jeden deiner Blutungseffekte, von dem das Ziel betroffen ist, blutet es um weitere <<2>> körperlichen Schaden. Erfordert und verbraucht die Oberhand. [deFemale] => Nutzt die Oberhand aus, um eine Reihe von Schüssen auf das Ziel zu feuern, die <<1>> Waffenschaden verursachen. Für jeden deiner Blutungseffekte, von dem das Ziel betroffen ist, blutet es um weitere <<2>> körperlichen Schaden. Erfordert und verbraucht die Oberhand. ) [EffectsB62] => Array ( [0] => mDaUme7 [1] => iysFOK7 [2] => MiKUme7 ) [EffectIds] => Array ( [0] => 1.614102809141E+19 [1] => 1.6141026991899E+19 [2] => 1.6141030290434E+19 ) [Level] => 0 [Icon] => flankingshot [EffectZero] => 16141028091410438592 [IsHidden] => [IsPassive] => [Version] => 0 [Cooldown] => 0 [CastingTime] => 0 [ChannelingTime] => 0 [ForceCost] => 0 [EnergyCost] => 25 [ApCost] => 0 [ApType] => 0 [MinRange] => 0 [MaxRange] => 1 [GCD] => -1 [GcdOverride] => [ModalGroup] => 0 [SharedCooldown] => 0 [TargetArc] => 180 [TargetArcOffset] => 0 [TargetRule] => 1 [LineOfSightCheck] => 1 [Pushback] => 1 [IgnoreAlacrity] => [DescriptionTokens] => Array ( [1] => Array ( [ablParsedDescriptionToken] => Array ( [0] => Array ( [Key] => effAction_WeaponDamage [Value] => Array ( [0] => Array ( [effParam_IsSpecialAbility] => True [effParam_IgnoreDualWieldModifier] => True ) [1] => Array ( [effParam_FlurryBlowsMin] => 1 [effParam_FlurryBlowsMax] => 1 ) [2] => Array ( [effParam_ThreatPercent] => 0 [effParam_StandardHealthPercentMax] => 0.135 [effParam_StandardHealthPercentMin] => 0.135 [effParam_AmountModifierFixedMax] => 0 [effParam_AmountModifierFixedMin] => 0 [effParam_AmountModifierPercent] => -0.1 [effParam_Coefficient] => 1.35 ) [3] => Array ( [ablDescriptionTokenMultiplier] => 1 ) ) ) ) [ablDescriptionTokenMultiplier] => 1 [ablDescriptionTokenType] => ablDescriptionTokenTypeDamage [ablDescriptionTokenEffect] => 1 [ablDescriptionTokenSubEffect] => 1 ) [2] => Array ( [ablParsedDescriptionToken] => Array ( [0] => Array ( [Key] => effAction_SpellDamage [Value] => Array ( [0] => Array ( ) [1] => Array ( [effParam_DamageType] => 4 [effParam_Slot] => 1 [effParam_SpellType] => 2 ) [2] => Array ( [effParam_AmountMax] => 0 [effParam_AmountMin] => 0 [effParam_AmountPercent] => 0 [effParam_ThreatPercent] => 0 [effParam_StandardHealthPercentMax] => 0.066 [effParam_StandardHealthPercentMin] => 0.066 [effParam_AmountModifierPercent] => 0 [effParam_Coefficient] => 0.66 ) [3] => Array ( [ablDescriptionTokenMultiplier] => 1 ) ) ) ) [ablDescriptionTokenMultiplier] => 1 [ablDescriptionTokenType] => ablDescriptionTokenTypeDamage [ablDescriptionTokenEffect] => 2 [ablDescriptionTokenSubEffect] => 2 ) ) [ModDescriptionTokens] => Array ( [1] => Array ( [Value] => Array ( [0] => Array ( [Key] => effAction_WeaponDamage [Value] => Array ( [0] => Array ( [effParam_IsSpecialAbility] => True [effParam_IgnoreDualWieldModifier] => True ) [1] => Array ( [effParam_FlurryBlowsMin] => 1 [effParam_FlurryBlowsMax] => 1 ) [2] => Array ( [effParam_ThreatPercent] => 0 [effParam_StandardHealthPercentMax] => 0.135 [effParam_StandardHealthPercentMin] => 0.135 [effParam_AmountModifierFixedMax] => 0 [effParam_AmountModifierFixedMin] => 0 [effParam_AmountModifierPercent] => -0.1 [effParam_Coefficient] => 1.35 ) [3] => Array ( [ablDescriptionTokenMultiplier] => 1 ) ) ) ) [Multiplier] => 1 [Type] => Damage [Effect] => 1 [SubEffect] => 1 ) [2] => Array ( [Value] => Array ( [0] => Array ( [Key] => effAction_SpellDamage [Value] => Array ( [0] => Array ( ) [1] => Array ( [effParam_DamageType] => 4 [effParam_Slot] => 1 [effParam_SpellType] => 2 ) [2] => Array ( [effParam_AmountMax] => 0 [effParam_AmountMin] => 0 [effParam_AmountPercent] => 0 [effParam_ThreatPercent] => 0 [effParam_StandardHealthPercentMax] => 0.066 [effParam_StandardHealthPercentMin] => 0.066 [effParam_AmountModifierPercent] => 0 [effParam_Coefficient] => 0.66 ) [3] => Array ( [ablDescriptionTokenMultiplier] => 1 ) ) ) ) [Multiplier] => 1 [Type] => Damage [Effect] => 2 [SubEffect] => 2 ) ) [AiType] => 1 [CombatMode] => 2 [AutoAttackMode] => 0 [IsValid] => 1 [IsCustom] => [AppearanceSpec] => [UnknownInt] => 0 [UnknownBool] => 1 [UnknownInt2] => 0 [AbsorbParams] => Array ( ) [HashedIcon] => 4228107153_196001784 [Id] => 16141014178960220525 [Base62Id] => RQ5tWz0 [Fqn] => abl.smuggler.skill.dirty_fighting.wounding_shot_scoundrel [first_seen] => 1.0.0 [last_seen] => 2.10.3a [current_version] => 2.0.0 [hash] => 1407527631 [removed_in] => 3.0.0 [changed_fields] => Array ( [0] => EffectsB62 [1] => EffectIds [2] => EffectZero [3] => hash ) [previous_versions] => Array ( [0] => 1.0.0 ) )