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{ "_id": { "$oid": "5fb4475533180000cb091ade" }, "NameId": "3645817348947968", "Name": "Energy Burn", "LocalizedName": { "enMale": "Energy Burn", "frMale": "Br\u00fblure d'\u00e9nergie", "frFemale": "Br\u00fblure d'\u00e9nergie", "deMale": "Energiebrand", "deFemale": "Energiebrand" }, "DescriptionId": "3645817348947969", "Description": "Energy Burst causes the target to burn for <<1>> elemental damage over <<2[%d seconds\/%d second\/%d seconds]>>. This effect can stack up to 4 times on the target, and each Energy Lode unleashed generates one stack.", "LocalizedDescription": { "enMale": "Energy Burst causes the target to burn for <<1>> elemental damage over <<2[%d seconds\/%d second\/%d seconds]>>. This effect can stack up to 4 times on the target, and each Energy Lode unleashed generates one stack.", "frMale": "La rafale d'\u00e9nergie fait br\u00fbler la cible, lui infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9l\u00e9mentaires pendant <<2[$d seconde\/$d seconde\/$d secondes]>>. Cet effet est cumulable 4\u00a0fois sur la cible et chaque filon \u00e9nerg\u00e9tique lib\u00e9r\u00e9 g\u00e9n\u00e8re une unit\u00e9.", "frFemale": "La rafale d'\u00e9nergie fait br\u00fbler la cible, lui infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9l\u00e9mentaires pendant <<2[$d seconde\/$d seconde\/$d secondes]>>. Cet effet est cumulable 4\u00a0fois sur la cible et chaque filon \u00e9nerg\u00e9tique lib\u00e9r\u00e9 g\u00e9n\u00e8re une unit\u00e9.", "deMale": "Energie-Ausbruch l\u00e4sst das Ziel <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang f\u00fcr <<1>> Elementarschaden brennen. Dieser Effekt ist auf dem Ziel bis zu 4-mal stapelbar und jede Energieader, die entfesselt wird, erzeugt einen Stapel.", "deFemale": "Energie-Ausbruch l\u00e4sst das Ziel <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang f\u00fcr <<1>> Elementarschaden brennen. Dieser Effekt ist auf dem Ziel bis zu 4-mal stapelbar und jede Energieader, die entfesselt wird, erzeugt einen Stapel." }, "ParsedDescription": "Energy Burst causes the target to burn for <<1>> elemental damage over 3 seconds. This effect can stack up to 4 times on the target, and each Energy Lode unleashed generates one stack.", "ParsedLocalizedDescription": { "enMale": "Energy Burst causes the target to burn for <<1>> elemental damage over 3 seconds. This effect can stack up to 4 times on the target, and each Energy Lode unleashed generates one stack.", "frMale": "La rafale d'\u00e9nergie fait br\u00fbler la cible, lui infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9l\u00e9mentaires pendant 3$d secondes. Cet effet est cumulable 4\u00a0fois sur la cible et chaque filon \u00e9nerg\u00e9tique lib\u00e9r\u00e9 g\u00e9n\u00e8re une unit\u00e9.", "frFemale": "La rafale d'\u00e9nergie fait br\u00fbler la cible, lui infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9l\u00e9mentaires pendant 3$d secondes. Cet effet est cumulable 4\u00a0fois sur la cible et chaque filon \u00e9nerg\u00e9tique lib\u00e9r\u00e9 g\u00e9n\u00e8re une unit\u00e9.", "deMale": "Energie-Ausbruch l\u00e4sst das Ziel 3$d Sekunden lang f\u00fcr <<1>> Elementarschaden brennen. Dieser Effekt ist auf dem Ziel bis zu 4-mal stapelbar und jede Energieader, die entfesselt wird, erzeugt einen Stapel.", "deFemale": "Energie-Ausbruch l\u00e4sst das Ziel 3$d Sekunden lang f\u00fcr <<1>> Elementarschaden brennen. Dieser Effekt ist auf dem Ziel bis zu 4-mal stapelbar und jede Energieader, die entfesselt wird, erzeugt einen Stapel." }, "EffectsB62": [ "ZGekTj2", "sWmkTj2" ], "EffectIds": [ 1.6141150458049595e+19, 1.6141151557561225e+19 ], "Level": 0, "Icon": "pt_pass_energy_burn", "EffectZero": "16141150458049596045", "IsHidden": true, "IsPassive": true, "Version": 0, "Cooldown": 0, "CastingTime": 0, "ChannelingTime": 0, "ForceCost": 0, "EnergyCost": 0, "ApCost": 0, "ApType": 0, "MinRange": 0, "MaxRange": 0, "GCD": -1, "GcdOverride": false, "ModalGroup": 0, "SharedCooldown": 0, "TargetArc": 0, "TargetArcOffset": 0, "TargetRule": 0, "LineOfSightCheck": true, "Pushback": true, "IgnoreAlacrity": false, "DescriptionTokens": { "1": { "ablParsedDescriptionToken": [ { "Key": "effAction_SpellDamage", "Value": [ { "effParam_DisableCritRoll": "False" }, { "effParam_DamageType": "3", "effParam_Slot": "1", "effParam_SpellType": "2", "effParam_LevelCap": "0" }, { "effParam_AmountMax": "0", "effParam_AmountMin": "0", "effParam_AmountPercent": "0", "effParam_ThreatPercent": "0", "effParam_StandardHealthPercentMax": "0.005", "effParam_StandardHealthPercentMin": "0.005", "effParam_AmountModifierPercent": "0", "effParam_Coefficient": "0.05", "effParam_HealthStealPercentage": "0" }, { "ablDescriptionTokenMultiplier": "3" } ] } ], "ablDescriptionTokenMultiplier": 3, "ablDescriptionTokenType": "ablDescriptionTokenTypeDamage", "ablDescriptionTokenEffect": 1, "ablDescriptionTokenSubEffect": -1 }, "2": { "ablParsedDescriptionToken": 3, "ablDescriptionTokenMultiplier": 1, "ablDescriptionTokenType": "ablDescriptionTokenTypeDuration", "ablDescriptionTokenEffect": 1, "ablDescriptionTokenSubEffect": -1 } }, "ModDescriptionTokens": { "1": { "Value": [ { "Key": "effAction_SpellDamage", "Value": [ { "effParam_DisableCritRoll": "False" }, { "effParam_DamageType": "3", "effParam_Slot": "1", "effParam_SpellType": "2", "effParam_LevelCap": "0" }, { "effParam_AmountMax": "0", "effParam_AmountMin": "0", "effParam_AmountPercent": "0", "effParam_ThreatPercent": "0", "effParam_StandardHealthPercentMax": "0.005", "effParam_StandardHealthPercentMin": "0.005", "effParam_AmountModifierPercent": "0", "effParam_Coefficient": "0.05", "effParam_HealthStealPercentage": "0" }, { "ablDescriptionTokenMultiplier": "3" } ] } ], "Multiplier": 3, "Type": "Damage", "Effect": 1, "SubEffect": -1 }, "2": { "Value": 3, "Multiplier": 1, "Type": "Duration", "Effect": 1, "SubEffect": -1 } }, "AiType": 9, "CombatMode": 1, "AutoAttackMode": 0, "IsValid": true, "IsCustom": false, "AppearanceSpec": "", "UnknownInt": -1, "UnknownBool": false, "UnknownInt2": 0, "AbsorbParams": [], "HashedIcon": "4212683089_2650711696", "Id": "16141033750653411711", "Base62Id": "Vw59PwD", "Fqn": "abl.bounty_hunter.skill.advanced_prototype.energy_burn", "first_seen": "4.0.0", "last_seen": "6.2.1a", "current_version": "6.2.0b", "hash": "227393377", "removed_in": "", "changed_fields": [ "removed_in" ], "previous_versions": [ "4.0.0", "5.0.0", "6.0.0" ] }
Array ( [_id] => MongoDB\BSON\ObjectId Object ( [oid] => 5fb4475533180000cb091ade ) [NameId] => 3645817348947968 [Name] => Energy Burn [LocalizedName] => Array ( [enMale] => Energy Burn [frMale] => Brûlure d'énergie [frFemale] => Brûlure d'énergie [deMale] => Energiebrand [deFemale] => Energiebrand ) [DescriptionId] => 3645817348947969 [Description] => Energy Burst causes the target to burn for <<1>> elemental damage over <<2[%d seconds/%d second/%d seconds]>>. This effect can stack up to 4 times on the target, and each Energy Lode unleashed generates one stack. [LocalizedDescription] => Array ( [enMale] => Energy Burst causes the target to burn for <<1>> elemental damage over <<2[%d seconds/%d second/%d seconds]>>. This effect can stack up to 4 times on the target, and each Energy Lode unleashed generates one stack. [frMale] => La rafale d'énergie fait brûler la cible, lui infligeant <<1[$d point/$d point/$d points]>> de dégâts élémentaires pendant <<2[$d seconde/$d seconde/$d secondes]>>. Cet effet est cumulable 4 fois sur la cible et chaque filon énergétique libéré génère une unité. [frFemale] => La rafale d'énergie fait brûler la cible, lui infligeant <<1[$d point/$d point/$d points]>> de dégâts élémentaires pendant <<2[$d seconde/$d seconde/$d secondes]>>. Cet effet est cumulable 4 fois sur la cible et chaque filon énergétique libéré génère une unité. [deMale] => Energie-Ausbruch lässt das Ziel <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang für <<1>> Elementarschaden brennen. Dieser Effekt ist auf dem Ziel bis zu 4-mal stapelbar und jede Energieader, die entfesselt wird, erzeugt einen Stapel. [deFemale] => Energie-Ausbruch lässt das Ziel <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang für <<1>> Elementarschaden brennen. Dieser Effekt ist auf dem Ziel bis zu 4-mal stapelbar und jede Energieader, die entfesselt wird, erzeugt einen Stapel. ) [ParsedDescription] => Energy Burst causes the target to burn for <<1>> elemental damage over 3 seconds. This effect can stack up to 4 times on the target, and each Energy Lode unleashed generates one stack. [ParsedLocalizedDescription] => Array ( [enMale] => Energy Burst causes the target to burn for <<1>> elemental damage over 3 seconds. This effect can stack up to 4 times on the target, and each Energy Lode unleashed generates one stack. [frMale] => La rafale d'énergie fait brûler la cible, lui infligeant <<1[$d point/$d point/$d points]>> de dégâts élémentaires pendant 3$d secondes. Cet effet est cumulable 4 fois sur la cible et chaque filon énergétique libéré génère une unité. [frFemale] => La rafale d'énergie fait brûler la cible, lui infligeant <<1[$d point/$d point/$d points]>> de dégâts élémentaires pendant 3$d secondes. Cet effet est cumulable 4 fois sur la cible et chaque filon énergétique libéré génère une unité. [deMale] => Energie-Ausbruch lässt das Ziel 3$d Sekunden lang für <<1>> Elementarschaden brennen. Dieser Effekt ist auf dem Ziel bis zu 4-mal stapelbar und jede Energieader, die entfesselt wird, erzeugt einen Stapel. [deFemale] => Energie-Ausbruch lässt das Ziel 3$d Sekunden lang für <<1>> Elementarschaden brennen. Dieser Effekt ist auf dem Ziel bis zu 4-mal stapelbar und jede Energieader, die entfesselt wird, erzeugt einen Stapel. ) [EffectsB62] => Array ( [0] => ZGekTj2 [1] => sWmkTj2 ) [EffectIds] => Array ( [0] => 1.614115045805E+19 [1] => 1.6141151557561E+19 ) [Level] => 0 [Icon] => pt_pass_energy_burn [EffectZero] => 16141150458049596045 [IsHidden] => 1 [IsPassive] => 1 [Version] => 0 [Cooldown] => 0 [CastingTime] => 0 [ChannelingTime] => 0 [ForceCost] => 0 [EnergyCost] => 0 [ApCost] => 0 [ApType] => 0 [MinRange] => 0 [MaxRange] => 0 [GCD] => -1 [GcdOverride] => [ModalGroup] => 0 [SharedCooldown] => 0 [TargetArc] => 0 [TargetArcOffset] => 0 [TargetRule] => 0 [LineOfSightCheck] => 1 [Pushback] => 1 [IgnoreAlacrity] => [DescriptionTokens] => Array ( [1] => Array ( [ablParsedDescriptionToken] => Array ( [0] => Array ( [Key] => effAction_SpellDamage [Value] => Array ( [0] => Array ( [effParam_DisableCritRoll] => False ) [1] => Array ( [effParam_DamageType] => 3 [effParam_Slot] => 1 [effParam_SpellType] => 2 [effParam_LevelCap] => 0 ) [2] => Array ( [effParam_AmountMax] => 0 [effParam_AmountMin] => 0 [effParam_AmountPercent] => 0 [effParam_ThreatPercent] => 0 [effParam_StandardHealthPercentMax] => 0.005 [effParam_StandardHealthPercentMin] => 0.005 [effParam_AmountModifierPercent] => 0 [effParam_Coefficient] => 0.05 [effParam_HealthStealPercentage] => 0 ) [3] => Array ( [ablDescriptionTokenMultiplier] => 3 ) ) ) ) [ablDescriptionTokenMultiplier] => 3 [ablDescriptionTokenType] => ablDescriptionTokenTypeDamage [ablDescriptionTokenEffect] => 1 [ablDescriptionTokenSubEffect] => -1 ) [2] => Array ( [ablParsedDescriptionToken] => 3 [ablDescriptionTokenMultiplier] => 1 [ablDescriptionTokenType] => ablDescriptionTokenTypeDuration [ablDescriptionTokenEffect] => 1 [ablDescriptionTokenSubEffect] => -1 ) ) [ModDescriptionTokens] => Array ( [1] => Array ( [Value] => Array ( [0] => Array ( [Key] => effAction_SpellDamage [Value] => Array ( [0] => Array ( [effParam_DisableCritRoll] => False ) [1] => Array ( [effParam_DamageType] => 3 [effParam_Slot] => 1 [effParam_SpellType] => 2 [effParam_LevelCap] => 0 ) [2] => Array ( [effParam_AmountMax] => 0 [effParam_AmountMin] => 0 [effParam_AmountPercent] => 0 [effParam_ThreatPercent] => 0 [effParam_StandardHealthPercentMax] => 0.005 [effParam_StandardHealthPercentMin] => 0.005 [effParam_AmountModifierPercent] => 0 [effParam_Coefficient] => 0.05 [effParam_HealthStealPercentage] => 0 ) [3] => Array ( [ablDescriptionTokenMultiplier] => 3 ) ) ) ) [Multiplier] => 3 [Type] => Damage [Effect] => 1 [SubEffect] => -1 ) [2] => Array ( [Value] => 3 [Multiplier] => 1 [Type] => Duration [Effect] => 1 [SubEffect] => -1 ) ) [AiType] => 9 [CombatMode] => 1 [AutoAttackMode] => 0 [IsValid] => 1 [IsCustom] => [AppearanceSpec] => [UnknownInt] => -1 [UnknownBool] => [UnknownInt2] => 0 [AbsorbParams] => Array ( ) [HashedIcon] => 4212683089_2650711696 [Id] => 16141033750653411711 [Base62Id] => Vw59PwD [Fqn] => abl.bounty_hunter.skill.advanced_prototype.energy_burn [first_seen] => 4.0.0 [last_seen] => 6.2.1a [current_version] => 6.2.0b [hash] => 227393377 [removed_in] => [changed_fields] => Array ( [0] => removed_in ) [previous_versions] => Array ( [0] => 4.0.0 [1] => 5.0.0 [2] => 6.0.0 ) )