You are not logged in.
{ "_id": { "$oid": "5fb485f333180000cb0a11bb" }, "NameId": "4324993412366336", "Name": "Biorhythm", "LocalizedName": { "enMale": "Biorhythm", "frMale": "Rythme biologique", "frFemale": "Rythme biologique", "deMale": "Biorhythmus", "deFemale": "Biorhythmus" }, "DescriptionId": "4324993412366337", "Description": "Dealing damage increases all healing done, Healing increases all damage done. Stacks up to 5 times. Only one effect can be active at a time.", "LocalizedDescription": { "enMale": "Dealing damage increases all healing done, Healing increases all damage done. Stacks up to 5 times. Only one effect can be active at a time.", "frMale": "Infliger des d\u00e9g\u00e2ts augmente tous les soins prodigu\u00e9s.. Soigner augmente tous les d\u00e9g\u00e2ts inflig\u00e9s. Cumulable 5\u00a0fois. Seul un effet peut \u00eatre actif \u00e0 la fois.", "frFemale": "Infliger des d\u00e9g\u00e2ts augmente tous les soins prodigu\u00e9s.. Soigner augmente tous les d\u00e9g\u00e2ts inflig\u00e9s. Cumulable 5\u00a0fois. Seul un effet peut \u00eatre actif \u00e0 la fois.", "deMale": "Schaden zuzuf\u00fcgen erh\u00f6ht jegliche verursachte Heilung. Heilung erh\u00f6ht jeglichen verursachten Schaden. Bis zu 5-mal stapelbar. Es kann immer nur ein Effekt gleichzeitig aktiv sein.", "deFemale": "Schaden zuzuf\u00fcgen erh\u00f6ht jegliche verursachte Heilung. Heilung erh\u00f6ht jeglichen verursachten Schaden. Bis zu 5-mal stapelbar. Es kann immer nur ein Effekt gleichzeitig aktiv sein." }, "ParsedDescription": "Dealing damage increases all healing done, Healing increases all damage done. Stacks up to 5 times. Only one effect can be active at a time.", "ParsedLocalizedDescription": { "enMale": "Dealing damage increases all healing done, Healing increases all damage done. Stacks up to 5 times. Only one effect can be active at a time.", "frMale": "Infliger des d\u00e9g\u00e2ts augmente tous les soins prodigu\u00e9s.. Soigner augmente tous les d\u00e9g\u00e2ts inflig\u00e9s. Cumulable 5\u00a0fois. Seul un effet peut \u00eatre actif \u00e0 la fois.", "frFemale": "Infliger des d\u00e9g\u00e2ts augmente tous les soins prodigu\u00e9s.. Soigner augmente tous les d\u00e9g\u00e2ts inflig\u00e9s. Cumulable 5\u00a0fois. Seul un effet peut \u00eatre actif \u00e0 la fois.", "deMale": "Schaden zuzuf\u00fcgen erh\u00f6ht jegliche verursachte Heilung. Heilung erh\u00f6ht jeglichen verursachten Schaden. Bis zu 5-mal stapelbar. Es kann immer nur ein Effekt gleichzeitig aktiv sein.", "deFemale": "Schaden zuzuf\u00fcgen erh\u00f6ht jegliche verursachte Heilung. Heilung erh\u00f6ht jeglichen verursachten Schaden. Bis zu 5-mal stapelbar. Es kann immer nur ein Effekt gleichzeitig aktiv sein." }, "EffectsB62": [ "H8nNs1B", "yyDLymD", "xf1Ns1B", "cOvNs1B" ], "EffectIds": [ 1.6141083703019803e+19, 1.6141082603508175e+19, 1.6141085902043058e+19, 1.614108480253143e+19 ], "Level": 0, "EffectZero": "16141083703019801668", "IsHidden": true, "IsPassive": true, "Version": 0, "Cooldown": 0, "CastingTime": 0, "ChannelingTime": 0, "ForceCost": 0, "EnergyCost": 0, "ApCost": 0, "ApType": 0, "MinRange": 0, "MaxRange": 0, "GCD": -1, "GcdOverride": false, "ModalGroup": 0, "SharedCooldown": 0, "TargetArc": 0, "TargetArcOffset": 0, "TargetRule": 0, "LineOfSightCheck": true, "Pushback": true, "IgnoreAlacrity": false, "AiType": 9, "CombatMode": 1, "AutoAttackMode": 0, "IsValid": true, "IsCustom": false, "AppearanceSpec": "", "UnknownInt": -1, "UnknownBool": false, "UnknownInt2": 0, "AbsorbParams": [], "HashedIcon": "1449929182_2891688232", "LocalizedCategory": { "enMale": "Item", "frMale": "Objet", "frFemale": "Objet", "deMale": "Gegenstand", "deFemale": "Gegenstand" }, "Id": "16140911836591633290", "Base62Id": "YZFn4iC", "Fqn": "abl.itm.tactical.sow.generic.offensive.dmg_increase_on_heal_heal_increase_on_dmg", "B62References": { "calledByItmEquip": [ "9LhPgD5" ] }, "first_seen": "6.0.0", "last_seen": "6.2.1a", "current_version": "6.2.0b", "hash": "310608590", "removed_in": "", "changed_fields": [ "removed_in" ], "previous_versions": [ "6.0.0" ] }
Array ( [_id] => MongoDB\BSON\ObjectId Object ( [oid] => 5fb485f333180000cb0a11bb ) [NameId] => 4324993412366336 [Name] => Biorhythm [LocalizedName] => Array ( [enMale] => Biorhythm [frMale] => Rythme biologique [frFemale] => Rythme biologique [deMale] => Biorhythmus [deFemale] => Biorhythmus ) [DescriptionId] => 4324993412366337 [Description] => Dealing damage increases all healing done, Healing increases all damage done. Stacks up to 5 times. Only one effect can be active at a time. [LocalizedDescription] => Array ( [enMale] => Dealing damage increases all healing done, Healing increases all damage done. Stacks up to 5 times. Only one effect can be active at a time. [frMale] => Infliger des dégâts augmente tous les soins prodigués.. Soigner augmente tous les dégâts infligés. Cumulable 5 fois. Seul un effet peut être actif à la fois. [frFemale] => Infliger des dégâts augmente tous les soins prodigués.. Soigner augmente tous les dégâts infligés. Cumulable 5 fois. Seul un effet peut être actif à la fois. [deMale] => Schaden zuzufügen erhöht jegliche verursachte Heilung. Heilung erhöht jeglichen verursachten Schaden. Bis zu 5-mal stapelbar. Es kann immer nur ein Effekt gleichzeitig aktiv sein. [deFemale] => Schaden zuzufügen erhöht jegliche verursachte Heilung. Heilung erhöht jeglichen verursachten Schaden. Bis zu 5-mal stapelbar. Es kann immer nur ein Effekt gleichzeitig aktiv sein. ) [ParsedDescription] => Dealing damage increases all healing done, Healing increases all damage done. Stacks up to 5 times. Only one effect can be active at a time. [ParsedLocalizedDescription] => Array ( [enMale] => Dealing damage increases all healing done, Healing increases all damage done. Stacks up to 5 times. Only one effect can be active at a time. [frMale] => Infliger des dégâts augmente tous les soins prodigués.. Soigner augmente tous les dégâts infligés. Cumulable 5 fois. Seul un effet peut être actif à la fois. [frFemale] => Infliger des dégâts augmente tous les soins prodigués.. Soigner augmente tous les dégâts infligés. Cumulable 5 fois. Seul un effet peut être actif à la fois. [deMale] => Schaden zuzufügen erhöht jegliche verursachte Heilung. Heilung erhöht jeglichen verursachten Schaden. Bis zu 5-mal stapelbar. Es kann immer nur ein Effekt gleichzeitig aktiv sein. [deFemale] => Schaden zuzufügen erhöht jegliche verursachte Heilung. Heilung erhöht jeglichen verursachten Schaden. Bis zu 5-mal stapelbar. Es kann immer nur ein Effekt gleichzeitig aktiv sein. ) [EffectsB62] => Array ( [0] => H8nNs1B [1] => yyDLymD [2] => xf1Ns1B [3] => cOvNs1B ) [EffectIds] => Array ( [0] => 1.614108370302E+19 [1] => 1.6141082603508E+19 [2] => 1.6141085902043E+19 [3] => 1.6141084802531E+19 ) [Level] => 0 [EffectZero] => 16141083703019801668 [IsHidden] => 1 [IsPassive] => 1 [Version] => 0 [Cooldown] => 0 [CastingTime] => 0 [ChannelingTime] => 0 [ForceCost] => 0 [EnergyCost] => 0 [ApCost] => 0 [ApType] => 0 [MinRange] => 0 [MaxRange] => 0 [GCD] => -1 [GcdOverride] => [ModalGroup] => 0 [SharedCooldown] => 0 [TargetArc] => 0 [TargetArcOffset] => 0 [TargetRule] => 0 [LineOfSightCheck] => 1 [Pushback] => 1 [IgnoreAlacrity] => [AiType] => 9 [CombatMode] => 1 [AutoAttackMode] => 0 [IsValid] => 1 [IsCustom] => [AppearanceSpec] => [UnknownInt] => -1 [UnknownBool] => [UnknownInt2] => 0 [AbsorbParams] => Array ( ) [HashedIcon] => 1449929182_2891688232 [LocalizedCategory] => Array ( [enMale] => Item [frMale] => Objet [frFemale] => Objet [deMale] => Gegenstand [deFemale] => Gegenstand ) [Id] => 16140911836591633290 [Base62Id] => YZFn4iC [Fqn] => abl.itm.tactical.sow.generic.offensive.dmg_increase_on_heal_heal_increase_on_dmg [B62References] => Array ( [calledByItmEquip] => Array ( [0] => 9LhPgD5 ) ) [first_seen] => 6.0.0 [last_seen] => 6.2.1a [current_version] => 6.2.0b [hash] => 310608590 [removed_in] => [changed_fields] => Array ( [0] => removed_in ) [previous_versions] => Array ( [0] => 6.0.0 ) )