You are not logged in.
{
"_id": {
"$oid": "5fb41ba633180000cb0866e1"
},
"NameId": "3306398968446976",
"Name": "Force Leap",
"LocalizedName": {
"enMale": "Force Leap",
"frMale": "Saut de Force",
"frFemale": "Saut de Force",
"deMale": "Machtsprung",
"deFemale": "Machtsprung"
},
"DescriptionId": "3306398968446977",
"Description": "Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immoblizing the target for <<2[%d seconds\/%d second\/%d seconds]>> and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.",
"LocalizedDescription": {
"enMale": "Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immoblizing the target for <<2[%d seconds\/%d second\/%d seconds]>> and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.",
"frMale": "Saute vers une cible distante, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible pendant <<2[%d seconde\/%d seconde\/%d secondes]>> et interrompant l'action en cours de la cible. Conf\u00e8re 3\u00a0points de concentration. Inefficace contre les cibles \u00e0 couvert.",
"frFemale": "Saute vers une cible distante, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible pendant <<2[%d seconde\/%d seconde\/%d secondes]>> et interrompant l'action en cours de la cible. Conf\u00e8re 3\u00a0points de concentration. Inefficace contre les cibles \u00e0 couvert.",
"deMale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden.",
"deFemale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden."
},
"ParsedDescription": "Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immoblizing the target for 2 seconds and interrupting the target\\'s current action. Builds 3 focus. Cannot be used against targets in cover.",
"ParsedLocalizedDescription": {
"enMale": "Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immoblizing the target for 2 seconds and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.",
"frMale": "Saute vers une cible distante, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible pendant 2 secondes et interrompant l'action en cours de la cible. Conf\u00e8re 3\u00a0points de concentration. Inefficace contre les cibles \u00e0 couvert.",
"frFemale": "Saute vers une cible distante, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible pendant 2 secondes et interrompant l'action en cours de la cible. Conf\u00e8re 3\u00a0points de concentration. Inefficace contre les cibles \u00e0 couvert.",
"deMale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es 2$d Sekunden lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden.",
"deFemale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es 2$d Sekunden lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden."
},
"EffectsB62": [
"sMeNlQ9",
"bcWNlQ9",
"8suNlQ9",
"y3QBtj9"
],
"EffectIds": [
1.6140928181796825e+19,
1.6140927082285197e+19,
1.6140925982773572e+19,
1.6140924883261944e+19
],
"Level": 0,
"Icon": "forceLeap",
"EffectZero": "16140928181796825817",
"IsHidden": false,
"IsPassive": false,
"Version": 0,
"Cooldown": 15,
"CastingTime": 0,
"ChannelingTime": 0,
"ForceCost": 0,
"EnergyCost": 0,
"ApCost": 0,
"ApType": 0,
"MinRange": 1,
"MaxRange": 3,
"GCD": -1,
"GcdOverride": false,
"ModalGroup": 0,
"SharedCooldown": 1.6141173136010486e+19,
"TargetArc": 180,
"TargetArcOffset": 0,
"TargetRule": 1,
"LineOfSightCheck": true,
"Pushback": true,
"IgnoreAlacrity": false,
"DescriptionTokens": {
"1": {
"ablParsedDescriptionToken": [
{
"Key": "effAction_WeaponDamage",
"Value": [
{
"effParam_IsSpecialAbility": "True",
"effParam_IgnoreDualWieldModifier": "True",
"effParam_DisableCritRoll": "False"
},
{
"effParam_FlurryBlowsMin": "1",
"effParam_FlurryBlowsMax": "1",
"effParam_LevelCap": "0"
},
{
"effParam_ThreatPercent": "0",
"effParam_StandardHealthPercentMax": "0.091",
"effParam_StandardHealthPercentMin": "0.091",
"effParam_AmountModifierFixedMax": "0",
"effParam_AmountModifierFixedMin": "0",
"effParam_AmountModifierPercent": "-0.39",
"effParam_Coefficient": "0.91",
"effParam_HealthStealPercentage": "0"
},
{
"ablDescriptionTokenMultiplier": "1"
}
]
}
],
"ablDescriptionTokenMultiplier": 1,
"ablDescriptionTokenType": "ablDescriptionTokenTypeDamage",
"ablDescriptionTokenEffect": 1,
"ablDescriptionTokenSubEffect": 2
},
"2": {
"ablParsedDescriptionToken": 2,
"ablDescriptionTokenMultiplier": 1,
"ablDescriptionTokenType": "ablDescriptionTokenTypeDuration",
"ablDescriptionTokenEffect": 3,
"ablDescriptionTokenSubEffect": -1
}
},
"ModDescriptionTokens": {
"1": {
"Value": [
{
"Key": "effAction_WeaponDamage",
"Value": [
{
"effParam_IsSpecialAbility": "True",
"effParam_IgnoreDualWieldModifier": "True",
"effParam_DisableCritRoll": "False"
},
{
"effParam_FlurryBlowsMin": "1",
"effParam_FlurryBlowsMax": "1",
"effParam_LevelCap": "0"
},
{
"effParam_ThreatPercent": "0",
"effParam_StandardHealthPercentMax": "0.091",
"effParam_StandardHealthPercentMin": "0.091",
"effParam_AmountModifierFixedMax": "0",
"effParam_AmountModifierFixedMin": "0",
"effParam_AmountModifierPercent": "-0.39",
"effParam_Coefficient": "0.91",
"effParam_HealthStealPercentage": "0"
},
{
"ablDescriptionTokenMultiplier": "1"
}
]
}
],
"Multiplier": 1,
"Type": "Damage",
"Effect": 1,
"SubEffect": 2
},
"2": {
"Value": 2,
"Multiplier": 1,
"Type": "Duration",
"Effect": 3,
"SubEffect": -1
}
},
"AiType": 1,
"CombatMode": 1,
"AutoAttackMode": 0,
"IsValid": true,
"IsCustom": false,
"AppearanceSpec": "",
"UnknownInt": 0,
"UnknownBool": true,
"UnknownInt2": 0,
"CooldownTimerSpecs": [
1.6141173136010486e+19
],
"AbsorbParams": [],
"HashedIcon": "721050503_1611541930",
"Id": "16141173136010486415",
"Base62Id": "ZwBxbN2",
"Fqn": "abl.qa.gameplay_persistence.string_test.force_leap",
"first_seen": "2.3.2",
"last_seen": "6.2.1a",
"current_version": "6.0.0",
"hash": "1173125542",
"removed_in": "",
"changed_fields": [
"DescriptionTokens",
"ModDescriptionTokens",
"hash"
],
"previous_versions": [
"2.3.2",
"3.0.0",
"4.0.0",
"4.0.2",
"4.0.3",
"4.0.4"
]
}Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb41ba633180000cb0866e1
)
[NameId] => 3306398968446976
[Name] => Force Leap
[LocalizedName] => Array
(
[enMale] => Force Leap
[frMale] => Saut de Force
[frFemale] => Saut de Force
[deMale] => Machtsprung
[deFemale] => Machtsprung
)
[DescriptionId] => 3306398968446977
[Description] => Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immoblizing the target for <<2[%d seconds/%d second/%d seconds]>> and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.
[LocalizedDescription] => Array
(
[enMale] => Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immoblizing the target for <<2[%d seconds/%d second/%d seconds]>> and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.
[frMale] => Saute vers une cible distante, infligeant <<1[$d point/$d point/$d points]>> de dégâts avec l'arme principale, immobilisant la cible pendant <<2[%d seconde/%d seconde/%d secondes]>> et interrompant l'action en cours de la cible. Confère 3 points de concentration. Inefficace contre les cibles à couvert.
[frFemale] => Saute vers une cible distante, infligeant <<1[$d point/$d point/$d points]>> de dégâts avec l'arme principale, immobilisant la cible pendant <<2[%d seconde/%d seconde/%d secondes]>> et interrompant l'action en cours de la cible. Confère 3 points de concentration. Inefficace contre les cibles à couvert.
[deMale] => Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, lähmt es <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden.
[deFemale] => Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, lähmt es <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden.
)
[ParsedDescription] => Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immoblizing the target for 2 seconds and interrupting the target\'s current action. Builds 3 focus. Cannot be used against targets in cover.
[ParsedLocalizedDescription] => Array
(
[enMale] => Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immoblizing the target for 2 seconds and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.
[frMale] => Saute vers une cible distante, infligeant <<1[$d point/$d point/$d points]>> de dégâts avec l'arme principale, immobilisant la cible pendant 2 secondes et interrompant l'action en cours de la cible. Confère 3 points de concentration. Inefficace contre les cibles à couvert.
[frFemale] => Saute vers une cible distante, infligeant <<1[$d point/$d point/$d points]>> de dégâts avec l'arme principale, immobilisant la cible pendant 2 secondes et interrompant l'action en cours de la cible. Confère 3 points de concentration. Inefficace contre les cibles à couvert.
[deMale] => Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, lähmt es 2$d Sekunden lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden.
[deFemale] => Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, lähmt es 2$d Sekunden lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden.
)
[EffectsB62] => Array
(
[0] => sMeNlQ9
[1] => bcWNlQ9
[2] => 8suNlQ9
[3] => y3QBtj9
)
[EffectIds] => Array
(
[0] => 1.6140928181797E+19
[1] => 1.6140927082285E+19
[2] => 1.6140925982774E+19
[3] => 1.6140924883262E+19
)
[Level] => 0
[Icon] => forceLeap
[EffectZero] => 16140928181796825817
[IsHidden] =>
[IsPassive] =>
[Version] => 0
[Cooldown] => 15
[CastingTime] => 0
[ChannelingTime] => 0
[ForceCost] => 0
[EnergyCost] => 0
[ApCost] => 0
[ApType] => 0
[MinRange] => 1
[MaxRange] => 3
[GCD] => -1
[GcdOverride] =>
[ModalGroup] => 0
[SharedCooldown] => 1.614117313601E+19
[TargetArc] => 180
[TargetArcOffset] => 0
[TargetRule] => 1
[LineOfSightCheck] => 1
[Pushback] => 1
[IgnoreAlacrity] =>
[DescriptionTokens] => Array
(
[1] => Array
(
[ablParsedDescriptionToken] => Array
(
[0] => Array
(
[Key] => effAction_WeaponDamage
[Value] => Array
(
[0] => Array
(
[effParam_IsSpecialAbility] => True
[effParam_IgnoreDualWieldModifier] => True
[effParam_DisableCritRoll] => False
)
[1] => Array
(
[effParam_FlurryBlowsMin] => 1
[effParam_FlurryBlowsMax] => 1
[effParam_LevelCap] => 0
)
[2] => Array
(
[effParam_ThreatPercent] => 0
[effParam_StandardHealthPercentMax] => 0.091
[effParam_StandardHealthPercentMin] => 0.091
[effParam_AmountModifierFixedMax] => 0
[effParam_AmountModifierFixedMin] => 0
[effParam_AmountModifierPercent] => -0.39
[effParam_Coefficient] => 0.91
[effParam_HealthStealPercentage] => 0
)
[3] => Array
(
[ablDescriptionTokenMultiplier] => 1
)
)
)
)
[ablDescriptionTokenMultiplier] => 1
[ablDescriptionTokenType] => ablDescriptionTokenTypeDamage
[ablDescriptionTokenEffect] => 1
[ablDescriptionTokenSubEffect] => 2
)
[2] => Array
(
[ablParsedDescriptionToken] => 2
[ablDescriptionTokenMultiplier] => 1
[ablDescriptionTokenType] => ablDescriptionTokenTypeDuration
[ablDescriptionTokenEffect] => 3
[ablDescriptionTokenSubEffect] => -1
)
)
[ModDescriptionTokens] => Array
(
[1] => Array
(
[Value] => Array
(
[0] => Array
(
[Key] => effAction_WeaponDamage
[Value] => Array
(
[0] => Array
(
[effParam_IsSpecialAbility] => True
[effParam_IgnoreDualWieldModifier] => True
[effParam_DisableCritRoll] => False
)
[1] => Array
(
[effParam_FlurryBlowsMin] => 1
[effParam_FlurryBlowsMax] => 1
[effParam_LevelCap] => 0
)
[2] => Array
(
[effParam_ThreatPercent] => 0
[effParam_StandardHealthPercentMax] => 0.091
[effParam_StandardHealthPercentMin] => 0.091
[effParam_AmountModifierFixedMax] => 0
[effParam_AmountModifierFixedMin] => 0
[effParam_AmountModifierPercent] => -0.39
[effParam_Coefficient] => 0.91
[effParam_HealthStealPercentage] => 0
)
[3] => Array
(
[ablDescriptionTokenMultiplier] => 1
)
)
)
)
[Multiplier] => 1
[Type] => Damage
[Effect] => 1
[SubEffect] => 2
)
[2] => Array
(
[Value] => 2
[Multiplier] => 1
[Type] => Duration
[Effect] => 3
[SubEffect] => -1
)
)
[AiType] => 1
[CombatMode] => 1
[AutoAttackMode] => 0
[IsValid] => 1
[IsCustom] =>
[AppearanceSpec] =>
[UnknownInt] => 0
[UnknownBool] => 1
[UnknownInt2] => 0
[CooldownTimerSpecs] => Array
(
[0] => 1.614117313601E+19
)
[AbsorbParams] => Array
(
)
[HashedIcon] => 721050503_1611541930
[Id] => 16141173136010486415
[Base62Id] => ZwBxbN2
[Fqn] => abl.qa.gameplay_persistence.string_test.force_leap
[first_seen] => 2.3.2
[last_seen] => 6.2.1a
[current_version] => 6.0.0
[hash] => 1173125542
[removed_in] =>
[changed_fields] => Array
(
[0] => DescriptionTokens
[1] => ModDescriptionTokens
[2] => hash
)
[previous_versions] => Array
(
[0] => 2.3.2
[1] => 3.0.0
[2] => 4.0.0
[3] => 4.0.2
[4] => 4.0.3
[5] => 4.0.4
)
)