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Tactical Advantage

Tactical Advantage
Passive
Defeating an opponent or activating Shiv puts you in a position of Tactical Advantage, enabling the use of executions for 24 seconds. Up to 2 charges of Tactical Advantage can exist at once.
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: Tactical Advantage
Other Sites:
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    "Name": "Tactical Advantage",
    "LocalizedName": {
        "enMale": "Tactical Advantage",
        "frMale": "Avantage tactique",
        "frFemale": "Avantage tactique",
        "deMale": "Taktischer Vorteil",
        "deFemale": "Taktischer Vorteil"
    },
    "DescriptionId": "2278063538700289",
    "Description": "Defeating an opponent or activating Shiv puts you in a position of Tactical Advantage, enabling the use of executions for <<1[%d seconds\/%d second\/%d seconds]>>. Up to 2 charges of Tactical Advantage can exist at once.",
    "LocalizedDescription": {
        "enMale": "Defeating an opponent or activating Shiv puts you in a position of Tactical Advantage, enabling the use of executions for <<1[%d seconds\/%d second\/%d seconds]>>. Up to 2 charges of Tactical Advantage can exist at once.",
        "frMale": "Vaincre un adversaire ou activer la taillade vous donne un avantage tactique, vous permettant d'utiliser des ex\u00e9cutions pendant <<1[$d seconde\/$d seconde\/$d secondes]>>. Possibilit\u00e9 de cumuler jusqu'\u00e0 2\u00a0charges d'avantage tactique.",
        "frFemale": "Vaincre un adversaire ou activer la taillade vous donne un avantage tactique, vous permettant d'utiliser des ex\u00e9cutions pendant <<1[$d seconde\/$d seconde\/$d secondes]>>. Possibilit\u00e9 de cumuler jusqu'\u00e0 2\u00a0charges d'avantage tactique.",
        "deMale": "Wenn du einen Gegner besiegst oder Klappmesser einsetzt, erh\u00e4ltst du den Effekt Taktischer Vorteil, wodurch <<1[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang Hinrichtungen eingesetzt werden k\u00f6nnen. Es k\u00f6nnen bis zu 2 Ladungen Taktischer Vorteil gleichzeitig existieren.",
        "deFemale": "Wenn du einen Gegner besiegst oder Klappmesser einsetzt, erh\u00e4ltst du den Effekt Taktischer Vorteil, wodurch <<1[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang Hinrichtungen eingesetzt werden k\u00f6nnen. Es k\u00f6nnen bis zu 2 Ladungen Taktischer Vorteil gleichzeitig existieren."
    },
    "ParsedDescription": "Defeating an opponent or activating Shiv puts you in a position of Tactical Advantage, enabling the use of executions for 24 seconds. Up to 2 charges of Tactical Advantage can exist at once.",
    "ParsedLocalizedDescription": {
        "enMale": "Defeating an opponent or activating Shiv puts you in a position of Tactical Advantage, enabling the use of executions for 24 seconds. Up to 2 charges of Tactical Advantage can exist at once.",
        "frMale": "Vaincre un adversaire ou activer la taillade vous donne un avantage tactique, vous permettant d'utiliser des ex\u00e9cutions pendant 24$d secondes. Possibilit\u00e9 de cumuler jusqu'\u00e0 2\u00a0charges d'avantage tactique.",
        "frFemale": "Vaincre un adversaire ou activer la taillade vous donne un avantage tactique, vous permettant d'utiliser des ex\u00e9cutions pendant 24$d secondes. Possibilit\u00e9 de cumuler jusqu'\u00e0 2\u00a0charges d'avantage tactique.",
        "deMale": "Wenn du einen Gegner besiegst oder Klappmesser einsetzt, erh\u00e4ltst du den Effekt Taktischer Vorteil, wodurch 24$d Sekunden lang Hinrichtungen eingesetzt werden k\u00f6nnen. Es k\u00f6nnen bis zu 2 Ladungen Taktischer Vorteil gleichzeitig existieren.",
        "deFemale": "Wenn du einen Gegner besiegst oder Klappmesser einsetzt, erh\u00e4ltst du den Effekt Taktischer Vorteil, wodurch 24$d Sekunden lang Hinrichtungen eingesetzt werden k\u00f6nnen. Es k\u00f6nnen bis zu 2 Ladungen Taktischer Vorteil gleichzeitig existieren."
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    "IsHidden": false,
    "IsPassive": true,
    "Version": 0,
    "Cooldown": 0,
    "CastingTime": 0,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 0,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 0,
    "TargetArc": 0,
    "TargetArcOffset": 0,
    "TargetRule": 0,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
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    "AiType": 9,
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