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{ "_id": { "$oid": "5fb4382433180000cb08ad42" }, "NameId": "3385271747870720", "Name": "Superheated Flamethrower", "LocalizedName": { "enMale": "Superheated Flamethrower", "frMale": "Lance-flammes surchauff\u00e9", "frFemale": "Lance-flammes surchauff\u00e9", "deMale": "\u00dcberhitzter Flammenwerfer", "deFemale": "\u00dcberhitzter Flammenwerfer" }, "DescriptionId": "3385271747870721", "Description": "Flame Burst, Flame Sweep, and Immolate grant Superheated Flamethrower, increasing the damage dealt by your next Searing Wave by 50% and causing it to slow affected targets by 45% for 3 seconds. This effect stacks up to 2 times.", "LocalizedDescription": { "enMale": "Flame Burst, Flame Sweep, and Immolate grant Superheated Flamethrower, increasing the damage dealt by your next Searing Wave by 50% and causing it to slow affected targets by 45% for 3 seconds. This effect stacks up to 2 times.", "frMale": "La rafale de flammes, le balayage de flammes et l'immolation conf\u00e8rent le lance-flammes surchauff\u00e9, augmentant de 50\u00a0% les d\u00e9g\u00e2ts inflig\u00e9s par votre prochaine onde fulgurante et ralentissant les cibles affect\u00e9es de 45\u00a0% pendant 3\u00a0secondes. Cet effet est cumulable 2\u00a0fois.", "frFemale": "La rafale de flammes, le balayage de flammes et l'immolation conf\u00e8rent le lance-flammes surchauff\u00e9, augmentant de 50\u00a0% les d\u00e9g\u00e2ts inflig\u00e9s par votre prochaine onde fulgurante et ralentissant les cibles affect\u00e9es de 45\u00a0% pendant 3\u00a0secondes. Cet effet est cumulable 2\u00a0fois.", "deMale": "Flammensto\u00df, Flammenmeer und Brandopfer gew\u00e4hren den Effekt \u00dcberhitzter Flammenwerfer, wodurch der Schaden deines n\u00e4chsten Einsatzes von Sengende Welle um 50% erh\u00f6ht wird und betroffene Ziele 3 Sekunden lang um 45% verlangsamt werden. Dieser Effekt ist bis zu 2-mal stapelbar.", "deFemale": "Flammensto\u00df, Flammenmeer und Brandopfer gew\u00e4hren den Effekt \u00dcberhitzter Flammenwerfer, wodurch der Schaden deines n\u00e4chsten Einsatzes von Sengende Welle um 50% erh\u00f6ht wird und betroffene Ziele 3 Sekunden lang um 45% verlangsamt werden. Dieser Effekt ist bis zu 2-mal stapelbar." }, "ParsedDescription": "Flame Burst, Flame Sweep, and Immolate grant Superheated Flamethrower, increasing the damage dealt by your next Searing Wave by 50% and causing it to slow affected targets by 45% for 3 seconds. This effect stacks up to 2 times.", "ParsedLocalizedDescription": { "enMale": "Flame Burst, Flame Sweep, and Immolate grant Superheated Flamethrower, increasing the damage dealt by your next Searing Wave by 50% and causing it to slow affected targets by 45% for 3 seconds. This effect stacks up to 2 times.", "frMale": "La rafale de flammes, le balayage de flammes et l'immolation conf\u00e8rent le lance-flammes surchauff\u00e9, augmentant de 50\u00a0% les d\u00e9g\u00e2ts inflig\u00e9s par votre prochaine onde fulgurante et ralentissant les cibles affect\u00e9es de 45\u00a0% pendant 3\u00a0secondes. Cet effet est cumulable 2\u00a0fois.", "frFemale": "La rafale de flammes, le balayage de flammes et l'immolation conf\u00e8rent le lance-flammes surchauff\u00e9, augmentant de 50\u00a0% les d\u00e9g\u00e2ts inflig\u00e9s par votre prochaine onde fulgurante et ralentissant les cibles affect\u00e9es de 45\u00a0% pendant 3\u00a0secondes. Cet effet est cumulable 2\u00a0fois.", "deMale": "Flammensto\u00df, Flammenmeer und Brandopfer gew\u00e4hren den Effekt \u00dcberhitzter Flammenwerfer, wodurch der Schaden deines n\u00e4chsten Einsatzes von Sengende Welle um 50% erh\u00f6ht wird und betroffene Ziele 3 Sekunden lang um 45% verlangsamt werden. Dieser Effekt ist bis zu 2-mal stapelbar.", "deFemale": "Flammensto\u00df, Flammenmeer und Brandopfer gew\u00e4hren den Effekt \u00dcberhitzter Flammenwerfer, wodurch der Schaden deines n\u00e4chsten Einsatzes von Sengende Welle um 50% erh\u00f6ht wird und betroffene Ziele 3 Sekunden lang um 45% verlangsamt werden. Dieser Effekt ist bis zu 2-mal stapelbar." }, "EffectsB62": [ "n9YgAe9", "bvggAe9", "8fIgAe9", "xPUgAe9", "k96gAe9", "IvEgAe9" ], "EffectIds": [ 1.6141007206738467e+19, 1.6141008306250095e+19, 1.6141009405761722e+19, 1.614101050527335e+19, 1.6141011604784976e+19, 1.6141012704296604e+19 ], "Level": 0, "Icon": "bountyhunter", "EffectZero": "16141007206738467012", "IsHidden": true, "IsPassive": true, "Version": 0, "Cooldown": 0, "CastingTime": 0, "ChannelingTime": 0, "ForceCost": 0, "EnergyCost": 0, "ApCost": 0, "ApType": 0, "MinRange": 0, "MaxRange": 0, "GCD": -1, "GcdOverride": false, "ModalGroup": 0, "SharedCooldown": 0, "TargetArc": 0, "TargetArcOffset": 0, "TargetRule": 0, "LineOfSightCheck": true, "Pushback": true, "IgnoreAlacrity": false, "AiType": 9, "CombatMode": 1, "AutoAttackMode": 0, "IsValid": true, "IsCustom": false, "AppearanceSpec": "", "UnknownInt": -1, "UnknownBool": false, "UnknownInt2": 0, "AbsorbParams": [], "HashedIcon": "4112510134_486547520", "Id": "16141170230364524965", "Base62Id": "fT7y1zE", "Fqn": "abl.bounty_hunter.skill.firebug.superheated_flame_thrower", "first_seen": "3.0.0", "last_seen": "6.2.1a", "current_version": "5.3.0", "hash": "2304012520", "removed_in": "", "changed_fields": { "0": "EffectsB62", "1": "EffectIds", "2": "Description", "3": "LocalizedDescription", "4": "ParsedDescription", "5": "ParsedLocalizedDescription", "8": "EffectZero", "9": "hash" }, "previous_versions": [ "3.0.0", "3.2.0", "3.2.0a", "4.0.0", "5.0.0", "5.2.0" ] }
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[frMale] => La rafale de flammes, le balayage de flammes et l'immolation confèrent le lance-flammes surchauffé, augmentant de 50 % les dégâts infligés par votre prochaine onde fulgurante et ralentissant les cibles affectées de 45 % pendant 3 secondes. Cet effet est cumulable 2 fois. [frFemale] => La rafale de flammes, le balayage de flammes et l'immolation confèrent le lance-flammes surchauffé, augmentant de 50 % les dégâts infligés par votre prochaine onde fulgurante et ralentissant les cibles affectées de 45 % pendant 3 secondes. Cet effet est cumulable 2 fois. [deMale] => Flammenstoß, Flammenmeer und Brandopfer gewähren den Effekt Überhitzter Flammenwerfer, wodurch der Schaden deines nächsten Einsatzes von Sengende Welle um 50% erhöht wird und betroffene Ziele 3 Sekunden lang um 45% verlangsamt werden. Dieser Effekt ist bis zu 2-mal stapelbar. [deFemale] => Flammenstoß, Flammenmeer und Brandopfer gewähren den Effekt Überhitzter Flammenwerfer, wodurch der Schaden deines nächsten Einsatzes von Sengende Welle um 50% erhöht wird und betroffene Ziele 3 Sekunden lang um 45% verlangsamt werden. Dieser Effekt ist bis zu 2-mal stapelbar. ) [ParsedDescription] => Flame Burst, Flame Sweep, and Immolate grant Superheated Flamethrower, increasing the damage dealt by your next Searing Wave by 50% and causing it to slow affected targets by 45% for 3 seconds. This effect stacks up to 2 times. [ParsedLocalizedDescription] => Array ( [enMale] => Flame Burst, Flame Sweep, and Immolate grant Superheated Flamethrower, increasing the damage dealt by your next Searing Wave by 50% and causing it to slow affected targets by 45% for 3 seconds. This effect stacks up to 2 times. [frMale] => La rafale de flammes, le balayage de flammes et l'immolation confèrent le lance-flammes surchauffé, augmentant de 50 % les dégâts infligés par votre prochaine onde fulgurante et ralentissant les cibles affectées de 45 % pendant 3 secondes. Cet effet est cumulable 2 fois. [frFemale] => La rafale de flammes, le balayage de flammes et l'immolation confèrent le lance-flammes surchauffé, augmentant de 50 % les dégâts infligés par votre prochaine onde fulgurante et ralentissant les cibles affectées de 45 % pendant 3 secondes. Cet effet est cumulable 2 fois. [deMale] => Flammenstoß, Flammenmeer und Brandopfer gewähren den Effekt Überhitzter Flammenwerfer, wodurch der Schaden deines nächsten Einsatzes von Sengende Welle um 50% erhöht wird und betroffene Ziele 3 Sekunden lang um 45% verlangsamt werden. Dieser Effekt ist bis zu 2-mal stapelbar. [deFemale] => Flammenstoß, Flammenmeer und Brandopfer gewähren den Effekt Überhitzter Flammenwerfer, wodurch der Schaden deines nächsten Einsatzes von Sengende Welle um 50% erhöht wird und betroffene Ziele 3 Sekunden lang um 45% verlangsamt werden. Dieser Effekt ist bis zu 2-mal stapelbar. ) [EffectsB62] => Array ( [0] => n9YgAe9 [1] => bvggAe9 [2] => 8fIgAe9 [3] => xPUgAe9 [4] => k96gAe9 [5] => IvEgAe9 ) [EffectIds] => Array ( [0] => 1.6141007206738E+19 [1] => 1.614100830625E+19 [2] => 1.6141009405762E+19 [3] => 1.6141010505273E+19 [4] => 1.6141011604785E+19 [5] => 1.6141012704297E+19 ) [Level] => 0 [Icon] => bountyhunter [EffectZero] => 16141007206738467012 [IsHidden] => 1 [IsPassive] => 1 [Version] => 0 [Cooldown] => 0 [CastingTime] => 0 [ChannelingTime] => 0 [ForceCost] => 0 [EnergyCost] => 0 [ApCost] => 0 [ApType] => 0 [MinRange] => 0 [MaxRange] => 0 [GCD] => -1 [GcdOverride] => [ModalGroup] => 0 [SharedCooldown] => 0 [TargetArc] => 0 [TargetArcOffset] => 0 [TargetRule] => 0 [LineOfSightCheck] => 1 [Pushback] => 1 [IgnoreAlacrity] => [AiType] => 9 [CombatMode] => 1 [AutoAttackMode] => 0 [IsValid] => 1 [IsCustom] => [AppearanceSpec] => [UnknownInt] => -1 [UnknownBool] => [UnknownInt2] => 0 [AbsorbParams] => Array ( ) [HashedIcon] => 4112510134_486547520 [Id] => 16141170230364524965 [Base62Id] => fT7y1zE [Fqn] => abl.bounty_hunter.skill.firebug.superheated_flame_thrower [first_seen] => 3.0.0 [last_seen] => 6.2.1a [current_version] => 5.3.0 [hash] => 2304012520 [removed_in] => [changed_fields] => Array ( [0] => EffectsB62 [1] => EffectIds [2] => Description [3] => LocalizedDescription [4] => ParsedDescription [5] => ParsedLocalizedDescription [8] => EffectZero [9] => hash ) [previous_versions] => Array ( [0] => 3.0.0 [1] => 3.2.0 [2] => 3.2.0a [3] => 4.0.0 [4] => 5.0.0 [5] => 5.2.0 ) )