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Boltstorm

Boltstorm
Channeled:3s
Cooldown:15s
Range:30m
Fires a continuous stream of bolts that deals <<1>> weapon damage and depletes 20 energy cells over the duration. Weak and standard enemies caught in the blaster fire are stunned for the duration. Replaces Full Auto.
First Seen: 3.0.0
Last Seen: 6.2.1a
Star Wars Name: Boltstorm
Other Sites:
{
    "_id": {
        "$oid": "5fb4382333180000cb08acda"
    },
    "NameId": "3393522380046336",
    "Name": "Boltstorm",
    "LocalizedName": {
        "enMale": "Boltstorm",
        "frMale": "D\u00e9luge de tirs",
        "frFemale": "D\u00e9luge de tirs",
        "deMale": "Bolzensturm",
        "deFemale": "Bolzensturm"
    },
    "DescriptionId": "3393522380046337",
    "Description": "Fires a continuous stream of bolts that deals <<1>> weapon damage and depletes 20 energy cells over the duration. Weak and standard enemies caught in the blaster fire are stunned for the duration.\n\nReplaces Full Auto.",
    "LocalizedDescription": {
        "enMale": "Fires a continuous stream of bolts that deals <<1>> weapon damage and depletes 20 energy cells over the duration. Weak and standard enemies caught in the blaster fire are stunned for the duration.\n\nReplaces Full Auto.",
        "frMale": "Pluie ininterrompue de tirs infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme et consommant 20\u00a0cellules \u00e9nerg\u00e9tiques sur la dur\u00e9e. Les ennemis faibles et standard se trouvant dans la ligne de tir sont \u00e9tourdis tant que dure l'effet.\n\nRemplace les tirs auto.",
        "frFemale": "Pluie ininterrompue de tirs infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme et consommant 20\u00a0cellules \u00e9nerg\u00e9tiques sur la dur\u00e9e. Les ennemis faibles et standard se trouvant dans la ligne de tir sont \u00e9tourdis tant que dure l'effet.\n\nRemplace les tirs auto.",
        "deMale": "Feuert eine anhaltende Salve ab, die <<1>> Waffenschaden verursacht und w\u00e4hrend der Dauer 20 Kraftzellen verbraucht. Schwache und normale Feinde im Blasterfeuer sind f\u00fcr die Dauer bet\u00e4ubt.\n\nErsetzt Vollautomatik.",
        "deFemale": "Feuert eine anhaltende Salve ab, die <<1>> Waffenschaden verursacht und w\u00e4hrend der Dauer 20 Kraftzellen verbraucht. Schwache und normale Feinde im Blasterfeuer sind f\u00fcr die Dauer bet\u00e4ubt.\n\nErsetzt Vollautomatik."
    },
    "ParsedDescription": "Fires a continuous stream of bolts that deals <<1>> weapon damage and depletes 20 energy cells over the duration. Weak and standard enemies caught in the blaster fire are stunned for the duration.\n\nReplaces Full Auto.",
    "ParsedLocalizedDescription": {
        "enMale": "Fires a continuous stream of bolts that deals <<1>> weapon damage and depletes 20 energy cells over the duration. Weak and standard enemies caught in the blaster fire are stunned for the duration.\n\nReplaces Full Auto.",
        "frMale": "Pluie ininterrompue de tirs infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme et consommant 20\u00a0cellules \u00e9nerg\u00e9tiques sur la dur\u00e9e. Les ennemis faibles et standard se trouvant dans la ligne de tir sont \u00e9tourdis tant que dure l'effet.\n\nRemplace les tirs auto.",
        "frFemale": "Pluie ininterrompue de tirs infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme et consommant 20\u00a0cellules \u00e9nerg\u00e9tiques sur la dur\u00e9e. Les ennemis faibles et standard se trouvant dans la ligne de tir sont \u00e9tourdis tant que dure l'effet.\n\nRemplace les tirs auto.",
        "deMale": "Feuert eine anhaltende Salve ab, die <<1>> Waffenschaden verursacht und w\u00e4hrend der Dauer 20 Kraftzellen verbraucht. Schwache und normale Feinde im Blasterfeuer sind f\u00fcr die Dauer bet\u00e4ubt.\n\nErsetzt Vollautomatik.",
        "deFemale": "Feuert eine anhaltende Salve ab, die <<1>> Waffenschaden verursacht und w\u00e4hrend der Dauer 20 Kraftzellen verbraucht. Schwache und normale Feinde im Blasterfeuer sind f\u00fcr die Dauer bet\u00e4ubt.\n\nErsetzt Vollautomatik."
    },
    "EffectsB62": [
        "6SHIrUD",
        "giPIrUD",
        "PyEfQlD",
        "CCbIrUD",
        "LVrIrUD",
        "vlyfQlD",
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    "EffectIds": [
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    ],
    "Level": 0,
    "Icon": "abl_tr_co_boltstorm",
    "EffectZero": "16140983449842533401",
    "IsHidden": false,
    "IsPassive": false,
    "Version": 0,
    "Cooldown": 15,
    "CastingTime": 0,
    "ChannelingTime": 3,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 3,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 1.614091417848669e+19,
    "TargetArc": 270,
    "TargetArcOffset": 0,
    "TargetRule": 1,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
    "DescriptionTokens": {
        "1": {
            "ablParsedDescriptionToken": [
                {
                    "Key": "effAction_WeaponDamage",
                    "Value": [
                        {
                            "effParam_IsSpecialAbility": "True",
                            "effParam_IgnoreDualWieldModifier": "True",
                            "effParam_DisableCritRoll": "False"
                        },
                        {
                            "effParam_FlurryBlowsMin": "1",
                            "effParam_FlurryBlowsMax": "1",
                            "effParam_LevelCap": "0"
                        },
                        {
                            "effParam_ThreatPercent": "0",
                            "effParam_StandardHealthPercentMax": "0.107",
                            "effParam_StandardHealthPercentMin": "0.107",
                            "effParam_AmountModifierFixedMax": "0",
                            "effParam_AmountModifierFixedMin": "0",
                            "effParam_AmountModifierPercent": "-0.29",
                            "effParam_Coefficient": "1.07",
                            "effParam_HealthStealPercentage": "0"
                        },
                        {
                            "ablDescriptionTokenMultiplier": "4"
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                    ]
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            ],
            "ablDescriptionTokenMultiplier": 4,
            "ablDescriptionTokenType": "ablDescriptionTokenTypeDamage",
            "ablDescriptionTokenEffect": 2,
            "ablDescriptionTokenSubEffect": -1
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    },
    "ModDescriptionTokens": {
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                    "Value": [
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                            "effParam_IsSpecialAbility": "True",
                            "effParam_IgnoreDualWieldModifier": "True",
                            "effParam_DisableCritRoll": "False"
                        },
                        {
                            "effParam_FlurryBlowsMin": "1",
                            "effParam_FlurryBlowsMax": "1",
                            "effParam_LevelCap": "0"
                        },
                        {
                            "effParam_ThreatPercent": "0",
                            "effParam_StandardHealthPercentMax": "0.107",
                            "effParam_StandardHealthPercentMin": "0.107",
                            "effParam_AmountModifierFixedMax": "0",
                            "effParam_AmountModifierFixedMin": "0",
                            "effParam_AmountModifierPercent": "-0.29",
                            "effParam_Coefficient": "1.07",
                            "effParam_HealthStealPercentage": "0"
                        },
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                            "ablDescriptionTokenMultiplier": "4"
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                    ]
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            ],
            "Multiplier": 4,
            "Type": "Damage",
            "Effect": 2,
            "SubEffect": -1
        }
    },
    "AiType": 1,
    "CombatMode": 2,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "epp.trooper.boltstorm.loop_player",
    "UnknownInt": 0,
    "UnknownBool": true,
    "UnknownInt2": 0,
    "CooldownTimerSpecs": [
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    ],
    "AbsorbParams": [],
    "HashedIcon": "2935156838_1622625852",
    "Id": "16140914178486688940",
    "Base62Id": "hDp3LkD",
    "Fqn": "abl.trooper.skill.gunnery.boltstorm",
    "first_seen": "3.0.0",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "1146979048",
    "removed_in": "",
    "changed_fields": {
        "0": "EffectsB62",
        "1": "EffectIds",
        "2": "DescriptionTokens",
        "3": "ModDescriptionTokens",
        "6": "EffectZero",
        "7": "hash"
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    "previous_versions": [
        "3.0.0",
        "3.1.1",
        "3.1.2",
        "4.0.0",
        "5.3.0"
    ]
}