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"Text": "I've been waiting for days. I don't appreciate being jerked around.",
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"enMale": "I've been waiting for days. I don't appreciate being jerked around.",
"frMale": "\u00c7a fait des jours que j'attends. J'aime pas qu'on se fiche de moi.",
"frFemale": "\u00c7a fait des jours que j'attends. J'aime pas qu'on se fiche de moi.",
"deMale": "Ich habe tagelang gewartet. Ich mag es nicht, wenn man mich rumschubst.",
"deFemale": "Ich habe tagelang gewartet. Ich mag es nicht, wenn man mich rumschubst."
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"SpeakerB62Id": "Sxh6ezP",
"Text": "Who is this, anyway? Who sent you?",
"LocalizedText": {
"enMale": "Who is this, anyway? Who sent you?",
"frMale": "D'ailleurs, qui \u00eates-vous ? Qui vous envoie ?",
"frFemale": "D'ailleurs, qui \u00eates-vous ? Qui vous envoie ?",
"deMale": "Wer seid Ihr \u00fcberhaupt? Wer hat Euch geschickt?",
"deFemale": "Wer seid Ihr \u00fcberhaupt? Wer hat Euch geschickt?"
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"Text": "I'm with Intelligence. You don't need to know my name.",
"LocalizedText": {
"enMale": "I'm with Intelligence. You don't need to know my name.",
"frMale": "Les Services Secrets. C'est tout ce que vous devez savoir.",
"frFemale": "Les Services Secrets. C'est tout ce que vous devez savoir.",
"deMale": "Ich bin vom Geheimdienst. Ihr braucht meinen Namen nicht zu kennen.",
"deFemale": "Ich bin vom Geheimdienst. Ihr braucht meinen Namen nicht zu kennen."
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"enMale": "I represent the Empire.",
"frMale": "Je repr\u00e9sente l'Empire.",
"frFemale": "Je repr\u00e9sente l'Empire.",
"deMale": "Ich repr\u00e4sentiere das Imperium.",
"deFemale": "Ich repr\u00e4sentiere das Imperium."
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"SpeakerB62Id": "Sxh6ezP",
"Text": "Fine. No names.",
"LocalizedText": {
"enMale": "Fine. No names.",
"frMale": "Bien. Pas de nom, donc.",
"frFemale": "Bien. Pas de nom, donc.",
"deMale": "Sch\u00f6n. Keine Namen.",
"deFemale": "Sch\u00f6n. Keine Namen."
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"Text": "I was told you could help me find the ghost cell.",
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"enMale": "I was told you could help me find the ghost cell.",
"frMale": "On m'a dit que vous m'aideriez \u00e0 trouver la cellule fant\u00f4me.",
"frFemale": "On m'a dit que vous m'aideriez \u00e0 trouver la cellule fant\u00f4me.",
"deMale": "Man sagte mir, Ihr k\u00f6nntet mir dabei helfen, die Geisterzelle zu finden.",
"deFemale": "Man sagte mir, Ihr k\u00f6nntet mir dabei helfen, die Geisterzelle zu finden."
},
"LocalizedOptionText": {
"enMale": "Are you my contact?",
"frMale": "Vous \u00eates l'informatrice ?",
"frFemale": "Vous \u00eates l'informatrice ?",
"deMale": "Seid Ihr mein Kontakt?",
"deFemale": "Seid Ihr mein Kontakt?"
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"SpeakerB62Id": "Sxh6ezP",
"Text": "Maybe. We'll see.",
"LocalizedText": {
"enMale": "Maybe. We'll see.",
"frMale": "Peut-\u00eatre. \u00c7a d\u00e9pend.",
"frFemale": "Peut-\u00eatre. \u00c7a d\u00e9pend.",
"deMale": "Vielleicht. Wir werden sehen.",
"deFemale": "Vielleicht. Wir werden sehen."
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"SpeakerB62Id": "0000000",
"Text": "I'm someone who can ruin you if I don't get what I want. Clear?",
"LocalizedText": {
"enMale": "I'm someone who can ruin you if I don't get what I want. Clear?",
"frMale": "Je peux vous an\u00e9antir si je n'ai pas ce que je veux. C'est clair ?",
"frFemale": "Je peux vous an\u00e9antir si je n'ai pas ce que je veux. C'est clair ?",
"deMale": "Ich bin durchaus in der Lage, Euch zu ruinieren, wenn ich nicht bekomme, was ich will. Klar?",
"deFemale": "Ich bin durchaus in der Lage, Euch zu ruinieren, wenn ich nicht bekomme, was ich will. Klar?"
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"LocalizedOptionText": {
"enMale": "Don't mess with me.",
"frMale": "Ne jouez pas avec moi.",
"frFemale": "Ne jouez pas avec moi.",
"deMale": "Treibt keine Spielchen mit mir.",
"deFemale": "Treibt keine Spielchen mit mir."
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
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"SpeakerB62Id": "Sxh6ezP",
"Text": "Clear. Fine.",
"LocalizedText": {
"enMale": "Clear. Fine.",
"frMale": "Oui. Tr\u00e8s.",
"frFemale": "Oui. Tr\u00e8s.",
"deMale": "Klar. Sch\u00f6n.",
"deFemale": "Klar. Sch\u00f6n."
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"SpeakerB62Id": "Sxh6ezP",
"Text": "I'll talk about the terrorists, but I need a guarantee.",
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"enMale": "I'll talk about the terrorists, but I need a guarantee.",
"frMale": "Je vais vous parler des terroristes, mais pas sans garanties.",
"frFemale": "Je vais vous parler des terroristes, mais pas sans garanties.",
"deMale": "Ich werde \u00fcber die Terroristen reden, aber ich brauche eine Garantie.",
"deFemale": "Ich werde \u00fcber die Terroristen reden, aber ich brauche eine Garantie."
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"SpeakerB62Id": "Sxh6ezP",
"Text": "If we're going to meet, no one can know. Not the ghost cell, not Imperial security.",
"LocalizedText": {
"enMale": "If we're going to meet, no one can know. Not the ghost cell, not Imperial security.",
"frMale": "Je veux bien vous voir, mais personne ne doit le savoir. Ni la cellule fant\u00f4me, ni les forces imp\u00e9riales.",
"frFemale": "Je veux bien vous voir, mais personne ne doit le savoir. Ni la cellule fant\u00f4me, ni les forces imp\u00e9riales.",
"deMale": "Wenn wir uns treffen, darf das niemand erfahren. Nicht die Geisterzelle, nicht der Imperiale Sicherheitsdienst.",
"deFemale": "Wenn wir uns treffen, darf das niemand erfahren. Nicht die Geisterzelle, nicht der Imperiale Sicherheitsdienst."
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"SpeakerB62Id": "0000000",
"Text": "Give me your location and stay put.",
"LocalizedText": {
"enMale": "Give me your location and stay put.",
"frMale": "Dites-moi o\u00f9 vous \u00eates et restez-y.",
"frFemale": "Dites-moi o\u00f9 vous \u00eates et restez-y.",
"deMale": "Gebt mir Eure Position und wartet dort.",
"deFemale": "Gebt mir Eure Position und wartet dort."
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"enMale": "I'll come to you.",
"frMale": "J'arrive.",
"frFemale": "J'arrive.",
"deMale": "Ich werde zu Euch kommen.",
"deFemale": "Ich werde zu Euch kommen."
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"SpeakerB62Id": "Sxh6ezP",
"Text": "I can't. We each come halfway, or we don't do this at all.",
"LocalizedText": {
"enMale": "I can't. We each come halfway, or we don't do this at all.",
"frMale": "S\u00fbrement pas. On fait chacun un bout, c'est \u00e7a ou rien.",
"frFemale": "S\u00fbrement pas. On fait chacun un bout, c'est \u00e7a ou rien.",
"deMale": "Ich kann nicht. Wir treffen uns auf halbem Weg oder wir treffen uns gar nicht.",
"deFemale": "Ich kann nicht. Wir treffen uns auf halbem Weg oder wir treffen uns gar nicht."
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"Text": "I can't promise anything unless you tell me what's going on.",
"LocalizedText": {
"enMale": "I can't promise anything unless you tell me what's going on.",
"frMale": "Je ne peux rien vous promettre tant que je n'en sais pas plus.",
"frFemale": "Je ne peux rien vous promettre tant que je n'en sais pas plus.",
"deMale": "Ich kann nichts versprechen, solange ich nicht wei\u00df, was hier vor sich geht.",
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"enMale": "Give me more information.",
"frMale": "Donnez-moi plus d'informations.",
"frFemale": "Donnez-moi plus d'informations.",
"deMale": "Gebt mir mehr Informationen.",
"deFemale": "Gebt mir mehr Informationen."
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"SpeakerB62Id": "Sxh6ezP",
"Text": "I don't trust you, and the ghost cell wants me dead. That should tell you enough.",
"LocalizedText": {
"enMale": "I don't trust you, and the ghost cell wants me dead. That should tell you enough.",
"frMale": "Je n'ai pas confiance en vous et la cellule veut me tuer. \u00c7a vous va, comme info ?",
"frFemale": "Je n'ai pas confiance en vous et la cellule veut me tuer. \u00c7a vous va, comme info ?",
"deMale": "Ich vertraue Euch nicht, und die Geisterzelle will meinen Tod. Das sollte Euch genug sagen.",
"deFemale": "Ich vertraue Euch nicht, und die Geisterzelle will meinen Tod. Das sollte Euch genug sagen."
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"Text": "You're in no position to make demands.",
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"frMale": "Vous n'\u00eates pas en position d'exiger quoi que ce soit.",
"frFemale": "Vous n'\u00eates pas en position d'exiger quoi que ce soit.",
"deMale": "Ihr seid nicht in der Position, um Forderungen zu stellen.",
"deFemale": "Ihr seid nicht in der Position, um Forderungen zu stellen."
},
"LocalizedOptionText": {
"enMale": "Not a chance.",
"frMale": "Pas question.",
"frFemale": "Pas question.",
"deMale": "Keine Chance.",
"deFemale": "Keine Chance."
},
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "Sxh6ezP",
"Text": "You don't think? We need each other, and you can't force anything out of me.",
"LocalizedText": {
"enMale": "You don't think? We need each other, and you can't force anything out of me.",
"frMale": "Ah oui ? On a besoin l'un de l'autre, et vous ne pouvez pas m'obliger \u00e0 faire ce que vous voulez.",
"frFemale": "Ah oui ? On a besoin l'une de l'autre, et vous ne pouvez pas m'obliger \u00e0 faire ce que vous voulez.",
"deMale": "Meint Ihr? Wir brauchen einander, und Ihr k\u00f6nnt mich zu nichts zwingen.",
"deFemale": "Meint Ihr? Wir brauchen einander, und Ihr k\u00f6nnt mich zu nichts zwingen."
},
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"NodeId": 29,
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "Sxh6ezP",
"Text": "There are sentry droids all around town. Imperial model, but everyone knows their holocam feeds are insecure.",
"LocalizedText": {
"enMale": "There are sentry droids all around town. Imperial model, but everyone knows their holocam feeds are insecure.",
"frMale": "Il y a des dro\u00efdes sentinelles partout en ville. Le mod\u00e8le imp\u00e9rial, mais tout le monde sait que leurs holocam\u00e9ras ne sont pas s\u00e9curis\u00e9es.",
"frFemale": "Il y a des dro\u00efdes sentinelles partout en ville. Le mod\u00e8le imp\u00e9rial, mais tout le monde sait que leurs holocam\u00e9ras ne sont pas s\u00e9curis\u00e9es.",
"deMale": "\u00dcberall in der Stadt sind W\u00e4chterdroiden. Imperiale Modelle, aber alle wissen, dass ihre Holocam-\u00dcbertragungen nicht sicher sind.",
"deFemale": "\u00dcberall in der Stadt sind W\u00e4chterdroiden. Imperiale Modelle, aber alle wissen, dass ihre Holocam-\u00dcbertragungen nicht sicher sind."
},
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"SpeakerB62Id": "0000000",
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"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "Sxh6ezP",
"Text": "The ghost cell could use them to find me. Take out the droids, and I can make our rendezvous.",
"LocalizedText": {
"enMale": "The ghost cell could use them to find me. Take out the droids, and I can make our rendezvous.",
"frMale": "La cellule fant\u00f4me pourrait s'en servir pour me trouver. D\u00e9truisez les dro\u00efdes et nous pourrons alors nous rencontrer.",
"frFemale": "La cellule fant\u00f4me pourrait s'en servir pour me trouver. D\u00e9truisez les dro\u00efdes et nous pourrons alors nous rencontrer.",
"deMale": "Die Geisterzelle nutzt sie, um mich zu finden. Schaltet die Droiden aus, dann k\u00f6nnen wir uns treffen.",
"deFemale": "Die Geisterzelle nutzt sie, um mich zu finden. Schaltet die Droiden aus, dann k\u00f6nnen wir uns treffen."
},
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},
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"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
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"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Say I agree--where do we make contact?",
"LocalizedText": {
"enMale": "Say I agree--where do we make contact?",
"frMale": "Si j'accepte... o\u00f9 est-ce qu'on se retrouve ?",
"frFemale": "Si j'accepte... o\u00f9 est-ce qu'on se retrouve ?",
"deMale": "Nehmen wir an, ich stimme zu - wo treffen wir uns?",
"deFemale": "Nehmen wir an, ich stimme zu - wo treffen wir uns?"
},
"LocalizedOptionText": {
"enMale": "Then what?",
"frMale": "Et ensuite ?",
"frFemale": "Et ensuite ?",
"deMale": "Und dann was?",
"deFemale": "Und dann was?"
},
"CnvAlienVONode": -1,
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},
"34": {
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"QuestRewardB62": "0000000",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "No one's watching for you on holocam.",
"LocalizedText": {
"enMale": "No one's watching for you on holocam.",
"frMale": "Aucune holocam\u00e9ra n'est braqu\u00e9e sur vous.",
"frFemale": "Aucune holocam\u00e9ra n'est braqu\u00e9e sur vous.",
"deMale": "Niemand beobachtet Euch \u00fcber irgendwelche Holocams.",
"deFemale": "Niemand beobachtet Euch \u00fcber irgendwelche Holocams."
},
"LocalizedOptionText": {
"enMale": "You're being paranoid.",
"frMale": "Vous \u00eates parano\u00efaque.",
"frFemale": "Vous \u00eates parano\u00efaque.",
"deMale": "Ihr seid paranoid.",
"deFemale": "Ihr seid paranoid."
},
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},
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "(Class) do not serve",
"LocalizedText": {
"enMale": "(Class) do not serve",
"frMale": "Je ne re\u00e7ois d'ordres de personne.",
"frFemale": "Je ne re\u00e7ois d'ordres de personne.",
"deMale": "(Class) sind keine Diener.",
"deFemale": "(Class) sind keine Diener."
},
"LocalizedOptionText": {
"enMale": "Are you giving me orders?",
"frMale": "Vous me donnez des ordres ?",
"frFemale": "Vous me donnez des ordres ?",
"deMale": "Gebt Ihr mir Befehle?",
"deFemale": "Gebt Ihr mir Befehle?"
},
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "Sxh6ezP",
"Text": "You don't know the ghost cell. I'm not going to get recorded and die over a stupid mistake.",
"LocalizedText": {
"enMale": "You don't know the ghost cell. I'm not going to get recorded and die over a stupid mistake.",
"frMale": "Vous ne connaissez pas la cellule fant\u00f4me. Hors de question que je me fasse rep\u00e9rer et tuer \u00e0 cause de vous.",
"frFemale": "Vous ne connaissez pas la cellule fant\u00f4me. Hors de question que je me fasse rep\u00e9rer et tuer \u00e0 cause de vous.",
"deMale": "Ihr kennt die Geisterzelle nicht. Ich lasse mich nicht aufnehmen und sterbe dann wegen eines dummen Fehlers.",
"deFemale": "Ihr kennt die Geisterzelle nicht. Ich lasse mich nicht aufnehmen und sterbe dann wegen eines dummen Fehlers."
},
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"QuestRewardB62": "0000000",
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"IsEmpty": true,
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
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"39": {
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"MinLevel": -1,
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "Sxh6ezP",
"Text": "Once you've dealt with the sentries, head to the market. Give the droids' holocams to a merchant named Datto Wys. He'll send you to me.",
"LocalizedText": {
"enMale": "Once you've dealt with the sentries, head to the market. Give the droids' holocams to a merchant named Datto Wys. He'll send you to me.",
"frMale": "Une fois les sentinelles d\u00e9truites, allez au march\u00e9. Donnez les holocam\u00e9ras des dro\u00efdes \u00e0 un marchand nomm\u00e9 Datto Wys. Il vous enverra \u00e0 moi.",
"frFemale": "Une fois les sentinelles d\u00e9truites, allez au march\u00e9. Donnez les holocam\u00e9ras des dro\u00efdes \u00e0 un marchand nomm\u00e9 Datto Wys. Il vous enverra \u00e0 moi.",
"deMale": "Sobald Ihr mit den W\u00e4chtern fertig seid, kommt zum Markt. Gebt die Holocams der Droiden einem H\u00e4ndler namens Datto Wys. Er wird Euch zu mir schicken.",
"deFemale": "Sobald Ihr mit den W\u00e4chtern fertig seid, kommt zum Markt. Gebt die Holocams der Droiden einem H\u00e4ndler namens Datto Wys. Er wird Euch zu mir schicken."
},
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You'll get your safe passage. Then we talk.",
"LocalizedText": {
"enMale": "You'll get your safe passage. Then we talk.",
"frMale": "Je s\u00e9curise le secteur. Apr\u00e8s on parlera.",
"frFemale": "Je s\u00e9curise le secteur. Apr\u00e8s on parlera.",
"deMale": "Ihr bekommt Eure sichere Route. Dann reden wir.",
"deFemale": "Ihr bekommt Eure sichere Route. Dann reden wir."
},
"LocalizedOptionText": {
"enMale": "All right.",
"frMale": "Entendu.",
"frFemale": "Entendu.",
"deMale": "In Ordnung.",
"deFemale": "In Ordnung."
},
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"AffectionRewardEventsB62": {
"LGACzD4": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
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},
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"NodeId": 42,
"QuestRewardB62": "0000000",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Datto Wys. Can he be trusted?",
"LocalizedText": {
"enMale": "Datto Wys. Can he be trusted?",
"frMale": "Datto Wys. Il est fiable, au moins ?",
"frFemale": "Datto Wys. Il est fiable, au moins ?",
"deMale": "Datto Wys. Kann man ihm vertrauen?",
"deFemale": "Datto Wys. Kann man ihm vertrauen?"
},
"LocalizedOptionText": {
"enMale": "Who's this merchant?",
"frMale": "Qui est ce marchand ?",
"frFemale": "Qui est ce marchand ?",
"deMale": "Wer ist dieser H\u00e4ndler?",
"deFemale": "Wer ist dieser H\u00e4ndler?"
},
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},
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"MinLevel": -1,
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"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "Sxh6ezP",
"Text": "He's just a drop point. Doesn't know a thing.",
"LocalizedText": {
"enMale": "He's just a drop point. Doesn't know a thing.",
"frMale": "C'est juste un interm\u00e9diaire. Il ne sait rien.",
"frFemale": "C'est juste un interm\u00e9diaire. Il ne sait rien.",
"deMale": "Er ist nur ein \u00dcbergabepunkt. Er wei\u00df gar nichts.",
"deFemale": "Er ist nur ein \u00dcbergabepunkt. Er wei\u00df gar nichts."
},
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},
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"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
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"NodeId": 46,
"QuestRewardB62": "pg2NEu0",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I didn't come here to play games. If you're toying with me....",
"LocalizedText": {
"enMale": "I didn't come here to play games. If you're toying with me....",
"frMale": "Je ne suis pas venu pour jouer. Si jamais vous essayez de m'embobiner...",
"frFemale": "Je ne suis pas venue pour jouer. Si jamais vous essayez de m'embobiner...",
"deMale": "Ich bin nicht auf Spiele aus. Wenn Ihr mit mir spielt ...",
"deFemale": "Ich bin nicht auf Spiele aus. Wenn Ihr mit mir spielt ..."
},
"LocalizedOptionText": {
"enMale": "I don't like this.",
"frMale": "Je n'aime pas \u00e7a.",
"frFemale": "Je n'aime pas \u00e7a.",
"deMale": "Das gef\u00e4llt mir nicht.",
"deFemale": "Das gef\u00e4llt mir nicht."
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"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
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"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "Sxh6ezP",
"Text": "I'm not toying with you. I'm risking my life for this.",
"LocalizedText": {
"enMale": "I'm not toying with you. I'm risking my life for this.",
"frMale": "Je ne vous embobine pas. Je risque ma vie dans cette histoire.",
"frFemale": "Je ne vous embobine pas. Je risque ma vie dans cette histoire.",
"deMale": "Ich spiele nicht mit Euch. Ich riskiere hier mein Leben.",
"deFemale": "Ich spiele nicht mit Euch. Ich riskiere hier mein Leben."
},
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"IsEmpty": true,
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"SpeakerB62Id": "0000000",
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"JoinDisabledForHolocom": false,
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"SpeakerB62Id": "Sxh6ezP",
"Text": "If the way is clear, I'll see you soon. Otherwise, we won't speak again.",
"LocalizedText": {
"enMale": "If the way is clear, I'll see you soon. Otherwise, we won't speak again.",
"frMale": "Si la voie est libre, on se verra bient\u00f4t. Sinon, c'est la derni\u00e8re fois qu'on se parle.",
"frFemale": "Si la voie est libre, on se verra bient\u00f4t. Sinon, c'est la derni\u00e8re fois qu'on se parle.",
"deMale": "Wenn der Weg sicher ist, werde ich Euch bald sehen. Ansonsten werden wir uns nicht mehr sprechen.",
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[SpeakersB62Ids] => Array
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[AudioLanguageState] => Array
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[fr-fr] => 1
[de-de] => 1
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[RootNodes] => Array
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[NodeLookup] => Array
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[Text] => I've been waiting for days. I don't appreciate being jerked around.
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[frMale] => Ça fait des jours que j'attends. J'aime pas qu'on se fiche de moi.
[frFemale] => Ça fait des jours que j'attends. J'aime pas qu'on se fiche de moi.
[deMale] => Ich habe tagelang gewartet. Ich mag es nicht, wenn man mich rumschubst.
[deFemale] => Ich habe tagelang gewartet. Ich mag es nicht, wenn man mich rumschubst.
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[Text] => Who is this, anyway? Who sent you?
[LocalizedText] => Array
(
[enMale] => Who is this, anyway? Who sent you?
[frMale] => D'ailleurs, qui êtes-vous ? Qui vous envoie ?
[frFemale] => D'ailleurs, qui êtes-vous ? Qui vous envoie ?
[deMale] => Wer seid Ihr überhaupt? Wer hat Euch geschickt?
[deFemale] => Wer seid Ihr überhaupt? Wer hat Euch geschickt?
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[Text] => I'm with Intelligence. You don't need to know my name.
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[frMale] => Les Services Secrets. C'est tout ce que vous devez savoir.
[frFemale] => Les Services Secrets. C'est tout ce que vous devez savoir.
[deMale] => Ich bin vom Geheimdienst. Ihr braucht meinen Namen nicht zu kennen.
[deFemale] => Ich bin vom Geheimdienst. Ihr braucht meinen Namen nicht zu kennen.
)
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[enMale] => I represent the Empire.
[frMale] => Je représente l'Empire.
[frFemale] => Je représente l'Empire.
[deMale] => Ich repräsentiere das Imperium.
[deFemale] => Ich repräsentiere das Imperium.
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[Text] => Fine. No names.
[LocalizedText] => Array
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[frMale] => Bien. Pas de nom, donc.
[frFemale] => Bien. Pas de nom, donc.
[deMale] => Schön. Keine Namen.
[deFemale] => Schön. Keine Namen.
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[Text] => I was told you could help me find the ghost cell.
[LocalizedText] => Array
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[enMale] => I was told you could help me find the ghost cell.
[frMale] => On m'a dit que vous m'aideriez à trouver la cellule fantôme.
[frFemale] => On m'a dit que vous m'aideriez à trouver la cellule fantôme.
[deMale] => Man sagte mir, Ihr könntet mir dabei helfen, die Geisterzelle zu finden.
[deFemale] => Man sagte mir, Ihr könntet mir dabei helfen, die Geisterzelle zu finden.
)
[LocalizedOptionText] => Array
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[enMale] => Are you my contact?
[frMale] => Vous êtes l'informatrice ?
[frFemale] => Vous êtes l'informatrice ?
[deMale] => Seid Ihr mein Kontakt?
[deFemale] => Seid Ihr mein Kontakt?
)
[CnvAlienVONode] => -1
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[Stb] => str.cnv.location.tatooine.class.spy.holobooth
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[Text] => Maybe. We'll see.
[LocalizedText] => Array
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[enMale] => Maybe. We'll see.
[frMale] => Peut-être. Ça dépend.
[frFemale] => Peut-être. Ça dépend.
[deMale] => Vielleicht. Wir werden sehen.
[deFemale] => Vielleicht. Wir werden sehen.
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[Text] => I'm someone who can ruin you if I don't get what I want. Clear?
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[enMale] => I'm someone who can ruin you if I don't get what I want. Clear?
[frMale] => Je peux vous anéantir si je n'ai pas ce que je veux. C'est clair ?
[frFemale] => Je peux vous anéantir si je n'ai pas ce que je veux. C'est clair ?
[deMale] => Ich bin durchaus in der Lage, Euch zu ruinieren, wenn ich nicht bekomme, was ich will. Klar?
[deFemale] => Ich bin durchaus in der Lage, Euch zu ruinieren, wenn ich nicht bekomme, was ich will. Klar?
)
[LocalizedOptionText] => Array
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[enMale] => Don't mess with me.
[frMale] => Ne jouez pas avec moi.
[frFemale] => Ne jouez pas avec moi.
[deMale] => Treibt keine Spielchen mit mir.
[deFemale] => Treibt keine Spielchen mit mir.
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[Value] => Array
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[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
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[Text] => Clear. Fine.
[LocalizedText] => Array
(
[enMale] => Clear. Fine.
[frMale] => Oui. Très.
[frFemale] => Oui. Très.
[deMale] => Klar. Schön.
[deFemale] => Klar. Schön.
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[Text] => I'll talk about the terrorists, but I need a guarantee.
[LocalizedText] => Array
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[enMale] => I'll talk about the terrorists, but I need a guarantee.
[frMale] => Je vais vous parler des terroristes, mais pas sans garanties.
[frFemale] => Je vais vous parler des terroristes, mais pas sans garanties.
[deMale] => Ich werde über die Terroristen reden, aber ich brauche eine Garantie.
[deFemale] => Ich werde über die Terroristen reden, aber ich brauche eine Garantie.
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[Text] => If we're going to meet, no one can know. Not the ghost cell, not Imperial security.
[LocalizedText] => Array
(
[enMale] => If we're going to meet, no one can know. Not the ghost cell, not Imperial security.
[frMale] => Je veux bien vous voir, mais personne ne doit le savoir. Ni la cellule fantôme, ni les forces impériales.
[frFemale] => Je veux bien vous voir, mais personne ne doit le savoir. Ni la cellule fantôme, ni les forces impériales.
[deMale] => Wenn wir uns treffen, darf das niemand erfahren. Nicht die Geisterzelle, nicht der Imperiale Sicherheitsdienst.
[deFemale] => Wenn wir uns treffen, darf das niemand erfahren. Nicht die Geisterzelle, nicht der Imperiale Sicherheitsdienst.
)
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[Text] => Give me your location and stay put.
[LocalizedText] => Array
(
[enMale] => Give me your location and stay put.
[frMale] => Dites-moi où vous êtes et restez-y.
[frFemale] => Dites-moi où vous êtes et restez-y.
[deMale] => Gebt mir Eure Position und wartet dort.
[deFemale] => Gebt mir Eure Position und wartet dort.
)
[LocalizedOptionText] => Array
(
[enMale] => I'll come to you.
[frMale] => J'arrive.
[frFemale] => J'arrive.
[deMale] => Ich werde zu Euch kommen.
[deFemale] => Ich werde zu Euch kommen.
)
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[Text] => I can't. We each come halfway, or we don't do this at all.
[LocalizedText] => Array
(
[enMale] => I can't. We each come halfway, or we don't do this at all.
[frMale] => Sûrement pas. On fait chacun un bout, c'est ça ou rien.
[frFemale] => Sûrement pas. On fait chacun un bout, c'est ça ou rien.
[deMale] => Ich kann nicht. Wir treffen uns auf halbem Weg oder wir treffen uns gar nicht.
[deFemale] => Ich kann nicht. Wir treffen uns auf halbem Weg oder wir treffen uns gar nicht.
)
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[Text] => I can't promise anything unless you tell me what's going on.
[LocalizedText] => Array
(
[enMale] => I can't promise anything unless you tell me what's going on.
[frMale] => Je ne peux rien vous promettre tant que je n'en sais pas plus.
[frFemale] => Je ne peux rien vous promettre tant que je n'en sais pas plus.
[deMale] => Ich kann nichts versprechen, solange ich nicht weiß, was hier vor sich geht.
[deFemale] => Ich kann nichts versprechen, solange ich nicht weiß, was hier vor sich geht.
)
[LocalizedOptionText] => Array
(
[enMale] => Give me more information.
[frMale] => Donnez-moi plus d'informations.
[frFemale] => Donnez-moi plus d'informations.
[deMale] => Gebt mir mehr Informationen.
[deFemale] => Gebt mir mehr Informationen.
)
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[Text] => I don't trust you, and the ghost cell wants me dead. That should tell you enough.
[LocalizedText] => Array
(
[enMale] => I don't trust you, and the ghost cell wants me dead. That should tell you enough.
[frMale] => Je n'ai pas confiance en vous et la cellule veut me tuer. Ça vous va, comme info ?
[frFemale] => Je n'ai pas confiance en vous et la cellule veut me tuer. Ça vous va, comme info ?
[deMale] => Ich vertraue Euch nicht, und die Geisterzelle will meinen Tod. Das sollte Euch genug sagen.
[deFemale] => Ich vertraue Euch nicht, und die Geisterzelle will meinen Tod. Das sollte Euch genug sagen.
)
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[Text] => You're in no position to make demands.
[LocalizedText] => Array
(
[enMale] => You're in no position to make demands.
[frMale] => Vous n'êtes pas en position d'exiger quoi que ce soit.
[frFemale] => Vous n'êtes pas en position d'exiger quoi que ce soit.
[deMale] => Ihr seid nicht in der Position, um Forderungen zu stellen.
[deFemale] => Ihr seid nicht in der Position, um Forderungen zu stellen.
)
[LocalizedOptionText] => Array
(
[enMale] => Not a chance.
[frMale] => Pas question.
[frFemale] => Pas question.
[deMale] => Keine Chance.
[deFemale] => Keine Chance.
)
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[Text] => You don't think? We need each other, and you can't force anything out of me.
[LocalizedText] => Array
(
[enMale] => You don't think? We need each other, and you can't force anything out of me.
[frMale] => Ah oui ? On a besoin l'un de l'autre, et vous ne pouvez pas m'obliger à faire ce que vous voulez.
[frFemale] => Ah oui ? On a besoin l'une de l'autre, et vous ne pouvez pas m'obliger à faire ce que vous voulez.
[deMale] => Meint Ihr? Wir brauchen einander, und Ihr könnt mich zu nichts zwingen.
[deFemale] => Meint Ihr? Wir brauchen einander, und Ihr könnt mich zu nichts zwingen.
)
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[Text] => There are sentry droids all around town. Imperial model, but everyone knows their holocam feeds are insecure.
[LocalizedText] => Array
(
[enMale] => There are sentry droids all around town. Imperial model, but everyone knows their holocam feeds are insecure.
[frMale] => Il y a des droïdes sentinelles partout en ville. Le modèle impérial, mais tout le monde sait que leurs holocaméras ne sont pas sécurisées.
[frFemale] => Il y a des droïdes sentinelles partout en ville. Le modèle impérial, mais tout le monde sait que leurs holocaméras ne sont pas sécurisées.
[deMale] => Überall in der Stadt sind Wächterdroiden. Imperiale Modelle, aber alle wissen, dass ihre Holocam-Übertragungen nicht sicher sind.
[deFemale] => Überall in der Stadt sind Wächterdroiden. Imperiale Modelle, aber alle wissen, dass ihre Holocam-Übertragungen nicht sicher sind.
)
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[Text] => The ghost cell could use them to find me. Take out the droids, and I can make our rendezvous.
[LocalizedText] => Array
(
[enMale] => The ghost cell could use them to find me. Take out the droids, and I can make our rendezvous.
[frMale] => La cellule fantôme pourrait s'en servir pour me trouver. Détruisez les droïdes et nous pourrons alors nous rencontrer.
[frFemale] => La cellule fantôme pourrait s'en servir pour me trouver. Détruisez les droïdes et nous pourrons alors nous rencontrer.
[deMale] => Die Geisterzelle nutzt sie, um mich zu finden. Schaltet die Droiden aus, dann können wir uns treffen.
[deFemale] => Die Geisterzelle nutzt sie, um mich zu finden. Schaltet die Droiden aus, dann können wir uns treffen.
)
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[Text] => Say I agree--where do we make contact?
[LocalizedText] => Array
(
[enMale] => Say I agree--where do we make contact?
[frMale] => Si j'accepte... où est-ce qu'on se retrouve ?
[frFemale] => Si j'accepte... où est-ce qu'on se retrouve ?
[deMale] => Nehmen wir an, ich stimme zu - wo treffen wir uns?
[deFemale] => Nehmen wir an, ich stimme zu - wo treffen wir uns?
)
[LocalizedOptionText] => Array
(
[enMale] => Then what?
[frMale] => Et ensuite ?
[frFemale] => Et ensuite ?
[deMale] => Und dann was?
[deFemale] => Und dann was?
)
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[Text] => No one's watching for you on holocam.
[LocalizedText] => Array
(
[enMale] => No one's watching for you on holocam.
[frMale] => Aucune holocaméra n'est braquée sur vous.
[frFemale] => Aucune holocaméra n'est braquée sur vous.
[deMale] => Niemand beobachtet Euch über irgendwelche Holocams.
[deFemale] => Niemand beobachtet Euch über irgendwelche Holocams.
)
[LocalizedOptionText] => Array
(
[enMale] => You're being paranoid.
[frMale] => Vous êtes paranoïaque.
[frFemale] => Vous êtes paranoïaque.
[deMale] => Ihr seid paranoid.
[deFemale] => Ihr seid paranoid.
)
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[Text] => (Class) do not serve
[LocalizedText] => Array
(
[enMale] => (Class) do not serve
[frMale] => Je ne reçois d'ordres de personne.
[frFemale] => Je ne reçois d'ordres de personne.
[deMale] => (Class) sind keine Diener.
[deFemale] => (Class) sind keine Diener.
)
[LocalizedOptionText] => Array
(
[enMale] => Are you giving me orders?
[frMale] => Vous me donnez des ordres ?
[frFemale] => Vous me donnez des ordres ?
[deMale] => Gebt Ihr mir Befehle?
[deFemale] => Gebt Ihr mir Befehle?
)
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[Text] => You don't know the ghost cell. I'm not going to get recorded and die over a stupid mistake.
[LocalizedText] => Array
(
[enMale] => You don't know the ghost cell. I'm not going to get recorded and die over a stupid mistake.
[frMale] => Vous ne connaissez pas la cellule fantôme. Hors de question que je me fasse repérer et tuer à cause de vous.
[frFemale] => Vous ne connaissez pas la cellule fantôme. Hors de question que je me fasse repérer et tuer à cause de vous.
[deMale] => Ihr kennt die Geisterzelle nicht. Ich lasse mich nicht aufnehmen und sterbe dann wegen eines dummen Fehlers.
[deFemale] => Ihr kennt die Geisterzelle nicht. Ich lasse mich nicht aufnehmen und sterbe dann wegen eines dummen Fehlers.
)
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[Text] => Once you've dealt with the sentries, head to the market. Give the droids' holocams to a merchant named Datto Wys. He'll send you to me.
[LocalizedText] => Array
(
[enMale] => Once you've dealt with the sentries, head to the market. Give the droids' holocams to a merchant named Datto Wys. He'll send you to me.
[frMale] => Une fois les sentinelles détruites, allez au marché. Donnez les holocaméras des droïdes à un marchand nommé Datto Wys. Il vous enverra à moi.
[frFemale] => Une fois les sentinelles détruites, allez au marché. Donnez les holocaméras des droïdes à un marchand nommé Datto Wys. Il vous enverra à moi.
[deMale] => Sobald Ihr mit den Wächtern fertig seid, kommt zum Markt. Gebt die Holocams der Droiden einem Händler namens Datto Wys. Er wird Euch zu mir schicken.
[deFemale] => Sobald Ihr mit den Wächtern fertig seid, kommt zum Markt. Gebt die Holocams der Droiden einem Händler namens Datto Wys. Er wird Euch zu mir schicken.
)
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[Text] => You'll get your safe passage. Then we talk.
[LocalizedText] => Array
(
[enMale] => You'll get your safe passage. Then we talk.
[frMale] => Je sécurise le secteur. Après on parlera.
[frFemale] => Je sécurise le secteur. Après on parlera.
[deMale] => Ihr bekommt Eure sichere Route. Dann reden wir.
[deFemale] => Ihr bekommt Eure sichere Route. Dann reden wir.
)
[LocalizedOptionText] => Array
(
[enMale] => All right.
[frMale] => Entendu.
[frFemale] => Entendu.
[deMale] => In Ordnung.
[deFemale] => In Ordnung.
)
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[LGACzD4] => Array
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[Key] => 50
[Value] => Array
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[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
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[Text] => Datto Wys. Can he be trusted?
[LocalizedText] => Array
(
[enMale] => Datto Wys. Can he be trusted?
[frMale] => Datto Wys. Il est fiable, au moins ?
[frFemale] => Datto Wys. Il est fiable, au moins ?
[deMale] => Datto Wys. Kann man ihm vertrauen?
[deFemale] => Datto Wys. Kann man ihm vertrauen?
)
[LocalizedOptionText] => Array
(
[enMale] => Who's this merchant?
[frMale] => Qui est ce marchand ?
[frFemale] => Qui est ce marchand ?
[deMale] => Wer ist dieser Händler?
[deFemale] => Wer ist dieser Händler?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 43
)
[Stb] => str.cnv.location.tatooine.class.spy.holobooth
[GenericNodeNumber] => 0
)
[43] => Array
(
[NodeId] => 43
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Sxh6ezP
[Text] => He's just a drop point. Doesn't know a thing.
[LocalizedText] => Array
(
[enMale] => He's just a drop point. Doesn't know a thing.
[frMale] => C'est juste un intermédiaire. Il ne sait rien.
[frFemale] => C'est juste un intermédiaire. Il ne sait rien.
[deMale] => Er ist nur ein Übergabepunkt. Er weiß gar nichts.
[deFemale] => Er ist nur ein Übergabepunkt. Er weiß gar nichts.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 44
)
[Stb] => str.cnv.location.tatooine.class.spy.holobooth
[GenericNodeNumber] => 0
)
[44] => Array
(
[NodeId] => 44
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 45
)
[GenericNodeNumber] => 0
)
[46] => Array
(
[NodeId] => 46
[QuestRewardB62] => pg2NEu0
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I didn't come here to play games. If you're toying with me....
[LocalizedText] => Array
(
[enMale] => I didn't come here to play games. If you're toying with me....
[frMale] => Je ne suis pas venu pour jouer. Si jamais vous essayez de m'embobiner...
[frFemale] => Je ne suis pas venue pour jouer. Si jamais vous essayez de m'embobiner...
[deMale] => Ich bin nicht auf Spiele aus. Wenn Ihr mit mir spielt ...
[deFemale] => Ich bin nicht auf Spiele aus. Wenn Ihr mit mir spielt ...
)
[LocalizedOptionText] => Array
(
[enMale] => I don't like this.
[frMale] => Je n'aime pas ça.
[frFemale] => Je n'aime pas ça.
[deMale] => Das gefällt mir nicht.
[deFemale] => Das gefällt mir nicht.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[LGACzD4] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 47
)
[Stb] => str.cnv.location.tatooine.class.spy.holobooth
[GenericNodeNumber] => 0
)
[47] => Array
(
[NodeId] => 47
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Sxh6ezP
[Text] => I'm not toying with you. I'm risking my life for this.
[LocalizedText] => Array
(
[enMale] => I'm not toying with you. I'm risking my life for this.
[frMale] => Je ne vous embobine pas. Je risque ma vie dans cette histoire.
[frFemale] => Je ne vous embobine pas. Je risque ma vie dans cette histoire.
[deMale] => Ich spiele nicht mit Euch. Ich riskiere hier mein Leben.
[deFemale] => Ich spiele nicht mit Euch. Ich riskiere hier mein Leben.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 48
)
[Stb] => str.cnv.location.tatooine.class.spy.holobooth
[GenericNodeNumber] => 0
)
[48] => Array
(
[NodeId] => 48
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 49
)
[GenericNodeNumber] => 0
)
[49] => Array
(
[NodeId] => 49
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Sxh6ezP
[Text] => If the way is clear, I'll see you soon. Otherwise, we won't speak again.
[LocalizedText] => Array
(
[enMale] => If the way is clear, I'll see you soon. Otherwise, we won't speak again.
[frMale] => Si la voie est libre, on se verra bientôt. Sinon, c'est la dernière fois qu'on se parle.
[frFemale] => Si la voie est libre, on se verra bientôt. Sinon, c'est la dernière fois qu'on se parle.
[deMale] => Wenn der Weg sicher ist, werde ich Euch bald sehen. Ansonsten werden wir uns nicht mehr sprechen.
[deFemale] => Wenn der Weg sicher ist, werde ich Euch bald sehen. Ansonsten werden wir uns nicht mehr sprechen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 50
)
[Stb] => str.cnv.location.tatooine.class.spy.holobooth
[GenericNodeNumber] => 0
)
[50] => Array
(
[NodeId] => 50
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141166597554E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[51] => Array
(
[NodeId] => 51
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => DQZYIk2
[Text] => Function unavailable. HoloNet link is offline.
[LocalizedText] => Array
(
[enMale] => Function unavailable. HoloNet link is offline.
[frMale] => Fonction non disponible. Lien HoloNet déconnecté.
[frFemale] => Fonction non disponible. Lien HoloNet déconnecté.
[deMale] => Funktion nicht verfügbar. HoloNetz-Link offline.
[deFemale] => Funktion nicht verfügbar. HoloNetz-Link offline.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
)
[Stb] => str.cnv.location.tatooine.class.spy.holobooth
[GenericNodeNumber] => 0
)
[52] => Array
(
[NodeId] => 52
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 0NSeuCB
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 53
)
[GenericNodeNumber] => 0
)
[53] => Array
(
[NodeId] => 53
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 54
)
[GenericNodeNumber] => 0
)
[55] => Array
(
[NodeId] => 55
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 0NSeuCB
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 56
)
[GenericNodeNumber] => 0
)
[59] => Array
(
[NodeId] => 59
[QuestsProgressedB62] => Array
(
[0] => pg2NEu0
)
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Sxh6ezP
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 60
)
[GenericNodeNumber] => 0
)
[60] => Array
(
[NodeId] => 60
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1
)
[GenericNodeNumber] => 0
)
)
[NodeLinkList] => Array
(
[7] => 15
[11] => 15
[21] => 29
[25] => 29
[33] => 39
[35] => 39
[45] => 49
[54] => 51
[56] => 50
)
[DefaultSpeakerId] => 0
[Stb] => str.cnv.location.tatooine.class.spy.holobooth
[IsKOTORStyle] =>
[AffectionNpcB62] => Array
(
)
[AffectionNcoB62] => Array
(
[0] => LGACzD4
)
[LocalizedName] => Array
(
[enMale] => cnv.location.tatooine.class.spy.holobooth
[frMale] => cnv.location.tatooine.class.spy.holobooth
[deMale] => cnv.location.tatooine.class.spy.holobooth
)
[Id] => 16140942337342382592
[Base62Id] => 029RbO9
[Fqn] => cnv.location.tatooine.class.spy.holobooth
[B62References] => Array
(
[ProgressesQuest] => Array
(
[0] => pg2NEu0
)
)
[first_seen] => 1.0.0
[last_seen] => 6.2.1a
[current_version] => 6.2.0b
[hash] => 2320537755
[removed_in] =>
[changed_fields] => Array
(
[0] => removed_in
)
[previous_versions] => Array
(
[0] => 1.0.0
[1] => 1.0.0a
[2] => 1.7.2
[3] => 2.3.1
[4] => 4.0.0
)
)