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cnv.location.hoth.bronze.imperial.under_the_ice.lieutenant_durand

  • 51. - With the spy droids eliminated, our plans are back on schedule.
  • 3. Player - Lieutenant Durand? I found Sergeant Peden's datapad and destroyed the Republic spy droids.
    • 4. - Oh. Thank you very much, my lord.
    • 5. - I see. Well, your assistance is greatly appreciated, agent.
    • 6. - Then... I see. Thank you for your assistance.
      • 17. - Those droids were a tremendous risk to our operational security. Now that they're out of the picture, we can proceed with our work here.
        • 9. - Shame to have lost Peden over a pack of droids, though--he had a good head on his shoulders. Would've been good to have him moving forward.
          • 13. Option - He died to serve the Empire.Player - There is no shame in giving one's life for the Emperor's goals.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            • 23. - Quite true, my lord. We can only hope to be so fortunate as Peden.
          • 14. Option - That's the way of things.Player - The galaxy is chaos. Don't resent it--embrace it.
            +200 Influence : approves.
            +50 Influence : disapproves.
          • 57. Option - Need more muscle?Player - Is there anything else I can do?
            • 21. - We have much to do, but nothing beginning at the moment. Your enthusiasm is appreciated, however.
          • 16. Option - He died in the line of duty.Player - Peden gave his life for the mission. No shame in that.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +50 Influence : disapproves.
          • 19. Option - Better to be rid of him.Player - Your soldier failed in his task and died as a result. He was unworthy.
            +200 Influence : approves.
            +200 Influence : approves.
          • 54. Option - He paid for failing his task.Player - People die.
            +200 Influence : approves.
          • 55. Option - I'll take my pay now.Player - Yes--now give me my credits.
            +200 Influence : approves.
          • 56. Option - Do you need more assistance?Player - Is there anything else I can do?
            • 36. - No, thank you, agent. Our next operations are only beginning--I cannot ask you to wait around until the field work begins.
          • 40. Option - Are you still talking?Player - What do you expect me to do about it?
            • 41. - My apologies--I didn't intend to hold you up with my rambling.
              • 43. - If you'll excuse me, I'll leave you to go on about your own business. My thanks again for your assistance in this matter.
                • 44. <Conversation Exit>
  • 1. - Glory to the Emperor!
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: cnv.location.hoth.bronze.imperial.under_the_ice.lieutenant_durand
Other Sites:
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            "Text": "Lieutenant Durand? I found Sergeant Peden's datapad and destroyed the Republic spy droids.",
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            "Text": "Those droids were a tremendous risk to our operational security. Now that they're out of the picture, we can proceed with our work here.",
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                "frMale": "Ces dro\u00efdes constituaient une menace pour la s\u00e9curit\u00e9 de nos op\u00e9rations. Maintenant qu'ils sont hors circuit, nous pouvons poursuivre notre travail.",
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            "Text": "Your soldier failed in his task and died as a result. He was unworthy.",
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                "frFemale": "Mieux vaut en \u00eatre d\u00e9barrass\u00e9s.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "We have much to do, but nothing beginning at the moment. Your enthusiasm is appreciated, however.",
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                "enMale": "We have much to do, but nothing beginning at the moment. Your enthusiasm is appreciated, however.",
                "frMale": "Nous avons beaucoup \u00e0 faire, mais pas pour le moment. Cependant, votre enthousiasme est appr\u00e9ci\u00e9.",
                "frFemale": "Nous avons beaucoup \u00e0 faire, mais pas pour le moment. Cependant, votre enthousiasme est appr\u00e9ci\u00e9.",
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                "deFemale": "Wir haben viel zu tun, im Moment steht allerdings nichts an. Aber vielen Dank f\u00fcr die Einsatzbereitschaft."
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            "SpeakerB62Id": "p7bXTYE",
            "Text": "Quite true, my lord. We can only hope to be so fortunate as Peden.",
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                "enMale": "Quite true, my lord. We can only hope to be so fortunate as Peden.",
                "frMale": "C'est vrai, Excellence. Nous ne pouvons qu'esp\u00e9rer avoir la m\u00eame chance que Peden.",
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                "deMale": "Wie wahr, mein Sith-Lord. Wir k\u00f6nnen nur hoffen, ebenso gro\u00dfes Gl\u00fcck zu haben wie Peden.",
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            "Text": "Quite right. His family should be proud.",
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                "enMale": "Quite right. His family should be proud.",
                "frMale": "C'est vrai. Sa famille peut \u00eatre fi\u00e8re.",
                "frFemale": "C'est vrai. Sa famille peut \u00eatre fi\u00e8re.",
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            "Text": "Uh... yes, my lord. As you say.",
            "LocalizedText": {
                "enMale": "Uh... yes, my lord. As you say.",
                "frMale": "Euh... oui, Excellence. Comme vous dites.",
                "frFemale": "Euh... oui, Excellence. Comme vous dites.",
                "deMale": "\u00c4hm ... ja, mein Sith-Lord. Wie Ihr meint.",
                "deFemale": "\u00c4hm ... ja, mein Sith-Lord. Wie Ihr meint."
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            "Text": "Ah. Yes. You'll be compensated in full.",
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                "enMale": "Ah. Yes. You'll be compensated in full.",
                "frMale": "Ah, oui. Vous serez int\u00e9gralement d\u00e9dommag\u00e9.",
                "frFemale": "Ah, oui. Vous serez int\u00e9gralement d\u00e9dommag\u00e9e.",
                "deMale": "Ah. Ja. Ihr werdet voll ausgezahlt.",
                "deFemale": "Ah. Ja. Ihr werdet voll ausgezahlt."
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            "SpeakerB62Id": "p7bXTYE",
            "Text": "No, thank you, agent. Our next operations are only beginning--I cannot ask you to wait around until the field work begins.",
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                "enMale": "No, thank you, agent. Our next operations are only beginning--I cannot ask you to wait around until the field work begins.",
                "frMale": "Non merci, agent. Nos op\u00e9rations suivantes commencent tout juste, je ne peux pas vous demander d'attendre le d\u00e9but du travail de terrain.",
                "frFemale": "Non merci, agent. Nos op\u00e9rations suivantes commencent tout juste, je ne peux pas vous demander d'attendre le d\u00e9but du travail de terrain.",
                "deMale": "Nein, danke, Agent. Unsere n\u00e4chsten Operationen laufen gerade erst an. Ich kann Euch wohl kaum darum bitten, hier zu warten, bis die Feldeins\u00e4tze beginnen.",
                "deFemale": "Nein, danke, Agent. Unsere n\u00e4chsten Operationen laufen gerade erst an. Ich kann Euch wohl kaum darum bitten, hier zu warten, bis die Feldeins\u00e4tze beginnen."
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            "SpeakerB62Id": "0000000",
            "Text": "What do you expect me to do about it?",
            "LocalizedText": {
                "enMale": "What do you expect me to do about it?",
                "frMale": "Je suis cens\u00e9 faire quoi\u00a0?",
                "frFemale": "Je suis cens\u00e9e faire quoi\u00a0?",
                "deMale": "Was habe ich denn damit zu tun?",
                "deFemale": "Was habe ich denn damit zu tun?"
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                "enMale": "Are you still talking?",
                "frMale": "Vous continuez \u00e0 parler ?",
                "frFemale": "Vous continuez \u00e0 parler ?",
                "deMale": "Redet Ihr etwa immer noch?",
                "deFemale": "Redet Ihr etwa immer noch?"
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            "Text": "My apologies--I didn't intend to hold you up with my rambling.",
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                "enMale": "My apologies--I didn't intend to hold you up with my rambling.",
                "frMale": "Excusez-moi. Je ne voulais pas vous retenir avec mes divagations.",
                "frFemale": "Excusez-moi. Je ne voulais pas vous retenir avec mes divagations.",
                "deMale": "Verzeiht, ich wollte Euch mit meinem Gefasel nicht aufhalten.",
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            "SpeakerB62Id": "p7bXTYE",
            "Text": "If you'll excuse me, I'll leave you to go on about your own business. My thanks again for your assistance in this matter.",
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                "enMale": "If you'll excuse me, I'll leave you to go on about your own business. My thanks again for your assistance in this matter.",
                "frMale": "Si vous permettez, je vais vous laisser vaquer \u00e0 vos propres occupations. Merci encore pour votre aide dans cette affaire.",
                "frFemale": "Si vous permettez, je vais vous laisser vaquer \u00e0 vos propres occupations. Merci encore pour votre aide dans cette affaire.",
                "deMale": "Wenn Ihr mich dann entschuldigt, \u00fcberlasse ich Euch Euren eigenen Angelegenheiten. Danke f\u00fcr die Hilfe bei dieser Sache.",
                "deFemale": "Wenn Ihr mich dann entschuldigt, \u00fcberlasse ich Euch Euren eigenen Angelegenheiten. Danke f\u00fcr die Hilfe bei dieser Sache."
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            "SpeakerB62Id": "p7bXTYE",
            "Text": "With the spy droids eliminated, our plans are back on schedule.",
            "LocalizedText": {
                "enMale": "With the spy droids eliminated, our plans are back on schedule.",
                "frMale": "Les dro\u00efdes espions \u00e9tant \u00e9limin\u00e9s, nous pouvons poursuivre nos plans.",
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                "deMale": "Da die Spionagedroiden eliminiert sind, l\u00e4uft wieder alles nach Plan.",
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            "Text": "People die.",
            "LocalizedText": {
                "enMale": "People die.",
                "frMale": "Il faut bien mourir un jour.",
                "frFemale": "Il faut bien mourir un jour.",
                "deMale": "Jeder stirbt mal.",
                "deFemale": "Jeder stirbt mal."
            },
            "LocalizedOptionText": {
                "enMale": "He paid for failing his task.",
                "frMale": "Il a pay\u00e9 pour son \u00e9chec.",
                "frFemale": "Il a pay\u00e9 pour son \u00e9chec.",
                "deMale": "Er hat f\u00fcr sein Versagen bezahlt.",
                "deFemale": "Er hat f\u00fcr sein Versagen bezahlt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "OshLPz2": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                26
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 26010
        },
        "55": {
            "NodeId": 55,
            "QuestRewardB62": "7zsxxeH",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Yes--now give me my credits.",
            "LocalizedText": {
                "enMale": "Yes--now give me my credits.",
                "frMale": "Mission accomplie... Je veux ma r\u00e9compense maintenant.",
                "frFemale": "Mission accomplie... Je veux ma r\u00e9compense maintenant.",
                "deMale": "Ja, und ich erwarte meinen Lohn.",
                "deFemale": "Ja, und ich erwarte meinen Lohn."
            },
            "LocalizedOptionText": {
                "enMale": "I'll take my pay now.",
                "frMale": "Je veux ma r\u00e9compense, maintenant.",
                "frFemale": "Je veux ma r\u00e9compense, maintenant.",
                "deMale": "Ihr k\u00f6nnt mich dann jetzt bezahlen.",
                "deFemale": "Ihr k\u00f6nnt mich dann jetzt bezahlen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                32
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 20020
        },
        "56": {
            "NodeId": 56,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there anything else I can do?",
            "LocalizedText": {
                "enMale": "Is there anything else I can do?",
                "frMale": "Il y a autre chose \u00e0 faire\u00a0?",
                "frFemale": "Il y a autre chose \u00e0 faire\u00a0?",
                "deMale": "Gibt es noch etwas, das ich tun k\u00f6nnte?",
                "deFemale": "Gibt es noch etwas, das ich tun k\u00f6nnte?"
            },
            "LocalizedOptionText": {
                "enMale": "Do you need more assistance?",
                "frMale": "Vous avez encore besoin d'aide ?",
                "frFemale": "Vous avez encore besoin d'aide ?",
                "deMale": "Braucht Ihr noch mehr Hilfe?",
                "deFemale": "Braucht Ihr noch mehr Hilfe?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                36
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 71030
        },
        "57": {
            "NodeId": 57,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there anything else I can do?",
            "LocalizedText": {
                "enMale": "Is there anything else I can do?",
                "frMale": "Il y a autre chose \u00e0 faire\u00a0?",
                "frFemale": "Il y a autre chose \u00e0 faire\u00a0?",
                "deMale": "Gibt es noch etwas, das ich tun k\u00f6nnte?",
                "deFemale": "Gibt es noch etwas, das ich tun k\u00f6nnte?"
            },
            "LocalizedOptionText": {
                "enMale": "Need more muscle?",
                "frMale": "Encore besoin de muscles ?",
                "frFemale": "Encore besoin de muscles ?",
                "deMale": "Braucht Ihr Unterst\u00fctzung?",
                "deFemale": "Braucht Ihr Unterst\u00fctzung?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                21
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 71030
        }
    },
    "NodeLinkList": {
        "34": 26,
        "35": 26,
        "45": 43,
        "46": 43,
        "47": 43,
        "48": 43,
        "49": 43,
        "50": 43,
        "52": 17,
        "53": 17
    },
    "DefaultSpeakerId": 0,
    "Stb": "str.cnv.location.hoth.bronze.imperial.under_the_ice.lieutenant_durand",
    "IsKOTORStyle": false,
    "AffectionNpcB62": [],
    "AffectionNcoB62": [
        "dpkUWgA",
        "TPAYA10",
        "Qj3nElC",
        "3iLhH59",
        "wFP7Tz4",
        "LGACzD4",
        "0UrSrCA",
        "eh31DtF",
        "aCkSzGB",
        "OshLPz2",
        "VgMySBC"
    ],
    "LocalizedName": {
        "enMale": "cnv.location.hoth.bronze.imperial.under_the_ice.lieutenant_durand",
        "frMale": "cnv.location.hoth.bronze.imperial.under_the_ice.lieutenant_durand",
        "deMale": "cnv.location.hoth.bronze.imperial.under_the_ice.lieutenant_durand"
    },
    "Id": "16140916763259130881",
    "Base62Id": "0LGr9q7",
    "Fqn": "cnv.location.hoth.bronze.imperial.under_the_ice.lieutenant_durand",
    "B62References": {
        "endsQuest": [
            "7zsxxeH"
        ],
        "npcStartsCnv": [
            "p7bXTYE"
        ]
    },
    "first_seen": "1.0.0",
    "last_seen": "6.2.1a",
    "current_version": "6.2.0b",
    "hash": "919598730",
    "removed_in": "",
    "changed_fields": [
        "removed_in"
    ],
    "previous_versions": [
        "1.0.0",
        "1.0.0a",
        "1.3.0",
        "2.3.1",
        "4.0.0",
        "5.2.2"
    ]
}