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cnv.location.belsavis.world.republic.friendly_fire.sergeant_nerrick

  • 57. - You stopped a major prison break. That cargo could've been a ticket off Belsavis for the Esh-kha.
  • 107. <Non-dialogue segment.>
    • 89. Option - The cargo's taken care of.Player - I destroyed the cargo. Turns out it was a smuggler's ship delivering laser drills to some crime lord. You foiled an escape attempt.
      • 71. - See? Just like I said.
        • 73. - Thank the stars and thank you... those drills could've been a fast track to freedom for the Esh-kha.
    • 90. Option - The cargo's taken care of.Player - I destroyed the cargo. No telling whose ship it was, though.
      • 93. - I still say it was hostile.
        • 77. - Hopefully. At least the cargo's history. There's no telling what the Esh-kha would've managed.
          • 59. Option - Fortunately, we'll never know.Player - Looks like you won't have to worry about that.
          • 60. Option - Next time be more careful.Player - Try not to let any more ships crash in the Esh-kha's backyard, huh?
          • 61. Option - What can I say? I'm the best.Player - What can I say? I'm good at what I do.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            • 64. - Well, you've got me convinced. Stay safe out there, huh?
              • 112. <Conversation Exit>
  • 56. - If the Esh-kha get their hands on that cargo, there's no telling what they'll pull.
  • 1. - They could've been friendlies!
    • 3. - A ship doesn't give ID, we assume aggressor status! Regulations, Nerrick.
      • 5. - Great, the interrogators are here. You gonna lock me up for doing my job?
        • 6. <Non-dialogue segment.>
          • 7. - Master Jedi--please ignore him. We've got ourselves a situation. An unknown ship we shot down crashed in prison territory.
          • 8. - Major! Ignore him, I'm glad you're here. An unknown ship we shot down crashed in prison territory.
          • 9. - Ignore Sergeant Ganno. I know your rep, and I'm glad you're here. An unknown ship we shot down crashed right in prison territory.
            • 12. Option - You fired on an unknown ship?Player - If you didn't recognize it, why shoot it down?
              • 86. - It didn't respond when we hailed it. That's suspicious. But then, a friendly ship with comlink trouble wouldn't respond either, you know?
            • 82. Option - Your friend lacks restraint.Player - Perhaps your associate should learn to calm himself.
              +200 Influence : approves.
              +200 Influence : approves.
            • 83. Option - Tell him to watch his mouth.Player - That sergeant should learn some respect.
              +200 Influence : approves.
            • 13. Option - What's that guy's problem?Player - Tell your buddy to take the twist out of his shorts.
              +200 Influence : approves.
              • 44. - Sorry, he's just worked up. Things got a little hairy... truth is, that ship could've been friendly.
            • 99. Option - Nice move, knuckleheads.Player - What kind of idiot pulls the trigger without identifying the target?
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 14. - It all happened so fast! Truth is, we can't be sure it wasn't friendly.
                • 16. - It came in hot and refused to ID itself. We had to assume hostile intent.
                  • 18. - Maybe. Problem is, it crashed in Esh-kha territory. Those freaks could stage a breakout with a sheet of flimsiplast and a caf cup.
                    • 20. - Someone needs to trash that ship's cargo before they can put it to use. An Esh-kha escape would be bad. As in, sector-wide warfare.
                      • 22. Option - Any idea what the cargo is?Player - What do you think was on board?
                      • 21. Option - Esh-kha?Player - What exactly is an Esh-kha?
                        • 40. - Alien prisoners--violent, well organized. The brass thinks they're planning something.
                          • 28. - If that was a friendly ship, it might hold weapons or a munitions resupply.
                            • 38. - But it's hostile and you know it. Probably delivering equipment or droids for some dirtbag's escape attempt.
                              • 30. - Either way, it'll go bad really soon. Look, we've got the explosives to demo the cargo. We're desperate here. Can you help?
                                • 31. Option - I can take care of it.Player - Your Esh-kha prisoners will not find freedom this day.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                • 32. Option - I'm on it.Player - Me and demo charges go way back.
                                  +200 Influence : approves.
                                • 33. Option - Leave it to me.Player - I know a little something about prison breaks.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                • 48. Option - Bloodshed and mayhem--perfect.Player - Let these Esh-kha try and stop me.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  • 51. - Uh... yeah. If we're done, I gotta get my eye on the sky.
                                • 34. Option - Not interested. [Refuse quest]Player - I'm not interested.
                                  <Aborts Conversation>
                                  • 54. - Yeah well, I'm sure things will be pretty interesting when the Esh-kha get out and bleed everyone on this planet.
                                    • 106. <Conversation Exit>
                      • 24. Option - Let's not waste time, then.Player - Sounds straightforward enough.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 35. - Thanks. Now if we're done, I gotta get my eye on the sky.
                          • 37. - Look, destroying the cargo is obviously top priority. But if you can, find out if that was a friendly ship, okay? I have to know.
                            • 105. <Conversation Exit>
  • 55. - Sorry, we're on alert--can't talk now.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.belsavis.world.republic.friendly_fire.sergeant_nerrick
Other Sites:
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            "Text": "A ship doesn't give ID, we assume aggressor status! Regulations, Nerrick.",
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            "Text": "Great, the interrogators are here. You gonna lock me up for doing my job?",
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                "enMale": "Great, the interrogators are here. You gonna lock me up for doing my job?",
                "frMale": "Super, j'ai droit \u00e0 une inspection. Vous comptez m'enfermer pour avoir fait mon boulot ?",
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            "Text": "Master Jedi--please ignore him. We've got ourselves a situation. An unknown ship we shot down crashed in prison territory.",
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            "Text": "Major! Ignore him, I'm glad you're here. An unknown ship we shot down crashed in prison territory.",
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                "enMale": "Major! Ignore him, I'm glad you're here. An unknown ship we shot down crashed in prison territory.",
                "frMale": "Major ! Ignorez-le, je suis ravi de vous voir. On a abattu un vaisseau inconnu et il s'est \u00e9cras\u00e9 sur le terrain de la prison.",
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            "SpeakerB62Id": "D9m1vf3",
            "Text": "Ignore Sergeant Ganno. I know your rep, and I'm glad you're here. An unknown ship we shot down crashed right in prison territory.",
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                "enMale": "Ignore Sergeant Ganno. I know your rep, and I'm glad you're here. An unknown ship we shot down crashed right in prison territory.",
                "frMale": "Ignorez le Sergent Ganno. Je vous connais de r\u00e9putation et je suis pas m\u00e9content de vous voir. On a abattu un vaisseau inconnu et il s'est \u00e9cras\u00e9 sur le terrain de la prison.",
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                "deMale": "Ignoriert Sergeant Ganno. Ich kenne Euren Ruf und bin froh, dass Ihr hier seid. Wir haben ein unbekanntes Schiff abgeschossen und es ist im Gef\u00e4ngnisgebiet abgest\u00fcrzt.",
                "deFemale": "Ignoriert Sergeant Ganno. Ich kenne Euren Ruf und bin froh, dass Ihr hier seid. Wir haben ein unbekanntes Schiff abgeschossen und es ist im Gef\u00e4ngnisgebiet abgest\u00fcrzt."
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            "Text": "If you didn't recognize it, why shoot it down?",
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                "enMale": "If you didn't recognize it, why shoot it down?",
                "frMale": "Pourquoi l'avoir abattu si vous ne l'avez pas identifi\u00e9 ?",
                "frFemale": "Pourquoi l'avoir abattu si vous ne l'avez pas identifi\u00e9 ?",
                "deMale": "Wieso habt Ihr es abgeschossen, wenn Ihr es nicht identifizieren konntet?",
                "deFemale": "Wieso habt Ihr es abgeschossen, wenn Ihr es nicht identifizieren konntet?"
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                "enMale": "You fired on an unknown ship?",
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                "frFemale": "Vous avez tir\u00e9 sur un vaisseau inconnu ?",
                "deMale": "Ihr habt ein unbekanntes Schiff beschossen?",
                "deFemale": "Ihr habt ein unbekanntes Schiff beschossen?"
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                "frMale": "Dites \u00e0 votre pote de se d\u00e9tendre un bon coup.",
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                "frFemale": "C'est quoi, son probl\u00e8me ?",
                "deMale": "Was hat der Typ f\u00fcr ein Problem?",
                "deFemale": "Was hat der Typ f\u00fcr ein Problem?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "It all happened so fast! Truth is, we can't be sure it wasn't friendly.",
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                "enMale": "It all happened so fast! Truth is, we can't be sure it wasn't friendly.",
                "frMale": "Tout s'est pass\u00e9 si vite ! Mais le fait est qu'on est pas s\u00fbrs que c'\u00e9tait un vaisseau ennemi.",
                "frFemale": "Tout s'est pass\u00e9 si vite ! Mais le fait est qu'on est pas s\u00fbrs que c'\u00e9tait un vaisseau ennemi.",
                "deMale": "Es ging alles so schnell! Leider wissen wir nicht, ob es ein verb\u00fcndetes Schiff war.",
                "deFemale": "Es ging alles so schnell! Leider wissen wir nicht, ob es ein verb\u00fcndetes Schiff war."
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            "SpeakerB62Id": "JqfB9N5",
            "Text": "It came in hot and refused to ID itself. We had to assume hostile intent.",
            "LocalizedText": {
                "enMale": "It came in hot and refused to ID itself. We had to assume hostile intent.",
                "frMale": "Il est arriv\u00e9 \u00e0 toute allure et a refus\u00e9 de s'identifier. On a conclu \u00e0 un acte d'agression.",
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                "deMale": "Es n\u00e4herte sich schnell und weigerte sich, sich zu identifizieren. Wir mussten von einem Angriff ausgehen.",
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            "SpeakerB62Id": "D9m1vf3",
            "Text": "Maybe. Problem is, it crashed in Esh-kha territory. Those freaks could stage a breakout with a sheet of flimsiplast and a caf cup.",
            "LocalizedText": {
                "enMale": "Maybe. Problem is, it crashed in Esh-kha territory. Those freaks could stage a breakout with a sheet of flimsiplast and a caf cup.",
                "frMale": "Peut-\u00eatre. Le probl\u00e8me, c'est qu'il s'est \u00e9cras\u00e9 en territoire Esh-kha. Il suffirait \u00e0 ces monstres d'une feuille de filiplast et d'une tasse de caf pour s'\u00e9vader.",
                "frFemale": "Peut-\u00eatre. Le probl\u00e8me, c'est qu'il s'est \u00e9cras\u00e9 en territoire Esh-kha. Il suffirait \u00e0 ces monstres d'une feuille de filiplast et d'une tasse de caf pour s'\u00e9vader.",
                "deMale": "Vielleicht. Aber das Problem ist, dass es \u00fcber Esh-kha-Gebiet abgest\u00fcrzt ist. Und diesen Wahnsinnigen reicht schon ein St\u00fcck Flimsiplast und einen Kaf-Becher, um auszubrechen.",
                "deFemale": "Vielleicht. Aber das Problem ist, dass es \u00fcber Esh-kha-Gebiet abgest\u00fcrzt ist. Und diesen Wahnsinnigen reicht schon ein St\u00fcck Flimsiplast und einen Kaf-Becher, um auszubrechen."
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            "SpeakerB62Id": "D9m1vf3",
            "Text": "Someone needs to trash that ship's cargo before they can put it to use. An Esh-kha escape would be bad. As in, sector-wide warfare.",
            "LocalizedText": {
                "enMale": "Someone needs to trash that ship's cargo before they can put it to use. An Esh-kha escape would be bad. As in, sector-wide warfare.",
                "frMale": "Il faut qu'on se d\u00e9barrasse de la cargaison du vaisseau avant qu'ils la r\u00e9cup\u00e8rent. Une \u00e9vasion Esh-kha plongerait tout le secteur en plein chaos.",
                "frFemale": "Il faut qu'on se d\u00e9barrasse de la cargaison du vaisseau avant qu'ils la r\u00e9cup\u00e8rent. Une \u00e9vasion Esh-kha plongerait tout le secteur en plein chaos.",
                "deMale": "Jemand muss die Fracht des Schiffs vernichten, bevor sie sie f\u00fcr ihre Zwecke missbrauchen. Ein Ausbruch der Esh-kha w\u00e4re katastrophal. Im gesamten Sektor w\u00fcrde Krieg ausbrechen.",
                "deFemale": "Jemand muss die Fracht des Schiffs vernichten, bevor sie sie f\u00fcr ihre Zwecke missbrauchen. Ein Ausbruch der Esh-kha w\u00e4re katastrophal. Im gesamten Sektor w\u00fcrde Krieg ausbrechen."
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            "SpeakerB62Id": "0000000",
            "Text": "What exactly is an Esh-kha?",
            "LocalizedText": {
                "enMale": "What exactly is an Esh-kha?",
                "frMale": "Qu'est-ce qu'un Esh-kha, au juste ?",
                "frFemale": "Qu'est-ce qu'un Esh-kha, au juste ?",
                "deMale": "Was ist ein Esh-kha?",
                "deFemale": "Was ist ein Esh-kha?"
            },
            "LocalizedOptionText": {
                "enMale": "Esh-kha?",
                "frMale": "Esh-kha ?",
                "frFemale": "Esh-kha ?",
                "deMale": "Esh-kha?",
                "deFemale": "Esh-kha?"
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            "SpeakerB62Id": "0000000",
            "Text": "What do you think was on board?",
            "LocalizedText": {
                "enMale": "What do you think was on board?",
                "frMale": "Qu'est-ce qu'il transportait d'apr\u00e8s vous ?",
                "frFemale": "Qu'est-ce qu'il transportait d'apr\u00e8s vous ?",
                "deMale": "Was glaubt Ihr, hat sich an Bord befunden?",
                "deFemale": "Was glaubt Ihr, hat sich an Bord befunden?"
            },
            "LocalizedOptionText": {
                "enMale": "Any idea what the cargo is?",
                "frMale": "Vous savez ce qu'il transportait ?",
                "frFemale": "Vous savez ce qu'il transportait ?",
                "deMale": "Was f\u00fcr eine Ladung k\u00f6nnte das sein?",
                "deFemale": "Was f\u00fcr eine Ladung k\u00f6nnte das sein?"
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            "SpeakerB62Id": "0000000",
            "Text": "Sounds straightforward enough.",
            "LocalizedText": {
                "enMale": "Sounds straightforward enough.",
                "frMale": "\u00c7a a l'air plut\u00f4t facile.",
                "frFemale": "\u00c7a a l'air plut\u00f4t facile.",
                "deMale": "Nicht weiter schwierig.",
                "deFemale": "Nicht weiter schwierig."
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            "LocalizedOptionText": {
                "enMale": "Let's not waste time, then.",
                "frMale": "Ne perdons pas de temps alors.",
                "frFemale": "Ne perdons pas de temps alors.",
                "deMale": "Dann sollten wir keine Zeit vergeuden.",
                "deFemale": "Dann sollten wir keine Zeit vergeuden."
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
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                        "enMale": "<<1>> approves.",
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                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "D9m1vf3",
            "Text": "If that was a friendly ship, it might hold weapons or a munitions resupply.",
            "LocalizedText": {
                "enMale": "If that was a friendly ship, it might hold weapons or a munitions resupply.",
                "frMale": "Si c'\u00e9tait un vaisseau alli\u00e9, il transportait peut-\u00eatre des armes ou des munitions.",
                "frFemale": "Si c'\u00e9tait un vaisseau alli\u00e9, il transportait peut-\u00eatre des armes ou des munitions.",
                "deMale": "Wenn das ein verb\u00fcndetes Schiff war, k\u00f6nnte es Waffen oder Munition an Bord haben.",
                "deFemale": "Wenn das ein verb\u00fcndetes Schiff war, k\u00f6nnte es Waffen oder Munition an Bord haben."
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            "SpeakerB62Id": "D9m1vf3",
            "Text": "Either way, it'll go bad really soon. Look, we've got the explosives to demo the cargo. We're desperate here. Can you help?",
            "LocalizedText": {
                "enMale": "Either way, it'll go bad really soon. Look, we've got the explosives to demo the cargo. We're desperate here. Can you help?",
                "frMale": "Quoi qu'il en soit, \u00e7a risque de mal tourner. \u00c9coutez, on a des explosifs pour d\u00e9truire la cargaison. On est dans une impasse. Vous pouvez nous aider ?",
                "frFemale": "Quoi qu'il en soit, \u00e7a risque de mal tourner. \u00c9coutez, on a des explosifs pour d\u00e9truire la cargaison. On est dans une impasse. Vous pouvez nous aider ?",
                "deMale": "Es wird so oder so zu einem Problem. H\u00f6rt zu, wir haben Sprengs\u00e4tze, um die Fracht zu zerst\u00f6ren. Wir sind verzweifelt. K\u00f6nnt Ihr uns helfen?",
                "deFemale": "Es wird so oder so zu einem Problem. H\u00f6rt zu, wir haben Sprengs\u00e4tze, um die Fracht zu zerst\u00f6ren. Wir sind verzweifelt. K\u00f6nnt Ihr uns helfen?"
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            "SpeakerB62Id": "0000000",
            "Text": "Your Esh-kha prisoners will not find freedom this day.",
            "LocalizedText": {
                "enMale": "Your Esh-kha prisoners will not find freedom this day.",
                "frMale": "Vos prisonniers Esh-kha resteront l\u00e0 o\u00f9 ils sont.",
                "frFemale": "Vos prisonniers Esh-kha resteront l\u00e0 o\u00f9 ils sont.",
                "deMale": "Eure Esh-kha-H\u00e4ftlinge werden heute nicht die Freiheit erlangen.",
                "deFemale": "Eure Esh-kha-H\u00e4ftlinge werden heute nicht die Freiheit erlangen."
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            "LocalizedOptionText": {
                "enMale": "I can take care of it.",
                "frMale": "Je peux m'en charger.",
                "frFemale": "Je peux m'en charger.",
                "deMale": "Ich k\u00fcmmere mich darum.",
                "deFemale": "Ich k\u00fcmmere mich darum."
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                    "Value": {
                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
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                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "Me and demo charges go way back.",
            "LocalizedText": {
                "enMale": "Me and demo charges go way back.",
                "frMale": "Je [{M}]r\u00e9siste pas \u00e0 l'appel des explosifs.",
                "frFemale": "Je [{M}]ne r\u00e9siste pas \u00e0 l'appel des explosifs.",
                "deMale": "Sprengs\u00e4tze und ich waren schon immer ein starkes Team.",
                "deFemale": "Sprengs\u00e4tze und ich waren schon immer ein starkes Team."
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                "enMale": "I'm on it.",
                "frMale": "Je m'en occupe.",
                "frFemale": "Je m'en occupe.",
                "deMale": "Bin schon dabei.",
                "deFemale": "Bin schon dabei."
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                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "I know a little something about prison breaks.",
            "LocalizedText": {
                "enMale": "I know a little something about prison breaks.",
                "frMale": "Je m'y connais un peu en techniques d'\u00e9vasion.",
                "frFemale": "Je m'y connais un peu en techniques d'\u00e9vasion.",
                "deMale": "Mit Gef\u00e4ngnisausbr\u00fcchen kenne ich mich aus.",
                "deFemale": "Mit Gef\u00e4ngnisausbr\u00fcchen kenne ich mich aus."
            },
            "LocalizedOptionText": {
                "enMale": "Leave it to me.",
                "frMale": "Laissez-moi faire.",
                "frFemale": "Laissez-moi faire.",
                "deMale": "\u00dcberlasst das mir.",
                "deFemale": "\u00dcberlasst das mir."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "AbortsConversation": true,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not interested.",
            "LocalizedText": {
                "enMale": "I'm not interested.",
                "frMale": "J'ai des choses plus importantes \u00e0 r\u00e9gler.",
                "frFemale": "J'ai des choses plus importantes \u00e0 r\u00e9gler.",
                "deMale": "Kein Interesse.",
                "deFemale": "Kein Interesse."
            },
            "LocalizedOptionText": {
                "enMale": "Not interested. [Refuse quest]",
                "frMale": "Je ne suis pas int\u00e9ress\u00e9. [Refuser la qu\u00eate]",
                "frFemale": "Je ne suis pas int\u00e9ress\u00e9e. [Refuser la qu\u00eate]",
                "deMale": "Nein, danke. [Mission ablehnen]",
                "deFemale": "Nein, danke. [Mission ablehnen]"
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            "SpeakerB62Id": "JqfB9N5",
            "Text": "Thanks. Now if we're done, I gotta get my eye on the sky.",
            "LocalizedText": {
                "enMale": "Thanks. Now if we're done, I gotta get my eye on the sky.",
                "frMale": "Merci. Bon, si c'est r\u00e9gl\u00e9, je retourne \u00e0 mon poste de surveillance.",
                "frFemale": "Merci. Bon, si c'est r\u00e9gl\u00e9, je retourne \u00e0 mon poste de surveillance.",
                "deMale": "Danke. Wenn das alles ist - ich sollte besser wieder den Himmel im Auge behalten.",
                "deFemale": "Danke. Wenn das alles ist - ich sollte besser wieder den Himmel im Auge behalten."
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            "SpeakerB62Id": "D9m1vf3",
            "Text": "Look, destroying the cargo is obviously top priority. But if you can, find out if that was a friendly ship, okay? I have to know.",
            "LocalizedText": {
                "enMale": "Look, destroying the cargo is obviously top priority. But if you can, find out if that was a friendly ship, okay? I have to know.",
                "frMale": "\u00c9coutez, la priorit\u00e9, c'est de d\u00e9truire la cargaison, mais si possible, essayez de d\u00e9terminer s'il s'agissait d'un vaisseau alli\u00e9 ou non. Il faut que je sache.",
                "frFemale": "\u00c9coutez, la priorit\u00e9, c'est de d\u00e9truire la cargaison, mais si possible, essayez de d\u00e9terminer s'il s'agissait d'un vaisseau alli\u00e9 ou non. Il faut que je sache.",
                "deMale": "H\u00f6rt zu, das Zerst\u00f6ren der Fracht hat nat\u00fcrlich oberste Priorit\u00e4t, aber k\u00f6nntet Ihr auch herausfinden, ob es ein verb\u00fcndetes Schiff war, wenn es Euch m\u00f6glich ist? Ich muss es wissen.",
                "deFemale": "H\u00f6rt zu, das Zerst\u00f6ren der Fracht hat nat\u00fcrlich oberste Priorit\u00e4t, aber k\u00f6nntet Ihr auch herausfinden, ob es ein verb\u00fcndetes Schiff war, wenn es Euch m\u00f6glich ist? Ich muss es wissen."
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            "SpeakerB62Id": "JqfB9N5",
            "Text": "But it's hostile and you know it. Probably delivering equipment or droids for some dirtbag's escape attempt.",
            "LocalizedText": {
                "enMale": "But it's hostile and you know it. Probably delivering equipment or droids for some dirtbag's escape attempt.",
                "frMale": "Mais vous savez tr\u00e8s bien que c'\u00e9tait un vaisseau ennemi. Il devait s\u00fbrement livrer du mat\u00e9riel ou des dro\u00efdes en vue d'une tentative d'\u00e9vasion.",
                "frFemale": "Mais vous savez tr\u00e8s bien que c'\u00e9tait un vaisseau ennemi. Il devait s\u00fbrement livrer du mat\u00e9riel ou des dro\u00efdes en vue d'une tentative d'\u00e9vasion.",
                "deMale": "Es war feindlich, das wissen wir beide. Es hatte sicher Droiden oder Ausr\u00fcstung f\u00fcr den Ausbruchversuch irgendeines Verbrechers geladen.",
                "deFemale": "Es war feindlich, das wissen wir beide. Es hatte sicher Droiden oder Ausr\u00fcstung f\u00fcr den Ausbruchversuch irgendeines Verbrechers geladen."
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            "SpeakerB62Id": "D9m1vf3",
            "Text": "Alien prisoners--violent, well organized. The brass thinks they're planning something.",
            "LocalizedText": {
                "enMale": "Alien prisoners--violent, well organized. The brass thinks they're planning something.",
                "frMale": "Les Esh-kha sont des prisonniers aliens violents et organis\u00e9s. Le commandement pense qu'ils pr\u00e9parent un coup.",
                "frFemale": "Les Esh-kha sont des prisonniers aliens violents et organis\u00e9s. Le commandement pense qu'ils pr\u00e9parent un coup.",
                "deMale": "Inhaftierte Fremdlinge - brutal und gut organisiert. Das Kommando glaubt, dass sie etwas planen.",
                "deFemale": "Inhaftierte Fremdlinge - brutal und gut organisiert. Das Kommando glaubt, dass sie etwas planen."
            },
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            "SpeakerB62Id": "D9m1vf3",
            "Text": "Sorry, he's just worked up. Things got a little hairy... truth is, that ship could've been friendly.",
            "LocalizedText": {
                "enMale": "Sorry, he's just worked up. Things got a little hairy... truth is, that ship could've been friendly.",
                "frMale": "D\u00e9sol\u00e9, il est juste tendu. La situation s'est un peu compliqu\u00e9e... En fait, ce vaisseau \u00e9tait peut-\u00eatre un alli\u00e9.",
                "frFemale": "D\u00e9sol\u00e9, il est juste tendu. La situation s'est un peu compliqu\u00e9e... En fait, ce vaisseau \u00e9tait peut-\u00eatre un alli\u00e9.",
                "deMale": "Entschuldigt, er ist einfach \u00fcberarbeitet. Die Dinge sind etwas kompliziert ... Das Schiff h\u00e4tte nicht unbedingt ein Feind sein m\u00fcssen.",
                "deFemale": "Entschuldigt, er ist einfach \u00fcberarbeitet. Die Dinge sind etwas kompliziert ... Das Schiff h\u00e4tte nicht unbedingt ein Feind sein m\u00fcssen."
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "kuUevjE",
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            "SpeakerB62Id": "0000000",
            "Text": "Let these Esh-kha try and stop me.",
            "LocalizedText": {
                "enMale": "Let these Esh-kha try and stop me.",
                "frMale": "Ces Esh-kha feraient mieux de ne pas s'opposer \u00e0 moi.",
                "frFemale": "Ces Esh-kha feraient mieux de ne pas s'opposer \u00e0 moi.",
                "deMale": "Sollen diese Esh-kha doch versuchen, mich aufzuhalten.",
                "deFemale": "Sollen diese Esh-kha doch versuchen, mich aufzuhalten."
            },
            "LocalizedOptionText": {
                "enMale": "Bloodshed and mayhem--perfect.",
                "frMale": "Du sang et des combats. J'ai h\u00e2te.",
                "frFemale": "Du sang et des combats. J'ai h\u00e2te.",
                "deMale": "Blutvergie\u00dfen und Chaos - perfekt.",
                "deFemale": "Blutvergie\u00dfen und Chaos - perfekt."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "mFHXTc2": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "JqfB9N5",
            "Text": "Uh... yeah. If we're done, I gotta get my eye on the sky.",
            "LocalizedText": {
                "enMale": "Uh... yeah. If we're done, I gotta get my eye on the sky.",
                "frMale": "Euh... ouais. Si c'est r\u00e9gl\u00e9, je vais reprendre mon poste de surveillance.",
                "frFemale": "Euh... ouais. Si c'est r\u00e9gl\u00e9, je vais reprendre mon poste de surveillance.",
                "deMale": "\u00c4hm... ja. Wenn das alles ist - ich sollte besser wieder den Himmel im Auge behalten.",
                "deFemale": "\u00c4hm... ja. Wenn das alles ist - ich sollte besser wieder den Himmel im Auge behalten."
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            "SpeakerB62Id": "D9m1vf3",
            "Text": "Yeah well, I'm sure things will be pretty interesting when the Esh-kha get out and bleed everyone on this planet.",
            "LocalizedText": {
                "enMale": "Yeah well, I'm sure things will be pretty interesting when the Esh-kha get out and bleed everyone on this planet.",
                "frMale": "Bon, on va pas s'ennuyer quand les Esh-kha mettront la plan\u00e8te \u00e0 feu et \u00e0 sang apr\u00e8s s'\u00eatre \u00e9vad\u00e9s.",
                "frFemale": "Bon, on va pas s'ennuyer quand les Esh-kha mettront la plan\u00e8te \u00e0 feu et \u00e0 sang apr\u00e8s s'\u00eatre \u00e9vad\u00e9s.",
                "deMale": "Wie Ihr meint. Es wird sicher ein interessantes Schauspiel, wenn die Esh-kha ausbrechen und jeden auf dem Planeten t\u00f6ten.",
                "deFemale": "Wie Ihr meint. Es wird sicher ein interessantes Schauspiel, wenn die Esh-kha ausbrechen und jeden auf dem Planeten t\u00f6ten."
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            "SpeakerB62Id": "D9m1vf3",
            "Text": "Sorry, we're on alert--can't talk now.",
            "LocalizedText": {
                "enMale": "Sorry, we're on alert--can't talk now.",
                "frMale": "D\u00e9sol\u00e9, on est en alerte. Pas le temps de discuter.",
                "frFemale": "D\u00e9sol\u00e9, on est en alerte. Pas le temps de discuter.",
                "deMale": "Tut mir leid, wir sind in Alarmbereitschaft. Ich habe keine Zeit zum Reden.",
                "deFemale": "Tut mir leid, wir sind in Alarmbereitschaft. Ich habe keine Zeit zum Reden."
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            "SpeakerB62Id": "D9m1vf3",
            "Text": "If the Esh-kha get their hands on that cargo, there's no telling what they'll pull.",
            "LocalizedText": {
                "enMale": "If the Esh-kha get their hands on that cargo, there's no telling what they'll pull.",
                "frMale": "Si les Esh-kha font main basse sur cette cargaison, qui sait ce qu'ils en feront...",
                "frFemale": "Si les Esh-kha font main basse sur cette cargaison, qui sait ce qu'ils en feront...",
                "deMale": "Wenn die Esh-kha die Fracht in die Finger bekommen, kann niemand vorhersagen, was sie damit anrichten.",
                "deFemale": "Wenn die Esh-kha die Fracht in die Finger bekommen, kann niemand vorhersagen, was sie damit anrichten."
            },
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "D9m1vf3",
            "Text": "You stopped a major prison break. That cargo could've been a ticket off Belsavis for the Esh-kha.",
            "LocalizedText": {
                "enMale": "You stopped a major prison break. That cargo could've been a ticket off Belsavis for the Esh-kha.",
                "frMale": "Vous avez emp\u00each\u00e9 une \u00e9vasion massive. Cette cargaison aurait pu permettre aux Esh-kha de quitter Belsavis.",
                "frFemale": "Vous avez emp\u00each\u00e9 une \u00e9vasion massive. Cette cargaison aurait pu permettre aux Esh-kha de quitter Belsavis.",
                "deMale": "Ihr habt einen katastrophalen Ausbruch vereitelt. Diese Fracht w\u00e4re f\u00fcr die Esh-kha das Ticket in die Freiheit gewesen.",
                "deFemale": "Ihr habt einen katastrophalen Ausbruch vereitelt. Diese Fracht w\u00e4re f\u00fcr die Esh-kha das Ticket in die Freiheit gewesen."
            },
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            "NodeId": 59,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Looks like you won't have to worry about that.",
            "LocalizedText": {
                "enMale": "Looks like you won't have to worry about that.",
                "frMale": "Vous n'avez plus \u00e0 vous en inqui\u00e9ter d\u00e9sormais.",
                "frFemale": "Vous n'avez plus \u00e0 vous en inqui\u00e9ter d\u00e9sormais.",
                "deMale": "Dar\u00fcber m\u00fcsst Ihr Euch wohl keine Sorgen mehr machen.",
                "deFemale": "Dar\u00fcber m\u00fcsst Ihr Euch wohl keine Sorgen mehr machen."
            },
            "LocalizedOptionText": {
                "enMale": "Fortunately, we'll never know.",
                "frMale": "Par chance, on ne le saura jamais.",
                "frFemale": "Par chance, on ne le saura jamais.",
                "deMale": "Zum Gl\u00fcck werden wir es niemals erfahren.",
                "deFemale": "Zum Gl\u00fcck werden wir es niemals erfahren."
            },
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            "MaxLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Try not to let any more ships crash in the Esh-kha's backyard, huh?",
            "LocalizedText": {
                "enMale": "Try not to let any more ships crash in the Esh-kha's backyard, huh?",
                "frMale": "\u00c9vitez de laisser d'autres vaisseaux s'\u00e9craser sur le terrain de jeu des Esh-kha, d'accord ?",
                "frFemale": "\u00c9vitez de laisser d'autres vaisseaux s'\u00e9craser sur le terrain de jeu des Esh-kha, d'accord ?",
                "deMale": "Bringt in Zukunft keine Schiffe mehr \u00fcber dem Hinterhof der Esh-kha zum Absturz, verstanden?",
                "deFemale": "Bringt in Zukunft keine Schiffe mehr \u00fcber dem Hinterhof der Esh-kha zum Absturz, verstanden?"
            },
            "LocalizedOptionText": {
                "enMale": "Next time be more careful.",
                "frMale": "Soyez plus prudents la prochaine fois.",
                "frFemale": "Soyez plus prudents la prochaine fois.",
                "deMale": "Seid n\u00e4chstes Mal vorsichtiger.",
                "deFemale": "Seid n\u00e4chstes Mal vorsichtiger."
            },
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            "QuestRewardB62": "kuUevjE",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What can I say? I'm good at what I do.",
            "LocalizedText": {
                "enMale": "What can I say? I'm good at what I do.",
                "frMale": "C'est \u00e7a, le talent.",
                "frFemale": "C'est \u00e7a, le talent.",
                "deMale": "Was soll ich sagen? Ich bin eben gut.",
                "deFemale": "Was soll ich sagen? Ich bin eben gut."
            },
            "LocalizedOptionText": {
                "enMale": "What can I say? I'm the best.",
                "frMale": "Eh oui ! Je suis le meilleur.",
                "frFemale": "Eh oui ! Je suis la meilleure.",
                "deMale": "Was soll ich sagen? Ich bin halt der Beste.",
                "deFemale": "Was soll ich sagen? Ich bin halt die Beste."
            },
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            "AffectionRewardEventsB62": {
                "QvXyUBG": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "BeKofq4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "qSrvBe5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "1ooYsN6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "IsPlayerNode": false,
            "SpeakerB62Id": "D9m1vf3",
            "Text": "Well, you've got me convinced. Stay safe out there, huh?",
            "LocalizedText": {
                "enMale": "Well, you've got me convinced. Stay safe out there, huh?",
                "frMale": "\u00c7a, j'en doute pas un instant. Faites attention \u00e0 vous, d'accord ?",
                "frFemale": "\u00c7a, j'en doute pas un instant. Faites attention \u00e0 vous, d'accord ?",
                "deMale": "Nun, mich habt Ihr \u00fcberzeugt. Passt auf Euch auf da drau\u00dfen, ja?",
                "deFemale": "Nun, mich habt Ihr \u00fcberzeugt. Passt auf Euch auf da drau\u00dfen, ja?"
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "D9m1vf3",
            "Text": "That's a promise. Stay safe out there.",
            "LocalizedText": {
                "enMale": "That's a promise. Stay safe out there.",
                "frMale": "C'est promis. Faites attention \u00e0 vous.",
                "frFemale": "C'est promis. Faites attention \u00e0 vous.",
                "deMale": "Versprochen. Passt auf Euch auf.",
                "deFemale": "Versprochen. Passt auf Euch auf."
            },
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            "SpeakerB62Id": "JqfB9N5",
            "Text": "See? Just like I said.",
            "LocalizedText": {
                "enMale": "See? Just like I said.",
                "frMale": "Vous voyez ? C'est ce que je disais.",
                "frFemale": "Vous voyez ? C'est ce que je disais.",
                "deMale": "Seht Ihr? Genau, wie ich sagte.",
                "deFemale": "Seht Ihr? Genau, wie ich sagte."
            },
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        "72": {
            "NodeId": 72,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "D9m1vf3",
            "Text": "Thank the stars and thank you... those drills could've been a fast track to freedom for the Esh-kha.",
            "LocalizedText": {
                "enMale": "Thank the stars and thank you... those drills could've been a fast track to freedom for the Esh-kha.",
                "frMale": "Heureusement que vous \u00e9tiez l\u00e0... Ces foreuses auraient permis aux Esh-kha de s'\u00e9vader en un rien de temps.",
                "frFemale": "Heureusement que vous \u00e9tiez l\u00e0... Ces foreuses auraient permis aux Esh-kha de s'\u00e9vader en un rien de temps.",
                "deMale": "Ich danke den Sternen und auch Euch ... mit diesen Bohrern h\u00e4tten die Esh-kha im Handumdrehen die Freiheit erlangt.",
                "deFemale": "Ich danke den Sternen und auch Euch ... mit diesen Bohrern h\u00e4tten die Esh-kha im Handumdrehen die Freiheit erlangt."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "D9m1vf3",
            "Text": "Hopefully. At least the cargo's history. There's no telling what the Esh-kha would've managed.",
            "LocalizedText": {
                "enMale": "Hopefully. At least the cargo's history. There's no telling what the Esh-kha would've managed.",
                "frMale": "Je l'esp\u00e8re. En tout cas, on est d\u00e9barrass\u00e9s de la cargaison. Qui sait ce que les Esh-kha en auraient fait...",
                "frFemale": "Je l'esp\u00e8re. En tout cas, on est d\u00e9barrass\u00e9s de la cargaison. Qui sait ce que les Esh-kha en auraient fait...",
                "deMale": "Hoffentlich. Wenigstens ist die Fracht zerst\u00f6rt. Wer wei\u00df, was die Esh-kha damit angestellt h\u00e4tten.",
                "deFemale": "Hoffentlich. Wenigstens ist die Fracht zerst\u00f6rt. Wer wei\u00df, was die Esh-kha damit angestellt h\u00e4tten."
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            "MinLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Perhaps your associate should learn to calm himself.",
            "LocalizedText": {
                "enMale": "Perhaps your associate should learn to calm himself.",
                "frMale": "Votre coll\u00e8gue devrait peut-\u00eatre apprendre \u00e0 se ma\u00eetriser.",
                "frFemale": "Votre coll\u00e8gue devrait peut-\u00eatre apprendre \u00e0 se ma\u00eetriser.",
                "deMale": "Vielleicht sollte Euer Partner sich etwas beruhigen.",
                "deFemale": "Vielleicht sollte Euer Partner sich etwas beruhigen."
            },
            "LocalizedOptionText": {
                "enMale": "Your friend lacks restraint.",
                "frMale": "Votre ami manque de retenue.",
                "frFemale": "Votre ami manque de retenue.",
                "deMale": "Eurem Freund mangelt es an Zur\u00fcckhaltung.",
                "deFemale": "Eurem Freund mangelt es an Zur\u00fcckhaltung."
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                "aznV1kR": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "JdiDeg1": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "0000000",
            "Text": "That sergeant should learn some respect.",
            "LocalizedText": {
                "enMale": "That sergeant should learn some respect.",
                "frMale": "Ce sergent devrait apprendre les bonnes mani\u00e8res.",
                "frFemale": "Ce sergent devrait apprendre les bonnes mani\u00e8res.",
                "deMale": "Dieser Sergeant sollte etwas Respekt lernen.",
                "deFemale": "Dieser Sergeant sollte etwas Respekt lernen."
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            "LocalizedOptionText": {
                "enMale": "Tell him to watch his mouth.",
                "frMale": "Dites-lui de baisser d'un ton.",
                "frFemale": "Dites-lui de baisser d'un ton.",
                "deMale": "Er sollte besser seinen Mund halten.",
                "deFemale": "Er sollte besser seinen Mund halten."
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                        "enMale": "<<1>> approves.",
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                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "D9m1vf3",
            "Text": "It didn't respond when we hailed it. That's suspicious. But then, a friendly ship with comlink trouble wouldn't respond either, you know?",
            "LocalizedText": {
                "enMale": "It didn't respond when we hailed it. That's suspicious. But then, a friendly ship with comlink trouble wouldn't respond either, you know?",
                "frMale": "Il n'a pas r\u00e9pondu \u00e0 nos appels. C'est suspect. Mais il faut reconna\u00eetre qu'un vaisseau alli\u00e9 avec un probl\u00e8me de comlink n'aurait pas pu r\u00e9pondre...",
                "frFemale": "Il n'a pas r\u00e9pondu \u00e0 nos appels. C'est suspect. Mais il faut reconna\u00eetre qu'un vaisseau alli\u00e9 avec un probl\u00e8me de comlink n'aurait pas pu r\u00e9pondre...",
                "deMale": "Es hat nicht auf unsere Begr\u00fc\u00dfung reagiert. Das ist verd\u00e4chtig. Aber ein verb\u00fcndetes Schiff mit defektem Komlink w\u00fcrde auch nicht reagieren, wenn Ihr versteht?",
                "deFemale": "Es hat nicht auf unsere Begr\u00fc\u00dfung reagiert. Das ist verd\u00e4chtig. Aber ein verb\u00fcndetes Schiff mit defektem Komlink w\u00fcrde auch nicht reagieren, wenn Ihr versteht?"
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
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            "Text": "I destroyed the cargo. Turns out it was a smuggler's ship delivering laser drills to some crime lord. You foiled an escape attempt.",
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                "frFemale": "Merci pour votre aide, et faites attention \u00e0 vous.",
                "deMale": "Ihr habt unseren Dank. Passt auf Euch auf da drau\u00dfen.",
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                        "frMale": "<<1>> approuve.",
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                        "frMale": "<<1>> approuve.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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