You are not logged in.

English
Database
Site

cnv.location.corellia.class.jedi_consular.sergeant_rossiker

  • 111. - Sergeant Rossiker, reporting. We're triangulating Guardian Hold One now, sir. Please stand by.
    • 113. - Come on.... Yes! Got you. Sir, this is our best estimate of the entrance, within a few meters.
      • 389. - And I'd recommend getting inside ASAP. Our reports on that zone look like trouble.
        • 115. Option - That does not surprise me.Player - Nothing worthwhile is ever easy.
          +50 Influence : disapproves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
        • 403. Option - What kind of trouble?Player - What are you carrying on about? Speak.
          • 120. - The Imperials are sending in squads, sir, but they vanish off our screens. Into the Guardian Hold would be my guess.
        • 116. Option - I can't let that stop me.Player - Nothing will prevent me from reaching the First Son. Not now.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          • 122. - Looks like the Imperials are trying to barricade Guardian Hold One, sir. I'm sorry, there's nothing else I can do.
  • 109. - Remember, sir, this is the channel to set the communication points to once you have them.
  • 266. Player - Are you in charge here, Sergeant? I need to find a bunker called "Guardian Hold One"; Corellian officials may be hiding there.
    • 267. - Oh? Yes, sir. Corporal--sorry, Sergeant Rossiker, Republic operations.
      • 279. - You said a "Guardian Hold", sir? If there's some escape route nearby, we should have been told.
        • 280. Option - This is new information.Player - It was intended to be a Republic fortress, but it's been appropriated by the enemy.
        • 281. Option - So you've never heard of it.Player - I was hoping you'd have some idea where to look.
          • 284. - No, sir, I don't, and it's too dangerous to send anyone scouting.
        • 282. Option - Why? You're not important.Player - Spare me the outrage, Sergeant, you're not exactly Special Forces.
          +50 Influence : disapproves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          • 285. - Maybe not, sir, but someone has to relay all those important Jedi orders.
            • 288. - Do you have any more details on Guardian Hold One, sir? We're not a combat unit, but we do have resources.
              • 290. Option - It's been sending out orders.Player - Imperial officers have been receiving transmissions from inside that bunker.
                • 295. - So the Guardian Hold isn't entirely sealed, they're in contact with the surface? Right, right.
                  • 298. - Any signal from inside would be scrambled, and they'll have the best equipment on the market. But our array could reconstruct it....
              • 291. Option - It was only recently occupied.Player - The officials inside would have gone to ground only a few hours ago.
                • 301. - Huh. Government officials would want to know the state of theater overhead, right?
              • 292. Option - The First Son is inside.Player - A powerful Sith fugitive has gone to ground in that bunker.
                • 296. - Someone else was allowed inside? Oh, that wasn't smart. The Guardian Hold would need to identify friend from foe.
                  • 300. - So Guardian Hold One must be monitoring the surface. The signal's probably being scattered, but our array's pretty good....
                    • 305. Option - Then it's a simple matter.Player - A military-grade communications array should track the signal in short order.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      • 308. - Ordinarily yes, we'd just link to the communication points around Capitol Square. Er, sir.
                    • 428. Option - I'm still waiting, Sergeant.Player - This is fascinating, but I'm in a hurry.
                      +200 Influence : approves.
                      +50 Influence : disapproves.
                      +200 Influence : approves.
                    • 306. Option - Spare me the boring details.Player - Sergeant: Can you find the bunker or not?
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +50 Influence : disapproves.
                      • 313. - Oh, sorry, sir. Normally we could triangulate the bunker pretty fast by linking to communication points around Capitol Square.
                        • 315. - Those points monitor and boost comm signals. But the Imperials captured them all yesterday. No one can get near them.
                          • 317. Option - Why not?Player - The Empire has put guards on those points, I take it.
                          • 319. Option - I do have an army.Player - I have an entire reserve force to devote to this matter.
                            • 322. - Pardon me, sir, but you'll definitely need them.
                          • 318. Option - I've handled worse today.Player - I retook two Guardian Holds where the Imperials were fully entrenched; I doubt this will be a challenge.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 329. - There's reports that the Imperial Guard are on watch, and there's Sith with them.
                              • 334. - The Empire knows those communication points are valuable. It'll be a bloodbath.
                                • 371. Option - My troops can help me.Player - I'll leave most of the communication points to my army, and take the rest.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                • 364. Option - But if I get them, we're okay?Player - All I need to know is, if we retake the communication points, can you find the bunker?
                                  • 365. - Absolutely. The signal's not so--I mean, yes, sir.
                                • 336. Option - This time, an Imperial one.Player - I'll make sure no one survives.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +50 Influence : disapproves.
                                  +50 Influence : disapproves.
                                  • 337. - I hope you're right, sir.
                                    • 421. - Some of the comm points are on rooftops. It would take too long for one person to fight up to them--even you, sir.
                                      • 376. - Have enough Esh-kha for rooftop points. You take the rest.
                                        • 360. - Sir? When you've retaken the communication points, just switch them to this channel. A few seconds will be enough.
                                          • 362. - We'll do the rest, though I'm afraid the hard part is up to you. Please be careful.
                                            • 363. <Conversation Exit>
  • 439. <Conversation Exit>
  • 434. <Non-dialogue segment.>
    • 435. <Non-dialogue segment.>
      • 427. <Conversation Exit>
      • 372. - Nadia took our reserves. But we can handle rooftop points. You take the rest.
      • 384. - Have enough commandos for rooftop points. You take the rest.
        • 431. <Non-dialogue segment.>
          • 350. - Captain Valon waits. Could aerial strike. Last chance, no better time.
            • 351. Option - Yes, but he must be careful.Player - As long as he leaves the communication points intact.
            • 353. Option - I approve. Give the order.Player - An aerial strike would soften the Imperial Guard for us.
            • 355. Option - No, he could stop fugitives.Player - If Captain Valon stays in orbit, the First Son can't escape.
              • 356. - Let's just hope his "oath" doesn't have any First Son-sized loopholes.
      • 380. - Have enough droids for rooftop points. You take the rest.
        • 381. <Non-dialogue segment.>
    • 321. Option - I have some troops.Player - We have a small force that could handle this.
      • 327. - How many? Several squads have already died trying.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.corellia.class.jedi_consular.sergeant_rossiker
Other Sites:
{
    "_id": {
        "$oid": "5fb3e64c33180000cb05e73f"
    },
    "SpeakersB62Ids": {
        "LOSICzL": "npc.location.corellia.class.jedi_wizard.as_above_so_below.sergeant_rossiker",
        "K4i0zbR": "npc.location.corellia.class.jedi_wizard.multi.gaden_ko",
        "G0HVa85": "npc.companion.jedi_wizard.felix_iresso"
    },
    "AudioLanguageState": {
        "en-us": true,
        "fr-fr": true,
        "de-de": true
    },
    "QuestB62Progressed": [
        "pGdlhe8",
        "pGdlhe8",
        "pGdlhe8"
    ],
    "RootNodes": [
        111,
        109,
        265,
        439,
        434
    ],
    "NodeLookup": {
        "109": {
            "NodeId": 109,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "Remember, sir, this is the channel to set the communication points to once you have them.",
            "LocalizedText": {
                "enMale": "Remember, sir, this is the channel to set the communication points to once you have them.",
                "frMale": "Souvenez-vous, Monsieur. Voil\u00e0 le canal sur lequel r\u00e9gler les postes de communication une fois que vous les aurez.",
                "frFemale": "Souvenez-vous, Madame. Voil\u00e0 le canal sur lequel r\u00e9gler les postes de communication une fois que vous les aurez.",
                "deMale": "Denkt daran, auf diesen Kanal m\u00fcsst Ihr die Kommunikationspunkte umschalten, sobald Ihr sie habt.",
                "deFemale": "Denkt daran, auf diesen Kanal m\u00fcsst Ihr die Kommunikationspunkte umschalten, sobald Ihr sie habt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": true,
            "ChildIds": [],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "111": {
            "NodeId": 111,
            "QuestsProgressedB62": [
                "pGdlhe8"
            ],
            "QuestRewardB62": "0000000",
            "ActionQuest": 1.6141078672918383e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "Sergeant Rossiker, reporting. We're triangulating Guardian Hold One now, sir. Please stand by.",
            "LocalizedText": {
                "enMale": "Sergeant Rossiker, reporting. We're triangulating Guardian Hold One now, sir. Please stand by.",
                "frMale": "Sergent Rossiker au rapport. On est en train de trianguler le bastion de garde 1, Monsieur. Veuillez patienter.",
                "frFemale": "Sergent Rossiker au rapport. On est en train de trianguler le bastion de garde 1, Madame. Veuillez patienter.",
                "deMale": "Hier Sergeant Rossiker. Wir triangulieren jetzt W\u00e4chterhort 1. Einen Moment bitte.",
                "deFemale": "Hier Sergeant Rossiker. Wir triangulieren jetzt W\u00e4chterhort 1. Einen Moment bitte."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                112
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "112": {
            "NodeId": 112,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                113
            ],
            "GenericNodeNumber": 0
        },
        "113": {
            "NodeId": 113,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "Come on.... Yes! Got you. Sir, this is our best estimate of the entrance, within a few meters.",
            "LocalizedText": {
                "enMale": "Come on.... Yes! Got you. Sir, this is our best estimate of the entrance, within a few meters.",
                "frMale": "Allez... Oui ! Le voil\u00e0 ! Monsieur, c'est notre meilleure estimation de l'emplacement de l'entr\u00e9e, \u00e0 quelques m\u00e8tres pr\u00e8s.",
                "frFemale": "Allez... Oui ! Le voil\u00e0 ! Madame, c'est notre meilleure estimation de l'emplacement de l'entr\u00e9e, \u00e0 quelques m\u00e8tres pr\u00e8s.",
                "deMale": "Komm schon ... Ja! Der Eingang m\u00fcsste sich innerhalb einiger Meter von dieser Position befinden.",
                "deFemale": "Komm schon ... Ja! Der Eingang m\u00fcsste sich innerhalb einiger Meter von dieser Position befinden."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                388
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "115": {
            "NodeId": 115,
            "QuestRewardB62": "pGdlhe8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nothing worthwhile is ever easy.",
            "LocalizedText": {
                "enMale": "Nothing worthwhile is ever easy.",
                "frMale": "Ce qui en vaut la peine n'est jamais facile.",
                "frFemale": "Ce qui en vaut la peine n'est jamais facile.",
                "deMale": "Wenn es sich lohnt, ist es niemals einfach.",
                "deFemale": "Wenn es sich lohnt, ist es niemals einfach."
            },
            "LocalizedOptionText": {
                "enMale": "That does not surprise me.",
                "frMale": "\u00c7a ne me surprend pas.",
                "frFemale": "\u00c7a ne me surprend pas.",
                "deMale": "Das \u00fcberrascht mich nicht.",
                "deFemale": "Das \u00fcberrascht mich nicht."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "QvXyUBG": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "lHpoXyM": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "qXbCis4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "aznV1kR": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                391
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "116": {
            "NodeId": 116,
            "QuestRewardB62": "pGdlhe8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nothing will prevent me from reaching the First Son. Not now.",
            "LocalizedText": {
                "enMale": "Nothing will prevent me from reaching the First Son. Not now.",
                "frMale": "Rien ne m'emp\u00eachera de trouver le Premier Fils, pas maintenant.",
                "frFemale": "Rien ne m'emp\u00eachera de trouver le Premier Fils, pas maintenant.",
                "deMale": "Nichts wird mich jetzt davon abhalten, den Erstgeborenen zu finden.",
                "deFemale": "Nichts wird mich jetzt davon abhalten, den Erstgeborenen zu finden."
            },
            "LocalizedOptionText": {
                "enMale": "I can't let that stop me.",
                "frMale": "Je ne me laisserai pas arr\u00eater par \u00e7a.",
                "frFemale": "Je ne me laisserai pas arr\u00eater par \u00e7a.",
                "deMale": "Das h\u00e4lt mich nicht auf.",
                "deFemale": "Das h\u00e4lt mich nicht auf."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "lHpoXyM": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "aznV1kR": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                122
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "120": {
            "NodeId": 120,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "The Imperials are sending in squads, sir, but they vanish off our screens. Into the Guardian Hold would be my guess.",
            "LocalizedText": {
                "enMale": "The Imperials are sending in squads, sir, but they vanish off our screens. Into the Guardian Hold would be my guess.",
                "frMale": "Les Imp\u00e9riaux envoient des \u00e9quipes, Monsieur, mais elles disparaissent de nos \u00e9crans. Je suppose qu'ils vont dans le bastion de garde.",
                "frFemale": "Les Imp\u00e9riaux envoient des \u00e9quipes, Madame, mais elles disparaissent de nos \u00e9crans. Je suppose qu'ils vont dans le bastion de garde.",
                "deMale": "Die Imperialen schicken Truppen, aber sie verschwinden pl\u00f6tzlich von den Schirmen. Ich w\u00fcrde vermuten, sie sind im W\u00e4chterhort.",
                "deFemale": "Die Imperialen schicken Truppen, aber sie verschwinden pl\u00f6tzlich von den Schirmen. Ich w\u00fcrde vermuten, sie sind im W\u00e4chterhort."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                123
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "122": {
            "NodeId": 122,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "Looks like the Imperials are trying to barricade Guardian Hold One, sir. I'm sorry, there's nothing else I can do.",
            "LocalizedText": {
                "enMale": "Looks like the Imperials are trying to barricade Guardian Hold One, sir. I'm sorry, there's nothing else I can do.",
                "frMale": "On dirait que les Imp\u00e9riaux essayent de barricader le bastion de garde 1, Monsieur. D\u00e9sol\u00e9, je ne peux rien faire de plus.",
                "frFemale": "On dirait que les Imp\u00e9riaux essayent de barricader le bastion de garde 1, Madame. D\u00e9sol\u00e9, je ne peux rien faire de plus.",
                "deMale": "Sieht so aus, als ob die Imperialen versuchen, sich in W\u00e4chterhort 1 zu verbarrikadieren. Es tut mir leid, mehr kann ich nicht tun.",
                "deFemale": "Sieht so aus, als ob die Imperialen versuchen, sich in W\u00e4chterhort 1 zu verbarrikadieren. Es tut mir leid, mehr kann ich nicht tun."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                392,
                399,
                124
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "123": {
            "NodeId": 123,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                126
            ],
            "GenericNodeNumber": 0
        },
        "124": {
            "NodeId": 124,
            "QuestRewardB62": "pGdlhe8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you've finished stammering pointlessly, I have work to do.",
            "LocalizedText": {
                "enMale": "If you've finished stammering pointlessly, I have work to do.",
                "frMale": "Si vous avez fini de parler pour ne rien dire, j'ai du travail.",
                "frFemale": "Si vous avez fini de parler pour ne rien dire, j'ai du travail.",
                "deMale": "Wenn Ihr mit Eurem sinnlosen Gestotter fertig seid, habe ich etwas zu tun.",
                "deFemale": "Wenn Ihr mit Eurem sinnlosen Gestotter fertig seid, habe ich etwas zu tun."
            },
            "LocalizedOptionText": {
                "enMale": "Then stop distracting me.",
                "frMale": "Alors arr\u00eatez de me distraire.",
                "frFemale": "Alors arr\u00eatez de me distraire.",
                "deMale": "Dann h\u00f6rt auf, mich abzulenken.",
                "deFemale": "Dann h\u00f6rt auf, mich abzulenken."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "qXbCis4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "1CfTiaC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "QvXyUBG": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "aznV1kR": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                395
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "125": {
            "NodeId": 125,
            "QuestRewardB62": "0000000",
            "ActionQuest": 1.6141078672918383e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "Sergeant Rossiker signing off.",
            "LocalizedText": {
                "enMale": "Sergeant Rossiker signing off.",
                "frMale": "Le Sergent Rossiker vous salue.",
                "frFemale": "Le Sergent Rossiker vous salue.",
                "deMale": "Sergeant Rossiker Ende.",
                "deFemale": "Sergeant Rossiker Ende."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                127
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "127": {
            "NodeId": 127,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "GenericNodeNumber": 0
        },
        "265": {
            "NodeId": 265,
            "QuestsProgressedB62": [
                "pGdlhe8"
            ],
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                437
            ],
            "GenericNodeNumber": 0
        },
        "266": {
            "NodeId": 266,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you in charge here, Sergeant? I need to find a bunker called \"Guardian Hold One\"; Corellian officials may be hiding there.",
            "LocalizedText": {
                "enMale": "Are you in charge here, Sergeant? I need to find a bunker called \"Guardian Hold One\"; Corellian officials may be hiding there.",
                "frMale": "C'est vous le responsable, Sergent ? Je dois trouver un bunker appel\u00e9 \"bastion de garde 1\". Des officiers de Corellia s'y cachent peut-\u00eatre.",
                "frFemale": "C'est vous le responsable, Sergent ? Je dois trouver un bunker appel\u00e9 \"bastion de garde 1\". Des officiers de Corellia s'y cachent peut-\u00eatre.",
                "deMale": "Habt Ihr hier das Sagen, Sergeant? Ich muss einen Bunker finden, der \"W\u00e4chterhort 1\" genannt wird. Dort verstecken sich m\u00f6glicherweise corellianische Beamte.",
                "deFemale": "Habt Ihr hier das Sagen, Sergeant? Ich muss einen Bunker finden, der \"W\u00e4chterhort 1\" genannt wird. Dort verstecken sich m\u00f6glicherweise corellianische Beamte."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                267
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "267": {
            "NodeId": 267,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "Oh? Yes, sir. Corporal--sorry, Sergeant Rossiker, Republic operations.",
            "LocalizedText": {
                "enMale": "Oh? Yes, sir. Corporal--sorry, Sergeant Rossiker, Republic operations.",
                "frMale": "Oh ? Oui, Monsieur. Caporal... pardon, Sergent Rossiker, op\u00e9rations de la R\u00e9publique.",
                "frFemale": "Oh ? Oui, Madame. Caporal... pardon, Sergent Rossiker, op\u00e9rations de la R\u00e9publique.",
                "deMale": "Was? Jawohl. Corporal, ich meine, Sergeant Rossiker, republikanische Operationen.",
                "deFemale": "Was? Jawohl. Corporal, ich meine, Sergeant Rossiker, republikanische Operationen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                268
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "268": {
            "NodeId": 268,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                279
            ],
            "GenericNodeNumber": 0
        },
        "279": {
            "NodeId": 279,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "You said a \"Guardian Hold\", sir? If there's some escape route nearby, we should have been told.",
            "LocalizedText": {
                "enMale": "You said a \"Guardian Hold\", sir? If there's some escape route nearby, we should have been told.",
                "frMale": "Vous avez dit un \"bastion de garde\", Monsieur ? S'il y avait une voie d'acc\u00e8s \u00e0 proximit\u00e9, on nous l'aurait dit.",
                "frFemale": "Vous avez dit un \"bastion de garde\", Madame ? S'il y avait une voie d'acc\u00e8s \u00e0 proximit\u00e9, on nous l'aurait dit.",
                "deMale": "Ihr sagtet \"W\u00e4chterhort\"? Wenn es in der N\u00e4he einen Fluchtweg gibt, h\u00e4tte man uns das mitteilen sollen.",
                "deFemale": "Ihr sagtet \"W\u00e4chterhort\"? Wenn es in der N\u00e4he einen Fluchtweg gibt, h\u00e4tte man uns das mitteilen sollen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                280,
                281,
                282
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "280": {
            "NodeId": 280,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It was intended to be a Republic fortress, but it's been appropriated by the enemy.",
            "LocalizedText": {
                "enMale": "It was intended to be a Republic fortress, but it's been appropriated by the enemy.",
                "frMale": "\u00c7a devait servir de forteresse \u00e0 la R\u00e9publique, mais l'ennemi se l'est appropri\u00e9.",
                "frFemale": "\u00c7a devait servir de forteresse \u00e0 la R\u00e9publique, mais l'ennemi se l'est appropri\u00e9.",
                "deMale": "Der Bunker sollte als republikanische Festung dienen, aber er wurde vom Feind eingenommen.",
                "deFemale": "Der Bunker sollte als republikanische Festung dienen, aber er wurde vom Feind eingenommen."
            },
            "LocalizedOptionText": {
                "enMale": "This is new information.",
                "frMale": "C'est une nouvelle information.",
                "frFemale": "C'est une nouvelle information.",
                "deMale": "Das sind neue Informationen.",
                "deFemale": "Das sind neue Informationen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                294
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "281": {
            "NodeId": 281,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was hoping you'd have some idea where to look.",
            "LocalizedText": {
                "enMale": "I was hoping you'd have some idea where to look.",
                "frMale": "J'esp\u00e9rais que vous pourriez me dire o\u00f9 chercher.",
                "frFemale": "J'esp\u00e9rais que vous pourriez me dire o\u00f9 chercher.",
                "deMale": "Ich hatte gehofft, dass Ihr w\u00fcsstet, wo zu suchen ist.",
                "deFemale": "Ich hatte gehofft, dass Ihr w\u00fcsstet, wo zu suchen ist."
            },
            "LocalizedOptionText": {
                "enMale": "So you've never heard of it.",
                "frMale": "Alors vous n'en avez jamais entendu parler.",
                "frFemale": "Alors vous n'en avez jamais entendu parler.",
                "deMale": "Also habt Ihr noch nie davon geh\u00f6rt.",
                "deFemale": "Also habt Ihr noch nie davon geh\u00f6rt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                284
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "282": {
            "NodeId": 282,
            "QuestRewardB62": "pGdlhe8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Spare me the outrage, Sergeant, you're not exactly Special Forces.",
            "LocalizedText": {
                "enMale": "Spare me the outrage, Sergeant, you're not exactly Special Forces.",
                "frMale": "Sans vouloir vous vexer, Sergent, vous n'\u00eates pas des Forces Sp\u00e9ciales.",
                "frFemale": "Sans vouloir vous vexer, Sergent, vous n'\u00eates pas des Forces Sp\u00e9ciales.",
                "deMale": "Stellt Euch nicht an, Sergeant, Ihr geh\u00f6rt nicht gerade zu den Sondereinheiten.",
                "deFemale": "Stellt Euch nicht an, Sergeant, Ihr geh\u00f6rt nicht gerade zu den Sondereinheiten."
            },
            "LocalizedOptionText": {
                "enMale": "Why? You're not important.",
                "frMale": "Pourquoi ? Vous n'\u00eates pas important.",
                "frFemale": "Pourquoi ? Vous n'\u00eates pas important.",
                "deMale": "Wieso? Ihr seid unwichtig.",
                "deFemale": "Wieso? Ihr seid unwichtig."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "qXbCis4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "QvXyUBG": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "aznV1kR": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                285
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "284": {
            "NodeId": 284,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "No, sir, I don't, and it's too dangerous to send anyone scouting.",
            "LocalizedText": {
                "enMale": "No, sir, I don't, and it's too dangerous to send anyone scouting.",
                "frMale": "Non, Monsieur, et il est trop risqu\u00e9 d'envoyer quelqu'un en reconnaissance.",
                "frFemale": "Non, Madame, et il est trop risqu\u00e9 d'envoyer quelqu'un en reconnaissance.",
                "deMale": "Nein, leider nicht, und es ist zu gef\u00e4hrlich, einen Kundschafter danach suchen zu lassen.",
                "deFemale": "Nein, leider nicht, und es ist zu gef\u00e4hrlich, einen Kundschafter danach suchen zu lassen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                289
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "285": {
            "NodeId": 285,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "Maybe not, sir, but someone has to relay all those important Jedi orders.",
            "LocalizedText": {
                "enMale": "Maybe not, sir, but someone has to relay all those important Jedi orders.",
                "frMale": "Peut-\u00eatre pas, Monsieur, mais quelqu'un doit relayer tous ces ordres Jedi importants.",
                "frFemale": "Peut-\u00eatre pas, Madame, mais quelqu'un doit relayer tous ces ordres Jedi importants.",
                "deMale": "Das vielleicht nicht, aber irgendjemand muss ja all die wichtigen Befehle der Jedi \u00fcbermitteln.",
                "deFemale": "Das vielleicht nicht, aber irgendjemand muss ja all die wichtigen Befehle der Jedi \u00fcbermitteln."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                287
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "287": {
            "NodeId": 287,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                288
            ],
            "GenericNodeNumber": 0
        },
        "288": {
            "NodeId": 288,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "Do you have any more details on Guardian Hold One, sir? We're not a combat unit, but we do have resources.",
            "LocalizedText": {
                "enMale": "Do you have any more details on Guardian Hold One, sir? We're not a combat unit, but we do have resources.",
                "frMale": "Est-ce que vous avez d'autres informations au sujet du bastion de garde 1, Monsieur ? Nous ne sommes pas une unit\u00e9 de combat, mais nous avons des ressources.",
                "frFemale": "Est-ce que vous avez d'autres informations au sujet du bastion de garde 1, Madame ? Nous ne sommes pas une unit\u00e9 de combat, mais nous avons des ressources.",
                "deMale": "Habt Ihr mehr Informationen \u00fcber W\u00e4chterhort 1? Wir sind keine Kampfeinheit, aber wir haben Ressourcen.",
                "deFemale": "Habt Ihr mehr Informationen \u00fcber W\u00e4chterhort 1? Wir sind keine Kampfeinheit, aber wir haben Ressourcen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                290,
                291,
                292
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "289": {
            "NodeId": 289,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                293
            ],
            "GenericNodeNumber": 0
        },
        "290": {
            "NodeId": 290,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Imperial officers have been receiving transmissions from inside that bunker.",
            "LocalizedText": {
                "enMale": "Imperial officers have been receiving transmissions from inside that bunker.",
                "frMale": "Les officiers imp\u00e9riaux ont re\u00e7u des communications depuis l'int\u00e9rieur de ce bunker.",
                "frFemale": "Les officiers imp\u00e9riaux ont re\u00e7u des communications depuis l'int\u00e9rieur de ce bunker.",
                "deMale": "Imperiale Offiziere haben \u00dcbertragungen aus diesem Bunker empfangen.",
                "deFemale": "Imperiale Offiziere haben \u00dcbertragungen aus diesem Bunker empfangen."
            },
            "LocalizedOptionText": {
                "enMale": "It's been sending out orders.",
                "frMale": "Il a envoy\u00e9 des ordres.",
                "frFemale": "Il a envoy\u00e9 des ordres.",
                "deMale": "Von dort aus wurden Befehle verschickt.",
                "deFemale": "Von dort aus wurden Befehle verschickt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                295
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "291": {
            "NodeId": 291,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The officials inside would have gone to ground only a few hours ago.",
            "LocalizedText": {
                "enMale": "The officials inside would have gone to ground only a few hours ago.",
                "frMale": "Les officiers qui s'y trouvent ont d\u00fb venir s'y terrer il n'y a que quelques heures.",
                "frFemale": "Les officiers qui s'y trouvent ont d\u00fb venir s'y terrer il n'y a que quelques heures.",
                "deMale": "Die Beamten im Innern haben sich erst vor ein paar Stunden dort versteckt.",
                "deFemale": "Die Beamten im Innern haben sich erst vor ein paar Stunden dort versteckt."
            },
            "LocalizedOptionText": {
                "enMale": "It was only recently occupied.",
                "frMale": "Il n'a \u00e9t\u00e9 occup\u00e9 que r\u00e9cemment.",
                "frFemale": "Il n'a \u00e9t\u00e9 occup\u00e9 que r\u00e9cemment.",
                "deMale": "Er ist erst seit Kurzem besetzt.",
                "deFemale": "Er ist erst seit Kurzem besetzt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                301
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "292": {
            "NodeId": 292,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "A powerful Sith fugitive has gone to ground in that bunker.",
            "LocalizedText": {
                "enMale": "A powerful Sith fugitive has gone to ground in that bunker.",
                "frMale": "Un fugitif Sith puissant se cache dans ce bunker.",
                "frFemale": "Un fugitif Sith puissant se cache dans ce bunker.",
                "deMale": "Ein m\u00e4chtiger Sith-Fl\u00fcchtling h\u00e4lt sich in diesem Bunker versteckt.",
                "deFemale": "Ein m\u00e4chtiger Sith-Fl\u00fcchtling h\u00e4lt sich in diesem Bunker versteckt."
            },
            "LocalizedOptionText": {
                "enMale": "The First Son is inside.",
                "frMale": "Le Premier Fils est \u00e0 l'int\u00e9rieur.",
                "frFemale": "Le Premier Fils est \u00e0 l'int\u00e9rieur.",
                "deMale": "Der Erstgeborene ist da drin.",
                "deFemale": "Der Erstgeborene ist da drin."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                296
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "295": {
            "NodeId": 295,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "So the Guardian Hold isn't entirely sealed, they're in contact with the surface? Right, right.",
            "LocalizedText": {
                "enMale": "So the Guardian Hold isn't entirely sealed, they're in contact with the surface? Right, right.",
                "frMale": "Alors le bastion de garde n'est pas totalement herm\u00e9tique ? Ils ont des contacts avec la surface ? Bien, bien.",
                "frFemale": "Alors le bastion de garde n'est pas totalement herm\u00e9tique ? Ils ont des contacts avec la surface ? Bien, bien.",
                "deMale": "Also ist der W\u00e4chterhort nicht vollst\u00e4ndig abgeschottet? Sie stehen in Kontakt mit der Oberfl\u00e4che?",
                "deFemale": "Also ist der W\u00e4chterhort nicht vollst\u00e4ndig abgeschottet? Sie stehen in Kontakt mit der Oberfl\u00e4che?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                297
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "296": {
            "NodeId": 296,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "Someone else was allowed inside? Oh, that wasn't smart. The Guardian Hold would need to identify friend from foe.",
            "LocalizedText": {
                "enMale": "Someone else was allowed inside? Oh, that wasn't smart. The Guardian Hold would need to identify friend from foe.",
                "frMale": "Quelqu'un d'autre a eu le droit d'y entrer ? Oh, ce n'est pas tr\u00e8s malin. Le bastion de garde doit faire la diff\u00e9rence entre ses amis et ses ennemis.",
                "frFemale": "Quelqu'un d'autre a eu le droit d'y entrer ? Oh, ce n'est pas tr\u00e8s malin. Le bastion de garde doit faire la diff\u00e9rence entre ses amis et ses ennemis.",
                "deMale": "Es wurde noch jemanden Zutritt gew\u00e4hrt? Oh, das war unklug. Der W\u00e4chterhort muss also Freunde von Feinden unterscheiden.",
                "deFemale": "Es wurde noch jemanden Zutritt gew\u00e4hrt? Oh, das war unklug. Der W\u00e4chterhort muss also Freunde von Feinden unterscheiden."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                299
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "297": {
            "NodeId": 297,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                298
            ],
            "GenericNodeNumber": 0
        },
        "298": {
            "NodeId": 298,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "Any signal from inside would be scrambled, and they'll have the best equipment on the market. But our array could reconstruct it....",
            "LocalizedText": {
                "enMale": "Any signal from inside would be scrambled, and they'll have the best equipment on the market. But our array could reconstruct it....",
                "frMale": "N'importe quel signal venant de l'int\u00e9rieur doit \u00eatre brouill\u00e9 et ils ont le meilleur mat\u00e9riel qui soit. Mais notre \u00e9quipement pourrait le reconstruire...",
                "frFemale": "N'importe quel signal venant de l'int\u00e9rieur doit \u00eatre brouill\u00e9 et ils ont le meilleur mat\u00e9riel qui soit. Mais notre \u00e9quipement pourrait le reconstruire...",
                "deMale": "Jedes Signal von drinnen muss verschl\u00fcsselt sein und sie haben die beste verf\u00fcgbare Ausr\u00fcstung. Aber unsere Matrix k\u00f6nnte es rekonstruieren ...",
                "deFemale": "Jedes Signal von drinnen muss verschl\u00fcsselt sein und sie haben die beste verf\u00fcgbare Ausr\u00fcstung. Aber unsere Matrix k\u00f6nnte es rekonstruieren ..."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                323,
                429,
                325
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "299": {
            "NodeId": 299,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                300
            ],
            "GenericNodeNumber": 0
        },
        "300": {
            "NodeId": 300,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "So Guardian Hold One must be monitoring the surface. The signal's probably being scattered, but our array's pretty good....",
            "LocalizedText": {
                "enMale": "So Guardian Hold One must be monitoring the surface. The signal's probably being scattered, but our array's pretty good....",
                "frMale": "Alors le bastion de garde 1 doit surveiller la surface. Le signal se disperse s\u00fbrement, mais notre \u00e9quipement est plut\u00f4t efficace...",
                "frFemale": "Alors le bastion de garde 1 doit surveiller la surface. Le signal se disperse s\u00fbrement, mais notre \u00e9quipement est plut\u00f4t efficace...",
                "deMale": "Demnach \u00fcberwacht W\u00e4chterhort 1 die Oberfl\u00e4che. Das Signal ist vermutlich verschl\u00fcsselt, aber unsere Matrix ist ziemlich gut ...",
                "deFemale": "Demnach \u00fcberwacht W\u00e4chterhort 1 die Oberfl\u00e4che. Das Signal ist vermutlich verschl\u00fcsselt, aber unsere Matrix ist ziemlich gut ..."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                305,
                428,
                306
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "301": {
            "NodeId": 301,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "Huh. Government officials would want to know the state of theater overhead, right?",
            "LocalizedText": {
                "enMale": "Huh. Government officials would want to know the state of theater overhead, right?",
                "frMale": "Huh. Ils aimeraient conna\u00eetre le statut du th\u00e9\u00e2tre des op\u00e9rations au-dessus de leur t\u00eate, c'est \u00e7a ?",
                "frFemale": "Huh. Ils aimeraient conna\u00eetre le statut du th\u00e9\u00e2tre des op\u00e9rations au-dessus de leur t\u00eate, c'est \u00e7a ?",
                "deMale": "Hm. Regierungsbeamte w\u00fcrden sicher wissen wollen, wie die Lage an der Oberfl\u00e4che ist, oder?",
                "deFemale": "Hm. Regierungsbeamte w\u00fcrden sicher wissen wollen, wie die Lage an der Oberfl\u00e4che ist, oder?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                302
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "302": {
            "NodeId": 302,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                307
            ],
            "GenericNodeNumber": 0
        },
        "305": {
            "NodeId": 305,
            "QuestRewardB62": "pGdlhe8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "A military-grade communications array should track the signal in short order.",
            "LocalizedText": {
                "enMale": "A military-grade communications array should track the signal in short order.",
                "frMale": "Un dispositif de communication militaire devrait rapidement remonter le signal.",
                "frFemale": "Un dispositif de communication militaire devrait rapidement remonter le signal.",
                "deMale": "Eine Kommunikationsmatrix auf Milit\u00e4rniveau sollte das Signal schnell zur\u00fcckverfolgen k\u00f6nnen.",
                "deFemale": "Eine Kommunikationsmatrix auf Milit\u00e4rniveau sollte das Signal schnell zur\u00fcckverfolgen k\u00f6nnen."
            },
            "LocalizedOptionText": {
                "enMale": "Then it's a simple matter.",
                "frMale": "Alors la r\u00e9ponse est simple.",
                "frFemale": "Alors la r\u00e9ponse est simple.",
                "deMale": "Dann ist es einfach.",
                "deFemale": "Dann ist es einfach."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "QvXyUBG": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "qXbCis4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                308
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "306": {
            "NodeId": 306,
            "QuestRewardB62": "pGdlhe8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sergeant: Can you find the bunker or not?",
            "LocalizedText": {
                "enMale": "Sergeant: Can you find the bunker or not?",
                "frMale": "Sergent, vous pouvez trouvez le bunker, oui ou non ?",
                "frFemale": "Sergent, vous pouvez trouvez le bunker, oui ou non ?",
                "deMale": "Sergeant - k\u00f6nnt Ihr den Bunker nun finden oder nicht?",
                "deFemale": "Sergeant - k\u00f6nnt Ihr den Bunker nun finden oder nicht?"
            },
            "LocalizedOptionText": {
                "enMale": "Spare me the boring details.",
                "frMale": "\u00c9pargnez-moi les d\u00e9tails ennuyeux.",
                "frFemale": "\u00c9pargnez-moi les d\u00e9tails ennuyeux.",
                "deMale": "Keine \u00f6den Details bitte.",
                "deFemale": "Keine \u00f6den Details bitte."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "lHpoXyM": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QvXyUBG": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                313
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "308": {
            "NodeId": 308,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "Ordinarily yes, we'd just link to the communication points around Capitol Square. Er, sir.",
            "LocalizedText": {
                "enMale": "Ordinarily yes, we'd just link to the communication points around Capitol Square. Er, sir.",
                "frMale": "Normalement oui. On vient de relier les postes de communication de la place du Capitole. Hum, Monsieur.",
                "frFemale": "En temps normal, oui. On vient de relier les postes de communication de la place du Capitole. Hum, Madame.",
                "deMale": "Normalerweise ja, wir w\u00fcrden einfach eine Verbindung zu den Kommunikationspunkten um den Kapitolplatz herstellen.",
                "deFemale": "Normalerweise ja, wir w\u00fcrden einfach eine Verbindung zu den Kommunikationspunkten um den Kapitolplatz herstellen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                309
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "309": {
            "NodeId": 309,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                320
            ],
            "GenericNodeNumber": 0
        },
        "313": {
            "NodeId": 313,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "Oh, sorry, sir. Normally we could triangulate the bunker pretty fast by linking to communication points around Capitol Square.",
            "LocalizedText": {
                "enMale": "Oh, sorry, sir. Normally we could triangulate the bunker pretty fast by linking to communication points around Capitol Square.",
                "frMale": "Oh, pardon, Monsieur. On devrait pouvoir trianguler le bunker assez vite en se connectant aux points de communication de la place du Capitole.",
                "frFemale": "Oh, pardon, Madame. On devrait pouvoir trianguler le bunker assez vite en se connectant aux points de communication de la place du Capitole.",
                "deMale": "Oh, Verzeihung. Eigentlich sollten wir den Bunker recht schnell triangulieren k\u00f6nnen, indem wir eine Verbindung zu den Kommunikationspunkten um den Kapitolplatz herstellen.",
                "deFemale": "Oh, Verzeihung. Eigentlich sollten wir den Bunker recht schnell triangulieren k\u00f6nnen, indem wir eine Verbindung zu den Kommunikationspunkten um den Kapitolplatz herstellen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                314
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "314": {
            "NodeId": 314,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                315
            ],
            "GenericNodeNumber": 0
        },
        "315": {
            "NodeId": 315,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "Those points monitor and boost comm signals. But the Imperials captured them all yesterday. No one can get near them.",
            "LocalizedText": {
                "enMale": "Those points monitor and boost comm signals. But the Imperials captured them all yesterday. No one can get near them.",
                "frMale": "Ces points contr\u00f4lent et stimulent les signaux de communication. Mais les Imp\u00e9riaux les ont tous pris hier et personne ne peut les approcher.",
                "frFemale": "Ces points contr\u00f4lent et stimulent les signaux de communication. Mais les Imp\u00e9riaux les ont tous pris hier et personne ne peut les approcher.",
                "deMale": "Diese Punkte \u00fcberwachen und verst\u00e4rken Kom-Signale. Aber die Imperialen haben sie gestern alle eingenommen und niemand kann sich ihnen n\u00e4hern.",
                "deFemale": "Diese Punkte \u00fcberwachen und verst\u00e4rken Kom-Signale. Aber die Imperialen haben sie gestern alle eingenommen und niemand kann sich ihnen n\u00e4hern."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                317,
                319,
                318
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "317": {
            "NodeId": 317,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The Empire has put guards on those points, I take it.",
            "LocalizedText": {
                "enMale": "The Empire has put guards on those points, I take it.",
                "frMale": "J'imagine que l'Empire a install\u00e9 des gardes dans ces postes.",
                "frFemale": "J'imagine que l'Empire a install\u00e9 des gardes dans ces postes.",
                "deMale": "Hat das Imperium dort Wachen aufgestellt?",
                "deFemale": "Hat das Imperium dort Wachen aufgestellt?"
            },
            "LocalizedOptionText": {
                "enMale": "Why not?",
                "frMale": "Pourquoi ?",
                "frFemale": "Pourquoi ?",
                "deMale": "Warum nicht?",
                "deFemale": "Warum nicht?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                331
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "318": {
            "NodeId": 318,
            "QuestRewardB62": "pGdlhe8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I retook two Guardian Holds where the Imperials were fully entrenched; I doubt this will be a challenge.",
            "LocalizedText": {
                "enMale": "I retook two Guardian Holds where the Imperials were fully entrenched; I doubt this will be a challenge.",
                "frMale": "J'ai repris deux bastions de garde dans lesquels les Imp\u00e9riaux s'\u00e9taient retranch\u00e9s. Je ne pense pas que \u00e7a me pose beaucoup de probl\u00e8mes.",
                "frFemale": "J'ai repris deux bastions de garde dans lesquels les Imp\u00e9riaux s'\u00e9taient retranch\u00e9s. Je ne pense pas que \u00e7a me pose beaucoup de probl\u00e8mes.",
                "deMale": "Ich habe zwei W\u00e4chterhorte zur\u00fcckerobert, in denen sich die Imperialen vollst\u00e4ndig festgesetzt hatten. Dagegen sollte dies keine gro\u00dfe Herausforderung sein.",
                "deFemale": "Ich habe zwei W\u00e4chterhorte zur\u00fcckerobert, in denen sich die Imperialen vollst\u00e4ndig festgesetzt hatten. Dagegen sollte dies keine gro\u00dfe Herausforderung sein."
            },
            "LocalizedOptionText": {
                "enMale": "I've handled worse today.",
                "frMale": "J'ai d\u00fb g\u00e9rer des affaires bien pires aujourd'hui.",
                "frFemale": "J'ai d\u00fb g\u00e9rer des affaires bien pires aujourd'hui.",
                "deMale": "Ich habe heute schon Schlimmeres bew\u00e4ltigt.",
                "deFemale": "Ich habe heute schon Schlimmeres bew\u00e4ltigt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "qXbCis4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "lHpoXyM": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QvXyUBG": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "aznV1kR": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                329
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "319": {
            "NodeId": 319,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have an entire reserve force to devote to this matter.",
            "LocalizedText": {
                "enMale": "I have an entire reserve force to devote to this matter.",
                "frMale": "Je dispose d'une force de r\u00e9serve que je peux consacrer \u00e0 cette mission.",
                "frFemale": "Je dispose d'une force de r\u00e9serve que je peux consacrer \u00e0 cette mission.",
                "deMale": "Ich kann eine ganze Reservetruppe zur Verf\u00fcgung stellen.",
                "deFemale": "Ich kann eine ganze Reservetruppe zur Verf\u00fcgung stellen."
            },
            "LocalizedOptionText": {
                "enMale": "I do have an army.",
                "frMale": "J'ai une arm\u00e9e.",
                "frFemale": "J'ai une arm\u00e9e.",
                "deMale": "Ich habe eine Armee.",
                "deFemale": "Ich habe eine Armee."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                322
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "321": {
            "NodeId": 321,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We have a small force that could handle this.",
            "LocalizedText": {
                "enMale": "We have a small force that could handle this.",
                "frMale": "On a quelques hommes qui pourraient s'en occuper.",
                "frFemale": "On a quelques hommes qui pourraient s'en occuper.",
                "deMale": "Uns steht eine kleine Streitmacht zur Verf\u00fcgung, die sich darum k\u00fcmmern k\u00f6nnte.",
                "deFemale": "Uns steht eine kleine Streitmacht zur Verf\u00fcgung, die sich darum k\u00fcmmern k\u00f6nnte."
            },
            "LocalizedOptionText": {
                "enMale": "I have some troops.",
                "frMale": "J'ai quelques hommes.",
                "frFemale": "J'ai quelques hommes.",
                "deMale": "Ich habe einige Truppen.",
                "deFemale": "Ich habe einige Truppen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                327
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "322": {
            "NodeId": 322,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "Pardon me, sir, but you'll definitely need them.",
            "LocalizedText": {
                "enMale": "Pardon me, sir, but you'll definitely need them.",
                "frMale": "Pardon, Monsieur, mais vous aurez vraiment besoin d'eux.",
                "frFemale": "Pardon, Madame, mais vous aurez vraiment besoin d'eux.",
                "deMale": "Nichts f\u00fcr ungut, aber die werdet Ihr auch brauchen.",
                "deFemale": "Nichts f\u00fcr ungut, aber die werdet Ihr auch brauchen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                326
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "326": {
            "NodeId": 326,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                333
            ],
            "GenericNodeNumber": 0
        },
        "327": {
            "NodeId": 327,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "How many? Several squads have already died trying.",
            "LocalizedText": {
                "enMale": "How many? Several squads have already died trying.",
                "frMale": "Combien ? Plusieurs escouades sont d\u00e9j\u00e0 mortes en essayant.",
                "frFemale": "Combien ? Plusieurs escouades sont d\u00e9j\u00e0 mortes en essayant.",
                "deMale": "Wie viele? Es sind bereits einige Trupps beim Versuch gestorben.",
                "deFemale": "Wie viele? Es sind bereits einige Trupps beim Versuch gestorben."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                328
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "328": {
            "NodeId": 328,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                332
            ],
            "GenericNodeNumber": 0
        },
        "329": {
            "NodeId": 329,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "There's reports that the Imperial Guard are on watch, and there's Sith with them.",
            "LocalizedText": {
                "enMale": "There's reports that the Imperial Guard are on watch, and there's Sith with them.",
                "frMale": "D'apr\u00e8s les rapports, la garde imp\u00e9riale monte la garde et il y a un Sith avec eux.",
                "frFemale": "D'apr\u00e8s les rapports, la garde imp\u00e9riale monte la garde et il y a un Sith avec eux.",
                "deMale": "Es hei\u00dft, dass die Imperiale Garde dort Wache h\u00e4lt, und Sith noch dazu.",
                "deFemale": "Es hei\u00dft, dass die Imperiale Garde dort Wache h\u00e4lt, und Sith noch dazu."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                330
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "330": {
            "NodeId": 330,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                334
            ],
            "GenericNodeNumber": 0
        },
        "334": {
            "NodeId": 334,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "The Empire knows those communication points are valuable. It'll be a bloodbath.",
            "LocalizedText": {
                "enMale": "The Empire knows those communication points are valuable. It'll be a bloodbath.",
                "frMale": "L'Empire sait que ces postes de communication sont importants. \u00c7a va \u00eatre un bain de sang.",
                "frFemale": "L'Empire sait que ces postes de communication sont importants. \u00c7a va \u00eatre un bain de sang.",
                "deMale": "Das Imperium wei\u00df, dass diese Kommunikationspunkte wertvoll sind. Das wird ein Blutbad.",
                "deFemale": "Das Imperium wei\u00df, dass diese Kommunikationspunkte wertvoll sind. Das wird ein Blutbad."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                371,
                364,
                336
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "336": {
            "NodeId": 336,
            "QuestRewardB62": "pGdlhe8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll make sure no one survives.",
            "LocalizedText": {
                "enMale": "I'll make sure no one survives.",
                "frMale": "Je vais m'assurer de faire payer tous ceux qui sont impliqu\u00e9s.",
                "frFemale": "Je vais m'assurer de faire payer tous ceux qui sont impliqu\u00e9s.",
                "deMale": "Ich sorge daf\u00fcr, dass niemand am Leben bleibt.",
                "deFemale": "Ich sorge daf\u00fcr, dass niemand am Leben bleibt."
            },
            "LocalizedOptionText": {
                "enMale": "This time, an Imperial one.",
                "frMale": "Un bain de sang imp\u00e9rial, cette fois.",
                "frFemale": "Un bain de sang imp\u00e9rial, cette fois.",
                "deMale": "Und zwar eins f\u00fcr das Imperium.",
                "deFemale": "Und zwar eins f\u00fcr das Imperium."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "lHpoXyM": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QvXyUBG": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "aznV1kR": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                337
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 64010
        },
        "337": {
            "NodeId": 337,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "I hope you're right, sir.",
            "LocalizedText": {
                "enMale": "I hope you're right, sir.",
                "frMale": "J'esp\u00e8re que vous avez raison, Monsieur.",
                "frFemale": "J'esp\u00e8re que vous avez raison, Madame.",
                "deMale": "Ich hoffe, Ihr habt Recht.",
                "deFemale": "Ich hoffe, Ihr habt Recht."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                338
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "338": {
            "NodeId": 338,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                421
            ],
            "GenericNodeNumber": 0
        },
        "350": {
            "NodeId": 350,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "K4i0zbR",
            "Text": "Captain Valon waits. Could aerial strike. Last chance, no better time.",
            "LocalizedText": {
                "enMale": "Captain Valon waits. Could aerial strike. Last chance, no better time.",
                "frMale": "Le Capitaine Valon attend. Il pourrait lancer une attaque a\u00e9rienne. Derni\u00e8re chance. Maintenant ou jamais.",
                "frFemale": "Le Capitaine Valon attend. Il pourrait lancer une attaque a\u00e9rienne. Derni\u00e8re chance. Maintenant ou jamais.",
                "deMale": "Captain Valon wartet. Ein Luftschlag ist m\u00f6glich. Letzte Chance, kein besserer Zeitpunkt.",
                "deFemale": "Captain Valon wartet. Ein Luftschlag ist m\u00f6glich. Letzte Chance, kein besserer Zeitpunkt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                351,
                353,
                355
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "351": {
            "NodeId": 351,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "As long as he leaves the communication points intact.",
            "LocalizedText": {
                "enMale": "As long as he leaves the communication points intact.",
                "frMale": "Du moment qu'il ne touche pas aux postes de communication.",
                "frFemale": "Du moment qu'il ne touche pas aux postes de communication.",
                "deMale": "Solange er die Kommunikationspunkte intakt l\u00e4sst.",
                "deFemale": "Solange er die Kommunikationspunkte intakt l\u00e4sst."
            },
            "LocalizedOptionText": {
                "enMale": "Yes, but he must be careful.",
                "frMale": "Oui, mais il doit faire attention.",
                "frFemale": "Oui, mais il doit faire attention.",
                "deMale": "Ja, aber er muss vorsichtig sein.",
                "deFemale": "Ja, aber er muss vorsichtig sein."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                352
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "353": {
            "NodeId": 353,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "An aerial strike would soften the Imperial Guard for us.",
            "LocalizedText": {
                "enMale": "An aerial strike would soften the Imperial Guard for us.",
                "frMale": "Une attaque a\u00e9rienne calmerait la garde imp\u00e9riale pour nous.",
                "frFemale": "Une attaque a\u00e9rienne calmerait la garde imp\u00e9riale pour nous.",
                "deMale": "Ein Luftschlag w\u00fcrde die Reihen der Imperialen Garde f\u00fcr uns lichten.",
                "deFemale": "Ein Luftschlag w\u00fcrde die Reihen der Imperialen Garde f\u00fcr uns lichten."
            },
            "LocalizedOptionText": {
                "enMale": "I approve. Give the order.",
                "frMale": "J'approuve. Donne l'ordre.",
                "frFemale": "J'approuve. Donne l'ordre.",
                "deMale": "Ich stimme zu. Gebt den Befehl.",
                "deFemale": "Ich stimme zu. Gebt den Befehl."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                354
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "355": {
            "NodeId": 355,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If Captain Valon stays in orbit, the First Son can't escape.",
            "LocalizedText": {
                "enMale": "If Captain Valon stays in orbit, the First Son can't escape.",
                "frMale": "Si le Capitaine Valon reste en orbite, le Premier Fils n'aura aucune chance de s'\u00e9chapper.",
                "frFemale": "Si le Capitaine Valon reste en orbite, le Premier Fils n'aura aucune chance de s'\u00e9chapper.",
                "deMale": "Wenn Captain Valon im Orbit bleibt, kann der Erstgeborene nicht entkommen.",
                "deFemale": "Wenn Captain Valon im Orbit bleibt, kann der Erstgeborene nicht entkommen."
            },
            "LocalizedOptionText": {
                "enMale": "No, he could stop fugitives.",
                "frMale": "Non, il pourrait arr\u00eater les fugitifs.",
                "frFemale": "Non, il pourrait arr\u00eater les fugitifs.",
                "deMale": "Nein, er k\u00f6nnte Fl\u00fcchtlinge aufhalten.",
                "deFemale": "Nein, er k\u00f6nnte Fl\u00fcchtlinge aufhalten."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                356,
                359
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "356": {
            "NodeId": 356,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "G0HVa85",
            "Text": "Let's just hope his \"oath\" doesn't have any First Son-sized loopholes.",
            "LocalizedText": {
                "enMale": "Let's just hope his \"oath\" doesn't have any First Son-sized loopholes.",
                "frMale": "Esp\u00e9rons que son \"serment\" n'a pas de failles de la taille d'un Premier Fils.",
                "frFemale": "Esp\u00e9rons que son \"serment\" n'a pas de failles de la taille d'un Premier Fils.",
                "deMale": "Hoffen wir nur, dass sein \"Eid\" keine Schlupfl\u00f6cher in der Form des Erstgeborenen hat.",
                "deFemale": "Hoffen wir nur, dass sein \"Eid\" keine Schlupfl\u00f6cher in der Form des Erstgeborenen hat."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                357
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "357": {
            "NodeId": 357,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                358
            ],
            "GenericNodeNumber": 0
        },
        "360": {
            "NodeId": 360,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "Sir? When you've retaken the communication points, just switch them to this channel. A few seconds will be enough.",
            "LocalizedText": {
                "enMale": "Sir? When you've retaken the communication points, just switch them to this channel. A few seconds will be enough.",
                "frMale": "Monsieur ? Quand vous aurez repris les postes de communications, faites-les passer sur ce canal. \u00c7a ne prendra que quelques secondes.",
                "frFemale": "Madame ? Quand vous aurez repris les postes de communications, faites-les passer sur ce canal. \u00c7a ne prendra que quelques secondes.",
                "deMale": "Wenn Ihr die Kommunikationspunkte zur\u00fcckerobert habt, schaltet sie einfach auf diesen Kanal um. Ein paar Sekunden reichen aus.",
                "deFemale": "Wenn Ihr die Kommunikationspunkte zur\u00fcckerobert habt, schaltet sie einfach auf diesen Kanal um. Ein paar Sekunden reichen aus."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                361
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "361": {
            "NodeId": 361,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                362
            ],
            "GenericNodeNumber": 0
        },
        "362": {
            "NodeId": 362,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "We'll do the rest, though I'm afraid the hard part is up to you. Please be careful.",
            "LocalizedText": {
                "enMale": "We'll do the rest, though I'm afraid the hard part is up to you. Please be careful.",
                "frMale": "On s'occupera du reste, quoique j'aie bien peur que vous n'ayez h\u00e9rit\u00e9 de la partie la plus difficile. Je vous en prie, faites attention.",
                "frFemale": "On s'occupera du reste, quoique j'aie bien peur que vous n'ayez h\u00e9rit\u00e9 de la partie la plus difficile. Je vous en prie, faites attention.",
                "deMale": "Wir k\u00fcmmern uns um den Rest, obwohl ich f\u00fcrchte, der schwierige Teil liegt bei Euch. Bitte seid vorsichtig.",
                "deFemale": "Wir k\u00fcmmern uns um den Rest, obwohl ich f\u00fcrchte, der schwierige Teil liegt bei Euch. Bitte seid vorsichtig."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                363
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "363": {
            "NodeId": 363,
            "QuestRewardB62": "0000000",
            "ActionQuest": 1.6141078672918383e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "GenericNodeNumber": 0
        },
        "364": {
            "NodeId": 364,
            "QuestRewardB62": "pGdlhe8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "All I need to know is, if we retake the communication points, can you find the bunker?",
            "LocalizedText": {
                "enMale": "All I need to know is, if we retake the communication points, can you find the bunker?",
                "frMale": "Tout ce que je veux voir c'est si on reprend les postes de communication, pourrez-vous trouver le bunker ?",
                "frFemale": "Tout ce que je veux voir c'est si on reprend les postes de communication, pourrez-vous trouver le bunker ?",
                "deMale": "Ich muss nur wissen, ob Ihr den Bunker finden k\u00f6nnt, wenn ich die Kommunikationspunkte zur\u00fcckerobere.",
                "deFemale": "Ich muss nur wissen, ob Ihr den Bunker finden k\u00f6nnt, wenn ich die Kommunikationspunkte zur\u00fcckerobere."
            },
            "LocalizedOptionText": {
                "enMale": "But if I get them, we're okay?",
                "frMale": "Mais si je les reprends, tout ira bien ?",
                "frFemale": "Mais si je les reprends, tout ira bien ?",
                "deMale": "Aber wenn ich sie befreie, helft Ihr mir?",
                "deFemale": "Aber wenn ich sie befreie, helft Ihr mir?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                365
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "365": {
            "NodeId": 365,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "Absolutely. The signal's not so--I mean, yes, sir.",
            "LocalizedText": {
                "enMale": "Absolutely. The signal's not so--I mean, yes, sir.",
                "frMale": "Absolument. Le signal n'est pas aussi... Je veux dire, oui, Monsieur.",
                "frFemale": "Absolument. Le signal n'est pas aussi... Je veux dire, oui, Madame.",
                "deMale": "Auf jeden Fall. Das Signal ist nicht so ... Ich meine, jawohl.",
                "deFemale": "Auf jeden Fall. Das Signal ist nicht so ... Ich meine, jawohl."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                366
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "366": {
            "NodeId": 366,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                423
            ],
            "GenericNodeNumber": 0
        },
        "371": {
            "NodeId": 371,
            "QuestRewardB62": "pGdlhe8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll leave most of the communication points to my army, and take the rest.",
            "LocalizedText": {
                "enMale": "I'll leave most of the communication points to my army, and take the rest.",
                "frMale": "Je laisserai la plupart des postes de communication \u00e0 mon arm\u00e9e et je m'occuperai du reste.",
                "frFemale": "Je laisserai la plupart des postes de communication \u00e0 mon arm\u00e9e et je m'occuperai du reste.",
                "deMale": "Ich werde die meisten Kommunikationspunkte meiner Armee \u00fcberlassen und den Rest selbst \u00fcbernehmen.",
                "deFemale": "Ich werde die meisten Kommunikationspunkte meiner Armee \u00fcberlassen und den Rest selbst \u00fcbernehmen."
            },
            "LocalizedOptionText": {
                "enMale": "My troops can help me.",
                "frMale": "Mes troupes peuvent m'aider.",
                "frFemale": "Mes troupes peuvent m'aider.",
                "deMale": "Meine Truppen k\u00f6nnen helfen.",
                "deFemale": "Meine Truppen k\u00f6nnen helfen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "qXbCis4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                424
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "372": {
            "NodeId": 372,
            "QuestRewardB62": "0000000",
            "ActionQuest": 1.6141078672918383e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "K4i0zbR",
            "Text": "Nadia took our reserves. But we can handle rooftop points. You take the rest.",
            "LocalizedText": {
                "enMale": "Nadia took our reserves. But we can handle rooftop points. You take the rest.",
                "frMale": "Nadia a pris nos forces de r\u00e9serve. Mais on peut s'occuper des postes sur les toits. Occupez-vous des autres.",
                "frFemale": "Nadia a pris nos forces de r\u00e9serve. Mais on peut s'occuper des postes sur les toits. Occupez-vous des autres.",
                "deMale": "Nadia hat unsere Reservetruppen mitgenommen. Aber wir k\u00f6nnen uns um die D\u00e4cher k\u00fcmmern. Ihr \u00fcbernehmt den Rest.",
                "deFemale": "Nadia hat unsere Reservetruppen mitgenommen. Aber wir k\u00f6nnen uns um die D\u00e4cher k\u00fcmmern. Ihr \u00fcbernehmt den Rest."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                373
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "373": {
            "NodeId": 373,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                408
            ],
            "GenericNodeNumber": 0
        },
        "376": {
            "NodeId": 376,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "K4i0zbR",
            "Text": "Have enough Esh-kha for rooftop points. You take the rest.",
            "LocalizedText": {
                "enMale": "Have enough Esh-kha for rooftop points. You take the rest.",
                "frMale": "On a assez d'Esh-kha pour s'occuper des postes sur les toits. Occupez-vous des autres.",
                "frFemale": "On a assez d'Esh-kha pour s'occuper des postes sur les toits. Occupez-vous des autres.",
                "deMale": "Wir haben genug Esh-kha f\u00fcr die D\u00e4cher. Ihr \u00fcbernehmt den Rest.",
                "deFemale": "Wir haben genug Esh-kha f\u00fcr die D\u00e4cher. Ihr \u00fcbernehmt den Rest."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                377
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "377": {
            "NodeId": 377,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                360
            ],
            "GenericNodeNumber": 0
        },
        "380": {
            "NodeId": 380,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "K4i0zbR",
            "Text": "Have enough droids for rooftop points. You take the rest.",
            "LocalizedText": {
                "enMale": "Have enough droids for rooftop points. You take the rest.",
                "frMale": "On a assez de dro\u00efdes pour s'occuper des postes sur les toits. Occupez-vous des autres.",
                "frFemale": "On a assez de dro\u00efdes pour s'occuper des postes sur les toits. Occupez-vous des autres.",
                "deMale": "Wir haben genug Droiden f\u00fcr die D\u00e4cher. Ihr \u00fcbernehmt den Rest.",
                "deFemale": "Wir haben genug Droiden f\u00fcr die D\u00e4cher. Ihr \u00fcbernehmt den Rest."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                381
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "381": {
            "NodeId": 381,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                420,
                406
            ],
            "GenericNodeNumber": 0
        },
        "384": {
            "NodeId": 384,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "K4i0zbR",
            "Text": "Have enough commandos for rooftop points. You take the rest.",
            "LocalizedText": {
                "enMale": "Have enough commandos for rooftop points. You take the rest.",
                "frMale": "On a assez d'hommes pour s'occuper des postes sur les toits. Occupez-vous des autres.",
                "frFemale": "On a assez d'hommes pour s'occuper des postes sur les toits. Occupez-vous des autres.",
                "deMale": "Wir haben genug Kommandosoldaten f\u00fcr die D\u00e4cher. Ihr \u00fcbernehmt den Rest.",
                "deFemale": "Wir haben genug Kommandosoldaten f\u00fcr die D\u00e4cher. Ihr \u00fcbernehmt den Rest."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                385
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "385": {
            "NodeId": 385,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                430
            ],
            "GenericNodeNumber": 0
        },
        "388": {
            "NodeId": 388,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                389
            ],
            "GenericNodeNumber": 0
        },
        "389": {
            "NodeId": 389,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "And I'd recommend getting inside ASAP. Our reports on that zone look like trouble.",
            "LocalizedText": {
                "enMale": "And I'd recommend getting inside ASAP. Our reports on that zone look like trouble.",
                "frMale": "Et je vous conseille d'y aller le plus vite possible. Nos rapports sur cette zone sont mauvais.",
                "frFemale": "Et je vous conseille d'y aller le plus vite possible. Nos rapports sur cette zone sont mauvais.",
                "deMale": "Und ich empfehle, so schnell wie m\u00f6glich einzudringen. Unsere Berichte aus diesem Bereich sagen \u00c4rger voraus.",
                "deFemale": "Und ich empfehle, so schnell wie m\u00f6glich einzudringen. Unsere Berichte aus diesem Bereich sagen \u00c4rger voraus."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                115,
                403,
                116
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "392": {
            "NodeId": 392,
            "QuestRewardB62": "pGdlhe8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You and your men have already been very helpful, Sergeant.",
            "LocalizedText": {
                "enMale": "You and your men have already been very helpful, Sergeant.",
                "frMale": "Vos hommes et vous, vous nous avez d\u00e9j\u00e0 beaucoup aid\u00e9s, Sergent.",
                "frFemale": "Vos hommes et vous, vous nous avez d\u00e9j\u00e0 beaucoup aid\u00e9s, Sergent.",
                "deMale": "Ihr und Eure M\u00e4nner wart bereits sehr hilfreich, Sergeant.",
                "deFemale": "Ihr und Eure M\u00e4nner wart bereits sehr hilfreich, Sergeant."
            },
            "LocalizedOptionText": {
                "enMale": "You've done a fine job.",
                "frMale": "Vous avez fait du bon travail.",
                "frFemale": "Vous avez fait du bon travail.",
                "deMale": "Ihr habt gute Arbeit geleistet.",
                "deFemale": "Ihr habt gute Arbeit geleistet."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "qXbCis4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "aznV1kR": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                394
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "394": {
            "NodeId": 394,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "We all appreciate that, sir. Good luck.",
            "LocalizedText": {
                "enMale": "We all appreciate that, sir. Good luck.",
                "frMale": "Merci, Monsieur. Bonne chance.",
                "frFemale": "Merci, Madame. Bonne chance.",
                "deMale": "Wir wissen das alle zu sch\u00e4tzen. Viel Gl\u00fcck.",
                "deFemale": "Wir wissen das alle zu sch\u00e4tzen. Viel Gl\u00fcck."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                397
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "395": {
            "NodeId": 395,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "You're welcome, sir.",
            "LocalizedText": {
                "enMale": "You're welcome, sir.",
                "frMale": "Je vous en prie, Monsieur.",
                "frFemale": "Je vous en prie, Madame.",
                "deMale": "Gern geschehen.",
                "deFemale": "Gern geschehen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                396
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "396": {
            "NodeId": 396,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                125
            ],
            "GenericNodeNumber": 0
        },
        "397": {
            "NodeId": 397,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                398
            ],
            "GenericNodeNumber": 0
        },
        "399": {
            "NodeId": 399,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Goodbye.",
            "LocalizedText": {
                "enMale": "Goodbye.",
                "frMale": "Je dois partir.",
                "frFemale": "Je dois partir.",
                "deMale": "Ich verabschiede mich.",
                "deFemale": "Ich verabschiede mich."
            },
            "LocalizedOptionText": {
                "enMale": "Goodbye, Sergeant.",
                "frMale": "Au revoir, Sergent.",
                "frFemale": "Au revoir, Sergent.",
                "deMale": "Lebt wohl, Sergeant.",
                "deFemale": "Lebt wohl, Sergeant."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                400
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 45020
        },
        "400": {
            "NodeId": 400,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "I understand, sir. Good luck.",
            "LocalizedText": {
                "enMale": "I understand, sir. Good luck.",
                "frMale": "Je comprends, Monsieur. Bonne chance.",
                "frFemale": "Je comprends, Madame. Bonne chance.",
                "deMale": "Ich verstehe. Viel Gl\u00fcck.",
                "deFemale": "Ich verstehe. Viel Gl\u00fcck."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                401
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "401": {
            "NodeId": 401,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                402
            ],
            "GenericNodeNumber": 0
        },
        "403": {
            "NodeId": 403,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What are you carrying on about? Speak.",
            "LocalizedText": {
                "enMale": "What are you carrying on about? Speak.",
                "frMale": "Je ne comprends pas... il me faut des d\u00e9tails.",
                "frFemale": "Je ne comprends pas... il me faut des d\u00e9tails.",
                "deMale": "Worum geht es jetzt genau?",
                "deFemale": "Worum geht es jetzt genau?"
            },
            "LocalizedOptionText": {
                "enMale": "What kind of trouble?",
                "frMale": "Mauvais \u00e0 quel point ?",
                "frFemale": "Mauvais \u00e0 quel point ?",
                "deMale": "Was f\u00fcr \u00c4rger?",
                "deFemale": "Was f\u00fcr \u00c4rger?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                120
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 38030
        },
        "421": {
            "NodeId": 421,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "Text": "Some of the comm points are on rooftops. It would take too long for one person to fight up to them--even you, sir.",
            "LocalizedText": {
                "enMale": "Some of the comm points are on rooftops. It would take too long for one person to fight up to them--even you, sir.",
                "frMale": "Certains des points de communication sont sur les toits. On mettrait trop de temps \u00e0 les atteindre. M\u00eame vous, Monsieur.",
                "frFemale": "Certains des points de communication sont sur les toits. On mettrait trop de temps \u00e0 les atteindre. M\u00eame vous, Madame.",
                "deMale": "Einige der Kom-Punkte sind oben auf den D\u00e4chern. F\u00fcr einen allein ist es zeitlich unm\u00f6glich, sich dort hinauf zu k\u00e4mpfen, selbst f\u00fcr Euch.",
                "deFemale": "Einige der Kom-Punkte sind oben auf den D\u00e4chern. F\u00fcr einen allein ist es zeitlich unm\u00f6glich, sich dort hinauf zu k\u00e4mpfen, selbst f\u00fcr Euch."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                422
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "422": {
            "NodeId": 422,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                376
            ],
            "GenericNodeNumber": 0
        },
        "426": {
            "NodeId": 426,
            "QuestRewardB62": "0000000",
            "ActionQuest": 1.6141078672918383e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                427
            ],
            "GenericNodeNumber": 0
        },
        "427": {
            "NodeId": 427,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "GenericNodeNumber": 0
        },
        "428": {
            "NodeId": 428,
            "QuestRewardB62": "pGdlhe8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is fascinating, but I'm in a hurry.",
            "LocalizedText": {
                "enMale": "This is fascinating, but I'm in a hurry.",
                "frMale": "C'est fascinant, mais je suis press\u00e9.",
                "frFemale": "C'est fascinant, mais je suis press\u00e9e.",
                "deMale": "Das ist faszinierend, aber ich habe es eilig.",
                "deFemale": "Das ist faszinierend, aber ich habe es eilig."
            },
            "LocalizedOptionText": {
                "enMale": "I'm still waiting, Sergeant.",
                "frMale": "J'attends, Sergent.",
                "frFemale": "J'attends, Sergent.",
                "deMale": "Ich warte immer noch, Sergeant.",
                "deFemale": "Ich warte immer noch, Sergeant."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QvXyUBG": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "aznV1kR": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                316
            ],
            "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
            "GenericNodeNumber": 0
        },
        "430": {
            "NodeId": 430,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                431
            ],
            "GenericNodeNumber": 0
        },
        "431": {
            "NodeId": 431,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                350,
                432
            ],
            "GenericNodeNumber": 0
        },
        "434": {
            "NodeId": 434,
            "QuestsProgressedB62": [
                "pGdlhe8"
            ],
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                435,
                321
            ],
            "GenericNodeNumber": 0
        },
        "435": {
            "NodeId": 435,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                426,
                372,
                384,
                380
            ],
            "GenericNodeNumber": 0
        },
        "437": {
            "NodeId": 437,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                438
            ],
            "GenericNodeNumber": 0
        },
        "438": {
            "NodeId": 438,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                266
            ],
            "GenericNodeNumber": 0
        },
        "439": {
            "NodeId": 439,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LOSICzL",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "GenericNodeNumber": 0
        }
    },
    "NodeLinkList": {
        "126": 122,
        "293": 288,
        "294": 288,
        "307": 300,
        "316": 313,
        "320": 315,
        "323": 305,
        "325": 306,
        "331": 329,
        "332": 329,
        "333": 329,
        "352": 360,
        "354": 360,
        "358": 360,
        "359": 360,
        "391": 122,
        "398": 125,
        "402": 125,
        "406": 360,
        "408": 360,
        "420": 350,
        "423": 421,
        "424": 421,
        "429": 428,
        "432": 360
    },
    "DefaultSpeakerId": 0,
    "Stb": "str.cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
    "IsKOTORStyle": false,
    "AffectionNpcB62": [],
    "AffectionNcoB62": [
        "QvXyUBG",
        "lHpoXyM",
        "qXbCis4",
        "1CfTiaC",
        "aznV1kR"
    ],
    "LocalizedName": {
        "enMale": "cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
        "frMale": "cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
        "deMale": "cnv.location.corellia.class.jedi_consular.sergeant_rossiker"
    },
    "Id": "16141120657985905673",
    "Base62Id": "2IJu5x8",
    "Fqn": "cnv.location.corellia.class.jedi_consular.sergeant_rossiker",
    "B62References": {
        "ProgressesQuest": [
            "pGdlhe8"
        ],
        "npcStartsCnv": [
            "LOSICzL"
        ],
        "connectedToPlc": [
            "OyHvPCU"
        ]
    },
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "4.0.0",
    "hash": "1329097901",
    "removed_in": "",
    "changed_fields": [
        "AffectionNpcB62",
        "NodeLookup",
        "AffectionNcoB62",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "1.3.7",
        "2.3.1"
    ]
}