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cnv.location.dromund_kaas.bronze.status_report.guardpost_commander_kullin

  • 5. - Kind of nice out here, actually.
  • 4. - As soon as Captain Tolto has that report, he can decide what to do out here.
  • 1. <Non-dialogue segment.>
    • 7. Player - Why are you blocking this road, soldier?
    • 6. Player - A guard post in the jungle? Keeping something out or in?
    • 8. Player - What's this? Shaking down travelers?
      • 14. - Heh. What are you going to do if we say "yes"?
    • 12. Player - Hello, gentlemen. Kind of an unusual place for a guard post, yes?
      • 15. - Yes, sir. That, it is.
        • 17. - When the speeders were pulled off the line, people started braving the deeper jungle--trying to make it to Kaas City on foot.
          • 24. - Had a few deaths. Some of them VIPs. Captain Tolto sent us to keep people out and poke around a bit, see what's out there.
            • 27. Option - A good idea.Player - It's nice to see the Empire protecting its citizens.
              +50 Influence : disapproves.
              +200 Influence : approves.
              +200 Influence : approves.
              +50 Influence : disapproves.
              • 31. - Yeah, some assignments are definitely better than others.
            • 26. Option - So, tell me already.Player - Well, don't keep me in suspense.
            • 28. Option - Pathetic. Let the people die.Player - If someone is stupid enough to wander the jungles, they deserve what they get.
              • 29. - As you say, my lord, of course. But we follow the orders we get.
              • 30. - As you say, sir. Orders, though, you know?
                • 33. - We managed to take some data readings, even some holos. Big, nasty critters out there. Nothing to mess with.
                  • 39. - Our runner, unfortunately, is down a leg from the experience. If you're headed back towards the spaceport, could you give the observation discs to Captain Tolto?
                    • 40. Option - Of course.Player - I can and will. Keep up the good work, men.
                    • 41. Option - I get credits for my time.Player - What are you offering?
                      • 42. - Ah, of course. I'm sure we can work something out. You'll get your credits.
                    • 43. Option - Sure, why not?Player - I guess I can spare some time.
                      • 47. - Appreciated. The sooner he knows what's going on, the sooner we can warn people.
                        • 56. <Conversation Exit>
                    • 44. Option - Not a chance. [Refuse quest]Player - I have better things to expend effort on.
                      <Aborts Conversation>
                      • 45. - Understood. There'll be another runner sent out eventually, I'm sure.
                        • 46. <Conversation Exit>
  • 3. - The path is closed by order of the Dark Council.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.dromund_kaas.bronze.status_report.guardpost_commander_kullin
Other Sites:
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            "Text": "The path is closed by order of the Dark Council.",
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                "frFemale": "Pourquoi bloquez-vous cette route, soldat ?",
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            "Text": "Hello, gentlemen. Kind of an unusual place for a guard post, yes?",
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            "Text": "Out, my lord.",
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            "Text": "Had a few deaths. Some of them VIPs. Captain Tolto sent us to keep people out and poke around a bit, see what's out there.",
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                "enMale": "Had a few deaths. Some of them VIPs. Captain Tolto sent us to keep people out and poke around a bit, see what's out there.",
                "frMale": "On a eu quelques pertes. Dont certaines personnalit\u00e9s. Le Capitaine Tolto nous a envoy\u00e9 pour emp\u00eacher les gens de passer et fouiller un peu le terrain.",
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                "deMale": "Es hat ein paar Todesf\u00e4lle gegeben, darunter auch ein paar hohe Tiere. Captain Tolto hat uns befohlen, die Leute drau\u00dfen zu halten und nachzusehen, was sich da herumtreibt.",
                "deFemale": "Es hat ein paar Todesf\u00e4lle gegeben, darunter auch ein paar hohe Tiere. Captain Tolto hat uns befohlen, die Leute drau\u00dfen zu halten und nachzusehen, was sich da herumtreibt."
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            "Text": "Well, don't keep me in suspense.",
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                "frMale": "Arr\u00eatez ce suspense\u00a0!",
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                "enMale": "So, tell me already.",
                "frMale": "Alors dites-moi tout.",
                "frFemale": "Alors dites-moi tout.",
                "deMale": "Und? Dann sagt schon.",
                "deFemale": "Und? Dann sagt schon."
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            "QuestRewardB62": "62iGYfD",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's nice to see the Empire protecting its citizens.",
            "LocalizedText": {
                "enMale": "It's nice to see the Empire protecting its citizens.",
                "frMale": "C'est bon de voir que l'Empire prot\u00e8ge ses citoyens.",
                "frFemale": "C'est bon de voir que l'Empire prot\u00e8ge ses citoyens.",
                "deMale": "Sch\u00f6n zu sehen, dass das Imperium seine B\u00fcrger besch\u00fctzt.",
                "deFemale": "Sch\u00f6n zu sehen, dass das Imperium seine B\u00fcrger besch\u00fctzt."
            },
            "LocalizedOptionText": {
                "enMale": "A good idea.",
                "frMale": "Bonne id\u00e9e.",
                "frFemale": "Bonne id\u00e9e.",
                "deMale": "Eine gute Idee.",
                "deFemale": "Eine gute Idee."
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
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            "QuestRewardB62": "62iGYfD",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If someone is stupid enough to wander the jungles, they deserve what they get.",
            "LocalizedText": {
                "enMale": "If someone is stupid enough to wander the jungles, they deserve what they get.",
                "frMale": "Les gens qui sont assez idiots pour se promener dans la jungle m\u00e9ritent ce qui leur arrive.",
                "frFemale": "Les gens qui sont assez idiots pour se promener dans la jungle m\u00e9ritent ce qui leur arrive.",
                "deMale": "Wer dumm genug ist, in den Dschungel zu gehen, hat es nicht anders verdient.",
                "deFemale": "Wer dumm genug ist, in den Dschungel zu gehen, hat es nicht anders verdient."
            },
            "LocalizedOptionText": {
                "enMale": "Pathetic. Let the people die.",
                "frMale": "Path\u00e9tique. Laissez-les mourir.",
                "frFemale": "Path\u00e9tique. Laissez-les mourir.",
                "deMale": "J\u00e4mmerlich. Lasst die Leute doch sterben.",
                "deFemale": "J\u00e4mmerlich. Lasst die Leute doch sterben."
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vz8v8kJ",
            "Text": "As you say, my lord, of course. But we follow the orders we get.",
            "LocalizedText": {
                "enMale": "As you say, my lord, of course. But we follow the orders we get.",
                "frMale": "Bien s\u00fbr, Excellence, comme vous dites. On ne fait que suivre les ordres.",
                "frFemale": "Bien s\u00fbr, Excellence, comme vous dites. On ne fait que suivre les ordres.",
                "deMale": "Ganz wie Ihr meint, mein Sith-Lord. Doch wir befolgen unsere Befehle.",
                "deFemale": "Ganz wie Ihr meint, mein Sith-Lord. Doch wir befolgen unsere Befehle."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vz8v8kJ",
            "Text": "As you say, sir. Orders, though, you know?",
            "LocalizedText": {
                "enMale": "As you say, sir. Orders, though, you know?",
                "frMale": "Comme vous dites. Mais les ordres, vous savez ce que c'est...",
                "frFemale": "Comme vous dites. Mais les ordres, vous savez ce que c'est...",
                "deMale": "Ganz wie Ihr meint. Aber ich habe meine Befehle, wisst Ihr?",
                "deFemale": "Ganz wie Ihr meint. Aber ich habe meine Befehle, wisst Ihr?"
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vz8v8kJ",
            "Text": "Yeah, some assignments are definitely better than others.",
            "LocalizedText": {
                "enMale": "Yeah, some assignments are definitely better than others.",
                "frMale": "Oui, certaines missions sont bien plus agr\u00e9ables que d'autres.",
                "frFemale": "Oui, certaines missions sont bien plus agr\u00e9ables que d'autres.",
                "deMale": "Ja, einige Auftr\u00e4ge sind definitiv besser als andere.",
                "deFemale": "Ja, einige Auftr\u00e4ge sind definitiv besser als andere."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 32,
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 33,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vz8v8kJ",
            "Text": "We managed to take some data readings, even some holos. Big, nasty critters out there. Nothing to mess with.",
            "LocalizedText": {
                "enMale": "We managed to take some data readings, even some holos. Big, nasty critters out there. Nothing to mess with.",
                "frMale": "On a r\u00e9ussi \u00e0 obtenir des analyses, on a m\u00eame pris quelques holos. Il y a de vilaines cr\u00e9atures dans le coin. Du genre \u00e0 ne pas d\u00e9ranger.",
                "frFemale": "On a r\u00e9ussi \u00e0 obtenir des analyses, on a m\u00eame pris quelques holos. Il y a de vilaines cr\u00e9atures dans le coin. Du genre \u00e0 ne pas d\u00e9ranger.",
                "deMale": "Wir konnten ein paar Datenmessungen und sogar ein paar Holos machen. Gro\u00dfe, fiese Viecher da drau\u00dfen. Nichts, womit man sich anlegen wollte.",
                "deFemale": "Wir konnten ein paar Datenmessungen und sogar ein paar Holos machen. Gro\u00dfe, fiese Viecher da drau\u00dfen. Nichts, womit man sich anlegen wollte."
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "39": {
            "NodeId": 39,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vz8v8kJ",
            "Text": "Our runner, unfortunately, is down a leg from the experience. If you're headed back towards the spaceport, could you give the observation discs to Captain Tolto?",
            "LocalizedText": {
                "enMale": "Our runner, unfortunately, is down a leg from the experience. If you're headed back towards the spaceport, could you give the observation discs to Captain Tolto?",
                "frMale": "Malheureusement, notre coursier a perdu une jambe suite \u00e0 ces d\u00e9couvertes. Si vous retournez au spatioport, vous pourriez remettre les disques d'observation au Capitaine Tolto ?",
                "frFemale": "Malheureusement, notre coursier a perdu une jambe suite \u00e0 ces d\u00e9couvertes. Si vous retournez au spatioport, vous pourriez remettre les disques d'observation au Capitaine Tolto ?",
                "deMale": "Unser Bote hat leider ein Bein bei der Sache verloren. Wenn Ihr zum Raumhafen unterwegs seid, k\u00f6nntet Ihr dann Captain Tolto die Beobachtungsdisks \u00fcbergeben?",
                "deFemale": "Unser Bote hat leider ein Bein bei der Sache verloren. Wenn Ihr zum Raumhafen unterwegs seid, k\u00f6nntet Ihr dann Captain Tolto die Beobachtungsdisks \u00fcbergeben?"
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        "40": {
            "NodeId": 40,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can and will. Keep up the good work, men.",
            "LocalizedText": {
                "enMale": "I can and will. Keep up the good work, men.",
                "frMale": "Oui, je peux faire \u00e7a pour vous. Vous faites du bon travail.",
                "frFemale": "Oui, je peux faire \u00e7a pour vous. Vous faites du bon travail.",
                "deMale": "Ich kann und ich werde. Weiter so, M\u00e4nner.",
                "deFemale": "Ich kann und ich werde. Weiter so, M\u00e4nner."
            },
            "LocalizedOptionText": {
                "enMale": "Of course.",
                "frMale": "Bien s\u00fbr.",
                "frFemale": "Bien s\u00fbr.",
                "deMale": "Nat\u00fcrlich.",
                "deFemale": "Nat\u00fcrlich."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What are you offering?",
            "LocalizedText": {
                "enMale": "What are you offering?",
                "frMale": "Qu'est-ce que vous me proposez\u00a0?",
                "frFemale": "Qu'est-ce que vous me proposez\u00a0?",
                "deMale": "Wie lautet das Angebot?",
                "deFemale": "Wie lautet das Angebot?"
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            "LocalizedOptionText": {
                "enMale": "I get credits for my time.",
                "frMale": "Mon temps co\u00fbte des cr\u00e9dits.",
                "frFemale": "Mon temps co\u00fbte des cr\u00e9dits.",
                "deMale": "Meine Zeit ist kostbar.",
                "deFemale": "Meine Zeit ist kostbar."
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vz8v8kJ",
            "Text": "Ah, of course. I'm sure we can work something out. You'll get your credits.",
            "LocalizedText": {
                "enMale": "Ah, of course. I'm sure we can work something out. You'll get your credits.",
                "frMale": "Ah, bien s\u00fbr. On peut s\u00fbrement faire quelque chose pour vous. Vous aurez vos cr\u00e9dits.",
                "frFemale": "Ah, bien s\u00fbr. On peut s\u00fbrement faire quelque chose pour vous. Vous aurez vos cr\u00e9dits.",
                "deMale": "Ah, nat\u00fcrlich. Ich bin sicher, dass wir uns einigen k\u00f6nnen. Ihr werdet Eure Credits bekommen.",
                "deFemale": "Ah, nat\u00fcrlich. Ich bin sicher, dass wir uns einigen k\u00f6nnen. Ihr werdet Eure Credits bekommen."
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            "IsEmpty": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I guess I can spare some time.",
            "LocalizedText": {
                "enMale": "I guess I can spare some time.",
                "frMale": "Tr\u00e8s bien, j'ai deux minutes.",
                "frFemale": "Tr\u00e8s bien, j'ai deux minutes.",
                "deMale": "Etwas Zeit habe ich wohl \u00fcbrig.",
                "deFemale": "Etwas Zeit habe ich wohl \u00fcbrig."
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            "LocalizedOptionText": {
                "enMale": "Sure, why not?",
                "frMale": "Bien s\u00fbr, pourquoi pas ?",
                "frFemale": "Bien s\u00fbr, pourquoi pas ?",
                "deMale": "Sicher, warum nicht?",
                "deFemale": "Sicher, warum nicht?"
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": true,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have better things to expend effort on.",
            "LocalizedText": {
                "enMale": "I have better things to expend effort on.",
                "frMale": "J'ai des choses plus importantes \u00e0 faire.",
                "frFemale": "J'ai des choses plus importantes \u00e0 faire.",
                "deMale": "Ich habe anderes vor, was meine M\u00fche auch wert ist.",
                "deFemale": "Ich habe anderes vor, was meine M\u00fche auch wert ist."
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            "LocalizedOptionText": {
                "enMale": "Not a chance. [Refuse quest]",
                "frMale": "Aucune chance. [Refuser la qu\u00eate]",
                "frFemale": "Aucune chance. [Refuser la qu\u00eate]",
                "deMale": "Niemals. [Mission ablehnen]",
                "deFemale": "Niemals. [Mission ablehnen]"
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            "IsEmpty": false,
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            "SpeakerB62Id": "Vz8v8kJ",
            "Text": "Understood. There'll be another runner sent out eventually, I'm sure.",
            "LocalizedText": {
                "enMale": "Understood. There'll be another runner sent out eventually, I'm sure.",
                "frMale": "Compris. On finira bien par nous envoyer un autre coursier. C'est s\u00fbr.",
                "frFemale": "Compris. On finira bien par nous envoyer un autre coursier. C'est s\u00fbr.",
                "deMale": "Verstanden. Ich bin sicher, dass irgendwann ein weiterer Bote geschickt wird.",
                "deFemale": "Verstanden. Ich bin sicher, dass irgendwann ein weiterer Bote geschickt wird."
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