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cnv.location.companion_characters.jedi_consular.zenith.zenith

  • 17. - Got a good operation here, Jedi.
    • 24. - But, too many people. Inefficient. Can't watch them all.
      • 25. Option - They're all trustworthy.Player - Everyone aboard has proved their loyalty and devotion.
        • 29. - They've proved it to you. Not to me.
      • 34. Option - You don't need to be paranoid.Player - Not everyone is out to get you, Zenith.
        +50 Influence : disapproves.
        • 44. - Last few years taught me otherwise.
      • 27. Option - You could watch my back.Player - Now I have you to be vigilant for me.
        +200 Influence : approves.
        • 31. - Consider it done.
          • 37. - Be tough to adjust. Strange to be off Balmorra, with political power.
            • 39. - Peace will be even stranger.
              • 40. <Conversation Exit>
  • 496. - Want to let you know. Kind of enjoyed working with you.
    • 684. - Not often my comrades survive this long.
      • 649. Option - I'm happy to surprise you.Player - I'm glad to be the exception to that particular rule.
        +200 Influence : approves.
        • 689. - Yeah. Me too.
      • 650. Option - Er, thank you?Player - Is there a compliment hidden in there somewhere?
        • 690. - Just a fact. Not good or bad.
      • 685. Option - Jedi are tough.Player - My training makes me rather difficult to kill.
        +200 Influence : approves.
        • 686. - So I noticed.
          • 688. - Anyway. Just wanted to say. I... trust you.
            • 693. - So I'd better stick around. Keep you alive. Trustworthy people are hard to come by.
              • 794. <Conversation Exit>
  • 508. - Refugees are back on Balmorra. Arrived just before polling started for opposition leader's post.
    • 580. - Balmorran public got to see collaborators in chains. Got plenty of positive messages during the polls.
      • 581. Option - So you arrested them.Player - Those refugees still deserve a chance to prove their innocence.
        • 609. - Not my problem. Got my future to think of.
      • 582. Option - Did you win the vote?Player - Do you know the results yet?
      • 583. Option - Then everyone's happy.Player - The Balmorran people get justice, you get publicity and more voters. Everyone wins.
        • 595. - Very, very true.
          • 584. - Votes are in. I won, Nalan Fiskin lost. I'm opposition leader. Seat in government, everything. Feels... good.
            • 598. Option - Does that mean you're leaving?Player - If you're opposition leader, won't you be returning to Balmorra?
              • 629. - No. Can work in absentia, until you're done gallivanting around.
            • 599. Option - How's your rival taking it?Player - I imagine Nalan Fiskin isn't too pleased?
              • 700. - He's not happy. Which makes me happy. Balances out.
            • 597. Option - The sky's the limit now.Player - Perhaps some day the presidency will be in your reach.
              • 632. - Tai Cordan can stay president. For now.
                • 634. - Wanted... to thank you. For your help. Couldn't have got that edge without you.
                  • 625. - Oh, and--Gray Star's journals. Put two blaster shots through the datapad. Destroyed, like Gray Star wanted.
                    • 626. Option - Good, you kept your word.Player - I'm glad you chose to honor his wishes. Eventually.
                    • 627. Option - Was shooting it necessary?Player - Simply erasing the datapad would have done the job, you know.
                      • 645. - Never occurred to me.
                    • 628. Option - What a waste.Player - Those journals could have been useful in the future.
                      +50 Influence : disapproves.
                      • 639. - Got what I needed from them. Plus, perspective.
                        • 641. - All done living in the past. Future is what matters--Balmorra's, and mine.
                          • 793. <Conversation Exit>
  • 304. - My own people. Can't even trust my own people.
    • 510. Option - Settle down.Player - Take a deep breath and explain what's going on.
    • 493. Option - You mean your voters?Player - Did something happen with your political supporters?
    • 511. Option - You shouldn't trust anyone.Player - People let you down. I thought you knew that by now.
      • 512. - Those Balmorran refugees. I wanted to bring them home. Already arranged to meet them on Alderaan.
        • 514. - Then I decipher more of Gray Star's journals. Found out why he didn't want me reading them.
          • 516. - Journals report these refugees were in contact with local Imperial officials. Negotiating for food. Medicine. Protection.
            • 517. Option - They were trying to survive.Player - The refugees were alone and defenseless; they likely had no choice.
              +50 Influence : disapproves.
              • 522. - Not good enough!
            • 518. Option - And Gray Star knew about this?Player - Gray Star was aware the refugees were trading with Imperials?
              • 523. - Yes! Wrote it down, never lifted a finger!
            • 519. Option - They are traitors, then.Player - These refugees could still be in contact with the Empire.
              • 526. - Imperials would have offered anything for intelligence about Balmorra. How many refugees gave in? Gave information and got my people killed?
                • 528. - Gray Star... let it happen. But he knew I'd retaliate. So he kept this from me.
                  • 531. Option - Yes, to protect the refugees.Player - Gray Star clearly didn't want these people punished for what they did.
                    +50 Influence : disapproves.
                    • 534. - He was too trusting.
                  • 532. Option - What are you going to do?Player - So what happens now you know the truth?
                  • 533. Option - That was Gray Star's undoing.Player - If the refugees did trade information, that could have contributed to Gray Star's downfall.
                    • 535. - They're collaborators. Collaborators die, or live in a cell.
                      • 538. - Already arranged to meet the refugee leaders. To help them home. But now, they'll be going in chains. For conspiring with the enemy.
                        • 542. - I arrest the guilty, I prove my devotion to Balmorra.
                          • 543. Option - No. Arresting them is wrong.Player - You can't do this. Those refugees are coming to the meeting in good faith.
                            +50 Influence : disapproves.
                            • 547. - They sold us out. They get the mercy the Imperials showed us.
                              • 550. Option - Forgive them. For Balmorra.Player - You must pardon these people for their mistakes. Or the Imperial occupation will never truly end.
                                +200 Influence : approves.
                                • 552. - Always, Jedi words.
                              • 548. Option - You don't know they're guilty.Player - There's no proof they sold anyone out. If you arrest them on a hunch, you're no better than the Empire.
                                • 553. - They're guilty. I'm... positive.
                              • 549. Option - Is this justice, or ambition?Player - Are you doing this because it's right, or because it will further your political career?
                                • 551. - Can't be both?
                                  • 750. - Have to think this over myself. Decide what needs to be done.
                          • 544. Option - If you think this is best.Player - You're Balmorran, just as they are. You must serve your people as you see fit.
                            +200 Influence : approves.
                          • 545. Option - They must be punished.Player - If those refugees walked free, it would cheapen the sacrifices of everyone who stood up to the Empire.
                            +200 Influence : approves.
                            • 558. - All settled, then.
                              • 751. - Need to get things organized for their arrest. Make sure soldiers are waiting for them. Excuse me.
                                • 792. <Conversation Exit>
  • 461. - Polling for opposition leader begins soon. Me against Fiskin. Need one last push.
    • 469. - Remember Gray Star's journals? Managed to decipher more entries from the shorthand. Gave me an idea.
      • 479. - Journals say Gray Star smuggled out Balmorran refugees, to camps off-world. Hundreds, in secret. They won't know Balmorra's liberated.
        • 471. Option - Can you find them?Player - Do the journals say where they were smuggled to?
          • 477. - I've got contact details.
        • 470. Option - Then someone should tell them.Player - It's time they heard the good news, and came home.
          +200 Influence : approves.
          • 482. - My thinking too.
        • 472. Option - More potential voters.Player - Perhaps these people could be persuaded to support you.
          • 481. - I want to bring them home.
            • 487. - Helping these people is a duty. And good publicity. Should sway any undecided voters.
              • 490. - I'll contact the refugees' leaders. But... need somewhere safe to meet.
                • 491. Player - I once attended a diplomatic summit in a cavern on Alderaan. It's quiet, and secure.
                  • 556. - Sounds perfect. I'll set it up.
                    • 791. <Conversation Exit>
  • 395. - Political campaigning's heating up back home. Nalan Fiskin was rivaling me in the polls.
    • 292. - But, decided what to do. About that evidence Fiskin took an Imperial bribe.
      • 370. - Leaked it through the HoloNet. Hundreds of Fiskin's supporters switched to me.
        • 378. Option - So you're winning.Player - Their votes should put you ahead, correct?
          • 403. - Can't celebrate yet.
        • 377. Option - They must be furious.Player - No doubt they see Fiskin as a traitor.
        • 376. Option - Fiskin will be more dangerous.Player - You've publicly humiliated him. Be prepared for some backlash.
          • 401. - Already happened.
            • 409. - Fiskin's preparing a speech, to regain lost ground. Got a very talented speechwriter. He could still turn this around.
              • 417. - I could ensure Fiskin's speechwriter has an accident. Non-fatal accident.
                • 418. Option - Or, you give a speech instead.Player - No "accidents". You could address the Balmorran people first, and steal Fiskin's momentum. +100
                  • 424. - Public speaking's not my forte.
                    • 425. Option - Simply be yourself.Player - It's easy. Relax, be honest. Let them get to know you.
                      • 428. - This is me.
                    • 426. Option - That doesn't surprise me.Player - Fighting Imperials didn't leave much time to hone your rhetoric, did it?
                      • 433. - "Please vote for me." That'll do.
                        • 443. - I'll let you know how it goes.
                    • 427. Option - Say what they want to hear.Player - Just tell them you love Balmorra, you'll keep her strong against the Empire, et cetera.
                      • 429. - Whatever gets them voting.
                        • 438. - Thanks for the advice.
                • 419. Option - Fine. Make it painless.Player - If you must do this, be sure the speechwriter isn't hurt. +100
                  • 422. - Painless, but debilitating. Huh, chance to be creative.
                • 420. Option - An illness would work better.Player - An accident's too obvious. But if the speechwriter got sick, no one would suspect you. +150
                  +200 Influence : approves.
                  • 421. - Hmm. Got biowarfare experience... Dose of Balmorran flu would work.
                    • 434. - Good suggestion. Wish we'd had you in the war.
                      • 790. <Conversation Exit>
  • 295. - Been working on my combat technique.
    • 354. - Noticed some flaws, after fighting alongside you. All corrected now.
      • 355. Option - I didn't see any flaws...Player - Everything looked fine to me.
        • 362. - Don't. Please. Problems were obvious.
      • 356. Option - Er, well done.Player - I suppose it never hurts to be meticulous.
        • 365. - I'm no use dead.
      • 357. Option - Good, I need you at your best.Player - We never know when an attack might come; sloppy combat technique wouldn't serve us well.
        +200 Influence : approves.
        • 358. - Not an issue, now.
          • 360. - Jedi. You're alright.
            • 789. <Conversation Exit>
  • 5. - Might have evidence to clear the charges against my men. Found Gray Star's journals.
    • 263. - Group of Balmorran resistance fighters were on a mission to Nar Shaddaa. Never left. They have copies of the journals.
      • 264. Option - For safekeeping, I imagine.Player - Gray Star probably wanted to protect his ideas.
        • 266. - In case what happened, happened. Plausible.
      • 261. Option - Why are they still out there?Player - Balmorra's free, or close to it. Shouldn't they have come home by now?
      • 262. Option - That's lucky.Player - Considering what happened on Balmorra, you're fortunate any copies survived.
        • 276. - Just have to collect them.
          • 268. - These men lost contact with us. Happens sometimes. They don't know Gray Star's gone, or anything else.
            • 270. - Their leader is Kaylan Jase. One of my trainees, once. I should go to Nar Shaddaa, tell him the news myself.
              • 271. Option - He'll appreciate that.Player - I'm sure he'll be glad to see you, despite the circumstances.
                • 281. - Plus, I can pick up the journals. Efficient.
              • 273. Option - What was his mission there?Player - Do you know what he was doing on Nar Shaddaa in the first place?
                • 280. - Sabotaging Imperial interests. Spice theft. Assassination. All the fun.
              • 272. Option - And tell him Balmorra's free.Player - He'll want to know about Tai Cordan. And that Darth Lachris is dead.
                +200 Influence : approves.
                • 278. - Still love hearing that.
                  • 712. - Won't be gone long. Pick up a shuttle to Nar Shaddaa, meet Jase, bring the journals back. Simple.
                    • 714. - Don't get shot while I'm away.
                      • 716. - Back. Met Kaylan Jase. Journals are safe.
                        • 717. Option - How is Jase doing?Player - It must have been good to see your friend again.
                          • 727. - Not so good.
                        • 718. Option - Let's hope they're useful.Player - Have you had a chance to study them?
                          • 732. - Started. But had thinking to do.
                        • 766. Option - Then we should move on.Player - Let's get down to business, then.
                          • 764. - Something you should know first.
                            • 720. - Jase didn't want to give me the journals. Said Gray Star left standing orders. If he was killed or captured, the journals should be destroyed.
                              • 723. - And Gray Star told Jase not to give the journals to me. Ever. For any reason.
                                • 724. Option - Why not?Player - I hope Jase had an explanation for these orders.
                                  • 731. - No. Says he didn't ask.
                                • 725. Option - Yet you got the journals.Player - How did you convince Jase to give you them to you?
                                  • 729. - Shot him in the foot.
                                • 726. Option - Jase could have been lying.Player - That might have been a ruse to keep the journals for himself.
                                  • 735. - Didn't work. Shot him in the foot, got the journals anyway.
                                    • 738. - Started reading on the way back. Gray Star had plenty to say.
                                      • 308. - He wrote in shorthand. Tough to decipher. But, there's enough evidence to release my men. Nalan Fiskin's charges fell apart.
                                        • 309. - Need to go on the attack now. Before Fiskin's campaign recovers.
                                          • 307. Option - He's your rival, correct?Player - You mentioned a Nalan Fiskin is also making a bid to be opposition leader.
                                            • 314. - Yes. But he'll fail.
                                          • 312. Option - Attack, how?Player - What are you going to do?
                                          • 311. Option - It's the perfect time.Player - He's thrown off balance. Striking now will put you ahead.
                                            • 317. - Journals have some intel on Fiskin too. Hints he took a bribe from an Imperial prisoner. Revealing it would hit him hard.
                                              • 321. Option - Ask Fiskin about it, first.Player - You may not have all the facts. Speak to Fiskin before you reveal it.
                                                • 334. - Hmm. Don't want to be caught off guard again.
                                              • 327. Option - Just be careful.Player - Attacking a man's reputation often has consequences for your own.
                                                +50 Influence : disapproves.
                                                • 336. - I know what I'm doing.
                                              • 328. Option - Then reveal it.Player - The Balmorran people deserve to know what kind of man he is.
                                                +200 Influence : approves.
                                                • 338. - Done and done.
                                                  • 340. - No idea why Gray Star didn't want me reading his journals. They're strange. So much history.
                                                    • 342. - Talks about people I knew. Like they're still... Back to work.
                                                      • 788. <Conversation Exit>
  • 20. - Secretary Varram came around. Gave his support. One step closer to being opposition leader. System works.
    • 196. - But there's another candidate back on Balmorra, Nalan Fiskin. He's trouble.
      • 197. Option - Tell me about him.Player - Knowing your foe is the first step.
        • 200. - He's a war veteran. Household name. Respectable.
      • 198. Option - How is he trouble?Player - What kind of support does he have?
        • 212. - People like him. War veteran, so military's on his side.
      • 199. Option - You can cope with one man.Player - If you could stand up against the Empire, you can handle a political rival.
        • 202. - Less complaining when Imperials are dealt with, though.
          • 706. - Fiskin's struck already. Arrested my followers back home, over an operation years ago. Says they set a bomb that killed Imperials, and Balmorran soldiers.
            • 210. - Those "Balmorrans" were traitors, selling ordnance to the Empire. Planned to destroy a village. My people saved lives.
              • 205. Option - By taking other lives.Player - Your followers should have stopped those traitors peacefully. They were Balmorrans too.
                +50 Influence : disapproves.
                • 217. - Collaborators die.
              • 211. Option - Does Fiskin know?Player - Was Fiskin aware of that when he arrested your followers?
                • 215. - No. Not common knowledge.
              • 209. Option - Then tell the truth.Player - If people know your followers made that choice, that will destroy Fiskin's credibility.
                • 220. - I need evidence.
                  • 214. - Gray Star authorized the bombing. He kept detailed journals. The evidence I need.
                    • 224. - All Gray Star's journals were destroyed on Balmorra--Darth Lachris's orders. Must be copies, elsewhere, though.
                      • 238. Option - Let me help you.Player - Proving your followers innocent is a worthy cause. If you need anything, just ask.
                        +200 Influence : approves.
                        • 242. - Appreciated. Let me try first.
                      • 219. Option - And if there's no copies?Player - What happens if these journals are lost?
                        • 240. - I'll improvise.
                      • 239. Option - Don't take too long searching.Player - Your rival already has the initiative. Don't give him more time to attack you.
                        • 244. - I have plans.
                          • 246. - No one's clean. Journals might have dirt on Nalan Fiskin, too. Fastest way to neutralize him.
                            • 247. Option - Will you never change?Player - If you do that, you're still just a terrorist, using the same tactics as before.
                              +50 Influence : disapproves.
                              • 252. - My tactics work.
                            • 248. Option - Good luck finding them.Player - Let me know how the search goes.
                            • 249. Option - An excellent plan.Player - If Fiskin does have a shady past, surely it's your duty, as a Balmorran citizen, to reveal it.
                              +200 Influence : approves.
                              • 255. - I'll keep you apprised.
                                • 787. <Conversation Exit>
  • 8. - There's word from Balmorra.
    • 140. - People are calling me "politician", not "terrorist". Good start.
      • 142. - But I want the opposition leader's post. To critique Tai Cordan, keep him honest.
        • 143. Option - Is this revenge?Player - I hope you're not using this to get back at Tai, for not letting you in his government.
          +50 Influence : disapproves.
          • 149. - This is for Balmorra.
        • 144. Option - Not an easy position to get.Player - So how do you plan to become opposition leader?
        • 145. Option - He needs someone like you.Player - Tai's an idealist. An opposition leader who knows the dirt and blood of politics will do him good.
          +200 Influence : approves.
          • 147. - I thought so.
            • 152. - I want one of Tai's officials to support me. Secretary Varram would do. Tai trusts him.
              • 156. - But Varram's rich, stubborn. Hard to persuade.
                • 157. Option - Just be honest with him.Player - Make your case to Secretary Varram that Tai will need strong opposition.
                  • 161. - Won't be enough.
                • 158. Option - Do you really need him?Player - If that's the case, perhaps you should try another official.
                  • 181. - Varram is best. Talks loud, gets things done.
                • 159. Option - Everyone has a weakness.Player - Tell me more about this Secretary Varram. There must be something we can use.
                  • 160. - Varram's paranoid. Terrified of another Imperial attack. He created a militia to guard Tai: funds it personally.
                    • 165. - I could tell Varram that Imperials infiltrated his militia, but my people stopped them.
                      • 167. - With a little "evidence", Varram owes me a favor. Easy.
                        • 168. Option - No. Praise his work instead.Player - Alternatively, a statement congratulating Varram on his militia's dedication would make him very grateful. +50
                          • 171. - Gratitude's fragile. But that would be faster.
                        • 169. Option - It might work, but be careful.Player - Such a strategy would have to be handled very carefully.
                          • 173. - Can but try.
                        • 170. Option - Greed is a better lever.Player - Tell him you know about hidden stockpiles of weapons, for his militia. He'd believe that in a second. +50
                          +200 Influence : approves.
                          • 172. - I get his support, then the stockpiles are "stolen by Imperial spies". Yes.
                            • 175. - You think like Gray Star sometimes.
                              • 178. Option - Where is Gray Star now?Player - You never told me what happened to him.
                              • 184. Option - Thank you.Player - You seem to think very highly of Gray Star.
                                +200 Influence : approves.
                              • 185. Option - I hope that's a compliment.Player - Never having met Gray Star, I'm not sure what to say.
                                • 190. - He was a good man. Almost sharp enough.
                                  • 186. - Gray Star was betrayed. Blasted Empire got an operative into our cell. We scattered. But kept up the fight.
                                    • 189. - War's over. But we lost too much.
                                      • 786. <Conversation Exit>
  • 11. - First victory as Balmorra's political liaison. Spoke to your diplomat Alauni; organized a new trade route for Balmorra.
    • 101. - She wanted a "personal favor", thought credits would look suspicious. Useful to know.
      • 102. Option - She's a person, too.Player - There's more to people than just what's tactically useful.
        +50 Influence : disapproves.
        • 107. - All secondary.
      • 103. Option - A "personal favor", Zenith?Player - Just how personal is this favor you promised her?
        • 105. - Personal enough.
      • 104. Option - Don't underestimate her.Player - Under that charm and beauty is a shrewd politician.
        +200 Influence : approves.
        • 116. - I'll remember.
          • 111. - Gray Star said a friend is an enemy waiting to happen, and vice versa.
            • 125. Option - Gray Star, again.Player - You mentioned the name Gray Star once before.
            • 129. Option - How cynical.Player - If that's the maxim you follow, no wonder you don't trust anyone.
              +50 Influence : disapproves.
              • 132. - Gray Star was smart.
            • 130. Option - That makes sense.Player - This "Gray Star" may have had something there.
              +200 Influence : approves.
              • 131. - He was leader of the resistance cell I first joined on Balmorra. Taught me plenty, before everything changed.
                • 137. - Enough. Got trade routes to organize.
                  • 785. <Conversation Exit>
  • 49. - I reorganized the munitions locker, between political briefings. More efficient now.
    • 14. - You have more orders?
      • 48. Option - No. I thought we could chat.Player - Actually, I was hoping to talk to you.
        • 53. - About what?
          • 54. Option - Any family?Player - Was there someone you were fighting for--a wife, children?
            • 58. - No. I fought for Balmorra.
          • 56. Option - Do you like being aboard?Player - I hope you enjoy traveling with us.
            • 70. - I'd leave otherwise. Problem solved.
          • 55. Option - Is "Zenith" your real name?Player - Tai Cordan said that Zenith is a codename. What were you called before?
            • 57. - "Zenith" will do. It's short.
              • 66. - Uh. So. Tai Cordan. Think he'll be a good president?
                • 67. Option - Yes, I do.Player - Tai's a decent man. He'll be good for Balmorra.
                  • 78. - Good men and good presidents aren't the same.
                • 69. Option - I don't know.Player - That's up to Tai himself, and history's judgment.
                  +50 Influence : disapproves.
                  • 80. - Can't change the world sitting on a fence.
                • 68. Option - If not, he'll be replaced.Player - If Tai doesn't measure up, I'm sure other candidates could be found.
                  +200 Influence : approves.
                  • 77. - Wouldn't be easy, but possible.
                    • 83. - Tai's inauguration was still a victory. Gray Star should have been there.
      • 51. Option - You can relax, you know.Player - You don't have to be constantly on alert. Take some time to yourself.
        • 62. - Can't relax if things are a mess.
      • 52. Option - Just be prepared.Player - I only need to know you'll be ready when the time comes.
        +200 Influence : approves.
        • 64. - Huh. Sounds like Gray Star talking.
          • 65. Option - Gray Star?Player - Who is Gray Star?
            • 84. - Old friend. Forget it.
          • 75. Option - You sound troubled.Player - Is something wrong?
            • 89. - It's all past. Forget it.
          • 76. Option - I have to go.Player - We'll talk another time, Zenith. I have matters to attend to.
            • 90. - Same here.
              • 784. <Conversation Exit>
  • 394. - Need a word, back at the ship.
  • 393. - Need a word with you.
  • 818. <Non-dialogue segment.>
    • 804. - Let's go, Jedi.
    • 803. - Back to work. Be careful.
    • 801. - Hey. Personal space.
    • 1. - Actually, let's not talk.
    • 802. - You draw attention to us, it's your problem.
    • 805. - You have more orders?
    • 806. - I'll keep you apprised.
    • 807. - I know what I'm doing.
    • 808. - Hello again.
    • 809. - Wasn't planning on dropping my guard yet.
    • 811. - Fascinating but pointless. Let's go.
    • 812. - Done and done.
    • 813. - Consider it done.
    • 814. - Think the rebellion's out of my system.
    • 815. - Jedi speak. Always useful.
    • 816. - I don't have weaknesses. Not against Imperials.
    • 817. - Should never be too trusting.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.companion_characters.jedi_consular.zenith.zenith
Other Sites:
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            "Text": "Might have evidence to clear the charges against my men. Found Gray Star's journals.",
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            "Text": "There's word from Balmorra.",
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            "Text": "First victory as Balmorra's political liaison. Spoke to your diplomat Alauni; organized a new trade route for Balmorra.",
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                "frFemale": "Ma premi\u00e8re victoire en tant qu'agent de liaison politique de Balmorra. J'ai parl\u00e9 au diplomate Alauni. On a mis au point une nouvelle route commerciale pour Balmorra.",
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                "deFemale": "Der erste Sieg als Balmorras politischer Verbindungsmann. Ich habe mit der Abgeordneten Alauni gesprochen und eine neue Handelsstra\u00dfe f\u00fcr Balmorra organisiert."
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            "Text": "You have more orders?",
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            "Text": "Secretary Varram came around. Gave his support. One step closer to being opposition leader. System works.",
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                "frMale": "Le secr\u00e9taire Varram a accept\u00e9. Il nous accorde son soutien. Je me rapproche un peu plus du poste de chef de l'opposition. \u00c7a fonctionne.",
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            "Text": "But, too many people. Inefficient. Can't watch them all.",
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                "frMale": "Mais il y a trop de monde. Ce n'est pas efficace. On ne peut pas tous les surveiller.",
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                "deMale": "Aber zu viele Leute hier. Ineffizient. Man kann nicht alle im Auge behalten.",
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            "Text": "Everyone aboard has proved their loyalty and devotion.",
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                "frMale": "Tous ceux qui sont \u00e0 bord ont prouv\u00e9 leur loyaut\u00e9 et leur d\u00e9vouement.",
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                "frMale": "Ils sont tous dignes de confiance.",
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            "Text": "Now I have you to be vigilant for me.",
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                "frMale": "Maintenant vous pouvez les surveiller pour moi.",
                "frFemale": "Maintenant vous pouvez les surveiller pour moi.",
                "deMale": "Jetzt habe ich ja Euch, der auf mich aufpasst.",
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                "frMale": "Vous pourriez surveiller mes arri\u00e8res.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "They've proved it to you. Not to me.",
            "LocalizedText": {
                "enMale": "They've proved it to you. Not to me.",
                "frMale": "C'est \u00e0 vous qu'ils l'ont prouv\u00e9. Pas \u00e0 moi.",
                "frFemale": "C'est \u00e0 vous qu'ils l'ont prouv\u00e9. Pas \u00e0 moi.",
                "deMale": "Euch vielleicht. Mir nicht.",
                "deFemale": "Euch vielleicht. Mir nicht."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Consider it done.",
            "LocalizedText": {
                "enMale": "Consider it done.",
                "frMale": "C'est comme si c'\u00e9tait fait.",
                "frFemale": "C'est comme si c'\u00e9tait fait.",
                "deMale": "So gut wie erledigt.",
                "deFemale": "So gut wie erledigt."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Not everyone is out to get you, Zenith.",
            "LocalizedText": {
                "enMale": "Not everyone is out to get you, Zenith.",
                "frMale": "Tout le monde n'est pas \u00e0 votre recherche, Zenith.",
                "frFemale": "Tout le monde n'est pas \u00e0 votre recherche, Zenith.",
                "deMale": "Nicht jeder ist hinter Euch her, Zenith.",
                "deFemale": "Nicht jeder ist hinter Euch her, Zenith."
            },
            "LocalizedOptionText": {
                "enMale": "You don't need to be paranoid.",
                "frMale": "Ne soyez pas parano\u00efaque.",
                "frFemale": "Ne soyez pas parano\u00efaque.",
                "deMale": "Ihr braucht nicht paranoid zu sein.",
                "deFemale": "Ihr braucht nicht paranoid zu sein."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Be tough to adjust. Strange to be off Balmorra, with political power.",
            "LocalizedText": {
                "enMale": "Be tough to adjust. Strange to be off Balmorra, with political power.",
                "frMale": "C'est dur de s'adapter. C'est \u00e9trange d'\u00eatre loin de Balmorra, avec un pouvoir politique.",
                "frFemale": "C'est dur de s'adapter. C'est \u00e9trange d'\u00eatre loin de Balmorra, avec un pouvoir politique.",
                "deMale": "Es wird schwierig sein, sich daran zu gew\u00f6hnen. Es ist seltsam, nicht auf Balmorra zu sein und politische Macht zu haben.",
                "deFemale": "Es wird schwierig sein, sich daran zu gew\u00f6hnen. Es ist seltsam, nicht auf Balmorra zu sein und politische Macht zu haben."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Peace will be even stranger.",
            "LocalizedText": {
                "enMale": "Peace will be even stranger.",
                "frMale": "La paix sera encore plus \u00e9trange.",
                "frFemale": "La paix sera encore plus \u00e9trange.",
                "deMale": "Der Frieden wird noch seltsamer sein.",
                "deFemale": "Der Frieden wird noch seltsamer sein."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Last few years taught me otherwise.",
            "LocalizedText": {
                "enMale": "Last few years taught me otherwise.",
                "frMale": "Les derni\u00e8res ann\u00e9es m'ont d\u00e9montr\u00e9 le contraire.",
                "frFemale": "Les derni\u00e8res ann\u00e9es m'ont d\u00e9montr\u00e9 le contraire.",
                "deMale": "Die letzten Jahre haben mich etwas anderes gelehrt.",
                "deFemale": "Die letzten Jahre haben mich etwas anderes gelehrt."
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Actually, I was hoping to talk to you.",
            "LocalizedText": {
                "enMale": "Actually, I was hoping to talk to you.",
                "frMale": "En fait, j'esp\u00e9rais pouvoir vous parler.",
                "frFemale": "En fait, j'esp\u00e9rais pouvoir vous parler.",
                "deMale": "Ich wollte eigentlich mit Euch sprechen.",
                "deFemale": "Ich wollte eigentlich mit Euch sprechen."
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            "LocalizedOptionText": {
                "enMale": "No. I thought we could chat.",
                "frMale": "Non, je voulais juste discuter.",
                "frFemale": "Non, je voulais juste discuter.",
                "deMale": "Nein. Ich dachte, wir unterhalten uns einmal.",
                "deFemale": "Nein. Ich dachte, wir unterhalten uns einmal."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "I reorganized the munitions locker, between political briefings. More efficient now.",
            "LocalizedText": {
                "enMale": "I reorganized the munitions locker, between political briefings. More efficient now.",
                "frMale": "J'ai r\u00e9organis\u00e9 la r\u00e9serve de munitions, entre deux briefings politiques. Elle est plus pratique comme \u00e7a.",
                "frFemale": "J'ai r\u00e9organis\u00e9 la r\u00e9serve de munitions, entre deux briefings politiques. Elle est plus pratique comme \u00e7a.",
                "deMale": "Ich habe zwischen den politischen Besprechungen den Munitionsschrank umgeordnet. Er ist jetzt viel effizienter nutzbar.",
                "deFemale": "Ich habe zwischen den politischen Besprechungen den Munitionsschrank umgeordnet. Er ist jetzt viel effizienter nutzbar."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You don't have to be constantly on alert. Take some time to yourself.",
            "LocalizedText": {
                "enMale": "You don't have to be constantly on alert. Take some time to yourself.",
                "frMale": "Vous n'avez pas besoin d'\u00eatre constamment sur vos gardes. Prenez du temps pour vous.",
                "frFemale": "Vous n'avez pas besoin d'\u00eatre constamment sur vos gardes. Prenez du temps pour vous.",
                "deMale": "Ihr m\u00fcsst nicht st\u00e4ndig in Alarmbereitschaft sein. Nehmt Euch etwas Zeit f\u00fcr Euch selbst.",
                "deFemale": "Ihr m\u00fcsst nicht st\u00e4ndig in Alarmbereitschaft sein. Nehmt Euch etwas Zeit f\u00fcr Euch selbst."
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            "LocalizedOptionText": {
                "enMale": "You can relax, you know.",
                "frMale": "Vous pouvez vous d\u00e9tendre, vous savez.",
                "frFemale": "Vous pouvez vous d\u00e9tendre, vous savez.",
                "deMale": "Entspannt Euch doch mal.",
                "deFemale": "Entspannt Euch doch mal."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I only need to know you'll be ready when the time comes.",
            "LocalizedText": {
                "enMale": "I only need to know you'll be ready when the time comes.",
                "frMale": "J'ai juste besoin de savoir que vous serez pr\u00eat le moment venu.",
                "frFemale": "J'ai juste besoin de savoir que vous serez pr\u00eat le moment venu.",
                "deMale": "Ich muss nur wissen, dass Ihr bereit seid, wenn die Zeit kommt.",
                "deFemale": "Ich muss nur wissen, dass Ihr bereit seid, wenn die Zeit kommt."
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            "LocalizedOptionText": {
                "enMale": "Just be prepared.",
                "frMale": "Tenez-vous pr\u00eat.",
                "frFemale": "Tenez-vous pr\u00eat.",
                "deMale": "Seid einfach vorbereitet.",
                "deFemale": "Seid einfach vorbereitet."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "About what?",
            "LocalizedText": {
                "enMale": "About what?",
                "frMale": "\u00c0 quel propos ?",
                "frFemale": "\u00c0 quel propos ?",
                "deMale": "\u00dcber was?",
                "deFemale": "\u00dcber was?"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Was there someone you were fighting for--a wife, children?",
            "LocalizedText": {
                "enMale": "Was there someone you were fighting for--a wife, children?",
                "frMale": "Est-ce que vous vous battiez pour quelqu'un ? Une femme, des enfants ?",
                "frFemale": "Est-ce que vous vous battiez pour quelqu'un ? Une femme, des enfants ?",
                "deMale": "Gab es da jemanden, f\u00fcr den Ihr gek\u00e4mpft habt - eine Frau, Kinder?",
                "deFemale": "Gab es da jemanden, f\u00fcr den Ihr gek\u00e4mpft habt - eine Frau, Kinder?"
            },
            "LocalizedOptionText": {
                "enMale": "Any family?",
                "frMale": "Avez-vous une famille ?",
                "frFemale": "Avez-vous une famille ?",
                "deMale": "Habt Ihr Familie?",
                "deFemale": "Habt Ihr Familie?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tai Cordan said that Zenith is a codename. What were you called before?",
            "LocalizedText": {
                "enMale": "Tai Cordan said that Zenith is a codename. What were you called before?",
                "frMale": "Tai Cordan a dit que Zenith \u00e9tait un nom de code. Comment vous appeliez-vous avant ?",
                "frFemale": "Tai Cordan a dit que Zenith \u00e9tait un nom de code. Comment vous appeliez-vous avant ?",
                "deMale": "Tai Cordan sagte, dass Zenith ein Codename ist. Wie hat man Euch vorher genannt?",
                "deFemale": "Tai Cordan sagte, dass Zenith ein Codename ist. Wie hat man Euch vorher genannt?"
            },
            "LocalizedOptionText": {
                "enMale": "Is \"Zenith\" your real name?",
                "frMale": "Est-ce que \"Zenith\" est votre vrai nom ?",
                "frFemale": "Est-ce que \"Zenith\" est votre vrai nom ?",
                "deMale": "Ist \"Zenith\" Euer echter Name?",
                "deFemale": "Ist \"Zenith\" Euer echter Name?"
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            "NodeId": 56,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I hope you enjoy traveling with us.",
            "LocalizedText": {
                "enMale": "I hope you enjoy traveling with us.",
                "frMale": "J'esp\u00e8re que vous aimez voyager avec nous.",
                "frFemale": "J'esp\u00e8re que vous aimez voyager avec nous.",
                "deMale": "Ich hoffe, Ihr genie\u00dft das Reisen mit uns.",
                "deFemale": "Ich hoffe, Ihr genie\u00dft das Reisen mit uns."
            },
            "LocalizedOptionText": {
                "enMale": "Do you like being aboard?",
                "frMale": "Est-ce que \u00e7a vous pla\u00eet d'\u00eatre \u00e0 bord ?",
                "frFemale": "Est-ce que \u00e7a vous pla\u00eet d'\u00eatre \u00e0 bord ?",
                "deMale": "Gef\u00e4llt es Euch hier an Bord?",
                "deFemale": "Gef\u00e4llt es Euch hier an Bord?"
            },
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            "AffectionRewardEventsB62": [],
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            "NodeId": 57,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "\"Zenith\" will do. It's short.",
            "LocalizedText": {
                "enMale": "\"Zenith\" will do. It's short.",
                "frMale": "\"Zenith\" fera tr\u00e8s bien l'affaire. C'est court.",
                "frFemale": "\"Zenith\" fera tr\u00e8s bien l'affaire. C'est court.",
                "deMale": "\"Zenith\" muss reichen. Ist sch\u00f6n kurz.",
                "deFemale": "\"Zenith\" muss reichen. Ist sch\u00f6n kurz."
            },
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "No. I fought for Balmorra.",
            "LocalizedText": {
                "enMale": "No. I fought for Balmorra.",
                "frMale": "Non. Je me battais pour Balmorra.",
                "frFemale": "Non. Je me battais pour Balmorra.",
                "deMale": "Nein. Ich habe f\u00fcr Balmorra gek\u00e4mpft.",
                "deFemale": "Nein. Ich habe f\u00fcr Balmorra gek\u00e4mpft."
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "NodeId": 62,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Can't relax if things are a mess.",
            "LocalizedText": {
                "enMale": "Can't relax if things are a mess.",
                "frMale": "Je ne peux pas me d\u00e9tendre si tout est sens dessus dessous.",
                "frFemale": "Je ne peux pas me d\u00e9tendre si tout est sens dessus dessous.",
                "deMale": "Ich kann mich nicht entspannen, wenn es \u00fcberall nur Schwierigkeiten gibt.",
                "deFemale": "Ich kann mich nicht entspannen, wenn es \u00fcberall nur Schwierigkeiten gibt."
            },
            "CnvAlienVONode": -1,
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        "63": {
            "NodeId": 63,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "NodeId": 64,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "Huh. Sounds like Gray Star talking.",
            "LocalizedText": {
                "enMale": "Huh. Sounds like Gray Star talking.",
                "frMale": "Hum. Vous parlez comme Soleil gris.",
                "frFemale": "Hum. Vous parlez comme Soleil gris.",
                "deMale": "Ha. So hat der Graue Stern auch immer geredet.",
                "deFemale": "Ha. So hat der Graue Stern auch immer geredet."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.jedi_consular.zenith.zenith",
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            "NodeId": 65,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Who is Gray Star?",
            "LocalizedText": {
                "enMale": "Who is Gray Star?",
                "frMale": "Qui est Soleil gris ?",
                "frFemale": "Qui est Soleil gris ?",
                "deMale": "Wer ist der Graue Stern?",
                "deFemale": "Wer ist der Graue Stern?"
            },
            "LocalizedOptionText": {
                "enMale": "Gray Star?",
                "frMale": "Soleil gris ?",
                "frFemale": "Soleil gris ?",
                "deMale": "Der Graue Stern?",
                "deFemale": "Der Graue Stern?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.jedi_consular.zenith.zenith",
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            "NodeId": 66,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "Uh. So. Tai Cordan. Think he'll be a good president?",
            "LocalizedText": {
                "enMale": "Uh. So. Tai Cordan. Think he'll be a good president?",
                "frMale": "Hum. Bien. Tai Cordan. Vous pensez qu'il fera un bon pr\u00e9sident ?",
                "frFemale": "Hum. Bien. Tai Cordan. Vous pensez qu'il fera un bon pr\u00e9sident ?",
                "deMale": "\u00c4h, na gut. Also ... Tai Cordan. Glaubt Ihr, er wird ein guter Pr\u00e4sident sein?",
                "deFemale": "\u00c4h, na gut. Also ... Tai Cordan. Glaubt Ihr, er wird ein guter Pr\u00e4sident sein?"
            },
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            "QuestRewardB62": "0000000",
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tai's a decent man. He'll be good for Balmorra.",
            "LocalizedText": {
                "enMale": "Tai's a decent man. He'll be good for Balmorra.",
                "frMale": "Tai est un homme honn\u00eate. Il sera bien pour Balmorra.",
                "frFemale": "Tai est un homme honn\u00eate. Il sera bien pour Balmorra.",
                "deMale": "Tai ist ein guter Mann. Er wird Balmorra helfen.",
                "deFemale": "Tai ist ein guter Mann. Er wird Balmorra helfen."
            },
            "LocalizedOptionText": {
                "enMale": "Yes, I do.",
                "frMale": "Oui.",
                "frFemale": "Oui.",
                "deMale": "Ja.",
                "deFemale": "Ja."
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        "68": {
            "NodeId": 68,
            "QuestRewardB62": "HUcryoI",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If Tai doesn't measure up, I'm sure other candidates could be found.",
            "LocalizedText": {
                "enMale": "If Tai doesn't measure up, I'm sure other candidates could be found.",
                "frMale": "Si Tai n'est pas \u00e0 la hauteur, je suis s\u00fbr qu'on trouvera d'autres candidats.",
                "frFemale": "Si Tai n'est pas \u00e0 la hauteur, je suis s\u00fbre qu'on trouvera d'autres candidats.",
                "deMale": "Wenn Tai nichts zustande bringt, wird man sicher andere Kandidaten finden.",
                "deFemale": "Wenn Tai nichts zustande bringt, wird man sicher andere Kandidaten finden."
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            "LocalizedOptionText": {
                "enMale": "If not, he'll be replaced.",
                "frMale": "S'il \u00e9choue, il sera remplac\u00e9.",
                "frFemale": "S'il \u00e9choue, il sera remplac\u00e9.",
                "deMale": "Wenn nicht, wird man ihn ersetzen.",
                "deFemale": "Wenn nicht, wird man ihn ersetzen."
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            "AffectionRewardEventsB62": {
                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "MinLevel": -1,
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's up to Tai himself, and history's judgment.",
            "LocalizedText": {
                "enMale": "That's up to Tai himself, and history's judgment.",
                "frMale": "Tout d\u00e9pend de Tai maintenant et du jugement de l'histoire.",
                "frFemale": "Tout d\u00e9pend de Tai maintenant et du jugement de l'histoire.",
                "deMale": "Das liegt an Tai selbst und dem Urteil der Geschichte.",
                "deFemale": "Das liegt an Tai selbst und dem Urteil der Geschichte."
            },
            "LocalizedOptionText": {
                "enMale": "I don't know.",
                "frMale": "Je ne sais pas.",
                "frFemale": "Je ne sais pas.",
                "deMale": "Ich wei\u00df es nicht.",
                "deFemale": "Ich wei\u00df es nicht."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
            },
            "IsAmbient": false,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "I'd leave otherwise. Problem solved.",
            "LocalizedText": {
                "enMale": "I'd leave otherwise. Problem solved.",
                "frMale": "Si ce n'\u00e9tait pas le cas, je partirais. Probl\u00e8me r\u00e9gl\u00e9.",
                "frFemale": "Si ce n'\u00e9tait pas le cas, je partirais. Probl\u00e8me r\u00e9gl\u00e9.",
                "deMale": "Sonst w\u00e4re ich schon gegangen. Problem gel\u00f6st.",
                "deFemale": "Sonst w\u00e4re ich schon gegangen. Problem gel\u00f6st."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 75,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is something wrong?",
            "LocalizedText": {
                "enMale": "Is something wrong?",
                "frMale": "Il y a un probl\u00e8me ?",
                "frFemale": "Il y a un probl\u00e8me ?",
                "deMale": "Stimmt etwas nicht?",
                "deFemale": "Stimmt etwas nicht?"
            },
            "LocalizedOptionText": {
                "enMale": "You sound troubled.",
                "frMale": "Vous avez l'air soucieux.",
                "frFemale": "Vous avez l'air soucieux.",
                "deMale": "Ihr klingt beunruhigt.",
                "deFemale": "Ihr klingt beunruhigt."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We'll talk another time, Zenith. I have matters to attend to.",
            "LocalizedText": {
                "enMale": "We'll talk another time, Zenith. I have matters to attend to.",
                "frMale": "On en parlera plus tard, Zenith. J'ai des choses \u00e0 faire.",
                "frFemale": "On en parlera plus tard, Zenith. J'ai des choses \u00e0 faire.",
                "deMale": "Wir reden ein andermal, Zenith. Ich muss mich um ein paar Sachen k\u00fcmmern.",
                "deFemale": "Wir reden ein andermal, Zenith. Ich muss mich um ein paar Sachen k\u00fcmmern."
            },
            "LocalizedOptionText": {
                "enMale": "I have to go.",
                "frMale": "Je dois y aller.",
                "frFemale": "Je dois y aller.",
                "deMale": "Ich muss gehen.",
                "deFemale": "Ich muss gehen."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "Wouldn't be easy, but possible.",
            "LocalizedText": {
                "enMale": "Wouldn't be easy, but possible.",
                "frMale": "Ce ne sera pas facile de les trouver, mais c'est possible.",
                "frFemale": "Ce ne sera pas facile de les trouver, mais c'est possible.",
                "deMale": "Das w\u00e4re nicht einfach, aber m\u00f6glich.",
                "deFemale": "Das w\u00e4re nicht einfach, aber m\u00f6glich."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "Good men and good presidents aren't the same.",
            "LocalizedText": {
                "enMale": "Good men and good presidents aren't the same.",
                "frMale": "Les hommes bons et les bons pr\u00e9sidents sont deux choses diff\u00e9rentes.",
                "frFemale": "Les hommes bons et les bons pr\u00e9sidents sont deux choses diff\u00e9rentes.",
                "deMale": "Ein guter Mann muss kein guter Pr\u00e4sident sein.",
                "deFemale": "Ein guter Mann muss kein guter Pr\u00e4sident sein."
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            "IsAmbient": false,
            "ChildIds": [
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 80,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Can't change the world sitting on a fence.",
            "LocalizedText": {
                "enMale": "Can't change the world sitting on a fence.",
                "frMale": "On ne peut pas changer le monde sans prendre position.",
                "frFemale": "On ne peut pas changer le monde sans prendre position.",
                "deMale": "Man kann nichts ver\u00e4ndern, wenn man sich nicht entscheidet.",
                "deFemale": "Man kann nichts ver\u00e4ndern, wenn man sich nicht entscheidet."
            },
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            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 82,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "83": {
            "NodeId": 83,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "Tai's inauguration was still a victory. Gray Star should have been there.",
            "LocalizedText": {
                "enMale": "Tai's inauguration was still a victory. Gray Star should have been there.",
                "frMale": "L'investiture de Tai a \u00e9t\u00e9 une victoire en soi. Soleil gris aurait d\u00fb voir \u00e7a.",
                "frFemale": "L'investiture de Tai a \u00e9t\u00e9 une victoire en soi. Soleil gris aurait d\u00fb voir \u00e7a.",
                "deMale": "Doch Tais Amtseinf\u00fchrung war ein Sieg. Der Graue Stern h\u00e4tte da sein sollen.",
                "deFemale": "Doch Tais Amtseinf\u00fchrung war ein Sieg. Der Graue Stern h\u00e4tte da sein sollen."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "Old friend. Forget it.",
            "LocalizedText": {
                "enMale": "Old friend. Forget it.",
                "frMale": "Un vieil ami. Laissez tomber.",
                "frFemale": "Un vieil ami. Laissez tomber.",
                "deMale": "Ein alter Freund. Vergesst es.",
                "deFemale": "Ein alter Freund. Vergesst es."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "It's all past. Forget it.",
            "LocalizedText": {
                "enMale": "It's all past. Forget it.",
                "frMale": "C'est du pass\u00e9 maintenant. Laissez tomber.",
                "frFemale": "C'est du pass\u00e9 maintenant. Laissez tomber.",
                "deMale": "Das ist alles lange vorbei. Vergesst es.",
                "deFemale": "Das ist alles lange vorbei. Vergesst es."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Same here.",
            "LocalizedText": {
                "enMale": "Same here.",
                "frMale": "Moi aussi.",
                "frFemale": "Moi aussi.",
                "deMale": "Ebenso.",
                "deFemale": "Ebenso."
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "101": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "She wanted a \"personal favor\", thought credits would look suspicious. Useful to know.",
            "LocalizedText": {
                "enMale": "She wanted a \"personal favor\", thought credits would look suspicious. Useful to know.",
                "frMale": "Elle voulait un \"service personnel\". Je me suis dit que des cr\u00e9dits seraient suspects. C'est bon \u00e0 savoir.",
                "frFemale": "Elle voulait un \"service personnel\". Je me suis dit que des cr\u00e9dits seraient suspects. C'est bon \u00e0 savoir.",
                "deMale": "Sie wollte einen \"pers\u00f6nlichen Gefallen\", weil Credits zu verd\u00e4chtig w\u00e4ren. Gut zu wissen.",
                "deFemale": "Sie wollte einen \"pers\u00f6nlichen Gefallen\", weil Credits zu verd\u00e4chtig w\u00e4ren. Gut zu wissen."
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            "QuestRewardB62": "y7TQzPI",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's more to people than just what's tactically useful.",
            "LocalizedText": {
                "enMale": "There's more to people than just what's tactically useful.",
                "frMale": "Les gens ne se r\u00e9sument pas aux avantages tactiques qu'ils repr\u00e9sentent.",
                "frFemale": "Les gens ne se r\u00e9sument pas aux avantages tactiques qu'ils repr\u00e9sentent.",
                "deMale": "Leute bestehen nicht nur aus dem, was taktisch verwertbar ist.",
                "deFemale": "Leute bestehen nicht nur aus dem, was taktisch verwertbar ist."
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            "LocalizedOptionText": {
                "enMale": "She's a person, too.",
                "frMale": "C'est un \u00eatre humain.",
                "frFemale": "C'est un \u00eatre humain.",
                "deMale": "Sie ist auch eine Person.",
                "deFemale": "Sie ist auch eine Person."
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            "AffectionRewardEventsB62": {
                "1CfTiaC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just how personal is this favor you promised her?",
            "LocalizedText": {
                "enMale": "Just how personal is this favor you promised her?",
                "frMale": "\u00c0 quel point ce service est-il personnel ?",
                "frFemale": "\u00c0 quel point ce service est-il personnel ?",
                "deMale": "Wie pers\u00f6nlich ist denn der Gefallen, den Ihr ihr versprochen habt?",
                "deFemale": "Wie pers\u00f6nlich ist denn der Gefallen, den Ihr ihr versprochen habt?"
            },
            "LocalizedOptionText": {
                "enMale": "A \"personal favor\", Zenith?",
                "frMale": "Un \"service personnel\", Zenith ?",
                "frFemale": "Un \"service personnel\", Zenith ?",
                "deMale": "Ein \"pers\u00f6nlicher Gefallen\", Zenith?",
                "deFemale": "Ein \"pers\u00f6nlicher Gefallen\", Zenith?"
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            "QuestRewardB62": "y7TQzPI",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Under that charm and beauty is a shrewd politician.",
            "LocalizedText": {
                "enMale": "Under that charm and beauty is a shrewd politician.",
                "frMale": "Sous ce charme et cette beaut\u00e9 se cache une politicienne chevronn\u00e9e.",
                "frFemale": "Sous ce charme et cette beaut\u00e9 se cache une politicienne chevronn\u00e9e.",
                "deMale": "Unter dem Charme und der Sch\u00f6nheit steckt eine gerissene Politikerin.",
                "deFemale": "Unter dem Charme und der Sch\u00f6nheit steckt eine gerissene Politikerin."
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            "LocalizedOptionText": {
                "enMale": "Don't underestimate her.",
                "frMale": "Ne la sous-estimez pas.",
                "frFemale": "Ne la sous-estimez pas.",
                "deMale": "Untersch\u00e4tzt sie nicht.",
                "deFemale": "Untersch\u00e4tzt sie nicht."
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                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Personal enough.",
            "LocalizedText": {
                "enMale": "Personal enough.",
                "frMale": "Suffisamment personnel.",
                "frFemale": "Suffisamment personnel.",
                "deMale": "Ziemlich pers\u00f6nlich.",
                "deFemale": "Ziemlich pers\u00f6nlich."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "All secondary.",
            "LocalizedText": {
                "enMale": "All secondary.",
                "frMale": "C'est secondaire.",
                "frFemale": "C'est secondaire.",
                "deMale": "Das ist alles zweitrangig.",
                "deFemale": "Das ist alles zweitrangig."
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 111,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Gray Star said a friend is an enemy waiting to happen, and vice versa.",
            "LocalizedText": {
                "enMale": "Gray Star said a friend is an enemy waiting to happen, and vice versa.",
                "frMale": "Soleil gris disait que tout ami est un ennemi potentiel et vice versa.",
                "frFemale": "Soleil gris disait que tout ami est un ennemi potentiel et vice versa.",
                "deMale": "Der Graue Stern sagte immer, jeder Freund kann zum Feind werden und umgekehrt.",
                "deFemale": "Der Graue Stern sagte immer, jeder Freund kann zum Feind werden und umgekehrt."
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 116,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "I'll remember.",
            "LocalizedText": {
                "enMale": "I'll remember.",
                "frMale": "Je m'en souviendrai.",
                "frFemale": "Je m'en souviendrai.",
                "deMale": "Ich werde daran denken.",
                "deFemale": "Ich werde daran denken."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "You mentioned the name Gray Star once before.",
            "LocalizedText": {
                "enMale": "You mentioned the name Gray Star once before.",
                "frMale": "Vous avez d\u00e9j\u00e0 mentionn\u00e9 le nom de Soleil gris.",
                "frFemale": "Vous avez d\u00e9j\u00e0 mentionn\u00e9 le nom de Soleil gris.",
                "deMale": "Den Namen Grauer Stern habt Ihr schon einmal erw\u00e4hnt.",
                "deFemale": "Den Namen Grauer Stern habt Ihr schon einmal erw\u00e4hnt."
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            "LocalizedOptionText": {
                "enMale": "Gray Star, again.",
                "frMale": "Soleil gris, encore lui.",
                "frFemale": "Soleil gris, encore lui.",
                "deMale": "Schon wieder dieser Graue Stern.",
                "deFemale": "Schon wieder dieser Graue Stern."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If that's the maxim you follow, no wonder you don't trust anyone.",
            "LocalizedText": {
                "enMale": "If that's the maxim you follow, no wonder you don't trust anyone.",
                "frMale": "Si vous suivez cette maxime, ce n'est pas \u00e9tonnant que vous ne fassiez confiance \u00e0 personne.",
                "frFemale": "Si vous suivez cette maxime, ce n'est pas \u00e9tonnant que vous ne fassiez confiance \u00e0 personne.",
                "deMale": "Wenn das Eure Maxime ist, ist es kein Wunder, dass Ihr niemandem traut.",
                "deFemale": "Wenn das Eure Maxime ist, ist es kein Wunder, dass Ihr niemandem traut."
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            "LocalizedOptionText": {
                "enMale": "How cynical.",
                "frMale": "Vous \u00eates cynique.",
                "frFemale": "Vous \u00eates cynique.",
                "deMale": "Wie zynisch.",
                "deFemale": "Wie zynisch."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This \"Gray Star\" may have had something there.",
            "LocalizedText": {
                "enMale": "This \"Gray Star\" may have had something there.",
                "frMale": "Ce \"Soleil gris\" tenait peut-\u00eatre quelque chose.",
                "frFemale": "Ce \"Soleil gris\" tenait peut-\u00eatre quelque chose.",
                "deMale": "Dieser Graue Stern k\u00f6nnte Recht gehabt haben.",
                "deFemale": "Dieser Graue Stern k\u00f6nnte Recht gehabt haben."
            },
            "LocalizedOptionText": {
                "enMale": "That makes sense.",
                "frMale": "Ce n'est pas b\u00eate.",
                "frFemale": "Ce n'est pas b\u00eate.",
                "deMale": "Da ist was dran.",
                "deFemale": "Da ist was dran."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "He was leader of the resistance cell I first joined on Balmorra. Taught me plenty, before everything changed.",
            "LocalizedText": {
                "enMale": "He was leader of the resistance cell I first joined on Balmorra. Taught me plenty, before everything changed.",
                "frMale": "Il \u00e9tait le chef de la premi\u00e8re cellule de r\u00e9sistance que j'ai rejointe sur Balmorra. Il m'a beaucoup appris, avant que tout change.",
                "frFemale": "Il \u00e9tait le chef de la premi\u00e8re cellule de r\u00e9sistance que j'ai rejointe sur Balmorra. Il m'a beaucoup appris, avant que tout change.",
                "deMale": "Er war der Anf\u00fchrer der Widerstandszelle, der ich zuerst auf Balmorra beigetreten bin. Er hat mir viel beigebracht, bis sich alles \u00e4nderte.",
                "deFemale": "Er war der Anf\u00fchrer der Widerstandszelle, der ich zuerst auf Balmorra beigetreten bin. Er hat mir viel beigebracht, bis sich alles \u00e4nderte."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Gray Star was smart.",
            "LocalizedText": {
                "enMale": "Gray Star was smart.",
                "frMale": "Soleil gris \u00e9tait intelligent.",
                "frFemale": "Soleil gris \u00e9tait intelligent.",
                "deMale": "Der Graue Stern war schlau.",
                "deFemale": "Der Graue Stern war schlau."
            },
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Enough. Got trade routes to organize.",
            "LocalizedText": {
                "enMale": "Enough. Got trade routes to organize.",
                "frMale": "Assez. J'ai des routes commerciales \u00e0 organiser.",
                "frFemale": "Assez. J'ai des routes commerciales \u00e0 organiser.",
                "deMale": "Aber genug davon. Ich muss Handelsstra\u00dfen organisieren.",
                "deFemale": "Aber genug davon. Ich muss Handelsstra\u00dfen organisieren."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "People are calling me \"politician\", not \"terrorist\". Good start.",
            "LocalizedText": {
                "enMale": "People are calling me \"politician\", not \"terrorist\". Good start.",
                "frMale": "Les gens me traitent \"d'homme politique\" et pas de \"terroriste\". C'est bon signe.",
                "frFemale": "Les gens me traitent \"d'homme politique\" et pas de \"terroriste\". C'est bon signe.",
                "deMale": "Die Leute dort nennen mich \"Politiker\" und nicht mehr \"Terrorist\". Ein guter Anfang.",
                "deFemale": "Die Leute dort nennen mich \"Politiker\" und nicht mehr \"Terrorist\". Ein guter Anfang."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "But I want the opposition leader's post. To critique Tai Cordan, keep him honest.",
            "LocalizedText": {
                "enMale": "But I want the opposition leader's post. To critique Tai Cordan, keep him honest.",
                "frMale": "Mais je veux le poste de chef de l'opposition. Pour critiquer Tai Cordan et le surveiller.",
                "frFemale": "Mais je veux le poste de chef de l'opposition. Pour critiquer Tai Cordan et le surveiller.",
                "deMale": "Aber ich will den Posten des Oppositionsf\u00fchrers. Dann kann ich Tai Cordan kritisieren und daf\u00fcr sorgen, dass er ehrlich bleibt.",
                "deFemale": "Aber ich will den Posten des Oppositionsf\u00fchrers. Dann kann ich Tai Cordan kritisieren und daf\u00fcr sorgen, dass er ehrlich bleibt."
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            "SpeakerB62Id": "0000000",
            "Text": "I hope you're not using this to get back at Tai, for not letting you in his government.",
            "LocalizedText": {
                "enMale": "I hope you're not using this to get back at Tai, for not letting you in his government.",
                "frMale": "J'esp\u00e8re que ce n'est pas un moyen d\u00e9tourn\u00e9 de vous venger de Tai parce qu'il ne vous a pas pris dans son gouvernement.",
                "frFemale": "J'esp\u00e8re que ce n'est pas un moyen d\u00e9tourn\u00e9 de vous venger de Tai parce qu'il ne vous a pas pris dans son gouvernement.",
                "deMale": "Ich hoffe, Ihr nutzt das nicht, um es Tai heimzuzahlen, weil er Euch nicht in seine Regierung aufgenommen hat.",
                "deFemale": "Ich hoffe, Ihr nutzt das nicht, um es Tai heimzuzahlen, weil er Euch nicht in seine Regierung aufgenommen hat."
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            "LocalizedOptionText": {
                "enMale": "Is this revenge?",
                "frMale": "Est-ce une revanche ?",
                "frFemale": "Est-ce une revanche ?",
                "deMale": "Ist das eine Art Rache?",
                "deFemale": "Ist das eine Art Rache?"
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "So how do you plan to become opposition leader?",
            "LocalizedText": {
                "enMale": "So how do you plan to become opposition leader?",
                "frMale": "Alors comment comptez-vous vous y prendre pour devenir le chef de l'opposition ?",
                "frFemale": "Alors comment comptez-vous vous y prendre pour devenir le chef de l'opposition ?",
                "deMale": "Wie genau wollt Ihr denn zum Oppositionsf\u00fchrer werden?",
                "deFemale": "Wie genau wollt Ihr denn zum Oppositionsf\u00fchrer werden?"
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            "LocalizedOptionText": {
                "enMale": "Not an easy position to get.",
                "frMale": "Ce n'est pas un poste facile \u00e0 obtenir.",
                "frFemale": "Ce n'est pas un poste facile \u00e0 obtenir.",
                "deMale": "Der Posten ist schwer zu erringen.",
                "deFemale": "Der Posten ist schwer zu erringen."
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            "SpeakerB62Id": "0000000",
            "Text": "Tai's an idealist. An opposition leader who knows the dirt and blood of politics will do him good.",
            "LocalizedText": {
                "enMale": "Tai's an idealist. An opposition leader who knows the dirt and blood of politics will do him good.",
                "frMale": "Tai est un id\u00e9aliste. Un chef de l'opposition qui connaisse les dessous de la politique lui fera du bien.",
                "frFemale": "Tai est un id\u00e9aliste. Un chef de l'opposition qui connaisse les dessous de la politique lui fera du bien.",
                "deMale": "Tai ist ein Idealist. Ein Oppositionsf\u00fchrer, der sich mit schmutziger Politik auskennt, w\u00fcrde ihm guttun.",
                "deFemale": "Tai ist ein Idealist. Ein Oppositionsf\u00fchrer, der sich mit schmutziger Politik auskennt, w\u00fcrde ihm guttun."
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                "enMale": "He needs someone like you.",
                "frMale": "Il a besoin de quelqu'un comme vous.",
                "frFemale": "Il a besoin de quelqu'un comme vous.",
                "deMale": "Er braucht jemanden wie Euch.",
                "deFemale": "Er braucht jemanden wie Euch."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "I thought so.",
            "LocalizedText": {
                "enMale": "I thought so.",
                "frMale": "C'est ce qu'il me semblait.",
                "frFemale": "C'est ce qu'il me semblait.",
                "deMale": "Das dachte ich auch.",
                "deFemale": "Das dachte ich auch."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "This is for Balmorra.",
            "LocalizedText": {
                "enMale": "This is for Balmorra.",
                "frMale": "C'est pour Balmorra.",
                "frFemale": "C'est pour Balmorra.",
                "deMale": "Es geht mir um Balmorra.",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "I want one of Tai's officials to support me. Secretary Varram would do. Tai trusts him.",
            "LocalizedText": {
                "enMale": "I want one of Tai's officials to support me. Secretary Varram would do. Tai trusts him.",
                "frMale": "Il faut qu'un des repr\u00e9sentants de Tai me soutienne. Le secr\u00e9taire Varram serait parfait pour \u00e7a. Tai a confiance en lui.",
                "frFemale": "Il faut qu'un des repr\u00e9sentants de Tai me soutienne. Le secr\u00e9taire Varram serait parfait pour \u00e7a. Tai a confiance en lui.",
                "deMale": "Ich will, dass einer von Tais Funktion\u00e4ren mich unterst\u00fctzt. Sekret\u00e4r Varram w\u00e4re geeignet. Tai vertraut ihm.",
                "deFemale": "Ich will, dass einer von Tais Funktion\u00e4ren mich unterst\u00fctzt. Sekret\u00e4r Varram w\u00e4re geeignet. Tai vertraut ihm."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "But Varram's rich, stubborn. Hard to persuade.",
            "LocalizedText": {
                "enMale": "But Varram's rich, stubborn. Hard to persuade.",
                "frMale": "Mais Varram est riche et t\u00eatu. Ce sera dur de le convaincre.",
                "frFemale": "Mais Varram est riche et t\u00eatu. Ce sera dur de le convaincre.",
                "deMale": "Aber Varram ist reich und stur. Er ist schwer zu \u00fcberzeugen.",
                "deFemale": "Aber Varram ist reich und stur. Er ist schwer zu \u00fcberzeugen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Make your case to Secretary Varram that Tai will need strong opposition.",
            "LocalizedText": {
                "enMale": "Make your case to Secretary Varram that Tai will need strong opposition.",
                "frMale": "Expliquez au secr\u00e9taire Varram que Tai aurait besoin d'une opposition forte.",
                "frFemale": "Expliquez au secr\u00e9taire Varram que Tai aurait besoin d'une opposition forte.",
                "deMale": "Macht Sekret\u00e4r Varram deutlich, dass Tai eine starke Opposition braucht.",
                "deFemale": "Macht Sekret\u00e4r Varram deutlich, dass Tai eine starke Opposition braucht."
            },
            "LocalizedOptionText": {
                "enMale": "Just be honest with him.",
                "frMale": "Soyez honn\u00eate envers lui.",
                "frFemale": "Soyez honn\u00eate envers lui.",
                "deMale": "Seid einfach ehrlich zu ihm.",
                "deFemale": "Seid einfach ehrlich zu ihm."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If that's the case, perhaps you should try another official.",
            "LocalizedText": {
                "enMale": "If that's the case, perhaps you should try another official.",
                "frMale": "Dans ce cas, vous devriez peut-\u00eatre essayer avec un autre repr\u00e9sentant.",
                "frFemale": "Dans ce cas, vous devriez peut-\u00eatre essayer avec un autre repr\u00e9sentant.",
                "deMale": "Wenn das der Fall ist, solltet Ihr vielleicht einen anderen Funktion\u00e4r w\u00e4hlen.",
                "deFemale": "Wenn das der Fall ist, solltet Ihr vielleicht einen anderen Funktion\u00e4r w\u00e4hlen."
            },
            "LocalizedOptionText": {
                "enMale": "Do you really need him?",
                "frMale": "Avez-vous vraiment besoin de lui ?",
                "frFemale": "Avez-vous vraiment besoin de lui ?",
                "deMale": "Aber es muss unbedingt er sein?",
                "deFemale": "Aber es muss unbedingt er sein?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me more about this Secretary Varram. There must be something we can use.",
            "LocalizedText": {
                "enMale": "Tell me more about this Secretary Varram. There must be something we can use.",
                "frMale": "Parlez-moi de ce secr\u00e9taire Varram. Il doit bien y avoir quelque chose qui puisse nous servir.",
                "frFemale": "Parlez-moi de ce secr\u00e9taire Varram. Il doit bien y avoir quelque chose qui puisse nous servir.",
                "deMale": "Erz\u00e4hlt mir mehr \u00fcber diesen Sekret\u00e4r Varram. Es muss doch etwas geben, das wir verwenden k\u00f6nnen.",
                "deFemale": "Erz\u00e4hlt mir mehr \u00fcber diesen Sekret\u00e4r Varram. Es muss doch etwas geben, das wir verwenden k\u00f6nnen."
            },
            "LocalizedOptionText": {
                "enMale": "Everyone has a weakness.",
                "frMale": "Tout le monde a un point faible.",
                "frFemale": "Tout le monde a un point faible.",
                "deMale": "Jeder hat eine Schw\u00e4che.",
                "deFemale": "Jeder hat eine Schw\u00e4che."
            },
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Varram's paranoid. Terrified of another Imperial attack. He created a militia to guard Tai: funds it personally.",
            "LocalizedText": {
                "enMale": "Varram's paranoid. Terrified of another Imperial attack. He created a militia to guard Tai: funds it personally.",
                "frMale": "Varram est parano\u00efaque. Il est terrifi\u00e9 \u00e0 l'id\u00e9e d'une nouvelle attaque imp\u00e9riale. Il a cr\u00e9\u00e9 une milice pour prot\u00e9ger Tai et il la finance personnellement.",
                "frFemale": "Varram est parano\u00efaque. Il est terrifi\u00e9 \u00e0 l'id\u00e9e d'une nouvelle attaque imp\u00e9riale. Il a cr\u00e9\u00e9 une milice pour prot\u00e9ger Tai et il la finance personnellement.",
                "deMale": "Varram ist paranoid. Er f\u00fcrchtet einen weiteren Angriff des Imperiums. Er hat eine Miliz gegr\u00fcndet, um Tai zu bewachen, und bezahlt sie selbst.",
                "deFemale": "Varram ist paranoid. Er f\u00fcrchtet einen weiteren Angriff des Imperiums. Er hat eine Miliz gegr\u00fcndet, um Tai zu bewachen, und bezahlt sie selbst."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Won't be enough.",
            "LocalizedText": {
                "enMale": "Won't be enough.",
                "frMale": "\u00c7a ne suffira pas.",
                "frFemale": "\u00c7a ne suffira pas.",
                "deMale": "Das wird nicht reichen.",
                "deFemale": "Das wird nicht reichen."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "I could tell Varram that Imperials infiltrated his militia, but my people stopped them.",
            "LocalizedText": {
                "enMale": "I could tell Varram that Imperials infiltrated his militia, but my people stopped them.",
                "frMale": "Je pourrais dire \u00e0 Varram que des Imp\u00e9riaux ont infiltr\u00e9 sa milice et que mes hommes les ont arr\u00eat\u00e9s.",
                "frFemale": "Je pourrais dire \u00e0 Varram que des Imp\u00e9riaux ont infiltr\u00e9 sa milice et que mes hommes les ont arr\u00eat\u00e9s.",
                "deMale": "Ich k\u00f6nnte Varram erz\u00e4hlen, die Imperialen h\u00e4tten seine Miliz infiltriert, aber meine Leute h\u00e4tten sie aufgehalten.",
                "deFemale": "Ich k\u00f6nnte Varram erz\u00e4hlen, die Imperialen h\u00e4tten seine Miliz infiltriert, aber meine Leute h\u00e4tten sie aufgehalten."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "With a little \"evidence\", Varram owes me a favor. Easy.",
            "LocalizedText": {
                "enMale": "With a little \"evidence\", Varram owes me a favor. Easy.",
                "frMale": "Si j'apporte une petite \"preuve\", Varram aura une dette envers moi. Facile.",
                "frFemale": "Si j'apporte une petite \"preuve\", Varram aura une dette envers moi. Facile.",
                "deMale": "Noch ein paar \"Beweise\" und Varram k\u00f6nnte mir einen Gefallen schulden. Ganz einfach.",
                "deFemale": "Noch ein paar \"Beweise\" und Varram k\u00f6nnte mir einen Gefallen schulden. Ganz einfach."
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            "SpeakerB62Id": "0000000",
            "Text": "Alternatively, a statement congratulating Varram on his militia's dedication would make him very grateful.",
            "LocalizedText": {
                "enMale": "Alternatively, a statement congratulating Varram on his militia's dedication would make him very grateful.",
                "frMale": "Vous pourriez \u00e9galement f\u00e9liciter Varram pour le d\u00e9vouement de sa milice. Il vous en serait reconnaissant.",
                "frFemale": "Vous pourriez \u00e9galement f\u00e9liciter Varram pour le d\u00e9vouement de sa milice. Il vous en serait reconnaissant.",
                "deMale": "Wenn Ihr ihm versichert, wie brillant seine milit\u00e4rischen Bem\u00fchungen sind, st\u00fcndet Ihr sicher auch in seiner Gunst.",
                "deFemale": "Wenn Ihr ihm versichert, wie brillant seine milit\u00e4rischen Bem\u00fchungen sind, st\u00fcndet Ihr sicher auch in seiner Gunst."
            },
            "LocalizedOptionText": {
                "enMale": "No. Praise his work instead.",
                "frMale": "Non. Louez plut\u00f4t les m\u00e9rites de son travail.",
                "frFemale": "Non. Louez plut\u00f4t les m\u00e9rites de son travail.",
                "deMale": "Nein. Lobt lieber seine Arbeit.",
                "deFemale": "Nein. Lobt lieber seine Arbeit."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Such a strategy would have to be handled very carefully.",
            "LocalizedText": {
                "enMale": "Such a strategy would have to be handled very carefully.",
                "frMale": "C'est le genre de strat\u00e9gie qu'il faut manipuler avec d\u00e9licatesse.",
                "frFemale": "C'est le genre de strat\u00e9gie qu'il faut manipuler avec d\u00e9licatesse.",
                "deMale": "Solch eine Strategie m\u00fcsste man mit Bedacht umsetzen.",
                "deFemale": "Solch eine Strategie m\u00fcsste man mit Bedacht umsetzen."
            },
            "LocalizedOptionText": {
                "enMale": "It might work, but be careful.",
                "frMale": "\u00c7a peut marcher, mais soyez prudent.",
                "frFemale": "\u00c7a peut marcher, mais soyez prudent.",
                "deMale": "Es k\u00f6nnte funktionieren, aber seid vorsichtig.",
                "deFemale": "Es k\u00f6nnte funktionieren, aber seid vorsichtig."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell him you know about hidden stockpiles of weapons, for his militia. He'd believe that in a second.",
            "LocalizedText": {
                "enMale": "Tell him you know about hidden stockpiles of weapons, for his militia. He'd believe that in a second.",
                "frMale": "Dites-lui que vous avez entendu parler de r\u00e9serves d'armes secr\u00e8tes, pour sa milice. Il vous croira tout de suite.",
                "frFemale": "Dites-lui que vous avez entendu parler de r\u00e9serves d'armes secr\u00e8tes, pour sa milice. Il vous croira tout de suite.",
                "deMale": "Erz\u00e4hlt ihm, dass Ihr versteckte Waffenlager kennt, die seine Miliz nutzen kann. Das w\u00fcrde er Euch sofort abnehmen.",
                "deFemale": "Erz\u00e4hlt ihm, dass Ihr versteckte Waffenlager kennt, die seine Miliz nutzen kann. Das w\u00fcrde er Euch sofort abnehmen."
            },
            "LocalizedOptionText": {
                "enMale": "Greed is a better lever.",
                "frMale": "La cupidit\u00e9 est une corde plus sensible. ",
                "frFemale": "La cupidit\u00e9 est une corde plus sensible. ",
                "deMale": "Gier ist eine bessere Motivation.",
                "deFemale": "Gier ist eine bessere Motivation."
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                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "NodeId": 171,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "Gratitude's fragile. But that would be faster.",
            "LocalizedText": {
                "enMale": "Gratitude's fragile. But that would be faster.",
                "frMale": "La reconnaissance est fragile. Mais ce serait plus rapide.",
                "frFemale": "La reconnaissance est fragile. Mais ce serait plus rapide.",
                "deMale": "Gunst ist kurzlebig. Aber das w\u00fcrde schneller gehen.",
                "deFemale": "Gunst ist kurzlebig. Aber das w\u00fcrde schneller gehen."
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            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "I get his support, then the stockpiles are \"stolen by Imperial spies\". Yes.",
            "LocalizedText": {
                "enMale": "I get his support, then the stockpiles are \"stolen by Imperial spies\". Yes.",
                "frMale": "Il m'accorde son soutien et ensuite les r\u00e9serves sont \"pill\u00e9es par des espions imp\u00e9riaux\". Oui.",
                "frFemale": "Il m'accorde son soutien et ensuite les r\u00e9serves sont \"pill\u00e9es par des espions imp\u00e9riaux\". Oui.",
                "deMale": "Ich erhalte seine Unterst\u00fctzung und dann werden die Waffen von \"imperialen Spionen gestohlen\". Ja.",
                "deFemale": "Ich erhalte seine Unterst\u00fctzung und dann werden die Waffen von \"imperialen Spionen gestohlen\". Ja."
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "Can but try.",
            "LocalizedText": {
                "enMale": "Can but try.",
                "frMale": "Je peux essayer.",
                "frFemale": "Je peux essayer.",
                "deMale": "Einen Versuch ist es wert.",
                "deFemale": "Einen Versuch ist es wert."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "You think like Gray Star sometimes.",
            "LocalizedText": {
                "enMale": "You think like Gray Star sometimes.",
                "frMale": "Vous r\u00e9fl\u00e9chissez comme Soleil gris parfois.",
                "frFemale": "Vous r\u00e9fl\u00e9chissez comme Soleil gris parfois.",
                "deMale": "Manchmal denkt Ihr wie der Graue Stern.",
                "deFemale": "Manchmal denkt Ihr wie der Graue Stern."
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 177,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 178,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You never told me what happened to him.",
            "LocalizedText": {
                "enMale": "You never told me what happened to him.",
                "frMale": "Vous ne m'avez jamais dit ce qu'il lui est arriv\u00e9.",
                "frFemale": "Vous ne m'avez jamais dit ce qu'il lui est arriv\u00e9.",
                "deMale": "Ihr habt mir nie erz\u00e4hlt, was aus ihm geworden ist.",
                "deFemale": "Ihr habt mir nie erz\u00e4hlt, was aus ihm geworden ist."
            },
            "LocalizedOptionText": {
                "enMale": "Where is Gray Star now?",
                "frMale": "O\u00f9 est Soleil gris maintenant ?",
                "frFemale": "O\u00f9 est Soleil gris maintenant ?",
                "deMale": "Wo ist der Graue Stern jetzt?",
                "deFemale": "Wo ist der Graue Stern jetzt?"
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "Varram is best. Talks loud, gets things done.",
            "LocalizedText": {
                "enMale": "Varram is best. Talks loud, gets things done.",
                "frMale": "Varram est le meilleur. Il ne m\u00e2che pas ses mots et il agit.",
                "frFemale": "Varram est le meilleur. Il ne m\u00e2che pas ses mots et il agit.",
                "deMale": "Varram ist der Beste. Er ist laut und setzt was in Bewegung.",
                "deFemale": "Varram ist der Beste. Er ist laut und setzt was in Bewegung."
            },
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            "SpeakerB62Id": "0000000",
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            "NodeId": 184,
            "QuestRewardB62": "ezPQzPI",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You seem to think very highly of Gray Star.",
            "LocalizedText": {
                "enMale": "You seem to think very highly of Gray Star.",
                "frMale": "J'ai l'impression que vous avez beaucoup d'estime pour Soleil gris.",
                "frFemale": "J'ai l'impression que vous avez beaucoup d'estime pour Soleil gris.",
                "deMale": "Ihr scheint sehr viel vom Grauen Stern zu halten.",
                "deFemale": "Ihr scheint sehr viel vom Grauen Stern zu halten."
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            "LocalizedOptionText": {
                "enMale": "Thank you.",
                "frMale": "Merci.",
                "frFemale": "Merci.",
                "deMale": "Danke.",
                "deFemale": "Danke."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Never having met Gray Star, I'm not sure what to say.",
            "LocalizedText": {
                "enMale": "Never having met Gray Star, I'm not sure what to say.",
                "frMale": "Je n'ai jamais rencontr\u00e9 Soleil gris. Je ne sais pas vraiment quoi r\u00e9pondre.",
                "frFemale": "Je n'ai jamais rencontr\u00e9 Soleil gris. Je ne sais pas vraiment quoi r\u00e9pondre.",
                "deMale": "Da ich den Grauen Stern nicht kenne, wei\u00df ich nicht, was ich davon halten soll.",
                "deFemale": "Da ich den Grauen Stern nicht kenne, wei\u00df ich nicht, was ich davon halten soll."
            },
            "LocalizedOptionText": {
                "enMale": "I hope that's a compliment.",
                "frMale": "J'esp\u00e8re que c'est un compliment.",
                "frFemale": "J'esp\u00e8re que c'est un compliment.",
                "deMale": "Ich hoffe, das ist ein Kompliment.",
                "deFemale": "Ich hoffe, das ist ein Kompliment."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Gray Star was betrayed. Blasted Empire got an operative into our cell. We scattered. But kept up the fight.",
            "LocalizedText": {
                "enMale": "Gray Star was betrayed. Blasted Empire got an operative into our cell. We scattered. But kept up the fight.",
                "frMale": "Soleil gris a \u00e9t\u00e9 trahi. Cette salet\u00e9 d'Empire a introduit un agent dans notre cellule. On s'est dispers\u00e9s, mais on n'a pas abandonn\u00e9 le combat.",
                "frFemale": "Soleil gris a \u00e9t\u00e9 trahi. Cette salet\u00e9 d'Empire a introduit un agent dans notre cellule. On s'est dispers\u00e9s, mais on n'a pas abandonn\u00e9 le combat.",
                "deMale": "Der Graue Stern wurde verraten. Das verfluchte Imperium hat einen Agenten in unsere Zelle geschleust. Wir mussten uns trennen, aber wir haben weitergek\u00e4mpft.",
                "deFemale": "Der Graue Stern wurde verraten. Das verfluchte Imperium hat einen Agenten in unsere Zelle geschleust. Wir mussten uns trennen, aber wir haben weitergek\u00e4mpft."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "War's over. But we lost too much.",
            "LocalizedText": {
                "enMale": "War's over. But we lost too much.",
                "frMale": "La guerre est termin\u00e9e. Mais les pertes sont beaucoup trop \u00e9lev\u00e9es.",
                "frFemale": "La guerre est termin\u00e9e. Mais les pertes sont beaucoup trop \u00e9lev\u00e9es.",
                "deMale": "Der Krieg ist vorbei. Aber wir haben zu viel verloren.",
                "deFemale": "Der Krieg ist vorbei. Aber wir haben zu viel verloren."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "He was a good man. Almost sharp enough.",
            "LocalizedText": {
                "enMale": "He was a good man. Almost sharp enough.",
                "frMale": "C'\u00e9tait un homme bon. Plut\u00f4t malin.",
                "frFemale": "C'\u00e9tait un homme bon. Plut\u00f4t malin.",
                "deMale": "Er war ein guter Mann. Fast gerissen genug.",
                "deFemale": "Er war ein guter Mann. Fast gerissen genug."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "But there's another candidate back on Balmorra, Nalan Fiskin. He's trouble.",
            "LocalizedText": {
                "enMale": "But there's another candidate back on Balmorra, Nalan Fiskin. He's trouble.",
                "frMale": "Mais il y a un autre candidat sur Balmorra, Nalan Fiskin. Il va me cr\u00e9er des ennuis.",
                "frFemale": "Mais il y a un autre candidat sur Balmorra, Nalan Fiskin. Il va me cr\u00e9er des ennuis.",
                "deMale": "Aber es gibt da noch einen anderen Kandidaten auf Balmorra, Nalan Fiskin. Er macht Schwierigkeiten.",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Knowing your foe is the first step.",
            "LocalizedText": {
                "enMale": "Knowing your foe is the first step.",
                "frMale": "Conna\u00eetre son ennemi est la premi\u00e8re \u00e9tape.",
                "frFemale": "Conna\u00eetre son ennemi est la premi\u00e8re \u00e9tape.",
                "deMale": "Zuerst einmal muss man seinen Feind kennen.",
                "deFemale": "Zuerst einmal muss man seinen Feind kennen."
            },
            "LocalizedOptionText": {
                "enMale": "Tell me about him.",
                "frMale": "Parlez-moi de lui.",
                "frFemale": "Parlez-moi de lui.",
                "deMale": "Erz\u00e4hlt mir von ihm.",
                "deFemale": "Erz\u00e4hlt mir von ihm."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "NodeId": 198,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What kind of support does he have?",
            "LocalizedText": {
                "enMale": "What kind of support does he have?",
                "frMale": "De quel genre de soutien b\u00e9n\u00e9ficie-t-il ?",
                "frFemale": "De quel genre de soutien b\u00e9n\u00e9ficie-t-il ?",
                "deMale": "Auf welche Unterst\u00fctzung kann er denn z\u00e4hlen?",
                "deFemale": "Auf welche Unterst\u00fctzung kann er denn z\u00e4hlen?"
            },
            "LocalizedOptionText": {
                "enMale": "How is he trouble?",
                "frMale": "Pourquoi vous cr\u00e9erait-il des ennuis ?",
                "frFemale": "Pourquoi vous cr\u00e9erait-il des ennuis ?",
                "deMale": "Wieso macht er Schwierigkeiten?",
                "deFemale": "Wieso macht er Schwierigkeiten?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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        "199": {
            "NodeId": 199,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you could stand up against the Empire, you can handle a political rival.",
            "LocalizedText": {
                "enMale": "If you could stand up against the Empire, you can handle a political rival.",
                "frMale": "Si vous avez r\u00e9sist\u00e9 \u00e0 l'Empire, vous pourrez venir \u00e0 bout d'un adversaire politique.",
                "frFemale": "Si vous avez r\u00e9sist\u00e9 \u00e0 l'Empire, vous pourrez venir \u00e0 bout d'un adversaire politique.",
                "deMale": "Wenn Ihr Euch gegen das Imperium auflehnen konntet, schafft Ihr auch einen politischen Rivalen.",
                "deFemale": "Wenn Ihr Euch gegen das Imperium auflehnen konntet, schafft Ihr auch einen politischen Rivalen."
            },
            "LocalizedOptionText": {
                "enMale": "You can cope with one man.",
                "frMale": "Vous pouvez venir \u00e0 bout d'un homme.",
                "frFemale": "Vous pouvez venir \u00e0 bout d'un homme.",
                "deMale": "Mit einem Mann werdet Ihr schon fertig.",
                "deFemale": "Mit einem Mann werdet Ihr schon fertig."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.jedi_consular.zenith.zenith",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "He's a war veteran. Household name. Respectable.",
            "LocalizedText": {
                "enMale": "He's a war veteran. Household name. Respectable.",
                "frMale": "Il a fait la guerre. Tout le monde le conna\u00eet. Et le respecte.",
                "frFemale": "Il a fait la guerre. Tout le monde le conna\u00eet. Et le respecte.",
                "deMale": "Er ist ein Kriegsveteran. Sehr bekannt. Wird respektiert.",
                "deFemale": "Er ist ein Kriegsveteran. Sehr bekannt. Wird respektiert."
            },
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            "AffectionRewardEventsB62": [],
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        "201": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 202,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "Less complaining when Imperials are dealt with, though.",
            "LocalizedText": {
                "enMale": "Less complaining when Imperials are dealt with, though.",
                "frMale": "Mais il y a eu moins de plaintes quand j'ai affront\u00e9 les Imp\u00e9riaux.",
                "frFemale": "Mais il y a eu moins de plaintes quand j'ai affront\u00e9 les Imp\u00e9riaux.",
                "deMale": "Wenn man Imperiale ausschaltet, gibt es aber weniger Beschwerden.",
                "deFemale": "Wenn man Imperiale ausschaltet, gibt es aber weniger Beschwerden."
            },
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            "AffectionRewardEventsB62": [],
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        "203": {
            "NodeId": 203,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "205": {
            "NodeId": 205,
            "QuestRewardB62": "nl2ryoI",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your followers should have stopped those traitors peacefully. They were Balmorrans too.",
            "LocalizedText": {
                "enMale": "Your followers should have stopped those traitors peacefully. They were Balmorrans too.",
                "frMale": "Vos supporters auraient d\u00fb arr\u00eater ces tra\u00eetres sans recourir \u00e0 la violence. Ils \u00e9taient des Balmorr\u00e9ens eux aussi.",
                "frFemale": "Vos supporters auraient d\u00fb arr\u00eater ces tra\u00eetres sans recourir \u00e0 la violence. Ils \u00e9taient des Balmorr\u00e9ens eux aussi.",
                "deMale": "Eure Anh\u00e4nger h\u00e4tten diese Verr\u00e4ter auf friedliche Weise aufhalten m\u00fcssen. Sie waren auch Balmorraner.",
                "deFemale": "Eure Anh\u00e4nger h\u00e4tten diese Verr\u00e4ter auf friedliche Weise aufhalten m\u00fcssen. Sie waren auch Balmorraner."
            },
            "LocalizedOptionText": {
                "enMale": "By taking other lives.",
                "frMale": "En prenant d'autres vies.",
                "frFemale": "En prenant d'autres vies.",
                "deMale": "Und andere get\u00f6tet.",
                "deFemale": "Und andere get\u00f6tet."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "1CfTiaC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                217
            ],
            "Stb": "str.cnv.location.companion_characters.jedi_consular.zenith.zenith",
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        },
        "209": {
            "NodeId": 209,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If people know your followers made that choice, that will destroy Fiskin's credibility.",
            "LocalizedText": {
                "enMale": "If people know your followers made that choice, that will destroy Fiskin's credibility.",
                "frMale": "Si des gens savent que vos supporters ont fait ce choix, Fiskin perdra toute cr\u00e9dibilit\u00e9.",
                "frFemale": "Si des gens savent que vos supporters ont fait ce choix, Fiskin perdra toute cr\u00e9dibilit\u00e9.",
                "deMale": "Wenn die Bev\u00f6lkerung die Beweggr\u00fcnde Eurer Anh\u00e4nger erf\u00e4hrt, wird das Fiskins Glaubw\u00fcrdigkeit schaden.",
                "deFemale": "Wenn die Bev\u00f6lkerung die Beweggr\u00fcnde Eurer Anh\u00e4nger erf\u00e4hrt, wird das Fiskins Glaubw\u00fcrdigkeit schaden."
            },
            "LocalizedOptionText": {
                "enMale": "Then tell the truth.",
                "frMale": "Alors dites la v\u00e9rit\u00e9.",
                "frFemale": "Alors dites la v\u00e9rit\u00e9.",
                "deMale": "Dann sagt die Wahrheit.",
                "deFemale": "Dann sagt die Wahrheit."
            },
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            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.jedi_consular.zenith.zenith",
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        "210": {
            "NodeId": 210,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "Those \"Balmorrans\" were traitors, selling ordnance to the Empire. Planned to destroy a village. My people saved lives.",
            "LocalizedText": {
                "enMale": "Those \"Balmorrans\" were traitors, selling ordnance to the Empire. Planned to destroy a village. My people saved lives.",
                "frMale": "Ces \"Balmorr\u00e9ens\" \u00e9taient des tra\u00eetres qui vendaient des armes \u00e0 l'Empire. Ils voulaient d\u00e9truire un village. Mes hommes ont sauv\u00e9 des vies.",
                "frFemale": "Ces \"Balmorr\u00e9ens\" \u00e9taient des tra\u00eetres qui vendaient des armes \u00e0 l'Empire. Ils voulaient d\u00e9truire un village. Mes hommes ont sauv\u00e9 des vies.",
                "deMale": "Diese \"Balmorraner\" waren Verr\u00e4ter, die Waffen an das Imperium verkauften. Sie wollten ein Dorf zerst\u00f6ren. Meine Leute haben Leben gerettet.",
                "deFemale": "Diese \"Balmorraner\" waren Verr\u00e4ter, die Waffen an das Imperium verkauften. Sie wollten ein Dorf zerst\u00f6ren. Meine Leute haben Leben gerettet."
            },
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            "NodeId": 211,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Was Fiskin aware of that when he arrested your followers?",
            "LocalizedText": {
                "enMale": "Was Fiskin aware of that when he arrested your followers?",
                "frMale": "Est-ce que Fiskin le savait quand il a arr\u00eat\u00e9 vos supporters ?",
                "frFemale": "Est-ce que Fiskin le savait quand il a arr\u00eat\u00e9 vos supporters ?",
                "deMale": "Wusste Fiskin das, als er Eure Anh\u00e4nger festnehmen lie\u00df?",
                "deFemale": "Wusste Fiskin das, als er Eure Anh\u00e4nger festnehmen lie\u00df?"
            },
            "LocalizedOptionText": {
                "enMale": "Does Fiskin know?",
                "frMale": "Fiskin le sait-il ?",
                "frFemale": "Fiskin le sait-il ?",
                "deMale": "Wei\u00df Fiskin Bescheid?",
                "deFemale": "Wei\u00df Fiskin Bescheid?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "NodeId": 212,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "People like him. War veteran, so military's on his side.",
            "LocalizedText": {
                "enMale": "People like him. War veteran, so military's on his side.",
                "frMale": "Les gens l'appr\u00e9cient. C'est un v\u00e9t\u00e9ran. L'arm\u00e9e est donc de son c\u00f4t\u00e9.",
                "frFemale": "Les gens l'appr\u00e9cient. C'est un v\u00e9t\u00e9ran. L'arm\u00e9e est donc de son c\u00f4t\u00e9.",
                "deMale": "Die Leute m\u00f6gen ihn. Er ist ein Kriegsveteran, also ist das Milit\u00e4r auf seiner Seite.",
                "deFemale": "Die Leute m\u00f6gen ihn. Er ist ein Kriegsveteran, also ist das Milit\u00e4r auf seiner Seite."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "213": {
            "NodeId": 213,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 214,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Gray Star authorized the bombing. He kept detailed journals. The evidence I need.",
            "LocalizedText": {
                "enMale": "Gray Star authorized the bombing. He kept detailed journals. The evidence I need.",
                "frMale": "Soleil gris a autoris\u00e9 le bombardement. Il tenait des journaux d\u00e9taill\u00e9s. Voil\u00e0 la preuve qu'il me faut.",
                "frFemale": "Soleil gris a autoris\u00e9 le bombardement. Il tenait des journaux d\u00e9taill\u00e9s. Voil\u00e0 la preuve qu'il me faut.",
                "deMale": "Der Graue Stern hat den Bombenanschlag autorisiert. Er hat detaillierte Tageb\u00fccher gef\u00fchrt. Ich brauche sie als Beweis.",
                "deFemale": "Der Graue Stern hat den Bombenanschlag autorisiert. Er hat detaillierte Tageb\u00fccher gef\u00fchrt. Ich brauche sie als Beweis."
            },
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "No. Not common knowledge.",
            "LocalizedText": {
                "enMale": "No. Not common knowledge.",
                "frMale": "Non. On ne l'a pas cri\u00e9 sur les toits.",
                "frFemale": "Non. On ne l'a pas cri\u00e9 sur les toits.",
                "deMale": "Nein. Nur wenige wissen es.",
                "deFemale": "Nein. Nur wenige wissen es."
            },
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        "216": {
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "217": {
            "NodeId": 217,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Collaborators die.",
            "LocalizedText": {
                "enMale": "Collaborators die.",
                "frMale": "Ceux qui collaborent meurent.",
                "frFemale": "Ceux qui collaborent meurent.",
                "deMale": "Kollaborateure m\u00fcssen sterben.",
                "deFemale": "Kollaborateure m\u00fcssen sterben."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "219": {
            "NodeId": 219,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What happens if these journals are lost?",
            "LocalizedText": {
                "enMale": "What happens if these journals are lost?",
                "frMale": "Que se passera-t-il si ces journaux sont perdus pour de bon ?",
                "frFemale": "Que se passera-t-il si ces journaux sont perdus pour de bon ?",
                "deMale": "Was, wenn diese Tageb\u00fccher verloren sind?",
                "deFemale": "Was, wenn diese Tageb\u00fccher verloren sind?"
            },
            "LocalizedOptionText": {
                "enMale": "And if there's no copies?",
                "frMale": "Et s'il n'y a pas de copies ?",
                "frFemale": "Et s'il n'y a pas de copies ?",
                "deMale": "Und wenn es keine Kopien gibt?",
                "deFemale": "Und wenn es keine Kopien gibt?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "NodeId": 220,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "I need evidence.",
            "LocalizedText": {
                "enMale": "I need evidence.",
                "frMale": "J'ai besoin de preuves.",
                "frFemale": "J'ai besoin de preuves.",
                "deMale": "Ich brauche Beweise.",
                "deFemale": "Ich brauche Beweise."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        },
        "221": {
            "NodeId": 221,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
        },
        "224": {
            "NodeId": 224,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "All Gray Star's journals were destroyed on Balmorra--Darth Lachris's orders. Must be copies, elsewhere, though.",
            "LocalizedText": {
                "enMale": "All Gray Star's journals were destroyed on Balmorra--Darth Lachris's orders. Must be copies, elsewhere, though.",
                "frMale": "Tous les journaux de Soleil gris ont \u00e9t\u00e9 d\u00e9truits sur Balmorra, sur les ordres de Dark Lachris. Mais il doit y avoir des copies ailleurs.",
                "frFemale": "Tous les journaux de Soleil gris ont \u00e9t\u00e9 d\u00e9truits sur Balmorra, sur les ordres de Dark Lachris. Mais il doit y avoir des copies ailleurs.",
                "deMale": "Die Tageb\u00fccher vom Grauen Stern wurden alle auf Balmorra vernichtet - auf Darth Lachris' Befehl. Es muss aber irgendwo noch Kopien geben.",
                "deFemale": "Die Tageb\u00fccher vom Grauen Stern wurden alle auf Balmorra vernichtet - auf Darth Lachris' Befehl. Es muss aber irgendwo noch Kopien geben."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                219,
                239
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            "Stb": "str.cnv.location.companion_characters.jedi_consular.zenith.zenith",
            "GenericNodeNumber": 0
        },
        "237": {
            "NodeId": 237,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                224
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            "GenericNodeNumber": 0
        },
        "238": {
            "NodeId": 238,
            "QuestRewardB62": "nl2ryoI",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Proving your followers innocent is a worthy cause. If you need anything, just ask.",
            "LocalizedText": {
                "enMale": "Proving your followers innocent is a worthy cause. If you need anything, just ask.",
                "frMale": "Prouver que vos supporters sont innocents est une cause noble. Si vous avez besoin de quoi que ce soit, n'h\u00e9sitez pas.",
                "frFemale": "Prouver que vos supporters sont innocents est une cause noble. Si vous avez besoin de quoi que ce soit, n'h\u00e9sitez pas.",
                "deMale": "Die Unschuld Eurer Anh\u00e4nger zu beweisen, ist eine gute Sache. Wenn Ihr etwas braucht, sagt einfach Bescheid.",
                "deFemale": "Die Unschuld Eurer Anh\u00e4nger zu beweisen, ist eine gute Sache. Wenn Ihr etwas braucht, sagt einfach Bescheid."
            },
            "LocalizedOptionText": {
                "enMale": "Let me help you.",
                "frMale": "Laissez-moi vous aider.",
                "frFemale": "Laissez-moi vous aider.",
                "deMale": "Ich werde Euch helfen.",
                "deFemale": "Ich werde Euch helfen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                242
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            "Stb": "str.cnv.location.companion_characters.jedi_consular.zenith.zenith",
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        },
        "239": {
            "NodeId": 239,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your rival already has the initiative. Don't give him more time to attack you.",
            "LocalizedText": {
                "enMale": "Your rival already has the initiative. Don't give him more time to attack you.",
                "frMale": "Votre rival a pris l'initiative. Ne lui laissez pas le temps de vous attaquer une nouvelle fois.",
                "frFemale": "Votre rival a pris l'initiative. Ne lui laissez pas le temps de vous attaquer une nouvelle fois.",
                "deMale": "Euer Rivale hat bereits die Initiative ergriffen. Er darf nicht noch mehr Zeit bekommen, um Euch anzugreifen.",
                "deFemale": "Euer Rivale hat bereits die Initiative ergriffen. Er darf nicht noch mehr Zeit bekommen, um Euch anzugreifen."
            },
            "LocalizedOptionText": {
                "enMale": "Don't take too long searching.",
                "frMale": "Faites au plus vite.",
                "frFemale": "Faites au plus vite.",
                "deMale": "Sucht nicht zu lange.",
                "deFemale": "Sucht nicht zu lange."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.jedi_consular.zenith.zenith",
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        },
        "240": {
            "NodeId": 240,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "I'll improvise.",
            "LocalizedText": {
                "enMale": "I'll improvise.",
                "frMale": "J'improviserai.",
                "frFemale": "J'improviserai.",
                "deMale": "Dann muss ich improvisieren.",
                "deFemale": "Dann muss ich improvisieren."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "241": {
            "NodeId": 241,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "242": {
            "NodeId": 242,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "Appreciated. Let me try first.",
            "LocalizedText": {
                "enMale": "Appreciated. Let me try first.",
                "frMale": "Je vous remercie. Laissez-moi essayer d'abord.",
                "frFemale": "Je vous remercie. Laissez-moi essayer d'abord.",
                "deMale": "Vielen Dank. Ich versuche es zuerst auf eigene Faust.",
                "deFemale": "Vielen Dank. Ich versuche es zuerst auf eigene Faust."
            },
            "CnvAlienVONode": -1,
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        "243": {
            "NodeId": 243,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "244": {
            "NodeId": 244,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "I have plans.",
            "LocalizedText": {
                "enMale": "I have plans.",
                "frMale": "J'ai un plan.",
                "frFemale": "J'ai un plan.",
                "deMale": "Ich habe meine Pl\u00e4ne.",
                "deFemale": "Ich habe meine Pl\u00e4ne."
            },
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        "245": {
            "NodeId": 245,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
        "246": {
            "NodeId": 246,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "No one's clean. Journals might have dirt on Nalan Fiskin, too. Fastest way to neutralize him.",
            "LocalizedText": {
                "enMale": "No one's clean. Journals might have dirt on Nalan Fiskin, too. Fastest way to neutralize him.",
                "frMale": "On a tous des secrets. On trouvera peut-\u00eatre quelque chose sur Nalan Fiskin dans ces journaux. C'est le moyen le plus rapide de le neutraliser.",
                "frFemale": "On a tous des secrets. On trouvera peut-\u00eatre quelque chose sur Nalan Fiskin dans ces journaux. C'est le moyen le plus rapide de le neutraliser.",
                "deMale": "Niemand ist sauber. In den Tageb\u00fcchern k\u00f6nnten auch schmutzige Details \u00fcber Nalan Fiskin stehen. Das ist der schnellste Weg, um ihn auszuschalten.",
                "deFemale": "Niemand ist sauber. In den Tageb\u00fcchern k\u00f6nnten auch schmutzige Details \u00fcber Nalan Fiskin stehen. Das ist der schnellste Weg, um ihn auszuschalten."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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                248,
                249
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            "Stb": "str.cnv.location.companion_characters.jedi_consular.zenith.zenith",
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        },
        "247": {
            "NodeId": 247,
            "QuestRewardB62": "nl2ryoI",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you do that, you're still just a terrorist, using the same tactics as before.",
            "LocalizedText": {
                "enMale": "If you do that, you're still just a terrorist, using the same tactics as before.",
                "frMale": "En agissant comme \u00e7a, vous vous comporterez en terroriste. Vous utiliserez les m\u00eames tactiques qu'avant.",
                "frFemale": "En agissant comme \u00e7a, vous vous comporterez en terroriste. Vous utiliserez les m\u00eames tactiques qu'avant.",
                "deMale": "Wenn Ihr das tut, seid Ihr immer noch ein Terrorist, der dieselben Taktiken wie zuvor anwendet.",
                "deFemale": "Wenn Ihr das tut, seid Ihr immer noch ein Terrorist, der dieselben Taktiken wie zuvor anwendet."
            },
            "LocalizedOptionText": {
                "enMale": "Will you never change?",
                "frMale": "Vous ne changerez donc jamais ?",
                "frFemale": "Vous ne changerez donc jamais ?",
                "deMale": "Ihr \u00e4ndert Euch wohl nie.",
                "deFemale": "Ihr \u00e4ndert Euch wohl nie."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "1CfTiaC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
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            "Stb": "str.cnv.location.companion_characters.jedi_consular.zenith.zenith",
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        "248": {
            "NodeId": 248,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let me know how the search goes.",
            "LocalizedText": {
                "enMale": "Let me know how the search goes.",
                "frMale": "Tenez-moi au courant des avanc\u00e9es de vos recherches.",
                "frFemale": "Tenez-moi au courant des avanc\u00e9es de vos recherches.",
                "deMale": "Lasst mich wissen, wie die Suche l\u00e4uft.",
                "deFemale": "Lasst mich wissen, wie die Suche l\u00e4uft."
            },
            "LocalizedOptionText": {
                "enMale": "Good luck finding them.",
                "frMale": "Bonne chance pour les trouver.",
                "frFemale": "Bonne chance pour les trouver.",
                "deMale": "Viel Gl\u00fcck bei der Suche.",
                "deFemale": "Viel Gl\u00fcck bei der Suche."
            },
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        "249": {
            "NodeId": 249,
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            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If Fiskin does have a shady past, surely it's your duty, as a Balmorran citizen, to reveal it.",
            "LocalizedText": {
                "enMale": "If Fiskin does have a shady past, surely it's your duty, as a Balmorran citizen, to reveal it.",
                "frMale": "Si Fiskin a un pass\u00e9 louche, il est de votre devoir, en tant que citoyen Balmorr\u00e9en, de le divulguer.",
                "frFemale": "Si Fiskin a un pass\u00e9 louche, il est de votre devoir, en tant que citoyen Balmorr\u00e9en, de le divulguer.",
                "deMale": "Wenn Fiskin eine fragw\u00fcrdige Vergangenheit hat, ist es nat\u00fcrlich Eure Pflicht als B\u00fcrger Balmorras, diese aufzudecken.",
                "deFemale": "Wenn Fiskin eine fragw\u00fcrdige Vergangenheit hat, ist es nat\u00fcrlich Eure Pflicht als B\u00fcrger Balmorras, diese aufzudecken."
            },
            "LocalizedOptionText": {
                "enMale": "An excellent plan.",
                "frMale": "Ce plan est excellent.",
                "frFemale": "Ce plan est excellent.",
                "deMale": "Ein ausgezeichneter Plan.",
                "deFemale": "Ein ausgezeichneter Plan."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.jedi_consular.zenith.zenith",
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        },
        "252": {
            "NodeId": 252,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "My tactics work.",
            "LocalizedText": {
                "enMale": "My tactics work.",
                "frMale": "Mes tactiques ont fait leurs preuves.",
                "frFemale": "Mes tactiques ont fait leurs preuves.",
                "deMale": "Wenn sie doch funktionieren ...",
                "deFemale": "Wenn sie doch funktionieren ..."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "I'll keep you apprised.",
            "LocalizedText": {
                "enMale": "I'll keep you apprised.",
                "frMale": "Je vous tiendrai au courant.",
                "frFemale": "Je vous tiendrai au courant.",
                "deMale": "Ich werde Euch auf dem Laufenden halten.",
                "deFemale": "Ich werde Euch auf dem Laufenden halten."
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            "CreditsGained": 0,
            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Balmorra's free, or close to it. Shouldn't they have come home by now?",
            "LocalizedText": {
                "enMale": "Balmorra's free, or close to it. Shouldn't they have come home by now?",
                "frMale": "Balmorra est libre, ou presque. Est-ce qu'ils ne devraient pas \u00eatre rentr\u00e9s maintenant ?",
                "frFemale": "Balmorra est libre, ou presque. Est-ce qu'ils ne devraient pas \u00eatre rentr\u00e9s maintenant ?",
                "deMale": "Balmorra ist frei, fast zumindest. H\u00e4tten sie nicht schon zur\u00fcckkehren k\u00f6nnen?",
                "deFemale": "Balmorra ist frei, fast zumindest. H\u00e4tten sie nicht schon zur\u00fcckkehren k\u00f6nnen?"
            },
            "LocalizedOptionText": {
                "enMale": "Why are they still out there?",
                "frMale": "Pourquoi sont-ils encore sur Nar Shaddaa ?",
                "frFemale": "Pourquoi sont-ils encore sur Nar Shaddaa ?",
                "deMale": "Warum sind sie immer noch dort?",
                "deFemale": "Warum sind sie immer noch dort?"
            },
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Considering what happened on Balmorra, you're fortunate any copies survived.",
            "LocalizedText": {
                "enMale": "Considering what happened on Balmorra, you're fortunate any copies survived.",
                "frMale": "\u00c9tant donn\u00e9 ce qu'il s'est pass\u00e9 sur Balmorra, vous avez de la chance que des copies aient surv\u00e9cu.",
                "frFemale": "\u00c9tant donn\u00e9 ce qu'il s'est pass\u00e9 sur Balmorra, vous avez de la chance que des copies aient surv\u00e9cu.",
                "deMale": "Nach allem, was auf Balmorra geschehen ist, k\u00f6nnt Ihr froh sein, dass es noch Kopien gibt.",
                "deFemale": "Nach allem, was auf Balmorra geschehen ist, k\u00f6nnt Ihr froh sein, dass es noch Kopien gibt."
            },
            "LocalizedOptionText": {
                "enMale": "That's lucky.",
                "frMale": "C'est une chance.",
                "frFemale": "C'est une chance.",
                "deMale": "Ein gl\u00fccklicher Zufall.",
                "deFemale": "Ein gl\u00fccklicher Zufall."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Group of Balmorran resistance fighters were on a mission to Nar Shaddaa. Never left. They have copies of the journals.",
            "LocalizedText": {
                "enMale": "Group of Balmorran resistance fighters were on a mission to Nar Shaddaa. Never left. They have copies of the journals.",
                "frMale": "Un groupe de combattants Balmorr\u00e9ens de la r\u00e9sistance a \u00e9t\u00e9 envoy\u00e9 en mission sur Nar Shaddaa. Ils y sont encore. Ils ont des copies des journaux.",
                "frFemale": "Un groupe de combattants Balmorr\u00e9ens de la r\u00e9sistance a \u00e9t\u00e9 envoy\u00e9 en mission sur Nar Shaddaa. Ils y sont encore. Ils ont des copies des journaux.",
                "deMale": "Ein paar balmorranische Widerstandsk\u00e4mpfer waren auf einer Mission nach Nar Shaddaa. Sie sind nie zur\u00fcckgekehrt. Sie haben Kopien der Tageb\u00fccher.",
                "deFemale": "Ein paar balmorranische Widerstandsk\u00e4mpfer waren auf einer Mission nach Nar Shaddaa. Sie sind nie zur\u00fcckgekehrt. Sie haben Kopien der Tageb\u00fccher."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Gray Star probably wanted to protect his ideas.",
            "LocalizedText": {
                "enMale": "Gray Star probably wanted to protect his ideas.",
                "frMale": "Soleil gris voulait s\u00fbrement prot\u00e9ger ses id\u00e9es.",
                "frFemale": "Soleil gris voulait s\u00fbrement prot\u00e9ger ses id\u00e9es.",
                "deMale": "Der Graue Stern wollte seine Ideen sch\u00fctzen.",
                "deFemale": "Der Graue Stern wollte seine Ideen sch\u00fctzen."
            },
            "LocalizedOptionText": {
                "enMale": "For safekeeping, I imagine.",
                "frMale": "Ils doivent \u00eatre sous bonne garde.",
                "frFemale": "Ils doivent \u00eatre sous bonne garde.",
                "deMale": "Zur Sicherheit, sch\u00e4tze ich.",
                "deFemale": "Zur Sicherheit, sch\u00e4tze ich."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "In case what happened, happened. Plausible.",
            "LocalizedText": {
                "enMale": "In case what happened, happened. Plausible.",
                "frMale": "Au cas o\u00f9 ce qu'il s'est pass\u00e9 arrive. Possible.",
                "frFemale": "Au cas o\u00f9 ce qu'il s'est pass\u00e9 arrive. Possible.",
                "deMale": "F\u00fcr den Fall, dass passiert, was passiert ist. Plausibel.",
                "deFemale": "F\u00fcr den Fall, dass passiert, was passiert ist. Plausibel."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "These men lost contact with us. Happens sometimes. They don't know Gray Star's gone, or anything else.",
            "LocalizedText": {
                "enMale": "These men lost contact with us. Happens sometimes. They don't know Gray Star's gone, or anything else.",
                "frMale": "On n'a plus eu de contact avec ces hommes. \u00c7a arrive parfois. Ils ne savent pas que Soleil gris n'est plus des n\u00f4tres. Ils ne savent rien.",
                "frFemale": "On n'a plus eu de contact avec ces hommes. \u00c7a arrive parfois. Ils ne savent pas que Soleil gris n'est plus des n\u00f4tres. Ils ne savent rien.",
                "deMale": "Diese Leute haben den Kontakt zu uns verloren. Das passiert manchmal. Sie wissen nicht, dass der Graue Stern tot ist, und auch sonst nichts.",
                "deFemale": "Diese Leute haben den Kontakt zu uns verloren. Das passiert manchmal. Sie wissen nicht, dass der Graue Stern tot ist, und auch sonst nichts."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Their leader is Kaylan Jase. One of my trainees, once. I should go to Nar Shaddaa, tell him the news myself.",
            "LocalizedText": {
                "enMale": "Their leader is Kaylan Jase. One of my trainees, once. I should go to Nar Shaddaa, tell him the news myself.",
                "frMale": "Leur chef s'appelle Kaylan Jase. C'est moi qui l'ai form\u00e9, autrefois. Je dois aller sur Nar Shaddaa et lui dire la nouvelle en personne.",
                "frFemale": "Leur chef s'appelle Kaylan Jase. C'est moi qui l'ai form\u00e9, autrefois. Je dois aller sur Nar Shaddaa et lui dire la nouvelle en personne.",
                "deMale": "Ihr Anf\u00fchrer ist Kaylan Jase. Ich habe ihn ausgebildet. Ich sollte nach Nar Shaddaa reisen und ihm die Nachricht selbst \u00fcberbringen.",
                "deFemale": "Ihr Anf\u00fchrer ist Kaylan Jase. Ich habe ihn ausgebildet. Ich sollte nach Nar Shaddaa reisen und ihm die Nachricht selbst \u00fcberbringen."
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure he'll be glad to see you, despite the circumstances.",
            "LocalizedText": {
                "enMale": "I'm sure he'll be glad to see you, despite the circumstances.",
                "frMale": "Je suis s\u00fbr qu'il sera content de vous voir, malgr\u00e9 les circonstances.",
                "frFemale": "Je suis s\u00fbre qu'il sera content de vous voir, malgr\u00e9 les circonstances.",
                "deMale": "Ich bin sicher, er freut sich, Euch zu sehen. Trotz aller Umst\u00e4nde.",
                "deFemale": "Ich bin sicher, er freut sich, Euch zu sehen. Trotz aller Umst\u00e4nde."
            },
            "LocalizedOptionText": {
                "enMale": "He'll appreciate that.",
                "frMale": "Il appr\u00e9ciera votre geste.",
                "frFemale": "Il appr\u00e9ciera votre geste.",
                "deMale": "Das wird ihm gefallen.",
                "deFemale": "Das wird ihm gefallen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He'll want to know about Tai Cordan. And that Darth Lachris is dead.",
            "LocalizedText": {
                "enMale": "He'll want to know about Tai Cordan. And that Darth Lachris is dead.",
                "frMale": "Il faudra lui parler de Tai Cordan. Et lui dire que Dark Lachris est morte.",
                "frFemale": "Il faudra lui parler de Tai Cordan. Et lui dire que Dark Lachris est morte.",
                "deMale": "Ihr m\u00fcsst ihm von Tai Cordan berichten. Und dass Darth Lachris tot ist.",
                "deFemale": "Ihr m\u00fcsst ihm von Tai Cordan berichten. Und dass Darth Lachris tot ist."
            },
            "LocalizedOptionText": {
                "enMale": "And tell him Balmorra's free.",
                "frMale": "Et dites-lui que Balmorra est lib\u00e9r\u00e9e.",
                "frFemale": "Et dites-lui que Balmorra est lib\u00e9r\u00e9e.",
                "deMale": "Und sagt ihm, dass Balmorra frei ist.",
                "deFemale": "Und sagt ihm, dass Balmorra frei ist."
            },
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                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do you know what he was doing on Nar Shaddaa in the first place?",
            "LocalizedText": {
                "enMale": "Do you know what he was doing on Nar Shaddaa in the first place?",
                "frMale": "Savez-vous ce qu'il faisait sur Nar Shaddaa ?",
                "frFemale": "Savez-vous ce qu'il faisait sur Nar Shaddaa ?",
                "deMale": "Was sollte er denn \u00fcberhaupt auf Nar Shaddaa tun?",
                "deFemale": "Was sollte er denn \u00fcberhaupt auf Nar Shaddaa tun?"
            },
            "LocalizedOptionText": {
                "enMale": "What was his mission there?",
                "frMale": "En quoi consistait sa mission l\u00e0-bas ?",
                "frFemale": "En quoi consistait sa mission l\u00e0-bas ?",
                "deMale": "Wie lautete seine Mission dort?",
                "deFemale": "Wie lautete seine Mission dort?"
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        "276": {
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "Just have to collect them.",
            "LocalizedText": {
                "enMale": "Just have to collect them.",
                "frMale": "Je n'ai plus qu'\u00e0 aller les chercher.",
                "frFemale": "Je n'ai plus qu'\u00e0 aller les chercher.",
                "deMale": "Ich muss sie nur holen.",
                "deFemale": "Ich muss sie nur holen."
            },
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "Text": "You mentioned a Nalan Fiskin is also making a bid to be opposition leader.",
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            "Text": "He wrote in shorthand. Tough to decipher. But, there's enough evidence to release my men. Nalan Fiskin's charges fell apart.",
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                "frMale": "Il utilisait des codes. C'est dur \u00e0 d\u00e9chiffrer. Mais il y a quand m\u00eame suffisamment de preuves pour lib\u00e9rer mes hommes. Les accusations de Nalan Fiskin ne tiennent plus.",
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                "deMale": "Er hat stenografiert. Es ist schwer zu entziffern, aber es gibt gen\u00fcgend Beweise, um meine Leute zu entlasten. Nalan Fiskins Anschuldigungen sind entkr\u00e4ftet.",
                "deFemale": "Er hat stenografiert. Es ist schwer zu entziffern, aber es gibt gen\u00fcgend Beweise, um meine Leute zu entlasten. Nalan Fiskins Anschuldigungen sind entkr\u00e4ftet."
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            "Text": "Need to go on the attack now. Before Fiskin's campaign recovers.",
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                "frMale": "Il faut attaquer maintenant. Avant que la campagne de Fiskin ne reprenne.",
                "frFemale": "Il faut attaquer maintenant. Avant que la campagne de Fiskin ne reprenne.",
                "deMale": "Jetzt muss ich zum Angriff \u00fcbergehen, bevor Fiskins Kampagne sich erholt.",
                "deFemale": "Jetzt muss ich zum Angriff \u00fcbergehen, bevor Fiskins Kampagne sich erholt."
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            "Text": "He's thrown off balance. Striking now will put you ahead.",
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            "SpeakerB62Id": "0000000",
            "Text": "What are you going to do?",
            "LocalizedText": {
                "enMale": "What are you going to do?",
                "frMale": "Qu'allez-vous faire\u00a0?",
                "frFemale": "Qu'allez-vous faire\u00a0?",
                "deMale": "Wie geht es jetzt weiter?",
                "deFemale": "Wie geht es jetzt weiter?"
            },
            "LocalizedOptionText": {
                "enMale": "Attack, how?",
                "frMale": "Attaquer ? Comment ?",
                "frFemale": "Attaquer ? Comment ?",
                "deMale": "Wie soll der Angriff denn aussehen?",
                "deFemale": "Wie soll der Angriff denn aussehen?"
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Yes. But he'll fail.",
            "LocalizedText": {
                "enMale": "Yes. But he'll fail.",
                "frMale": "Oui. Mais il \u00e9chouera.",
                "frFemale": "Oui. Mais il \u00e9chouera.",
                "deMale": "Ja. Aber er wird scheitern.",
                "deFemale": "Ja. Aber er wird scheitern."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Journals have some intel on Fiskin too. Hints he took a bribe from an Imperial prisoner. Revealing it would hit him hard.",
            "LocalizedText": {
                "enMale": "Journals have some intel on Fiskin too. Hints he took a bribe from an Imperial prisoner. Revealing it would hit him hard.",
                "frMale": "Les journaux contiennent aussi des informations sur Fiskin. Ils sugg\u00e8rent qu'il a accept\u00e9 un pot-de-vin de la part d'un prisonnier imp\u00e9rial. \u00c7a lui porterait un coup si \u00e7a se savait.",
                "frFemale": "Les journaux contiennent aussi des informations sur Fiskin. Ils sugg\u00e8rent qu'il a accept\u00e9 un pot-de-vin de la part d'un prisonnier imp\u00e9rial. \u00c7a lui porterait un coup si \u00e7a se savait.",
                "deMale": "In den Tageb\u00fcchern finden sich auch Informationen \u00fcber Fiskin. Er wurde wohl von einem imperialen Gefangenen bestochen. Es w\u00fcrde ihn hart treffen, wenn das herausk\u00e4me.",
                "deFemale": "In den Tageb\u00fcchern finden sich auch Informationen \u00fcber Fiskin. Er wurde wohl von einem imperialen Gefangenen bestochen. Es w\u00fcrde ihn hart treffen, wenn das herausk\u00e4me."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You may not have all the facts. Speak to Fiskin before you reveal it.",
            "LocalizedText": {
                "enMale": "You may not have all the facts. Speak to Fiskin before you reveal it.",
                "frMale": "Vous ne connaissez peut-\u00eatre pas tous les faits. Parlez \u00e0 Fiskin avant de tout r\u00e9v\u00e9ler.",
                "frFemale": "Vous ne connaissez peut-\u00eatre pas tous les faits. Parlez \u00e0 Fiskin avant de tout r\u00e9v\u00e9ler.",
                "deMale": "Vielleicht kennt Ihr nicht alle Fakten. Sprecht erst mit Fiskin, bevor Ihr das aufdeckt.",
                "deFemale": "Vielleicht kennt Ihr nicht alle Fakten. Sprecht erst mit Fiskin, bevor Ihr das aufdeckt."
            },
            "LocalizedOptionText": {
                "enMale": "Ask Fiskin about it, first.",
                "frMale": "Parlez-en d'abord \u00e0 Fiskin.",
                "frFemale": "Parlez-en d'abord \u00e0 Fiskin.",
                "deMale": "Sprecht Fiskin zuerst darauf an.",
                "deFemale": "Sprecht Fiskin zuerst darauf an."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Attacking a man's reputation often has consequences for your own.",
            "LocalizedText": {
                "enMale": "Attacking a man's reputation often has consequences for your own.",
                "frMale": "Quand on s'en prend \u00e0 la r\u00e9putation de quelqu'un, c'est rarement sans cons\u00e9quence pour la n\u00f4tre.",
                "frFemale": "Quand on s'en prend \u00e0 la r\u00e9putation de quelqu'un, c'est rarement sans cons\u00e9quence pour la n\u00f4tre.",
                "deMale": "Wenn man den Ruf eines Mannes diskreditiert, hat das oft Konsequenzen f\u00fcr den eigenen.",
                "deFemale": "Wenn man den Ruf eines Mannes diskreditiert, hat das oft Konsequenzen f\u00fcr den eigenen."
            },
            "LocalizedOptionText": {
                "enMale": "Just be careful.",
                "frMale": "Soyez prudent.",
                "frFemale": "Soyez prudent.",
                "deMale": "Seid blo\u00df vorsichtig.",
                "deFemale": "Seid blo\u00df vorsichtig."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The Balmorran people deserve to know what kind of man he is.",
            "LocalizedText": {
                "enMale": "The Balmorran people deserve to know what kind of man he is.",
                "frMale": "Le peuple de Balmorra a le droit de savoir de quel genre d'homme il s'agit.",
                "frFemale": "Le peuple de Balmorra a le droit de savoir de quel genre d'homme il s'agit.",
                "deMale": "Die Bev\u00f6lkerung von Balmorra hat es verdient zu erfahren, was f\u00fcr ein Mann er ist.",
                "deFemale": "Die Bev\u00f6lkerung von Balmorra hat es verdient zu erfahren, was f\u00fcr ein Mann er ist."
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            "LocalizedOptionText": {
                "enMale": "Then reveal it.",
                "frMale": "Alors r\u00e9v\u00e9lez-le.",
                "frFemale": "Alors r\u00e9v\u00e9lez-le.",
                "deMale": "Dann deckt das auf.",
                "deFemale": "Dann deckt das auf."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Hmm. Don't want to be caught off guard again.",
            "LocalizedText": {
                "enMale": "Hmm. Don't want to be caught off guard again.",
                "frMale": "Hum. Je ne veux pas \u00eatre pris au d\u00e9pourvu une nouvelle fois.",
                "frFemale": "Hum. Je ne veux pas \u00eatre pris au d\u00e9pourvu une nouvelle fois.",
                "deMale": "Hmm. Ich will nicht schon wieder unvorbereitet getroffen werden.",
                "deFemale": "Hmm. Ich will nicht schon wieder unvorbereitet getroffen werden."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "I know what I'm doing.",
            "LocalizedText": {
                "enMale": "I know what I'm doing.",
                "frMale": "Je sais ce que je fais.",
                "frFemale": "Je sais ce que je fais.",
                "deMale": "Ich wei\u00df schon, was ich tue.",
                "deFemale": "Ich wei\u00df schon, was ich tue."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Done and done.",
            "LocalizedText": {
                "enMale": "Done and done.",
                "frMale": "C'est comme si c'\u00e9tait fait.",
                "frFemale": "C'est comme si c'\u00e9tait fait.",
                "deMale": "So gut wie erledigt.",
                "deFemale": "So gut wie erledigt."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "No idea why Gray Star didn't want me reading his journals. They're strange. So much history.",
            "LocalizedText": {
                "enMale": "No idea why Gray Star didn't want me reading his journals. They're strange. So much history.",
                "frMale": "J'ignore pourquoi Soleil gris ne voulait pas que je lise ses journaux. Ils sont \u00e9tranges. Toute cette histoire.",
                "frFemale": "J'ignore pourquoi Soleil gris ne voulait pas que je lise ses journaux. Ils sont \u00e9tranges. Toute cette histoire.",
                "deMale": "Ich habe keine Ahnung, warum der Graue Stern nicht wollte, dass ich die Tageb\u00fccher lese. Es ist ein komisches Gef\u00fchl. So viel Vergangenheit.",
                "deFemale": "Ich habe keine Ahnung, warum der Graue Stern nicht wollte, dass ich die Tageb\u00fccher lese. Es ist ein komisches Gef\u00fchl. So viel Vergangenheit."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Talks about people I knew. Like they're still... Back to work.",
            "LocalizedText": {
                "enMale": "Talks about people I knew. Like they're still... Back to work.",
                "frMale": "Ils parlent de gens que je connaissais. C'est comme s'ils \u00e9taient encore... Remettons-nous au travail.",
                "frFemale": "Ils parlent de gens que je connaissais. C'est comme s'ils \u00e9taient encore... Remettons-nous au travail.",
                "deMale": "Er schreibt \u00fcber all die Leute, die ich kannte. Als ob sie noch ... Zur\u00fcck an die Arbeit.",
                "deFemale": "Er schreibt \u00fcber all die Leute, die ich kannte. Als ob sie noch ... Zur\u00fcck an die Arbeit."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Noticed some flaws, after fighting alongside you. All corrected now.",
            "LocalizedText": {
                "enMale": "Noticed some flaws, after fighting alongside you. All corrected now.",
                "frMale": "J'avais remarqu\u00e9 quelques imperfections en me battant \u00e0 vos c\u00f4t\u00e9s. J'ai tout corrig\u00e9.",
                "frFemale": "J'avais remarqu\u00e9 quelques imperfections en me battant \u00e0 vos c\u00f4t\u00e9s. J'ai tout corrig\u00e9.",
                "deMale": "Ich habe beim Kampf an Eurer Seite ein paar Schwachpunkte entdeckt. Ist jetzt alles korrigiert.",
                "deFemale": "Ich habe beim Kampf an Eurer Seite ein paar Schwachpunkte entdeckt. Ist jetzt alles korrigiert."
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Everything looked fine to me.",
            "LocalizedText": {
                "enMale": "Everything looked fine to me.",
                "frMale": "Tout m'avait l'air tr\u00e8s bien.",
                "frFemale": "Tout m'avait l'air tr\u00e8s bien.",
                "deMale": "Also f\u00fcr mich sah alles bestens aus.",
                "deFemale": "Also f\u00fcr mich sah alles bestens aus."
            },
            "LocalizedOptionText": {
                "enMale": "I didn't see any flaws...",
                "frMale": "Je n'ai vu aucune imperfection...",
                "frFemale": "Je n'ai vu aucune imperfection...",
                "deMale": "Ich konnte keine Schwachpunkte erkennen ...",
                "deFemale": "Ich konnte keine Schwachpunkte erkennen ..."
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            "NodeId": 356,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I suppose it never hurts to be meticulous.",
            "LocalizedText": {
                "enMale": "I suppose it never hurts to be meticulous.",
                "frMale": "Je suppose qu'un peu de m\u00e9ticulosit\u00e9 ne fait pas de mal.",
                "frFemale": "Je suppose qu'un peu de m\u00e9ticulosit\u00e9 ne fait pas de mal.",
                "deMale": "Es kann wohl nie schaden, akribisch an sich zu arbeiten.",
                "deFemale": "Es kann wohl nie schaden, akribisch an sich zu arbeiten."
            },
            "LocalizedOptionText": {
                "enMale": "Er, well done.",
                "frMale": "Euh, tr\u00e8s bien.",
                "frFemale": "Euh, tr\u00e8s bien.",
                "deMale": "\u00c4h, gut gemacht.",
                "deFemale": "\u00c4h, gut gemacht."
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            "NodeId": 357,
            "QuestRewardB62": "2Yqj7iA",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We never know when an attack might come; sloppy combat technique wouldn't serve us well.",
            "LocalizedText": {
                "enMale": "We never know when an attack might come; sloppy combat technique wouldn't serve us well.",
                "frMale": "On n'est jamais \u00e0 l'abri d'une attaque inopin\u00e9e. Une technique de combat imparfaite ne nous servirait \u00e0 rien.",
                "frFemale": "On n'est jamais \u00e0 l'abri d'une attaque inopin\u00e9e. Une technique de combat imparfaite ne nous servirait \u00e0 rien.",
                "deMale": "Wir wissen nie, wann uns ein Angriff treffen kann. Eine schlampige Kampftechnik ist uns dabei nicht dienlich.",
                "deFemale": "Wir wissen nie, wann uns ein Angriff treffen kann. Eine schlampige Kampftechnik ist uns dabei nicht dienlich."
            },
            "LocalizedOptionText": {
                "enMale": "Good, I need you at your best.",
                "frMale": "Bien. Il faut que vous soyez au meilleur de votre forme.",
                "frFemale": "Bien. Il faut que vous soyez au meilleur de votre forme.",
                "deMale": "Gut, ich brauche Euch auch in Topform.",
                "deFemale": "Gut, ich brauche Euch auch in Topform."
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                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Not an issue, now.",
            "LocalizedText": {
                "enMale": "Not an issue, now.",
                "frMale": "Ce n'est plus un probl\u00e8me maintenant.",
                "frFemale": "Ce n'est plus un probl\u00e8me maintenant.",
                "deMale": "Das ist ja auch jetzt behoben.",
                "deFemale": "Das ist ja auch jetzt behoben."
            },
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            "NodeId": 359,
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            "SpeakerB62Id": "0000000",
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            "NodeId": 360,
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Jedi. You're alright.",
            "LocalizedText": {
                "enMale": "Jedi. You're alright.",
                "frMale": "Jedi. Vous \u00eates en pleine forme.",
                "frFemale": "Jedi. Vous \u00eates en pleine forme.",
                "deMale": "Ihr seid in Ordnung, Jedi.",
                "deFemale": "Ihr seid in Ordnung, Jedi."
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        "361": {
            "NodeId": 361,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 362,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Don't. Please. Problems were obvious.",
            "LocalizedText": {
                "enMale": "Don't. Please. Problems were obvious.",
                "frMale": "Non. S'il vous pla\u00eet. Il y avait des probl\u00e8mes \u00e9vidents.",
                "frFemale": "Non. S'il vous pla\u00eet. Il y avait des probl\u00e8mes \u00e9vidents.",
                "deMale": "Nicht. Bitte. Die Probleme waren offensichtlich.",
                "deFemale": "Nicht. Bitte. Die Probleme waren offensichtlich."
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        "363": {
            "NodeId": 363,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "I'm no use dead.",
            "LocalizedText": {
                "enMale": "I'm no use dead.",
                "frMale": "Je ne sers \u00e0 rien, si je suis mort.",
                "frFemale": "Je ne sers \u00e0 rien, si je suis mort.",
                "deMale": "Tot nutze ich Euch nichts.",
                "deFemale": "Tot nutze ich Euch nichts."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Leaked it through the HoloNet. Hundreds of Fiskin's supporters switched to me.",
            "LocalizedText": {
                "enMale": "Leaked it through the HoloNet. Hundreds of Fiskin's supporters switched to me.",
                "frMale": "\u00c7a a filtr\u00e9 via l'HoloNet. Des centaines de supporters de Fiskin se sont rang\u00e9s de mon c\u00f4t\u00e9.",
                "frFemale": "\u00c7a a filtr\u00e9 via l'HoloNet. Des centaines de supporters de Fiskin se sont rang\u00e9s de mon c\u00f4t\u00e9.",
                "deMale": "Es ist durchs ganze HoloNetz gegangen. Hunderte Anh\u00e4nger von Fiskin sind zu mir gewechselt.",
                "deFemale": "Es ist durchs ganze HoloNetz gegangen. Hunderte Anh\u00e4nger von Fiskin sind zu mir gewechselt."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've publicly humiliated him. Be prepared for some backlash.",
            "LocalizedText": {
                "enMale": "You've publicly humiliated him. Be prepared for some backlash.",
                "frMale": "Vous l'avez publiquement humili\u00e9. Attendez-vous \u00e0 un retour de manivelle.",
                "frFemale": "Vous l'avez publiquement humili\u00e9. Attendez-vous \u00e0 un retour de manivelle.",
                "deMale": "Ihr habt ihn \u00f6ffentlich gedem\u00fctigt. Bereitet Euch auf seine Rache vor.",
                "deFemale": "Ihr habt ihn \u00f6ffentlich gedem\u00fctigt. Bereitet Euch auf seine Rache vor."
            },
            "LocalizedOptionText": {
                "enMale": "Fiskin will be more dangerous.",
                "frMale": "Fiskin sera plus dangereux.",
                "frFemale": "Fiskin sera plus dangereux.",
                "deMale": "Fiskin wird noch gef\u00e4hrlich werden.",
                "deFemale": "Fiskin wird noch gef\u00e4hrlich werden."
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No doubt they see Fiskin as a traitor.",
            "LocalizedText": {
                "enMale": "No doubt they see Fiskin as a traitor.",
                "frMale": "Ils voient sans doute Fiskin comme un tra\u00eetre.",
                "frFemale": "Ils voient sans doute Fiskin comme un tra\u00eetre.",
                "deMale": "Ohne Zweifel sehen sie in Fiskin jetzt einen Verr\u00e4ter.",
                "deFemale": "Ohne Zweifel sehen sie in Fiskin jetzt einen Verr\u00e4ter."
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            "LocalizedOptionText": {
                "enMale": "They must be furious.",
                "frMale": "Ils doivent \u00eatre furieux.",
                "frFemale": "Ils doivent \u00eatre furieux.",
                "deMale": "Sie m\u00fcssen sehr w\u00fctend sein.",
                "deFemale": "Sie m\u00fcssen sehr w\u00fctend sein."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Their votes should put you ahead, correct?",
            "LocalizedText": {
                "enMale": "Their votes should put you ahead, correct?",
                "frMale": "Leurs votes devraient vous faire passer en t\u00eate, n'est-ce pas ?",
                "frFemale": "Leurs votes devraient vous faire passer en t\u00eate, n'est-ce pas ?",
                "deMale": "Ihre Stimmen sollten Euch in F\u00fchrung bringen, oder?",
                "deFemale": "Ihre Stimmen sollten Euch in F\u00fchrung bringen, oder?"
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            "LocalizedOptionText": {
                "enMale": "So you're winning.",
                "frMale": "Alors vous \u00eates en train de gagner.",
                "frFemale": "Alors vous \u00eates en train de gagner.",
                "deMale": "Ihr gewinnt also.",
                "deFemale": "Ihr gewinnt also."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "7LXenVC",
            "Text": "Need a word with you.",
            "LocalizedText": {
                "enMale": "Need a word with you.",
                "frMale": "J'ai quelque chose \u00e0 vous dire.",
                "frFemale": "J'ai quelque chose \u00e0 vous dire.",
                "deMale": "Ich muss mit Euch sprechen.",
                "deFemale": "Ich muss mit Euch sprechen."
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            "SpeakerB62Id": "7LXenVC",
            "Text": "Need a word, back at the ship.",
            "LocalizedText": {
                "enMale": "Need a word, back at the ship.",
                "frMale": "Il faut que je vous parle. Rentrons au vaisseau.",
                "frFemale": "Il faut que je vous parle. Rentrons au vaisseau.",
                "deMale": "Ich muss mit Euch sprechen, auf dem Schiff.",
                "deFemale": "Ich muss mit Euch sprechen, auf dem Schiff."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Political campaigning's heating up back home. Nalan Fiskin was rivaling me in the polls.",
            "LocalizedText": {
                "enMale": "Political campaigning's heating up back home. Nalan Fiskin was rivaling me in the polls.",
                "frMale": "La campagne politique s'intensifie sur Balmorra. Nalan Fiskin \u00e9tait \u00e0 mon niveau dans les sondages.",
                "frFemale": "La campagne politique s'intensifie sur Balmorra. Nalan Fiskin \u00e9tait \u00e0 mon niveau dans les sondages.",
                "deMale": "Die politischen Kampagnen gehen zu Hause in die hei\u00dfe Phase. Nalan Fiskin konkurriert mit mir in den Umfragen.",
                "deFemale": "Die politischen Kampagnen gehen zu Hause in die hei\u00dfe Phase. Nalan Fiskin konkurriert mit mir in den Umfragen."
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            "SpeakerB62Id": "0000000",
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            "NodeId": 401,
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Already happened.",
            "LocalizedText": {
                "enMale": "Already happened.",
                "frMale": "Il a d\u00e9j\u00e0 eu lieu.",
                "frFemale": "Il a d\u00e9j\u00e0 eu lieu.",
                "deMale": "Die ist schon im Gange.",
                "deFemale": "Die ist schon im Gange."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Can't celebrate yet.",
            "LocalizedText": {
                "enMale": "Can't celebrate yet.",
                "frMale": "Il est trop t\u00f4t pour crier victoire.",
                "frFemale": "Il est trop t\u00f4t pour crier victoire.",
                "deMale": "Ich kann noch nicht feiern.",
                "deFemale": "Ich kann noch nicht feiern."
            },
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Fiskin's preparing a speech, to regain lost ground. Got a very talented speechwriter. He could still turn this around.",
            "LocalizedText": {
                "enMale": "Fiskin's preparing a speech, to regain lost ground. Got a very talented speechwriter. He could still turn this around.",
                "frMale": "Fiskin pr\u00e9pare un discours pour reprendre le terrain qu'il a perdu. La personne qui \u00e9crit ses discours est tr\u00e8s talentueuse. Il peut encore renverser la situation.",
                "frFemale": "Fiskin pr\u00e9pare un discours pour reprendre le terrain qu'il a perdu. La personne qui \u00e9crit ses discours est tr\u00e8s talentueuse. Il peut encore renverser la situation.",
                "deMale": "Fiskin bereitet eine Rede vor, um Boden wiedergutzumachen. Er hat einen sehr talentierten Redenschreiber. Er k\u00f6nnte die Sache noch wenden.",
                "deFemale": "Fiskin bereitet eine Rede vor, um Boden wiedergutzumachen. Er hat einen sehr talentierten Redenschreiber. Er k\u00f6nnte die Sache noch wenden."
            },
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "I could ensure Fiskin's speechwriter has an accident. Non-fatal accident.",
            "LocalizedText": {
                "enMale": "I could ensure Fiskin's speechwriter has an accident. Non-fatal accident.",
                "frMale": "Je pourrais faire en sorte que la plume de Fiskin ait un accident. Un accident qui ne le tuerait pas.",
                "frFemale": "Je pourrais faire en sorte que la plume de Fiskin ait un accident. Un accident qui ne le tuerait pas.",
                "deMale": "Ich k\u00f6nnte daf\u00fcr sorgen, dass Fiskins Redenschreiber einen Unfall hat. Nicht t\u00f6dlich, nat\u00fcrlich.",
                "deFemale": "Ich k\u00f6nnte daf\u00fcr sorgen, dass Fiskins Redenschreiber einen Unfall hat. Nicht t\u00f6dlich, nat\u00fcrlich."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No \"accidents\". You could address the Balmorran people first, and steal Fiskin's momentum.",
            "LocalizedText": {
                "enMale": "No \"accidents\". You could address the Balmorran people first, and steal Fiskin's momentum.",
                "frMale": "Pas \"d'accident\". Vous pourriez commencer par vous adresser au peuple Balmorr\u00e9en et prendre Fiskin de vitesse.",
                "frFemale": "Pas \"d'accident\". Vous pourriez commencer par vous adresser au peuple Balmorr\u00e9en et prendre Fiskin de vitesse.",
                "deMale": "Keine \"Unf\u00e4lle\", bitte. Ihr k\u00f6nntet Euch zuerst an die balmorranische Bev\u00f6lkerung wenden und Fiskin den Wind aus den Segeln nehmen.",
                "deFemale": "Keine \"Unf\u00e4lle\", bitte. Ihr k\u00f6nntet Euch zuerst an die balmorranische Bev\u00f6lkerung wenden und Fiskin den Wind aus den Segeln nehmen."
            },
            "LocalizedOptionText": {
                "enMale": "Or, you give a speech instead.",
                "frMale": "Vous pourriez \u00e9galement faire un discours.",
                "frFemale": "Vous pourriez \u00e9galement faire un discours.",
                "deMale": "Oder aber, Ihr haltet selbst eine Rede.",
                "deFemale": "Oder aber, Ihr haltet selbst eine Rede."
            },
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you must do this, be sure the speechwriter isn't hurt.",
            "LocalizedText": {
                "enMale": "If you must do this, be sure the speechwriter isn't hurt.",
                "frMale": "Si vous devez le faire, assurez-vous que cet homme ne soit pas bless\u00e9.",
                "frFemale": "Si vous devez le faire, assurez-vous que cet homme ne soit pas bless\u00e9.",
                "deMale": "Wenn es unbedingt sein muss. Sorgt aber daf\u00fcr, dass dem Redenschreiber nichts geschieht.",
                "deFemale": "Wenn es unbedingt sein muss. Sorgt aber daf\u00fcr, dass dem Redenschreiber nichts geschieht."
            },
            "LocalizedOptionText": {
                "enMale": "Fine. Make it painless.",
                "frMale": "Tr\u00e8s bien. Il ne faut pas qu'il souffre.",
                "frFemale": "Tr\u00e8s bien. Il ne faut pas qu'il souffre.",
                "deMale": "Na gut. Aber macht es schmerzlos.",
                "deFemale": "Na gut. Aber macht es schmerzlos."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "An accident's too obvious. But if the speechwriter got sick, no one would suspect you.",
            "LocalizedText": {
                "enMale": "An accident's too obvious. But if the speechwriter got sick, no one would suspect you.",
                "frMale": "Un accident serait trop \u00e9vident. Mais si l'auteur des discours tombait malade, personne ne vous soup\u00e7onnerait.",
                "frFemale": "Un accident serait trop \u00e9vident. Mais si l'auteur des discours tombait malade, personne ne vous soup\u00e7onnerait.",
                "deMale": "Ein Unfall ist zu verd\u00e4chtig. Aber wenn der Redenschreiber krank w\u00fcrde, w\u00fcrde niemand eine Verbindung herstellen.",
                "deFemale": "Ein Unfall ist zu verd\u00e4chtig. Aber wenn der Redenschreiber krank w\u00fcrde, w\u00fcrde niemand eine Verbindung herstellen."
            },
            "LocalizedOptionText": {
                "enMale": "An illness would work better.",
                "frMale": "Une maladie serait plus efficace.",
                "frFemale": "Une maladie serait plus efficace.",
                "deMale": "Eine Krankheit w\u00e4re besser.",
                "deFemale": "Eine Krankheit w\u00e4re besser."
            },
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                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Hmm. Got biowarfare experience... Dose of Balmorran flu would work.",
            "LocalizedText": {
                "enMale": "Hmm. Got biowarfare experience... Dose of Balmorran flu would work.",
                "frMale": "Hum. J'ai des connaissances en guerre biologique... Une dose de la grippe Balmorr\u00e9enne devrait faire l'affaire.",
                "frFemale": "Hum. J'ai des connaissances en guerre biologique... Une dose de la grippe Balmorr\u00e9enne devrait faire l'affaire.",
                "deMale": "Hmm. Ich habe Erfahrung in biologischer Kriegsf\u00fchrung ... Eine Dosis balmorranischer Grippe sollte reichen.",
                "deFemale": "Hmm. Ich habe Erfahrung in biologischer Kriegsf\u00fchrung ... Eine Dosis balmorranischer Grippe sollte reichen."
            },
            "CnvAlienVONode": -1,
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Painless, but debilitating. Huh, chance to be creative.",
            "LocalizedText": {
                "enMale": "Painless, but debilitating. Huh, chance to be creative.",
                "frMale": "Indolore mais affaiblissant. Hum, c'est le moment d'\u00eatre cr\u00e9atif.",
                "frFemale": "Indolore mais affaiblissant. Hum, c'est le moment d'\u00eatre cr\u00e9atif.",
                "deMale": "Schmerzlos, aber schw\u00e4chend. Ha. Endlich mal eine Chance, kreativ zu sein.",
                "deFemale": "Schmerzlos, aber schw\u00e4chend. Ha. Endlich mal eine Chance, kreativ zu sein."
            },
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Public speaking's not my forte.",
            "LocalizedText": {
                "enMale": "Public speaking's not my forte.",
                "frMale": "Les discours publics ne sont pas mon fort.",
                "frFemale": "Les discours publics ne sont pas mon fort.",
                "deMale": "\u00d6ffentliche Ansprachen sind nicht so meine St\u00e4rke.",
                "deFemale": "\u00d6ffentliche Ansprachen sind nicht so meine St\u00e4rke."
            },
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        "425": {
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's easy. Relax, be honest. Let them get to know you.",
            "LocalizedText": {
                "enMale": "It's easy. Relax, be honest. Let them get to know you.",
                "frMale": "C'est facile. D\u00e9tendez-vous, soyez honn\u00eate. Laissez-leur le temps d'apprendre \u00e0 vous conna\u00eetre.",
                "frFemale": "C'est facile. D\u00e9tendez-vous, soyez honn\u00eate. Laissez-leur le temps d'apprendre \u00e0 vous conna\u00eetre.",
                "deMale": "Es ist ganz einfach. Entspannt Euch, seid ehrlich. Lasst sie Euch kennenlernen.",
                "deFemale": "Es ist ganz einfach. Entspannt Euch, seid ehrlich. Lasst sie Euch kennenlernen."
            },
            "LocalizedOptionText": {
                "enMale": "Simply be yourself.",
                "frMale": "Soyez vous-m\u00eame.",
                "frFemale": "Soyez vous-m\u00eame.",
                "deMale": "Seid einfach Ihr selbst.",
                "deFemale": "Seid einfach Ihr selbst."
            },
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            "NodeId": 426,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Fighting Imperials didn't leave much time to hone your rhetoric, did it?",
            "LocalizedText": {
                "enMale": "Fighting Imperials didn't leave much time to hone your rhetoric, did it?",
                "frMale": "Les affrontements avec les Imp\u00e9riaux ne vous ont pas vraiment laiss\u00e9 le temps de parfaire vos talents d'orateur, n'est-ce pas ?",
                "frFemale": "Les affrontements avec les Imp\u00e9riaux ne vous ont pas vraiment laiss\u00e9 le temps de parfaire vos talents d'orateur, n'est-ce pas ?",
                "deMale": "Beim Kampf gegen das Imperium blieb nicht viel Zeit f\u00fcr eine Rhetorikschule, was?",
                "deFemale": "Beim Kampf gegen das Imperium blieb nicht viel Zeit f\u00fcr eine Rhetorikschule, was?"
            },
            "LocalizedOptionText": {
                "enMale": "That doesn't surprise me.",
                "frMale": "\u00c7a ne me surprend pas.",
                "frFemale": "\u00c7a ne me surprend pas.",
                "deMale": "Das \u00fcberrascht mich nicht.",
                "deFemale": "Das \u00fcberrascht mich nicht."
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            "NodeId": 427,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just tell them you love Balmorra, you'll keep her strong against the Empire, et cetera.",
            "LocalizedText": {
                "enMale": "Just tell them you love Balmorra, you'll keep her strong against the Empire, et cetera.",
                "frMale": "Dites-leur que vous aimez Balmorra, que vous ferez tout pour qu'elle r\u00e9siste \u00e0 l'Empire, etc. etc.",
                "frFemale": "Dites-leur que vous aimez Balmorra, que vous ferez tout pour qu'elle r\u00e9siste \u00e0 l'Empire, etc. etc.",
                "deMale": "Erz\u00e4hlt ihnen, dass Ihr Balmorra liebt, den Planeten gegen das Imperium st\u00e4rkt und so weiter.",
                "deFemale": "Erz\u00e4hlt ihnen, dass Ihr Balmorra liebt, den Planeten gegen das Imperium st\u00e4rkt und so weiter."
            },
            "LocalizedOptionText": {
                "enMale": "Say what they want to hear.",
                "frMale": "Dites-leur ce qu'ils veulent entendre.",
                "frFemale": "Dites-leur ce qu'ils veulent entendre.",
                "deMale": "Sagt einfach das, was sie h\u00f6ren wollen.",
                "deFemale": "Sagt einfach das, was sie h\u00f6ren wollen."
            },
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            "NodeId": 428,
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                "frFemale": "C'est moi !",
                "deMale": "Ihr kennt mich doch.",
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            "Text": "Whatever gets them voting.",
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                "frFemale": "Si \u00e7a les convainc de voter pour moi.",
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            "Text": "\"Please vote for me.\" That'll do.",
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                "enMale": "\"Please vote for me.\" That'll do.",
                "frMale": "\"Merci de voter pour moi.\" \u00c7a ira tr\u00e8s bien.",
                "frFemale": "\"Merci de voter pour moi.\" \u00c7a ira tr\u00e8s bien.",
                "deMale": "\"Bitte stimmt f\u00fcr mich\". Das muss reichen.",
                "deFemale": "\"Bitte stimmt f\u00fcr mich\". Das muss reichen."
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            "Text": "Good suggestion. Wish we'd had you in the war.",
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                "enMale": "Good suggestion. Wish we'd had you in the war.",
                "frMale": "Bonne id\u00e9e. Quel dommage que vous n'ayez pas fait la guerre \u00e0 mes c\u00f4t\u00e9s !",
                "frFemale": "Bonne id\u00e9e. Quel dommage que vous n'ayez pas fait la guerre \u00e0 mes c\u00f4t\u00e9s !",
                "deMale": "Guter Vorschlag. Ich w\u00fcnschte, wir h\u00e4tten Euch im Krieg dabeigehabt.",
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            "Text": "Thanks for the advice.",
            "LocalizedText": {
                "enMale": "Thanks for the advice.",
                "frMale": "Merci du conseil.",
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                "deMale": "Danke f\u00fcr den Rat.",
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            "Text": "I'll let you know how it goes.",
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                "frMale": "Je vous tiendrai au courant des derniers \u00e9v\u00e9nements.",
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                "deMale": "Ich gebe Euch Bescheid, wie es l\u00e4uft.",
                "deFemale": "Ich gebe Euch Bescheid, wie es l\u00e4uft."
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            "Text": "Polling for opposition leader begins soon. Me against Fiskin. Need one last push.",
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                "frMale": "L'\u00e9lection du chef de l'opposition commence bient\u00f4t. Moi contre Fiskin. J'ai un dernier atout.",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Remember Gray Star's journals? Managed to decipher more entries from the shorthand. Gave me an idea.",
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                "frMale": "Vous vous souvenez des journaux de Soleil gris ? J'ai r\u00e9ussi \u00e0 d\u00e9chiffrer d'autres entr\u00e9es cod\u00e9es. \u00c7a m'a donn\u00e9 une id\u00e9e.",
                "frFemale": "Vous vous souvenez des journaux de Soleil gris ? J'ai r\u00e9ussi \u00e0 d\u00e9chiffrer d'autres entr\u00e9es cod\u00e9es. \u00c7a m'a donn\u00e9 une id\u00e9e.",
                "deMale": "Erinnert Ihr Euch noch an die Tageb\u00fccher vom Grauen Stern? Ich konnte weitere stenografierte Eintr\u00e4ge entziffern. Da hatte ich eine Idee.",
                "deFemale": "Erinnert Ihr Euch noch an die Tageb\u00fccher vom Grauen Stern? Ich konnte weitere stenografierte Eintr\u00e4ge entziffern. Da hatte ich eine Idee."
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            "Text": "It's time they heard the good news, and came home.",
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                "frMale": "Il est temps pour eux d'apprendre la bonne nouvelle et de rentrer chez eux.",
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                "deMale": "Es wird Zeit, dass sie die guten Neuigkeiten erfahren und nach Hause kommen.",
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                "enMale": "Then someone should tell them.",
                "frMale": "Alors il faut que quelqu'un le leur dise.",
                "frFemale": "Alors il faut que quelqu'un le leur dise.",
                "deMale": "Dann sollte es ihnen jemand erz\u00e4hlen.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "Do the journals say where they were smuggled to?",
            "LocalizedText": {
                "enMale": "Do the journals say where they were smuggled to?",
                "frMale": "Les journaux disent-ils o\u00f9 ils ont \u00e9t\u00e9 envoy\u00e9s ?",
                "frFemale": "Les journaux disent-ils o\u00f9 ils ont \u00e9t\u00e9 envoy\u00e9s ?",
                "deMale": "Steht in den Tageb\u00fcchern auch, wohin sie geschleust wurden?",
                "deFemale": "Steht in den Tageb\u00fcchern auch, wohin sie geschleust wurden?"
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                "enMale": "Can you find them?",
                "frMale": "Pouvez-vous les trouver ?",
                "frFemale": "Pouvez-vous les trouver ?",
                "deMale": "K\u00f6nnt Ihr sie finden?",
                "deFemale": "K\u00f6nnt Ihr sie finden?"
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            "Text": "Perhaps these people could be persuaded to support you.",
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                "enMale": "Perhaps these people could be persuaded to support you.",
                "frMale": "On pourrait peut-\u00eatre convaincre ces gens de voter pour vous.",
                "frFemale": "On pourrait peut-\u00eatre convaincre ces gens de voter pour vous.",
                "deMale": "Vielleicht k\u00f6nnte man diese Leute \u00fcberzeugen, f\u00fcr Euch zu stimmen.",
                "deFemale": "Vielleicht k\u00f6nnte man diese Leute \u00fcberzeugen, f\u00fcr Euch zu stimmen."
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                "enMale": "More potential voters.",
                "frMale": "D'autres \u00e9lecteurs potentiels.",
                "frFemale": "D'autres \u00e9lecteurs potentiels.",
                "deMale": "Weitere potenzielle W\u00e4hler.",
                "deFemale": "Weitere potenzielle W\u00e4hler."
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            "Text": "I've got contact details.",
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                "enMale": "I've got contact details.",
                "frMale": "J'ai des contacts.",
                "frFemale": "J'ai des contacts.",
                "deMale": "Ich habe Kontaktinformationen.",
                "deFemale": "Ich habe Kontaktinformationen."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Journals say Gray Star smuggled out Balmorran refugees, to camps off-world. Hundreds, in secret. They won't know Balmorra's liberated.",
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                "frFemale": "Les journaux disent que Soleil gris a aid\u00e9 des Balmorr\u00e9ens \u00e0 se r\u00e9fugier dans des camps sur une autre plan\u00e8te. Des centaines de clandestins. Ils ne doivent pas savoir que Balmorra a \u00e9t\u00e9 lib\u00e9r\u00e9e.",
                "deMale": "Den Tageb\u00fcchern zufolge hat der Graue Stern balmorranische Fl\u00fcchtlinge in Lager auf anderen Planeten geschleust. Sie wissen wahrscheinlich noch nicht, dass Balmorra befreit wurde.",
                "deFemale": "Den Tageb\u00fcchern zufolge hat der Graue Stern balmorranische Fl\u00fcchtlinge in Lager auf anderen Planeten geschleust. Sie wissen wahrscheinlich noch nicht, dass Balmorra befreit wurde."
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            "Text": "I want to bring them home.",
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                "enMale": "I want to bring them home.",
                "frMale": "Je veux les ramener chez eux.",
                "frFemale": "Je veux les ramener chez eux.",
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            "Text": "My thinking too.",
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                "enMale": "My thinking too.",
                "frMale": "C'est ce que je pense aussi.",
                "frFemale": "C'est ce que je pense aussi.",
                "deMale": "Genau das denke ich auch.",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Helping these people is a duty. And good publicity. Should sway any undecided voters.",
            "LocalizedText": {
                "enMale": "Helping these people is a duty. And good publicity. Should sway any undecided voters.",
                "frMale": "Il est de mon devoir d'aider ces gens. Et ce sera \u00e9galement une bonne publicit\u00e9. \u00c7a devrait convaincre les \u00e9lecteurs ind\u00e9cis.",
                "frFemale": "Il est de mon devoir d'aider ces gens. Et ce sera \u00e9galement une bonne publicit\u00e9. \u00c7a devrait convaincre les \u00e9lecteurs ind\u00e9cis.",
                "deMale": "Es ist meine Pflicht, diesen Leuten zu helfen. Und es ist eine gute Werbung f\u00fcr mich. Unentschlossene W\u00e4hler sollten dann f\u00fcr mich stimmen.",
                "deFemale": "Es ist meine Pflicht, diesen Leuten zu helfen. Und es ist eine gute Werbung f\u00fcr mich. Unentschlossene W\u00e4hler sollten dann f\u00fcr mich stimmen."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "I'll contact the refugees' leaders. But... need somewhere safe to meet.",
            "LocalizedText": {
                "enMale": "I'll contact the refugees' leaders. But... need somewhere safe to meet.",
                "frMale": "Je vais contacter le chef des r\u00e9fugi\u00e9s. Mais... il faut qu'on trouve un endroit s\u00fbr o\u00f9 se rencontrer.",
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                "deMale": "Ich kontaktiere die Anf\u00fchrer der Fl\u00fcchtlinge. Aber ... ich brauche einen sicheren Treffpunkt.",
                "deFemale": "Ich kontaktiere die Anf\u00fchrer der Fl\u00fcchtlinge. Aber ... ich brauche einen sicheren Treffpunkt."
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            "Text": "I once attended a diplomatic summit in a cavern on Alderaan. It's quiet, and secure.",
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                "frMale": "J'ai assist\u00e9 \u00e0 un sommet diplomatique dans une caverne sur Ald\u00e9rande. C'est un endroit calme et s\u00fbr.",
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            "Text": "Did something happen with your political supporters?",
            "LocalizedText": {
                "enMale": "Did something happen with your political supporters?",
                "frMale": "Il s'est pass\u00e9 quelque chose avec vos supporters politiques ?",
                "frFemale": "Il s'est pass\u00e9 quelque chose avec vos supporters politiques ?",
                "deMale": "Ist etwas mit Euren politischen Anh\u00e4ngern passiert?",
                "deFemale": "Ist etwas mit Euren politischen Anh\u00e4ngern passiert?"
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                "enMale": "You mean your voters?",
                "frMale": "Vous parlez de vos \u00e9lecteurs ?",
                "frFemale": "Vous parlez de vos \u00e9lecteurs ?",
                "deMale": "Meint Ihr Eure W\u00e4hler?",
                "deFemale": "Meint Ihr Eure W\u00e4hler?"
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            "Text": "Want to let you know. Kind of enjoyed working with you.",
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                "enMale": "Want to let you know. Kind of enjoyed working with you.",
                "frMale": "Je voulais vous dire... J'ai appr\u00e9ci\u00e9 de travailler avec vous.",
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                "deMale": "Ich wollte Euch noch wissen lassen, dass ich die Arbeit mit Euch genossen habe.",
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            "Text": "Refugees are back on Balmorra. Arrived just before polling started for opposition leader's post.",
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                "enMale": "Refugees are back on Balmorra. Arrived just before polling started for opposition leader's post.",
                "frMale": "Les r\u00e9fugi\u00e9s sont de retour sur Balmorra. Ils sont arriv\u00e9s juste avant que l'\u00e9lection du chef de l'opposition commence.",
                "frFemale": "Les r\u00e9fugi\u00e9s sont de retour sur Balmorra. Ils sont arriv\u00e9s juste avant que l'\u00e9lection du chef de l'opposition commence.",
                "deMale": "Die Fl\u00fcchtlinge sind zur\u00fcck auf Balmorra. Sie sind gerade rechtzeitig vor der Wahl des Oppositionsf\u00fchrers eingetroffen.",
                "deFemale": "Die Fl\u00fcchtlinge sind zur\u00fcck auf Balmorra. Sie sind gerade rechtzeitig vor der Wahl des Oppositionsf\u00fchrers eingetroffen."
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            "Text": "Take a deep breath and explain what's going on.",
            "LocalizedText": {
                "enMale": "Take a deep breath and explain what's going on.",
                "frMale": "Respirez et dites-moi ce qu'il se passe.",
                "frFemale": "Respirez et dites-moi ce qu'il se passe.",
                "deMale": "Atmet tief durch und erkl\u00e4rt, was los ist.",
                "deFemale": "Atmet tief durch und erkl\u00e4rt, was los ist."
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                "enMale": "Settle down.",
                "frMale": "Calmez-vous.",
                "frFemale": "Calmez-vous.",
                "deMale": "Beruhigt Euch.",
                "deFemale": "Beruhigt Euch."
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            "Text": "People let you down. I thought you knew that by now.",
            "LocalizedText": {
                "enMale": "People let you down. I thought you knew that by now.",
                "frMale": "Les gens vous laissent tomber. Je croyais que vous l'aviez compris maintenant.",
                "frFemale": "Les gens vous laissent tomber. Je croyais que vous l'aviez compris maintenant.",
                "deMale": "Man wird st\u00e4ndig entt\u00e4uscht. Ich dachte, das w\u00fcsstet Ihr bereits.",
                "deFemale": "Man wird st\u00e4ndig entt\u00e4uscht. Ich dachte, das w\u00fcsstet Ihr bereits."
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                "enMale": "You shouldn't trust anyone.",
                "frMale": "On ne peut faire confiance \u00e0 personne.",
                "frFemale": "On ne peut faire confiance \u00e0 personne.",
                "deMale": "Ihr solltet \u00fcberhaupt niemandem trauen.",
                "deFemale": "Ihr solltet \u00fcberhaupt niemandem trauen."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Those Balmorran refugees. I wanted to bring them home. Already arranged to meet them on Alderaan.",
            "LocalizedText": {
                "enMale": "Those Balmorran refugees. I wanted to bring them home. Already arranged to meet them on Alderaan.",
                "frMale": "Ces r\u00e9fugi\u00e9s Balmorr\u00e9ens, je voulais les ramener chez eux. J'avais d\u00e9j\u00e0 organis\u00e9 notre rencontre sur Ald\u00e9rande.",
                "frFemale": "Ces r\u00e9fugi\u00e9s Balmorr\u00e9ens, je voulais les ramener chez eux. J'avais d\u00e9j\u00e0 organis\u00e9 notre rencontre sur Ald\u00e9rande.",
                "deMale": "Diese balmorranischen Fl\u00fcchtlinge. Ich wollte sie nach Hause bringen. Ich hatte schon ein Treffen mit ihnen auf Alderaan arrangiert.",
                "deFemale": "Diese balmorranischen Fl\u00fcchtlinge. Ich wollte sie nach Hause bringen. Ich hatte schon ein Treffen mit ihnen auf Alderaan arrangiert."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Then I decipher more of Gray Star's journals. Found out why he didn't want me reading them.",
            "LocalizedText": {
                "enMale": "Then I decipher more of Gray Star's journals. Found out why he didn't want me reading them.",
                "frMale": "Et puis j'ai d\u00e9chiffr\u00e9 d'autres entr\u00e9es des journaux de Soleil gris. J'ai d\u00e9couvert pourquoi il ne voulait pas que je les lise.",
                "frFemale": "Et puis j'ai d\u00e9chiffr\u00e9 d'autres entr\u00e9es des journaux de Soleil gris. J'ai d\u00e9couvert pourquoi il ne voulait pas que je les lise.",
                "deMale": "Dann entzifferte ich weitere Tagebucheintr\u00e4ge vom Grauen Stern. Ich wei\u00df jetzt, warum er nicht wollte, dass ich sie lese.",
                "deFemale": "Dann entzifferte ich weitere Tagebucheintr\u00e4ge vom Grauen Stern. Ich wei\u00df jetzt, warum er nicht wollte, dass ich sie lese."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Journals report these refugees were in contact with local Imperial officials. Negotiating for food. Medicine. Protection.",
            "LocalizedText": {
                "enMale": "Journals report these refugees were in contact with local Imperial officials. Negotiating for food. Medicine. Protection.",
                "frMale": "Les journaux indiquent que ces r\u00e9fugi\u00e9s \u00e9taient en contact avec les officiers imp\u00e9riaux locaux. Ils n\u00e9gociaient de la nourriture. Des m\u00e9dicaments. Leur protection.",
                "frFemale": "Les journaux indiquent que ces r\u00e9fugi\u00e9s \u00e9taient en contact avec les officiers imp\u00e9riaux locaux. Ils n\u00e9gociaient de la nourriture. Des m\u00e9dicaments. Leur protection.",
                "deMale": "Den Tageb\u00fcchern zufolge standen die Fl\u00fcchtlinge in Kontakt mit ans\u00e4ssigen imperialen Beamten. Sie verhandelten, um Nahrung zu bekommen. Medizin. Schutz.",
                "deFemale": "Den Tageb\u00fcchern zufolge standen die Fl\u00fcchtlinge in Kontakt mit ans\u00e4ssigen imperialen Beamten. Sie verhandelten, um Nahrung zu bekommen. Medizin. Schutz."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The refugees were alone and defenseless; they likely had no choice.",
            "LocalizedText": {
                "enMale": "The refugees were alone and defenseless; they likely had no choice.",
                "frMale": "Les r\u00e9fugi\u00e9s \u00e9taient seuls et sans d\u00e9fense. Je pense qu'ils n'ont pas eu le choix.",
                "frFemale": "Les r\u00e9fugi\u00e9s \u00e9taient seuls et sans d\u00e9fense. Je pense qu'ils n'ont pas eu le choix.",
                "deMale": "Die Fl\u00fcchtlinge waren allein und schutzlos. Sie hatten wahrscheinlich keine Wahl.",
                "deFemale": "Die Fl\u00fcchtlinge waren allein und schutzlos. Sie hatten wahrscheinlich keine Wahl."
            },
            "LocalizedOptionText": {
                "enMale": "They were trying to survive.",
                "frMale": "Ils essayaient de survivre.",
                "frFemale": "Ils essayaient de survivre.",
                "deMale": "Sie wollten \u00fcberleben.",
                "deFemale": "Sie wollten \u00fcberleben."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Gray Star was aware the refugees were trading with Imperials?",
            "LocalizedText": {
                "enMale": "Gray Star was aware the refugees were trading with Imperials?",
                "frMale": "Soleil gris savait que les r\u00e9fugi\u00e9s \u00e9taient en contact avec les Imp\u00e9riaux ?",
                "frFemale": "Soleil gris savait que les r\u00e9fugi\u00e9s \u00e9taient en contact avec les Imp\u00e9riaux ?",
                "deMale": "Der Graue Stern wusste also, dass die Fl\u00fcchtlinge mit den Imperialen handelten?",
                "deFemale": "Der Graue Stern wusste also, dass die Fl\u00fcchtlinge mit den Imperialen handelten?"
            },
            "LocalizedOptionText": {
                "enMale": "And Gray Star knew about this?",
                "frMale": "Et Soleil gris le savait ?",
                "frFemale": "Et Soleil gris le savait ?",
                "deMale": "Und der Graue Stern wusste davon?",
                "deFemale": "Und der Graue Stern wusste davon?"
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "These refugees could still be in contact with the Empire.",
            "LocalizedText": {
                "enMale": "These refugees could still be in contact with the Empire.",
                "frMale": "Ces r\u00e9fugi\u00e9s sont peut-\u00eatre encore en contact avec l'Empire.",
                "frFemale": "Ces r\u00e9fugi\u00e9s sont peut-\u00eatre encore en contact avec l'Empire.",
                "deMale": "Diese Fl\u00fcchtlinge k\u00f6nnten immer noch in Kontakt mit dem Imperium stehen.",
                "deFemale": "Diese Fl\u00fcchtlinge k\u00f6nnten immer noch in Kontakt mit dem Imperium stehen."
            },
            "LocalizedOptionText": {
                "enMale": "They are traitors, then.",
                "frMale": "Dans ce cas, ce sont des tra\u00eetres.",
                "frFemale": "Dans ce cas, ce sont des tra\u00eetres.",
                "deMale": "Dann sind sie Verr\u00e4ter.",
                "deFemale": "Dann sind sie Verr\u00e4ter."
            },
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Not good enough!",
            "LocalizedText": {
                "enMale": "Not good enough!",
                "frMale": "Ce n'est pas une raison !",
                "frFemale": "Ce n'est pas une raison !",
                "deMale": "Das reicht mir nicht!",
                "deFemale": "Das reicht mir nicht!"
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Yes! Wrote it down, never lifted a finger!",
            "LocalizedText": {
                "enMale": "Yes! Wrote it down, never lifted a finger!",
                "frMale": "Oui ! C'est \u00e9crit. Il n'a jamais lev\u00e9 le petit doigt !",
                "frFemale": "Oui ! C'est \u00e9crit. Il n'a jamais lev\u00e9 le petit doigt !",
                "deMale": "Ja! Er hat es einfach so niedergeschrieben!",
                "deFemale": "Ja! Er hat es einfach so niedergeschrieben!"
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Imperials would have offered anything for intelligence about Balmorra. How many refugees gave in? Gave information and got my people killed?",
            "LocalizedText": {
                "enMale": "Imperials would have offered anything for intelligence about Balmorra. How many refugees gave in? Gave information and got my people killed?",
                "frMale": "Les Imp\u00e9riaux devaient \u00eatre pr\u00eats \u00e0 offrir n'importe quoi pour obtenir des renseignements sur Balmorra. Combien de r\u00e9fugi\u00e9s ont c\u00e9d\u00e9 ? Combien d'entre eux ont donn\u00e9 des informations et ont fait tuer mon peuple ?",
                "frFemale": "Les Imp\u00e9riaux devaient \u00eatre pr\u00eats \u00e0 offrir n'importe quoi pour obtenir des renseignements sur Balmorra. Combien de r\u00e9fugi\u00e9s ont c\u00e9d\u00e9 ? Combien d'entre eux ont donn\u00e9 des informations et ont fait tuer mon peuple ?",
                "deMale": "Die Imperialen h\u00e4tten alles f\u00fcr Informationen \u00fcber Balmorra gegeben. Wie viele Fl\u00fcchtlinge sind darauf eingegangen, haben Informationen weitergegeben und meine Leute get\u00f6tet?",
                "deFemale": "Die Imperialen h\u00e4tten alles f\u00fcr Informationen \u00fcber Balmorra gegeben. Wie viele Fl\u00fcchtlinge sind darauf eingegangen, haben Informationen weitergegeben und meine Leute get\u00f6tet?"
            },
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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        "528": {
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Gray Star... let it happen. But he knew I'd retaliate. So he kept this from me.",
            "LocalizedText": {
                "enMale": "Gray Star... let it happen. But he knew I'd retaliate. So he kept this from me.",
                "frMale": "Soleil gris... n'a rien fait pour l'emp\u00eacher. Mais il savait que je riposterais. Alors il me l'a cach\u00e9.",
                "frFemale": "Soleil gris... n'a rien fait pour l'emp\u00eacher. Mais il savait que je riposterais. Alors il me l'a cach\u00e9.",
                "deMale": "Der Graue Stern ... hat es geschehen lassen. Aber er wusste, dass ich Vergeltung \u00fcben w\u00fcrde. Darum hat er es vor mir verheimlicht.",
                "deFemale": "Der Graue Stern ... hat es geschehen lassen. Aber er wusste, dass ich Vergeltung \u00fcben w\u00fcrde. Darum hat er es vor mir verheimlicht."
            },
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        "531": {
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Gray Star clearly didn't want these people punished for what they did.",
            "LocalizedText": {
                "enMale": "Gray Star clearly didn't want these people punished for what they did.",
                "frMale": "De toute \u00e9vidence, Soleil gris ne voulait pas que ces gens soient punis pour ce qu'ils ont fait.",
                "frFemale": "De toute \u00e9vidence, Soleil gris ne voulait pas que ces gens soient punis pour ce qu'ils ont fait.",
                "deMale": "Der Graue Stern wollte zweifellos nicht, dass diese Leute f\u00fcr ihre Taten bestraft werden.",
                "deFemale": "Der Graue Stern wollte zweifellos nicht, dass diese Leute f\u00fcr ihre Taten bestraft werden."
            },
            "LocalizedOptionText": {
                "enMale": "Yes, to protect the refugees.",
                "frMale": "Oui, pour prot\u00e9ger les r\u00e9fugi\u00e9s.",
                "frFemale": "Oui, pour prot\u00e9ger les r\u00e9fugi\u00e9s.",
                "deMale": "Ja, um die Fl\u00fcchtlinge zu sch\u00fctzen.",
                "deFemale": "Ja, um die Fl\u00fcchtlinge zu sch\u00fctzen."
            },
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "SpeakerB62Id": "0000000",
            "Text": "So what happens now you know the truth?",
            "LocalizedText": {
                "enMale": "So what happens now you know the truth?",
                "frMale": "Que va-t-il se passer maintenant que vous connaissez la v\u00e9rit\u00e9 ?",
                "frFemale": "Que va-t-il se passer maintenant que vous connaissez la v\u00e9rit\u00e9 ?",
                "deMale": "Was passiert jetzt, wo Ihr die Wahrheit kennt?",
                "deFemale": "Was passiert jetzt, wo Ihr die Wahrheit kennt?"
            },
            "LocalizedOptionText": {
                "enMale": "What are you going to do?",
                "frMale": "Qu'allez-vous faire ?",
                "frFemale": "Qu'allez-vous faire ?",
                "deMale": "Was werdet Ihr tun?",
                "deFemale": "Was werdet Ihr tun?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If the refugees did trade information, that could have contributed to Gray Star's downfall.",
            "LocalizedText": {
                "enMale": "If the refugees did trade information, that could have contributed to Gray Star's downfall.",
                "frMale": "Si les r\u00e9fugi\u00e9s ont vraiment \u00e9chang\u00e9 des informations, ils ont peut-\u00eatre contribu\u00e9 \u00e0 la chute de Soleil gris.",
                "frFemale": "Si les r\u00e9fugi\u00e9s ont vraiment \u00e9chang\u00e9 des informations, ils ont peut-\u00eatre contribu\u00e9 \u00e0 la chute de Soleil gris.",
                "deMale": "Wenn die Fl\u00fcchtlinge Informationen verkauft haben, k\u00f6nnte das zum Untergang vom Grauen Stern gef\u00fchrt haben.",
                "deFemale": "Wenn die Fl\u00fcchtlinge Informationen verkauft haben, k\u00f6nnte das zum Untergang vom Grauen Stern gef\u00fchrt haben."
            },
            "LocalizedOptionText": {
                "enMale": "That was Gray Star's undoing.",
                "frMale": "C'est ce qui a caus\u00e9 la perte de Soleil gris.",
                "frFemale": "C'est ce qui a caus\u00e9 la perte de Soleil gris.",
                "deMale": "Das war wohl auch sein Verderben.",
                "deFemale": "Das war wohl auch sein Verderben."
            },
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            "NodeId": 534,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "He was too trusting.",
            "LocalizedText": {
                "enMale": "He was too trusting.",
                "frMale": "Il \u00e9tait trop confiant.",
                "frFemale": "Il \u00e9tait trop confiant.",
                "deMale": "Er war zu vertrauensvoll.",
                "deFemale": "Er war zu vertrauensvoll."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 535,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "They're collaborators. Collaborators die, or live in a cell.",
            "LocalizedText": {
                "enMale": "They're collaborators. Collaborators die, or live in a cell.",
                "frMale": "Ils ont collabor\u00e9. Et ceux qui collaborent meurent, ou finissent leur vie en prison.",
                "frFemale": "Ils ont collabor\u00e9. Et ceux qui collaborent meurent, ou finissent leur vie en prison.",
                "deMale": "Sie sind Kollaborateure. Kollaborateure sterben oder leben in einer Zelle.",
                "deFemale": "Sie sind Kollaborateure. Kollaborateure sterben oder leben in einer Zelle."
            },
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "NodeId": 537,
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "538": {
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Already arranged to meet the refugee leaders. To help them home. But now, they'll be going in chains. For conspiring with the enemy.",
            "LocalizedText": {
                "enMale": "Already arranged to meet the refugee leaders. To help them home. But now, they'll be going in chains. For conspiring with the enemy.",
                "frMale": "J'avais d\u00e9j\u00e0 pr\u00e9vu de rencontrer les chefs des r\u00e9fugi\u00e9s. Pour les aider \u00e0 rentrer chez eux. Mais finalement, ils vont partir encha\u00een\u00e9s. Pour avoir complot\u00e9 avec l'ennemi.",
                "frFemale": "J'avais d\u00e9j\u00e0 pr\u00e9vu de rencontrer les chefs des r\u00e9fugi\u00e9s. Pour les aider \u00e0 rentrer chez eux. Mais finalement, ils vont partir encha\u00een\u00e9s. Pour avoir complot\u00e9 avec l'ennemi.",
                "deMale": "Ich hatte schon ein Treffen mit den Anf\u00fchrern der Fl\u00fcchtlinge arrangiert. Damit sie nach Hause k\u00f6nnen. Aber jetzt reisen sie in Ketten heim, weil sie sich mit dem Feind zusammengetan haben.",
                "deFemale": "Ich hatte schon ein Treffen mit den Anf\u00fchrern der Fl\u00fcchtlinge arrangiert. Damit sie nach Hause k\u00f6nnen. Aber jetzt reisen sie in Ketten heim, weil sie sich mit dem Feind zusammengetan haben."
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "542": {
            "NodeId": 542,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "I arrest the guilty, I prove my devotion to Balmorra.",
            "LocalizedText": {
                "enMale": "I arrest the guilty, I prove my devotion to Balmorra.",
                "frMale": "Si j'arr\u00eate les coupables, j'apporte la preuve de mon d\u00e9vouement pour Balmorra.",
                "frFemale": "Si j'arr\u00eate les coupables, j'apporte la preuve de mon d\u00e9vouement pour Balmorra.",
                "deMale": "Ich verhafte die Schuldigen und beweise so meine Hingabe f\u00fcr Balmorra.",
                "deFemale": "Ich verhafte die Schuldigen und beweise so meine Hingabe f\u00fcr Balmorra."
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        },
        "543": {
            "NodeId": 543,
            "QuestRewardB62": "lVzQzPI",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You can't do this. Those refugees are coming to the meeting in good faith.",
            "LocalizedText": {
                "enMale": "You can't do this. Those refugees are coming to the meeting in good faith.",
                "frMale": "Vous ne pouvez pas faire \u00e7a. Ces r\u00e9fugi\u00e9s viennent au rendez-vous de bonne foi.",
                "frFemale": "Vous ne pouvez pas faire \u00e7a. Ces r\u00e9fugi\u00e9s viennent au rendez-vous de bonne foi.",
                "deMale": "Das k\u00f6nnt Ihr nicht tun. Diese Fl\u00fcchtlinge kommen zu dem Treffen, ohne etwas zu ahnen.",
                "deFemale": "Das k\u00f6nnt Ihr nicht tun. Diese Fl\u00fcchtlinge kommen zu dem Treffen, ohne etwas zu ahnen."
            },
            "LocalizedOptionText": {
                "enMale": "No. Arresting them is wrong.",
                "frMale": "Non. Il ne faut pas les arr\u00eater.",
                "frFemale": "Non. Il ne faut pas les arr\u00eater.",
                "deMale": "Nein. Es ist falsch, sie zu verhaften.",
                "deFemale": "Nein. Es ist falsch, sie zu verhaften."
            },
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                "1CfTiaC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                547
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            "Stb": "str.cnv.location.companion_characters.jedi_consular.zenith.zenith",
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        },
        "544": {
            "NodeId": 544,
            "QuestRewardB62": "lVzQzPI",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're Balmorran, just as they are. You must serve your people as you see fit.",
            "LocalizedText": {
                "enMale": "You're Balmorran, just as they are. You must serve your people as you see fit.",
                "frMale": "Vous \u00eates un Balmorr\u00e9en, comme eux. Vous devez servir votre peuple comme bon vous semble.",
                "frFemale": "Vous \u00eates un Balmorr\u00e9en, comme eux. Vous devez servir votre peuple comme bon vous semble.",
                "deMale": "Ihr seid Balmorraner, genau wie sie. Ihr m\u00fcsst Eurem Volk dienen, wie Ihr es f\u00fcr richtig haltet.",
                "deFemale": "Ihr seid Balmorraner, genau wie sie. Ihr m\u00fcsst Eurem Volk dienen, wie Ihr es f\u00fcr richtig haltet."
            },
            "LocalizedOptionText": {
                "enMale": "If you think this is best.",
                "frMale": "Si vous pensez que c'est ce qu'il y a de mieux \u00e0 faire.",
                "frFemale": "Si vous pensez que c'est ce qu'il y a de mieux \u00e0 faire.",
                "deMale": "Wenn Ihr es f\u00fcr das Beste haltet.",
                "deFemale": "Wenn Ihr es f\u00fcr das Beste haltet."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.jedi_consular.zenith.zenith",
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        "545": {
            "NodeId": 545,
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            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If those refugees walked free, it would cheapen the sacrifices of everyone who stood up to the Empire.",
            "LocalizedText": {
                "enMale": "If those refugees walked free, it would cheapen the sacrifices of everyone who stood up to the Empire.",
                "frMale": "Si ces r\u00e9fugi\u00e9s repartent libres, les sacrifices de tous ceux qui se sont dress\u00e9s contre l'Empire auront moins de valeur.",
                "frFemale": "Si ces r\u00e9fugi\u00e9s repartent libres, les sacrifices de tous ceux qui se sont dress\u00e9s contre l'Empire auront moins de valeur.",
                "deMale": "Wenn diese Fl\u00fcchtlinge weiterhin auf freiem Fu\u00df sind, w\u00fcrde das die Opfer aller schm\u00e4lern, die sich gegen das Imperium gestellt haben.",
                "deFemale": "Wenn diese Fl\u00fcchtlinge weiterhin auf freiem Fu\u00df sind, w\u00fcrde das die Opfer aller schm\u00e4lern, die sich gegen das Imperium gestellt haben."
            },
            "LocalizedOptionText": {
                "enMale": "They must be punished.",
                "frMale": "Il faut les punir.",
                "frFemale": "Il faut les punir.",
                "deMale": "Sie m\u00fcssen bestraft werden.",
                "deFemale": "Sie m\u00fcssen bestraft werden."
            },
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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        "547": {
            "NodeId": 547,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "They sold us out. They get the mercy the Imperials showed us.",
            "LocalizedText": {
                "enMale": "They sold us out. They get the mercy the Imperials showed us.",
                "frMale": "Ils nous ont trahis. On sera aussi cl\u00e9ments envers eux que l'Empire l'a \u00e9t\u00e9 envers nous.",
                "frFemale": "Ils nous ont trahis. On sera aussi cl\u00e9ments envers eux que l'Empire l'a \u00e9t\u00e9 envers nous.",
                "deMale": "Sie haben uns verraten. Sie bekommen dieselbe Gnade, die das Imperium uns gew\u00e4hrt hat.",
                "deFemale": "Sie haben uns verraten. Sie bekommen dieselbe Gnade, die das Imperium uns gew\u00e4hrt hat."
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        "548": {
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's no proof they sold anyone out. If you arrest them on a hunch, you're no better than the Empire.",
            "LocalizedText": {
                "enMale": "There's no proof they sold anyone out. If you arrest them on a hunch, you're no better than the Empire.",
                "frMale": "On n'a aucune preuve qu'ils aient trahi qui que ce soit. Si vous les arr\u00eatez sur un pressentiment, vous ne valez pas mieux que l'Empire.",
                "frFemale": "On n'a aucune preuve qu'ils aient trahi qui que ce soit. Si vous les arr\u00eatez sur un pressentiment, vous ne valez pas mieux que l'Empire.",
                "deMale": "Es gibt keine Beweise daf\u00fcr, dass sie jemanden verraten haben. Wenn Ihr sie nur aufgrund einer Ahnung verhaftet, seid Ihr nicht besser als das Imperium.",
                "deFemale": "Es gibt keine Beweise daf\u00fcr, dass sie jemanden verraten haben. Wenn Ihr sie nur aufgrund einer Ahnung verhaftet, seid Ihr nicht besser als das Imperium."
            },
            "LocalizedOptionText": {
                "enMale": "You don't know they're guilty.",
                "frMale": "Vous ignorez s'ils sont coupables.",
                "frFemale": "Vous ignorez s'ils sont coupables.",
                "deMale": "Ihr wisst nicht, ob sie schuldig sind.",
                "deFemale": "Ihr wisst nicht, ob sie schuldig sind."
            },
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            "AffectionRewardEventsB62": [],
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        "549": {
            "NodeId": 549,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you doing this because it's right, or because it will further your political career?",
            "LocalizedText": {
                "enMale": "Are you doing this because it's right, or because it will further your political career?",
                "frMale": "Est-ce que vous faites \u00e7a parce que c'est juste ou parce que \u00e7a fera avancer votre carri\u00e8re politique ?",
                "frFemale": "Est-ce que vous faites \u00e7a parce que c'est juste ou parce que \u00e7a fera avancer votre carri\u00e8re politique ?",
                "deMale": "Tut Ihr das, weil es richtig ist, oder weil es Euch bei Eurer politischen Karriere weiterbringt?",
                "deFemale": "Tut Ihr das, weil es richtig ist, oder weil es Euch bei Eurer politischen Karriere weiterbringt?"
            },
            "LocalizedOptionText": {
                "enMale": "Is this justice, or ambition?",
                "frMale": "Est-ce de la justice ou de l'ambition ?",
                "frFemale": "Est-ce de la justice ou de l'ambition ?",
                "deMale": "Ist das Gerechtigkeitssinn oder Ehrgeiz?",
                "deFemale": "Ist das Gerechtigkeitssinn oder Ehrgeiz?"
            },
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        "550": {
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            "QuestRewardB62": "lVzQzPI",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You must pardon these people for their mistakes. Or the Imperial occupation will never truly end.",
            "LocalizedText": {
                "enMale": "You must pardon these people for their mistakes. Or the Imperial occupation will never truly end.",
                "frMale": "Vous devez leur pardonner leurs erreurs. Sinon l'occupation imp\u00e9riale ne prendra jamais v\u00e9ritablement fin.",
                "frFemale": "Vous devez leur pardonner leurs erreurs. Sinon l'occupation imp\u00e9riale ne prendra jamais v\u00e9ritablement fin.",
                "deMale": "Ihr m\u00fcsst diese Leute trotz all ihrer Fehler begnadigen. Sonst wird die imperiale Besetzung niemals wirklich enden.",
                "deFemale": "Ihr m\u00fcsst diese Leute trotz all ihrer Fehler begnadigen. Sonst wird die imperiale Besetzung niemals wirklich enden."
            },
            "LocalizedOptionText": {
                "enMale": "Forgive them. For Balmorra.",
                "frMale": "Pardonnez-les. Pour Balmorra.",
                "frFemale": "Pardonnez-les. Pour Balmorra.",
                "deMale": "Vergebt ihnen. F\u00fcr Balmorra.",
                "deFemale": "Vergebt ihnen. F\u00fcr Balmorra."
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            "AffectionRewardEventsB62": {
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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        "551": {
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "Can't be both?",
            "LocalizedText": {
                "enMale": "Can't be both?",
                "frMale": "Les deux ?",
                "frFemale": "Les deux ?",
                "deMale": "Kann nicht beides der Grund sein?",
                "deFemale": "Kann nicht beides der Grund sein?"
            },
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            "Text": "Always, Jedi words.",
            "LocalizedText": {
                "enMale": "Always, Jedi words.",
                "frMale": "Des paroles de Jedi, encore et toujours.",
                "frFemale": "Des paroles de Jedi, encore et toujours.",
                "deMale": "Jedi-Gew\u00e4sch, wie immer.",
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            "Text": "They're guilty. I'm... positive.",
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                "enMale": "They're guilty. I'm... positive.",
                "frMale": "Ils sont coupables. Je suis... cat\u00e9gorique.",
                "frFemale": "Ils sont coupables. Je suis... cat\u00e9gorique.",
                "deMale": "Sie sind schuldig. Ich bin ... sicher.",
                "deFemale": "Sie sind schuldig. Ich bin ... sicher."
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            "Text": "Sounds perfect. I'll set it up.",
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                "enMale": "Sounds perfect. I'll set it up.",
                "frMale": "\u00c7a a l'air parfait. Je vais organiser \u00e7a.",
                "frFemale": "\u00c7a a l'air parfait. Je vais organiser \u00e7a.",
                "deMale": "H\u00f6rt sich ideal an. Ich werde alles vorbereiten.",
                "deFemale": "H\u00f6rt sich ideal an. Ich werde alles vorbereiten."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "All settled, then.",
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                "enMale": "All settled, then.",
                "frMale": "Affaire r\u00e9gl\u00e9e.",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Balmorran public got to see collaborators in chains. Got plenty of positive messages during the polls.",
            "LocalizedText": {
                "enMale": "Balmorran public got to see collaborators in chains. Got plenty of positive messages during the polls.",
                "frMale": "L'opinion publique de Balmorra a vu ceux qui ont collabor\u00e9 encha\u00een\u00e9s. J'ai re\u00e7u plein de messages encourageants pendant l'\u00e9lection.",
                "frFemale": "L'opinion publique de Balmorra a vu ceux qui ont collabor\u00e9 encha\u00een\u00e9s. J'ai re\u00e7u plein de messages encourageants pendant l'\u00e9lection.",
                "deMale": "Die balmorranische \u00d6ffentlichkeit hat die Kollaborateure in Ketten gesehen. Ich habe w\u00e4hrend der Wahlen viele positive R\u00fcckmeldungen erhalten.",
                "deFemale": "Die balmorranische \u00d6ffentlichkeit hat die Kollaborateure in Ketten gesehen. Ich habe w\u00e4hrend der Wahlen viele positive R\u00fcckmeldungen erhalten."
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            "SpeakerB62Id": "0000000",
            "Text": "Those refugees still deserve a chance to prove their innocence.",
            "LocalizedText": {
                "enMale": "Those refugees still deserve a chance to prove their innocence.",
                "frMale": "Ces r\u00e9fugi\u00e9s m\u00e9ritent d'avoir une chance de prouver leur innocence.",
                "frFemale": "Ces r\u00e9fugi\u00e9s m\u00e9ritent d'avoir une chance de prouver leur innocence.",
                "deMale": "Diese Fl\u00fcchtlinge verdienen trotzdem eine Chance, ihre Unschuld zu beweisen.",
                "deFemale": "Diese Fl\u00fcchtlinge verdienen trotzdem eine Chance, ihre Unschuld zu beweisen."
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            "LocalizedOptionText": {
                "enMale": "So you arrested them.",
                "frMale": "Vous les avez donc fait arr\u00eater.",
                "frFemale": "Vous les avez donc fait arr\u00eater.",
                "deMale": "Ihr habt sie also festgenommen.",
                "deFemale": "Ihr habt sie also festgenommen."
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            "SpeakerB62Id": "0000000",
            "Text": "Do you know the results yet?",
            "LocalizedText": {
                "enMale": "Do you know the results yet?",
                "frMale": "Est-ce que vous connaissez les r\u00e9sultats ?",
                "frFemale": "Est-ce que vous connaissez les r\u00e9sultats ?",
                "deMale": "Kennt Ihr schon das Ergebnis?",
                "deFemale": "Kennt Ihr schon das Ergebnis?"
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            "LocalizedOptionText": {
                "enMale": "Did you win the vote?",
                "frMale": "Avez-vous remport\u00e9 l'\u00e9lection ?",
                "frFemale": "Avez-vous remport\u00e9 l'\u00e9lection ?",
                "deMale": "Habt Ihr die Wahl gewonnen?",
                "deFemale": "Habt Ihr die Wahl gewonnen?"
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            "SpeakerB62Id": "0000000",
            "Text": "The Balmorran people get justice, you get publicity and more voters. Everyone wins.",
            "LocalizedText": {
                "enMale": "The Balmorran people get justice, you get publicity and more voters. Everyone wins.",
                "frMale": "Le peuple Balmorr\u00e9en a eu la justice et vous avez eu une bonne publicit\u00e9 et plus d'\u00e9lecteurs. Tout le monde est gagnant.",
                "frFemale": "Le peuple Balmorr\u00e9en a eu la justice et vous avez eu une bonne publicit\u00e9 et plus d'\u00e9lecteurs. Tout le monde est gagnant.",
                "deMale": "Die balmorranische Bev\u00f6lkerung bekommt Gerechtigkeit, Ihr erlangt Ansehen und mehr W\u00e4hler. Alle haben gewonnen.",
                "deFemale": "Die balmorranische Bev\u00f6lkerung bekommt Gerechtigkeit, Ihr erlangt Ansehen und mehr W\u00e4hler. Alle haben gewonnen."
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            "LocalizedOptionText": {
                "enMale": "Then everyone's happy.",
                "frMale": "Alors tout le monde est content.",
                "frFemale": "Alors tout le monde est content.",
                "deMale": "Dann sind jetzt alle zufrieden.",
                "deFemale": "Dann sind jetzt alle zufrieden."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Votes are in. I won, Nalan Fiskin lost. I'm opposition leader. Seat in government, everything. Feels... good.",
            "LocalizedText": {
                "enMale": "Votes are in. I won, Nalan Fiskin lost. I'm opposition leader. Seat in government, everything. Feels... good.",
                "frMale": "Les r\u00e9sultats sont l\u00e0. J'ai gagn\u00e9. Nalan Fiskin a perdu. Je suis le chef de l'opposition. Un si\u00e8ge au gouvernement, tout. C'est... bien.",
                "frFemale": "Les r\u00e9sultats sont l\u00e0. J'ai gagn\u00e9. Nalan Fiskin a perdu. Je suis le chef de l'opposition. Un si\u00e8ge au gouvernement, tout. C'est... bien.",
                "deMale": "Die Wahl ist vorbei. Ich habe gewonnen, Nalan Fiskin hat verloren. Ich bin Oppositionsf\u00fchrer, habe einen Sitz im Parlament und noch mehr. Das f\u00fchlt sich ... gut an.",
                "deFemale": "Die Wahl ist vorbei. Ich habe gewonnen, Nalan Fiskin hat verloren. Ich bin Oppositionsf\u00fchrer, habe einen Sitz im Parlament und noch mehr. Das f\u00fchlt sich ... gut an."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Very, very true.",
            "LocalizedText": {
                "enMale": "Very, very true.",
                "frMale": "Oui, c'est vrai.",
                "frFemale": "Oui, c'est vrai.",
                "deMale": "Das stimmt wirklich.",
                "deFemale": "Das stimmt wirklich."
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            "SpeakerB62Id": "0000000",
            "Text": "Perhaps some day the presidency will be in your reach.",
            "LocalizedText": {
                "enMale": "Perhaps some day the presidency will be in your reach.",
                "frMale": "La pr\u00e9sidence sera peut-\u00eatre un jour \u00e0 votre port\u00e9e.",
                "frFemale": "La pr\u00e9sidence sera peut-\u00eatre un jour \u00e0 votre port\u00e9e.",
                "deMale": "Vielleicht ist auch eines Tages das Pr\u00e4sidentenamt f\u00fcr Euch in Reichweite.",
                "deFemale": "Vielleicht ist auch eines Tages das Pr\u00e4sidentenamt f\u00fcr Euch in Reichweite."
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            "LocalizedOptionText": {
                "enMale": "The sky's the limit now.",
                "frMale": "Plus rien ne peut vous arr\u00eater.",
                "frFemale": "Plus rien ne peut vous arr\u00eater.",
                "deMale": "Jetzt stehen Euch alle Wege offen.",
                "deFemale": "Jetzt stehen Euch alle Wege offen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you're opposition leader, won't you be returning to Balmorra?",
            "LocalizedText": {
                "enMale": "If you're opposition leader, won't you be returning to Balmorra?",
                "frMale": "Si vous \u00eates le chef de l'opposition, ne devriez-vous pas retourner sur Balmorra ?",
                "frFemale": "Si vous \u00eates le chef de l'opposition, ne devriez-vous pas retourner sur Balmorra ?",
                "deMale": "M\u00fcsst Ihr nicht nach Balmorra zur\u00fcckkehren, wenn Ihr Oppositionsf\u00fchrer seid?",
                "deFemale": "M\u00fcsst Ihr nicht nach Balmorra zur\u00fcckkehren, wenn Ihr Oppositionsf\u00fchrer seid?"
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            "LocalizedOptionText": {
                "enMale": "Does that mean you're leaving?",
                "frMale": "Est-ce que \u00e7a veut dire que vous nous quittez ?",
                "frFemale": "Est-ce que \u00e7a veut dire que vous nous quittez ?",
                "deMale": "Hei\u00dft das, Ihr geht?",
                "deFemale": "Hei\u00dft das, Ihr geht?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I imagine Nalan Fiskin isn't too pleased?",
            "LocalizedText": {
                "enMale": "I imagine Nalan Fiskin isn't too pleased?",
                "frMale": "J'imagine que Nalan Fiskin n'est pas fou de joie !",
                "frFemale": "J'imagine que Nalan Fiskin n'est pas fou de joie !",
                "deMale": "Ich sch\u00e4tze, Nalan Fiskin ist nicht gerade erfreut.",
                "deFemale": "Ich sch\u00e4tze, Nalan Fiskin ist nicht gerade erfreut."
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            "LocalizedOptionText": {
                "enMale": "How's your rival taking it?",
                "frMale": "Comment votre adversaire le prend-il ?",
                "frFemale": "Comment votre adversaire le prend-il ?",
                "deMale": "Wie hat Euer Rivale es aufgenommen?",
                "deFemale": "Wie hat Euer Rivale es aufgenommen?"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "Not my problem. Got my future to think of.",
            "LocalizedText": {
                "enMale": "Not my problem. Got my future to think of.",
                "frMale": "Ce n'est pas mon probl\u00e8me. Il faut que je pense \u00e0 mon avenir.",
                "frFemale": "Ce n'est pas mon probl\u00e8me. Il faut que je pense \u00e0 mon avenir.",
                "deMale": "Das ist nicht mein Problem. Ich muss an meine Zukunft denken.",
                "deFemale": "Das ist nicht mein Problem. Ich muss an meine Zukunft denken."
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Oh, and--Gray Star's journals. Put two blaster shots through the datapad. Destroyed, like Gray Star wanted.",
            "LocalizedText": {
                "enMale": "Oh, and--Gray Star's journals. Put two blaster shots through the datapad. Destroyed, like Gray Star wanted.",
                "frMale": "Oh, et les journaux de Soleil gris. J'ai mis deux coups de blaster dans le bloc de donn\u00e9es. Je les ai d\u00e9truits, comme le voulait Soleil gris.",
                "frFemale": "Oh, et les journaux de Soleil gris. J'ai mis deux coups de blaster dans le bloc de donn\u00e9es. Je les ai d\u00e9truits, comme le voulait Soleil gris.",
                "deMale": "Oh und durch die Tageb\u00fccher vom Grauen Stern hab ich zwei Blastersch\u00fcsse gejagt. Vernichtet, so wie er es wollte.",
                "deFemale": "Oh und durch die Tageb\u00fccher vom Grauen Stern hab ich zwei Blastersch\u00fcsse gejagt. Vernichtet, so wie er es wollte."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm glad you chose to honor his wishes. Eventually.",
            "LocalizedText": {
                "enMale": "I'm glad you chose to honor his wishes. Eventually.",
                "frMale": "Je suis content que vous ayez choisi de respecter son souhait. Finalement.",
                "frFemale": "Je suis contente que vous ayez choisi de respecter son souhait. Finalement.",
                "deMale": "Ich bin froh, dass Ihr seinen Wunsch respektiert habt. Endlich.",
                "deFemale": "Ich bin froh, dass Ihr seinen Wunsch respektiert habt. Endlich."
            },
            "LocalizedOptionText": {
                "enMale": "Good, you kept your word.",
                "frMale": "Bien, vous avez tenu parole.",
                "frFemale": "Bien, vous avez tenu parole.",
                "deMale": "Gut, Ihr habt Euer Wort gehalten.",
                "deFemale": "Gut, Ihr habt Euer Wort gehalten."
            },
            "CnvAlienVONode": -1,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Simply erasing the datapad would have done the job, you know.",
            "LocalizedText": {
                "enMale": "Simply erasing the datapad would have done the job, you know.",
                "frMale": "Vous savez, vous auriez tout aussi bien pu effacer le bloc de donn\u00e9es.",
                "frFemale": "Vous savez, vous auriez tout aussi bien pu effacer le bloc de donn\u00e9es.",
                "deMale": "Ihr h\u00e4ttet auch einfach das Datenpad l\u00f6schen k\u00f6nnen, wisst Ihr?",
                "deFemale": "Ihr h\u00e4ttet auch einfach das Datenpad l\u00f6schen k\u00f6nnen, wisst Ihr?"
            },
            "LocalizedOptionText": {
                "enMale": "Was shooting it necessary?",
                "frMale": "Aviez-vous besoin de tirer ?",
                "frFemale": "Aviez-vous besoin de tirer ?",
                "deMale": "War es notwendig, sie zu zerschie\u00dfen?",
                "deFemale": "War es notwendig, sie zu zerschie\u00dfen?"
            },
            "CnvAlienVONode": -1,
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        "628": {
            "NodeId": 628,
            "QuestRewardB62": "ylpQzPI",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Those journals could have been useful in the future.",
            "LocalizedText": {
                "enMale": "Those journals could have been useful in the future.",
                "frMale": "Ces journaux auraient pu nous servir plus tard.",
                "frFemale": "Ces journaux auraient pu nous servir plus tard.",
                "deMale": "Diese Tageb\u00fccher h\u00e4tten sich noch als n\u00fctzlich erweisen k\u00f6nnen.",
                "deFemale": "Diese Tageb\u00fccher h\u00e4tten sich noch als n\u00fctzlich erweisen k\u00f6nnen."
            },
            "LocalizedOptionText": {
                "enMale": "What a waste.",
                "frMale": "Quel g\u00e2chis.",
                "frFemale": "Quel g\u00e2chis.",
                "deMale": "Was f\u00fcr eine Verschwendung.",
                "deFemale": "Was f\u00fcr eine Verschwendung."
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                "1CfTiaC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
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            "Stb": "str.cnv.location.companion_characters.jedi_consular.zenith.zenith",
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            "MinLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "No. Can work in absentia, until you're done gallivanting around.",
            "LocalizedText": {
                "enMale": "No. Can work in absentia, until you're done gallivanting around.",
                "frMale": "Non. Je peux travailler \u00e0 distance, jusqu'\u00e0 ce que vous ayez fini de vous balader dans la galaxie.",
                "frFemale": "Non. Je peux travailler \u00e0 distance, jusqu'\u00e0 ce que vous ayez fini de vous balader dans la galaxie.",
                "deMale": "Nein. Ich kann auch in Abwesenheit arbeiten, bis Ihr Euch genug in der Galaxis herumgetrieben habt.",
                "deFemale": "Nein. Ich kann auch in Abwesenheit arbeiten, bis Ihr Euch genug in der Galaxis herumgetrieben habt."
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            "NodeId": 630,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "632": {
            "NodeId": 632,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Tai Cordan can stay president. For now.",
            "LocalizedText": {
                "enMale": "Tai Cordan can stay president. For now.",
                "frMale": "Tai Cordan peut garder le si\u00e8ge de pr\u00e9sident. Pour l'instant.",
                "frFemale": "Tai Cordan peut garder le si\u00e8ge de pr\u00e9sident. Pour l'instant.",
                "deMale": "Tai Cordan soll Pr\u00e4sident bleiben. Vorerst.",
                "deFemale": "Tai Cordan soll Pr\u00e4sident bleiben. Vorerst."
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Wanted... to thank you. For your help. Couldn't have got that edge without you.",
            "LocalizedText": {
                "enMale": "Wanted... to thank you. For your help. Couldn't have got that edge without you.",
                "frMale": "Je voulais... vous remercier. Pour votre aide. Je n'aurais pas gagn\u00e9 sans vous.",
                "frFemale": "Je voulais... vous remercier. Pour votre aide. Je n'aurais pas gagn\u00e9 sans vous.",
                "deMale": "Ich wollte ... Euch danken. F\u00fcr Eure Hilfe. Ohne Euch h\u00e4tte ich diesen Vorsprung nicht erreicht.",
                "deFemale": "Ich wollte ... Euch danken. F\u00fcr Eure Hilfe. Ohne Euch h\u00e4tte ich diesen Vorsprung nicht erreicht."
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            "CnvAlienVONode": -1,
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            "MaxLevel": -1,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 639,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Got what I needed from them. Plus, perspective.",
            "LocalizedText": {
                "enMale": "Got what I needed from them. Plus, perspective.",
                "frMale": "J'ai eu ce que je voulais. Et j'ai appris \u00e0 voir les choses diff\u00e9remment.",
                "frFemale": "J'ai eu ce que je voulais. Et j'ai appris \u00e0 voir les choses diff\u00e9remment.",
                "deMale": "Ich habe alles, wof\u00fcr ich sie brauchte. Und eine Perspektive.",
                "deFemale": "Ich habe alles, wof\u00fcr ich sie brauchte. Und eine Perspektive."
            },
            "CnvAlienVONode": -1,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "All done living in the past. Future is what matters--Balmorra's, and mine.",
            "LocalizedText": {
                "enMale": "All done living in the past. Future is what matters--Balmorra's, and mine.",
                "frMale": "J'arr\u00eate de vivre dans le pass\u00e9. Le futur, c'est ce qui compte. Le futur de Balmorra et le mien.",
                "frFemale": "J'arr\u00eate de vivre dans le pass\u00e9. Le futur, c'est ce qui compte. Le futur de Balmorra et le mien.",
                "deMale": "Ich bin fertig damit, in der Vergangenheit zu leben. Die Zukunft z\u00e4hlt - Balmorras und meine.",
                "deFemale": "Ich bin fertig damit, in der Vergangenheit zu leben. Die Zukunft z\u00e4hlt - Balmorras und meine."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Never occurred to me.",
            "LocalizedText": {
                "enMale": "Never occurred to me.",
                "frMale": "Je n'y ai m\u00eame pas pens\u00e9.",
                "frFemale": "Je n'y ai m\u00eame pas pens\u00e9.",
                "deMale": "Das ist mir nie in den Sinn gekommen.",
                "deFemale": "Das ist mir nie in den Sinn gekommen."
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            "SpeakerB62Id": "0000000",
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        "648": {
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "649": {
            "NodeId": 649,
            "QuestRewardB62": "JJnega4",
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            "MaxLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm glad to be the exception to that particular rule.",
            "LocalizedText": {
                "enMale": "I'm glad to be the exception to that particular rule.",
                "frMale": "Je suis ravi d'\u00eatre l'exception qui confirme la r\u00e8gle.",
                "frFemale": "Je suis ravie d'\u00eatre l'exception qui confirme la r\u00e8gle.",
                "deMale": "Ich bin froh, die Ausnahme bei dieser Regel zu sein.",
                "deFemale": "Ich bin froh, die Ausnahme bei dieser Regel zu sein."
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            "LocalizedOptionText": {
                "enMale": "I'm happy to surprise you.",
                "frMale": "Je suis heureux de vous avoir surpris.",
                "frFemale": "Je suis heureuse de vous avoir surpris.",
                "deMale": "Sch\u00f6n, dass ich Euch \u00fcberraschen konnte.",
                "deFemale": "Sch\u00f6n, dass ich Euch \u00fcberraschen konnte."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Text": "Is there a compliment hidden in there somewhere?",
            "LocalizedText": {
                "enMale": "Is there a compliment hidden in there somewhere?",
                "frMale": "Est-ce qu'il y a un compliment cach\u00e9 quelque part ?",
                "frFemale": "Est-ce qu'il y a un compliment cach\u00e9 quelque part ?",
                "deMale": "Ist da irgendwo ein Kompliment versteckt?",
                "deFemale": "Ist da irgendwo ein Kompliment versteckt?"
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            "LocalizedOptionText": {
                "enMale": "Er, thank you?",
                "frMale": "Euh, merci ?",
                "frFemale": "Euh, merci ?",
                "deMale": "\u00c4h, danke?",
                "deFemale": "\u00c4h, danke?"
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Not often my comrades survive this long.",
            "LocalizedText": {
                "enMale": "Not often my comrades survive this long.",
                "frMale": "Mes camarades survivent rarement aussi longtemps.",
                "frFemale": "Mes camarades survivent rarement aussi longtemps.",
                "deMale": "Kollegen von mir \u00fcberleben nur selten so lange.",
                "deFemale": "Kollegen von mir \u00fcberleben nur selten so lange."
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            "Text": "My training makes me rather difficult to kill.",
            "LocalizedText": {
                "enMale": "My training makes me rather difficult to kill.",
                "frMale": "Du fait de mon entra\u00eenement, je suis plut\u00f4t dur \u00e0 tuer.",
                "frFemale": "Du fait de mon entra\u00eenement, je suis plut\u00f4t dure \u00e0 tuer.",
                "deMale": "Durch meine Ausbildung bin ich nur schwer zu t\u00f6ten.",
                "deFemale": "Durch meine Ausbildung bin ich nur schwer zu t\u00f6ten."
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            "LocalizedOptionText": {
                "enMale": "Jedi are tough.",
                "frMale": "Les Jedi sont r\u00e9sistants.",
                "frFemale": "Les Jedi sont r\u00e9sistants.",
                "deMale": "Jedi sind z\u00e4h.",
                "deFemale": "Jedi sind z\u00e4h."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "So I noticed.",
            "LocalizedText": {
                "enMale": "So I noticed.",
                "frMale": "Je l'avais remarqu\u00e9.",
                "frFemale": "Je l'avais remarqu\u00e9.",
                "deMale": "Das ist mir aufgefallen.",
                "deFemale": "Das ist mir aufgefallen."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Anyway. Just wanted to say. I... trust you.",
            "LocalizedText": {
                "enMale": "Anyway. Just wanted to say. I... trust you.",
                "frMale": "Bref. Je voulais juste vous dire que... j'ai confiance en vous.",
                "frFemale": "Bref. Je voulais juste vous dire que... j'ai confiance en vous.",
                "deMale": "Egal. Ich wollte Euch nur sagen, dass ich ... Euch vertraue.",
                "deFemale": "Egal. Ich wollte Euch nur sagen, dass ich ... Euch vertraue."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Yeah. Me too.",
            "LocalizedText": {
                "enMale": "Yeah. Me too.",
                "frMale": "Oui. Moi aussi.",
                "frFemale": "Oui. Moi aussi.",
                "deMale": "Ja, ich auch.",
                "deFemale": "Ja, ich auch."
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            "Text": "Just a fact. Not good or bad.",
            "LocalizedText": {
                "enMale": "Just a fact. Not good or bad.",
                "frMale": "Juste un constat. Ni bon ni mauvais.",
                "frFemale": "Juste un constat. Ni bon ni mauvais.",
                "deMale": "Ist nur eine Tatsache. Weder gut noch schlecht.",
                "deFemale": "Ist nur eine Tatsache. Weder gut noch schlecht."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "So I'd better stick around. Keep you alive. Trustworthy people are hard to come by.",
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                "enMale": "So I'd better stick around. Keep you alive. Trustworthy people are hard to come by.",
                "frMale": "Alors je ferais mieux de ne pas m'\u00e9loigner. De vous garder en vie. Les gens dignes de confiance ne courent pas les rues.",
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                "deMale": "Ich bleibe also besser hier. Halte Euch am Leben. Vertrauensw\u00fcrdige Leute findet man nur selten.",
                "deFemale": "Ich bleibe also besser hier. Halte Euch am Leben. Vertrauensw\u00fcrdige Leute findet man nur selten."
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            "Text": "He's not happy. Which makes me happy. Balances out.",
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                "enMale": "He's not happy. Which makes me happy. Balances out.",
                "frMale": "Il n'est pas content. Ce qui me fait tr\u00e8s plaisir. \u00c7a s'\u00e9quilibre.",
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                "deMale": "Er ist nicht gl\u00fccklich dar\u00fcber. Also bin ich es umso mehr. Alles h\u00e4lt sich die Waage.",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Fiskin's struck already. Arrested my followers back home, over an operation years ago. Says they set a bomb that killed Imperials, and Balmorran soldiers.",
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                "enMale": "Fiskin's struck already. Arrested my followers back home, over an operation years ago. Says they set a bomb that killed Imperials, and Balmorran soldiers.",
                "frMale": "Fiskin a d\u00e9j\u00e0 fait des siennes. Il y a des ann\u00e9es, il a fait arr\u00eater certains de mes supporters. D'apr\u00e8s lui, ils avaient fait exploser une bombe qui avait tu\u00e9 des Imp\u00e9riaux et des soldats Balmorr\u00e9ens.",
                "frFemale": "Fiskin a d\u00e9j\u00e0 fait des siennes. Il y a des ann\u00e9es, il a fait arr\u00eater certains de mes supporters. D'apr\u00e8s lui, ils avaient fait exploser une bombe qui avait tu\u00e9 des Imp\u00e9riaux et des soldats Balmorr\u00e9ens.",
                "deMale": "Fiskin hat bereits zugeschlagen. Er hat meine Leute zu Hause wegen einer Sache festgenommen, die Jahre zur\u00fcckliegt. Sie sollen eine Bombe gelegt haben, die imperiale und balmorranische Soldaten get\u00f6tet hat.",
                "deFemale": "Fiskin hat bereits zugeschlagen. Er hat meine Leute zu Hause wegen einer Sache festgenommen, die Jahre zur\u00fcckliegt. Sie sollen eine Bombe gelegt haben, die imperiale und balmorranische Soldaten get\u00f6tet hat."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Won't be gone long. Pick up a shuttle to Nar Shaddaa, meet Jase, bring the journals back. Simple.",
            "LocalizedText": {
                "enMale": "Won't be gone long. Pick up a shuttle to Nar Shaddaa, meet Jase, bring the journals back. Simple.",
                "frMale": "\u00c7a sera pas long. Je prends une navette pour Nar Shaddaa, je rencontre Jase et je ram\u00e8ne les journaux. Facile.",
                "frFemale": "\u00c7a sera pas long. Je prends une navette pour Nar Shaddaa, je rencontre Jase et je ram\u00e8ne les journaux. Facile.",
                "deMale": "Ich werde nicht lange weg sein. Ich nehm eine F\u00e4hre nach Nar Shaddaa, treffe Jase und bringe die Tageb\u00fccher zur\u00fcck. Kinderspiel.",
                "deFemale": "Ich werde nicht lange weg sein. Ich nehm eine F\u00e4hre nach Nar Shaddaa, treffe Jase und bringe die Tageb\u00fccher zur\u00fcck. Kinderspiel."
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            "Text": "Don't get shot while I'm away.",
            "LocalizedText": {
                "enMale": "Don't get shot while I'm away.",
                "frMale": "T\u00e2chez de pas mourir en mon absence.",
                "frFemale": "T\u00e2chez de pas mourir en mon absence.",
                "deMale": "Lasst Euch nicht erschie\u00dfen, w\u00e4hrend ich fort bin.",
                "deFemale": "Lasst Euch nicht erschie\u00dfen, w\u00e4hrend ich fort bin."
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Back. Met Kaylan Jase. Journals are safe.",
            "LocalizedText": {
                "enMale": "Back. Met Kaylan Jase. Journals are safe.",
                "frMale": "Je suis de retour. J'ai vu Kaylan Jase et les journaux sont en s\u00e9curit\u00e9.",
                "frFemale": "Je suis de retour. J'ai vu Kaylan Jase et les journaux sont en s\u00e9curit\u00e9.",
                "deMale": "Wieder da. Hab Kaylan Jase getroffen. Die Tageb\u00fccher sind in Sicherheit.",
                "deFemale": "Wieder da. Hab Kaylan Jase getroffen. Die Tageb\u00fccher sind in Sicherheit."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.jedi_consular.zenith.zenith",
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        "717": {
            "NodeId": 717,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It must have been good to see your friend again.",
            "LocalizedText": {
                "enMale": "It must have been good to see your friend again.",
                "frMale": "\u00c7a a d\u00fb vous faire plaisir de revoir votre ami.",
                "frFemale": "\u00c7a a d\u00fb vous faire plaisir de revoir votre ami.",
                "deMale": "Es muss sch\u00f6n gewesen sein, Euren Freund wiederzusehen.",
                "deFemale": "Es muss sch\u00f6n gewesen sein, Euren Freund wiederzusehen."
            },
            "LocalizedOptionText": {
                "enMale": "How is Jase doing?",
                "frMale": "Comment va Jase ?",
                "frFemale": "Comment va Jase ?",
                "deMale": "Wie geht es Jase?",
                "deFemale": "Wie geht es Jase?"
            },
            "CnvAlienVONode": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Have you had a chance to study them?",
            "LocalizedText": {
                "enMale": "Have you had a chance to study them?",
                "frMale": "Vous avez eu l'occasion de les \u00e9tudier ?",
                "frFemale": "Vous avez eu l'occasion de les \u00e9tudier ?",
                "deMale": "Hattet Ihr Gelegenheit, sie Euch anzusehen?",
                "deFemale": "Hattet Ihr Gelegenheit, sie Euch anzusehen?"
            },
            "LocalizedOptionText": {
                "enMale": "Let's hope they're useful.",
                "frMale": "J'esp\u00e8re qu'ils seront utiles.",
                "frFemale": "J'esp\u00e8re qu'ils seront utiles.",
                "deMale": "Hoffentlich sind sie n\u00fctzlich.",
                "deFemale": "Hoffentlich sind sie n\u00fctzlich."
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "Jase didn't want to give me the journals. Said Gray Star left standing orders. If he was killed or captured, the journals should be destroyed.",
            "LocalizedText": {
                "enMale": "Jase didn't want to give me the journals. Said Gray Star left standing orders. If he was killed or captured, the journals should be destroyed.",
                "frMale": "Jase ne voulait pas me donner les journaux. Soleil gris avait donn\u00e9 des ordres. S'il \u00e9tait tu\u00e9 ou captur\u00e9, les journaux devaient \u00eatre d\u00e9truits.",
                "frFemale": "Jase ne voulait pas me donner les journaux. Soleil gris avait donn\u00e9 des ordres. S'il \u00e9tait tu\u00e9 ou captur\u00e9, les journaux devaient \u00eatre d\u00e9truits.",
                "deMale": "Jase wollte mir die Tageb\u00fccher nicht geben. Er sagt, der Graue Stern h\u00e4tte die Anweisung gegeben, die Tageb\u00fccher zu vernichten, sollte er get\u00f6tet oder gefangen genommen werden.",
                "deFemale": "Jase wollte mir die Tageb\u00fccher nicht geben. Er sagt, der Graue Stern h\u00e4tte die Anweisung gegeben, die Tageb\u00fccher zu vernichten, sollte er get\u00f6tet oder gefangen genommen werden."
            },
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "723": {
            "NodeId": 723,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "And Gray Star told Jase not to give the journals to me. Ever. For any reason.",
            "LocalizedText": {
                "enMale": "And Gray Star told Jase not to give the journals to me. Ever. For any reason.",
                "frMale": "Et Soleil gris a dit \u00e0 Jase de ne pas me donner les journaux. Jamais. Sous aucun pr\u00e9texte.",
                "frFemale": "Et Soleil gris a dit \u00e0 Jase de ne pas me donner les journaux. Jamais. Sous aucun pr\u00e9texte.",
                "deMale": "Und der Graue Stern hat Jase befohlen, mir die Tageb\u00fccher nicht zu geben. Niemals. Unter keinen Umst\u00e4nden.",
                "deFemale": "Und der Graue Stern hat Jase befohlen, mir die Tageb\u00fccher nicht zu geben. Niemals. Unter keinen Umst\u00e4nden."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        },
        "724": {
            "NodeId": 724,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I hope Jase had an explanation for these orders.",
            "LocalizedText": {
                "enMale": "I hope Jase had an explanation for these orders.",
                "frMale": "J'esp\u00e8re que Jase a demand\u00e9 des explications.",
                "frFemale": "J'esp\u00e8re que Jase a demand\u00e9 des explications.",
                "deMale": "Ich hoffe, Jase hatte eine Erkl\u00e4rung f\u00fcr diese Anweisung.",
                "deFemale": "Ich hoffe, Jase hatte eine Erkl\u00e4rung f\u00fcr diese Anweisung."
            },
            "LocalizedOptionText": {
                "enMale": "Why not?",
                "frMale": "Pourquoi ?",
                "frFemale": "Pourquoi ?",
                "deMale": "Wieso nicht?",
                "deFemale": "Wieso nicht?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.companion_characters.jedi_consular.zenith.zenith",
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        },
        "725": {
            "NodeId": 725,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How did you convince Jase to give you them to you?",
            "LocalizedText": {
                "enMale": "How did you convince Jase to give you them to you?",
                "frMale": "Comment avez-vous convaincu Jase de vous les remettre ?",
                "frFemale": "Comment avez-vous convaincu Jase de vous les remettre ?",
                "deMale": "Wie habt Ihr Jase \u00fcberzeugt, sie Euch zu geben?",
                "deFemale": "Wie habt Ihr Jase \u00fcberzeugt, sie Euch zu geben?"
            },
            "LocalizedOptionText": {
                "enMale": "Yet you got the journals.",
                "frMale": "Mais vous avez les journaux...",
                "frFemale": "Mais vous avez les journaux...",
                "deMale": "Dennoch habt Ihr die Tageb\u00fccher.",
                "deFemale": "Dennoch habt Ihr die Tageb\u00fccher."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.companion_characters.jedi_consular.zenith.zenith",
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        },
        "726": {
            "NodeId": 726,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That might have been a ruse to keep the journals for himself.",
            "LocalizedText": {
                "enMale": "That might have been a ruse to keep the journals for himself.",
                "frMale": "C'\u00e9tait peut-\u00eatre une ruse pour garder les journaux en sa possession.",
                "frFemale": "C'\u00e9tait peut-\u00eatre une ruse pour garder les journaux en sa possession.",
                "deMale": "Es k\u00f6nnte eine List gewesen sein, um die Tageb\u00fccher f\u00fcr sich selbst zu behalten.",
                "deFemale": "Es k\u00f6nnte eine List gewesen sein, um die Tageb\u00fccher f\u00fcr sich selbst zu behalten."
            },
            "LocalizedOptionText": {
                "enMale": "Jase could have been lying.",
                "frMale": "Jase a tr\u00e8s bien pu mentir.",
                "frFemale": "Jase a tr\u00e8s bien pu mentir.",
                "deMale": "Jase hat vielleicht gelogen.",
                "deFemale": "Jase hat vielleicht gelogen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.companion_characters.jedi_consular.zenith.zenith",
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            "NodeId": 727,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "Not so good.",
            "LocalizedText": {
                "enMale": "Not so good.",
                "frMale": "Pas tant que \u00e7a.",
                "frFemale": "Pas tant que \u00e7a.",
                "deMale": "So sch\u00f6n auch wieder nicht.",
                "deFemale": "So sch\u00f6n auch wieder nicht."
            },
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        "728": {
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            "MinLevel": -1,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Shot him in the foot.",
            "LocalizedText": {
                "enMale": "Shot him in the foot.",
                "frMale": "Je lui ai tir\u00e9 dans le pied.",
                "frFemale": "Je lui ai tir\u00e9 dans le pied.",
                "deMale": "Ich hab ihm in den Fu\u00df geschossen.",
                "deFemale": "Ich hab ihm in den Fu\u00df geschossen."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "No. Says he didn't ask.",
            "LocalizedText": {
                "enMale": "No. Says he didn't ask.",
                "frMale": "Non. Il n'a rien demand\u00e9.",
                "frFemale": "Non. Il n'a rien demand\u00e9.",
                "deMale": "Nein. Er hat nicht gefragt, meint er.",
                "deFemale": "Nein. Er hat nicht gefragt, meint er."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "XNYJBW2",
            "Text": "Started. But had thinking to do.",
            "LocalizedText": {
                "enMale": "Started. But had thinking to do.",
                "frMale": "J'ai commenc\u00e9, mais j'avais \u00e0 faire.",
                "frFemale": "J'ai commenc\u00e9, mais j'avais \u00e0 faire.",
                "deMale": "Ich hab damit angefangen, aber ich hatte viel nachzudenken.",
                "deFemale": "Ich hab damit angefangen, aber ich hatte viel nachzudenken."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Didn't work. Shot him in the foot, got the journals anyway.",
            "LocalizedText": {
                "enMale": "Didn't work. Shot him in the foot, got the journals anyway.",
                "frMale": "\u00c7a n'a pas march\u00e9. Je lui ai tir\u00e9 dans le pied et j'ai pris les journaux.",
                "frFemale": "\u00c7a n'a pas march\u00e9. Je lui ai tir\u00e9 dans le pied et j'ai pris les journaux.",
                "deMale": "Vergebens. Ich hab ihm in den Fu\u00df geschossen und die Tageb\u00fccher an mich genommen.",
                "deFemale": "Vergebens. Ich hab ihm in den Fu\u00df geschossen und die Tageb\u00fccher an mich genommen."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "XNYJBW2",
            "Text": "Started reading on the way back. Gray Star had plenty to say.",
            "LocalizedText": {
                "enMale": "Started reading on the way back. Gray Star had plenty to say.",
                "frMale": "J'ai commenc\u00e9 \u00e0 les lire sur la route. Soleil gris avait plein de choses \u00e0 dire.",
                "frFemale": "J'ai commenc\u00e9 \u00e0 les lire sur la route. Soleil gris avait plein de choses \u00e0 dire.",
                "deMale": "Ich hab auf dem R\u00fcckweg angefangen zu lesen. Der Graue Stern hatte einiges zu sagen.",
                "deFemale": "Ich hab auf dem R\u00fcckweg angefangen zu lesen. Der Graue Stern hatte einiges zu sagen."
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