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cnv.location.balmorra_rep.bronze.recovery_plan.i_m3

  • 68. - Where are the patrol droids and security feeds? This outpost violates Imperial Code 877 as well!
  • 1. - Imperial Code 38.12 dictates that our standard be visible from all directions. We're in violation!
  • 4. <Non-dialogue segment.>
    • 57. - An entire maintenance crew for an intel extraction? This is highly irregular.
    • 58. - My lord. It is an honor to report to someone so close to our glorious Emperor.
    • 59. - Lieutenant. The Imperial uniform has been redesigned again. Truly hideous.
    • 60. - Mercenary. I have been authorized to contract your services for the Empire.
      • 6. - Imperial reconnaissance unit I-M3. Several of my systems remain offline. I was attacked on patrol by the local resistance.
        • 8. - We cannot underestimate these perfidious rebels. Our most recent defeat has given them a significant advantage.
          • 76. Option - Er, right....Player - Explain yourself.
          • 11. Option - Are you broken?Player - You're standing in a Republic outpost.
            • 37. - Impossible! Though I have observed several lapses in Imperial protocol.
          • 71. Option - Glad to hear it.Player - Actually, I like it.
            +200 Influence : approves.
            +200 Influence : approves.
            • 41. - Do not lose hope. I have analyzed the problem and identified a solution.
              • 15. - I have located the crash site of Shadow Squadron--poor, brave men. The transponders in the downed fighters continue to function.
                • 17. - If properly decoded, the resistance could use the transponders to track other Imperial ships, and blast our noble pilots out of the sky.
                  • 12. Option - More pilots are coming?Player - So the Imperial fleet plans on a lot of these attacks.
                    • 39. - They have been most effective in thinning the Balmorran resistance numbers.
                  • 10. Option - You're a little biased.Player - Firing on protesting civilians doesn't sound noble to me.
                    • 35. - Civilians? These are dangerous reactionaries who threaten Balmorra's stability!
                  • 9. Option - All's fair in war.Player - Maybe the Empire should have designed better ships.
                    • 33. - Impossible. Only the most advanced ships in the galaxy are worthy of the Empire.
                  • 18. Option - Balmorra one, Empire zero.Player - A whole squadron. Pretty good for a bunch of farmers.
                    • 49. - As if they could challenge the strength and might of the Imperial fleet alone.
                  • 19. Option - Sounds pretty complicated.Player - How would they decode these transponders?
                  • 84. Option - I didn't ask for your report.Player - Why would you tell me anything?
                  • 85. Option - I didn't ask for your report.Player - Why come to me?
                    • 48. - Several technicians here struggle to repair me. I suspect they are spies.
                      • 21. - A Republic officer named Sergeant Durren is helping the resistance. He is responsible for Shadow Squadron's untimely demise.
                        • 23. - The transponders must not reach Sergeant Durren. They must be destroyed. I will recommend the fleet target his camp.
                          • 80. Option - [Lie] Not necessary.Player - I can't wait to kill things.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            • 54. - Show the Republic our superior strength. Leave no survivors.
                          • 24. Option - Let me handle that.Player - Where can I find these missing transponders?
                            • 29. - The debris is spread across the area. I have uploaded the coordinates to your communicator.
                              • 31. - I will await further repairs. Long may we serve the Empire.
                                • 32. <Conversation Exit>
                          • 26. Option - Sounds shady. [Refuse quest]Player - You could be leading me into an Imperial trap.
                            <Aborts Conversation>
                          • 77. Option - Sounds shady. [Refuse quest]Player - How do I know you're not lying?
                            <Aborts Conversation>
                          • 79. Option - Sounds shady. [Refuse quest]Player - I don't trust you.
                            <Aborts Conversation>
                          • 78. Option - Sounds shady. [Refuse quest]Player - That sounds a little sketchy.
                            <Aborts Conversation>
                            • 27. - Error: Circular logic loop. Regarding: Imperial in Imperial trap. Rebooting systems now.
                              • 28. <Conversation Exit>
  • 3. - I am awaiting official maintenance and debriefing to continue my service to the Empire.
NPC:
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: cnv.location.balmorra_rep.bronze.recovery_plan.i_m3
Other Sites:
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            "Text": "Imperial Code 38.12 dictates that our standard be visible from all directions. We're in violation!",
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                "enMale": "Imperial Code 38.12 dictates that our standard be visible from all directions. We're in violation!",
                "frMale": "Le code imp\u00e9rial 38.12 exige que notre \u00e9tendard soit visible depuis toutes les directions. Nous sommes en infraction !",
                "frFemale": "Le code imp\u00e9rial 38.12 exige que notre \u00e9tendard soit visible depuis toutes les directions. Nous sommes en infraction !",
                "deMale": "Die imperiale Vorschrift 38.12 verlangt, dass unsere Flagge jederzeit aus allen Richtungen sichtbar ist. Wir versto\u00dfen dagegen!",
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            "Text": "I am awaiting official maintenance and debriefing to continue my service to the Empire.",
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                "frMale": "J'attends un entretien officiel et un d\u00e9briefing pour continuer \u00e0 servir l'Empire.",
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            "Text": "Imperial reconnaissance unit I-M3. Several of my systems remain offline. I was attacked on patrol by the local resistance.",
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                "enMale": "Imperial reconnaissance unit I-M3. Several of my systems remain offline. I was attacked on patrol by the local resistance.",
                "frMale": "Unit\u00e9 de reconnaissance imp\u00e9riale I-M3. Plusieurs de mes syst\u00e8mes sont hors ligne. J'ai \u00e9t\u00e9 attaqu\u00e9 par la r\u00e9sistance locale pendant que je patrouillais.",
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                "deMale": "Imperiale Aufkl\u00e4rungseinheit I-M3. Mehrere meiner Systeme sind deaktiviert. Ich wurde bei einer Patrouille vom einheimischen Widerstand angegriffen.",
                "deFemale": "Imperiale Aufkl\u00e4rungseinheit I-M3. Mehrere meiner Systeme sind deaktiviert. Ich wurde bei einer Patrouille vom einheimischen Widerstand angegriffen."
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            "Text": "We cannot underestimate these perfidious rebels. Our most recent defeat has given them a significant advantage.",
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                "enMale": "We cannot underestimate these perfidious rebels. Our most recent defeat has given them a significant advantage.",
                "frMale": "Il ne faut pas sous-estimer ces rebelles perfides. Notre r\u00e9cente d\u00e9faite leur a donn\u00e9 un s\u00e9rieux avantage.",
                "frFemale": "Il ne faut pas sous-estimer ces rebelles perfides. Notre r\u00e9cente d\u00e9faite leur a donn\u00e9 un s\u00e9rieux avantage.",
                "deMale": "Wir d\u00fcrfen diese verr\u00e4terischen Rebellen nicht untersch\u00e4tzen. Unsere letzte Niederlage hat ihnen einen gewaltigen Vorteil verschafft.",
                "deFemale": "Wir d\u00fcrfen diese verr\u00e4terischen Rebellen nicht untersch\u00e4tzen. Unsere letzte Niederlage hat ihnen einen gewaltigen Vorteil verschafft."
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            "Text": "Maybe the Empire should have designed better ships.",
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                "frMale": "L'Empire aurait peut-\u00eatre d\u00fb fabriquer de meilleurs vaisseaux.",
                "frFemale": "L'Empire aurait peut-\u00eatre d\u00fb fabriquer de meilleurs vaisseaux.",
                "deMale": "Vielleicht h\u00e4tte das Imperium bessere Schiffe entwickeln sollen.",
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                "enMale": "All's fair in war.",
                "frMale": "C'est la guerre, tous les moyens sont bons.",
                "frFemale": "C'est la guerre, tous les moyens sont bons.",
                "deMale": "So l\u00e4uft das eben im Krieg.",
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            "Text": "Firing on protesting civilians doesn't sound noble to me.",
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                "enMale": "Firing on protesting civilians doesn't sound noble to me.",
                "frMale": "Pour moi, il n'y a rien de noble dans le fait de tirer sur des civils qui protestent.",
                "frFemale": "Pour moi, il n'y a rien de noble dans le fait de tirer sur des civils qui protestent.",
                "deMale": "Auf protestierende Zivilisten zu schie\u00dfen klingt in meinen Ohren nicht sehr edel.",
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                "enMale": "You're a little biased.",
                "frMale": "Tu n'es pas objectif.",
                "frFemale": "Tu n'es pas objectif.",
                "deMale": "Du hast eine ziemlich verzerrte Sicht.",
                "deFemale": "Du hast eine ziemlich verzerrte Sicht."
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            "Text": "You're standing in a Republic outpost.",
            "LocalizedText": {
                "enMale": "You're standing in a Republic outpost.",
                "frMale": "Tu es dans un avant-poste de la R\u00e9publique.",
                "frFemale": "Tu es dans un avant-poste de la R\u00e9publique.",
                "deMale": "Du befindest dich in einem republikanischen Au\u00dfenposten.",
                "deFemale": "Du befindest dich in einem republikanischen Au\u00dfenposten."
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                "enMale": "Are you broken?",
                "frMale": "Es-tu cass\u00e9 ?",
                "frFemale": "Es-tu cass\u00e9 ?",
                "deMale": "Bist du kaputt?",
                "deFemale": "Bist du kaputt?"
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            "Text": "So the Imperial fleet plans on a lot of these attacks.",
            "LocalizedText": {
                "enMale": "So the Imperial fleet plans on a lot of these attacks.",
                "frMale": "Alors la flotte imp\u00e9riale pr\u00e9voit de nombreuses attaques.",
                "frFemale": "Alors la flotte imp\u00e9riale pr\u00e9voit de nombreuses attaques.",
                "deMale": "Die imperiale Flotte plant also noch weitere Angriffe dieser Art.",
                "deFemale": "Die imperiale Flotte plant also noch weitere Angriffe dieser Art."
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                "enMale": "More pilots are coming?",
                "frMale": "D'autres pilotes arrivent ?",
                "frFemale": "D'autres pilotes arrivent ?",
                "deMale": "Kommen noch mehr Piloten?",
                "deFemale": "Kommen noch mehr Piloten?"
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            "Text": "I have located the crash site of Shadow Squadron--poor, brave men. The transponders in the downed fighters continue to function.",
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                "enMale": "I have located the crash site of Shadow Squadron--poor, brave men. The transponders in the downed fighters continue to function.",
                "frMale": "J'ai rep\u00e9r\u00e9 l'endroit o\u00f9 s'est \u00e9cras\u00e9e l'escouade de l'Ombre... Des hommes courageux. Les transpondeurs du chasseur \u00e9chou\u00e9 fonctionnent encore.",
                "frFemale": "J'ai rep\u00e9r\u00e9 l'endroit o\u00f9 s'est \u00e9cras\u00e9e l'escouade de l'Ombre... Des hommes courageux. Les transpondeurs du chasseur \u00e9chou\u00e9 fonctionnent encore.",
                "deMale": "Ich habe die Absturzstelle der Schattenstaffel gefunden - arme, tapfere M\u00e4nner. Die Transponder der abgeschossenen J\u00e4ger funktionieren immer noch.",
                "deFemale": "Ich habe die Absturzstelle der Schattenstaffel gefunden - arme, tapfere M\u00e4nner. Die Transponder der abgeschossenen J\u00e4ger funktionieren immer noch."
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            "Text": "If properly decoded, the resistance could use the transponders to track other Imperial ships, and blast our noble pilots out of the sky.",
            "LocalizedText": {
                "enMale": "If properly decoded, the resistance could use the transponders to track other Imperial ships, and blast our noble pilots out of the sky.",
                "frMale": "Si elle les d\u00e9code, la r\u00e9sistance pourrait se servir des transpondeurs pour rep\u00e9rer d'autres vaisseaux imp\u00e9riaux et faire exploser nos vaillants pilotes en plein ciel.",
                "frFemale": "Si elle les d\u00e9code, la r\u00e9sistance pourrait se servir des transpondeurs pour rep\u00e9rer d'autres vaisseaux imp\u00e9riaux et faire exploser nos vaillants pilotes en plein ciel.",
                "deMale": "Wenn sie entschl\u00fcsselt werden, k\u00f6nnte der Widerstand die Transponder verwenden, um andere imperiale Schiffe aufzusp\u00fcren und unsere edlen Piloten vom Himmel zu schie\u00dfen.",
                "deFemale": "Wenn sie entschl\u00fcsselt werden, k\u00f6nnte der Widerstand die Transponder verwenden, um andere imperiale Schiffe aufzusp\u00fcren und unsere edlen Piloten vom Himmel zu schie\u00dfen."
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            "MaxLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "A whole squadron. Pretty good for a bunch of farmers.",
            "LocalizedText": {
                "enMale": "A whole squadron. Pretty good for a bunch of farmers.",
                "frMale": "Une escouade enti\u00e8re. Pas mal pour des fermiers !",
                "frFemale": "Une escouade enti\u00e8re. Pas mal pour des fermiers !",
                "deMale": "Eine ganze Staffel. Ziemlich gut f\u00fcr ein paar Farmer.",
                "deFemale": "Eine ganze Staffel. Ziemlich gut f\u00fcr ein paar Farmer."
            },
            "LocalizedOptionText": {
                "enMale": "Balmorra one, Empire zero.",
                "frMale": "Balmorra un, Empire z\u00e9ro.",
                "frFemale": "Balmorra un, Empire z\u00e9ro.",
                "deMale": "Balmorra eins, Imperium null.",
                "deFemale": "Balmorra eins, Imperium null."
            },
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            "NodeId": 19,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How would they decode these transponders?",
            "LocalizedText": {
                "enMale": "How would they decode these transponders?",
                "frMale": "Comment pourraient-ils d\u00e9coder ces transpondeurs ?",
                "frFemale": "Comment pourraient-ils d\u00e9coder ces transpondeurs ?",
                "deMale": "Wie k\u00f6nnten sie diese Transponder entschl\u00fcsseln?",
                "deFemale": "Wie k\u00f6nnten sie diese Transponder entschl\u00fcsseln?"
            },
            "LocalizedOptionText": {
                "enMale": "Sounds pretty complicated.",
                "frMale": "\u00c7a m'a l'air assez compliqu\u00e9.",
                "frFemale": "\u00c7a m'a l'air assez compliqu\u00e9.",
                "deMale": "H\u00f6rt sich ziemlich kompliziert an.",
                "deFemale": "H\u00f6rt sich ziemlich kompliziert an."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.balmorra_rep.bronze.recovery_plan.i_m3",
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            "NodeId": 21,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "FNssfZC",
            "Text": "A Republic officer named Sergeant Durren is helping the resistance. He is responsible for Shadow Squadron's untimely demise.",
            "LocalizedText": {
                "enMale": "A Republic officer named Sergeant Durren is helping the resistance. He is responsible for Shadow Squadron's untimely demise.",
                "frMale": "Un officier de la R\u00e9publique r\u00e9pondant au nom de Sergent Durren aide la r\u00e9sistance. Il est responsable de l'\u00e9chec de l'escouade de l'Ombre.",
                "frFemale": "Un officier de la R\u00e9publique r\u00e9pondant au nom de Sergent Durren aide la r\u00e9sistance. Il est responsable de l'\u00e9chec de l'escouade de l'Ombre.",
                "deMale": "Ein republikanischer Offizier namens Sergeant Durren hilft dem Widerstand. Er ist f\u00fcr das vorzeitige Ableben der Schattenstaffel verantwortlich.",
                "deFemale": "Ein republikanischer Offizier namens Sergeant Durren hilft dem Widerstand. Er ist f\u00fcr das vorzeitige Ableben der Schattenstaffel verantwortlich."
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "FNssfZC",
            "Text": "The transponders must not reach Sergeant Durren. They must be destroyed. I will recommend the fleet target his camp.",
            "LocalizedText": {
                "enMale": "The transponders must not reach Sergeant Durren. They must be destroyed. I will recommend the fleet target his camp.",
                "frMale": "Les transpondeurs ne doivent pas parvenir aux mains du Sergent Durren. Il faut les d\u00e9truire. Je conseillerai \u00e0 la flotte de prendre ce camp pour cible.",
                "frFemale": "Les transpondeurs ne doivent pas parvenir aux mains du Sergent Durren. Il faut les d\u00e9truire. Je conseillerai \u00e0 la flotte de prendre ce camp pour cible.",
                "deMale": "Sergeant Durren darf die Transponder nicht erhalten. Sie m\u00fcssen zerst\u00f6rt werden. Ich werde empfehlen, dass die Flotte sein Lager angreift.",
                "deFemale": "Sergeant Durren darf die Transponder nicht erhalten. Sie m\u00fcssen zerst\u00f6rt werden. Ich werde empfehlen, dass die Flotte sein Lager angreift."
            },
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            "NodeId": 24,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Where can I find these missing transponders?",
            "LocalizedText": {
                "enMale": "Where can I find these missing transponders?",
                "frMale": "O\u00f9 puis-je trouver les transpondeurs manquants ?",
                "frFemale": "O\u00f9 puis-je trouver les transpondeurs manquants ?",
                "deMale": "Wo finde ich diese verlorenen Transponder?",
                "deFemale": "Wo finde ich diese verlorenen Transponder?"
            },
            "LocalizedOptionText": {
                "enMale": "Let me handle that.",
                "frMale": "Laisse-moi faire.",
                "frFemale": "Laisse-moi faire.",
                "deMale": "Ich \u00fcbernehme das.",
                "deFemale": "Ich \u00fcbernehme das."
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            "NodeId": 26,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": true,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You could be leading me into an Imperial trap.",
            "LocalizedText": {
                "enMale": "You could be leading me into an Imperial trap.",
                "frMale": "Vous pourriez tout aussi bien m'entra\u00eener dans un pi\u00e8ge imp\u00e9rial.",
                "frFemale": "Vous pourriez tout aussi bien m'entra\u00eener dans un pi\u00e8ge imp\u00e9rial.",
                "deMale": "Du k\u00f6nntest mich in eine imperiale Falle f\u00fchren.",
                "deFemale": "Du k\u00f6nntest mich in eine imperiale Falle f\u00fchren."
            },
            "LocalizedOptionText": {
                "enMale": "Sounds shady. [Refuse quest]",
                "frMale": "C'est louche. [Refuser la qu\u00eate]",
                "frFemale": "C'est louche. [Refuser la qu\u00eate]",
                "deMale": "H\u00f6rt sich dubios an. [Mission ablehnen]",
                "deFemale": "H\u00f6rt sich dubios an. [Mission ablehnen]"
            },
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "FNssfZC",
            "Text": "Error: Circular logic loop. Regarding: Imperial in Imperial trap. Rebooting systems now.",
            "LocalizedText": {
                "enMale": "Error: Circular logic loop. Regarding: Imperial in Imperial trap. Rebooting systems now.",
                "frMale": "Erreur : circuit de logique circulaire. Sujet : Imp\u00e9rial dans plan imp\u00e9rial. R\u00e9initialisation des syst\u00e8mes.",
                "frFemale": "Erreur : circuit de logique circulaire. Sujet : Imp\u00e9rial dans plan imp\u00e9rial. R\u00e9initialisation des syst\u00e8mes.",
                "deMale": "Fehler: Zyklische Logikschleife. Betreff: Imperialer in imperialer Falle. Systeme werden neu gestartet.",
                "deFemale": "Fehler: Zyklische Logikschleife. Betreff: Imperialer in imperialer Falle. Systeme werden neu gestartet."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 29,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "FNssfZC",
            "Text": "The debris is spread across the area. I have uploaded the coordinates to your communicator.",
            "LocalizedText": {
                "enMale": "The debris is spread across the area. I have uploaded the coordinates to your communicator.",
                "frMale": "Les d\u00e9bris sont \u00e9parpill\u00e9s dans la zone. J'ai transf\u00e9r\u00e9 les coordonn\u00e9es \u00e0 votre communicateur.",
                "frFemale": "Les d\u00e9bris sont \u00e9parpill\u00e9s dans la zone. J'ai transf\u00e9r\u00e9 les coordonn\u00e9es \u00e0 votre communicateur.",
                "deMale": "Die Tr\u00fcmmer sind im ganzen Gebiet verteilt. Ich habe die Koordinaten an Ihren Kommunikator \u00fcbermittelt.",
                "deFemale": "Die Tr\u00fcmmer sind im ganzen Gebiet verteilt. Ich habe die Koordinaten an Ihren Kommunikator \u00fcbermittelt."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "FNssfZC",
            "Text": "I will await further repairs. Long may we serve the Empire.",
            "LocalizedText": {
                "enMale": "I will await further repairs. Long may we serve the Empire.",
                "frMale": "Je vais attendre d'autres r\u00e9parations. Il faut servir l'Empire le plus longtemps possible.",
                "frFemale": "Je vais attendre d'autres r\u00e9parations. Il faut servir l'Empire le plus longtemps possible.",
                "deMale": "Ich warte hier auf weitere Reparaturen. M\u00f6gen wir lange dem Imperium dienen.",
                "deFemale": "Ich warte hier auf weitere Reparaturen. M\u00f6gen wir lange dem Imperium dienen."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "FNssfZC",
            "Text": "Impossible. Only the most advanced ships in the galaxy are worthy of the Empire.",
            "LocalizedText": {
                "enMale": "Impossible. Only the most advanced ships in the galaxy are worthy of the Empire.",
                "frMale": "Impossible. Seuls les vaisseaux les plus perfectionn\u00e9s de la galaxie sont assez bons pour l'Empire.",
                "frFemale": "Impossible. Seuls les vaisseaux les plus perfectionn\u00e9s de la galaxie sont assez bons pour l'Empire.",
                "deMale": "Unm\u00f6glich. Nur die fortschrittlichsten Schiffe in der Galaxis sind des Imperiums w\u00fcrdig.",
                "deFemale": "Unm\u00f6glich. Nur die fortschrittlichsten Schiffe in der Galaxis sind des Imperiums w\u00fcrdig."
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        "34": {
            "NodeId": 34,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 35,
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "FNssfZC",
            "Text": "Civilians? These are dangerous reactionaries who threaten Balmorra's stability!",
            "LocalizedText": {
                "enMale": "Civilians? These are dangerous reactionaries who threaten Balmorra's stability!",
                "frMale": "Des civils ? Ce sont de dangereux r\u00e9actionnaires qui menacent la stabilit\u00e9 de Balmorra !",
                "frFemale": "Des civils ? Ce sont de dangereux r\u00e9actionnaires qui menacent la stabilit\u00e9 de Balmorra !",
                "deMale": "Zivilisten? Das sind gef\u00e4hrliche Reaktion\u00e4re, welche die Stabilit\u00e4t Balmorras gef\u00e4hrden!",
                "deFemale": "Zivilisten? Das sind gef\u00e4hrliche Reaktion\u00e4re, welche die Stabilit\u00e4t Balmorras gef\u00e4hrden!"
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "FNssfZC",
            "Text": "Impossible! Though I have observed several lapses in Imperial protocol.",
            "LocalizedText": {
                "enMale": "Impossible! Though I have observed several lapses in Imperial protocol.",
                "frMale": "Impossible ! Bien que j'aie observ\u00e9 plusieurs manquements au protocole imp\u00e9rial.",
                "frFemale": "Impossible ! Bien que j'aie observ\u00e9 plusieurs manquements au protocole imp\u00e9rial.",
                "deMale": "Unm\u00f6glich! Obwohl mir mehrere Fehler bez\u00fcglich des imperialen Protokolls aufgefallen sind.",
                "deFemale": "Unm\u00f6glich! Obwohl mir mehrere Fehler bez\u00fcglich des imperialen Protokolls aufgefallen sind."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "FNssfZC",
            "Text": "They have been most effective in thinning the Balmorran resistance numbers.",
            "LocalizedText": {
                "enMale": "They have been most effective in thinning the Balmorran resistance numbers.",
                "frMale": "Elle s'est montr\u00e9e tr\u00e8s efficace pour r\u00e9duire les rangs de la r\u00e9sistance Balmorr\u00e9enne.",
                "frFemale": "Elle s'est montr\u00e9e tr\u00e8s efficace pour r\u00e9duire les rangs de la r\u00e9sistance Balmorr\u00e9enne.",
                "deMale": "Sie haben sich beim Dezimieren des balmorranischen Widerstands als \u00e4u\u00dferst n\u00fctzlich erwiesen.",
                "deFemale": "Sie haben sich beim Dezimieren des balmorranischen Widerstands als \u00e4u\u00dferst n\u00fctzlich erwiesen."
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            "SpeakerB62Id": "FNssfZC",
            "Text": "Do not lose hope. I have analyzed the problem and identified a solution.",
            "LocalizedText": {
                "enMale": "Do not lose hope. I have analyzed the problem and identified a solution.",
                "frMale": "Ne perdez pas espoir. J'ai analys\u00e9 le probl\u00e8me et trouv\u00e9 une solution.",
                "frFemale": "Ne perdez pas espoir. J'ai analys\u00e9 le probl\u00e8me et trouv\u00e9 une solution.",
                "deMale": "Verlieren Sie nicht die Hoffnung. Ich habe das Problem analysiert und eine L\u00f6sung gefunden.",
                "deFemale": "Verlieren Sie nicht die Hoffnung. Ich habe das Problem analysiert und eine L\u00f6sung gefunden."
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            "SpeakerB62Id": "FNssfZC",
            "Text": "Several technicians here struggle to repair me. I suspect they are spies.",
            "LocalizedText": {
                "enMale": "Several technicians here struggle to repair me. I suspect they are spies.",
                "frMale": "Plusieurs techniciens ont tout fait pour me r\u00e9parer. Je les soup\u00e7onne d'\u00eatre des espions.",
                "frFemale": "Plusieurs techniciens ont tout fait pour me r\u00e9parer. Je les soup\u00e7onne d'\u00eatre des espions.",
                "deMale": "Mehrere Techniker versuchen verzweifelt, mich zu reparieren. Ich vermute, es sind Spione.",
                "deFemale": "Mehrere Techniker versuchen verzweifelt, mich zu reparieren. Ich vermute, es sind Spione."
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            "SpeakerB62Id": "FNssfZC",
            "Text": "As if they could challenge the strength and might of the Imperial fleet alone.",
            "LocalizedText": {
                "enMale": "As if they could challenge the strength and might of the Imperial fleet alone.",
                "frMale": "Comme s'ils pouvaient \u00e0 eux seuls mettre en p\u00e9ril la force et la puissance de la flotte imp\u00e9riale.",
                "frFemale": "Comme s'ils pouvaient \u00e0 eux seuls mettre en p\u00e9ril la force et la puissance de la flotte imp\u00e9riale.",
                "deMale": "Als ob sie alleine die St\u00e4rke und Macht der imperialen Flotte herausfordern k\u00f6nnten.",
                "deFemale": "Als ob sie alleine die St\u00e4rke und Macht der imperialen Flotte herausfordern k\u00f6nnten."
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "FNssfZC",
            "Text": "Show the Republic our superior strength. Leave no survivors.",
            "LocalizedText": {
                "enMale": "Show the Republic our superior strength. Leave no survivors.",
                "frMale": "Il faut montrer notre force sup\u00e9rieure \u00e0 la R\u00e9publique. Ne laisser aucun survivant.",
                "frFemale": "Il faut montrer notre force sup\u00e9rieure \u00e0 la R\u00e9publique. Ne laisser aucun survivant.",
                "deMale": "Zeigen Sie der Republik unsere \u00fcberlegene St\u00e4rke. Es darf keine \u00dcberlebenden geben.",
                "deFemale": "Zeigen Sie der Republik unsere \u00fcberlegene St\u00e4rke. Es darf keine \u00dcberlebenden geben."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "FNssfZC",
            "Text": "An entire maintenance crew for an intel extraction? This is highly irregular.",
            "LocalizedText": {
                "enMale": "An entire maintenance crew for an intel extraction? This is highly irregular.",
                "frMale": "Une \u00e9quipe de maintenance pour une extraction de donn\u00e9es ? C'est tr\u00e8s inhabituel.",
                "frFemale": "Une \u00e9quipe de maintenance pour une extraction de donn\u00e9es ? C'est tr\u00e8s inhabituel.",
                "deMale": "Eine komplette Wartungscrew zur Informationssicherung? Das ist sehr ungew\u00f6hnlich.",
                "deFemale": "Eine komplette Wartungscrew zur Informationssicherung? Das ist sehr ungew\u00f6hnlich."
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            "SpeakerB62Id": "FNssfZC",
            "Text": "My lord. It is an honor to report to someone so close to our glorious Emperor.",
            "LocalizedText": {
                "enMale": "My lord. It is an honor to report to someone so close to our glorious Emperor.",
                "frMale": "Excellence. C'est un honneur de faire mon rapport \u00e0 une personne aussi proche de notre glorieux Empereur.",
                "frFemale": "Excellence. C'est un honneur de faire mon rapport \u00e0 une personne aussi proche de notre glorieux Empereur.",
                "deMale": "Mein Sith-Lord. Es ist mir eine Ehre, jemandem Bericht erstatten zu d\u00fcrfen, der unserem ruhmreichen Imperator so nahesteht.",
                "deFemale": "Mein Sith-Lord. Es ist mir eine Ehre, jemandem Bericht erstatten zu d\u00fcrfen, der unserem ruhmreichen Imperator so nahesteht."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "FNssfZC",
            "Text": "Lieutenant. The Imperial uniform has been redesigned again. Truly hideous.",
            "LocalizedText": {
                "enMale": "Lieutenant. The Imperial uniform has been redesigned again. Truly hideous.",
                "frMale": "Lieutenant. L'uniforme imp\u00e9rial a de nouveau \u00e9t\u00e9 redessin\u00e9. Il est tr\u00e8s laid.",
                "frFemale": "Lieutenant. L'uniforme imp\u00e9rial a de nouveau \u00e9t\u00e9 redessin\u00e9. Il est tr\u00e8s laid.",
                "deMale": "Lieutenant. Die imperiale Uniform wurde also schon wieder ver\u00e4ndert. Wirklich gerissen.",
                "deFemale": "Lieutenant. Die imperiale Uniform wurde also schon wieder ver\u00e4ndert. Wirklich gerissen."
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "FNssfZC",
            "Text": "Mercenary. I have been authorized to contract your services for the Empire.",
            "LocalizedText": {
                "enMale": "Mercenary. I have been authorized to contract your services for the Empire.",
                "frMale": "Mercenaire. J'ai \u00e9t\u00e9 autoris\u00e9 \u00e0 faire appel \u00e0 vos services au nom de l'Empire.",
                "frFemale": "Mercenaire. J'ai \u00e9t\u00e9 autoris\u00e9 \u00e0 faire appel \u00e0 vos services au nom de l'Empire.",
                "deMale": "S\u00f6ldner. Ich wurde autorisiert, Ihre Dienste f\u00fcr das Imperium in Anspruch zu nehmen.",
                "deFemale": "S\u00f6ldner. Ich wurde autorisiert, Ihre Dienste f\u00fcr das Imperium in Anspruch zu nehmen."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "FNssfZC",
            "Text": "Where are the patrol droids and security feeds? This outpost violates Imperial Code 877 as well!",
            "LocalizedText": {
                "enMale": "Where are the patrol droids and security feeds? This outpost violates Imperial Code 877 as well!",
                "frMale": "O\u00f9 sont les dro\u00efdes de patrouille et les flux de s\u00e9curit\u00e9 ? Cet avant-poste enfreint \u00e9galement le code imp\u00e9rial 877 !",
                "frFemale": "O\u00f9 sont les dro\u00efdes de patrouille et les flux de s\u00e9curit\u00e9 ? Cet avant-poste enfreint \u00e9galement le code imp\u00e9rial 877 !",
                "deMale": "Wo sind die Patrouillendroiden und Sicherheitsvorkehrungen? Dieser Au\u00dfenposten verst\u00f6\u00dft auch gegen die imperiale Vorschrift 877!",
                "deFemale": "Wo sind die Patrouillendroiden und Sicherheitsvorkehrungen? Dieser Au\u00dfenposten verst\u00f6\u00dft auch gegen die imperiale Vorschrift 877!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Actually, I like it.",
            "LocalizedText": {
                "enMale": "Actually, I like it.",
                "frMale": "C'est pas mal, en fait.",
                "frFemale": "C'est pas mal, en fait.",
                "deMale": "Ich finde das richtig gut.",
                "deFemale": "Ich finde das richtig gut."
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                "enMale": "Glad to hear it.",
                "frMale": "Ravi de l'apprendre.",
                "frFemale": "Ravie de l'apprendre.",
                "deMale": "Sch\u00f6n, das zu h\u00f6ren.",
                "deFemale": "Sch\u00f6n, das zu h\u00f6ren."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "Explain yourself.",
            "LocalizedText": {
                "enMale": "Explain yourself.",
                "frMale": "Expliquez-vous.",
                "frFemale": "Expliquez-vous.",
                "deMale": "Da bin ich gespannt auf die Erkl\u00e4rung.",
                "deFemale": "Da bin ich gespannt auf die Erkl\u00e4rung."
            },
            "LocalizedOptionText": {
                "enMale": "Er, right....",
                "frMale": "Euh, oui...",
                "frFemale": "Euh, oui...",
                "deMale": "\u00c4h, genau ...",
                "deFemale": "\u00c4h, genau ..."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 44060
        },
        "77": {
            "NodeId": 77,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": true,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How do I know you're not lying?",
            "LocalizedText": {
                "enMale": "How do I know you're not lying?",
                "frMale": "Qu'est-ce qui me prouve que ce n'est pas un mensonge\u00a0?",
                "frFemale": "Qu'est-ce qui me prouve que ce n'est pas un mensonge\u00a0?",
                "deMale": "Wer sagt denn, dass das nicht gelogen ist?",
                "deFemale": "Wer sagt denn, dass das nicht gelogen ist?"
            },
            "LocalizedOptionText": {
                "enMale": "Sounds shady. [Refuse quest]",
                "frMale": "C'est louche. [Refuser la qu\u00eate]",
                "frFemale": "C'est louche. [Refuser la qu\u00eate]",
                "deMale": "H\u00f6rt sich dubios an. [Mission ablehnen]",
                "deFemale": "H\u00f6rt sich dubios an. [Mission ablehnen]"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                82
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 67030
        },
        "78": {
            "NodeId": 78,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": true,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That sounds a little sketchy.",
            "LocalizedText": {
                "enMale": "That sounds a little sketchy.",
                "frMale": "\u00c7a n'a pas l'air tr\u00e8s net.",
                "frFemale": "\u00c7a n'a pas l'air tr\u00e8s net.",
                "deMale": "Das h\u00f6rt sich nicht ganz schl\u00fcssig an.",
                "deFemale": "Das h\u00f6rt sich nicht ganz schl\u00fcssig an."
            },
            "LocalizedOptionText": {
                "enMale": "Sounds shady. [Refuse quest]",
                "frMale": "C'est louche. [Refuser la qu\u00eate]",
                "frFemale": "C'est louche. [Refuser la qu\u00eate]",
                "deMale": "H\u00f6rt sich dubios an. [Mission ablehnen]",
                "deFemale": "H\u00f6rt sich dubios an. [Mission ablehnen]"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                27
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 67020
        },
        "79": {
            "NodeId": 79,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": true,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't trust you.",
            "LocalizedText": {
                "enMale": "I don't trust you.",
                "frMale": "Je n'ai pas confiance.",
                "frFemale": "Je n'ai pas confiance.",
                "deMale": "Ich bin misstrauisch.",
                "deFemale": "Ich bin misstrauisch."
            },
            "LocalizedOptionText": {
                "enMale": "Sounds shady. [Refuse quest]",
                "frMale": "C'est louche. [Refuser la qu\u00eate]",
                "frFemale": "C'est louche. [Refuser la qu\u00eate]",
                "deMale": "H\u00f6rt sich dubios an. [Mission ablehnen]",
                "deFemale": "H\u00f6rt sich dubios an. [Mission ablehnen]"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                81
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 67070
        },
        "80": {
            "NodeId": 80,
            "QuestRewardB62": "JVSbTZ2",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can't wait to kill things.",
            "LocalizedText": {
                "enMale": "I can't wait to kill things.",
                "frMale": "J'ai h\u00e2te de faire un peu de d\u00e9g\u00e2ts.",
                "frFemale": "J'ai h\u00e2te de faire un peu de d\u00e9g\u00e2ts.",
                "deMale": "Ich will endlich k\u00e4mpfen!",
                "deFemale": "Ich will endlich k\u00e4mpfen!"
            },
            "LocalizedOptionText": {
                "enMale": "[Lie] Not necessary.",
                "frMale": "[Mentir] Ce ne sera pas n\u00e9cessaire.",
                "frFemale": "[Mentir] Ce ne sera pas n\u00e9cessaire.",
                "deMale": "[L\u00fcgen] Das ist nicht n\u00f6tig.",
                "deFemale": "[L\u00fcgen] Das ist nicht n\u00f6tig."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "8mAbih6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                54
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 58010
        },
        "84": {
            "NodeId": 84,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why would you tell me anything?",
            "LocalizedText": {
                "enMale": "Why would you tell me anything?",
                "frMale": "Pourquoi me faire de telles r\u00e9v\u00e9lations\u00a0?",
                "frFemale": "Pourquoi me faire de telles r\u00e9v\u00e9lations\u00a0?",
                "deMale": "Und das erfahre ich einfach so?",
                "deFemale": "Und das erfahre ich einfach so?"
            },
            "LocalizedOptionText": {
                "enMale": "I didn't ask for your report.",
                "frMale": "Je ne t'ai pas demand\u00e9 de rapport.",
                "frFemale": "Je ne t'ai pas demand\u00e9 de rapport.",
                "deMale": "Ich habe um keinen Bericht gebeten.",
                "deFemale": "Ich habe um keinen Bericht gebeten."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                86
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 67040
        },
        "85": {
            "NodeId": 85,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why come to me?",
            "LocalizedText": {
                "enMale": "Why come to me?",
                "frMale": "Pourquoi m'en parler \u00e0 moi\u00a0?",
                "frFemale": "Pourquoi m'en parler \u00e0 moi\u00a0?",
                "deMale": "Und da fiel die Wahl auf mich?",
                "deFemale": "Und da fiel die Wahl auf mich?"
            },
            "LocalizedOptionText": {
                "enMale": "I didn't ask for your report.",
                "frMale": "Je ne t'ai pas demand\u00e9 de rapport.",
                "frFemale": "Je ne t'ai pas demand\u00e9 de rapport.",
                "deMale": "Ich habe um keinen Bericht gebeten.",
                "deFemale": "Ich habe um keinen Bericht gebeten."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 13170
        }
    },
    "NodeLinkList": {
        "43": 15,
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        "56": 29,
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        "73": 21,
        "74": 21,
        "75": 21,
        "81": 27,
        "82": 27,
        "83": 27,
        "86": 48
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    "DefaultSpeakerId": 0,
    "Stb": "str.cnv.location.balmorra_rep.bronze.recovery_plan.i_m3",
    "IsKOTORStyle": false,
    "AffectionNpcB62": [],
    "AffectionNcoB62": [
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        "QIyX73M",
        "xu2zYrP",
        "Y7ylpO5"
    ],
    "LocalizedName": {
        "enMale": "cnv.location.balmorra_rep.bronze.recovery_plan.i_m3",
        "frMale": "cnv.location.balmorra_rep.bronze.recovery_plan.i_m3",
        "deMale": "cnv.location.balmorra_rep.bronze.recovery_plan.i_m3"
    },
    "Id": "16140911871476120849",
    "Base62Id": "4JquCj4",
    "Fqn": "cnv.location.balmorra_rep.bronze.recovery_plan.i_m3",
    "B62References": {
        "startsQuest": [
            "JVSbTZ2"
        ],
        "connectedToPlc": [
            "dbChqID"
        ]
    },
    "first_seen": "1.0.0",
    "last_seen": "6.2.1a",
    "current_version": "6.2.0b",
    "hash": "3407198482",
    "removed_in": "",
    "changed_fields": [
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    ],
    "previous_versions": [
        "1.0.0",
        "1.0.0a",
        "1.7.2",
        "2.3.1",
        "4.0.0",
        "5.2.2"
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}