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cnv.location.companion_characters.smuggler.corso_riggs.imperial_terminal

  • 5. <Conversation Exit>
  • 6. - Magar! Magar, answer me!
    • 8. - We've been waiting for your all-clear. Are you there? Blasted Imperials!
      • 10. - Who's that? Why would she be calling an Imperial soldier?
        • 12. - If they killed you, Magar, I--I... I've already sworn to hunt down every pus-ridden Emperor lover on this planet....
          • 14. - Hello?
            • 16. - You're not my husband. Why are you answering his comm?
              • 17. Option - Who are you?Player - You first. Why are you calling this man?
                • 18. - Oh, blast it. One of us'll have to trust first. You don't sound Imperial.
              • 21. Option - There's been some mistake.Player - We just fought a group of Imperial soldiers. One of them was wearing this comm.
              • 23. Option - Your husband is dead.Player - If your husband is an Imperial soldier, he's not coming home.
                • 24. - Imperial? Oh, for the love of... Magar, you're too clever for your own good, you old rascal.
                  • 26. - I'm Danla Zin, proud Balmorran and member of the resistance against the Empire.
                    • 28. - My husband Magar stole an Imperial uniform. He and some friends were trying to get weapons to help us retake our town.
                      • 30. - Stole a uniform? They weren't really Imperials?
                        • 32. - Free Balmorrans, every one. Did... did anyone survive?
                          • 33. Option - I'm sorry.Player - I wish they did.
                            +200 Influence : approves.
                          • 35. Option - No.Player - They died in the line of duty.
                            +200 Influence : approves.
                          • 37. Option - That was a bad plan.Player - You go out dressed like an Imperial, you've got to expect friendly fire.
                            +50 Influence : disapproves.
                            • 38. - Most of our boys don't shoot without asking who's there!
                              • 40. - I'm really sorry, ma'am. I wish there were better words for it. Is there any way we can make it up to you?
                                • 42. - You're going to think I'm a cold-hearted old battle-ax, but I've lost my sons, my parents... death's no stranger here.
                                  • 44. - What we really need are those guns. Magar risked his life to get them. I hate to think he died for nothing.
                                    • 45. Option - Corso, what do you think?Player - Can Ord Mantell wait on these codes long enough for a side trip?
                                      +200 Influence : approves.
                                      • 46. - Captain, these men died because of our mistake.
                                    • 49. Option - We'll get you the guns.Player - We owe you that much.
                                      +200 Influence : approves.
                                      • 50. - Ma'am, we'll bring you the guns your husband was after, or die trying.
                                        • 52. - I hope it won't come to that.
                                    • 55. Option - What are they worth to you?Player - Balmorran guns fetch a good price on the open market. Can you match it?
                                      +50 Influence : disapproves.
                                      • 56. - Captain!
                                        • 58. - We're no refugees! Magar and me had good money stocked away for our retirement. We won't be using it now.
                                          • 60. - Bring me the guns, and I'll pay fair price for the lot of them.
                                            • 62. - We're in hiding behind Imperial lines. Magar's comm's got the coordinates.
                                              • 64. <Conversation Exit>
  • 4. <Conversation Exit>
  • 2. <Conversation Exit>
  • 3. <Conversation Exit>
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.companion_characters.smuggler.corso_riggs.imperial_terminal
Other Sites:
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            "Text": "If they killed you, Magar, I--I... I've already sworn to hunt down every pus-ridden Emperor lover on this planet....",
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                "frMale": "S'ils t'ont tu\u00e9, Magar, je, je... J'ai d\u00e9j\u00e0 jur\u00e9 d'exterminer tous les partisans de l'Empereur qui souillent cette plan\u00e8te...",
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                "deMale": "Falls sie dich erwischt haben, Magar, ich ... ich habe bereits geschworen, jeden eitrigen Imperator-Streichler auf diesem Planeten zur Strecke zu bringen.",
                "deFemale": "Falls sie dich erwischt haben, Magar, ich ... ich habe bereits geschworen, jeden eitrigen Imperator-Streichler auf diesem Planeten zur Strecke zu bringen."
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            "Text": "Hello?",
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                "frMale": "Oh eh ?",
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                "deMale": "Hallo?",
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                "frMale": "Vous n'\u00eates pas mon mari. Pourquoi vous r\u00e9pondez \u00e0 son comlink\u00a0?",
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                "deMale": "Ihr seid nicht mein Ehemann. Wieso antwortet Ihr auf seinem Kom?",
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            "Text": "You first. Why are you calling this man?",
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                "frMale": "Vous d'abord. Pourquoi est-ce que vous appelez cet homme\u00a0?",
                "frFemale": "Vous d'abord. Pourquoi est-ce que vous appelez cet homme\u00a0?",
                "deMale": "Ihr zuerst. Wieso kontaktiert Ihr diesen Mann?",
                "deFemale": "Ihr zuerst. Wieso kontaktiert Ihr diesen Mann?"
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                "frMale": "Qui \u00eates-vous ?",
                "frFemale": "Qui \u00eates-vous ?",
                "deMale": "Wer seid Ihr?",
                "deFemale": "Wer seid Ihr?"
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            "Text": "Oh, blast it. One of us'll have to trust first. You don't sound Imperial.",
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                "enMale": "Oh, blast it. One of us'll have to trust first. You don't sound Imperial.",
                "frMale": "Oh, punaise. Il va bien falloir que quelqu'un fasse le premier pas. Vous avez pas une voix d'Imp\u00e9rial.",
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                "deMale": "Ach, verdammt. Einer von uns muss dem anderen zuerst trauen. Ihr klingt nicht imperial.",
                "deFemale": "Ach, verdammt. Einer von uns muss dem anderen zuerst trauen. Ihr klingt nicht imperial."
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            "Text": "We just fought a group of Imperial soldiers. One of them was wearing this comm.",
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                "enMale": "We just fought a group of Imperial soldiers. One of them was wearing this comm.",
                "frMale": "On vient de combattre un groupe de soldats imp\u00e9riaux. L'un d'entre eux avait ce comlink sur lui.",
                "frFemale": "On vient de combattre un groupe de soldats imp\u00e9riaux. L'un d'entre eux avait ce comlink sur lui.",
                "deMale": "Wir haben eben eine Gruppe imperialer Soldaten bek\u00e4mpft. Einer von ihnen hat diesen Kom getragen.",
                "deFemale": "Wir haben eben eine Gruppe imperialer Soldaten bek\u00e4mpft. Einer von ihnen hat diesen Kom getragen."
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                "enMale": "There's been some mistake.",
                "frMale": "Il y a eu une m\u00e9prise.",
                "frFemale": "Il y a eu une m\u00e9prise.",
                "deMale": "Es war ein Irrtum.",
                "deFemale": "Es war ein Irrtum."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "NodeId": 23,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If your husband is an Imperial soldier, he's not coming home.",
            "LocalizedText": {
                "enMale": "If your husband is an Imperial soldier, he's not coming home.",
                "frMale": "Si votre mari est un soldat imp\u00e9rial, ne l'attendez pas pour d\u00eener.",
                "frFemale": "Si votre mari est un soldat imp\u00e9rial, ne l'attendez pas pour d\u00eener.",
                "deMale": "Wenn Euer Mann ein imperialer Soldat ist, kehrt er nicht mehr heim.",
                "deFemale": "Wenn Euer Mann ein imperialer Soldat ist, kehrt er nicht mehr heim."
            },
            "LocalizedOptionText": {
                "enMale": "Your husband is dead.",
                "frMale": "Votre mari est mort.",
                "frFemale": "Votre mari est mort.",
                "deMale": "Euer Ehemann ist tot.",
                "deFemale": "Euer Ehemann ist tot."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LEZBz3P",
            "Text": "Imperial? Oh, for the love of... Magar, you're too clever for your own good, you old rascal.",
            "LocalizedText": {
                "enMale": "Imperial? Oh, for the love of... Magar, you're too clever for your own good, you old rascal.",
                "frMale": "Imp\u00e9rial ? Oh, nom de... Magar, tu as voulu jouer au plus malin, vieille t\u00eate de bourrique.",
                "frFemale": "Imp\u00e9rial ? Oh, nom de... Magar, tu as voulu jouer au plus malin, vieille t\u00eate de bourrique.",
                "deMale": "Imperial? Ach du meine G... Magar, du wolltest mal wieder zu clever sein, du alter Halunke.",
                "deFemale": "Imperial? Ach du meine G... Magar, du wolltest mal wieder zu clever sein, du alter Halunke."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "NodeId": 26,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LEZBz3P",
            "Text": "I'm Danla Zin, proud Balmorran and member of the resistance against the Empire.",
            "LocalizedText": {
                "enMale": "I'm Danla Zin, proud Balmorran and member of the resistance against the Empire.",
                "frMale": "Je suis Danla Zin, Balmorr\u00e9enne insoumise et membre de la r\u00e9sistance contre l'Empire.",
                "frFemale": "Je suis Danla Zin, Balmorr\u00e9enne insoumise et membre de la r\u00e9sistance contre l'Empire.",
                "deMale": "Ich bin Danla Zin, stolze Balmorranerin und Mitglied des Widerstands gegen das Imperium.",
                "deFemale": "Ich bin Danla Zin, stolze Balmorranerin und Mitglied des Widerstands gegen das Imperium."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.smuggler.corso_riggs.imperial_terminal",
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            "NodeId": 27,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
        },
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            "NodeId": 28,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LEZBz3P",
            "Text": "My husband Magar stole an Imperial uniform. He and some friends were trying to get weapons to help us retake our town.",
            "LocalizedText": {
                "enMale": "My husband Magar stole an Imperial uniform. He and some friends were trying to get weapons to help us retake our town.",
                "frMale": "Mon mari, Magar, a vol\u00e9 un uniforme de l'Empire. Lui et ses amis voulaient nous obtenir des armes pour qu'on reprenne notre ville.",
                "frFemale": "Mon mari, Magar, a vol\u00e9 un uniforme de l'Empire. Lui et ses amis voulaient nous obtenir des armes pour qu'on reprenne notre ville.",
                "deMale": "Mein Ehemann Magar hat eine imperiale Uniform gestohlen. Er und ein paar Freunde haben versucht, Waffen zu besorgen, um unsere Stadt zur\u00fcckzuerobern.",
                "deFemale": "Mein Ehemann Magar hat eine imperiale Uniform gestohlen. Er und ein paar Freunde haben versucht, Waffen zu besorgen, um unsere Stadt zur\u00fcckzuerobern."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "NodeId": 29,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
        "30": {
            "NodeId": 30,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "W2uejbF",
            "Text": "Stole a uniform? They weren't really Imperials?",
            "LocalizedText": {
                "enMale": "Stole a uniform? They weren't really Imperials?",
                "frMale": "Il a vol\u00e9 un uniforme\u00a0? Alors c'\u00e9tait pas des Imp\u00e9riaux\u00a0?",
                "frFemale": "Il a vol\u00e9 un uniforme\u00a0? Alors c'\u00e9tait pas des Imp\u00e9riaux\u00a0?",
                "deMale": "Eine Uniform gestohlen? Das waren keine echten Imperialen?",
                "deFemale": "Eine Uniform gestohlen? Das waren keine echten Imperialen?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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        },
        "31": {
            "NodeId": 31,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
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        "32": {
            "NodeId": 32,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LEZBz3P",
            "Text": "Free Balmorrans, every one. Did... did anyone survive?",
            "LocalizedText": {
                "enMale": "Free Balmorrans, every one. Did... did anyone survive?",
                "frMale": "Que des Balmorr\u00e9ens pur souche. Est-ce que... Est-ce qu'il y a des survivants\u00a0?",
                "frFemale": "Que des Balmorr\u00e9ens pur souche. Est-ce que... Est-ce qu'il y a des survivants\u00a0?",
                "deMale": "Freie Balmorraner, sie alle. Hat ... hat jemand \u00fcberlebt?",
                "deFemale": "Freie Balmorraner, sie alle. Hat ... hat jemand \u00fcberlebt?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                37
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        "33": {
            "NodeId": 33,
            "QuestRewardB62": "AEB6PDE",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I wish they did.",
            "LocalizedText": {
                "enMale": "I wish they did.",
                "frMale": "J'ai bien peur que non.",
                "frFemale": "J'ai bien peur que non.",
                "deMale": "Ich w\u00fcnschte, es w\u00e4re so.",
                "deFemale": "Ich w\u00fcnschte, es w\u00e4re so."
            },
            "LocalizedOptionText": {
                "enMale": "I'm sorry.",
                "frMale": "Je suis navr\u00e9.",
                "frFemale": "Je suis navr\u00e9e.",
                "deMale": "Tut mir leid.",
                "deFemale": "Tut mir leid."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "a4SC3f9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.smuggler.corso_riggs.imperial_terminal",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "They died in the line of duty.",
            "LocalizedText": {
                "enMale": "They died in the line of duty.",
                "frMale": "Ils sont morts dans l'exercice de leurs fonctions.",
                "frFemale": "Ils sont morts dans l'exercice de leurs fonctions.",
                "deMale": "Sie sind in Aus\u00fcbung ihrer Pflicht gestorben.",
                "deFemale": "Sie sind in Aus\u00fcbung ihrer Pflicht gestorben."
            },
            "LocalizedOptionText": {
                "enMale": "No.",
                "frMale": "Non.",
                "frFemale": "Non.",
                "deMale": "Nein.",
                "deFemale": "Nein."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "a4SC3f9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                72
            ],
            "Stb": "str.cnv.location.companion_characters.smuggler.corso_riggs.imperial_terminal",
            "GenericNodeNumber": 0
        },
        "37": {
            "NodeId": 37,
            "QuestRewardB62": "AEB6PDE",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You go out dressed like an Imperial, you've got to expect friendly fire.",
            "LocalizedText": {
                "enMale": "You go out dressed like an Imperial, you've got to expect friendly fire.",
                "frMale": "Quand on sort d\u00e9guis\u00e9 en Imp\u00e9rial, il faut savoir se m\u00e9fier des attaques alli\u00e9es.",
                "frFemale": "Quand on sort d\u00e9guis\u00e9 en Imp\u00e9rial, il faut savoir se m\u00e9fier des attaques alli\u00e9es.",
                "deMale": "Wenn man sich wie ein Imperialer gekleidet hinauswagt, muss man mit Freundbeschuss rechnen.",
                "deFemale": "Wenn man sich wie ein Imperialer gekleidet hinauswagt, muss man mit Freundbeschuss rechnen."
            },
            "LocalizedOptionText": {
                "enMale": "That was a bad plan.",
                "frMale": "C'\u00e9tait une fausse bonne id\u00e9e.",
                "frFemale": "C'\u00e9tait une fausse bonne id\u00e9e.",
                "deMale": "Das war ein schlechter Plan.",
                "deFemale": "Das war ein schlechter Plan."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "a4SC3f9": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.smuggler.corso_riggs.imperial_terminal",
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        "38": {
            "NodeId": 38,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LEZBz3P",
            "Text": "Most of our boys don't shoot without asking who's there!",
            "LocalizedText": {
                "enMale": "Most of our boys don't shoot without asking who's there!",
                "frMale": "La plupart de nos hommes ne tirent pas avant de savoir qui est en face\u00a0!",
                "frFemale": "La plupart de nos hommes ne tirent pas avant de savoir qui est en face\u00a0!",
                "deMale": "Die meisten unserer Jungs schie\u00dfen nicht, ohne vorher zu fragen, wer da ist!",
                "deFemale": "Die meisten unserer Jungs schie\u00dfen nicht, ohne vorher zu fragen, wer da ist!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.smuggler.corso_riggs.imperial_terminal",
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        "39": {
            "NodeId": 39,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
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        "40": {
            "NodeId": 40,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "W2uejbF",
            "Text": "I'm really sorry, ma'am. I wish there were better words for it. Is there any way we can make it up to you?",
            "LocalizedText": {
                "enMale": "I'm really sorry, ma'am. I wish there were better words for it. Is there any way we can make it up to you?",
                "frMale": "Je suis vraiment d\u00e9sol\u00e9, M'dame. J'ai pas d'autres mots pour l'exprimer. Qu'est-ce qu'on peut faire pour vous aider\u00a0?",
                "frFemale": "Je suis vraiment d\u00e9sol\u00e9, M'dame. J'ai pas d'autres mots pour l'exprimer. Qu'est-ce qu'on peut faire pour vous aider\u00a0?",
                "deMale": "Tut mir wirklich leid. Aber Worte helfen nat\u00fcrlich nicht viel. K\u00f6nnen wir es irgendwie wiedergutmachen?",
                "deFemale": "Tut mir wirklich leid. Aber Worte helfen nat\u00fcrlich nicht viel. K\u00f6nnen wir es irgendwie wiedergutmachen?"
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 42,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "LEZBz3P",
            "Text": "You're going to think I'm a cold-hearted old battle-ax, but I've lost my sons, my parents... death's no stranger here.",
            "LocalizedText": {
                "enMale": "You're going to think I'm a cold-hearted old battle-ax, but I've lost my sons, my parents... death's no stranger here.",
                "frMale": "Vous allez penser que je suis une sale va-t-en guerre insensible, mais j'ai perdu mes fils, mes parents... Je suis habitu\u00e9e \u00e0 la mort.",
                "frFemale": "Vous allez penser que je suis une sale va-t-en guerre insensible, mais j'ai perdu mes fils, mes parents... Je suis habitu\u00e9e \u00e0 la mort.",
                "deMale": "Ihr werdet mich f\u00fcr eine kaltherzige, alte Streitaxt halten, aber ich habe meine S\u00f6hne verloren, meine Eltern ... der Tod ist hier kein Fremder.",
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            "SpeakerB62Id": "LEZBz3P",
            "Text": "What we really need are those guns. Magar risked his life to get them. I hate to think he died for nothing.",
            "LocalizedText": {
                "enMale": "What we really need are those guns. Magar risked his life to get them. I hate to think he died for nothing.",
                "frMale": "Ce qu'il nous faut avant tout, ce sont les armes. Magar a risqu\u00e9 sa vie pour elles. \u00c7a m'enrage qu'il soit mort pour rien.",
                "frFemale": "Ce qu'il nous faut avant tout, ce sont les armes. Magar a risqu\u00e9 sa vie pour elles. \u00c7a m'enrage qu'il soit mort pour rien.",
                "deMale": "Was wir wirklich brauchen sind diese Waffen. Magar hat sein Leben riskiert, um sie zu beschaffen. Ich stelle mir nur ungern vor, dass er umsonst gestorben ist.",
                "deFemale": "Was wir wirklich brauchen sind diese Waffen. Magar hat sein Leben riskiert, um sie zu beschaffen. Ich stelle mir nur ungern vor, dass er umsonst gestorben ist."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can Ord Mantell wait on these codes long enough for a side trip?",
            "LocalizedText": {
                "enMale": "Can Ord Mantell wait on these codes long enough for a side trip?",
                "frMale": "Tu penses qu'Ord Mantell pourra attendre ces codes, le temps qu'on fasse un petit crochet ?",
                "frFemale": "Tu penses qu'Ord Mantell pourra attendre ces codes, le temps qu'on fasse un petit crochet ?",
                "deMale": "Kann Ord Mantell so lange auf diese Codes warten, dass ein Abstecher drin ist?",
                "deFemale": "Kann Ord Mantell so lange auf diese Codes warten, dass ein Abstecher drin ist?"
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            "LocalizedOptionText": {
                "enMale": "Corso, what do you think?",
                "frMale": "Corso, qu'est-ce que tu en penses ?",
                "frFemale": "Corso, qu'est-ce que tu en penses ?",
                "deMale": "Corso, was meinst du?",
                "deFemale": "Corso, was meinst du?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Captain, these men died because of our mistake.",
            "LocalizedText": {
                "enMale": "Captain, these men died because of our mistake.",
                "frMale": "Capitaine, ces gens sont morts par notre faute.",
                "frFemale": "Capitaine, ces gens sont morts par notre faute.",
                "deMale": "Captain, diese M\u00e4nner starben, weil wir einen Fehler gemacht haben.",
                "deFemale": "Captain, diese M\u00e4nner starben, weil wir einen Fehler gemacht haben."
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            "SpeakerB62Id": "0000000",
            "Text": "We owe you that much.",
            "LocalizedText": {
                "enMale": "We owe you that much.",
                "frMale": "On vous doit bien \u00e7a.",
                "frFemale": "On vous doit bien \u00e7a.",
                "deMale": "Das schulden wir Euch.",
                "deFemale": "Das schulden wir Euch."
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            "LocalizedOptionText": {
                "enMale": "We'll get you the guns.",
                "frMale": "On va chercher vos armes.",
                "frFemale": "On va chercher vos armes.",
                "deMale": "Wir besorgen Euch die Waffen.",
                "deFemale": "Wir besorgen Euch die Waffen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Ma'am, we'll bring you the guns your husband was after, or die trying.",
            "LocalizedText": {
                "enMale": "Ma'am, we'll bring you the guns your husband was after, or die trying.",
                "frMale": "Madame, on vous ram\u00e8nera les armes de votre mari, m\u00eame si on doit en mourir.",
                "frFemale": "Madame, on vous ram\u00e8nera les armes de votre mari, m\u00eame si on doit en mourir.",
                "deMale": "Wir bringen Euch die Waffen, hinter denen Euer Ehemann her war. Unter Einsatz unseres Lebens.",
                "deFemale": "Wir bringen Euch die Waffen, hinter denen Euer Ehemann her war. Unter Einsatz unseres Lebens."
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            "SpeakerB62Id": "LEZBz3P",
            "Text": "I hope it won't come to that.",
            "LocalizedText": {
                "enMale": "I hope it won't come to that.",
                "frMale": "J'esp\u00e8re qu'on n'en arrivera pas l\u00e0.",
                "frFemale": "J'esp\u00e8re qu'on n'en arrivera pas l\u00e0.",
                "deMale": "Ich hoffe, Ihr bleibt unversehrt.",
                "deFemale": "Ich hoffe, Ihr bleibt unversehrt."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Balmorran guns fetch a good price on the open market. Can you match it?",
            "LocalizedText": {
                "enMale": "Balmorran guns fetch a good price on the open market. Can you match it?",
                "frMale": "On tire un bon prix des armes Balmorr\u00e9ennes, au march\u00e9 noir. Vous surench\u00e9rissez\u00a0?",
                "frFemale": "On tire un bon prix des armes Balmorr\u00e9ennes, au march\u00e9 noir. Vous surench\u00e9rissez\u00a0?",
                "deMale": "Balmorranische Waffen erzielen auf dem Markt einen guten Preis. K\u00f6nnt Ihr da mithalten?",
                "deFemale": "Balmorranische Waffen erzielen auf dem Markt einen guten Preis. K\u00f6nnt Ihr da mithalten?"
            },
            "LocalizedOptionText": {
                "enMale": "What are they worth to you?",
                "frMale": "Combien valent-elles \u00e0 vos yeux ?",
                "frFemale": "Combien valent-elles \u00e0 vos yeux ?",
                "deMale": "Was sind sie Euch wert?",
                "deFemale": "Was sind sie Euch wert?"
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Captain!",
            "LocalizedText": {
                "enMale": "Captain!",
                "frMale": "Capitaine\u00a0!",
                "frFemale": "Capitaine\u00a0!",
                "deMale": "Captain!",
                "deFemale": "Captain!"
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            "SpeakerB62Id": "LEZBz3P",
            "Text": "We're no refugees! Magar and me had good money stocked away for our retirement. We won't be using it now.",
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                "enMale": "We're no refugees! Magar and me had good money stocked away for our retirement. We won't be using it now.",
                "frMale": "On est pas des r\u00e9fugi\u00e9s\u00a0! Magar et moi avions mis de l'argent de c\u00f4t\u00e9 pour la retraite. On en aura pas besoin.",
                "frFemale": "On est pas des r\u00e9fugi\u00e9s\u00a0! Magar et moi avions mis de l'argent de c\u00f4t\u00e9 pour la retraite. On en aura pas besoin.",
                "deMale": "Wir sind keine Fl\u00fcchtlinge! Magar und ich hatten viel Geld f\u00fcr unseren Lebensabend gespart. Wir werden es jetzt nicht mehr brauchen.",
                "deFemale": "Wir sind keine Fl\u00fcchtlinge! Magar und ich hatten viel Geld f\u00fcr unseren Lebensabend gespart. Wir werden es jetzt nicht mehr brauchen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "LEZBz3P",
            "Text": "Bring me the guns, and I'll pay fair price for the lot of them.",
            "LocalizedText": {
                "enMale": "Bring me the guns, and I'll pay fair price for the lot of them.",
                "frMale": "Amenez-moi les armes, et je vous paierai un bon prix pour l'ensemble.",
                "frFemale": "Amenez-moi les armes, et je vous paierai un bon prix pour l'ensemble.",
                "deMale": "Bringt mir die Waffen und ich bezahle Euch einen guten Preis daf\u00fcr.",
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            "SpeakerB62Id": "LEZBz3P",
            "Text": "We're in hiding behind Imperial lines. Magar's comm's got the coordinates.",
            "LocalizedText": {
                "enMale": "We're in hiding behind Imperial lines. Magar's comm's got the coordinates.",
                "frMale": "On est cach\u00e9s derri\u00e8re les lignes imp\u00e9riales. Les coordonn\u00e9es sont sur le comlink de Magar.",
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                "deMale": "Wir verstecken uns hinter den imperialen Linien. In Magars Kom sind die Koordinaten.",
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