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  • 1. <Non-dialogue segment.>
    • 2000. <Non-dialogue segment.>
      • 2010. - Fine, you've convinced me.
        • 2011. Player - When you put it that way, how can I refuse?
        • 2012. Player - It's better than dealing with this guilt trip.
        • 2013. Player - You've won me over.
        • 2014. Player - All right, all right, I'll do it.
        • 2015. Player - Stop talking; I'll do it.
        • 2016. Player - If you're going to make me feel guilty, I'll do it.
        • 2017. Player - All right, all right, I'm in.
        • 2018. Player - I give up; I'll do it.
      • 2020. - Exactly.
        • 2021. Player - I won't deny it.
        • 2022. Player - You're right on that.
        • 2023. Player - Whatever gets the job done.
        • 2024. Player - I'm glad we understand each other.
        • 2025. Player - You've figured it out.
        • 2026. Player - That's me to the letter.
        • 2027. Player - Comes with the job.
        • 2028. Player - You've got me there.
      • 2030. - I guess I can spare some time.
        • 2031. Player - Speak your mind, just make it quick.
        • 2032. Player - I can spare a few moments to hear you out.
        • 2033. Player - I can spare some time for you.
        • 2034. Player - I have some free time.
        • 2035. Player - I have a few moments I can spare.
        • 2036. Player - I suppose I have the time.
        • 2037. Player - I'll listen, for now.
        • 2038. Player - I can spare a minute.
      • 2040. - Of course.
        • 2041. Player - You can count on me.
        • 2042. Player - Of course I'll do it.
        • 2043. Player - You can count on me.
        • 2044. Player - I'll handle that.
        • 2045. Player - I will take care of that.
        • 2046. Player - I can absolutely do that.
        • 2047. Player - That shouldn't be a problem.
        • 2048. Player - I'll take care of it.
      • 2050. - Anything to get away from here.
        • 2051. Player - Whatever I have to do to move on.
        • 2052. Player - Whatever gets me out of here is fine by me.
        • 2053. Player - If it gets me out of here.
        • 2054. Player - As long as I get to haul jets out of here, fine.
        • 2055. Player - Whatever it takes to get out of here.
        • 2056. Player - If it gets me away from this place, fine.
        • 2057. Player - If it gets me outta here, fine.
        • 2058. Player - If that's what it takes to get out of here.
      • 2060. - That much I can do.
        • 2061. Player - I suppose I can do that much for you.
        • 2062. Player - I suppose I can do that much.
        • 2063. Player - I'll see what I can do.
        • 2064. Player - I guess I can do that much.
        • 2065. Player - I suppose I can do that.
        • 2066. Player - I think I can do that much.
        • 2067. Player - I suppose I can do that.
        • 2068. Player - I'll see what I can do.
      • 2070. - Sounds dangerous. I'm in.
        • 2071. Player - Facing danger is what I do best. I'll handle it.
        • 2072. Player - Sounds dangerous. I'll take care of it.
        • 2073. Player - Dangerous missions are what I do best. I'm in.
        • 2074. Player - I wasn't planning to live forever anyway. I'm in.
        • 2075. Player - I will happily face this danger.
        • 2076. Player - Sounds fraught with danger. Count me in.
        • 2077. Player - Dangerous jobs are my specialty. I'm in.
        • 2078. Player - Sounds dangerous--but I'm willing to take a risk.
      • 2080. - Yes, I think it is.
        • 2081. Player - That's certainly the way it seems.
        • 2082. Player - It would certainly appear so, yes.
        • 2083. Player - Looks that way to me.
        • 2084. Player - Sure seems that way.
        • 2085. Player - It would seem so.
        • 2086. Player - I think it is.
        • 2087. Player - Sure seems that way.
        • 2088. Player - I tend to agree.
      • 2090. - I guess you do have a point.
        • 2091. Player - I won't argue with that.
        • 2092. Player - I suppose you may be right on that.
        • 2093. Player - Guess you have a point.
        • 2094. Player - You may be right about that.
        • 2095. Player - I suppose you're right about that.
        • 2096. Player - Perhaps you have a point.
        • 2097. Player - I'll give you that one.
        • 2098. Player - I'll grant you that much.
      • 2100. - Understood.
        • 2101. Player - I understand completely.
        • 2102. Player - I understand perfectly.
        • 2103. Player - Fully understood.
        • 2104. Player - Got it. Don't even need to write it down.
        • 2105. Player - I understand you.
        • 2106. Player - I understand completely.
        • 2107. Player - Very well, I understand.
        • 2108. Player - Acknowledged and understood.
      • 2110. - You're right.
        • 2111. Player - I agree with your reasoning.
        • 2112. Player - That sounds completely right to me.
        • 2113. Player - Makes sense to me.
        • 2114. Player - I can't argue with that.
        • 2115. Player - I completely agree.
        • 2116. Player - I couldn't agree more.
        • 2117. Player - You'll get no argument from me.
        • 2118. Player - You're absolutely right.
      • 2120. - Absolutely.
        • 2121. Player - Without a doubt.
        • 2122. Player - There's no doubt about it.
        • 2123. Player - There's no doubt about it.
        • 2124. Player - Definitely--no question about it.
        • 2125. Player - It is a certainty.
        • 2126. Player - There can be no doubt about that.
        • 2127. Player - There's no doubt about that.
        • 2128. Player - There's no doubt in my mind.
      • 2130. - You may.
        • 2131. Player - You certainly may.
        • 2132. Player - Of course you may.
        • 2133. Player - Go right ahead.
        • 2134. Player - I'm not gonna stop you.
        • 2135. Player - You have my permission.
        • 2136. Player - Of course you can.
        • 2137. Player - Sure, go ahead.
        • 2138. Player - Please, go ahead.
      • 2140. - That's what I hear.
        • 2141. Player - I'm under the same impression.
        • 2142. Player - That's how I understand it.
        • 2143. Player - That is my information.
        • 2144. Player - That fits with what I know.
        • 2145. Player - That is my understanding.
        • 2146. Player - Then we've heard the same thing.
        • 2147. Player - That matches my intel.
        • 2148. Player - That fits what I've heard.
      • 2150. - I've got it right here.
        • 2151. Player - I have it here and now.
        • 2152. Player - I have it here.
        • 2153. Player - Got it right here.
        • 2154. Player - Yeah, I have it with me.
        • 2155. Player - It is in my possession.
        • 2156. Player - I have it in hand.
        • 2157. Player - Yeah, I got it.
        • 2158. Player - I have it right here.
      • 2160. - All right, I'll go talk to him.
        • 2161. Player - I'll speak with him as soon as possible.
        • 2162. Player - I will speak to him.
        • 2163. Player - I'll talk to the guy.
        • 2164. Player - I'll see what he has to say.
        • 2165. Player - I'll bring the discussion to him.
        • 2166. Player - I'll have a little chat with him, then.
        • 2167. Player - I'll have a little chat with him.
        • 2168. Player - Let me go talk to him.
      • 2170. - All right, I'll go talk to her.
        • 2171. Player - I'll speak with her as soon as possible.
        • 2172. Player - I will speak to her.
        • 2173. Player - I'll talk to her.
        • 2174. Player - I'll have a chat with her.
        • 2175. Player - I'll go and speak with her.
        • 2176. Player - I'll have a little chat with her, then.
        • 2177. Player - I'll have a little chat with her.
        • 2178. Player - Let me go talk to her.
      • 2180. - You've got yourself a deal.
        • 2181. Player - We have an understanding, then.
        • 2182. Player - I'm pleased that we could reach an agreement.
        • 2183. Player - I think we have an understanding.
        • 2184. Player - Consider me signed on.
        • 2185. Player - I agree to your terms.
        • 2186. Player - I'd say we've come to an agreement.
        • 2187. Player - You got yourself a deal.
        • 2188. Player - We have an agreement.
    • 3000. <Non-dialogue segment.>
      • 3010. - Sounds straightforward enough.
        • 3011. Player - Sounds like this should be relatively simple.
        • 3012. Player - That seems simple enough to me.
        • 3013. Player - That sounds easy enough.
        • 3014. Player - That should be easy enough.
        • 3015. Player - That sounds simple enough.
        • 3016. Player - That doesn't seem overly complicated.
        • 3017. Player - That seems simple enough.
        • 3018. Player - Should be straightforward.
      • 3020. - That doesn't sound good.
        • 3021. Player - This feels all wrong.
        • 3022. Player - This seems troubling.
        • 3023. Player - That doesn't sound good.
        • 3024. Player - That could be trouble.
        • 3025. Player - I don't like the sound of that.
        • 3026. Player - That can't be good.
        • 3027. Player - That doesn't exactly sound good.
        • 3028. Player - That could be a problem.
      • 339. - Interesting.
        • 340. Player - That certainly seems interesting.
        • 341. Player - That's simply fascinating.
        • 342. Player - Sounds interesting.
        • 343. Player - Hmph. Well that's something.
        • 344. Player - I find that somewhat intriguing.
        • 345. Player - That's somewhat intriguing.
        • 346. Player - That's intriguing.
        • 347. Player - Very interesting.
    • 4000. <Non-dialogue segment.>
      • 4010. - I'm sorry.
        • 4011. Player - You have my sincere apology.
        • 4012. Player - I offer my sincerest apologies.
        • 4013. Player - You have my apologies.
        • 4014. Player - Sorry about that.
        • 4015. Player - I have wronged you.
        • 4016. Player - My sincerest apologies.
        • 4017. Player - I'm sorry about that.
        • 4018. Player - I'm terribly sorry.
      • 4020. - There was nothing I could do.
        • 4021. Player - I did everything I could, but it wasn't enough.
        • 4022. Player - I did all I could.
        • 4023. Player - There wasn't anything I could do.
        • 4024. Player - I gave it my best, but the deck was stacked against me.
        • 4025. Player - It was beyond my capabilities.
        • 4026. Player - I did everything in my power.
        • 4027. Player - I did all I could.
        • 4028. Player - I did everything I could.
      • 4030. - I'm sorry. I was out of line.
        • 4031. Player - I deeply regret my behavior.
        • 4032. Player - I was out of line.
        • 4033. Player - Apologies--I was out of line.
        • 4034. Player - Sorry--that was over the line, even for me.
        • 4035. Player - I went too far. Please accept my apology.
        • 4036. Player - I was out of line and I apologize.
        • 4037. Player - Sorry, that was out of line.
        • 4038. Player - I was out of line. I'm sorry.
    • 5000. <Non-dialogue segment.>
      • 5010. - Actually, I like it.
        • 5011. Player - I have no problem with that whatsoever.
        • 5012. Player - I wholeheartedly approve.
        • 5013. Player - This is good, actually.
        • 5014. Player - Are you kidding? I'm all for it.
        • 5015. Player - On the contrary, I approve.
        • 5016. Player - I quite like it, actually.
        • 5017. Player - Actually, I kind of like it.
        • 5018. Player - I'm not bothered at all.
      • 5020. - Sounds like a worthy cause.
        • 5021. Player - Sounds like an honorable endeavor.
        • 5022. Player - Sounds like a worthy undertaking.
        • 5023. Player - Sounds like something I could get behind.
        • 5024. Player - I'm not one for causes, but I'm on board for that one.
        • 5025. Player - That sounds worthwhile.
        • 5026. Player - Sounds like a worthy cause.
        • 5027. Player - That's a goal worth fighting for.
        • 5028. Player - It sounds very noble.
      • 5030. - Good to hear it.
        • 5031. Player - That's excellent news.
        • 5032. Player - That is truly excellent news.
        • 5033. Player - That's good news.
        • 5034. Player - Glad to hear things are working out.
        • 5035. Player - As it should be.
        • 5036. Player - Glad to hear it.
        • 5037. Player - That's good news.
        • 5038. Player - That's good news.
      • 5040. - It will do.
        • 5041. Player - This suits me just fine.
        • 5042. Player - This seems acceptable.
        • 5043. Player - It will have to do.
        • 5044. Player - Good enough for me.
        • 5045. Player - I suppose this is sufficient.
        • 5046. Player - That should be sufficient.
        • 5047. Player - That should cover it.
        • 5048. Player - It'll have to be enough.
      • 5050. - That's a good idea.
        • 5051. Player - Sounds like the right thing to do.
        • 5052. Player - A wise course of action.
        • 5053. Player - That's some good thinking.
        • 5054. Player - Now that's a bright idea.
        • 5055. Player - That seems a wise idea.
        • 5056. Player - Not a bad idea.
        • 5057. Player - That isn't half bad.
        • 5058. Player - That's not a bad idea.
      • 5060. - I'd be honored to.
        • 5061. Player - It will be a privilege.
        • 5062. Player - I would be honored to assist you.
        • 5063. Player - I'd be honored to lend a hand.
        • 5064. Player - It'll be a real honor to help.
        • 5065. Player - I would be more than proud to help.
        • 5066. Player - It would be an honor.
        • 5067. Player - It'd be an honor.
        • 5068. Player - I'd be proud to help out.
      • 5070. - Then my task is complete.
        • 5071. Player - Then everything seems to be resolved.
        • 5072. Player - Then we are done here.
        • 5073. Player - Looks like it's mission accomplished.
        • 5074. Player - Guess that wraps things up.
        • 5075. Player - I have completed my task, then.
        • 5076. Player - Then I'm finished here.
        • 5077. Player - My work here is done.
        • 5078. Player - That should wrap things up.
      • 5080. - I'm glad you're so pleased.
        • 5081. Player - I'm happy that you're happy.
        • 5082. Player - You certainly seem pleased.
        • 5083. Player - Glad you're happy.
        • 5084. Player - If you're happy, I'm happy.
        • 5085. Player - I'm touched by your enthusiasm.
        • 5086. Player - I'm happy to see you're so pleased.
        • 5087. Player - I'm glad to see you're so happy.
        • 5088. Player - I'm glad you're so excited.
      • 5090. - Good call.
        • 5091. Player - Smart thinking.
        • 5092. Player - I think I can handle that.
        • 5093. Player - I can get behind that.
        • 5094. Player - That's a smart play, all right.
        • 5095. Player - A wise approach.
        • 5096. Player - I can get behind that.
        • 5097. Player - That was good thinking.
        • 5098. Player - Seems like a smart choice.
      • 5100. - Makes sense to me.
        • 5101. Player - That seems right.
        • 5102. Player - That makes sense to me.
        • 5103. Player - Makes sense to me.
        • 5104. Player - Makes as much sense as anything else.
        • 5105. Player - That seems logical.
        • 5106. Player - That makes a certain sense.
        • 5107. Player - Seems right to me.
        • 5108. Player - Makes sense to me.
      • 5110. - Sounds perfect.
        • 5111. Player - That'll do very well.
        • 5112. Player - That would more than suffice.
        • 5113. Player - That will be perfect.
        • 5114. Player - That sounds like just what I need.
        • 5115. Player - That's exactly what's needed.
        • 5116. Player - That sounds more than sufficient.
        • 5117. Player - Works for me.
        • 5118. Player - That'll do nicely.
      • 5120. - It's been a pleasure doing business with you.
        • 5121. Player - I think this business worked out quite well.
        • 5122. Player - It was a pleasure doing business with you.
        • 5123. Player - Good doing business with you.
        • 5124. Player - Nice doing business with you.
        • 5125. Player - Your business is always welcome.
        • 5126. Player - It's been wonderful working with you.
        • 5127. Player - Pleasure doing business with you.
        • 5128. Player - It's been a pleasure doing business.
      • 5130. - I can work with that.
        • 5131. Player - That suits me just fine.
        • 5132. Player - I sense possibilities here.
        • 5133. Player - Sounds like an opportunity.
        • 5134. Player - That'll suit me just fine.
        • 5135. Player - That has possibility.
        • 5136. Player - That'll do nicely.
        • 5137. Player - I see the potential.
        • 5138. Player - I can work with that.
      • 5140. - You understand correctly.
        • 5141. Player - That's the way I understand it.
        • 5142. Player - You have it precisely right.
        • 5143. Player - Glad things are clear.
        • 5144. Player - You got it in one.
        • 5145. Player - You see it correctly.
        • 5146. Player - That's it exactly.
        • 5147. Player - You got the picture.
        • 5148. Player - I'm glad you understand.
      • 5150. - I'm very impressed.
        • 5151. Player - I'm extremely impressed.
        • 5152. Player - I'm more than impressed, actually.
        • 5153. Player - Consider me impressed.
        • 5154. Player - It takes a lot to impress me, but you just did it.
        • 5155. Player - I am incredibly impressed.
        • 5156. Player - I must say, I'm very impressed.
        • 5157. Player - I gotta say, I'm impressed.
        • 5158. Player - I'm impressed, all right.
    • 6000. <Non-dialogue segment.>
      • 6010. - You're going to die now.
        • 6011. Player - Your actions have already condemned you.
        • 6012. Player - It's over for you.
        • 6013. Player - Time to finish this.
        • 6014. Player - Let's settle this once and for all.
        • 6015. Player - Your life is about to end.
        • 6016. Player - Looks like it's your turn to die now.
        • 6017. Player - Save your breath. You're dead.
        • 6018. Player - No talking--it's time to die.
      • 6020. - I'm going to enjoy killing you.
        • 6021. Player - Killing you will give me great satisfaction.
        • 6022. Player - You can't possibly fathom how much I will enjoy destroying you.
        • 6023. Player - I'm going to enjoy taking you down.
        • 6024. Player - I love killing morons like you.
        • 6025. Player - I will savor your destruction.
        • 6026. Player - Killing you will be such fun.
        • 6027. Player - Killing you is gonna feel real good.
        • 6028. Player - I'm looking forward to killing you.
      • 6030. - Die, already!
        • 6031. Player - Your words are wasted. Let's finish this.
        • 6032. Player - The time for discourse is over.
        • 6033. Player - Enough talk--time to die.
        • 6034. Player - Let's end this boring conversation.
        • 6035. Player - You're wasting your time. Just die.
        • 6036. Player - It's past time I ended you.
        • 6037. Player - Enough of your yammering! Die!
        • 6038. Player - Time's up. You're dead.
    • 7000. <Non-dialogue segment.>
      • 7010. - I'll take that as a compliment.
        • 7011. Player - I'm sure you mean that in a positive light.
        • 7012. Player - Such compliments are hardly necessary.
        • 7013. Player - Guess I'll take that as a compliment.
        • 7014. Player - I'll bet you say that to all the heroic spacers.
        • 7015. Player - I'll interpret that as a compliment.
        • 7016. Player - You're too kind.
        • 7017. Player - Why, thank you.
        • 7018. Player - I'll take that as a compliment.
      • 7020. - This is going to be fun.
        • 7021. Player - This is actually going to be fun.
        • 7022. Player - This should prove interesting.
        • 7023. Player - Dangerous ops are always the most fun.
        • 7024. Player - I've been meaning to get some exercise.
        • 7025. Player - Danger only makes things more fun.
        • 7026. Player - I'm giddy with anticipation.
        • 7027. Player - Now comes the fun part.
        • 7028. Player - This should be interesting.
    • 9000. <Non-dialogue segment.>
      • 9010. - No creature scares me.
        • 9011. Player - I haven't encountered a creature yet that could stop me.
        • 9012. Player - I wouldn't be much of a Jedi if I let a beast scare me off.
        • 9013. Player - Wildlife is no problem.
        • 9014. Player - It'll take more than a dumb critter to kill me.
        • 9015. Player - I break beasts' necks in my sleep.
        • 9016. Player - If it bleeds, I can kill it.
        • 9017. Player - I bet it ain't blaster-proof.
        • 9018. Player - There isn't a creature alive that can take me.
      • 9020. - Nobody scares me.
        • 9021. Player - No one can stand up against me.
        • 9022. Player - I haven't met anyone who could stop me yet.
        • 9023. Player - There's nobody I can't handle.
        • 9024. Player - I'm not afraid of anybody.
        • 9025. Player - I fear no one.
        • 9026. Player - A Sith fears no one.
        • 9027. Player - Never met anybody who's blaster-proof.
        • 9028. Player - I can take down anyone.
      • 9030. - This will be trivial.
        • 9031. Player - This is almost going to be too easy for me.
        • 9032. Player - A child could do this.
        • 9033. Player - I can do this in my sleep--maybe I will.
        • 9034. Player - I'll do it blindfolded, just for fun.
        • 9035. Player - This is a trifling matter, but I will do it.
        • 9036. Player - I suppose I can lower myself to do this.
        • 9037. Player - Compared to my other jobs, this'll be nothing.
        • 9038. Player - I could use a break from the tough jobs.
      • 9040. - Watch and see what a (class) can do.
        • 9041. Player - Now you'll get to see how a Jedi handles things.
        • 9042. Player - This will prove no challenge for a Jedi.
        • 9043. Player - Now you'll see how Havoc Squad gets things done.
        • 9044. Player - You're about to see a real live hero in action.
        • 9045. Player - Now you'll see what a Sith is capable of.
        • 9046. Player - Time for you to see what a Sith can do.
        • 9047. Player - Now you'll get to see what bounty hunters are all about.
        • 9048. Player - Get ready to see how Intelligence handles things.
      • 9050. - I earned this.
        • 9051. Player - Even a Jedi deserves a little extra sometimes.
        • 9052. Player - I'm glad you can see I'm worth it.
        • 9053. Player - I'd say I earned it.
        • 9054. Player - I deserve this, and you know it.
        • 9055. Player - That's more like it.
        • 9056. Player - Finally, I get what I truly deserve.
        • 9057. Player - I may not work cheap, but I earned this.
        • 9058. Player - I'm worth every credit. Trust me.
      • 9060. - Nothing disturbs me.
        • 9061. Player - You'll find I'm not easy to shock.
        • 9062. Player - Trust me--I've seen worse.
        • 9063. Player - Trust me--I've seen worse.
        • 9064. Player - It can't be any worse than a Hutt's kitchen.
        • 9065. Player - Nothing gets under my skin.
        • 9066. Player - I don't have a weak stomach.
        • 9067. Player - I've seen it all.
        • 9068. Player - I'm not the squeamish type.
      • 9070. - (Class) Do as they please.
        • 9071. Player - I'm a Jedi. I answer to no authority.
        • 9072. Player - Jedi follow the will of the Force.
        • 9073. Player - Special Forces--I do what I want.
        • 9074. Player - I don't take orders from anybody.
        • 9075. Player - Sith carve their own path.
        • 9076. Player - A Sith does what a Sith wants.
        • 9077. Player - Bounty hunters set their own rules.
        • 9078. Player - My activities are authorized by Imperial Intelligence.
      • 9080. - The truth is, it was easy.
        • 9081. Player - It was surprisingly simple, really.
        • 9082. Player - It was no challenge.
        • 9083. Player - It was a breeze.
        • 9084. Player - That was so easy I fell asleep doing it.
        • 9085. Player - I didn't even break a sweat.
        • 9086. Player - It was actually quite simple.
        • 9087. Player - I've had way tougher jobs.
        • 9088. Player - The job's done. Easy.
      • 9090. - Well, I am strong and powerful....
        • 9091. Player - I am a Jedi, you know. We have our uses.
        • 9092. Player - Remember, the Force is my ally.
        • 9093. Player - I'm a soldier--I'll get the job done.
        • 9094. Player - The galaxy can throw whatever it wants at me--I can take it.
        • 9095. Player - My strength knows no bounds.
        • 9096. Player - I am incredibly powerful, after all.
        • 9097. Player - I'm a professional hunter. I always get the job done.
        • 9098. Player - I am deadly and charming.
      • 9100. - I can be very charming.
        • 9101. Player - I have ways of being very persuasive.
        • 9102. Player - You'd be surprised how persuasive I can be.
        • 9103. Player - I can be pretty persuasive.
        • 9104. Player - I could charm the horns off a krayt dragon.
        • 9105. Player - I can be very persuasive.
        • 9106. Player - I can be quite persuasive.
        • 9107. Player - I have a way with people.
        • 9108. Player - I can be very charming.
      • 9110. - What can I say? I'm good at what I do.
        • 9111. Player - The Force was with me, as usual.
        • 9112. Player - I've yet to face anything I can't overcome.
        • 9113. Player - I'm good--what can I say?
        • 9114. Player - It's so hard to be humble, knowing how great I am.
        • 9115. Player - I have yet to meet a challenge I can't conquer.
        • 9116. Player - I really am the best.
        • 9117. Player - I'm always a professional.
        • 9118. Player - I'm very good at my work.
      • 9120. - Make sure everyone knows who helped you.
        • 9121. Player - Just make sure to give credit where it's due.
        • 9122. Player - Tell others what I have done here.
        • 9123. Player - Just remember who helped you pull this off.
        • 9124. Player - Tell all your friends about me.
        • 9125. Player - Spread the word of my success.
        • 9126. Player - Just make sure people know who helped you.
        • 9127. Player - Remember my name. Spread it around.
        • 9128. Player - You wouldn't be set without me. Spread the word.
      • 9130. - I don't need luck.
        • 9131. Player - When you have the Force, you don't need luck.
        • 9132. Player - Trust me--luck is no factor here.
        • 9133. Player - No need for luck with superior training.
        • 9134. Player - If I needed luck, I'd already be dead.
        • 9135. Player - Luck is for the weak.
        • 9136. Player - I don't need luck.
        • 9137. Player - I make my own luck.
        • 9138. Player - With skills like mine, you don't need luck.
      • 9140. - I like a challenge.
        • 9141. Player - A Jedi's limits must always be put to the test.
        • 9142. Player - A little challenge is no concern of mine.
        • 9143. Player - Tough missions are what I do best.
        • 9144. Player - It's been a while since I broke a sweat--might be fun.
        • 9145. Player - The tougher the better.
        • 9146. Player - The more challenging, the better.
        • 9147. Player - Easy jobs bore me.
        • 9148. Player - I'm not afraid of a little challenge.
    • 10000. <Non-dialogue segment.>
      • 10010. - Be careful with this.
        • 10011. Player - I encourage you to take care with this.
        • 10012. Player - Exercise caution with this.
        • 10013. Player - This isn't a toy, so be careful.
        • 10014. Player - That's something you'll want to handle real careful-like.
        • 10015. Player - Handle this with care.
        • 10016. Player - Take this with caution.
        • 10017. Player - I'd treat this real careful if I were you.
        • 10018. Player - Be careful with this.
      • 10020. - You're going to get killed, you know.
        • 10021. Player - Your life is likely to be forfeit.
        • 10022. Player - You realize this may well lead to your death.
        • 10023. Player - You'll just get yourself killed.
        • 10024. Player - That's one way to get yourself killed.
        • 10025. Player - Commit suicide if you want to.
        • 10026. Player - You're only going to get yourself killed.
        • 10027. Player - You're as good as dead.
        • 10028. Player - You know you won't survive this?
    • 13000. <Non-dialogue segment.>
      • 13010. - You mistake me for someone else.
        • 13011. Player - I'm afraid you have the wrong person.
        • 13012. Player - I believe you have mistaken me for someone else.
        • 13013. Player - You've got the wrong person.
        • 13014. Player - Whoever you're looking for, it's not me.
        • 13015. Player - You have me confused with someone else.
        • 13016. Player - You must have the wrong person.
        • 13017. Player - You got the wrong person.
        • 13018. Player - You must be looking for someone else.
      • 13020. - What are you doing, then?
        • 13021. Player - Do you have a specific reason for being here?
        • 13022. Player - If this place is dangerous, why are you here?
        • 13023. Player - If this area's so dangerous, what are you doing here?
        • 13024. Player - Why are you still hanging around?
        • 13025. Player - If it's dangerous, why are you hanging around here?
        • 13026. Player - What are you doing here?
        • 13027. Player - What's keeping you around here?
        • 13028. Player - What are you doing if it's so dangerous?
      • 13030. - That's simply not true.
        • 13031. Player - I think you've been misinformed.
        • 13032. Player - I think we both know that's not true.
        • 13033. Player - I'm afraid that's just not true.
        • 13034. Player - You might want to recheck your facts.
        • 13035. Player - I think we both know that's a lie.
        • 13036. Player - That's just not true.
        • 13037. Player - I'm afraid that's inaccurate.
        • 13038. Player - You know that's not really true.
      • 13040. - So what do you need me to do?
        • 13041. Player - How exactly can I help with this?
        • 13042. Player - What would you have me do?
        • 13043. Player - Where do I come in?
        • 13044. Player - What's my role in all this?
        • 13045. Player - So what exactly do you want me to do?
        • 13046. Player - What do you want me to do?
        • 13047. Player - Where do I come in?
        • 13048. Player - How do I fit in?
      • 13050. - What kind of help do you need?
        • 13051. Player - Just tell me how I can be of service.
        • 13052. Player - What can I do to help?
        • 13053. Player - How can I be of assistance?
        • 13054. Player - Tell me what I can do.
        • 13055. Player - I'm listening. What's your trouble?
        • 13056. Player - What kind of help?
        • 13057. Player - What's the problem?
        • 13058. Player - What sort of help?
      • 13060. - How do you intend to do that?
        • 13061. Player - How do you plan to achieve this?
        • 13062. Player - How do you mean to accomplish that?
        • 13063. Player - How will you accomplish that?
        • 13064. Player - What's your plan for making that happen?
        • 13065. Player - How are you going to pull that off?
        • 13066. Player - How do you propose to do that?
        • 13067. Player - How do you plan to pull that off?
        • 13068. Player - How do you plan to do that?
      • 13070. - What are you going to do?
        • 13071. Player - What course of action do you intend to take?
        • 13072. Player - What are you planning?
        • 13073. Player - What's the plan?
        • 13074. Player - How are you gonna handle it?
        • 13075. Player - What exactly is your plan?
        • 13076. Player - What's your plan?
        • 13077. Player - What's your game plan?
        • 13078. Player - What do you plan to do?
      • 13080. - How will that help?
        • 13081. Player - Are you sure that's the best solution?
        • 13082. Player - I really don't see how that's going to help.
        • 13083. Player - I don't see how that helps.
        • 13084. Player - Explain to me how that would be useful.
        • 13085. Player - What benefit could that possibly bring?
        • 13086. Player - How exactly will that help?
        • 13087. Player - And that helps how?
        • 13088. Player - How does that help?
      • 13090. - Who did this?
        • 13091. Player - Who's responsible for this?
        • 13092. Player - Who is responsible for this?
        • 13093. Player - Who's responsible for this?
        • 13094. Player - Does the person responsible have a name?
        • 13095. Player - Tell me who's responsible.
        • 13096. Player - Who's responsible for this?
        • 13097. Player - Who's responsible for this?
        • 13098. Player - Who's responsible for this?
      • 13100. - What's the mission?
        • 13101. Player - What's involved in this assignment?
        • 13102. Player - What's the nature of this task?
        • 13103. Player - What's the op?
        • 13104. Player - What's the job?
        • 13105. Player - What exactly will this mission entail?
        • 13106. Player - What's the mission?
        • 13107. Player - What's the job?
        • 13108. Player - What's the assignment?
      • 13110. - Do you have a plan?
        • 13111. Player - How do you plan to accomplish this?
        • 13112. Player - I hope you have a plan in mind for this.
        • 13113. Player - Got a plan in mind?
        • 13114. Player - Have you worked out an angle yet?
        • 13115. Player - Tell me you have a plan.
        • 13116. Player - Did you have a scheme in mind?
        • 13117. Player - You got a plan?
        • 13118. Player - Do you have a plan in mind?
      • 13120. - Back up and start from the beginning.
        • 13121. Player - Tell me the whole story, and more slowly this time.
        • 13122. Player - Perhaps it would be best if you start from the beginning.
        • 13123. Player - Slow down and start over.
        • 13124. Player - Whoa, whoa, whoa--back up and start over.
        • 13125. Player - Why don't you start from the beginning?
        • 13126. Player - Could you try to explain things from the beginning?
        • 13127. Player - Whoa! Slow down, and start at the beginning.
        • 13128. Player - Slow down and start again.
      • 13130. - Run that by me one more time?
        • 13131. Player - Could you please explain that again?
        • 13132. Player - I'd like to go over this once again.
        • 13133. Player - Run me through this one more time.
        • 13134. Player - Walk me through things one more time.
        • 13135. Player - I'd like you to tell me the details again.
        • 13136. Player - Once more, please?
        • 13137. Player - Hit me again with those details.
        • 13138. Player - Can you explain that one more time?
      • 13140. - I'm sorry, I don't know what you're talking about.
        • 13141. Player - I'm afraid you lost me there.
        • 13142. Player - I'm afraid I don't understand.
        • 13143. Player - I don't follow.
        • 13144. Player - That made no sense at all. Try again.
        • 13145. Player - I do not understand you.
        • 13146. Player - I have no idea what you're saying.
        • 13147. Player - You lost me.
        • 13148. Player - I'm not following you.
      • 13150. - What does this involve?
        • 13151. Player - What exactly would I be doing?
        • 13152. Player - What would be involved?
        • 13153. Player - Give me the details.
        • 13154. Player - Tell me what's involved.
        • 13155. Player - What would have to be done?
        • 13156. Player - What exactly does this entail?
        • 13157. Player - What you got in mind?
        • 13158. Player - What exactly do you need?
      • 13160. - Why do you say that?
        • 13161. Player - What makes you think that?
        • 13162. Player - What's your reasoning on that?
        • 13163. Player - What makes you say that?
        • 13164. Player - How do you figure that?
        • 13165. Player - How did you come up with that?
        • 13166. Player - What makes you say that?
        • 13167. Player - Not sure how you arrived at that.
        • 13168. Player - Why do you say that?
      • 13170. - Why come to me?
        • 13171. Player - Why approach me?
        • 13172. Player - Why not go to someone else? Why come to me?
        • 13173. Player - Why come to me?
        • 13174. Player - What makes you think I can help?
        • 13175. Player - Why would you seek me out?
        • 13176. Player - Is there a reason you came to me?
        • 13177. Player - What made you pick me to talk to?
        • 13178. Player - Why come to me?
      • 13180. - Why not?
        • 13181. Player - Please explain. Why not?
        • 13182. Player - Can you tell me exactly why not?
        • 13183. Player - I don't see why not.
        • 13184. Player - Why is that?
        • 13185. Player - I don't see why not.
        • 13186. Player - I'm not sure I see why not.
        • 13187. Player - Why not, exactly?
        • 13188. Player - Tell me why not.
      • 285. - Is there something wrong?
        • 286. Player - Is something wrong here?
        • 287. Player - Is there a problem?
        • 288. Player - Is something wrong?
        • 289. Player - Everything alright here? Seems like there might be a problem.
        • 290. Player - Is there some problem here?
        • 291. Player - Is there anything wrong?
        • 292. Player - Is there some kind of problem?
        • 293. Player - Is there a problem?
    • 14000. <Non-dialogue segment.>
      • 14010. - It was my pleasure.
        • 14011. Player - I'm glad to have been a part of it.
        • 14012. Player - The pleasure was mine.
        • 14013. Player - Happy to be of assistance.
        • 14014. Player - That was fun.
        • 14015. Player - It gave me pleasure.
        • 14016. Player - It was a pleasure.
        • 14017. Player - The pleasure was all mine.
        • 14018. Player - I had a good time.
      • 14020. - It's an honor.
        • 14021. Player - I consider it a privilege.
        • 14022. Player - It's an honor to be working with you.
        • 14023. Player - It's an honor.
        • 14024. Player - I consider it a privilege.
        • 14025. Player - It is an honor to work with you.
        • 14026. Player - I am honored.
        • 14027. Player - It's an honor.
        • 14028. Player - It's an honor to work with you.
    • 15010. - We don't have much of a choice.
      • 15011. Player - There is no other way.
      • 15012. Player - There's no other choice.
      • 15013. Player - We're out of options, here.
      • 15014. Player - Trust me, this is our only shot.
      • 15015. Player - It's this or nothing.
      • 15016. Player - We don't seem to have any choice.
      • 15017. Player - Our options are pretty limited.
      • 15018. Player - There isn't any other choice.
    • 16000. <Non-dialogue segment.>
      • 16010. - Someone needs to get to the bottom of this.
        • 16011. Player - We must learn the truth of this.
        • 16012. Player - This matter bears investigation.
        • 16013. Player - I'll look into this.
        • 16014. Player - I'll poke around and see what's what.
        • 16015. Player - I will investigate this.
        • 16016. Player - Somebody needs to find out what's going on here.
        • 16017. Player - I'd better look into this.
        • 16018. Player - Someone needs to look into this.
      • 16020. - Let's get down to business, then.
        • 16021. Player - Let's get to the heart of the matter.
        • 16022. Player - Let's get to it, shall we?
        • 16023. Player - Let's move on to the task at hand.
        • 16024. Player - Let's cut to the chase.
        • 16025. Player - Let's cut to the chase.
        • 16026. Player - Let's get straight to the point.
        • 16027. Player - Let's get down to it.
        • 16028. Player - Let's get to the point.
      • 16030. - I've heard enough.
        • 16031. Player - That's all I needed to know.
        • 16032. Player - I've heard enough, and I've made my decision.
        • 16033. Player - I've heard everything I need to hear.
        • 16034. Player - I don't need any more input from you.
        • 16035. Player - I've heard enough here.
        • 16036. Player - I've heard more than enough.
        • 16037. Player - All right, enough--I get it.
        • 16038. Player - I think I've heard enough.
    • 17000. <Non-dialogue segment.>
      • 17010. - I'm on my way.
        • 17011. Player - I'll get there as soon as possible.
        • 17012. Player - I'll be there shortly.
        • 17013. Player - I'll head there immediately.
        • 17014. Player - I'll be there quick as I can.
        • 17015. Player - I will be there soon.
        • 17016. Player - I'll be there in but a moment.
        • 17017. Player - Heading that way now.
        • 17018. Player - I'll head there immediately.
      • 17020. - Time to do some damage.
        • 17021. Player - May the Force be with us.
        • 17022. Player - The Force will be with me.
        • 17023. Player - Time to do some damage.
        • 17024. Player - Time for a little mayhem.
        • 17025. Player - Time to rage.
        • 17026. Player - Time to go a-killing.
        • 17027. Player - Time to go to work.
        • 17028. Player - Time to get to work.
      • 17030. - Let's do it.
        • 17031. Player - Let's get busy right away.
        • 17032. Player - Let's make it happen.
        • 17033. Player - All right, let's move.
        • 17034. Player - Enough standing around--let's haul jets.
        • 17035. Player - Sounds like a plan.
        • 17036. Player - Let's get it done.
        • 17037. Player - Let's make this happen.
        • 17038. Player - Let's get this done.
    • 19000. <Non-dialogue segment.>
      • 19010. - I won't even dignify that with a response.
        • 19011. Player - That's utterly preposterous.
        • 19012. Player - That's completely ridiculous.
        • 19013. Player - That's just ridiculous.
        • 19014. Player - Stop being ridiculous.
        • 19015. Player - I find that preposterous.
        • 19016. Player - That's not even worth my attention.
        • 19017. Player - I'm gonna pretend you didn't say that.
        • 19018. Player - You can't be serious.
      • 19020. - You don't scare me.
        • 19021. Player - I do not fear you.
        • 19022. Player - Spare me your bravado.
        • 19023. Player - Don't try to scare me.
        • 19024. Player - I'm shaking in my boots--promise.
        • 19025. Player - You cannot scare me.
        • 19026. Player - You think you scare me?
        • 19027. Player - Ooh, I'm shaking in my boots.
        • 19028. Player - I don't scare that easily.
      • 19030. - Why don't you make me, you alien freak?
        • 19031. Player - So you're from a race too stupid to recognize Jedi?
        • 19032. Player - You're quite mistaken if you think I'm taking orders from something like you.
        • 19033. Player - Make me, freak.
        • 19034. Player - Sorry, I don't take orders from ugly people--or non-people either.
        • 19035. Player - I don't take orders from aliens.
        • 19036. Player - You'll have to do better than that, you freak.
        • 19037. Player - Back off, freak, or I'll get nasty.
        • 19038. Player - I don't take orders from freaks like you.
      • 19040. - I'm just telling it like I see it.
        • 19041. Player - You can't change the truth.
        • 19042. Player - The truth does not change merely because you don't like it.
        • 19043. Player - I just call it like I see it.
        • 19044. Player - I'm right, and you blasted well know it.
        • 19045. Player - I do not mince words.
        • 19046. Player - I call it like it is.
        • 19047. Player - You don't have to like it, but it's the truth.
        • 19048. Player - Like it or not, I'm telling the truth.
      • 19050. - That's none of your business.
        • 19051. Player - That's information I'm not at liberty to share.
        • 19052. Player - That's none of your affair.
        • 19053. Player - I can't answer that.
        • 19054. Player - You don't really expect me to answer that, do you?
        • 19055. Player - My business is none of yours.
        • 19056. Player - That's not yours to know.
        • 19057. Player - That's not your concern.
        • 19058. Player - That's none of your business.
      • 19060. - It's not my fault.
        • 19061. Player - That's not my responsibility.
        • 19062. Player - It's really not my fault.
        • 19063. Player - Don't look at me.
        • 19064. Player - It's not my fault.
        • 19065. Player - It wasn't my doing.
        • 19066. Player - That's not my responsibility.
        • 19067. Player - I had nothing to do with that.
        • 19068. Player - That isn't my fault.
      • 19070. - You expect me to give it up that easy?
        • 19071. Player - It will remain in my possession for now.
        • 19072. Player - You really thought I was just going to hand something like this over to you?
        • 19073. Player - You think I'm just going to hand it over?
        • 19074. Player - Sorry, but I'm gonna hang onto this.
        • 19075. Player - You'll have to take it from my cold, dead hand.
        • 19076. Player - You expect me to just give it to you?
        • 19077. Player - You ain't getting your hands on this.
        • 19078. Player - I'm not giving you anything.
      • 19080. - How should I know?
        • 19081. Player - That's not my area of expertise.
        • 19082. Player - Why would you expect me to know?
        • 19083. Player - How should I know?
        • 19084. Player - What am I? An info-droid?
        • 19085. Player - Why exactly should I know that?
        • 19086. Player - Do I look like I know that sort of thing?
        • 19087. Player - You're asking the wrong person.
        • 19088. Player - How am I supposed to know?
      • 19090. - You think I'll let that happen?
        • 19091. Player - I cannot allow that to happen.
        • 19092. Player - I'm not going to allow that.
        • 19093. Player - That's not going to happen.
        • 19094. Player - Great idea, except for the part where I stop you.
        • 19095. Player - I will not allow that to happen.
        • 19096. Player - I won't let that happen.
        • 19097. Player - That won't happen on my watch.
        • 19098. Player - I won't let that happen.
      • 19100. - You haven't won yet.
        • 19101. Player - Your overconfidence will be your undoing.
        • 19102. Player - It's a big mistake to think this is over.
        • 19103. Player - This battle isn't won yet.
        • 19104. Player - I think you're celebrating a little early.
        • 19105. Player - I've only just begun to fight.
        • 19106. Player - Your victory celebration is decidedly premature.
        • 19107. Player - This fight's not over.
        • 19108. Player - You haven't won this.
      • 348. - I don't have to explain myself / justify myself to you.
        • 349. Player - I have no obligation to explain myself to you.
        • 350. Player - I have no need to justify myself to you.
        • 351. Player - I don't have to explain myself to you.
        • 352. Player - What I do and why I do it is nobody's business but mine.
        • 353. Player - I don't need to explain myself to you.
        • 354. Player - I don't owe you any explanations.
        • 355. Player - I'm not here to explain myself to you.
        • 356. Player - I don't have to explain my decisions to you.
    • 20000. <Non-dialogue segment.>
      • 20010. - Pay me.
        • 20011. Player - It's time for you to honor our bargain.
        • 20012. Player - I believe we discussed compensation.
        • 20013. Player - Let's see some compensation.
        • 20014. Player - I did what you wanted. Now pay up.
        • 20015. Player - I want my payment--now.
        • 20016. Player - My compensation--now.
        • 20017. Player - We better settle up.
        • 20018. Player - Time to pay up.
      • 20020. - Yes--now give me my credits.
        • 20021. Player - I did what you asked, and now I expect payment.
        • 20022. Player - It is done. Now perhaps we should discuss payment.
        • 20023. Player - Job's done--I'll take my pay, now.
        • 20024. Player - It's all taken care of except for the part where you pay me.
        • 20025. Player - I completed the task and I expect restitution.
        • 20026. Player - I think I've earned my payment.
        • 20027. Player - The job's done. Now we settle up.
        • 20028. Player - Depends on whether you have my money.
      • 20030. - What do you want?
        • 20031. Player - Be direct. Tell me what it is you want.
        • 20032. Player - Get to the point, or get out of my sight.
        • 20033. Player - What do you want? Spit it out.
        • 20034. Player - Get to the point.
        • 20035. Player - Get to the point.
        • 20036. Player - What do you want?
        • 20037. Player - Just spit it out, and tell me what you need.
        • 20038. Player - Tell me what you want, or leave.
      • 321. - Tell me what I want to know.
        • 322. Player - You'll tell me what I need to know, and you'll do it now.
        • 323. Player - You will tell me everything I want to know.
        • 324. Player - Tell me what I want to know.
        • 325. Player - You're gonna tell me everything--right now.
        • 326. Player - You will tell me what I wish to know. Now.
        • 327. Player - Give me the information I've come for. Now.
        • 328. Player - You better give me the information I need right now.
        • 329. Player - Tell me what I want to know.
    • 21000. <Non-dialogue segment.>
      • 21010. - There was a good fight.
        • 21011. Player - It was quite a confrontation.
        • 21012. Player - The encounter was fierce.
        • 21013. Player - Things got pretty intense.
        • 21014. Player - Things got rowdy in a hurry.
        • 21015. Player - It was quite a fight.
        • 21016. Player - There was much bloodshed.
        • 21017. Player - There was a lot of blasting. It was good.
        • 21018. Player - There was quite a scrap.
      • 21020. - There was nothing I could do.
        • 21021. Player - We cannot always control how things turn out.
        • 21022. Player - Not even a Jedi can control everything.
        • 21023. Player - I did everything I could.
        • 21024. Player - Not every deal goes according to plan.
        • 21025. Player - It was beyond my control.
        • 21026. Player - Even the Emperor couldn't have done anything.
        • 21027. Player - Nothing I could do about it.
        • 21028. Player - There was nothing I could do.
    • 22000. <Non-dialogue segment.>
      • 22010. - Not really.
        • 22011. Player - In this case, I don't.
        • 22012. Player - I have more pressing concerns.
        • 22013. Player - I've got other objectives.
        • 22014. Player - That's the least of my worries right now.
        • 22015. Player - It's not high on my list.
        • 22016. Player - I wouldn't say so, exactly.
        • 22017. Player - I have other things to worry about.
        • 22018. Player - I have other priorities.
      • 22020. - There's no way that will work.
        • 22021. Player - Something like that can only end in disaster.
        • 22022. Player - I sense failure in that approach.
        • 22023. Player - That will never work.
        • 22024. Player - That's the worst idea I've heard all day.
        • 22025. Player - That plan is a dead end.
        • 22026. Player - I don't think that will work.
        • 22027. Player - That's not a very good plan.
        • 22028. Player - That's never going to work.
      • 22030. - I don't think so.
        • 22031. Player - I cannot agree with that.
        • 22032. Player - I have to disagree.
        • 22033. Player - I think you're wrong about that.
        • 22034. Player - I think you're as wrong as a Hutt wearing a bikini.
        • 22035. Player - I disagree--emphatically.
        • 22036. Player - I don't think so.
        • 22037. Player - I gotta disagree with you.
        • 22038. Player - I don't agree.
    • 23000. <Non-dialogue segment.>
      • 23010. - That's some gratitude.
        • 23011. Player - I'll forgive you for not being more appreciative.
        • 23012. Player - I would think you would be more appreciative.
        • 23013. Player - This is the thanks I get?
        • 23014. Player - You've got a funny way of saying thanks.
        • 23015. Player - I find your lack of appreciation intolerable.
        • 23016. Player - Don't say ''thank you'' or anything.
        • 23017. Player - You're welcome, by the way.
        • 23018. Player - Glad I went to all that trouble.
      • 23020. - That's horrible!
        • 23021. Player - That's just plain wrong.
        • 23022. Player - That's absolutely terrible.
        • 23023. Player - I'm very sorry to hear that.
        • 23024. Player - Doesn't get much worse than that.
        • 23025. Player - That is deeply disturbing.
        • 23026. Player - What a horrible thing!
        • 23027. Player - That's not good to hear.
        • 23028. Player - That's very nearly sickening.
      • 23030. - So that's it?
        • 23031. Player - I must admit, that's not what I was expecting.
        • 23032. Player - I'm afraid I was expecting something more.
        • 23033. Player - I was expecting a lot more.
        • 23034. Player - I was hoping for a little more than that.
        • 23035. Player - That's not the outcome I expected.
        • 23036. Player - Is that all there is?
        • 23037. Player - I was hoping for more.
        • 23038. Player - I was expecting something more.
      • 23040. - I'm sorry, but I can't do that.
        • 23041. Player - I'm afraid that's just not possible.
        • 23042. Player - I've made my decision.
        • 23043. Player - Afraid I can't help you there.
        • 23044. Player - Sorry, no can do.
        • 23045. Player - I'm not interested. Sorry.
        • 23046. Player - I simply can't do that.
        • 23047. Player - Sorry, ain't interested.
        • 23048. Player - I've made my decision. I'm sorry.
      • 23050. - You're sick!
        • 23051. Player - You're a sickening blight on the galaxy.
        • 23052. Player - You're not just sick. You're a reprehensible monster.
        • 23053. Player - You're completely messed up.
        • 23054. Player - You are one messed-up individual.
        • 23055. Player - Such depravity has no place here.
        • 23056. Player - That's disgusting even for my tastes.
        • 23057. Player - You got some serious issues.
        • 23058. Player - You know, you're really twisted.
      • 23060. - Nothing good could come of that.
        • 23061. Player - Sounds like things are headed in a dark direction.
        • 23062. Player - That sounds like trouble.
        • 23063. Player - Sounds like some trouble incoming.
        • 23064. Player - That's gonna end badly.
        • 23065. Player - That has fiasco written all over it.
        • 23066. Player - No good can come of this.
        • 23067. Player - That's not gonna go well.
        • 23068. Player - That can't end well.
      • 23070. - It seems like such a waste.
        • 23071. Player - It's a shame--seems like such a waste.
        • 23072. Player - That's most unfortunate.
        • 23073. Player - What a waste.
        • 23074. Player - That's a blasted shame.
        • 23075. Player - How very unfortunate.
        • 23076. Player - It just seems like a waste.
        • 23077. Player - It's a damn shame.
        • 23078. Player - Seems like such a waste.
      • 23080. - Oh, that's just great.
        • 23081. Player - Just what we needed--more trouble.
        • 23082. Player - I hope there's more good news.
        • 23083. Player - Perfect, just perfect.
        • 23084. Player - Why can't things be easy, just once?
        • 23085. Player - Bad news always brightens my mood.
        • 23086. Player - Isn't that just fantastic?
        • 23087. Player - That made my day.
        • 23088. Player - That's just wonderful.
      • 294. - Was that necessary?
        • 295. Player - Are you sure that was absolutely necessary?
        • 296. Player - Honestly, was that strictly necessary?
        • 297. Player - Was that really necessary?
        • 298. Player - Come on, did you really have to do that?
        • 299. Player - Did you really have to do that?
        • 300. Player - Wasn't that a little excessive?
        • 301. Player - That was a little extreme, don't you think?
        • 302. Player - Was that really necessary?
    • 24000. <Non-dialogue segment.>
      • 24010. - How do you know this?
        • 24011. Player - How can we be certain this is true?
        • 24012. Player - How did you learn of this?
        • 24013. Player - Where'd you get this information?
        • 24014. Player - You're sure about that?
        • 24015. Player - Tell me how you know this.
        • 24016. Player - How did you discover this?
        • 24017. Player - How'd you get this intel?
        • 24018. Player - How'd you find that out?
      • 24020. - How would you know?
        • 24021. Player - How did this knowledge come to you?
        • 24022. Player - Exactly how would someone like you know something like that?
        • 24023. Player - How could you know this?
        • 24024. Player - You'll forgive me if I don't take your word for it.
        • 24025. Player - How do I know you're not making this up?
        • 24026. Player - How would you get this information?
        • 24027. Player - How exactly would you know that?
        • 24028. Player - I don't see how you'd know that.
      • 24030. - You could be wrong.
        • 24031. Player - I'm not so sure about that.
        • 24032. Player - That's going a little far, I think.
        • 24033. Player - That doesn't sound likely.
        • 24034. Player - Seems like you're forcing the dots to connect.
        • 24035. Player - Sounds like a stretch.
        • 24036. Player - You may be mistaken.
        • 24037. Player - That sounds like a bit of a stretch.
        • 24038. Player - That doesn't seem likely.
      • 24040. - You're bluffing.
        • 24041. Player - You won't follow through on that.
        • 24042. Player - We both know that's not going to happen.
        • 24043. Player - You're bluffing.
        • 24044. Player - You haven't got the guts.
        • 24045. Player - You don't have the guts.
        • 24046. Player - You wouldn't dare.
        • 24047. Player - You don't got the guts.
        • 24048. Player - I think you're bluffing.
      • 24050. - I highly doubt that.
        • 24051. Player - I think you've made a serious miscalculation.
        • 24052. Player - That doesn't seem right at all.
        • 24053. Player - I'm not buying it.
        • 24054. Player - I don't buy it.
        • 24055. Player - That is highly unlikely.
        • 24056. Player - I sincerely doubt it.
        • 24057. Player - I don't think so.
        • 24058. Player - I suspect you're on the wrong track.
      • 24060. - Are you sure?
        • 24061. Player - Do you have any doubts about this whatsoever?
        • 24062. Player - You best be certain about this.
        • 24063. Player - Are you positive of this?
        • 24064. Player - You're completely sure, now?
        • 24065. Player - Are you absolutely certain?
        • 24066. Player - You'd better be sure of this.
        • 24067. Player - You better be right about this.
        • 24068. Player - You're absolutely sure of this?
    • 25000. <Non-dialogue segment.>
      • 25010. - Why should I care?
        • 25011. Player - What does this have to do with me?
        • 25012. Player - Is there a point to all this?
        • 25013. Player - I don't need to hear this.
        • 25014. Player - Why are you bugging me with this?
        • 25015. Player - This means nothing to me.
        • 25016. Player - What exactly does this have to do with me?
        • 25017. Player - Why are you wasting my time?
        • 25018. Player - This isn't my concern.
      • 25020. - I didn't ask for your advice.
        • 25021. Player - I think I can judge how best to handle this.
        • 25022. Player - Thanks, but I keep my own counsel.
        • 25023. Player - I wasn't looking for your input.
        • 25024. Player - I don't remember asking you for pointers.
        • 25025. Player - When I want your opinion, I'll give it to you.
        • 25026. Player - Did I ask for your opinion?
        • 25027. Player - Keep your opinions to yourself.
        • 25028. Player - I don't need your advice.
      • 25030. - I'm not interested.
        • 25031. Player - This just isn't something I want to be involved in.
        • 25032. Player - I have other priorities at the moment.
        • 25033. Player - I've got more important things to do.
        • 25034. Player - You see this expression on my face? It's called apathy. I'm not interested.
        • 25035. Player - This is not worth my time.
        • 25036. Player - I'll not waste my time.
        • 25037. Player - Sorry, I'm just not interested.
        • 25038. Player - I have other priorities right now.
      • 25040. - That's not for you to decide.
        • 25041. Player - I'm afraid you don't get the final word on that.
        • 25042. Player - That's not your decision.
        • 25043. Player - Not your call.
        • 25044. Player - You don't get to make that call.
        • 25045. Player - Not your choice to make.
        • 25046. Player - That's hardly your call.
        • 25047. Player - That's not up to you.
        • 25048. Player - That isn't your decision.
      • 25050. - You say that like I should care.
        • 25051. Player - This is simply not worthy of my attention.
        • 25052. Player - Do you really think this is of any interest to me?
        • 25053. Player - I'm not hearing why I should care.
        • 25054. Player - You expect me to care about that?
        • 25055. Player - Tell it to someone who gives a damn.
        • 25056. Player - Am I supposed to care?
        • 25057. Player - You've confused me with someone who cares.
        • 25058. Player - You really think that interests me?
      • 25060. - What does this have to do with me?
        • 25061. Player - Why should I care about this?
        • 25062. Player - That's of little concern to me.
        • 25063. Player - Want to tell me what this has to do with me?
        • 25064. Player - Skip to the part where I care.
        • 25065. Player - If it doesn't involve me, I couldn't care less.
        • 25066. Player - Tell me what this has to do with me.
        • 25067. Player - I care about this why?
        • 25068. Player - Is this supposed to involve me somehow?
      • 25070. - Do you always talk to strangers this way?
        • 25071. Player - Are you always this open with people?
        • 25072. Player - That's a little personal, wouldn't you agree?
        • 25073. Player - You always this up-front with people?
        • 25074. Player - Did I ask for your life story?
        • 25075. Player - Are you always this forthcoming?
        • 25076. Player - That's a little personal, don't you think?
        • 25077. Player - Do you always get this personal with strangers?
        • 25078. Player - Don't you have friends to tell this to?
      • 25080. - Let's get this over with.
        • 25081. Player - Let's do this so I can focus on more important tasks.
        • 25082. Player - Let's get this over with.
        • 25083. Player - Let's just do this and be done.
        • 25084. Player - I can't wait to be done with this job.
        • 25085. Player - Let's get this out of the way.
        • 25086. Player - The sooner we get this done, the better.
        • 25087. Player - Let's just get on with it.
        • 25088. Player - Let's get this over with.
      • 25090. - Out of my way, worm.
        • 25091. Player - Step aside, please.
        • 25092. Player - Move aside, or I will move you aside.
        • 25093. Player - Get out of my way. Now.
        • 25094. Player - You're in my way. Beat it.
        • 25095. Player - You need to move out of my way.
        • 25096. Player - Out of my way, worm.
        • 25097. Player - Get out of my face.
        • 25098. Player - Get out of my way.
      • 25100. - Hardly worthy of my talents, but sure.
        • 25101. Player - I guess I could use a break from real work.
        • 25102. Player - A quick diversion would be nice.
        • 25103. Player - I'll bet I won't even break a sweat.
        • 25104. Player - I don't usually bother with little jobs like yours, but I guess I can make an exception.
        • 25105. Player - I'll sleepwalk through it.
        • 25106. Player - This is beneath me, but I'll do it.
        • 25107. Player - I'm overqualified for this job.
        • 25108. Player - It's trivial enough--I'll handle it.
      • 25110. - Grow up.
        • 25111. Player - You must learn to control your emotions.
        • 25112. Player - Don't let your emotions control you.
        • 25113. Player - Buck up and get over it.
        • 25114. Player - Don't be such a crybaby.
        • 25115. Player - Find some self-respect, worm.
        • 25116. Player - You just need to learn to deal.
        • 25117. Player - I sure hope you're not gonna cry.
        • 25118. Player - Tell me you're not going to cry.
      • 25120. - It's about time.
        • 25121. Player - That's wasn't so difficult, was it?
        • 25122. Player - I'm glad we can finally move on.
        • 25123. Player - It's about time.
        • 25124. Player - It's about blasted time.
        • 25125. Player - It took you long enough.
        • 25126. Player - That certainly took long enough.
        • 25127. Player - That took forever.
        • 25128. Player - It's about blasted time.
      • 25130. - That was a waste of time.
        • 25131. Player - That was a useless endeavor.
        • 25132. Player - That was a complete and total waste of my abilities.
        • 25133. Player - That was pointless.
        • 25134. Player - What a complete waste of my talents.
        • 25135. Player - What a waste of my talents.
        • 25136. Player - What a colossal waste of my time.
        • 25137. Player - Never should've taken this job.
        • 25138. Player - That was pointless.
    • 26000. <Non-dialogue segment.>
      • 26010. - People die.
        • 26011. Player - Death is a reality that must be accepted.
        • 26012. Player - Death is a part of the Force.
        • 26013. Player - Everybody dies eventually.
        • 26014. Player - The galaxy is a dangerous place.
        • 26015. Player - Death is a way of life.
        • 26016. Player - Death is merely the final failure of the weak.
        • 26017. Player - It's called collateral damage.
        • 26018. Player - People die every day.
      • 26020. - Bad stuff happens.
        • 26021. Player - We cannot always understand the ways of the Force.
        • 26022. Player - We all have hardships to endure.
        • 26023. Player - The galaxy isn't always a happy place.
        • 26024. Player - Not everyone gets a happy ending.
        • 26025. Player - The galaxy is a harsh place.
        • 26026. Player - Life is rough, but at least it's interesting.
        • 26027. Player - It's a cruel galaxy.
        • 26028. Player - These things happen. You don't have to like it.
      • 26030. - I'm sure everything is fine.
        • 26031. Player - I'm sure your concerns are unnecessary.
        • 26032. Player - I'm sure there's nothing to be worried about.
        • 26033. Player - I'm sure it's nothing.
        • 26034. Player - Relax--it's gonna be alright.
        • 26035. Player - I doubt there's reason to worry.
        • 26036. Player - I'm sure there's nothing to be concerned about.
        • 26037. Player - You shouldn't sweat it.
        • 26038. Player - I don't know what you're worried about.
      • 26040. - Your problem, not mine.
        • 26041. Player - I'm afraid the galaxy's problems take priority over yours.
        • 26042. Player - That sounds very much like your problem and very little like mine.
        • 26043. Player - Not my problem.
        • 26044. Player - Solve your own problems.
        • 26045. Player - This is your mess.
        • 26046. Player - I missed the part where this was my problem.
        • 26047. Player - This isn't my problem.
        • 26048. Player - This isn't my problem.
      • 26050. - You probably had it coming.
        • 26051. Player - Sounds like you brought this on yourself.
        • 26052. Player - I have little doubt you had it coming.
        • 26053. Player - I'll bet you had it coming.
        • 26054. Player - I'm sure you deserved it.
        • 26055. Player - I'm sure you deserved it.
        • 26056. Player - Deserved, no doubt.
        • 26057. Player - You make your bed; you lie in it.
        • 26058. Player - Maybe you should've expected that.
      • 26060. - You'll live / you'll get over it
        • 26061. Player - Somehow, you will get through this.
        • 26062. Player - You'll get over it.
        • 26063. Player - I'm pretty sure you'll live.
        • 26064. Player - Life goes on and so will you.
        • 26065. Player - Just be thankful you're not dead.
        • 26066. Player - Life does, in fact, go on.
        • 26067. Player - At least you're still alive.
        • 26068. Player - I'm sure you'll survive.
      • 26070. - What do you expect me to do about it?
        • 26071. Player - You expect me to do what about this?
        • 26072. Player - What do you think I can do about it?
        • 26073. Player - What do you want me to do about it?
        • 26074. Player - Is there a reason you're whining to me about it?
        • 26075. Player - What am I supposed to do about it?
        • 26076. Player - How exactly is telling me supposed to help?
        • 26077. Player - What makes you think I care?
        • 26078. Player - You think telling me is going to help?
      • 26080. - We'll see if I get to it.
        • 26081. Player - I'm not making any promises.
        • 26082. Player - I'm not making any promises.
        • 26083. Player - Maybe I will, maybe I won't.
        • 26084. Player - I'm not making any promises.
        • 26085. Player - I'll see if the mood strikes me.
        • 26086. Player - We'll see if I have time.
        • 26087. Player - I'll keep it in mind, really.
        • 26088. Player - If I have the time, maybe I'll look into it.
      • 26090. - Well, it's over now.
        • 26091. Player - It's in the past now. We should just let it go.
        • 26092. Player - My work here is done.
        • 26093. Player - It's over and done now.
        • 26094. Player - I'm glad that's over with.
        • 26095. Player - My work is done.
        • 26096. Player - It's done now.
        • 26097. Player - It's a done deal.
        • 26098. Player - It's over now, in any case.
      • 26100. - Well, it's your problem now.
        • 26101. Player - You'll have to deal with this yourself now.
        • 26102. Player - This is no longer my concern.
        • 26103. Player - It's your problem now--I'm out.
        • 26104. Player - Clean up this mess yourself--I'm done.
        • 26105. Player - Not my problem anymore.
        • 26106. Player - That's your problem now.
        • 26107. Player - Job's over. It's your problem now.
        • 26108. Player - It's in your hands now. I'm through.
      • 26110. - We won't meet again.
        • 26111. Player - Don't expect to see me again.
        • 26112. Player - I doubt we'll ever meet again.
        • 26113. Player - You won't be seeing me again.
        • 26114. Player - I look forward to never seeing you again.
        • 26115. Player - Our paths shall never again cross.
        • 26116. Player - Don't expect to see me again.
        • 26117. Player - I doubt you'll see me again.
        • 26118. Player - You won't see me again.
      • 26120. - Are we done here?
        • 26121. Player - Unless you need something else, I think we're done.
        • 26122. Player - So we're done here, right?
        • 26123. Player - Are we through here?
        • 26124. Player - Are we done? Can I go now?
        • 26125. Player - This business is over with, right?
        • 26126. Player - Are we finished?
        • 26127. Player - Is this job finished?
        • 26128. Player - Are we finished, then?
      • 26130. - Seems like a waste of time.
        • 26131. Player - I cannot waste time with this.
        • 26132. Player - I've got more important things to do.
        • 26133. Player - Seems pointless to me.
        • 26134. Player - I'd rather do charity work for a Hutt.
        • 26135. Player - There's no way this is worth my while.
        • 26136. Player - Sounds like a huge waste of my time.
        • 26137. Player - I got better things to do.
        • 26138. Player - Doesn't seem worth the bother.
      • 26140. - Just get out of here.
        • 26141. Player - I suggest you leave now.
        • 26142. Player - Get out of my face--now.
        • 26143. Player - Just get out of my face.
        • 26144. Player - I'm through with you. Get lost.
        • 26145. Player - Run away, before I get angry.
        • 26146. Player - Just get out of my sight.
        • 26147. Player - How about you just get lost?
        • 26148. Player - Get out of here.
      • 26150. - This is pointless.
        • 26151. Player - I get the sense we're wasting our time.
        • 26152. Player - It really doesn't seem like there's any point to all this.
        • 26153. Player - This is a waste of time.
        • 26154. Player - This conversation's going nowhere.
        • 26155. Player - There is no point to any of this.
        • 26156. Player - I fail to see a point to any of this.
        • 26157. Player - I don't see the point in this.
        • 26158. Player - This is starting to look pointless.
      • 26160. - You're free to go.
        • 26161. Player - You're welcome to leave.
        • 26162. Player - You may go.
        • 26163. Player - You can go now.
        • 26164. Player - I think we're done here.
        • 26165. Player - Get out of here.
        • 26166. Player - You're free to leave anytime.
        • 26167. Player - Get out of here.
        • 26168. Player - You can go now.
    • 27000. <Non-dialogue segment.>
      • 27010. - I'm sorry to hear that.
        • 27011. Player - That's truly a shame.
        • 27012. Player - You have my sympathies.
        • 27013. Player - I'm very sorry to hear that.
        • 27014. Player - That's a tough break. I'm sorry.
        • 27015. Player - It pains me to hear that.
        • 27016. Player - It pains me terribly to hear it.
        • 27017. Player - You got my sympathies.
        • 27018. Player - I'm sorry to hear it.
      • 27020. - I'm sorry it turned out this way.
        • 27021. Player - I wish these events could have ended better.
        • 27022. Player - This is not what I had hoped for.
        • 27023. Player - I'm sorry things didn't work out.
        • 27024. Player - I wish things had worked out.
        • 27025. Player - The outcome was most unfortunate.
        • 27026. Player - I'm sorry it had to end like this.
        • 27027. Player - Sorry I couldn't be more help.
        • 27028. Player - I'm sorry things ended like this.
      • 27030. - Are you alright?
        • 27031. Player - Tell me, are you alright?
        • 27032. Player - Are you doing alright?
        • 27033. Player - You holding up alright?
        • 27034. Player - Are you gonna be alright?
        • 27035. Player - Is everything alright with you?
        • 27036. Player - Is everything well with you?
        • 27037. Player - Are you okay?
        • 27038. Player - Are you doing alright?
      • 27040. - Your people suffer greatly.
        • 27041. Player - This has clearly been a trying time for all of you.
        • 27042. Player - Your people have endured so much.
        • 27043. Player - Your people have had a tough time.
        • 27044. Player - You people have it pretty rough.
        • 27045. Player - Your people have endured much.
        • 27046. Player - Your people are hurting.
        • 27047. Player - You folks have it hard.
        • 27048. Player - Your people have had a tough time.
      • 27050. - No one should suffer like that.
        • 27051. Player - It's wrong for someone to suffer like that.
        • 27052. Player - No one deserves to suffer like that.
        • 27053. Player - No one should be put through that.
        • 27054. Player - I wouldn't wish that on my worst enemy.
        • 27055. Player - No one deserves suffering so extreme.
        • 27056. Player - No one should have to suffer like that.
        • 27057. Player - No one deserves to suffer like that.
        • 27058. Player - No one deserves to go through that.
      • 27060. - Are you hurt?
        • 27061. Player - Do you need medical attention?
        • 27062. Player - Have you been hurt?
        • 27063. Player - What's your status? Any injuries?
        • 27064. Player - Are you still in one piece?
        • 27065. Player - Have you been wounded?
        • 27066. Player - Have you suffered any injuries?
        • 27067. Player - Have you been injured?
        • 27068. Player - Have you been injured?
    • 28000. <Non-dialogue segment.>
      • 28010. - Glad I could help.
        • 28011. Player - It was the least I could do.
        • 28012. Player - I'm pleased I could help.
        • 28013. Player - Happy to pitch in.
        • 28014. Player - I'm glad I was around to help out.
        • 28015. Player - I'm pleased to have served.
        • 28016. Player - Just doing my good deed for the decade.
        • 28017. Player - Happy to be of service.
        • 28018. Player - Glad I could lend a hand.
      • 28020. - I'm sure you'll do your best.
        • 28021. Player - I sense that you will do well.
        • 28022. Player - Do what you can.
        • 28023. Player - I'm sure you'll take care of things.
        • 28024. Player - You're off to a good start. I'm sure you'll do fine.
        • 28025. Player - I like your chances.
        • 28026. Player - I'm sure you'll give it your all.
        • 28027. Player - I'm sure it'll be a worthy effort.
        • 28028. Player - Do the best you can.
      • 28030. - You must remain calm.
        • 28031. Player - This will be easier if you control your emotions.
        • 28032. Player - You need to remain calm.
        • 28033. Player - You need to stay calm.
        • 28034. Player - Whoa, try to calm down.
        • 28035. Player - You need to calm down.
        • 28036. Player - You need to calm down.
        • 28037. Player - You need to relax.
        • 28038. Player - You need to stay calm.
      • 28040. - Take care of yourself while I'm gone, all right?
        • 28041. Player - Take care after I leave.
        • 28042. Player - Watch yourself while I'm gone.
        • 28043. Player - Stay out of trouble, all right?
        • 28044. Player - Don't get yourself in trouble while I'm gone, all right?
        • 28045. Player - Try to keep it together while I'm gone.
        • 28046. Player - Don't get in any trouble while I'm gone.
        • 28047. Player - Don't get in trouble while I'm gone.
        • 28048. Player - Take care of yourself, all right?
      • 28050. - It's not too late to fight back.
        • 28051. Player - Maybe now's the time to take a stand.
        • 28052. Player - You can still fight back.
        • 28053. Player - It's never too late to start fighting back.
        • 28054. Player - There's not many problems a good blaster can't fix.
        • 28055. Player - A cornered animal is twice as dangerous.
        • 28056. Player - You can still fight back.
        • 28057. Player - You can still take a stand, you know.
        • 28058. Player - It's not too late to fight back.
      • 28060. - Good luck.
        • 28061. Player - May the Force be with you.
        • 28062. Player - May the Force be with you.
        • 28063. Player - I wish you well.
        • 28064. Player - Best of luck to you.
        • 28065. Player - I wish you the best.
        • 28066. Player - I wish you well.
        • 28067. Player - I wish you luck.
        • 28068. Player - I'll wish you good luck.
      • 28070. - Be safe.
        • 28071. Player - Be mindful of your safety.
        • 28072. Player - Take care of yourself.
        • 28073. Player - Stay safe out there.
        • 28074. Player - Take care of yourself.
        • 28075. Player - Be sure to take care.
        • 28076. Player - Don't get yourself into any trouble.
        • 28077. Player - Take care, will you?
        • 28078. Player - Stay safe, all right?
      • 28080. - You're doing the right thing.
        • 28081. Player - I believe you're doing the right thing.
        • 28082. Player - This is the right thing to do.
        • 28083. Player - You're doing the right thing, here.
        • 28084. Player - You're making the right call.
        • 28085. Player - What you're doing is right. Don't doubt it.
        • 28086. Player - It's the right choice.
        • 28087. Player - You're doing the right thing.
        • 28088. Player - This is the right thing to do.
    • 29000. <Non-dialogue segment.>
      • 29010. - No promises, but I'll try.
        • 29011. Player - I can't commit to this, but I'll see what I can do.
        • 29012. Player - I'll do what I can.
        • 29013. Player - I'll try, but no promises.
        • 29014. Player - I'm not promising anything, but I'll do what I can.
        • 29015. Player - I'm making no promises.
        • 29016. Player - I make no guarantees.
        • 29017. Player - I'll see what I can do.
        • 29018. Player - I can't promise anything.
      • 29020. - You don't want to know.
        • 29021. Player - It's better that you don't know the details.
        • 29022. Player - Trust me--you don't want to know.
        • 29023. Player - You don't want to know. Trust me.
        • 29024. Player - The details don't matter.
        • 29025. Player - For your own good, curb your curiosity.
        • 29026. Player - I think that should stay my little secret.
        • 29027. Player - It's better if you don't know.
        • 29028. Player - Better if I don't say.
      • 29030. - I'll think about it.
        • 29031. Player - I'll have to consider this.
        • 29032. Player - Look, I'll consider it.
        • 29033. Player - I'll think about it.
        • 29034. Player - Let me get back to you.
        • 29035. Player - I'll take it under consideration.
        • 29036. Player - I will consider this.
        • 29037. Player - I'll mull it over.
        • 29038. Player - I'll have to think about it.
      • 29040. - I'm not sure I'm supposed to talk about it.
        • 29041. Player - I can't speak of that right now.
        • 29042. Player - I'm not sure it's wise to discuss such matters.
        • 29043. Player - I can't discuss the details.
        • 29044. Player - I'll tell you when I know you better.
        • 29045. Player - I think that's privileged information.
        • 29046. Player - That's my little secret.
        • 29047. Player - I'm sorry, but it's confidential.
        • 29048. Player - Let's just say you're better off not knowing.
      • 29050. - I did nothing noteworthy.
        • 29051. Player - I was only doing what was right.
        • 29052. Player - I did what I had to do, nothing more.
        • 29053. Player - I just did my job.
        • 29054. Player - Stop, you're making me blush.
        • 29055. Player - I did nothing noteworthy.
        • 29056. Player - It's nothing worth shouting about.
        • 29057. Player - I was just doing my job.
        • 29058. Player - Anyone could've done it.
      • 29060. - That's probably for the best.
        • 29061. Player - The Force moves in mysterious ways.
        • 29062. Player - I suppose it's for the best.
        • 29063. Player - That's probably best.
        • 29064. Player - I think that'll work out just fine.
        • 29065. Player - I think that's for the best.
        • 29066. Player - It was probably for the best.
        • 29067. Player - Maybe just as well.
        • 29068. Player - That might be for the best, you know.
      • 29070. - Depends on the job.
        • 29071. Player - I can't agree to something until I know what it is.
        • 29072. Player - I'm going to need more details.
        • 29073. Player - Depends on the details.
        • 29074. Player - I never take a job blind. Give me the details.
        • 29075. Player - I'm going to need details.
        • 29076. Player - Depends on what you want me to do.
        • 29077. Player - What are you trying to hire me for?
        • 29078. Player - It's hard to say without knowing more.
      • 29080. - I'll see if I can find the time.
        • 29081. Player - If time permits, I'll take care of it.
        • 29082. Player - If I have the time.
        • 29083. Player - I'll see if I have time.
        • 29084. Player - We'll see--my schedule is pretty tight.
        • 29085. Player - If my time allows.
        • 29086. Player - If I can spare the time.
        • 29087. Player - I'll see if I can fit that in.
        • 29088. Player - We'll see if I have time.
      • 29090. - I don't know what you're talking about.
        • 29091. Player - I have no knowledge of this to speak of.
        • 29092. Player - I have no idea what you mean.
        • 29093. Player - I don't know anything about that.
        • 29094. Player - I sincerely have absolutely no idea what you're talking about--honest.
        • 29095. Player - I have no idea what you're talking about.
        • 29096. Player - I have no idea what you mean.
        • 29097. Player - Don't know what you're talking about.
        • 29098. Player - I'm not sure what you mean.
      • 29100. - Depends who's asking.
        • 29101. Player - What exactly is your interest in this?
        • 29102. Player - Maybe you should tell me who you are, first.
        • 29103. Player - Depends on who's asking.
        • 29104. Player - Why don't you tell me who you are, first?
        • 29105. Player - Tell me who you are, then I'll answer.
        • 29106. Player - Maybe if you tell me who you are, first.
        • 29107. Player - Who wants to know?
        • 29108. Player - Depends who I'm talking to.
      • 29110. - I had my reasons.
        • 29111. Player - I did what seemed right.
        • 29112. Player - My reasons are my own.
        • 29113. Player - I had to make a call.
        • 29114. Player - My reasons are my business, understand?
        • 29115. Player - My reasons are mine, and mine alone.
        • 29116. Player - My reasons are my own.
        • 29117. Player - I made the call that made sense at the time.
        • 29118. Player - I had my reasons.
      • 29120. - I didn't know.
        • 29121. Player - I had no knowledge of any of this.
        • 29122. Player - I was unaware of this.
        • 29123. Player - I wasn't aware of that.
        • 29124. Player - Apparently, I missed some important details.
        • 29125. Player - That is news to me.
        • 29126. Player - I honestly didn't realize.
        • 29127. Player - I had no clue.
        • 29128. Player - I had no idea.
    • 30000. <Non-dialogue segment.>
      • 30010. - I ran into some trouble, but it's all over now.
        • 30011. Player - There were difficulties, but the Force was with us.
        • 30012. Player - There were some problems, but everything's fine now.
        • 30013. Player - It was rough, but I pulled it off.
        • 30014. Player - I hit some turbulence, but I worked things out.
        • 30015. Player - I met stiff opposition, but I softened it up.
        • 30016. Player - There were a few bumps, but they've been smoothed out.
        • 30017. Player - There were some rough spots, but nothing I couldn't handle.
        • 30018. Player - There were complications, but it's been handled.
      • 30020. - I'm on my way there now.
        • 30021. Player - I'm headed that direction right now.
        • 30022. Player - I'm headed there now.
        • 30023. Player - That's where I'm headed.
        • 30024. Player - I'm heading there shortly.
        • 30025. Player - That is my destination.
        • 30026. Player - I was just on my way.
        • 30027. Player - I'm headed there right now.
        • 30028. Player - I was just on my way.
      • 30030. - There was a complication.
        • 30031. Player - Some unexpected factors came into play.
        • 30032. Player - There were some complications.
        • 30033. Player - We hit some trouble.
        • 30034. Player - Things got a little complicated along the way.
        • 30035. Player - I hit a snag.
        • 30036. Player - Some problems came up.
        • 30037. Player - There was a glitch or two.
        • 30038. Player - There was a complication.
    • 31000. <Non-dialogue segment.>
      • 31010. - What else do you know about the area?
        • 31011. Player - Any other relevant information about this place?
        • 31012. Player - Can you tell me anything else about this area?
        • 31013. Player - Can you give me any more intel on the area?
        • 31014. Player - If you know anything else about this area, now's the time.
        • 31015. Player - Tell me anything else important about the area.
        • 31016. Player - Anything else you can tell me about the area?
        • 31017. Player - I need any additional intel about the area.
        • 31018. Player - Do you have any more information on the area?
      • 31020. - Will it be a good fight?
        • 31021. Player - Will I get to swing my lightsaber?
        • 31022. Player - Will I get to see some action?
        • 31023. Player - Any combat involved?
        • 31024. Player - I've been looking for some trouble. Is this it?
        • 31025. Player - Can I expect a bloody battle?
        • 31026. Player - Is there going to be plenty of death involved?
        • 31027. Player - Will there be plenty for me to blast?
        • 31028. Player - What are my odds of a good fight?
      • 31030. - Just point me in the right direction.
        • 31031. Player - Just tell me where to go.
        • 31032. Player - Tell me where I need to go.
        • 31033. Player - Just give me coordinates, and I'll move out.
        • 31034. Player - Just tell me where the action is.
        • 31035. Player - Just tell me where to go.
        • 31036. Player - Just show me where the fun is.
        • 31037. Player - Just point me in the direction of the action.
        • 31038. Player - Just tell me where to go.
    • 32000. <Non-dialogue segment.>
      • 32010. - A pile of credits.
        • 32011. Player - Even a Jedi needs credits.
        • 32012. Player - I believe credits will be quite satisfactory.
        • 32013. Player - Credits wouldn't go wrong.
        • 32014. Player - Payment in credits. Think of a big number and then double it.
        • 32015. Player - Every credit you've got.
        • 32016. Player - Start counting credits.
        • 32017. Player - A bunch of credits will do nicely.
        • 32018. Player - As many credits as you can get.
      • 32020. - You know, for a few credits, I might just see your point.
        • 32021. Player - My perspective might change with a few credits.
        • 32022. Player - You'll find a few credits can be very persuasive.
        • 32023. Player - I could agree--if a generous donation were made.
        • 32024. Player - I could see things your way--for the right money.
        • 32025. Player - Pay me enough, and I'll see it your way.
        • 32026. Player - How much would you pay to convince me?
        • 32027. Player - Credits have a way of convincing me.
        • 32028. Player - I might agree--for a price.
      • 32030. - Give me a reason not to kill you--and I mean credits.
        • 32031. Player - Contribute to the Jedi cause, and I'll let you live.
        • 32032. Player - Pay me, or things are going to get unpleasant.
        • 32033. Player - If you wanna live, you'll make it worth my while.
        • 32034. Player - What's more important to you? Your money or your life?
        • 32035. Player - Pay me credits or you die.
        • 32036. Player - Pay me and maybe I'll let you live.
        • 32037. Player - If you want to live, you gotta pay.
        • 32038. Player - Simple choice: your money or your life.
    • 33000. <Non-dialogue segment.>
      • 33010. - I always have time for a beautiful woman.
        • 33011. Player - Even a Jedi enjoys the attention of an attractive woman.
        • 33012. Player - No Jedi could refuse beauty like yours.
        • 33013. Player - Helping beautiful women is what I signed up for.
        • 33014. Player - Tell me your troubles, gorgeous.
        • 33015. Player - I'm always willing to listen to a beautiful woman.
        • 33016. Player - For a beauty like yourself, of course.
        • 33017. Player - You have my full attention, beautiful.
        • 33018. Player - I can't refuse such a pretty face.
      • 33020. - I always have time for a good-looking guy.
        • 33021. Player - Even a Jedi can be charmed by the right man.
        • 33022. Player - Wherever there are handsome men in need, this Jedi will be there.
        • 33023. Player - What can a simple soldier do for a handsome man like you?
        • 33024. Player - What can I do for you, handsome?
        • 33025. Player - I'll listen to anyone as handsome as you.
        • 33026. Player - I always have time for you, handsome.
        • 33027. Player - I'm all ears, handsome.
        • 33028. Player - I love it when a cute guy needs my help.
      • 33030. - Please, don't break my heart.
        • 33031. Player - You know, even a Jedi's heart can be broken.
        • 33032. Player - That's just painful.
        • 33033. Player - I can't believe you'd say no to the Republic's finest!
        • 33034. Player - How can you shoot me down when I'm being this charming?
        • 33035. Player - That's a lethal blow to my heart.
        • 33036. Player - That hurts, that really hurts.
        • 33037. Player - Oh, I hate being shot down.
        • 33038. Player - You're wounding me.
    • 34000. <Non-dialogue segment.>
      • 34010. - You keep it.
        • 34011. Player - I'm sure you can find better use for it elsewhere.
        • 34012. Player - I have no need of such things.
        • 34013. Player - No reward is necessary.
        • 34014. Player - I can't take that.
        • 34015. Player - I don't need it.
        • 34016. Player - I'm sure you need it far more than I do.
        • 34017. Player - That's not necessary.
        • 34018. Player - I didn't do this for a reward.
      • 34020. - Take it. Let's get this over with.
        • 34021. Player - Please take it. I'll be glad to be done with this.
        • 34022. Player - Hurry up and take it.
        • 34023. Player - Just take it.
        • 34024. Player - Can't wait to be rid of this.
        • 34025. Player - Take it. Let's move on.
        • 34026. Player - Just take it already.
        • 34027. Player - Here it is. Let's be done with it.
        • 34028. Player - Just take this thing already.
      • 34030. - Here you go.
        • 34031. Player - It's all yours. Take it.
        • 34032. Player - I believe this is what you wanted.
        • 34033. Player - Objective secured.
        • 34034. Player - Of course--it's all yours.
        • 34035. Player - It's all yours. Enjoy.
        • 34036. Player - It's right here--have it.
        • 34037. Player - Yeah, it's right here.
        • 34038. Player - It's all yours.
    • 35000. <Non-dialogue segment.>
      • 35010. - Pleased to meet you.
        • 35011. Player - I'm honored to make your acquaintance.
        • 35012. Player - It's a pleasure to meet you.
        • 35013. Player - It's an honor and a pleasure.
        • 35014. Player - It's a pleasure meeting you.
        • 35015. Player - It's a pleasure to make your acquaintance.
        • 35016. Player - It's a pleasure--truly.
        • 35017. Player - Well met and all that.
        • 35018. Player - A pleasure to meet you.
      • 35020. - It's me. I'm here.
        • 35021. Player - I read you. Go ahead.
        • 35022. Player - I'm present and listening.
        • 35023. Player - I read you loud and clear.
        • 35024. Player - I'm here. What do you need?
        • 35025. Player - You've got me. Proceed.
        • 35026. Player - You have my attention.
        • 35027. Player - Right here--reading you loud and clear.
        • 35028. Player - I'm here. Go ahead.
      • 35030. - Hello, friend.
        • 35031. Player - Hello, my friend.
        • 35032. Player - Hello there, my friend.
        • 35033. Player - Hey there, my friend.
        • 35034. Player - Hey there, how's it going?
        • 35035. Player - Greetings, friend.
        • 35036. Player - Good day, friend.
        • 35037. Player - Greetings, friend.
        • 35038. Player - Hello there, my friend.
    • 36010. - Are you selling something?
      • 36011. Player - Are you trying to make a sale, here?
      • 36012. Player - You're here for business, I take it.
      • 36013. Player - You some kind of merchant?
      • 36014. Player - Are you here on business or just naturally chatty?
      • 36015. Player - What are you peddling?
      • 36016. Player - What are you trying to sell?
      • 36017. Player - What are you selling?
      • 36018. Player - You're selling something, aren't you?
    • 37000. <Non-dialogue segment.>
      • 37010. - I don't think that's a good idea.
        • 37011. Player - I don't think that's the best course of action.
        • 37012. Player - This doesn't sound like a wise course of action.
        • 37013. Player - I'm not sure that's wise.
        • 37014. Player - That could buy a lot of trouble.
        • 37015. Player - Sounds like a bad idea to me.
        • 37016. Player - I'm not sure that's such a good idea.
        • 37017. Player - I'm not too keen on that idea.
        • 37018. Player - I'm not sure that's smart.
      • 37020. - I don't like where this conversation's heading.
        • 37021. Player - I'm troubled with the direction this discussion is taking.
        • 37022. Player - I don't like where this is going.
        • 37023. Player - I don't like where this is going.
        • 37024. Player - I'm not sure I wanna hear the rest of this.
        • 37025. Player - I don't like where this seems to be going.
        • 37026. Player - I don't like where this is leading.
        • 37027. Player - This ain't sounding too good.
        • 37028. Player - I'm not sure about this....
      • 37030. - I hope you're right.
        • 37031. Player - I hope that turns out to be the case.
        • 37032. Player - I really hope you're right about this.
        • 37033. Player - Hope you're right.
        • 37034. Player - I guess there's always a chance.
        • 37035. Player - I hope you're right about this.
        • 37036. Player - Let's hope you're right about that.
        • 37037. Player - I guess we'll see.
        • 37038. Player - I hope you're right.
      • 37040. - Sounds like a good way to get myself killed.
        • 37041. Player - This is beginning to sound like a suicide mission.
        • 37042. Player - I'm not looking to die just yet.
        • 37043. Player - Sounds like a great way to get myself killed.
        • 37044. Player - Dying wasn't on my agenda for today.
        • 37045. Player - Do I look like I want to die?
        • 37046. Player - Sounds like suicide to me.
        • 37047. Player - Sounds like a suicide mission.
        • 37048. Player - That sounds like a suicide run.
      • 37050. - I don't understand.
        • 37051. Player - I'm not exactly clear on what you're talking about.
        • 37052. Player - I'm afraid I'm not following.
        • 37053. Player - I'm not sure I understand.
        • 37054. Player - Say that again, in Basic.
        • 37055. Player - You totally lost me.
        • 37056. Player - I don't quite understand.
        • 37057. Player - Not sure I followed that.
        • 37058. Player - I'm not sure what you mean.
      • 37060. - You must be joking.
        • 37061. Player - This is simply ridiculous.
        • 37062. Player - Tell me you're kidding.
        • 37063. Player - You're kidding me.
        • 37064. Player - Look, just cut the crazy talk.
        • 37065. Player - That is beyond ludicrous.
        • 37066. Player - I'll just assume you're kidding.
        • 37067. Player - I don't find that funny.
        • 37068. Player - You're kidding, right?
      • 37070. - You are?
        • 37071. Player - I'm surprised to hear that.
        • 37072. Player - That's certainly unexpected.
        • 37073. Player - I wasn't expecting to hear that.
        • 37074. Player - Umm... really? Huh. All right, then.
        • 37075. Player - You surprise me.
        • 37076. Player - That was unexpected.
        • 37077. Player - Is that a fact?
        • 37078. Player - That's not what I expected.
      • 37080. - I'm a bit busy right now.
        • 37081. Player - My duty is pulling me in several directions right now.
        • 37082. Player - Maybe later, when I'm not so rushed.
        • 37083. Player - I'm in the middle of something here.
        • 37084. Player - I'm a little rushed right now. Maybe later?
        • 37085. Player - I'm busy right now.
        • 37086. Player - I'm a little tied up at the moment.
        • 37087. Player - I'm in the middle of something.
        • 37088. Player - Now's not a good time.
      • 37090. - Are you sure this will work?
        • 37091. Player - I'm not convinced that this plan will succeed.
        • 37092. Player - That's kind of stretching it, don't you think?
        • 37093. Player - You sure this will work?
        • 37094. Player - I'd hate to calculate the odds on this one.
        • 37095. Player - That seems very unlikely.
        • 37096. Player - Sounds like a gamble.
        • 37097. Player - That might be stretching it.
        • 37098. Player - Are you sure this will work?
      • 37100. - I don't like the sound of this.
        • 37101. Player - I sense that there's more, and not all of it is pleasant.
        • 37102. Player - I sense I'm not going to like where this is headed.
        • 37103. Player - This doesn't sound good.
        • 37104. Player - This is gonna upset me, isn't it?
        • 37105. Player - I don't like where this is going.
        • 37106. Player - This doesn't sound promising.
        • 37107. Player - I don't like where this is going.
        • 37108. Player - I don't think I'm going to like this.
      • 375. - I have a bad feeling about this.
        • 376. Player - I have a bad feeling about this.
        • 377. Player - I have a bad feeling about this.
        • 378. Player - I have a bad feeling about this.
        • 379. Player - I have a bad feeling about this.
        • 380. Player - I have a bad feeling about this.
        • 381. Player - I have a bad feeling about this.
        • 382. Player - I have a bad feeling about this.
        • 383. Player - I have a bad feeling about this.
    • 38000. <Non-dialogue segment.>
      • 38010. - Get to the point.
        • 38011. Player - Tell me exactly what is is you're trying to say.
        • 38012. Player - If you've got a point, I suggest getting to it.
        • 38013. Player - Get to the point.
        • 38014. Player - Stop jerking me around, and get to the point.
        • 38015. Player - There better be a point to this.
        • 38016. Player - Is there a point in all of this?
        • 38017. Player - Just get to the point.
        • 38018. Player - If you have something to say, say it.
      • 38020. - Why are you still talking?
        • 38021. Player - At this point, I think enough has been said.
        • 38022. Player - We are done with this discussion.
        • 38023. Player - There a reason you're still talking?
        • 38024. Player - Is there a reason you're still jabbering at me?
        • 38025. Player - Do I have to kill you to get you to stop talking?
        • 38026. Player - Why do I still hear your voice?
        • 38027. Player - Are you still yammering?
        • 38028. Player - I'm pretty sure we've finished this conversation.
      • 38030. - What are you carrying on about? Speak.
        • 38031. Player - I'm afraid you lost me.
        • 38032. Player - I need more. What are we talking about here?
        • 38033. Player - I don't follow--I need more details.
        • 38034. Player - If you want me to listen, start giving some useful details.
        • 38035. Player - I need more specifics, not gibberish.
        • 38036. Player - What are you railing on about? Tell me.
        • 38037. Player - I need more intel than what you're giving me.
        • 38038. Player - What are you talking about?
      • 38040. - Talk quickly.
        • 38041. Player - You're going to have to talk quickly.
        • 38042. Player - This better be quick.
        • 38043. Player - If you want to talk, talk fast.
        • 38044. Player - Time is money, so make this quick.
        • 38045. Player - Talk, but make it fast.
        • 38046. Player - The faster you talk, the better.
        • 38047. Player - You better make this quick.
        • 38048. Player - You'd better talk fast.
      • 38050. - Just spit it out already!
        • 38051. Player - My time is growing short.
        • 38052. Player - Get on with it already.
        • 38053. Player - Get to the point!
        • 38054. Player - Get to the blasted point.
        • 38055. Player - Out with it, scum!
        • 38056. Player - Don't let it get stuck in your throat. Speak!
        • 38057. Player - Come on, come on, time is money!
        • 38058. Player - Get to the point already.
      • 38060. - No time to waste.
        • 38061. Player - There's no time like the present.
        • 38062. Player - We should act now, as I see no point in delay.
        • 38063. Player - We can't afford to waste time.
        • 38064. Player - The sooner this is done, the better.
        • 38065. Player - The time for action is now.
        • 38066. Player - We can't waste any more time.
        • 38067. Player - Let's not waste any more time.
        • 38068. Player - No time to lose.
      • 38070. - Get on with it, already.
        • 38071. Player - Just do it. You'll feel better when it's done.
        • 38072. Player - It's best to just get on with it.
        • 38073. Player - Get it over with, then.
        • 38074. Player - What are you waiting for? An invitation?
        • 38075. Player - You should just do it.
        • 38076. Player - Then get on with it, will you?
        • 38077. Player - You'd better hurry up.
        • 38078. Player - Hurry up, will you?
      • 38080. - Ahem.
        • 38081. Player - I trust you'll excuse me.
        • 38082. Player - Pardon the interruption.
        • 38083. Player - Pardon my interruption.
        • 38084. Player - Hey, you. Yeah, you.
        • 38085. Player - Do I have to ignite my lightsaber to get your attention?
        • 38086. Player - Excuse me, please.
        • 38087. Player - Hey, you. Hello.
        • 38088. Player - Sorry to interrupt.
      • 38090. - So what are we waiting for?
        • 38091. Player - Is there any reason for further delay?
        • 38092. Player - I see no need for hesitation here.
        • 38093. Player - So what's the holdup?
        • 38094. Player - What's holding us up?
        • 38095. Player - Why do we hesitate?
        • 38096. Player - Why the hesitation?
        • 38097. Player - What's causing the delay?
        • 38098. Player - What are we waiting for?
      • 38100. - Well, don't keep me in suspense.
        • 38101. Player - You've got my attention. Go ahead.
        • 38102. Player - I assume there's more.
        • 38103. Player - Is there more, or do I start guessing?
        • 38104. Player - What, am I supposed to guess?
        • 38105. Player - I don't appreciate dramatic pauses.
        • 38106. Player - I'm dying of suspense, really.
        • 38107. Player - Don't leave me hanging.
        • 38108. Player - Don't keep me waiting.
    • 40000. <Non-dialogue segment.>
      • 40010. - You think pretty highly of yourself.
        • 40011. Player - You seem to have a very high opinion of yourself.
        • 40012. Player - You're pretty arrogant, aren't you?
        • 40013. Player - You're full of yourself.
        • 40014. Player - And people say I'm overconfident.
        • 40015. Player - Your ego is overinflated.
        • 40016. Player - You're awfully enamored of yourself.
        • 40017. Player - You're mighty proud of yourself, aren't you?
        • 40018. Player - You think a lot of yourself.
      • 40020. - You are nuts.
        • 40021. Player - You've clearly lost your mind.
        • 40022. Player - Have you lost your mind?
        • 40023. Player - You've totally lost it.
        • 40024. Player - I'm betting you're completely insane.
        • 40025. Player - I'm guessing insanity runs in your family.
        • 40026. Player - I thought I was crazy.
        • 40027. Player - You're a few bolts short of a droid.
        • 40028. Player - You're completely insane.
      • 40030. - You need a hobby / have too much free time
        • 40031. Player - You need to find something to do with yourself.
        • 40032. Player - I'd hope you'd have better ways to spend your time.
        • 40033. Player - You clearly don't have enough to do.
        • 40034. Player - You really need to find a full-time job.
        • 40035. Player - I think it's time you got a life.
        • 40036. Player - Where do you get all this free time?
        • 40037. Player - Don't get out much and see the galaxy, do you?
        • 40038. Player - You need to get out more often.
      • 40040. - I don't work for crazy people.
        • 40041. Player - I'm not getting involved with someone as mentally troubled as you.
        • 40042. Player - I'm not helping anyone as crazy as you.
        • 40043. Player - I don't take orders from crazy people.
        • 40044. Player - Forget it. Crazy people make lousy business partners.
        • 40045. Player - I'd have to be as crazy as you to do this.
        • 40046. Player - The only crazy person I work for is me.
        • 40047. Player - I don't take jobs from nutsos.
        • 40048. Player - If you weren't clearly a lunatic, I might've considered it.
      • 40050. - You're an idiot.
        • 40051. Player - Your ignorance astounds me.
        • 40052. Player - It must be nice to live your life in ignorance.
        • 40053. Player - You aren't too bright, are you?
        • 40054. Player - You're not exactly a genius, are you?
        • 40055. Player - You are an imbecile.
        • 40056. Player - You're weak and a fool.
        • 40057. Player - You got the brains of a bantha.
        • 40058. Player - You really are an idiot.
      • 40060. - You're callous.
        • 40061. Player - It takes a cruel heart to say something like that.
        • 40062. Player - I can't believe anyone is cold enough to say something like that.
        • 40063. Player - You've got no heart at all.
        • 40064. Player - You've got a real heart of stone.
        • 40065. Player - Cruelty comes easy for you, doesn't it?
        • 40066. Player - That's just a touch chilly, isn't it?
        • 40067. Player - That's pretty cold, don't you think?
        • 40068. Player - Awfully cold, aren't you?
      • 40070. - You're a pathetic liar.
        • 40071. Player - You're a pitiful liar.
        • 40072. Player - Your attempts at deception have failed.
        • 40073. Player - You're nothing but a worthless liar.
        • 40074. Player - If you're gonna lie, at least do it well.
        • 40075. Player - That's a bold-faced lie.
        • 40076. Player - There are consequences for lying.
        • 40077. Player - You're so full of garbage.
        • 40078. Player - You're a lying piece of filth.
      • 40080. - You don't know squat.
        • 40081. Player - Your knowledge is woefully incomplete.
        • 40082. Player - I find your knowledge lacking.
        • 40083. Player - You don't know what you're talking about.
        • 40084. Player - If you were hoping to impress me with your brilliance, it's not working.
        • 40085. Player - You don't even know how wrong you are.
        • 40086. Player - You have no idea what you're talking about.
        • 40087. Player - You're pretty clueless, you know that?
        • 40088. Player - You haven't the slightest idea what you're talking about.
      • 40090. - Nice attitude you've got there.
        • 40091. Player - There's no need to be rude.
        • 40092. Player - I see we're the friendly type.
        • 40093. Player - That attitude's getting you nowhere fast.
        • 40094. Player - You've got all the manners of a pig-lizard.
        • 40095. Player - You're not very good with people, are you?
        • 40096. Player - You're a friendly one, aren't you?
        • 40097. Player - That's no way to make friends.
        • 40098. Player - Glad to see you have such a way with people.
      • 40100. - Don't be stupid.
        • 40101. Player - You clearly have no idea what you're talking about.
        • 40102. Player - Thinking's not exactly your greatest strength, is it?
        • 40103. Player - Don't be an idiot.
        • 40104. Player - Where do you get these delusions?
        • 40105. Player - That's the dumbest thing I've ever heard.
        • 40106. Player - Don't be a fool.
        • 40107. Player - Are you as ignorant as you look?
        • 40108. Player - Don't be stupid.
    • 41000. <Non-dialogue segment.>
      • 41010. - The reward better be worth it.
        • 41011. Player - I expect good compensation for this.
        • 41012. Player - My compensation best be worth all this effort.
        • 41013. Player - You'd better make this worth my time.
        • 41014. Player - My reward had better be worth the risk, or I'm gonna be very unhappy.
        • 41015. Player - The reward better be worth my while.
        • 41016. Player - I expect adequate compensation.
        • 41017. Player - I expect to be well-paid.
        • 41018. Player - This reward had better be worth the trouble.
      • 41020. - Resistance is useless.
        • 41021. Player - This is a battle you can't win.
        • 41022. Player - You cannot win this.
        • 41023. Player - Resistance will be met with force.
        • 41024. Player - Don't be stupid. You can't win.
        • 41025. Player - It's useless to defy me.
        • 41026. Player - Your defiance is foolish and misplaced.
        • 41027. Player - Don't even bother resisting.
        • 41028. Player - There's no point resisting.
      • 41030. - I was hoping I wouldn't have to kill anyone.
        • 41031. Player - I was hoping we could resolve this peacefully.
        • 41032. Player - I was hoping this wouldn't come to violence.
        • 41033. Player - I don't want to hurt anyone, but I will.
        • 41034. Player - You know, violence is usually my last resort--usually.
        • 41035. Player - I was hoping I'd be able to let you live.
        • 41036. Player - And here I feared I wouldn't get to kill anyone today.
        • 41037. Player - It'd be a shame if I had to get nasty.
        • 41038. Player - I was hoping I wouldn't have to resort to killing.
      • 41040. - You're not going anywhere.
        • 41041. Player - You'll stay right where you are.
        • 41042. Player - You're not going anywhere.
        • 41043. Player - You aren't going anywhere.
        • 41044. Player - Don't even think about running.
        • 41045. Player - Don't even think about escape.
        • 41046. Player - Don't move from that spot.
        • 41047. Player - There's nowhere to run.
        • 41048. Player - I'm afraid you're not going anywhere.
      • 41050. - Calm yourself!
        • 41051. Player - Peace! Control your emotions!
        • 41052. Player - We cannot afford to let emotion cloud judgment.
        • 41053. Player - You'd better settle down!
        • 41054. Player - Calm down, will you?
        • 41055. Player - Get a grip on yourself!
        • 41056. Player - Pull yourself together.
        • 41057. Player - Get a grip on yourself!
        • 41058. Player - Settle down and focus.
      • 41060. - It's too late for that.
        • 41061. Player - I'm afraid it's past time for that.
        • 41062. Player - The time for that has passed.
        • 41063. Player - We're way past that now.
        • 41064. Player - Sorry, but that's not an option anymore.
        • 41065. Player - I'm afraid it's too late for that.
        • 41066. Player - We can't turn back now.
        • 41067. Player - We're set on this course.
        • 41068. Player - It's already too late for that.
      • 41070. - You'll never get that chance.
        • 41071. Player - I won't allow that to happen.
        • 41072. Player - Not if I have anything to say about it.
        • 41073. Player - I won't let that happen.
        • 41074. Player - You'll have to get through me, first.
        • 41075. Player - Not if I can help it.
        • 41076. Player - That's not going to happen.
        • 41077. Player - That ain't gonna happen.
        • 41078. Player - You won't get that chance.
      • 41080. - You're only making it harder on yourself.
        • 41081. Player - You're only digging yourself into a deeper hole.
        • 41082. Player - You're only making things worse.
        • 41083. Player - Don't make this harder than it has to be.
        • 41084. Player - Jettison that attitude, if you know what's good for you.
        • 41085. Player - You're digging your own grave.
        • 41086. Player - You're only making this more painful for yourself.
        • 41087. Player - This is only gonna get worse.
        • 41088. Player - The more you resist, the uglier this will get.
      • 41090. - You leave me no choice.
        • 41091. Player - You're forcing my hand here.
        • 41092. Player - You're leaving me few options.
        • 41093. Player - You leave me no other option.
        • 41094. Player - You're running out of options fast.
        • 41095. Player - When my patience ends, bad things tend to happen.
        • 41096. Player - It looks like I don't have a choice.
        • 41097. Player - You forced this outcome.
        • 41098. Player - You're not leaving me much choice.
      • 41100. - Do you really think you can take me?
        • 41101. Player - Surely you realize you can't stand against me.
        • 41102. Player - If this comes to violence, there is no way you can win.
        • 41103. Player - You think you can take me?
        • 41104. Player - You won't last two seconds against me.
        • 41105. Player - You act as if you don't know how easily I could kill you.
        • 41106. Player - Are you really so foolish as to think you can beat me?
        • 41107. Player - You wouldn't stand a chance against me.
        • 41108. Player - You really think you could take me on?
    • 42000. <Non-dialogue segment.>
      • 42010. - Tell me what's been done to you.
        • 42011. Player - Tell me exactly what happened to you.
        • 42012. Player - What happened to you?
        • 42013. Player - What happened to you?
        • 42014. Player - Tell me what happened to you.
        • 42015. Player - Tell me what happened to you.
        • 42016. Player - Tell me what's been done to you.
        • 42017. Player - What happened to you?
        • 42018. Player - Talk to me. What happened to you?
      • 42020. - How were they killed?
        • 42021. Player - How did these deaths occur?
        • 42022. Player - Do you know how they died?
        • 42023. Player - What was the cause of death?
        • 42024. Player - How did these people die?
        • 42025. Player - I want to know how they died.
        • 42026. Player - How were they killed?
        • 42027. Player - How'd they die?
        • 42028. Player - Tell me about the deaths.
      • 42030. - How did he die?
        • 42031. Player - Can you tell me how he died?
        • 42032. Player - Can you tell me how he died?
        • 42033. Player - How did he die?
        • 42034. Player - How did this guy wind up worm food?
        • 42035. Player - Tell me how he died.
        • 42036. Player - What caused his death?
        • 42037. Player - How did he die?
        • 42038. Player - How exactly did he die?
      • 42040. - How did she die?
        • 42041. Player - What was the cause of her death?
        • 42042. Player - Do you know how she died?
        • 42043. Player - How did she die?
        • 42044. Player - How did this lady meet her untimely demise?
        • 42045. Player - I want to know how she died.
        • 42046. Player - How did she meet her untimely end?
        • 42047. Player - How did she die?
        • 42048. Player - How exactly did she die?
      • 42050. - Who's in charge here?
        • 42051. Player - Who has authority here?
        • 42052. Player - Who's in command here?
        • 42053. Player - Who calls the shots around here?
        • 42054. Player - Who's the big shot around here?
        • 42055. Player - Who makes the decisions around here?
        • 42056. Player - Who's the one in charge?
        • 42057. Player - Who's calling the shots here?
        • 42058. Player - Tell me who's in charge.
      • 42060. - What's the situation?
        • 42061. Player - Tell me what's happening.
        • 42062. Player - What's the situation?
        • 42063. Player - What's the situation?
        • 42064. Player - What's happening now?
        • 42065. Player - Bring me up to speed.
        • 42066. Player - Fill me in on the situation.
        • 42067. Player - Bring me up to speed.
        • 42068. Player - What's the situation?
    • 43010. - They sound like a friendly bunch.
      • 43011. Player - Sounds like a real pleasant crowd.
      • 43012. Player - They should prove interesting.
      • 43013. Player - I look forward to meeting them.
      • 43014. Player - I'm sure they're just misunderstood.
      • 43015. Player - I'm sure we'll get along just fine.
      • 43016. Player - Somehow I don't think they'll be inviting me to dinner.
      • 43017. Player - They sound like my kinda people.
      • 43018. Player - I'm sure they're a lot of fun.
    • 44000. <Non-dialogue segment.>
      • 44010. - Tell me what you've learned.
        • 44011. Player - What have you discovered?
        • 44012. Player - What have you learned?
        • 44013. Player - What have you determined?
        • 44014. Player - What have you figured out?
        • 44015. Player - What have you uncovered?
        • 44016. Player - What have you discovered?
        • 44017. Player - What have you discovered?
        • 44018. Player - What've you found out?
      • 44020. - Let me guess, you have a plan.
        • 44021. Player - I trust you have a strategy?
        • 44022. Player - Sounds like you got something in mind.
        • 44023. Player - I take it you have a plan in mind.
        • 44024. Player - You've got a brilliant plan, right?
        • 44025. Player - I can't wait to hear your plan.
        • 44026. Player - I suppose you have this all figured out though, right?
        • 44027. Player - You got something in mind?
        • 44028. Player - I assume you have a plan?
      • 44030. - You suspect foul play?
        • 44031. Player - You believe something bad has happened?
        • 44032. Player - So you think there's something more to this, then.
        • 44033. Player - You think there's more to this?
        • 44034. Player - You don't think it was just bad luck?
        • 44035. Player - You think there's more to it than this?
        • 44036. Player - You think it's suspicious?
        • 44037. Player - That sound shady to you?
        • 44038. Player - You don't think it's that simple?
      • 44040. - What now?
        • 44041. Player - Where do we go from here?
        • 44042. Player - What's next for us?
        • 44043. Player - What's our next move?
        • 44044. Player - All right, what's the next step?
        • 44045. Player - What do we move on to now?
        • 44046. Player - What's the next move?
        • 44047. Player - What's the next step?
        • 44048. Player - What happens next?
      • 44050. - Sounds like you have something to gain from this as well.
        • 44051. Player - It seems you have a stake in this as well.
        • 44052. Player - You stand to gain from this as well.
        • 44053. Player - You're getting something out of this too.
        • 44054. Player - You're not what I'd call a neutral party in this.
        • 44055. Player - Sounds like you'll benefit from this as well.
        • 44056. Player - You don't exactly come away empty-handed.
        • 44057. Player - Sounds like you have a vested interest.
        • 44058. Player - You're gaining something as well.
      • 44060. - Explain yourself.
        • 44061. Player - Can you explain that?
        • 44062. Player - Can you elaborate?
        • 44063. Player - Want to elaborate on that a bit?
        • 44064. Player - Give me all the details.
        • 44065. Player - Some elaboration is required.
        • 44066. Player - I hope you plan to elaborate.
        • 44067. Player - Care to elaborate on that?
        • 44068. Player - Care to explain that?
      • 44070. - Tell me more.
        • 44071. Player - What else can you tell me?
        • 44072. Player - Is there anything more you can tell me?
        • 44073. Player - Keep talking. I'm listening.
        • 44074. Player - What else do you know?
        • 44075. Player - Tell me more of this.
        • 44076. Player - By all means, continue.
        • 44077. Player - Go on. I'm listening.
        • 44078. Player - Let's hear some more.
      • 44080. - So that's a job offer, then?
        • 44081. Player - You want me to do this?
        • 44082. Player - I take it you're seeking my services.
        • 44083. Player - So this is a job offer.
        • 44084. Player - Are you looking to hire me?
        • 44085. Player - I take it you're trying to hire me.
        • 44086. Player - Are you offering me a job?
        • 44087. Player - You're wanting to hire me?
        • 44088. Player - You're offering me work.
      • 44090. - How is that possible?
        • 44091. Player - How can that possibly be true?
        • 44092. Player - How is such a thing even possible?
        • 44093. Player - How's that possible?
        • 44094. Player - How could that be? It doesn't seem possible.
        • 44095. Player - How could that be?
        • 44096. Player - How can that be?
        • 44097. Player - How can that be?
        • 44098. Player - How's that possible?
      • 44100. - You know what I want.
        • 44101. Player - I think you know why I'm here.
        • 44102. Player - You know precisely why I'm here.
        • 44103. Player - I think you know what I'm here for.
        • 44104. Player - You know why I'm here.
        • 44105. Player - You know why I'm here, what I want.
        • 44106. Player - I think you know what I want.
        • 44107. Player - You know what I'm here for.
        • 44108. Player - You know why I'm here.
      • 44110. - And you want my help?
        • 44111. Player - You think I could be of assistance?
        • 44112. Player - You need my assistance?
        • 44113. Player - And you need assistance?
        • 44114. Player - Sounds like you could use a professional.
        • 44115. Player - I suspect you're seeking my assistance.
        • 44116. Player - And you expect me to help?
        • 44117. Player - You wanna hire me?
        • 44118. Player - You want me to help you?
      • 44120. - Why tell me this?
        • 44121. Player - Why tell me this?
        • 44122. Player - Why are you telling me about this?
        • 44123. Player - Why are you telling me this?
        • 44124. Player - Why spill this on me?
        • 44125. Player - Why are you telling this to me?
        • 44126. Player - Why are you telling me this?
        • 44127. Player - Why tell this to me?
        • 44128. Player - Why are you telling me?
      • 44130. - I have what you asked for.
        • 44131. Player - I've brought what you requested.
        • 44132. Player - I have what you asked for.
        • 44133. Player - I've got what you asked for.
        • 44134. Player - I got what you wanted.
        • 44135. Player - I have what you asked for.
        • 44136. Player - I got what you wanted.
        • 44137. Player - I've secured what you wanted.
        • 44138. Player - I have what you wanted.
      • 44140. - So what's next?
        • 44141. Player - What more can I do?
        • 44142. Player - What else do you have for me?
        • 44143. Player - What's our next move?
        • 44144. Player - Where do we go from here?
        • 44145. Player - Tell me what's next.
        • 44146. Player - So what's the next step?
        • 44147. Player - What's the next job?
        • 44148. Player - What's next, then?
      • 44150. - I did what you asked.
        • 44151. Player - I've done as you wished.
        • 44152. Player - I've taken care of things.
        • 44153. Player - Mission complete.
        • 44154. Player - I handled everything just like you wanted.
        • 44155. Player - I was successful.
        • 44156. Player - I did as you said.
        • 44157. Player - I followed your instructions.
        • 44158. Player - I did what you wanted.
      • 44160. - Any idea where I should start?
        • 44161. Player - Where would you suggest I start?
        • 44162. Player - Where's the best place to begin?
        • 44163. Player - Where should I begin?
        • 44164. Player - I'm not even sure where to start.
        • 44165. Player - Where do you suggest I begin?
        • 44166. Player - Any idea where I should start?
        • 44167. Player - Where should I begin?
        • 44168. Player - Where should I start?
    • 45000. <Non-dialogue segment.>
      • 45010. - Wish I had time to stay and see the fun / join the party /etc
        • 45011. Player - As exciting as it's going to be, I'm afraid I must go.
        • 45012. Player - Good luck with all this.
        • 45013. Player - I'd love to stay, but I should get moving.
        • 45014. Player - This party is all yours.
        • 45015. Player - Unfortunately, this is where I get off.
        • 45016. Player - I'd love to chat, but I really must run.
        • 45017. Player - Too bad I'll miss the fun.
        • 45018. Player - Sorry I can't stay and watch.
      • 45020. - Goodbye.
        • 45021. Player - Farewell for now.
        • 45022. Player - I must be going now.
        • 45023. Player - I've got to move out.
        • 45024. Player - I'd better get moving.
        • 45025. Player - I am leaving.
        • 45026. Player - I'll see you around, then.
        • 45027. Player - I guess I'll be seeing you.
        • 45028. Player - I'll be seeing you.
      • 45030. - I'll come back when I know something.
        • 45031. Player - I'll be back after I've learned the truth of this.
        • 45032. Player - I'll be back once I learn something.
        • 45033. Player - I'll return when I know more.
        • 45034. Player - I'll let you know what I dig up.
        • 45035. Player - I'll return when I've discovered more.
        • 45036. Player - I'll return when I know more.
        • 45037. Player - I'll check back in when I got something.
        • 45038. Player - I'll be back once I learn anything.
      • 45040. - All right, then. Goodbye.
        • 45041. Player - It's time for me to move on now.
        • 45042. Player - That is most excellent, but I'm afraid I must be going.
        • 45043. Player - Very well, then. Goodbye.
        • 45044. Player - Got it. I'd better get moving.
        • 45045. Player - I think it's time that I be going.
        • 45046. Player - If everything's settled, I'll be leaving.
        • 45047. Player - Be seeing you.
        • 45048. Player - I think it's time I got going.
      • 45050. - I take my leave of you.
        • 45051. Player - I humbly take my leave now.
        • 45052. Player - It's time I make my leave.
        • 45053. Player - With your leave, I'll depart.
        • 45054. Player - Excuse me, but I have business elsewhere.
        • 45055. Player - I bid you farewell.
        • 45056. Player - I must take my leave of you.
        • 45057. Player - I think I'll take my leave now.
        • 45058. Player - I'll take my leave of you, then.
    • 46010. - Not very much.
      • 46011. Player - My knowledge is limited.
      • 46012. Player - Far too little, I'm afraid.
      • 46013. Player - Not much at all.
      • 46014. Player - Tell me what you know, and we'll compare notes.
      • 46015. Player - Assume I know nothing.
      • 46016. Player - Next to nothing, but I'd like to learn.
      • 46017. Player - My intel isn't as complete as it could be.
      • 46018. Player - Assume I'd like to know more.
    • 48000. <Non-dialogue segment.>
      • 48010. - I'm listening.
        • 48011. Player - You have my complete attention.
        • 48012. Player - You have my attention.
        • 48013. Player - You have my undivided attention.
        • 48014. Player - I'm hearing you.
        • 48015. Player - You have my attention.
        • 48016. Player - You have my complete, undivided attention.
        • 48017. Player - I'm paying attention.
        • 48018. Player - I'm listening. Continue.
      • 48020. - All right. I'm curious.
        • 48021. Player - This sounds quite curious. Tell me more.
        • 48022. Player - I find that most intriguing.
        • 48023. Player - You've got me interested.
        • 48024. Player - Now I'm all ears. Keep talking.
        • 48025. Player - Now you've got my undivided attention.
        • 48026. Player - Now you've got me interested.
        • 48027. Player - You've got my attention.
        • 48028. Player - You've piqued my curiosity.
      • 48030. - What happened next?
        • 48031. Player - What happened after that?
        • 48032. Player - What happened then?
        • 48033. Player - And then what happened?
        • 48034. Player - What happened after that?
        • 48035. Player - Tell me what happened next.
        • 48036. Player - What happened then?
        • 48037. Player - I'm sure the story doesn't end there.
        • 48038. Player - What happened then?
    • 49000. <Non-dialogue segment.>
      • 49010. - I'm sure we can work this out peacefully.
        • 49011. Player - I'm sure there's some way we can reach a compromise.
        • 49012. Player - Let's not let this fall to violence.
        • 49013. Player - I'm sure we can settle this peaceably.
        • 49014. Player - There's no reason we can't cut a deal, here.
        • 49015. Player - No one has to get hurt over this.
        • 49016. Player - This doesn't need to end in violence.
        • 49017. Player - Let's try to keep calm.
        • 49018. Player - There's no reason we can't talk this through.
      • 49020. - Please, don't make things worse.
        • 49021. Player - Let's try to stay focused on a healthy solution here.
        • 49022. Player - That's really not helping things right now.
        • 49023. Player - Let's not make things any worse, here.
        • 49024. Player - You're not helping the situation.
        • 49025. Player - Please don't exacerbate the situation.
        • 49026. Player - Try not to make things worse.
        • 49027. Player - You're not helping.
        • 49028. Player - Let's not make things worse.
    • 50000. <Non-dialogue segment.>
      • 50010. - You should do your own dirty work.
        • 50011. Player - From now on, I suggest you handle these things yourself.
        • 50012. Player - Next time, take care of this yourself.
        • 50013. Player - Do your own dirty work in the future.
        • 50014. Player - Next time, clean up your own mess.
        • 50015. Player - Next time, handle your own affairs.
        • 50016. Player - Next time, do it yourself.
        • 50017. Player - Next time, you take care of it.
        • 50018. Player - Next time, do your own dirty work.
      • 50020. - See? That wasn't so hard.
        • 50021. Player - That wasn't so difficult now, was it?
        • 50022. Player - Was that really such a challenge?
        • 50023. Player - That wasn't so hard, was it?
        • 50024. Player - Don't you feel better now? I sure do.
        • 50025. Player - I told you it would be alright.
        • 50026. Player - Now that wasn't so bad, was it?
        • 50027. Player - That wasn't so tough, was it?
        • 50028. Player - Was that so difficult?
      • 50030. - I knew you'd roll over without a fight.
        • 50031. Player - Cowards always back down from confrontation.
        • 50032. Player - Few have the courage to challenge a Jedi.
        • 50033. Player - I knew you didn't have the guts to fight.
        • 50034. Player - I knew you'd see things my way.
        • 50035. Player - I knew you were a coward.
        • 50036. Player - Weaklings are like clay in my hands.
        • 50037. Player - You didn't seem like the fighting type to me.
        • 50038. Player - I knew you didn't have the brass to fight.
      • 50040. - Then I guess you're out of luck, aren't you?
        • 50041. Player - Think of this as a lesson in acceptance.
        • 50042. Player - That's a shame, isn't it?
        • 50043. Player - Sounds like you're out of luck.
        • 50044. Player - Glad I'm not you.
        • 50045. Player - I'm glad I'm not you.
        • 50046. Player - I guess it's a bad time to be you.
        • 50047. Player - Sounds like you're in trouble, then.
        • 50048. Player - Aw. Poor thing.
      • 50050. - It's been fun.
        • 50051. Player - All Jedi aspire to be a part of such things.
        • 50052. Player - This has been just so much fun, really.
        • 50053. Player - It's been a lot of fun.
        • 50054. Player - It's been grand. Really.
        • 50055. Player - I can't tell you how great that was.
        • 50056. Player - It's been a riot, really.
        • 50057. Player - Never had this much fun and remained conscious.
        • 50058. Player - It's certainly been fun.
      • 50060. - How did you guess?
        • 50061. Player - You're very insightful, you know that?
        • 50062. Player - Your command of the obvious astounds me.
        • 50063. Player - How'd you ever guess?
        • 50064. Player - Graduated top of your class, didn't you?
        • 50065. Player - What gave it away?
        • 50066. Player - Such keen powers of observation you have.
        • 50067. Player - What gave it away?
        • 50068. Player - What a brilliant deduction.
      • 50070. - You people are totally useless.
        • 50071. Player - Some people are simply beyond useless.
        • 50072. Player - Wow, there's useless, then there's you people.
        • 50073. Player - You're all totally useless.
        • 50074. Player - You people are a whole new level of hopeless.
        • 50075. Player - How have you survived until now?
        • 50076. Player - You people are a waste of oxygen.
        • 50077. Player - What a bunch of useless sacks of skin.
        • 50078. Player - It's a wonder you're still around.
      • 50080. - I find your empty chatter amusing.
        • 50081. Player - Your big talk is wasted on me.
        • 50082. Player - I'm sure you're very impressive.
        • 50083. Player - Big talk with nothing to back it up--always entertaining.
        • 50084. Player - If I didn't know any better, I might be impressed by your chatter.
        • 50085. Player - You talk big for someone so... obviously small.
        • 50086. Player - That's big talk for a worm like you.
        • 50087. Player - Ooh, you sound really important.
        • 50088. Player - You think you impress me? Pathetic.
      • 50090. - What's the matter? Afraid?
        • 50091. Player - I can see you shaking already.
        • 50092. Player - Somebody sounds like they're afraid.
        • 50093. Player - What? Are you scared?
        • 50094. Player - Scared, huh? Figures.
        • 50095. Player - You reek of fear.
        • 50096. Player - That's not fear I smell, is it?
        • 50097. Player - Getting a little nervous?
        • 50098. Player - You sound a little scared.
      • 50100. - You're real funny.
        • 50101. Player - That's an amusing idea, but nothing more.
        • 50102. Player - That's very amusing.
        • 50103. Player - You're really funny.
        • 50104. Player - You should take that comedy act on tour.
        • 50105. Player - Was that supposed to be funny?
        • 50106. Player - You're funny, you know that?
        • 50107. Player - You'll never make a living on that sense of humor.
        • 50108. Player - You're hilarious, you know that?
      • 50110. - Glad I could help.
        • 50111. Player - Always happy to be of service.
        • 50112. Player - I'm happy to be of service.
        • 50113. Player - I'm so glad I could help.
        • 50114. Player - No trouble whatsoever.
        • 50115. Player - You are so welcome.
        • 50116. Player - Anything to help.
        • 50117. Player - Yeah, you're welcome.
        • 50118. Player - Anything I can do to help.
      • 50120. - This just keeps getting better.
        • 50121. Player - This situation just couldn't get any better, could it?
        • 50122. Player - Things just get better and better.
        • 50123. Player - This just keeps getting better.
        • 50124. Player - I was afraid this would be too easy.
        • 50125. Player - As if things couldn't get any better.
        • 50126. Player - This gets more fun by the minute.
        • 50127. Player - This job just keeps getting better all the time.
        • 50128. Player - Things are looking up, then.
      • 50130. - Your generosity is touching.
        • 50131. Player - Your generous spirit is truly commendable.
        • 50132. Player - How will I ever repay such generosity?
        • 50133. Player - You're too kind.
        • 50134. Player - That's charity for you.
        • 50135. Player - That's awfully big of you.
        • 50136. Player - Truly, your generosity astounds.
        • 50137. Player - I can't really spend that, can I?
        • 50138. Player - Really, I'm touched.
      • 312. - Just kidding.
        • 313. Player - I'm just joking with you.
        • 314. Player - I was only kidding.
        • 315. Player - I'm just kidding.
        • 316. Player - Don't get your hydrospanner bent out of shape. I'm just playing with you.
        • 317. Player - This time I was only kidding.
        • 318. Player - It was just a joke.
        • 319. Player - Relax, I was just having some fun.
        • 320. Player - Learn to take a joke.
    • 51000. <Non-dialogue segment.>
      • 51010. - Not unless you pay me first.
        • 51011. Player - I'm going to need the compensation first.
        • 51012. Player - Let's deal with the compensation first.
        • 51013. Player - I want to see some credits first.
        • 51014. Player - Nothing motivates me more than credits.
        • 51015. Player - I won't do this for free.
        • 51016. Player - Not without appropriate compensation.
        • 51017. Player - I need money up-front.
        • 51018. Player - You want this to happen, I'll need payment.
      • 51020. - I think we can work something out.
        • 51021. Player - I might consider it.
        • 51022. Player - I might be able to help you with that.
        • 51023. Player - Maybe we could work something out.
        • 51024. Player - I'm open to other offers.
        • 51025. Player - I might be interested.
        • 51026. Player - I'm sure there's some way we can work this out.
        • 51027. Player - I'm sure we can come to some arrangement.
        • 51028. Player - I think we can work out a deal.
      • 51030. - What do I get out of this?
        • 51031. Player - Jedi don't do work like this for free.
        • 51032. Player - How does this benefit me?
        • 51033. Player - What's in this for me?
        • 51034. Player - What's the upside for me?
        • 51035. Player - What's in it for me?
        • 51036. Player - And what exactly is in it for me?
        • 51037. Player - What's in it for me?
        • 51038. Player - What's in this for me?
      • 51040. - Give me loot.
        • 51041. Player - Useful equipment is always appreciated.
        • 51042. Player - Equipment would prove most beneficial.
        • 51043. Player - I'll take anything useful.
        • 51044. Player - I'm always on the lookout for new gear.
        • 51045. Player - New gear is always nice.
        • 51046. Player - I could use some new equipment.
        • 51047. Player - I could always use new equipment.
        • 51048. Player - Weapons, equipment--something practical.
      • 51050. - I'd rather have credits.
        • 51051. Player - Credits would be more useful in my present circumstances.
        • 51052. Player - I think credits would be more useful at the moment.
        • 51053. Player - Credits would be more useful.
        • 51054. Player - That won't pay my expenses. I need credits.
        • 51055. Player - I think I'd rather have credits.
        • 51056. Player - Credits would be better.
        • 51057. Player - Credits are my preference.
        • 51058. Player - I'd prefer credits.
      • 51060. - How much are you earning doing this?
        • 51061. Player - What do you get for your part in this?
        • 51062. Player - What are you being paid for this?
        • 51063. Player - What's your take for doing this?
        • 51064. Player - What's your percentage in all this?
        • 51065. Player - What's your price tag?
        • 51066. Player - How much are you being paid?
        • 51067. Player - What are you making for this job?
        • 51068. Player - How much are you being paid now?
      • 51070. - Reward, you say?
        • 51071. Player - Did you say something about compensation?
        • 51072. Player - Did you just mention something about compensation?
        • 51073. Player - What's that about a reward?
        • 51074. Player - You should've mentioned the reward first.
        • 51075. Player - If there's a reward, then I'm interested.
        • 51076. Player - Did you just say my favorite word?
        • 51077. Player - If there's payment involved, I'm interested.
        • 51078. Player - You've got me interested--what's this about a reward?
      • 51080. - What are you offering?
        • 51081. Player - What exactly are you offering?
        • 51082. Player - What, precisely, are you offering?
        • 51083. Player - What's on the table, exactly?
        • 51084. Player - Make me an offer, and I'll think about it.
        • 51085. Player - Tell me exactly what you can give me.
        • 51086. Player - Tell me what you're offering.
        • 51087. Player - Let's get more specific about my pay.
        • 51088. Player - Exactly what are you offering me?
      • 357. - All that's left is for you to pay me.
        • 358. Player - It's time for this Jedi to get paid.
        • 359. Player - I believe we still need to resolve the small matter of compensation.
        • 360. Player - All that's left is my pay.
        • 361. Player - All I need now is my fee.
        • 362. Player - All that remains is my payment.
        • 363. Player - And for the last order of business-let's talk money.
        • 364. Player - We just have to settle up and we're done.
        • 365. Player - Looks like all that's left is to settle the bill.
      • 366. - I deserve a bonus for all my extra work.
        • 367. Player - I went beyond the call of duty here, and I should be compensated for it.
        • 368. Player - That was more work than I was lead to believe, and I deserve greater payment.
        • 369. Player - I think I deserve extra for all of my hardwork.
        • 370. Player - How about a little something extra for all my hardwork?
        • 371. Player - I think I deserve more compensation.
        • 372. Player - I really should get a little extra for this.
        • 373. Player - I think I'm due a little something extra.
        • 374. Player - After what I did, I think I deserve a bonus.
    • 52000. <Non-dialogue segment.>
      • 52010. - It will be done.
        • 52011. Player - Consider it done.
        • 52012. Player - I will take care of it.
        • 52013. Player - I'll see it done.
        • 52014. Player - You got it.
        • 52015. Player - I will accomplish it.
        • 52016. Player - Consider it done.
        • 52017. Player - I'll take care of it.
        • 52018. Player - As you wish.
      • 52020. - As you wish (my lord / Master).
        • 52021. Player - Yes, Master.
        • 52022. Player - As you say.
        • 52023. Player - As you command.
        • 52024. Player - Whatever you say, boss.
        • 52025. Player - As you decree, my lord.
        • 52026. Player - As you say.
        • 52027. Player - As you wish.
        • 52028. Player - Yes, my lord.
    • 53000. <Non-dialogue segment.>
      • 53010. - Just doing my duty.
        • 53011. Player - Only doing what was right.
        • 53012. Player - It's the Jedi way.
        • 53013. Player - Just doing my duty.
        • 53014. Player - It's all part of the service.
        • 53015. Player - All in a day's work.
        • 53016. Player - Just doing my part.
        • 53017. Player - It's what I get paid to do.
        • 53018. Player - Just doing my job.
      • 53020. - Just don't let it happen again.
        • 53021. Player - Just make sure this isn't repeated.
        • 53022. Player - You would be wise to show more caution next time.
        • 53023. Player - Just be sure it doesn't happen again.
        • 53024. Player - I won't be so nice about things next time.
        • 53025. Player - Next time you won't be so lucky.
        • 53026. Player - Be more careful next time.
        • 53027. Player - Try to be more careful next time.
        • 53028. Player - Just make sure we don't go through this again.
      • 53030. - There's nothing wrong with that.
        • 53031. Player - I see no fault in that.
        • 53032. Player - I fail to see the problem.
        • 53033. Player - Nothing wrong with that.
        • 53034. Player - That's no skin off my back.
        • 53035. Player - I don't see the dilemma.
        • 53036. Player - I don't see what's wrong with that.
        • 53037. Player - Sounds about right.
        • 53038. Player - I don't see any problem with that.
      • 53040. - Never thought this would be so easy.
        • 53041. Player - This is even easier than I thought.
        • 53042. Player - This whole ordeal is far too easy.
        • 53043. Player - This seems too easy.
        • 53044. Player - This is so easy it's making me paranoid.
        • 53045. Player - This can't be all there is to it.
        • 53046. Player - This is too easy.
        • 53047. Player - This is way too easy.
        • 53048. Player - I didn't think this would be so easy.
      • 53050. - I've got a bad feeling about this.
        • 53051. Player - I've got a bad feeling about this.
        • 53052. Player - I've got a bad feeling about this.
        • 53053. Player - I've got a bad feeling about this.
        • 53054. Player - I've got a bad feeling about this.
        • 53055. Player - I've got a bad feeling about this.
        • 53056. Player - I've got a bad feeling about this.
        • 53057. Player - I've got a bad feeling about this.
        • 53058. Player - I've got a bad feeling about this.
    • 55000. <Non-dialogue segment.>
      • 55010. - It's my duty as a Jedi to help.
        • 55011. Player - Helping others is both a duty and an honor.
        • 55012. Player - The Jedi way is to serve.
        • 55013. Player - As a soldier of the Republic, it's my duty to help.
        • 55014. Player - I figure I'm here for a good reason.
        • 55015. Player - A Sith is honor-bound to serve.
        • 55016. Player - I live to serve.
        • 55017. Player - One should always help a righteous cause.
        • 55018. Player - It's my duty to serve.
      • 55020. - There are other routes than violence.
        • 55021. Player - Violence only begets more violence.
        • 55022. Player - There are other solutions than violence.
        • 55023. Player - Killing isn't always the best solution.
        • 55024. Player - Why can't we all just act like reasonable people?
        • 55025. Player - Violence is not always the answer.
        • 55026. Player - Violence is not the only path.
        • 55027. Player - Violence isn't the only answer.
        • 55028. Player - Violence isn't always the best solution.
      • 55030. - At least you know the truth.
        • 55031. Player - You have knowledge now. That's what matters.
        • 55032. Player - At least now you know the truth of things.
        • 55033. Player - You know the truth now--that counts for something.
        • 55034. Player - At least you won't have any lingering doubts.
        • 55035. Player - At least your eyes have been opened by the truth.
        • 55036. Player - At least you learned the truth.
        • 55037. Player - At least you got some answers.
        • 55038. Player - At least you know the truth.
      • 55040. - This life isn't for you.
        • 55041. Player - This isn't the life you were meant to live.
        • 55042. Player - You know this isn't the life you should be leading.
        • 55043. Player - You aren't cut out for this life.
        • 55044. Player - Maybe you should reconsider your choice of lifestyle.
        • 55045. Player - You should rethink your life's goals.
        • 55046. Player - There comes a time when we all must reflect on our life's path.
        • 55047. Player - You weren't cut out for this life.
        • 55048. Player - This lifestyle doesn't suit you.
      • 55050. - What you're doing is wrong.
        • 55051. Player - There's no justification for something like this.
        • 55052. Player - This is not the way.
        • 55053. Player - What you're doing isn't justified.
        • 55054. Player - You're mixed up in some bad business.
        • 55055. Player - You've chosen the wrong path.
        • 55056. Player - You've lost your way.
        • 55057. Player - What you're doing ain't right.
        • 55058. Player - What you're doing is wrong.
      • 55060. - I am a servant of the people.
        • 55061. Player - I've dedicated my life to serving others.
        • 55062. Player - It's my duty to serve.
        • 55063. Player - I serve the people of the Republic.
        • 55064. Player - I always try to look out for the little guy.
        • 55065. Player - I serve the Empire and those faithful to it.
        • 55066. Player - I serve the people.
        • 55067. Player - Hunters live to serve. It's what we do.
        • 55068. Player - I'm a loyal servant of the Empire.
      • 55070. - I understand.
        • 55071. Player - I cannot argue with that.
        • 55072. Player - So it shall be.
        • 55073. Player - I follow your meaning.
        • 55074. Player - I get what you're saying.
        • 55075. Player - I comprehend your meaning.
        • 55076. Player - Your meaning is clear.
        • 55077. Player - I understand what you're saying.
        • 55078. Player - I believe I understand.
      • 55080. - I did what I had to.
        • 55081. Player - I did what I thought was best.
        • 55082. Player - I did only what must be done.
        • 55083. Player - I did what had to be done.
        • 55084. Player - I didn't have a lot of options.
        • 55085. Player - I did what was called for.
        • 55086. Player - I did what was necessary.
        • 55087. Player - I did what had to be done.
        • 55088. Player - I did what I had to.
      • 55090. - I take no pleasure in that.
        • 55091. Player - It wasn't pleasant, but it was necessary.
        • 55092. Player - I must do what is right, even if I don't always enjoy the act.
        • 55093. Player - It's unfortunate, but necessary.
        • 55094. Player - It's just business, that's all.
        • 55095. Player - Sometimes, we must do things that are unpleasant.
        • 55096. Player - It's not as if it was fun.
        • 55097. Player - This wasn't fun for me.
        • 55098. Player - I do what's necessary, but that doesn't mean I enjoy it.
      • 55100. - I did what I felt was right.
        • 55101. Player - I made the only choice I could as a Jedi.
        • 55102. Player - A Jedi must do what is right.
        • 55103. Player - I did what seemed right.
        • 55104. Player - It seemed like the right thing at the time.
        • 55105. Player - I stand by my decision.
        • 55106. Player - I did what I felt was right.
        • 55107. Player - I went with my gut, and it was the right thing to do.
        • 55108. Player - I felt it was the right thing to do.
    • 56000. <Non-dialogue segment.>
      • 56010. - Ah, credits. My good friend.
        • 56011. Player - Nothing like credits to aid in the cause.
        • 56012. Player - I'll be able to put these to good use.
        • 56013. Player - Nothing like a fistful of credits.
        • 56014. Player - I know just where I'll be spending these.
        • 56015. Player - Can't have too many credits.
        • 56016. Player - I do love credits.
        • 56017. Player - Nothing beats a stack of credits.
        • 56018. Player - Amazing how a few credits brighten up the day.
      • 56020. - What have I gotten myself into?
        • 56021. Player - If only I had known what I was getting into.
        • 56022. Player - Nothing's ever as simple as it seems.
        • 56023. Player - What have I gotten into now?
        • 56024. Player - This situation is like navigating an asteroid field.
        • 56025. Player - Who knew this would be so complicated?
        • 56026. Player - Oh dear, what am I into this time?
        • 56027. Player - I'm probably getting more than I bargained for.
        • 56028. Player - Nothing's ever simple, is it?
      • 56030. - I've taken worse jobs.
        • 56031. Player - It was not as bad as I had foreseen.
        • 56032. Player - I've endured far worse than that.
        • 56033. Player - I've had worse assignments.
        • 56034. Player - It could've been a lot worse.
        • 56035. Player - That wasn't as bad as I expected.
        • 56036. Player - That wasn't so bad.
        • 56037. Player - I've taken worse jobs.
        • 56038. Player - That wasn't so bad.
    • 57000. <Non-dialogue segment.>
      • 57010. - Why don't you do it yourself?
        • 57011. Player - Couldn't you handle this yourself?
        • 57012. Player - Seems like you should take care of that yourself.
        • 57013. Player - Why can't you handle this on your own?
        • 57014. Player - Why aren't you handling it yourself?
        • 57015. Player - What's stopping you from handling this?
        • 57016. Player - Is there a reason you can't do this?
        • 57017. Player - Why don't you handle this?
        • 57018. Player - Why not do it yourself?
      • 57020. - What happened here?
        • 57021. Player - Tell me what happened here.
        • 57022. Player - Can you explain what happened?
        • 57023. Player - What's the situation here?
        • 57024. Player - I just got here. Bring me up to speed.
        • 57025. Player - Tell me what happened.
        • 57026. Player - What transpired here?
        • 57027. Player - What's going on here?
        • 57028. Player - Tell me what happened here.
      • 57030. - Huh?
        • 57031. Player - You're not making any sense at all.
        • 57032. Player - Let's try words, shall we?
        • 57033. Player - You want to run that by me again?
        • 57034. Player - Run that by me again?
        • 57035. Player - Try enunciating.
        • 57036. Player - Could you say that again?
        • 57037. Player - Could you try repeating that?
        • 57038. Player - Can you repeat that?
      • 57040. - Can you hear me?
        • 57041. Player - Are you able to understand what I'm saying?
        • 57042. Player - Are you listening to a word I'm saying?
        • 57043. Player - Can you hear me?
        • 57044. Player - Hey, I'm talking to you.
        • 57045. Player - Are you deliberately ignoring me?
        • 57046. Player - Are you even listening to me?
        • 57047. Player - What's the matter? Don't you speak Basic?
        • 57048. Player - Can you hear me?
      • 57050. - What are you?
        • 57051. Player - You have me at a loss. What exactly are you?
        • 57052. Player - What, precisely, are you?
        • 57053. Player - Beg pardon, but what are you?
        • 57054. Player - I've seen a lot of strange things, but nothing like you.
        • 57055. Player - What are you supposed to be?
        • 57056. Player - What exactly are you?
        • 57057. Player - What are you supposed to be?
        • 57058. Player - What are you?
      • 57060. - Which would you prefer?
        • 57061. Player - How do you want this to go?
        • 57062. Player - What do you think?
        • 57063. Player - What would you prefer?
        • 57064. Player - Which way are you leaning?
        • 57065. Player - Which way are you leaning?
        • 57066. Player - Do you have a preference?
        • 57067. Player - Which one appeals to you?
        • 57068. Player - Which would you prefer?
      • 57070. - Who are you?
        • 57071. Player - I'm sorry. I don't think we've been introduced.
        • 57072. Player - And who might you be?
        • 57073. Player - Identify yourself.
        • 57074. Player - You got a name?
        • 57075. Player - Your name--now.
        • 57076. Player - Who are you?
        • 57077. Player - Who might you be?
        • 57078. Player - Who are you?
      • 57080. - What's going on?
        • 57081. Player - What's this all about?
        • 57082. Player - What's going on here?
        • 57083. Player - What's going on here?
        • 57084. Player - Somebody wanna explain what's going on?
        • 57085. Player - What's the situation here?
        • 57086. Player - What's happening here?
        • 57087. Player - What's the situation?
        • 57088. Player - What's going on here?
      • 57090. - So what happens now?
        • 57091. Player - So what do you see happening next?
        • 57092. Player - What happens now?
        • 57093. Player - What happens next?
        • 57094. Player - What happens next?
        • 57095. Player - Tell me what happens now.
        • 57096. Player - So what now?
        • 57097. Player - Where do we go from here?
        • 57098. Player - What happens now?
    • 58000. <Non-dialogue segment.>
      • 58010. - I can't wait to kill things.
        • 58011. Player - I'm always happy to work on my lightsaber techniques.
        • 58012. Player - I'm going to do some real damage.
        • 58013. Player - I'm ready to do some damage.
        • 58014. Player - I'm itching for some live target practice.
        • 58015. Player - I can't wait to start killing.
        • 58016. Player - Murder and mayhem await!
        • 58017. Player - My trigger finger needs some exercise.
        • 58018. Player - I'll be stained with blood from head to toe.
      • 58020. - Sounds like a good excuse for action.
        • 58021. Player - Any problem I can solve with a lightsaber is a good one.
        • 58022. Player - Sometimes, violence is the only solution.
        • 58023. Player - As long as I get to see some action.
        • 58024. Player - What a perfect excuse to blow things up.
        • 58025. Player - Sounds like a good opportunity for violence.
        • 58026. Player - I've been looking for a reason to cause some chaos.
        • 58027. Player - I'm always up for a fight.
        • 58028. Player - I've been looking for an excuse to get into a scrap.
      • 58030. - I killed them.
        • 58031. Player - They're no longer with us.
        • 58032. Player - They are one with the Force.
        • 58033. Player - I wiped them out.
        • 58034. Player - I put them out of business for good.
        • 58035. Player - I destroyed them.
        • 58036. Player - I crushed my enemies underfoot.
        • 58037. Player - I cut them down.
        • 58038. Player - I executed them.
      • 58040. - All enemies of the (Empire / Republic) will die before me.
        • 58041. Player - I will face down all darkness in the galaxy.
        • 58042. Player - I'll destroy anything and everything that threatens the Republic.
        • 58043. Player - The only good Imperial is a dead Imperial.
        • 58044. Player - I'll kill the whole Empire myself, if I have to.
        • 58045. Player - I will bring the Republic to its knees.
        • 58046. Player - I will destroy the enemies of the Empire.
        • 58047. Player - Those Republic dogs are as good as dead.
        • 58048. Player - I'll eliminate any threat to the Empire.
    • 59000. <Non-dialogue segment.>
      • 59010. - I'm not here to kill you.
        • 59011. Player - I'm a Jedi, not an assassin.
        • 59012. Player - I'm not here to hurt you.
        • 59013. Player - I'm not here to kill you.
        • 59014. Player - I'm not here to blast you.
        • 59015. Player - I haven't come to kill you.
        • 59016. Player - I have no desire to see you dead.
        • 59017. Player - Relax. I'm not interested in blood.
        • 59018. Player - I'm not here to hurt you.
      • 59020. - Your death doesn't interest me.
        • 59021. Player - Your death would serve no purpose.
        • 59022. Player - I have more important things to do than kill you.
        • 59023. Player - Killing you isn't part of the mission.
        • 59024. Player - Relax, all right? I just came to talk.
        • 59025. Player - If I wanted you dead, you would be.
        • 59026. Player - If I wanted to kill you, you wouldn't still be talking.
        • 59027. Player - Don't worry--you're not the one I'm after.
        • 59028. Player - Your death wouldn't serve my interests.
      • 59030. - Consider it done.
        • 59031. Player - You have my word. It will be done.
        • 59032. Player - I'll handle it.
        • 59033. Player - Consider it done.
        • 59034. Player - I'll take care of everything.
        • 59035. Player - It'll be done before you know it.
        • 59036. Player - It's as good as done.
        • 59037. Player - It's a done deal.
        • 59038. Player - Consider it done.
      • 59040. - I'll do everything I can.
        • 59041. Player - I'll do all that I can.
        • 59042. Player - I'll do everything in my power to help.
        • 59043. Player - I'll do everything I can.
        • 59044. Player - I'll work every angle I can.
        • 59045. Player - It will be my top priority.
        • 59046. Player - I'll do everything in my power.
        • 59047. Player - I'll do my best.
        • 59048. Player - I'll do whatever I can.
      • 59050. - I'll fight anyone and anything I have to.
        • 59051. Player - I'll face whoever or whatever I have to.
        • 59052. Player - I will allow nothing to stop me in this.
        • 59053. Player - If I have to fight, I'll fight--but that won't stop me.
        • 59054. Player - Don't worry--nothing's gonna stop me.
        • 59055. Player - I'll handle anything that dares get in my way.
        • 59056. Player - I'll fight the whole galaxy if I have to.
        • 59057. Player - Nothing will stand in my way.
        • 59058. Player - If I need to fight, I'll fight.
      • 59060. - You won't have to wait long.
        • 59061. Player - I will not leave you waiting long.
        • 59062. Player - This won't take long.
        • 59063. Player - I'll take care of this immediately.
        • 59064. Player - I'll be back before you know it.
        • 59065. Player - Sit still. This won't take long.
        • 59066. Player - This won't take long.
        • 59067. Player - Back in a flash.
        • 59068. Player - You won't have to wait long.
      • 59070. - I'll be right back.
        • 59071. Player - I'll return as quickly as possible.
        • 59072. Player - I'll return soon.
        • 59073. Player - I'll be back ASAP.
        • 59074. Player - Hang tight--I'll be back soon.
        • 59075. Player - Be ready for my return.
        • 59076. Player - See you shortly.
        • 59077. Player - See you soon.
        • 59078. Player - I'll be back soon.
      • 59080. - I will not fail.
        • 59081. Player - I can assure you, I will not fail.
        • 59082. Player - I won't let you down.
        • 59083. Player - I won't fail.
        • 59084. Player - I won't blow this--trust me.
        • 59085. Player - I won't disappoint you.
        • 59086. Player - Trust me. I'll take care of it.
        • 59087. Player - I won't let you down.
        • 59088. Player - I won't fail. I promise.
      • 59090. - I think I understand the situation.
        • 59091. Player - I think I get what you're saying.
        • 59092. Player - I believe I understand.
        • 59093. Player - Don't worry--I get the picture.
        • 59094. Player - I know the situation backwards and forwards.
        • 59095. Player - I comprehend what you mean.
        • 59096. Player - I think I see.
        • 59097. Player - I'm following you.
        • 59098. Player - I think I understand.
      • 59100. - I can handle myself.
        • 59101. Player - I'm quite capable of taking care of myself.
        • 59102. Player - I can take care of myself.
        • 59103. Player - I can handle myself.
        • 59104. Player - It won't be a problem.
        • 59105. Player - There's nothing I can't handle.
        • 59106. Player - Don't worry about me.
        • 59107. Player - I'm not worried.
        • 59108. Player - I know how to handle myself.
      • 59110. - I'll be careful.
        • 59111. Player - I'll keep my lightsaber ready.
        • 59112. Player - I will go with caution.
        • 59113. Player - I'll stay alert.
        • 59114. Player - I'll keep my eyes open.
        • 59115. Player - I'll keep my eyes open.
        • 59116. Player - I'll use caution.
        • 59117. Player - I'll keep an eye out.
        • 59118. Player - I'll be cautious.
      • 59120. - You have my word.
        • 59121. Player - You have my promise.
        • 59122. Player - On the word of myself and my order.
        • 59123. Player - You've got my word.
        • 59124. Player - I'll see this through. I promise.
        • 59125. Player - I swear it.
        • 59126. Player - You have my word.
        • 59127. Player - You've got my guarantee.
        • 59128. Player - You have my promise.
      • 59130. - You won't regret this.
        • 59131. Player - I'm sure you won't regret this.
        • 59132. Player - It's the right decision.
        • 59133. Player - You won't regret this.
        • 59134. Player - You made the right call.
        • 59135. Player - You made the right choice.
        • 59136. Player - You won't regret this.
        • 59137. Player - You've done the right thing.
        • 59138. Player - You won't regret this.
      • 59140. - You're safe now.
        • 59141. Player - It's going to be okay now.
        • 59142. Player - You'll be alright now.
        • 59143. Player - Don't worry--you're safe.
        • 59144. Player - Relax--everything's gonna be alright.
        • 59145. Player - You're no longer in danger.
        • 59146. Player - You're safe now.
        • 59147. Player - You'll be fine now.
        • 59148. Player - You're safe now. You'll be alright.
      • 59150. - I'm here to help.
        • 59151. Player - I'm here to help however I can.
        • 59152. Player - I'm sure I can be of some assistance.
        • 59153. Player - I'm here to help.
        • 59154. Player - Did somebody order a hero?
        • 59155. Player - I've come to help.
        • 59156. Player - I'm here to help.
        • 59157. Player - I'm here to lend a hand.
        • 59158. Player - I'm here to help.
      • 59160. - No problem.
        • 59161. Player - I'm just glad it worked out.
        • 59162. Player - It was no problem.
        • 59163. Player - No problem.
        • 59164. Player - Don't worry about it.
        • 59165. Player - It was my pleasure.
        • 59166. Player - I'm just glad I could help.
        • 59167. Player - No worries.
        • 59168. Player - Glad I could help.
      • 59170. - I'm fine.
        • 59171. Player - Don't worry about me.
        • 59172. Player - You don't need to worry about me.
        • 59173. Player - Everything is fully operational.
        • 59174. Player - All systems go.
        • 59175. Player - Nothing shakes me.
        • 59176. Player - Nothing wrong that I wasn't born with.
        • 59177. Player - No need to worry about me.
        • 59178. Player - I'm alright, thank you.
      • 59180. - I'm sure you'll find it meets your needs.
        • 59181. Player - I think this will suit your needs just fine.
        • 59182. Player - You'll find this more than sufficient.
        • 59183. Player - I'm sure this will do the trick.
        • 59184. Player - It's perfect for you--trust me.
        • 59185. Player - You won't have any complaints.
        • 59186. Player - I'm sure you'll find it satisfactory.
        • 59187. Player - It'll get the job done.
        • 59188. Player - It should suit your needs.
      • 330. - I'm here to rescue you.
        • 331. Player - I'm here to rescue you.
        • 332. Player - I'm here to rescue you.
        • 333. Player - I've come to get you out of here.
        • 334. Player - I'm the cavalry. Let's get you out of this mess.
        • 335. Player - Don't be afraid. I'm here to get you out of this.
        • 336. Player - I'm here to save you.
        • 337. Player - I'm getting you out of here.
        • 338. Player - I'm here to get you out of this.
    • 60000. <Non-dialogue segment.>
      • 60010. - I don't want your dirty money.
        • 60011. Player - I'm a Jedi. I'm not for sale.
        • 60012. Player - My honor is worth much more than your credits.
        • 60013. Player - I don't want your dirty money.
        • 60014. Player - You can't buy me off.
        • 60015. Player - You cannot bribe me.
        • 60016. Player - I don't want your credits.
        • 60017. Player - Your credits are no good.
        • 60018. Player - I don't need your credits.
      • 60020. - Not interested in anything you have to offer.
        • 60021. Player - There's nothing you could offer that would persuade me.
        • 60022. Player - You've got nothing that could possibly interest me.
        • 60023. Player - I don't care what you're offering--I'm not interested.
        • 60024. Player - I wouldn't deal with you for all the credits in the galaxy.
        • 60025. Player - It doesn't matter what you offer--I'm not interested.
        • 60026. Player - Nothing you're offering interests me.
        • 60027. Player - I'm not buying whatever it is you're selling.
        • 60028. Player - I'm not interested in anything you can offer.
      • 60030. - Get some battle skills and do it yourself.
        • 60031. Player - Learn whatever you need to handle this yourself.
        • 60032. Player - There are times you must fight your own battles.
        • 60033. Player - You should learn to fight your own battles.
        • 60034. Player - Go learn how to fight your own battles.
        • 60035. Player - Get your hands dirty, and fight your own battles.
        • 60036. Player - Go buy a blaster and stop bothering me.
        • 60037. Player - Pick up a blaster, and learn how to use it.
        • 60038. Player - Get some training and fight for yourself.
      • 60040. - (Class) do not serve
        • 60041. Player - I'm a Jedi. I don't take orders from you.
        • 60042. Player - I appreciate the suggestion, but the decision is mine.
        • 60043. Player - You don't give me orders.
        • 60044. Player - Stop pushing me. I'm not your droid.
        • 60045. Player - I am Sith. I call the shots.
        • 60046. Player - Sith don't take orders--they give them.
        • 60047. Player - I decide what jobs I do.
        • 60048. Player - I don't answer to you.
      • 60050. - I'll find something else to do.
        • 60051. Player - I think there are better ways I could spend my time.
        • 60052. Player - I think I'll find something else to pass the time.
        • 60053. Player - I'll occupy myself elsewhere.
        • 60054. Player - I'm sure there's a better job somewhere.
        • 60055. Player - I can find a better way to spend my time.
        • 60056. Player - I'll find better things to do.
        • 60057. Player - I think I'll find a better job.
        • 60058. Player - I'll find something better to do.
      • 60060. - I have better things to expend effort on.
        • 60061. Player - I have more important concerns.
        • 60062. Player - I have more pressing issues at hand.
        • 60063. Player - I have more important objectives to complete.
        • 60064. Player - I've got better ways to spend my time.
        • 60065. Player - I've got more pressing matters to attend to.
        • 60066. Player - I have better things to do.
        • 60067. Player - There are better jobs out there for me.
        • 60068. Player - I have more important things to do.
      • 60070. - Not a chance.
        • 60071. Player - I'm not doing it, and that's my final word.
        • 60072. Player - There's no way I'm doing something like that.
        • 60073. Player - I'm not doing that. No way.
        • 60074. Player - Not if you had all the credits in the galaxy.
        • 60075. Player - I flatly refuse.
        • 60076. Player - There's not a chance I would do that.
        • 60077. Player - Nothing you can offer would make me do it.
        • 60078. Player - No way in the world.
      • 60080. - I don't want any part of this.
        • 60081. Player - I refuse to get involved in this.
        • 60082. Player - I want no part of this.
        • 60083. Player - I want nothing to do with this.
        • 60084. Player - I'm not getting my hands dirty on this.
        • 60085. Player - You couldn't pay me enough.
        • 60086. Player - I don't want to be involved in this.
        • 60087. Player - I won't have anything to do with this.
        • 60088. Player - I won't take part in this.
      • 60090. - Enough of this!
        • 60091. Player - I'm done listening to this garbage!
        • 60092. Player - I think we're finished here.
        • 60093. Player - We're through here. Get lost.
        • 60094. Player - I've heard enough--beat it.
        • 60095. Player - I've had enough of you!
        • 60096. Player - I've had just about enough.
        • 60097. Player - I'm done with you.
        • 60098. Player - Get away from me.
      • 60100. - This isn't my line of work.
        • 60101. Player - This isn't a job for a Jedi like me.
        • 60102. Player - I'm afraid you'll need to ask someone else.
        • 60103. Player - This really isn't my specialty.
        • 60104. Player - I don't normally do that kind of thing.
        • 60105. Player - This isn't fit for a Sith like me.
        • 60106. Player - I don't do this sort of thing.
        • 60107. Player - I'm a bounty hunter, remember?
        • 60108. Player - This isn't my area of expertise.
    • 61000. <Non-dialogue segment.>
      • 61010. - Fine. Just tell me what to do.
        • 61011. Player - Tell me what you need, and we'll see.
        • 61012. Player - What do you need me to do?
        • 61013. Player - Just tell me what needs to be done.
        • 61014. Player - All right, just give me the details.
        • 61015. Player - I guess you better tell me what's involved.
        • 61016. Player - Tell me what to do.
        • 61017. Player - Fine. What are your instructions?
        • 61018. Player - All right. Tell me what to do.
      • 61020. - I don't like this, but it has to be done.
        • 61021. Player - This makes me uncomfortable, but I have no choice.
        • 61022. Player - I suppose there's little choice in the matter.
        • 61023. Player - I don't like this, but it's our only option.
        • 61024. Player - Looks like I don't have any choice but to play along.
        • 61025. Player - If it must be done, it must be done.
        • 61026. Player - I don't like it, but it's necessary.
        • 61027. Player - I'll do it against my better judgment.
        • 61028. Player - I don't like it, but I'll do what I have to.
      • 61030. - Fine--I'll hear you out.
        • 61031. Player - I'm listening--for now.
        • 61032. Player - I guess I could hear you out.
        • 61033. Player - I guess I'll hear you out.
        • 61034. Player - I'll listen, for now.
        • 61035. Player - I'll try to pay attention.
        • 61036. Player - I'll hear what you have to say.
        • 61037. Player - Go ahead and talk. I'll listen.
        • 61038. Player - I'll hear you out.
      • 61040. - I'll work with you--for now.
        • 61041. Player - I'll do this, but I'll be watching you.
        • 61042. Player - I'll work with you for the time being.
        • 61043. Player - I'll work with you--for now.
        • 61044. Player - If anything changes, all bets are off.
        • 61045. Player - I'm in, but I have my eye on you.
        • 61046. Player - I'll give you a chance--for now.
        • 61047. Player - I'll take the job, but I'm keeping my eye on you.
        • 61048. Player - I'll work with you--for now.
    • 62000. <Non-dialogue segment.>
      • 62010. - You're welcome.
        • 62011. Player - My pleasure.
        • 62012. Player - You're most welcome.
        • 62013. Player - You're welcome.
        • 62014. Player - Not a problem.
        • 62015. Player - Don't mention it.
        • 62016. Player - You're most welcome.
        • 62017. Player - Don't mention it.
        • 62018. Player - My pleasure.
      • 62020. - I'm honored.
        • 62021. Player - I'm tremendously honored.
        • 62022. Player - I am quite honored.
        • 62023. Player - I'm honored.
        • 62024. Player - You're making me feel almost respectable.
        • 62025. Player - You honor me.
        • 62026. Player - It's an honor.
        • 62027. Player - You flatter me.
        • 62028. Player - I'm honored.
    • 64010. - I'll make sure no one survives.
      • 64011. Player - No one will walk away from this.
      • 64012. Player - I will destroy them all.
      • 64013. Player - I'll make sure everyone involved pays the price.
      • 64014. Player - I won't leave any witnesses.
      • 64015. Player - There won't be a heart left beating.
      • 64016. Player - There will be no survivors.
      • 64017. Player - No one will be left standing.
      • 64018. Player - I'll make sure there are no survivors.
    • 65000. <Non-dialogue segment.>
      • 65010. - I'm just here for the fun of it.
        • 65011. Player - I have to spend time doing something.
        • 65012. Player - I'm just looking to pass the time.
        • 65013. Player - I'm just here to have a good time.
        • 65014. Player - I figured it might be good for some laughs.
        • 65015. Player - I was hoping this would keep me entertained.
        • 65016. Player - I'm just here for the exercise.
        • 65017. Player - I'm just here to keep busy.
        • 65018. Player - I'm just doing this for fun.
      • 65020. - Still don't care.
        • 65021. Player - My position remains the same.
        • 65022. Player - That's not my concern.
        • 65023. Player - I'm still not caring.
        • 65024. Player - Wait, I almost care... no, false alarm.
        • 65025. Player - I remain unmoved.
        • 65026. Player - I pretty much still don't care.
        • 65027. Player - Still don't care.
        • 65028. Player - I still don't care.
      • 65030. - I fail to see the problem.
        • 65031. Player - There's nothing objectionable about that.
        • 65032. Player - I don't understand the problem here.
        • 65033. Player - I don't see the problem here.
        • 65034. Player - What's the big deal?
        • 65035. Player - I see no problem here.
        • 65036. Player - What exactly is the problem again?
        • 65037. Player - I don't see the issue.
        • 65038. Player - I don't see the problem.
      • 65040. - You do that.
        • 65041. Player - You go right ahead.
        • 65042. Player - Good luck with that.
        • 65043. Player - Go for it.
        • 65044. Player - Knock yourself out.
        • 65045. Player - Wear yourself out.
        • 65046. Player - If it suits you.
        • 65047. Player - Whatever makes you happy.
        • 65048. Player - Enjoy yourself, then.
      • 65050. - Not a clue.
        • 65051. Player - I haven't the slightest notion.
        • 65052. Player - It's cloaked in mystery.
        • 65053. Player - I couldn't tell you.
        • 65054. Player - Beats me. I was gonna ask you.
        • 65055. Player - It is beyond me.
        • 65056. Player - Don't look at me.
        • 65057. Player - Don't have a clue.
        • 65058. Player - I have no idea.
      • 65060. - Yeah, sure, whatever you say.
        • 65061. Player - Whatever you say. Works for me.
        • 65062. Player - Whatever you say.
        • 65063. Player - Sure, fine, whatever.
        • 65064. Player - Whatever floats your speeder.
        • 65065. Player - Of course. Whatever you say.
        • 65066. Player - Whatever you say.
        • 65067. Player - Whatever works for you.
        • 65068. Player - Whatever you say.
      • 65070. - Sorry to disappoint you.
        • 65071. Player - I'm sorry it didn't happen as you hoped.
        • 65072. Player - I'm sorry things did not go quite as you envisioned.
        • 65073. Player - Sorry you're so disappointed.
        • 65074. Player - That's the way the flatcake crumbles.
        • 65075. Player - Sorry if you're disappointed with the results.
        • 65076. Player - I didn't mean to disappoint you.
        • 65077. Player - It's too bad you ain't satisfied.
        • 65078. Player - Sorry it didn't work out.
      • 65080. - Perhaps you're right.
        • 65081. Player - You might be right.
        • 65082. Player - You may be correct on that.
        • 65083. Player - Maybe you're right.
        • 65084. Player - I guess you could be right.
        • 65085. Player - You may be right.
        • 65086. Player - I suppose you could be right.
        • 65087. Player - You may be right.
        • 65088. Player - Maybe you're right.
      • 65090. - Then you're out of luck.
        • 65091. Player - Then I'm afraid you're out of luck.
        • 65092. Player - You've got a real problem, then.
        • 65093. Player - Then it sounds like you're out of luck.
        • 65094. Player - Sounds like you're fresh out of luck--unless you count the bad kind.
        • 65095. Player - I think you're out of luck, then.
        • 65096. Player - How unfortunate for you.
        • 65097. Player - Then you're in trouble.
        • 65098. Player - I guess that's a problem.
      • 65100. - Believe what you like.
        • 65101. Player - You can believe whatever you want.
        • 65102. Player - Your beliefs are your concern, not mine.
        • 65103. Player - Think what you want.
        • 65104. Player - Who cares what you think?
        • 65105. Player - I couldn't care less what you think.
        • 65106. Player - Believe what you will.
        • 65107. Player - I don't care if you believe me or not.
        • 65108. Player - You can believe what you like.
      • 65110. - I guess I could have a look.
        • 65111. Player - I guess I'm willing to check it out.
        • 65112. Player - I'll take a look if I have time.
        • 65113. Player - I guess I could take a look.
        • 65114. Player - I might have time to look into it.
        • 65115. Player - I'll look into it when I can.
        • 65116. Player - I suppose I can give it a look.
        • 65117. Player - I may look into it.
        • 65118. Player - I suppose I could give it a look.
      • 65120. - I'm just doing this for the money.
        • 65121. Player - For me, this is just about earning some spending money.
        • 65122. Player - It's a job, nothing more.
        • 65123. Player - I do it all for the credits.
        • 65124. Player - This is just business, got it?
        • 65125. Player - I'm just doing this to get paid.
        • 65126. Player - I'm only interested because of the credits.
        • 65127. Player - It's a job, nothing more.
        • 65128. Player - I've been well paid.
      • 65130. - As long as I get my credits.
        • 65131. Player - I have no moral attachment to anything here, except the credits.
        • 65132. Player - As long as this is worth my while.
        • 65133. Player - As long as I get paid.
        • 65134. Player - All I care about is my fee.
        • 65135. Player - Just as long as I get paid.
        • 65136. Player - So long as I'm paid.
        • 65137. Player - If the money's good, so am I.
        • 65138. Player - Just so long as I get my credits.
      • 65140. - Be my guest.
        • 65141. Player - Won't bother me.
        • 65142. Player - I won't stop you.
        • 65143. Player - No one's stopping you.
        • 65144. Player - I won't stop you.
        • 65145. Player - By all means, go ahead.
        • 65146. Player - Do what you will.
        • 65147. Player - Do what you want.
        • 65148. Player - Please, go ahead.
      • 65150. - No problem.
        • 65151. Player - Just doing what I can.
        • 65152. Player - Don't worry about it.
        • 65153. Player - I just do what I can.
        • 65154. Player - Hey, it was no big deal.
        • 65155. Player - It was nothing.
        • 65156. Player - It was nothing, really.
        • 65157. Player - Think nothing of it.
        • 65158. Player - Not a problem.
      • 65160. - I'm just the messenger.
        • 65161. Player - I'm simply delivering the message.
        • 65162. Player - I'm only telling you what I know.
        • 65163. Player - I'm just relaying the message.
        • 65164. Player - Look, I'm just the messenger, here.
        • 65165. Player - I'm just relaying information.
        • 65166. Player - I'm just conveying the message.
        • 65167. Player - I'm just passing the message along.
        • 65168. Player - I'm just relaying the information.
      • 303. - I don't care. Surprise me.
        • 304. Player - It's your call. See if you can surprise me.
        • 305. Player - Do whatever you wish.
        • 306. Player - It doesn't matter to me. Your call.
        • 307. Player - I don't have a preference. Thrill me with your creativity.
        • 308. Player - It makes no difference to me.
        • 309. Player - I'm feeling rather open. Pick something.
        • 310. Player - Doesn't matter to me one way or the other.
        • 311. Player - Why don't you just surprise me?
    • 67000. <Non-dialogue segment.>
      • 67010. - Shouldn't this be your job?
        • 67011. Player - Isn't this something you should be handling yourself?
        • 67012. Player - This seems like something you should be doing.
        • 67013. Player - Shouldn't you be taking care of this?
        • 67014. Player - Isn't that in your job description?
        • 67015. Player - Shouldn't this be your responsibility?
        • 67016. Player - This is your job, not mine.
        • 67017. Player - Shouldn't you be doing this?
        • 67018. Player - Shouldn't you be handling this?
      • 67020. - That sounds a little sketchy.
        • 67021. Player - That sounds very questionable.
        • 67022. Player - I sense trouble in your words.
        • 67023. Player - Sounds shady to me.
        • 67024. Player - I know a scam when I hear one.
        • 67025. Player - Sounds questionable to me.
        • 67026. Player - There's something ''off'' about that.
        • 67027. Player - That seems pretty shady.
        • 67028. Player - This doesn't exactly sound legit.
      • 67030. - How do I know you're not lying?
        • 67031. Player - How can I verify the truth of this?
        • 67032. Player - You could be trying to deceive me.
        • 67033. Player - How do I know you aren't lying to me?
        • 67034. Player - I get the feeling you're not telling me everything.
        • 67035. Player - How can I be sure you're telling the truth?
        • 67036. Player - Why should I believe a word you say?
        • 67037. Player - Why should I believe you?
        • 67038. Player - How do I know you're telling the truth?
      • 67040. - Why would you tell me anything?
        • 67041. Player - Why are you so readily sharing this with me?
        • 67042. Player - You should guard your secrets more carefully, friend.
        • 67043. Player - Why would you trust me?
        • 67044. Player - It can't be much of a secret if you're telling me.
        • 67045. Player - Why trust me?
        • 67046. Player - What reason do you have for telling me anything?
        • 67047. Player - Why trust me with it?
        • 67048. Player - Why should you tell me?
      • 67050. - How do you know that? / How did you guess?
        • 67051. Player - How did you acquire such knowledge?
        • 67052. Player - How did you learn of this?
        • 67053. Player - Where'd you get that information?
        • 67054. Player - You must have inside information to know that.
        • 67055. Player - How did you figure that out?
        • 67056. Player - How did you know?
        • 67057. Player - How'd you arrive at that?
        • 67058. Player - How did you learn that?
      • 67060. - What do you plan to do with it?
        • 67061. Player - What exactly are your intentions?
        • 67062. Player - What exactly do you want it for?
        • 67063. Player - What are you going to do with it?
        • 67064. Player - What would you need with something like that?
        • 67065. Player - Why are you so interested in it?
        • 67066. Player - What do you want it for?
        • 67067. Player - What do you want it for?
        • 67068. Player - What do you plan to do once you have it?
      • 67070. - I don't trust you.
        • 67071. Player - I sense your motives are not what they seem.
        • 67072. Player - I sense you're not as trustworthy as you'd like to appear.
        • 67073. Player - I don't trust you.
        • 67074. Player - You seem about as trustworthy as a used-speeder salesman.
        • 67075. Player - I find you hard to trust.
        • 67076. Player - You don't seem entirely trustworthy.
        • 67077. Player - You don't seem entirely reliable.
        • 67078. Player - I don't trust you.
    • 68000. <Non-dialogue segment.>
      • 68010. - You've taken an important step toward peace.
        • 68011. Player - It's always better when a conflict can be avoided.
        • 68012. Player - The best way to win is by not fighting.
        • 68013. Player - This was an important step toward peace.
        • 68014. Player - Killing is bad business. Peace is more profitable.
        • 68015. Player - You're on your way to a peaceful solution.
        • 68016. Player - This is an important first step toward peace.
        • 68017. Player - It's good to avoid violence when possible.
        • 68018. Player - Not everything needs to be solved crudely.
      • 68020. - It just took a little patience.
        • 68021. Player - Much can be achieved through patience and acceptance.
        • 68022. Player - Patience often proves to be the best approach.
        • 68023. Player - All it took was patience.
        • 68024. Player - Sometimes it pays to be patient.
        • 68025. Player - Patience pays off.
        • 68026. Player - All it took was patience.
        • 68027. Player - Just had to be a little patient is all.
        • 68028. Player - Patience is a virtue.
      • 68030. - See what happens when you mess with the wrong people?
        • 68031. Player - This is the consequence of your allegiances.
        • 68032. Player - See why you need to watch who you associate with?
        • 68033. Player - Tangle with the wrong people, and this is what you get.
        • 68034. Player - You picked the wrong side, and now you're paying for it.
        • 68035. Player - That's what happens when you associate with lowlifes.
        • 68036. Player - This is what happens when you cross the wrong people.
        • 68037. Player - You need to get better friends.
        • 68038. Player - This is what happens when you choose your associates badly.
      • 68040. - You'll never defeat your enemies by acting like them.
        • 68041. Player - Such actions would make you no better than your enemies.
        • 68042. Player - If you do that, you'll become as bad as those you fight.
        • 68043. Player - You're trying to beat your enemy, not be them.
        • 68044. Player - You won't beat your opposition by stooping to their level.
        • 68045. Player - If you emulate your enemy, you're doomed.
        • 68046. Player - If you become what you behold, then you are your own enemy.
        • 68047. Player - That makes you no better than your enemies.
        • 68048. Player - You'll be no different from your enemies.
    • 69000. <Non-dialogue segment.>
      • 69010. - Thank you.
        • 69011. Player - You have my thanks.
        • 69012. Player - You have my gratitude.
        • 69013. Player - Thank you very much.
        • 69014. Player - Thanks for the business.
        • 69015. Player - I am most thankful.
        • 69016. Player - I am most grateful.
        • 69017. Player - A pleasure doing business.
        • 69018. Player - I do appreciate this.
      • 69020. - Thanks for the advice.
        • 69021. Player - Wise words--I'll keep them in mind.
        • 69022. Player - I will take it under advisement.
        • 69023. Player - I appreciate the input.
        • 69024. Player - That's good advice.
        • 69025. Player - I appreciate your advice.
        • 69026. Player - I'll take that to heart, thank you.
        • 69027. Player - The advice is appreciated.
        • 69028. Player - I appreciate the advice.
      • 69030. - Thanks for the warning.
        • 69031. Player - I appreciate your words of caution.
        • 69032. Player - I appreciate the warning.
        • 69033. Player - Thanks for the heads-up.
        • 69034. Player - I'm grateful for the warning.
        • 69035. Player - Consider me warned.
        • 69036. Player - Thank you for warning me.
        • 69037. Player - Thanks for the heads-up.
        • 69038. Player - I appreciate the warning.
      • 69040. - Thanks for all your help.
        • 69041. Player - You've been of tremendous assistance. Thank you.
        • 69042. Player - Thank you for all you've done.
        • 69043. Player - Thank you for your assistance.
        • 69044. Player - Thanks for the assist.
        • 69045. Player - You've been most helpful.
        • 69046. Player - I appreciate the help.
        • 69047. Player - I appreciate the help.
        • 69048. Player - I really appreciate your help.
      • 69050. - I'm grateful for this chance.
        • 69051. Player - I appreciate this opportunity.
        • 69052. Player - Thanks for this opportunity.
        • 69053. Player - I'm happy to have this opportunity.
        • 69054. Player - Thanks for letting me in on this.
        • 69055. Player - I appreciate the chance.
        • 69056. Player - Thank you for giving me this opportunity.
        • 69057. Player - I appreciate the opportunity.
        • 69058. Player - I'm glad to have the chance.
    • 70000. <Non-dialogue segment.>
      • 70010. - You better not be wasting my time.
        • 70011. Player - I better not come to regret this.
        • 70012. Player - If this is a waste of my time, I'll make you suffer for it.
        • 70013. Player - You'd better not be wasting my time.
        • 70014. Player - If you waste my time, I'm gonna be upset.
        • 70015. Player - This better not be a waste of time.
        • 70016. Player - This better be worth my while.
        • 70017. Player - This better be worth it.
        • 70018. Player - You'd better not be wasting my time.
      • 70020. - See that it does.
        • 70021. Player - I'll expect you to make sure it does.
        • 70022. Player - You better make sure of it.
        • 70023. Player - Make sure it does.
        • 70024. Player - I'm holding you to that.
        • 70025. Player - You had better be right.
        • 70026. Player - You're as good as your word, I hope.
        • 70027. Player - It better happen like you say--or else.
        • 70028. Player - Make sure it does.
      • 70030. - If this comes back on me, I'll kill you.
        • 70031. Player - Keep this quiet--or else.
        • 70032. Player - If anyone learns of this, I'll make you suffer.
        • 70033. Player - Tell anyone about this, and you're dead.
        • 70034. Player - If this comes back to haunt me, you're gonna pay.
        • 70035. Player - Pray this doesn't come back to haunt me.
        • 70036. Player - If I'm connected with this, you're the first to die.
        • 70037. Player - If I get the blame, you're gonna pay.
        • 70038. Player - If I get in trouble for this, I'll be back for you.
      • 70040. - Run, before I change my mind
        • 70041. Player - Leave now and never come back.
        • 70042. Player - You best leave, before I rethink my decision.
        • 70043. Player - You'd better run before I change my mind.
        • 70044. Player - Start running, and you might just make it.
        • 70045. Player - Get out of my sight before I kill you.
        • 70046. Player - Get out of here before I tire of looking at you.
        • 70047. Player - Disappear before I get an itchy trigger finger.
        • 70048. Player - Get out of here before I change my mind.
      • 70050. - Time for violence.
        • 70051. Player - You leave me no choice but to destroy you.
        • 70052. Player - Seems like talk is wasted on you, so it's time to make this painful.
        • 70053. Player - Time to start hurting people.
        • 70054. Player - This is about to get real ugly for you.
        • 70055. Player - Looks like it's time for a bloodbath.
        • 70056. Player - I suppose I have to kill everyone now.
        • 70057. Player - I think it's blasting time.
        • 70058. Player - Maybe it's time to resort to violence.
      • 70060. - I'm here for your head.
        • 70061. Player - I've come to put an end to you.
        • 70062. Player - I'm here to destroy you, and I don't mean to fail.
        • 70063. Player - I'm here to take you down.
        • 70064. Player - Someone thinks you need to die.
        • 70065. Player - I'm here to kill you.
        • 70066. Player - I've been asked to kill you, and I hate to disappoint.
        • 70067. Player - I'm here to collect your hide.
        • 70068. Player - I'm here to kill you.
      • 70070. - Do what I say, or you die.
        • 70071. Player - You will cooperate or you will die.
        • 70072. Player - The choice is simple: Do it or die.
        • 70073. Player - If you want to live, you'll do what I say.
        • 70074. Player - If you want to live, do exactly what I say.
        • 70075. Player - Cooperate or die.
        • 70076. Player - Obey or perish.
        • 70077. Player - If you wanna live, do exactly what I say.
        • 70078. Player - Do exactly what I say, or you're dead.
      • 70080. - Keep your nose clean or I'll cut it off.
        • 70081. Player - Do the right thing next time, or I'll be back.
        • 70082. Player - Do this again, and things will get very unpleasant for you.
        • 70083. Player - If I hear you're acting up, I'll make you regret it.
        • 70084. Player - Behave yourself, or I'll come back for your head.
        • 70085. Player - If I catch you acting up again, you're dead.
        • 70086. Player - Behave--or else.
        • 70087. Player - Play straight or I'll be back.
        • 70088. Player - Stay out of trouble, or I'll be back.
      • 70090. - Just keep moving if you value your life.
        • 70091. Player - Unless you want trouble, I suggest you move on.
        • 70092. Player - If you want to live, you'd best keep moving.
        • 70093. Player - You want to live? Keep moving.
        • 70094. Player - This is none of your business. Get out of here.
        • 70095. Player - If you know what's good for you, stay out of my way.
        • 70096. Player - There's nothing for you to see here.
        • 70097. Player - Take off before you regret it.
        • 70098. Player - Move along or you'll regret it.
      • 70100. - If you try to double-cross me, you're dead.
        • 70101. Player - Betray me and you'll regret it.
        • 70102. Player - Betray me in this, and you'll regret it for the rest of your days.
        • 70103. Player - If you stab me in the back, I'll shoot you in the face.
        • 70104. Player - Just so we're clear, I kill double-crossers.
        • 70105. Player - Double-cross me and die.
        • 70106. Player - If you betray me, you die.
        • 70107. Player - Mess around with me and you're history.
        • 70108. Player - Betray me and you're dead.
      • 70110. - You're a dead man.
        • 70111. Player - You'll fall like so many men before you.
        • 70112. Player - You're a dead man, you understand me?
        • 70113. Player - You're a dead man.
        • 70114. Player - You realize you're a dead man, right?
        • 70115. Player - I'm talking to a dead man.
        • 70116. Player - You are one dead man.
        • 70117. Player - You're dead, fella.
        • 70118. Player - You're a dead man.
      • 70120. - You're a dead woman.
        • 70121. Player - Sorry, lady, but your time is up.
        • 70122. Player - You're a dead woman.
        • 70123. Player - You are dead, lady.
        • 70124. Player - Lady, I'm gonna enjoy watching you die.
        • 70125. Player - I'm going to kill you, lady.
        • 70126. Player - Lady, consider yourself a former member of the living.
        • 70127. Player - You're dead, lady--dead.
        • 70128. Player - You're a dead woman.
    • 71000. <Non-dialogue segment.>
      • 71010. - I can do it.
        • 71011. Player - Allow me to do this.
        • 71012. Player - I can take care of that.
        • 71013. Player - I can handle it.
        • 71014. Player - Let me handle that for you.
        • 71015. Player - Leave that to me.
        • 71016. Player - Look no further. I'm your Sith.
        • 71017. Player - I got that covered.
        • 71018. Player - I'll handle it.
      • 71020. - I'd like to help.
        • 71021. Player - Why don't you let me deal with this?
        • 71022. Player - I'd like to help any way I can.
        • 71023. Player - I'd be happy to volunteer.
        • 71024. Player - I could lend a hand if you need one.
        • 71025. Player - I'm interested in helping.
        • 71026. Player - I think I can help.
        • 71027. Player - I could help out.
        • 71028. Player - I'd like to help, if I can.
      • 71030. - Is there anything else I can do?
        • 71031. Player - Is there any other way I can be of service?
        • 71032. Player - Is there anything more I can help you with?
        • 71033. Player - Any other way I could help out?
        • 71034. Player - You need anything else?
        • 71035. Player - Do you need more help?
        • 71036. Player - You need anything else?
        • 71037. Player - You need anything else?
        • 71038. Player - Anything else I can do?
      • 71040. - He must be stopped.
        • 71041. Player - He will be stopped.
        • 71042. Player - He needs to be stopped.
        • 71043. Player - He cannot succeed.
        • 71044. Player - We can't let him get away with it.
        • 71045. Player - He cannot be allowed to continue.
        • 71046. Player - He cannot be allowed to continue.
        • 71047. Player - I'll put him out of business.
        • 71048. Player - He needs to be stopped.
      • 71050. - She must be stopped.
        • 71051. Player - Her actions cannot continue.
        • 71052. Player - There's no way I'll let her get away with it.
        • 71053. Player - She cannot succeed.
        • 71054. Player - She needs to be stopped, and fast.
        • 71055. Player - She cannot be allowed to continue.
        • 71056. Player - She must be interfered with.
        • 71057. Player - I'll put her out of business.
        • 71058. Player - She needs to be stopped.
      • 71060. - Sounds like you could use my services.
        • 71061. Player - I think I could help you.
        • 71062. Player - I might be able to help you with that.
        • 71063. Player - Sounds like you could use a soldier.
        • 71064. Player - I might be able to do something.
        • 71065. Player - Perhaps I could be of assistance.
        • 71066. Player - Sounds like you need some help.
        • 71067. Player - You might have need of me.
        • 71068. Player - It sounds like you could use a hand.
      • 71070. - I'm on it.
        • 71071. Player - I'll handle it.
        • 71072. Player - Consider it done.
        • 71073. Player - I'm on it.
        • 71074. Player - I'll take care of that.
        • 71075. Player - I will handle it.
        • 71076. Player - Consider it done.
        • 71077. Player - It's a done deal.
        • 71078. Player - I'll take care of it.
      • 71080. - That's all you had to say.
        • 71081. Player - Your words have won me over.
        • 71082. Player - That's all I needed to hear.
        • 71083. Player - That's all I needed to hear.
        • 71084. Player - Now you're speaking my language.
        • 71085. Player - Now you're speaking my language.
        • 71086. Player - Why didn't you say so sooner?
        • 71087. Player - Why didn't you say so before?
        • 71088. Player - That's all I needed to hear.
      • 71090. - That's what I do for a living.
        • 71091. Player - I'm a Jedi. This is what we're here for.
        • 71092. Player - That's what I do best.
        • 71093. Player - That's what they train us for.
        • 71094. Player - You're in luck--that's my specialty.
        • 71095. Player - That is my specialty.
        • 71096. Player - That's what I do best.
        • 71097. Player - That's my job.
        • 71098. Player - That's what I'm best at.
      • 71100. - I live to serve.
        • 71101. Player - I consider it my duty.
        • 71102. Player - It's my duty to serve.
        • 71103. Player - I live to serve the Republic.
        • 71104. Player - I'll do my part.
        • 71105. Player - Anything for a fellow Sith.
        • 71106. Player - My duty is my life.
        • 71107. Player - You can rely on me.
        • 71108. Player - I'll serve the Empire in any way I can.
      • 71110. - Then I'll do it.
        • 71111. Player - Then count me in.
        • 71112. Player - Then I will make it happen.
        • 71113. Player - Then count me in.
        • 71114. Player - It's worth a shot.
        • 71115. Player - In that case, I'll do what must be done.
        • 71116. Player - In that case, I'll do it.
        • 71117. Player - You got yourself a hunter.
        • 71118. Player - In that case, I'm in.
      • 71120. - Is there anything I can do for you?
        • 71121. Player - I'm here to help. Is there anything I can do?
        • 71122. Player - Is there anything I can do to help?
        • 71123. Player - Anything I can do for you?
        • 71124. Player - Is there some way I can pitch in?
        • 71125. Player - Is there anything I can do?
        • 71126. Player - Is there nothing I can do to help?
        • 71127. Player - Can I lend a hand?
        • 71128. Player - Is there any way I can help?
      • 71130. - I'll find him.
        • 71131. Player - I'll track him down. I promise.
        • 71132. Player - With the Force on my side, I'll find him.
        • 71133. Player - I'll locate him.
        • 71134. Player - I'll find him. You've got my word on that.
        • 71135. Player - He won't be missing for long.
        • 71136. Player - I'll locate him quickly.
        • 71137. Player - I'll track him down.
        • 71138. Player - I can find him.
      • 71140. - I'll find her.
        • 71141. Player - I'll find her. You have my word.
        • 71142. Player - The Force will guide me to her.
        • 71143. Player - I'll locate her.
        • 71144. Player - Don't worry. I'll get her back.
        • 71145. Player - I'll have her back in no time.
        • 71146. Player - I'll locate her quickly.
        • 71147. Player - I'll track her down.
        • 71148. Player - I can find her.
    • 72000. <Non-dialogue segment.>
      • 72010. - Don't expect help in the future.
        • 72011. Player - Just don't ask me to work with you again.
        • 72012. Player - Don't ask for my assistance again.
        • 72013. Player - I'm not bailing you out again.
        • 72014. Player - After this, you're on your own.
        • 72015. Player - There won't be a next time.
        • 72016. Player - Next time, don't look to me.
        • 72017. Player - If you have more trouble, you're on your own.
        • 72018. Player - I won't help you again.
      • 72020. - Just don't give me a reason to change my mind.
        • 72021. Player - Don't give me cause to regret this decision.
        • 72022. Player - You best give me no reason to change my mind.
        • 72023. Player - Don't make me change my mind.
        • 72024. Player - Just don't give me an excuse to break our deal.
        • 72025. Player - Don't make me change my mind.
        • 72026. Player - Don't give me cause to rethink this.
        • 72027. Player - Don't give me a reason to change my mind.
        • 72028. Player - Just don't make me change my mind.
      • 72030. - Just don't ask me to do anything like that again.
        • 72031. Player - I will never be part of something like this again.
        • 72032. Player - I'll never be part of something like that again.
        • 72033. Player - Don't expect me to do that again.
        • 72034. Player - I don't need anymore hassles like that, got it?
        • 72035. Player - I'll be hard-pressed to do that again.
        • 72036. Player - Don't make me do that again.
        • 72037. Player - Next time, I think I'll pass.
        • 72038. Player - Never ask me to do something like that again.
      • 72040. - I held up my end of the deal.
        • 72041. Player - I kept my word.
        • 72042. Player - I did as I said I would.
        • 72043. Player - I did my part.
        • 72044. Player - I held up my end of the deal.
        • 72045. Player - I fulfilled my directive.
        • 72046. Player - I did my part.
        • 72047. Player - I fulfilled my part.
        • 72048. Player - I did my part. Don't forget that.
      • 72050. - You're making a big mistake.
        • 72051. Player - You're making an unwise decision.
        • 72052. Player - That would be most unwise on your part.
        • 72053. Player - You're going to regret this.
        • 72054. Player - You're being a fool.
        • 72055. Player - You're going to regret that.
        • 72056. Player - You will regret that.
        • 72057. Player - You might wanna rethink that.
        • 72058. Player - You're making a mistake.
      • 72060. - This had better be good.
        • 72061. Player - This better be worth my time.
        • 72062. Player - This best be important.
        • 72063. Player - This better be good.
        • 72064. Player - Go on--thrill me.
        • 72065. Player - I better be impressed.
        • 72066. Player - You'd better make this good.
        • 72067. Player - This better be real good.
        • 72068. Player - This had better be important.
      • 72070. - Don't test my patience.
        • 72071. Player - Even Jedi have limits to how much they'll endure.
        • 72072. Player - Even a Jedi's patience has limits.
        • 72073. Player - You're testing my patience. Don't.
        • 72074. Player - I don't have to listen to this load of garbage.
        • 72075. Player - You don't want to test my patience.
        • 72076. Player - My patience is wearing thin.
        • 72077. Player - You're pushing it.
        • 72078. Player - My patience is wearing thin.
    • 73000. <Non-dialogue segment.>
      • 73010. - Boooooring.
        • 73011. Player - I'm sorry. Were you saying something?
        • 73012. Player - I didn't realize you were still talking.
        • 73013. Player - I'm getting sleepy, here.
        • 73014. Player - Wake me when you're done.
        • 73015. Player - I'm quickly losing interest.
        • 73016. Player - Yawn.
        • 73017. Player - Wake me when you're done.
        • 73018. Player - Very interesting, I'm sure.
      • 73020. - Good luck with that, then.
        • 73021. Player - I'll leave you to it, then.
        • 73022. Player - Good luck with all that.
        • 73023. Player - Have fun with that.
        • 73024. Player - You have fun with that.
        • 73025. Player - You enjoy yourself, then.
        • 73026. Player - Have fun with that.
        • 73027. Player - Have fun with that.
        • 73028. Player - Right. Good luck with that.
    • 75000. <Non-dialogue segment.>
      • 75010. - May the Force be with you.
        • 75011. Player - May the Force be with you.
      • 75020. - Yes, Master.
        • 75021. Player - Yes, Master.
    • 76000. <Non-dialogue segment.>
      • 76010. - May the Force be with you.
        • 76012. Player - May the Force be with you.
      • 76020. - The Force will guide me.
        • 76022. Player - The Force will guide me.
      • 76030. - Yes, Master.
        • 76032. Player - Yes, Master.
    • 77000. <Non-dialogue segment.>
      • 77010. - For the Republic!
        • 77013. Player - For the Republic!
      • 77020. - Thank you, sir.
        • 77023. Player - Thank you, sir.
      • 77030. - Roger that.
        • 77033. Player - Roger that.
      • 77040. - I have my orders.
        • 77043. Player - I have my orders.
      • 77050. - Understood, sir.
        • 77053. Player - Understood, sir.
      • 77060. - Yes, sir.
        • 77063. Player - Yes, sir.
    • 79010. - Yes, master.
      • 79016. Player - Of course, my master.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.misc.generic_lines
Other Sites:
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            "Text": "Is there something wrong?",
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                "frMale": "Quelque chose ne va pas\u00a0?",
                "frFemale": "Quelque chose ne va pas\u00a0?",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is something wrong here?",
            "LocalizedText": {
                "enMale": "Is something wrong here?",
                "frMale": "Il y a un probl\u00e8me\u00a0?",
                "frFemale": "Il y a un probl\u00e8me\u00a0?",
                "deMale": "Stimmt hier irgendwas nicht?",
                "deFemale": "Stimmt hier irgendwas nicht?"
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there a problem?",
            "LocalizedText": {
                "enMale": "Is there a problem?",
                "frMale": "Il y a un probl\u00e8me\u00a0?",
                "frFemale": "Il y a un probl\u00e8me\u00a0?",
                "deMale": "Gibt es ein Problem?",
                "deFemale": "Gibt es ein Problem?"
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            "CnvAlienVONode": -1,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is something wrong?",
            "LocalizedText": {
                "enMale": "Is something wrong?",
                "frMale": "\u00c7a ne va pas\u00a0?",
                "frFemale": "\u00c7a ne va pas\u00a0?",
                "deMale": "Stimmt etwas nicht?",
                "deFemale": "Stimmt etwas nicht?"
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            "CnvAlienVONode": -1,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Everything alright here? Seems like there might be a problem.",
            "LocalizedText": {
                "enMale": "Everything alright here? Seems like there might be a problem.",
                "frMale": "Tout va bien ici\u00a0? On dirait que \u00e7a ne va pas comme vous voulez.",
                "frFemale": "Tout va bien ici\u00a0? On dirait que \u00e7a ne va pas comme vous voulez.",
                "deMale": "Alles in Ordnung? Kommt mir vor, als g\u00e4be es ein Problem.",
                "deFemale": "Alles in Ordnung? Kommt mir vor, als g\u00e4be es ein Problem."
            },
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there some problem here?",
            "LocalizedText": {
                "enMale": "Is there some problem here?",
                "frMale": "Il y a un probl\u00e8me ici\u00a0?",
                "frFemale": "Il y a un probl\u00e8me ici\u00a0?",
                "deMale": "Gibt es irgendwelche Probleme?",
                "deFemale": "Gibt es irgendwelche Probleme?"
            },
            "CnvAlienVONode": -1,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there anything wrong?",
            "LocalizedText": {
                "enMale": "Is there anything wrong?",
                "frMale": "Quelque chose ne va pas\u00a0?",
                "frFemale": "Quelque chose ne va pas\u00a0?",
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                "deFemale": "Stimmt etwas nicht?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there some kind of problem?",
            "LocalizedText": {
                "enMale": "Is there some kind of problem?",
                "frMale": "Il y a quelque chose qui cloche\u00a0?",
                "frFemale": "Il y a quelque chose qui cloche\u00a0?",
                "deMale": "Gibt es irgendein Problem?",
                "deFemale": "Gibt es irgendein Problem?"
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            "CnvAlienVONode": -1,
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            "NodeId": 293,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there a problem?",
            "LocalizedText": {
                "enMale": "Is there a problem?",
                "frMale": "Il y a un probl\u00e8me\u00a0?",
                "frFemale": "Il y a un probl\u00e8me\u00a0?",
                "deMale": "Gibt es ein Problem?",
                "deFemale": "Gibt es ein Problem?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "294": {
            "NodeId": 294,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Was that necessary?",
            "LocalizedText": {
                "enMale": "Was that necessary?",
                "frMale": "C'\u00e9tait vraiment n\u00e9cessaire\u00a0?",
                "frFemale": "C'\u00e9tait vraiment n\u00e9cessaire\u00a0?",
                "deMale": "Musste das sein?",
                "deFemale": "Musste das sein?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
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        "295": {
            "NodeId": 295,
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            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you sure that was absolutely necessary?",
            "LocalizedText": {
                "enMale": "Are you sure that was absolutely necessary?",
                "frMale": "C'\u00e9tait absolument n\u00e9cessaire\u00a0?",
                "frFemale": "C'\u00e9tait absolument n\u00e9cessaire\u00a0?",
                "deMale": "War das etwa angebracht?",
                "deFemale": "War das etwa angebracht?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
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            "AlignmentGain": "None",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Honestly, was that strictly necessary?",
            "LocalizedText": {
                "enMale": "Honestly, was that strictly necessary?",
                "frMale": "Honn\u00eatement, c'\u00e9tait vraiment n\u00e9cessaire\u00a0?",
                "frFemale": "Honn\u00eatement, c'\u00e9tait vraiment n\u00e9cessaire\u00a0?",
                "deMale": "Das war ein bisschen extrem, oder?",
                "deFemale": "Das war ein bisschen extrem, oder?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "297": {
            "NodeId": 297,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Was that really necessary?",
            "LocalizedText": {
                "enMale": "Was that really necessary?",
                "frMale": "C'\u00e9tait vraiment n\u00e9cessaire\u00a0?",
                "frFemale": "C'\u00e9tait vraiment n\u00e9cessaire\u00a0?",
                "deMale": "War das wirklich n\u00f6tig?",
                "deFemale": "War das wirklich n\u00f6tig?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "298": {
            "NodeId": 298,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Come on, did you really have to do that?",
            "LocalizedText": {
                "enMale": "Come on, did you really have to do that?",
                "frMale": "Allons, fallait-il vraiment en arriver l\u00e0\u00a0?",
                "frFemale": "Allons, fallait-il vraiment en arriver l\u00e0\u00a0?",
                "deMale": "Oh Mann, war das jetzt echt notwendig?",
                "deFemale": "Oh Mann, war das jetzt echt notwendig?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "299": {
            "NodeId": 299,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Did you really have to do that?",
            "LocalizedText": {
                "enMale": "Did you really have to do that?",
                "frMale": "Il fallait vraiment en arriver l\u00e0\u00a0?",
                "frFemale": "Il fallait vraiment en arriver l\u00e0\u00a0?",
                "deMale": "War das wirklich notwendig?",
                "deFemale": "War das wirklich notwendig?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "300": {
            "NodeId": 300,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Wasn't that a little excessive?",
            "LocalizedText": {
                "enMale": "Wasn't that a little excessive?",
                "frMale": "Ce n'\u00e9tait pas un peu excessif\u00a0?",
                "frFemale": "Ce n'\u00e9tait pas un peu excessif\u00a0?",
                "deMale": "War das nicht ein wenig \u00fcberzogen?",
                "deFemale": "War das nicht ein wenig \u00fcberzogen?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "301": {
            "NodeId": 301,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That was a little extreme, don't you think?",
            "LocalizedText": {
                "enMale": "That was a little extreme, don't you think?",
                "frMale": "C'\u00e9tait un peu extr\u00eame, non\u00a0?",
                "frFemale": "C'\u00e9tait un peu extr\u00eame, non\u00a0?",
                "deMale": "Mal im Ernst, war das notwendig?",
                "deFemale": "Mal im Ernst, war das notwendig?"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Was that really necessary?",
            "LocalizedText": {
                "enMale": "Was that really necessary?",
                "frMale": "C'\u00e9tait vraiment n\u00e9cessaire\u00a0?",
                "frFemale": "C'\u00e9tait vraiment n\u00e9cessaire\u00a0?",
                "deMale": "War das denn n\u00f6tig?",
                "deFemale": "War das denn n\u00f6tig?"
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I don't care. Surprise me.",
            "LocalizedText": {
                "enMale": "I don't care. Surprise me.",
                "frMale": "\u00c7a m'est compl\u00e8tement \u00e9gal. Allez.",
                "frFemale": "\u00c7a m'est compl\u00e8tement \u00e9gal. Allez.",
                "deMale": "Mir ist das egal. Ich lass mich \u00fcberraschen.",
                "deFemale": "Mir ist das egal. Ich lass mich \u00fcberraschen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's your call. See if you can surprise me.",
            "LocalizedText": {
                "enMale": "It's your call. See if you can surprise me.",
                "frMale": "Chacun son truc. Voyons si je peux \u00eatre surpris.",
                "frFemale": "Chacun son truc. Voyons si je peux \u00eatre surprise.",
                "deMale": "Ich lasse mich einfach \u00fcberraschen.",
                "deFemale": "Ich lasse mich einfach \u00fcberraschen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do whatever you wish.",
            "LocalizedText": {
                "enMale": "Do whatever you wish.",
                "frMale": "Chacun est libre de faire ce qu'il veut.",
                "frFemale": "Chacun est libre de faire ce qu'il veut.",
                "deMale": "Das ist nicht meine Entscheidung.",
                "deFemale": "Das ist nicht meine Entscheidung."
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            "NodeId": 306,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It doesn't matter to me. Your call.",
            "LocalizedText": {
                "enMale": "It doesn't matter to me. Your call.",
                "frMale": "\u00c7a m'est compl\u00e8tement \u00e9gal. Allez.",
                "frFemale": "\u00c7a m'est compl\u00e8tement \u00e9gal. Allez.",
                "deMale": "Egal - ganz nach Belieben.",
                "deFemale": "Egal - ganz nach Belieben."
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            "NodeId": 307,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't have a preference. Thrill me with your creativity.",
            "LocalizedText": {
                "enMale": "I don't have a preference. Thrill me with your creativity.",
                "frMale": "Peu importe, tant que \u00e7a m'impressionne.",
                "frFemale": "Peu importe, tant que \u00e7a m'impressionne.",
                "deMale": "Mir ist das gleich. Etwas Kreativit\u00e4t bitte!",
                "deFemale": "Mir ist das gleich. Etwas Kreativit\u00e4t bitte!"
            },
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            "NodeId": 308,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It makes no difference to me.",
            "LocalizedText": {
                "enMale": "It makes no difference to me.",
                "frMale": "Pour moi, \u00e7a ne fait aucune diff\u00e9rence.",
                "frFemale": "Pour moi, \u00e7a ne fait aucune diff\u00e9rence.",
                "deMale": "Das tangiert mich nicht, so oder so.",
                "deFemale": "Das tangiert mich nicht, so oder so."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm feeling rather open. Pick something.",
            "LocalizedText": {
                "enMale": "I'm feeling rather open. Pick something.",
                "frMale": "J'ai l'esprit assez ouvert, je ne m'y opposerai pas.",
                "frFemale": "J'ai l'esprit assez ouvert, je ne m'y opposerai pas.",
                "deMale": "Ich bin offen f\u00fcr alles.",
                "deFemale": "Ich bin offen f\u00fcr alles."
            },
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            "NodeId": 310,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Doesn't matter to me one way or the other.",
            "LocalizedText": {
                "enMale": "Doesn't matter to me one way or the other.",
                "frMale": "D'une fa\u00e7on ou d'une autre, \u00e7a m'est \u00e9gal.",
                "frFemale": "D'une fa\u00e7on ou d'une autre, \u00e7a m'est \u00e9gal.",
                "deMale": "Mir ist in der Hinsicht alles recht.",
                "deFemale": "Mir ist in der Hinsicht alles recht."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why don't you just surprise me?",
            "LocalizedText": {
                "enMale": "Why don't you just surprise me?",
                "frMale": "J'aimerais bien qu'on me surprenne un peu.",
                "frFemale": "J'aimerais bien qu'on me surprenne un peu.",
                "deMale": "Ich lasse mich \u00fcberraschen. Also los!",
                "deFemale": "Ich lasse mich \u00fcberraschen. Also los!"
            },
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            "NodeId": 312,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Just kidding.",
            "LocalizedText": {
                "enMale": "Just kidding.",
                "frMale": "Je plaisante.",
                "frFemale": "Je plaisante.",
                "deMale": "Kleiner Scherz.",
                "deFemale": "Kleiner Scherz."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm just joking with you.",
            "LocalizedText": {
                "enMale": "I'm just joking with you.",
                "frMale": "Je ne faisais que plaisanter.",
                "frFemale": "Je ne faisais que plaisanter.",
                "deMale": "Ich habe nur gescherzt.",
                "deFemale": "Ich habe nur gescherzt."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was only kidding.",
            "LocalizedText": {
                "enMale": "I was only kidding.",
                "frMale": "C'\u00e9tait de l'humour.",
                "frFemale": "C'\u00e9tait de l'humour.",
                "deMale": "Das war nur ein Spa\u00df.",
                "deFemale": "Das war nur ein Spa\u00df."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm just kidding.",
            "LocalizedText": {
                "enMale": "I'm just kidding.",
                "frMale": "Je plaisante.",
                "frFemale": "Je plaisante.",
                "deMale": "Ich mache nur Spa\u00df.",
                "deFemale": "Ich mache nur Spa\u00df."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't get your hydrospanner bent out of shape. I'm just playing with you.",
            "LocalizedText": {
                "enMale": "Don't get your hydrospanner bent out of shape. I'm just playing with you.",
                "frMale": "Pas la peine de s'\u00e9nerver, je plaisante.",
                "frFemale": "Pas la peine de s'\u00e9nerver, je plaisante.",
                "deMale": "Sch\u00f6n auf dem Teppich bleiben. Das war nur ein Witz.",
                "deFemale": "Sch\u00f6n auf dem Teppich bleiben. Das war nur ein Witz."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This time I was only kidding.",
            "LocalizedText": {
                "enMale": "This time I was only kidding.",
                "frMale": "Cette fois, je plaisantais.",
                "frFemale": "Cette fois, je plaisantais.",
                "deMale": "Diesmal habe ich nur Spa\u00df gemacht.",
                "deFemale": "Diesmal habe ich nur Spa\u00df gemacht."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It was just a joke.",
            "LocalizedText": {
                "enMale": "It was just a joke.",
                "frMale": "Ce n'\u00e9tait qu'une blague.",
                "frFemale": "Ce n'\u00e9tait qu'une blague.",
                "deMale": "Es war nur ein Scherz.",
                "deFemale": "Es war nur ein Scherz."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Relax, I was just having some fun.",
            "LocalizedText": {
                "enMale": "Relax, I was just having some fun.",
                "frMale": "Du calme, je blaguais.",
                "frFemale": "Du calme, je blaguais.",
                "deMale": "Ganz locker, ich habe nur Spa\u00df gemacht.",
                "deFemale": "Ganz locker, ich habe nur Spa\u00df gemacht."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Learn to take a joke.",
            "LocalizedText": {
                "enMale": "Learn to take a joke.",
                "frMale": "Allez, un peu d'humour.",
                "frFemale": "Allez, un peu d'humour.",
                "deMale": "Das war ein Scherz.",
                "deFemale": "Das war ein Scherz."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Tell me what I want to know.",
            "LocalizedText": {
                "enMale": "Tell me what I want to know.",
                "frMale": "Il faut me dire tout ce que je veux savoir.",
                "frFemale": "Il faut me dire tout ce que je veux savoir.",
                "deMale": "Ich brauche Informationen.",
                "deFemale": "Ich brauche Informationen."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll tell me what I need to know, and you'll do it now.",
            "LocalizedText": {
                "enMale": "You'll tell me what I need to know, and you'll do it now.",
                "frMale": "Qu'on me dise ce que je dois savoir, et vite.",
                "frFemale": "Qu'on me dise ce que je dois savoir, et vite.",
                "deMale": "Ich erfahre jetzt sofort, was ich wissen muss.",
                "deFemale": "Ich erfahre jetzt sofort, was ich wissen muss."
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            "Text": "You will tell me everything I want to know.",
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                "enMale": "You will tell me everything I want to know.",
                "frMale": "Je saurai tout, maintenant.",
                "frFemale": "Je saurai tout, maintenant.",
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            "Text": "Tell me what I want to know.",
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                "enMale": "Tell me what I want to know.",
                "frMale": "Il faut me dire tout ce que je veux savoir.",
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            "Text": "You're gonna tell me everything--right now.",
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                "enMale": "You're gonna tell me everything--right now.",
                "frMale": "Je veux tout savoir, et vite.",
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            "Text": "You will tell me what I wish to know. Now.",
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                "enMale": "You will tell me what I wish to know. Now.",
                "frMale": "Je vais savoir ce que je veux savoir. Maintenant.",
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            "SpeakerB62Id": "0000000",
            "Text": "Give me the information I've come for. Now.",
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                "enMale": "Give me the information I've come for. Now.",
                "frMale": "Je veux l'information que je suis venu chercher. Et vite.",
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            "Text": "You better give me the information I need right now.",
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                "frMale": "Il serait plus raisonnable de me dire tout ce que je veux savoir maintenant.",
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            "Text": "I'm here to rescue you.",
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                "frMale": "Je viens en sauveteur.",
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            "Text": "I'm here to rescue you.",
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                "enMale": "I'm here to rescue you.",
                "frMale": "Je suis l\u00e0 pour apporter mon aide \u00e0 ceux qui en ont besoin.",
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            "SpeakerB62Id": "0000000",
            "Text": "I've come to get you out of here.",
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                "enMale": "I've come to get you out of here.",
                "frMale": "Il parait que je dois sauver quelqu'un.",
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            "Text": "I'm the cavalry. Let's get you out of this mess.",
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                "frMale": "Je suis ici pour sauver quelqu'un. Sortons de l\u00e0.",
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            "Text": "Don't be afraid. I'm here to get you out of this.",
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            "Text": "I'm here to save you.",
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            "Text": "I'm getting you out of here.",
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            "Text": "Interesting.",
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                "enMale": "Interesting.",
                "frMale": "C'est int\u00e9ressant.",
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            "Text": "That certainly seems interesting.",
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                "enMale": "That certainly seems interesting.",
                "frMale": "Voil\u00e0 qui est int\u00e9ressant.",
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            "Text": "That's simply fascinating.",
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                "enMale": "That's simply fascinating.",
                "frMale": "C'est tout simplement fascinant.",
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                "deMale": "Einfach faszinierend.",
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            "Text": "Sounds interesting.",
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                "enMale": "Sounds interesting.",
                "frMale": "C'est int\u00e9ressant.",
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            "SpeakerB62Id": "0000000",
            "Text": "Hmph. Well that's something.",
            "LocalizedText": {
                "enMale": "Hmph. Well that's something.",
                "frMale": "\u00c7a, c'est int\u00e9ressant.",
                "frFemale": "\u00c7a, c'est int\u00e9ressant.",
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                "deFemale": "Hmm, das ist ja mal was."
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            "Text": "I find that somewhat intriguing.",
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                "enMale": "I find that somewhat intriguing.",
                "frMale": "Je trouve \u00e7a fascinant.",
                "frFemale": "Je trouve \u00e7a fascinant.",
                "deMale": "Jetzt bin ich neugierig.",
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            "Text": "That's somewhat intriguing.",
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                "enMale": "That's somewhat intriguing.",
                "frMale": "C'est plut\u00f4t int\u00e9ressant.",
                "frFemale": "C'est plut\u00f4t int\u00e9ressant.",
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            "SpeakerB62Id": "0000000",
            "Text": "That's intriguing.",
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                "enMale": "That's intriguing.",
                "frMale": "\u00c7a m'intrigue.",
                "frFemale": "\u00c7a m'intrigue.",
                "deMale": "H\u00f6chst interessant.",
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            "SpeakerB62Id": "0000000",
            "Text": "Very interesting.",
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                "enMale": "Very interesting.",
                "frMale": "Tr\u00e8s int\u00e9ressant.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I don't have to explain myself \/ justify myself to you.",
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                "enMale": "I don't have to explain myself \/ justify myself to you.",
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            "Text": "I have no obligation to explain myself to you.",
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                "enMale": "I have no obligation to explain myself to you.",
                "frMale": "Je n'ai pas \u00e0 justifier mes actes.",
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            "SpeakerB62Id": "0000000",
            "Text": "I have no need to justify myself to you.",
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                "enMale": "I have no need to justify myself to you.",
                "frMale": "Je n'ai nul besoin de me justifier.",
                "frFemale": "Je n'ai nul besoin de me justifier.",
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            "SpeakerB62Id": "0000000",
            "Text": "I don't have to explain myself to you.",
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                "enMale": "I don't have to explain myself to you.",
                "frMale": "Je n'ai pas \u00e0 m'expliquer.",
                "frFemale": "Je n'ai pas \u00e0 m'expliquer.",
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            "SpeakerB62Id": "0000000",
            "Text": "What I do and why I do it is nobody's business but mine.",
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                "enMale": "What I do and why I do it is nobody's business but mine.",
                "frMale": "Je n'ai pas \u00e0 r\u00e9pondre de mes actes.",
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            "SpeakerB62Id": "0000000",
            "Text": "I don't need to explain myself to you.",
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                "enMale": "I don't need to explain myself to you.",
                "frMale": "Je n'ai pas \u00e0 me justifier de quoi que ce soit.",
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            "SpeakerB62Id": "0000000",
            "Text": "I don't owe you any explanations.",
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                "enMale": "I don't owe you any explanations.",
                "frMale": "Je n'ai aucune explication \u00e0 donner.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm not here to explain myself to you.",
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                "enMale": "I'm not here to explain myself to you.",
                "frMale": "Je ne suis pas ici pour me justifier.",
                "frFemale": "Je ne suis pas ici pour me justifier.",
                "deMale": "Ich bin nicht hier, um mich zu rechtfertigen.",
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            "Text": "I don't have to explain my decisions to you.",
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                "enMale": "I don't have to explain my decisions to you.",
                "frMale": "Je n'ai pas \u00e0 justifier mes choix.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "All that's left is for you to pay me.",
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                "enMale": "All that's left is for you to pay me.",
                "frMale": "Reste plus qu'\u00e0 me payer.",
                "frFemale": "Reste plus qu'\u00e0 me payer.",
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            "Text": "It's time for this Jedi to get paid.",
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            "Text": "I believe we still need to resolve the small matter of compensation.",
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                "enMale": "I believe we still need to resolve the small matter of compensation.",
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            "Text": "All that's left is my pay.",
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                "enMale": "All that's left is my pay.",
                "frMale": "Reste plus qu'\u00e0 me payer.",
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            "Text": "All I need now is my fee.",
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                "enMale": "All I need now is my fee.",
                "frMale": "Tout ce qu'il me faut maintenant, c'est ma r\u00e9compense.",
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            "Text": "All that remains is my payment.",
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                "enMale": "All that remains is my payment.",
                "frMale": "Tout ce qu'il reste \u00e0 faire, c'est me payer.",
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            "SpeakerB62Id": "0000000",
            "Text": "And for the last order of business-let's talk money.",
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                "enMale": "And for the last order of business-let's talk money.",
                "frMale": "Et pour finir, parlons cr\u00e9dits.",
                "frFemale": "Et pour finir, parlons cr\u00e9dits.",
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            "Text": "We just have to settle up and we're done.",
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                "enMale": "We just have to settle up and we're done.",
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            "SpeakerB62Id": "0000000",
            "Text": "Looks like all that's left is to settle the bill.",
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                "enMale": "Looks like all that's left is to settle the bill.",
                "frMale": "Il ne reste plus qu'\u00e0 me donner ma r\u00e9compense.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I deserve a bonus for all my extra work.",
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                "enMale": "I deserve a bonus for all my extra work.",
                "frMale": "Je pense que je m\u00e9rite plus apr\u00e8s tout le travail que j'ai fourni.",
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                "deMale": "F\u00fcr all die zus\u00e4tzliche Arbeit habe ich einen Bonus verdient.",
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            "SpeakerB62Id": "0000000",
            "Text": "I went beyond the call of duty here, and I should be compensated for it.",
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                "enMale": "I went beyond the call of duty here, and I should be compensated for it.",
                "frMale": "J'ai fait plus que mon devoir, \u00e7a m\u00e9rite une r\u00e9compense.",
                "frFemale": "J'ai fait plus que mon devoir, \u00e7a m\u00e9rite une r\u00e9compense.",
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            "SpeakerB62Id": "0000000",
            "Text": "That was more work than I was lead to believe, and I deserve greater payment.",
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                "enMale": "That was more work than I was lead to believe, and I deserve greater payment.",
                "frMale": "Je ne pensais pas avoir autant de travail, je m\u00e9rite une plus grosse r\u00e9compense.",
                "frFemale": "Je ne pensais pas avoir autant de travail, je m\u00e9rite une plus grosse r\u00e9compense.",
                "deMale": "Das war mehr Arbeit, als mir vorher weisgemacht wurde, und ich verdiene mehr Lohn.",
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            "SpeakerB62Id": "0000000",
            "Text": "I think I deserve extra for all of my hardwork.",
            "LocalizedText": {
                "enMale": "I think I deserve extra for all of my hardwork.",
                "frMale": "Je pense que je m\u00e9rite plus apr\u00e8s tout le travail que j'ai fourni.",
                "frFemale": "Je pense que je m\u00e9rite plus apr\u00e8s tout le travail que j'ai fourni.",
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            "SpeakerB62Id": "0000000",
            "Text": "How about a little something extra for all my hardwork?",
            "LocalizedText": {
                "enMale": "How about a little something extra for all my hardwork?",
                "frMale": "\u00c7a demande beaucoup de travail. Et qui dit travail dit r\u00e9compense.",
                "frFemale": "\u00c7a demande beaucoup de travail. Et qui dit travail dit r\u00e9compense.",
                "deMale": "Wie w\u00e4re es mit einem kleinen Bonus f\u00fcr meine Anstrengungen?",
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            "SpeakerB62Id": "0000000",
            "Text": "I think I deserve more compensation.",
            "LocalizedText": {
                "enMale": "I think I deserve more compensation.",
                "frMale": "J'estime m\u00e9riter une meilleure r\u00e9mun\u00e9ration.",
                "frFemale": "J'estime m\u00e9riter une meilleure r\u00e9mun\u00e9ration.",
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            "SpeakerB62Id": "0000000",
            "Text": "I really should get a little extra for this.",
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                "enMale": "I really should get a little extra for this.",
                "frMale": "Je devrais avoir droit \u00e0 un petit bonus.",
                "frFemale": "Je devrais avoir droit \u00e0 un petit bonus.",
                "deMale": "Daf\u00fcr sollte wirklich ein kleiner Bonus drin sein.",
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            "Text": "I think I'm due a little something extra.",
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                "enMale": "I think I'm due a little something extra.",
                "frMale": "Je crois que j'ai m\u00e9rit\u00e9 un petit quelque chose en plus.",
                "frFemale": "Je crois que j'ai m\u00e9rit\u00e9 un petit quelque chose en plus.",
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            "Text": "After what I did, I think I deserve a bonus.",
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                "enMale": "After what I did, I think I deserve a bonus.",
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                "frFemale": "Apr\u00e8s tout ce que j'ai fait, je crois que je m\u00e9rite plus.",
                "deMale": "Nach allem, was ich getan habe, verdiene ich doch wohl einen Bonus.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I have a bad feeling about this.",
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                "enMale": "I have a bad feeling about this.",
                "frMale": "J'ai un mauvais pressentiment.",
                "frFemale": "J'ai un mauvais pressentiment.",
                "deMale": "Ich habe da ein ganz mieses Gef\u00fchl.",
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            "Text": "I have a bad feeling about this.",
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                "enMale": "I have a bad feeling about this.",
                "frMale": "J'ai un mauvais pressentiment.",
                "frFemale": "J'ai un mauvais pressentiment.",
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            "Text": "I have a bad feeling about this.",
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                "enMale": "I have a bad feeling about this.",
                "frMale": "Tout \u00e7a ne me dit rien qui vaille.",
                "frFemale": "Tout \u00e7a ne me dit rien qui vaille.",
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            "SpeakerB62Id": "0000000",
            "Text": "I have a bad feeling about this.",
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                "enMale": "I have a bad feeling about this.",
                "frMale": "J'ai un mauvais pressentiment.",
                "frFemale": "J'ai un mauvais pressentiment.",
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            "Text": "I have a bad feeling about this.",
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                "enMale": "I have a bad feeling about this.",
                "frMale": "J'ai un mauvais pressentiment.",
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            "SpeakerB62Id": "0000000",
            "Text": "I have a bad feeling about this.",
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                "enMale": "I have a bad feeling about this.",
                "frMale": "J'ai un mauvais pressentiment.",
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            "SpeakerB62Id": "0000000",
            "Text": "I have a bad feeling about this.",
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                "enMale": "I have a bad feeling about this.",
                "frMale": "J'ai un mauvais pressentiment.",
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            "SpeakerB62Id": "0000000",
            "Text": "I have a bad feeling about this.",
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                "enMale": "I have a bad feeling about this.",
                "frMale": "Tout \u00e7a ne me dit rien qui vaille.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have a bad feeling about this.",
            "LocalizedText": {
                "enMale": "I have a bad feeling about this.",
                "frMale": "Tout \u00e7a ne me dit rien qui vaille.",
                "frFemale": "Tout \u00e7a ne me dit rien qui vaille.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Fine, you've convinced me.",
            "LocalizedText": {
                "enMale": "Fine, you've convinced me.",
                "frMale": "Tr\u00e8s bien, j'en suis.",
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            "Text": "When you put it that way, how can I refuse?",
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                "enMale": "When you put it that way, how can I refuse?",
                "frMale": "Pr\u00e9sent\u00e9 ainsi, comment refuser\u00a0?",
                "frFemale": "Pr\u00e9sent\u00e9 ainsi, comment refuser\u00a0?",
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            "SpeakerB62Id": "0000000",
            "Text": "It's better than dealing with this guilt trip.",
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                "enMale": "It's better than dealing with this guilt trip.",
                "frMale": "Je ne veux pas de [{F}]ce poids sur ma conscience.",
                "frFemale": "Je ne veux pas [{F}]ce poids sur ma conscience.",
                "deMale": "Immerhin besser als sich mit Schuldgef\u00fchlen zu plagen.",
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            "SpeakerB62Id": "0000000",
            "Text": "You've won me over.",
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                "enMale": "You've won me over.",
                "frMale": "Tr\u00e8s bien, j'en suis.",
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            "SpeakerB62Id": "0000000",
            "Text": "All right, all right, I'll do it.",
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                "frMale": "D'accord, d'accord, j'accepte.",
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            "Text": "Stop talking; I'll do it.",
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                "frMale": "\u00c7a suffit. Je m'en charge.",
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            "Text": "If you're going to make me feel guilty, I'll do it.",
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                "enMale": "If you're going to make me feel guilty, I'll do it.",
                "frMale": "Je refuse de me sentir coupable, j'accepte.",
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            "Text": "All right, all right, I'm in.",
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            "Text": "I give up; I'll do it.",
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            "Text": "Exactly.",
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            "Text": "I won't deny it.",
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            "Text": "You're right on that.",
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            "Text": "Whatever gets the job done.",
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            "Text": "I'm glad we understand each other.",
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            "Text": "You've figured it out.",
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            "Text": "That's me to the letter.",
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            "Text": "Comes with the job.",
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                "enMale": "Comes with the job.",
                "frMale": "\u00c7a fait partie de mon travail.",
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            "Text": "You've got me there.",
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                "frMale": "Bien vu.",
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            "Text": "I guess I can spare some time.",
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            "Text": "Speak your mind, just make it quick.",
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                "frMale": "J'\u00e9coute, mais je n'ai pas beaucoup de temps.",
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            "Text": "I can spare a few moments to hear you out.",
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                "frMale": "J'ai un peu de temps devant moi.",
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            "Text": "I can spare some time for you.",
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            "Text": "I have some free time.",
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                "frMale": "D'accord, j'\u00e9coute.",
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            "Text": "I have a few moments I can spare.",
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                "enMale": "I have a few moments I can spare.",
                "frMale": "J'ai un peu de temps.",
                "frFemale": "J'ai un peu de temps.",
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            "SpeakerB62Id": "0000000",
            "Text": "I suppose I have the time.",
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                "enMale": "I suppose I have the time.",
                "frMale": "Oui, j'ai un peu de temps.",
                "frFemale": "Oui, j'ai un peu de temps.",
                "deMale": "Einen Moment habe ich.",
                "deFemale": "Einen Moment habe ich."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll listen, for now.",
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                "enMale": "I'll listen, for now.",
                "frMale": "J'\u00e9coute, pour l'instant.",
                "frFemale": "J'\u00e9coute, pour l'instant.",
                "deMale": "Ich h\u00f6re zu, f\u00fcrs Erste.",
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            "SpeakerB62Id": "0000000",
            "Text": "I can spare a minute.",
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                "enMale": "I can spare a minute.",
                "frMale": "J'ai bien une petite minute.",
                "frFemale": "J'ai bien une petite minute.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Of course.",
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                "enMale": "Of course.",
                "frMale": "Je m'en occupe.",
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            "SpeakerB62Id": "0000000",
            "Text": "You can count on me.",
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                "enMale": "You can count on me.",
                "frMale": "D'accord. J'accepte.",
                "frFemale": "D'accord. J'accepte.",
                "deMale": "Ich bin dabei.",
                "deFemale": "Ich bin dabei."
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            "SpeakerB62Id": "0000000",
            "Text": "Of course I'll do it.",
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                "enMale": "Of course I'll do it.",
                "frMale": "Bien s\u00fbr, je m'en occupe.",
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            "SpeakerB62Id": "0000000",
            "Text": "You can count on me.",
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                "enMale": "You can count on me.",
                "frMale": "Je m'en occupe.",
                "frFemale": "Je m'en occupe.",
                "deMale": "Auf mich ist Verlass.",
                "deFemale": "Auf mich ist Verlass."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll handle that.",
            "LocalizedText": {
                "enMale": "I'll handle that.",
                "frMale": "Je m'en charge.",
                "frFemale": "Je m'en charge.",
                "deMale": "Das nehm ich in die Hand.",
                "deFemale": "Das nehm ich in die Hand."
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            "SpeakerB62Id": "0000000",
            "Text": "I will take care of that.",
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                "enMale": "I will take care of that.",
                "frMale": "Je m'occupe de \u00e7a.",
                "frFemale": "Je m'occupe de \u00e7a.",
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            "SpeakerB62Id": "0000000",
            "Text": "I can absolutely do that.",
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                "enMale": "I can absolutely do that.",
                "frMale": "Absolument.",
                "frFemale": "Absolument.",
                "deMale": "Kein Problem f\u00fcr mich.",
                "deFemale": "Kein Problem f\u00fcr mich."
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            "SpeakerB62Id": "0000000",
            "Text": "That shouldn't be a problem.",
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                "enMale": "That shouldn't be a problem.",
                "frMale": "Pas de probl\u00e8me.",
                "frFemale": "Pas de probl\u00e8me.",
                "deMale": "Das sollte kein Problem sein.",
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            "Text": "I'll take care of it.",
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                "enMale": "I'll take care of it.",
                "frMale": "Je vais r\u00e9gler \u00e7a.",
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            "Text": "Anything to get away from here.",
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                "enMale": "Anything to get away from here.",
                "frMale": "Du moment que je quitte cet endroit.",
                "frFemale": "Du moment que je quitte cet endroit.",
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            "Text": "Whatever I have to do to move on.",
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            "SpeakerB62Id": "0000000",
            "Text": "Whatever gets me out of here is fine by me.",
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                "enMale": "Whatever gets me out of here is fine by me.",
                "frMale": "Tout ce qui compte, c'est que je quitte cet endroit.",
                "frFemale": "Tout ce qui compte, c'est que je quitte cet endroit.",
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            "SpeakerB62Id": "0000000",
            "Text": "If it gets me out of here.",
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                "enMale": "If it gets me out of here.",
                "frMale": "Du moment que je quitte cet endroit.",
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            "SpeakerB62Id": "0000000",
            "Text": "As long as I get to haul jets out of here, fine.",
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                "enMale": "As long as I get to haul jets out of here, fine.",
                "frMale": "Du moment que \u00e7a me permet de ficher le camp d'ici.",
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            "SpeakerB62Id": "0000000",
            "Text": "Whatever it takes to get out of here.",
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                "enMale": "Whatever it takes to get out of here.",
                "frMale": "Si \u00e7a peut me permettre de quitter cet endroit.",
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            "SpeakerB62Id": "0000000",
            "Text": "If it gets me away from this place, fine.",
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                "enMale": "If it gets me away from this place, fine.",
                "frMale": "Si \u00e7a peut me permettre de partir d'ici, alors oui.",
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            "SpeakerB62Id": "0000000",
            "Text": "If it gets me outta here, fine.",
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                "enMale": "If it gets me outta here, fine.",
                "frMale": "Si \u00e7a me permet de ficher le camp d'ici.",
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            "SpeakerB62Id": "0000000",
            "Text": "If that's what it takes to get out of here.",
            "LocalizedText": {
                "enMale": "If that's what it takes to get out of here.",
                "frMale": "Si \u00e7a me permet de mettre les voiles.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "That much I can do.",
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                "enMale": "That much I can do.",
                "frMale": "Je vais voir ce que je peux faire.",
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            "SpeakerB62Id": "0000000",
            "Text": "I suppose I can do that much for you.",
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                "enMale": "I suppose I can do that much for you.",
                "frMale": "J'imagine que je peux bien faire \u00e7a.",
                "frFemale": "J'imagine que je peux bien faire \u00e7a.",
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            "SpeakerB62Id": "0000000",
            "Text": "I suppose I can do that much.",
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                "enMale": "I suppose I can do that much.",
                "frMale": "Je peux bien faire \u00e7a.",
                "frFemale": "Je peux bien faire \u00e7a.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll see what I can do.",
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                "enMale": "I'll see what I can do.",
                "frMale": "Je vais voir ce que je peux faire.",
                "frFemale": "Je vais voir ce que je peux faire.",
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            "SpeakerB62Id": "0000000",
            "Text": "I guess I can do that much.",
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                "enMale": "I guess I can do that much.",
                "frMale": "Je dois pouvoir faire \u00e7a.",
                "frFemale": "Je dois pouvoir faire \u00e7a.",
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            "SpeakerB62Id": "0000000",
            "Text": "I suppose I can do that.",
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                "enMale": "I suppose I can do that.",
                "frMale": "Je devrais pouvoir le faire.",
                "frFemale": "Je devrais pouvoir le faire.",
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            "Text": "I think I can do that much.",
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                "enMale": "I think I can do that much.",
                "frMale": "\u00c7a doit pouvoir se faire.",
                "frFemale": "\u00c7a doit pouvoir se faire.",
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            "SpeakerB62Id": "0000000",
            "Text": "I suppose I can do that.",
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                "enMale": "I suppose I can do that.",
                "frMale": "D'accord. Je verrai.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll see what I can do.",
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                "enMale": "I'll see what I can do.",
                "frMale": "Je verrai ce que je peux faire.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Sounds dangerous. I'm in.",
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                "enMale": "Sounds dangerous. I'm in.",
                "frMale": "Rien de tel qu'un peu de danger. J'accepte.",
                "frFemale": "Rien de tel qu'un peu de danger. J'accepte.",
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            "SpeakerB62Id": "0000000",
            "Text": "Facing danger is what I do best. I'll handle it.",
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                "enMale": "Facing danger is what I do best. I'll handle it.",
                "frMale": "Affronter le danger, c'est ma sp\u00e9cialit\u00e9. Je m'en occupe.",
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            "Text": "Sounds dangerous. I'll take care of it.",
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                "enMale": "Sounds dangerous. I'll take care of it.",
                "frMale": "\u00c7a a l'air dangereux. J'en suis.",
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            "SpeakerB62Id": "0000000",
            "Text": "Dangerous missions are what I do best. I'm in.",
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                "enMale": "Dangerous missions are what I do best. I'm in.",
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                "deMale": "Gef\u00e4hrliche Missionen liegen mir. Bin dabei.",
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            "SpeakerB62Id": "0000000",
            "Text": "I wasn't planning to live forever anyway. I'm in.",
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                "enMale": "I wasn't planning to live forever anyway. I'm in.",
                "frMale": "On ne [{F}]vit qu'une fois apr\u00e8s tout. \u00c7a marche.",
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                "deFemale": "Ich wollte sowieso nie ewig leben. Bin dabei."
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            "SpeakerB62Id": "0000000",
            "Text": "I will happily face this danger.",
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                "enMale": "I will happily face this danger.",
                "frMale": "J'affronterai ce danger avec joie.",
                "frFemale": "J'affronterai ce danger avec joie.",
                "deMale": "Ich stelle mich gerne jeder Gefahr.",
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            "SpeakerB62Id": "0000000",
            "Text": "Sounds fraught with danger. Count me in.",
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                "enMale": "Sounds fraught with danger. Count me in.",
                "frMale": "\u00c7a a l'air risqu\u00e9. J'accepte.",
                "frFemale": "\u00c7a a l'air risqu\u00e9. J'accepte.",
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                "deFemale": "Das klingt gef\u00e4hrlich. Ich bin dabei."
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            "Text": "Dangerous jobs are my specialty. I'm in.",
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                "enMale": "Dangerous jobs are my specialty. I'm in.",
                "frMale": "Les boulots risqu\u00e9s, \u00e7a me conna\u00eet. J'en suis.",
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                "deFemale": "Gef\u00e4hrliche Jobs liegen mir. Ich bin dabei."
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            "SpeakerB62Id": "0000000",
            "Text": "Sounds dangerous--but I'm willing to take a risk.",
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                "enMale": "Sounds dangerous--but I'm willing to take a risk.",
                "frMale": "\u00c7a a l'air dangereux. Mais je prends le risque.",
                "frFemale": "\u00c7a a l'air dangereux. Mais je prends le risque.",
                "deMale": "Ich nehme jedes Risiko auf mich.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Yes, I think it is.",
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                "enMale": "Yes, I think it is.",
                "frMale": "J'en ai bien l'impression.",
                "frFemale": "J'en ai bien l'impression.",
                "deMale": "Wahrscheinlich ja.",
                "deFemale": "Wahrscheinlich ja."
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            "SpeakerB62Id": "0000000",
            "Text": "That's certainly the way it seems.",
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                "enMale": "That's certainly the way it seems.",
                "frMale": "\u00c7a m'en a tout l'air.",
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                "deFemale": "So sieht es jedenfalls aus."
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            "SpeakerB62Id": "0000000",
            "Text": "It would certainly appear so, yes.",
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                "enMale": "It would certainly appear so, yes.",
                "frMale": "On dirait, en effet.",
                "frFemale": "On dirait, en effet.",
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            "Text": "Looks that way to me.",
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                "enMale": "Looks that way to me.",
                "frMale": "J'en ai bien l'impression.",
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            "SpeakerB62Id": "0000000",
            "Text": "Sure seems that way.",
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                "enMale": "Sure seems that way.",
                "frMale": "On dirait bien.",
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                "deMale": "Sieht ziemlich danach aus.",
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            "Text": "It would seem so.",
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                "enMale": "It would seem so.",
                "frMale": "On dirait, oui.",
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                "deMale": "Es scheint so.",
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            "Text": "I think it is.",
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                "enMale": "I think it is.",
                "frMale": "Effectivement.",
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                "deMale": "Ich denke schon.",
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            "SpeakerB62Id": "0000000",
            "Text": "Sure seems that way.",
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                "enMale": "Sure seems that way.",
                "frMale": "\u00c7a en a tout l'air.",
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            "SpeakerB62Id": "0000000",
            "Text": "I tend to agree.",
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                "enMale": "I tend to agree.",
                "frMale": "Je suis d'accord.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I guess you do have a point.",
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                "enMale": "I guess you do have a point.",
                "frMale": "En effet.",
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                "deMale": "Da ist durchaus was dran.",
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            "SpeakerB62Id": "0000000",
            "Text": "I won't argue with that.",
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                "enMale": "I won't argue with that.",
                "frMale": "Je ne dirai pas le contraire.",
                "frFemale": "Je ne dirai pas le contraire.",
                "deMale": "Das l\u00e4sst sich nicht bestreiten.",
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            "SpeakerB62Id": "0000000",
            "Text": "I suppose you may be right on that.",
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                "frMale": "Oui, c'est bien possible.",
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            "SpeakerB62Id": "0000000",
            "Text": "Guess you have a point.",
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                "enMale": "Guess you have a point.",
                "frMale": "En effet.",
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            "SpeakerB62Id": "0000000",
            "Text": "You may be right about that.",
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                "enMale": "You may be right about that.",
                "frMale": "C'est fort possible.",
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            "Text": "I suppose you're right about that.",
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                "enMale": "I suppose you're right about that.",
                "frMale": "J'imagine que c'est exact.",
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            "SpeakerB62Id": "0000000",
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                "enMale": "Perhaps you have a point.",
                "frMale": "C'est peut-\u00eatre vrai.",
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                "deFemale": "Dem muss ich zustimmen."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll give you that one.",
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                "frMale": "Oui, effectivement.",
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            "Text": "I'll grant you that much.",
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                "enMale": "I'll grant you that much.",
                "frMale": "Effectivement.",
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                "enMale": "Understood.",
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            "Text": "I understand completely.",
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                "enMale": "I understand completely.",
                "frMale": "Je comprends parfaitement.",
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            "Text": "I understand perfectly.",
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                "enMale": "I understand perfectly.",
                "frMale": "C'est bien compris.",
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            "SpeakerB62Id": "0000000",
            "Text": "Fully understood.",
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                "enMale": "Fully understood.",
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            "SpeakerB62Id": "0000000",
            "Text": "Got it. Don't even need to write it down.",
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                "enMale": "Got it. Don't even need to write it down.",
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            "Text": "I understand you.",
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                "enMale": "I understand you.",
                "frMale": "C'est compris.",
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            "Text": "I understand completely.",
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                "enMale": "I understand completely.",
                "frMale": "J'ai bien compris.",
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            "SpeakerB62Id": "0000000",
            "Text": "Very well, I understand.",
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                "enMale": "Very well, I understand.",
                "frMale": "Tr\u00e8s bien. C'est compris.",
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            "Text": "Acknowledged and understood.",
            "LocalizedText": {
                "enMale": "Acknowledged and understood.",
                "frMale": "Entendu. Bien compris.",
                "frFemale": "Entendu. Bien compris.",
                "deMale": "Verstanden und best\u00e4tigt.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You're right.",
            "LocalizedText": {
                "enMale": "You're right.",
                "frMale": "\u00c7a se tient.",
                "frFemale": "\u00c7a se tient.",
                "deMale": "Das ist richtig.",
                "deFemale": "Das ist richtig."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I agree with your reasoning.",
            "LocalizedText": {
                "enMale": "I agree with your reasoning.",
                "frMale": "Je suis d'accord avec ce raisonnement.",
                "frFemale": "Je suis d'accord avec ce raisonnement.",
                "deMale": "Da kann ich nur zustimmen.",
                "deFemale": "Da kann ich nur zustimmen."
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            "SpeakerB62Id": "0000000",
            "Text": "That sounds completely right to me.",
            "LocalizedText": {
                "enMale": "That sounds completely right to me.",
                "frMale": "Je suis tout \u00e0 fait d'accord.",
                "frFemale": "Je suis tout \u00e0 fait d'accord.",
                "deMale": "Klingt absolut richtig in meinen Ohren.",
                "deFemale": "Klingt absolut richtig in meinen Ohren."
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            "SpeakerB62Id": "0000000",
            "Text": "Makes sense to me.",
            "LocalizedText": {
                "enMale": "Makes sense to me.",
                "frMale": "\u00c7a se tient.",
                "frFemale": "\u00c7a se tient.",
                "deMale": "Macht durchaus Sinn.",
                "deFemale": "Macht durchaus Sinn."
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            "SpeakerB62Id": "0000000",
            "Text": "I can't argue with that.",
            "LocalizedText": {
                "enMale": "I can't argue with that.",
                "frMale": "Je ne [{F}]dirais pas le contraire.",
                "frFemale": "Je [{F}]dirais pas le contraire.",
                "deMale": "Dagegen l\u00e4sst sich nichts sagen.",
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            "SpeakerB62Id": "0000000",
            "Text": "I completely agree.",
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                "enMale": "I completely agree.",
                "frMale": "Absolument.",
                "frFemale": "Absolument.",
                "deMale": "Das sehe ich auch so.",
                "deFemale": "Das sehe ich auch so."
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            "SpeakerB62Id": "0000000",
            "Text": "I couldn't agree more.",
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                "enMale": "I couldn't agree more.",
                "frMale": "Je suis on ne peut plus d'accord.",
                "frFemale": "Je suis on ne peut plus d'accord.",
                "deMale": "Ganz meine Meinung.",
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            "SpeakerB62Id": "0000000",
            "Text": "You'll get no argument from me.",
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                "enMale": "You'll get no argument from me.",
                "frMale": "C'est on ne peut plus vrai.",
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            "Text": "You're absolutely right.",
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                "enMale": "You're absolutely right.",
                "frMale": "C'est exactement \u00e7a.",
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            "Text": "Absolutely.",
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                "enMale": "Absolutely.",
                "frMale": "Aucun doute possible.",
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                "deMale": "Aber ja.",
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            "Text": "Without a doubt.",
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                "enMale": "Without a doubt.",
                "frMale": "Sans l'ombre d'un doute.",
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            "Text": "There's no doubt about it.",
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                "enMale": "There's no doubt about it.",
                "frMale": "\u00c7a ne fait aucun doute.",
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            "Text": "There's no doubt about it.",
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                "enMale": "There's no doubt about it.",
                "frMale": "Aucun doute possible.",
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                "deMale": "Da gibt es keinen Zweifel.",
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            "Text": "Definitely--no question about it.",
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                "enMale": "Definitely--no question about it.",
                "frMale": "Absolument. \u00c7a ne fait aucun doute.",
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            "SpeakerB62Id": "0000000",
            "Text": "It is a certainty.",
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                "enMale": "It is a certainty.",
                "frMale": "C'est s\u00fbr.",
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            "SpeakerB62Id": "0000000",
            "Text": "There can be no doubt about that.",
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                "enMale": "There can be no doubt about that.",
                "frMale": "Il n'y a aucun doute l\u00e0-dessus.",
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            "SpeakerB62Id": "0000000",
            "Text": "There's no doubt about that.",
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                "enMale": "There's no doubt about that.",
                "frMale": "Aucun doute l\u00e0-dessus.",
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            "SpeakerB62Id": "0000000",
            "Text": "There's no doubt in my mind.",
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                "enMale": "There's no doubt in my mind.",
                "frMale": "C'est une certitude.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You may.",
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                "enMale": "You may.",
                "frMale": "Oui, bien s\u00fbr.",
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            "SpeakerB62Id": "0000000",
            "Text": "You certainly may.",
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                "enMale": "You certainly may.",
                "frMale": "Certainement.",
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                "deMale": "Selbstverst\u00e4ndlich.",
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            "SpeakerB62Id": "0000000",
            "Text": "Of course you may.",
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                "enMale": "Of course you may.",
                "frMale": "Bien s\u00fbr.",
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            "SpeakerB62Id": "0000000",
            "Text": "Go right ahead.",
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                "enMale": "Go right ahead.",
                "frMale": "Oui, bien s\u00fbr.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm not gonna stop you.",
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                "enMale": "I'm not gonna stop you.",
                "frMale": "Je n'ai rien contre.",
                "frFemale": "Je n'ai rien contre.",
                "deMale": "Von mir aus.",
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            "SpeakerB62Id": "0000000",
            "Text": "You have my permission.",
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                "enMale": "You have my permission.",
                "frMale": "Je ne m'y oppose pas.",
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                "deMale": "Ich habe nichts dagegen.",
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            "Text": "Of course you can.",
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                "enMale": "Of course you can.",
                "frMale": "Naturellement.",
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                "deMale": "Gewiss doch.",
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            "SpeakerB62Id": "0000000",
            "Text": "Sure, go ahead.",
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                "enMale": "Sure, go ahead.",
                "frMale": "Bien s\u00fbr.",
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                "deMale": "Aber klar.",
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            "SpeakerB62Id": "0000000",
            "Text": "Please, go ahead.",
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                "enMale": "Please, go ahead.",
                "frMale": "D'accord.",
                "frFemale": "D'accord.",
                "deMale": "Sicher doch.",
                "deFemale": "Sicher doch."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "That's what I hear.",
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                "enMale": "That's what I hear.",
                "frMale": "J'ai les m\u00eames informations.",
                "frFemale": "J'ai les m\u00eames informations.",
                "deMale": "Das kann ich best\u00e4tigen.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm under the same impression.",
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                "enMale": "I'm under the same impression.",
                "frMale": "C'est ce que j'avais compris.",
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                "deMale": "Den Eindruck habe ich auch.",
                "deFemale": "Den Eindruck habe ich auch."
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            "SpeakerB62Id": "0000000",
            "Text": "That's how I understand it.",
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                "enMale": "That's how I understand it.",
                "frMale": "J'ai compris la m\u00eame chose.",
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            "SpeakerB62Id": "0000000",
            "Text": "That is my information.",
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                "enMale": "That is my information.",
                "frMale": "J'ai les m\u00eames informations.",
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            "SpeakerB62Id": "0000000",
            "Text": "That fits with what I know.",
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                "enMale": "That fits with what I know.",
                "frMale": "\u00c7a confirme ce que je sais.",
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                "deMale": "Genau das kam mir auch zu Ohren.",
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            "Text": "That is my understanding.",
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                "enMale": "That is my understanding.",
                "frMale": "C'est ce que j'ai compris.",
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            "Text": "Then we've heard the same thing.",
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                "enMale": "Then we've heard the same thing.",
                "frMale": "Alors on a entendu la m\u00eame chose.",
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                "deMale": "Das deckt sich mit meinem Wissensstand.",
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            "Text": "That matches my intel.",
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                "frMale": "\u00c7a confirme mes infos.",
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            "Text": "That fits what I've heard.",
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                "deMale": "Das passt zu meinen Informationen.",
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                "enMale": "I've got it right here.",
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            "Text": "I have it here and now.",
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                "enMale": "I have it here and now.",
                "frMale": "Je l'ai en ma possession.",
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            "Text": "I have it here.",
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                "enMale": "I have it here.",
                "frMale": "Je l'ai sur moi.",
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                "deMale": "Ja, gleich hier.",
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            "Text": "Got it right here.",
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                "enMale": "Got it right here.",
                "frMale": "Je l'ai avec moi.",
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                "deMale": "Ja, hier.",
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            "Text": "Yeah, I have it with me.",
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                "enMale": "Yeah, I have it with me.",
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            "Text": "It is in my possession.",
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                "enMale": "It is in my possession.",
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            "SpeakerB62Id": "0000000",
            "Text": "I have it in hand.",
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                "enMale": "I have it in hand.",
                "frMale": "Je l'ai.",
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            "SpeakerB62Id": "0000000",
            "Text": "Yeah, I got it.",
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                "enMale": "Yeah, I got it.",
                "frMale": "Oui, je l'ai.",
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                "deMale": "Ja, habe ich.",
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            "SpeakerB62Id": "0000000",
            "Text": "I have it right here.",
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                "enMale": "I have it right here.",
                "frMale": "Je l'ai justement sur moi.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll talk to the guy.",
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                "frMale": "J'irai parler \u00e0 ce type.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll see what he has to say.",
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                "enMale": "I'll see what he has to say.",
                "frMale": "Je verrai ce qu'il a \u00e0 dire.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll bring the discussion to him.",
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                "frMale": "Je lui parlerai.",
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            "Text": "I'll have a little chat with him, then.",
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            "Text": "All right, I'll go talk to her.",
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            "Text": "You've got yourself a deal.",
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            "Text": "We have an understanding, then.",
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            "Text": "I'm pleased that we could reach an agreement.",
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            "Text": "I think we have an understanding.",
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            "SpeakerB62Id": "0000000",
            "Text": "Consider me signed on.",
            "LocalizedText": {
                "enMale": "Consider me signed on.",
                "frMale": "Je consid\u00e8re cette affaire conclue.",
                "frFemale": "Je consid\u00e8re cette affaire conclue.",
                "deMale": "Ich stimme zu.",
                "deFemale": "Ich stimme zu."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I agree to your terms.",
            "LocalizedText": {
                "enMale": "I agree to your terms.",
                "frMale": "J'accepte ces conditions.",
                "frFemale": "J'accepte ces conditions.",
                "deMale": "Ich bin einverstanden.",
                "deFemale": "Ich bin einverstanden."
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            "SpeakerB62Id": "0000000",
            "Text": "I'd say we've come to an agreement.",
            "LocalizedText": {
                "enMale": "I'd say we've come to an agreement.",
                "frMale": "Eh bien, affaire conclue.",
                "frFemale": "Eh bien, affaire conclue.",
                "deMale": "Das w\u00e4re dann besiegelt.",
                "deFemale": "Das w\u00e4re dann besiegelt."
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            "SpeakerB62Id": "0000000",
            "Text": "You got yourself a deal.",
            "LocalizedText": {
                "enMale": "You got yourself a deal.",
                "frMale": "C'est un accord.",
                "frFemale": "C'est un accord.",
                "deMale": "Wir haben eine Abmachung.",
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            "SpeakerB62Id": "0000000",
            "Text": "We have an agreement.",
            "LocalizedText": {
                "enMale": "We have an agreement.",
                "frMale": "Nous avons un accord.",
                "frFemale": "Nous avons un accord.",
                "deMale": "Wir haben eine Vereinbarung.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Sounds straightforward enough.",
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                "enMale": "Sounds straightforward enough.",
                "frMale": "\u00c7a a l'air plut\u00f4t facile.",
                "frFemale": "\u00c7a a l'air plut\u00f4t facile.",
                "deMale": "Nicht weiter schwierig.",
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            "SpeakerB62Id": "0000000",
            "Text": "Sounds like this should be relatively simple.",
            "LocalizedText": {
                "enMale": "Sounds like this should be relatively simple.",
                "frMale": "\u00c7a m'a l'air relativement simple.",
                "frFemale": "\u00c7a m'a l'air relativement simple.",
                "deMale": "Klingt ziemlich einfach.",
                "deFemale": "Klingt ziemlich einfach."
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            "SpeakerB62Id": "0000000",
            "Text": "That seems simple enough to me.",
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                "enMale": "That seems simple enough to me.",
                "frMale": "\u00c7a m'a l'air assez simple.",
                "frFemale": "\u00c7a m'a l'air assez simple.",
                "deMale": "Das scheint mir recht einfach zu sein.",
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            "SpeakerB62Id": "0000000",
            "Text": "That sounds easy enough.",
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                "enMale": "That sounds easy enough.",
                "frMale": "\u00c7a a l'air plut\u00f4t facile.",
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            "SpeakerB62Id": "0000000",
            "Text": "That should be easy enough.",
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                "enMale": "That should be easy enough.",
                "frMale": "\u00c7a devrait \u00eatre facile.",
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            "SpeakerB62Id": "0000000",
            "Text": "That sounds simple enough.",
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                "enMale": "That sounds simple enough.",
                "frMale": "\u00c7a m'a l'air simple.",
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            "SpeakerB62Id": "0000000",
            "Text": "That doesn't seem overly complicated.",
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                "enMale": "That doesn't seem overly complicated.",
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                "frFemale": "\u00c7a n'a pas l'air bien compliqu\u00e9.",
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            "Text": "That seems simple enough.",
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                "enMale": "That seems simple enough.",
                "frMale": "C'est pas bien compliqu\u00e9.",
                "frFemale": "C'est pas bien compliqu\u00e9.",
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            "Text": "Should be straightforward.",
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                "enMale": "Should be straightforward.",
                "frMale": "Voil\u00e0 qui devrait \u00eatre facile.",
                "frFemale": "Voil\u00e0 qui devrait \u00eatre facile.",
                "deMale": "Das scheint mir kein Problem zu sein.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "That doesn't sound good.",
            "LocalizedText": {
                "enMale": "That doesn't sound good.",
                "frMale": "\u00c7a s'annonce plut\u00f4t mal.",
                "frFemale": "\u00c7a s'annonce plut\u00f4t mal.",
                "deMale": "Das klingt gar nicht gut.",
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            "SpeakerB62Id": "0000000",
            "Text": "This feels all wrong.",
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                "enMale": "This feels all wrong.",
                "frMale": "\u00c7a se pr\u00e9sente mal.",
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            "SpeakerB62Id": "0000000",
            "Text": "This seems troubling.",
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                "enMale": "This seems troubling.",
                "frMale": "Voil\u00e0 qui est inqui\u00e9tant.",
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            "SpeakerB62Id": "0000000",
            "Text": "That doesn't sound good.",
            "LocalizedText": {
                "enMale": "That doesn't sound good.",
                "frMale": "\u00c7a s'annonce plut\u00f4t mal.",
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            "SpeakerB62Id": "0000000",
            "Text": "That could be trouble.",
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                "enMale": "That could be trouble.",
                "frMale": "\u00c7a risque d'\u00eatre tendu.",
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            "SpeakerB62Id": "0000000",
            "Text": "I don't like the sound of that.",
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                "enMale": "I don't like the sound of that.",
                "frMale": "\u00c7a ne me dit rien qui vaille.",
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            "SpeakerB62Id": "0000000",
            "Text": "That can't be good.",
            "LocalizedText": {
                "enMale": "That can't be good.",
                "frMale": "J'ai un mauvais pressentiment.",
                "frFemale": "J'ai un mauvais pressentiment.",
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            "SpeakerB62Id": "0000000",
            "Text": "That doesn't exactly sound good.",
            "LocalizedText": {
                "enMale": "That doesn't exactly sound good.",
                "frMale": "\u00c7a ne s'annonce pas tr\u00e8s bien.",
                "frFemale": "\u00c7a ne s'annonce pas tr\u00e8s bien.",
                "deMale": "Das klingt nicht gerade gut.",
                "deFemale": "Das klingt nicht gerade gut."
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            "SpeakerB62Id": "0000000",
            "Text": "That could be a problem.",
            "LocalizedText": {
                "enMale": "That could be a problem.",
                "frMale": "\u00c7a peut poser probl\u00e8me.",
                "frFemale": "\u00c7a peut poser probl\u00e8me.",
                "deMale": "Das k\u00f6nnte problematisch werden.",
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            "Text": "I'm sorry.",
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                "enMale": "I'm sorry.",
                "frMale": "Je suis d\u00e9sol\u00e9.",
                "frFemale": "Je suis d\u00e9sol\u00e9e.",
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                "deFemale": "Verzeihung!"
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            "SpeakerB62Id": "0000000",
            "Text": "You have my sincere apology.",
            "LocalizedText": {
                "enMale": "You have my sincere apology.",
                "frMale": "Toutes mes excuses.",
                "frFemale": "Toutes mes excuses.",
                "deMale": "Ich bitte um Verzeihung.",
                "deFemale": "Ich bitte um Verzeihung."
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            "SpeakerB62Id": "0000000",
            "Text": "I offer my sincerest apologies.",
            "LocalizedText": {
                "enMale": "I offer my sincerest apologies.",
                "frMale": "Je regrette sinc\u00e8rement.",
                "frFemale": "Je regrette sinc\u00e8rement.",
                "deMale": "Ich entschuldige mich.",
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            "SpeakerB62Id": "0000000",
            "Text": "You have my apologies.",
            "LocalizedText": {
                "enMale": "You have my apologies.",
                "frMale": "Je suis d\u00e9sol\u00e9.",
                "frFemale": "Je suis d\u00e9sol\u00e9e.",
                "deMale": "Das tut mir leid.",
                "deFemale": "Das tut mir leid."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sorry about that.",
            "LocalizedText": {
                "enMale": "Sorry about that.",
                "frMale": "Mes excuses.",
                "frFemale": "Mes excuses.",
                "deMale": "Tut mir leid.",
                "deFemale": "Tut mir leid."
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            "SpeakerB62Id": "0000000",
            "Text": "I have wronged you.",
            "LocalizedText": {
                "enMale": "I have wronged you.",
                "frMale": "J'ai \u00e9t\u00e9 injuste.",
                "frFemale": "J'ai \u00e9t\u00e9 injuste.",
                "deMale": "Entschuldigung.",
                "deFemale": "Entschuldigung."
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            "SpeakerB62Id": "0000000",
            "Text": "My sincerest apologies.",
            "LocalizedText": {
                "enMale": "My sincerest apologies.",
                "frMale": "Mes plus plates excuses.",
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                "deMale": "Es tut mir aufrichtig leid.",
                "deFemale": "Es tut mir aufrichtig leid."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm sorry about that.",
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                "enMale": "I'm sorry about that.",
                "frMale": "Je n'aurais pas d\u00fb.",
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                "deMale": "Das tut mir leid.",
                "deFemale": "Das tut mir leid."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm terribly sorry.",
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                "enMale": "I'm terribly sorry.",
                "frMale": "Je regrette.",
                "frFemale": "Je regrette.",
                "deMale": "Tut mir schrecklich leid.",
                "deFemale": "Tut mir schrecklich leid."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "There was nothing I could do.",
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                "enMale": "There was nothing I could do.",
                "frMale": "Je n'ai rien pu faire.",
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                "deMale": "Ich konnte nichts tun.",
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            "SpeakerB62Id": "0000000",
            "Text": "I did everything I could, but it wasn't enough.",
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                "enMale": "I did everything I could, but it wasn't enough.",
                "frMale": "J'ai fait mon possible, mais \u00e7a n'a pas suffi.",
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                "deMale": "Ich habe alles gegeben, aber es hat nicht gereicht.",
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            "Text": "I did all I could.",
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                "enMale": "I did all I could.",
                "frMale": "J'ai fait tout mon possible.",
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                "deMale": "Ich habe alles versucht.",
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            "SpeakerB62Id": "0000000",
            "Text": "There wasn't anything I could do.",
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                "enMale": "There wasn't anything I could do.",
                "frMale": "Je n'ai rien pu faire.",
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                "deMale": "Es gab nichts, was ich tun konnte.",
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            "SpeakerB62Id": "0000000",
            "Text": "I gave it my best, but the deck was stacked against me.",
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                "enMale": "I gave it my best, but the deck was stacked against me.",
                "frMale": "J'ai fait de mon mieux, mais la chance ne m'a pas souri.",
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            "SpeakerB62Id": "0000000",
            "Text": "It was beyond my capabilities.",
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                "enMale": "It was beyond my capabilities.",
                "frMale": "C'\u00e9tait au-dessus de mes comp\u00e9tences.",
                "frFemale": "C'\u00e9tait au-dessus de mes comp\u00e9tences.",
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            "SpeakerB62Id": "0000000",
            "Text": "I did everything in my power.",
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                "enMale": "I did everything in my power.",
                "frMale": "J'ai fait tout ce qui \u00e9tait en mon pouvoir.",
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                "deMale": "Mehr konnte ich leider nicht tun.",
                "deFemale": "Mehr konnte ich leider nicht tun."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I did all I could.",
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                "enMale": "I did all I could.",
                "frMale": "J'ai fait tout ce que j'ai pu.",
                "frFemale": "J'ai fait tout ce que j'ai pu.",
                "deMale": "Ich habe alles gegeben.",
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            "SpeakerB62Id": "0000000",
            "Text": "I did everything I could.",
            "LocalizedText": {
                "enMale": "I did everything I could.",
                "frMale": "J'ai fait tout mon possible.",
                "frFemale": "J'ai fait tout mon possible.",
                "deMale": "Ich habe alles getan, was ich konnte.",
                "deFemale": "Ich habe alles getan, was ich konnte."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm sorry. I was out of line.",
            "LocalizedText": {
                "enMale": "I'm sorry. I was out of line.",
                "frMale": "Mes excuses. C'\u00e9tait d\u00e9plac\u00e9.",
                "frFemale": "Mes excuses. C'\u00e9tait d\u00e9plac\u00e9.",
                "deMale": "Tut mir leid. Das war nicht angemessen.",
                "deFemale": "Tut mir leid. Das war nicht angemessen."
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            "SpeakerB62Id": "0000000",
            "Text": "I deeply regret my behavior.",
            "LocalizedText": {
                "enMale": "I deeply regret my behavior.",
                "frMale": "Je regrette ce que j'ai dit.",
                "frFemale": "Je regrette ce que j'ai dit.",
                "deMale": "Ich entschuldige mich f\u00fcr mein Verhalten.",
                "deFemale": "Ich entschuldige mich f\u00fcr mein Verhalten."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I was out of line.",
            "LocalizedText": {
                "enMale": "I was out of line.",
                "frMale": "C'\u00e9tait d\u00e9plac\u00e9 de ma part.",
                "frFemale": "C'\u00e9tait d\u00e9plac\u00e9 de ma part.",
                "deMale": "Ich bin zu weit gegangen.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Apologies--I was out of line.",
            "LocalizedText": {
                "enMale": "Apologies--I was out of line.",
                "frMale": "Mes excuses. C'\u00e9tait d\u00e9plac\u00e9.",
                "frFemale": "Mes excuses. C'\u00e9tait d\u00e9plac\u00e9.",
                "deMale": "Verzeihung, ich bin zu weit gegangen.",
                "deFemale": "Verzeihung, ich bin zu weit gegangen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sorry--that was over the line, even for me.",
            "LocalizedText": {
                "enMale": "Sorry--that was over the line, even for me.",
                "frMale": "Pardon, c'\u00e9tait malvenu, m\u00eame venant de moi.",
                "frFemale": "Pardon, c'\u00e9tait malvenu, m\u00eame venant de moi.",
                "deMale": "Tut mir leid, das war unpassend.",
                "deFemale": "Tut mir leid, das war unpassend."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I went too far. Please accept my apology.",
            "LocalizedText": {
                "enMale": "I went too far. Please accept my apology.",
                "frMale": "C'\u00e9tait d\u00e9plac\u00e9. Toutes mes excuses.",
                "frFemale": "C'\u00e9tait d\u00e9plac\u00e9. Toutes mes excuses.",
                "deMale": "Ich bin zu weit gegangen. Verzeihung.",
                "deFemale": "Ich bin zu weit gegangen. Verzeihung."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was out of line and I apologize.",
            "LocalizedText": {
                "enMale": "I was out of line and I apologize.",
                "frMale": "C'\u00e9tait hors de propos. Je regrette.",
                "frFemale": "C'\u00e9tait hors de propos. Je regrette.",
                "deMale": "Ich bin zu weit gegangen und entschuldige mich daf\u00fcr.",
                "deFemale": "Ich bin zu weit gegangen und entschuldige mich daf\u00fcr."
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            "SpeakerB62Id": "0000000",
            "Text": "Sorry, that was out of line.",
            "LocalizedText": {
                "enMale": "Sorry, that was out of line.",
                "frMale": "C'\u00e9tait hors de propos.",
                "frFemale": "C'\u00e9tait hors de propos.",
                "deMale": "Verzeihung, das war unangemessen.",
                "deFemale": "Verzeihung, das war unangemessen."
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            "SpeakerB62Id": "0000000",
            "Text": "I was out of line. I'm sorry.",
            "LocalizedText": {
                "enMale": "I was out of line. I'm sorry.",
                "frMale": "Je regrette, c'\u00e9tait d\u00e9plac\u00e9.",
                "frFemale": "Je regrette, c'\u00e9tait d\u00e9plac\u00e9.",
                "deMale": "Ich war im Unrecht. Tut mir leid.",
                "deFemale": "Ich war im Unrecht. Tut mir leid."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Actually, I like it.",
            "LocalizedText": {
                "enMale": "Actually, I like it.",
                "frMale": "C'est pas mal, en fait.",
                "frFemale": "C'est pas mal, en fait.",
                "deMale": "Ich finde das richtig gut.",
                "deFemale": "Ich finde das richtig gut."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have no problem with that whatsoever.",
            "LocalizedText": {
                "enMale": "I have no problem with that whatsoever.",
                "frMale": "\u00c7a ne me pose aucun probl\u00e8me.",
                "frFemale": "\u00c7a ne me pose aucun probl\u00e8me.",
                "deMale": "Damit habe ich nicht das geringste Problem.",
                "deFemale": "Damit habe ich nicht das geringste Problem."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I wholeheartedly approve.",
            "LocalizedText": {
                "enMale": "I wholeheartedly approve.",
                "frMale": "J'approuve compl\u00e8tement.",
                "frFemale": "J'approuve compl\u00e8tement.",
                "deMale": "Ich stehe absolut dahinter.",
                "deFemale": "Ich stehe absolut dahinter."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is good, actually.",
            "LocalizedText": {
                "enMale": "This is good, actually.",
                "frMale": "C'est pas mal, en fait.",
                "frFemale": "C'est pas mal, en fait.",
                "deMale": "Das ist sogar gut so.",
                "deFemale": "Das ist sogar gut so."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you kidding? I'm all for it.",
            "LocalizedText": {
                "enMale": "Are you kidding? I'm all for it.",
                "frMale": "S\u00e9rieusement\u00a0? Je vote pour \u00e0 100\u00a0%.",
                "frFemale": "S\u00e9rieusement\u00a0? Je vote pour \u00e0 100\u00a0%.",
                "deMale": "Soll das ein Scherz sein? Ich bin begeistert!",
                "deFemale": "Soll das ein Scherz sein? Ich bin begeistert!"
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            "SpeakerB62Id": "0000000",
            "Text": "On the contrary, I approve.",
            "LocalizedText": {
                "enMale": "On the contrary, I approve.",
                "frMale": "Au contraire, j'appr\u00e9cie.",
                "frFemale": "Au contraire, j'appr\u00e9cie.",
                "deMale": "Das ist sogar in meinem Sinne.",
                "deFemale": "Das ist sogar in meinem Sinne."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I quite like it, actually.",
            "LocalizedText": {
                "enMale": "I quite like it, actually.",
                "frMale": "J'appr\u00e9cie, au contraire.",
                "frFemale": "J'appr\u00e9cie, au contraire.",
                "deMale": "Es gef\u00e4llt mir sogar.",
                "deFemale": "Es gef\u00e4llt mir sogar."
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            "SpeakerB62Id": "0000000",
            "Text": "Actually, I kind of like it.",
            "LocalizedText": {
                "enMale": "Actually, I kind of like it.",
                "frMale": "J'aime assez, au contraire.",
                "frFemale": "J'aime assez, au contraire.",
                "deMale": "Irgendwie gef\u00e4llt es mir sogar.",
                "deFemale": "Irgendwie gef\u00e4llt es mir sogar."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not bothered at all.",
            "LocalizedText": {
                "enMale": "I'm not bothered at all.",
                "frMale": "\u00c7a ne me g\u00eane pas du tout.",
                "frFemale": "\u00c7a ne me g\u00eane pas du tout.",
                "deMale": "Das macht mir \u00fcberhaupt nichts.",
                "deFemale": "Das macht mir \u00fcberhaupt nichts."
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            "IsEmpty": false,
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Sounds like a worthy cause.",
            "LocalizedText": {
                "enMale": "Sounds like a worthy cause.",
                "frMale": "C'est une cause qui en vaut la peine.",
                "frFemale": "C'est une cause qui en vaut la peine.",
                "deMale": "Die Sache scheint es wert zu sein.",
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            "NodeId": 5021,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Sounds like an honorable endeavor.",
            "LocalizedText": {
                "enMale": "Sounds like an honorable endeavor.",
                "frMale": "\u00c7a m'a l'air d'une cause honorable.",
                "frFemale": "\u00c7a m'a l'air d'une cause honorable.",
                "deMale": "Das klingt nach einem edlen Vorhaben.",
                "deFemale": "Das klingt nach einem edlen Vorhaben."
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            "SpeakerB62Id": "0000000",
            "Text": "Sounds like a worthy undertaking.",
            "LocalizedText": {
                "enMale": "Sounds like a worthy undertaking.",
                "frMale": "\u00c7a a l'air de valoir le coup.",
                "frFemale": "\u00c7a a l'air de valoir le coup.",
                "deMale": "Das klingt nach einem lohnenden Vorhaben.",
                "deFemale": "Das klingt nach einem lohnenden Vorhaben."
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        "5023": {
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds like something I could get behind.",
            "LocalizedText": {
                "enMale": "Sounds like something I could get behind.",
                "frMale": "C'est une cause qui en vaut la peine.",
                "frFemale": "C'est une cause qui en vaut la peine.",
                "deMale": "Klingt nach etwas, das ich vertreten kann.",
                "deFemale": "Klingt nach etwas, das ich vertreten kann."
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        "5024": {
            "NodeId": 5024,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
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            "Text": "That sounds worthwhile.",
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                "frMale": "\u00c7a a l'air int\u00e9ressant.",
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            "Text": "Sounds like a worthy cause.",
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            "Text": "That's a goal worth fighting for.",
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            "Text": "It sounds very noble.",
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                "enMale": "It sounds very noble.",
                "frMale": "C'est une noble cause.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Good to hear it.",
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                "enMale": "Good to hear it.",
                "frMale": "C'est une bonne nouvelle.",
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            "SpeakerB62Id": "0000000",
            "Text": "That's excellent news.",
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                "enMale": "That's excellent news.",
                "frMale": "Voil\u00e0 une excellente nouvelle.",
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            "SpeakerB62Id": "0000000",
            "Text": "That is truly excellent news.",
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            "Text": "That's good news.",
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            "Text": "Glad to hear things are working out.",
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            "Text": "As it should be.",
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            "Text": "This suits me just fine.",
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            "Text": "This seems acceptable.",
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                "frMale": "\u00c7a me convient.",
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            "Text": "It will have to do.",
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                "enMale": "It will have to do.",
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            "Text": "Good enough for me.",
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                "enMale": "Good enough for me.",
                "frMale": "\u00c7a me suffit.",
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            "Text": "I suppose this is sufficient.",
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            "Text": "That should be sufficient.",
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            "Text": "That should cover it.",
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                "frMale": "C'est la meilleure chose \u00e0 faire.",
                "frFemale": "C'est la meilleure chose \u00e0 faire.",
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            "Text": "A wise course of action.",
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                "frMale": "C'est la bonne d\u00e9cision.",
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            "Text": "That's some good thinking.",
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                "frMale": "C'est une bonne id\u00e9e.",
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            "Text": "Now that's a bright idea.",
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                "frMale": "C'est une id\u00e9e brillante.",
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            "SpeakerB62Id": "0000000",
            "Text": "That seems a wise idea.",
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                "enMale": "That seems a wise idea.",
                "frMale": "\u00c7a m'a l'air d'\u00eatre une bonne id\u00e9e.",
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            "Text": "That isn't half bad.",
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            "Text": "That's not a bad idea.",
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                "enMale": "That's not a bad idea.",
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            "Text": "I'd be honored to.",
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            "Text": "It will be a privilege.",
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            "Text": "I'd be honored to lend a hand.",
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            "Text": "It'll be a real honor to help.",
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            "Text": "I would be more than proud to help.",
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            "Text": "I'd be proud to help out.",
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            "Text": "Then my task is complete.",
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            "Text": "Then everything seems to be resolved.",
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            "SpeakerB62Id": "0000000",
            "Text": "Then we are done here.",
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                "enMale": "Then we are done here.",
                "frMale": "Nous en avons donc termin\u00e9.",
                "frFemale": "Nous en avons donc termin\u00e9.",
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            "SpeakerB62Id": "0000000",
            "Text": "Looks like it's mission accomplished.",
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                "enMale": "Looks like it's mission accomplished.",
                "frMale": "Mission accomplie, alors.",
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            "SpeakerB62Id": "0000000",
            "Text": "Guess that wraps things up.",
            "LocalizedText": {
                "enMale": "Guess that wraps things up.",
                "frMale": "Et voil\u00e0, mission accomplie.",
                "frFemale": "Et voil\u00e0, mission accomplie.",
                "deMale": "Dann ist die Sache wohl erledigt.",
                "deFemale": "Dann ist die Sache wohl erledigt."
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            "SpeakerB62Id": "0000000",
            "Text": "I have completed my task, then.",
            "LocalizedText": {
                "enMale": "I have completed my task, then.",
                "frMale": "J'ai rempli ma mission, alors.",
                "frFemale": "J'ai rempli ma mission, alors.",
                "deMale": "Dann habe ich meinen Auftrag erf\u00fcllt.",
                "deFemale": "Dann habe ich meinen Auftrag erf\u00fcllt."
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            "SpeakerB62Id": "0000000",
            "Text": "Then I'm finished here.",
            "LocalizedText": {
                "enMale": "Then I'm finished here.",
                "frMale": "J'en ai termin\u00e9 ici.",
                "frFemale": "J'en ai termin\u00e9 ici.",
                "deMale": "Dann bin ich fertig hier.",
                "deFemale": "Dann bin ich fertig hier."
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            "SpeakerB62Id": "0000000",
            "Text": "My work here is done.",
            "LocalizedText": {
                "enMale": "My work here is done.",
                "frMale": "J'ai men\u00e9 ma mission \u00e0 bien.",
                "frFemale": "J'ai men\u00e9 ma mission \u00e0 bien.",
                "deMale": "Das sollte dann erledigt sein.",
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            "SpeakerB62Id": "0000000",
            "Text": "That should wrap things up.",
            "LocalizedText": {
                "enMale": "That should wrap things up.",
                "frMale": "Ma mission s'arr\u00eate l\u00e0, alors.",
                "frFemale": "Ma mission s'arr\u00eate l\u00e0, alors.",
                "deMale": "Meine Arbeit hier ist erledigt.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm glad you're so pleased.",
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                "enMale": "I'm glad you're so pleased.",
                "frMale": "\u00c7a fait plaisir \u00e0 voir.",
                "frFemale": "\u00c7a fait plaisir \u00e0 voir.",
                "deMale": "Ich gebe gern Anlass zur Freude.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm happy that you're happy.",
            "LocalizedText": {
                "enMale": "I'm happy that you're happy.",
                "frMale": "Je suis ravi de voir un tel enthousiasme.",
                "frFemale": "Je suis ravie de voir un tel enthousiasme.",
                "deMale": "Die Freude anderer ist immer bereichernd.",
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            "SpeakerB62Id": "0000000",
            "Text": "You certainly seem pleased.",
            "LocalizedText": {
                "enMale": "You certainly seem pleased.",
                "frMale": "Cet enthousiasme fait plaisir \u00e0 voir.",
                "frFemale": "Cet enthousiasme fait plaisir \u00e0 voir.",
                "deMale": "Da scheint sich aber jemand zu freuen.",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Glad you're happy.",
            "LocalizedText": {
                "enMale": "Glad you're happy.",
                "frMale": "\u00c7a fait plaisir \u00e0 voir.",
                "frFemale": "\u00c7a fait plaisir \u00e0 voir.",
                "deMale": "Hauptsache, alle sind zufrieden.",
                "deFemale": "Hauptsache, alle sind zufrieden."
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            "SpeakerB62Id": "0000000",
            "Text": "If you're happy, I'm happy.",
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                "enMale": "If you're happy, I'm happy.",
                "frMale": "Un tel enthousiasme fait plaisir \u00e0 voir.",
                "frFemale": "Un tel enthousiasme fait plaisir \u00e0 voir.",
                "deMale": "Sch\u00f6n, dass alle zufrieden sind.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm touched by your enthusiasm.",
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                "enMale": "I'm touched by your enthusiasm.",
                "frMale": "Un tel enthousiasme me touche.",
                "frFemale": "Un tel enthousiasme me touche.",
                "deMale": "Welch ansteckender Enthusiasmus.",
                "deFemale": "Welch ansteckender Enthusiasmus."
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            "Text": "I'm happy to see you're so pleased.",
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                "enMale": "I'm happy to see you're so pleased.",
                "frMale": "Une telle joie fait plaisir \u00e0 voir.",
                "frFemale": "Une telle joie fait plaisir \u00e0 voir.",
                "deMale": "Mit so viel Begeisterung h\u00e4tte ich nicht gerechnet.",
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            "Text": "I'm glad to see you're so happy.",
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                "enMale": "I'm glad to see you're so happy.",
                "frMale": "Une telle joie fait chaud au c\u0153ur.",
                "frFemale": "Une telle joie fait chaud au c\u0153ur.",
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            "Text": "I'm glad you're so excited.",
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                "enMale": "I'm glad you're so excited.",
                "frMale": "Un tel enthousiasme fait plaisir \u00e0 voir.",
                "frFemale": "Un tel enthousiasme fait plaisir \u00e0 voir.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Good call.",
            "LocalizedText": {
                "enMale": "Good call.",
                "frMale": "Je peux m'en occuper.",
                "frFemale": "Je peux m'en occuper.",
                "deMale": "Eine gute Wahl.",
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            "SpeakerB62Id": "0000000",
            "Text": "Smart thinking.",
            "LocalizedText": {
                "enMale": "Smart thinking.",
                "frMale": "Bien vu.",
                "frFemale": "Bien vu.",
                "deMale": "Eine weise Entscheidung.",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I think I can handle that.",
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                "enMale": "I think I can handle that.",
                "frMale": "Je pense pouvoir m'en occuper.",
                "frFemale": "Je pense pouvoir m'en occuper.",
                "deMale": "Damit kann ich leben.",
                "deFemale": "Damit kann ich leben."
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            "SpeakerB62Id": "0000000",
            "Text": "I can get behind that.",
            "LocalizedText": {
                "enMale": "I can get behind that.",
                "frMale": "Je peux m'en occuper.",
                "frFemale": "Je peux m'en occuper.",
                "deMale": "Das kann ich unterst\u00fctzen.",
                "deFemale": "Das kann ich unterst\u00fctzen."
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            "SpeakerB62Id": "0000000",
            "Text": "That's a smart play, all right.",
            "LocalizedText": {
                "enMale": "That's a smart play, all right.",
                "frMale": "C'est pas b\u00eate du tout.",
                "frFemale": "C'est pas b\u00eate du tout.",
                "deMale": "Das ist wirklich clever.",
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            "SpeakerB62Id": "0000000",
            "Text": "A wise approach.",
            "LocalizedText": {
                "enMale": "A wise approach.",
                "frMale": "Voil\u00e0 qui est sage.",
                "frFemale": "Voil\u00e0 qui est sage.",
                "deMale": "Ein weiser Ansatz.",
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            "SpeakerB62Id": "0000000",
            "Text": "I can get behind that.",
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                "enMale": "I can get behind that.",
                "frMale": "Je vais m'en occuper.",
                "frFemale": "Je vais m'en occuper.",
                "deMale": "So h\u00e4tte ich auch entschieden.",
                "deFemale": "So h\u00e4tte ich auch entschieden."
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            "SpeakerB62Id": "0000000",
            "Text": "That was good thinking.",
            "LocalizedText": {
                "enMale": "That was good thinking.",
                "frMale": "C'est tr\u00e8s judicieux.",
                "frFemale": "C'est tr\u00e8s judicieux.",
                "deMale": "Gute Entscheidung.",
                "deFemale": "Gute Entscheidung."
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            "SpeakerB62Id": "0000000",
            "Text": "Seems like a smart choice.",
            "LocalizedText": {
                "enMale": "Seems like a smart choice.",
                "frMale": "\u00c7a me semble judicieux.",
                "frFemale": "\u00c7a me semble judicieux.",
                "deMale": "Eine kluge Entscheidung.",
                "deFemale": "Eine kluge Entscheidung."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Makes sense to me.",
            "LocalizedText": {
                "enMale": "Makes sense to me.",
                "frMale": "C'est tout \u00e0 fait juste.",
                "frFemale": "C'est tout \u00e0 fait juste.",
                "deMale": "Das klingt vern\u00fcnftig.",
                "deFemale": "Das klingt vern\u00fcnftig."
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            "SpeakerB62Id": "0000000",
            "Text": "That seems right.",
            "LocalizedText": {
                "enMale": "That seems right.",
                "frMale": "\u00c7a me va.",
                "frFemale": "\u00c7a me va.",
                "deMale": "Das scheint richtig zu sein.",
                "deFemale": "Das scheint richtig zu sein."
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            "SpeakerB62Id": "0000000",
            "Text": "That makes sense to me.",
            "LocalizedText": {
                "enMale": "That makes sense to me.",
                "frMale": "\u00c7a se tient.",
                "frFemale": "\u00c7a se tient.",
                "deMale": "Das ist nachvollziehbar.",
                "deFemale": "Das ist nachvollziehbar."
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            "SpeakerB62Id": "0000000",
            "Text": "Makes sense to me.",
            "LocalizedText": {
                "enMale": "Makes sense to me.",
                "frMale": "C'est tout \u00e0 fait juste.",
                "frFemale": "C'est tout \u00e0 fait juste.",
                "deMale": "Macht durchaus Sinn.",
                "deFemale": "Macht durchaus Sinn."
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            "SpeakerB62Id": "0000000",
            "Text": "Makes as much sense as anything else.",
            "LocalizedText": {
                "enMale": "Makes as much sense as anything else.",
                "frMale": "C'est tout ce qu'il y a de plus logique.",
                "frFemale": "C'est tout ce qu'il y a de plus logique.",
                "deMale": "Das klingt ziemlich einleuchtend.",
                "deFemale": "Das klingt ziemlich einleuchtend."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That seems logical.",
            "LocalizedText": {
                "enMale": "That seems logical.",
                "frMale": "\u00c7a para\u00eet logique.",
                "frFemale": "\u00c7a para\u00eet logique.",
                "deMale": "Das klingt logisch.",
                "deFemale": "Das klingt logisch."
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            "SpeakerB62Id": "0000000",
            "Text": "That makes a certain sense.",
            "LocalizedText": {
                "enMale": "That makes a certain sense.",
                "frMale": "Tout \u00e0 fait.",
                "frFemale": "Tout \u00e0 fait.",
                "deMale": "Das ergibt durchaus Sinn.",
                "deFemale": "Das ergibt durchaus Sinn."
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            "SpeakerB62Id": "0000000",
            "Text": "Seems right to me.",
            "LocalizedText": {
                "enMale": "Seems right to me.",
                "frMale": "C'est tr\u00e8s clair.",
                "frFemale": "C'est tr\u00e8s clair.",
                "deMale": "Das scheint mir richtig zu sein.",
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            "SpeakerB62Id": "0000000",
            "Text": "Makes sense to me.",
            "LocalizedText": {
                "enMale": "Makes sense to me.",
                "frMale": "\u00c7a me para\u00eet clair.",
                "frFemale": "\u00c7a me para\u00eet clair.",
                "deMale": "Das leuchtet ein.",
                "deFemale": "Das leuchtet ein."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Sounds perfect.",
            "LocalizedText": {
                "enMale": "Sounds perfect.",
                "frMale": "Ce sera parfait.",
                "frFemale": "Ce sera parfait.",
                "deMale": "Klingt perfekt.",
                "deFemale": "Klingt perfekt."
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            "SpeakerB62Id": "0000000",
            "Text": "That'll do very well.",
            "LocalizedText": {
                "enMale": "That'll do very well.",
                "frMale": "\u00c7a ira tr\u00e8s bien.",
                "frFemale": "\u00c7a ira tr\u00e8s bien.",
                "deMale": "Damit w\u00e4re mir geholfen.",
                "deFemale": "Damit w\u00e4re mir geholfen."
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            "SpeakerB62Id": "0000000",
            "Text": "That would more than suffice.",
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                "enMale": "That would more than suffice.",
                "frMale": "\u00c7a fera tr\u00e8s bien l'affaire.",
                "frFemale": "\u00c7a fera tr\u00e8s bien l'affaire.",
                "deMale": "Genau das Richtige f\u00fcr mich.",
                "deFemale": "Genau das Richtige f\u00fcr mich."
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            "SpeakerB62Id": "0000000",
            "Text": "That will be perfect.",
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                "enMale": "That will be perfect.",
                "frMale": "Ce sera parfait.",
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                "deMale": "Einfach perfekt.",
                "deFemale": "Einfach perfekt."
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            "SpeakerB62Id": "0000000",
            "Text": "That sounds like just what I need.",
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                "enMale": "That sounds like just what I need.",
                "frMale": "Exactement ce dont j'ai besoin.",
                "frFemale": "Exactement ce dont j'ai besoin.",
                "deMale": "Genau danach habe ich gesucht.",
                "deFemale": "Genau danach habe ich gesucht."
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            "SpeakerB62Id": "0000000",
            "Text": "That's exactly what's needed.",
            "LocalizedText": {
                "enMale": "That's exactly what's needed.",
                "frMale": "C'est exactement ce qu'il faut.",
                "frFemale": "C'est exactement ce qu'il faut.",
                "deMale": "Genau, was ich brauche.",
                "deFemale": "Genau, was ich brauche."
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            "SpeakerB62Id": "0000000",
            "Text": "That sounds more than sufficient.",
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                "enMale": "That sounds more than sufficient.",
                "frMale": "C'est parfait.",
                "frFemale": "C'est parfait.",
                "deMale": "F\u00fcr meine Zwecke mehr als ausreichend.",
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            "SpeakerB62Id": "0000000",
            "Text": "Works for me.",
            "LocalizedText": {
                "enMale": "Works for me.",
                "frMale": "\u00c7a me va.",
                "frFemale": "\u00c7a me va.",
                "deMale": "Das w\u00e4re optimal.",
                "deFemale": "Das w\u00e4re optimal."
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            "SpeakerB62Id": "0000000",
            "Text": "That'll do nicely.",
            "LocalizedText": {
                "enMale": "That'll do nicely.",
                "frMale": "\u00c7a fera l'affaire.",
                "frFemale": "\u00c7a fera l'affaire.",
                "deMale": "Das sollte funktionieren.",
                "deFemale": "Das sollte funktionieren."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "It's been a pleasure doing business with you.",
            "LocalizedText": {
                "enMale": "It's been a pleasure doing business with you.",
                "frMale": "Heureux que \u00e7a se soit si bien pass\u00e9.",
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                "deMale": "Ein guter Abschluss f\u00fcr dieses Gesch\u00e4ft.",
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            "SpeakerB62Id": "0000000",
            "Text": "I think this business worked out quite well.",
            "LocalizedText": {
                "enMale": "I think this business worked out quite well.",
                "frMale": "Je dirais que tout s'est bien pass\u00e9.",
                "frFemale": "Je dirais que tout s'est bien pass\u00e9.",
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            "SpeakerB62Id": "0000000",
            "Text": "It was a pleasure doing business with you.",
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                "enMale": "It was a pleasure doing business with you.",
                "frMale": "\u00c7a a \u00e9t\u00e9 un vrai plaisir.",
                "frFemale": "\u00c7a a \u00e9t\u00e9 un vrai plaisir.",
                "deMale": "Es war mir ein Vergn\u00fcgen.",
                "deFemale": "Es war mir ein Vergn\u00fcgen."
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            "Text": "Good doing business with you.",
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                "enMale": "Good doing business with you.",
                "frMale": "Heureux que \u00e7a se soit si bien pass\u00e9.",
                "frFemale": "Heureuse que \u00e7a se soit si bien pass\u00e9.",
                "deMale": "Diese Art von Gesch\u00e4ft gef\u00e4llt mir.",
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            "SpeakerB62Id": "0000000",
            "Text": "Nice doing business with you.",
            "LocalizedText": {
                "enMale": "Nice doing business with you.",
                "frMale": "Ce fut un plaisir.",
                "frFemale": "Ce fut un plaisir.",
                "deMale": "Jederzeit wieder!",
                "deFemale": "Jederzeit wieder!"
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            "SpeakerB62Id": "0000000",
            "Text": "Your business is always welcome.",
            "LocalizedText": {
                "enMale": "Your business is always welcome.",
                "frMale": "C'est toujours un plaisir.",
                "frFemale": "C'est toujours un plaisir.",
                "deMale": "Ich stehe f\u00fcr weitere Gesch\u00e4fte zur Verf\u00fcgung.",
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            "Text": "It's been wonderful working with you.",
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                "enMale": "It's been wonderful working with you.",
                "frMale": "Tout le plaisir est pour moi.",
                "frFemale": "Tout le plaisir est pour moi.",
                "deMale": "Dieses Gesch\u00e4ft war wirklich lohnend.",
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            "SpeakerB62Id": "0000000",
            "Text": "Pleasure doing business with you.",
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                "enMale": "Pleasure doing business with you.",
                "frMale": "Heureux qu'on ait pu faire affaire.",
                "frFemale": "Heureuse qu'on ait pu faire affaire.",
                "deMale": "Das Gesch\u00e4ft war ein Vergn\u00fcgen.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's been a pleasure doing business.",
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                "enMale": "It's been a pleasure doing business.",
                "frMale": "Je suis heureux qu'on ait pu s'entendre.",
                "frFemale": "Je suis heureuse qu'on ait pu s'entendre.",
                "deMale": "Ein erfreuliches Gesch\u00e4ft.",
                "deFemale": "Ein erfreuliches Gesch\u00e4ft."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I can work with that.",
            "LocalizedText": {
                "enMale": "I can work with that.",
                "frMale": "C'est une opportunit\u00e9 \u00e0 saisir.",
                "frFemale": "C'est une opportunit\u00e9 \u00e0 saisir.",
                "deMale": "Das hilft mir weiter.",
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            "SpeakerB62Id": "0000000",
            "Text": "That suits me just fine.",
            "LocalizedText": {
                "enMale": "That suits me just fine.",
                "frMale": "\u00c7a me convient parfaitement.",
                "frFemale": "\u00c7a me convient parfaitement.",
                "deMale": "Das kommt mir sehr gelegen.",
                "deFemale": "Das kommt mir sehr gelegen."
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            "SpeakerB62Id": "0000000",
            "Text": "I sense possibilities here.",
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                "enMale": "I sense possibilities here.",
                "frMale": "\u00c7a a un certain potentiel.",
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                "deMale": "Da sehe ich M\u00f6glichkeiten.",
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            "SpeakerB62Id": "0000000",
            "Text": "Sounds like an opportunity.",
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                "enMale": "Sounds like an opportunity.",
                "frMale": "C'est une opportunit\u00e9 \u00e0 saisir.",
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                "deMale": "Klingt nach einer guten Gelegenheit.",
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            "SpeakerB62Id": "0000000",
            "Text": "That'll suit me just fine.",
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                "enMale": "That'll suit me just fine.",
                "frMale": "\u00c7a m'ira tr\u00e8s bien.",
                "frFemale": "\u00c7a m'ira tr\u00e8s bien.",
                "deMale": "Das passt mir ganz ausgezeichnet.",
                "deFemale": "Das passt mir ganz ausgezeichnet."
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            "Text": "That has possibility.",
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                "enMale": "That has possibility.",
                "frMale": "Il y a du potentiel.",
                "frFemale": "Il y a du potentiel.",
                "deMale": "Da sehe ich M\u00f6glichkeiten.",
                "deFemale": "Da sehe ich M\u00f6glichkeiten."
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            "SpeakerB62Id": "0000000",
            "Text": "That'll do nicely.",
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                "enMale": "That'll do nicely.",
                "frMale": "\u00c7a ira tr\u00e8s bien.",
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                "deMale": "Das klingt gut.",
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            "Text": "I see the potential.",
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                "enMale": "I see the potential.",
                "frMale": "Je per\u00e7ois du potentiel.",
                "frFemale": "Je per\u00e7ois du potentiel.",
                "deMale": "Das hat Potenzial.",
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            "SpeakerB62Id": "0000000",
            "Text": "I can work with that.",
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                "enMale": "I can work with that.",
                "frMale": "\u00c7a me va tr\u00e8s bien.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You understand correctly.",
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                "enMale": "You understand correctly.",
                "frMale": "Les choses sont claires.",
                "frFemale": "Les choses sont claires.",
                "deMale": "So ist es.",
                "deFemale": "So ist es."
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            "SpeakerB62Id": "0000000",
            "Text": "That's the way I understand it.",
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                "enMale": "That's the way I understand it.",
                "frMale": "C'est ce que j'ai compris.",
                "frFemale": "C'est ce que j'ai compris.",
                "deMale": "So habe ich es verstanden.",
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            "SpeakerB62Id": "0000000",
            "Text": "You have it precisely right.",
            "LocalizedText": {
                "enMale": "You have it precisely right.",
                "frMale": "C'est tout \u00e0 fait \u00e7a.",
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                "deMale": "Genau so ist es.",
                "deFemale": "Genau so ist es."
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            "SpeakerB62Id": "0000000",
            "Text": "Glad things are clear.",
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                "enMale": "Glad things are clear.",
                "frMale": "Les choses sont claires.",
                "frFemale": "Les choses sont claires.",
                "deMale": "Sch\u00f6n, dass das gekl\u00e4rt ist.",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "You got it in one.",
            "LocalizedText": {
                "enMale": "You got it in one.",
                "frMale": "C'est bien \u00e7a.",
                "frFemale": "C'est bien \u00e7a.",
                "deMale": "Ganz genau.",
                "deFemale": "Ganz genau."
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            "SpeakerB62Id": "0000000",
            "Text": "You see it correctly.",
            "LocalizedText": {
                "enMale": "You see it correctly.",
                "frMale": "Oui, c'est exact.",
                "frFemale": "Oui, c'est exact.",
                "deMale": "Das ist korrekt.",
                "deFemale": "Das ist korrekt."
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            "SpeakerB62Id": "0000000",
            "Text": "That's it exactly.",
            "LocalizedText": {
                "enMale": "That's it exactly.",
                "frMale": "C'est exactement \u00e7a.",
                "frFemale": "C'est exactement \u00e7a.",
                "deMale": "Genau richtig.",
                "deFemale": "Genau richtig."
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            "SpeakerB62Id": "0000000",
            "Text": "You got the picture.",
            "LocalizedText": {
                "enMale": "You got the picture.",
                "frMale": "En gros, c'est \u00e7a.",
                "frFemale": "En gros, c'est \u00e7a.",
                "deMale": "V\u00f6llig richtig.",
                "deFemale": "V\u00f6llig richtig."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm glad you understand.",
            "LocalizedText": {
                "enMale": "I'm glad you understand.",
                "frMale": "Oui, c'est bien \u00e7a.",
                "frFemale": "Oui, c'est bien \u00e7a.",
                "deMale": "Richtig.",
                "deFemale": "Richtig."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm very impressed.",
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                "enMale": "I'm very impressed.",
                "frMale": "\u00c7a m'impressionne.",
                "frFemale": "\u00c7a m'impressionne.",
                "deMale": "Wirklich beeindruckend.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm extremely impressed.",
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                "enMale": "I'm extremely impressed.",
                "frMale": "Tr\u00e8s impressionnant.",
                "frFemale": "Tr\u00e8s impressionnant.",
                "deMale": "Wirklich sehr beeindruckend.",
                "deFemale": "Wirklich sehr beeindruckend."
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            "Text": "I'm more than impressed, actually.",
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                "enMale": "I'm more than impressed, actually.",
                "frMale": "Voil\u00e0 qui est tr\u00e8s impressionnant.",
                "frFemale": "Voil\u00e0 qui est tr\u00e8s impressionnant.",
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            "SpeakerB62Id": "0000000",
            "Text": "Consider me impressed.",
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                "enMale": "Consider me impressed.",
                "frMale": "\u00c7a m'impressionne.",
                "frFemale": "\u00c7a m'impressionne.",
                "deMale": "Ich bin beeindruckt.",
                "deFemale": "Ich bin beeindruckt."
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            "SpeakerB62Id": "0000000",
            "Text": "It takes a lot to impress me, but you just did it.",
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                "enMale": "It takes a lot to impress me, but you just did it.",
                "frMale": "Bravo, il en faut beaucoup pour m'impressionner.",
                "frFemale": "Bravo, il en faut beaucoup pour m'impressionner.",
                "deMale": "Ich bin nicht leicht beeindruckt, aber jetzt schon.",
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            "SpeakerB62Id": "0000000",
            "Text": "I am incredibly impressed.",
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                "enMale": "I am incredibly impressed.",
                "frMale": "C'est tr\u00e8s impressionnant.",
                "frFemale": "C'est tr\u00e8s impressionnant.",
                "deMale": "Ich bin \u00fcberaus beeindruckt.",
                "deFemale": "Ich bin \u00fcberaus beeindruckt."
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            "SpeakerB62Id": "0000000",
            "Text": "I must say, I'm very impressed.",
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                "enMale": "I must say, I'm very impressed.",
                "frMale": "J'avoue que \u00e7a m'impressionne.",
                "frFemale": "J'avoue que \u00e7a m'impressionne.",
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            "SpeakerB62Id": "0000000",
            "Text": "I gotta say, I'm impressed.",
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                "enMale": "I gotta say, I'm impressed.",
                "frMale": "Je dois dire que \u00e7a m'impressionne.",
                "frFemale": "Je dois dire que \u00e7a m'impressionne.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm impressed, all right.",
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                "enMale": "I'm impressed, all right.",
                "frMale": "Plut\u00f4t impressionnant.",
                "frFemale": "Plut\u00f4t impressionnant.",
                "deMale": "Ich bin wirklich beeindruckt.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You're going to die now.",
            "LocalizedText": {
                "enMale": "You're going to die now.",
                "frMale": "L'heure est venue d'en finir.",
                "frFemale": "L'heure est venue d'en finir.",
                "deMale": "Jetzt wird gek\u00e4mpft.",
                "deFemale": "Jetzt wird gek\u00e4mpft."
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            "SpeakerB62Id": "0000000",
            "Text": "Your actions have already condemned you.",
            "LocalizedText": {
                "enMale": "Your actions have already condemned you.",
                "frMale": "Le moment est venu de payer.",
                "frFemale": "Le moment est venu de payer.",
                "deMale": "Das Urteil ist schon l\u00e4ngst gefallen.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's over for you.",
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                "enMale": "It's over for you.",
                "frMale": "C'en est fini.",
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                "deMale": "Es ist vorbei.",
                "deFemale": "Es ist vorbei."
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            "SpeakerB62Id": "0000000",
            "Text": "Time to finish this.",
            "LocalizedText": {
                "enMale": "Time to finish this.",
                "frMale": "L'heure est venue d'en finir.",
                "frFemale": "L'heure est venue d'en finir.",
                "deMale": "Bringen wir es zu Ende.",
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            "SpeakerB62Id": "0000000",
            "Text": "Let's settle this once and for all.",
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                "enMale": "Let's settle this once and for all.",
                "frMale": "Finissons-en une fois pour toutes.",
                "frFemale": "Finissons-en une fois pour toutes.",
                "deMale": "Bringen wir es ein f\u00fcr alle Mal zu Ende.",
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            "SpeakerB62Id": "0000000",
            "Text": "Your life is about to end.",
            "LocalizedText": {
                "enMale": "Your life is about to end.",
                "frMale": "C'en est termin\u00e9.",
                "frFemale": "C'en est termin\u00e9.",
                "deMale": "Jedes Leben endet irgendwann.",
                "deFemale": "Jedes Leben endet irgendwann."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Looks like it's your turn to die now.",
            "LocalizedText": {
                "enMale": "Looks like it's your turn to die now.",
                "frMale": "Le moment est venu d'en finir.",
                "frFemale": "Le moment est venu d'en finir.",
                "deMale": "Jetzt ist es Zeit zu sterben.",
                "deFemale": "Jetzt ist es Zeit zu sterben."
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            "SpeakerB62Id": "0000000",
            "Text": "Save your breath. You're dead.",
            "LocalizedText": {
                "enMale": "Save your breath. You're dead.",
                "frMale": "Inutile de parler. C'est termin\u00e9.",
                "frFemale": "Inutile de parler. C'est termin\u00e9.",
                "deMale": "Zeit zu sterben.",
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            "SpeakerB62Id": "0000000",
            "Text": "No talking--it's time to die.",
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                "enMale": "No talking--it's time to die.",
                "frMale": "Allez, finissons-en.",
                "frFemale": "Allez, finissons-en.",
                "deMale": "Genug geredet - Zeit zu sterben.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm going to enjoy killing you.",
            "LocalizedText": {
                "enMale": "I'm going to enjoy killing you.",
                "frMale": "Je vais me faire un plaisir d'en finir.",
                "frFemale": "Je vais me faire un plaisir d'en finir.",
                "deMale": "Ich werde meinen Sieg auskosten.",
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            "SpeakerB62Id": "0000000",
            "Text": "Killing you will give me great satisfaction.",
            "LocalizedText": {
                "enMale": "Killing you will give me great satisfaction.",
                "frMale": "Ce meurtre me procurera une grande satisfaction.",
                "frFemale": "Ce meurtre me procurera une grande satisfaction.",
                "deMale": "Mein Sieg wird mir gro\u00dfe Genugtuung verschaffen.",
                "deFemale": "Mein Sieg wird mir gro\u00dfe Genugtuung verschaffen."
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            "SpeakerB62Id": "0000000",
            "Text": "You can't possibly fathom how much I will enjoy destroying you.",
            "LocalizedText": {
                "enMale": "You can't possibly fathom how much I will enjoy destroying you.",
                "frMale": "Je vais prendre un \u00e9norme plaisir \u00e0 en finir.",
                "frFemale": "Je vais prendre un \u00e9norme plaisir \u00e0 en finir.",
                "deMale": "Ich werde meinen Sieg mehr als genie\u00dfen.",
                "deFemale": "Ich werde meinen Sieg mehr als genie\u00dfen."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm going to enjoy taking you down.",
            "LocalizedText": {
                "enMale": "I'm going to enjoy taking you down.",
                "frMale": "Je vais me faire un plaisir d'en finir.",
                "frFemale": "Je vais me faire un plaisir d'en finir.",
                "deMale": "Ich werde jeden Augenblick meines Sieges genie\u00dfen.",
                "deFemale": "Ich werde jeden Augenblick meines Sieges genie\u00dfen."
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            "SpeakerB62Id": "0000000",
            "Text": "I love killing morons like you.",
            "LocalizedText": {
                "enMale": "I love killing morons like you.",
                "frMale": "J'adore tuer les minables.",
                "frFemale": "J'adore tuer les minables.",
                "deMale": "Schwachk\u00f6pfe auszuschalten macht mir immer Freude.",
                "deFemale": "Schwachk\u00f6pfe auszuschalten macht mir immer Freude."
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            "SpeakerB62Id": "0000000",
            "Text": "I will savor your destruction.",
            "LocalizedText": {
                "enMale": "I will savor your destruction.",
                "frMale": "Je vais savourer cette mort.",
                "frFemale": "Je vais savourer cette mort.",
                "deMale": "Ich werde diesen Sieg bis zum Schluss auskosten.",
                "deFemale": "Ich werde diesen Sieg bis zum Schluss auskosten."
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            "SpeakerB62Id": "0000000",
            "Text": "Killing you will be such fun.",
            "LocalizedText": {
                "enMale": "Killing you will be such fun.",
                "frMale": "C'est tellement dr\u00f4le de tuer.",
                "frFemale": "C'est tellement dr\u00f4le de tuer.",
                "deMale": "Dieser Mord wird mir gro\u00dfe Freude bereiten.",
                "deFemale": "Dieser Mord wird mir gro\u00dfe Freude bereiten."
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            "SpeakerB62Id": "0000000",
            "Text": "Killing you is gonna feel real good.",
            "LocalizedText": {
                "enMale": "Killing you is gonna feel real good.",
                "frMale": "Je vais me faire une joie d'en finir une bonne fois pour toutes.",
                "frFemale": "Je vais me faire une joie d'en finir une bonne fois pour toutes.",
                "deMale": "Morden hat mir schon immer Spa\u00df gemacht.",
                "deFemale": "Morden hat mir schon immer Spa\u00df gemacht."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm looking forward to killing you.",
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                "enMale": "I'm looking forward to killing you.",
                "frMale": "J'ai h\u00e2te d'en finir.",
                "frFemale": "J'ai h\u00e2te d'en finir.",
                "deMale": "Nichts geht \u00fcber einen guten Mord.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Die, already!",
            "LocalizedText": {
                "enMale": "Die, already!",
                "frMale": "Assez parl\u00e9. Je vais en finir.",
                "frFemale": "Assez parl\u00e9. Je vais en finir.",
                "deMale": "Zeit zu sterben!",
                "deFemale": "Zeit zu sterben!"
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            "SpeakerB62Id": "0000000",
            "Text": "Your words are wasted. Let's finish this.",
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                "enMale": "Your words are wasted. Let's finish this.",
                "frMale": "Inutile de discuter. C'en est termin\u00e9.",
                "frFemale": "Inutile de discuter. C'en est termin\u00e9.",
                "deMale": "Die Worte sind vergebens. Bringen wir es zu Ende.",
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            "SpeakerB62Id": "0000000",
            "Text": "The time for discourse is over.",
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                "enMale": "The time for discourse is over.",
                "frMale": "Finis les beaux discours.",
                "frFemale": "Finis les beaux discours.",
                "deMale": "Die Zeit der Gespr\u00e4che ist um.",
                "deFemale": "Die Zeit der Gespr\u00e4che ist um."
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            "SpeakerB62Id": "0000000",
            "Text": "Enough talk--time to die.",
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                "enMale": "Enough talk--time to die.",
                "frMale": "Assez parl\u00e9. Je vais en finir.",
                "frFemale": "Assez parl\u00e9. Je vais en finir.",
                "deMale": "Ende der Sprechstunde. Es ist aus.",
                "deFemale": "Ende der Sprechstunde. Es ist aus."
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            "SpeakerB62Id": "0000000",
            "Text": "Let's end this boring conversation.",
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                "enMale": "Let's end this boring conversation.",
                "frMale": "Mettons fin \u00e0 cette ennuyeuse discussion.",
                "frFemale": "Mettons fin \u00e0 cette ennuyeuse discussion.",
                "deMale": "Beenden wir diese langweilige Unterhaltung.",
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            "SpeakerB62Id": "0000000",
            "Text": "You're wasting your time. Just die.",
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                "enMale": "You're wasting your time. Just die.",
                "frMale": "Quelle perte de temps. Finissons-en.",
                "frFemale": "Quelle perte de temps. Finissons-en.",
                "deMale": "Genug Zeit verschwendet. Das Ende ist nahe.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's past time I ended you.",
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                "enMale": "It's past time I ended you.",
                "frMale": "Le moment est venu d'en finir.",
                "frFemale": "Le moment est venu d'en finir.",
                "deMale": "Das Ende ist schon lange \u00fcberf\u00e4llig.",
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            "SpeakerB62Id": "0000000",
            "Text": "Enough of your yammering! Die!",
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                "enMale": "Enough of your yammering! Die!",
                "frMale": "Marre de ces j\u00e9r\u00e9miades\u00a0! Adieu\u00a0!",
                "frFemale": "Marre de ces j\u00e9r\u00e9miades\u00a0! Adieu\u00a0!",
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                "deFemale": "Genug gejammert! Es ist aus!"
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            "SpeakerB62Id": "0000000",
            "Text": "Time's up. You're dead.",
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                "enMale": "Time's up. You're dead.",
                "frMale": "J'en ai assez entendu. Adieu.",
                "frFemale": "J'en ai assez entendu. Adieu.",
                "deMale": "Das war's, die Zeit ist abgelaufen.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'll take that as a compliment.",
            "LocalizedText": {
                "enMale": "I'll take that as a compliment.",
                "frMale": "Je vais prendre \u00e7a pour un compliment.",
                "frFemale": "Je vais prendre \u00e7a pour un compliment.",
                "deMale": "Danke f\u00fcr das Kompliment.",
                "deFemale": "Danke f\u00fcr das Kompliment."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm sure you mean that in a positive light.",
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                "enMale": "I'm sure you mean that in a positive light.",
                "frMale": "J'imagine que c'est un compliment.",
                "frFemale": "J'imagine que c'est un compliment.",
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            "SpeakerB62Id": "0000000",
            "Text": "Such compliments are hardly necessary.",
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                "enMale": "Such compliments are hardly necessary.",
                "frMale": "Inutile de chercher \u00e0 me flatter.",
                "frFemale": "Inutile de chercher \u00e0 me flatter.",
                "deMale": "Solche Komplimente sind doch nicht notwendig.",
                "deFemale": "Solche Komplimente sind doch nicht notwendig."
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            "SpeakerB62Id": "0000000",
            "Text": "Guess I'll take that as a compliment.",
            "LocalizedText": {
                "enMale": "Guess I'll take that as a compliment.",
                "frMale": "Je vais prendre \u00e7a pour un compliment.",
                "frFemale": "Je vais prendre \u00e7a pour un compliment.",
                "deMale": "Das fasse ich mal als Kompliment auf.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll bet you say that to all the heroic spacers.",
            "LocalizedText": {
                "enMale": "I'll bet you say that to all the heroic spacers.",
                "frMale": "Voyons, je vais finir par rougir.",
                "frFemale": "Voyons, je vais finir par rougir.",
                "deMale": "Das kriegen sicher alle heldenhaften Raumreisenden zu h\u00f6ren.",
                "deFemale": "Das kriegen sicher alle heldenhaften Raumreisenden zu h\u00f6ren."
            },
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            "NodeId": 7015,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll interpret that as a compliment.",
            "LocalizedText": {
                "enMale": "I'll interpret that as a compliment.",
                "frMale": "Je prends \u00e7a pour un compliment.",
                "frFemale": "Je prends \u00e7a pour un compliment.",
                "deMale": "Ich deute das Kompliment.",
                "deFemale": "Ich deute das Kompliment."
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            "NodeId": 7016,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're too kind.",
            "LocalizedText": {
                "enMale": "You're too kind.",
                "frMale": "C'est trop aimable.",
                "frFemale": "C'est trop aimable.",
                "deMale": "Wirklich zu nett.",
                "deFemale": "Wirklich zu nett."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why, thank you.",
            "LocalizedText": {
                "enMale": "Why, thank you.",
                "frMale": "Ma foi, merci.",
                "frFemale": "Ma foi, merci.",
                "deMale": "Vielen Dank!",
                "deFemale": "Vielen Dank!"
            },
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll take that as a compliment.",
            "LocalizedText": {
                "enMale": "I'll take that as a compliment.",
                "frMale": "Je le prends comme un compliment.",
                "frFemale": "Je le prends comme un compliment.",
                "deMale": "Ich fasse das als Kompliment auf.",
                "deFemale": "Ich fasse das als Kompliment auf."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "This is going to be fun.",
            "LocalizedText": {
                "enMale": "This is going to be fun.",
                "frMale": "Les missions dangereuses, c'est ce que je pr\u00e9f\u00e8re.",
                "frFemale": "Les missions dangereuses, c'est ce que je pr\u00e9f\u00e8re.",
                "deMale": "Das wird unterhaltsam.",
                "deFemale": "Das wird unterhaltsam."
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            "NodeId": 7021,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is actually going to be fun.",
            "LocalizedText": {
                "enMale": "This is actually going to be fun.",
                "frMale": "\u00c7a promet d'\u00eatre amusant.",
                "frFemale": "\u00c7a promet d'\u00eatre amusant.",
                "deMale": "Das wird sicher ein Vergn\u00fcgen.",
                "deFemale": "Das wird sicher ein Vergn\u00fcgen."
            },
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        "7022": {
            "NodeId": 7022,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This should prove interesting.",
            "LocalizedText": {
                "enMale": "This should prove interesting.",
                "frMale": "\u00c7a devrait \u00eatre int\u00e9ressant.",
                "frFemale": "\u00c7a devrait \u00eatre int\u00e9ressant.",
                "deMale": "Das wird sicher interessant.",
                "deFemale": "Das wird sicher interessant."
            },
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            "NodeId": 7023,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Dangerous ops are always the most fun.",
            "LocalizedText": {
                "enMale": "Dangerous ops are always the most fun.",
                "frMale": "Les missions dangereuses, c'est ce que je pr\u00e9f\u00e8re.",
                "frFemale": "Les missions dangereuses, c'est ce que je pr\u00e9f\u00e8re.",
                "deMale": "Gef\u00e4hrliche Auftr\u00e4ge machen am meisten Spa\u00df.",
                "deFemale": "Gef\u00e4hrliche Auftr\u00e4ge machen am meisten Spa\u00df."
            },
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        },
        "7024": {
            "NodeId": 7024,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've been meaning to get some exercise.",
            "LocalizedText": {
                "enMale": "I've been meaning to get some exercise.",
                "frMale": "J'avais justement besoin d'un peu d'exercice.",
                "frFemale": "J'avais justement besoin d'un peu d'exercice.",
                "deMale": "Ich wollte eh mal wieder trainieren.",
                "deFemale": "Ich wollte eh mal wieder trainieren."
            },
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        "7025": {
            "NodeId": 7025,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Danger only makes things more fun.",
            "LocalizedText": {
                "enMale": "Danger only makes things more fun.",
                "frMale": "Le danger ajoute un peu de piment.",
                "frFemale": "Le danger ajoute un peu de piment.",
                "deMale": "Die Gefahr macht die Sache erst interessant.",
                "deFemale": "Die Gefahr macht die Sache erst interessant."
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        "7026": {
            "NodeId": 7026,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm giddy with anticipation.",
            "LocalizedText": {
                "enMale": "I'm giddy with anticipation.",
                "frMale": "Je tr\u00e9pigne d'impatience.",
                "frFemale": "Je tr\u00e9pigne d'impatience.",
                "deMale": "Ich bebe vor Vorfreude.",
                "deFemale": "Ich bebe vor Vorfreude."
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        "7027": {
            "NodeId": 7027,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Now comes the fun part.",
            "LocalizedText": {
                "enMale": "Now comes the fun part.",
                "frMale": "Enfin un peu d'action.",
                "frFemale": "Enfin un peu d'action.",
                "deMale": "Das wird ein Spa\u00df!",
                "deFemale": "Das wird ein Spa\u00df!"
            },
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        "7028": {
            "NodeId": 7028,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This should be interesting.",
            "LocalizedText": {
                "enMale": "This should be interesting.",
                "frMale": "Voil\u00e0 qui devrait \u00eatre int\u00e9ressant.",
                "frFemale": "Voil\u00e0 qui devrait \u00eatre int\u00e9ressant.",
                "deMale": "Das wird interessant.",
                "deFemale": "Das wird interessant."
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            "NodeId": 9000,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "No creature scares me.",
            "LocalizedText": {
                "enMale": "No creature scares me.",
                "frMale": "J'en ferai mon affaire.",
                "frFemale": "J'en ferai mon affaire.",
                "deMale": "Bestien machen mir keine Angst",
                "deFemale": "Bestien machen mir keine Angst"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I haven't encountered a creature yet that could stop me.",
            "LocalizedText": {
                "enMale": "I haven't encountered a creature yet that could stop me.",
                "frMale": "Jusqu'\u00e0 pr\u00e9sent, aucune cr\u00e9ature n'a r\u00e9ussi \u00e0 m'arr\u00eater.",
                "frFemale": "Jusqu'\u00e0 pr\u00e9sent, aucune cr\u00e9ature n'a r\u00e9ussi \u00e0 m'arr\u00eater.",
                "deMale": "Bislang konnte mich noch keine Kreatur aufhalten.",
                "deFemale": "Bislang konnte mich noch keine Kreatur aufhalten."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I wouldn't be much of a Jedi if I let a beast scare me off.",
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                "enMale": "I wouldn't be much of a Jedi if I let a beast scare me off.",
                "frMale": "Je ne porterais pas le nom de Jedi si \u00e7a me faisait peur.",
                "frFemale": "Je ne porterais pas le nom de Jedi si \u00e7a me faisait peur.",
                "deMale": "Kein Monster kann einen Jedi einsch\u00fcchtern.",
                "deFemale": "Kein Monster kann einen Jedi einsch\u00fcchtern."
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            "NodeId": 9013,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Wildlife is no problem.",
            "LocalizedText": {
                "enMale": "Wildlife is no problem.",
                "frMale": "J'en ferai mon affaire.",
                "frFemale": "J'en ferai mon affaire.",
                "deMale": "Ich habe keine Angst vor Vieh.",
                "deFemale": "Ich habe keine Angst vor Vieh."
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            "NodeId": 9014,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It'll take more than a dumb critter to kill me.",
            "LocalizedText": {
                "enMale": "It'll take more than a dumb critter to kill me.",
                "frMale": "Il faut bien plus qu'une sale bestiole pour me tuer.",
                "frFemale": "Il faut bien plus qu'une sale bestiole pour me tuer.",
                "deMale": "Es braucht schon mehr als ein dummes Tier, um mich zu t\u00f6ten.",
                "deFemale": "Es braucht schon mehr als ein dummes Tier, um mich zu t\u00f6ten."
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            "NodeId": 9015,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I break beasts' necks in my sleep.",
            "LocalizedText": {
                "enMale": "I break beasts' necks in my sleep.",
                "frMale": "Je tue des cr\u00e9atures pendant mon sommeil.",
                "frFemale": "Je tue des cr\u00e9atures pendant mon sommeil.",
                "deMale": "Ich drehe Monstern im Schlaf den Hals um.",
                "deFemale": "Ich drehe Monstern im Schlaf den Hals um."
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            "NodeId": 9016,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If it bleeds, I can kill it.",
            "LocalizedText": {
                "enMale": "If it bleeds, I can kill it.",
                "frMale": "Je lui r\u00e9glerai son compte.",
                "frFemale": "Je lui r\u00e9glerai son compte.",
                "deMale": "Wenn es blutet, kann man es auch t\u00f6ten.",
                "deFemale": "Wenn es blutet, kann man es auch t\u00f6ten."
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I bet it ain't blaster-proof.",
            "LocalizedText": {
                "enMale": "I bet it ain't blaster-proof.",
                "frMale": "Mon blaster s'en chargera.",
                "frFemale": "Mon blaster s'en chargera.",
                "deMale": "Ein Blaster kann dem Vieh sicher beikommen.",
                "deFemale": "Ein Blaster kann dem Vieh sicher beikommen."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There isn't a creature alive that can take me.",
            "LocalizedText": {
                "enMale": "There isn't a creature alive that can take me.",
                "frMale": "Il n'y a pas une seule cr\u00e9ature qui puisse m'arr\u00eater.",
                "frFemale": "Il n'y a pas une seule cr\u00e9ature qui puisse m'arr\u00eater.",
                "deMale": "Die Kreatur muss erst noch geboren werden, die es mit mir aufnehmen kann.",
                "deFemale": "Die Kreatur muss erst noch geboren werden, die es mit mir aufnehmen kann."
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Nobody scares me.",
            "LocalizedText": {
                "enMale": "Nobody scares me.",
                "frMale": "Personne ne peut me battre.",
                "frFemale": "Personne ne peut me battre.",
                "deMale": "Ich habe vor niemandem Angst.",
                "deFemale": "Ich habe vor niemandem Angst."
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No one can stand up against me.",
            "LocalizedText": {
                "enMale": "No one can stand up against me.",
                "frMale": "Personne ne peut m'arr\u00eater.",
                "frFemale": "Personne ne peut m'arr\u00eater.",
                "deMale": "Mit mir kann sich keiner messen.",
                "deFemale": "Mit mir kann sich keiner messen."
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I haven't met anyone who could stop me yet.",
            "LocalizedText": {
                "enMale": "I haven't met anyone who could stop me yet.",
                "frMale": "Il n'y a personne qui puisse m'arr\u00eater.",
                "frFemale": "Il n'y a personne qui puisse m'arr\u00eater.",
                "deMale": "Ich habe noch nie jemanden getroffen, der mich aufhalten k\u00f6nnte.",
                "deFemale": "Ich habe noch nie jemanden getroffen, der mich aufhalten k\u00f6nnte."
            },
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        "9023": {
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's nobody I can't handle.",
            "LocalizedText": {
                "enMale": "There's nobody I can't handle.",
                "frMale": "Personne ne peut me battre.",
                "frFemale": "Personne ne peut me battre.",
                "deMale": "Ich kann es mit jedem aufnehmen.",
                "deFemale": "Ich kann es mit jedem aufnehmen."
            },
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            "NodeId": 9024,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not afraid of anybody.",
            "LocalizedText": {
                "enMale": "I'm not afraid of anybody.",
                "frMale": "Je n'ai peur de personne.",
                "frFemale": "Je n'ai peur de personne.",
                "deMale": "Mir macht keiner Angst.",
                "deFemale": "Mir macht keiner Angst."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I fear no one.",
            "LocalizedText": {
                "enMale": "I fear no one.",
                "frMale": "Je ne crains personne.",
                "frFemale": "Je ne crains personne.",
                "deMale": "Ich f\u00fcrchte niemanden.",
                "deFemale": "Ich f\u00fcrchte niemanden."
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "A Sith fears no one.",
            "LocalizedText": {
                "enMale": "A Sith fears no one.",
                "frMale": "Les Sith ne connaissent pas la peur.",
                "frFemale": "Les Sith ne connaissent pas la peur.",
                "deMale": "Ein Sith f\u00fcrchtet niemanden.",
                "deFemale": "Ein Sith f\u00fcrchtet niemanden."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Never met anybody who's blaster-proof.",
            "LocalizedText": {
                "enMale": "Never met anybody who's blaster-proof.",
                "frMale": "Personne ne r\u00e9siste \u00e0 mon blaster.",
                "frFemale": "Personne ne r\u00e9siste \u00e0 mon blaster.",
                "deMale": "Ich habe noch nie jemanden gesehen, der blastersicher w\u00e4re.",
                "deFemale": "Ich habe noch nie jemanden gesehen, der blastersicher w\u00e4re."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can take down anyone.",
            "LocalizedText": {
                "enMale": "I can take down anyone.",
                "frMale": "Personne ne fait le poids face \u00e0 moi.",
                "frFemale": "Personne ne fait le poids face \u00e0 moi.",
                "deMale": "Ich kann es mit jedem aufnehmen.",
                "deFemale": "Ich kann es mit jedem aufnehmen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "This will be trivial.",
            "LocalizedText": {
                "enMale": "This will be trivial.",
                "frMale": "Je peux le faire les mains dans les poches.",
                "frFemale": "Je peux le faire les mains dans les poches.",
                "deMale": "Ein Kinderspiel.",
                "deFemale": "Ein Kinderspiel."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is almost going to be too easy for me.",
            "LocalizedText": {
                "enMale": "This is almost going to be too easy for me.",
                "frMale": "C'est presque trop facile pour moi.",
                "frFemale": "C'est presque trop facile pour moi.",
                "deMale": "Das ist beinahe schon zu einfach f\u00fcr mich.",
                "deFemale": "Das ist beinahe schon zu einfach f\u00fcr mich."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "A child could do this.",
            "LocalizedText": {
                "enMale": "A child could do this.",
                "frMale": "Un vrai jeu d'enfant.",
                "frFemale": "Un vrai jeu d'enfant.",
                "deMale": "Sogar ein Kind w\u00fcrde das hinbekommen.",
                "deFemale": "Sogar ein Kind w\u00fcrde das hinbekommen."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can do this in my sleep--maybe I will.",
            "LocalizedText": {
                "enMale": "I can do this in my sleep--maybe I will.",
                "frMale": "Je peux le faire les mains dans les poches.",
                "frFemale": "Je peux le faire les mains dans les poches.",
                "deMale": "Das k\u00f6nnte ich sogar im Schlaf hinbekommen.",
                "deFemale": "Das k\u00f6nnte ich sogar im Schlaf hinbekommen."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll do it blindfolded, just for fun.",
            "LocalizedText": {
                "enMale": "I'll do it blindfolded, just for fun.",
                "frMale": "Je le ferai les yeux band\u00e9s pour m'amuser.",
                "frFemale": "Je le ferai les yeux band\u00e9s pour m'amuser.",
                "deMale": "Das mache ich mit verbundenen Augen.",
                "deFemale": "Das mache ich mit verbundenen Augen."
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            "NodeId": 9035,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is a trifling matter, but I will do it.",
            "LocalizedText": {
                "enMale": "This is a trifling matter, but I will do it.",
                "frMale": "C'est une broutille, mais je m'en chargerai.",
                "frFemale": "C'est une broutille, mais je m'en chargerai.",
                "deMale": "Eine belanglose Angelegenheit, aber ich k\u00fcmmere mich darum.",
                "deFemale": "Eine belanglose Angelegenheit, aber ich k\u00fcmmere mich darum."
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        "9036": {
            "NodeId": 9036,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I suppose I can lower myself to do this.",
            "LocalizedText": {
                "enMale": "I suppose I can lower myself to do this.",
                "frMale": "Je peux bien m'abaisser \u00e0 faire \u00e7a.",
                "frFemale": "Je peux bien m'abaisser \u00e0 faire \u00e7a.",
                "deMale": "Ich kann mich gerade noch so dazu herablassen.",
                "deFemale": "Ich kann mich gerade noch so dazu herablassen."
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            "NodeId": 9037,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Compared to my other jobs, this'll be nothing.",
            "LocalizedText": {
                "enMale": "Compared to my other jobs, this'll be nothing.",
                "frMale": "Compar\u00e9 \u00e0 ce que je fais d'habitude, c'est une broutille.",
                "frFemale": "Compar\u00e9 \u00e0 ce que je fais d'habitude, c'est une broutille.",
                "deMale": "W\u00e4re immerhin mal eine Abwechslung zu den richtigen Jobs.",
                "deFemale": "W\u00e4re immerhin mal eine Abwechslung zu den richtigen Jobs."
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            "NodeId": 9038,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I could use a break from the tough jobs.",
            "LocalizedText": {
                "enMale": "I could use a break from the tough jobs.",
                "frMale": "\u00c7a me changera des vraies missions.",
                "frFemale": "\u00c7a me changera des vraies missions.",
                "deMale": "Eine Kleinigkeit im Vergleich zu meinen anderen Auftr\u00e4gen.",
                "deFemale": "Eine Kleinigkeit im Vergleich zu meinen anderen Auftr\u00e4gen."
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            "NodeId": 9040,
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Watch and see what a (class) can do.",
            "LocalizedText": {
                "enMale": "Watch and see what a (class) can do.",
                "frMale": "L'escouade du Chaos va une fois de plus prouver sa valeur.",
                "frFemale": "L'escouade du Chaos va une fois de plus prouver sa valeur.",
                "deMale": "Ich als (class) habe kein Problem damit.",
                "deFemale": "Ich als (class) habe kein Problem damit."
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            "SpeakerB62Id": "0000000",
            "Text": "Now you'll get to see how a Jedi handles things.",
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                "enMale": "Now you'll get to see how a Jedi handles things.",
                "frMale": "Et maintenant, voil\u00e0 comment un Jedi s'acquitte de sa mission.",
                "frFemale": "Et maintenant, voil\u00e0 comment un Jedi s'acquitte de sa mission.",
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            "SpeakerB62Id": "0000000",
            "Text": "This will prove no challenge for a Jedi.",
            "LocalizedText": {
                "enMale": "This will prove no challenge for a Jedi.",
                "frMale": "Un jeu d'enfant pour un Jedi.",
                "frFemale": "Un jeu d'enfant pour un Jedi.",
                "deMale": "Das ist keine Herausforderung f\u00fcr einen Jedi.",
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            "SpeakerB62Id": "0000000",
            "Text": "Now you'll see how Havoc Squad gets things done.",
            "LocalizedText": {
                "enMale": "Now you'll see how Havoc Squad gets things done.",
                "frMale": "L'escouade du Chaos va une fois de plus prouver sa valeur.",
                "frFemale": "L'escouade du Chaos va une fois de plus prouver sa valeur.",
                "deMale": "Jetzt werde ich zeigen, wie der Chaostrupp die Dinge regelt.",
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            "SpeakerB62Id": "0000000",
            "Text": "You're about to see a real live hero in action.",
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                "enMale": "You're about to see a real live hero in action.",
                "frMale": "Les pros dans mon genre n'ont pas froid aux yeux.",
                "frFemale": "Les pros dans mon genre n'ont pas froid aux yeux.",
                "deMale": "Jetzt kann die Welt einen wahren Helden in Aktion erleben.",
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            "SpeakerB62Id": "0000000",
            "Text": "Now you'll see what a Sith is capable of.",
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                "enMale": "Now you'll see what a Sith is capable of.",
                "frMale": "Je vais montrer de quoi sont capables les Sith.",
                "frFemale": "Je vais montrer de quoi sont capables les Sith.",
                "deMale": "Jetzt wird sich zeigen, wozu Sith in der Lage sind.",
                "deFemale": "Jetzt wird sich zeigen, wozu Sith in der Lage sind."
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            "SpeakerB62Id": "0000000",
            "Text": "Time for you to see what a Sith can do.",
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                "enMale": "Time for you to see what a Sith can do.",
                "frMale": "Je vais prouver de quoi les Sith sont capables.",
                "frFemale": "Je vais prouver de quoi les Sith sont capables.",
                "deMale": "Jetzt werde ich zeigen, wozu die Sith f\u00e4hig sind.",
                "deFemale": "Jetzt werde ich zeigen, wozu die Sith f\u00e4hig sind."
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            "SpeakerB62Id": "0000000",
            "Text": "Now you'll get to see what bounty hunters are all about.",
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                "enMale": "Now you'll get to see what bounty hunters are all about.",
                "frMale": "Je vais prouver que la r\u00e9putation des chasseurs de primes est m\u00e9rit\u00e9e.",
                "frFemale": "Je vais prouver que la r\u00e9putation des chasseurs de primes est m\u00e9rit\u00e9e.",
                "deMale": "Jetzt zeigt sich, aus welchem Holz Kopfgeldj\u00e4ger geschnitzt sind.",
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            "SpeakerB62Id": "0000000",
            "Text": "Get ready to see how Intelligence handles things.",
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                "enMale": "Get ready to see how Intelligence handles things.",
                "frMale": "Les Services Secrets vont r\u00e9gler \u00e7a de main de ma\u00eetre.",
                "frFemale": "Les Services Secrets vont r\u00e9gler \u00e7a de main de ma\u00eetre.",
                "deMale": "Jetzt werde ich zeigen, wie man so etwas beim Geheimdienst handhabt.",
                "deFemale": "Jetzt werde ich zeigen, wie man so etwas beim Geheimdienst handhabt."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I earned this.",
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                "enMale": "I earned this.",
                "frMale": "Je l'ai m\u00e9rit\u00e9.",
                "frFemale": "Je l'ai m\u00e9rit\u00e9.",
                "deMale": "Das war auch redlich verdient.",
                "deFemale": "Das war auch redlich verdient."
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            "SpeakerB62Id": "0000000",
            "Text": "Even a Jedi deserves a little extra sometimes.",
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                "enMale": "Even a Jedi deserves a little extra sometimes.",
                "frMale": "M\u00eame les Jedi m\u00e9ritent parfois un bonus.",
                "frFemale": "M\u00eame les Jedi m\u00e9ritent parfois un bonus.",
                "deMale": "Selbst ein Jedi verdient bisweilen einen kleinen Bonus.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm glad you can see I'm worth it.",
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                "enMale": "I'm glad you can see I'm worth it.",
                "frMale": "On reconna\u00eet enfin ma vraie valeur.",
                "frFemale": "On reconna\u00eet enfin ma vraie valeur.",
                "deMale": "Sch\u00f6n zu sehen, dass meine Leistungen honoriert werden.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'd say I earned it.",
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                "enMale": "I'd say I earned it.",
                "frMale": "Je l'ai m\u00e9rit\u00e9.",
                "frFemale": "Je l'ai m\u00e9rit\u00e9.",
                "deMale": "Das habe ich mir auch verdient.",
                "deFemale": "Das habe ich mir auch verdient."
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            "SpeakerB62Id": "0000000",
            "Text": "I deserve this, and you know it.",
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                "enMale": "I deserve this, and you know it.",
                "frMale": "Je le m\u00e9rite, un point c'est tout.",
                "frFemale": "Je le m\u00e9rite, un point c'est tout.",
                "deMale": "Das habe ich verdient, so viel steht fest.",
                "deFemale": "Das habe ich verdient, so viel steht fest."
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            "SpeakerB62Id": "0000000",
            "Text": "That's more like it.",
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                "enMale": "That's more like it.",
                "frMale": "Voil\u00e0 qui est mieux.",
                "frFemale": "Voil\u00e0 qui est mieux.",
                "deMale": "Das ist schon besser.",
                "deFemale": "Das ist schon besser."
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            "SpeakerB62Id": "0000000",
            "Text": "Finally, I get what I truly deserve.",
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                "enMale": "Finally, I get what I truly deserve.",
                "frMale": "J'obtiens enfin ce que je m\u00e9rite.",
                "frFemale": "J'obtiens enfin ce que je m\u00e9rite.",
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            "Text": "I may not work cheap, but I earned this.",
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                "enMale": "I may not work cheap, but I earned this.",
                "frMale": "C'est pas donn\u00e9, mais je le vaux bien.",
                "frFemale": "C'est pas donn\u00e9, mais je le vaux bien.",
                "deMale": "Meine Dienste sind nicht gerade billig, aber das bin ich wert.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm worth every credit. Trust me.",
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                "enMale": "I'm worth every credit. Trust me.",
                "frMale": "Je m\u00e9rite cette r\u00e9compense.",
                "frFemale": "Je m\u00e9rite cette r\u00e9compense.",
                "deMale": "Ich bin jeden einzelnen Credit wert.",
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            "Text": "Nothing disturbs me.",
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                "enMale": "Nothing disturbs me.",
                "frMale": "J'ai connu bien pire.",
                "frFemale": "J'ai connu bien pire.",
                "deMale": "Mich bringt nichts aus der Ruhe.",
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            "SpeakerB62Id": "0000000",
            "Text": "You'll find I'm not easy to shock.",
            "LocalizedText": {
                "enMale": "You'll find I'm not easy to shock.",
                "frMale": "Il en faut beaucoup pour me d\u00e9stabiliser.",
                "frFemale": "Il en faut beaucoup pour me d\u00e9stabiliser.",
                "deMale": "Ich bin nicht gerade leicht zu schockieren.",
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            "SpeakerB62Id": "0000000",
            "Text": "Trust me--I've seen worse.",
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                "enMale": "Trust me--I've seen worse.",
                "frMale": "J'ai connu pire.",
                "frFemale": "J'ai connu pire.",
                "deMale": "Ich habe sicherlich schon Schlimmeres gesehen.",
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            "Text": "Trust me--I've seen worse.",
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                "enMale": "Trust me--I've seen worse.",
                "frMale": "J'ai connu bien pire.",
                "frFemale": "J'ai connu bien pire.",
                "deMale": "Ein wenig Vertrauen ... ich habe schon Schlimmeres gesehen.",
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            "SpeakerB62Id": "0000000",
            "Text": "It can't be any worse than a Hutt's kitchen.",
            "LocalizedText": {
                "enMale": "It can't be any worse than a Hutt's kitchen.",
                "frMale": "\u00c7a peut pas \u00eatre pire que la cuisine d'un Hutt.",
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            "Text": "Nothing gets under my skin.",
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                "enMale": "Nothing gets under my skin.",
                "frMale": "J'ai le c\u0153ur bien accroch\u00e9.",
                "frFemale": "J'ai le c\u0153ur bien accroch\u00e9.",
                "deMale": "Mich kann nichts ersch\u00fcttern.",
                "deFemale": "Mich kann nichts ersch\u00fcttern."
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            "SpeakerB62Id": "0000000",
            "Text": "I don't have a weak stomach.",
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                "frMale": "J'ai l'estomac solide.",
                "frFemale": "J'ai l'estomac bien accroch\u00e9.",
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            "SpeakerB62Id": "0000000",
            "Text": "I've seen it all.",
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                "enMale": "I've seen it all.",
                "frMale": "J'ai tout vu.",
                "frFemale": "J'ai tout vu.",
                "deMale": "Es gibt nichts, das ich nicht schon gesehen h\u00e4tte.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm not the squeamish type.",
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                "enMale": "I'm not the squeamish type.",
                "frMale": "Je ne suis pas une mauviette.",
                "frFemale": "Je ne suis pas une mauviette.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "(Class) Do as they please.",
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                "enMale": "(Class) Do as they please.",
                "frMale": "Je fais partie des Forces Sp\u00e9ciales. Je fais ce que je veux.",
                "frFemale": "Je fais partie des Forces Sp\u00e9ciales. Je fais ce que je veux.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm a Jedi. I answer to no authority.",
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            "Text": "Jedi follow the will of the Force.",
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                "frMale": "Les Jedi respectent la volont\u00e9 de la Force.",
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            "SpeakerB62Id": "0000000",
            "Text": "Special Forces--I do what I want.",
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                "enMale": "Special Forces--I do what I want.",
                "frMale": "Je fais partie des Forces Sp\u00e9ciales. Je fais ce que je veux.",
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                "deMale": "Ich geh\u00f6re zu den Sondereinheiten. Ich tue, was ich will.",
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            "SpeakerB62Id": "0000000",
            "Text": "I don't take orders from anybody.",
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                "enMale": "I don't take orders from anybody.",
                "frMale": "Je n'ob\u00e9is aux ordres de personne.",
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                "deMale": "Ich nehme von niemandem Befehle entgegen.",
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            "SpeakerB62Id": "0000000",
            "Text": "Sith carve their own path.",
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                "enMale": "Sith carve their own path.",
                "frMale": "Les Sith forgent leur propre destin.",
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            "Text": "A Sith does what a Sith wants.",
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                "frMale": "Les Sith font ce qu'ils veulent.",
                "frFemale": "Les Sith font ce qu'ils veulent.",
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            "SpeakerB62Id": "0000000",
            "Text": "Bounty hunters set their own rules.",
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                "enMale": "Bounty hunters set their own rules.",
                "frMale": "Les chasseurs de primes ont leurs propres lois.",
                "frFemale": "Les chasseurs de primes ont leurs propres lois.",
                "deMale": "Kopfgeldj\u00e4ger haben ihre eigenen Regeln.",
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            "SpeakerB62Id": "0000000",
            "Text": "My activities are authorized by Imperial Intelligence.",
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                "enMale": "My activities are authorized by Imperial Intelligence.",
                "frMale": "J'agis sous les ordres des Services Secrets de l'Empire.",
                "frFemale": "J'agis sous les ordres des Services Secrets de l'Empire.",
                "deMale": "Meine Handlungen sind vom Imperialen Geheimdienst autorisiert.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "The truth is, it was easy.",
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                "enMale": "The truth is, it was easy.",
                "frMale": "Un vrai jeu d'enfant.",
                "frFemale": "Un vrai jeu d'enfant.",
                "deMale": "Ehrlich gesagt war das kinderleicht.",
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            "SpeakerB62Id": "0000000",
            "Text": "It was surprisingly simple, really.",
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                "enMale": "It was surprisingly simple, really.",
                "frMale": "C'\u00e9tait \u00e9tonnamment simple. Vraiment.",
                "frFemale": "C'\u00e9tait \u00e9tonnamment simple. Vraiment.",
                "deMale": "Es war wirklich be\u00e4ngstigend einfach.",
                "deFemale": "Es war wirklich be\u00e4ngstigend einfach."
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            "SpeakerB62Id": "0000000",
            "Text": "It was no challenge.",
            "LocalizedText": {
                "enMale": "It was no challenge.",
                "frMale": "C'\u00e9tait trop facile.",
                "frFemale": "C'\u00e9tait trop facile.",
                "deMale": "Das war keinerlei Herausforderung.",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "It was a breeze.",
            "LocalizedText": {
                "enMale": "It was a breeze.",
                "frMale": "Un vrai jeu d'enfant.",
                "frFemale": "Un vrai jeu d'enfant.",
                "deMale": "Das war ein Leichtes.",
                "deFemale": "Das war ein Leichtes."
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            "SpeakerB62Id": "0000000",
            "Text": "That was so easy I fell asleep doing it.",
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                "enMale": "That was so easy I fell asleep doing it.",
                "frMale": "J'ai failli m'endormir tellement c'\u00e9tait facile.",
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                "deMale": "Das war so einfach, dass ich fast eingeschlafen w\u00e4re.",
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            "SpeakerB62Id": "0000000",
            "Text": "I didn't even break a sweat.",
            "LocalizedText": {
                "enMale": "I didn't even break a sweat.",
                "frMale": "Je n'ai m\u00eame pas transpir\u00e9.",
                "frFemale": "Je n'ai m\u00eame pas transpir\u00e9.",
                "deMale": "Ich habe nicht mal geschwitzt.",
                "deFemale": "Ich habe nicht mal geschwitzt."
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            "SpeakerB62Id": "0000000",
            "Text": "It was actually quite simple.",
            "LocalizedText": {
                "enMale": "It was actually quite simple.",
                "frMale": "C'\u00e9tait plut\u00f4t simple.",
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            "Text": "I've had way tougher jobs.",
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                "enMale": "I've had way tougher jobs.",
                "frMale": "J'ai eu des boulots bien plus durs.",
                "frFemale": "J'ai eu des boulots bien plus durs.",
                "deMale": "Der Job ist erledigt. Ein Kinderspiel.",
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            "SpeakerB62Id": "0000000",
            "Text": "The job's done. Easy.",
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                "enMale": "The job's done. Easy.",
                "frMale": "Mission accomplie. Facile.",
                "frFemale": "Mission accomplie. Facile.",
                "deMale": "Ich hatte schon deutlich h\u00e4rtere Auftr\u00e4ge.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Well, I am strong and powerful....",
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                "enMale": "Well, I am strong and powerful....",
                "frMale": "Les soldats accomplissent toujours leur mission.",
                "frFemale": "Les soldats accomplissent toujours leur mission.",
                "deMale": "Tja, ich bin stark und m\u00e4chtig.",
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            "SpeakerB62Id": "0000000",
            "Text": "I am a Jedi, you know. We have our uses.",
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                "enMale": "I am a Jedi, you know. We have our uses.",
                "frMale": "Un Jedi est utile en toute circonstance.",
                "frFemale": "Un Jedi est utile en toute circonstance.",
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            "SpeakerB62Id": "0000000",
            "Text": "Remember, the Force is my ally.",
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                "enMale": "Remember, the Force is my ally.",
                "frMale": "La Force est mon alli\u00e9e.",
                "frFemale": "La Force est mon alli\u00e9e.",
                "deMale": "Die Macht ist mein Verb\u00fcndeter.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm a soldier--I'll get the job done.",
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                "enMale": "I'm a soldier--I'll get the job done.",
                "frMale": "Les soldats accomplissent toujours leur mission.",
                "frFemale": "Les soldats accomplissent toujours leur mission.",
                "deMale": "Ich bin Soldat, ich erledige den Job.",
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            "SpeakerB62Id": "0000000",
            "Text": "The galaxy can throw whatever it wants at me--I can take it.",
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                "enMale": "The galaxy can throw whatever it wants at me--I can take it.",
                "frMale": "Je suis capable de tout encaisser. Je n'ai peur de rien.",
                "frFemale": "Je suis capable de tout encaisser. Je n'ai peur de rien.",
                "deMale": "Die Galaxis kann mir ruhig alles entgegenstellen - ich schaffe es.",
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            "SpeakerB62Id": "0000000",
            "Text": "My strength knows no bounds.",
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                "enMale": "My strength knows no bounds.",
                "frMale": "Ma force ne conna\u00eet pas de limites.",
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            "SpeakerB62Id": "0000000",
            "Text": "I am incredibly powerful, after all.",
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                "enMale": "I am incredibly powerful, after all.",
                "frMale": "Ma puissance est ph\u00e9nom\u00e9nale.",
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            "Text": "I'm a professional hunter. I always get the job done.",
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                "enMale": "I'm a professional hunter. I always get the job done.",
                "frMale": "Les chasseurs de primes font les choses jusqu'au bout.",
                "frFemale": "Les chasseurs de primes font les choses jusqu'au bout.",
                "deMale": "Ich bin ein Profi. Ich bringe jeden Job zu Ende.",
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            "Text": "I am deadly and charming.",
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                "enMale": "I am deadly and charming.",
                "frMale": "Mon charme est fatal.",
                "frFemale": "Mon charme est fatal.",
                "deMale": "Ich bin ebenso t\u00f6dlich wie charmant.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I can be very charming.",
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                "frMale": "Je peux faire preuve de persuasion.",
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                "deMale": "Ich lasse gern meinen Charme spielen.",
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            "Text": "I have ways of being very persuasive.",
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                "enMale": "I have ways of being very persuasive.",
                "frMale": "Je peux \u00eatre tr\u00e8s persuasif.",
                "frFemale": "Je peux \u00eatre tr\u00e8s persuasive.",
                "deMale": "Ich wei\u00df auf verschiedene Arten zu \u00fcberzeugen.",
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            "Text": "You'd be surprised how persuasive I can be.",
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                "enMale": "You'd be surprised how persuasive I can be.",
                "frMale": "J'ai l'art et la mani\u00e8re de convaincre les gens.",
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                "deMale": "Man sieht es mir nicht an, aber ich kann \u00fcberaus \u00fcberzeugend sein.",
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            "SpeakerB62Id": "0000000",
            "Text": "I can be pretty persuasive.",
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                "enMale": "I can be pretty persuasive.",
                "frMale": "Je peux faire preuve de persuasion.",
                "frFemale": "Je peux faire preuve de persuasion.",
                "deMale": "Ich habe \u00fcberzeugende Argumente.",
                "deFemale": "Ich habe \u00fcberzeugende Argumente."
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            "Text": "I could charm the horns off a krayt dragon.",
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                "enMale": "I could charm the horns off a krayt dragon.",
                "frMale": "Je pourrais convaincre un Hutt de faire un r\u00e9gime.",
                "frFemale": "Je pourrais convaincre un Hutt de faire un r\u00e9gime.",
                "deMale": "Ich k\u00f6nnte einem Krayt-Drachen seine H\u00f6rner abschwatzen.",
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            "Text": "I can be very persuasive.",
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                "frMale": "Je peux faire preuve d'une grande persuasion.",
                "frFemale": "Je peux faire preuve d'une grande persuasion.",
                "deMale": "Ich kann sehr \u00fcberzeugend sein.",
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            "Text": "I can be quite persuasive.",
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                "enMale": "I can be quite persuasive.",
                "frMale": "Je sais convaincre les gens.",
                "frFemale": "Je sais convaincre les gens.",
                "deMale": "Ich kann ziemlich \u00fcberzeugend sein.",
                "deFemale": "Ich kann ziemlich \u00fcberzeugend sein."
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            "SpeakerB62Id": "0000000",
            "Text": "I have a way with people.",
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                "enMale": "I have a way with people.",
                "frMale": "Je sais embobiner les gens.",
                "frFemale": "Je sais embobiner les gens.",
                "deMale": "Ich bin gut im Umgang mit Leuten.",
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            "SpeakerB62Id": "0000000",
            "Text": "I can be very charming.",
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                "enMale": "I can be very charming.",
                "frMale": "Mon charme est irr\u00e9sistible.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "What can I say? I'm good at what I do.",
            "LocalizedText": {
                "enMale": "What can I say? I'm good at what I do.",
                "frMale": "C'est \u00e7a, le talent.",
                "frFemale": "C'est \u00e7a, le talent.",
                "deMale": "Was soll ich sagen? Ich bin eben gut.",
                "deFemale": "Was soll ich sagen? Ich bin eben gut."
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            "NodeId": 9111,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The Force was with me, as usual.",
            "LocalizedText": {
                "enMale": "The Force was with me, as usual.",
                "frMale": "La Force \u00e9tait avec moi, comme toujours.",
                "frFemale": "La Force \u00e9tait avec moi, comme toujours.",
                "deMale": "Die Macht war mit mir, wie immer.",
                "deFemale": "Die Macht war mit mir, wie immer."
            },
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            "GenericNodeNumber": 0
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        "9112": {
            "NodeId": 9112,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've yet to face anything I can't overcome.",
            "LocalizedText": {
                "enMale": "I've yet to face anything I can't overcome.",
                "frMale": "Je n'ai jamais connu d'\u00e9chec.",
                "frFemale": "Je n'ai jamais connu d'\u00e9chec.",
                "deMale": "Es gibt nichts, das ich nicht bew\u00e4ltigen k\u00f6nnte.",
                "deFemale": "Es gibt nichts, das ich nicht bew\u00e4ltigen k\u00f6nnte."
            },
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        },
        "9113": {
            "NodeId": 9113,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm good--what can I say?",
            "LocalizedText": {
                "enMale": "I'm good--what can I say?",
                "frMale": "C'est \u00e7a, le talent.",
                "frFemale": "C'est \u00e7a, le talent.",
                "deMale": "Ich bin halt einfach gut ...",
                "deFemale": "Ich bin halt einfach gut ..."
            },
            "CnvAlienVONode": -1,
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        "9114": {
            "NodeId": 9114,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's so hard to be humble, knowing how great I am.",
            "LocalizedText": {
                "enMale": "It's so hard to be humble, knowing how great I am.",
                "frMale": "Comment faire preuve de modestie quand on est un tel g\u00e9nie\u00a0?",
                "frFemale": "Comment faire preuve de modestie quand on est un tel g\u00e9nie\u00a0?",
                "deMale": "Es ist wirklich schwer, bescheiden zu sein, wenn man so gut ist wie ich.",
                "deFemale": "Es ist wirklich schwer, bescheiden zu sein, wenn man so gut ist wie ich."
            },
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        "9115": {
            "NodeId": 9115,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have yet to meet a challenge I can't conquer.",
            "LocalizedText": {
                "enMale": "I have yet to meet a challenge I can't conquer.",
                "frMale": "Je n'ai jamais failli \u00e0 ma mission.",
                "frFemale": "Je n'ai jamais failli \u00e0 ma mission.",
                "deMale": "Es gibt keine Herausforderung, die ich nicht meistern kann.",
                "deFemale": "Es gibt keine Herausforderung, die ich nicht meistern kann."
            },
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
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        "9116": {
            "NodeId": 9116,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I really am the best.",
            "LocalizedText": {
                "enMale": "I really am the best.",
                "frMale": "Je suis in\u00e9galable.",
                "frFemale": "Je suis in\u00e9galable.",
                "deMale": "Ich bin einfach unschlagbar.",
                "deFemale": "Ich bin einfach unschlagbar."
            },
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        "9117": {
            "NodeId": 9117,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm always a professional.",
            "LocalizedText": {
                "enMale": "I'm always a professional.",
                "frMale": "Je fais toujours preuve de professionnalisme.",
                "frFemale": "Je fais toujours preuve de professionnalisme.",
                "deMale": "Ich bin halt ein Profi.",
                "deFemale": "Ich bin halt ein Profi."
            },
            "CnvAlienVONode": -1,
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        },
        "9118": {
            "NodeId": 9118,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm very good at my work.",
            "LocalizedText": {
                "enMale": "I'm very good at my work.",
                "frMale": "Disons que je sais ce que je fais.",
                "frFemale": "Disons que je sais ce que je fais.",
                "deMale": "Ich erledige meine Arbeit gr\u00fcndlich.",
                "deFemale": "Ich erledige meine Arbeit gr\u00fcndlich."
            },
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        },
        "9120": {
            "NodeId": 9120,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Make sure everyone knows who helped you.",
            "LocalizedText": {
                "enMale": "Make sure everyone knows who helped you.",
                "frMale": "Il ne faut pas oublier tout ce que j'ai fait.",
                "frFemale": "Il ne faut pas oublier tout ce que j'ai fait.",
                "deMale": "Es soll ruhig jeder wissen, wem der Dank geb\u00fchrt.",
                "deFemale": "Es soll ruhig jeder wissen, wem der Dank geb\u00fchrt."
            },
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            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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        "9121": {
            "NodeId": 9121,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just make sure to give credit where it's due.",
            "LocalizedText": {
                "enMale": "Just make sure to give credit where it's due.",
                "frMale": "C'est gr\u00e2ce \u00e0 moi. Que tout le monde le sache.",
                "frFemale": "C'est gr\u00e2ce \u00e0 moi. Que tout le monde le sache.",
                "deMale": "Meine Leistung sollte angemessen gew\u00fcrdigt werden.",
                "deFemale": "Meine Leistung sollte angemessen gew\u00fcrdigt werden."
            },
            "CnvAlienVONode": -1,
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        },
        "9122": {
            "NodeId": 9122,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell others what I have done here.",
            "LocalizedText": {
                "enMale": "Tell others what I have done here.",
                "frMale": "Tout le monde doit savoir ce que j'ai fait ici.",
                "frFemale": "Tout le monde doit savoir ce que j'ai fait ici.",
                "deMale": "Alle sollen erfahren, was ich hier vollbracht habe.",
                "deFemale": "Alle sollen erfahren, was ich hier vollbracht habe."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        "9123": {
            "NodeId": 9123,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just remember who helped you pull this off.",
            "LocalizedText": {
                "enMale": "Just remember who helped you pull this off.",
                "frMale": "Il ne faut pas oublier tout ce que j'ai fait.",
                "frFemale": "Il ne faut pas oublier tout ce que j'ai fait.",
                "deMale": "Es soll nie vergessen werden, wem das zu verdanken ist.",
                "deFemale": "Es soll nie vergessen werden, wem das zu verdanken ist."
            },
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        "9124": {
            "NodeId": 9124,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell all your friends about me.",
            "LocalizedText": {
                "enMale": "Tell all your friends about me.",
                "frMale": "Tout le monde doit \u00eatre au courant de ce que j'ai fait.",
                "frFemale": "Tout le monde doit \u00eatre au courant de ce que j'ai fait.",
                "deMale": "Jeder sollte von mir erfahren.",
                "deFemale": "Jeder sollte von mir erfahren."
            },
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        "9125": {
            "NodeId": 9125,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Spread the word of my success.",
            "LocalizedText": {
                "enMale": "Spread the word of my success.",
                "frMale": "Tout le monde doit savoir ce que j'ai fait.",
                "frFemale": "Tout le monde doit savoir ce que j'ai fait.",
                "deMale": "Mein Erfolg soll sich herumsprechen.",
                "deFemale": "Mein Erfolg soll sich herumsprechen."
            },
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        "9126": {
            "NodeId": 9126,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just make sure people know who helped you.",
            "LocalizedText": {
                "enMale": "Just make sure people know who helped you.",
                "frMale": "Les gens doivent savoir que c'est gr\u00e2ce \u00e0 moi.",
                "frFemale": "Les gens doivent savoir que c'est gr\u00e2ce \u00e0 moi.",
                "deMale": "Jeder soll wissen, wessen Verdienst das war.",
                "deFemale": "Jeder soll wissen, wessen Verdienst das war."
            },
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        "9127": {
            "NodeId": 9127,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Remember my name. Spread it around.",
            "LocalizedText": {
                "enMale": "Remember my name. Spread it around.",
                "frMale": "J'aimerais bien que tout le monde se rappelle mon nom.",
                "frFemale": "J'aimerais bien que tout le monde se rappelle mon nom.",
                "deMale": "Das ist mein Verdienst und jeder soll meinen Namen kennen.",
                "deFemale": "Das ist mein Verdienst und jeder soll meinen Namen kennen."
            },
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        "9128": {
            "NodeId": 9128,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You wouldn't be set without me. Spread the word.",
            "LocalizedText": {
                "enMale": "You wouldn't be set without me. Spread the word.",
                "frMale": "\u00c7a aurait \u00e9t\u00e9 impossible sans moi. Tout le monde doit le savoir.",
                "frFemale": "\u00c7a aurait \u00e9t\u00e9 impossible sans moi. Tout le monde doit le savoir.",
                "deMale": "Ohne meine Hilfe w\u00e4re das nicht gegangen. Das soll jeder wissen.",
                "deFemale": "Ohne meine Hilfe w\u00e4re das nicht gegangen. Das soll jeder wissen."
            },
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        "9130": {
            "NodeId": 9130,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I don't need luck.",
            "LocalizedText": {
                "enMale": "I don't need luck.",
                "frMale": "Inutile d'avoir de la chance avec un tel entra\u00eenement.",
                "frFemale": "Inutile d'avoir de la chance avec un tel entra\u00eenement.",
                "deMale": "Gl\u00fcck habe ich nicht n\u00f6tig.",
                "deFemale": "Gl\u00fcck habe ich nicht n\u00f6tig."
            },
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        "9131": {
            "NodeId": 9131,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "When you have the Force, you don't need luck.",
            "LocalizedText": {
                "enMale": "When you have the Force, you don't need luck.",
                "frMale": "La chance est inutile quand on a la Force avec soi.",
                "frFemale": "La chance est inutile quand on a la Force avec soi.",
                "deMale": "Wer die Macht auf seiner Seite wei\u00df, der braucht kein Gl\u00fcck.",
                "deFemale": "Wer die Macht auf seiner Seite wei\u00df, der braucht kein Gl\u00fcck."
            },
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        "9132": {
            "NodeId": 9132,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Trust me--luck is no factor here.",
            "LocalizedText": {
                "enMale": "Trust me--luck is no factor here.",
                "frMale": "Ce n'est pas une question de chance.",
                "frFemale": "Ce n'est pas une question de chance.",
                "deMale": "Mit Gl\u00fcck hat das sicher nichts zu tun.",
                "deFemale": "Mit Gl\u00fcck hat das sicher nichts zu tun."
            },
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        "9133": {
            "NodeId": 9133,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No need for luck with superior training.",
            "LocalizedText": {
                "enMale": "No need for luck with superior training.",
                "frMale": "Inutile d'avoir de la chance avec un tel entra\u00eenement.",
                "frFemale": "Inutile d'avoir de la chance avec un tel entra\u00eenement.",
                "deMale": "Dank meiner Ausbildung bin ich auf Gl\u00fcck nicht angewiesen.",
                "deFemale": "Dank meiner Ausbildung bin ich auf Gl\u00fcck nicht angewiesen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If I needed luck, I'd already be dead.",
            "LocalizedText": {
                "enMale": "If I needed luck, I'd already be dead.",
                "frMale": "Je ne serais plus de ce monde si je devais compter sur la chance.",
                "frFemale": "Je ne serais plus de ce monde si je devais compter sur la chance.",
                "deMale": "Ich w\u00e4re schon l\u00e4ngst tot, wenn ich mich aufs Gl\u00fcck verlassen m\u00fcsste.",
                "deFemale": "Ich w\u00e4re schon l\u00e4ngst tot, wenn ich mich aufs Gl\u00fcck verlassen m\u00fcsste."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Luck is for the weak.",
            "LocalizedText": {
                "enMale": "Luck is for the weak.",
                "frMale": "La chance, c'est pour les faibles.",
                "frFemale": "La chance, c'est pour les faibles.",
                "deMale": "Gl\u00fcck ist etwas f\u00fcr Schw\u00e4chlinge.",
                "deFemale": "Gl\u00fcck ist etwas f\u00fcr Schw\u00e4chlinge."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't need luck.",
            "LocalizedText": {
                "enMale": "I don't need luck.",
                "frMale": "Je n'ai pas besoin de chance.",
                "frFemale": "Je n'ai pas besoin de chance.",
                "deMale": "Ich brauche kein Gl\u00fcck.",
                "deFemale": "Ich brauche kein Gl\u00fcck."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I make my own luck.",
            "LocalizedText": {
                "enMale": "I make my own luck.",
                "frMale": "Je cr\u00e9e ma propre chance.",
                "frFemale": "Je cr\u00e9e ma propre chance.",
                "deMale": "Ich sorge schon f\u00fcr mein Gl\u00fcck.",
                "deFemale": "Ich sorge schon f\u00fcr mein Gl\u00fcck."
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            "NodeId": 9138,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "With skills like mine, you don't need luck.",
            "LocalizedText": {
                "enMale": "With skills like mine, you don't need luck.",
                "frMale": "Avec mon talent, je n'ai pas besoin de chance.",
                "frFemale": "Avec mon talent, je n'ai pas besoin de chance.",
                "deMale": "Bei meinem K\u00f6nnen braucht es kein Gl\u00fcck.",
                "deFemale": "Bei meinem K\u00f6nnen braucht es kein Gl\u00fcck."
            },
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            "NodeId": 9140,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I like a challenge.",
            "LocalizedText": {
                "enMale": "I like a challenge.",
                "frMale": "J'excelle dans la difficult\u00e9.",
                "frFemale": "J'excelle dans la difficult\u00e9.",
                "deMale": "Ich mag schwierige Aufgaben.",
                "deFemale": "Ich mag schwierige Aufgaben."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "A Jedi's limits must always be put to the test.",
            "LocalizedText": {
                "enMale": "A Jedi's limits must always be put to the test.",
                "frMale": "Un Jedi doit toujours repousser ses limites.",
                "frFemale": "Un Jedi doit toujours repousser ses limites.",
                "deMale": "Ein Jedi sollte immer seine Grenzen ausloten.",
                "deFemale": "Ein Jedi sollte immer seine Grenzen ausloten."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "A little challenge is no concern of mine.",
            "LocalizedText": {
                "enMale": "A little challenge is no concern of mine.",
                "frMale": "Je ne crains pas ce genre de d\u00e9fi.",
                "frFemale": "Je ne crains pas ce genre de d\u00e9fi.",
                "deMale": "Ein wenig Herausforderung bereitet mir kein Kopfzerbrechen.",
                "deFemale": "Ein wenig Herausforderung bereitet mir kein Kopfzerbrechen."
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            "NodeId": 9143,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tough missions are what I do best.",
            "LocalizedText": {
                "enMale": "Tough missions are what I do best.",
                "frMale": "J'excelle dans la difficult\u00e9.",
                "frFemale": "J'excelle dans la difficult\u00e9.",
                "deMale": "Schwere Missionen sind mein Spezialgebiet.",
                "deFemale": "Schwere Missionen sind mein Spezialgebiet."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's been a while since I broke a sweat--might be fun.",
            "LocalizedText": {
                "enMale": "It's been a while since I broke a sweat--might be fun.",
                "frMale": "Tant mieux. \u00c7a fait un bail que j'ai pas eu une mission pareille.",
                "frFemale": "Tant mieux. \u00c7a fait un bail que j'ai pas eu une mission pareille.",
                "deMale": "Ich bin schon lange nicht mehr gefordert worden, w\u00e4re sicher ein Spa\u00df.",
                "deFemale": "Ich bin schon lange nicht mehr gefordert worden, w\u00e4re sicher ein Spa\u00df."
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            "NodeId": 9145,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The tougher the better.",
            "LocalizedText": {
                "enMale": "The tougher the better.",
                "frMale": "Plus c'est compliqu\u00e9, mieux c'est.",
                "frFemale": "Plus c'est compliqu\u00e9, mieux c'est.",
                "deMale": "Je schwieriger desto besser.",
                "deFemale": "Je schwieriger desto besser."
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            "NodeId": 9146,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The more challenging, the better.",
            "LocalizedText": {
                "enMale": "The more challenging, the better.",
                "frMale": "J'aime relever des d\u00e9fis.",
                "frFemale": "J'aime relever des d\u00e9fis.",
                "deMale": "Je herausfordernder desto besser.",
                "deFemale": "Je herausfordernder desto besser."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Easy jobs bore me.",
            "LocalizedText": {
                "enMale": "Easy jobs bore me.",
                "frMale": "Les missions faciles m'ennuient \u00e0 mourir.",
                "frFemale": "Les missions faciles m'ennuient \u00e0 mourir.",
                "deMale": "Einfache Jobs langweilen mich.",
                "deFemale": "Einfache Jobs langweilen mich."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not afraid of a little challenge.",
            "LocalizedText": {
                "enMale": "I'm not afraid of a little challenge.",
                "frMale": "La difficult\u00e9 ne me fait pas peur.",
                "frFemale": "La difficult\u00e9 ne me fait pas peur.",
                "deMale": "Ich habe keine Angst vor Herausforderungen.",
                "deFemale": "Ich habe keine Angst vor Herausforderungen."
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        "10000": {
            "NodeId": 10000,
            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Be careful with this.",
            "LocalizedText": {
                "enMale": "Be careful with this.",
                "frMale": "Attention, ce n'est pas un jouet.",
                "frFemale": "Attention, ce n'est pas un jouet.",
                "deMale": "Vorsichtig damit!",
                "deFemale": "Vorsichtig damit!"
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I encourage you to take care with this.",
            "LocalizedText": {
                "enMale": "I encourage you to take care with this.",
                "frMale": "La prudence est de mise avec cet objet.",
                "frFemale": "La prudence est de mise avec cet objet.",
                "deMale": "Damit sollte man besser vorsichtig sein.",
                "deFemale": "Damit sollte man besser vorsichtig sein."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Exercise caution with this.",
            "LocalizedText": {
                "enMale": "Exercise caution with this.",
                "frMale": "Il faut faire tr\u00e8s attention avec \u00e7a.",
                "frFemale": "Il faut faire tr\u00e8s attention avec \u00e7a.",
                "deMale": "Immer sch\u00f6n vorsichtig damit.",
                "deFemale": "Immer sch\u00f6n vorsichtig damit."
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This isn't a toy, so be careful.",
            "LocalizedText": {
                "enMale": "This isn't a toy, so be careful.",
                "frMale": "Attention, ce n'est pas un jouet.",
                "frFemale": "Attention, ce n'est pas un jouet.",
                "deMale": "Vorsicht, das ist kein Spielzeug.",
                "deFemale": "Vorsicht, das ist kein Spielzeug."
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            "NodeId": 10014,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's something you'll want to handle real careful-like.",
            "LocalizedText": {
                "enMale": "That's something you'll want to handle real careful-like.",
                "frMale": "C'est quelque chose qu'il faut manier avec prudence.",
                "frFemale": "C'est quelque chose qu'il faut manier avec prudence.",
                "deMale": "Damit sollte man wirklich sehr vorsichtig umgehen.",
                "deFemale": "Damit sollte man wirklich sehr vorsichtig umgehen."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Handle this with care.",
            "LocalizedText": {
                "enMale": "Handle this with care.",
                "frMale": "Il faut manier \u00e7a avec pr\u00e9caution.",
                "frFemale": "Il faut manier \u00e7a avec pr\u00e9caution.",
                "deMale": "Sch\u00f6n vorsichtig damit.",
                "deFemale": "Sch\u00f6n vorsichtig damit."
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            "NodeId": 10016,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Take this with caution.",
            "LocalizedText": {
                "enMale": "Take this with caution.",
                "frMale": "C'est \u00e0 manier avec prudence.",
                "frFemale": "C'est \u00e0 manier avec prudence.",
                "deMale": "Das hier verlangt Vorsicht.",
                "deFemale": "Das hier verlangt Vorsicht."
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        "10017": {
            "NodeId": 10017,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'd treat this real careful if I were you.",
            "LocalizedText": {
                "enMale": "I'd treat this real careful if I were you.",
                "frMale": "Il faut faire attention avec \u00e7a.",
                "frFemale": "Il faut faire attention avec \u00e7a.",
                "deMale": "Ich w\u00e4re lieber vorsichtig damit.",
                "deFemale": "Ich w\u00e4re lieber vorsichtig damit."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Be careful with this.",
            "LocalizedText": {
                "enMale": "Be careful with this.",
                "frMale": "Prudence avec \u00e7a.",
                "frFemale": "Prudence avec \u00e7a.",
                "deMale": "Sch\u00f6n vorsichtig damit.",
                "deFemale": "Sch\u00f6n vorsichtig damit."
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            "NodeId": 10020,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "You're going to get killed, you know.",
            "LocalizedText": {
                "enMale": "You're going to get killed, you know.",
                "frMale": "C'est bien trop dangereux.",
                "frFemale": "C'est bien trop dangereux.",
                "deMale": "Ich w\u00fcrde nicht damit rechnen, das zu \u00fcberleben.",
                "deFemale": "Ich w\u00fcrde nicht damit rechnen, das zu \u00fcberleben."
            },
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            "NodeId": 10021,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your life is likely to be forfeit.",
            "LocalizedText": {
                "enMale": "Your life is likely to be forfeit.",
                "frMale": "Il y a un danger de mort.",
                "frFemale": "Il y a un danger de mort.",
                "deMale": "Das k\u00f6nnte den Tod bedeuten.",
                "deFemale": "Das k\u00f6nnte den Tod bedeuten."
            },
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        "10022": {
            "NodeId": 10022,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You realize this may well lead to your death.",
            "LocalizedText": {
                "enMale": "You realize this may well lead to your death.",
                "frMale": "Ai-je besoin de pr\u00e9ciser que la mort n'est peut-\u00eatre pas loin\u00a0?",
                "frFemale": "Ai-je besoin de pr\u00e9ciser que la mort n'est peut-\u00eatre pas loin\u00a0?",
                "deMale": "Das wird sehr wahrscheinlich t\u00f6dlich enden.",
                "deFemale": "Das wird sehr wahrscheinlich t\u00f6dlich enden."
            },
            "CnvAlienVONode": -1,
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        "10023": {
            "NodeId": 10023,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll just get yourself killed.",
            "LocalizedText": {
                "enMale": "You'll just get yourself killed.",
                "frMale": "C'est bien trop dangereux.",
                "frFemale": "C'est bien trop dangereux.",
                "deMale": "Das k\u00f6nnte t\u00f6dlich enden ...",
                "deFemale": "Das k\u00f6nnte t\u00f6dlich enden ..."
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        },
        "10024": {
            "NodeId": 10024,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's one way to get yourself killed.",
            "LocalizedText": {
                "enMale": "That's one way to get yourself killed.",
                "frMale": "C'est le meilleur moyen de se faire tuer.",
                "frFemale": "C'est le meilleur moyen de se faire tuer.",
                "deMale": "Das ist auch eine Art zu sterben.",
                "deFemale": "Das ist auch eine Art zu sterben."
            },
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        "10025": {
            "NodeId": 10025,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Commit suicide if you want to.",
            "LocalizedText": {
                "enMale": "Commit suicide if you want to.",
                "frMale": "C'est du suicide.",
                "frFemale": "C'est du suicide.",
                "deMale": "Das ist doch Selbstmord.",
                "deFemale": "Das ist doch Selbstmord."
            },
            "CnvAlienVONode": -1,
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        },
        "10026": {
            "NodeId": 10026,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're only going to get yourself killed.",
            "LocalizedText": {
                "enMale": "You're only going to get yourself killed.",
                "frMale": "Je connais quelqu'un qui va au-devant de la mort.",
                "frFemale": "Je connais quelqu'un qui va au-devant de la mort.",
                "deMale": "Das ist der sichere Tod.",
                "deFemale": "Das ist der sichere Tod."
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            "NodeId": 10027,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're as good as dead.",
            "LocalizedText": {
                "enMale": "You're as good as dead.",
                "frMale": "C'est la mort assur\u00e9e.",
                "frFemale": "C'est la mort assur\u00e9e.",
                "deMale": "Das ist glatter Selbstmord.",
                "deFemale": "Das ist glatter Selbstmord."
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            "NodeId": 10028,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You know you won't survive this?",
            "LocalizedText": {
                "enMale": "You know you won't survive this?",
                "frMale": "C'est beaucoup trop risqu\u00e9.",
                "frFemale": "C'est beaucoup trop risqu\u00e9.",
                "deMale": "Das ist lebensgef\u00e4hrlich.",
                "deFemale": "Das ist lebensgef\u00e4hrlich."
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            "NodeId": 13000,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "You mistake me for someone else.",
            "LocalizedText": {
                "enMale": "You mistake me for someone else.",
                "frMale": "Je ne suis pas cette personne.",
                "frFemale": "Je ne suis pas cette personne.",
                "deMale": "Da liegt wohl eine Verwechslung vor.",
                "deFemale": "Da liegt wohl eine Verwechslung vor."
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm afraid you have the wrong person.",
            "LocalizedText": {
                "enMale": "I'm afraid you have the wrong person.",
                "frMale": "J'ai bien peur de ne pas \u00eatre cette personne.",
                "frFemale": "J'ai bien peur de ne pas \u00eatre cette personne.",
                "deMale": "Ich bin leider nicht die gesuchte Person.",
                "deFemale": "Ich bin leider nicht die gesuchte Person."
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            "NodeId": 13012,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I believe you have mistaken me for someone else.",
            "LocalizedText": {
                "enMale": "I believe you have mistaken me for someone else.",
                "frMale": "Je crois qu'il y a erreur sur la personne.",
                "frFemale": "Je crois qu'il y a erreur sur la personne.",
                "deMale": "Ich werde wohl mit jemand anderem verwechselt.",
                "deFemale": "Ich werde wohl mit jemand anderem verwechselt."
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            "NodeId": 13013,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've got the wrong person.",
            "LocalizedText": {
                "enMale": "You've got the wrong person.",
                "frMale": "Je ne suis pas cette personne.",
                "frFemale": "Je ne suis pas cette personne.",
                "deMale": "Da liegt wohl eine Verwechslung vor.",
                "deFemale": "Da liegt wohl eine Verwechslung vor."
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            "NodeId": 13014,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Whoever you're looking for, it's not me.",
            "LocalizedText": {
                "enMale": "Whoever you're looking for, it's not me.",
                "frMale": "Je crains de ne pas \u00eatre cette personne.",
                "frFemale": "Je crains de ne pas \u00eatre cette personne.",
                "deMale": "Wer auch immer gesucht wird, ich bin es nicht.",
                "deFemale": "Wer auch immer gesucht wird, ich bin es nicht."
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        "13015": {
            "NodeId": 13015,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You have me confused with someone else.",
            "LocalizedText": {
                "enMale": "You have me confused with someone else.",
                "frMale": "Il doit y avoir erreur sur la personne.",
                "frFemale": "Il doit y avoir erreur sur la personne.",
                "deMale": "Das ist ganz sicher eine Verwechslung.",
                "deFemale": "Das ist ganz sicher eine Verwechslung."
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        "13016": {
            "NodeId": 13016,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You must have the wrong person.",
            "LocalizedText": {
                "enMale": "You must have the wrong person.",
                "frMale": "Il y a s\u00fbrement erreur sur la personne.",
                "frFemale": "Il y a s\u00fbrement erreur sur la personne.",
                "deMale": "Das muss eine Verwechslung sein.",
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        "13017": {
            "NodeId": 13017,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You got the wrong person.",
            "LocalizedText": {
                "enMale": "You got the wrong person.",
                "frMale": "Ce n'est pas moi.",
                "frFemale": "Ce n'est pas moi.",
                "deMale": "Da bin ich die falsche Person.",
                "deFemale": "Da bin ich die falsche Person."
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        "13018": {
            "NodeId": 13018,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You must be looking for someone else.",
            "LocalizedText": {
                "enMale": "You must be looking for someone else.",
                "frMale": "\u00c0 mon avis, il y a erreur sur la personne.",
                "frFemale": "\u00c0 mon avis, il y a erreur sur la personne.",
                "deMale": "Ich bin nicht die gesuchte Person.",
                "deFemale": "Ich bin nicht die gesuchte Person."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "What are you doing, then?",
            "LocalizedText": {
                "enMale": "What are you doing, then?",
                "frMale": "Si cet endroit est dangereux, pourquoi rester ici\u00a0?",
                "frFemale": "Si cet endroit est dangereux, pourquoi rester ici\u00a0?",
                "deMale": "Wieso habe ich dann noch Gesellschaft?",
                "deFemale": "Wieso habe ich dann noch Gesellschaft?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do you have a specific reason for being here?",
            "LocalizedText": {
                "enMale": "Do you have a specific reason for being here?",
                "frMale": "Pourquoi rester ici, alors que cet endroit est dangereux\u00a0?",
                "frFemale": "Pourquoi rester ici, alors que cet endroit est dangereux\u00a0?",
                "deMale": "Es ist gef\u00e4hrlich und dennoch bin ich nicht allein. Wieso?",
                "deFemale": "Es ist gef\u00e4hrlich und dennoch bin ich nicht allein. Wieso?"
            },
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            "SpeakerB62Id": "0000000",
            "Text": "If this place is dangerous, why are you here?",
            "LocalizedText": {
                "enMale": "If this place is dangerous, why are you here?",
                "frMale": "Pourquoi rester si cet endroit est dangereux\u00a0?",
                "frFemale": "Pourquoi rester si cet endroit est dangereux\u00a0?",
                "deMale": "Wenn es hier so gef\u00e4hrlich ist, warum bin ich dann nicht alleine?",
                "deFemale": "Wenn es hier so gef\u00e4hrlich ist, warum bin ich dann nicht alleine?"
            },
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            "SpeakerB62Id": "0000000",
            "Text": "If this area's so dangerous, what are you doing here?",
            "LocalizedText": {
                "enMale": "If this area's so dangerous, what are you doing here?",
                "frMale": "Si cet endroit est dangereux, pourquoi rester ici\u00a0?",
                "frFemale": "Si cet endroit est dangereux, pourquoi rester ici\u00a0?",
                "deMale": "Dieser Ort ist also gef\u00e4hrlich. Und wieso bin ich dann nicht alleine hier?",
                "deFemale": "Dieser Ort ist also gef\u00e4hrlich. Und wieso bin ich dann nicht alleine hier?"
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why are you still hanging around?",
            "LocalizedText": {
                "enMale": "Why are you still hanging around?",
                "frMale": "Pourquoi rester, dans ce cas\u00a0?",
                "frFemale": "Pourquoi rester, dans ce cas\u00a0?",
                "deMale": "Wieso bin ich dann nicht alleine hier?",
                "deFemale": "Wieso bin ich dann nicht alleine hier?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If it's dangerous, why are you hanging around here?",
            "LocalizedText": {
                "enMale": "If it's dangerous, why are you hanging around here?",
                "frMale": "Pourquoi rester ici, si c'est dangereux\u00a0?",
                "frFemale": "Pourquoi rester ici, si c'est dangereux\u00a0?",
                "deMale": "Wenn es wirklich so gef\u00e4hrlich w\u00e4re, m\u00fcsste ich dann nicht alleine hier sein?",
                "deFemale": "Wenn es wirklich so gef\u00e4hrlich w\u00e4re, m\u00fcsste ich dann nicht alleine hier sein?"
            },
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            "SpeakerB62Id": "0000000",
            "Text": "What are you doing here?",
            "LocalizedText": {
                "enMale": "What are you doing here?",
                "frMale": "Qu'est-ce que vous faites l\u00e0\u00a0?",
                "frFemale": "Qu'est-ce que vous faites l\u00e0\u00a0?",
                "deMale": "Welchen Grund gibt es f\u00fcr die unverhoffte Gesellschaft?",
                "deFemale": "Welchen Grund gibt es f\u00fcr die unverhoffte Gesellschaft?"
            },
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            "SpeakerB62Id": "0000000",
            "Text": "What's keeping you around here?",
            "LocalizedText": {
                "enMale": "What's keeping you around here?",
                "frMale": "Je ne vois pas l'int\u00e9r\u00eat de rester ici, dans ce cas.",
                "frFemale": "Je ne vois pas l'int\u00e9r\u00eat de rester ici, dans ce cas.",
                "deMale": "Wieso ist hier dann \u00fcberhaupt noch jemand?",
                "deFemale": "Wieso ist hier dann \u00fcberhaupt noch jemand?"
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            "SpeakerB62Id": "0000000",
            "Text": "What are you doing if it's so dangerous?",
            "LocalizedText": {
                "enMale": "What are you doing if it's so dangerous?",
                "frMale": "Pourquoi rester l\u00e0 si c'est si dangereux\u00a0?",
                "frFemale": "Pourquoi rester l\u00e0 si c'est si dangereux\u00a0?",
                "deMale": "Wieso bin ich nicht allein, wenn es hier so gef\u00e4hrlich ist?",
                "deFemale": "Wieso bin ich nicht allein, wenn es hier so gef\u00e4hrlich ist?"
            },
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "That's simply not true.",
            "LocalizedText": {
                "enMale": "That's simply not true.",
                "frMale": "Je crains que ce ne soit faux.",
                "frFemale": "Je crains que ce ne soit faux.",
                "deMale": "Das stimmt so nicht.",
                "deFemale": "Das stimmt so nicht."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think you've been misinformed.",
            "LocalizedText": {
                "enMale": "I think you've been misinformed.",
                "frMale": "Je crains qu'il n'y ait erreur.",
                "frFemale": "Je crains qu'il n'y ait erreur.",
                "deMale": "Das sind ganz offensichtlich falsche Informationen.",
                "deFemale": "Das sind ganz offensichtlich falsche Informationen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think we both know that's not true.",
            "LocalizedText": {
                "enMale": "I think we both know that's not true.",
                "frMale": "Je sais que ce n'est pas vrai.",
                "frFemale": "Je sais que ce n'est pas vrai.",
                "deMale": "Wir wissen beide, dass das nicht wahr ist.",
                "deFemale": "Wir wissen beide, dass das nicht wahr ist."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm afraid that's just not true.",
            "LocalizedText": {
                "enMale": "I'm afraid that's just not true.",
                "frMale": "Je crains que ce ne soit faux.",
                "frFemale": "Je crains que ce ne soit faux.",
                "deMale": "Das ist nicht wahr.",
                "deFemale": "Das ist nicht wahr."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You might want to recheck your facts.",
            "LocalizedText": {
                "enMale": "You might want to recheck your facts.",
                "frMale": "Il me semble qu'il y a erreur.",
                "frFemale": "Il me semble qu'il y a erreur.",
                "deMale": "Ich w\u00fcrde meine Quellen lieber nochmal \u00fcberpr\u00fcfen.",
                "deFemale": "Ich w\u00fcrde meine Quellen lieber nochmal \u00fcberpr\u00fcfen."
            },
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        "13035": {
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think we both know that's a lie.",
            "LocalizedText": {
                "enMale": "I think we both know that's a lie.",
                "frMale": "Je crois qu'on est deux \u00e0 savoir que c'est faux.",
                "frFemale": "Je crois qu'on est deux \u00e0 savoir que c'est faux.",
                "deMale": "Wir wissen beide, dass das eine L\u00fcge ist.",
                "deFemale": "Wir wissen beide, dass das eine L\u00fcge ist."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's just not true.",
            "LocalizedText": {
                "enMale": "That's just not true.",
                "frMale": "C'est absolument faux.",
                "frFemale": "C'est absolument faux.",
                "deMale": "Das ist nicht wahr.",
                "deFemale": "Das ist nicht wahr."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm afraid that's inaccurate.",
            "LocalizedText": {
                "enMale": "I'm afraid that's inaccurate.",
                "frMale": "C'est inexact, je le crains.",
                "frFemale": "C'est inexact, je le crains.",
                "deMale": "Das trifft so nicht zu.",
                "deFemale": "Das trifft so nicht zu."
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        "13038": {
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You know that's not really true.",
            "LocalizedText": {
                "enMale": "You know that's not really true.",
                "frMale": "On sait tr\u00e8s bien que c'est faux.",
                "frFemale": "On sait tr\u00e8s bien que c'est faux.",
                "deMale": "Wir wissen, dass das nicht wirklich wahr ist.",
                "deFemale": "Wir wissen, dass das nicht wirklich wahr ist."
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "So what do you need me to do?",
            "LocalizedText": {
                "enMale": "So what do you need me to do?",
                "frMale": "Et moi, dans tout \u00e7a\u00a0?",
                "frFemale": "Et moi, dans tout \u00e7a\u00a0?",
                "deMale": "Was soll ich tun, um zu helfen?",
                "deFemale": "Was soll ich tun, um zu helfen?"
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        "13041": {
            "NodeId": 13041,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How exactly can I help with this?",
            "LocalizedText": {
                "enMale": "How exactly can I help with this?",
                "frMale": "Et en quoi puis-je \u00eatre utile\u00a0?",
                "frFemale": "Et en quoi puis-je \u00eatre utile\u00a0?",
                "deMale": "Wie kann ich dabei helfen?",
                "deFemale": "Wie kann ich dabei helfen?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What would you have me do?",
            "LocalizedText": {
                "enMale": "What would you have me do?",
                "frMale": "Que voudriez-vous que je fasse\u00a0?",
                "frFemale": "Que voudriez-vous que je fasse\u00a0?",
                "deMale": "Welche Aufgabe kommt mir zu?",
                "deFemale": "Welche Aufgabe kommt mir zu?"
            },
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Where do I come in?",
            "LocalizedText": {
                "enMale": "Where do I come in?",
                "frMale": "\u00c0 quel moment j'interviens\u00a0?",
                "frFemale": "\u00c0 quel moment j'interviens\u00a0?",
                "deMale": "Was ist meine Aufgabe?",
                "deFemale": "Was ist meine Aufgabe?"
            },
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's my role in all this?",
            "LocalizedText": {
                "enMale": "What's my role in all this?",
                "frMale": "Et je fais quoi, moi\u00a0?",
                "frFemale": "Et je fais quoi, moi\u00a0?",
                "deMale": "Welche Rolle spiele ich dabei?",
                "deFemale": "Welche Rolle spiele ich dabei?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "So what exactly do you want me to do?",
            "LocalizedText": {
                "enMale": "So what exactly do you want me to do?",
                "frMale": "Et je fais quoi, moi, au juste\u00a0?",
                "frFemale": "Et je fais quoi, moi, au juste\u00a0?",
                "deMale": "Was genau ist meine Aufgabe?",
                "deFemale": "Was genau ist meine Aufgabe?"
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        "13046": {
            "NodeId": 13046,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What do you want me to do?",
            "LocalizedText": {
                "enMale": "What do you want me to do?",
                "frMale": "Que voulez-vous que je fasse\u00a0?",
                "frFemale": "Que voulez-vous que je fasse\u00a0?",
                "deMale": "Was soll ich tun?",
                "deFemale": "Was soll ich tun?"
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        "13047": {
            "NodeId": 13047,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Where do I come in?",
            "LocalizedText": {
                "enMale": "Where do I come in?",
                "frMale": "\u00c0 quel moment j'interviens\u00a0?",
                "frFemale": "\u00c0 quel moment j'interviens\u00a0?",
                "deMale": "Was hat das mit mir zu tun?",
                "deFemale": "Was hat das mit mir zu tun?"
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        "13048": {
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How do I fit in?",
            "LocalizedText": {
                "enMale": "How do I fit in?",
                "frMale": "Qu'est-ce que je dois faire\u00a0?",
                "frFemale": "Qu'est-ce que je dois faire\u00a0?",
                "deMale": "Wie komme ich ins Spiel?",
                "deFemale": "Wie komme ich ins Spiel?"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "What kind of help do you need?",
            "LocalizedText": {
                "enMale": "What kind of help do you need?",
                "frMale": "De quel genre d'aide avez-vous besoin\u00a0?",
                "frFemale": "De quel genre d'aide avez-vous besoin\u00a0?",
                "deMale": "Was kann ich tun?",
                "deFemale": "Was kann ich tun?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just tell me how I can be of service.",
            "LocalizedText": {
                "enMale": "Just tell me how I can be of service.",
                "frMale": "En quoi puis-je aider\u00a0?",
                "frFemale": "En quoi puis-je aider\u00a0?",
                "deMale": "Wie kann ich zu Diensten sein?",
                "deFemale": "Wie kann ich zu Diensten sein?"
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            "NodeId": 13052,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What can I do to help?",
            "LocalizedText": {
                "enMale": "What can I do to help?",
                "frMale": "Que puis-je faire pour vous aider\u00a0?",
                "frFemale": "Que puis-je faire pour vous aider\u00a0?",
                "deMale": "Wie kann ich helfen?",
                "deFemale": "Wie kann ich helfen?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How can I be of assistance?",
            "LocalizedText": {
                "enMale": "How can I be of assistance?",
                "frMale": "Comment puis-je aider\u00a0?",
                "frFemale": "Comment puis-je aider\u00a0?",
                "deMale": "Wie kann ich mich n\u00fctzlich machen?",
                "deFemale": "Wie kann ich mich n\u00fctzlich machen?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me what I can do.",
            "LocalizedText": {
                "enMale": "Tell me what I can do.",
                "frMale": "Que dois-je faire\u00a0?",
                "frFemale": "Que dois-je faire\u00a0?",
                "deMale": "Was soll ich denn tun?",
                "deFemale": "Was soll ich denn tun?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm listening. What's your trouble?",
            "LocalizedText": {
                "enMale": "I'm listening. What's your trouble?",
                "frMale": "Je suis tout ou\u00efe. Quel est le probl\u00e8me\u00a0?",
                "frFemale": "Je suis tout ou\u00efe. Quel est le probl\u00e8me\u00a0?",
                "deMale": "Ich h\u00f6re zu. Wo liegt das Problem?",
                "deFemale": "Ich h\u00f6re zu. Wo liegt das Problem?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What kind of help?",
            "LocalizedText": {
                "enMale": "What kind of help?",
                "frMale": "Quel genre d'aide\u00a0?",
                "frFemale": "Quel genre d'aide\u00a0?",
                "deMale": "Was f\u00fcr eine Art von Hilfe?",
                "deFemale": "Was f\u00fcr eine Art von Hilfe?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's the problem?",
            "LocalizedText": {
                "enMale": "What's the problem?",
                "frMale": "Quel est le probl\u00e8me\u00a0?",
                "frFemale": "Quel est le probl\u00e8me\u00a0?",
                "deMale": "Wo liegt das Problem?",
                "deFemale": "Wo liegt das Problem?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What sort of help?",
            "LocalizedText": {
                "enMale": "What sort of help?",
                "frMale": "Je peux en savoir plus\u00a0?",
                "frFemale": "Je peux en savoir plus\u00a0?",
                "deMale": "Wie kann ich helfen?",
                "deFemale": "Wie kann ich helfen?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "How do you intend to do that?",
            "LocalizedText": {
                "enMale": "How do you intend to do that?",
                "frMale": "Et comment on fait\u00a0?",
                "frFemale": "Et comment on fait\u00a0?",
                "deMale": "Wie genau soll das vonstattengehen?",
                "deFemale": "Wie genau soll das vonstattengehen?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How do you plan to achieve this?",
            "LocalizedText": {
                "enMale": "How do you plan to achieve this?",
                "frMale": "Oui, mais comment faire\u00a0?",
                "frFemale": "Oui, mais comment faire\u00a0?",
                "deMale": "Wie soll das gelingen?",
                "deFemale": "Wie soll das gelingen?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How do you mean to accomplish that?",
            "LocalizedText": {
                "enMale": "How do you mean to accomplish that?",
                "frMale": "On va s'y prendre comment\u00a0?",
                "frFemale": "On va s'y prendre comment\u00a0?",
                "deMale": "Wie soll das geschehen?",
                "deFemale": "Wie soll das geschehen?"
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        "13063": {
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How will you accomplish that?",
            "LocalizedText": {
                "enMale": "How will you accomplish that?",
                "frMale": "Et comment on fait\u00a0?",
                "frFemale": "Et comment on fait\u00a0?",
                "deMale": "Wie soll das ablaufen?",
                "deFemale": "Wie soll das ablaufen?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's your plan for making that happen?",
            "LocalizedText": {
                "enMale": "What's your plan for making that happen?",
                "frMale": "Et il y a un plan derri\u00e8re tout \u00e7a\u00a0?",
                "frFemale": "Et il y a un plan derri\u00e8re tout \u00e7a\u00a0?",
                "deMale": "Wie genau soll das funktionieren?",
                "deFemale": "Wie genau soll das funktionieren?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How are you going to pull that off?",
            "LocalizedText": {
                "enMale": "How are you going to pull that off?",
                "frMale": "Comment va-t-on s'y prendre\u00a0?",
                "frFemale": "Comment va-t-on s'y prendre\u00a0?",
                "deMale": "Gibt es schon einen Plan daf\u00fcr?",
                "deFemale": "Gibt es schon einen Plan daf\u00fcr?"
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        "13066": {
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How do you propose to do that?",
            "LocalizedText": {
                "enMale": "How do you propose to do that?",
                "frMale": "Et on fait \u00e7a comment\u00a0?",
                "frFemale": "Et on fait \u00e7a comment\u00a0?",
                "deMale": "Wie lautet der Plan?",
                "deFemale": "Wie lautet der Plan?"
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            "SpeakerB62Id": "0000000",
            "Text": "How do you plan to pull that off?",
            "LocalizedText": {
                "enMale": "How do you plan to pull that off?",
                "frMale": "C'est quoi, le plan, au juste\u00a0?",
                "frFemale": "C'est quoi, le plan, au juste\u00a0?",
                "deMale": "Wie sieht der Plan aus?",
                "deFemale": "Wie sieht der Plan aus?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How do you plan to do that?",
            "LocalizedText": {
                "enMale": "How do you plan to do that?",
                "frMale": "Et c'est quoi, le plan\u00a0?",
                "frFemale": "Et c'est quoi, le plan\u00a0?",
                "deMale": "Wie soll das laufen?",
                "deFemale": "Wie soll das laufen?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "What are you going to do?",
            "LocalizedText": {
                "enMale": "What are you going to do?",
                "frMale": "Qu'allez-vous faire\u00a0?",
                "frFemale": "Qu'allez-vous faire\u00a0?",
                "deMale": "Wie geht es jetzt weiter?",
                "deFemale": "Wie geht es jetzt weiter?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What course of action do you intend to take?",
            "LocalizedText": {
                "enMale": "What course of action do you intend to take?",
                "frMale": "Comment va-t-on s'y prendre au juste\u00a0?",
                "frFemale": "Comment va-t-on s'y prendre au juste\u00a0?",
                "deMale": "Wie sehen die n\u00e4chsten Schritte aus?",
                "deFemale": "Wie sehen die n\u00e4chsten Schritte aus?"
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What are you planning?",
            "LocalizedText": {
                "enMale": "What are you planning?",
                "frMale": "Quel est le plan\u00a0?",
                "frFemale": "Quel est le plan\u00a0?",
                "deMale": "Wie soll es weitergehen?",
                "deFemale": "Wie soll es weitergehen?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's the plan?",
            "LocalizedText": {
                "enMale": "What's the plan?",
                "frMale": "Quel est le plan\u00a0?",
                "frFemale": "Quel est le plan\u00a0?",
                "deMale": "Wie sieht der Plan aus?",
                "deFemale": "Wie sieht der Plan aus?"
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How are you gonna handle it?",
            "LocalizedText": {
                "enMale": "How are you gonna handle it?",
                "frMale": "Et c'est quoi, le plan\u00a0?",
                "frFemale": "Et c'est quoi, le plan\u00a0?",
                "deMale": "Wie geht es jetzt weiter?",
                "deFemale": "Wie geht es jetzt weiter?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What exactly is your plan?",
            "LocalizedText": {
                "enMale": "What exactly is your plan?",
                "frMale": "En quoi consiste le plan\u00a0?",
                "frFemale": "En quoi consiste le plan\u00a0?",
                "deMale": "Was genau ist der Plan?",
                "deFemale": "Was genau ist der Plan?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's your plan?",
            "LocalizedText": {
                "enMale": "What's your plan?",
                "frMale": "Quel est votre plan\u00a0?",
                "frFemale": "Quel est votre plan\u00a0?",
                "deMale": "Wie sieht der Plan aus?",
                "deFemale": "Wie sieht der Plan aus?"
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            "SpeakerB62Id": "0000000",
            "Text": "What's your game plan?",
            "LocalizedText": {
                "enMale": "What's your game plan?",
                "frMale": "Et la strat\u00e9gie\u00a0?",
                "frFemale": "Et la strat\u00e9gie\u00a0?",
                "deMale": "Gibt es schon einen Plan?",
                "deFemale": "Gibt es schon einen Plan?"
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            "SpeakerB62Id": "0000000",
            "Text": "What do you plan to do?",
            "LocalizedText": {
                "enMale": "What do you plan to do?",
                "frMale": "Comment\u00a0?",
                "frFemale": "Comment\u00a0?",
                "deMale": "Was soll als N\u00e4chstes geschehen?",
                "deFemale": "Was soll als N\u00e4chstes geschehen?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "How will that help?",
            "LocalizedText": {
                "enMale": "How will that help?",
                "frMale": "Je ne vois pas en quoi \u00e7a aide.",
                "frFemale": "Je ne vois pas en quoi \u00e7a aide.",
                "deMale": "Wie soll denn das funktionieren?",
                "deFemale": "Wie soll denn das funktionieren?"
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            "SpeakerB62Id": "0000000",
            "Text": "Are you sure that's the best solution?",
            "LocalizedText": {
                "enMale": "Are you sure that's the best solution?",
                "frMale": "C'est vraiment la meilleure solution\u00a0?",
                "frFemale": "C'est vraiment la meilleure solution\u00a0?",
                "deMale": "Ist das auch sicher die beste L\u00f6sung?",
                "deFemale": "Ist das auch sicher die beste L\u00f6sung?"
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            "SpeakerB62Id": "0000000",
            "Text": "I really don't see how that's going to help.",
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                "enMale": "I really don't see how that's going to help.",
                "frMale": "Je ne vois pas trop en quoi \u00e7a aide.",
                "frFemale": "Je ne vois pas trop en quoi \u00e7a aide.",
                "deMale": "Ich sehe beim besten Willen nicht, was das bringen soll.",
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            "SpeakerB62Id": "0000000",
            "Text": "I don't see how that helps.",
            "LocalizedText": {
                "enMale": "I don't see how that helps.",
                "frMale": "Je ne vois pas en quoi \u00e7a aide.",
                "frFemale": "Je ne vois pas en quoi \u00e7a aide.",
                "deMale": "Ich wei\u00df nicht, wie das helfen soll.",
                "deFemale": "Ich wei\u00df nicht, wie das helfen soll."
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            "SpeakerB62Id": "0000000",
            "Text": "Explain to me how that would be useful.",
            "LocalizedText": {
                "enMale": "Explain to me how that would be useful.",
                "frMale": "Et en quoi \u00e7a nous serait utile\u00a0?",
                "frFemale": "Et en quoi \u00e7a nous serait utile\u00a0?",
                "deMale": "Was soll das bringen?",
                "deFemale": "Was soll das bringen?"
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            "SpeakerB62Id": "0000000",
            "Text": "What benefit could that possibly bring?",
            "LocalizedText": {
                "enMale": "What benefit could that possibly bring?",
                "frMale": "Je ne vois pas o\u00f9 est l'avantage.",
                "frFemale": "Je ne vois pas o\u00f9 est l'avantage.",
                "deMale": "Welchen Nutzen soll das haben?",
                "deFemale": "Welchen Nutzen soll das haben?"
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            "SpeakerB62Id": "0000000",
            "Text": "How exactly will that help?",
            "LocalizedText": {
                "enMale": "How exactly will that help?",
                "frMale": "En quoi \u00e7a va nous aider\u00a0?",
                "frFemale": "En quoi \u00e7a va nous aider\u00a0?",
                "deMale": "Und das soll weiterhelfen?",
                "deFemale": "Und das soll weiterhelfen?"
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            "SpeakerB62Id": "0000000",
            "Text": "And that helps how?",
            "LocalizedText": {
                "enMale": "And that helps how?",
                "frMale": "C'est cens\u00e9 nous aider\u00a0?",
                "frFemale": "C'est cens\u00e9 nous aider\u00a0?",
                "deMale": "Und inwiefern ist das hilfreich?",
                "deFemale": "Und inwiefern ist das hilfreich?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How does that help?",
            "LocalizedText": {
                "enMale": "How does that help?",
                "frMale": "En quoi \u00e7a nous aide\u00a0?",
                "frFemale": "En quoi \u00e7a nous aide\u00a0?",
                "deMale": "Wie soll das helfen?",
                "deFemale": "Wie soll das helfen?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Who did this?",
            "LocalizedText": {
                "enMale": "Who did this?",
                "frMale": "Je veux conna\u00eetre le responsable.",
                "frFemale": "Je veux conna\u00eetre le responsable.",
                "deMale": "Wer hat das getan?",
                "deFemale": "Wer hat das getan?"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Who's responsible for this?",
            "LocalizedText": {
                "enMale": "Who's responsible for this?",
                "frMale": "Qui a fait \u00e7a\u00a0?",
                "frFemale": "Qui a fait \u00e7a\u00a0?",
                "deMale": "Wer ist daf\u00fcr verantwortlich?",
                "deFemale": "Wer ist daf\u00fcr verantwortlich?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "13092": {
            "NodeId": 13092,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Who is responsible for this?",
            "LocalizedText": {
                "enMale": "Who is responsible for this?",
                "frMale": "Qui est responsable de \u00e7a\u00a0?",
                "frFemale": "Qui est responsable de \u00e7a\u00a0?",
                "deMale": "Wer hat das zu verantworten?",
                "deFemale": "Wer hat das zu verantworten?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "13093": {
            "NodeId": 13093,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Who's responsible for this?",
            "LocalizedText": {
                "enMale": "Who's responsible for this?",
                "frMale": "Je veux conna\u00eetre le responsable.",
                "frFemale": "Je veux conna\u00eetre le responsable.",
                "deMale": "Wer ist verantwortlich daf\u00fcr?",
                "deFemale": "Wer ist verantwortlich daf\u00fcr?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "13094": {
            "NodeId": 13094,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Does the person responsible have a name?",
            "LocalizedText": {
                "enMale": "Does the person responsible have a name?",
                "frMale": "Je veux conna\u00eetre l'identit\u00e9 du responsable.",
                "frFemale": "Je veux conna\u00eetre l'identit\u00e9 du responsable.",
                "deMale": "Hat die verantwortliche Person auch einen Namen?",
                "deFemale": "Hat die verantwortliche Person auch einen Namen?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "13095": {
            "NodeId": 13095,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me who's responsible.",
            "LocalizedText": {
                "enMale": "Tell me who's responsible.",
                "frMale": "Je veux savoir qui est le responsable.",
                "frFemale": "Je veux savoir qui est le responsable.",
                "deMale": "Ich muss wissen, wer daf\u00fcr verantwortlich ist.",
                "deFemale": "Ich muss wissen, wer daf\u00fcr verantwortlich ist."
            },
            "CnvAlienVONode": -1,
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        },
        "13096": {
            "NodeId": 13096,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Who's responsible for this?",
            "LocalizedText": {
                "enMale": "Who's responsible for this?",
                "frMale": "Qui a fait \u00e7a\u00a0?",
                "frFemale": "Qui a fait \u00e7a\u00a0?",
                "deMale": "Wer steckt dahinter?",
                "deFemale": "Wer steckt dahinter?"
            },
            "CnvAlienVONode": -1,
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        },
        "13097": {
            "NodeId": 13097,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Who's responsible for this?",
            "LocalizedText": {
                "enMale": "Who's responsible for this?",
                "frMale": "Qui a fait \u00e7a\u00a0?",
                "frFemale": "Qui a fait \u00e7a\u00a0?",
                "deMale": "Auf wessen Kappe geht das?",
                "deFemale": "Auf wessen Kappe geht das?"
            },
            "CnvAlienVONode": -1,
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        "13098": {
            "NodeId": 13098,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Who's responsible for this?",
            "LocalizedText": {
                "enMale": "Who's responsible for this?",
                "frMale": "Qui a fait \u00e7a\u00a0?",
                "frFemale": "Qui a fait \u00e7a\u00a0?",
                "deMale": "Wem haben wir das zu verdanken?",
                "deFemale": "Wem haben wir das zu verdanken?"
            },
            "CnvAlienVONode": -1,
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        },
        "13100": {
            "NodeId": 13100,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "What's the mission?",
            "LocalizedText": {
                "enMale": "What's the mission?",
                "frMale": "Quelle est la mission\u00a0?",
                "frFemale": "Quelle est la mission\u00a0?",
                "deMale": "Worum geht es?",
                "deFemale": "Worum geht es?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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        "13101": {
            "NodeId": 13101,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's involved in this assignment?",
            "LocalizedText": {
                "enMale": "What's involved in this assignment?",
                "frMale": "En quoi consiste cette mission\u00a0?",
                "frFemale": "En quoi consiste cette mission\u00a0?",
                "deMale": "Worum geht es bei dem Auftrag?",
                "deFemale": "Worum geht es bei dem Auftrag?"
            },
            "CnvAlienVONode": -1,
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        "13102": {
            "NodeId": 13102,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's the nature of this task?",
            "LocalizedText": {
                "enMale": "What's the nature of this task?",
                "frMale": "Quelle est la nature de cette mission\u00a0?",
                "frFemale": "Quelle est la nature de cette mission\u00a0?",
                "deMale": "Was ist die Natur dieser Aufgabe?",
                "deFemale": "Was ist die Natur dieser Aufgabe?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        "13103": {
            "NodeId": 13103,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's the op?",
            "LocalizedText": {
                "enMale": "What's the op?",
                "frMale": "C'est quoi, le topo\u00a0?",
                "frFemale": "C'est quoi, le topo\u00a0?",
                "deMale": "Was ist das f\u00fcr eine Operation?",
                "deFemale": "Was ist das f\u00fcr eine Operation?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "13104": {
            "NodeId": 13104,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's the job?",
            "LocalizedText": {
                "enMale": "What's the job?",
                "frMale": "De quoi s'agit-il\u00a0?",
                "frFemale": "De quoi s'agit-il\u00a0?",
                "deMale": "Was ist das f\u00fcr ein Job?",
                "deFemale": "Was ist das f\u00fcr ein Job?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "13105": {
            "NodeId": 13105,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What exactly will this mission entail?",
            "LocalizedText": {
                "enMale": "What exactly will this mission entail?",
                "frMale": "Et en quoi consiste exactement cette mission\u00a0?",
                "frFemale": "Et en quoi consiste exactement cette mission\u00a0?",
                "deMale": "Was genau verlangt die Mission?",
                "deFemale": "Was genau verlangt die Mission?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "13106": {
            "NodeId": 13106,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's the mission?",
            "LocalizedText": {
                "enMale": "What's the mission?",
                "frMale": "Quelle est la mission\u00a0?",
                "frFemale": "Quelle est la mission\u00a0?",
                "deMale": "Was ist das f\u00fcr eine Mission?",
                "deFemale": "Was ist das f\u00fcr eine Mission?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "13107": {
            "NodeId": 13107,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's the job?",
            "LocalizedText": {
                "enMale": "What's the job?",
                "frMale": "De quoi est-il question\u00a0?",
                "frFemale": "De quoi est-il question\u00a0?",
                "deMale": "Worum geht es bei dem Job?",
                "deFemale": "Worum geht es bei dem Job?"
            },
            "CnvAlienVONode": -1,
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        },
        "13108": {
            "NodeId": 13108,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's the assignment?",
            "LocalizedText": {
                "enMale": "What's the assignment?",
                "frMale": "C'est quoi, la mission\u00a0?",
                "frFemale": "C'est quoi, la mission\u00a0?",
                "deMale": "Wie lautet der Auftrag?",
                "deFemale": "Wie lautet der Auftrag?"
            },
            "CnvAlienVONode": -1,
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        },
        "13110": {
            "NodeId": 13110,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Do you have a plan?",
            "LocalizedText": {
                "enMale": "Do you have a plan?",
                "frMale": "Vous avez un plan\u00a0?",
                "frFemale": "Vous avez un plan\u00a0?",
                "deMale": "Es gibt doch sicher einen Plan?",
                "deFemale": "Es gibt doch sicher einen Plan?"
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            "CnvAlienVONode": -1,
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            "ChildIds": [
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        "13111": {
            "NodeId": 13111,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How do you plan to accomplish this?",
            "LocalizedText": {
                "enMale": "How do you plan to accomplish this?",
                "frMale": "Comment comptez-vous faire\u00a0?",
                "frFemale": "Comment comptez-vous faire\u00a0?",
                "deMale": "Wie soll das erreicht werden?",
                "deFemale": "Wie soll das erreicht werden?"
            },
            "CnvAlienVONode": -1,
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        "13112": {
            "NodeId": 13112,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I hope you have a plan in mind for this.",
            "LocalizedText": {
                "enMale": "I hope you have a plan in mind for this.",
                "frMale": "J'esp\u00e8re qu'on ne va pas foncer t\u00eate baiss\u00e9e.",
                "frFemale": "J'esp\u00e8re qu'on ne va pas foncer t\u00eate baiss\u00e9e.",
                "deMale": "Daf\u00fcr gibt es hoffentlich einen Plan.",
                "deFemale": "Daf\u00fcr gibt es hoffentlich einen Plan."
            },
            "CnvAlienVONode": -1,
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        },
        "13113": {
            "NodeId": 13113,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Got a plan in mind?",
            "LocalizedText": {
                "enMale": "Got a plan in mind?",
                "frMale": "Et comment on fait\u00a0?",
                "frFemale": "Et comment on fait\u00a0?",
                "deMale": "Gibt es einen Plan daf\u00fcr?",
                "deFemale": "Gibt es einen Plan daf\u00fcr?"
            },
            "CnvAlienVONode": -1,
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        },
        "13114": {
            "NodeId": 13114,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Have you worked out an angle yet?",
            "LocalizedText": {
                "enMale": "Have you worked out an angle yet?",
                "frMale": "Et on s'y prend comment\u00a0?",
                "frFemale": "Et on s'y prend comment\u00a0?",
                "deMale": "Schon einen Plan im Kopf?",
                "deFemale": "Schon einen Plan im Kopf?"
            },
            "CnvAlienVONode": -1,
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        },
        "13115": {
            "NodeId": 13115,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me you have a plan.",
            "LocalizedText": {
                "enMale": "Tell me you have a plan.",
                "frMale": "J'esp\u00e8re qu'on a un plan.",
                "frFemale": "J'esp\u00e8re qu'on a un plan.",
                "deMale": "Ich will h\u00f6ren, dass es schon einen Plan gibt.",
                "deFemale": "Ich will h\u00f6ren, dass es schon einen Plan gibt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "13116": {
            "NodeId": 13116,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Did you have a scheme in mind?",
            "LocalizedText": {
                "enMale": "Did you have a scheme in mind?",
                "frMale": "Vous avez pens\u00e9 \u00e0 un plan\u00a0?",
                "frFemale": "Vous avez pens\u00e9 \u00e0 un plan\u00a0?",
                "deMale": "Gibt es einen Plan daf\u00fcr?",
                "deFemale": "Gibt es einen Plan daf\u00fcr?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "13117": {
            "NodeId": 13117,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You got a plan?",
            "LocalizedText": {
                "enMale": "You got a plan?",
                "frMale": "Il y a un plan de pr\u00e9vu\u00a0?",
                "frFemale": "Il y a un plan de pr\u00e9vu\u00a0?",
                "deMale": "Gibt es einen Plan?",
                "deFemale": "Gibt es einen Plan?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "13118": {
            "NodeId": 13118,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do you have a plan in mind?",
            "LocalizedText": {
                "enMale": "Do you have a plan in mind?",
                "frMale": "Quelle est la strat\u00e9gie\u00a0?",
                "frFemale": "Quelle est la strat\u00e9gie\u00a0?",
                "deMale": "Gibt es schon einen Plan?",
                "deFemale": "Gibt es schon einen Plan?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "13120": {
            "NodeId": 13120,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Back up and start from the beginning.",
            "LocalizedText": {
                "enMale": "Back up and start from the beginning.",
                "frMale": "Reprenons depuis le d\u00e9but.",
                "frFemale": "Reprenons depuis le d\u00e9but.",
                "deMale": "Moment. Nochmal von Anfang an.",
                "deFemale": "Moment. Nochmal von Anfang an."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                13123,
                13124,
                13125,
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                13127,
                13128
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "13121": {
            "NodeId": 13121,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me the whole story, and more slowly this time.",
            "LocalizedText": {
                "enMale": "Tell me the whole story, and more slowly this time.",
                "frMale": "Reprenons, mais plus doucement.",
                "frFemale": "Reprenons, mais plus doucement.",
                "deMale": "Nochmal von vorn und etwas langsamer bitte.",
                "deFemale": "Nochmal von vorn und etwas langsamer bitte."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "13122": {
            "NodeId": 13122,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Perhaps it would be best if you start from the beginning.",
            "LocalizedText": {
                "enMale": "Perhaps it would be best if you start from the beginning.",
                "frMale": "Reprenons du d\u00e9but, \u00e7a vaut mieux.",
                "frFemale": "Reprenons du d\u00e9but, \u00e7a vaut mieux.",
                "deMale": "Vielleicht w\u00e4re es am besten, wenn wir es ganz von vorne durchgehen.",
                "deFemale": "Vielleicht w\u00e4re es am besten, wenn wir es ganz von vorne durchgehen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "13123": {
            "NodeId": 13123,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Slow down and start over.",
            "LocalizedText": {
                "enMale": "Slow down and start over.",
                "frMale": "Reprenons depuis le d\u00e9but.",
                "frFemale": "Reprenons depuis le d\u00e9but.",
                "deMale": "Nochmal etwas langsamer bitte.",
                "deFemale": "Nochmal etwas langsamer bitte."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "13124": {
            "NodeId": 13124,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Whoa, whoa, whoa--back up and start over.",
            "LocalizedText": {
                "enMale": "Whoa, whoa, whoa--back up and start over.",
                "frMale": "Oh, oh, doucement\u00a0! Reprenons du d\u00e9but.",
                "frFemale": "Oh, oh, doucement\u00a0! Reprenons du d\u00e9but.",
                "deMale": "Immer sch\u00f6n langsam ... Nochmal von vorn, ja?",
                "deFemale": "Immer sch\u00f6n langsam ... Nochmal von vorn, ja?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "13125": {
            "NodeId": 13125,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why don't you start from the beginning?",
            "LocalizedText": {
                "enMale": "Why don't you start from the beginning?",
                "frMale": "Et si on reprenait tout depuis le d\u00e9but\u00a0?",
                "frFemale": "Et si on reprenait tout depuis le d\u00e9but\u00a0?",
                "deMale": "Wieso fangen wir nicht ganz am Anfang an?",
                "deFemale": "Wieso fangen wir nicht ganz am Anfang an?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "13126": {
            "NodeId": 13126,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Could you try to explain things from the beginning?",
            "LocalizedText": {
                "enMale": "Could you try to explain things from the beginning?",
                "frMale": "Reprenons tout depuis le d\u00e9but, d'accord\u00a0?",
                "frFemale": "Reprenons tout depuis le d\u00e9but, d'accord\u00a0?",
                "deMale": "Das sollten wir nochmal von vorne durchgehen.",
                "deFemale": "Das sollten wir nochmal von vorne durchgehen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "13127": {
            "NodeId": 13127,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Whoa! Slow down, and start at the beginning.",
            "LocalizedText": {
                "enMale": "Whoa! Slow down, and start at the beginning.",
                "frMale": "Hol\u00e0\u00a0! Allez moins vite et reprenez du d\u00e9but.",
                "frFemale": "Hol\u00e0\u00a0! Allez moins vite et reprenez du d\u00e9but.",
                "deMale": "Sch\u00f6n langsam. Das Ganze nochmal von vorn.",
                "deFemale": "Sch\u00f6n langsam. Das Ganze nochmal von vorn."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "13128": {
            "NodeId": 13128,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Slow down and start again.",
            "LocalizedText": {
                "enMale": "Slow down and start again.",
                "frMale": "Moins vite, reprenons.",
                "frFemale": "Moins vite, reprenons.",
                "deMale": "Ganz ruhig. Und ganz von vorn bitte.",
                "deFemale": "Ganz ruhig. Und ganz von vorn bitte."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "13130": {
            "NodeId": 13130,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Run that by me one more time?",
            "LocalizedText": {
                "enMale": "Run that by me one more time?",
                "frMale": "Vous voulez bien me la refaire\u00a0?",
                "frFemale": "Vous voulez bien me la refaire\u00a0?",
                "deMale": "Noch einmal bitte.",
                "deFemale": "Noch einmal bitte."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                13133,
                13134,
                13135,
                13136,
                13137,
                13138
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "13131": {
            "NodeId": 13131,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Could you please explain that again?",
            "LocalizedText": {
                "enMale": "Could you please explain that again?",
                "frMale": "Vous pourriez r\u00e9expliquer tout \u00e7a\u00a0?",
                "frFemale": "Vous pourriez r\u00e9expliquer tout \u00e7a\u00a0?",
                "deMale": "Kann ich das bitte nochmal h\u00f6ren?",
                "deFemale": "Kann ich das bitte nochmal h\u00f6ren?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "13132": {
            "NodeId": 13132,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'd like to go over this once again.",
            "LocalizedText": {
                "enMale": "I'd like to go over this once again.",
                "frMale": "On peut revoir \u00e7a encore une fois\u00a0?",
                "frFemale": "On peut revoir \u00e7a encore une fois\u00a0?",
                "deMale": "Ich w\u00fcrde das gern nochmal durchgehen.",
                "deFemale": "Ich w\u00fcrde das gern nochmal durchgehen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "13133": {
            "NodeId": 13133,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Run me through this one more time.",
            "LocalizedText": {
                "enMale": "Run me through this one more time.",
                "frMale": "Je peux entendre \u00e7a encore une fois\u00a0?",
                "frFemale": "Je peux entendre \u00e7a encore une fois\u00a0?",
                "deMale": "Das m\u00fcssen wir nochmal durchgehen.",
                "deFemale": "Das m\u00fcssen wir nochmal durchgehen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "13134": {
            "NodeId": 13134,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Walk me through things one more time.",
            "LocalizedText": {
                "enMale": "Walk me through things one more time.",
                "frMale": "On peut reprendre tout \u00e7a du d\u00e9but\u00a0?",
                "frFemale": "On peut reprendre tout \u00e7a du d\u00e9but\u00a0?",
                "deMale": "Das muss ich nochmal erkl\u00e4rt bekommen.",
                "deFemale": "Das muss ich nochmal erkl\u00e4rt bekommen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "13135": {
            "NodeId": 13135,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'd like you to tell me the details again.",
            "LocalizedText": {
                "enMale": "I'd like you to tell me the details again.",
                "frMale": "J'aimerais qu'on revoie les d\u00e9tails.",
                "frFemale": "J'aimerais qu'on revoie les d\u00e9tails.",
                "deMale": "Ich muss die Details noch einmal h\u00f6ren.",
                "deFemale": "Ich muss die Details noch einmal h\u00f6ren."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "13136": {
            "NodeId": 13136,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Once more, please?",
            "LocalizedText": {
                "enMale": "Once more, please?",
                "frMale": "Vous pouvez r\u00e9p\u00e9ter, s'il vous pla\u00eet\u00a0?",
                "frFemale": "Vous pouvez r\u00e9p\u00e9ter, s'il vous pla\u00eet\u00a0?",
                "deMale": "Nochmal von vorne bitte.",
                "deFemale": "Nochmal von vorne bitte."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "13137": {
            "NodeId": 13137,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Hit me again with those details.",
            "LocalizedText": {
                "enMale": "Hit me again with those details.",
                "frMale": "On peut revoir les d\u00e9tails\u00a0?",
                "frFemale": "On peut revoir les d\u00e9tails\u00a0?",
                "deMale": "Ich brauche die Details nochmal.",
                "deFemale": "Ich brauche die Details nochmal."
            },
            "CnvAlienVONode": -1,
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        },
        "13138": {
            "NodeId": 13138,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can you explain that one more time?",
            "LocalizedText": {
                "enMale": "Can you explain that one more time?",
                "frMale": "J'aimerais qu'on revoie les d\u00e9tails si possible.",
                "frFemale": "J'aimerais qu'on revoie les d\u00e9tails si possible.",
                "deMale": "Kann ich das nochmal h\u00f6ren?",
                "deFemale": "Kann ich das nochmal h\u00f6ren?"
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm sorry, I don't know what you're talking about.",
            "LocalizedText": {
                "enMale": "I'm sorry, I don't know what you're talking about.",
                "frMale": "Je ne comprends pas.",
                "frFemale": "Je ne comprends pas.",
                "deMale": "Das ergibt doch gar keinen Sinn.",
                "deFemale": "Das ergibt doch gar keinen Sinn."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm afraid you lost me there.",
            "LocalizedText": {
                "enMale": "I'm afraid you lost me there.",
                "frMale": "J'ai peur de ne pas comprendre.",
                "frFemale": "J'ai peur de ne pas comprendre.",
                "deMale": "Ich bef\u00fcrchte, ich habe den Faden verloren.",
                "deFemale": "Ich bef\u00fcrchte, ich habe den Faden verloren."
            },
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        "13142": {
            "NodeId": 13142,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm afraid I don't understand.",
            "LocalizedText": {
                "enMale": "I'm afraid I don't understand.",
                "frMale": "Je crains de ne pas comprendre.",
                "frFemale": "Je crains de ne pas comprendre.",
                "deMale": "Ich f\u00fcrchte, ich habe kein Wort verstanden.",
                "deFemale": "Ich f\u00fcrchte, ich habe kein Wort verstanden."
            },
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't follow.",
            "LocalizedText": {
                "enMale": "I don't follow.",
                "frMale": "Je ne comprends pas.",
                "frFemale": "Je ne comprends pas.",
                "deMale": "Ich kann nicht ganz folgen.",
                "deFemale": "Ich kann nicht ganz folgen."
            },
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That made no sense at all. Try again.",
            "LocalizedText": {
                "enMale": "That made no sense at all. Try again.",
                "frMale": "\u00c7a n'a aucun sens. Je veux des explications.",
                "frFemale": "\u00c7a n'a aucun sens. Je veux des explications.",
                "deMale": "Ich verstehe kein Wort.",
                "deFemale": "Ich verstehe kein Wort."
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            "NodeId": 13145,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I do not understand you.",
            "LocalizedText": {
                "enMale": "I do not understand you.",
                "frMale": "Je n'ai pas compris.",
                "frFemale": "Je n'ai pas compris.",
                "deMale": "Ich habe kein Wort verstanden.",
                "deFemale": "Ich habe kein Wort verstanden."
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            "NodeId": 13146,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have no idea what you're saying.",
            "LocalizedText": {
                "enMale": "I have no idea what you're saying.",
                "frMale": "Je n'ai absolument rien compris.",
                "frFemale": "Je n'ai absolument rien compris.",
                "deMale": "Ich verstehe kein Wort.",
                "deFemale": "Ich verstehe kein Wort."
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            "NodeId": 13147,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You lost me.",
            "LocalizedText": {
                "enMale": "You lost me.",
                "frMale": "Rien compris.",
                "frFemale": "Rien compris.",
                "deMale": "Ich kann nicht mehr folgen.",
                "deFemale": "Ich kann nicht mehr folgen."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not following you.",
            "LocalizedText": {
                "enMale": "I'm not following you.",
                "frMale": "Je ne comprends pas bien.",
                "frFemale": "Je ne comprends pas bien.",
                "deMale": "Ich habe den Faden verloren.",
                "deFemale": "Ich habe den Faden verloren."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "What does this involve?",
            "LocalizedText": {
                "enMale": "What does this involve?",
                "frMale": "Il me faut des d\u00e9tails.",
                "frFemale": "Il me faut des d\u00e9tails.",
                "deMale": "Worum geht es genau?",
                "deFemale": "Worum geht es genau?"
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        "13151": {
            "NodeId": 13151,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What exactly would I be doing?",
            "LocalizedText": {
                "enMale": "What exactly would I be doing?",
                "frMale": "Que devrai-je faire exactement\u00a0?",
                "frFemale": "Que devrai-je faire exactement\u00a0?",
                "deMale": "Was genau soll ich tun?",
                "deFemale": "Was genau soll ich tun?"
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        },
        "13152": {
            "NodeId": 13152,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What would be involved?",
            "LocalizedText": {
                "enMale": "What would be involved?",
                "frMale": "Qu'est-ce que \u00e7a implique\u00a0?",
                "frFemale": "Qu'est-ce que \u00e7a implique\u00a0?",
                "deMale": "Um was geht es?",
                "deFemale": "Um was geht es?"
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Give me the details.",
            "LocalizedText": {
                "enMale": "Give me the details.",
                "frMale": "Il me faut des d\u00e9tails.",
                "frFemale": "Il me faut des d\u00e9tails.",
                "deMale": "Ich brauche Details.",
                "deFemale": "Ich brauche Details."
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me what's involved.",
            "LocalizedText": {
                "enMale": "Tell me what's involved.",
                "frMale": "\u00c7a implique quoi, au juste\u00a0?",
                "frFemale": "\u00c7a implique quoi, au juste\u00a0?",
                "deMale": "Worum geht es?",
                "deFemale": "Worum geht es?"
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            "MaxLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What would have to be done?",
            "LocalizedText": {
                "enMale": "What would have to be done?",
                "frMale": "Que faudra-t-il faire\u00a0?",
                "frFemale": "Que faudra-t-il faire\u00a0?",
                "deMale": "Was muss getan werden?",
                "deFemale": "Was muss getan werden?"
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        "13156": {
            "NodeId": 13156,
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            "MaxLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What exactly does this entail?",
            "LocalizedText": {
                "enMale": "What exactly does this entail?",
                "frMale": "En quoi \u00e7a consiste exactement\u00a0?",
                "frFemale": "En quoi \u00e7a consiste exactement\u00a0?",
                "deMale": "Was genau wird von mir verlangt?",
                "deFemale": "Was genau wird von mir verlangt?"
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        "13157": {
            "NodeId": 13157,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What you got in mind?",
            "LocalizedText": {
                "enMale": "What you got in mind?",
                "frMale": "Je veux en savoir plus.",
                "frFemale": "Je veux en savoir plus.",
                "deMale": "Worum geht es?",
                "deFemale": "Worum geht es?"
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        "13158": {
            "NodeId": 13158,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What exactly do you need?",
            "LocalizedText": {
                "enMale": "What exactly do you need?",
                "frMale": "De quoi avez-vous exactement besoin\u00a0?",
                "frFemale": "De quoi avez-vous exactement besoin\u00a0?",
                "deMale": "Was soll ich tun?",
                "deFemale": "Was soll ich tun?"
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        "13160": {
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Why do you say that?",
            "LocalizedText": {
                "enMale": "Why do you say that?",
                "frMale": "Pourquoi donc\u00a0?",
                "frFemale": "Pourquoi donc\u00a0?",
                "deMale": "Wieso denn das?",
                "deFemale": "Wieso denn das?"
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        "13161": {
            "NodeId": 13161,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What makes you think that?",
            "LocalizedText": {
                "enMale": "What makes you think that?",
                "frMale": "Et pourquoi \u00e7a\u00a0?",
                "frFemale": "Et pourquoi \u00e7a\u00a0?",
                "deMale": "Eine \u00fcberraschende Schlussfolgerung.",
                "deFemale": "Eine \u00fcberraschende Schlussfolgerung."
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        "13162": {
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's your reasoning on that?",
            "LocalizedText": {
                "enMale": "What's your reasoning on that?",
                "frMale": "D'o\u00f9 vient cette conclusion\u00a0?",
                "frFemale": "D'o\u00f9 vient cette conclusion\u00a0?",
                "deMale": "Gibt es daf\u00fcr auch eine schl\u00fcssige Argumentation?",
                "deFemale": "Gibt es daf\u00fcr auch eine schl\u00fcssige Argumentation?"
            },
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        "13163": {
            "NodeId": 13163,
            "QuestRewardB62": "0000000",
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What makes you say that?",
            "LocalizedText": {
                "enMale": "What makes you say that?",
                "frMale": "Qu'est-ce qui vous fait dire \u00e7a\u00a0?",
                "frFemale": "Qu'est-ce qui vous fait dire \u00e7a\u00a0?",
                "deMale": "Gibt es einen Grund f\u00fcr diese Schlussfolgerung?",
                "deFemale": "Gibt es einen Grund f\u00fcr diese Schlussfolgerung?"
            },
            "CnvAlienVONode": -1,
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            "NodeId": 13164,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How do you figure that?",
            "LocalizedText": {
                "enMale": "How do you figure that?",
                "frMale": "Je ne vois pas pourquoi.",
                "frFemale": "Je ne vois pas pourquoi.",
                "deMale": "Wie kommt man denn darauf?",
                "deFemale": "Wie kommt man denn darauf?"
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How did you come up with that?",
            "LocalizedText": {
                "enMale": "How did you come up with that?",
                "frMale": "Comment en arrive-t-on \u00e0 cette conclusion\u00a0?",
                "frFemale": "Comment en arrive-t-on \u00e0 cette conclusion\u00a0?",
                "deMale": "Woher diese Schlussfolgerung?",
                "deFemale": "Woher diese Schlussfolgerung?"
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What makes you say that?",
            "LocalizedText": {
                "enMale": "What makes you say that?",
                "frMale": "Qu'est-ce qui vous fait dire \u00e7a\u00a0?",
                "frFemale": "Qu'est-ce qui vous fait dire \u00e7a\u00a0?",
                "deMale": "Gibt es einen Grund f\u00fcr diese Behauptung?",
                "deFemale": "Gibt es einen Grund f\u00fcr diese Behauptung?"
            },
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        "13167": {
            "NodeId": 13167,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Not sure how you arrived at that.",
            "LocalizedText": {
                "enMale": "Not sure how you arrived at that.",
                "frMale": "Je ne suis pas s\u00fbr d'avoir bien compris votre raisonnement.",
                "frFemale": "Je ne suis pas s\u00fbre d'avoir bien compris votre raisonnement.",
                "deMale": "Wie kommt man denn auf die Idee?",
                "deFemale": "Wie kommt man denn auf die Idee?"
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        "13168": {
            "NodeId": 13168,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why do you say that?",
            "LocalizedText": {
                "enMale": "Why do you say that?",
                "frMale": "Pourquoi donc\u00a0?",
                "frFemale": "Pourquoi donc\u00a0?",
                "deMale": "Wieso das denn?",
                "deFemale": "Wieso das denn?"
            },
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        "13170": {
            "NodeId": 13170,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Why come to me?",
            "LocalizedText": {
                "enMale": "Why come to me?",
                "frMale": "Pourquoi m'en parler \u00e0 moi\u00a0?",
                "frFemale": "Pourquoi m'en parler \u00e0 moi\u00a0?",
                "deMale": "Und da fiel die Wahl auf mich?",
                "deFemale": "Und da fiel die Wahl auf mich?"
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            "NodeId": 13171,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why approach me?",
            "LocalizedText": {
                "enMale": "Why approach me?",
                "frMale": "Pourquoi moi\u00a0?",
                "frFemale": "Pourquoi moi\u00a0?",
                "deMale": "Warum ausgerechnet ich?",
                "deFemale": "Warum ausgerechnet ich?"
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            "NodeId": 13172,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why not go to someone else? Why come to me?",
            "LocalizedText": {
                "enMale": "Why not go to someone else? Why come to me?",
                "frMale": "Pourquoi ne pas vous adresser \u00e0 quelqu'un d'autre\u00a0? Pourquoi m'en parler \u00e0 moi\u00a0?",
                "frFemale": "Pourquoi ne pas vous adresser \u00e0 quelqu'un d'autre\u00a0? Pourquoi m'en parler \u00e0 moi\u00a0?",
                "deMale": "Wieso ich und nicht jemand anderes?",
                "deFemale": "Wieso ich und nicht jemand anderes?"
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            "NodeId": 13173,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why come to me?",
            "LocalizedText": {
                "enMale": "Why come to me?",
                "frMale": "Pourquoi m'en parler \u00e0 moi\u00a0?",
                "frFemale": "Pourquoi m'en parler \u00e0 moi\u00a0?",
                "deMale": "Warum ich?",
                "deFemale": "Warum ich?"
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            "NodeId": 13174,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What makes you think I can help?",
            "LocalizedText": {
                "enMale": "What makes you think I can help?",
                "frMale": "Qu'est-ce qui vous fait croire que je peux vous aider\u00a0?",
                "frFemale": "Qu'est-ce qui vous fait croire que je peux vous aider\u00a0?",
                "deMale": "Wieso sollte ich helfen k\u00f6nnen?",
                "deFemale": "Wieso sollte ich helfen k\u00f6nnen?"
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        "13175": {
            "NodeId": 13175,
            "QuestRewardB62": "0000000",
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why would you seek me out?",
            "LocalizedText": {
                "enMale": "Why would you seek me out?",
                "frMale": "Qu'est-ce que je viens faire dans l'histoire\u00a0?",
                "frFemale": "Qu'est-ce que je viens faire dans l'histoire\u00a0?",
                "deMale": "Wieso wurde ich ausgesucht?",
                "deFemale": "Wieso wurde ich ausgesucht?"
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        "13176": {
            "NodeId": 13176,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there a reason you came to me?",
            "LocalizedText": {
                "enMale": "Is there a reason you came to me?",
                "frMale": "Pour quelle raison vous adressez-vous \u00e0 moi\u00a0?",
                "frFemale": "Pour quelle raison vous adressez-vous \u00e0 moi\u00a0?",
                "deMale": "Gibt es einen Grund, warum die Wahl auf mich gefallen ist?",
                "deFemale": "Gibt es einen Grund, warum die Wahl auf mich gefallen ist?"
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            "NodeId": 13177,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What made you pick me to talk to?",
            "LocalizedText": {
                "enMale": "What made you pick me to talk to?",
                "frMale": "Pourquoi m'avoir choisi\u00a0?",
                "frFemale": "Pourquoi m'avoir choisie\u00a0?",
                "deMale": "Wieso wurde ich ausgesucht?",
                "deFemale": "Wieso wurde ich ausgesucht?"
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            "IsEmpty": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why come to me?",
            "LocalizedText": {
                "enMale": "Why come to me?",
                "frMale": "Pourquoi m'en parler \u00e0 moi\u00a0?",
                "frFemale": "Pourquoi m'en parler \u00e0 moi\u00a0?",
                "deMale": "Wieso ausgerechnet ich?",
                "deFemale": "Wieso ausgerechnet ich?"
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        "13180": {
            "NodeId": 13180,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Why not?",
            "LocalizedText": {
                "enMale": "Why not?",
                "frMale": "Je ne vois pas pourquoi.",
                "frFemale": "Je ne vois pas pourquoi.",
                "deMale": "Und warum nicht?",
                "deFemale": "Und warum nicht?"
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        "13181": {
            "NodeId": 13181,
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Please explain. Why not?",
            "LocalizedText": {
                "enMale": "Please explain. Why not?",
                "frMale": "Expliquez-vous. Pourquoi\u00a0?",
                "frFemale": "Expliquez-vous. Pourquoi\u00a0?",
                "deMale": "Warum nicht? Ich bitte um eine Erkl\u00e4rung.",
                "deFemale": "Warum nicht? Ich bitte um eine Erkl\u00e4rung."
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        "13182": {
            "NodeId": 13182,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can you tell me exactly why not?",
            "LocalizedText": {
                "enMale": "Can you tell me exactly why not?",
                "frMale": "J'aimerais savoir pourquoi.",
                "frFemale": "J'aimerais savoir pourquoi.",
                "deMale": "Wieso denn nicht?",
                "deFemale": "Wieso denn nicht?"
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't see why not.",
            "LocalizedText": {
                "enMale": "I don't see why not.",
                "frMale": "Je ne vois pas pourquoi.",
                "frFemale": "Je ne vois pas pourquoi.",
                "deMale": "Ich w\u00fcsste keinen Grund, der dagegen spricht.",
                "deFemale": "Ich w\u00fcsste keinen Grund, der dagegen spricht."
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        "13184": {
            "NodeId": 13184,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why is that?",
            "LocalizedText": {
                "enMale": "Why is that?",
                "frMale": "Pourquoi\u00a0?",
                "frFemale": "Pourquoi\u00a0?",
                "deMale": "Wieso das denn?",
                "deFemale": "Wieso das denn?"
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't see why not.",
            "LocalizedText": {
                "enMale": "I don't see why not.",
                "frMale": "Je ne comprends pas pourquoi.",
                "frFemale": "Je ne comprends pas pourquoi.",
                "deMale": "Wieso nicht? Das verstehe ich nicht.",
                "deFemale": "Wieso nicht? Das verstehe ich nicht."
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        "13186": {
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not sure I see why not.",
            "LocalizedText": {
                "enMale": "I'm not sure I see why not.",
                "frMale": "Pourquoi donc\u00a0?",
                "frFemale": "Pourquoi donc\u00a0?",
                "deMale": "Wieso nicht?",
                "deFemale": "Wieso nicht?"
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            "SpeakerB62Id": "0000000",
            "Text": "Why not, exactly?",
            "LocalizedText": {
                "enMale": "Why not, exactly?",
                "frMale": "Pourquoi pas, hein\u00a0?",
                "frFemale": "Pourquoi pas, hein\u00a0?",
                "deMale": "Was genau spricht dagegen?",
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            "SpeakerB62Id": "0000000",
            "Text": "Tell me why not.",
            "LocalizedText": {
                "enMale": "Tell me why not.",
                "frMale": "Pourquoi pas\u00a0?",
                "frFemale": "Pourquoi pas\u00a0?",
                "deMale": "Warum nicht?",
                "deFemale": "Warum nicht?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "It was my pleasure.",
            "LocalizedText": {
                "enMale": "It was my pleasure.",
                "frMale": "C'est toujours un plaisir d'aider quelqu'un.",
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                "deMale": "Es war mir eine Freude.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm glad to have been a part of it.",
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                "enMale": "I'm glad to have been a part of it.",
                "frMale": "\u00c7a a \u00e9t\u00e9 un plaisir.",
                "frFemale": "\u00c7a a \u00e9t\u00e9 un plaisir.",
                "deMale": "Ich bin froh, einen Teil dazu beigetragen zu haben.",
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            "SpeakerB62Id": "0000000",
            "Text": "The pleasure was mine.",
            "LocalizedText": {
                "enMale": "The pleasure was mine.",
                "frMale": "Tout le plaisir est pour moi.",
                "frFemale": "Tout le plaisir est pour moi.",
                "deMale": "Das Vergn\u00fcgen war ganz auf meiner Seite.",
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            "SpeakerB62Id": "0000000",
            "Text": "Happy to be of assistance.",
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                "enMale": "Happy to be of assistance.",
                "frMale": "C'est toujours un plaisir d'aider quelqu'un.",
                "frFemale": "C'est toujours un plaisir d'aider quelqu'un.",
                "deMale": "Ich bin froh, dass ich helfen konnte.",
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            "SpeakerB62Id": "0000000",
            "Text": "That was fun.",
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                "enMale": "That was fun.",
                "frMale": "C'\u00e9tait sympa.",
                "frFemale": "C'\u00e9tait sympa.",
                "deMale": "Das hat Spa\u00df gemacht.",
                "deFemale": "Das hat Spa\u00df gemacht."
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            "SpeakerB62Id": "0000000",
            "Text": "It gave me pleasure.",
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                "enMale": "It gave me pleasure.",
                "frMale": "J'y ai pris beaucoup de plaisir.",
                "frFemale": "J'y ai pris beaucoup de plaisir.",
                "deMale": "Es hat mir Vergn\u00fcgen bereitet.",
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            "SpeakerB62Id": "0000000",
            "Text": "It was a pleasure.",
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                "enMale": "It was a pleasure.",
                "frMale": "Ce fut un plaisir.",
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            "SpeakerB62Id": "0000000",
            "Text": "The pleasure was all mine.",
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                "enMale": "The pleasure was all mine.",
                "frMale": "Le plaisir est pour moi.",
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            "Text": "I had a good time.",
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                "enMale": "I had a good time.",
                "frMale": "J'ai pass\u00e9 un bon moment.",
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            "Text": "It's an honor.",
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            "Text": "I consider it a privilege.",
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            "Text": "It's an honor to be working with you.",
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            "Text": "I consider it a privilege.",
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            "Text": "It is an honor to work with you.",
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                "frMale": "Cette collaboration est pour moi un honneur.",
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            "Text": "I am honored.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's an honor.",
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            "Text": "It's an honor to work with you.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "We don't have much of a choice.",
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                "enMale": "We don't have much of a choice.",
                "frMale": "C'est la seule solution.",
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            "SpeakerB62Id": "0000000",
            "Text": "There is no other way.",
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                "enMale": "There is no other way.",
                "frMale": "C'est le seul moyen.",
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                "deMale": "Es gibt keinen anderen Weg.",
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            "SpeakerB62Id": "0000000",
            "Text": "There's no other choice.",
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                "enMale": "There's no other choice.",
                "frMale": "On n'a pas le choix.",
                "frFemale": "On n'a pas le choix.",
                "deMale": "Es gibt keine andere M\u00f6glichkeit.",
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            "SpeakerB62Id": "0000000",
            "Text": "We're out of options, here.",
            "LocalizedText": {
                "enMale": "We're out of options, here.",
                "frMale": "C'est la seule solution.",
                "frFemale": "C'est la seule solution.",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Trust me, this is our only shot.",
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                "enMale": "Trust me, this is our only shot.",
                "frMale": "C'est notre seule issue.",
                "frFemale": "C'est notre seule issue.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's this or nothing.",
            "LocalizedText": {
                "enMale": "It's this or nothing.",
                "frMale": "C'est \u00e7a ou rien.",
                "frFemale": "C'est \u00e7a ou rien.",
                "deMale": "Entweder so oder gar nicht.",
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            "SpeakerB62Id": "0000000",
            "Text": "We don't seem to have any choice.",
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                "enMale": "We don't seem to have any choice.",
                "frMale": "Il semblerait qu'on n'ait pas le choix.",
                "frFemale": "Il semblerait qu'on n'ait pas le choix.",
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            "SpeakerB62Id": "0000000",
            "Text": "Our options are pretty limited.",
            "LocalizedText": {
                "enMale": "Our options are pretty limited.",
                "frMale": "Nos options sont plut\u00f4t limit\u00e9es.",
                "frFemale": "Nos options sont plut\u00f4t limit\u00e9es.",
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            "Text": "There isn't any other choice.",
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                "enMale": "There isn't any other choice.",
                "frMale": "On n'a pas d'autre choix.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Someone needs to get to the bottom of this.",
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                "enMale": "Someone needs to get to the bottom of this.",
                "frMale": "Je vais me pencher sur cette affaire.",
                "frFemale": "Je vais me pencher sur cette affaire.",
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            "SpeakerB62Id": "0000000",
            "Text": "We must learn the truth of this.",
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                "enMale": "We must learn the truth of this.",
                "frMale": "Il faut d\u00e9couvrir la v\u00e9rit\u00e9.",
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            "SpeakerB62Id": "0000000",
            "Text": "This matter bears investigation.",
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                "enMale": "This matter bears investigation.",
                "frMale": "Je vais enqu\u00eater l\u00e0-dessus.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll look into this.",
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                "enMale": "I'll look into this.",
                "frMale": "Je vais me pencher sur cette affaire.",
                "frFemale": "Je vais me pencher sur cette affaire.",
                "deMale": "Ich sehe mir die Sache besser mal an.",
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            "Text": "I'll poke around and see what's what.",
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                "enMale": "I'll poke around and see what's what.",
                "frMale": "Je vais voir ce que je peux trouver l\u00e0-dessus.",
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            "Text": "I will investigate this.",
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                "enMale": "I will investigate this.",
                "frMale": "Je vais mener l'enqu\u00eate.",
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            "SpeakerB62Id": "0000000",
            "Text": "Somebody needs to find out what's going on here.",
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                "enMale": "Somebody needs to find out what's going on here.",
                "frMale": "Il faut d\u00e9couvrir ce qui se trame ici.",
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            "Text": "I'd better look into this.",
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                "enMale": "I'd better look into this.",
                "frMale": "Je vais regarder \u00e7a de plus pr\u00e8s.",
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            "SpeakerB62Id": "0000000",
            "Text": "Someone needs to look into this.",
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                "enMale": "Someone needs to look into this.",
                "frMale": "Je vais \u00e9tudier \u00e7a de plus pr\u00e8s.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Let's get down to business, then.",
            "LocalizedText": {
                "enMale": "Let's get down to business, then.",
                "frMale": "Passons \u00e0 ce qui nous int\u00e9resse.",
                "frFemale": "Passons \u00e0 ce qui nous int\u00e9resse.",
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            "SpeakerB62Id": "0000000",
            "Text": "Let's get to the heart of the matter.",
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                "enMale": "Let's get to the heart of the matter.",
                "frMale": "Venons-en au fait.",
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            "SpeakerB62Id": "0000000",
            "Text": "Let's get to it, shall we?",
            "LocalizedText": {
                "enMale": "Let's get to it, shall we?",
                "frMale": "Venons-en au fait, d'accord\u00a0?",
                "frFemale": "Venons-en au fait, d'accord\u00a0?",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's move on to the task at hand.",
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                "enMale": "Let's move on to the task at hand.",
                "frMale": "Passons \u00e0 ce qui nous int\u00e9resse.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's cut to the chase.",
            "LocalizedText": {
                "enMale": "Let's cut to the chase.",
                "frMale": "Cessons de tourner autour du pot.",
                "frFemale": "Cessons de tourner autour du pot.",
                "deMale": "Wir sollten zur Sache kommen.",
                "deFemale": "Wir sollten zur Sache kommen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's cut to the chase.",
            "LocalizedText": {
                "enMale": "Let's cut to the chase.",
                "frMale": "Arr\u00eatons de tourner en rond.",
                "frFemale": "Arr\u00eatons de tourner en rond.",
                "deMale": "Wir sollten zur Sache kommen.",
                "deFemale": "Wir sollten zur Sache kommen."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's get straight to the point.",
            "LocalizedText": {
                "enMale": "Let's get straight to the point.",
                "frMale": "Et si on en venait au fait\u00a0?",
                "frFemale": "Et si on en venait au fait\u00a0?",
                "deMale": "Wir sollten gleich zur Sache kommen.",
                "deFemale": "Wir sollten gleich zur Sache kommen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Let's get down to it.",
            "LocalizedText": {
                "enMale": "Let's get down to it.",
                "frMale": "Passons aux choses s\u00e9rieuses.",
                "frFemale": "Passons aux choses s\u00e9rieuses.",
                "deMale": "Na los, packen wir es an.",
                "deFemale": "Na los, packen wir es an."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's get to the point.",
            "LocalizedText": {
                "enMale": "Let's get to the point.",
                "frMale": "Bon, venons-en au fait.",
                "frFemale": "Bon, venons-en au fait.",
                "deMale": "Wir haben keine Zeit zu verlieren.",
                "deFemale": "Wir haben keine Zeit zu verlieren."
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I've heard enough.",
            "LocalizedText": {
                "enMale": "I've heard enough.",
                "frMale": "J'en ai suffisamment entendu.",
                "frFemale": "J'en ai suffisamment entendu.",
                "deMale": "Das reicht mir an Informationen.",
                "deFemale": "Das reicht mir an Informationen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's all I needed to know.",
            "LocalizedText": {
                "enMale": "That's all I needed to know.",
                "frMale": "C'est tout ce que j'avais besoin de savoir.",
                "frFemale": "C'est tout ce que j'avais besoin de savoir.",
                "deMale": "Das war alles, was ich wissen muss.",
                "deFemale": "Das war alles, was ich wissen muss."
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            "SpeakerB62Id": "0000000",
            "Text": "I've heard enough, and I've made my decision.",
            "LocalizedText": {
                "enMale": "I've heard enough, and I've made my decision.",
                "frMale": "J'en ai assez entendu. J'ai pris ma d\u00e9cision.",
                "frFemale": "J'en ai assez entendu. J'ai pris ma d\u00e9cision.",
                "deMale": "Ich habe genug geh\u00f6rt, meine Entscheidung steht fest.",
                "deFemale": "Ich habe genug geh\u00f6rt, meine Entscheidung steht fest."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've heard everything I need to hear.",
            "LocalizedText": {
                "enMale": "I've heard everything I need to hear.",
                "frMale": "J'en ai suffisamment entendu.",
                "frFemale": "J'en ai suffisamment entendu.",
                "deMale": "Ich habe alles geh\u00f6rt, was ich wissen muss.",
                "deFemale": "Ich habe alles geh\u00f6rt, was ich wissen muss."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't need any more input from you.",
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                "enMale": "I don't need any more input from you.",
                "frMale": "Inutile de m'en dire davantage.",
                "frFemale": "Inutile de m'en dire davantage.",
                "deMale": "Ich brauche keine weiteren Informationen.",
                "deFemale": "Ich brauche keine weiteren Informationen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've heard enough here.",
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                "enMale": "I've heard enough here.",
                "frMale": "J'en ai assez entendu.",
                "frFemale": "J'en ai assez entendu.",
                "deMale": "Ich habe genug geh\u00f6rt.",
                "deFemale": "Ich habe genug geh\u00f6rt."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've heard more than enough.",
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                "enMale": "I've heard more than enough.",
                "frMale": "J'en ai entendu plus qu'assez.",
                "frFemale": "J'en ai entendu plus qu'assez.",
                "deMale": "Ich habe mehr als genug geh\u00f6rt.",
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            "SpeakerB62Id": "0000000",
            "Text": "All right, enough--I get it.",
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                "enMale": "All right, enough--I get it.",
                "frMale": "\u00c7a suffit. J'ai compris.",
                "frFemale": "\u00c7a suffit. J'ai compris.",
                "deMale": "Es reicht, ich habe es verstanden.",
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            "SpeakerB62Id": "0000000",
            "Text": "I think I've heard enough.",
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                "enMale": "I think I've heard enough.",
                "frMale": "Je pense que j'en sais assez.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm on my way.",
            "LocalizedText": {
                "enMale": "I'm on my way.",
                "frMale": "Je m'y rends sur-le-champ.",
                "frFemale": "Je m'y rends sur-le-champ.",
                "deMale": "Ich bin schon unterwegs.",
                "deFemale": "Ich bin schon unterwegs."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll get there as soon as possible.",
            "LocalizedText": {
                "enMale": "I'll get there as soon as possible.",
                "frMale": "J'y vais le plus vite possible.",
                "frFemale": "J'y vais le plus vite possible.",
                "deMale": "Ich bin so schnell wie m\u00f6glich dort.",
                "deFemale": "Ich bin so schnell wie m\u00f6glich dort."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll be there shortly.",
            "LocalizedText": {
                "enMale": "I'll be there shortly.",
                "frMale": "J'y serai bient\u00f4t.",
                "frFemale": "J'y serai bient\u00f4t.",
                "deMale": "Ich bin gleich da.",
                "deFemale": "Ich bin gleich da."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll head there immediately.",
            "LocalizedText": {
                "enMale": "I'll head there immediately.",
                "frMale": "Je m'y rends sur-le-champ.",
                "frFemale": "Je m'y rends sur-le-champ.",
                "deMale": "Ich mache mich sofort auf den Weg.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll be there quick as I can.",
            "LocalizedText": {
                "enMale": "I'll be there quick as I can.",
                "frMale": "Je vais faire au plus vite.",
                "frFemale": "Je vais faire au plus vite.",
                "deMale": "Ich bin in null Komma nichts dort.",
                "deFemale": "Ich bin in null Komma nichts dort."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I will be there soon.",
            "LocalizedText": {
                "enMale": "I will be there soon.",
                "frMale": "J'y serai bient\u00f4t.",
                "frFemale": "J'y serai bient\u00f4t.",
                "deMale": "Ich bin gleich da.",
                "deFemale": "Ich bin gleich da."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I'll be there in but a moment.",
            "LocalizedText": {
                "enMale": "I'll be there in but a moment.",
                "frMale": "J'y serai dans quelques instants.",
                "frFemale": "J'y serai dans quelques instants.",
                "deMale": "Ich bin jeden Moment da.",
                "deFemale": "Ich bin jeden Moment da."
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            "SpeakerB62Id": "0000000",
            "Text": "Heading that way now.",
            "LocalizedText": {
                "enMale": "Heading that way now.",
                "frMale": "Je suis en route.",
                "frFemale": "Je suis en route.",
                "deMale": "Bin schon auf dem Sprung.",
                "deFemale": "Bin schon auf dem Sprung."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll head there immediately.",
            "LocalizedText": {
                "enMale": "I'll head there immediately.",
                "frMale": "J'y vais imm\u00e9diatement.",
                "frFemale": "J'y vais imm\u00e9diatement.",
                "deMale": "Ich mache mich auf den Weg.",
                "deFemale": "Ich mache mich auf den Weg."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Time to do some damage.",
            "LocalizedText": {
                "enMale": "Time to do some damage.",
                "frMale": "Pas de piti\u00e9.",
                "frFemale": "Pas de piti\u00e9.",
                "deMale": "Jetzt wird gek\u00e4mpft!",
                "deFemale": "Jetzt wird gek\u00e4mpft!"
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            "SpeakerB62Id": "0000000",
            "Text": "May the Force be with us.",
            "LocalizedText": {
                "enMale": "May the Force be with us.",
                "frMale": "Que la Force soit avec nous.",
                "frFemale": "Que la Force soit avec nous.",
                "deMale": "M\u00f6ge die Macht mit uns sein.",
                "deFemale": "M\u00f6ge die Macht mit uns sein."
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            "SpeakerB62Id": "0000000",
            "Text": "The Force will be with me.",
            "LocalizedText": {
                "enMale": "The Force will be with me.",
                "frMale": "La Force sera avec moi.",
                "frFemale": "La Force sera avec moi.",
                "deMale": "Die Macht steht auf meiner Seite.",
                "deFemale": "Die Macht steht auf meiner Seite."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Time to do some damage.",
            "LocalizedText": {
                "enMale": "Time to do some damage.",
                "frMale": "Pas de piti\u00e9.",
                "frFemale": "Pas de piti\u00e9.",
                "deMale": "Der Kampf kann beginnen.",
                "deFemale": "Der Kampf kann beginnen."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Time for a little mayhem.",
            "LocalizedText": {
                "enMale": "Time for a little mayhem.",
                "frMale": "Va y avoir du grabuge.",
                "frFemale": "Va y avoir du grabuge.",
                "deMale": "Dann lassen wir das Chaos mal beginnen.",
                "deFemale": "Dann lassen wir das Chaos mal beginnen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Time to rage.",
            "LocalizedText": {
                "enMale": "Time to rage.",
                "frMale": "L'heure a sonn\u00e9.",
                "frFemale": "L'heure a sonn\u00e9.",
                "deMale": "Zeit zu w\u00fcten.",
                "deFemale": "Zeit zu w\u00fcten."
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            "SpeakerB62Id": "0000000",
            "Text": "Time to go a-killing.",
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                "enMale": "Time to go a-killing.",
                "frMale": "Place au massacre.",
                "frFemale": "Place au massacre.",
                "deMale": "Zeit f\u00fcr Zerst\u00f6rung.",
                "deFemale": "Zeit f\u00fcr Zerst\u00f6rung."
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            "SpeakerB62Id": "0000000",
            "Text": "Time to go to work.",
            "LocalizedText": {
                "enMale": "Time to go to work.",
                "frMale": "Au boulot.",
                "frFemale": "Au boulot.",
                "deMale": "An die Arbeit.",
                "deFemale": "An die Arbeit."
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            "SpeakerB62Id": "0000000",
            "Text": "Time to get to work.",
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                "enMale": "Time to get to work.",
                "frMale": "Allez, au boulot.",
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                "deMale": "Dann mal los.",
                "deFemale": "Dann mal los."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Let's do it.",
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                "enMale": "Let's do it.",
                "frMale": "Allez, en route.",
                "frFemale": "Allez, en route.",
                "deMale": "Dann wollen wir mal.",
                "deFemale": "Dann wollen wir mal."
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            "SpeakerB62Id": "0000000",
            "Text": "Let's get busy right away.",
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                "enMale": "Let's get busy right away.",
                "frMale": "Allons-y maintenant.",
                "frFemale": "Allons-y maintenant.",
                "deMale": "Wir sollten sofort loslegen.",
                "deFemale": "Wir sollten sofort loslegen."
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            "SpeakerB62Id": "0000000",
            "Text": "Let's make it happen.",
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                "enMale": "Let's make it happen.",
                "frMale": "\u00c0 nous de jouer.",
                "frFemale": "\u00c0 nous de jouer.",
                "deMale": "Setzen wir es in die Tat um.",
                "deFemale": "Setzen wir es in die Tat um."
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            "SpeakerB62Id": "0000000",
            "Text": "All right, let's move.",
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                "enMale": "All right, let's move.",
                "frMale": "Allez, en route.",
                "frFemale": "Allez, en route.",
                "deMale": "Gut, dann mal los.",
                "deFemale": "Gut, dann mal los."
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            "SpeakerB62Id": "0000000",
            "Text": "Enough standing around--let's haul jets.",
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                "enMale": "Enough standing around--let's haul jets.",
                "frMale": "On a assez tra\u00een\u00e9. Allons-y.",
                "frFemale": "On a assez tra\u00een\u00e9. Allons-y.",
                "deMale": "Genug herumgestanden. Fangen wir an.",
                "deFemale": "Genug herumgestanden. Fangen wir an."
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            "SpeakerB62Id": "0000000",
            "Text": "Sounds like a plan.",
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                "enMale": "Sounds like a plan.",
                "frMale": "Tr\u00e8s bien. Allons-y.",
                "frFemale": "Tr\u00e8s bien. Allons-y.",
                "deMale": "Das klingt nach einem Plan.",
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            "SpeakerB62Id": "0000000",
            "Text": "Let's get it done.",
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                "enMale": "Let's get it done.",
                "frMale": "On y va.",
                "frFemale": "On y va.",
                "deMale": "Bringen wir es hinter uns.",
                "deFemale": "Bringen wir es hinter uns."
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            "SpeakerB62Id": "0000000",
            "Text": "Let's make this happen.",
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                "enMale": "Let's make this happen.",
                "frMale": "Allez, on y va.",
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                "deMale": "Setzen wir es in die Tat um.",
                "deFemale": "Setzen wir es in die Tat um."
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            "SpeakerB62Id": "0000000",
            "Text": "Let's get this done.",
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                "enMale": "Let's get this done.",
                "frMale": "Allons-y.",
                "frFemale": "Allons-y.",
                "deMale": "Bringen wir es hinter uns.",
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            "IsEmpty": true,
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I won't even dignify that with a response.",
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                "enMale": "I won't even dignify that with a response.",
                "frMale": "C'est ridicule.",
                "frFemale": "C'est ridicule.",
                "deMale": "Das verdient keine Antwort.",
                "deFemale": "Das verdient keine Antwort."
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            "SpeakerB62Id": "0000000",
            "Text": "That's utterly preposterous.",
            "LocalizedText": {
                "enMale": "That's utterly preposterous.",
                "frMale": "C'est compl\u00e8tement grotesque.",
                "frFemale": "C'est compl\u00e8tement grotesque.",
                "deMale": "Das ist einfach nur Wahnsinn.",
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            "SpeakerB62Id": "0000000",
            "Text": "That's completely ridiculous.",
            "LocalizedText": {
                "enMale": "That's completely ridiculous.",
                "frMale": "C'est compl\u00e8tement ridicule.",
                "frFemale": "C'est compl\u00e8tement ridicule.",
                "deMale": "Das ist v\u00f6lliger Unsinn.",
                "deFemale": "Das ist v\u00f6lliger Unsinn."
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            "SpeakerB62Id": "0000000",
            "Text": "That's just ridiculous.",
            "LocalizedText": {
                "enMale": "That's just ridiculous.",
                "frMale": "C'est ridicule.",
                "frFemale": "C'est ridicule.",
                "deMale": "Das ist kompletter Schwachsinn.",
                "deFemale": "Das ist kompletter Schwachsinn."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Stop being ridiculous.",
            "LocalizedText": {
                "enMale": "Stop being ridiculous.",
                "frMale": "C'est vraiment ridicule.",
                "frFemale": "C'est vraiment ridicule.",
                "deMale": "Das ist absurd.",
                "deFemale": "Das ist absurd."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I find that preposterous.",
            "LocalizedText": {
                "enMale": "I find that preposterous.",
                "frMale": "C'est tout bonnement grotesque.",
                "frFemale": "C'est tout bonnement grotesque.",
                "deMale": "Das ist doch l\u00e4cherlich.",
                "deFemale": "Das ist doch l\u00e4cherlich."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's not even worth my attention.",
            "LocalizedText": {
                "enMale": "That's not even worth my attention.",
                "frMale": "Je pr\u00e9f\u00e8re encore ignorer \u00e7a.",
                "frFemale": "Je pr\u00e9f\u00e8re encore ignorer \u00e7a.",
                "deMale": "Das ist meiner Aufmerksamkeit nicht w\u00fcrdig.",
                "deFemale": "Das ist meiner Aufmerksamkeit nicht w\u00fcrdig."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm gonna pretend you didn't say that.",
            "LocalizedText": {
                "enMale": "I'm gonna pretend you didn't say that.",
                "frMale": "Je vais faire comme si je n'avais rien entendu.",
                "frFemale": "Je vais faire comme si je n'avais rien entendu.",
                "deMale": "Das hab ich \u00fcberh\u00f6rt.",
                "deFemale": "Das hab ich \u00fcberh\u00f6rt."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You can't be serious.",
            "LocalizedText": {
                "enMale": "You can't be serious.",
                "frMale": "J'esp\u00e8re que c'est une blague.",
                "frFemale": "J'esp\u00e8re que c'est une blague.",
                "deMale": "Das ist ein Scherz, oder?",
                "deFemale": "Das ist ein Scherz, oder?"
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "You don't scare me.",
            "LocalizedText": {
                "enMale": "You don't scare me.",
                "frMale": "Bon courage pour me faire peur.",
                "frFemale": "Bon courage pour me faire peur.",
                "deMale": "Soll ich mich jetzt etwa f\u00fcrchten?",
                "deFemale": "Soll ich mich jetzt etwa f\u00fcrchten?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I do not fear you.",
            "LocalizedText": {
                "enMale": "I do not fear you.",
                "frMale": "Inutile d'essayer de me faire peur.",
                "frFemale": "Inutile d'essayer de me faire peur.",
                "deMale": "Ich lasse mich nicht einsch\u00fcchtern.",
                "deFemale": "Ich lasse mich nicht einsch\u00fcchtern."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Spare me your bravado.",
            "LocalizedText": {
                "enMale": "Spare me your bravado.",
                "frMale": "Inutile d'essayer de m'intimider.",
                "frFemale": "Inutile d'essayer de m'intimider.",
                "deMale": "Das prallt an mir ab.",
                "deFemale": "Das prallt an mir ab."
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            "SpeakerB62Id": "0000000",
            "Text": "Don't try to scare me.",
            "LocalizedText": {
                "enMale": "Don't try to scare me.",
                "frMale": "Bon courage pour me faire peur.",
                "frFemale": "Bon courage pour me faire peur.",
                "deMale": "Ich habe keine Angst.",
                "deFemale": "Ich habe keine Angst."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm shaking in my boots--promise.",
            "LocalizedText": {
                "enMale": "I'm shaking in my boots--promise.",
                "frMale": "Je tremble comme une feuille. Vraiment\u00a0!",
                "frFemale": "Je tremble comme une feuille. Vraiment\u00a0!",
                "deMale": "Ich bebe vor Furcht ... ehrlich.",
                "deFemale": "Ich bebe vor Furcht ... ehrlich."
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            "SpeakerB62Id": "0000000",
            "Text": "You cannot scare me.",
            "LocalizedText": {
                "enMale": "You cannot scare me.",
                "frMale": "Je n'ai pas peur.",
                "frFemale": "Je n'ai pas peur.",
                "deMale": "Mich sch\u00fcchtert niemand ein.",
                "deFemale": "Mich sch\u00fcchtert niemand ein."
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            "SpeakerB62Id": "0000000",
            "Text": "You think you scare me?",
            "LocalizedText": {
                "enMale": "You think you scare me?",
                "frMale": "Il en faut plus pour m'intimider.",
                "frFemale": "Il en faut plus pour m'intimider.",
                "deMale": "Soll mir das Angst machen?",
                "deFemale": "Soll mir das Angst machen?"
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            "SpeakerB62Id": "0000000",
            "Text": "Ooh, I'm shaking in my boots.",
            "LocalizedText": {
                "enMale": "Ooh, I'm shaking in my boots.",
                "frMale": "Ouh, j'en ai la chair de poule.",
                "frFemale": "Ouh, j'en ai la chair de poule.",
                "deMale": "Uuh, jetzt hab ich aber Angst.",
                "deFemale": "Uuh, jetzt hab ich aber Angst."
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            "SpeakerB62Id": "0000000",
            "Text": "I don't scare that easily.",
            "LocalizedText": {
                "enMale": "I don't scare that easily.",
                "frMale": "Il en faut beaucoup pour m'effrayer.",
                "frFemale": "Il en faut beaucoup pour m'effrayer.",
                "deMale": "So einfach macht mir niemand Angst.",
                "deFemale": "So einfach macht mir niemand Angst."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Why don't you make me, you alien freak?",
            "LocalizedText": {
                "enMale": "Why don't you make me, you alien freak?",
                "frMale": "Mais bien s\u00fbr, vermine.",
                "frFemale": "Mais bien s\u00fbr, vermine.",
                "deMale": "Da braucht es schon mehr.",
                "deFemale": "Da braucht es schon mehr."
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            "SpeakerB62Id": "0000000",
            "Text": "So you're from a race too stupid to recognize Jedi?",
            "LocalizedText": {
                "enMale": "So you're from a race too stupid to recognize Jedi?",
                "frMale": "Votre race serait-elle trop stupide pour reconna\u00eetre un Jedi\u00a0?",
                "frFemale": "Votre race serait-elle trop stupide pour reconna\u00eetre un Jedi\u00a0?",
                "deMale": "Es gibt also wirklich Leute, die einen Jedi nicht erkennen?",
                "deFemale": "Es gibt also wirklich Leute, die einen Jedi nicht erkennen?"
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            "SpeakerB62Id": "0000000",
            "Text": "You're quite mistaken if you think I'm taking orders from something like you.",
            "LocalizedText": {
                "enMale": "You're quite mistaken if you think I'm taking orders from something like you.",
                "frMale": "Un Jedi n'a pas \u00e0 ob\u00e9ir aux ordres d'un minable pareil.",
                "frFemale": "Un Jedi n'a pas \u00e0 ob\u00e9ir aux ordres d'un minable pareil.",
                "deMale": "Ich nehme nicht von jedem Anweisungen entgegen.",
                "deFemale": "Ich nehme nicht von jedem Anweisungen entgegen."
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            "SpeakerB62Id": "0000000",
            "Text": "Make me, freak.",
            "LocalizedText": {
                "enMale": "Make me, freak.",
                "frMale": "Mais bien s\u00fbr, vermine.",
                "frFemale": "Mais bien s\u00fbr, vermine.",
                "deMale": "Dazu muss man mich schon zwingen.",
                "deFemale": "Dazu muss man mich schon zwingen."
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            "SpeakerB62Id": "0000000",
            "Text": "Sorry, I don't take orders from ugly people--or non-people either.",
            "LocalizedText": {
                "enMale": "Sorry, I don't take orders from ugly people--or non-people either.",
                "frMale": "Dommage, je n'ob\u00e9is qu'\u00e0 moi-m\u00eame, pas aux vermines.",
                "frFemale": "Dommage, je n'ob\u00e9is qu'\u00e0 moi-m\u00eame, pas aux vermines.",
                "deMale": "Tut mir leid, ich nehme keine Befehle von derart h\u00e4sslichen Wesen entgegen.",
                "deFemale": "Tut mir leid, ich nehme keine Befehle von derart h\u00e4sslichen Wesen entgegen."
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            "NodeId": 19035,
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            "SpeakerB62Id": "0000000",
            "Text": "I don't take orders from aliens.",
            "LocalizedText": {
                "enMale": "I don't take orders from aliens.",
                "frMale": "Je n'ai pas d'ordre \u00e0 recevoir des aliens.",
                "frFemale": "Je n'ai pas d'ordre \u00e0 recevoir des aliens.",
                "deMale": "Ich nehme keine Befehle von Fremdlingen entgegen.",
                "deFemale": "Ich nehme keine Befehle von Fremdlingen entgegen."
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            "SpeakerB62Id": "0000000",
            "Text": "You'll have to do better than that, you freak.",
            "LocalizedText": {
                "enMale": "You'll have to do better than that, you freak.",
                "frMale": "Va falloir faire mieux que \u00e7a, vermine.",
                "frFemale": "Va falloir faire mieux que \u00e7a, vermine.",
                "deMale": "Da braucht es schon mehr, Abschaum.",
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            "SpeakerB62Id": "0000000",
            "Text": "Back off, freak, or I'll get nasty.",
            "LocalizedText": {
                "enMale": "Back off, freak, or I'll get nasty.",
                "frMale": "Du vent, vermine, ou \u00e7a va saigner.",
                "frFemale": "Du vent, vermine, ou \u00e7a va saigner.",
                "deMale": "Zur\u00fcck, sonst wird es h\u00e4sslich.",
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            "SpeakerB62Id": "0000000",
            "Text": "I don't take orders from freaks like you.",
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                "enMale": "I don't take orders from freaks like you.",
                "frMale": "J'ob\u00e9is pas aux vermines, moi.",
                "frFemale": "J'ob\u00e9is pas aux vermines, moi.",
                "deMale": "Ich nehme keine Befehle von Abschaum entgegen.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm just telling it like I see it.",
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                "enMale": "I'm just telling it like I see it.",
                "frMale": "C'est comme \u00e7a que je vois la situation.",
                "frFemale": "C'est comme \u00e7a que je vois la situation.",
                "deMale": "Ich sage nur, wie es ist.",
                "deFemale": "Ich sage nur, wie es ist."
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            "SpeakerB62Id": "0000000",
            "Text": "You can't change the truth.",
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                "enMale": "You can't change the truth.",
                "frMale": "C'est la v\u00e9rit\u00e9, un point c'est tout.",
                "frFemale": "C'est la v\u00e9rit\u00e9, un point c'est tout.",
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            "SpeakerB62Id": "0000000",
            "Text": "The truth does not change merely because you don't like it.",
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                "enMale": "The truth does not change merely because you don't like it.",
                "frMale": "C'est la v\u00e9rit\u00e9, inutile de discuter.",
                "frFemale": "C'est la v\u00e9rit\u00e9, inutile de discuter.",
                "deMale": "Die Wahrheit l\u00e4sst sich nicht beugen, nur weil sie einem nicht gef\u00e4llt.",
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            "SpeakerB62Id": "0000000",
            "Text": "I just call it like I see it.",
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                "enMale": "I just call it like I see it.",
                "frMale": "C'est comme \u00e7a que je vois la situation.",
                "frFemale": "C'est comme \u00e7a que je vois la situation.",
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                "deFemale": "Ich sage es so, wie ich es sehe."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm right, and you blasted well know it.",
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                "enMale": "I'm right, and you blasted well know it.",
                "frMale": "J'ai raison, et il faudrait \u00eatre idiot pour ne pas s'en rendre compte.",
                "frFemale": "J'ai raison, et il faudrait \u00eatre idiot pour ne pas s'en rendre compte.",
                "deMale": "Ich habe Recht, und das wissen wir beide.",
                "deFemale": "Ich habe Recht, und das wissen wir beide."
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            "SpeakerB62Id": "0000000",
            "Text": "I do not mince words.",
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                "enMale": "I do not mince words.",
                "frMale": "Les choses sont claires pour moi.",
                "frFemale": "Les choses sont claires pour moi.",
                "deMale": "Ich sage blo\u00df die Wahrheit.",
                "deFemale": "Ich sage blo\u00df die Wahrheit."
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            "SpeakerB62Id": "0000000",
            "Text": "I call it like it is.",
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                "enMale": "I call it like it is.",
                "frMale": "Je dis la v\u00e9rit\u00e9.",
                "frFemale": "Je dis la v\u00e9rit\u00e9.",
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            "SpeakerB62Id": "0000000",
            "Text": "You don't have to like it, but it's the truth.",
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                "enMale": "You don't have to like it, but it's the truth.",
                "frMale": "C'est comme \u00e7a, que \u00e7a plaise ou non.",
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            "SpeakerB62Id": "0000000",
            "Text": "Like it or not, I'm telling the truth.",
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                "enMale": "Like it or not, I'm telling the truth.",
                "frMale": "C'est pourtant la v\u00e9rit\u00e9.",
                "frFemale": "C'est pourtant la v\u00e9rit\u00e9.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "That's none of your business.",
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                "enMale": "That's none of your business.",
                "frMale": "Je ne peux pas r\u00e9pondre \u00e0 cette question.",
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            "SpeakerB62Id": "0000000",
            "Text": "That's information I'm not at liberty to share.",
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                "enMale": "That's information I'm not at liberty to share.",
                "frMale": "Je ne peux pas divulguer cette information.",
                "frFemale": "Je ne peux pas divulguer cette information.",
                "deMale": "Diese Information darf ich nicht weitergeben.",
                "deFemale": "Diese Information darf ich nicht weitergeben."
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            "SpeakerB62Id": "0000000",
            "Text": "That's none of your affair.",
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                "enMale": "That's none of your affair.",
                "frMale": "C'est mon probl\u00e8me.",
                "frFemale": "C'est mon probl\u00e8me.",
                "deMale": "Das geht nur mich etwas an.",
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            "SpeakerB62Id": "0000000",
            "Text": "I can't answer that.",
            "LocalizedText": {
                "enMale": "I can't answer that.",
                "frMale": "Je ne peux pas r\u00e9pondre \u00e0 cette question.",
                "frFemale": "Je ne peux pas r\u00e9pondre \u00e0 cette question.",
                "deMale": "Das kann ich nicht beantworten.",
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            "SpeakerB62Id": "0000000",
            "Text": "You don't really expect me to answer that, do you?",
            "LocalizedText": {
                "enMale": "You don't really expect me to answer that, do you?",
                "frMale": "Je n'ai pas la moindre intention de r\u00e9pondre.",
                "frFemale": "Je n'ai pas la moindre intention de r\u00e9pondre.",
                "deMale": "Darauf muss ich nicht wirklich antworten, oder?",
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            "SpeakerB62Id": "0000000",
            "Text": "My business is none of yours.",
            "LocalizedText": {
                "enMale": "My business is none of yours.",
                "frMale": "\u00c7a ne regarde que moi.",
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                "deMale": "Das ist meine Sache.",
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            "SpeakerB62Id": "0000000",
            "Text": "That's not yours to know.",
            "LocalizedText": {
                "enMale": "That's not yours to know.",
                "frMale": "Je ne r\u00e9pondrai pas \u00e0 cette question.",
                "frFemale": "Je ne r\u00e9pondrai pas \u00e0 cette question.",
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            "SpeakerB62Id": "0000000",
            "Text": "That's not your concern.",
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                "enMale": "That's not your concern.",
                "frMale": "C'est moi que \u00e7a regarde.",
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            "Text": "That's none of your business.",
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                "enMale": "That's none of your business.",
                "frMale": "\u00c7a ne regarde que moi.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "It's not my fault.",
            "LocalizedText": {
                "enMale": "It's not my fault.",
                "frMale": "Inutile de m'accuser.",
                "frFemale": "Inutile de m'accuser.",
                "deMale": "Ich kann nichts daf\u00fcr.",
                "deFemale": "Ich kann nichts daf\u00fcr."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's not my responsibility.",
            "LocalizedText": {
                "enMale": "That's not my responsibility.",
                "frMale": "Je ne suis pas responsable.",
                "frFemale": "Je ne suis pas responsable.",
                "deMale": "Daf\u00fcr bin ich nicht verantwortlich.",
                "deFemale": "Daf\u00fcr bin ich nicht verantwortlich."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's really not my fault.",
            "LocalizedText": {
                "enMale": "It's really not my fault.",
                "frMale": "C'est vraiment pas de ma faute.",
                "frFemale": "C'est vraiment pas de ma faute.",
                "deMale": "Das ist wirklich nicht mein Fehler.",
                "deFemale": "Das ist wirklich nicht mein Fehler."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't look at me.",
            "LocalizedText": {
                "enMale": "Don't look at me.",
                "frMale": "Inutile de m'accuser.",
                "frFemale": "Inutile de m'accuser.",
                "deMale": "Ich bin nicht schuld.",
                "deFemale": "Ich bin nicht schuld."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's not my fault.",
            "LocalizedText": {
                "enMale": "It's not my fault.",
                "frMale": "C'est pas ma faute.",
                "frFemale": "C'est pas ma faute.",
                "deMale": "Das ist nicht meine Schuld.",
                "deFemale": "Das ist nicht meine Schuld."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It wasn't my doing.",
            "LocalizedText": {
                "enMale": "It wasn't my doing.",
                "frMale": "Je n'y suis pour rien.",
                "frFemale": "Je n'y suis pour rien.",
                "deMale": "Das war nicht mein Werk.",
                "deFemale": "Das war nicht mein Werk."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's not my responsibility.",
            "LocalizedText": {
                "enMale": "That's not my responsibility.",
                "frMale": "Je n'ai rien \u00e0 voir avec \u00e7a.",
                "frFemale": "Je n'ai rien \u00e0 voir avec \u00e7a.",
                "deMale": "Damit habe ich nichts zu tun.",
                "deFemale": "Damit habe ich nichts zu tun."
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            "SpeakerB62Id": "0000000",
            "Text": "I had nothing to do with that.",
            "LocalizedText": {
                "enMale": "I had nothing to do with that.",
                "frMale": "Je n'ai rien \u00e0 voir l\u00e0-dedans.",
                "frFemale": "Je n'ai rien \u00e0 voir l\u00e0-dedans.",
                "deMale": "Ich habe nichts damit zu tun.",
                "deFemale": "Ich habe nichts damit zu tun."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That isn't my fault.",
            "LocalizedText": {
                "enMale": "That isn't my fault.",
                "frMale": "C'est pas de ma faute.",
                "frFemale": "C'est pas de ma faute.",
                "deMale": "Das ist nicht mein Fehler.",
                "deFemale": "Das ist nicht mein Fehler."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "You expect me to give it up that easy?",
            "LocalizedText": {
                "enMale": "You expect me to give it up that easy?",
                "frMale": "Ce n'est pas mon genre de c\u00e9der si facilement.",
                "frFemale": "Ce n'est pas mon genre de c\u00e9der si facilement.",
                "deMale": "So leicht gebe ich das nicht her.",
                "deFemale": "So leicht gebe ich das nicht her."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It will remain in my possession for now.",
            "LocalizedText": {
                "enMale": "It will remain in my possession for now.",
                "frMale": "Je n'ai pas l'intention de m'en s\u00e9parer pour l'instant.",
                "frFemale": "Je n'ai pas l'intention de m'en s\u00e9parer pour l'instant.",
                "deMale": "Das behalte ich f\u00fcrs Erste.",
                "deFemale": "Das behalte ich f\u00fcrs Erste."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You really thought I was just going to hand something like this over to you?",
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                "enMale": "You really thought I was just going to hand something like this over to you?",
                "frMale": "Vous avez vraiment cru que j'allais vous refiler une chose comme \u00e7a aussi facilement\u00a0?",
                "frFemale": "Vous avez vraiment cru que j'allais vous refiler une chose comme \u00e7a aussi facilement\u00a0?",
                "deMale": "Tut mir leid, aber das bleibt bei mir.",
                "deFemale": "Tut mir leid, aber das bleibt bei mir."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You think I'm just going to hand it over?",
            "LocalizedText": {
                "enMale": "You think I'm just going to hand it over?",
                "frMale": "Ce n'est pas mon genre de c\u00e9der si facilement.",
                "frFemale": "Ce n'est pas mon genre de c\u00e9der si facilement.",
                "deMale": "Ich soll das einfach so hergeben?",
                "deFemale": "Ich soll das einfach so hergeben?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sorry, but I'm gonna hang onto this.",
            "LocalizedText": {
                "enMale": "Sorry, but I'm gonna hang onto this.",
                "frMale": "J'ai d\u00e9cid\u00e9 de ne pas m'en s\u00e9parer.",
                "frFemale": "J'ai d\u00e9cid\u00e9 de ne pas m'en s\u00e9parer.",
                "deMale": "Ich h\u00e4nge irgendwie daran ...",
                "deFemale": "Ich h\u00e4nge irgendwie daran ..."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll have to take it from my cold, dead hand.",
            "LocalizedText": {
                "enMale": "You'll have to take it from my cold, dead hand.",
                "frMale": "Il faudra me passer sur le corps pour l'obtenir.",
                "frFemale": "Il faudra me passer sur le corps pour l'obtenir.",
                "deMale": "Nur \u00fcber meine Leiche.",
                "deFemale": "Nur \u00fcber meine Leiche."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You expect me to just give it to you?",
            "LocalizedText": {
                "enMale": "You expect me to just give it to you?",
                "frMale": "Vous croyez que je vais vous donner \u00e7a comme \u00e7a\u00a0?",
                "frFemale": "Vous croyez que je vais vous donner \u00e7a comme \u00e7a\u00a0?",
                "deMale": "Als ob ich das einfach so hergeben w\u00fcrde.",
                "deFemale": "Als ob ich das einfach so hergeben w\u00fcrde."
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            "NodeId": 19077,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You ain't getting your hands on this.",
            "LocalizedText": {
                "enMale": "You ain't getting your hands on this.",
                "frMale": "Personne ne mettra la main l\u00e0-dessus.",
                "frFemale": "Personne ne mettra la main l\u00e0-dessus.",
                "deMale": "Von mir kriegt niemand etwas.",
                "deFemale": "Von mir kriegt niemand etwas."
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            "NodeId": 19078,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not giving you anything.",
            "LocalizedText": {
                "enMale": "I'm not giving you anything.",
                "frMale": "Je ne donnerai rien du tout.",
                "frFemale": "Je ne donnerai rien du tout.",
                "deMale": "Bei mir gibt es nichts zu holen.",
                "deFemale": "Bei mir gibt es nichts zu holen."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "How should I know?",
            "LocalizedText": {
                "enMale": "How should I know?",
                "frMale": "Qu'est-ce que j'en sais\u00a0?",
                "frFemale": "Qu'est-ce que j'en sais\u00a0?",
                "deMale": "Wie k\u00f6nnte ich das wissen?",
                "deFemale": "Wie k\u00f6nnte ich das wissen?"
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            "NodeId": 19081,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's not my area of expertise.",
            "LocalizedText": {
                "enMale": "That's not my area of expertise.",
                "frMale": "C'est hors de mes comp\u00e9tences.",
                "frFemale": "C'est hors de mes comp\u00e9tences.",
                "deMale": "Damit kenne ich mich nicht aus.",
                "deFemale": "Damit kenne ich mich nicht aus."
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        "19082": {
            "NodeId": 19082,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why would you expect me to know?",
            "LocalizedText": {
                "enMale": "Why would you expect me to know?",
                "frMale": "Comment pourrais-je savoir\u00a0?",
                "frFemale": "Comment pourrais-je savoir\u00a0?",
                "deMale": "Woher soll ich das wissen?",
                "deFemale": "Woher soll ich das wissen?"
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            "SpeakerB62Id": "0000000",
            "Text": "How should I know?",
            "LocalizedText": {
                "enMale": "How should I know?",
                "frMale": "Qu'est-ce que j'en sais\u00a0?",
                "frFemale": "Qu'est-ce que j'en sais\u00a0?",
                "deMale": "Wieso sollte ich das wissen?",
                "deFemale": "Wieso sollte ich das wissen?"
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            "SpeakerB62Id": "0000000",
            "Text": "What am I? An info-droid?",
            "LocalizedText": {
                "enMale": "What am I? An info-droid?",
                "frMale": "Je ne suis pas un dro\u00efde-info.",
                "frFemale": "Je ne suis pas un dro\u00efde-info.",
                "deMale": "Sehe ich aus wie ein Informationsdroide?",
                "deFemale": "Sehe ich aus wie ein Informationsdroide?"
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            "SpeakerB62Id": "0000000",
            "Text": "Why exactly should I know that?",
            "LocalizedText": {
                "enMale": "Why exactly should I know that?",
                "frMale": "Honn\u00eatement, comment pourrais-je le savoir\u00a0?",
                "frFemale": "Honn\u00eatement, comment pourrais-je le savoir\u00a0?",
                "deMale": "Warum genau sollte ich das wissen?",
                "deFemale": "Warum genau sollte ich das wissen?"
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            "SpeakerB62Id": "0000000",
            "Text": "Do I look like I know that sort of thing?",
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                "enMale": "Do I look like I know that sort of thing?",
                "frMale": "J'ai l'air de savoir ce genre de choses\u00a0?",
                "frFemale": "J'ai l'air de savoir ce genre de choses\u00a0?",
                "deMale": "Sehe ich aus, als ob ich das wissen w\u00fcrde?",
                "deFemale": "Sehe ich aus, als ob ich das wissen w\u00fcrde?"
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            "SpeakerB62Id": "0000000",
            "Text": "You're asking the wrong person.",
            "LocalizedText": {
                "enMale": "You're asking the wrong person.",
                "frMale": "Je ne suis pas au courant.",
                "frFemale": "Je ne suis pas au courant.",
                "deMale": "Ich bin der falsche Ansprechpartner f\u00fcr so eine Frage.",
                "deFemale": "Ich bin der falsche Ansprechpartner f\u00fcr so eine Frage."
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            "SpeakerB62Id": "0000000",
            "Text": "How am I supposed to know?",
            "LocalizedText": {
                "enMale": "How am I supposed to know?",
                "frMale": "Et comment le saurais-je\u00a0?",
                "frFemale": "Et comment le saurais-je\u00a0?",
                "deMale": "Woher soll ich das wissen?",
                "deFemale": "Woher soll ich das wissen?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You think I'll let that happen?",
            "LocalizedText": {
                "enMale": "You think I'll let that happen?",
                "frMale": "\u00c7a ne se passera pas comme \u00e7a.",
                "frFemale": "\u00c7a ne se passera pas comme \u00e7a.",
                "deMale": "Als ob ich das dulden w\u00fcrde.",
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            "SpeakerB62Id": "0000000",
            "Text": "I cannot allow that to happen.",
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                "enMale": "I cannot allow that to happen.",
                "frMale": "Je m'y oppose.",
                "frFemale": "Je m'y oppose.",
                "deMale": "Das kann ich nicht zulassen.",
                "deFemale": "Das kann ich nicht zulassen."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm not going to allow that.",
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                "enMale": "I'm not going to allow that.",
                "frMale": "Je m'y opposerai.",
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                "deMale": "Das werde ich auf keinen Fall zulassen.",
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            "SpeakerB62Id": "0000000",
            "Text": "That's not going to happen.",
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                "enMale": "That's not going to happen.",
                "frMale": "\u00c7a ne se passera pas comme \u00e7a.",
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                "deMale": "Das wird nicht passieren.",
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            "SpeakerB62Id": "0000000",
            "Text": "Great idea, except for the part where I stop you.",
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                "enMale": "Great idea, except for the part where I stop you.",
                "frMale": "Bonne id\u00e9e, sauf que je m'y oppose compl\u00e8tement.",
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                "deMale": "Ein guter Plan, bis auf den Teil, an dem ich ihn durchquere.",
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            "SpeakerB62Id": "0000000",
            "Text": "I will not allow that to happen.",
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                "enMale": "I will not allow that to happen.",
                "frMale": "Je refuse que \u00e7a se passe comme \u00e7a.",
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            "SpeakerB62Id": "0000000",
            "Text": "I won't let that happen.",
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                "enMale": "I won't let that happen.",
                "frMale": "C'est hors de question.",
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            "Text": "That won't happen on my watch.",
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                "enMale": "That won't happen on my watch.",
                "frMale": "Je veillerai \u00e0 ce que \u00e7a n'arrive pas.",
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            "SpeakerB62Id": "0000000",
            "Text": "I won't let that happen.",
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                "enMale": "I won't let that happen.",
                "frMale": "J'emp\u00eacherai \u00e7a.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You haven't won yet.",
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                "enMale": "You haven't won yet.",
                "frMale": "Rien n'est encore jou\u00e9.",
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                "deMale": "Noch steht der Sieger nicht fest.",
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            "SpeakerB62Id": "0000000",
            "Text": "Your overconfidence will be your undoing.",
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                "enMale": "Your overconfidence will be your undoing.",
                "frMale": "Il ne faut pas p\u00e9cher par exc\u00e8s de confiance.",
                "frFemale": "Il ne faut pas p\u00e9cher par exc\u00e8s de confiance.",
                "deMale": "Vermessenheit ist der erste Schritt zum Untergang.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's a big mistake to think this is over.",
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                "enMale": "It's a big mistake to think this is over.",
                "frMale": "Ne nous emballons pas trop vite.",
                "frFemale": "Ne nous emballons pas trop vite.",
                "deMale": "Es ist noch nicht vorbei.",
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            "SpeakerB62Id": "0000000",
            "Text": "This battle isn't won yet.",
            "LocalizedText": {
                "enMale": "This battle isn't won yet.",
                "frMale": "Rien n'est encore jou\u00e9.",
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                "deMale": "Diese Schlacht ist noch nicht entschieden.",
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            "SpeakerB62Id": "0000000",
            "Text": "I think you're celebrating a little early.",
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                "enMale": "I think you're celebrating a little early.",
                "frMale": "Ce n'est pas encore fini.",
                "frFemale": "Ce n'est pas encore fini.",
                "deMale": "Die Feier ist ein wenig verfr\u00fcht.",
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            "SpeakerB62Id": "0000000",
            "Text": "I've only just begun to fight.",
            "LocalizedText": {
                "enMale": "I've only just begun to fight.",
                "frMale": "Le combat ne fait que commencer.",
                "frFemale": "Le combat ne fait que commencer.",
                "deMale": "Dieser Kampf ist noch nicht vorbei.",
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            "SpeakerB62Id": "0000000",
            "Text": "Your victory celebration is decidedly premature.",
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                "enMale": "Your victory celebration is decidedly premature.",
                "frMale": "Il est trop t\u00f4t pour crier victoire.",
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            "NodeId": 19107,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This fight's not over.",
            "LocalizedText": {
                "enMale": "This fight's not over.",
                "frMale": "La bataille n'est pas termin\u00e9e.",
                "frFemale": "La bataille n'est pas termin\u00e9e.",
                "deMale": "Ich habe mich gerade erst warm gemacht.",
                "deFemale": "Ich habe mich gerade erst warm gemacht."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You haven't won this.",
            "LocalizedText": {
                "enMale": "You haven't won this.",
                "frMale": "Je ne suis pas encore vaincu.",
                "frFemale": "Je ne suis pas encore vaincue.",
                "deMale": "Die Sache ist noch nicht entschieden.",
                "deFemale": "Die Sache ist noch nicht entschieden."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 20000,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Pay me.",
            "LocalizedText": {
                "enMale": "Pay me.",
                "frMale": "Et si on parlait de ma r\u00e9compense.",
                "frFemale": "Et si on parlait de ma r\u00e9compense.",
                "deMale": "Ich m\u00f6chte jetzt bezahlt werden.",
                "deFemale": "Ich m\u00f6chte jetzt bezahlt werden."
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            "NodeId": 20011,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's time for you to honor our bargain.",
            "LocalizedText": {
                "enMale": "It's time for you to honor our bargain.",
                "frMale": "Il est temps de respecter notre march\u00e9.",
                "frFemale": "Il est temps de respecter notre march\u00e9.",
                "deMale": "Es wird Zeit, unseren Handel abzuschlie\u00dfen.",
                "deFemale": "Es wird Zeit, unseren Handel abzuschlie\u00dfen."
            },
            "CnvAlienVONode": -1,
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        "20012": {
            "NodeId": 20012,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I believe we discussed compensation.",
            "LocalizedText": {
                "enMale": "I believe we discussed compensation.",
                "frMale": "Il me semble qu'on avait parl\u00e9 d'une r\u00e9compense.",
                "frFemale": "Il me semble qu'on avait parl\u00e9 d'une r\u00e9compense.",
                "deMale": "Auf den Lohn hatten wir uns ja bereits geeinigt.",
                "deFemale": "Auf den Lohn hatten wir uns ja bereits geeinigt."
            },
            "CnvAlienVONode": -1,
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        },
        "20013": {
            "NodeId": 20013,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's see some compensation.",
            "LocalizedText": {
                "enMale": "Let's see some compensation.",
                "frMale": "Et si on parlait de ma r\u00e9compense.",
                "frFemale": "Et si on parlait de ma r\u00e9compense.",
                "deMale": "Jetzt her mit dem Lohn.",
                "deFemale": "Jetzt her mit dem Lohn."
            },
            "CnvAlienVONode": -1,
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        "20014": {
            "NodeId": 20014,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I did what you wanted. Now pay up.",
            "LocalizedText": {
                "enMale": "I did what you wanted. Now pay up.",
                "frMale": "J'ai fait ma part. Maintenant, il faut me payer.",
                "frFemale": "J'ai fait ma part. Maintenant, il faut me payer.",
                "deMale": "Ich habe es erledigt. Jetzt will ich meinen Lohn.",
                "deFemale": "Ich habe es erledigt. Jetzt will ich meinen Lohn."
            },
            "CnvAlienVONode": -1,
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        "20015": {
            "NodeId": 20015,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I want my payment--now.",
            "LocalizedText": {
                "enMale": "I want my payment--now.",
                "frMale": "Je veux qu'on me paye, maintenant.",
                "frFemale": "Je veux qu'on me paye, maintenant.",
                "deMale": "Ich will meine Bezahlung - sofort!",
                "deFemale": "Ich will meine Bezahlung - sofort!"
            },
            "CnvAlienVONode": -1,
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        "20016": {
            "NodeId": 20016,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My compensation--now.",
            "LocalizedText": {
                "enMale": "My compensation--now.",
                "frMale": "Ma paye, maintenant.",
                "frFemale": "Ma paye, maintenant.",
                "deMale": "Meinen Lohn - sofort!",
                "deFemale": "Meinen Lohn - sofort!"
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            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We better settle up.",
            "LocalizedText": {
                "enMale": "We better settle up.",
                "frMale": "Il va falloir passer \u00e0 la caisse.",
                "frFemale": "Il va falloir passer \u00e0 la caisse.",
                "deMale": "Wir sollten jetzt abrechnen.",
                "deFemale": "Wir sollten jetzt abrechnen."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Time to pay up.",
            "LocalizedText": {
                "enMale": "Time to pay up.",
                "frMale": "Il est l'heure de payer.",
                "frFemale": "Il est l'heure de payer.",
                "deMale": "Zeit f\u00fcr die Auszahlung.",
                "deFemale": "Zeit f\u00fcr die Auszahlung."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Yes--now give me my credits.",
            "LocalizedText": {
                "enMale": "Yes--now give me my credits.",
                "frMale": "Mission accomplie... Je veux ma r\u00e9compense maintenant.",
                "frFemale": "Mission accomplie... Je veux ma r\u00e9compense maintenant.",
                "deMale": "Ja, und ich erwarte meinen Lohn.",
                "deFemale": "Ja, und ich erwarte meinen Lohn."
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            "NodeId": 20021,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I did what you asked, and now I expect payment.",
            "LocalizedText": {
                "enMale": "I did what you asked, and now I expect payment.",
                "frMale": "J'ai rempli ma mission, et maintenant j'attends d'\u00eatre pay\u00e9.",
                "frFemale": "J'ai rempli ma mission, et maintenant j'attends d'\u00eatre pay\u00e9e.",
                "deMale": "Ich habe meinen Auftrag erf\u00fcllt und erwarte nun meinen Lohn.",
                "deFemale": "Ich habe meinen Auftrag erf\u00fcllt und erwarte nun meinen Lohn."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It is done. Now perhaps we should discuss payment.",
            "LocalizedText": {
                "enMale": "It is done. Now perhaps we should discuss payment.",
                "frMale": "Mission accomplie. Maintenant, parlons cr\u00e9dits.",
                "frFemale": "Mission accomplie. Maintenant, parlons cr\u00e9dits.",
                "deMale": "Es ist erledigt. Reden wir nun \u00fcber meine Entlohnung.",
                "deFemale": "Es ist erledigt. Reden wir nun \u00fcber meine Entlohnung."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Job's done--I'll take my pay, now.",
            "LocalizedText": {
                "enMale": "Job's done--I'll take my pay, now.",
                "frMale": "Mission accomplie... Je veux ma r\u00e9compense maintenant.",
                "frFemale": "Mission accomplie... Je veux ma r\u00e9compense maintenant.",
                "deMale": "Auftrag erledigt - jetzt will ich meinen Lohn.",
                "deFemale": "Auftrag erledigt - jetzt will ich meinen Lohn."
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            "NodeId": 20024,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's all taken care of except for the part where you pay me.",
            "LocalizedText": {
                "enMale": "It's all taken care of except for the part where you pay me.",
                "frMale": "Tout est rentr\u00e9 dans l'ordre. Reste plus qu'\u00e0 me payer, maintenant.",
                "frFemale": "Tout est rentr\u00e9 dans l'ordre. Reste plus qu'\u00e0 me payer, maintenant.",
                "deMale": "Alles erledigt, fehlt nur noch meine Bezahlung.",
                "deFemale": "Alles erledigt, fehlt nur noch meine Bezahlung."
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        "20025": {
            "NodeId": 20025,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I completed the task and I expect restitution.",
            "LocalizedText": {
                "enMale": "I completed the task and I expect restitution.",
                "frMale": "J'ai rempli ma mission et j'attends qu'on me paye.",
                "frFemale": "J'ai rempli ma mission et j'attends qu'on me paye.",
                "deMale": "Ich habe die Aufgabe erf\u00fcllt und erwarte Entlohnung.",
                "deFemale": "Ich habe die Aufgabe erf\u00fcllt und erwarte Entlohnung."
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        "20026": {
            "NodeId": 20026,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think I've earned my payment.",
            "LocalizedText": {
                "enMale": "I think I've earned my payment.",
                "frMale": "Je crois que j'ai m\u00e9rit\u00e9 ma r\u00e9compense.",
                "frFemale": "Je crois que j'ai m\u00e9rit\u00e9 ma r\u00e9compense.",
                "deMale": "Ich denke, ich habe mir meinen Lohn verdient.",
                "deFemale": "Ich denke, ich habe mir meinen Lohn verdient."
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The job's done. Now we settle up.",
            "LocalizedText": {
                "enMale": "The job's done. Now we settle up.",
                "frMale": "Le travail est termin\u00e9. Il faut me payer maintenant.",
                "frFemale": "Le travail est termin\u00e9. Il faut me payer maintenant.",
                "deMale": "Der Job ist erledigt. Rechnen wir ab.",
                "deFemale": "Der Job ist erledigt. Rechnen wir ab."
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            "NodeId": 20028,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Depends on whether you have my money.",
            "LocalizedText": {
                "enMale": "Depends on whether you have my money.",
                "frMale": "Si ma r\u00e9compense est pr\u00eate, oui.",
                "frFemale": "Si ma r\u00e9compense est pr\u00eate, oui.",
                "deMale": "H\u00e4ngt davon ab, ob ich mein Geld bekomme.",
                "deFemale": "H\u00e4ngt davon ab, ob ich mein Geld bekomme."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "What do you want?",
            "LocalizedText": {
                "enMale": "What do you want?",
                "frMale": "D\u00e9p\u00eachons, je n'ai pas que \u00e7a \u00e0 faire.",
                "frFemale": "D\u00e9p\u00eachons, je n'ai pas que \u00e7a \u00e0 faire.",
                "deMale": "Was ist denn los?",
                "deFemale": "Was ist denn los?"
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            "AffectionRewardEventsB62": [],
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            "NodeId": 20031,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Be direct. Tell me what it is you want.",
            "LocalizedText": {
                "enMale": "Be direct. Tell me what it is you want.",
                "frMale": "Arr\u00eatez de tourner autour du pot. Qu'attendez-vous de moi\u00a0?",
                "frFemale": "Arr\u00eatez de tourner autour du pot. Qu'attendez-vous de moi\u00a0?",
                "deMale": "Worum geht es? Ganz ohne Umschweife.",
                "deFemale": "Worum geht es? Ganz ohne Umschweife."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        "20032": {
            "NodeId": 20032,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Get to the point, or get out of my sight.",
            "LocalizedText": {
                "enMale": "Get to the point, or get out of my sight.",
                "frMale": "Vite, je n'aime pas qu'on me d\u00e9range pour rien.",
                "frFemale": "Vite, je n'aime pas qu'on me d\u00e9range pour rien.",
                "deMale": "Kommen wir zur Sache.",
                "deFemale": "Kommen wir zur Sache."
            },
            "CnvAlienVONode": -1,
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        "20033": {
            "NodeId": 20033,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What do you want? Spit it out.",
            "LocalizedText": {
                "enMale": "What do you want? Spit it out.",
                "frMale": "D\u00e9p\u00eachons, je n'ai pas que \u00e7a \u00e0 faire.",
                "frFemale": "D\u00e9p\u00eachons, je n'ai pas que \u00e7a \u00e0 faire.",
                "deMale": "Was ist los? Raus damit.",
                "deFemale": "Was ist los? Raus damit."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "20034": {
            "NodeId": 20034,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Get to the point.",
            "LocalizedText": {
                "enMale": "Get to the point.",
                "frMale": "Venez-en au fait.",
                "frFemale": "Venez-en au fait.",
                "deMale": "Worum geht's?",
                "deFemale": "Worum geht's?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "20035": {
            "NodeId": 20035,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Get to the point.",
            "LocalizedText": {
                "enMale": "Get to the point.",
                "frMale": "Venons-en au fait.",
                "frFemale": "Venons-en au fait.",
                "deMale": "Zur Sache, bevor ich das Interesse verliere.",
                "deFemale": "Zur Sache, bevor ich das Interesse verliere."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "20036": {
            "NodeId": 20036,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What do you want?",
            "LocalizedText": {
                "enMale": "What do you want?",
                "frMale": "Que voulez-vous\u00a0?",
                "frFemale": "Que voulez-vous\u00a0?",
                "deMale": "Was soll ich tun?",
                "deFemale": "Was soll ich tun?"
            },
            "CnvAlienVONode": -1,
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        },
        "20037": {
            "NodeId": 20037,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just spit it out, and tell me what you need.",
            "LocalizedText": {
                "enMale": "Just spit it out, and tell me what you need.",
                "frMale": "Crachez le morceau et dites-moi ce que vous attendez de moi.",
                "frFemale": "Crachez le morceau et dites-moi ce que vous attendez de moi.",
                "deMale": "Raus damit, was soll ich tun?",
                "deFemale": "Raus damit, was soll ich tun?"
            },
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        },
        "20038": {
            "NodeId": 20038,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me what you want, or leave.",
            "LocalizedText": {
                "enMale": "Tell me what you want, or leave.",
                "frMale": "Qu'on en finisse, et vite.",
                "frFemale": "Qu'on en finisse, et vite.",
                "deMale": "Worum geht es denn?",
                "deFemale": "Worum geht es denn?"
            },
            "CnvAlienVONode": -1,
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        },
        "21000": {
            "NodeId": 21000,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "21010": {
            "NodeId": 21010,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "There was a good fight.",
            "LocalizedText": {
                "enMale": "There was a good fight.",
                "frMale": "Il y a eu de la bagarre.",
                "frFemale": "Il y a eu de la bagarre.",
                "deMale": "Ein richtig guter Kampf.",
                "deFemale": "Ein richtig guter Kampf."
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            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "21011": {
            "NodeId": 21011,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It was quite a confrontation.",
            "LocalizedText": {
                "enMale": "It was quite a confrontation.",
                "frMale": "Bel affrontement.",
                "frFemale": "Bel affrontement.",
                "deMale": "Was f\u00fcr eine Auseinandersetzung.",
                "deFemale": "Was f\u00fcr eine Auseinandersetzung."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "21012": {
            "NodeId": 21012,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The encounter was fierce.",
            "LocalizedText": {
                "enMale": "The encounter was fierce.",
                "frMale": "La rencontre a \u00e9t\u00e9 violente.",
                "frFemale": "La rencontre a \u00e9t\u00e9 violente.",
                "deMale": "Eine erbitterte Konfrontation.",
                "deFemale": "Eine erbitterte Konfrontation."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "21013": {
            "NodeId": 21013,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Things got pretty intense.",
            "LocalizedText": {
                "enMale": "Things got pretty intense.",
                "frMale": "Il y a eu de la bagarre.",
                "frFemale": "Il y a eu de la bagarre.",
                "deMale": "Es ging ziemlich zur Sache.",
                "deFemale": "Es ging ziemlich zur Sache."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "21014": {
            "NodeId": 21014,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Things got rowdy in a hurry.",
            "LocalizedText": {
                "enMale": "Things got rowdy in a hurry.",
                "frMale": "\u00c7a s'est vite emball\u00e9.",
                "frFemale": "\u00c7a s'est vite emball\u00e9.",
                "deMale": "Es wurde schnell richtig derb.",
                "deFemale": "Es wurde schnell richtig derb."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "21015": {
            "NodeId": 21015,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It was quite a fight.",
            "LocalizedText": {
                "enMale": "It was quite a fight.",
                "frMale": "C'\u00e9tait un beau combat.",
                "frFemale": "C'\u00e9tait un beau combat.",
                "deMale": "Es war ein guter Kampf!",
                "deFemale": "Es war ein guter Kampf!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "21016": {
            "NodeId": 21016,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There was much bloodshed.",
            "LocalizedText": {
                "enMale": "There was much bloodshed.",
                "frMale": "Le sang a coul\u00e9.",
                "frFemale": "Le sang a coul\u00e9.",
                "deMale": "Es gab viel Blutvergie\u00dfen.",
                "deFemale": "Es gab viel Blutvergie\u00dfen."
            },
            "CnvAlienVONode": -1,
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        },
        "21017": {
            "NodeId": 21017,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There was a lot of blasting. It was good.",
            "LocalizedText": {
                "enMale": "There was a lot of blasting. It was good.",
                "frMale": "C'\u00e9tait bien, il y a eu un peu de bagarre.",
                "frFemale": "C'\u00e9tait bien, il y a eu un peu de bagarre.",
                "deMale": "Ziemlich viel Geballer - also alles gut!",
                "deFemale": "Ziemlich viel Geballer - also alles gut!"
            },
            "CnvAlienVONode": -1,
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        },
        "21018": {
            "NodeId": 21018,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There was quite a scrap.",
            "LocalizedText": {
                "enMale": "There was quite a scrap.",
                "frMale": "Il a fallu se battre.",
                "frFemale": "Il a fallu se battre.",
                "deMale": "Das war nicht ohne.",
                "deFemale": "Das war nicht ohne."
            },
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        "21020": {
            "NodeId": 21020,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "There was nothing I could do.",
            "LocalizedText": {
                "enMale": "There was nothing I could do.",
                "frMale": "J'ai fait tout mon possible.",
                "frFemale": "J'ai fait tout mon possible.",
                "deMale": "Ich konnte nichts tun.",
                "deFemale": "Ich konnte nichts tun."
            },
            "CnvAlienVONode": -1,
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        "21021": {
            "NodeId": 21021,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We cannot always control how things turn out.",
            "LocalizedText": {
                "enMale": "We cannot always control how things turn out.",
                "frMale": "On ne peut pas toujours contr\u00f4ler le cours des choses.",
                "frFemale": "On ne peut pas toujours contr\u00f4ler le cours des choses.",
                "deMale": "Wir haben es nicht immer unter Kontrolle, wie sich die Dinge entwickeln.",
                "deFemale": "Wir haben es nicht immer unter Kontrolle, wie sich die Dinge entwickeln."
            },
            "CnvAlienVONode": -1,
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        },
        "21022": {
            "NodeId": 21022,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Not even a Jedi can control everything.",
            "LocalizedText": {
                "enMale": "Not even a Jedi can control everything.",
                "frMale": "M\u00eame un Jedi ne peut pas tout contr\u00f4ler.",
                "frFemale": "M\u00eame un Jedi ne peut pas tout contr\u00f4ler.",
                "deMale": "Nicht einmal ein Jedi kann alles kontrollieren.",
                "deFemale": "Nicht einmal ein Jedi kann alles kontrollieren."
            },
            "CnvAlienVONode": -1,
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        },
        "21023": {
            "NodeId": 21023,
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            "SpeakerB62Id": "0000000",
            "Text": "I did everything I could.",
            "LocalizedText": {
                "enMale": "I did everything I could.",
                "frMale": "J'ai fait tout mon possible.",
                "frFemale": "J'ai fait tout mon possible.",
                "deMale": "Ich habe getan, was ich konnte.",
                "deFemale": "Ich habe getan, was ich konnte."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Not every deal goes according to plan.",
            "LocalizedText": {
                "enMale": "Not every deal goes according to plan.",
                "frMale": "Tout ne se passe pas toujours comme pr\u00e9vu.",
                "frFemale": "Tout ne se passe pas toujours comme pr\u00e9vu.",
                "deMale": "Nicht jeder Deal l\u00e4uft wie am Schn\u00fcrchen.",
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            "SpeakerB62Id": "0000000",
            "Text": "It was beyond my control.",
            "LocalizedText": {
                "enMale": "It was beyond my control.",
                "frMale": "Je n'ai rien pu faire.",
                "frFemale": "Je n'ai rien pu faire.",
                "deMale": "Das konnte ich nicht beeinflussen.",
                "deFemale": "Das konnte ich nicht beeinflussen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Even the Emperor couldn't have done anything.",
            "LocalizedText": {
                "enMale": "Even the Emperor couldn't have done anything.",
                "frMale": "M\u00eame l'Empereur n'aurait rien pu faire.",
                "frFemale": "M\u00eame l'Empereur n'aurait rien pu faire.",
                "deMale": "Nicht einmal der Imperator h\u00e4tte etwas ausrichten k\u00f6nnen.",
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            "SpeakerB62Id": "0000000",
            "Text": "Nothing I could do about it.",
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                "enMale": "Nothing I could do about it.",
                "frMale": "J'ai fait mon maximum.",
                "frFemale": "J'ai fait mon maximum.",
                "deMale": "Da war nichts zu machen.",
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            "SpeakerB62Id": "0000000",
            "Text": "There was nothing I could do.",
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                "enMale": "There was nothing I could do.",
                "frMale": "C'\u00e9tait impossible.",
                "frFemale": "C'\u00e9tait impossible.",
                "deMale": "Ich konnte nichts daran \u00e4ndern.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Not really.",
            "LocalizedText": {
                "enMale": "Not really.",
                "frMale": "J'ai d'autres objectifs.",
                "frFemale": "J'ai d'autres objectifs.",
                "deMale": "Eigentlich nicht.",
                "deFemale": "Eigentlich nicht."
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            "SpeakerB62Id": "0000000",
            "Text": "In this case, I don't.",
            "LocalizedText": {
                "enMale": "In this case, I don't.",
                "frMale": "Pas dans le cas pr\u00e9sent.",
                "frFemale": "Pas dans le cas pr\u00e9sent.",
                "deMale": "In diesem Falle, nein.",
                "deFemale": "In diesem Falle, nein."
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            "SpeakerB62Id": "0000000",
            "Text": "I have more pressing concerns.",
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                "enMale": "I have more pressing concerns.",
                "frMale": "J'ai des affaires plus urgentes \u00e0 r\u00e9gler.",
                "frFemale": "J'ai des affaires plus urgentes \u00e0 r\u00e9gler.",
                "deMale": "Ich habe Wichtigeres zu tun.",
                "deFemale": "Ich habe Wichtigeres zu tun."
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            "SpeakerB62Id": "0000000",
            "Text": "I've got other objectives.",
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                "enMale": "I've got other objectives.",
                "frMale": "J'ai d'autres objectifs.",
                "frFemale": "J'ai d'autres objectifs.",
                "deMale": "Ich habe andere Ziele.",
                "deFemale": "Ich habe andere Ziele."
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            "SpeakerB62Id": "0000000",
            "Text": "That's the least of my worries right now.",
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                "enMale": "That's the least of my worries right now.",
                "frMale": "C'est le dernier de mes soucis pour le moment.",
                "frFemale": "C'est le dernier de mes soucis pour le moment.",
                "deMale": "Das k\u00fcmmert mich jetzt am allerwenigsten.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's not high on my list.",
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                "enMale": "It's not high on my list.",
                "frMale": "\u00c7a ne fait pas partie de mes priorit\u00e9s.",
                "frFemale": "\u00c7a ne fait pas partie de mes priorit\u00e9s.",
                "deMale": "Das hat keine Priorit\u00e4t.",
                "deFemale": "Das hat keine Priorit\u00e4t."
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            "SpeakerB62Id": "0000000",
            "Text": "I wouldn't say so, exactly.",
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                "enMale": "I wouldn't say so, exactly.",
                "frMale": "Je ne dirais pas tout \u00e0 fait \u00e7a.",
                "frFemale": "Je ne dirais pas tout \u00e0 fait \u00e7a.",
                "deMale": "Nicht wirklich, nein.",
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            "SpeakerB62Id": "0000000",
            "Text": "I have other things to worry about.",
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                "enMale": "I have other things to worry about.",
                "frMale": "J'ai d'autres choses \u00e0 faire pour l'instant.",
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            "Text": "I have other priorities.",
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                "enMale": "I have other priorities.",
                "frMale": "J'ai d'autres priorit\u00e9s.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "There's no way that will work.",
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                "enMale": "There's no way that will work.",
                "frMale": "\u00c7a ne marchera jamais.",
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                "deMale": "Das kann ja nur schiefgehen.",
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            "SpeakerB62Id": "0000000",
            "Text": "Something like that can only end in disaster.",
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                "enMale": "Something like that can only end in disaster.",
                "frMale": "Ce genre de chose ne peut aboutir qu'\u00e0 un d\u00e9sastre.",
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            "SpeakerB62Id": "0000000",
            "Text": "I sense failure in that approach.",
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                "enMale": "I sense failure in that approach.",
                "frMale": "\u00c7a sent l'\u00e9chec \u00e0 plein nez.",
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            "SpeakerB62Id": "0000000",
            "Text": "That will never work.",
            "LocalizedText": {
                "enMale": "That will never work.",
                "frMale": "\u00c7a ne marchera jamais.",
                "frFemale": "\u00c7a ne marchera jamais.",
                "deMale": "Das klappt niemals.",
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            "SpeakerB62Id": "0000000",
            "Text": "That's the worst idea I've heard all day.",
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                "enMale": "That's the worst idea I've heard all day.",
                "frMale": "J'ai jamais entendu une id\u00e9e aussi ridicule.",
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            "SpeakerB62Id": "0000000",
            "Text": "That plan is a dead end.",
            "LocalizedText": {
                "enMale": "That plan is a dead end.",
                "frMale": "Ce plan est vou\u00e9 \u00e0 l'\u00e9chec.",
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            "Text": "I don't think that will work.",
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            "Text": "That's not a very good plan.",
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                "frMale": "On ne peut pas dire que ce soit un bon plan.",
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            "Text": "That's never going to work.",
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                "enMale": "That's never going to work.",
                "frMale": "\u00c7a ne fonctionnera pas.",
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            "Text": "I don't think so.",
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                "frMale": "Je ne suis pas d'accord.",
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            "SpeakerB62Id": "0000000",
            "Text": "I cannot agree with that.",
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                "enMale": "I cannot agree with that.",
                "frMale": "Je ne peux pas \u00eatre d'accord.",
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            "Text": "I have to disagree.",
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                "enMale": "I have to disagree.",
                "frMale": "Je ne suis absolument pas d'accord.",
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            "SpeakerB62Id": "0000000",
            "Text": "I think you're wrong about that.",
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                "frMale": "Je ne suis pas d'accord.",
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            "Text": "I think you're as wrong as a Hutt wearing a bikini.",
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            "Text": "I disagree--emphatically.",
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                "enMale": "I disagree--emphatically.",
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            "Text": "I don't think so.",
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                "enMale": "I don't think so.",
                "frMale": "Je ne crois pas.",
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                "deMale": "Das glaube ich nicht.",
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            "Text": "I gotta disagree with you.",
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                "enMale": "I gotta disagree with you.",
                "frMale": "Je suis oblig\u00e9 de ne pas \u00eatre d'accord.",
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            "Text": "I don't agree.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "That's some gratitude.",
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                "frMale": "Dr\u00f4le de fa\u00e7on de me remercier.",
                "frFemale": "Dr\u00f4le de fa\u00e7on de me remercier.",
                "deMale": "Und das nennt sich Dankbarkeit?",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll forgive you for not being more appreciative.",
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                "frMale": "Je passerai outre ce manque de reconnaissance.",
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                "deMale": "Ich sehe \u00fcber diese mangelnde Anerkennung hinweg.",
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            "SpeakerB62Id": "0000000",
            "Text": "I would think you would be more appreciative.",
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                "enMale": "I would think you would be more appreciative.",
                "frMale": "Je m'attendais \u00e0 plus de reconnaissance.",
                "frFemale": "Je m'attendais \u00e0 plus de reconnaissance.",
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            "SpeakerB62Id": "0000000",
            "Text": "This is the thanks I get?",
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                "enMale": "This is the thanks I get?",
                "frMale": "C'est comme \u00e7a que vous me remerciez\u00a0?",
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            "Text": "You've got a funny way of saying thanks.",
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            "Text": "I find your lack of appreciation intolerable.",
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                "frFemale": "Ce manque de reconnaissance est inacceptable.",
                "deMale": "Dieser Mangel an Anerkennung missf\u00e4llt mir.",
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            "Text": "Don't say ''thank you'' or anything.",
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                "enMale": "Don't say ''thank you'' or anything.",
                "frMale": "Inutile de me remercier.",
                "frFemale": "Inutile de me remercier.",
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            "Text": "You're welcome, by the way.",
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                "enMale": "You're welcome, by the way.",
                "frMale": "De rien, au fait.",
                "frFemale": "De rien, au fait.",
                "deMale": "Keine Ursache \u00fcbrigens.",
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            "Text": "Glad I went to all that trouble.",
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                "enMale": "Glad I went to all that trouble.",
                "frMale": "Heureux d'\u00eatre encore en vie.",
                "frFemale": "Heureuse d'\u00eatre encore en vie.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "That's horrible!",
            "LocalizedText": {
                "enMale": "That's horrible!",
                "frMale": "D\u00e9sol\u00e9 de l'entendre.",
                "frFemale": "D\u00e9sol\u00e9e de l'entendre.",
                "deMale": "Wie schrecklich!",
                "deFemale": "Wie schrecklich!"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's just plain wrong.",
            "LocalizedText": {
                "enMale": "That's just plain wrong.",
                "frMale": "C'est tout simplement navrant.",
                "frFemale": "C'est tout simplement navrant.",
                "deMale": "Das ist ja f\u00fcrchterlich.",
                "deFemale": "Das ist ja f\u00fcrchterlich."
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            "SpeakerB62Id": "0000000",
            "Text": "That's absolutely terrible.",
            "LocalizedText": {
                "enMale": "That's absolutely terrible.",
                "frMale": "C'est vraiment affreux.",
                "frFemale": "C'est vraiment affreux.",
                "deMale": "Das ist absolut furchtbar.",
                "deFemale": "Das ist absolut furchtbar."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm very sorry to hear that.",
            "LocalizedText": {
                "enMale": "I'm very sorry to hear that.",
                "frMale": "D\u00e9sol\u00e9 de l'entendre.",
                "frFemale": "D\u00e9sol\u00e9e de l'entendre.",
                "deMale": "Tut mir leid, das zu h\u00f6ren.",
                "deFemale": "Tut mir leid, das zu h\u00f6ren."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Doesn't get much worse than that.",
            "LocalizedText": {
                "enMale": "Doesn't get much worse than that.",
                "frMale": "Je ne vois pas ce qui pourrait \u00eatre pire.",
                "frFemale": "Je ne vois pas ce qui pourrait \u00eatre pire.",
                "deMale": "Schlimmer kann es kaum kommen.",
                "deFemale": "Schlimmer kann es kaum kommen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That is deeply disturbing.",
            "LocalizedText": {
                "enMale": "That is deeply disturbing.",
                "frMale": "C'est tr\u00e8s inqui\u00e9tant.",
                "frFemale": "C'est tr\u00e8s inqui\u00e9tant.",
                "deMale": "Das ist zutiefst verst\u00f6rend.",
                "deFemale": "Das ist zutiefst verst\u00f6rend."
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            "NodeId": 23026,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "What a horrible thing!",
            "LocalizedText": {
                "enMale": "What a horrible thing!",
                "frMale": "Quelle horreur\u00a0!",
                "frFemale": "Quelle horreur\u00a0!",
                "deMale": "Eine grauenhafte Sache!",
                "deFemale": "Eine grauenhafte Sache!"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's not good to hear.",
            "LocalizedText": {
                "enMale": "That's not good to hear.",
                "frMale": "\u00c7a ne fait jamais plaisir d'entendre ce genre de chose.",
                "frFemale": "\u00c7a ne fait jamais plaisir d'entendre ce genre de chose.",
                "deMale": "Das h\u00f6rt man nicht gern.",
                "deFemale": "Das h\u00f6rt man nicht gern."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's very nearly sickening.",
            "LocalizedText": {
                "enMale": "That's very nearly sickening.",
                "frMale": "C'est affreux.",
                "frFemale": "C'est affreux.",
                "deMale": "Das ist ja furchtbar.",
                "deFemale": "Das ist ja furchtbar."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "So that's it?",
            "LocalizedText": {
                "enMale": "So that's it?",
                "frMale": "Je m'attendais \u00e0 mieux.",
                "frFemale": "Je m'attendais \u00e0 mieux.",
                "deMale": "Das war also alles?",
                "deFemale": "Das war also alles?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I must admit, that's not what I was expecting.",
            "LocalizedText": {
                "enMale": "I must admit, that's not what I was expecting.",
                "frMale": "Je dois reconna\u00eetre que je ne m'attendais pas \u00e0 \u00e7a.",
                "frFemale": "Je dois reconna\u00eetre que je ne m'attendais pas \u00e0 \u00e7a.",
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                "deFemale": "Ich muss zugeben, ich hatte etwas anderes erwartet."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm afraid I was expecting something more.",
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                "enMale": "I'm afraid I was expecting something more.",
                "frMale": "Je dois avouer que je m'attendais \u00e0 autre chose.",
                "frFemale": "Je dois avouer que je m'attendais \u00e0 autre chose.",
                "deMale": "Ich hatte mir etwas mehr erhofft.",
                "deFemale": "Ich hatte mir etwas mehr erhofft."
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            "SpeakerB62Id": "0000000",
            "Text": "I was expecting a lot more.",
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                "enMale": "I was expecting a lot more.",
                "frMale": "Je m'attendais \u00e0 mieux.",
                "frFemale": "Je m'attendais \u00e0 mieux.",
                "deMale": "Ich hatte mit mehr gerechnet.",
                "deFemale": "Ich hatte mit mehr gerechnet."
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            "SpeakerB62Id": "0000000",
            "Text": "I was hoping for a little more than that.",
            "LocalizedText": {
                "enMale": "I was hoping for a little more than that.",
                "frMale": "Je m'attendais \u00e0 mieux que \u00e7a.",
                "frFemale": "Je m'attendais \u00e0 mieux que \u00e7a.",
                "deMale": "Ich h\u00e4tte mir ein wenig mehr erhofft.",
                "deFemale": "Ich h\u00e4tte mir ein wenig mehr erhofft."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's not the outcome I expected.",
            "LocalizedText": {
                "enMale": "That's not the outcome I expected.",
                "frMale": "J'esp\u00e9rais autre chose.",
                "frFemale": "J'esp\u00e9rais autre chose.",
                "deMale": "Mit diesem Ergebnis hatte ich nicht gerechnet.",
                "deFemale": "Mit diesem Ergebnis hatte ich nicht gerechnet."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is that all there is?",
            "LocalizedText": {
                "enMale": "Is that all there is?",
                "frMale": "C'est tout\u00a0?",
                "frFemale": "C'est tout\u00a0?",
                "deMale": "Ist das etwa alles?",
                "deFemale": "Ist das etwa alles?"
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was hoping for more.",
            "LocalizedText": {
                "enMale": "I was hoping for more.",
                "frMale": "J'esp\u00e9rais un peu plus.",
                "frFemale": "J'esp\u00e9rais un peu plus.",
                "deMale": "Ich hatte mir mehr erhofft.",
                "deFemale": "Ich hatte mir mehr erhofft."
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was expecting something more.",
            "LocalizedText": {
                "enMale": "I was expecting something more.",
                "frMale": "Je m'attendais \u00e0 autre chose.",
                "frFemale": "Je m'attendais \u00e0 autre chose.",
                "deMale": "Ich h\u00e4tte mit etwas mehr gerechnet.",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm sorry, but I can't do that.",
            "LocalizedText": {
                "enMale": "I'm sorry, but I can't do that.",
                "frMale": "J'ai bien peur de ne pas pouvoir aider.",
                "frFemale": "J'ai bien peur de ne pas pouvoir aider.",
                "deMale": "Das geht leider nicht.",
                "deFemale": "Das geht leider nicht."
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            "NodeId": 23041,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm afraid that's just not possible.",
            "LocalizedText": {
                "enMale": "I'm afraid that's just not possible.",
                "frMale": "J'ai bien peur que ce ne soit pas possible.",
                "frFemale": "J'ai bien peur que ce ne soit pas possible.",
                "deMale": "Ich f\u00fcrchte, das ist nicht m\u00f6glich.",
                "deFemale": "Ich f\u00fcrchte, das ist nicht m\u00f6glich."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've made my decision.",
            "LocalizedText": {
                "enMale": "I've made my decision.",
                "frMale": "J'ai pris ma d\u00e9cision.",
                "frFemale": "J'ai pris ma d\u00e9cision.",
                "deMale": "Ich habe meine Entscheidung getroffen, tut mir leid.",
                "deFemale": "Ich habe meine Entscheidung getroffen, tut mir leid."
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            "NodeId": 23043,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Afraid I can't help you there.",
            "LocalizedText": {
                "enMale": "Afraid I can't help you there.",
                "frMale": "J'ai bien peur de ne pas pouvoir aider.",
                "frFemale": "J'ai bien peur de ne pas pouvoir aider.",
                "deMale": "Ich f\u00fcrchte, da kann ich nicht helfen.",
                "deFemale": "Ich f\u00fcrchte, da kann ich nicht helfen."
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sorry, no can do.",
            "LocalizedText": {
                "enMale": "Sorry, no can do.",
                "frMale": "D\u00e9sol\u00e9, impossible.",
                "frFemale": "D\u00e9sol\u00e9e, impossible.",
                "deMale": "Tut mir leid, das geht nicht.",
                "deFemale": "Tut mir leid, das geht nicht."
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not interested. Sorry.",
            "LocalizedText": {
                "enMale": "I'm not interested. Sorry.",
                "frMale": "\u00c7a ne m'int\u00e9resse pas. D\u00e9sol\u00e9.",
                "frFemale": "\u00c7a ne m'int\u00e9resse pas. D\u00e9sol\u00e9e.",
                "deMale": "Kein Interesse, tut mir leid.",
                "deFemale": "Kein Interesse, tut mir leid."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I simply can't do that.",
            "LocalizedText": {
                "enMale": "I simply can't do that.",
                "frMale": "Je ne peux tout simplement pas faire \u00e7a.",
                "frFemale": "Je ne peux tout simplement pas faire \u00e7a.",
                "deMale": "Das kann ich einfach nicht tun.",
                "deFemale": "Das kann ich einfach nicht tun."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sorry, ain't interested.",
            "LocalizedText": {
                "enMale": "Sorry, ain't interested.",
                "frMale": "D\u00e9sol\u00e9, \u00e7a ne m'int\u00e9resse pas.",
                "frFemale": "D\u00e9sol\u00e9e, \u00e7a ne m'int\u00e9resse pas.",
                "deMale": "Tut mir leid, bin nicht interessiert.",
                "deFemale": "Tut mir leid, bin nicht interessiert."
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            "NodeId": 23048,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've made my decision. I'm sorry.",
            "LocalizedText": {
                "enMale": "I've made my decision. I'm sorry.",
                "frMale": "Ma d\u00e9cision est prise. D\u00e9sol\u00e9.",
                "frFemale": "Ma d\u00e9cision est prise. D\u00e9sol\u00e9e.",
                "deMale": "Meine Entscheidung steht fest, tut mir leid.",
                "deFemale": "Meine Entscheidung steht fest, tut mir leid."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "You're sick!",
            "LocalizedText": {
                "enMale": "You're sick!",
                "frMale": "Je ne peux pas supporter \u00e7a.",
                "frFemale": "Je ne peux pas supporter \u00e7a.",
                "deMale": "Das ist einfach nur widerlich.",
                "deFemale": "Das ist einfach nur widerlich."
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            "NodeId": 23051,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're a sickening blight on the galaxy.",
            "LocalizedText": {
                "enMale": "You're a sickening blight on the galaxy.",
                "frMale": "La galaxie ne m\u00e9ritait pas un tel fl\u00e9au.",
                "frFemale": "La galaxie ne m\u00e9ritait pas un tel fl\u00e9au.",
                "deMale": "Was f\u00fcr eine krankhafte Ausgeburt der Galaxis!",
                "deFemale": "Was f\u00fcr eine krankhafte Ausgeburt der Galaxis!"
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            "SpeakerB62Id": "0000000",
            "Text": "You're not just sick. You're a reprehensible monster.",
            "LocalizedText": {
                "enMale": "You're not just sick. You're a reprehensible monster.",
                "frMale": "C'est plus que de la folie. C'est une abomination.",
                "frFemale": "C'est plus que de la folie. C'est une abomination.",
                "deMale": "Ich stehe einem Monstrum gegen\u00fcber!",
                "deFemale": "Ich stehe einem Monstrum gegen\u00fcber!"
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're completely messed up.",
            "LocalizedText": {
                "enMale": "You're completely messed up.",
                "frMale": "Je ne peux pas supporter \u00e7a.",
                "frFemale": "Je ne peux pas supporter \u00e7a.",
                "deMale": "Das ist doch absolut krank!",
                "deFemale": "Das ist doch absolut krank!"
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You are one messed-up individual.",
            "LocalizedText": {
                "enMale": "You are one messed-up individual.",
                "frMale": "Ce comportement est vraiment ignoble.",
                "frFemale": "Ce comportement est vraiment ignoble.",
                "deMale": "Das nenne ich mal krank.",
                "deFemale": "Das nenne ich mal krank."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Such depravity has no place here.",
            "LocalizedText": {
                "enMale": "Such depravity has no place here.",
                "frMale": "Ce genre de comportement est inacceptable.",
                "frFemale": "Ce genre de comportement est inacceptable.",
                "deMale": "Solche Verworfenheit hat hier keinen Platz.",
                "deFemale": "Solche Verworfenheit hat hier keinen Platz."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's disgusting even for my tastes.",
            "LocalizedText": {
                "enMale": "That's disgusting even for my tastes.",
                "frMale": "M\u00eame moi, je trouve \u00e7a d\u00e9go\u00fbtant.",
                "frFemale": "M\u00eame moi, je trouve \u00e7a d\u00e9go\u00fbtant.",
                "deMale": "Das ist sogar f\u00fcr meinen Geschmack zu viel.",
                "deFemale": "Das ist sogar f\u00fcr meinen Geschmack zu viel."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You got some serious issues.",
            "LocalizedText": {
                "enMale": "You got some serious issues.",
                "frMale": "Vous avez de graves probl\u00e8mes.",
                "frFemale": "Vous avez de graves probl\u00e8mes.",
                "deMale": "Das ist ja sowas von krank!",
                "deFemale": "Das ist ja sowas von krank!"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You know, you're really twisted.",
            "LocalizedText": {
                "enMale": "You know, you're really twisted.",
                "frMale": "Il faut vraiment \u00eatre malade\u00a0!",
                "frFemale": "Il faut vraiment \u00eatre malade\u00a0!",
                "deMale": "Das ist wirklich nicht mehr normal!",
                "deFemale": "Das ist wirklich nicht mehr normal!"
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Nothing good could come of that.",
            "LocalizedText": {
                "enMale": "Nothing good could come of that.",
                "frMale": "On dirait qu'on va avoir des probl\u00e8mes.",
                "frFemale": "On dirait qu'on va avoir des probl\u00e8mes.",
                "deMale": "Das nimmt bestimmt ein schlimmes Ende.",
                "deFemale": "Das nimmt bestimmt ein schlimmes Ende."
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        "23061": {
            "NodeId": 23061,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds like things are headed in a dark direction.",
            "LocalizedText": {
                "enMale": "Sounds like things are headed in a dark direction.",
                "frMale": "On dirait que les choses prennent une mauvaise tournure.",
                "frFemale": "On dirait que les choses prennent une mauvaise tournure.",
                "deMale": "Klingt, als w\u00fcrden sich die Dinge in eine finstere Richtung entwickeln.",
                "deFemale": "Klingt, als w\u00fcrden sich die Dinge in eine finstere Richtung entwickeln."
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        "23062": {
            "NodeId": 23062,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That sounds like trouble.",
            "LocalizedText": {
                "enMale": "That sounds like trouble.",
                "frMale": "\u00c7a sent les ennuis.",
                "frFemale": "\u00c7a sent les ennuis.",
                "deMale": "Das klingt nach \u00c4rger.",
                "deFemale": "Das klingt nach \u00c4rger."
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        },
        "23063": {
            "NodeId": 23063,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds like some trouble incoming.",
            "LocalizedText": {
                "enMale": "Sounds like some trouble incoming.",
                "frMale": "On dirait qu'on va avoir des probl\u00e8mes.",
                "frFemale": "On dirait qu'on va avoir des probl\u00e8mes.",
                "deMale": "Klingt, als w\u00e4re \u00c4rger im Anmarsch.",
                "deFemale": "Klingt, als w\u00e4re \u00c4rger im Anmarsch."
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        "23064": {
            "NodeId": 23064,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's gonna end badly.",
            "LocalizedText": {
                "enMale": "That's gonna end badly.",
                "frMale": "\u00c7a va mal se terminer.",
                "frFemale": "\u00c7a va mal se terminer.",
                "deMale": "Das kann \u00fcbel enden.",
                "deFemale": "Das kann \u00fcbel enden."
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        },
        "23065": {
            "NodeId": 23065,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That has fiasco written all over it.",
            "LocalizedText": {
                "enMale": "That has fiasco written all over it.",
                "frMale": "C'est un fiasco programm\u00e9.",
                "frFemale": "C'est un fiasco programm\u00e9.",
                "deMale": "Das riecht geradezu nach Fiasko.",
                "deFemale": "Das riecht geradezu nach Fiasko."
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        "23066": {
            "NodeId": 23066,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No good can come of this.",
            "LocalizedText": {
                "enMale": "No good can come of this.",
                "frMale": "\u00c7a ne donnera rien de bon.",
                "frFemale": "\u00c7a ne donnera rien de bon.",
                "deMale": "Das kann kein gutes Ende nehmen.",
                "deFemale": "Das kann kein gutes Ende nehmen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's not gonna go well.",
            "LocalizedText": {
                "enMale": "That's not gonna go well.",
                "frMale": "\u00c7a va mal se passer.",
                "frFemale": "\u00c7a va mal se passer.",
                "deMale": "Das wird nicht gutgehen.",
                "deFemale": "Das wird nicht gutgehen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That can't end well.",
            "LocalizedText": {
                "enMale": "That can't end well.",
                "frMale": "\u00c7a va mal finir.",
                "frFemale": "\u00c7a va mal finir.",
                "deMale": "Das kann nicht gut enden.",
                "deFemale": "Das kann nicht gut enden."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "It seems like such a waste.",
            "LocalizedText": {
                "enMale": "It seems like such a waste.",
                "frMale": "Dommage.",
                "frFemale": "Dommage.",
                "deMale": "Wirklich schade drum ...",
                "deFemale": "Wirklich schade drum ..."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's a shame--seems like such a waste.",
            "LocalizedText": {
                "enMale": "It's a shame--seems like such a waste.",
                "frMale": "C'est dommage, quel g\u00e2chis.",
                "frFemale": "C'est dommage, quel g\u00e2chis.",
                "deMale": "Was f\u00fcr eine Schande, so eine Verschwendung.",
                "deFemale": "Was f\u00fcr eine Schande, so eine Verschwendung."
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            "SpeakerB62Id": "0000000",
            "Text": "That's most unfortunate.",
            "LocalizedText": {
                "enMale": "That's most unfortunate.",
                "frMale": "C'est bien dommage.",
                "frFemale": "C'est bien dommage.",
                "deMale": "Das war wirklich Pech.",
                "deFemale": "Das war wirklich Pech."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What a waste.",
            "LocalizedText": {
                "enMale": "What a waste.",
                "frMale": "Dommage.",
                "frFemale": "Dommage.",
                "deMale": "Was f\u00fcr eine Verschwendung.",
                "deFemale": "Was f\u00fcr eine Verschwendung."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's a blasted shame.",
            "LocalizedText": {
                "enMale": "That's a blasted shame.",
                "frMale": "C'est malheureux.",
                "frFemale": "C'est malheureux.",
                "deMale": "Echt eine Schande!",
                "deFemale": "Echt eine Schande!"
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            "SpeakerB62Id": "0000000",
            "Text": "How very unfortunate.",
            "LocalizedText": {
                "enMale": "How very unfortunate.",
                "frMale": "C'est fort regrettable.",
                "frFemale": "C'est fort regrettable.",
                "deMale": "Das war wirklich Pech.",
                "deFemale": "Das war wirklich Pech."
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            "SpeakerB62Id": "0000000",
            "Text": "It just seems like a waste.",
            "LocalizedText": {
                "enMale": "It just seems like a waste.",
                "frMale": "C'est un tel g\u00e2chis.",
                "frFemale": "C'est un tel g\u00e2chis.",
                "deMale": "Welch eine Verschwendung.",
                "deFemale": "Welch eine Verschwendung."
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            "SpeakerB62Id": "0000000",
            "Text": "It's a damn shame.",
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                "enMale": "It's a damn shame.",
                "frMale": "C'est sacr\u00e9ment dommage.",
                "frFemale": "C'est sacr\u00e9ment dommage.",
                "deMale": "Eine verdammte Schande.",
                "deFemale": "Eine verdammte Schande."
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            "SpeakerB62Id": "0000000",
            "Text": "Seems like such a waste.",
            "LocalizedText": {
                "enMale": "Seems like such a waste.",
                "frMale": "Quel g\u00e2chis\u00a0!",
                "frFemale": "Quel g\u00e2chis\u00a0!",
                "deMale": "Was f\u00fcr eine Schande.",
                "deFemale": "Was f\u00fcr eine Schande."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Oh, that's just great.",
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                "enMale": "Oh, that's just great.",
                "frMale": "Parfait, c'est parfait.",
                "frFemale": "Parfait, c'est parfait.",
                "deMale": "Na, das ist ja mal wieder toll.",
                "deFemale": "Na, das ist ja mal wieder toll."
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            "SpeakerB62Id": "0000000",
            "Text": "Just what we needed--more trouble.",
            "LocalizedText": {
                "enMale": "Just what we needed--more trouble.",
                "frMale": "Il ne manquait plus que \u00e7a, des probl\u00e8mes suppl\u00e9mentaires.",
                "frFemale": "Il ne manquait plus que \u00e7a, des probl\u00e8mes suppl\u00e9mentaires.",
                "deMale": "Genau das fehlte noch - mehr \u00c4rger.",
                "deFemale": "Genau das fehlte noch - mehr \u00c4rger."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I hope there's more good news.",
            "LocalizedText": {
                "enMale": "I hope there's more good news.",
                "frMale": "J'esp\u00e8re que ce n'est pas la seule bonne nouvelle.",
                "frFemale": "J'esp\u00e8re que ce n'est pas la seule bonne nouvelle.",
                "deMale": "Gibt es noch mehr gute Nachrichten?",
                "deFemale": "Gibt es noch mehr gute Nachrichten?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Perfect, just perfect.",
            "LocalizedText": {
                "enMale": "Perfect, just perfect.",
                "frMale": "Parfait, c'est parfait.",
                "frFemale": "Parfait, c'est parfait.",
                "deMale": "Perfekt, einfach perfekt.",
                "deFemale": "Perfekt, einfach perfekt."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why can't things be easy, just once?",
            "LocalizedText": {
                "enMale": "Why can't things be easy, just once?",
                "frMale": "Pourquoi les choses ne peuvent pas \u00eatre simples pour une fois\u00a0?",
                "frFemale": "Pourquoi les choses ne peuvent pas \u00eatre simples pour une fois\u00a0?",
                "deMale": "Wieso kann das Leben nicht ausnahmsweise mal einfach sein?",
                "deFemale": "Wieso kann das Leben nicht ausnahmsweise mal einfach sein?"
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            "NodeId": 23085,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Bad news always brightens my mood.",
            "LocalizedText": {
                "enMale": "Bad news always brightens my mood.",
                "frMale": "Les mauvaises nouvelles me mettent [{M}]de bonne humeur.",
                "frFemale": "Les mauvaises nouvelles me mettent [{M}]toujours de bonne humeur.",
                "deMale": "Schlechte Nachrichten sind mir stets eine Freude.",
                "deFemale": "Schlechte Nachrichten sind mir stets eine Freude."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Isn't that just fantastic?",
            "LocalizedText": {
                "enMale": "Isn't that just fantastic?",
                "frMale": "N'est-ce pas merveilleux\u00a0?",
                "frFemale": "N'est-ce pas merveilleux\u00a0?",
                "deMale": "Ist das nicht fantastisch?",
                "deFemale": "Ist das nicht fantastisch?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That made my day.",
            "LocalizedText": {
                "enMale": "That made my day.",
                "frMale": "Avec \u00e7a, je ne regrette pas de m'\u00eatre lev\u00e9 ce matin.",
                "frFemale": "Avec \u00e7a, je ne regrette pas de m'\u00eatre lev\u00e9e ce matin.",
                "deMale": "Mein Tag ist gelaufen.",
                "deFemale": "Mein Tag ist gelaufen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's just wonderful.",
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                "enMale": "That's just wonderful.",
                "frMale": "G\u00e9nial\u00a0!",
                "frFemale": "G\u00e9nial\u00a0!",
                "deMale": "Das ist ja wunderbar.",
                "deFemale": "Das ist ja wunderbar."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "How do you know this?",
            "LocalizedText": {
                "enMale": "How do you know this?",
                "frMale": "Comment le savez-vous\u00a0?",
                "frFemale": "Comment le savez-vous\u00a0?",
                "deMale": "Ist das sicher?",
                "deFemale": "Ist das sicher?"
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            "SpeakerB62Id": "0000000",
            "Text": "How can we be certain this is true?",
            "LocalizedText": {
                "enMale": "How can we be certain this is true?",
                "frMale": "Comment savoir si c'est vrai\u00a0?",
                "frFemale": "Comment savoir si c'est vrai\u00a0?",
                "deMale": "Wie k\u00f6nnen wir dessen sicher sein?",
                "deFemale": "Wie k\u00f6nnen wir dessen sicher sein?"
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            "SpeakerB62Id": "0000000",
            "Text": "How did you learn of this?",
            "LocalizedText": {
                "enMale": "How did you learn of this?",
                "frMale": "D'o\u00f9 tenez-vous \u00e7a\u00a0?",
                "frFemale": "D'o\u00f9 tenez-vous \u00e7a\u00a0?",
                "deMale": "Woher stammt dieses Wissen?",
                "deFemale": "Woher stammt dieses Wissen?"
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Where'd you get this information?",
            "LocalizedText": {
                "enMale": "Where'd you get this information?",
                "frMale": "D'o\u00f9 viennent ces informations\u00a0?",
                "frFemale": "D'o\u00f9 viennent ces informations\u00a0?",
                "deMale": "Woher stammen diese Informationen?",
                "deFemale": "Woher stammen diese Informationen?"
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            "SpeakerB62Id": "0000000",
            "Text": "You're sure about that?",
            "LocalizedText": {
                "enMale": "You're sure about that?",
                "frMale": "Vous en \u00eates s\u00fbr\u00a0?",
                "frFemale": "Vous en \u00eates s\u00fbr\u00a0?",
                "deMale": "Ist das sicher?",
                "deFemale": "Ist das sicher?"
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            "SpeakerB62Id": "0000000",
            "Text": "Tell me how you know this.",
            "LocalizedText": {
                "enMale": "Tell me how you know this.",
                "frMale": "D'o\u00f9 vient cette information\u00a0?",
                "frFemale": "D'o\u00f9 vient cette information\u00a0?",
                "deMale": "Woher stammt dieses Wissen?",
                "deFemale": "Woher stammt dieses Wissen?"
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            "SpeakerB62Id": "0000000",
            "Text": "How did you discover this?",
            "LocalizedText": {
                "enMale": "How did you discover this?",
                "frMale": "Comment l'avez-vous appris\u00a0?",
                "frFemale": "Comment l'avez-vous appris\u00a0?",
                "deMale": "Woher kommt diese Erkenntnis?",
                "deFemale": "Woher kommt diese Erkenntnis?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How'd you get this intel?",
            "LocalizedText": {
                "enMale": "How'd you get this intel?",
                "frMale": "D'o\u00f9 tenez-vous ces informations\u00a0?",
                "frFemale": "D'o\u00f9 tenez-vous ces informations\u00a0?",
                "deMale": "Woher stammen die Informationen?",
                "deFemale": "Woher stammen die Informationen?"
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            "SpeakerB62Id": "0000000",
            "Text": "How'd you find that out?",
            "LocalizedText": {
                "enMale": "How'd you find that out?",
                "frMale": "Qui a dit \u00e7a\u00a0?",
                "frFemale": "Qui a dit \u00e7a\u00a0?",
                "deMale": "Woher stammen die Informationen?",
                "deFemale": "Woher stammen die Informationen?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "How would you know?",
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                "enMale": "How would you know?",
                "frMale": "Qu'est-ce qui me dit que c'est la v\u00e9rit\u00e9\u00a0?",
                "frFemale": "Qu'est-ce qui me dit que c'est la v\u00e9rit\u00e9\u00a0?",
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                "deFemale": "Und das ist sicher, ja?"
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            "SpeakerB62Id": "0000000",
            "Text": "How did this knowledge come to you?",
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                "enMale": "How did this knowledge come to you?",
                "frMale": "D'o\u00f9 viennent ces renseignements\u00a0?",
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                "deMale": "Ach ja? Woher stammt dieses Wissen?",
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            "SpeakerB62Id": "0000000",
            "Text": "Exactly how would someone like you know something like that?",
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                "enMale": "Exactly how would someone like you know something like that?",
                "frMale": "Comment quelqu'un comme vous peut-il savoir ce genre de chose\u00a0?",
                "frFemale": "Comment quelqu'un comme vous peut-il savoir ce genre de chose\u00a0?",
                "deMale": "Wirklich? Woher stammen diese Informationen?",
                "deFemale": "Wirklich? Woher stammen diese Informationen?"
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            "SpeakerB62Id": "0000000",
            "Text": "How could you know this?",
            "LocalizedText": {
                "enMale": "How could you know this?",
                "frMale": "D'o\u00f9 tenez-vous \u00e7a\u00a0?",
                "frFemale": "D'o\u00f9 tenez-vous \u00e7a\u00a0?",
                "deMale": "Wirklich? Woher stammt dieses Wissen?",
                "deFemale": "Wirklich? Woher stammt dieses Wissen?"
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            "SpeakerB62Id": "0000000",
            "Text": "You'll forgive me if I don't take your word for it.",
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                "enMale": "You'll forgive me if I don't take your word for it.",
                "frMale": "Je suis d\u00e9sol\u00e9, mais j'ai du mal \u00e0 y croire.",
                "frFemale": "Je suis d\u00e9sol\u00e9e, mais j'ai du mal \u00e0 y croire.",
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                "deFemale": "Das klingt mir etwas unglaubw\u00fcrdig."
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            "Text": "How do I know you're not making this up?",
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                "enMale": "How do I know you're not making this up?",
                "frMale": "Qu'est-ce qui me prouve que ce n'est pas invent\u00e9 de toutes pi\u00e8ces\u00a0?",
                "frFemale": "Qu'est-ce qui me prouve que ce n'est pas invent\u00e9 de toutes pi\u00e8ces\u00a0?",
                "deMale": "Woher wei\u00df ich, dass das keine L\u00fcge ist?",
                "deFemale": "Woher wei\u00df ich, dass das keine L\u00fcge ist?"
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            "SpeakerB62Id": "0000000",
            "Text": "How would you get this information?",
            "LocalizedText": {
                "enMale": "How would you get this information?",
                "frMale": "D'o\u00f9 tenez-vous ces informations\u00a0?",
                "frFemale": "D'o\u00f9 tenez-vous ces informations\u00a0?",
                "deMale": "Ach ja? Woher stammt dieses Wissen?",
                "deFemale": "Ach ja? Woher stammt dieses Wissen?"
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            "SpeakerB62Id": "0000000",
            "Text": "How exactly would you know that?",
            "LocalizedText": {
                "enMale": "How exactly would you know that?",
                "frMale": "Et d'o\u00f9 viennent ces informations au juste\u00a0?",
                "frFemale": "Et d'o\u00f9 viennent ces informations au juste\u00a0?",
                "deMale": "Ach ja? Und woher stammt das Wissen?",
                "deFemale": "Ach ja? Und woher stammt das Wissen?"
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            "Text": "I don't see how you'd know that.",
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                "enMale": "I don't see how you'd know that.",
                "frMale": "Je ne vois pas comment vous pourriez savoir \u00e7a.",
                "frFemale": "Je ne vois pas comment vous pourriez savoir \u00e7a.",
                "deMale": "Wirklich? Und woher stammen diese Informationen?",
                "deFemale": "Wirklich? Und woher stammen diese Informationen?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You could be wrong.",
            "LocalizedText": {
                "enMale": "You could be wrong.",
                "frMale": "C'est peu probable.",
                "frFemale": "C'est peu probable.",
                "deMale": "Das ist nicht sicher.",
                "deFemale": "Das ist nicht sicher."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm not so sure about that.",
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                "enMale": "I'm not so sure about that.",
                "frMale": "Je n'en suis pas s\u00fbr.",
                "frFemale": "Je n'en suis pas s\u00fbre.",
                "deMale": "Da bin ich mir nicht so sicher.",
                "deFemale": "Da bin ich mir nicht so sicher."
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            "SpeakerB62Id": "0000000",
            "Text": "That's going a little far, I think.",
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                "enMale": "That's going a little far, I think.",
                "frMale": "C'est un peu exag\u00e9r\u00e9 \u00e0 mon avis.",
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                "deFemale": "Das geht etwas zu weit, denke ich."
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            "SpeakerB62Id": "0000000",
            "Text": "That doesn't sound likely.",
            "LocalizedText": {
                "enMale": "That doesn't sound likely.",
                "frMale": "C'est peu probable.",
                "frFemale": "C'est peu probable.",
                "deMale": "Das klingt unwahrscheinlich.",
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            "SpeakerB62Id": "0000000",
            "Text": "Seems like you're forcing the dots to connect.",
            "LocalizedText": {
                "enMale": "Seems like you're forcing the dots to connect.",
                "frMale": "C'est un peu tir\u00e9 par les cheveux.",
                "frFemale": "C'est un peu tir\u00e9 par les cheveux.",
                "deMale": "Das ist jetzt aber weit hergeholt.",
                "deFemale": "Das ist jetzt aber weit hergeholt."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Sounds like a stretch.",
            "LocalizedText": {
                "enMale": "Sounds like a stretch.",
                "frMale": "\u00c7a m'a l'air un peu farfelu.",
                "frFemale": "\u00c7a m'a l'air un peu farfelu.",
                "deMale": "Klingt etwas weit hergeholt.",
                "deFemale": "Klingt etwas weit hergeholt."
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            "SpeakerB62Id": "0000000",
            "Text": "You may be mistaken.",
            "LocalizedText": {
                "enMale": "You may be mistaken.",
                "frMale": "\u00c7a ne peut pas \u00eatre vrai.",
                "frFemale": "\u00c7a ne peut pas \u00eatre vrai.",
                "deMale": "Das k\u00f6nnte ein Irrtum sein.",
                "deFemale": "Das k\u00f6nnte ein Irrtum sein."
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            "SpeakerB62Id": "0000000",
            "Text": "That sounds like a bit of a stretch.",
            "LocalizedText": {
                "enMale": "That sounds like a bit of a stretch.",
                "frMale": "\u00c7a me semble un peu compliqu\u00e9.",
                "frFemale": "\u00c7a me semble un peu compliqu\u00e9.",
                "deMale": "Das klingt etwas weit hergeholt.",
                "deFemale": "Das klingt etwas weit hergeholt."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That doesn't seem likely.",
            "LocalizedText": {
                "enMale": "That doesn't seem likely.",
                "frMale": "\u00c7a m'\u00e9tonnerait.",
                "frFemale": "\u00c7a m'\u00e9tonnerait.",
                "deMale": "Das ist eher unwahrscheinlich.",
                "deFemale": "Das ist eher unwahrscheinlich."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You're bluffing.",
            "LocalizedText": {
                "enMale": "You're bluffing.",
                "frMale": "C'est du bluff.",
                "frFemale": "C'est du bluff.",
                "deMale": "Ein netter Bluff.",
                "deFemale": "Ein netter Bluff."
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            "SpeakerB62Id": "0000000",
            "Text": "You won't follow through on that.",
            "LocalizedText": {
                "enMale": "You won't follow through on that.",
                "frMale": "Ce ne sont que des paroles en l'air.",
                "frFemale": "Ce ne sont que des paroles en l'air.",
                "deMale": "Ich glaube kaum, dass das geschehen wird.",
                "deFemale": "Ich glaube kaum, dass das geschehen wird."
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            "SpeakerB62Id": "0000000",
            "Text": "We both know that's not going to happen.",
            "LocalizedText": {
                "enMale": "We both know that's not going to happen.",
                "frMale": "On sait tous que \u00e7a ne se passera pas comme \u00e7a.",
                "frFemale": "On sait tous que \u00e7a ne se passera pas comme \u00e7a.",
                "deMale": "Wir wissen beide, dass das nicht passieren wird.",
                "deFemale": "Wir wissen beide, dass das nicht passieren wird."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're bluffing.",
            "LocalizedText": {
                "enMale": "You're bluffing.",
                "frMale": "C'est du bluff.",
                "frFemale": "C'est du bluff.",
                "deMale": "Das ist doch ein Bluff.",
                "deFemale": "Das ist doch ein Bluff."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "You haven't got the guts.",
            "LocalizedText": {
                "enMale": "You haven't got the guts.",
                "frMale": "Je n'en crois pas un mot.",
                "frFemale": "J'en crois pas un mot.",
                "deMale": "Da geh\u00f6rt mehr Mumm dazu ...",
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            "SpeakerB62Id": "0000000",
            "Text": "You don't have the guts.",
            "LocalizedText": {
                "enMale": "You don't have the guts.",
                "frMale": "Il faudrait avoir du cran pour faire \u00e7a.",
                "frFemale": "Il faudrait avoir du cran pour faire \u00e7a.",
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            "SpeakerB62Id": "0000000",
            "Text": "You wouldn't dare.",
            "LocalizedText": {
                "enMale": "You wouldn't dare.",
                "frMale": "Ce serait de la folie d'oser faire \u00e7a.",
                "frFemale": "Ce serait de la folie d'oser faire \u00e7a.",
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                "deFemale": "Wetten, dass nicht?"
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            "SpeakerB62Id": "0000000",
            "Text": "You don't got the guts.",
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                "enMale": "You don't got the guts.",
                "frMale": "J'aimerais bien voir \u00e7a.",
                "frFemale": "J'aimerais bien voir \u00e7a.",
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            "SpeakerB62Id": "0000000",
            "Text": "I think you're bluffing.",
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                "enMale": "I think you're bluffing.",
                "frMale": "\u00c0 mon avis, c'est du bluff.",
                "frFemale": "\u00c0 mon avis, c'est du bluff.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I highly doubt that.",
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                "enMale": "I highly doubt that.",
                "frMale": "J'en doute fortement.",
                "frFemale": "J'en doute fortement.",
                "deMale": "Da habe ich meine Zweifel.",
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            "SpeakerB62Id": "0000000",
            "Text": "I think you've made a serious miscalculation.",
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                "enMale": "I think you've made a serious miscalculation.",
                "frMale": "Je n'y mettrai pas ma main au feu.",
                "frFemale": "Je n'y mettrai pas ma main au feu.",
                "deMale": "Die Rechnung geht leider nicht auf.",
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            "SpeakerB62Id": "0000000",
            "Text": "That doesn't seem right at all.",
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                "enMale": "That doesn't seem right at all.",
                "frMale": "\u00c7a a l'air tout sauf juste.",
                "frFemale": "\u00c7a a l'air tout sauf juste.",
                "deMale": "Das scheint mir nicht richtig zu sein.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm not buying it.",
            "LocalizedText": {
                "enMale": "I'm not buying it.",
                "frMale": "J'en doute fortement.",
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                "deMale": "Das glaube ich nicht.",
                "deFemale": "Das glaube ich nicht."
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            "SpeakerB62Id": "0000000",
            "Text": "I don't buy it.",
            "LocalizedText": {
                "enMale": "I don't buy it.",
                "frMale": "Je ne [{F}]marche pas.",
                "frFemale": "Je [{F}]marche pas.",
                "deMale": "Das glaube ich kaum.",
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            "SpeakerB62Id": "0000000",
            "Text": "That is highly unlikely.",
            "LocalizedText": {
                "enMale": "That is highly unlikely.",
                "frMale": "C'est fort improbable.",
                "frFemale": "C'est fort improbable.",
                "deMale": "Das ist h\u00f6chst unwahrscheinlich.",
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            "SpeakerB62Id": "0000000",
            "Text": "I sincerely doubt it.",
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                "enMale": "I sincerely doubt it.",
                "frMale": "J'ai vraiment des doutes.",
                "frFemale": "J'ai vraiment des doutes.",
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                "deFemale": "Das bezweifle ich."
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            "SpeakerB62Id": "0000000",
            "Text": "I don't think so.",
            "LocalizedText": {
                "enMale": "I don't think so.",
                "frMale": "Je ne crois pas.",
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                "deMale": "Das sehe ich aber anders.",
                "deFemale": "Das sehe ich aber anders."
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            "Text": "I suspect you're on the wrong track.",
            "LocalizedText": {
                "enMale": "I suspect you're on the wrong track.",
                "frMale": "\u00c7a m'\u00e9tonnerait beaucoup.",
                "frFemale": "\u00c7a m'\u00e9tonnerait beaucoup.",
                "deMale": "Das ist die falsche F\u00e4hrte.",
                "deFemale": "Das ist die falsche F\u00e4hrte."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Are you sure?",
            "LocalizedText": {
                "enMale": "Are you sure?",
                "frMale": "Vous \u00eates s\u00fbr\u00a0?",
                "frFemale": "Vous \u00eates s\u00fbre\u00a0?",
                "deMale": "Ist das auch wirklich so?",
                "deFemale": "Ist das auch wirklich so?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do you have any doubts about this whatsoever?",
            "LocalizedText": {
                "enMale": "Do you have any doubts about this whatsoever?",
                "frMale": "Vous avez des doutes l\u00e0-dessus\u00a0?",
                "frFemale": "Vous avez des doutes l\u00e0-dessus\u00a0?",
                "deMale": "Gibt es daran Zweifel?",
                "deFemale": "Gibt es daran Zweifel?"
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            "SpeakerB62Id": "0000000",
            "Text": "You best be certain about this.",
            "LocalizedText": {
                "enMale": "You best be certain about this.",
                "frMale": "Il vaudrait mieux que ce soit vrai.",
                "frFemale": "Il vaudrait mieux que ce soit vrai.",
                "deMale": "Ich hoffe, das ist sicher.",
                "deFemale": "Ich hoffe, das ist sicher."
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            "SpeakerB62Id": "0000000",
            "Text": "Are you positive of this?",
            "LocalizedText": {
                "enMale": "Are you positive of this?",
                "frMale": "Aucun doute possible\u00a0?",
                "frFemale": "Aucun doute possible\u00a0?",
                "deMale": "Stimmt das auch?",
                "deFemale": "Stimmt das auch?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're completely sure, now?",
            "LocalizedText": {
                "enMale": "You're completely sure, now?",
                "frMale": "\u00c7a ne fait aucun doute\u00a0?",
                "frFemale": "\u00c7a ne fait aucun doute\u00a0?",
                "deMale": "Ist das absolut sicher?",
                "deFemale": "Ist das absolut sicher?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you absolutely certain?",
            "LocalizedText": {
                "enMale": "Are you absolutely certain?",
                "frMale": "C'est s\u00fbr \u00e0 100\u00a0%\u00a0?",
                "frFemale": "C'est s\u00fbr \u00e0 100\u00a0%\u00a0?",
                "deMale": "Ist das auch gewiss?",
                "deFemale": "Ist das auch gewiss?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'd better be sure of this.",
            "LocalizedText": {
                "enMale": "You'd better be sure of this.",
                "frMale": "Mieux vaudrait ne pas avoir de doute.",
                "frFemale": "Mieux vaudrait ne pas avoir de doute.",
                "deMale": "Das ist hoffentlich sicher so.",
                "deFemale": "Das ist hoffentlich sicher so."
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            "SpeakerB62Id": "0000000",
            "Text": "You better be right about this.",
            "LocalizedText": {
                "enMale": "You better be right about this.",
                "frMale": "J'esp\u00e8re que c'est la v\u00e9rit\u00e9.",
                "frFemale": "J'esp\u00e8re que c'est la v\u00e9rit\u00e9.",
                "deMale": "Hoffentlich stimmt das auch.",
                "deFemale": "Hoffentlich stimmt das auch."
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            "SpeakerB62Id": "0000000",
            "Text": "You're absolutely sure of this?",
            "LocalizedText": {
                "enMale": "You're absolutely sure of this?",
                "frMale": "C'est vraiment s\u00fbr\u00a0?",
                "frFemale": "C'est vraiment s\u00fbr\u00a0?",
                "deMale": "Ist das absolut sicher?",
                "deFemale": "Ist das absolut sicher?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Why should I care?",
            "LocalizedText": {
                "enMale": "Why should I care?",
                "frMale": "Je n'ai pas \u00e0 savoir \u00e7a.",
                "frFemale": "Je n'ai pas \u00e0 savoir \u00e7a.",
                "deMale": "Was geht mich das an?",
                "deFemale": "Was geht mich das an?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What does this have to do with me?",
            "LocalizedText": {
                "enMale": "What does this have to do with me?",
                "frMale": "Qu'est-ce que \u00e7a a \u00e0 voir avec moi\u00a0?",
                "frFemale": "Qu'est-ce que \u00e7a a \u00e0 voir avec moi\u00a0?",
                "deMale": "Was hat das mit mir zu tun?",
                "deFemale": "Was hat das mit mir zu tun?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there a point to all this?",
            "LocalizedText": {
                "enMale": "Is there a point to all this?",
                "frMale": "Et \u00e7a nous m\u00e8ne o\u00f9\u00a0?",
                "frFemale": "Et \u00e7a nous m\u00e8ne o\u00f9\u00a0?",
                "deMale": "Was bitte soll das Ganze?",
                "deFemale": "Was bitte soll das Ganze?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't need to hear this.",
            "LocalizedText": {
                "enMale": "I don't need to hear this.",
                "frMale": "Je n'ai pas \u00e0 savoir \u00e7a.",
                "frFemale": "Je n'ai pas \u00e0 savoir \u00e7a.",
                "deMale": "Das ist mir doch egal.",
                "deFemale": "Das ist mir doch egal."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why are you bugging me with this?",
            "LocalizedText": {
                "enMale": "Why are you bugging me with this?",
                "frMale": "Qu'est-ce que \u00e7a peut me faire\u00a0?",
                "frFemale": "Qu'est-ce que \u00e7a peut me faire\u00a0?",
                "deMale": "Was habe ich damit zu tun?",
                "deFemale": "Was habe ich damit zu tun?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This means nothing to me.",
            "LocalizedText": {
                "enMale": "This means nothing to me.",
                "frMale": "\u00c7a ne signifie rien pour moi.",
                "frFemale": "\u00c7a ne signifie rien pour moi.",
                "deMale": "Das bedeutet mir nichts.",
                "deFemale": "Das bedeutet mir nichts."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What exactly does this have to do with me?",
            "LocalizedText": {
                "enMale": "What exactly does this have to do with me?",
                "frMale": "Qu'est-ce que \u00e7a a \u00e0 voir avec moi, au juste\u00a0?",
                "frFemale": "Qu'est-ce que \u00e7a a \u00e0 voir avec moi, au juste\u00a0?",
                "deMale": "Was hat das mit mir zu tun?",
                "deFemale": "Was hat das mit mir zu tun?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why are you wasting my time?",
            "LocalizedText": {
                "enMale": "Why are you wasting my time?",
                "frMale": "Pourquoi me faites-vous perdre mon temps avec \u00e7a\u00a0?",
                "frFemale": "Pourquoi me faites-vous perdre mon temps avec \u00e7a\u00a0?",
                "deMale": "Wieso muss ich mir das anh\u00f6ren?",
                "deFemale": "Wieso muss ich mir das anh\u00f6ren?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This isn't my concern.",
            "LocalizedText": {
                "enMale": "This isn't my concern.",
                "frMale": "\u00c7a n'a rien \u00e0 voir avec moi.",
                "frFemale": "\u00c7a n'a rien \u00e0 voir avec moi.",
                "deMale": "Das geht mich nichts an.",
                "deFemale": "Das geht mich nichts an."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I didn't ask for your advice.",
            "LocalizedText": {
                "enMale": "I didn't ask for your advice.",
                "frMale": "Je n'ai demand\u00e9 d'aide \u00e0 personne.",
                "frFemale": "Je n'ai demand\u00e9 d'aide \u00e0 personne.",
                "deMale": "Ich brauche keine Hilfe.",
                "deFemale": "Ich brauche keine Hilfe."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think I can judge how best to handle this.",
            "LocalizedText": {
                "enMale": "I think I can judge how best to handle this.",
                "frMale": "Je pense \u00eatre plus qualifi\u00e9 pour g\u00e9rer \u00e7a.",
                "frFemale": "Je pense \u00eatre plus qualifi\u00e9e pour g\u00e9rer \u00e7a.",
                "deMale": "Das kann ich selbst am besten beurteilen.",
                "deFemale": "Das kann ich selbst am besten beurteilen."
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            "SpeakerB62Id": "0000000",
            "Text": "Thanks, but I keep my own counsel.",
            "LocalizedText": {
                "enMale": "Thanks, but I keep my own counsel.",
                "frMale": "Merci, mais je suis mon propre conseiller.",
                "frFemale": "Merci, mais je suis ma propre conseill\u00e8re.",
                "deMale": "Danke, aber ich verlasse mich lieber auf mich selbst.",
                "deFemale": "Danke, aber ich verlasse mich lieber auf mich selbst."
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            "SpeakerB62Id": "0000000",
            "Text": "I wasn't looking for your input.",
            "LocalizedText": {
                "enMale": "I wasn't looking for your input.",
                "frMale": "Je n'ai demand\u00e9 d'aide \u00e0 personne.",
                "frFemale": "Je n'ai demand\u00e9 d'aide \u00e0 personne.",
                "deMale": "Ich habe nicht nach einer Meinung gefragt.",
                "deFemale": "Ich habe nicht nach einer Meinung gefragt."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I don't remember asking you for pointers.",
            "LocalizedText": {
                "enMale": "I don't remember asking you for pointers.",
                "frMale": "Il ne [{F}]me semble pas avoir demand\u00e9 de conseils.",
                "frFemale": "Il [{F}]me semble pas avoir demand\u00e9 de conseils.",
                "deMale": "Hab ich irgendjemanden um Rat gebeten?",
                "deFemale": "Hab ich irgendjemanden um Rat gebeten?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "When I want your opinion, I'll give it to you.",
            "LocalizedText": {
                "enMale": "When I want your opinion, I'll give it to you.",
                "frMale": "Si j'ai besoin d'un conseil, c'est \u00e0 moi que je le demanderai.",
                "frFemale": "Si j'ai besoin d'un conseil, c'est \u00e0 moi que je le demanderai.",
                "deMale": "Wenn ich eine Meinung h\u00f6ren will, dann frage ich danach.",
                "deFemale": "Wenn ich eine Meinung h\u00f6ren will, dann frage ich danach."
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            "SpeakerB62Id": "0000000",
            "Text": "Did I ask for your opinion?",
            "LocalizedText": {
                "enMale": "Did I ask for your opinion?",
                "frMale": "Je vous ai demand\u00e9 votre avis\u00a0?",
                "frFemale": "Je vous ai demand\u00e9 votre avis\u00a0?",
                "deMale": "Habe ich um Ratschl\u00e4ge gebeten?",
                "deFemale": "Habe ich um Ratschl\u00e4ge gebeten?"
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            "SpeakerB62Id": "0000000",
            "Text": "Keep your opinions to yourself.",
            "LocalizedText": {
                "enMale": "Keep your opinions to yourself.",
                "frMale": "Il y en a qui feraient mieux de garder leurs conseils pour eux.",
                "frFemale": "Il y en a qui feraient mieux de garder leurs conseils pour eux.",
                "deMale": "Mir doch egal, was andere davon halten.",
                "deFemale": "Mir doch egal, was andere davon halten."
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            "SpeakerB62Id": "0000000",
            "Text": "I don't need your advice.",
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                "enMale": "I don't need your advice.",
                "frMale": "Je n'ai pas besoin de conseils.",
                "frFemale": "Je n'ai pas besoin de conseils.",
                "deMale": "Ich brauche keinen Rat.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm not interested.",
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                "enMale": "I'm not interested.",
                "frMale": "J'ai des choses plus importantes \u00e0 r\u00e9gler.",
                "frFemale": "J'ai des choses plus importantes \u00e0 r\u00e9gler.",
                "deMale": "Kein Interesse.",
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            "SpeakerB62Id": "0000000",
            "Text": "This just isn't something I want to be involved in.",
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                "enMale": "This just isn't something I want to be involved in.",
                "frMale": "Je n'ai tout simplement pas envie d'\u00eatre m\u00eal\u00e9 \u00e0 \u00e7a.",
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                "deMale": "Ich will mit der Sache nichts zu tun haben.",
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            "SpeakerB62Id": "0000000",
            "Text": "I have other priorities at the moment.",
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                "enMale": "I have other priorities at the moment.",
                "frMale": "Pour l'instant, j'ai d'autres priorit\u00e9s.",
                "frFemale": "Pour l'instant, j'ai d'autres priorit\u00e9s.",
                "deMale": "Ich habe momentan andere Priorit\u00e4ten.",
                "deFemale": "Ich habe momentan andere Priorit\u00e4ten."
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            "SpeakerB62Id": "0000000",
            "Text": "I've got more important things to do.",
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                "enMale": "I've got more important things to do.",
                "frMale": "J'ai des choses plus importantes \u00e0 r\u00e9gler.",
                "frFemale": "J'ai des choses plus importantes \u00e0 r\u00e9gler.",
                "deMale": "Ich habe wichtigere Dinge zu tun.",
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            "SpeakerB62Id": "0000000",
            "Text": "You see this expression on my face? It's called apathy. I'm not interested.",
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                "enMale": "You see this expression on my face? It's called apathy. I'm not interested.",
                "frMale": "Cette expression sur mon visage, c'est de l'indiff\u00e9rence. \u00c7a ne m'int\u00e9resse pas.",
                "frFemale": "Cette expression sur mon visage, c'est de l'indiff\u00e9rence. \u00c7a ne m'int\u00e9resse pas.",
                "deMale": "Den Ausdruck auf meinem Gesicht nennt man Gleichg\u00fcltigkeit. Kein Interesse.",
                "deFemale": "Den Ausdruck auf meinem Gesicht nennt man Gleichg\u00fcltigkeit. Kein Interesse."
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            "SpeakerB62Id": "0000000",
            "Text": "This is not worth my time.",
            "LocalizedText": {
                "enMale": "This is not worth my time.",
                "frMale": "\u00c7a ne vaut pas la peine.",
                "frFemale": "\u00c7a ne vaut pas la peine.",
                "deMale": "Daf\u00fcr verschwende ich keine Zeit.",
                "deFemale": "Daf\u00fcr verschwende ich keine Zeit."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll not waste my time.",
            "LocalizedText": {
                "enMale": "I'll not waste my time.",
                "frMale": "Je ne perdrai pas mon temps.",
                "frFemale": "Je ne perdrai pas mon temps.",
                "deMale": "Ich werde meine Zeit nicht verschwenden.",
                "deFemale": "Ich werde meine Zeit nicht verschwenden."
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            "SpeakerB62Id": "0000000",
            "Text": "Sorry, I'm just not interested.",
            "LocalizedText": {
                "enMale": "Sorry, I'm just not interested.",
                "frMale": "D\u00e9sol\u00e9, je ne [{F}]suis pas int\u00e9ress\u00e9.",
                "frFemale": "D\u00e9sol\u00e9e, je [{F}]suis pas int\u00e9ress\u00e9e.",
                "deMale": "Tut mir leid, kein Interesse.",
                "deFemale": "Tut mir leid, kein Interesse."
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            "SpeakerB62Id": "0000000",
            "Text": "I have other priorities right now.",
            "LocalizedText": {
                "enMale": "I have other priorities right now.",
                "frMale": "J'ai autre chose \u00e0 faire pour le moment.",
                "frFemale": "J'ai autre chose \u00e0 faire pour le moment.",
                "deMale": "Ich habe momentan andere Priorit\u00e4ten.",
                "deFemale": "Ich habe momentan andere Priorit\u00e4ten."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "That's not for you to decide.",
            "LocalizedText": {
                "enMale": "That's not for you to decide.",
                "frMale": "C'est moi qui d\u00e9cide.",
                "frFemale": "C'est moi qui d\u00e9cide.",
                "deMale": "Die Entscheidung trifft jemand anderes.",
                "deFemale": "Die Entscheidung trifft jemand anderes."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm afraid you don't get the final word on that.",
            "LocalizedText": {
                "enMale": "I'm afraid you don't get the final word on that.",
                "frMale": "Malheureusement, c'est moi qui aurai le dernier mot.",
                "frFemale": "Malheureusement, c'est moi qui aurai le dernier mot.",
                "deMale": "Dar\u00fcber ist das letzte Wort noch nicht gefallen.",
                "deFemale": "Dar\u00fcber ist das letzte Wort noch nicht gefallen."
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            "SpeakerB62Id": "0000000",
            "Text": "That's not your decision.",
            "LocalizedText": {
                "enMale": "That's not your decision.",
                "frMale": "C'est \u00e0 moi de d\u00e9cider.",
                "frFemale": "C'est \u00e0 moi de d\u00e9cider.",
                "deMale": "Diese Entscheidung wird von jemand anderem getroffen.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Not your call.",
            "LocalizedText": {
                "enMale": "Not your call.",
                "frMale": "C'est moi qui d\u00e9cide.",
                "frFemale": "C'est moi qui d\u00e9cide.",
                "deMale": "Wer sagt das?",
                "deFemale": "Wer sagt das?"
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            "SpeakerB62Id": "0000000",
            "Text": "You don't get to make that call.",
            "LocalizedText": {
                "enMale": "You don't get to make that call.",
                "frMale": "C'est \u00e0 moi d'en d\u00e9cider.",
                "frFemale": "C'est \u00e0 moi d'en d\u00e9cider.",
                "deMale": "Das bestimmt jemand anderes.",
                "deFemale": "Das bestimmt jemand anderes."
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Not your choice to make.",
            "LocalizedText": {
                "enMale": "Not your choice to make.",
                "frMale": "C'est \u00e0 moi de prendre cette d\u00e9cision.",
                "frFemale": "C'est \u00e0 moi de prendre cette d\u00e9cision.",
                "deMale": "Die Entscheidung liegt bei jemand anderem.",
                "deFemale": "Die Entscheidung liegt bei jemand anderem."
            },
            "CnvAlienVONode": -1,
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        "25046": {
            "NodeId": 25046,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's hardly your call.",
            "LocalizedText": {
                "enMale": "That's hardly your call.",
                "frMale": "Les d\u00e9cisions me reviennent.",
                "frFemale": "Les d\u00e9cisions me reviennent.",
                "deMale": "Das entscheidet jemand anderes.",
                "deFemale": "Das entscheidet jemand anderes."
            },
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        "25047": {
            "NodeId": 25047,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's not up to you.",
            "LocalizedText": {
                "enMale": "That's not up to you.",
                "frMale": "C'est une d\u00e9cision qui m'appartient.",
                "frFemale": "C'est une d\u00e9cision qui m'appartient.",
                "deMale": "Das hat jemand anderes zu entscheiden.",
                "deFemale": "Das hat jemand anderes zu entscheiden."
            },
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        "25048": {
            "NodeId": 25048,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That isn't your decision.",
            "LocalizedText": {
                "enMale": "That isn't your decision.",
                "frMale": "C'est \u00e0 moi de le dire.",
                "frFemale": "C'est \u00e0 moi de le dire.",
                "deMale": "Das wird anderswo entschieden.",
                "deFemale": "Das wird anderswo entschieden."
            },
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            "NodeId": 25050,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "You say that like I should care.",
            "LocalizedText": {
                "enMale": "You say that like I should care.",
                "frMale": "Comme si \u00e7a m'int\u00e9ressait.",
                "frFemale": "Comme si \u00e7a m'int\u00e9ressait.",
                "deMale": "Das klingt fast so, als sollte es mich betreffen.",
                "deFemale": "Das klingt fast so, als sollte es mich betreffen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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        },
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            "NodeId": 25051,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is simply not worthy of my attention.",
            "LocalizedText": {
                "enMale": "This is simply not worthy of my attention.",
                "frMale": "\u00c7a ne vaut tout simplement pas la peine que je m'y int\u00e9resse.",
                "frFemale": "\u00c7a ne vaut tout simplement pas la peine que je m'y int\u00e9resse.",
                "deMale": "Das ist meine Aufmerksamkeit nicht wert.",
                "deFemale": "Das ist meine Aufmerksamkeit nicht wert."
            },
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            "CnvAlienVOFQN": "",
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        },
        "25052": {
            "NodeId": 25052,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do you really think this is of any interest to me?",
            "LocalizedText": {
                "enMale": "Do you really think this is of any interest to me?",
                "frMale": "\u00c7a a vraiment l'air de m'int\u00e9resser\u00a0?",
                "frFemale": "\u00c7a a vraiment l'air de m'int\u00e9resser\u00a0?",
                "deMale": "Das soll mich interessieren?",
                "deFemale": "Das soll mich interessieren?"
            },
            "CnvAlienVONode": -1,
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        },
        "25053": {
            "NodeId": 25053,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not hearing why I should care.",
            "LocalizedText": {
                "enMale": "I'm not hearing why I should care.",
                "frMale": "Comme si \u00e7a m'int\u00e9ressait.",
                "frFemale": "Comme si \u00e7a m'int\u00e9ressait.",
                "deMale": "Ich h\u00f6re nichts, das mich interessieren sollte.",
                "deFemale": "Ich h\u00f6re nichts, das mich interessieren sollte."
            },
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        },
        "25054": {
            "NodeId": 25054,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You expect me to care about that?",
            "LocalizedText": {
                "enMale": "You expect me to care about that?",
                "frMale": "Comme si j'allais m'int\u00e9resser \u00e0 \u00e7a.",
                "frFemale": "Comme si j'allais m'int\u00e9resser \u00e0 \u00e7a.",
                "deMale": "Wieso sollte ich mich darum scheren?",
                "deFemale": "Wieso sollte ich mich darum scheren?"
            },
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        },
        "25055": {
            "NodeId": 25055,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell it to someone who gives a damn.",
            "LocalizedText": {
                "enMale": "Tell it to someone who gives a damn.",
                "frMale": "Il vaudrait mieux dire \u00e7a \u00e0 quelqu'un que \u00e7a int\u00e9resse.",
                "frFemale": "Il vaudrait mieux dire \u00e7a \u00e0 quelqu'un que \u00e7a int\u00e9resse.",
                "deMale": "Irgendwen interessiert das sicher - mich nicht.",
                "deFemale": "Irgendwen interessiert das sicher - mich nicht."
            },
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        },
        "25056": {
            "NodeId": 25056,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Am I supposed to care?",
            "LocalizedText": {
                "enMale": "Am I supposed to care?",
                "frMale": "C'est cens\u00e9 m'int\u00e9resser\u00a0?",
                "frFemale": "C'est cens\u00e9 m'int\u00e9resser\u00a0?",
                "deMale": "Soll mich das etwa k\u00fcmmern?",
                "deFemale": "Soll mich das etwa k\u00fcmmern?"
            },
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        },
        "25057": {
            "NodeId": 25057,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've confused me with someone who cares.",
            "LocalizedText": {
                "enMale": "You've confused me with someone who cares.",
                "frMale": "Il y a erreur sur la personne. \u00c7a ne m'int\u00e9resse absolument pas.",
                "frFemale": "Il y a erreur sur la personne. \u00c7a ne m'int\u00e9resse absolument pas.",
                "deMale": "Wen bitte interessiert das?",
                "deFemale": "Wen bitte interessiert das?"
            },
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            "NodeId": 25058,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You really think that interests me?",
            "LocalizedText": {
                "enMale": "You really think that interests me?",
                "frMale": "Vous croyez vraiment que \u00e7a m'int\u00e9resse\u00a0?",
                "frFemale": "Vous croyez vraiment que \u00e7a m'int\u00e9resse\u00a0?",
                "deMale": "Soll mich das jetzt interessieren?",
                "deFemale": "Soll mich das jetzt interessieren?"
            },
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        },
        "25060": {
            "NodeId": 25060,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "What does this have to do with me?",
            "LocalizedText": {
                "enMale": "What does this have to do with me?",
                "frMale": "Qu'est-ce que \u00e7a a \u00e0 voir avec moi\u00a0?",
                "frFemale": "Qu'est-ce que \u00e7a a \u00e0 voir avec moi\u00a0?",
                "deMale": "Und was hat das alles mit mir zu tun?",
                "deFemale": "Und was hat das alles mit mir zu tun?"
            },
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        "25061": {
            "NodeId": 25061,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why should I care about this?",
            "LocalizedText": {
                "enMale": "Why should I care about this?",
                "frMale": "Pourquoi est-ce que je devrais m'y int\u00e9resser\u00a0?",
                "frFemale": "Pourquoi est-ce que je devrais m'y int\u00e9resser\u00a0?",
                "deMale": "Wieso sollte ich mich darum k\u00fcmmern?",
                "deFemale": "Wieso sollte ich mich darum k\u00fcmmern?"
            },
            "CnvAlienVONode": -1,
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        },
        "25062": {
            "NodeId": 25062,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's of little concern to me.",
            "LocalizedText": {
                "enMale": "That's of little concern to me.",
                "frMale": "\u00c7a ne me concerne pas.",
                "frFemale": "\u00c7a ne me concerne pas.",
                "deMale": "Dar\u00fcber mache ich mir keine gro\u00dfen Gedanken.",
                "deFemale": "Dar\u00fcber mache ich mir keine gro\u00dfen Gedanken."
            },
            "CnvAlienVONode": -1,
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        },
        "25063": {
            "NodeId": 25063,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Want to tell me what this has to do with me?",
            "LocalizedText": {
                "enMale": "Want to tell me what this has to do with me?",
                "frMale": "Je peux savoir en quoi \u00e7a me concerne\u00a0?",
                "frFemale": "Je peux savoir en quoi \u00e7a me concerne\u00a0?",
                "deMale": "Was soll das mit mir zu tun haben?",
                "deFemale": "Was soll das mit mir zu tun haben?"
            },
            "CnvAlienVONode": -1,
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        },
        "25064": {
            "NodeId": 25064,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Skip to the part where I care.",
            "LocalizedText": {
                "enMale": "Skip to the part where I care.",
                "frMale": "On peut passer \u00e0 la partie qui est cens\u00e9e m'int\u00e9resser\u00a0?",
                "frFemale": "On peut passer \u00e0 la partie qui est cens\u00e9e m'int\u00e9resser\u00a0?",
                "deMale": "Weiter zu dem Teil, der mich interessiert.",
                "deFemale": "Weiter zu dem Teil, der mich interessiert."
            },
            "CnvAlienVONode": -1,
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        },
        "25065": {
            "NodeId": 25065,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If it doesn't involve me, I couldn't care less.",
            "LocalizedText": {
                "enMale": "If it doesn't involve me, I couldn't care less.",
                "frMale": "Si \u00e7a ne me concerne pas, \u00e7a ne m'int\u00e9resse absolument pas.",
                "frFemale": "Si \u00e7a ne me concerne pas, \u00e7a ne m'int\u00e9resse absolument pas.",
                "deMale": "Es gibt's fast nichts, das mich weniger interessiert.",
                "deFemale": "Es gibt's fast nichts, das mich weniger interessiert."
            },
            "CnvAlienVONode": -1,
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        },
        "25066": {
            "NodeId": 25066,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me what this has to do with me.",
            "LocalizedText": {
                "enMale": "Tell me what this has to do with me.",
                "frMale": "Qu'est-ce que \u00e7a a \u00e0 voir avec moi\u00a0?",
                "frFemale": "Qu'est-ce que \u00e7a a \u00e0 voir avec moi\u00a0?",
                "deMale": "Was hat das mit mir zu tun?",
                "deFemale": "Was hat das mit mir zu tun?"
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            "CnvAlienVONode": -1,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I care about this why?",
            "LocalizedText": {
                "enMale": "I care about this why?",
                "frMale": "Et en quoi \u00e7a me concerne\u00a0?",
                "frFemale": "Et en quoi \u00e7a me concerne\u00a0?",
                "deMale": "Was geht mich das an?",
                "deFemale": "Was geht mich das an?"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is this supposed to involve me somehow?",
            "LocalizedText": {
                "enMale": "Is this supposed to involve me somehow?",
                "frMale": "Je devrais me sentir concern\u00e9\u00a0?",
                "frFemale": "Je devrais me sentir concern\u00e9e\u00a0?",
                "deMale": "Inwiefern habe ich mit der Sache zu tun?",
                "deFemale": "Inwiefern habe ich mit der Sache zu tun?"
            },
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Do you always talk to strangers this way?",
            "LocalizedText": {
                "enMale": "Do you always talk to strangers this way?",
                "frMale": "Ce n'est pas le genre de choses que je dis aux \u00e9trangers.",
                "frFemale": "Ce n'est pas le genre de choses que je dis aux \u00e9trangers.",
                "deMale": "Ich w\u00fcrde das lieber keinem Fremden auf die Nase binden!",
                "deFemale": "Ich w\u00fcrde das lieber keinem Fremden auf die Nase binden!"
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you always this open with people?",
            "LocalizedText": {
                "enMale": "Are you always this open with people?",
                "frMale": "Une telle franchise, c'est une habitude\u00a0?",
                "frFemale": "Une telle franchise, c'est une habitude\u00a0?",
                "deMale": "Ist das nicht etwas arg offenherzig?",
                "deFemale": "Ist das nicht etwas arg offenherzig?"
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's a little personal, wouldn't you agree?",
            "LocalizedText": {
                "enMale": "That's a little personal, wouldn't you agree?",
                "frMale": "C'est un peu personnel, non\u00a0?",
                "frFemale": "C'est un peu personnel, non\u00a0?",
                "deMale": "Das ist etwas zu pers\u00f6nlich, oder?",
                "deFemale": "Das ist etwas zu pers\u00f6nlich, oder?"
            },
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            "NodeId": 25073,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You always this up-front with people?",
            "LocalizedText": {
                "enMale": "You always this up-front with people?",
                "frMale": "Ce n'est pas le genre de choses que je dis aux \u00e9trangers.",
                "frFemale": "C'est pas le genre de choses que je dis aux \u00e9trangers.",
                "deMale": "Immer mit der T\u00fcr ins Haus fallen, schon klar.",
                "deFemale": "Immer mit der T\u00fcr ins Haus fallen, schon klar."
            },
            "CnvAlienVONode": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Did I ask for your life story?",
            "LocalizedText": {
                "enMale": "Did I ask for your life story?",
                "frMale": "Je n'aime pas en savoir trop sur la vie des autres.",
                "frFemale": "Je n'aime pas en savoir trop sur la vie des autres.",
                "deMale": "Wer hat nach einer Lebensgeschichte gefragt?",
                "deFemale": "Wer hat nach einer Lebensgeschichte gefragt?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you always this forthcoming?",
            "LocalizedText": {
                "enMale": "Are you always this forthcoming?",
                "frMale": "Vous parlez toujours autant\u00a0?",
                "frFemale": "Vous parlez toujours autant\u00a0?",
                "deMale": "Ganz sch\u00f6n mitteilsam.",
                "deFemale": "Ganz sch\u00f6n mitteilsam."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's a little personal, don't you think?",
            "LocalizedText": {
                "enMale": "That's a little personal, don't you think?",
                "frMale": "C'est un peu personnel \u00e7a, non\u00a0?",
                "frFemale": "C'est un peu personnel \u00e7a, non\u00a0?",
                "deMale": "Ist das nicht etwas pers\u00f6nlich?",
                "deFemale": "Ist das nicht etwas pers\u00f6nlich?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do you always get this personal with strangers?",
            "LocalizedText": {
                "enMale": "Do you always get this personal with strangers?",
                "frMale": "Vous prenez toujours autant de libert\u00e9s avec les \u00e9trangers\u00a0?",
                "frFemale": "Vous prenez toujours autant de libert\u00e9s avec les \u00e9trangers\u00a0?",
                "deMale": "Bin ich etwa Seelsorger?",
                "deFemale": "Bin ich etwa Seelsorger?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't you have friends to tell this to?",
            "LocalizedText": {
                "enMale": "Don't you have friends to tell this to?",
                "frMale": "Je ne parle pas de ces choses-l\u00e0 \u00e0 n'importe qui, moi.",
                "frFemale": "Je ne parle pas de ces choses-l\u00e0 \u00e0 n'importe qui, moi.",
                "deMale": "Vielleicht interessiert das ja einen Freund.",
                "deFemale": "Vielleicht interessiert das ja einen Freund."
            },
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Let's get this over with.",
            "LocalizedText": {
                "enMale": "Let's get this over with.",
                "frMale": "Finissons-en une bonne fois pour toutes.",
                "frFemale": "Finissons-en une bonne fois pour toutes.",
                "deMale": "Bringen wir es hinter uns.",
                "deFemale": "Bringen wir es hinter uns."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's do this so I can focus on more important tasks.",
            "LocalizedText": {
                "enMale": "Let's do this so I can focus on more important tasks.",
                "frMale": "Occupons-nous-en et je pourrai passer \u00e0 des choses plus importantes.",
                "frFemale": "Occupons-nous-en et je pourrai passer \u00e0 des choses plus importantes.",
                "deMale": "Dann los, damit ich mich um Wichtigeres k\u00fcmmern kann.",
                "deFemale": "Dann los, damit ich mich um Wichtigeres k\u00fcmmern kann."
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        "25082": {
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's get this over with.",
            "LocalizedText": {
                "enMale": "Let's get this over with.",
                "frMale": "Finissons-en.",
                "frFemale": "Finissons-en.",
                "deMale": "Bringen wir es hinter uns.",
                "deFemale": "Bringen wir es hinter uns."
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        "25083": {
            "NodeId": 25083,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's just do this and be done.",
            "LocalizedText": {
                "enMale": "Let's just do this and be done.",
                "frMale": "Finissons-en une bonne fois pour toutes.",
                "frFemale": "Finissons-en une bonne fois pour toutes.",
                "deMale": "Meinetwegen, dann mal los.",
                "deFemale": "Meinetwegen, dann mal los."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can't wait to be done with this job.",
            "LocalizedText": {
                "enMale": "I can't wait to be done with this job.",
                "frMale": "J'ai h\u00e2te d'en finir avec \u00e7a.",
                "frFemale": "J'ai h\u00e2te d'en finir avec \u00e7a.",
                "deMale": "Hoffentlich ist das bald erledigt.",
                "deFemale": "Hoffentlich ist das bald erledigt."
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        "25085": {
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's get this out of the way.",
            "LocalizedText": {
                "enMale": "Let's get this out of the way.",
                "frMale": "Allez, qu'on s'en d\u00e9barrasse.",
                "frFemale": "Allez, qu'on s'en d\u00e9barrasse.",
                "deMale": "Schaffen wir die Angelegenheit aus dem Weg.",
                "deFemale": "Schaffen wir die Angelegenheit aus dem Weg."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The sooner we get this done, the better.",
            "LocalizedText": {
                "enMale": "The sooner we get this done, the better.",
                "frMale": "Plus vite ce sera fait, mieux ce sera.",
                "frFemale": "Plus vite ce sera fait, mieux ce sera.",
                "deMale": "Je eher wir das erledigt haben, desto besser.",
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        "25087": {
            "NodeId": 25087,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's just get on with it.",
            "LocalizedText": {
                "enMale": "Let's just get on with it.",
                "frMale": "Finissons-en.",
                "frFemale": "Finissons-en.",
                "deMale": "Bringen wir es einfach hinter uns.",
                "deFemale": "Bringen wir es einfach hinter uns."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's get this over with.",
            "LocalizedText": {
                "enMale": "Let's get this over with.",
                "frMale": "Allez, qu'on en finisse.",
                "frFemale": "Allez, qu'on en finisse.",
                "deMale": "Bringen wir es hinter uns.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Out of my way, worm.",
            "LocalizedText": {
                "enMale": "Out of my way, worm.",
                "frMale": "Hors de mon chemin. Vite.",
                "frFemale": "Hors de mon chemin. Vite.",
                "deMale": "Aus dem Weg!",
                "deFemale": "Aus dem Weg!"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Step aside, please.",
            "LocalizedText": {
                "enMale": "Step aside, please.",
                "frMale": "J'aimerais qu'on me laisse respirer.",
                "frFemale": "J'aimerais qu'on me laisse respirer.",
                "deMale": "Zur Seite bitte.",
                "deFemale": "Zur Seite bitte."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Move aside, or I will move you aside.",
            "LocalizedText": {
                "enMale": "Move aside, or I will move you aside.",
                "frMale": "Si les gens ne s'\u00e9cartent pas d'eux-m\u00eames, c'est moi qui les \u00e9carte.",
                "frFemale": "Si les gens ne s'\u00e9cartent pas d'eux-m\u00eames, c'est moi qui les \u00e9carte.",
                "deMale": "Zur Seite, sonst erledige ich das.",
                "deFemale": "Zur Seite, sonst erledige ich das."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Get out of my way. Now.",
            "LocalizedText": {
                "enMale": "Get out of my way. Now.",
                "frMale": "Hors de mon chemin. Vite.",
                "frFemale": "Hors de mon chemin. Vite.",
                "deMale": "Aus dem Weg, sofort.",
                "deFemale": "Aus dem Weg, sofort."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're in my way. Beat it.",
            "LocalizedText": {
                "enMale": "You're in my way. Beat it.",
                "frMale": "Je veux \u00eatre tranquille, du vent.",
                "frFemale": "Je veux \u00eatre tranquille, du vent.",
                "deMale": "Aus dem Weg, aber zackig.",
                "deFemale": "Aus dem Weg, aber zackig."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You need to move out of my way.",
            "LocalizedText": {
                "enMale": "You need to move out of my way.",
                "frMale": "J'aimerais qu'on me laisse tranquille.",
                "frFemale": "J'aimerais qu'on me laisse tranquille.",
                "deMale": "Sofort den Weg frei machen!",
                "deFemale": "Sofort den Weg frei machen!"
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            "NodeId": 25096,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Out of my way, worm.",
            "LocalizedText": {
                "enMale": "Out of my way, worm.",
                "frMale": "Hors de mon chemin, vermine.",
                "frFemale": "Hors de mon chemin, vermine.",
                "deMale": "Aus dem Weg, Wurm!",
                "deFemale": "Aus dem Weg, Wurm!"
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Get out of my face.",
            "LocalizedText": {
                "enMale": "Get out of my face.",
                "frMale": "Hors de ma vue.",
                "frFemale": "Hors de ma vue.",
                "deMale": "Weg hier, aber schnell!",
                "deFemale": "Weg hier, aber schnell!"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Get out of my way.",
            "LocalizedText": {
                "enMale": "Get out of my way.",
                "frMale": "Du balai.",
                "frFemale": "Du balai.",
                "deMale": "Los, aus dem Weg!",
                "deFemale": "Los, aus dem Weg!"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Hardly worthy of my talents, but sure.",
            "LocalizedText": {
                "enMale": "Hardly worthy of my talents, but sure.",
                "frMale": "Je parie que \u00e7a sera un jeu d'enfant.",
                "frFemale": "Je parie que \u00e7a sera un jeu d'enfant.",
                "deMale": "Eigentlich nichts f\u00fcr mich, aber von mir aus ...",
                "deFemale": "Eigentlich nichts f\u00fcr mich, aber von mir aus ..."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I guess I could use a break from real work.",
            "LocalizedText": {
                "enMale": "I guess I could use a break from real work.",
                "frMale": "J'imagine que je peux faire une petite pause d\u00e9tente.",
                "frFemale": "J'imagine que je peux faire une petite pause d\u00e9tente.",
                "deMale": "Ich k\u00f6nnte gut eine Pause von der eigentlichen Arbeit gebrauchen.",
                "deFemale": "Ich k\u00f6nnte gut eine Pause von der eigentlichen Arbeit gebrauchen."
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "A quick diversion would be nice.",
            "LocalizedText": {
                "enMale": "A quick diversion would be nice.",
                "frMale": "Je peux bien m'amuser un peu.",
                "frFemale": "Je peux bien m'amuser un peu.",
                "deMale": "Eine kurze Abwechslung k\u00e4me mir gelegen.",
                "deFemale": "Eine kurze Abwechslung k\u00e4me mir gelegen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll bet I won't even break a sweat.",
            "LocalizedText": {
                "enMale": "I'll bet I won't even break a sweat.",
                "frMale": "Je parie que \u00e7a sera un jeu d'enfant.",
                "frFemale": "Je parie que \u00e7a sera un jeu d'enfant.",
                "deMale": "Ich wette, ich komme nicht mal ins Schwitzen.",
                "deFemale": "Ich wette, ich komme nicht mal ins Schwitzen."
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            "NodeId": 25104,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't usually bother with little jobs like yours, but I guess I can make an exception.",
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                "enMale": "I don't usually bother with little jobs like yours, but I guess I can make an exception.",
                "frMale": "En g\u00e9n\u00e9ral, je ne m'occupe jamais de missions aussi simples, mais je peux faire une exception.",
                "frFemale": "En g\u00e9n\u00e9ral, je ne m'occupe jamais de missions aussi simples, mais je peux faire une exception.",
                "deMale": "Damit gebe ich mich normalerweise nicht ab, aber ich sch\u00e4tze, ich kann eine Ausnahme machen.",
                "deFemale": "Damit gebe ich mich normalerweise nicht ab, aber ich sch\u00e4tze, ich kann eine Ausnahme machen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll sleepwalk through it.",
            "LocalizedText": {
                "enMale": "I'll sleepwalk through it.",
                "frMale": "Je le ferai les yeux ferm\u00e9s.",
                "frFemale": "Je le ferai les yeux ferm\u00e9s.",
                "deMale": "Das wird ein Kinderspiel.",
                "deFemale": "Das wird ein Kinderspiel."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is beneath me, but I'll do it.",
            "LocalizedText": {
                "enMale": "This is beneath me, but I'll do it.",
                "frMale": "C'est indigne de moi, mais je le ferai.",
                "frFemale": "C'est indigne de moi, mais je le ferai.",
                "deMale": "Das ist unter meiner W\u00fcrde, aber ich mache es.",
                "deFemale": "Das ist unter meiner W\u00fcrde, aber ich mache es."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm overqualified for this job.",
            "LocalizedText": {
                "enMale": "I'm overqualified for this job.",
                "frMale": "Cette mission n'est pas de mon niveau.",
                "frFemale": "Cette mission n'est pas de mon niveau.",
                "deMale": "F\u00fcr diesen Job bin ich \u00fcberqualifiziert.",
                "deFemale": "F\u00fcr diesen Job bin ich \u00fcberqualifiziert."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's trivial enough--I'll handle it.",
            "LocalizedText": {
                "enMale": "It's trivial enough--I'll handle it.",
                "frMale": "\u00c7a a l'air marrant... Je m'en charge.",
                "frFemale": "\u00c7a a l'air marrant... Je m'en charge.",
                "deMale": "Das ist so eine Kleinigkeit - kein Problem.",
                "deFemale": "Das ist so eine Kleinigkeit - kein Problem."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Grow up.",
            "LocalizedText": {
                "enMale": "Grow up.",
                "frMale": "C'est pas le moment de pleurnicher.",
                "frFemale": "C'est pas le moment de pleurnicher.",
                "deMale": "Man muss sich auch mal am Riemen rei\u00dfen.",
                "deFemale": "Man muss sich auch mal am Riemen rei\u00dfen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You must learn to control your emotions.",
            "LocalizedText": {
                "enMale": "You must learn to control your emotions.",
                "frMale": "Il faut savoir contr\u00f4ler ses \u00e9motions.",
                "frFemale": "Il faut savoir contr\u00f4ler ses \u00e9motions.",
                "deMale": "Es ist wichtig, seine Gef\u00fchle zu meistern.",
                "deFemale": "Es ist wichtig, seine Gef\u00fchle zu meistern."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't let your emotions control you.",
            "LocalizedText": {
                "enMale": "Don't let your emotions control you.",
                "frMale": "Il ne faut pas se laisser envahir par ses \u00e9motions.",
                "frFemale": "Il ne faut pas se laisser envahir par ses \u00e9motions.",
                "deMale": "Man sollte sich niemals von seinen Emotionen \u00fcbermannen lassen.",
                "deFemale": "Man sollte sich niemals von seinen Emotionen \u00fcbermannen lassen."
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            "NodeId": 25113,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Buck up and get over it.",
            "LocalizedText": {
                "enMale": "Buck up and get over it.",
                "frMale": "C'est pas le moment de pleurnicher.",
                "frFemale": "C'est pas le moment de pleurnicher.",
                "deMale": "Nur Mut, das wird schon wieder.",
                "deFemale": "Nur Mut, das wird schon wieder."
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "Don't be such a crybaby.",
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                "enMale": "Don't be such a crybaby.",
                "frMale": "Fini de pleurnicher.",
                "frFemale": "Fini de pleurnicher.",
                "deMale": "Was f\u00fcr eine Heulsuse.",
                "deFemale": "Was f\u00fcr eine Heulsuse."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Find some self-respect, worm.",
            "LocalizedText": {
                "enMale": "Find some self-respect, worm.",
                "frMale": "Il faut cesser de geindre, minus.",
                "frFemale": "Il faut cesser de geindre, minus.",
                "deMale": "Etwas mehr Selbstrespekt, Wurm!",
                "deFemale": "Etwas mehr Selbstrespekt, Wurm!"
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            "SpeakerB62Id": "0000000",
            "Text": "You just need to learn to deal.",
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                "enMale": "You just need to learn to deal.",
                "frMale": "Il faut savoir s'endurcir.",
                "frFemale": "Il faut savoir s'endurcir.",
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            "SpeakerB62Id": "0000000",
            "Text": "I sure hope you're not gonna cry.",
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                "enMale": "I sure hope you're not gonna cry.",
                "frMale": "Finies les pleurnicheries.",
                "frFemale": "Finies les pleurnicheries.",
                "deMale": "Na, gleich geht das Geflenne los.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me you're not going to cry.",
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                "enMale": "Tell me you're not going to cry.",
                "frMale": "C'est pas le moment de se plaindre.",
                "frFemale": "C'est pas le moment de se plaindre.",
                "deMale": "Was kommt als N\u00e4chstes? Heulen?",
                "deFemale": "Was kommt als N\u00e4chstes? Heulen?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "It's about time.",
            "LocalizedText": {
                "enMale": "It's about time.",
                "frMale": "Il \u00e9tait temps.",
                "frFemale": "Il \u00e9tait temps.",
                "deMale": "Na endlich.",
                "deFemale": "Na endlich."
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            "SpeakerB62Id": "0000000",
            "Text": "That's wasn't so difficult, was it?",
            "LocalizedText": {
                "enMale": "That's wasn't so difficult, was it?",
                "frMale": "Ce n'\u00e9tait pas si dur que \u00e7a, si\u00a0?",
                "frFemale": "Ce n'\u00e9tait pas si dur que \u00e7a, si\u00a0?",
                "deMale": "Das war doch nicht so schwer, oder?",
                "deFemale": "Das war doch nicht so schwer, oder?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm glad we can finally move on.",
            "LocalizedText": {
                "enMale": "I'm glad we can finally move on.",
                "frMale": "Je suis ravi qu'on puisse passer \u00e0 autre chose.",
                "frFemale": "Je suis ravie qu'on puisse passer \u00e0 autre chose.",
                "deMale": "Endlich kann es weitergehen.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's about time.",
            "LocalizedText": {
                "enMale": "It's about time.",
                "frMale": "Il \u00e9tait temps.",
                "frFemale": "Il \u00e9tait temps.",
                "deMale": "Wurde auch Zeit.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's about blasted time.",
            "LocalizedText": {
                "enMale": "It's about blasted time.",
                "frMale": "Je commen\u00e7ais \u00e0 me poser des questions.",
                "frFemale": "Je commen\u00e7ais \u00e0 me poser des questions.",
                "deMale": "Wurde aber auch Zeit.",
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            "SpeakerB62Id": "0000000",
            "Text": "It took you long enough.",
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                "enMale": "It took you long enough.",
                "frMale": "Il vous en aura fallu du temps\u00a0!",
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            "SpeakerB62Id": "0000000",
            "Text": "That certainly took long enough.",
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                "enMale": "That certainly took long enough.",
                "frMale": "\u00c7a a suffisamment dur\u00e9.",
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            "SpeakerB62Id": "0000000",
            "Text": "That took forever.",
            "LocalizedText": {
                "enMale": "That took forever.",
                "frMale": "\u00c7a m'a sembl\u00e9 une \u00e9ternit\u00e9.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's about blasted time.",
            "LocalizedText": {
                "enMale": "It's about blasted time.",
                "frMale": "J'ai failli attendre.",
                "frFemale": "J'ai failli attendre.",
                "deMale": "Wurde aber auch Zeit.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "That was a waste of time.",
            "LocalizedText": {
                "enMale": "That was a waste of time.",
                "frMale": "C'\u00e9tait inutile.",
                "frFemale": "C'\u00e9tait inutile.",
                "deMale": "So eine Zeitverschwendung.",
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            "SpeakerB62Id": "0000000",
            "Text": "That was a useless endeavor.",
            "LocalizedText": {
                "enMale": "That was a useless endeavor.",
                "frMale": "Tout \u00e7a n'a \u00e9t\u00e9 qu'une perte de temps.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That was a complete and total waste of my abilities.",
            "LocalizedText": {
                "enMale": "That was a complete and total waste of my abilities.",
                "frMale": "Mes comp\u00e9tences auraient pu \u00eatre mieux utilis\u00e9es ailleurs.",
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                "deMale": "Das war eine absolute Verschwendung meiner F\u00e4higkeiten.",
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            "SpeakerB62Id": "0000000",
            "Text": "That was pointless.",
            "LocalizedText": {
                "enMale": "That was pointless.",
                "frMale": "C'\u00e9tait inutile.",
                "frFemale": "C'\u00e9tait inutile.",
                "deMale": "Das war sinnlos.",
                "deFemale": "Das war sinnlos."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "What a complete waste of my talents.",
            "LocalizedText": {
                "enMale": "What a complete waste of my talents.",
                "frMale": "Indigne de mon talent.",
                "frFemale": "Indigne de mon talent.",
                "deMale": "Das war vergeudete M\u00fche.",
                "deFemale": "Das war vergeudete M\u00fche."
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            "NodeId": 25135,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What a waste of my talents.",
            "LocalizedText": {
                "enMale": "What a waste of my talents.",
                "frMale": "Quelle perte de temps.",
                "frFemale": "Quelle perte de temps.",
                "deMale": "Ich habe mein Talent verschwendet.",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What a colossal waste of my time.",
            "LocalizedText": {
                "enMale": "What a colossal waste of my time.",
                "frMale": "Quelle perte de temps colossale.",
                "frFemale": "Quelle perte de temps colossale.",
                "deMale": "Was f\u00fcr eine kolossale Zeitverschwendung.",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Never should've taken this job.",
            "LocalizedText": {
                "enMale": "Never should've taken this job.",
                "frMale": "J'aurais jamais d\u00fb accepter.",
                "frFemale": "J'aurais jamais d\u00fb accepter.",
                "deMale": "Ich h\u00e4tte den Auftrag niemals annehmen sollen.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That was pointless.",
            "LocalizedText": {
                "enMale": "That was pointless.",
                "frMale": "C'\u00e9tait sans int\u00e9r\u00eat.",
                "frFemale": "C'\u00e9tait sans int\u00e9r\u00eat.",
                "deMale": "Das war sinnlos.",
                "deFemale": "Das war sinnlos."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "People die.",
            "LocalizedText": {
                "enMale": "People die.",
                "frMale": "Il faut bien mourir un jour.",
                "frFemale": "Il faut bien mourir un jour.",
                "deMale": "Jeder stirbt mal.",
                "deFemale": "Jeder stirbt mal."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Death is a reality that must be accepted.",
            "LocalizedText": {
                "enMale": "Death is a reality that must be accepted.",
                "frMale": "La mort est une r\u00e9alit\u00e9 qu'il faut accepter.",
                "frFemale": "La mort est une r\u00e9alit\u00e9 qu'il faut accepter.",
                "deMale": "Der Tod ist eine Tatsache, die man akzeptieren muss.",
                "deFemale": "Der Tod ist eine Tatsache, die man akzeptieren muss."
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            "AlignmentGain": "None",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Death is a part of the Force.",
            "LocalizedText": {
                "enMale": "Death is a part of the Force.",
                "frMale": "La mort fait partie de la Force.",
                "frFemale": "La mort fait partie de la Force.",
                "deMale": "Der Tod ist Teil der Macht.",
                "deFemale": "Der Tod ist Teil der Macht."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Everybody dies eventually.",
            "LocalizedText": {
                "enMale": "Everybody dies eventually.",
                "frMale": "Il faut bien mourir un jour.",
                "frFemale": "Il faut bien mourir un jour.",
                "deMale": "Irgendwann stirbt jeder.",
                "deFemale": "Irgendwann stirbt jeder."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The galaxy is a dangerous place.",
            "LocalizedText": {
                "enMale": "The galaxy is a dangerous place.",
                "frMale": "La galaxie est un endroit dangereux.",
                "frFemale": "La galaxie est un endroit dangereux.",
                "deMale": "Die Galaxis ist ein gef\u00e4hrlicher Ort.",
                "deFemale": "Die Galaxis ist ein gef\u00e4hrlicher Ort."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Death is a way of life.",
            "LocalizedText": {
                "enMale": "Death is a way of life.",
                "frMale": "La mort est un al\u00e9a de la vie.",
                "frFemale": "La mort est un al\u00e9a de la vie.",
                "deMale": "Der Tod geh\u00f6rt zum Leben.",
                "deFemale": "Der Tod geh\u00f6rt zum Leben."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Death is merely the final failure of the weak.",
            "LocalizedText": {
                "enMale": "Death is merely the final failure of the weak.",
                "frMale": "La mort n'est que le dernier \u00e9chec des faibles.",
                "frFemale": "La mort n'est que le dernier \u00e9chec des faibles.",
                "deMale": "Der Tod ist nur das letzte Versagen der Schwachen.",
                "deFemale": "Der Tod ist nur das letzte Versagen der Schwachen."
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            "SpeakerB62Id": "0000000",
            "Text": "It's called collateral damage.",
            "LocalizedText": {
                "enMale": "It's called collateral damage.",
                "frMale": "C'est ce qu'on appelle les dommages collat\u00e9raux.",
                "frFemale": "C'est ce qu'on appelle les dommages collat\u00e9raux.",
                "deMale": "Das nennt man Kollateralschaden.",
                "deFemale": "Das nennt man Kollateralschaden."
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            "SpeakerB62Id": "0000000",
            "Text": "People die every day.",
            "LocalizedText": {
                "enMale": "People die every day.",
                "frMale": "Des gens meurent tous les jours.",
                "frFemale": "Des gens meurent tous les jours.",
                "deMale": "Leute sterben jeden Tag.",
                "deFemale": "Leute sterben jeden Tag."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Bad stuff happens.",
            "LocalizedText": {
                "enMale": "Bad stuff happens.",
                "frMale": "La galaxie n'est pas toujours tranquille.",
                "frFemale": "La galaxie n'est pas toujours tranquille.",
                "deMale": "Manchmal passieren eben schlimme Dinge.",
                "deFemale": "Manchmal passieren eben schlimme Dinge."
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            "SpeakerB62Id": "0000000",
            "Text": "We cannot always understand the ways of the Force.",
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                "enMale": "We cannot always understand the ways of the Force.",
                "frMale": "La Force ob\u00e9it parfois \u00e0 une logique qui nous \u00e9chappe.",
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                "deMale": "Wir k\u00f6nnen die Wege der Macht nicht immer ergr\u00fcnden.",
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            "SpeakerB62Id": "0000000",
            "Text": "We all have hardships to endure.",
            "LocalizedText": {
                "enMale": "We all have hardships to endure.",
                "frMale": "On traverse tous de dures \u00e9preuves.",
                "frFemale": "On traverse tous de dures \u00e9preuves.",
                "deMale": "Wir m\u00fcssen alle schwere Zeiten ertragen.",
                "deFemale": "Wir m\u00fcssen alle schwere Zeiten ertragen."
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            "SpeakerB62Id": "0000000",
            "Text": "The galaxy isn't always a happy place.",
            "LocalizedText": {
                "enMale": "The galaxy isn't always a happy place.",
                "frMale": "La galaxie n'est pas toujours tranquille.",
                "frFemale": "La galaxie n'est pas toujours tranquille.",
                "deMale": "Die Galaxis ist nicht immer ein Ort der Freude.",
                "deFemale": "Die Galaxis ist nicht immer ein Ort der Freude."
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            "SpeakerB62Id": "0000000",
            "Text": "Not everyone gets a happy ending.",
            "LocalizedText": {
                "enMale": "Not everyone gets a happy ending.",
                "frMale": "Tout le monde n'a pas droit \u00e0 une fin heureuse.",
                "frFemale": "Tout le monde n'a pas droit \u00e0 une fin heureuse.",
                "deMale": "Es hat halt nicht jeder Gl\u00fcck im Leben.",
                "deFemale": "Es hat halt nicht jeder Gl\u00fcck im Leben."
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            "SpeakerB62Id": "0000000",
            "Text": "The galaxy is a harsh place.",
            "LocalizedText": {
                "enMale": "The galaxy is a harsh place.",
                "frMale": "La galaxie est un endroit p\u00e9nible.",
                "frFemale": "La galaxie est un endroit p\u00e9nible.",
                "deMale": "Die Galaxis ist ein grausamer Ort.",
                "deFemale": "Die Galaxis ist ein grausamer Ort."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Life is rough, but at least it's interesting.",
            "LocalizedText": {
                "enMale": "Life is rough, but at least it's interesting.",
                "frMale": "La vie est dure, mais elle est int\u00e9ressante.",
                "frFemale": "La vie est dure, mais elle est int\u00e9ressante.",
                "deMale": "Das Leben ist hart, aber wenigstens interessant.",
                "deFemale": "Das Leben ist hart, aber wenigstens interessant."
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            "SpeakerB62Id": "0000000",
            "Text": "It's a cruel galaxy.",
            "LocalizedText": {
                "enMale": "It's a cruel galaxy.",
                "frMale": "La galaxie est cruelle.",
                "frFemale": "La galaxie est cruelle.",
                "deMale": "Die Galaxis ist grausam.",
                "deFemale": "Die Galaxis ist grausam."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "These things happen. You don't have to like it.",
            "LocalizedText": {
                "enMale": "These things happen. You don't have to like it.",
                "frMale": "Ce sont des choses qui arrivent. C'est le destin.",
                "frFemale": "Ce sont des choses qui arrivent. C'est le destin.",
                "deMale": "Solche Dinge passieren, ob es einem gef\u00e4llt oder nicht.",
                "deFemale": "Solche Dinge passieren, ob es einem gef\u00e4llt oder nicht."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm sure everything is fine.",
            "LocalizedText": {
                "enMale": "I'm sure everything is fine.",
                "frMale": "Je parie que ce n'est rien.",
                "frFemale": "Je parie que ce n'est rien.",
                "deMale": "Bestimmt ist alles in bester Ordnung.",
                "deFemale": "Bestimmt ist alles in bester Ordnung."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm sure your concerns are unnecessary.",
            "LocalizedText": {
                "enMale": "I'm sure your concerns are unnecessary.",
                "frMale": "\u00c0 mon avis, il est inutile de s'inqui\u00e9ter.",
                "frFemale": "\u00c0 mon avis, il est inutile de s'inqui\u00e9ter.",
                "deMale": "Ich bin sicher, dass diese Bedenken unn\u00f6tig sind.",
                "deFemale": "Ich bin sicher, dass diese Bedenken unn\u00f6tig sind."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure there's nothing to be worried about.",
            "LocalizedText": {
                "enMale": "I'm sure there's nothing to be worried about.",
                "frMale": "Je suis s\u00fbr que ce n'est pas la peine de s'inqui\u00e9ter.",
                "frFemale": "Je suis s\u00fbre que ce n'est pas la peine de s'inqui\u00e9ter.",
                "deMale": "Ich bin sicher, dass es keinen Grund zur Sorge gibt.",
                "deFemale": "Ich bin sicher, dass es keinen Grund zur Sorge gibt."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure it's nothing.",
            "LocalizedText": {
                "enMale": "I'm sure it's nothing.",
                "frMale": "Je parie que ce n'est rien.",
                "frFemale": "Je parie que ce n'est rien.",
                "deMale": "Es ist bestimmt nichts.",
                "deFemale": "Es ist bestimmt nichts."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Relax--it's gonna be alright.",
            "LocalizedText": {
                "enMale": "Relax--it's gonna be alright.",
                "frMale": "Du calme, tout va bien se passer.",
                "frFemale": "Du calme, tout va bien se passer.",
                "deMale": "Ganz ruhig - es wird schon alles gutgehen.",
                "deFemale": "Ganz ruhig - es wird schon alles gutgehen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I doubt there's reason to worry.",
            "LocalizedText": {
                "enMale": "I doubt there's reason to worry.",
                "frMale": "Il n'y a aucune raison de s'inqui\u00e9ter.",
                "frFemale": "Il n'y a aucune raison de s'inqui\u00e9ter.",
                "deMale": "Es gibt keinen Grund zur Sorge.",
                "deFemale": "Es gibt keinen Grund zur Sorge."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure there's nothing to be concerned about.",
            "LocalizedText": {
                "enMale": "I'm sure there's nothing to be concerned about.",
                "frMale": "Il n'y a pas de raison de s'inqui\u00e9ter.",
                "frFemale": "Il n'y a pas de raison de s'inqui\u00e9ter.",
                "deMale": "Bestimmt gibt es keinen Grund, sich zu sorgen.",
                "deFemale": "Bestimmt gibt es keinen Grund, sich zu sorgen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You shouldn't sweat it.",
            "LocalizedText": {
                "enMale": "You shouldn't sweat it.",
                "frMale": "Pas la peine de s'inqui\u00e9ter.",
                "frFemale": "Pas la peine de s'inqui\u00e9ter.",
                "deMale": "Nur keine Panik.",
                "deFemale": "Nur keine Panik."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't know what you're worried about.",
            "LocalizedText": {
                "enMale": "I don't know what you're worried about.",
                "frMale": "Aucune raison de s'inqui\u00e9ter.",
                "frFemale": "Aucune raison de s'inqui\u00e9ter.",
                "deMale": "Ich sehe keinen Grund zur Besorgnis.",
                "deFemale": "Ich sehe keinen Grund zur Besorgnis."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Your problem, not mine.",
            "LocalizedText": {
                "enMale": "Your problem, not mine.",
                "frMale": "Ce n'est pas mon probl\u00e8me.",
                "frFemale": "Ce n'est pas mon probl\u00e8me.",
                "deMale": "Nicht mein Problem.",
                "deFemale": "Nicht mein Problem."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm afraid the galaxy's problems take priority over yours.",
            "LocalizedText": {
                "enMale": "I'm afraid the galaxy's problems take priority over yours.",
                "frMale": "J'ai bien peur que les probl\u00e8mes de la galaxie soient prioritaires.",
                "frFemale": "J'ai bien peur que les probl\u00e8mes de la galaxie soient prioritaires.",
                "deMale": "Es tut mir leid, aber die Probleme der Galaxis haben Vorrang.",
                "deFemale": "Es tut mir leid, aber die Probleme der Galaxis haben Vorrang."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That sounds very much like your problem and very little like mine.",
            "LocalizedText": {
                "enMale": "That sounds very much like your problem and very little like mine.",
                "frMale": "Je n'ai pas vraiment l'impression que ce soit mon probl\u00e8me.",
                "frFemale": "Je n'ai pas vraiment l'impression que ce soit mon probl\u00e8me.",
                "deMale": "Das klingt sehr wenig nach meinem Problem.",
                "deFemale": "Das klingt sehr wenig nach meinem Problem."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Not my problem.",
            "LocalizedText": {
                "enMale": "Not my problem.",
                "frMale": "Ce n'est pas mon probl\u00e8me.",
                "frFemale": "Ce n'est pas mon probl\u00e8me.",
                "deMale": "Das ist nicht mein Problem.",
                "deFemale": "Das ist nicht mein Problem."
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            "NodeId": 26044,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Solve your own problems.",
            "LocalizedText": {
                "enMale": "Solve your own problems.",
                "frMale": "Je ne m'occupe pas des probl\u00e8mes des autres.",
                "frFemale": "Je ne m'occupe pas des probl\u00e8mes des autres.",
                "deMale": "Jeder sollte seine eigenen Probleme l\u00f6sen.",
                "deFemale": "Jeder sollte seine eigenen Probleme l\u00f6sen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is your mess.",
            "LocalizedText": {
                "enMale": "This is your mess.",
                "frMale": "Chacun ses probl\u00e8mes.",
                "frFemale": "Chacun ses probl\u00e8mes.",
                "deMale": "Das sind nicht meine Schwierigkeiten.",
                "deFemale": "Das sind nicht meine Schwierigkeiten."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I missed the part where this was my problem.",
            "LocalizedText": {
                "enMale": "I missed the part where this was my problem.",
                "frMale": "J'ai d\u00fb manquer la partie qui disait que \u00e7a me concernait.",
                "frFemale": "J'ai d\u00fb manquer la partie qui disait que \u00e7a me concernait.",
                "deMale": "Ich w\u00fcsste nicht, was das mit mir zu tun hat.",
                "deFemale": "Ich w\u00fcsste nicht, was das mit mir zu tun hat."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This isn't my problem.",
            "LocalizedText": {
                "enMale": "This isn't my problem.",
                "frMale": "\u00c7a n'a rien \u00e0 voir avec moi.",
                "frFemale": "\u00c7a n'a rien \u00e0 voir avec moi.",
                "deMale": "Gut, dass das nicht mein Problem ist.",
                "deFemale": "Gut, dass das nicht mein Problem ist."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This isn't my problem.",
            "LocalizedText": {
                "enMale": "This isn't my problem.",
                "frMale": "\u00c7a ne me concerne pas.",
                "frFemale": "\u00c7a ne me concerne pas.",
                "deMale": "Das ist nicht meine Sache.",
                "deFemale": "Das ist nicht meine Sache."
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            "IsEmpty": false,
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You probably had it coming.",
            "LocalizedText": {
                "enMale": "You probably had it coming.",
                "frMale": "Je parie que c'\u00e9tait pr\u00e9visible.",
                "frFemale": "Je parie que c'\u00e9tait pr\u00e9visible.",
                "deMale": "Das war ja wohl abzusehen.",
                "deFemale": "Das war ja wohl abzusehen."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds like you brought this on yourself.",
            "LocalizedText": {
                "enMale": "Sounds like you brought this on yourself.",
                "frMale": "Quand on cherche les ennuis, on les trouve.",
                "frFemale": "Quand on cherche les ennuis, on les trouve.",
                "deMale": "Das klingt wie ein selbst verschuldetes Problem.",
                "deFemale": "Das klingt wie ein selbst verschuldetes Problem."
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        "26052": {
            "NodeId": 26052,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have little doubt you had it coming.",
            "LocalizedText": {
                "enMale": "I have little doubt you had it coming.",
                "frMale": "Je suis convaincu que c'est m\u00e9rit\u00e9.",
                "frFemale": "Je suis convaincue que c'est m\u00e9rit\u00e9.",
                "deMale": "Das war sicher keine \u00dcberraschung.",
                "deFemale": "Das war sicher keine \u00dcberraschung."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll bet you had it coming.",
            "LocalizedText": {
                "enMale": "I'll bet you had it coming.",
                "frMale": "Je parie que c'\u00e9tait pr\u00e9visible.",
                "frFemale": "Je parie que c'\u00e9tait pr\u00e9visible.",
                "deMale": "Das war doch sicher vorhersehbar.",
                "deFemale": "Das war doch sicher vorhersehbar."
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            "NodeId": 26054,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure you deserved it.",
            "LocalizedText": {
                "enMale": "I'm sure you deserved it.",
                "frMale": "J'imagine que \u00e7a devait arriver.",
                "frFemale": "J'imagine que \u00e7a devait arriver.",
                "deMale": "Ich denke, das war verdient.",
                "deFemale": "Ich denke, das war verdient."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure you deserved it.",
            "LocalizedText": {
                "enMale": "I'm sure you deserved it.",
                "frMale": "Je parie que c'est m\u00e9rit\u00e9.",
                "frFemale": "Je parie que c'est m\u00e9rit\u00e9.",
                "deMale": "Ich bin sicher, das war verdient.",
                "deFemale": "Ich bin sicher, das war verdient."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Deserved, no doubt.",
            "LocalizedText": {
                "enMale": "Deserved, no doubt.",
                "frMale": "C'\u00e9tait m\u00e9rit\u00e9, je le parierais.",
                "frFemale": "C'\u00e9tait m\u00e9rit\u00e9, je le parierais.",
                "deMale": "Das war zweifellos verdient.",
                "deFemale": "Das war zweifellos verdient."
            },
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            "NodeId": 26057,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You make your bed; you lie in it.",
            "LocalizedText": {
                "enMale": "You make your bed; you lie in it.",
                "frMale": "\u00c7a devait bien arriver.",
                "frFemale": "\u00c7a devait bien arriver.",
                "deMale": "Wie man sich bettet, so liegt man.",
                "deFemale": "Wie man sich bettet, so liegt man."
            },
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            "NodeId": 26058,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Maybe you should've expected that.",
            "LocalizedText": {
                "enMale": "Maybe you should've expected that.",
                "frMale": "Il fallait bien s'y attendre.",
                "frFemale": "Il fallait bien s'y attendre.",
                "deMale": "Das war eigentlich zu erwarten.",
                "deFemale": "Das war eigentlich zu erwarten."
            },
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        },
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            "NodeId": 26060,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "You'll live \/ you'll get over it",
            "LocalizedText": {
                "enMale": "You'll live \/ you'll get over it",
                "frMale": "Tout ira bien.",
                "frFemale": "Tout ira bien.",
                "deMale": "Die Zeit heilt alle Wunden.",
                "deFemale": "Die Zeit heilt alle Wunden."
            },
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            "NodeId": 26061,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Somehow, you will get through this.",
            "LocalizedText": {
                "enMale": "Somehow, you will get through this.",
                "frMale": "Tout va bien se passer.",
                "frFemale": "Tout va bien se passer.",
                "deMale": "Irgendwie geht es immer weiter.",
                "deFemale": "Irgendwie geht es immer weiter."
            },
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        },
        "26062": {
            "NodeId": 26062,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll get over it.",
            "LocalizedText": {
                "enMale": "You'll get over it.",
                "frMale": "\u00c7a va aller.",
                "frFemale": "\u00c7a va aller.",
                "deMale": "Das wird schon wieder.",
                "deFemale": "Das wird schon wieder."
            },
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            "NodeId": 26063,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm pretty sure you'll live.",
            "LocalizedText": {
                "enMale": "I'm pretty sure you'll live.",
                "frMale": "Tout ira bien.",
                "frFemale": "Tout ira bien.",
                "deMale": "Was einen nicht umbringt, h\u00e4rtet ab.",
                "deFemale": "Was einen nicht umbringt, h\u00e4rtet ab."
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Life goes on and so will you.",
            "LocalizedText": {
                "enMale": "Life goes on and so will you.",
                "frMale": "La vie continue.",
                "frFemale": "La vie continue.",
                "deMale": "Es geht immer irgendwie weiter.",
                "deFemale": "Es geht immer irgendwie weiter."
            },
            "CnvAlienVONode": -1,
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        "26065": {
            "NodeId": 26065,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just be thankful you're not dead.",
            "LocalizedText": {
                "enMale": "Just be thankful you're not dead.",
                "frMale": "Il faut parfois s'estimer heureux d'\u00eatre en vie.",
                "frFemale": "Il faut parfois s'estimer heureux d'\u00eatre en vie.",
                "deMale": "Solange man \u00fcberlebt, gibt es kein Problem.",
                "deFemale": "Solange man \u00fcberlebt, gibt es kein Problem."
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Life does, in fact, go on.",
            "LocalizedText": {
                "enMale": "Life does, in fact, go on.",
                "frMale": "\u00c0 dire vrai, la vie continue.",
                "frFemale": "\u00c0 dire vrai, la vie continue.",
                "deMale": "Das Leben geht weiter.",
                "deFemale": "Das Leben geht weiter."
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        "26067": {
            "NodeId": 26067,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "At least you're still alive.",
            "LocalizedText": {
                "enMale": "At least you're still alive.",
                "frMale": "La vie va reprendre ses droits.",
                "frFemale": "La vie va reprendre ses droits.",
                "deMale": "Das Wichtigste ist doch, \u00fcberlebt zu haben.",
                "deFemale": "Das Wichtigste ist doch, \u00fcberlebt zu haben."
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure you'll survive.",
            "LocalizedText": {
                "enMale": "I'm sure you'll survive.",
                "frMale": "Je suis s\u00fbr que tout ira bien.",
                "frFemale": "Je suis s\u00fbre que tout ira bien.",
                "deMale": "Das bringt einen nicht um.",
                "deFemale": "Das bringt einen nicht um."
            },
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        "26070": {
            "NodeId": 26070,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "What do you expect me to do about it?",
            "LocalizedText": {
                "enMale": "What do you expect me to do about it?",
                "frMale": "Je suis cens\u00e9 faire quoi\u00a0?",
                "frFemale": "Je suis cens\u00e9e faire quoi\u00a0?",
                "deMale": "Was habe ich denn damit zu tun?",
                "deFemale": "Was habe ich denn damit zu tun?"
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        "26071": {
            "NodeId": 26071,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You expect me to do what about this?",
            "LocalizedText": {
                "enMale": "You expect me to do what about this?",
                "frMale": "Qu'est-ce que vous attendez de moi, au juste\u00a0?",
                "frFemale": "Qu'est-ce que vous attendez de moi, au juste\u00a0?",
                "deMale": "Was soll ich jetzt dagegen tun?",
                "deFemale": "Was soll ich jetzt dagegen tun?"
            },
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        "26072": {
            "NodeId": 26072,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What do you think I can do about it?",
            "LocalizedText": {
                "enMale": "What do you think I can do about it?",
                "frMale": "Qu'est-ce que je peux y faire selon vous\u00a0?",
                "frFemale": "Qu'est-ce que je peux y faire selon vous\u00a0?",
                "deMale": "Was sollte ich daran \u00e4ndern?",
                "deFemale": "Was sollte ich daran \u00e4ndern?"
            },
            "CnvAlienVONode": -1,
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        },
        "26073": {
            "NodeId": 26073,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What do you want me to do about it?",
            "LocalizedText": {
                "enMale": "What do you want me to do about it?",
                "frMale": "Que voulez-vous que j'y fasse\u00a0?",
                "frFemale": "Que voulez-vous que j'y fasse\u00a0?",
                "deMale": "Was soll ich daran \u00e4ndern?",
                "deFemale": "Was soll ich daran \u00e4ndern?"
            },
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        },
        "26074": {
            "NodeId": 26074,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there a reason you're whining to me about it?",
            "LocalizedText": {
                "enMale": "Is there a reason you're whining to me about it?",
                "frMale": "C'est pas le bureau des pleurs ici.",
                "frFemale": "C'est pas le bureau des pleurs ici.",
                "deMale": "Gibt es einen Grund, dass ich mir dieses Gejammer anh\u00f6ren muss?",
                "deFemale": "Gibt es einen Grund, dass ich mir dieses Gejammer anh\u00f6ren muss?"
            },
            "CnvAlienVONode": -1,
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        },
        "26075": {
            "NodeId": 26075,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What am I supposed to do about it?",
            "LocalizedText": {
                "enMale": "What am I supposed to do about it?",
                "frMale": "Et qu'est-ce que je suis cens\u00e9 faire\u00a0?",
                "frFemale": "Et qu'est-ce que je suis cens\u00e9e faire\u00a0?",
                "deMale": "Was soll ich dagegen tun?",
                "deFemale": "Was soll ich dagegen tun?"
            },
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        },
        "26076": {
            "NodeId": 26076,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How exactly is telling me supposed to help?",
            "LocalizedText": {
                "enMale": "How exactly is telling me supposed to help?",
                "frMale": "En quoi le fait de m'en parler pourrait r\u00e9soudre ce probl\u00e8me\u00a0?",
                "frFemale": "En quoi le fait de m'en parler pourrait r\u00e9soudre ce probl\u00e8me\u00a0?",
                "deMale": "Was bringt es, mir davon zu erz\u00e4hlen?",
                "deFemale": "Was bringt es, mir davon zu erz\u00e4hlen?"
            },
            "CnvAlienVONode": -1,
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        },
        "26077": {
            "NodeId": 26077,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What makes you think I care?",
            "LocalizedText": {
                "enMale": "What makes you think I care?",
                "frMale": "Qu'est-ce qui vous fait croire que \u00e7a m'int\u00e9resse\u00a0?",
                "frFemale": "Qu'est-ce qui vous fait croire que \u00e7a m'int\u00e9resse\u00a0?",
                "deMale": "Warum sollte mich das interessieren?",
                "deFemale": "Warum sollte mich das interessieren?"
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        "26078": {
            "NodeId": 26078,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "You think telling me is going to help?",
            "LocalizedText": {
                "enMale": "You think telling me is going to help?",
                "frMale": "\u00c7a ne changera rien de me le dire.",
                "frFemale": "\u00c7a ne changera rien de me le dire.",
                "deMale": "Was hilft es, mir davon zu erz\u00e4hlen?",
                "deFemale": "Was hilft es, mir davon zu erz\u00e4hlen?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "We'll see if I get to it.",
            "LocalizedText": {
                "enMale": "We'll see if I get to it.",
                "frMale": "Peut-\u00eatre ou peut-\u00eatre pas.",
                "frFemale": "Peut-\u00eatre ou peut-\u00eatre pas.",
                "deMale": "Mal sehen, ob ich dazu komme.",
                "deFemale": "Mal sehen, ob ich dazu komme."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not making any promises.",
            "LocalizedText": {
                "enMale": "I'm not making any promises.",
                "frMale": "Je ne promets rien.",
                "frFemale": "Je ne promets rien.",
                "deMale": "Ich mache keine Versprechen.",
                "deFemale": "Ich mache keine Versprechen."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm not making any promises.",
            "LocalizedText": {
                "enMale": "I'm not making any promises.",
                "frMale": "Je ne fais aucune promesse.",
                "frFemale": "Je ne fais aucune promesse.",
                "deMale": "Ich verspreche gar nichts.",
                "deFemale": "Ich verspreche gar nichts."
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            "SpeakerB62Id": "0000000",
            "Text": "Maybe I will, maybe I won't.",
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                "enMale": "Maybe I will, maybe I won't.",
                "frMale": "Peut-\u00eatre ou peut-\u00eatre pas.",
                "frFemale": "Peut-\u00eatre ou peut-\u00eatre pas.",
                "deMale": "Vielleicht, vielleicht auch nicht.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm not making any promises.",
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                "enMale": "I'm not making any promises.",
                "frMale": "Je ne peux rien promettre.",
                "frFemale": "Je ne peux rien promettre.",
                "deMale": "Ich verspreche nichts.",
                "deFemale": "Ich verspreche nichts."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll see if the mood strikes me.",
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                "enMale": "I'll see if the mood strikes me.",
                "frMale": "Tout d\u00e9pendra de mon humeur.",
                "frFemale": "Tout d\u00e9pendra de mon humeur.",
                "deMale": "Ich werde sehen, wie ich gelaunt bin.",
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            "SpeakerB62Id": "0000000",
            "Text": "We'll see if I have time.",
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                "enMale": "We'll see if I have time.",
                "frMale": "On verra si j'ai le temps.",
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                "deMale": "Mal sehen, ob ich Zeit habe.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll keep it in mind, really.",
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                "enMale": "I'll keep it in mind, really.",
                "frMale": "J'y penserai.",
                "frFemale": "J'y penserai.",
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            "SpeakerB62Id": "0000000",
            "Text": "If I have the time, maybe I'll look into it.",
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                "enMale": "If I have the time, maybe I'll look into it.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Well, it's over now.",
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                "enMale": "Well, it's over now.",
                "frMale": "Je n'ai plus rien \u00e0 faire ici.",
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                "deMale": "Die Sache ist jetzt erledigt.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's in the past now. We should just let it go.",
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                "enMale": "It's in the past now. We should just let it go.",
                "frMale": "C'est du pass\u00e9. N'en parlons plus.",
                "frFemale": "C'est du pass\u00e9. N'en parlons plus.",
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            "SpeakerB62Id": "0000000",
            "Text": "My work here is done.",
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                "enMale": "My work here is done.",
                "frMale": "J'ai rempli ma mission.",
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                "deMale": "Meine Arbeit hier ist getan.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's over and done now.",
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                "enMale": "It's over and done now.",
                "frMale": "Je n'ai plus rien \u00e0 faire ici.",
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                "deMale": "Es ist jetzt vorbei.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm glad that's over with.",
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                "enMale": "I'm glad that's over with.",
                "frMale": "Content que \u00e7a soit termin\u00e9.",
                "frFemale": "Contente que \u00e7a soit termin\u00e9.",
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            "SpeakerB62Id": "0000000",
            "Text": "My work is done.",
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                "enMale": "My work is done.",
                "frMale": "Mission accomplie.",
                "frFemale": "Mission accomplie.",
                "deMale": "Meine Arbeit ist getan.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's done now.",
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                "enMale": "It's done now.",
                "frMale": "C'est termin\u00e9 maintenant.",
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                "deMale": "Es ist vollbracht.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's a done deal.",
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                "enMale": "It's a done deal.",
                "frMale": "Termin\u00e9.",
                "frFemale": "Termin\u00e9.",
                "deMale": "Es ist aus und vorbei.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's over now, in any case.",
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                "enMale": "It's over now, in any case.",
                "frMale": "Bref, j'en ai termin\u00e9 ici.",
                "frFemale": "Bref, j'en ai termin\u00e9 ici.",
                "deMale": "Jetzt ist es jedenfalls zu Ende.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Well, it's your problem now.",
            "LocalizedText": {
                "enMale": "Well, it's your problem now.",
                "frMale": "Ce n'est plus mon probl\u00e8me, je m'en vais.",
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                "deMale": "Ich habe nichts mehr damit zu tun.",
                "deFemale": "Ich habe nichts mehr damit zu tun."
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            "SpeakerB62Id": "0000000",
            "Text": "You'll have to deal with this yourself now.",
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                "enMale": "You'll have to deal with this yourself now.",
                "frMale": "\u00c7a ne me concerne plus.",
                "frFemale": "\u00c7a ne me concerne plus.",
                "deMale": "Mein Teil ist jetzt getan.",
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            "SpeakerB62Id": "0000000",
            "Text": "This is no longer my concern.",
            "LocalizedText": {
                "enMale": "This is no longer my concern.",
                "frMale": "Ce probl\u00e8me n'est plus le mien.",
                "frFemale": "Ce probl\u00e8me n'est plus le mien.",
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            "Text": "It's your problem now--I'm out.",
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                "enMale": "It's your problem now--I'm out.",
                "frMale": "Ce n'est plus mon probl\u00e8me, je m'en vais.",
                "frFemale": "Ce n'est plus mon probl\u00e8me, je m'en vais.",
                "deMale": "Das ist nicht mehr mein Problem.",
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            "SpeakerB62Id": "0000000",
            "Text": "Clean up this mess yourself--I'm done.",
            "LocalizedText": {
                "enMale": "Clean up this mess yourself--I'm done.",
                "frMale": "Ce ne sont plus mes affaires, je m'en vais.",
                "frFemale": "Ce ne sont plus mes affaires, je m'en vais.",
                "deMale": "Ich bin hier fertig.",
                "deFemale": "Ich bin hier fertig."
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            "SpeakerB62Id": "0000000",
            "Text": "Not my problem anymore.",
            "LocalizedText": {
                "enMale": "Not my problem anymore.",
                "frMale": "Ce n'est plus mon probl\u00e8me.",
                "frFemale": "Ce n'est plus mon probl\u00e8me.",
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            "SpeakerB62Id": "0000000",
            "Text": "That's your problem now.",
            "LocalizedText": {
                "enMale": "That's your problem now.",
                "frMale": "Maintenant, ce n'est plus mon probl\u00e8me.",
                "frFemale": "Maintenant, ce n'est plus mon probl\u00e8me.",
                "deMale": "Das ist jetzt nicht mehr meine Sorge.",
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            "SpeakerB62Id": "0000000",
            "Text": "Job's over. It's your problem now.",
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                "enMale": "Job's over. It's your problem now.",
                "frMale": "Mission accomplie. Ce n'est plus mon probl\u00e8me.",
                "frFemale": "Mission accomplie. Ce n'est plus mon probl\u00e8me.",
                "deMale": "Meine Aufgabe ist erf\u00fcllt. Das ist nicht mein Problem.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's in your hands now. I'm through.",
            "LocalizedText": {
                "enMale": "It's in your hands now. I'm through.",
                "frMale": "Je passe la main, je m'en vais.",
                "frFemale": "Je passe la main, je m'en vais.",
                "deMale": "Das liegt nicht mehr in meinen H\u00e4nden - ich bin fertig.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "We won't meet again.",
            "LocalizedText": {
                "enMale": "We won't meet again.",
                "frMale": "C'est la derni\u00e8re fois qu'on se voit.",
                "frFemale": "C'est la derni\u00e8re fois qu'on se voit.",
                "deMale": "Zwischen uns gibt es kein Wiedersehen.",
                "deFemale": "Zwischen uns gibt es kein Wiedersehen."
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            "SpeakerB62Id": "0000000",
            "Text": "Don't expect to see me again.",
            "LocalizedText": {
                "enMale": "Don't expect to see me again.",
                "frMale": "Inutile d'attendre notre prochaine rencontre.",
                "frFemale": "Inutile d'attendre notre prochaine rencontre.",
                "deMale": "Ich glaube nicht, dass wir uns wiedersehen.",
                "deFemale": "Ich glaube nicht, dass wir uns wiedersehen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I doubt we'll ever meet again.",
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                "enMale": "I doubt we'll ever meet again.",
                "frMale": "Il y a peu de chances qu'on se revoie.",
                "frFemale": "Il y a peu de chances qu'on se revoie.",
                "deMale": "Ich bezweifle, dass wir uns wiedersehen.",
                "deFemale": "Ich bezweifle, dass wir uns wiedersehen."
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            "SpeakerB62Id": "0000000",
            "Text": "You won't be seeing me again.",
            "LocalizedText": {
                "enMale": "You won't be seeing me again.",
                "frMale": "C'est la derni\u00e8re fois qu'on se voit.",
                "frFemale": "C'est la derni\u00e8re fois qu'on se voit.",
                "deMale": "Wir werden uns nie wiedersehen.",
                "deFemale": "Wir werden uns nie wiedersehen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I look forward to never seeing you again.",
            "LocalizedText": {
                "enMale": "I look forward to never seeing you again.",
                "frMale": "J'ai h\u00e2te de voir d'autres t\u00eates.",
                "frFemale": "J'ai h\u00e2te de voir d'autres t\u00eates.",
                "deMale": "Hoffentlich laufen wir uns nie mehr \u00fcber den Weg.",
                "deFemale": "Hoffentlich laufen wir uns nie mehr \u00fcber den Weg."
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            "SpeakerB62Id": "0000000",
            "Text": "Our paths shall never again cross.",
            "LocalizedText": {
                "enMale": "Our paths shall never again cross.",
                "frMale": "Nos chemins ne se croiseront plus.",
                "frFemale": "Nos chemins ne se croiseront plus.",
                "deMale": "Unsere Wege werden sich nicht mehr kreuzen.",
                "deFemale": "Unsere Wege werden sich nicht mehr kreuzen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't expect to see me again.",
            "LocalizedText": {
                "enMale": "Don't expect to see me again.",
                "frMale": "On ne se reverra pas.",
                "frFemale": "On ne se reverra pas.",
                "deMale": "Ich glaube kaum, dass wir uns wiedersehen.",
                "deFemale": "Ich glaube kaum, dass wir uns wiedersehen."
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            "SpeakerB62Id": "0000000",
            "Text": "I doubt you'll see me again.",
            "LocalizedText": {
                "enMale": "I doubt you'll see me again.",
                "frMale": "Je doute qu'on se rencontre \u00e0 nouveau.",
                "frFemale": "Je doute qu'on se rencontre \u00e0 nouveau.",
                "deMale": "Ich bezweifle, dass wir uns nochmal sehen.",
                "deFemale": "Ich bezweifle, dass wir uns nochmal sehen."
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            "SpeakerB62Id": "0000000",
            "Text": "You won't see me again.",
            "LocalizedText": {
                "enMale": "You won't see me again.",
                "frMale": "On ne se verra plus jamais.",
                "frFemale": "On ne se verra plus jamais.",
                "deMale": "Wir werden uns nicht mehr sehen.",
                "deFemale": "Wir werden uns nicht mehr sehen."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Are we done here?",
            "LocalizedText": {
                "enMale": "Are we done here?",
                "frMale": "C'est bon, c'est termin\u00e9\u00a0?",
                "frFemale": "C'est bon, c'est termin\u00e9\u00a0?",
                "deMale": "Haben wir es jetzt?",
                "deFemale": "Haben wir es jetzt?"
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            "NodeId": 26121,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Unless you need something else, I think we're done.",
            "LocalizedText": {
                "enMale": "Unless you need something else, I think we're done.",
                "frMale": "\u00c0 moins qu'on ait encore besoin de mes services, je pense qu'on en a fini.",
                "frFemale": "\u00c0 moins qu'on ait encore besoin de mes services, je pense qu'on en a fini.",
                "deMale": "Ich glaube, wir sind fertig hier.",
                "deFemale": "Ich glaube, wir sind fertig hier."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "So we're done here, right?",
            "LocalizedText": {
                "enMale": "So we're done here, right?",
                "frMale": "Bon, c'est termin\u00e9, non\u00a0?",
                "frFemale": "Bon, c'est termin\u00e9, non\u00a0?",
                "deMale": "Wir haben hier alles erledigt, ja?",
                "deFemale": "Wir haben hier alles erledigt, ja?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are we through here?",
            "LocalizedText": {
                "enMale": "Are we through here?",
                "frMale": "On en a fini ici\u00a0?",
                "frFemale": "On en a fini ici\u00a0?",
                "deMale": "Sind wir hier fertig?",
                "deFemale": "Sind wir hier fertig?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are we done? Can I go now?",
            "LocalizedText": {
                "enMale": "Are we done? Can I go now?",
                "frMale": "C'est fini\u00a0? Je peux y aller maintenant\u00a0?",
                "frFemale": "C'est fini\u00a0? Je peux y aller maintenant\u00a0?",
                "deMale": "Sind wir fertig? Kann ich jetzt gehen?",
                "deFemale": "Sind wir fertig? Kann ich jetzt gehen?"
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            "NodeId": 26125,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This business is over with, right?",
            "LocalizedText": {
                "enMale": "This business is over with, right?",
                "frMale": "Le probl\u00e8me est r\u00e9gl\u00e9, non\u00a0?",
                "frFemale": "Le probl\u00e8me est r\u00e9gl\u00e9, non\u00a0?",
                "deMale": "Es ist alles erledigt, oder?",
                "deFemale": "Es ist alles erledigt, oder?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are we finished?",
            "LocalizedText": {
                "enMale": "Are we finished?",
                "frMale": "On en a termin\u00e9\u00a0?",
                "frFemale": "On en a termin\u00e9\u00a0?",
                "deMale": "Sind wir jetzt fertig?",
                "deFemale": "Sind wir jetzt fertig?"
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            "NodeId": 26127,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is this job finished?",
            "LocalizedText": {
                "enMale": "Is this job finished?",
                "frMale": "La mission est termin\u00e9e\u00a0?",
                "frFemale": "La mission est termin\u00e9e\u00a0?",
                "deMale": "Ist der Job jetzt erledigt?",
                "deFemale": "Ist der Job jetzt erledigt?"
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are we finished, then?",
            "LocalizedText": {
                "enMale": "Are we finished, then?",
                "frMale": "C'est fini ou pas\u00a0?",
                "frFemale": "C'est fini ou pas\u00a0?",
                "deMale": "War es das dann?",
                "deFemale": "War es das dann?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Seems like a waste of time.",
            "LocalizedText": {
                "enMale": "Seems like a waste of time.",
                "frMale": "Pour moi, c'est une perte de temps.",
                "frFemale": "Pour moi, c'est une perte de temps.",
                "deMale": "Das ist doch Zeitverschwendung.",
                "deFemale": "Das ist doch Zeitverschwendung."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I cannot waste time with this.",
            "LocalizedText": {
                "enMale": "I cannot waste time with this.",
                "frMale": "Je n'ai pas de temps \u00e0 perdre avec \u00e7a.",
                "frFemale": "Je n'ai pas de temps \u00e0 perdre avec \u00e7a.",
                "deMale": "Damit kann ich keine Zeit verschwenden.",
                "deFemale": "Damit kann ich keine Zeit verschwenden."
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            "NodeId": 26132,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've got more important things to do.",
            "LocalizedText": {
                "enMale": "I've got more important things to do.",
                "frMale": "J'ai des choses plus importantes \u00e0 faire.",
                "frFemale": "J'ai des choses plus importantes \u00e0 faire.",
                "deMale": "Ich habe Wichtigeres zu tun.",
                "deFemale": "Ich habe Wichtigeres zu tun."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Seems pointless to me.",
            "LocalizedText": {
                "enMale": "Seems pointless to me.",
                "frMale": "Pour moi, c'est une perte de temps.",
                "frFemale": "Pour moi, c'est une perte de temps.",
                "deMale": "Das ist doch sinnlos.",
                "deFemale": "Das ist doch sinnlos."
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            "NodeId": 26134,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'd rather do charity work for a Hutt.",
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                "enMale": "I'd rather do charity work for a Hutt.",
                "frMale": "Je pr\u00e9f\u00e9rerais encore travailler pour un Hutt.",
                "frFemale": "Je pr\u00e9f\u00e9rerais encore travailler pour un Hutt.",
                "deMale": "Ich w\u00fcrde eher f\u00fcr einen Hutten Spenden sammeln.",
                "deFemale": "Ich w\u00fcrde eher f\u00fcr einen Hutten Spenden sammeln."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's no way this is worth my while.",
            "LocalizedText": {
                "enMale": "There's no way this is worth my while.",
                "frMale": "\u00c7a ne m\u00e9rite vraiment pas que je m'y int\u00e9resse.",
                "frFemale": "\u00c7a ne m\u00e9rite vraiment pas que je m'y int\u00e9resse.",
                "deMale": "Das ist meine Zeit nicht wert.",
                "deFemale": "Das ist meine Zeit nicht wert."
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        "26136": {
            "NodeId": 26136,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds like a huge waste of my time.",
            "LocalizedText": {
                "enMale": "Sounds like a huge waste of my time.",
                "frMale": "\u00c7a ressemble vraiment \u00e0 une perte de temps.",
                "frFemale": "\u00c7a ressemble vraiment \u00e0 une perte de temps.",
                "deMale": "Klingt wie enorme Zeitverschwendung.",
                "deFemale": "Klingt wie enorme Zeitverschwendung."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I got better things to do.",
            "LocalizedText": {
                "enMale": "I got better things to do.",
                "frMale": "J'ai mieux \u00e0 faire.",
                "frFemale": "J'ai mieux \u00e0 faire.",
                "deMale": "Ich hab Besseres zu tun.",
                "deFemale": "Ich hab Besseres zu tun."
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        },
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            "NodeId": 26138,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Doesn't seem worth the bother.",
            "LocalizedText": {
                "enMale": "Doesn't seem worth the bother.",
                "frMale": "\u00c7a n'en vaut pas la peine.",
                "frFemale": "\u00c7a n'en vaut pas la peine.",
                "deMale": "Das ist die M\u00fche nicht wert.",
                "deFemale": "Das ist die M\u00fche nicht wert."
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            "NodeId": 26140,
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Just get out of here.",
            "LocalizedText": {
                "enMale": "Just get out of here.",
                "frMale": "Hors de ma vue.",
                "frFemale": "Hors de ma vue.",
                "deMale": "Raus hier, und zwar sofort!",
                "deFemale": "Raus hier, und zwar sofort!"
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            "SpeakerB62Id": "0000000",
            "Text": "I suggest you leave now.",
            "LocalizedText": {
                "enMale": "I suggest you leave now.",
                "frMale": "Un petit conseil\u00a0: du vent.",
                "frFemale": "Un petit conseil\u00a0: du vent.",
                "deMale": "Ich will jetzt allein sein.",
                "deFemale": "Ich will jetzt allein sein."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Get out of my face--now.",
            "LocalizedText": {
                "enMale": "Get out of my face--now.",
                "frMale": "Hors de ma vue, tout de suite.",
                "frFemale": "Hors de ma vue, tout de suite.",
                "deMale": "Aus meinen Augen - sofort!",
                "deFemale": "Aus meinen Augen - sofort!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just get out of my face.",
            "LocalizedText": {
                "enMale": "Just get out of my face.",
                "frMale": "Hors de ma vue.",
                "frFemale": "Hors de ma vue.",
                "deMale": "Unser Gespr\u00e4ch ist beendet.",
                "deFemale": "Unser Gespr\u00e4ch ist beendet."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm through with you. Get lost.",
            "LocalizedText": {
                "enMale": "I'm through with you. Get lost.",
                "frMale": "J'en ai assez. Du balai.",
                "frFemale": "J'en ai assez. Du balai.",
                "deMale": "Das war's. Und jetzt weg hier.",
                "deFemale": "Das war's. Und jetzt weg hier."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Run away, before I get angry.",
            "LocalizedText": {
                "enMale": "Run away, before I get angry.",
                "frMale": "Hors de ma vue, avant que je m'\u00e9nerve.",
                "frFemale": "Hors de ma vue, avant que je m'\u00e9nerve.",
                "deMale": "Zeit zu fliehen, bevor ich w\u00fctend werde.",
                "deFemale": "Zeit zu fliehen, bevor ich w\u00fctend werde."
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just get out of my sight.",
            "LocalizedText": {
                "enMale": "Just get out of my sight.",
                "frMale": "Allez, hors de ma vue.",
                "frFemale": "Allez, hors de ma vue.",
                "deMale": "Aus meinen Augen.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How about you just get lost?",
            "LocalizedText": {
                "enMale": "How about you just get lost?",
                "frMale": "Hors de mon chemin maintenant.",
                "frFemale": "Hors de mon chemin maintenant.",
                "deMale": "Ich w\u00fcrde besser verschwinden.",
                "deFemale": "Ich w\u00fcrde besser verschwinden."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Get out of here.",
            "LocalizedText": {
                "enMale": "Get out of here.",
                "frMale": "Du vent.",
                "frFemale": "Du vent.",
                "deMale": "Das Gespr\u00e4ch ist beendet.",
                "deFemale": "Das Gespr\u00e4ch ist beendet."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "This is pointless.",
            "LocalizedText": {
                "enMale": "This is pointless.",
                "frMale": "C'est une perte de temps.",
                "frFemale": "C'est une perte de temps.",
                "deMale": "Das bringt wohl nichts.",
                "deFemale": "Das bringt wohl nichts."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I get the sense we're wasting our time.",
            "LocalizedText": {
                "enMale": "I get the sense we're wasting our time.",
                "frMale": "J'ai l'impression de perdre mon temps.",
                "frFemale": "J'ai l'impression de perdre mon temps.",
                "deMale": "Mir scheint, dass wir unsere Zeit verschwenden.",
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            "SpeakerB62Id": "0000000",
            "Text": "It really doesn't seem like there's any point to all this.",
            "LocalizedText": {
                "enMale": "It really doesn't seem like there's any point to all this.",
                "frMale": "J'ai vraiment l'impression que \u00e7a ne rime \u00e0 rien.",
                "frFemale": "J'ai vraiment l'impression que \u00e7a ne rime \u00e0 rien.",
                "deMale": "Das Gespr\u00e4ch f\u00fchrt doch zu nichts.",
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            "SpeakerB62Id": "0000000",
            "Text": "This is a waste of time.",
            "LocalizedText": {
                "enMale": "This is a waste of time.",
                "frMale": "C'est une perte de temps.",
                "frFemale": "C'est une perte de temps.",
                "deMale": "Das ist reine Zeitverschwendung.",
                "deFemale": "Das ist reine Zeitverschwendung."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This conversation's going nowhere.",
            "LocalizedText": {
                "enMale": "This conversation's going nowhere.",
                "frMale": "Cette conversation ne m\u00e8ne nulle part.",
                "frFemale": "Cette conversation ne m\u00e8ne nulle part.",
                "deMale": "Ich sehe schon, das Gespr\u00e4ch bringt nichts.",
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            "SpeakerB62Id": "0000000",
            "Text": "There is no point to any of this.",
            "LocalizedText": {
                "enMale": "There is no point to any of this.",
                "frMale": "\u00c7a ne rime \u00e0 rien.",
                "frFemale": "\u00c7a ne rime \u00e0 rien.",
                "deMale": "Dieses Gespr\u00e4ch ist sinnlos.",
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            "SpeakerB62Id": "0000000",
            "Text": "I fail to see a point to any of this.",
            "LocalizedText": {
                "enMale": "I fail to see a point to any of this.",
                "frMale": "Je ne vois pas o\u00f9 \u00e7a va nous mener.",
                "frFemale": "Je ne vois pas o\u00f9 \u00e7a va nous mener.",
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            "SpeakerB62Id": "0000000",
            "Text": "I don't see the point in this.",
            "LocalizedText": {
                "enMale": "I don't see the point in this.",
                "frMale": "Je ne vois pas o\u00f9 \u00e7a nous m\u00e8ne.",
                "frFemale": "Je ne vois pas o\u00f9 \u00e7a nous m\u00e8ne.",
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            "SpeakerB62Id": "0000000",
            "Text": "This is starting to look pointless.",
            "LocalizedText": {
                "enMale": "This is starting to look pointless.",
                "frMale": "\u00c7a ne m\u00e8ne nulle part.",
                "frFemale": "\u00c7a ne m\u00e8ne nulle part.",
                "deMale": "Diese Unterhaltung f\u00fchrt nirgendwohin.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You're free to go.",
            "LocalizedText": {
                "enMale": "You're free to go.",
                "frMale": "Au revoir.",
                "frFemale": "Au revoir.",
                "deMale": "Zeit zu gehen. Na los.",
                "deFemale": "Zeit zu gehen. Na los."
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            "SpeakerB62Id": "0000000",
            "Text": "You're welcome to leave.",
            "LocalizedText": {
                "enMale": "You're welcome to leave.",
                "frMale": "Autorisation de partir accord\u00e9e.",
                "frFemale": "Autorisation de partir accord\u00e9e.",
                "deMale": "Ich m\u00f6chte das Gespr\u00e4ch jetzt beenden.",
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            "SpeakerB62Id": "0000000",
            "Text": "You may go.",
            "LocalizedText": {
                "enMale": "You may go.",
                "frMale": "La sortie, c'est par l\u00e0.",
                "frFemale": "La sortie, c'est par l\u00e0.",
                "deMale": "Auf Wiedersehen.",
                "deFemale": "Auf Wiedersehen."
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            "SpeakerB62Id": "0000000",
            "Text": "You can go now.",
            "LocalizedText": {
                "enMale": "You can go now.",
                "frMale": "Au revoir.",
                "frFemale": "Au revoir.",
                "deMale": "Die Unterhaltung ist beendet.",
                "deFemale": "Die Unterhaltung ist beendet."
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            "SpeakerB62Id": "0000000",
            "Text": "I think we're done here.",
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                "enMale": "I think we're done here.",
                "frMale": "Je crois qu'on en a fini.",
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                "deMale": "Wir sind hier wohl fertig.",
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            "SpeakerB62Id": "0000000",
            "Text": "Get out of here.",
            "LocalizedText": {
                "enMale": "Get out of here.",
                "frMale": "La porte est grande ouverte.",
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                "deMale": "Raus hier, los.",
                "deFemale": "Raus hier, los."
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            "SpeakerB62Id": "0000000",
            "Text": "You're free to leave anytime.",
            "LocalizedText": {
                "enMale": "You're free to leave anytime.",
                "frMale": "Je ne retiens personne.",
                "frFemale": "Je ne retiens personne.",
                "deMale": "Wir k\u00f6nnen das Gespr\u00e4ch jederzeit beenden.",
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            "SpeakerB62Id": "0000000",
            "Text": "Get out of here.",
            "LocalizedText": {
                "enMale": "Get out of here.",
                "frMale": "J'ai envie d'\u00eatre seul maintenant.",
                "frFemale": "J'ai envie d'\u00eatre seule maintenant.",
                "deMale": "Die Unterhaltung ist zu Ende.",
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            "SpeakerB62Id": "0000000",
            "Text": "You can go now.",
            "LocalizedText": {
                "enMale": "You can go now.",
                "frMale": "Adieu.",
                "frFemale": "Adieu.",
                "deMale": "Das war's - auf Wiedersehen.",
                "deFemale": "Das war's - auf Wiedersehen."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm sorry to hear that.",
            "LocalizedText": {
                "enMale": "I'm sorry to hear that.",
                "frMale": "Je suis navr\u00e9 de l'entendre.",
                "frFemale": "Je suis navr\u00e9e de l'entendre.",
                "deMale": "Das h\u00f6rt man nicht gern.",
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            "SpeakerB62Id": "0000000",
            "Text": "That's truly a shame.",
            "LocalizedText": {
                "enMale": "That's truly a shame.",
                "frMale": "Quel dommage, vraiment.",
                "frFemale": "Quel dommage, vraiment.",
                "deMale": "Das ist wirklich schlimm.",
                "deFemale": "Das ist wirklich schlimm."
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            "SpeakerB62Id": "0000000",
            "Text": "You have my sympathies.",
            "LocalizedText": {
                "enMale": "You have my sympathies.",
                "frMale": "Je compatis.",
                "frFemale": "Je compatis.",
                "deMale": "Das tut mir wirklich leid.",
                "deFemale": "Das tut mir wirklich leid."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm very sorry to hear that.",
            "LocalizedText": {
                "enMale": "I'm very sorry to hear that.",
                "frMale": "Je suis navr\u00e9 de l'entendre.",
                "frFemale": "Je suis navr\u00e9e de l'entendre.",
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                "deFemale": "Tut mir leid, das zu h\u00f6ren."
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            "SpeakerB62Id": "0000000",
            "Text": "That's a tough break. I'm sorry.",
            "LocalizedText": {
                "enMale": "That's a tough break. I'm sorry.",
                "frMale": "\u00c7a fait de la peine. D\u00e9sol\u00e9.",
                "frFemale": "\u00c7a fait de la peine. D\u00e9sol\u00e9e.",
                "deMale": "Das ist schlimm, tut mir leid.",
                "deFemale": "Das ist schlimm, tut mir leid."
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        },
        "27015": {
            "NodeId": 27015,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It pains me to hear that.",
            "LocalizedText": {
                "enMale": "It pains me to hear that.",
                "frMale": "\u00c7a me fait de la peine d'entendre \u00e7a.",
                "frFemale": "\u00c7a me fait de la peine d'entendre \u00e7a.",
                "deMale": "Es tut mir leid, das h\u00f6ren zu m\u00fcssen.",
                "deFemale": "Es tut mir leid, das h\u00f6ren zu m\u00fcssen."
            },
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        },
        "27016": {
            "NodeId": 27016,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It pains me terribly to hear it.",
            "LocalizedText": {
                "enMale": "It pains me terribly to hear it.",
                "frMale": "Quelle douleur d'apprendre \u00e7a.",
                "frFemale": "Quelle douleur d'apprendre \u00e7a.",
                "deMale": "Es schmerzt mich, das zu h\u00f6ren.",
                "deFemale": "Es schmerzt mich, das zu h\u00f6ren."
            },
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You got my sympathies.",
            "LocalizedText": {
                "enMale": "You got my sympathies.",
                "frMale": "Je suis vraiment d\u00e9sol\u00e9.",
                "frFemale": "Je suis vraiment d\u00e9sol\u00e9e.",
                "deMale": "Das tut mir wirklich leid.",
                "deFemale": "Das tut mir wirklich leid."
            },
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        "27018": {
            "NodeId": 27018,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sorry to hear it.",
            "LocalizedText": {
                "enMale": "I'm sorry to hear it.",
                "frMale": "Je suis d\u00e9sol\u00e9 de l'entendre.",
                "frFemale": "Je suis d\u00e9sol\u00e9e de l'entendre.",
                "deMale": "Es tut mir leid, das zu h\u00f6ren.",
                "deFemale": "Es tut mir leid, das zu h\u00f6ren."
            },
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        },
        "27020": {
            "NodeId": 27020,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm sorry it turned out this way.",
            "LocalizedText": {
                "enMale": "I'm sorry it turned out this way.",
                "frMale": "J'aurais voulu que tout se passe comme pr\u00e9vu.",
                "frFemale": "J'aurais voulu que tout se passe comme pr\u00e9vu.",
                "deMale": "Schade, dass es so kommen musste.",
                "deFemale": "Schade, dass es so kommen musste."
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            "Stb": "str.cnv.misc.generic_lines",
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        "27021": {
            "NodeId": 27021,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I wish these events could have ended better.",
            "LocalizedText": {
                "enMale": "I wish these events could have ended better.",
                "frMale": "J'aurais aim\u00e9 que \u00e7a se passe autrement.",
                "frFemale": "J'aurais aim\u00e9 que \u00e7a se passe autrement.",
                "deMale": "Ich w\u00fcnschte, es w\u00e4re besser ausgegangen.",
                "deFemale": "Ich w\u00fcnschte, es w\u00e4re besser ausgegangen."
            },
            "CnvAlienVONode": -1,
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        },
        "27022": {
            "NodeId": 27022,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is not what I had hoped for.",
            "LocalizedText": {
                "enMale": "This is not what I had hoped for.",
                "frMale": "Ce n'est pas ce que j'avais esp\u00e9r\u00e9.",
                "frFemale": "Ce n'est pas ce que j'avais esp\u00e9r\u00e9.",
                "deMale": "Ich hatte auf ein anderes Ergebnis gehofft.",
                "deFemale": "Ich hatte auf ein anderes Ergebnis gehofft."
            },
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        },
        "27023": {
            "NodeId": 27023,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sorry things didn't work out.",
            "LocalizedText": {
                "enMale": "I'm sorry things didn't work out.",
                "frMale": "J'aurais voulu que tout se passe comme pr\u00e9vu.",
                "frFemale": "J'aurais voulu que tout se passe comme pr\u00e9vu.",
                "deMale": "Es tut mir leid, dass sich die Dinge so entwickelt haben.",
                "deFemale": "Es tut mir leid, dass sich die Dinge so entwickelt haben."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "27024": {
            "NodeId": 27024,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I wish things had worked out.",
            "LocalizedText": {
                "enMale": "I wish things had worked out.",
                "frMale": "J'aurais aim\u00e9 que \u00e7a marche.",
                "frFemale": "J'aurais aim\u00e9 que \u00e7a marche.",
                "deMale": "Ich w\u00fcnschte, es w\u00e4re anders gekommen.",
                "deFemale": "Ich w\u00fcnschte, es w\u00e4re anders gekommen."
            },
            "CnvAlienVONode": -1,
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        },
        "27025": {
            "NodeId": 27025,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The outcome was most unfortunate.",
            "LocalizedText": {
                "enMale": "The outcome was most unfortunate.",
                "frMale": "\u00c7a n'aurait pas d\u00fb se terminer comme \u00e7a.",
                "frFemale": "\u00c7a n'aurait pas d\u00fb se terminer comme \u00e7a.",
                "deMale": "Das Ergebnis ist sehr bedauerlich.",
                "deFemale": "Das Ergebnis ist sehr bedauerlich."
            },
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        },
        "27026": {
            "NodeId": 27026,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sorry it had to end like this.",
            "LocalizedText": {
                "enMale": "I'm sorry it had to end like this.",
                "frMale": "Je suis navr\u00e9 que \u00e7a se soit termin\u00e9 comme \u00e7a.",
                "frFemale": "Je suis navr\u00e9e que \u00e7a se soit termin\u00e9 comme \u00e7a.",
                "deMale": "Schade, dass es so enden musste.",
                "deFemale": "Schade, dass es so enden musste."
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        },
        "27027": {
            "NodeId": 27027,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sorry I couldn't be more help.",
            "LocalizedText": {
                "enMale": "Sorry I couldn't be more help.",
                "frMale": "D\u00e9sol\u00e9 de ne pas avoir pu aider.",
                "frFemale": "D\u00e9sol\u00e9e de ne pas avoir pu aider.",
                "deMale": "Tut mir leid, dass ich nicht helfen konnte.",
                "deFemale": "Tut mir leid, dass ich nicht helfen konnte."
            },
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        "27028": {
            "NodeId": 27028,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sorry things ended like this.",
            "LocalizedText": {
                "enMale": "I'm sorry things ended like this.",
                "frMale": "D\u00e9sol\u00e9 que \u00e7a se soit termin\u00e9 de la sorte.",
                "frFemale": "D\u00e9sol\u00e9e que \u00e7a se soit termin\u00e9 de la sorte.",
                "deMale": "Tut mir leid, dass es so gekommen ist.",
                "deFemale": "Tut mir leid, dass es so gekommen ist."
            },
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        },
        "27030": {
            "NodeId": 27030,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Are you alright?",
            "LocalizedText": {
                "enMale": "Are you alright?",
                "frMale": "\u00c7a va\u00a0?",
                "frFemale": "\u00c7a va\u00a0?",
                "deMale": "Alles in Ordnung?",
                "deFemale": "Alles in Ordnung?"
            },
            "CnvAlienVONode": -1,
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        "27031": {
            "NodeId": 27031,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me, are you alright?",
            "LocalizedText": {
                "enMale": "Tell me, are you alright?",
                "frMale": "Dites-moi, tout va bien\u00a0?",
                "frFemale": "Dites-moi, tout va bien\u00a0?",
                "deMale": "Ist alles in Ordnung?",
                "deFemale": "Ist alles in Ordnung?"
            },
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        "27032": {
            "NodeId": 27032,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you doing alright?",
            "LocalizedText": {
                "enMale": "Are you doing alright?",
                "frMale": "Tout va bien\u00a0?",
                "frFemale": "Tout va bien\u00a0?",
                "deMale": "Ist alles in Ordnung?",
                "deFemale": "Ist alles in Ordnung?"
            },
            "CnvAlienVONode": -1,
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        "27033": {
            "NodeId": 27033,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You holding up alright?",
            "LocalizedText": {
                "enMale": "You holding up alright?",
                "frMale": "\u00c7a va aller\u00a0?",
                "frFemale": "\u00c7a va aller\u00a0?",
                "deMale": "Alles in Ordnung?",
                "deFemale": "Alles in Ordnung?"
            },
            "CnvAlienVONode": -1,
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        },
        "27034": {
            "NodeId": 27034,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you gonna be alright?",
            "LocalizedText": {
                "enMale": "Are you gonna be alright?",
                "frMale": "\u00c7a ira\u00a0?",
                "frFemale": "\u00c7a ira\u00a0?",
                "deMale": "Alles klar?",
                "deFemale": "Alles klar?"
            },
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        "27035": {
            "NodeId": 27035,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is everything alright with you?",
            "LocalizedText": {
                "enMale": "Is everything alright with you?",
                "frMale": "Tout va bien\u00a0?",
                "frFemale": "Tout va bien\u00a0?",
                "deMale": "Ist alles in Ordnung?",
                "deFemale": "Ist alles in Ordnung?"
            },
            "CnvAlienVONode": -1,
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        },
        "27036": {
            "NodeId": 27036,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is everything well with you?",
            "LocalizedText": {
                "enMale": "Is everything well with you?",
                "frMale": "Vous avez un probl\u00e8me\u00a0?",
                "frFemale": "Vous avez un probl\u00e8me\u00a0?",
                "deMale": "Ist alles in Ordnung?",
                "deFemale": "Ist alles in Ordnung?"
            },
            "CnvAlienVONode": -1,
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        "27037": {
            "NodeId": 27037,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you okay?",
            "LocalizedText": {
                "enMale": "Are you okay?",
                "frMale": "\u00c7a va\u00a0?",
                "frFemale": "\u00c7a va\u00a0?",
                "deMale": "Alles klar?",
                "deFemale": "Alles klar?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you doing alright?",
            "LocalizedText": {
                "enMale": "Are you doing alright?",
                "frMale": "Un souci\u00a0?",
                "frFemale": "Un souci\u00a0?",
                "deMale": "Alles in Ordnung?",
                "deFemale": "Alles in Ordnung?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Your people suffer greatly.",
            "LocalizedText": {
                "enMale": "Your people suffer greatly.",
                "frMale": "Vous avez beaucoup souffert.",
                "frFemale": "Vous avez beaucoup souffert.",
                "deMale": "Ihr habt es wirklich schwer.",
                "deFemale": "Ihr habt es wirklich schwer."
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            "SpeakerB62Id": "0000000",
            "Text": "This has clearly been a trying time for all of you.",
            "LocalizedText": {
                "enMale": "This has clearly been a trying time for all of you.",
                "frMale": "\u00c7a a vraiment \u00e9t\u00e9 une rude \u00e9preuve pour vous tous.",
                "frFemale": "\u00c7a a vraiment \u00e9t\u00e9 une rude \u00e9preuve pour vous tous.",
                "deMale": "Das muss f\u00fcr alle eine schwere Zeit sein.",
                "deFemale": "Das muss f\u00fcr alle eine schwere Zeit sein."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your people have endured so much.",
            "LocalizedText": {
                "enMale": "Your people have endured so much.",
                "frMale": "Vous avez travers\u00e9 tellement d'\u00e9preuves.",
                "frFemale": "Vous avez travers\u00e9 tellement d'\u00e9preuves.",
                "deMale": "Ihr musstet so viel erdulden.",
                "deFemale": "Ihr musstet so viel erdulden."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your people have had a tough time.",
            "LocalizedText": {
                "enMale": "Your people have had a tough time.",
                "frMale": "Vous avez beaucoup souffert.",
                "frFemale": "Vous avez beaucoup souffert.",
                "deMale": "Ihr habt eine schwere Zeit durchgemacht.",
                "deFemale": "Ihr habt eine schwere Zeit durchgemacht."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You people have it pretty rough.",
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                "enMale": "You people have it pretty rough.",
                "frMale": "Vous avez subi des choses terribles.",
                "frFemale": "Vous avez subi des choses terribles.",
                "deMale": "Was f\u00fcr eine schlimme Zeit f\u00fcr alle ...",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your people have endured much.",
            "LocalizedText": {
                "enMale": "Your people have endured much.",
                "frMale": "Vous avez endur\u00e9 tant d'\u00e9preuves.",
                "frFemale": "Vous avez endur\u00e9 tant d'\u00e9preuves.",
                "deMale": "Ihr habt es wahrhaftig schwer.",
                "deFemale": "Ihr habt es wahrhaftig schwer."
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            "SpeakerB62Id": "0000000",
            "Text": "Your people are hurting.",
            "LocalizedText": {
                "enMale": "Your people are hurting.",
                "frMale": "Vous avez trop souffert.",
                "frFemale": "Vous avez trop souffert.",
                "deMale": "Ihr alle habt Schlimmes erlebt.",
                "deFemale": "Ihr alle habt Schlimmes erlebt."
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            "SpeakerB62Id": "0000000",
            "Text": "You folks have it hard.",
            "LocalizedText": {
                "enMale": "You folks have it hard.",
                "frMale": "\u00c7a n'a pas d\u00fb \u00eatre facile pour vous.",
                "frFemale": "\u00c7a n'a pas d\u00fb \u00eatre facile pour vous.",
                "deMale": "Ihr habt es nicht leicht.",
                "deFemale": "Ihr habt es nicht leicht."
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            "SpeakerB62Id": "0000000",
            "Text": "Your people have had a tough time.",
            "LocalizedText": {
                "enMale": "Your people have had a tough time.",
                "frMale": "Vous avez v\u00e9cu des choses difficiles.",
                "frFemale": "Vous avez v\u00e9cu des choses difficiles.",
                "deMale": "Was f\u00fcr eine schreckliche Erfahrung f\u00fcr alle.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "No one should suffer like that.",
            "LocalizedText": {
                "enMale": "No one should suffer like that.",
                "frMale": "Personne ne devrait vivre ces choses-l\u00e0.",
                "frFemale": "Personne ne devrait vivre ces choses-l\u00e0.",
                "deMale": "So viel Leid hat niemand verdient.",
                "deFemale": "So viel Leid hat niemand verdient."
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            "SpeakerB62Id": "0000000",
            "Text": "It's wrong for someone to suffer like that.",
            "LocalizedText": {
                "enMale": "It's wrong for someone to suffer like that.",
                "frMale": "Personne ne devrait endurer de telles souffrances.",
                "frFemale": "Personne ne devrait endurer de telles souffrances.",
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                "deFemale": "Es ist nicht richtig, dass jemand so leiden muss."
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            "SpeakerB62Id": "0000000",
            "Text": "No one deserves to suffer like that.",
            "LocalizedText": {
                "enMale": "No one deserves to suffer like that.",
                "frMale": "Personne ne m\u00e9rite de souffrir comme \u00e7a.",
                "frFemale": "Personne ne m\u00e9rite de souffrir comme \u00e7a.",
                "deMale": "Niemand sollte solche Qualen erleiden.",
                "deFemale": "Niemand sollte solche Qualen erleiden."
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            "SpeakerB62Id": "0000000",
            "Text": "No one should be put through that.",
            "LocalizedText": {
                "enMale": "No one should be put through that.",
                "frMale": "Personne ne devrait vivre ces choses-l\u00e0.",
                "frFemale": "Personne ne devrait vivre ces choses-l\u00e0.",
                "deMale": "Niemand sollte das erleben m\u00fcssen.",
                "deFemale": "Niemand sollte das erleben m\u00fcssen."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I wouldn't wish that on my worst enemy.",
            "LocalizedText": {
                "enMale": "I wouldn't wish that on my worst enemy.",
                "frMale": "Je ne souhaiterais m\u00eame pas \u00e7a \u00e0 mon pire ennemi.",
                "frFemale": "Je ne souhaiterais m\u00eame pas \u00e7a \u00e0 mon pire ennemi.",
                "deMale": "Das w\u00fcnsche ich meinem \u00e4rgsten Feind nicht.",
                "deFemale": "Das w\u00fcnsche ich meinem \u00e4rgsten Feind nicht."
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            "NodeId": 27055,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No one deserves suffering so extreme.",
            "LocalizedText": {
                "enMale": "No one deserves suffering so extreme.",
                "frMale": "Personne ne m\u00e9rite de subir de telles choses.",
                "frFemale": "Personne ne m\u00e9rite de subir de telles choses.",
                "deMale": "Niemand hat solches Leid verdient.",
                "deFemale": "Niemand hat solches Leid verdient."
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            "NodeId": 27056,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No one should have to suffer like that.",
            "LocalizedText": {
                "enMale": "No one should have to suffer like that.",
                "frMale": "Personne ne devrait souffrir comme \u00e7a.",
                "frFemale": "Personne ne devrait souffrir comme \u00e7a.",
                "deMale": "Niemand sollte so leiden m\u00fcssen.",
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            "NodeId": 27057,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "No one deserves to suffer like that.",
            "LocalizedText": {
                "enMale": "No one deserves to suffer like that.",
                "frMale": "Personne ne m\u00e9rite \u00e7a.",
                "frFemale": "Personne ne m\u00e9rite \u00e7a.",
                "deMale": "Keiner sollte so leiden m\u00fcssen.",
                "deFemale": "Keiner sollte so leiden m\u00fcssen."
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            "NodeId": 27058,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No one deserves to go through that.",
            "LocalizedText": {
                "enMale": "No one deserves to go through that.",
                "frMale": "Personne ne m\u00e9rite une chose pareille.",
                "frFemale": "Personne ne m\u00e9rite une chose pareille.",
                "deMale": "Niemand hat das verdient",
                "deFemale": "Niemand hat das verdient"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Are you hurt?",
            "LocalizedText": {
                "enMale": "Are you hurt?",
                "frMale": "Vous \u00eates bless\u00e9\u00a0?",
                "frFemale": "Vous \u00eates bless\u00e9e\u00a0?",
                "deMale": "Verletzt?",
                "deFemale": "Verletzt?"
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            "NodeId": 27061,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do you need medical attention?",
            "LocalizedText": {
                "enMale": "Do you need medical attention?",
                "frMale": "Il faut aller chercher une \u00e9quipe m\u00e9dicale ?",
                "frFemale": "Il faut aller chercher une \u00e9quipe m\u00e9dicale ?",
                "deMale": "Gibt es Wunden zu versorgen?",
                "deFemale": "Gibt es Wunden zu versorgen?"
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        },
        "27062": {
            "NodeId": 27062,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Have you been hurt?",
            "LocalizedText": {
                "enMale": "Have you been hurt?",
                "frMale": "Tout va bien\u00a0?",
                "frFemale": "Tout va bien\u00a0?",
                "deMale": "Sind Wunden zu versorgen?",
                "deFemale": "Sind Wunden zu versorgen?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "27063": {
            "NodeId": 27063,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's your status? Any injuries?",
            "LocalizedText": {
                "enMale": "What's your status? Any injuries?",
                "frMale": "Comment vous sentez-vous\u00a0? Vous \u00eates bless\u00e9\u00a0?",
                "frFemale": "Comment vous sentez-vous\u00a0? Vous \u00eates bless\u00e9\u00a0?",
                "deMale": "Ist alles in Ordnung?",
                "deFemale": "Ist alles in Ordnung?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "27064": {
            "NodeId": 27064,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you still in one piece?",
            "LocalizedText": {
                "enMale": "Are you still in one piece?",
                "frMale": "Toujours en un seul morceau\u00a0?",
                "frFemale": "Toujours en un seul morceau\u00a0?",
                "deMale": "Alles in Ordnung?",
                "deFemale": "Alles in Ordnung?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        },
        "27065": {
            "NodeId": 27065,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Have you been wounded?",
            "LocalizedText": {
                "enMale": "Have you been wounded?",
                "frMale": "Des blessures\u00a0?",
                "frFemale": "Des blessures\u00a0?",
                "deMale": "Irgendwelche Verletzungen?",
                "deFemale": "Irgendwelche Verletzungen?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
        "27066": {
            "NodeId": 27066,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Have you suffered any injuries?",
            "LocalizedText": {
                "enMale": "Have you suffered any injuries?",
                "frMale": "Vous avez \u00e9t\u00e9 bless\u00e9\u00a0?",
                "frFemale": "Vous avez \u00e9t\u00e9 bless\u00e9\u00a0?",
                "deMale": "Gab es Verletzungen?",
                "deFemale": "Gab es Verletzungen?"
            },
            "CnvAlienVONode": -1,
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        },
        "27067": {
            "NodeId": 27067,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Have you been injured?",
            "LocalizedText": {
                "enMale": "Have you been injured?",
                "frMale": "Vous avez des blessures\u00a0?",
                "frFemale": "Vous avez des blessures\u00a0?",
                "deMale": "Irgendwelche Wunden?",
                "deFemale": "Irgendwelche Wunden?"
            },
            "CnvAlienVONode": -1,
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        },
        "27068": {
            "NodeId": 27068,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Have you been injured?",
            "LocalizedText": {
                "enMale": "Have you been injured?",
                "frMale": "Vous avez des blessures\u00a0?",
                "frFemale": "Vous avez des blessures\u00a0?",
                "deMale": "Sind Verletzungen zu versorgen?",
                "deFemale": "Sind Verletzungen zu versorgen?"
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        },
        "28000": {
            "NodeId": 28000,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 28010,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Glad I could help.",
            "LocalizedText": {
                "enMale": "Glad I could help.",
                "frMale": "Content de rendre service.",
                "frFemale": "Contente de rendre service.",
                "deMale": "Ich hab's gern getan.",
                "deFemale": "Ich hab's gern getan."
            },
            "CnvAlienVONode": -1,
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        "28011": {
            "NodeId": 28011,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It was the least I could do.",
            "LocalizedText": {
                "enMale": "It was the least I could do.",
                "frMale": "C'\u00e9tait le moins que je pouvais faire.",
                "frFemale": "C'\u00e9tait le moins que je pouvais faire.",
                "deMale": "Das war doch das Mindeste.",
                "deFemale": "Das war doch das Mindeste."
            },
            "CnvAlienVONode": -1,
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        },
        "28012": {
            "NodeId": 28012,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm pleased I could help.",
            "LocalizedText": {
                "enMale": "I'm pleased I could help.",
                "frMale": "Ravi de rendre service.",
                "frFemale": "Ravie de rendre service.",
                "deMale": "Ich freue mich, dass ich helfen konnte.",
                "deFemale": "Ich freue mich, dass ich helfen konnte."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "28013": {
            "NodeId": 28013,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Happy to pitch in.",
            "LocalizedText": {
                "enMale": "Happy to pitch in.",
                "frMale": "Content de rendre service.",
                "frFemale": "Contente de rendre service.",
                "deMale": "Stets zu Diensten.",
                "deFemale": "Stets zu Diensten."
            },
            "CnvAlienVONode": -1,
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        },
        "28014": {
            "NodeId": 28014,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm glad I was around to help out.",
            "LocalizedText": {
                "enMale": "I'm glad I was around to help out.",
                "frMale": "Content d'avoir pu rendre service.",
                "frFemale": "Contente d'avoir pu rendre service.",
                "deMale": "Gut, dass ich aushelfen konnte.",
                "deFemale": "Gut, dass ich aushelfen konnte."
            },
            "CnvAlienVONode": -1,
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        },
        "28015": {
            "NodeId": 28015,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm pleased to have served.",
            "LocalizedText": {
                "enMale": "I'm pleased to have served.",
                "frMale": "Je suis ravi d'avoir pu rendre service.",
                "frFemale": "Je suis ravie d'avoir pu rendre service.",
                "deMale": "Immer gern zu Diensten.",
                "deFemale": "Immer gern zu Diensten."
            },
            "CnvAlienVONode": -1,
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        },
        "28016": {
            "NodeId": 28016,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just doing my good deed for the decade.",
            "LocalizedText": {
                "enMale": "Just doing my good deed for the decade.",
                "frMale": "J'ai fait ma bonne action pour les dix ann\u00e9es \u00e0 venir.",
                "frFemale": "J'ai fait ma bonne action pour les dix ann\u00e9es \u00e0 venir.",
                "deMale": "Das war meine gute Tat f\u00fcr dieses Jahrzehnt.",
                "deFemale": "Das war meine gute Tat f\u00fcr dieses Jahrzehnt."
            },
            "CnvAlienVONode": -1,
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        },
        "28017": {
            "NodeId": 28017,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Happy to be of service.",
            "LocalizedText": {
                "enMale": "Happy to be of service.",
                "frMale": "Heureux de pouvoir aider.",
                "frFemale": "Heureuse de pouvoir aider.",
                "deMale": "Immer gerne.",
                "deFemale": "Immer gerne."
            },
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        },
        "28018": {
            "NodeId": 28018,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Glad I could lend a hand.",
            "LocalizedText": {
                "enMale": "Glad I could lend a hand.",
                "frMale": "Content d'avoir pu donner un coup de main.",
                "frFemale": "Contente d'avoir pu donner un coup de main.",
                "deMale": "Ich bin froh, dass ich helfen konnte.",
                "deFemale": "Ich bin froh, dass ich helfen konnte."
            },
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        },
        "28020": {
            "NodeId": 28020,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm sure you'll do your best.",
            "LocalizedText": {
                "enMale": "I'm sure you'll do your best.",
                "frMale": "Je sais que tout sera mis en \u0153uvre pour r\u00e9ussir.",
                "frFemale": "Je sais que tout sera mis en \u0153uvre pour r\u00e9ussir.",
                "deMale": "Sicher werden die Bem\u00fchungen fruchten.",
                "deFemale": "Sicher werden die Bem\u00fchungen fruchten."
            },
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        "28021": {
            "NodeId": 28021,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I sense that you will do well.",
            "LocalizedText": {
                "enMale": "I sense that you will do well.",
                "frMale": "Je sais que tout se passera bien.",
                "frFemale": "Je sais que tout se passera bien.",
                "deMale": "Ich sp\u00fcre, dass es gut ausgehen wird.",
                "deFemale": "Ich sp\u00fcre, dass es gut ausgehen wird."
            },
            "CnvAlienVONode": -1,
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        "28022": {
            "NodeId": 28022,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do what you can.",
            "LocalizedText": {
                "enMale": "Do what you can.",
                "frMale": "Il faut essayer.",
                "frFemale": "Il faut essayer.",
                "deMale": "Bei so viel Einsatz wird alles gut ausgehen.",
                "deFemale": "Bei so viel Einsatz wird alles gut ausgehen."
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        "28023": {
            "NodeId": 28023,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure you'll take care of things.",
            "LocalizedText": {
                "enMale": "I'm sure you'll take care of things.",
                "frMale": "Je sais que tout sera mis en \u0153uvre pour r\u00e9ussir.",
                "frFemale": "Je sais que tout sera mis en \u0153uvre pour r\u00e9ussir.",
                "deMale": "Es l\u00e4uft sicher alles gut.",
                "deFemale": "Es l\u00e4uft sicher alles gut."
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        "28024": {
            "NodeId": 28024,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're off to a good start. I'm sure you'll do fine.",
            "LocalizedText": {
                "enMale": "You're off to a good start. I'm sure you'll do fine.",
                "frMale": "Je parie que tout se passera \u00e0 la perfection.",
                "frFemale": "Je parie que tout se passera \u00e0 la perfection.",
                "deMale": "Das wird schon klappen.",
                "deFemale": "Das wird schon klappen."
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            "SpeakerB62Id": "0000000",
            "Text": "I like your chances.",
            "LocalizedText": {
                "enMale": "I like your chances.",
                "frMale": "Je suis confiant.",
                "frFemale": "Je suis confiante.",
                "deMale": "Die Chancen stehen gut.",
                "deFemale": "Die Chancen stehen gut."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm sure you'll give it your all.",
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                "enMale": "I'm sure you'll give it your all.",
                "frMale": "Je suis s\u00fbr que le n\u00e9cessaire sera fait.",
                "frFemale": "Je suis s\u00fbre que le n\u00e9cessaire sera fait.",
                "deMale": "Es wird sicher gut laufen.",
                "deFemale": "Es wird sicher gut laufen."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm sure it'll be a worthy effort.",
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                "enMale": "I'm sure it'll be a worthy effort.",
                "frMale": "Je pense que tout se passera comme il faut.",
                "frFemale": "Je pense que tout se passera comme il faut.",
                "deMale": "Das wird sicher was bringen.",
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            "SpeakerB62Id": "0000000",
            "Text": "Do the best you can.",
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                "enMale": "Do the best you can.",
                "frMale": "Je sais que le n\u00e9cessaire sera fait.",
                "frFemale": "Je sais que le n\u00e9cessaire sera fait.",
                "deMale": "Wenn man alles gibt, klappt es auch.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You must remain calm.",
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                "enMale": "You must remain calm.",
                "frMale": "Il faut rester calme.",
                "frFemale": "Il faut rester calme.",
                "deMale": "Nur nicht die Fassung verlieren.",
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            "SpeakerB62Id": "0000000",
            "Text": "This will be easier if you control your emotions.",
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                "enMale": "This will be easier if you control your emotions.",
                "frMale": "C'est plus facile quand on contr\u00f4le ses \u00e9motions.",
                "frFemale": "C'est plus facile quand on contr\u00f4le ses \u00e9motions.",
                "deMale": "Man sollte seine Gef\u00fchle immer unter Kontrolle haben.",
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            "SpeakerB62Id": "0000000",
            "Text": "You need to remain calm.",
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                "enMale": "You need to remain calm.",
                "frMale": "Il faut garder son calme.",
                "frFemale": "Il faut garder son calme.",
                "deMale": "Nur die Ruhe bewahren.",
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            "SpeakerB62Id": "0000000",
            "Text": "You need to stay calm.",
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                "enMale": "You need to stay calm.",
                "frMale": "Il faut rester calme.",
                "frFemale": "Il faut rester calme.",
                "deMale": "Ganz ruhig.",
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            "SpeakerB62Id": "0000000",
            "Text": "Whoa, try to calm down.",
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                "enMale": "Whoa, try to calm down.",
                "frMale": "H\u00e9, du calme.",
                "frFemale": "H\u00e9, du calme.",
                "deMale": "Hey, keine Panik!",
                "deFemale": "Hey, keine Panik!"
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            "SpeakerB62Id": "0000000",
            "Text": "You need to calm down.",
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                "enMale": "You need to calm down.",
                "frMale": "Du calme.",
                "frFemale": "Du calme.",
                "deMale": "Panik hilft nicht weiter.",
                "deFemale": "Panik hilft nicht weiter."
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            "SpeakerB62Id": "0000000",
            "Text": "You need to calm down.",
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                "enMale": "You need to calm down.",
                "frMale": "On se calme.",
                "frFemale": "On se calme.",
                "deMale": "Panik hilft auch nicht weiter.",
                "deFemale": "Panik hilft auch nicht weiter."
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            "SpeakerB62Id": "0000000",
            "Text": "You need to relax.",
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                "enMale": "You need to relax.",
                "frMale": "Il faut se ressaisir.",
                "frFemale": "Il faut se ressaisir.",
                "deMale": "Immer sch\u00f6n mit der Ruhe.",
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            "SpeakerB62Id": "0000000",
            "Text": "You need to stay calm.",
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                "enMale": "You need to stay calm.",
                "frMale": "Pas de panique.",
                "frFemale": "Pas de panique.",
                "deMale": "Ruhig bleiben jetzt.",
                "deFemale": "Ruhig bleiben jetzt."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Take care of yourself while I'm gone, all right?",
            "LocalizedText": {
                "enMale": "Take care of yourself while I'm gone, all right?",
                "frMale": "Faites attention \u00e0 vous pendant mon absence, compris\u00a0?",
                "frFemale": "Faites attention \u00e0 vous pendant mon absence, compris\u00a0?",
                "deMale": "Sch\u00f6n vorsichtig, wenn ich weg bin, ja?",
                "deFemale": "Sch\u00f6n vorsichtig, wenn ich weg bin, ja?"
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            "SpeakerB62Id": "0000000",
            "Text": "Take care after I leave.",
            "LocalizedText": {
                "enMale": "Take care after I leave.",
                "frMale": "Prudence en mon absence.",
                "frFemale": "Prudence en mon absence.",
                "deMale": "Ich breche auf - alles Gute.",
                "deFemale": "Ich breche auf - alles Gute."
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            "SpeakerB62Id": "0000000",
            "Text": "Watch yourself while I'm gone.",
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                "enMale": "Watch yourself while I'm gone.",
                "frMale": "Pas de b\u00eatises en mon absence.",
                "frFemale": "Pas de b\u00eatises en mon absence.",
                "deMale": "Ich breche auf - immer sch\u00f6n vorsichtig ...",
                "deFemale": "Ich breche auf - immer sch\u00f6n vorsichtig ..."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Stay out of trouble, all right?",
            "LocalizedText": {
                "enMale": "Stay out of trouble, all right?",
                "frMale": "Pas de b\u00eatises pendant mon absence, d'accord\u00a0?",
                "frFemale": "Pas de b\u00eatises pendant mon absence, d'accord\u00a0?",
                "deMale": "Sch\u00f6n allem \u00c4rger aus dem Weg gehen ...",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't get yourself in trouble while I'm gone, all right?",
            "LocalizedText": {
                "enMale": "Don't get yourself in trouble while I'm gone, all right?",
                "frMale": "Je ne veux pas que vous vous attiriez des ennuis pendant mon absence, d'accord\u00a0?",
                "frFemale": "Je ne veux pas que vous vous attiriez des ennuis pendant mon absence, d'accord\u00a0?",
                "deMale": "Immer sch\u00f6n vorsichtig, wenn ich weg bin ...",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Try to keep it together while I'm gone.",
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                "enMale": "Try to keep it together while I'm gone.",
                "frMale": "Il faut tenir le coup pendant mon absence.",
                "frFemale": "Il faut tenir le coup pendant mon absence.",
                "deMale": "Hoffentlich passiert nichts, solange ich weg bin.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't get in any trouble while I'm gone.",
            "LocalizedText": {
                "enMale": "Don't get in any trouble while I'm gone.",
                "frMale": "Il faut rester sage en mon absence.",
                "frFemale": "Il faut rester sage en mon absence.",
                "deMale": "Hoffentlich ist alles friedlich, wenn ich weg bin.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't get in trouble while I'm gone.",
            "LocalizedText": {
                "enMale": "Don't get in trouble while I'm gone.",
                "frMale": "Pas de probl\u00e8me durant mon absence, attention\u00a0!",
                "frFemale": "Pas de probl\u00e8me durant mon absence, attention\u00a0!",
                "deMale": "Nur nicht zu \u00fcberm\u00fctig werden, solange ich weg bin!",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Take care of yourself, all right?",
            "LocalizedText": {
                "enMale": "Take care of yourself, all right?",
                "frMale": "Faites attention \u00e0 vous, d'accord\u00a0?",
                "frFemale": "Faites attention \u00e0 vous, d'accord\u00a0?",
                "deMale": "Immer sch\u00f6n vorsichtig ...",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "It's not too late to fight back.",
            "LocalizedText": {
                "enMale": "It's not too late to fight back.",
                "frMale": "Il n'est jamais trop tard pour riposter.",
                "frFemale": "Il n'est jamais trop tard pour riposter.",
                "deMale": "Es ist nicht zu sp\u00e4t, sich zu wehren.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Maybe now's the time to take a stand.",
            "LocalizedText": {
                "enMale": "Maybe now's the time to take a stand.",
                "frMale": "Le moment est peut-\u00eatre venu d'agir.",
                "frFemale": "Le moment est peut-\u00eatre venu d'agir.",
                "deMale": "Vielleicht ist jetzt die Zeit gekommen, Stellung zu beziehen.",
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            "SpeakerB62Id": "0000000",
            "Text": "You can still fight back.",
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                "enMale": "You can still fight back.",
                "frMale": "Il n'est pas trop tard pour r\u00e9agir.",
                "frFemale": "Il n'est pas trop tard pour r\u00e9agir.",
                "deMale": "Man kann sich immer wehren.",
                "deFemale": "Man kann sich immer wehren."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's never too late to start fighting back.",
            "LocalizedText": {
                "enMale": "It's never too late to start fighting back.",
                "frMale": "Il n'est jamais trop tard pour riposter.",
                "frFemale": "Il n'est jamais trop tard pour riposter.",
                "deMale": "Es ist nie zu sp\u00e4t f\u00fcr Widerstand.",
                "deFemale": "Es ist nie zu sp\u00e4t f\u00fcr Widerstand."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's not many problems a good blaster can't fix.",
            "LocalizedText": {
                "enMale": "There's not many problems a good blaster can't fix.",
                "frMale": "Un blaster peut r\u00e9gler tous les probl\u00e8mes.",
                "frFemale": "Un blaster peut r\u00e9gler tous les probl\u00e8mes.",
                "deMale": "Es gibt kaum ein Problem, das nicht mit einem guten Blaster gel\u00f6st werden kann.",
                "deFemale": "Es gibt kaum ein Problem, das nicht mit einem guten Blaster gel\u00f6st werden kann."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "A cornered animal is twice as dangerous.",
            "LocalizedText": {
                "enMale": "A cornered animal is twice as dangerous.",
                "frMale": "Un animal accul\u00e9 est deux fois plus dangereux.",
                "frFemale": "Un animal accul\u00e9 est deux fois plus dangereux.",
                "deMale": "Ein Tier ist besonders gef\u00e4hrlich, wenn es in die Enge getrieben wird.",
                "deFemale": "Ein Tier ist besonders gef\u00e4hrlich, wenn es in die Enge getrieben wird."
            },
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            "SpeakerB62Id": "0000000",
            "Text": "You can still fight back.",
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                "enMale": "You can still fight back.",
                "frMale": "Il est encore possible de riposter.",
                "frFemale": "Il est encore possible de riposter.",
                "deMale": "Man kann immer zur\u00fcckschlagen.",
                "deFemale": "Man kann immer zur\u00fcckschlagen."
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            "SpeakerB62Id": "0000000",
            "Text": "You can still take a stand, you know.",
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                "enMale": "You can still take a stand, you know.",
                "frMale": "Il n'est pas trop tard pour r\u00e9pondre.",
                "frFemale": "Il n'est pas trop tard pour r\u00e9pondre.",
                "deMale": "Man kann sich immer zur Wehr setzen.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's not too late to fight back.",
            "LocalizedText": {
                "enMale": "It's not too late to fight back.",
                "frMale": "Il n'est pas trop tard pour se d\u00e9fendre.",
                "frFemale": "Il n'est pas trop tard pour se d\u00e9fendre.",
                "deMale": "Es ist nicht zu sp\u00e4t f\u00fcr Widerstand.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Good luck.",
            "LocalizedText": {
                "enMale": "Good luck.",
                "frMale": "Bonne chance.",
                "frFemale": "Bonne chance.",
                "deMale": "Viel Gl\u00fcck.",
                "deFemale": "Viel Gl\u00fcck."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "May the Force be with you.",
            "LocalizedText": {
                "enMale": "May the Force be with you.",
                "frMale": "J'en appelle \u00e0 la Force.",
                "frFemale": "J'en appelle \u00e0 la Force.",
                "deMale": "M\u00f6ge die Macht mit uns allen sein.",
                "deFemale": "M\u00f6ge die Macht mit uns allen sein."
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            "SpeakerB62Id": "0000000",
            "Text": "May the Force be with you.",
            "LocalizedText": {
                "enMale": "May the Force be with you.",
                "frMale": "Que la Force serve de guide.",
                "frFemale": "Que la Force serve de guide.",
                "deMale": "M\u00f6ge die Macht mit uns allen sein.",
                "deFemale": "M\u00f6ge die Macht mit uns allen sein."
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            "SpeakerB62Id": "0000000",
            "Text": "I wish you well.",
            "LocalizedText": {
                "enMale": "I wish you well.",
                "frMale": "Bonne chance.",
                "frFemale": "Bonne chance.",
                "deMale": "Viel Gl\u00fcck!",
                "deFemale": "Viel Gl\u00fcck!"
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            "SpeakerB62Id": "0000000",
            "Text": "Best of luck to you.",
            "LocalizedText": {
                "enMale": "Best of luck to you.",
                "frMale": "Que la chance soit au rendez-vous.",
                "frFemale": "Que la chance soit au rendez-vous.",
                "deMale": "Alles Gute.",
                "deFemale": "Alles Gute."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I wish you the best.",
            "LocalizedText": {
                "enMale": "I wish you the best.",
                "frMale": "Tous mes v\u0153ux de r\u00e9ussite.",
                "frFemale": "Tous mes v\u0153ux de r\u00e9ussite.",
                "deMale": "Viel Erfolg.",
                "deFemale": "Viel Erfolg."
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            "SpeakerB62Id": "0000000",
            "Text": "I wish you well.",
            "LocalizedText": {
                "enMale": "I wish you well.",
                "frMale": "Bonne chance.",
                "frFemale": "Bonne chance.",
                "deMale": "Viel Erfolg.",
                "deFemale": "Viel Erfolg."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I wish you luck.",
            "LocalizedText": {
                "enMale": "I wish you luck.",
                "frMale": "J'esp\u00e8re que la r\u00e9ussite sera au rendez-vous.",
                "frFemale": "J'esp\u00e8re que la r\u00e9ussite sera au rendez-vous.",
                "deMale": "Alles Gute!",
                "deFemale": "Alles Gute!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll wish you good luck.",
            "LocalizedText": {
                "enMale": "I'll wish you good luck.",
                "frMale": "Bon courage.",
                "frFemale": "Bon courage.",
                "deMale": "Viel Gl\u00fcck!",
                "deFemale": "Viel Gl\u00fcck!"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Be safe.",
            "LocalizedText": {
                "enMale": "Be safe.",
                "frMale": "Faites attention \u00e0 vous.",
                "frFemale": "Faites attention \u00e0 vous.",
                "deMale": "Gut aufpassen, ja?",
                "deFemale": "Gut aufpassen, ja?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Be mindful of your safety.",
            "LocalizedText": {
                "enMale": "Be mindful of your safety.",
                "frMale": "Il ne faut pas n\u00e9gliger sa s\u00e9curit\u00e9.",
                "frFemale": "Il ne faut pas n\u00e9gliger sa s\u00e9curit\u00e9.",
                "deMale": "Immer sch\u00f6n vorsichtig.",
                "deFemale": "Immer sch\u00f6n vorsichtig."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Take care of yourself.",
            "LocalizedText": {
                "enMale": "Take care of yourself.",
                "frMale": "Prudence.",
                "frFemale": "Prudence.",
                "deMale": "Immer sch\u00f6n wachsam bleiben.",
                "deFemale": "Immer sch\u00f6n wachsam bleiben."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Stay safe out there.",
            "LocalizedText": {
                "enMale": "Stay safe out there.",
                "frMale": "Pas de b\u00eatises, hein\u00a0?",
                "frFemale": "Pas de b\u00eatises, hein\u00a0?",
                "deMale": "Immer gut aufpassen ...",
                "deFemale": "Immer gut aufpassen ..."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Take care of yourself.",
            "LocalizedText": {
                "enMale": "Take care of yourself.",
                "frMale": "\u00c0 bient\u00f4t, j'esp\u00e8re.",
                "frFemale": "\u00c0 bient\u00f4t, j'esp\u00e8re.",
                "deMale": "Alles Gute und immer wachsam bleiben!",
                "deFemale": "Alles Gute und immer wachsam bleiben!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Be sure to take care.",
            "LocalizedText": {
                "enMale": "Be sure to take care.",
                "frMale": "Attention, d'accord\u00a0?",
                "frFemale": "Attention, d'accord\u00a0?",
                "deMale": "Viel Erfolg - und Vorsicht.",
                "deFemale": "Viel Erfolg - und Vorsicht."
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            "SpeakerB62Id": "0000000",
            "Text": "Don't get yourself into any trouble.",
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                "enMale": "Don't get yourself into any trouble.",
                "frMale": "Mieux vaut \u00e9viter le danger.",
                "frFemale": "Mieux vaut \u00e9viter le danger.",
                "deMale": "Ich will nicht h\u00f6ren, dass es \u00c4rger gibt.",
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            "SpeakerB62Id": "0000000",
            "Text": "Take care, will you?",
            "LocalizedText": {
                "enMale": "Take care, will you?",
                "frMale": "Attention, OK\u00a0?",
                "frFemale": "Attention, OK\u00a0?",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Stay safe, all right?",
            "LocalizedText": {
                "enMale": "Stay safe, all right?",
                "frMale": "Attention, compris\u00a0?",
                "frFemale": "Attention, compris\u00a0?",
                "deMale": "Immer sch\u00f6n vorsichtig ...",
                "deFemale": "Immer sch\u00f6n vorsichtig ..."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You're doing the right thing.",
            "LocalizedText": {
                "enMale": "You're doing the right thing.",
                "frMale": "C'est le bon choix.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I believe you're doing the right thing.",
            "LocalizedText": {
                "enMale": "I believe you're doing the right thing.",
                "frMale": "Je sais que c'est la meilleure chose \u00e0 faire.",
                "frFemale": "Je sais que c'est la meilleure chose \u00e0 faire.",
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            "SpeakerB62Id": "0000000",
            "Text": "This is the right thing to do.",
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                "enMale": "This is the right thing to do.",
                "frMale": "Je pense que c'est la meilleure solution.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're doing the right thing, here.",
            "LocalizedText": {
                "enMale": "You're doing the right thing, here.",
                "frMale": "C'est le bon choix.",
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                "deMale": "Das ist die richtige Wahl.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're making the right call.",
            "LocalizedText": {
                "enMale": "You're making the right call.",
                "frMale": "C'est la meilleure solution.",
                "frFemale": "C'est la meilleure solution.",
                "deMale": "Das ist die richtige Einstellung!",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What you're doing is right. Don't doubt it.",
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                "enMale": "What you're doing is right. Don't doubt it.",
                "frMale": "C'est la meilleure chose \u00e0 faire, \u00e7a ne fait aucun doute.",
                "frFemale": "C'est la meilleure chose \u00e0 faire, \u00e7a ne fait aucun doute.",
                "deMale": "Es ist richtig so, nur nicht zweifeln.",
                "deFemale": "Es ist richtig so, nur nicht zweifeln."
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            "SpeakerB62Id": "0000000",
            "Text": "It's the right choice.",
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                "enMale": "It's the right choice.",
                "frMale": "C'est la bonne d\u00e9cision.",
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            "SpeakerB62Id": "0000000",
            "Text": "You're doing the right thing.",
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                "enMale": "You're doing the right thing.",
                "frMale": "C'est la bonne chose \u00e0 faire.",
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            "SpeakerB62Id": "0000000",
            "Text": "This is the right thing to do.",
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                "enMale": "This is the right thing to do.",
                "frMale": "C'est la meilleure chose \u00e0 faire.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "No promises, but I'll try.",
            "LocalizedText": {
                "enMale": "No promises, but I'll try.",
                "frMale": "Je vais essayer, mais rien n'est s\u00fbr.",
                "frFemale": "Je vais essayer, mais rien n'est s\u00fbr.",
                "deMale": "Ich kann nichts versprechen.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can't commit to this, but I'll see what I can do.",
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                "enMale": "I can't commit to this, but I'll see what I can do.",
                "frMale": "Je ne promets rien, mais je vais voir ce que je peux faire.",
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                "deMale": "Ich kann f\u00fcr nichts garantieren, aber ich sehe, was ich tun kann.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll do what I can.",
            "LocalizedText": {
                "enMale": "I'll do what I can.",
                "frMale": "Je ferai de mon mieux.",
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                "deFemale": "Ich tue, was ich kann."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll try, but no promises.",
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                "enMale": "I'll try, but no promises.",
                "frMale": "Je vais essayer, mais rien n'est s\u00fbr.",
                "frFemale": "Je vais essayer, mais rien n'est s\u00fbr.",
                "deMale": "Ich verspreche gar nichts, aber ich versuch's.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not promising anything, but I'll do what I can.",
            "LocalizedText": {
                "enMale": "I'm not promising anything, but I'll do what I can.",
                "frMale": "Je ne peux rien promettre, mais j'essaierai.",
                "frFemale": "Je ne peux rien promettre, mais j'essaierai.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm making no promises.",
            "LocalizedText": {
                "enMale": "I'm making no promises.",
                "frMale": "Je ne promets rien.",
                "frFemale": "Je ne promets rien.",
                "deMale": "Ich kann f\u00fcr nichts garantieren.",
                "deFemale": "Ich kann f\u00fcr nichts garantieren."
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            "SpeakerB62Id": "0000000",
            "Text": "I make no guarantees.",
            "LocalizedText": {
                "enMale": "I make no guarantees.",
                "frMale": "Je ne garantis rien.",
                "frFemale": "Je ne garantis rien.",
                "deMale": "Ich garantiere f\u00fcr nichts.",
                "deFemale": "Ich garantiere f\u00fcr nichts."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll see what I can do.",
            "LocalizedText": {
                "enMale": "I'll see what I can do.",
                "frMale": "Je vais voir ce que je peux faire.",
                "frFemale": "Je vais voir ce que je peux faire.",
                "deMale": "Ich werde sehen, was ich tun kann.",
                "deFemale": "Ich werde sehen, was ich tun kann."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can't promise anything.",
            "LocalizedText": {
                "enMale": "I can't promise anything.",
                "frMale": "Je ne peux rien promettre.",
                "frFemale": "Je ne peux rien promettre.",
                "deMale": "Ich sehe, was ich tun kann.",
                "deFemale": "Ich sehe, was ich tun kann."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You don't want to know.",
            "LocalizedText": {
                "enMale": "You don't want to know.",
                "frMale": "Mieux vaut ne rien savoir, il faut me croire.",
                "frFemale": "Mieux vaut ne rien savoir, il faut me croire.",
                "deMale": "Das behalte ich lieber f\u00fcr mich.",
                "deFemale": "Das behalte ich lieber f\u00fcr mich."
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            "SpeakerB62Id": "0000000",
            "Text": "It's better that you don't know the details.",
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                "enMale": "It's better that you don't know the details.",
                "frMale": "Mieux vaut ne pas conna\u00eetre les d\u00e9tails.",
                "frFemale": "Mieux vaut ne pas conna\u00eetre les d\u00e9tails.",
                "deMale": "Die Einzelheiten sind nicht relevant.",
                "deFemale": "Die Einzelheiten sind nicht relevant."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Trust me--you don't want to know.",
            "LocalizedText": {
                "enMale": "Trust me--you don't want to know.",
                "frMale": "Honn\u00eatement, mieux vaut ne pas savoir.",
                "frFemale": "Honn\u00eatement, mieux vaut ne pas savoir.",
                "deMale": "Das ist wirklich nicht relevant.",
                "deFemale": "Das ist wirklich nicht relevant."
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            "SpeakerB62Id": "0000000",
            "Text": "You don't want to know. Trust me.",
            "LocalizedText": {
                "enMale": "You don't want to know. Trust me.",
                "frMale": "Mieux vaut ne rien savoir, il faut me croire.",
                "frFemale": "Mieux vaut ne rien savoir, il faut me croire.",
                "deMale": "Das ist nicht wichtig. Wirklich nicht.",
                "deFemale": "Das ist nicht wichtig. Wirklich nicht."
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            "SpeakerB62Id": "0000000",
            "Text": "The details don't matter.",
            "LocalizedText": {
                "enMale": "The details don't matter.",
                "frMale": "Peu importe les d\u00e9tails.",
                "frFemale": "Peu importe les d\u00e9tails.",
                "deMale": "Die Einzelheiten sind doch egal.",
                "deFemale": "Die Einzelheiten sind doch egal."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "For your own good, curb your curiosity.",
            "LocalizedText": {
                "enMale": "For your own good, curb your curiosity.",
                "frMale": "La curiosit\u00e9 est un vilain d\u00e9faut.",
                "frFemale": "La curiosit\u00e9 est un vilain d\u00e9faut.",
                "deMale": "Neugier kann gro\u00dfen Schaden anrichten.",
                "deFemale": "Neugier kann gro\u00dfen Schaden anrichten."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I think that should stay my little secret.",
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                "enMale": "I think that should stay my little secret.",
                "frMale": "Je pense que \u00e7a devrait rester mon petit secret.",
                "frFemale": "Je pense que \u00e7a devrait rester mon petit secret.",
                "deMale": "Ich denke, das bleibt mein kleines Geheimnis.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's better if you don't know.",
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                "enMale": "It's better if you don't know.",
                "frMale": "Mieux vaut ne pas savoir.",
                "frFemale": "Mieux vaut ne pas savoir.",
                "deMale": "Es ist besser, wenn ich das f\u00fcr mich behalte.",
                "deFemale": "Es ist besser, wenn ich das f\u00fcr mich behalte."
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            "SpeakerB62Id": "0000000",
            "Text": "Better if I don't say.",
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                "enMale": "Better if I don't say.",
                "frMale": "C'est mieux si je ne dis rien.",
                "frFemale": "C'est mieux si je ne dis rien.",
                "deMale": "Dazu sage ich besser nichts.",
                "deFemale": "Dazu sage ich besser nichts."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'll think about it.",
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                "enMale": "I'll think about it.",
                "frMale": "J'y penserai.",
                "frFemale": "J'y penserai.",
                "deMale": "Ich brauche etwas Bedenkzeit.",
                "deFemale": "Ich brauche etwas Bedenkzeit."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll have to consider this.",
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                "enMale": "I'll have to consider this.",
                "frMale": "Je vais y r\u00e9fl\u00e9chir.",
                "frFemale": "Je vais y r\u00e9fl\u00e9chir.",
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                "deFemale": "Ich muss dar\u00fcber nachdenken."
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            "SpeakerB62Id": "0000000",
            "Text": "Look, I'll consider it.",
            "LocalizedText": {
                "enMale": "Look, I'll consider it.",
                "frMale": "Bien, je vais y r\u00e9fl\u00e9chir.",
                "frFemale": "Bien, je vais y r\u00e9fl\u00e9chir.",
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                "deFemale": "Ich denke dar\u00fcber nach."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I'll think about it.",
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                "enMale": "I'll think about it.",
                "frMale": "J'y penserai.",
                "frFemale": "J'y penserai.",
                "deMale": "Ich \u00fcberlege mal.",
                "deFemale": "Ich \u00fcberlege mal."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Let me get back to you.",
            "LocalizedText": {
                "enMale": "Let me get back to you.",
                "frMale": "J'y r\u00e9fl\u00e9chirai.",
                "frFemale": "J'y r\u00e9fl\u00e9chirai.",
                "deMale": "Ich muss erst nachdenken.",
                "deFemale": "Ich muss erst nachdenken."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll take it under consideration.",
            "LocalizedText": {
                "enMale": "I'll take it under consideration.",
                "frMale": "Je vais \u00e9tudier le probl\u00e8me.",
                "frFemale": "Je vais \u00e9tudier le probl\u00e8me.",
                "deMale": "Ich werde es in Betracht ziehen.",
                "deFemale": "Ich werde es in Betracht ziehen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I will consider this.",
            "LocalizedText": {
                "enMale": "I will consider this.",
                "frMale": "Je vais \u00e9tudier la question.",
                "frFemale": "Je vais \u00e9tudier la question.",
                "deMale": "Ich werde dar\u00fcber nachdenken.",
                "deFemale": "Ich werde dar\u00fcber nachdenken."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll mull it over.",
            "LocalizedText": {
                "enMale": "I'll mull it over.",
                "frMale": "J'y travaillerai.",
                "frFemale": "J'y travaillerai.",
                "deMale": "Ich \u00fcberlege mal.",
                "deFemale": "Ich \u00fcberlege mal."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll have to think about it.",
            "LocalizedText": {
                "enMale": "I'll have to think about it.",
                "frMale": "Je vais y r\u00e9fl\u00e9chir.",
                "frFemale": "Je vais y r\u00e9fl\u00e9chir.",
                "deMale": "Ich muss dar\u00fcber nachdenken.",
                "deFemale": "Ich muss dar\u00fcber nachdenken."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm not sure I'm supposed to talk about it.",
            "LocalizedText": {
                "enMale": "I'm not sure I'm supposed to talk about it.",
                "frMale": "Je ne peux pas en dire plus.",
                "frFemale": "Je ne peux pas en dire plus.",
                "deMale": "Dar\u00fcber sollte ich nicht reden.",
                "deFemale": "Dar\u00fcber sollte ich nicht reden."
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            "SpeakerB62Id": "0000000",
            "Text": "I can't speak of that right now.",
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                "frMale": "Je ne peux pas en parler pour l'instant.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm not sure it's wise to discuss such matters.",
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                "enMale": "I'm not sure it's wise to discuss such matters.",
                "frMale": "Ce n'est pas une bonne id\u00e9e de parler de \u00e7a.",
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            "Text": "I can't discuss the details.",
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                "enMale": "I can't discuss the details.",
                "frMale": "Je ne peux pas en dire plus.",
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                "deMale": "Ich kann nicht \u00fcber Einzelheiten reden.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll tell you when I know you better.",
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                "enMale": "I'll tell you when I know you better.",
                "frMale": "Je pr\u00e9f\u00e8re attendre un peu avant d'en dire plus.",
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            "SpeakerB62Id": "0000000",
            "Text": "I think that's privileged information.",
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                "enMale": "I think that's privileged information.",
                "frMale": "Il me semble que c'est confidentiel.",
                "frFemale": "Il me semble que c'est confidentiel.",
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            "SpeakerB62Id": "0000000",
            "Text": "That's my little secret.",
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                "enMale": "That's my little secret.",
                "frMale": "C'est mon secret.",
                "frFemale": "C'est mon secret.",
                "deMale": "Das bleibt mein kleines Geheimnis.",
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            "Text": "I'm sorry, but it's confidential.",
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                "enMale": "I'm sorry, but it's confidential.",
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            "Text": "Let's just say you're better off not knowing.",
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                "enMale": "Let's just say you're better off not knowing.",
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            "Text": "I did nothing noteworthy.",
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            "Text": "I was only doing what was right.",
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            "Text": "I just did my job.",
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            "Text": "Stop, you're making me blush.",
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                "enMale": "Stop, you're making me blush.",
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            "Text": "I did nothing noteworthy.",
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                "frMale": "Je n'ai rien fait de sp\u00e9cial.",
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            "Text": "It's nothing worth shouting about.",
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                "enMale": "It's nothing worth shouting about.",
                "frMale": "Ce n'est pas la peine de le crier sur les toits.",
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            "Text": "I was just doing my job.",
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                "frMale": "Je n'ai fait que mon devoir.",
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            "Text": "Anyone could've done it.",
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                "enMale": "Anyone could've done it.",
                "frMale": "N'importe qui aurait pu le faire.",
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            "Text": "That's probably for the best.",
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            "SpeakerB62Id": "0000000",
            "Text": "The Force moves in mysterious ways.",
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                "enMale": "The Force moves in mysterious ways.",
                "frMale": "La Force suit parfois des chemins myst\u00e9rieux.",
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            "Text": "I suppose it's for the best.",
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                "frMale": "Je suppose que c'est mieux comme \u00e7a.",
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            "Text": "That's probably best.",
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            "SpeakerB62Id": "0000000",
            "Text": "I think that'll work out just fine.",
            "LocalizedText": {
                "enMale": "I think that'll work out just fine.",
                "frMale": "C'est s\u00fbrement mieux.",
                "frFemale": "C'est s\u00fbrement mieux.",
                "deMale": "So sollte es wohl einfach sein.",
                "deFemale": "So sollte es wohl einfach sein."
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            "NodeId": 29065,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think that's for the best.",
            "LocalizedText": {
                "enMale": "I think that's for the best.",
                "frMale": "Je crois que c'est mieux ainsi.",
                "frFemale": "Je crois que c'est mieux ainsi.",
                "deMale": "So ist es sicher am besten.",
                "deFemale": "So ist es sicher am besten."
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        "29066": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It was probably for the best.",
            "LocalizedText": {
                "enMale": "It was probably for the best.",
                "frMale": "C'\u00e9tait sans doute la meilleure d\u00e9cision.",
                "frFemale": "C'\u00e9tait sans doute la meilleure d\u00e9cision.",
                "deMale": "So ist es sicherlich das Beste.",
                "deFemale": "So ist es sicherlich das Beste."
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            "NodeId": 29067,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Maybe just as well.",
            "LocalizedText": {
                "enMale": "Maybe just as well.",
                "frMale": "C'est certainement mieux ainsi.",
                "frFemale": "C'est certainement mieux ainsi.",
                "deMale": "Vielleicht ist es so das Beste.",
                "deFemale": "Vielleicht ist es so das Beste."
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            "NodeId": 29068,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That might be for the best, you know.",
            "LocalizedText": {
                "enMale": "That might be for the best, you know.",
                "frMale": "C'est peut-\u00eatre mieux comme \u00e7a.",
                "frFemale": "C'est peut-\u00eatre mieux comme \u00e7a.",
                "deMale": "Es wird das Beste so sein.",
                "deFemale": "Es wird das Beste so sein."
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            "NodeId": 29070,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Depends on the job.",
            "LocalizedText": {
                "enMale": "Depends on the job.",
                "frMale": "Tout d\u00e9pend des d\u00e9tails.",
                "frFemale": "Tout d\u00e9pend des d\u00e9tails.",
                "deMale": "Kommt ganz auf den Auftrag an.",
                "deFemale": "Kommt ganz auf den Auftrag an."
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            "NodeId": 29071,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can't agree to something until I know what it is.",
            "LocalizedText": {
                "enMale": "I can't agree to something until I know what it is.",
                "frMale": "Je n'accepte rien tant que j'ignore les d\u00e9tails.",
                "frFemale": "Je n'accepte rien tant que j'ignore les d\u00e9tails.",
                "deMale": "Ich kann nichts zusagen, bevor ich nicht mehr wei\u00df.",
                "deFemale": "Ich kann nichts zusagen, bevor ich nicht mehr wei\u00df."
            },
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        },
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            "NodeId": 29072,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm going to need more details.",
            "LocalizedText": {
                "enMale": "I'm going to need more details.",
                "frMale": "Je vais avoir besoin de plus de d\u00e9tails.",
                "frFemale": "Je vais avoir besoin de plus de d\u00e9tails.",
                "deMale": "Ich ben\u00f6tige mehr Informationen.",
                "deFemale": "Ich ben\u00f6tige mehr Informationen."
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        },
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            "NodeId": 29073,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Depends on the details.",
            "LocalizedText": {
                "enMale": "Depends on the details.",
                "frMale": "Tout d\u00e9pend des d\u00e9tails.",
                "frFemale": "Tout d\u00e9pend des d\u00e9tails.",
                "deMale": "H\u00e4ngt von den Einzelheiten ab ...",
                "deFemale": "H\u00e4ngt von den Einzelheiten ab ..."
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            "NodeId": 29074,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I never take a job blind. Give me the details.",
            "LocalizedText": {
                "enMale": "I never take a job blind. Give me the details.",
                "frMale": "Je ne travaille jamais \u00e0 l'aveugle. Il me faut des d\u00e9tails.",
                "frFemale": "Je ne travaille jamais \u00e0 l'aveugle. Il me faut des d\u00e9tails.",
                "deMale": "Ich nehme niemals einen Job blind an. Ich brauche Einzelheiten.",
                "deFemale": "Ich nehme niemals einen Job blind an. Ich brauche Einzelheiten."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm going to need details.",
            "LocalizedText": {
                "enMale": "I'm going to need details.",
                "frMale": "Je vais avoir besoin des d\u00e9tails.",
                "frFemale": "Je vais avoir besoin de d\u00e9tails.",
                "deMale": "Ich brauche Einzelheiten.",
                "deFemale": "Ich brauche Einzelheiten."
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            "NodeId": 29076,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Depends on what you want me to do.",
            "LocalizedText": {
                "enMale": "Depends on what you want me to do.",
                "frMale": "Tout d\u00e9pend de ce que je dois faire.",
                "frFemale": "Tout d\u00e9pend de ce que je dois faire.",
                "deMale": "Das h\u00e4ngt ganz davon ab, was ich tun soll.",
                "deFemale": "Das h\u00e4ngt ganz davon ab, was ich tun soll."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What are you trying to hire me for?",
            "LocalizedText": {
                "enMale": "What are you trying to hire me for?",
                "frMale": "Pourquoi voulez-vous m'engager au juste\u00a0?",
                "frFemale": "Pourquoi voulez-vous m'engager au juste\u00a0?",
                "deMale": "Was genau soll ich tun?",
                "deFemale": "Was genau soll ich tun?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's hard to say without knowing more.",
            "LocalizedText": {
                "enMale": "It's hard to say without knowing more.",
                "frMale": "Difficile \u00e0 dire avec aussi peu d'\u00e9l\u00e9ments.",
                "frFemale": "Difficile \u00e0 dire avec aussi peu d'\u00e9l\u00e9ments.",
                "deMale": "Schwer zu sagen, ohne mehr zu wissen.",
                "deFemale": "Schwer zu sagen, ohne mehr zu wissen."
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'll see if I can find the time.",
            "LocalizedText": {
                "enMale": "I'll see if I can find the time.",
                "frMale": "Je verrai si j'ai le temps.",
                "frFemale": "Je verrai si j'ai le temps.",
                "deMale": "Mal sehen, ob ich das einschieben kann.",
                "deFemale": "Mal sehen, ob ich das einschieben kann."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If time permits, I'll take care of it.",
            "LocalizedText": {
                "enMale": "If time permits, I'll take care of it.",
                "frMale": "Je m'en occuperai si j'ai le temps.",
                "frFemale": "Je m'en occuperai si j'ai le temps.",
                "deMale": "Wenn meine Zeit es zul\u00e4sst, k\u00fcmmere ich mich darum.",
                "deFemale": "Wenn meine Zeit es zul\u00e4sst, k\u00fcmmere ich mich darum."
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        "29082": {
            "NodeId": 29082,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If I have the time.",
            "LocalizedText": {
                "enMale": "If I have the time.",
                "frMale": "Si j'ai le temps.",
                "frFemale": "Si j'ai le temps.",
                "deMale": "Wenn ich Zeit habe ...",
                "deFemale": "Wenn ich Zeit habe ..."
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        "29083": {
            "NodeId": 29083,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll see if I have time.",
            "LocalizedText": {
                "enMale": "I'll see if I have time.",
                "frMale": "Je verrai si j'ai le temps.",
                "frFemale": "Je verrai si j'ai le temps.",
                "deMale": "Ich werde sehen, ob ich Zeit habe.",
                "deFemale": "Ich werde sehen, ob ich Zeit habe."
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        "29084": {
            "NodeId": 29084,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We'll see--my schedule is pretty tight.",
            "LocalizedText": {
                "enMale": "We'll see--my schedule is pretty tight.",
                "frMale": "On verra... je suis assez occup\u00e9.",
                "frFemale": "On verra... je suis assez occup\u00e9e.",
                "deMale": "Wir werden sehen - ich bin ziemlich besch\u00e4ftigt.",
                "deFemale": "Wir werden sehen - ich bin ziemlich besch\u00e4ftigt."
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        },
        "29085": {
            "NodeId": 29085,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If my time allows.",
            "LocalizedText": {
                "enMale": "If my time allows.",
                "frMale": "Si mon emploi du temps me le permet.",
                "frFemale": "Si mon emploi du temps me le permet.",
                "deMale": "Wenn meine Zeit es zul\u00e4sst ...",
                "deFemale": "Wenn meine Zeit es zul\u00e4sst ..."
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        "29086": {
            "NodeId": 29086,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If I can spare the time.",
            "LocalizedText": {
                "enMale": "If I can spare the time.",
                "frMale": "Si je trouve le temps.",
                "frFemale": "Si je trouve le temps.",
                "deMale": "Wenn ich die Zeit habe ...",
                "deFemale": "Wenn ich die Zeit habe ..."
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        "29087": {
            "NodeId": 29087,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll see if I can fit that in.",
            "LocalizedText": {
                "enMale": "I'll see if I can fit that in.",
                "frMale": "Je verrai si j'ai le temps de m'en charger.",
                "frFemale": "Je verrai si j'ai le temps de m'en charger.",
                "deMale": "Ich muss sehen, ob ich Zeit habe.",
                "deFemale": "Ich muss sehen, ob ich Zeit habe."
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        },
        "29088": {
            "NodeId": 29088,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We'll see if I have time.",
            "LocalizedText": {
                "enMale": "We'll see if I have time.",
                "frMale": "On verra si j'ai le temps.",
                "frFemale": "On verra si j'ai le temps.",
                "deMale": "Ich sehe mal, ob ich Zeit habe.",
                "deFemale": "Ich sehe mal, ob ich Zeit habe."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "29090": {
            "NodeId": 29090,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I don't know what you're talking about.",
            "LocalizedText": {
                "enMale": "I don't know what you're talking about.",
                "frMale": "Je ne sais rien du tout \u00e0 ce sujet.",
                "frFemale": "Je ne sais rien du tout \u00e0 ce sujet.",
                "deMale": "Dar\u00fcber wei\u00df ich nichts.",
                "deFemale": "Dar\u00fcber wei\u00df ich nichts."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "29091": {
            "NodeId": 29091,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have no knowledge of this to speak of.",
            "LocalizedText": {
                "enMale": "I have no knowledge of this to speak of.",
                "frMale": "J'ignore tout \u00e0 ce propos.",
                "frFemale": "J'ignore tout \u00e0 ce propos.",
                "deMale": "Ich wei\u00df rein gar nichts dar\u00fcber.",
                "deFemale": "Ich wei\u00df rein gar nichts dar\u00fcber."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "29092": {
            "NodeId": 29092,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have no idea what you mean.",
            "LocalizedText": {
                "enMale": "I have no idea what you mean.",
                "frMale": "Je n'en ai aucune id\u00e9e.",
                "frFemale": "Je n'en ai aucune id\u00e9e.",
                "deMale": "Ich habe keine Ahnung, worum es geht.",
                "deFemale": "Ich habe keine Ahnung, worum es geht."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "29093": {
            "NodeId": 29093,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't know anything about that.",
            "LocalizedText": {
                "enMale": "I don't know anything about that.",
                "frMale": "Je ne sais rien du tout \u00e0 ce sujet.",
                "frFemale": "Je ne sais rien du tout \u00e0 ce sujet.",
                "deMale": "Ich wei\u00df nichts dar\u00fcber.",
                "deFemale": "Ich wei\u00df nichts dar\u00fcber."
            },
            "CnvAlienVONode": -1,
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        },
        "29094": {
            "NodeId": 29094,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I sincerely have absolutely no idea what you're talking about--honest.",
            "LocalizedText": {
                "enMale": "I sincerely have absolutely no idea what you're talking about--honest.",
                "frMale": "Je ne vois vraiment pas de quoi il est question...",
                "frFemale": "Je ne vois vraiment pas de quoi il est question...",
                "deMale": "Ich habe wirklich keine Ahnung, worum es geht.",
                "deFemale": "Ich habe wirklich keine Ahnung, worum es geht."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "29095": {
            "NodeId": 29095,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have no idea what you're talking about.",
            "LocalizedText": {
                "enMale": "I have no idea what you're talking about.",
                "frMale": "J'ignore de quoi il est question.",
                "frFemale": "J'ignore de quoi il est question.",
                "deMale": "Ich wei\u00df nicht, wovon die Rede ist.",
                "deFemale": "Ich wei\u00df nicht, wovon die Rede ist."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "29096": {
            "NodeId": 29096,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have no idea what you mean.",
            "LocalizedText": {
                "enMale": "I have no idea what you mean.",
                "frMale": "Je ne comprends pas.",
                "frFemale": "Je ne comprends pas.",
                "deMale": "Ich wei\u00df nichts dar\u00fcber.",
                "deFemale": "Ich wei\u00df nichts dar\u00fcber."
            },
            "CnvAlienVONode": -1,
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        },
        "29097": {
            "NodeId": 29097,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't know what you're talking about.",
            "LocalizedText": {
                "enMale": "Don't know what you're talking about.",
                "frMale": "Je ne vois pas tr\u00e8s bien de quoi on parle.",
                "frFemale": "Je ne vois pas tr\u00e8s bien de quoi on parle.",
                "deMale": "Ich habe keine Ahnung, worum es geht.",
                "deFemale": "Ich habe keine Ahnung, worum es geht."
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            "CnvAlienVONode": -1,
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        },
        "29098": {
            "NodeId": 29098,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not sure what you mean.",
            "LocalizedText": {
                "enMale": "I'm not sure what you mean.",
                "frMale": "Je ne vois pas tr\u00e8s bien.",
                "frFemale": "Je ne vois pas tr\u00e8s bien.",
                "deMale": "Ich wei\u00df nicht, wovon hier die Rede ist.",
                "deFemale": "Ich wei\u00df nicht, wovon hier die Rede ist."
            },
            "CnvAlienVONode": -1,
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        },
        "29100": {
            "NodeId": 29100,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Depends who's asking.",
            "LocalizedText": {
                "enMale": "Depends who's asking.",
                "frMale": "Tout d\u00e9pend de qui me pose la question.",
                "frFemale": "Tout d\u00e9pend de qui me pose la question.",
                "deMale": "Kommt ganz darauf an, wer fragt.",
                "deFemale": "Kommt ganz darauf an, wer fragt."
            },
            "CnvAlienVONode": -1,
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        "29101": {
            "NodeId": 29101,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What exactly is your interest in this?",
            "LocalizedText": {
                "enMale": "What exactly is your interest in this?",
                "frMale": "En quoi \u00e7a vous concerne au juste\u00a0?",
                "frFemale": "En quoi \u00e7a vous concerne au juste\u00a0?",
                "deMale": "Das kommt ganz darauf an, wer fragt.",
                "deFemale": "Das kommt ganz darauf an, wer fragt."
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            "CnvAlienVONode": -1,
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        },
        "29102": {
            "NodeId": 29102,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Maybe you should tell me who you are, first.",
            "LocalizedText": {
                "enMale": "Maybe you should tell me who you are, first.",
                "frMale": "Et si on commen\u00e7ait par les pr\u00e9sentations\u00a0?",
                "frFemale": "Et si on commen\u00e7ait par les pr\u00e9sentations\u00a0?",
                "deMale": "Vielleicht kann ich erstmal erfahren, mit wem ich es zu tun habe?",
                "deFemale": "Vielleicht kann ich erstmal erfahren, mit wem ich es zu tun habe?"
            },
            "CnvAlienVONode": -1,
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        },
        "29103": {
            "NodeId": 29103,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Depends on who's asking.",
            "LocalizedText": {
                "enMale": "Depends on who's asking.",
                "frMale": "Tout d\u00e9pend de qui me pose la question.",
                "frFemale": "Tout d\u00e9pend de qui me pose la question.",
                "deMale": "H\u00e4ngt davon ab, wer fragt.",
                "deFemale": "H\u00e4ngt davon ab, wer fragt."
            },
            "CnvAlienVONode": -1,
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        },
        "29104": {
            "NodeId": 29104,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why don't you tell me who you are, first?",
            "LocalizedText": {
                "enMale": "Why don't you tell me who you are, first?",
                "frMale": "Et si on faisait les pr\u00e9sentations avant\u00a0?",
                "frFemale": "Et si on faisait les pr\u00e9sentations avant\u00a0?",
                "deMale": "Mit wem rede ich denn \u00fcberhaupt?",
                "deFemale": "Mit wem rede ich denn \u00fcberhaupt?"
            },
            "CnvAlienVONode": -1,
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        },
        "29105": {
            "NodeId": 29105,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me who you are, then I'll answer.",
            "LocalizedText": {
                "enMale": "Tell me who you are, then I'll answer.",
                "frMale": "Je r\u00e9pondrai quand je saurai \u00e0 qui j'ai affaire.",
                "frFemale": "Je r\u00e9pondrai quand je saurai \u00e0 qui j'ai affaire.",
                "deMale": "Ich antworte, wenn ich wei\u00df, mit wem ich hier spreche.",
                "deFemale": "Ich antworte, wenn ich wei\u00df, mit wem ich hier spreche."
            },
            "CnvAlienVONode": -1,
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        },
        "29106": {
            "NodeId": 29106,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Maybe if you tell me who you are, first.",
            "LocalizedText": {
                "enMale": "Maybe if you tell me who you are, first.",
                "frMale": "J'aimerais d'abord savoir \u00e0 qui je parle.",
                "frFemale": "J'aimerais d'abord savoir \u00e0 qui je parle.",
                "deMale": "Zuerst w\u00fcsste ich gerne, mit wem ich rede.",
                "deFemale": "Zuerst w\u00fcsste ich gerne, mit wem ich rede."
            },
            "CnvAlienVONode": -1,
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        },
        "29107": {
            "NodeId": 29107,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Who wants to know?",
            "LocalizedText": {
                "enMale": "Who wants to know?",
                "frMale": "Qui le demande\u00a0?",
                "frFemale": "Qui le demande\u00a0?",
                "deMale": "Wer will das wissen?",
                "deFemale": "Wer will das wissen?"
            },
            "CnvAlienVONode": -1,
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        "29108": {
            "NodeId": 29108,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Depends who I'm talking to.",
            "LocalizedText": {
                "enMale": "Depends who I'm talking to.",
                "frMale": "Tout d\u00e9pend \u00e0 qui j'ai affaire.",
                "frFemale": "Tout d\u00e9pend \u00e0 qui j'ai affaire.",
                "deMale": "Kommt drauf an, mit wem ich spreche.",
                "deFemale": "Kommt drauf an, mit wem ich spreche."
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            "CnvAlienVONode": -1,
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        },
        "29110": {
            "NodeId": 29110,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I had my reasons.",
            "LocalizedText": {
                "enMale": "I had my reasons.",
                "frMale": "Il le fallait.",
                "frFemale": "Il le fallait.",
                "deMale": "Ich hatte meine Gr\u00fcnde.",
                "deFemale": "Ich hatte meine Gr\u00fcnde."
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            "CnvAlienVONode": -1,
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        "29111": {
            "NodeId": 29111,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I did what seemed right.",
            "LocalizedText": {
                "enMale": "I did what seemed right.",
                "frMale": "J'ai fait ce qui me semblait juste.",
                "frFemale": "J'ai fait ce qui me semblait juste.",
                "deMale": "Ich habe getan, was mir richtig erschien.",
                "deFemale": "Ich habe getan, was mir richtig erschien."
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My reasons are my own.",
            "LocalizedText": {
                "enMale": "My reasons are my own.",
                "frMale": "J'ai mes propres raisons.",
                "frFemale": "J'ai mes propres raisons.",
                "deMale": "Mein Handeln war begr\u00fcndet.",
                "deFemale": "Mein Handeln war begr\u00fcndet."
            },
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            "NodeId": 29113,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I had to make a call.",
            "LocalizedText": {
                "enMale": "I had to make a call.",
                "frMale": "Il le fallait.",
                "frFemale": "Il le fallait.",
                "deMale": "Ich musste eine Entscheidung treffen.",
                "deFemale": "Ich musste eine Entscheidung treffen."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My reasons are my business, understand?",
            "LocalizedText": {
                "enMale": "My reasons are my business, understand?",
                "frMale": "J'ai mes raisons, compris\u00a0?",
                "frFemale": "J'ai mes raisons, compris\u00a0?",
                "deMale": "Meine Gr\u00fcnde gehen nur mich an, verstanden?",
                "deFemale": "Meine Gr\u00fcnde gehen nur mich an, verstanden?"
            },
            "CnvAlienVONode": -1,
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            "NodeId": 29115,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My reasons are mine, and mine alone.",
            "LocalizedText": {
                "enMale": "My reasons are mine, and mine alone.",
                "frMale": "Mes raisons ne regardent que moi.",
                "frFemale": "Mes raisons ne regardent que moi.",
                "deMale": "Meine Gr\u00fcnde gehen nur mich etwas an.",
                "deFemale": "Meine Gr\u00fcnde gehen nur mich etwas an."
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My reasons are my own.",
            "LocalizedText": {
                "enMale": "My reasons are my own.",
                "frMale": "J'avais des raisons de le faire.",
                "frFemale": "J'avais des raisons de le faire.",
                "deMale": "Ich hatte schon meine Gr\u00fcnde.",
                "deFemale": "Ich hatte schon meine Gr\u00fcnde."
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        "29117": {
            "NodeId": 29117,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I made the call that made sense at the time.",
            "LocalizedText": {
                "enMale": "I made the call that made sense at the time.",
                "frMale": "J'ai fait ce qu'il fallait faire.",
                "frFemale": "J'ai fait ce qu'il fallait faire.",
                "deMale": "Ich habe getan, was mir richtig erschien.",
                "deFemale": "Ich habe getan, was mir richtig erschien."
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I had my reasons.",
            "LocalizedText": {
                "enMale": "I had my reasons.",
                "frMale": "J'ai mes raisons.",
                "frFemale": "J'ai mes raisons.",
                "deMale": "Ich musste eine Entscheidung treffen.",
                "deFemale": "Ich musste eine Entscheidung treffen."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I didn't know.",
            "LocalizedText": {
                "enMale": "I didn't know.",
                "frMale": "Je n'\u00e9tais pas au courant.",
                "frFemale": "Je n'\u00e9tais pas au courant.",
                "deMale": "Das war mir nicht bekannt.",
                "deFemale": "Das war mir nicht bekannt."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I had no knowledge of any of this.",
            "LocalizedText": {
                "enMale": "I had no knowledge of any of this.",
                "frMale": "J'ignorais tout de la v\u00e9ritable situation.",
                "frFemale": "J'ignorais tout de la v\u00e9ritable situation.",
                "deMale": "Von all dem wusste ich nichts.",
                "deFemale": "Von all dem wusste ich nichts."
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            "NodeId": 29122,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was unaware of this.",
            "LocalizedText": {
                "enMale": "I was unaware of this.",
                "frMale": "Je l'ignorais.",
                "frFemale": "Je l'ignorais.",
                "deMale": "Das wusste ich nicht.",
                "deFemale": "Das wusste ich nicht."
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I wasn't aware of that.",
            "LocalizedText": {
                "enMale": "I wasn't aware of that.",
                "frMale": "Je n'\u00e9tais pas au courant.",
                "frFemale": "Je n'\u00e9tais pas au courant.",
                "deMale": "Dar\u00fcber war ich mir nicht im Klaren.",
                "deFemale": "Dar\u00fcber war ich mir nicht im Klaren."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Apparently, I missed some important details.",
            "LocalizedText": {
                "enMale": "Apparently, I missed some important details.",
                "frMale": "Apparemment, on ne m'a pas tout dit.",
                "frFemale": "Apparemment, on ne m'a pas tout dit.",
                "deMale": "Da fehlten mir wohl ein paar Informationen.",
                "deFemale": "Da fehlten mir wohl ein paar Informationen."
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That is news to me.",
            "LocalizedText": {
                "enMale": "That is news to me.",
                "frMale": "Je suis surpris de l'apprendre.",
                "frFemale": "Je suis surprise de l'apprendre.",
                "deMale": "Das ist neu f\u00fcr mich.",
                "deFemale": "Das ist neu f\u00fcr mich."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I honestly didn't realize.",
            "LocalizedText": {
                "enMale": "I honestly didn't realize.",
                "frMale": "Je n'avais pas compris.",
                "frFemale": "Je n'avais pas compris.",
                "deMale": "Das wusste ich wirklich nicht.",
                "deFemale": "Das wusste ich wirklich nicht."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I had no clue.",
            "LocalizedText": {
                "enMale": "I had no clue.",
                "frMale": "Je n'en avais aucune id\u00e9e.",
                "frFemale": "Je n'en avais aucune id\u00e9e.",
                "deMale": "Ich hatte keine Ahnung.",
                "deFemale": "Ich hatte keine Ahnung."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I had no idea.",
            "LocalizedText": {
                "enMale": "I had no idea.",
                "frMale": "Je n'en savais rien.",
                "frFemale": "Je n'en savais rien.",
                "deMale": "Davon wusste ich nichts.",
                "deFemale": "Davon wusste ich nichts."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I ran into some trouble, but it's all over now.",
            "LocalizedText": {
                "enMale": "I ran into some trouble, but it's all over now.",
                "frMale": "C'\u00e9tait dur, mais je m'en suis tir\u00e9.",
                "frFemale": "C'\u00e9tait dur, mais je m'en suis tir\u00e9e.",
                "deMale": "Leicht war es nicht, aber es ist geschafft.",
                "deFemale": "Leicht war es nicht, aber es ist geschafft."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There were difficulties, but the Force was with us.",
            "LocalizedText": {
                "enMale": "There were difficulties, but the Force was with us.",
                "frMale": "On a eu quelques probl\u00e8mes, mais la Force \u00e9tait avec nous.",
                "frFemale": "On a eu quelques probl\u00e8mes, mais la Force \u00e9tait avec nous.",
                "deMale": "Es gab Schwierigkeiten, aber die Macht war mit uns.",
                "deFemale": "Es gab Schwierigkeiten, aber die Macht war mit uns."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There were some problems, but everything's fine now.",
            "LocalizedText": {
                "enMale": "There were some problems, but everything's fine now.",
                "frMale": "Il y a eu quelques probl\u00e8mes, mais tout est r\u00e9gl\u00e9.",
                "frFemale": "Il y a eu quelques probl\u00e8mes, mais tout est r\u00e9gl\u00e9.",
                "deMale": "Es gab ein paar Probleme, aber jetzt ist alles gekl\u00e4rt.",
                "deFemale": "Es gab ein paar Probleme, aber jetzt ist alles gekl\u00e4rt."
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            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It was rough, but I pulled it off.",
            "LocalizedText": {
                "enMale": "It was rough, but I pulled it off.",
                "frMale": "C'\u00e9tait dur, mais je m'en suis tir\u00e9.",
                "frFemale": "C'\u00e9tait dur, mais je m'en suis tir\u00e9e.",
                "deMale": "Es war hart, aber ich habe es geschafft.",
                "deFemale": "Es war hart, aber ich habe es geschafft."
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            "NodeId": 30014,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I hit some turbulence, but I worked things out.",
            "LocalizedText": {
                "enMale": "I hit some turbulence, but I worked things out.",
                "frMale": "J'ai d\u00fb lutter un peu, mais tout est r\u00e9gl\u00e9.",
                "frFemale": "J'ai d\u00fb lutter un peu, mais tout est r\u00e9gl\u00e9.",
                "deMale": "Es gab ein bisschen Wirbel, aber jetzt ist alles in Ordnung.",
                "deFemale": "Es gab ein bisschen Wirbel, aber jetzt ist alles in Ordnung."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30015": {
            "NodeId": 30015,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I met stiff opposition, but I softened it up.",
            "LocalizedText": {
                "enMale": "I met stiff opposition, but I softened it up.",
                "frMale": "J'ai rencontr\u00e9 des opposants tenaces, mais je les ai calm\u00e9s.",
                "frFemale": "J'ai rencontr\u00e9 des opposants tenaces, mais je les ai calm\u00e9s.",
                "deMale": "Es gab Widerstand, aber er ist \u00fcberwunden.",
                "deFemale": "Es gab Widerstand, aber er ist \u00fcberwunden."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30016": {
            "NodeId": 30016,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There were a few bumps, but they've been smoothed out.",
            "LocalizedText": {
                "enMale": "There were a few bumps, but they've been smoothed out.",
                "frMale": "\u00c7a n'a pas \u00e9t\u00e9 sans accroc, mais tout est r\u00e9gl\u00e9.",
                "frFemale": "\u00c7a n'a pas \u00e9t\u00e9 sans accroc, mais tout est r\u00e9gl\u00e9.",
                "deMale": "Es gab ein paar Stolpersteine, aber die sind beseitigt.",
                "deFemale": "Es gab ein paar Stolpersteine, aber die sind beseitigt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30017": {
            "NodeId": 30017,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There were some rough spots, but nothing I couldn't handle.",
            "LocalizedText": {
                "enMale": "There were some rough spots, but nothing I couldn't handle.",
                "frMale": "J'ai eu quelques petits probl\u00e8mes, mais rien de grave.",
                "frFemale": "J'ai eu quelques petits probl\u00e8mes, mais rien de grave.",
                "deMale": "Es gab Probleme, aber keine unl\u00f6sbaren.",
                "deFemale": "Es gab Probleme, aber keine unl\u00f6sbaren."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30018": {
            "NodeId": 30018,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There were complications, but it's been handled.",
            "LocalizedText": {
                "enMale": "There were complications, but it's been handled.",
                "frMale": "Il y a eu quelques complications, mais tout est rentr\u00e9 dans l'ordre.",
                "frFemale": "Il y a eu quelques complications, mais tout est rentr\u00e9 dans l'ordre.",
                "deMale": "Es gab Komplikationen, aber alles ist geregelt.",
                "deFemale": "Es gab Komplikationen, aber alles ist geregelt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30020": {
            "NodeId": 30020,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm on my way there now.",
            "LocalizedText": {
                "enMale": "I'm on my way there now.",
                "frMale": "C'est l\u00e0 que je vais.",
                "frFemale": "C'est l\u00e0 que je vais.",
                "deMale": "Dahin bin ich gerade unterwegs.",
                "deFemale": "Dahin bin ich gerade unterwegs."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                30021,
                30022,
                30023,
                30024,
                30025,
                30026,
                30027,
                30028
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30021": {
            "NodeId": 30021,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm headed that direction right now.",
            "LocalizedText": {
                "enMale": "I'm headed that direction right now.",
                "frMale": "Je pars dans cette direction sur-le-champ.",
                "frFemale": "Je pars dans cette direction sur-le-champ.",
                "deMale": "Ich bin gerade auf dem Weg dorthin.",
                "deFemale": "Ich bin gerade auf dem Weg dorthin."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30022": {
            "NodeId": 30022,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm headed there now.",
            "LocalizedText": {
                "enMale": "I'm headed there now.",
                "frMale": "J'y vais tout de suite.",
                "frFemale": "J'y vais tout de suite.",
                "deMale": "Ich will gerade dorthin.",
                "deFemale": "Ich will gerade dorthin."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30023": {
            "NodeId": 30023,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's where I'm headed.",
            "LocalizedText": {
                "enMale": "That's where I'm headed.",
                "frMale": "C'est l\u00e0 que je vais.",
                "frFemale": "C'est l\u00e0 que je vais.",
                "deMale": "Ich bin gerade unterwegs dorthin.",
                "deFemale": "Ich bin gerade unterwegs dorthin."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30024": {
            "NodeId": 30024,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm heading there shortly.",
            "LocalizedText": {
                "enMale": "I'm heading there shortly.",
                "frMale": "J'y vais bient\u00f4t.",
                "frFemale": "J'y vais bient\u00f4t.",
                "deMale": "Da will ich in K\u00fcrze hin.",
                "deFemale": "Da will ich in K\u00fcrze hin."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30025": {
            "NodeId": 30025,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That is my destination.",
            "LocalizedText": {
                "enMale": "That is my destination.",
                "frMale": "C'est ma destination.",
                "frFemale": "C'est ma destination.",
                "deMale": "Das ist mein Ziel.",
                "deFemale": "Das ist mein Ziel."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30026": {
            "NodeId": 30026,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was just on my way.",
            "LocalizedText": {
                "enMale": "I was just on my way.",
                "frMale": "J'allais justement partir.",
                "frFemale": "J'allais justement partir.",
                "deMale": "Ich will gerade dorthin.",
                "deFemale": "Ich will gerade dorthin."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30027": {
            "NodeId": 30027,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm headed there right now.",
            "LocalizedText": {
                "enMale": "I'm headed there right now.",
                "frMale": "J'y vais tout de suite.",
                "frFemale": "J'y vais tout de suite.",
                "deMale": "Dorthin bin ich unterwegs.",
                "deFemale": "Dorthin bin ich unterwegs."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "GenericNodeNumber": 0
        },
        "30028": {
            "NodeId": 30028,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was just on my way.",
            "LocalizedText": {
                "enMale": "I was just on my way.",
                "frMale": "C'est justement l\u00e0 que je vais.",
                "frFemale": "C'est justement l\u00e0 que je vais.",
                "deMale": "Dort will ich jetzt hin.",
                "deFemale": "Dort will ich jetzt hin."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30030": {
            "NodeId": 30030,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "There was a complication.",
            "LocalizedText": {
                "enMale": "There was a complication.",
                "frMale": "On a eu des petits probl\u00e8mes.",
                "frFemale": "On a eu des petits probl\u00e8mes.",
                "deMale": "Es war komplizierter als erwartet.",
                "deFemale": "Es war komplizierter als erwartet."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                30032,
                30033,
                30034,
                30035,
                30036,
                30037,
                30038
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30031": {
            "NodeId": 30031,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Some unexpected factors came into play.",
            "LocalizedText": {
                "enMale": "Some unexpected factors came into play.",
                "frMale": "On a d\u00fb faire avec quelques \u00e9l\u00e9ments inattendus.",
                "frFemale": "On a d\u00fb faire avec quelques \u00e9l\u00e9ments inattendus.",
                "deMale": "Es gab unerwartete Komplikationen.",
                "deFemale": "Es gab unerwartete Komplikationen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30032": {
            "NodeId": 30032,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There were some complications.",
            "LocalizedText": {
                "enMale": "There were some complications.",
                "frMale": "Il y a eu des complications.",
                "frFemale": "Il y a eu des complications.",
                "deMale": "Es gab Schwierigkeiten.",
                "deFemale": "Es gab Schwierigkeiten."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30033": {
            "NodeId": 30033,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We hit some trouble.",
            "LocalizedText": {
                "enMale": "We hit some trouble.",
                "frMale": "On a eu des petits probl\u00e8mes.",
                "frFemale": "On a eu des petits probl\u00e8mes.",
                "deMale": "Wir sind auf Schwierigkeiten gesto\u00dfen.",
                "deFemale": "Wir sind auf Schwierigkeiten gesto\u00dfen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30034": {
            "NodeId": 30034,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Things got a little complicated along the way.",
            "LocalizedText": {
                "enMale": "Things got a little complicated along the way.",
                "frMale": "Les choses se sont compliqu\u00e9es en route.",
                "frFemale": "Les choses se sont compliqu\u00e9es en route.",
                "deMale": "Die Sache war doch etwas komplizierter.",
                "deFemale": "Die Sache war doch etwas komplizierter."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30035": {
            "NodeId": 30035,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I hit a snag.",
            "LocalizedText": {
                "enMale": "I hit a snag.",
                "frMale": "Je suis tomb\u00e9 sur un os.",
                "frFemale": "Je suis tomb\u00e9e sur un os.",
                "deMale": "Ich bin auf Probleme gesto\u00dfen.",
                "deFemale": "Ich bin auf Probleme gesto\u00dfen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30036": {
            "NodeId": 30036,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Some problems came up.",
            "LocalizedText": {
                "enMale": "Some problems came up.",
                "frMale": "Il y a eu quelques probl\u00e8mes.",
                "frFemale": "Il y a eu quelques probl\u00e8mes.",
                "deMale": "Es gab ein paar Probleme.",
                "deFemale": "Es gab ein paar Probleme."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "30037": {
            "NodeId": 30037,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There was a glitch or two.",
            "LocalizedText": {
                "enMale": "There was a glitch or two.",
                "frMale": "Il y a eu un ou deux accrochages.",
                "frFemale": "Il y a eu un ou deux accrochages.",
                "deMale": "Es gab ein, zwei Probleme.",
                "deFemale": "Es gab ein, zwei Probleme."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
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        },
        "30038": {
            "NodeId": 30038,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There was a complication.",
            "LocalizedText": {
                "enMale": "There was a complication.",
                "frMale": "Il y a eu quelques petits soucis.",
                "frFemale": "Il y a eu quelques petits soucis.",
                "deMale": "Es gab Komplikationen.",
                "deFemale": "Es gab Komplikationen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "31000": {
            "NodeId": 31000,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "GenericNodeNumber": 0
        },
        "31010": {
            "NodeId": 31010,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "What else do you know about the area?",
            "LocalizedText": {
                "enMale": "What else do you know about the area?",
                "frMale": "Que savez-vous d'autre sur le secteur\u00a0?",
                "frFemale": "Que savez-vous d'autre sur le secteur\u00a0?",
                "deMale": "Was wei\u00df man sonst noch von diesem Gebiet?",
                "deFemale": "Was wei\u00df man sonst noch von diesem Gebiet?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                31017,
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "31011": {
            "NodeId": 31011,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Any other relevant information about this place?",
            "LocalizedText": {
                "enMale": "Any other relevant information about this place?",
                "frMale": "Autre chose que je devrais savoir sur cet endroit\u00a0?",
                "frFemale": "Autre chose que je devrais savoir sur cet endroit\u00a0?",
                "deMale": "Gibt es noch andere Informationen \u00fcber dieses Gebiet?",
                "deFemale": "Gibt es noch andere Informationen \u00fcber dieses Gebiet?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "GenericNodeNumber": 0
        },
        "31012": {
            "NodeId": 31012,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can you tell me anything else about this area?",
            "LocalizedText": {
                "enMale": "Can you tell me anything else about this area?",
                "frMale": "Qu'est-ce qu'il y a d'autre \u00e0 savoir sur cette zone\u00a0?",
                "frFemale": "Qu'est-ce qu'il y a d'autre \u00e0 savoir sur cette zone\u00a0?",
                "deMale": "Gibt es sonst noch Wissenswertes \u00fcber dieses Gebiet?",
                "deFemale": "Gibt es sonst noch Wissenswertes \u00fcber dieses Gebiet?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "31013": {
            "NodeId": 31013,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can you give me any more intel on the area?",
            "LocalizedText": {
                "enMale": "Can you give me any more intel on the area?",
                "frMale": "Je peux en savoir plus sur le secteur\u00a0?",
                "frFemale": "Je peux en savoir plus sur le secteur\u00a0?",
                "deMale": "Was kann man sonst noch \u00fcber dieses Gebiet sagen?",
                "deFemale": "Was kann man sonst noch \u00fcber dieses Gebiet sagen?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "31014": {
            "NodeId": 31014,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you know anything else about this area, now's the time.",
            "LocalizedText": {
                "enMale": "If you know anything else about this area, now's the time.",
                "frMale": "S'il y a des choses \u00e0 me dire sur le secteur, c'est le moment.",
                "frFemale": "S'il y a des choses \u00e0 me dire sur le secteur, c'est le moment.",
                "deMale": "Ist sonst noch etwas \u00fcber dieses Gebiet bekannt?",
                "deFemale": "Ist sonst noch etwas \u00fcber dieses Gebiet bekannt?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "31015": {
            "NodeId": 31015,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me anything else important about the area.",
            "LocalizedText": {
                "enMale": "Tell me anything else important about the area.",
                "frMale": "Je veux conna\u00eetre toutes les informations importantes concernant cette zone.",
                "frFemale": "Je veux conna\u00eetre toutes les informations importantes concernant cette zone.",
                "deMale": "Was ist sonst noch wichtig in Zusammenhang mit diesem Gebiet?",
                "deFemale": "Was ist sonst noch wichtig in Zusammenhang mit diesem Gebiet?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "31016": {
            "NodeId": 31016,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Anything else you can tell me about the area?",
            "LocalizedText": {
                "enMale": "Anything else you can tell me about the area?",
                "frMale": "Que pouvez-vous me dire d'autre sur le secteur\u00a0?",
                "frFemale": "Que pouvez-vous me dire d'autre sur le secteur\u00a0?",
                "deMale": "Gibt es sonst noch etwas \u00fcber dieses Gebiet zu sagen?",
                "deFemale": "Gibt es sonst noch etwas \u00fcber dieses Gebiet zu sagen?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "31017": {
            "NodeId": 31017,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I need any additional intel about the area.",
            "LocalizedText": {
                "enMale": "I need any additional intel about the area.",
                "frMale": "Il me faut tous les renseignements possibles sur le secteur.",
                "frFemale": "Il me faut tous les renseignements possibles sur le secteur.",
                "deMale": "Ich brauche weitere Informationen \u00fcber dieses Gebiet.",
                "deFemale": "Ich brauche weitere Informationen \u00fcber dieses Gebiet."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
        "31018": {
            "NodeId": 31018,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do you have any more information on the area?",
            "LocalizedText": {
                "enMale": "Do you have any more information on the area?",
                "frMale": "Vous avez d'autres informations sur la zone\u00a0?",
                "frFemale": "Vous avez d'autres informations sur la zone\u00a0?",
                "deMale": "Gibt es weitere Informationen \u00fcber dieses Gebiet?",
                "deFemale": "Gibt es weitere Informationen \u00fcber dieses Gebiet?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
        "31020": {
            "NodeId": 31020,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Will it be a good fight?",
            "LocalizedText": {
                "enMale": "Will it be a good fight?",
                "frMale": "Il va falloir se battre un peu\u00a0?",
                "frFemale": "Il va falloir se battre un peu\u00a0?",
                "deMale": "Ich hoffe auf einen guten Kampf.",
                "deFemale": "Ich hoffe auf einen guten Kampf."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "31021": {
            "NodeId": 31021,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Will I get to swing my lightsaber?",
            "LocalizedText": {
                "enMale": "Will I get to swing my lightsaber?",
                "frMale": "Je vais devoir sortir mon sabre laser\u00a0?",
                "frFemale": "Je vais devoir sortir mon sabre laser\u00a0?",
                "deMale": "Kann ich dann mein Lichtschwert schwingen?",
                "deFemale": "Kann ich dann mein Lichtschwert schwingen?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "31022": {
            "NodeId": 31022,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Will I get to see some action?",
            "LocalizedText": {
                "enMale": "Will I get to see some action?",
                "frMale": "Je vais voir un peu d'action\u00a0?",
                "frFemale": "Je vais voir un peu d'action\u00a0?",
                "deMale": "Ich hoffe, es wird spannend?",
                "deFemale": "Ich hoffe, es wird spannend?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "31023": {
            "NodeId": 31023,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Any combat involved?",
            "LocalizedText": {
                "enMale": "Any combat involved?",
                "frMale": "Il va falloir se battre\u00a0?",
                "frFemale": "Il va falloir se battre\u00a0?",
                "deMale": "Werde ich k\u00e4mpfen k\u00f6nnen?",
                "deFemale": "Werde ich k\u00e4mpfen k\u00f6nnen?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "31024": {
            "NodeId": 31024,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've been looking for some trouble. Is this it?",
            "LocalizedText": {
                "enMale": "I've been looking for some trouble. Is this it?",
                "frMale": "J'avais envie d'un peu d'action. Je suis au bon endroit\u00a0?",
                "frFemale": "J'avais envie d'un peu d'action. Je suis au bon endroit\u00a0?",
                "deMale": "Ich suche nach etwas Aufregung. Werde ich da f\u00fcndig?",
                "deFemale": "Ich suche nach etwas Aufregung. Werde ich da f\u00fcndig?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "31025": {
            "NodeId": 31025,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can I expect a bloody battle?",
            "LocalizedText": {
                "enMale": "Can I expect a bloody battle?",
                "frMale": "Vous croyez que le sang va couler\u00a0?",
                "frFemale": "Vous croyez que le sang va couler\u00a0?",
                "deMale": "Kann ich einen harten Kampf erwarten?",
                "deFemale": "Kann ich einen harten Kampf erwarten?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "31026": {
            "NodeId": 31026,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there going to be plenty of death involved?",
            "LocalizedText": {
                "enMale": "Is there going to be plenty of death involved?",
                "frMale": "Il va y avoir des morts\u00a0? Beaucoup de morts\u00a0?",
                "frFemale": "Il va y avoir des morts\u00a0? Beaucoup de morts\u00a0?",
                "deMale": "Wird es genug Verw\u00fcstung geben?",
                "deFemale": "Wird es genug Verw\u00fcstung geben?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "31027": {
            "NodeId": 31027,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Will there be plenty for me to blast?",
            "LocalizedText": {
                "enMale": "Will there be plenty for me to blast?",
                "frMale": "\u00c7a va saigner\u00a0?",
                "frFemale": "\u00c7a va saigner\u00a0?",
                "deMale": "Kann ich meinen Blaster benutzen?",
                "deFemale": "Kann ich meinen Blaster benutzen?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "31028": {
            "NodeId": 31028,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What are my odds of a good fight?",
            "LocalizedText": {
                "enMale": "What are my odds of a good fight?",
                "frMale": "Quelles sont les chances de se battre\u00a0?",
                "frFemale": "Quelles sont les chances de se battre\u00a0?",
                "deMale": "Wie stehen die Chancen f\u00fcr einen guten Kampf?",
                "deFemale": "Wie stehen die Chancen f\u00fcr einen guten Kampf?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "31030": {
            "NodeId": 31030,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Just point me in the right direction.",
            "LocalizedText": {
                "enMale": "Just point me in the right direction.",
                "frMale": "Il me faut les coordonn\u00e9es et j'y vais.",
                "frFemale": "Il me faut les coordonn\u00e9es et j'y vais.",
                "deMale": "Ich muss nur die Richtung wissen.",
                "deFemale": "Ich muss nur die Richtung wissen."
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "31031": {
            "NodeId": 31031,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just tell me where to go.",
            "LocalizedText": {
                "enMale": "Just tell me where to go.",
                "frMale": "Je veux seulement savoir o\u00f9 aller.",
                "frFemale": "Je veux seulement savoir o\u00f9 aller.",
                "deMale": "Wohin soll ich mich begeben?",
                "deFemale": "Wohin soll ich mich begeben?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
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        "31032": {
            "NodeId": 31032,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me where I need to go.",
            "LocalizedText": {
                "enMale": "Tell me where I need to go.",
                "frMale": "O\u00f9 dois-je aller\u00a0?",
                "frFemale": "O\u00f9 dois-je aller\u00a0?",
                "deMale": "Wo soll ich hin?",
                "deFemale": "Wo soll ich hin?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        "31033": {
            "NodeId": 31033,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just give me coordinates, and I'll move out.",
            "LocalizedText": {
                "enMale": "Just give me coordinates, and I'll move out.",
                "frMale": "Il me faut les coordonn\u00e9es et j'y vais.",
                "frFemale": "Il me faut les coordonn\u00e9es et j'y vais.",
                "deMale": "Ich brauche nur die Koordinaten, dann bin ich unterwegs.",
                "deFemale": "Ich brauche nur die Koordinaten, dann bin ich unterwegs."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
        "31034": {
            "NodeId": 31034,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just tell me where the action is.",
            "LocalizedText": {
                "enMale": "Just tell me where the action is.",
                "frMale": "Il faut juste me dire o\u00f9 aller.",
                "frFemale": "Il faut juste me dire o\u00f9 aller.",
                "deMale": "Sobald ich wei\u00df, wo der Spa\u00df losgeht, bin ich dabei.",
                "deFemale": "Sobald ich wei\u00df, wo der Spa\u00df losgeht, bin ich dabei."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "31035": {
            "NodeId": 31035,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just tell me where to go.",
            "LocalizedText": {
                "enMale": "Just tell me where to go.",
                "frMale": "J'ai uniquement besoin de savoir o\u00f9 aller.",
                "frFemale": "J'ai uniquement besoin de savoir o\u00f9 aller.",
                "deMale": "Ich muss nur wissen, wohin ich soll.",
                "deFemale": "Ich muss nur wissen, wohin ich soll."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "31036": {
            "NodeId": 31036,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just show me where the fun is.",
            "LocalizedText": {
                "enMale": "Just show me where the fun is.",
                "frMale": "C'est o\u00f9 qu'on s'amuse\u00a0?",
                "frFemale": "C'est o\u00f9 qu'on s'amuse\u00a0?",
                "deMale": "Ich muss nur wissen, wo der Spa\u00df wartet.",
                "deFemale": "Ich muss nur wissen, wo der Spa\u00df wartet."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "31037": {
            "NodeId": 31037,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just point me in the direction of the action.",
            "LocalizedText": {
                "enMale": "Just point me in the direction of the action.",
                "frMale": "Il suffit de me dire o\u00f9 me rendre.",
                "frFemale": "Il suffit de me dire o\u00f9 me rendre.",
                "deMale": "In welcher Richtung wartet der Spa\u00df?",
                "deFemale": "In welcher Richtung wartet der Spa\u00df?"
            },
            "CnvAlienVONode": -1,
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        },
        "31038": {
            "NodeId": 31038,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just tell me where to go.",
            "LocalizedText": {
                "enMale": "Just tell me where to go.",
                "frMale": "Je dois juste savoir o\u00f9 aller.",
                "frFemale": "Je dois juste savoir o\u00f9 aller.",
                "deMale": "Wo soll ich hingehen?",
                "deFemale": "Wo soll ich hingehen?"
            },
            "CnvAlienVONode": -1,
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        },
        "32000": {
            "NodeId": 32000,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "32010": {
            "NodeId": 32010,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "A pile of credits.",
            "LocalizedText": {
                "enMale": "A pile of credits.",
                "frMale": "Un peu de cr\u00e9dits ne feraient pas de mal.",
                "frFemale": "Un peu de cr\u00e9dits ne feraient pas de mal.",
                "deMale": "Credits werden immer gern genommen.",
                "deFemale": "Credits werden immer gern genommen."
            },
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        "32011": {
            "NodeId": 32011,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Even a Jedi needs credits.",
            "LocalizedText": {
                "enMale": "Even a Jedi needs credits.",
                "frMale": "M\u00eame un Jedi a besoin de cr\u00e9dits.",
                "frFemale": "M\u00eame un Jedi a besoin de cr\u00e9dits.",
                "deMale": "Selbst ein Jedi braucht Credits.",
                "deFemale": "Selbst ein Jedi braucht Credits."
            },
            "CnvAlienVONode": -1,
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        "32012": {
            "NodeId": 32012,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I believe credits will be quite satisfactory.",
            "LocalizedText": {
                "enMale": "I believe credits will be quite satisfactory.",
                "frMale": "Des cr\u00e9dits seraient parfaits.",
                "frFemale": "Des cr\u00e9dits seraient parfaits.",
                "deMale": "Credits w\u00e4ren eine sch\u00f6ne Sache.",
                "deFemale": "Credits w\u00e4ren eine sch\u00f6ne Sache."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "32013": {
            "NodeId": 32013,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Credits wouldn't go wrong.",
            "LocalizedText": {
                "enMale": "Credits wouldn't go wrong.",
                "frMale": "Un peu de cr\u00e9dits ne feraient pas de mal.",
                "frFemale": "Un peu de cr\u00e9dits ne feraient pas de mal.",
                "deMale": "Mit Credits kann man nie etwas falsch machen.",
                "deFemale": "Mit Credits kann man nie etwas falsch machen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "32014": {
            "NodeId": 32014,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Payment in credits. Think of a big number and then double it.",
            "LocalizedText": {
                "enMale": "Payment in credits. Think of a big number and then double it.",
                "frMale": "Des cr\u00e9dits. Il suffit de penser \u00e0 une belle pile de cr\u00e9dits et \u00e0 la multiplier par deux.",
                "frFemale": "Des cr\u00e9dits. Il suffit de penser \u00e0 une belle pile de cr\u00e9dits et \u00e0 la multiplier par deux.",
                "deMale": "Ein Haufen Credits - oder besser gleich zwei.",
                "deFemale": "Ein Haufen Credits - oder besser gleich zwei."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "GenericNodeNumber": 0
        },
        "32015": {
            "NodeId": 32015,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Every credit you've got.",
            "LocalizedText": {
                "enMale": "Every credit you've got.",
                "frMale": "Tous les cr\u00e9dits disponibles.",
                "frFemale": "Tous les cr\u00e9dits disponibles.",
                "deMale": "Ich will jeden einzelnen verf\u00fcgbaren Credit.",
                "deFemale": "Ich will jeden einzelnen verf\u00fcgbaren Credit."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "32016": {
            "NodeId": 32016,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Start counting credits.",
            "LocalizedText": {
                "enMale": "Start counting credits.",
                "frMale": "Commencez \u00e0 compter les cr\u00e9dits.",
                "frFemale": "Commencez \u00e0 compter les cr\u00e9dits.",
                "deMale": "Eine gro\u00dfe Menge Credits.",
                "deFemale": "Eine gro\u00dfe Menge Credits."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "32017": {
            "NodeId": 32017,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "A bunch of credits will do nicely.",
            "LocalizedText": {
                "enMale": "A bunch of credits will do nicely.",
                "frMale": "Une pile de cr\u00e9dits devrait faire l'affaire.",
                "frFemale": "Une pile de cr\u00e9dits devrait faire l'affaire.",
                "deMale": "Ein Haufen Credits w\u00e4re sch\u00f6n.",
                "deFemale": "Ein Haufen Credits w\u00e4re sch\u00f6n."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "32018": {
            "NodeId": 32018,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "As many credits as you can get.",
            "LocalizedText": {
                "enMale": "As many credits as you can get.",
                "frMale": "Autant de cr\u00e9dits que possible.",
                "frFemale": "Autant de cr\u00e9dits que possible.",
                "deMale": "So viele Credits wie m\u00f6glich.",
                "deFemale": "So viele Credits wie m\u00f6glich."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "32020": {
            "NodeId": 32020,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "You know, for a few credits, I might just see your point.",
            "LocalizedText": {
                "enMale": "You know, for a few credits, I might just see your point.",
                "frMale": "Je pourrais \u00eatre d'accord... en \u00e9change d'une g\u00e9n\u00e9reuse r\u00e9compense.",
                "frFemale": "Je pourrais \u00eatre d'accord... en \u00e9change d'une g\u00e9n\u00e9reuse r\u00e9compense.",
                "deMale": "Ein paar Credits k\u00f6nnten mich \u00fcberzeugen.",
                "deFemale": "Ein paar Credits k\u00f6nnten mich \u00fcberzeugen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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        },
        "32021": {
            "NodeId": 32021,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My perspective might change with a few credits.",
            "LocalizedText": {
                "enMale": "My perspective might change with a few credits.",
                "frMale": "Je pourrais changer d'avis en \u00e9change de quelques cr\u00e9dits.",
                "frFemale": "Je pourrais changer d'avis en \u00e9change de quelques cr\u00e9dits.",
                "deMale": "F\u00fcr ein paar Credits \u00fcberdenke ich die Sache noch einmal.",
                "deFemale": "F\u00fcr ein paar Credits \u00fcberdenke ich die Sache noch einmal."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "32022": {
            "NodeId": 32022,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll find a few credits can be very persuasive.",
            "LocalizedText": {
                "enMale": "You'll find a few credits can be very persuasive.",
                "frMale": "Quelques cr\u00e9dits peuvent \u00eatre tr\u00e8s persuasifs.",
                "frFemale": "Quelques cr\u00e9dits peuvent \u00eatre tr\u00e8s persuasifs.",
                "deMale": "Credits k\u00f6nnen ein \u00fcberzeugendes Argument sein.",
                "deFemale": "Credits k\u00f6nnen ein \u00fcberzeugendes Argument sein."
            },
            "CnvAlienVONode": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I could agree--if a generous donation were made.",
            "LocalizedText": {
                "enMale": "I could agree--if a generous donation were made.",
                "frMale": "Je pourrais \u00eatre d'accord... en \u00e9change d'une g\u00e9n\u00e9reuse r\u00e9compense.",
                "frFemale": "Je pourrais \u00eatre d'accord... en \u00e9change d'une g\u00e9n\u00e9reuse r\u00e9compense.",
                "deMale": "Mit einer gro\u00dfz\u00fcgigen Spende k\u00f6nnte ich zustimmen.",
                "deFemale": "Mit einer gro\u00dfz\u00fcgigen Spende k\u00f6nnte ich zustimmen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I could see things your way--for the right money.",
            "LocalizedText": {
                "enMale": "I could see things your way--for the right money.",
                "frMale": "Si on y met le prix, je peux tout accepter.",
                "frFemale": "Si on y met le prix, je peux tout accepter.",
                "deMale": "Wir k\u00f6nnten einer Meinung sein - mit dem richtigen Betrag.",
                "deFemale": "Wir k\u00f6nnten einer Meinung sein - mit dem richtigen Betrag."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Pay me enough, and I'll see it your way.",
            "LocalizedText": {
                "enMale": "Pay me enough, and I'll see it your way.",
                "frMale": "Pour une poign\u00e9e de cr\u00e9dits, je suis pr\u00eat \u00e0 partager ce point de vue.",
                "frFemale": "Pour une poign\u00e9e de cr\u00e9dits, je suis pr\u00eate \u00e0 partager ce point de vue.",
                "deMale": "Wenn ich ausreichend entlohnt werde, k\u00f6nnte ich meine Meinung \u00e4ndern.",
                "deFemale": "Wenn ich ausreichend entlohnt werde, k\u00f6nnte ich meine Meinung \u00e4ndern."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How much would you pay to convince me?",
            "LocalizedText": {
                "enMale": "How much would you pay to convince me?",
                "frMale": "Combien pour me faire changer d'avis\u00a0?",
                "frFemale": "Combien pour me faire changer d'avis\u00a0?",
                "deMale": "Was ist es wert, mich zu \u00fcberzeugen?",
                "deFemale": "Was ist es wert, mich zu \u00fcberzeugen?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Credits have a way of convincing me.",
            "LocalizedText": {
                "enMale": "Credits have a way of convincing me.",
                "frMale": "Les cr\u00e9dits ont le don de me convaincre.",
                "frFemale": "Les cr\u00e9dits ont le don de me convaincre.",
                "deMale": "Credits wirken wahnsinnig \u00fcberzeugend auf mich.",
                "deFemale": "Credits wirken wahnsinnig \u00fcberzeugend auf mich."
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            "SpeakerB62Id": "0000000",
            "Text": "I might agree--for a price.",
            "LocalizedText": {
                "enMale": "I might agree--for a price.",
                "frMale": "Je peux accepter... si on y met le prix.",
                "frFemale": "Je peux accepter... si on y met le prix.",
                "deMale": "Ich k\u00f6nnte zustimmen - f\u00fcr den richtigen Preis.",
                "deFemale": "Ich k\u00f6nnte zustimmen - f\u00fcr den richtigen Preis."
            },
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Give me a reason not to kill you--and I mean credits.",
            "LocalizedText": {
                "enMale": "Give me a reason not to kill you--and I mean credits.",
                "frMale": "Pour rester en vie, il va falloir me payer.",
                "frFemale": "Pour rester en vie, il va falloir me payer.",
                "deMale": "Credits k\u00f6nnen Leben retten.",
                "deFemale": "Credits k\u00f6nnen Leben retten."
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            "SpeakerB62Id": "0000000",
            "Text": "Contribute to the Jedi cause, and I'll let you live.",
            "LocalizedText": {
                "enMale": "Contribute to the Jedi cause, and I'll let you live.",
                "frMale": "Pour rester en vie, il faut soutenir la cause Jedi.",
                "frFemale": "Pour rester en vie, il faut soutenir la cause Jedi.",
                "deMale": "Eine Spende f\u00fcr die Sache der Jedi k\u00f6nnte gerade lebenserhaltend wirken.",
                "deFemale": "Eine Spende f\u00fcr die Sache der Jedi k\u00f6nnte gerade lebenserhaltend wirken."
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            "SpeakerB62Id": "0000000",
            "Text": "Pay me, or things are going to get unpleasant.",
            "LocalizedText": {
                "enMale": "Pay me, or things are going to get unpleasant.",
                "frMale": "Si je n'ai pas mes cr\u00e9dits, la situation risque de d\u00e9g\u00e9n\u00e9rer.",
                "frFemale": "Si je n'ai pas mes cr\u00e9dits, la situation risque de d\u00e9g\u00e9n\u00e9rer.",
                "deMale": "Ohne angemessene Bezahlung wird das hier wirklich unerfreulich ...",
                "deFemale": "Ohne angemessene Bezahlung wird das hier wirklich unerfreulich ..."
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            "SpeakerB62Id": "0000000",
            "Text": "If you wanna live, you'll make it worth my while.",
            "LocalizedText": {
                "enMale": "If you wanna live, you'll make it worth my while.",
                "frMale": "Pour rester en vie, il va falloir me payer.",
                "frFemale": "Pour rester en vie, il va falloir me payer.",
                "deMale": "Das Leben hat seinen Preis ...",
                "deFemale": "Das Leben hat seinen Preis ..."
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            "SpeakerB62Id": "0000000",
            "Text": "What's more important to you? Your money or your life?",
            "LocalizedText": {
                "enMale": "What's more important to you? Your money or your life?",
                "frMale": "\u00c0 quoi tenez-vous le plus\u00a0? Vos cr\u00e9dits ou votre vie\u00a0?",
                "frFemale": "\u00c0 quoi tenez-vous le plus\u00a0? Vos cr\u00e9dits ou votre vie\u00a0?",
                "deMale": "Was ist wichtiger? Geld oder Leben?",
                "deFemale": "Was ist wichtiger? Geld oder Leben?"
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            "SpeakerB62Id": "0000000",
            "Text": "Pay me credits or you die.",
            "LocalizedText": {
                "enMale": "Pay me credits or you die.",
                "frMale": "Les cr\u00e9dits ou la mort.",
                "frFemale": "Les cr\u00e9dits ou la mort.",
                "deMale": "Entlohnung oder Tod!",
                "deFemale": "Entlohnung oder Tod!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Pay me and maybe I'll let you live.",
            "LocalizedText": {
                "enMale": "Pay me and maybe I'll let you live.",
                "frMale": "La vie a un prix.",
                "frFemale": "La vie a un prix.",
                "deMale": "Wenn ich bezahlt werde, k\u00f6nnte ich gn\u00e4dig sein.",
                "deFemale": "Wenn ich bezahlt werde, k\u00f6nnte ich gn\u00e4dig sein."
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            "SpeakerB62Id": "0000000",
            "Text": "If you want to live, you gotta pay.",
            "LocalizedText": {
                "enMale": "If you want to live, you gotta pay.",
                "frMale": "Pour vivre, il va falloir payer.",
                "frFemale": "Pour vivre, il va falloir payer.",
                "deMale": "Wer leben will, muss zahlen.",
                "deFemale": "Wer leben will, muss zahlen."
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            "SpeakerB62Id": "0000000",
            "Text": "Simple choice: your money or your life.",
            "LocalizedText": {
                "enMale": "Simple choice: your money or your life.",
                "frMale": "Le choix est simple\u00a0: la bourse ou la vie.",
                "frFemale": "Le choix est simple\u00a0: la bourse ou la vie.",
                "deMale": "Die Wahl ist einfach: Geld oder Leben.",
                "deFemale": "Die Wahl ist einfach: Geld oder Leben."
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            "IsEmpty": true,
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I always have time for a beautiful woman.",
            "LocalizedText": {
                "enMale": "I always have time for a beautiful woman.",
                "frMale": "Si j'ai sign\u00e9, c'est pour pouvoir aider les jolies femmes.",
                "frFemale": "Si j'ai sign\u00e9, c'est pour pouvoir aider les jolies femmes.",
                "deMale": "F\u00fcr sch\u00f6ne Frauen habe ich immer Zeit.",
                "deFemale": "F\u00fcr sch\u00f6ne Frauen habe ich immer Zeit."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Even a Jedi enjoys the attention of an attractive woman.",
            "LocalizedText": {
                "enMale": "Even a Jedi enjoys the attention of an attractive woman.",
                "frMale": "M\u00eame les Jedi ne sont pas insensibles aux belles femmes.",
                "frFemale": "M\u00eame les Jedi ne sont pas insensibles aux belles femmes.",
                "deMale": "Selbst ein Jedi wei\u00df die Aufmerksamkeit einer attraktiven Frau zu sch\u00e4tzen.",
                "deFemale": "Selbst ein Jedi wei\u00df die Aufmerksamkeit einer attraktiven Frau zu sch\u00e4tzen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No Jedi could refuse beauty like yours.",
            "LocalizedText": {
                "enMale": "No Jedi could refuse beauty like yours.",
                "frMale": "Un Jedi ne peut rien refuser \u00e0 une si belle femme.",
                "frFemale": "Un Jedi ne peut rien refuser \u00e0 une si belle femme.",
                "deMale": "Kein Jedi k\u00f6nnte solcher Sch\u00f6nheit widerstehen.",
                "deFemale": "Kein Jedi k\u00f6nnte solcher Sch\u00f6nheit widerstehen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Helping beautiful women is what I signed up for.",
            "LocalizedText": {
                "enMale": "Helping beautiful women is what I signed up for.",
                "frMale": "Si j'ai sign\u00e9, c'est pour pouvoir aider les jolies femmes.",
                "frFemale": "Si j'ai sign\u00e9, c'est pour pouvoir aider les jolies femmes.",
                "deMale": "Ich mach meinen Job nur, um sch\u00f6nen Frauen zu helfen!",
                "deFemale": "Ich mach meinen Job nur, um sch\u00f6nen Frauen zu helfen!"
            },
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            "SpeakerB62Id": "0000000",
            "Text": "Tell me your troubles, gorgeous.",
            "LocalizedText": {
                "enMale": "Tell me your troubles, gorgeous.",
                "frMale": "Quel est le probl\u00e8me, beaut\u00e9\u00a0?",
                "frFemale": "Quel est le probl\u00e8me, beaut\u00e9\u00a0?",
                "deMale": "Wo liegt das Problem, Sch\u00f6nheit?",
                "deFemale": "Wo liegt das Problem, Sch\u00f6nheit?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm always willing to listen to a beautiful woman.",
            "LocalizedText": {
                "enMale": "I'm always willing to listen to a beautiful woman.",
                "frMale": "Je suis toujours dispos\u00e9 \u00e0 \u00e9couter une belle femme.",
                "frFemale": "Je suis toujours dispos\u00e9 \u00e0 \u00e9couter une belle femme.",
                "deMale": "Einer sch\u00f6nen Frau h\u00f6re ich immer gerne zu.",
                "deFemale": "Einer sch\u00f6nen Frau h\u00f6re ich immer gerne zu."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "For a beauty like yourself, of course.",
            "LocalizedText": {
                "enMale": "For a beauty like yourself, of course.",
                "frMale": "Pour une telle beaut\u00e9, assur\u00e9ment.",
                "frFemale": "Pour une telle beaut\u00e9, assur\u00e9ment.",
                "deMale": "F\u00fcr so eine sch\u00f6ne Frau ist das doch selbstverst\u00e4ndlich.",
                "deFemale": "F\u00fcr so eine sch\u00f6ne Frau ist das doch selbstverst\u00e4ndlich."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You have my full attention, beautiful.",
            "LocalizedText": {
                "enMale": "You have my full attention, beautiful.",
                "frMale": "Je suis tout ou\u00efe, beaut\u00e9.",
                "frFemale": "Je suis tout ou\u00efe, beaut\u00e9.",
                "deMale": "Ich bin ganz bei der Sache, Sch\u00f6nheit.",
                "deFemale": "Ich bin ganz bei der Sache, Sch\u00f6nheit."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can't refuse such a pretty face.",
            "LocalizedText": {
                "enMale": "I can't refuse such a pretty face.",
                "frMale": "On ne peut rien refuser \u00e0 un si joli minois.",
                "frFemale": "On ne peut rien refuser \u00e0 un si joli minois.",
                "deMale": "So einem h\u00fcbschen Gesicht kann ich nichts abschlagen.",
                "deFemale": "So einem h\u00fcbschen Gesicht kann ich nichts abschlagen."
            },
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I always have time for a good-looking guy.",
            "LocalizedText": {
                "enMale": "I always have time for a good-looking guy.",
                "frMale": "J'ai toujours le temps pour un bel homme.",
                "frFemale": "J'ai toujours le temps pour un bel homme.",
                "deMale": "F\u00fcr h\u00fcbsche M\u00e4nner bin ich immer zu sprechen.",
                "deFemale": "F\u00fcr h\u00fcbsche M\u00e4nner bin ich immer zu sprechen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Even a Jedi can be charmed by the right man.",
            "LocalizedText": {
                "enMale": "Even a Jedi can be charmed by the right man.",
                "frMale": "M\u00eame un Jedi peut succomber aux charmes d'un homme.",
                "frFemale": "M\u00eame un Jedi peut succomber aux charmes d'un homme.",
                "deMale": "Selbst ein Jedi l\u00e4sst sich vom richtigen Mann bet\u00f6ren.",
                "deFemale": "Selbst ein Jedi l\u00e4sst sich vom richtigen Mann bet\u00f6ren."
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Wherever there are handsome men in need, this Jedi will be there.",
            "LocalizedText": {
                "enMale": "Wherever there are handsome men in need, this Jedi will be there.",
                "frMale": "Je serai toujours l\u00e0 o\u00f9 il y a un bel homme dans le besoin.",
                "frFemale": "Je serai toujours l\u00e0 o\u00f9 il y a un bel homme dans le besoin.",
                "deMale": "Ich bin immer zur Stelle, wenn ein ansehnlicher Mann Hilfe braucht.",
                "deFemale": "Ich bin immer zur Stelle, wenn ein ansehnlicher Mann Hilfe braucht."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What can a simple soldier do for a handsome man like you?",
            "LocalizedText": {
                "enMale": "What can a simple soldier do for a handsome man like you?",
                "frMale": "Que peut faire un simple soldat pour un homme aussi beau que vous\u00a0?",
                "frFemale": "Que peut faire un simple soldat pour un homme aussi beau que vous\u00a0?",
                "deMale": "Was kann eine einfache Soldatin f\u00fcr einen so h\u00fcbschen Mann tun?",
                "deFemale": "Was kann eine einfache Soldatin f\u00fcr einen so h\u00fcbschen Mann tun?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What can I do for you, handsome?",
            "LocalizedText": {
                "enMale": "What can I do for you, handsome?",
                "frMale": "Qu'est-ce que je peux faire pour vous, mon chou\u00a0?",
                "frFemale": "Qu'est-ce que je peux faire pour vous, mon chou\u00a0?",
                "deMale": "Wie kann ich helfen, H\u00fcbscher?",
                "deFemale": "Wie kann ich helfen, H\u00fcbscher?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll listen to anyone as handsome as you.",
            "LocalizedText": {
                "enMale": "I'll listen to anyone as handsome as you.",
                "frMale": "Je veux bien \u00e9couter un homme ayant un tel charme.",
                "frFemale": "Je veux bien \u00e9couter un homme ayant un tel charme.",
                "deMale": "Ich h\u00f6re jedem zu, der so gut aussieht.",
                "deFemale": "Ich h\u00f6re jedem zu, der so gut aussieht."
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            "SpeakerB62Id": "0000000",
            "Text": "I always have time for you, handsome.",
            "LocalizedText": {
                "enMale": "I always have time for you, handsome.",
                "frMale": "J'ai toujours le temps pour un homme aussi charmant.",
                "frFemale": "J'ai toujours le temps pour un homme aussi charmant.",
                "deMale": "F\u00fcr attraktive M\u00e4nner habe ich immer Zeit.",
                "deFemale": "F\u00fcr attraktive M\u00e4nner habe ich immer Zeit."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm all ears, handsome.",
            "LocalizedText": {
                "enMale": "I'm all ears, handsome.",
                "frMale": "Je suis tout ou\u00efe, mon beau.",
                "frFemale": "Je suis tout ou\u00efe, mon beau.",
                "deMale": "Ich bin ganz Ohr, H\u00fcbscher.",
                "deFemale": "Ich bin ganz Ohr, H\u00fcbscher."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I love it when a cute guy needs my help.",
            "LocalizedText": {
                "enMale": "I love it when a cute guy needs my help.",
                "frMale": "J'adore quand un bel homme a besoin de mon aide.",
                "frFemale": "J'adore quand un bel homme a besoin de mon aide.",
                "deMale": "Ich liebe es, wenn ein s\u00fc\u00dfer Typ meine Hilfe braucht.",
                "deFemale": "Ich liebe es, wenn ein s\u00fc\u00dfer Typ meine Hilfe braucht."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Please, don't break my heart.",
            "LocalizedText": {
                "enMale": "Please, don't break my heart.",
                "frMale": "Je vous en prie, ne me brisez pas le c\u0153ur\u00a0!",
                "frFemale": "Je vous en prie, ne me brisez pas le c\u0153ur\u00a0!",
                "deMale": "Das bricht mir das Herz.",
                "deFemale": "Das bricht mir das Herz."
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            "SpeakerB62Id": "0000000",
            "Text": "You know, even a Jedi's heart can be broken.",
            "LocalizedText": {
                "enMale": "You know, even a Jedi's heart can be broken.",
                "frMale": "M\u00eame un Jedi peut avoir le c\u0153ur bris\u00e9.",
                "frFemale": "M\u00eame un Jedi peut avoir le c\u0153ur bris\u00e9.",
                "deMale": "Selbst das Herz eines Jedi kann brechen.",
                "deFemale": "Selbst das Herz eines Jedi kann brechen."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's just painful.",
            "LocalizedText": {
                "enMale": "That's just painful.",
                "frMale": "C'est trop douloureux.",
                "frFemale": "C'est trop douloureux.",
                "deMale": "Das ist schmerzhaft.",
                "deFemale": "Das ist schmerzhaft."
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can't believe you'd say no to the Republic's finest!",
            "LocalizedText": {
                "enMale": "I can't believe you'd say no to the Republic's finest!",
                "frMale": "Comment avez -vous os\u00e9 dire non \u00e0 l'\u00e9lite de la R\u00e9publique\u00a0?",
                "frFemale": "Comment avez -vous os\u00e9 dire non \u00e0 l'\u00e9lite de la R\u00e9publique\u00a0?",
                "deMale": "Wie kann man die Speerspitze der Republik nur so abblitzen lassen?",
                "deFemale": "Wie kann man die Speerspitze der Republik nur so abblitzen lassen?"
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How can you shoot me down when I'm being this charming?",
            "LocalizedText": {
                "enMale": "How can you shoot me down when I'm being this charming?",
                "frMale": "Comment pouvez-vous tirer sur une personne aussi charmante que moi\u00a0?",
                "frFemale": "Comment pouvez-vous tirer sur une personne aussi charmante que moi\u00a0?",
                "deMale": "Wie kann man mich nur abblitzen lassen, bei all meinem Charme?",
                "deFemale": "Wie kann man mich nur abblitzen lassen, bei all meinem Charme?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's a lethal blow to my heart.",
            "LocalizedText": {
                "enMale": "That's a lethal blow to my heart.",
                "frMale": "Mon c\u0153ur vient de recevoir un coup fatal.",
                "frFemale": "Mon c\u0153ur vient de recevoir un coup fatal.",
                "deMale": "Das ist ein Stich in mein Herz.",
                "deFemale": "Das ist ein Stich in mein Herz."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That hurts, that really hurts.",
            "LocalizedText": {
                "enMale": "That hurts, that really hurts.",
                "frMale": "\u00c7a fait mal, vraiment.",
                "frFemale": "\u00c7a fait mal, vraiment.",
                "deMale": "Das tut weh, das tut wirklich weh.",
                "deFemale": "Das tut weh, das tut wirklich weh."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Oh, I hate being shot down.",
            "LocalizedText": {
                "enMale": "Oh, I hate being shot down.",
                "frMale": "Oh, je d\u00e9teste qu'on me fasse \u00e7a.",
                "frFemale": "Oh, je d\u00e9teste qu'on me fasse \u00e7a.",
                "deMale": "Das ist ein Schlag ins Gesicht.",
                "deFemale": "Das ist ein Schlag ins Gesicht."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're wounding me.",
            "LocalizedText": {
                "enMale": "You're wounding me.",
                "frMale": "\u00c7a me fend le c\u0153ur.",
                "frFemale": "\u00c7a me fend le c\u0153ur.",
                "deMale": "Das tut weh.",
                "deFemale": "Das tut weh."
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            "NodeId": 34000,
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            "IsEmpty": true,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "You keep it.",
            "LocalizedText": {
                "enMale": "You keep it.",
                "frMale": "Pas la peine de me r\u00e9compenser.",
                "frFemale": "Pas la peine de me r\u00e9compenser.",
                "deMale": "Das ist nicht n\u00f6tig.",
                "deFemale": "Das ist nicht n\u00f6tig."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure you can find better use for it elsewhere.",
            "LocalizedText": {
                "enMale": "I'm sure you can find better use for it elsewhere.",
                "frMale": "Je suis s\u00fbr que \u00e7a pourrait \u00eatre mieux utilis\u00e9.",
                "frFemale": "Je suis s\u00fbre que \u00e7a pourrait \u00eatre mieux utilis\u00e9.",
                "deMale": "Daf\u00fcr l\u00e4sst sich sicher eine bessere Verwendung finden.",
                "deFemale": "Daf\u00fcr l\u00e4sst sich sicher eine bessere Verwendung finden."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have no need of such things.",
            "LocalizedText": {
                "enMale": "I have no need of such things.",
                "frMale": "Je n'ai pas besoin de \u00e7a.",
                "frFemale": "Je n'ai pas besoin de \u00e7a.",
                "deMale": "Ich brauche das wirklich nicht.",
                "deFemale": "Ich brauche das wirklich nicht."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No reward is necessary.",
            "LocalizedText": {
                "enMale": "No reward is necessary.",
                "frMale": "Pas la peine de me r\u00e9compenser.",
                "frFemale": "Pas la peine de me r\u00e9compenser.",
                "deMale": "Eine Belohnung ist nicht n\u00f6tig.",
                "deFemale": "Eine Belohnung ist nicht n\u00f6tig."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can't take that.",
            "LocalizedText": {
                "enMale": "I can't take that.",
                "frMale": "Je ne peux pas accepter.",
                "frFemale": "Je ne peux pas accepter.",
                "deMale": "Das kann ich nicht annehmen.",
                "deFemale": "Das kann ich nicht annehmen."
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        "34015": {
            "NodeId": 34015,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't need it.",
            "LocalizedText": {
                "enMale": "I don't need it.",
                "frMale": "Je n'en ai pas besoin.",
                "frFemale": "Je n'en ai pas besoin.",
                "deMale": "Das brauche ich nicht.",
                "deFemale": "Das brauche ich nicht."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure you need it far more than I do.",
            "LocalizedText": {
                "enMale": "I'm sure you need it far more than I do.",
                "frMale": "Je suis s\u00fbr que d'autres en ont plus besoin que moi.",
                "frFemale": "Je suis s\u00fbre que d'autres en ont plus besoin que moi.",
                "deMale": "Das braucht sicher jemand dringender als ich.",
                "deFemale": "Das braucht sicher jemand dringender als ich."
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            "SpeakerB62Id": "0000000",
            "Text": "That's not necessary.",
            "LocalizedText": {
                "enMale": "That's not necessary.",
                "frMale": "Ce n'est pas n\u00e9cessaire.",
                "frFemale": "Ce n'est pas n\u00e9cessaire.",
                "deMale": "Das ist wirklich nicht n\u00f6tig.",
                "deFemale": "Das ist wirklich nicht n\u00f6tig."
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            "SpeakerB62Id": "0000000",
            "Text": "I didn't do this for a reward.",
            "LocalizedText": {
                "enMale": "I didn't do this for a reward.",
                "frMale": "Je n'ai pas fait \u00e7a pour la r\u00e9compense.",
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                "deMale": "Ich habe das nicht wegen der Belohnung getan.",
                "deFemale": "Ich habe das nicht wegen der Belohnung getan."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Take it. Let's get this over with.",
            "LocalizedText": {
                "enMale": "Take it. Let's get this over with.",
                "frMale": "Voil\u00e0.",
                "frFemale": "Voil\u00e0.",
                "deMale": "Machen wir's kurz. Hier, bitte sehr.",
                "deFemale": "Machen wir's kurz. Hier, bitte sehr."
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            "SpeakerB62Id": "0000000",
            "Text": "Please take it. I'll be glad to be done with this.",
            "LocalizedText": {
                "enMale": "Please take it. I'll be glad to be done with this.",
                "frMale": "Voil\u00e0. Je serai ravi d'en \u00eatre d\u00e9barrass\u00e9.",
                "frFemale": "Voil\u00e0. Je serai ravie d'en \u00eatre d\u00e9barrass\u00e9e.",
                "deMale": "Hier, ich will es nur schnell hinter mir haben.",
                "deFemale": "Hier, ich will es nur schnell hinter mir haben."
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            "SpeakerB62Id": "0000000",
            "Text": "Hurry up and take it.",
            "LocalizedText": {
                "enMale": "Hurry up and take it.",
                "frMale": "Je veux en \u00eatre d\u00e9barrass\u00e9, vite.",
                "frFemale": "Je veux en \u00eatre d\u00e9barrass\u00e9e, vite.",
                "deMale": "Hier, und jetzt schnell.",
                "deFemale": "Hier, und jetzt schnell."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just take it.",
            "LocalizedText": {
                "enMale": "Just take it.",
                "frMale": "Voil\u00e0.",
                "frFemale": "Voil\u00e0.",
                "deMale": "Hier. Geht's jetzt weiter?",
                "deFemale": "Hier. Geht's jetzt weiter?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can't wait to be rid of this.",
            "LocalizedText": {
                "enMale": "Can't wait to be rid of this.",
                "frMale": "J'ai h\u00e2te de m'en d\u00e9barrasser.",
                "frFemale": "J'ai h\u00e2te de m'en d\u00e9barrasser.",
                "deMale": "Ich will das endlich loswerden.",
                "deFemale": "Ich will das endlich loswerden."
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        "34025": {
            "NodeId": 34025,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Take it. Let's move on.",
            "LocalizedText": {
                "enMale": "Take it. Let's move on.",
                "frMale": "Voil\u00e0. Passons \u00e0 autre chose.",
                "frFemale": "Voil\u00e0. Passons \u00e0 autre chose.",
                "deMale": "Hier. Und jetzt weiter.",
                "deFemale": "Hier. Und jetzt weiter."
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            "NodeId": 34026,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just take it already.",
            "LocalizedText": {
                "enMale": "Just take it already.",
                "frMale": "Voil\u00e0, vite.",
                "frFemale": "Voil\u00e0, vite.",
                "deMale": "Los, bevor ich damit wieder verschwinde.",
                "deFemale": "Los, bevor ich damit wieder verschwinde."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Here it is. Let's be done with it.",
            "LocalizedText": {
                "enMale": "Here it is. Let's be done with it.",
                "frMale": "Voil\u00e0. Qu'on en finisse.",
                "frFemale": "Voil\u00e0. Qu'on en finisse.",
                "deMale": "Hier. Bringen wir es hinter uns.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just take this thing already.",
            "LocalizedText": {
                "enMale": "Just take this thing already.",
                "frMale": "Je veux juste qu'on me d\u00e9barrasse de \u00e7a.",
                "frFemale": "Je veux juste qu'on me d\u00e9barrasse de \u00e7a.",
                "deMale": "Hier. Ich will es endlich loswerden.",
                "deFemale": "Hier. Ich will es endlich loswerden."
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                "enMale": "Here you go.",
                "frMale": "Objectif s\u00e9curis\u00e9.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's all yours. Take it.",
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                "enMale": "It's all yours. Take it.",
                "frMale": "Je l'ai, voil\u00e0.",
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            "Text": "I believe this is what you wanted.",
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                "frMale": "Je crois que c'est \u00e7a.",
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            "Text": "Objective secured.",
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            "SpeakerB62Id": "0000000",
            "Text": "Of course--it's all yours.",
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                "enMale": "Of course--it's all yours.",
                "frMale": "Bien s\u00fbr... voil\u00e0.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's all yours. Enjoy.",
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                "enMale": "It's all yours. Enjoy.",
                "frMale": "Voil\u00e0, c'est cadeau.",
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            "Text": "It's right here--have it.",
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                "frMale": "C'est l\u00e0, voil\u00e0.",
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            "Text": "Pleased to meet you.",
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                "enMale": "Pleased to meet you.",
                "frMale": "C'est un plaisir et un honneur.",
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            "Text": "I'm honored to make your acquaintance.",
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                "frMale": "C'est un honneur pour moi.",
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                "deMale": "Dieses Treffen ist mir eine Ehre.",
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            "Text": "It's a pleasure to meet you.",
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            "Text": "It's an honor and a pleasure.",
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            "Text": "It's a pleasure meeting you.",
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                "frMale": "Enchant\u00e9.",
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            "Text": "It's a pleasure to make your acquaintance.",
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                "frMale": "Enchant\u00e9, vraiment.",
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            "Text": "It's a pleasure--truly.",
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            "Text": "Well met and all that.",
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                "enMale": "Well met and all that.",
                "frMale": "Je suis honor\u00e9.",
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                "deMale": "Sehr erfreut.",
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            "SpeakerB62Id": "0000000",
            "Text": "A pleasure to meet you.",
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                "frMale": "C'est un plaisir.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "It's me. I'm here.",
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                "enMale": "It's me. I'm here.",
                "frMale": "J'\u00e9coute.",
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            "SpeakerB62Id": "0000000",
            "Text": "I read you. Go ahead.",
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                "frMale": "La r\u00e9ception est bonne. J'\u00e9coute.",
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            "Text": "I'm present and listening.",
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                "enMale": "I'm present and listening.",
                "frMale": "Je suis l\u00e0, j'\u00e9coute.",
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            "Text": "I read you loud and clear.",
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                "enMale": "I read you loud and clear.",
                "frMale": "J'\u00e9coute.",
                "frFemale": "J'\u00e9coute.",
                "deMale": "Ich kann alles laut und deutlich h\u00f6ren.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm here. What do you need?",
            "LocalizedText": {
                "enMale": "I'm here. What do you need?",
                "frMale": "Je suis l\u00e0. En quoi puis-je vous aider\u00a0?",
                "frFemale": "Je suis l\u00e0. En quoi puis-je vous aider\u00a0?",
                "deMale": "Ich bin hier. Worum geht es?",
                "deFemale": "Ich bin hier. Worum geht es?"
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            "SpeakerB62Id": "0000000",
            "Text": "You've got me. Proceed.",
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                "enMale": "You've got me. Proceed.",
                "frMale": "Je suis l\u00e0. J'\u00e9coute.",
                "frFemale": "Je suis l\u00e0. J'\u00e9coute.",
                "deMale": "Ich h\u00f6re. Was jetzt?",
                "deFemale": "Ich h\u00f6re. Was jetzt?"
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            "SpeakerB62Id": "0000000",
            "Text": "You have my attention.",
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                "enMale": "You have my attention.",
                "frMale": "On peut y aller.",
                "frFemale": "On peut y aller.",
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            "SpeakerB62Id": "0000000",
            "Text": "Right here--reading you loud and clear.",
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                "enMale": "Right here--reading you loud and clear.",
                "frMale": "Oui... la r\u00e9ception est bonne.",
                "frFemale": "Oui... la r\u00e9ception est bonne.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm here. Go ahead.",
            "LocalizedText": {
                "enMale": "I'm here. Go ahead.",
                "frMale": "Je suis l\u00e0. On peut y aller.",
                "frFemale": "Je suis l\u00e0. On peut y aller.",
                "deMale": "Ich bin hier. Nur weiter.",
                "deFemale": "Ich bin hier. Nur weiter."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Hello, friend.",
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                "enMale": "Hello, friend.",
                "frMale": "Bien le bonjour.",
                "frFemale": "Bien le bonjour.",
                "deMale": "Hallo.",
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            "SpeakerB62Id": "0000000",
            "Text": "Hello, my friend.",
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                "enMale": "Hello, my friend.",
                "frMale": "Bonjour.",
                "frFemale": "Bonjour.",
                "deMale": "Meinen Gru\u00df.",
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            "SpeakerB62Id": "0000000",
            "Text": "Hello there, my friend.",
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                "enMale": "Hello there, my friend.",
                "frMale": "H\u00e9, bonjour.",
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            "SpeakerB62Id": "0000000",
            "Text": "Hey there, my friend.",
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                "enMale": "Hey there, my friend.",
                "frMale": "Bien le bonjour.",
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            "SpeakerB62Id": "0000000",
            "Text": "Hey there, how's it going?",
            "LocalizedText": {
                "enMale": "Hey there, how's it going?",
                "frMale": "Bonjour, \u00e7a va\u00a0?",
                "frFemale": "Bonjour, \u00e7a va\u00a0?",
                "deMale": "Hallo.",
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            "SpeakerB62Id": "0000000",
            "Text": "Greetings, friend.",
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                "enMale": "Greetings, friend.",
                "frMale": "Salutations.",
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                "deMale": "Meinen Gru\u00df.",
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            "SpeakerB62Id": "0000000",
            "Text": "Good day, friend.",
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                "enMale": "Good day, friend.",
                "frMale": "Bien le bonjour\u00a0!",
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            "SpeakerB62Id": "0000000",
            "Text": "Greetings, friend.",
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                "enMale": "Greetings, friend.",
                "frMale": "Bonjour.",
                "frFemale": "Bonjour.",
                "deMale": "Meinen Gru\u00df.",
                "deFemale": "Meinen Gru\u00df."
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            "SpeakerB62Id": "0000000",
            "Text": "Hello there, my friend.",
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                "enMale": "Hello there, my friend.",
                "frMale": "Salut.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Are you selling something?",
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                "enMale": "Are you selling something?",
                "frMale": "Vous avez quelque chose \u00e0 vendre\u00a0?",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you trying to make a sale, here?",
            "LocalizedText": {
                "enMale": "Are you trying to make a sale, here?",
                "frMale": "Vous essayez de vendre quelque chose\u00a0?",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're here for business, I take it.",
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                "enMale": "You're here for business, I take it.",
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                "deMale": "Hier geht es um ein Gesch\u00e4ft, nehme ich an?",
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            "SpeakerB62Id": "0000000",
            "Text": "You some kind of merchant?",
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                "enMale": "You some kind of merchant?",
                "frMale": "Vous \u00eates une sorte de marchand\u00a0?",
                "frFemale": "Vous \u00eates une sorte de marchand\u00a0?",
                "deMale": "Habe ich es mit einem H\u00e4ndler zu tun?",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you here on business or just naturally chatty?",
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                "enMale": "Are you here on business or just naturally chatty?",
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            "SpeakerB62Id": "0000000",
            "Text": "What are you peddling?",
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                "enMale": "What are you peddling?",
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            "SpeakerB62Id": "0000000",
            "Text": "What are you trying to sell?",
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                "enMale": "What are you trying to sell?",
                "frMale": "Qu'est-ce que vous essayez de vendre\u00a0?",
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            "SpeakerB62Id": "0000000",
            "Text": "What are you selling?",
            "LocalizedText": {
                "enMale": "What are you selling?",
                "frMale": "Qu'est-ce que vous vendez\u00a0?",
                "frFemale": "Qu'est-ce que vous vendez\u00a0?",
                "deMale": "Was gibt es zu kaufen?",
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            "SpeakerB62Id": "0000000",
            "Text": "You're selling something, aren't you?",
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                "enMale": "You're selling something, aren't you?",
                "frMale": "\u00c7a sent les affaires par ici.",
                "frFemale": "\u00c7a sent les affaires par ici.",
                "deMale": "Ich soll etwas kaufen, richtig?",
                "deFemale": "Ich soll etwas kaufen, richtig?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I don't think that's a good idea.",
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                "enMale": "I don't think that's a good idea.",
                "frMale": "Je ne sais pas si c'est tr\u00e8s prudent.",
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            "Text": "I don't think that's the best course of action.",
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                "enMale": "I don't think that's the best course of action.",
                "frMale": "Je ne pense pas que ce soit la meilleure solution.",
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            "SpeakerB62Id": "0000000",
            "Text": "This doesn't sound like a wise course of action.",
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                "enMale": "This doesn't sound like a wise course of action.",
                "frMale": "\u00c7a n'a pas l'air d'\u00eatre une bonne id\u00e9e.",
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            "Text": "I'm not sure that's wise.",
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                "enMale": "I'm not sure that's wise.",
                "frMale": "Je ne sais pas si c'est tr\u00e8s prudent.",
                "frFemale": "Je ne sais pas si c'est tr\u00e8s prudent.",
                "deMale": "Ich glaube kaum, dass das klug w\u00e4re.",
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            "SpeakerB62Id": "0000000",
            "Text": "That could buy a lot of trouble.",
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                "enMale": "That could buy a lot of trouble.",
                "frMale": "\u00c7a pourrait m'attirer beaucoup d'ennuis.",
                "frFemale": "\u00c7a pourrait m'attirer beaucoup d'ennuis.",
                "deMale": "Das k\u00f6nnte eine Menge \u00c4rger mit sich bringen.",
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            "Text": "Sounds like a bad idea to me.",
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                "enMale": "Sounds like a bad idea to me.",
                "frMale": "\u00c7a m'a tout l'air d'\u00eatre une mauvaise id\u00e9e.",
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            "Text": "I'm not sure that's such a good idea.",
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                "enMale": "I'm not sure that's such a good idea.",
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            "Text": "I'm not too keen on that idea.",
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                "frMale": "Cette id\u00e9e ne m'enchante pas.",
                "frFemale": "Cette id\u00e9e ne m'enchante pas.",
                "deMale": "Ich bin nicht gerade begeistert von dieser Idee.",
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            "Text": "I'm not sure that's smart.",
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                "enMale": "I'm not sure that's smart.",
                "frMale": "Je ne sais pas si c'est une bonne id\u00e9e.",
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            "Text": "I don't like where this conversation's heading.",
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                "enMale": "I don't like where this conversation's heading.",
                "frMale": "Je n'aime pas \u00e7a.",
                "frFemale": "Je n'aime pas \u00e7a.",
                "deMale": "Dieses Gespr\u00e4ch geht in die falsche Richtung.",
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            "Text": "I'm troubled with the direction this discussion is taking.",
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                "enMale": "I'm troubled with the direction this discussion is taking.",
                "frMale": "La direction que prend cette discussion ne me pla\u00eet pas.",
                "frFemale": "La direction que prend cette discussion ne me pla\u00eet pas.",
                "deMale": "Der Verlauf dieses Gespr\u00e4chs beunruhigt mich.",
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            "Text": "I don't like where this is going.",
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                "enMale": "I don't like where this is going.",
                "frMale": "Je n'aime pas la tournure que prennent les choses.",
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                "deMale": "Wo auch immer das hinf\u00fchren soll, es gef\u00e4llt mir nicht.",
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            "Text": "I don't like where this is going.",
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                "enMale": "I don't like where this is going.",
                "frMale": "Je n'aime pas \u00e7a.",
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            "Text": "I'm not sure I wanna hear the rest of this.",
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                "enMale": "I'm not sure I wanna hear the rest of this.",
                "frMale": "Je ne sais pas si je veux entendre le reste.",
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                "deMale": "Ich glaube nicht, dass ich den Rest wirklich h\u00f6ren will.",
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            "SpeakerB62Id": "0000000",
            "Text": "I don't like where this seems to be going.",
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                "enMale": "I don't like where this seems to be going.",
                "frMale": "Je ne sais pas si je veux entendre la suite.",
                "frFemale": "Je ne sais pas si je veux entendre la suite.",
                "deMale": "Das gef\u00e4llt mir nicht ganz.",
                "deFemale": "Das gef\u00e4llt mir nicht ganz."
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            "Text": "I don't like where this is leading.",
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                "enMale": "I don't like where this is leading.",
                "frMale": "\u00c7a ne me dit rien qui vaille.",
                "frFemale": "\u00c7a ne me dit rien qui vaille.",
                "deMale": "Mir missf\u00e4llt die Entwicklung dieses Gespr\u00e4chs.",
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            "SpeakerB62Id": "0000000",
            "Text": "This ain't sounding too good.",
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                "enMale": "This ain't sounding too good.",
                "frMale": "\u00c7a ne me pla\u00eet pas trop.",
                "frFemale": "\u00c7a ne me pla\u00eet pas trop.",
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            "Text": "I'm not sure about this....",
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                "enMale": "I'm not sure about this....",
                "frMale": "Je ne sais pas quoi penser...",
                "frFemale": "Je ne sais pas quoi penser...",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I hope you're right.",
            "LocalizedText": {
                "enMale": "I hope you're right.",
                "frMale": "J'esp\u00e8re que c'est bien \u00e7a.",
                "frFemale": "J'esp\u00e8re que c'est bien \u00e7a.",
                "deMale": "Ich hoffe nur, dass das stimmt.",
                "deFemale": "Ich hoffe nur, dass das stimmt."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I hope that turns out to be the case.",
            "LocalizedText": {
                "enMale": "I hope that turns out to be the case.",
                "frMale": "J'esp\u00e8re que ce sera le cas.",
                "frFemale": "J'esp\u00e8re que ce sera le cas.",
                "deMale": "Hoffen wir, dass es wirklich so kommt.",
                "deFemale": "Hoffen wir, dass es wirklich so kommt."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I really hope you're right about this.",
            "LocalizedText": {
                "enMale": "I really hope you're right about this.",
                "frMale": "J'esp\u00e8re vraiment que c'est vrai.",
                "frFemale": "J'esp\u00e8re vraiment que c'est vrai.",
                "deMale": "Hoffen wir, dass es so geschieht.",
                "deFemale": "Hoffen wir, dass es so geschieht."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Hope you're right.",
            "LocalizedText": {
                "enMale": "Hope you're right.",
                "frMale": "J'esp\u00e8re que c'est bien \u00e7a.",
                "frFemale": "J'esp\u00e8re que c'est bien \u00e7a.",
                "deMale": "Hoffentlich stimmt das auch.",
                "deFemale": "Hoffentlich stimmt das auch."
            },
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            "NodeId": 37034,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I guess there's always a chance.",
            "LocalizedText": {
                "enMale": "I guess there's always a chance.",
                "frMale": "J'imagine qu'il y a toujours une chance.",
                "frFemale": "J'imagine qu'il y a toujours une chance.",
                "deMale": "Vielleicht haben wir ja Gl\u00fcck.",
                "deFemale": "Vielleicht haben wir ja Gl\u00fcck."
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            "NodeId": 37035,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I hope you're right about this.",
            "LocalizedText": {
                "enMale": "I hope you're right about this.",
                "frMale": "Esp\u00e9rons qu'il en sera ainsi.",
                "frFemale": "Esp\u00e9rons qu'il en sera ainsi.",
                "deMale": "Hoffentlich stimmt das auch.",
                "deFemale": "Hoffentlich stimmt das auch."
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            "NodeId": 37036,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's hope you're right about that.",
            "LocalizedText": {
                "enMale": "Let's hope you're right about that.",
                "frMale": "Esp\u00e9rons que ce sera le cas.",
                "frFemale": "Esp\u00e9rons que ce sera le cas.",
                "deMale": "Hoffen wir, dass das richtig ist.",
                "deFemale": "Hoffen wir, dass das richtig ist."
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            "SpeakerB62Id": "0000000",
            "Text": "I guess we'll see.",
            "LocalizedText": {
                "enMale": "I guess we'll see.",
                "frMale": "On verra bien.",
                "frFemale": "On verra bien.",
                "deMale": "Wir werden es wohl herausfinden.",
                "deFemale": "Wir werden es wohl herausfinden."
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            "SpeakerB62Id": "0000000",
            "Text": "I hope you're right.",
            "LocalizedText": {
                "enMale": "I hope you're right.",
                "frMale": "Il faut esp\u00e9rer...",
                "frFemale": "Il faut esp\u00e9rer...",
                "deMale": "Hoffentlich stimmt das auch.",
                "deFemale": "Hoffentlich stimmt das auch."
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        "37040": {
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Sounds like a good way to get myself killed.",
            "LocalizedText": {
                "enMale": "Sounds like a good way to get myself killed.",
                "frMale": "\u00c7a me semble un bon moyen de me faire tuer.",
                "frFemale": "\u00c7a me semble un bon moyen de me faire tuer.",
                "deMale": "Das h\u00f6rt sich lebensgef\u00e4hrlich an.",
                "deFemale": "Das h\u00f6rt sich lebensgef\u00e4hrlich an."
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            "SpeakerB62Id": "0000000",
            "Text": "This is beginning to sound like a suicide mission.",
            "LocalizedText": {
                "enMale": "This is beginning to sound like a suicide mission.",
                "frMale": "\u00c7a commence \u00e0 ressembler \u00e0 une mission suicide.",
                "frFemale": "\u00c7a commence \u00e0 ressembler \u00e0 une mission suicide.",
                "deMale": "Das klingt nach einer Selbstmordmission.",
                "deFemale": "Das klingt nach einer Selbstmordmission."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not looking to die just yet.",
            "LocalizedText": {
                "enMale": "I'm not looking to die just yet.",
                "frMale": "Je n'ai pas envie de mourir tout de suite.",
                "frFemale": "Je n'ai pas envie de mourir tout de suite.",
                "deMale": "Eigentlich hatte ich nicht vor, jetzt schon zu sterben.",
                "deFemale": "Eigentlich hatte ich nicht vor, jetzt schon zu sterben."
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            "SpeakerB62Id": "0000000",
            "Text": "Sounds like a great way to get myself killed.",
            "LocalizedText": {
                "enMale": "Sounds like a great way to get myself killed.",
                "frMale": "\u00c7a me semble un bon moyen de me faire tuer.",
                "frFemale": "\u00c7a me semble un bon moyen de me faire tuer.",
                "deMale": "Das klingt nach einem sicheren Weg ins Grab.",
                "deFemale": "Das klingt nach einem sicheren Weg ins Grab."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Dying wasn't on my agenda for today.",
            "LocalizedText": {
                "enMale": "Dying wasn't on my agenda for today.",
                "frMale": "Je n'avais pas l'intention de mourir aujourd'hui.",
                "frFemale": "Je n'avais pas l'intention de mourir aujourd'hui.",
                "deMale": "Sterben stand heute nicht auf meiner Tagesordnung.",
                "deFemale": "Sterben stand heute nicht auf meiner Tagesordnung."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do I look like I want to die?",
            "LocalizedText": {
                "enMale": "Do I look like I want to die?",
                "frMale": "J'ai l'air de vouloir mourir\u00a0?",
                "frFemale": "J'ai l'air de vouloir mourir\u00a0?",
                "deMale": "Sehe ich aus, als ob ich sterben wollte?",
                "deFemale": "Sehe ich aus, als ob ich sterben wollte?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds like suicide to me.",
            "LocalizedText": {
                "enMale": "Sounds like suicide to me.",
                "frMale": "\u00c7a ressemble \u00e0 du suicide.",
                "frFemale": "\u00c7a ressemble \u00e0 du suicide.",
                "deMale": "Das klingt nach Selbstmord.",
                "deFemale": "Das klingt nach Selbstmord."
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        "37047": {
            "NodeId": 37047,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds like a suicide mission.",
            "LocalizedText": {
                "enMale": "Sounds like a suicide mission.",
                "frMale": "\u00c7a ressemble \u00e0 une mission suicide.",
                "frFemale": "\u00c7a ressemble \u00e0 une mission suicide.",
                "deMale": "Das ist eine Selbstmordmission.",
                "deFemale": "Das ist eine Selbstmordmission."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That sounds like a suicide run.",
            "LocalizedText": {
                "enMale": "That sounds like a suicide run.",
                "frMale": "C'est parfait... pour mourir.",
                "frFemale": "C'est parfait... pour mourir.",
                "deMale": "Das klingt nach Selbstmord.",
                "deFemale": "Das klingt nach Selbstmord."
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            "NodeId": 37050,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I don't understand.",
            "LocalizedText": {
                "enMale": "I don't understand.",
                "frMale": "Je ne suis pas certain de bien comprendre.",
                "frFemale": "Je ne suis pas certaine de bien comprendre.",
                "deMale": "Ich verstehe nicht.",
                "deFemale": "Ich verstehe nicht."
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        "37051": {
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not exactly clear on what you're talking about.",
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                "enMale": "I'm not exactly clear on what you're talking about.",
                "frMale": "Je ne suis pas s\u00fbr de tout comprendre.",
                "frFemale": "Je ne suis pas s\u00fbre de tout comprendre.",
                "deMale": "Mir ist nicht ganz klar, worum es \u00fcberhaupt geht.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm afraid I'm not following.",
            "LocalizedText": {
                "enMale": "I'm afraid I'm not following.",
                "frMale": "J'ai peur de ne pas comprendre.",
                "frFemale": "J'ai peur de ne pas comprendre.",
                "deMale": "Ich kann nicht mehr ganz folgen.",
                "deFemale": "Ich kann nicht mehr ganz folgen."
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        "37053": {
            "NodeId": 37053,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not sure I understand.",
            "LocalizedText": {
                "enMale": "I'm not sure I understand.",
                "frMale": "Je ne suis pas certain de bien comprendre.",
                "frFemale": "Je ne suis pas certaine de bien comprendre.",
                "deMale": "Ich glaube, ich verstehe nicht.",
                "deFemale": "Ich glaube, ich verstehe nicht."
            },
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            "CnvAlienVOFQN": "",
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            "NodeId": 37054,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Say that again, in Basic.",
            "LocalizedText": {
                "enMale": "Say that again, in Basic.",
                "frMale": "Et en Basic, \u00e7a donne quoi\u00a0?",
                "frFemale": "Et en Basic, \u00e7a donne quoi\u00a0?",
                "deMale": "Kann ich das nochmal in Basic h\u00f6ren?",
                "deFemale": "Kann ich das nochmal in Basic h\u00f6ren?"
            },
            "CnvAlienVONode": -1,
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        "37055": {
            "NodeId": 37055,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You totally lost me.",
            "LocalizedText": {
                "enMale": "You totally lost me.",
                "frMale": "Je suis compl\u00e8tement perdu.",
                "frFemale": "Je suis compl\u00e8tement perdue.",
                "deMale": "Ich habe kein Wort verstanden.",
                "deFemale": "Ich habe kein Wort verstanden."
            },
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        "37056": {
            "NodeId": 37056,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't quite understand.",
            "LocalizedText": {
                "enMale": "I don't quite understand.",
                "frMale": "Je ne comprends pas vraiment.",
                "frFemale": "Je ne comprends pas vraiment.",
                "deMale": "Ich verstehe nicht ganz.",
                "deFemale": "Ich verstehe nicht ganz."
            },
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        "37057": {
            "NodeId": 37057,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Not sure I followed that.",
            "LocalizedText": {
                "enMale": "Not sure I followed that.",
                "frMale": "Je ne suis pas s\u00fbr de bien suivre.",
                "frFemale": "Je ne suis pas s\u00fbre de bien suivre.",
                "deMale": "Ich kann nicht ganz folgen.",
                "deFemale": "Ich kann nicht ganz folgen."
            },
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            "NodeId": 37058,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not sure what you mean.",
            "LocalizedText": {
                "enMale": "I'm not sure what you mean.",
                "frMale": "Je ne comprends pas tr\u00e8s bien.",
                "frFemale": "Je ne comprends pas tr\u00e8s bien.",
                "deMale": "Ich wei\u00df nicht, wovon die Rede ist.",
                "deFemale": "Ich wei\u00df nicht, wovon die Rede ist."
            },
            "CnvAlienVONode": -1,
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        "37060": {
            "NodeId": 37060,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "You must be joking.",
            "LocalizedText": {
                "enMale": "You must be joking.",
                "frMale": "C'est une blague\u00a0?",
                "frFemale": "C'est une blague\u00a0?",
                "deMale": "Soll das ein Witz sein?",
                "deFemale": "Soll das ein Witz sein?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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        },
        "37061": {
            "NodeId": 37061,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is simply ridiculous.",
            "LocalizedText": {
                "enMale": "This is simply ridiculous.",
                "frMale": "C'est tout bonnement ridicule.",
                "frFemale": "C'est tout bonnement ridicule.",
                "deMale": "Das ist einfach lachhaft.",
                "deFemale": "Das ist einfach lachhaft."
            },
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        "37062": {
            "NodeId": 37062,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me you're kidding.",
            "LocalizedText": {
                "enMale": "Tell me you're kidding.",
                "frMale": "Non, c'est une blague\u00a0?",
                "frFemale": "Non, c'est une blague\u00a0?",
                "deMale": "Das muss ein Scherz sein.",
                "deFemale": "Das muss ein Scherz sein."
            },
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        "37063": {
            "NodeId": 37063,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're kidding me.",
            "LocalizedText": {
                "enMale": "You're kidding me.",
                "frMale": "C'est une blague\u00a0?",
                "frFemale": "C'est une blague\u00a0?",
                "deMale": "Das ist ein Scherz, oder?",
                "deFemale": "Das ist ein Scherz, oder?"
            },
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        },
        "37064": {
            "NodeId": 37064,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Look, just cut the crazy talk.",
            "LocalizedText": {
                "enMale": "Look, just cut the crazy talk.",
                "frMale": "Et si on parlait s\u00e9rieusement\u00a0?",
                "frFemale": "Et si on parlait s\u00e9rieusement\u00a0?",
                "deMale": "Genug von dem Schwachsinn.",
                "deFemale": "Genug von dem Schwachsinn."
            },
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        },
        "37065": {
            "NodeId": 37065,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That is beyond ludicrous.",
            "LocalizedText": {
                "enMale": "That is beyond ludicrous.",
                "frMale": "C'est plus que ridicule.",
                "frFemale": "C'est plus que ridicule.",
                "deMale": "Das ist mehr als absurd.",
                "deFemale": "Das ist mehr als absurd."
            },
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        },
        "37066": {
            "NodeId": 37066,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll just assume you're kidding.",
            "LocalizedText": {
                "enMale": "I'll just assume you're kidding.",
                "frMale": "J'imagine que ce n'est pas s\u00e9rieux.",
                "frFemale": "J'imagine que ce n'est pas s\u00e9rieux.",
                "deMale": "Das ist hoffentlich ein Scherz.",
                "deFemale": "Das ist hoffentlich ein Scherz."
            },
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        },
        "37067": {
            "NodeId": 37067,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't find that funny.",
            "LocalizedText": {
                "enMale": "I don't find that funny.",
                "frMale": "Je ne [{F}]trouve pas \u00e7a dr\u00f4le.",
                "frFemale": "Je [{F}]trouve pas \u00e7a dr\u00f4le.",
                "deMale": "Das ist nicht lustig.",
                "deFemale": "Das ist nicht lustig."
            },
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        "37068": {
            "NodeId": 37068,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're kidding, right?",
            "LocalizedText": {
                "enMale": "You're kidding, right?",
                "frMale": "C'est une blague, c'est \u00e7a\u00a0?",
                "frFemale": "C'est une blague, c'est \u00e7a\u00a0?",
                "deMale": "Das ist ein Scherz, oder?",
                "deFemale": "Das ist ein Scherz, oder?"
            },
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        },
        "37070": {
            "NodeId": 37070,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "You are?",
            "LocalizedText": {
                "enMale": "You are?",
                "frMale": "Je ne m'attendais pas \u00e0 \u00e7a.",
                "frFemale": "Je ne m'attendais pas \u00e0 \u00e7a.",
                "deMale": "Wirklich?",
                "deFemale": "Wirklich?"
            },
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        "37071": {
            "NodeId": 37071,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm surprised to hear that.",
            "LocalizedText": {
                "enMale": "I'm surprised to hear that.",
                "frMale": "Je suis surpris d'entendre \u00e7a.",
                "frFemale": "Je suis surprise d'entendre \u00e7a.",
                "deMale": "Mit einer solchen Reaktion habe ich nicht gerechnet.",
                "deFemale": "Mit einer solchen Reaktion habe ich nicht gerechnet."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "37072": {
            "NodeId": 37072,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's certainly unexpected.",
            "LocalizedText": {
                "enMale": "That's certainly unexpected.",
                "frMale": "Si je m'attendais \u00e0 \u00e7a...",
                "frFemale": "Si je m'attendais \u00e0 \u00e7a...",
                "deMale": "Das kommt ziemlich unerwartet.",
                "deFemale": "Das kommt ziemlich unerwartet."
            },
            "CnvAlienVONode": -1,
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        },
        "37073": {
            "NodeId": 37073,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I wasn't expecting to hear that.",
            "LocalizedText": {
                "enMale": "I wasn't expecting to hear that.",
                "frMale": "Je ne m'attendais pas \u00e0 \u00e7a.",
                "frFemale": "Je ne m'attendais pas \u00e0 \u00e7a.",
                "deMale": "Das \u00fcberrascht mich etwas.",
                "deFemale": "Das \u00fcberrascht mich etwas."
            },
            "CnvAlienVONode": -1,
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        },
        "37074": {
            "NodeId": 37074,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Umm... really? Huh. All right, then.",
            "LocalizedText": {
                "enMale": "Umm... really? Huh. All right, then.",
                "frMale": "Hum... vraiment\u00a0? Bon. Tr\u00e8s bien.",
                "frFemale": "Hum... vraiment\u00a0? Bon. Tr\u00e8s bien.",
                "deMale": "Ach ja? Na gut. ",
                "deFemale": "Ach ja? Na gut. "
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        "37075": {
            "NodeId": 37075,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You surprise me.",
            "LocalizedText": {
                "enMale": "You surprise me.",
                "frMale": "\u00c7a me surprend.",
                "frFemale": "\u00c7a me surprend.",
                "deMale": "Das \u00fcberrascht mich.",
                "deFemale": "Das \u00fcberrascht mich."
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            "CnvAlienVONode": -1,
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        "37076": {
            "NodeId": 37076,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That was unexpected.",
            "LocalizedText": {
                "enMale": "That was unexpected.",
                "frMale": "C'est surprenant.",
                "frFemale": "C'est surprenant.",
                "deMale": "Das kommt etwas unerwartet.",
                "deFemale": "Das kommt etwas unerwartet."
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            "CnvAlienVONode": -1,
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        "37077": {
            "NodeId": 37077,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is that a fact?",
            "LocalizedText": {
                "enMale": "Is that a fact?",
                "frMale": "C'est vrai\u00a0?",
                "frFemale": "C'est vrai\u00a0?",
                "deMale": "Ist das so?",
                "deFemale": "Ist das so?"
            },
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            "IsAmbient": false,
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        },
        "37078": {
            "NodeId": 37078,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's not what I expected.",
            "LocalizedText": {
                "enMale": "That's not what I expected.",
                "frMale": "Ce n'est pas ce \u00e0 quoi je m'attendais.",
                "frFemale": "Ce n'est pas ce \u00e0 quoi je m'attendais.",
                "deMale": "Damit habe ich nicht gerechnet.",
                "deFemale": "Damit habe ich nicht gerechnet."
            },
            "CnvAlienVONode": -1,
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        },
        "37080": {
            "NodeId": 37080,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm a bit busy right now.",
            "LocalizedText": {
                "enMale": "I'm a bit busy right now.",
                "frMale": "J'ai autre chose \u00e0 faire pour le moment.",
                "frFemale": "J'ai autre chose \u00e0 faire pour le moment.",
                "deMale": "Ich habe jetzt eigentlich zu tun.",
                "deFemale": "Ich habe jetzt eigentlich zu tun."
            },
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            "NodeId": 37081,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My duty is pulling me in several directions right now.",
            "LocalizedText": {
                "enMale": "My duty is pulling me in several directions right now.",
                "frMale": "Du fait de mon devoir, je suis d\u00e9j\u00e0 tr\u00e8s occup\u00e9.",
                "frFemale": "Du fait de mon devoir, je suis d\u00e9j\u00e0 tr\u00e8s occup\u00e9e.",
                "deMale": "Meine Pflichten dulden wirklich keinen Aufschub mehr.",
                "deFemale": "Meine Pflichten dulden wirklich keinen Aufschub mehr."
            },
            "CnvAlienVONode": -1,
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        },
        "37082": {
            "NodeId": 37082,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Maybe later, when I'm not so rushed.",
            "LocalizedText": {
                "enMale": "Maybe later, when I'm not so rushed.",
                "frMale": "Peut-\u00eatre plus tard, quand j'aurai le temps.",
                "frFemale": "Peut-\u00eatre plus tard, quand j'aurai le temps.",
                "deMale": "Vielleicht sp\u00e4ter, wenn ich nicht so in Eile bin.",
                "deFemale": "Vielleicht sp\u00e4ter, wenn ich nicht so in Eile bin."
            },
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
        },
        "37083": {
            "NodeId": 37083,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm in the middle of something here.",
            "LocalizedText": {
                "enMale": "I'm in the middle of something here.",
                "frMale": "J'ai autre chose \u00e0 faire pour le moment.",
                "frFemale": "J'ai autre chose \u00e0 faire pour le moment.",
                "deMale": "Ich bin gerade besch\u00e4ftigt.",
                "deFemale": "Ich bin gerade besch\u00e4ftigt."
            },
            "CnvAlienVONode": -1,
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        },
        "37084": {
            "NodeId": 37084,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm a little rushed right now. Maybe later?",
            "LocalizedText": {
                "enMale": "I'm a little rushed right now. Maybe later?",
                "frMale": "Je suis un peu occup\u00e9, l\u00e0. Peut-\u00eatre plus tard\u00a0?",
                "frFemale": "Je suis un peu occup\u00e9e, l\u00e0. Peut-\u00eatre plus tard\u00a0?",
                "deMale": "Ich habe es wirklich eilig. Sp\u00e4ter vielleicht?",
                "deFemale": "Ich habe es wirklich eilig. Sp\u00e4ter vielleicht?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "37085": {
            "NodeId": 37085,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm busy right now.",
            "LocalizedText": {
                "enMale": "I'm busy right now.",
                "frMale": "Je suis occup\u00e9 en ce moment.",
                "frFemale": "Je suis occup\u00e9e en ce moment.",
                "deMale": "Ich habe zu tun.",
                "deFemale": "Ich habe zu tun."
            },
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        },
        "37086": {
            "NodeId": 37086,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm a little tied up at the moment.",
            "LocalizedText": {
                "enMale": "I'm a little tied up at the moment.",
                "frMale": "Je suis un peu occup\u00e9 en ce moment.",
                "frFemale": "Je suis un peu occup\u00e9e en ce moment.",
                "deMale": "Ich habe gerade keine Zeit.",
                "deFemale": "Ich habe gerade keine Zeit."
            },
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        },
        "37087": {
            "NodeId": 37087,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm in the middle of something.",
            "LocalizedText": {
                "enMale": "I'm in the middle of something.",
                "frMale": "J'ai autre chose \u00e0 faire pour l'instant.",
                "frFemale": "J'ai autre chose \u00e0 faire pour l'instant.",
                "deMale": "Ich bin besch\u00e4ftigt.",
                "deFemale": "Ich bin besch\u00e4ftigt."
            },
            "CnvAlienVONode": -1,
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        },
        "37088": {
            "NodeId": 37088,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Now's not a good time.",
            "LocalizedText": {
                "enMale": "Now's not a good time.",
                "frMale": "C'est pas le moment.",
                "frFemale": "C'est pas le moment.",
                "deMale": "Das ist gerade ein schlechter Zeitpunkt.",
                "deFemale": "Das ist gerade ein schlechter Zeitpunkt."
            },
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        },
        "37090": {
            "NodeId": 37090,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Are you sure this will work?",
            "LocalizedText": {
                "enMale": "Are you sure this will work?",
                "frMale": "Vous croyez vraiment que \u00e7a va marcher\u00a0?",
                "frFemale": "Vous croyez vraiment que \u00e7a va marcher\u00a0?",
                "deMale": "Ich wei\u00df ja nicht ...",
                "deFemale": "Ich wei\u00df ja nicht ..."
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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        "37091": {
            "NodeId": 37091,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not convinced that this plan will succeed.",
            "LocalizedText": {
                "enMale": "I'm not convinced that this plan will succeed.",
                "frMale": "Je ne suis pas convaincu de la r\u00e9ussite de ce plan.",
                "frFemale": "Je ne suis pas convaincue de la r\u00e9ussite de ce plan.",
                "deMale": "Der Plan klingt nicht gerade \u00fcberzeugend.",
                "deFemale": "Der Plan klingt nicht gerade \u00fcberzeugend."
            },
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        },
        "37092": {
            "NodeId": 37092,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's kind of stretching it, don't you think?",
            "LocalizedText": {
                "enMale": "That's kind of stretching it, don't you think?",
                "frMale": "C'est un peu tir\u00e9 par les cheveux, non\u00a0?",
                "frFemale": "C'est un peu tir\u00e9 par les cheveux, non\u00a0?",
                "deMale": "Das ist doch zum Scheitern verurteilt.",
                "deFemale": "Das ist doch zum Scheitern verurteilt."
            },
            "CnvAlienVONode": -1,
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        },
        "37093": {
            "NodeId": 37093,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You sure this will work?",
            "LocalizedText": {
                "enMale": "You sure this will work?",
                "frMale": "\u00c7a peut vraiment marcher\u00a0?",
                "frFemale": "\u00c7a peut vraiment marcher\u00a0?",
                "deMale": "Das soll funktionieren?",
                "deFemale": "Das soll funktionieren?"
            },
            "CnvAlienVONode": -1,
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        },
        "37094": {
            "NodeId": 37094,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'd hate to calculate the odds on this one.",
            "LocalizedText": {
                "enMale": "I'd hate to calculate the odds on this one.",
                "frMale": "Je ne donne pas cher de ce plan.",
                "frFemale": "Je ne donne pas cher de ce plan.",
                "deMale": "Die Erfolgschancen stehen nicht gut.",
                "deFemale": "Die Erfolgschancen stehen nicht gut."
            },
            "CnvAlienVONode": -1,
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        },
        "37095": {
            "NodeId": 37095,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That seems very unlikely.",
            "LocalizedText": {
                "enMale": "That seems very unlikely.",
                "frMale": "\u00c7a ne m'a pas l'air tr\u00e8s r\u00e9aliste.",
                "frFemale": "\u00c7a ne m'a pas l'air tr\u00e8s r\u00e9aliste.",
                "deMale": "Ich glaube nicht, dass das funktioniert.",
                "deFemale": "Ich glaube nicht, dass das funktioniert."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "37096": {
            "NodeId": 37096,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds like a gamble.",
            "LocalizedText": {
                "enMale": "Sounds like a gamble.",
                "frMale": "On dirait que c'est quitte ou double.",
                "frFemale": "On dirait que c'est quitte ou double.",
                "deMale": "Das klingt nach einem Gl\u00fccksspiel.",
                "deFemale": "Das klingt nach einem Gl\u00fccksspiel."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "37097": {
            "NodeId": 37097,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That might be stretching it.",
            "LocalizedText": {
                "enMale": "That might be stretching it.",
                "frMale": "\u00c7a me semble un peu risqu\u00e9.",
                "frFemale": "\u00c7a me semble un peu risqu\u00e9.",
                "deMale": "Das klingt recht verwegen.",
                "deFemale": "Das klingt recht verwegen."
            },
            "CnvAlienVONode": -1,
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        },
        "37098": {
            "NodeId": 37098,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you sure this will work?",
            "LocalizedText": {
                "enMale": "Are you sure this will work?",
                "frMale": "\u00c7a m'\u00e9tonne que \u00e7a marche.",
                "frFemale": "\u00c7a m'\u00e9tonne que \u00e7a marche.",
                "deMale": "Sicher, dass das funktioniert?",
                "deFemale": "Sicher, dass das funktioniert?"
            },
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        },
        "37100": {
            "NodeId": 37100,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I don't like the sound of this.",
            "LocalizedText": {
                "enMale": "I don't like the sound of this.",
                "frMale": "\u00c7a ne me dit rien de bon.",
                "frFemale": "\u00c7a ne me dit rien de bon.",
                "deMale": "Das klingt nach Problemen.",
                "deFemale": "Das klingt nach Problemen."
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "37101": {
            "NodeId": 37101,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I sense that there's more, and not all of it is pleasant.",
            "LocalizedText": {
                "enMale": "I sense that there's more, and not all of it is pleasant.",
                "frMale": "J'ai l'impression qu'il y a autre chose, de pas tr\u00e8s agr\u00e9able qui plus est.",
                "frFemale": "J'ai l'impression qu'il y a autre chose, de pas tr\u00e8s agr\u00e9able qui plus est.",
                "deMale": "Ich sp\u00fcre, dass da noch etwas ist - etwas Unangenehmes.",
                "deFemale": "Ich sp\u00fcre, dass da noch etwas ist - etwas Unangenehmes."
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            "CnvAlienVOFQN": "",
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        "37102": {
            "NodeId": 37102,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I sense I'm not going to like where this is headed.",
            "LocalizedText": {
                "enMale": "I sense I'm not going to like where this is headed.",
                "frMale": "J'ai l'impression que \u00e7a ne va pas me plaire.",
                "frFemale": "J'ai l'impression que \u00e7a ne va pas me plaire.",
                "deMale": "Ich habe das Gef\u00fchl, dass mir die weitere Entwicklung des Gespr\u00e4chs nicht gefallen wird.",
                "deFemale": "Ich habe das Gef\u00fchl, dass mir die weitere Entwicklung des Gespr\u00e4chs nicht gefallen wird."
            },
            "CnvAlienVONode": -1,
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        "37103": {
            "NodeId": 37103,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This doesn't sound good.",
            "LocalizedText": {
                "enMale": "This doesn't sound good.",
                "frMale": "\u00c7a ne me dit rien de bon.",
                "frFemale": "\u00c7a ne me dit rien de bon.",
                "deMale": "Das klingt nicht gut.",
                "deFemale": "Das klingt nicht gut."
            },
            "CnvAlienVONode": -1,
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        "37104": {
            "NodeId": 37104,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is gonna upset me, isn't it?",
            "LocalizedText": {
                "enMale": "This is gonna upset me, isn't it?",
                "frMale": "\u00c7a ne va pas me plaire, hein\u00a0?",
                "frFemale": "\u00c7a ne va pas me plaire, hein\u00a0?",
                "deMale": "Das wird mir nicht gefallen, oder?",
                "deFemale": "Das wird mir nicht gefallen, oder?"
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        "37105": {
            "NodeId": 37105,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't like where this is going.",
            "LocalizedText": {
                "enMale": "I don't like where this is going.",
                "frMale": "Je n'aime pas la tournure que prennent les choses.",
                "frFemale": "Je n'aime pas la tournure que prennent les choses.",
                "deMale": "Worauf auch immer das hier hinausl\u00e4uft, es gef\u00e4llt mir nicht.",
                "deFemale": "Worauf auch immer das hier hinausl\u00e4uft, es gef\u00e4llt mir nicht."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        "37106": {
            "NodeId": 37106,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This doesn't sound promising.",
            "LocalizedText": {
                "enMale": "This doesn't sound promising.",
                "frMale": "\u00c7a n'a pas l'air tr\u00e8s prometteur.",
                "frFemale": "\u00c7a n'a pas l'air tr\u00e8s prometteur.",
                "deMale": "Das klingt nicht vielversprechend.",
                "deFemale": "Das klingt nicht vielversprechend."
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        "37107": {
            "NodeId": 37107,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't like where this is going.",
            "LocalizedText": {
                "enMale": "I don't like where this is going.",
                "frMale": "Je sens que \u00e7a [{M}]va pas me plaire.",
                "frFemale": "Je sens que \u00e7a [{M}]ne va pas me plaire.",
                "deMale": "Das gef\u00e4llt mir nicht.",
                "deFemale": "Das gef\u00e4llt mir nicht."
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        "37108": {
            "NodeId": 37108,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't think I'm going to like this.",
            "LocalizedText": {
                "enMale": "I don't think I'm going to like this.",
                "frMale": "Je ne pense pas que \u00e7a va me plaire.",
                "frFemale": "Je ne pense pas que \u00e7a va me plaire.",
                "deMale": "Ich glaube, das wird mir nicht gefallen.",
                "deFemale": "Ich glaube, das wird mir nicht gefallen."
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        "38000": {
            "NodeId": 38000,
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Get to the point.",
            "LocalizedText": {
                "enMale": "Get to the point.",
                "frMale": "D\u00e9p\u00eachons.",
                "frFemale": "D\u00e9p\u00eachons.",
                "deMale": "Raus mit der Sprache.",
                "deFemale": "Raus mit der Sprache."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me exactly what is is you're trying to say.",
            "LocalizedText": {
                "enMale": "Tell me exactly what is is you're trying to say.",
                "frMale": "Qu'est-ce que je dois comprendre exactement\u00a0?",
                "frFemale": "Qu'est-ce que je dois comprendre exactement\u00a0?",
                "deMale": "Was genau gibt es zu sagen?",
                "deFemale": "Was genau gibt es zu sagen?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you've got a point, I suggest getting to it.",
            "LocalizedText": {
                "enMale": "If you've got a point, I suggest getting to it.",
                "frMale": "J'aimerais savoir ce qu'il y a d'int\u00e9ressant l\u00e0-dedans.",
                "frFemale": "J'aimerais savoir ce qu'il y a d'int\u00e9ressant l\u00e0-dedans.",
                "deMale": "Wenn es etwas zu sagen gibt, dann raus damit.",
                "deFemale": "Wenn es etwas zu sagen gibt, dann raus damit."
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        "38013": {
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            "SpeakerB62Id": "0000000",
            "Text": "Get to the point.",
            "LocalizedText": {
                "enMale": "Get to the point.",
                "frMale": "D\u00e9p\u00eachons.",
                "frFemale": "D\u00e9p\u00eachons.",
                "deMale": "Genug drum herum geredet.",
                "deFemale": "Genug drum herum geredet."
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        "38014": {
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Stop jerking me around, and get to the point.",
            "LocalizedText": {
                "enMale": "Stop jerking me around, and get to the point.",
                "frMale": "Arr\u00eatons de tourner autour du pot et finissons-en.",
                "frFemale": "Arr\u00eatons de tourner autour du pot et finissons-en.",
                "deMale": "Wenn es etwas Wichtiges gibt, dann raus damit.",
                "deFemale": "Wenn es etwas Wichtiges gibt, dann raus damit."
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        "38015": {
            "NodeId": 38015,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There better be a point to this.",
            "LocalizedText": {
                "enMale": "There better be a point to this.",
                "frMale": "\u00c7a a int\u00e9r\u00eat \u00e0 nous mener quelque part.",
                "frFemale": "\u00c7a a int\u00e9r\u00eat \u00e0 nous mener quelque part.",
                "deMale": "Ich hoffe doch schwer, das ergibt noch einen Sinn.",
                "deFemale": "Ich hoffe doch schwer, das ergibt noch einen Sinn."
            },
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            "NodeId": 38016,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there a point in all of this?",
            "LocalizedText": {
                "enMale": "Is there a point in all of this?",
                "frMale": "Et \u00e7a nous m\u00e8ne o\u00f9 tout \u00e7a\u00a0?",
                "frFemale": "Et \u00e7a nous m\u00e8ne o\u00f9 tout \u00e7a\u00a0?",
                "deMale": "Hat das auch einen tieferen Sinn?",
                "deFemale": "Hat das auch einen tieferen Sinn?"
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        "38017": {
            "NodeId": 38017,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Just get to the point.",
            "LocalizedText": {
                "enMale": "Just get to the point.",
                "frMale": "Qu'on en finisse.",
                "frFemale": "Qu'on en finisse.",
                "deMale": "Jetzt reden wir mal nicht um den hei\u00dfen Brei herum.",
                "deFemale": "Jetzt reden wir mal nicht um den hei\u00dfen Brei herum."
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        "38018": {
            "NodeId": 38018,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you have something to say, say it.",
            "LocalizedText": {
                "enMale": "If you have something to say, say it.",
                "frMale": "Si \u00e7a doit nous mener quelque part, faisons vite.",
                "frFemale": "Si \u00e7a doit mener quelque part, faisons vite.",
                "deMale": "Raus mit der Sprache, wenn es etwas zu sagen gibt.",
                "deFemale": "Raus mit der Sprache, wenn es etwas zu sagen gibt."
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        "38020": {
            "NodeId": 38020,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Why are you still talking?",
            "LocalizedText": {
                "enMale": "Why are you still talking?",
                "frMale": "Fin de la discussion.",
                "frFemale": "Fin de la discussion.",
                "deMale": "Ich will nichts mehr h\u00f6ren.",
                "deFemale": "Ich will nichts mehr h\u00f6ren."
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        "38021": {
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "At this point, I think enough has been said.",
            "LocalizedText": {
                "enMale": "At this point, I think enough has been said.",
                "frMale": "Je crois qu'\u00e0 ce stade, j'en ai assez entendu.",
                "frFemale": "Je crois qu'\u00e0 ce stade, j'en ai assez entendu.",
                "deMale": "Es sind wirklich schon genug Worte gefallen.",
                "deFemale": "Es sind wirklich schon genug Worte gefallen."
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        "38022": {
            "NodeId": 38022,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We are done with this discussion.",
            "LocalizedText": {
                "enMale": "We are done with this discussion.",
                "frMale": "Assez parl\u00e9.",
                "frFemale": "Assez parl\u00e9.",
                "deMale": "Dieses Gespr\u00e4ch ist beendet.",
                "deFemale": "Dieses Gespr\u00e4ch ist beendet."
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        "38023": {
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There a reason you're still talking?",
            "LocalizedText": {
                "enMale": "There a reason you're still talking?",
                "frMale": "Fin de la discussion.",
                "frFemale": "Fin de la discussion.",
                "deMale": "Gibt es einen Grund f\u00fcr das ganze Gerede?",
                "deFemale": "Gibt es einen Grund f\u00fcr das ganze Gerede?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "38024": {
            "NodeId": 38024,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there a reason you're still jabbering at me?",
            "LocalizedText": {
                "enMale": "Is there a reason you're still jabbering at me?",
                "frMale": "Mais, vous jacassez encore\u00a0?",
                "frFemale": "Mais, vous jacassez encore\u00a0?",
                "deMale": "Warum werde ich immer noch vollgeschwatzt?",
                "deFemale": "Warum werde ich immer noch vollgeschwatzt?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "38025": {
            "NodeId": 38025,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do I have to kill you to get you to stop talking?",
            "LocalizedText": {
                "enMale": "Do I have to kill you to get you to stop talking?",
                "frMale": "Va-t-il falloir que je vous tue pour vous faire taire\u00a0?",
                "frFemale": "Va-t-il falloir que je vous tue pour vous faire taire\u00a0?",
                "deMale": "Wenn dieses Gerede nicht aufh\u00f6rt, gibt es Tote.",
                "deFemale": "Wenn dieses Gerede nicht aufh\u00f6rt, gibt es Tote."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "38026": {
            "NodeId": 38026,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why do I still hear your voice?",
            "LocalizedText": {
                "enMale": "Why do I still hear your voice?",
                "frMale": "Pourquoi est-ce que j'entends encore votre voix\u00a0?",
                "frFemale": "Pourquoi est-ce que j'entends encore votre voix\u00a0?",
                "deMale": "Wieso h\u00f6re ich noch immer eine Stimme?",
                "deFemale": "Wieso h\u00f6re ich noch immer eine Stimme?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "38027": {
            "NodeId": 38027,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you still yammering?",
            "LocalizedText": {
                "enMale": "Are you still yammering?",
                "frMale": "Attention, vous braillez toujours il me semble...",
                "frFemale": "Attention, vous braillez toujours il me semble...",
                "deMale": "Muss das Gejammer sein?",
                "deFemale": "Muss das Gejammer sein?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "38028": {
            "NodeId": 38028,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm pretty sure we've finished this conversation.",
            "LocalizedText": {
                "enMale": "I'm pretty sure we've finished this conversation.",
                "frMale": "La conversation est termin\u00e9e.",
                "frFemale": "La conversation est termin\u00e9e.",
                "deMale": "Eigentlich war unser Gespr\u00e4ch beendet.",
                "deFemale": "Eigentlich war unser Gespr\u00e4ch beendet."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "38030": {
            "NodeId": 38030,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "What are you carrying on about? Speak.",
            "LocalizedText": {
                "enMale": "What are you carrying on about? Speak.",
                "frMale": "Je ne comprends pas... il me faut des d\u00e9tails.",
                "frFemale": "Je ne comprends pas... il me faut des d\u00e9tails.",
                "deMale": "Worum geht es jetzt genau?",
                "deFemale": "Worum geht es jetzt genau?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "38031": {
            "NodeId": 38031,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm afraid you lost me.",
            "LocalizedText": {
                "enMale": "I'm afraid you lost me.",
                "frMale": "J'ai bien peur de ne pas suivre.",
                "frFemale": "J'ai bien peur de ne pas suivre.",
                "deMale": "Ich habe leider den Faden verloren.",
                "deFemale": "Ich habe leider den Faden verloren."
            },
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        },
        "38032": {
            "NodeId": 38032,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I need more. What are we talking about here?",
            "LocalizedText": {
                "enMale": "I need more. What are we talking about here?",
                "frMale": "Dites-m'en plus. De quoi est-ce qu'on parle, l\u00e0\u00a0?",
                "frFemale": "Dites-m'en plus. De quoi est-ce qu'on parle, l\u00e0\u00a0?",
                "deMale": "Ich brauche mehr Informationen. Wor\u00fcber unterhalten wir uns hier?",
                "deFemale": "Ich brauche mehr Informationen. Wor\u00fcber unterhalten wir uns hier?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "38033": {
            "NodeId": 38033,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't follow--I need more details.",
            "LocalizedText": {
                "enMale": "I don't follow--I need more details.",
                "frMale": "Je ne comprends pas... il me faut des d\u00e9tails.",
                "frFemale": "Je ne comprends pas... il me faut des d\u00e9tails.",
                "deMale": "Ich kann nicht ganz folgen - ich brauche mehr Details.",
                "deFemale": "Ich kann nicht ganz folgen - ich brauche mehr Details."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "38034": {
            "NodeId": 38034,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you want me to listen, start giving some useful details.",
            "LocalizedText": {
                "enMale": "If you want me to listen, start giving some useful details.",
                "frMale": "Pour que j'\u00e9coute, il faudrait d\u00e9j\u00e0 me donner des d\u00e9tails utiles.",
                "frFemale": "Pour que j'\u00e9coute, il faudrait d\u00e9j\u00e0 me donner des d\u00e9tails utiles.",
                "deMale": "Wenn ich weiter zuh\u00f6ren soll, dann sollten bald ein paar sinnvolle Details kommen.",
                "deFemale": "Wenn ich weiter zuh\u00f6ren soll, dann sollten bald ein paar sinnvolle Details kommen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "38035": {
            "NodeId": 38035,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I need more specifics, not gibberish.",
            "LocalizedText": {
                "enMale": "I need more specifics, not gibberish.",
                "frMale": "Je veux des informations pr\u00e9cises, pas ce charabia.",
                "frFemale": "Je veux des informations pr\u00e9cises, pas ce charabia.",
                "deMale": "Ich brauche Fakten und kein Geschwafel.",
                "deFemale": "Ich brauche Fakten und kein Geschwafel."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "38036": {
            "NodeId": 38036,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What are you railing on about? Tell me.",
            "LocalizedText": {
                "enMale": "What are you railing on about? Tell me.",
                "frMale": "C'est quoi, le probl\u00e8me\u00a0? Dites-moi.",
                "frFemale": "C'est quoi, le probl\u00e8me\u00a0? Dites-moi.",
                "deMale": "Geht es vielleicht etwas pr\u00e4ziser?",
                "deFemale": "Geht es vielleicht etwas pr\u00e4ziser?"
            },
            "CnvAlienVONode": -1,
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        "38037": {
            "NodeId": 38037,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I need more intel than what you're giving me.",
            "LocalizedText": {
                "enMale": "I need more intel than what you're giving me.",
                "frMale": "Il me faut plus d'infos que \u00e7a.",
                "frFemale": "Il me faut plus d'infos que \u00e7a.",
                "deMale": "Ich brauche mehr Informationen.",
                "deFemale": "Ich brauche mehr Informationen."
            },
            "CnvAlienVONode": -1,
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        "38038": {
            "NodeId": 38038,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What are you talking about?",
            "LocalizedText": {
                "enMale": "What are you talking about?",
                "frMale": "De quoi parlez-vous\u00a0?",
                "frFemale": "De quoi parlez-vous\u00a0?",
                "deMale": "Worum geht es \u00fcberhaupt?",
                "deFemale": "Worum geht es \u00fcberhaupt?"
            },
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        "38040": {
            "NodeId": 38040,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Talk quickly.",
            "LocalizedText": {
                "enMale": "Talk quickly.",
                "frMale": "J'\u00e9coute, mais il faut faire vite.",
                "frFemale": "J'\u00e9coute, mais il faut faire vite.",
                "deMale": "Schnell jetzt.",
                "deFemale": "Schnell jetzt."
            },
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        "38041": {
            "NodeId": 38041,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're going to have to talk quickly.",
            "LocalizedText": {
                "enMale": "You're going to have to talk quickly.",
                "frMale": "Le secret, c'est la concision.",
                "frFemale": "Le secret, c'est la concision.",
                "deMale": "Wir haben nicht viel Zeit.",
                "deFemale": "Wir haben nicht viel Zeit."
            },
            "CnvAlienVONode": -1,
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        "38042": {
            "NodeId": 38042,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This better be quick.",
            "LocalizedText": {
                "enMale": "This better be quick.",
                "frMale": "Soyons brefs.",
                "frFemale": "Soyons brefs.",
                "deMale": "Wir sollten uns beeilen.",
                "deFemale": "Wir sollten uns beeilen."
            },
            "CnvAlienVONode": -1,
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        "38043": {
            "NodeId": 38043,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you want to talk, talk fast.",
            "LocalizedText": {
                "enMale": "If you want to talk, talk fast.",
                "frMale": "J'\u00e9coute, mais il faut faire vite.",
                "frFemale": "J'\u00e9coute, mais il faut faire vite.",
                "deMale": "Wenn es was zu sagen gibt, dann schnell.",
                "deFemale": "Wenn es was zu sagen gibt, dann schnell."
            },
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        "38044": {
            "NodeId": 38044,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Time is money, so make this quick.",
            "LocalizedText": {
                "enMale": "Time is money, so make this quick.",
                "frMale": "Le temps, c'est de l'argent, alors faisons vite.",
                "frFemale": "Le temps, c'est de l'argent, alors faisons vite.",
                "deMale": "Zeit ist Geld, also Beeilung.",
                "deFemale": "Zeit ist Geld, also Beeilung."
            },
            "CnvAlienVONode": -1,
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        },
        "38045": {
            "NodeId": 38045,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Talk, but make it fast.",
            "LocalizedText": {
                "enMale": "Talk, but make it fast.",
                "frMale": "J'\u00e9coute, mais il faut que ce soit bref.",
                "frFemale": "J'\u00e9coute, mais il faut que ce soit bref.",
                "deMale": "Raus mit der Sprache, aber schnell.",
                "deFemale": "Raus mit der Sprache, aber schnell."
            },
            "CnvAlienVONode": -1,
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        "38046": {
            "NodeId": 38046,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The faster you talk, the better.",
            "LocalizedText": {
                "enMale": "The faster you talk, the better.",
                "frMale": "Plus vite je le saurai, mieux ce sera.",
                "frFemale": "Plus vite je le saurai, mieux ce sera.",
                "deMale": "Je schneller dieses Gespr\u00e4ch beendet ist, desto besser.",
                "deFemale": "Je schneller dieses Gespr\u00e4ch beendet ist, desto besser."
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            "NodeId": 38047,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You better make this quick.",
            "LocalizedText": {
                "enMale": "You better make this quick.",
                "frMale": "J'aimerais que \u00e7a ne dure pas trop longtemps.",
                "frFemale": "J'aimerais que \u00e7a ne dure pas trop longtemps.",
                "deMale": "Das geht hoffentlich schnell.",
                "deFemale": "Das geht hoffentlich schnell."
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        "38048": {
            "NodeId": 38048,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'd better talk fast.",
            "LocalizedText": {
                "enMale": "You'd better talk fast.",
                "frMale": "J'esp\u00e8re que \u00e7a ne va pas \u00eatre long.",
                "frFemale": "J'esp\u00e8re que \u00e7a ne va pas \u00eatre long.",
                "deMale": "Das sollte besser schnell gehen.",
                "deFemale": "Das sollte besser schnell gehen."
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            "NodeId": 38050,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Just spit it out already!",
            "LocalizedText": {
                "enMale": "Just spit it out already!",
                "frMale": "Allez-y, crachez le morceau\u00a0!",
                "frFemale": "Allez-y, crachez le morceau\u00a0!",
                "deMale": "Kann ich jetzt h\u00f6ren, was Sache ist?",
                "deFemale": "Kann ich jetzt h\u00f6ren, was Sache ist?"
            },
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                38058
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            "NodeId": 38051,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My time is growing short.",
            "LocalizedText": {
                "enMale": "My time is growing short.",
                "frMale": "Je n'ai plus le temps.",
                "frFemale": "Je n'ai plus le temps.",
                "deMale": "Meine Zeit l\u00e4uft langsam davon.",
                "deFemale": "Meine Zeit l\u00e4uft langsam davon."
            },
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            "NodeId": 38052,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Get on with it already.",
            "LocalizedText": {
                "enMale": "Get on with it already.",
                "frMale": "Je n'ai pas de temps \u00e0 perdre.",
                "frFemale": "Je n'ai pas de temps \u00e0 perdre.",
                "deMale": "K\u00f6nnen wir langsam zur Sache kommen?",
                "deFemale": "K\u00f6nnen wir langsam zur Sache kommen?"
            },
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        },
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            "NodeId": 38053,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Get to the point!",
            "LocalizedText": {
                "enMale": "Get to the point!",
                "frMale": "Venez-en au fait\u00a0!",
                "frFemale": "Venez-en au fait\u00a0!",
                "deMale": "K\u00f6nnen wir auf den Punkt kommen?",
                "deFemale": "K\u00f6nnen wir auf den Punkt kommen?"
            },
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        },
        "38054": {
            "NodeId": 38054,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Get to the blasted point.",
            "LocalizedText": {
                "enMale": "Get to the blasted point.",
                "frMale": "Qu'on en finisse une bonne fois pour toutes.",
                "frFemale": "Qu'on en finisse une bonne fois pour toutes.",
                "deMale": "Wir sollten langsam zum Punkt kommen.",
                "deFemale": "Wir sollten langsam zum Punkt kommen."
            },
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        },
        "38055": {
            "NodeId": 38055,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Out with it, scum!",
            "LocalizedText": {
                "enMale": "Out with it, scum!",
                "frMale": "Venez-en au fait, mis\u00e9rable\u00a0!",
                "frFemale": "Venez-en au fait, mis\u00e9rable\u00a0!",
                "deMale": "Raus damit, Abschaum!",
                "deFemale": "Raus damit, Abschaum!"
            },
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        },
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            "NodeId": 38056,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't let it get stuck in your throat. Speak!",
            "LocalizedText": {
                "enMale": "Don't let it get stuck in your throat. Speak!",
                "frMale": "N'y allez pas par quatre chemins. Parlez\u00a0!",
                "frFemale": "N'y allez pas par quatre chemins. Parlez\u00a0!",
                "deMale": "Keine Verz\u00f6gerung mehr! Raus damit!",
                "deFemale": "Keine Verz\u00f6gerung mehr! Raus damit!"
            },
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Come on, come on, time is money!",
            "LocalizedText": {
                "enMale": "Come on, come on, time is money!",
                "frMale": "Allez, allez, le temps, c'est de l'argent.",
                "frFemale": "Allez, allez, le temps, c'est de l'argent.",
                "deMale": "Na los, Zeit ist Geld!",
                "deFemale": "Na los, Zeit ist Geld!"
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Get to the point already.",
            "LocalizedText": {
                "enMale": "Get to the point already.",
                "frMale": "Allez, qu'on en finisse.",
                "frFemale": "Allez, qu'on en finisse.",
                "deMale": "Kommen wir zur Sache.",
                "deFemale": "Kommen wir zur Sache."
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        },
        "38060": {
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "No time to waste.",
            "LocalizedText": {
                "enMale": "No time to waste.",
                "frMale": "Il n'y a pas de temps \u00e0 perdre.",
                "frFemale": "Il n'y a pas de temps \u00e0 perdre.",
                "deMale": "Die Zeit l\u00e4uft uns davon.",
                "deFemale": "Die Zeit l\u00e4uft uns davon."
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            "NodeId": 38061,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's no time like the present.",
            "LocalizedText": {
                "enMale": "There's no time like the present.",
                "frMale": "Je n'ai pas de temps \u00e0 perdre.",
                "frFemale": "Je n'ai pas de temps \u00e0 perdre.",
                "deMale": "Gleich jetzt ist immer der beste Zeitpunkt.",
                "deFemale": "Gleich jetzt ist immer der beste Zeitpunkt."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We should act now, as I see no point in delay.",
            "LocalizedText": {
                "enMale": "We should act now, as I see no point in delay.",
                "frMale": "Il faut agir maintenant, attendre ne servirait \u00e0 rien.",
                "frFemale": "Il faut agir maintenant, attendre ne servirait \u00e0 rien.",
                "deMale": "Wir sollten handeln. Es gibt keinen Grund f\u00fcr weitere Verz\u00f6gerungen.",
                "deFemale": "Wir sollten handeln. Es gibt keinen Grund f\u00fcr weitere Verz\u00f6gerungen."
            },
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We can't afford to waste time.",
            "LocalizedText": {
                "enMale": "We can't afford to waste time.",
                "frMale": "Il n'y a pas de temps \u00e0 perdre.",
                "frFemale": "Il n'y a pas de temps \u00e0 perdre.",
                "deMale": "Wir k\u00f6nnen uns keine Verz\u00f6gerung mehr leisten.",
                "deFemale": "Wir k\u00f6nnen uns keine Verz\u00f6gerung mehr leisten."
            },
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            "NodeId": 38064,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The sooner this is done, the better.",
            "LocalizedText": {
                "enMale": "The sooner this is done, the better.",
                "frMale": "Le plus vite sera le mieux.",
                "frFemale": "Le plus vite sera le mieux.",
                "deMale": "Je schneller wir es hinter uns haben, desto besser.",
                "deFemale": "Je schneller wir es hinter uns haben, desto besser."
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        "38065": {
            "NodeId": 38065,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The time for action is now.",
            "LocalizedText": {
                "enMale": "The time for action is now.",
                "frMale": "Il faut agir maintenant.",
                "frFemale": "Il faut agir maintenant.",
                "deMale": "Wir m\u00fcssen jetzt handeln.",
                "deFemale": "Wir m\u00fcssen jetzt handeln."
            },
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        "38066": {
            "NodeId": 38066,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We can't waste any more time.",
            "LocalizedText": {
                "enMale": "We can't waste any more time.",
                "frMale": "Il n'y a plus une seconde \u00e0 perdre.",
                "frFemale": "Il n'y a plus une seconde \u00e0 perdre.",
                "deMale": "Wir d\u00fcrfen keine Zeit mehr verschwenden.",
                "deFemale": "Wir d\u00fcrfen keine Zeit mehr verschwenden."
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        "38067": {
            "NodeId": 38067,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's not waste any more time.",
            "LocalizedText": {
                "enMale": "Let's not waste any more time.",
                "frMale": "Il [{M}]y a plus de temps \u00e0 perdre.",
                "frFemale": "Il [{M}]n'y a plus de temps \u00e0 perdre.",
                "deMale": "Wir sollten keine Zeit mehr verlieren.",
                "deFemale": "Wir sollten keine Zeit mehr verlieren."
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        "38068": {
            "NodeId": 38068,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No time to lose.",
            "LocalizedText": {
                "enMale": "No time to lose.",
                "frMale": "Pas de temps \u00e0 perdre.",
                "frFemale": "Pas de temps \u00e0 perdre.",
                "deMale": "Wir haben keine Zeit zu verlieren.",
                "deFemale": "Wir haben keine Zeit zu verlieren."
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        "38070": {
            "NodeId": 38070,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Get on with it, already.",
            "LocalizedText": {
                "enMale": "Get on with it, already.",
                "frMale": "Il faut agir, alors.",
                "frFemale": "Il faut agir, alors.",
                "deMale": "Legen wir los.",
                "deFemale": "Legen wir los."
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            "NodeId": 38071,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just do it. You'll feel better when it's done.",
            "LocalizedText": {
                "enMale": "Just do it. You'll feel better when it's done.",
                "frMale": "Allez. \u00c7a ira mieux quand ce sera termin\u00e9.",
                "frFemale": "Allez. \u00c7a ira mieux quand ce sera termin\u00e9.",
                "deMale": "Nur zu. Das wird es leichter machen.",
                "deFemale": "Nur zu. Das wird es leichter machen."
            },
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        "38072": {
            "NodeId": 38072,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's best to just get on with it.",
            "LocalizedText": {
                "enMale": "It's best to just get on with it.",
                "frMale": "Mieux vaut se mettre au travail.",
                "frFemale": "Mieux vaut se mettre au travail.",
                "deMale": "Wir sollten voranschreiten.",
                "deFemale": "Wir sollten voranschreiten."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 38073,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Get it over with, then.",
            "LocalizedText": {
                "enMale": "Get it over with, then.",
                "frMale": "Il faut agir, alors.",
                "frFemale": "Il faut agir, alors.",
                "deMale": "Na los jetzt.",
                "deFemale": "Na los jetzt."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 38074,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What are you waiting for? An invitation?",
            "LocalizedText": {
                "enMale": "What are you waiting for? An invitation?",
                "frMale": "Qu'est-ce que vous attendez\u00a0? Une invitation\u00a0?",
                "frFemale": "Qu'est-ce que vous attendez\u00a0? Une invitation\u00a0?",
                "deMale": "Worauf warten wir noch? Eine Einladung?",
                "deFemale": "Worauf warten wir noch? Eine Einladung?"
            },
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        "38075": {
            "NodeId": 38075,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You should just do it.",
            "LocalizedText": {
                "enMale": "You should just do it.",
                "frMale": "Ce n'est pas le tout de parler.",
                "frFemale": "Ce n'est pas le tout de parler.",
                "deMale": "Los jetzt.",
                "deFemale": "Los jetzt."
            },
            "CnvAlienVONode": -1,
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        "38076": {
            "NodeId": 38076,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Then get on with it, will you?",
            "LocalizedText": {
                "enMale": "Then get on with it, will you?",
                "frMale": "Alors, \u00e7a vient\u00a0?",
                "frFemale": "Alors, \u00e7a vient\u00a0?",
                "deMale": "Dann aber schnell.",
                "deFemale": "Dann aber schnell."
            },
            "CnvAlienVONode": -1,
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        },
        "38077": {
            "NodeId": 38077,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'd better hurry up.",
            "LocalizedText": {
                "enMale": "You'd better hurry up.",
                "frMale": "D\u00e9p\u00eachons alors.",
                "frFemale": "D\u00e9p\u00eachons alors.",
                "deMale": "Wir sollten uns besser beeilen.",
                "deFemale": "Wir sollten uns besser beeilen."
            },
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        },
        "38078": {
            "NodeId": 38078,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Hurry up, will you?",
            "LocalizedText": {
                "enMale": "Hurry up, will you?",
                "frMale": "Plus vite, d'accord\u00a0?",
                "frFemale": "Plus vite, d'accord\u00a0?",
                "deMale": "Na los, Beeilung!",
                "deFemale": "Na los, Beeilung!"
            },
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        },
        "38080": {
            "NodeId": 38080,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Ahem.",
            "LocalizedText": {
                "enMale": "Ahem.",
                "frMale": "Pardon de d\u00e9ranger.",
                "frFemale": "Pardon de d\u00e9ranger.",
                "deMale": "\u00c4hem.",
                "deFemale": "\u00c4hem."
            },
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            "ChildIds": [
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        "38081": {
            "NodeId": 38081,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I trust you'll excuse me.",
            "LocalizedText": {
                "enMale": "I trust you'll excuse me.",
                "frMale": "D\u00e9sol\u00e9 de d\u00e9ranger.",
                "frFemale": "D\u00e9sol\u00e9e de d\u00e9ranger.",
                "deMale": "Ich st\u00f6re nur ungern ...",
                "deFemale": "Ich st\u00f6re nur ungern ..."
            },
            "CnvAlienVONode": -1,
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        },
        "38082": {
            "NodeId": 38082,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Pardon the interruption.",
            "LocalizedText": {
                "enMale": "Pardon the interruption.",
                "frMale": "Pardon pour le d\u00e9rangement.",
                "frFemale": "Pardon pour le d\u00e9rangement.",
                "deMale": "Verzeihung bitte ...",
                "deFemale": "Verzeihung bitte ..."
            },
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        "38083": {
            "NodeId": 38083,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Pardon my interruption.",
            "LocalizedText": {
                "enMale": "Pardon my interruption.",
                "frMale": "Pardon de d\u00e9ranger.",
                "frFemale": "Pardon de d\u00e9ranger.",
                "deMale": "Verzeihung?",
                "deFemale": "Verzeihung?"
            },
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        "38084": {
            "NodeId": 38084,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Hey, you. Yeah, you.",
            "LocalizedText": {
                "enMale": "Hey, you. Yeah, you.",
                "frMale": "H\u00e9... h\u00e9.",
                "frFemale": "H\u00e9... h\u00e9.",
                "deMale": "Hallo?",
                "deFemale": "Hallo?"
            },
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "38085": {
            "NodeId": 38085,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do I have to ignite my lightsaber to get your attention?",
            "LocalizedText": {
                "enMale": "Do I have to ignite my lightsaber to get your attention?",
                "frMale": "Je dois allumer mon sabre laser pour avoir votre attention\u00a0?",
                "frFemale": "Je dois allumer mon sabre laser pour avoir votre attention\u00a0?",
                "deMale": "Muss ich erst mein Lichtschwert ziehen, um Aufmerksamkeit zu bekommen?",
                "deFemale": "Muss ich erst mein Lichtschwert ziehen, um Aufmerksamkeit zu bekommen?"
            },
            "CnvAlienVONode": -1,
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        },
        "38086": {
            "NodeId": 38086,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Excuse me, please.",
            "LocalizedText": {
                "enMale": "Excuse me, please.",
                "frMale": "J'ai quelque chose \u00e0 dire.",
                "frFemale": "J'ai quelque chose \u00e0 dire.",
                "deMale": "Entschuldigung?",
                "deFemale": "Entschuldigung?"
            },
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        },
        "38087": {
            "NodeId": 38087,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Hey, you. Hello.",
            "LocalizedText": {
                "enMale": "Hey, you. Hello.",
                "frMale": "H\u00e9... bonjour.",
                "frFemale": "H\u00e9... bonjour.",
                "deMale": "Hey. Hallo!",
                "deFemale": "Hey. Hallo!"
            },
            "CnvAlienVONode": -1,
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        },
        "38088": {
            "NodeId": 38088,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sorry to interrupt.",
            "LocalizedText": {
                "enMale": "Sorry to interrupt.",
                "frMale": "Si je peux me permettre...",
                "frFemale": "Si je peux me permettre...",
                "deMale": "Ich st\u00f6re nur ungern.",
                "deFemale": "Ich st\u00f6re nur ungern."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        },
        "38090": {
            "NodeId": 38090,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "So what are we waiting for?",
            "LocalizedText": {
                "enMale": "So what are we waiting for?",
                "frMale": "Qu'est-ce qu'on attend alors\u00a0?",
                "frFemale": "Qu'est-ce qu'on attend alors\u00a0?",
                "deMale": "Worauf warten wir denn noch?",
                "deFemale": "Worauf warten wir denn noch?"
            },
            "CnvAlienVONode": -1,
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        "38091": {
            "NodeId": 38091,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there any reason for further delay?",
            "LocalizedText": {
                "enMale": "Is there any reason for further delay?",
                "frMale": "Pourquoi on attend\u00a0?",
                "frFemale": "Pourquoi on attend\u00a0?",
                "deMale": "Gibt es einen Grund f\u00fcr diese Verz\u00f6gerung?",
                "deFemale": "Gibt es einen Grund f\u00fcr diese Verz\u00f6gerung?"
            },
            "CnvAlienVONode": -1,
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        "38092": {
            "NodeId": 38092,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I see no need for hesitation here.",
            "LocalizedText": {
                "enMale": "I see no need for hesitation here.",
                "frMale": "Inutile d'attendre.",
                "frFemale": "Inutile d'attendre.",
                "deMale": "Ich sehe keinen Grund zu z\u00f6gern.",
                "deFemale": "Ich sehe keinen Grund zu z\u00f6gern."
            },
            "CnvAlienVONode": -1,
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        "38093": {
            "NodeId": 38093,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "So what's the holdup?",
            "LocalizedText": {
                "enMale": "So what's the holdup?",
                "frMale": "Et on attend quoi\u00a0?",
                "frFemale": "Et on attend quoi\u00a0?",
                "deMale": "Warum diese Verz\u00f6gerung?",
                "deFemale": "Warum diese Verz\u00f6gerung?"
            },
            "CnvAlienVONode": -1,
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        },
        "38094": {
            "NodeId": 38094,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's holding us up?",
            "LocalizedText": {
                "enMale": "What's holding us up?",
                "frMale": "Qu'est-ce qui nous retient\u00a0?",
                "frFemale": "Qu'est-ce qui nous retient\u00a0?",
                "deMale": "Was h\u00e4lt uns noch auf?",
                "deFemale": "Was h\u00e4lt uns noch auf?"
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why do we hesitate?",
            "LocalizedText": {
                "enMale": "Why do we hesitate?",
                "frMale": "Pourquoi on h\u00e9site, alors\u00a0?",
                "frFemale": "Pourquoi on h\u00e9site, alors\u00a0?",
                "deMale": "Worauf warten wir?",
                "deFemale": "Worauf warten wir?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why the hesitation?",
            "LocalizedText": {
                "enMale": "Why the hesitation?",
                "frMale": "Pourquoi attendre\u00a0?",
                "frFemale": "Pourquoi attendre\u00a0?",
                "deMale": "Was soll dieses Z\u00f6gern?",
                "deFemale": "Was soll dieses Z\u00f6gern?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's causing the delay?",
            "LocalizedText": {
                "enMale": "What's causing the delay?",
                "frMale": "Et qu'est-ce qu'on attend\u00a0?",
                "frFemale": "Et qu'est-ce qu'on attend\u00a0?",
                "deMale": "Was ist der Grund f\u00fcr die Verz\u00f6gerung?",
                "deFemale": "Was ist der Grund f\u00fcr die Verz\u00f6gerung?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What are we waiting for?",
            "LocalizedText": {
                "enMale": "What are we waiting for?",
                "frMale": "Qu'est-ce qu'on attend\u00a0?",
                "frFemale": "Qu'est-ce qu'on attend\u00a0?",
                "deMale": "Worauf warten wir?",
                "deFemale": "Worauf warten wir?"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Well, don't keep me in suspense.",
            "LocalizedText": {
                "enMale": "Well, don't keep me in suspense.",
                "frMale": "Arr\u00eatez ce suspense\u00a0!",
                "frFemale": "Arr\u00eatez ce suspense\u00a0!",
                "deMale": "Machen wir es nicht zu spannend.",
                "deFemale": "Machen wir es nicht zu spannend."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've got my attention. Go ahead.",
            "LocalizedText": {
                "enMale": "You've got my attention. Go ahead.",
                "frMale": "Vous avez toute mon attention. Poursuivez.",
                "frFemale": "Vous avez toute mon attention. Poursuivez.",
                "deMale": "Ich h\u00f6re aufmerksam zu. Nur weiter ...",
                "deFemale": "Ich h\u00f6re aufmerksam zu. Nur weiter ..."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 38102,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I assume there's more.",
            "LocalizedText": {
                "enMale": "I assume there's more.",
                "frMale": "J'imagine que ce n'est pas tout.",
                "frFemale": "J'imagine que ce n'est pas tout.",
                "deMale": "Das war doch noch nicht alles.",
                "deFemale": "Das war doch noch nicht alles."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there more, or do I start guessing?",
            "LocalizedText": {
                "enMale": "Is there more, or do I start guessing?",
                "frMale": "Vous me dites la suite ou faut-il que je devine\u00a0?",
                "frFemale": "Vous me dites la suite ou faut-il que je devine\u00a0?",
                "deMale": "Gibt es noch etwas oder muss ich den Rest raten?",
                "deFemale": "Gibt es noch etwas oder muss ich den Rest raten?"
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            "SpeakerB62Id": "0000000",
            "Text": "What, am I supposed to guess?",
            "LocalizedText": {
                "enMale": "What, am I supposed to guess?",
                "frMale": "Quoi, vous voulez jouer aux devinettes\u00a0?",
                "frFemale": "Quoi, vous voulez jouer aux devinettes\u00a0?",
                "deMale": "Soll ich den Rest raten?",
                "deFemale": "Soll ich den Rest raten?"
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't appreciate dramatic pauses.",
            "LocalizedText": {
                "enMale": "I don't appreciate dramatic pauses.",
                "frMale": "Je n'aime pas les pauses th\u00e9\u00e2trales.",
                "frFemale": "Je n'aime pas les pauses th\u00e9\u00e2trales.",
                "deMale": "Ich verabscheue dramatische Pausen.",
                "deFemale": "Ich verabscheue dramatische Pausen."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm dying of suspense, really.",
            "LocalizedText": {
                "enMale": "I'm dying of suspense, really.",
                "frMale": "Ce suspense, c'est insupportable.",
                "frFemale": "Ce suspense, c'est insupportable.",
                "deMale": "Wir wollen es nicht unn\u00f6tig spannend machen.",
                "deFemale": "Wir wollen es nicht unn\u00f6tig spannend machen."
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            "SpeakerB62Id": "0000000",
            "Text": "Don't leave me hanging.",
            "LocalizedText": {
                "enMale": "Don't leave me hanging.",
                "frMale": "Je n'ai pas le temps de jouer.",
                "frFemale": "Je n'ai pas le temps de jouer.",
                "deMale": "Na los, weiter im Text.",
                "deFemale": "Na los, weiter im Text."
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            "SpeakerB62Id": "0000000",
            "Text": "Don't keep me waiting.",
            "LocalizedText": {
                "enMale": "Don't keep me waiting.",
                "frMale": "Je n'ai pas que \u00e7a \u00e0 faire.",
                "frFemale": "Je n'ai pas que \u00e7a \u00e0 faire.",
                "deMale": "Ich warte nur ungern.",
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You think pretty highly of yourself.",
            "LocalizedText": {
                "enMale": "You think pretty highly of yourself.",
                "frMale": "Quelle arrogance\u00a0!",
                "frFemale": "Quelle arrogance\u00a0!",
                "deMale": "Nur keine falsche Bescheidenheit.",
                "deFemale": "Nur keine falsche Bescheidenheit."
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            "SpeakerB62Id": "0000000",
            "Text": "You seem to have a very high opinion of yourself.",
            "LocalizedText": {
                "enMale": "You seem to have a very high opinion of yourself.",
                "frMale": "Voil\u00e0 quelqu'un qui ne se prend pas pour rien.",
                "frFemale": "Voil\u00e0 quelqu'un qui ne se prend pas pour rien.",
                "deMale": "Da h\u00e4lt aber jemand sehr viel von sich.",
                "deFemale": "Da h\u00e4lt aber jemand sehr viel von sich."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're pretty arrogant, aren't you?",
            "LocalizedText": {
                "enMale": "You're pretty arrogant, aren't you?",
                "frMale": "En voil\u00e0 de l'arrogance.",
                "frFemale": "En voil\u00e0 de l'arrogance.",
                "deMale": "Hochmut kommt vor dem Fall.",
                "deFemale": "Hochmut kommt vor dem Fall."
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            "IsEmpty": false,
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            "SpeakerB62Id": "0000000",
            "Text": "You're full of yourself.",
            "LocalizedText": {
                "enMale": "You're full of yourself.",
                "frMale": "Si c'est pas de l'arrogance, \u00e7a.",
                "frFemale": "Si c'est pas de l'arrogance, \u00e7a.",
                "deMale": "Ziemlich arrogant, was?",
                "deFemale": "Ziemlich arrogant, was?"
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "And people say I'm overconfident.",
            "LocalizedText": {
                "enMale": "And people say I'm overconfident.",
                "frMale": "Et dire qu'on me trouve pr\u00e9somptueux.",
                "frFemale": "Et dire qu'on me trouve pr\u00e9somptueuse.",
                "deMale": "Und mir sagt man nach, ich sei arrogant.",
                "deFemale": "Und mir sagt man nach, ich sei arrogant."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your ego is overinflated.",
            "LocalizedText": {
                "enMale": "Your ego is overinflated.",
                "frMale": "Voil\u00e0 ce que j'appelle un ego surdimensionn\u00e9.",
                "frFemale": "Voil\u00e0 ce que j'appelle un ego surdimensionn\u00e9.",
                "deMale": "Was f\u00fcr ein aufgeblasenes Ego.",
                "deFemale": "Was f\u00fcr ein aufgeblasenes Ego."
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            "NodeId": 40016,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're awfully enamored of yourself.",
            "LocalizedText": {
                "enMale": "You're awfully enamored of yourself.",
                "frMale": "Quel narcissisme.",
                "frFemale": "Quel narcissisme.",
                "deMale": "Das nenne ich einen schweren Fall von Selbstverliebtheit.",
                "deFemale": "Das nenne ich einen schweren Fall von Selbstverliebtheit."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're mighty proud of yourself, aren't you?",
            "LocalizedText": {
                "enMale": "You're mighty proud of yourself, aren't you?",
                "frMale": "C'est ce que j'appelle de l'arrogance\u00a0!",
                "frFemale": "C'est ce que j'appelle de l'arrogance\u00a0!",
                "deMale": "Da ist aber jemand ziemlich von sich selbst \u00fcberzeugt, was?",
                "deFemale": "Da ist aber jemand ziemlich von sich selbst \u00fcberzeugt, was?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You think a lot of yourself.",
            "LocalizedText": {
                "enMale": "You think a lot of yourself.",
                "frMale": "Je n'aime pas ceux qui ont une trop haute opinion d'eux-m\u00eames.",
                "frFemale": "Je n'aime pas ceux qui ont une trop haute opinion d'eux-m\u00eames.",
                "deMale": "Das nenne ich selbstsicher ...",
                "deFemale": "Das nenne ich selbstsicher ..."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You are nuts.",
            "LocalizedText": {
                "enMale": "You are nuts.",
                "frMale": "C'est totalement ridicule.",
                "frFemale": "C'est totalement ridicule.",
                "deMale": "Eindeutig \u00fcbergeschnappt ...",
                "deFemale": "Eindeutig \u00fcbergeschnappt ..."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've clearly lost your mind.",
            "LocalizedText": {
                "enMale": "You've clearly lost your mind.",
                "frMale": "C'est de la pure folie\u00a0!",
                "frFemale": "C'est de la pure folie\u00a0!",
                "deMale": "Das ist doch absolut verr\u00fcckt.",
                "deFemale": "Das ist doch absolut verr\u00fcckt."
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            "SpeakerB62Id": "0000000",
            "Text": "Have you lost your mind?",
            "LocalizedText": {
                "enMale": "Have you lost your mind?",
                "frMale": "Vous avez perdu la t\u00eate\u00a0?",
                "frFemale": "Vous avez perdu la t\u00eate\u00a0?",
                "deMale": "So schnell verliert man den Verstand ...",
                "deFemale": "So schnell verliert man den Verstand ..."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've totally lost it.",
            "LocalizedText": {
                "enMale": "You've totally lost it.",
                "frMale": "C'est totalement ridicule.",
                "frFemale": "C'est totalement ridicule.",
                "deMale": "Wohl den Verstand verloren ...",
                "deFemale": "Wohl den Verstand verloren ..."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm betting you're completely insane.",
            "LocalizedText": {
                "enMale": "I'm betting you're completely insane.",
                "frMale": "Je dirais que c'est compl\u00e8tement dingue.",
                "frFemale": "Je dirais que c'est compl\u00e8tement dingue.",
                "deMale": "Das sprengt ganz eindeutig die Grenze zum Wahnsinn.",
                "deFemale": "Das sprengt ganz eindeutig die Grenze zum Wahnsinn."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm guessing insanity runs in your family.",
            "LocalizedText": {
                "enMale": "I'm guessing insanity runs in your family.",
                "frMale": "Je suppose que la folie se transmet de g\u00e9n\u00e9ration en g\u00e9n\u00e9ration.",
                "frFemale": "Je suppose que la folie se transmet de g\u00e9n\u00e9ration en g\u00e9n\u00e9ration.",
                "deMale": "Der Irrsinn muss in der Familie liegen.",
                "deFemale": "Der Irrsinn muss in der Familie liegen."
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            "SpeakerB62Id": "0000000",
            "Text": "I thought I was crazy.",
            "LocalizedText": {
                "enMale": "I thought I was crazy.",
                "frMale": "Et moi qui croyais que j'\u00e9tais fou.",
                "frFemale": "Et moi qui croyais que j'\u00e9tais folle.",
                "deMale": "Und ich dachte immer, ich w\u00e4re verr\u00fcckt.",
                "deFemale": "Und ich dachte immer, ich w\u00e4re verr\u00fcckt."
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            "SpeakerB62Id": "0000000",
            "Text": "You're a few bolts short of a droid.",
            "LocalizedText": {
                "enMale": "You're a few bolts short of a droid.",
                "frMale": "\u00c0 peu de choses pr\u00e8s, on dirait un dro\u00efde d\u00e9traqu\u00e9.",
                "frFemale": "\u00c0 peu de choses pr\u00e8s, on dirait un dro\u00efde d\u00e9traqu\u00e9.",
                "deMale": "Da sind eindeutig ein paar Bolzen locker.",
                "deFemale": "Da sind eindeutig ein paar Bolzen locker."
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            "SpeakerB62Id": "0000000",
            "Text": "You're completely insane.",
            "LocalizedText": {
                "enMale": "You're completely insane.",
                "frMale": "Il faut vraiment \u00eatre malade...",
                "frFemale": "Il faut vraiment \u00eatre malade...",
                "deMale": "Klarer Fall - v\u00f6llig wahnsinnig.",
                "deFemale": "Klarer Fall - v\u00f6llig wahnsinnig."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You need a hobby \/ have too much free time",
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                "enMale": "You need a hobby \/ have too much free time",
                "frMale": "Il serait temps d'\u00e9voluer un peu.",
                "frFemale": "Il serait temps d'\u00e9voluer un peu.",
                "deMale": "Schon mal \u00fcber ein Hobby nachgedacht?",
                "deFemale": "Schon mal \u00fcber ein Hobby nachgedacht?"
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            "SpeakerB62Id": "0000000",
            "Text": "You need to find something to do with yourself.",
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                "enMale": "You need to find something to do with yourself.",
                "frMale": "Il faut trouver de quoi s'occuper.",
                "frFemale": "Il faut trouver de quoi s'occuper.",
                "deMale": "So viel Freizeit ist eindeutig nicht gesund.",
                "deFemale": "So viel Freizeit ist eindeutig nicht gesund."
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            "SpeakerB62Id": "0000000",
            "Text": "I'd hope you'd have better ways to spend your time.",
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                "enMale": "I'd hope you'd have better ways to spend your time.",
                "frMale": "Ce n'est pas g\u00e9nial comme passe-temps.",
                "frFemale": "Ce n'est pas g\u00e9nial comme passe-temps.",
                "deMale": "Es gibt sicher bessere Wege, seine Freizeit zu verbringen.",
                "deFemale": "Es gibt sicher bessere Wege, seine Freizeit zu verbringen."
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            "SpeakerB62Id": "0000000",
            "Text": "You clearly don't have enough to do.",
            "LocalizedText": {
                "enMale": "You clearly don't have enough to do.",
                "frMale": "Il serait temps d'\u00e9voluer un peu.",
                "frFemale": "Il serait temps d'\u00e9voluer un peu.",
                "deMale": "Zu viel Freizeit ist eindeutig nicht gut.",
                "deFemale": "Zu viel Freizeit ist eindeutig nicht gut."
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            "SpeakerB62Id": "0000000",
            "Text": "You really need to find a full-time job.",
            "LocalizedText": {
                "enMale": "You really need to find a full-time job.",
                "frMale": "Il faudrait trouver une occupation.",
                "frFemale": "Il faudrait trouver une occupation.",
                "deMale": "Ein Vollzeitjob w\u00e4re vielleicht eine gute Idee.",
                "deFemale": "Ein Vollzeitjob w\u00e4re vielleicht eine gute Idee."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think it's time you got a life.",
            "LocalizedText": {
                "enMale": "I think it's time you got a life.",
                "frMale": "Il serait temps d'\u00e9voluer un peu.",
                "frFemale": "Il serait temps d'\u00e9voluer un peu.",
                "deMale": "Es wird Zeit, sich ein Leben anzuschaffen.",
                "deFemale": "Es wird Zeit, sich ein Leben anzuschaffen."
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            "SpeakerB62Id": "0000000",
            "Text": "Where do you get all this free time?",
            "LocalizedText": {
                "enMale": "Where do you get all this free time?",
                "frMale": "Comment faites-vous pour avoir autant de temps libre\u00a0?",
                "frFemale": "Comment faites-vous pour avoir autant de temps libre\u00a0?",
                "deMale": "Wie kann man nur so viel Freizeit haben?",
                "deFemale": "Wie kann man nur so viel Freizeit haben?"
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            "SpeakerB62Id": "0000000",
            "Text": "Don't get out much and see the galaxy, do you?",
            "LocalizedText": {
                "enMale": "Don't get out much and see the galaxy, do you?",
                "frMale": "\u00c7a ne ferait pas de mal \u00e0 certaines personnes de se bouger un peu.",
                "frFemale": "\u00c7a ne ferait pas de mal \u00e0 certaines personnes de se bouger un peu.",
                "deMale": "Noch nicht viel von der Galaxis gesehen, was?",
                "deFemale": "Noch nicht viel von der Galaxis gesehen, was?"
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            "SpeakerB62Id": "0000000",
            "Text": "You need to get out more often.",
            "LocalizedText": {
                "enMale": "You need to get out more often.",
                "frMale": "Il faut sortir un peu.",
                "frFemale": "Il faut sortir un peu.",
                "deMale": "So viel Freizeit m\u00f6chte ich auch mal haben.",
                "deFemale": "So viel Freizeit m\u00f6chte ich auch mal haben."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I don't work for crazy people.",
            "LocalizedText": {
                "enMale": "I don't work for crazy people.",
                "frMale": "Les malades n'ont aucun ordre \u00e0 me donner.",
                "frFemale": "Les malades n'ont aucun ordre \u00e0 me donner.",
                "deMale": "Von Spinnern nehme ich keine Auftr\u00e4ge entgegen.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not getting involved with someone as mentally troubled as you.",
            "LocalizedText": {
                "enMale": "I'm not getting involved with someone as mentally troubled as you.",
                "frMale": "Je ne travaille pas avec les gens mentalement d\u00e9ficients.",
                "frFemale": "Je ne travaille pas avec les gens mentalement d\u00e9ficients.",
                "deMale": "Mit derart gest\u00f6rten Leuten verkehre ich gew\u00f6hnlich nicht.",
                "deFemale": "Mit derart gest\u00f6rten Leuten verkehre ich gew\u00f6hnlich nicht."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not helping anyone as crazy as you.",
            "LocalizedText": {
                "enMale": "I'm not helping anyone as crazy as you.",
                "frMale": "Je n'aide pas les fous.",
                "frFemale": "Je n'aide pas les fous.",
                "deMale": "Wahnsinnigen helfe ich nicht.",
                "deFemale": "Wahnsinnigen helfe ich nicht."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't take orders from crazy people.",
            "LocalizedText": {
                "enMale": "I don't take orders from crazy people.",
                "frMale": "Les malades n'ont aucun ordre \u00e0 me donner.",
                "frFemale": "Les malades n'ont aucun ordre \u00e0 me donner.",
                "deMale": "Ich nehme keine Befehle von Verr\u00fcckten entgegen.",
                "deFemale": "Ich nehme keine Befehle von Verr\u00fcckten entgegen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Forget it. Crazy people make lousy business partners.",
            "LocalizedText": {
                "enMale": "Forget it. Crazy people make lousy business partners.",
                "frMale": "Pas la peine. \u00c7a ne m'int\u00e9resse pas de travailler avec des malades.",
                "frFemale": "Pas la peine. \u00c7a ne m'int\u00e9resse pas de travailler avec des malades.",
                "deMale": "Nie im Leben. Verr\u00fcckte sind schlechte Gesch\u00e4ftspartner.",
                "deFemale": "Nie im Leben. Verr\u00fcckte sind schlechte Gesch\u00e4ftspartner."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'd have to be as crazy as you to do this.",
            "LocalizedText": {
                "enMale": "I'd have to be as crazy as you to do this.",
                "frMale": "Il faudrait que je sois fou moi aussi pour faire \u00e7a.",
                "frFemale": "Il faudrait que je sois folle moi aussi pour faire \u00e7a.",
                "deMale": "Wer dazu ja sagt, ist ganz genauso verr\u00fcckt.",
                "deFemale": "Wer dazu ja sagt, ist ganz genauso verr\u00fcckt."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The only crazy person I work for is me.",
            "LocalizedText": {
                "enMale": "The only crazy person I work for is me.",
                "frMale": "Le seul fou pour lequel je travaille, c'est moi.",
                "frFemale": "La seule folle pour laquelle je travaille, c'est moi.",
                "deMale": "Ich arbeite nur f\u00fcr Verr\u00fcckte, wenn ich der Auftraggeber bin.",
                "deFemale": "Ich arbeite nur f\u00fcr Verr\u00fcckte, wenn ich der Auftraggeber bin."
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            "SpeakerB62Id": "0000000",
            "Text": "I don't take jobs from nutsos.",
            "LocalizedText": {
                "enMale": "I don't take jobs from nutsos.",
                "frMale": "Je ne travaille pas avec des gens comme \u00e7a.",
                "frFemale": "Je ne travaille pas avec des gens comme \u00e7a.",
                "deMale": "Ich arbeite nicht f\u00fcr Spinner.",
                "deFemale": "Ich arbeite nicht f\u00fcr Spinner."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you weren't clearly a lunatic, I might've considered it.",
            "LocalizedText": {
                "enMale": "If you weren't clearly a lunatic, I might've considered it.",
                "frMale": "Il faudrait \u00eatre dingue pour \u00e7a.",
                "frFemale": "Il faudrait \u00eatre dingue pour \u00e7a.",
                "deMale": "Ich w\u00fcrd's ja machen, aber f\u00fcr Irre arbeite ich nicht.",
                "deFemale": "Ich w\u00fcrd's ja machen, aber f\u00fcr Irre arbeite ich nicht."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You're an idiot.",
            "LocalizedText": {
                "enMale": "You're an idiot.",
                "frMale": "Vous \u00eates une andouille.",
                "frFemale": "Vous \u00eates une andouille.",
                "deMale": "Ich habe es wohl mit einem Vollidioten zu tun.",
                "deFemale": "Ich habe es wohl mit einem Vollidioten zu tun."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your ignorance astounds me.",
            "LocalizedText": {
                "enMale": "Your ignorance astounds me.",
                "frMale": "Une telle ignorance est incroyable.",
                "frFemale": "Une telle ignorance est incroyable.",
                "deMale": "Diese Ignoranz erstaunt mich.",
                "deFemale": "Diese Ignoranz erstaunt mich."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It must be nice to live your life in ignorance.",
            "LocalizedText": {
                "enMale": "It must be nice to live your life in ignorance.",
                "frMale": "\u00c7a doit \u00eatre bien de vivre dans l'ignorance.",
                "frFemale": "\u00c7a doit \u00eatre bien de vivre dans l'ignorance.",
                "deMale": "So ein Leben in Ignoranz muss wundervoll sein.",
                "deFemale": "So ein Leben in Ignoranz muss wundervoll sein."
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            "SpeakerB62Id": "0000000",
            "Text": "You aren't too bright, are you?",
            "LocalizedText": {
                "enMale": "You aren't too bright, are you?",
                "frMale": "Comment peut-on \u00eatre aussi b\u00eate\u00a0?",
                "frFemale": "Comment peut-on \u00eatre aussi b\u00eate\u00a0?",
                "deMale": "Nicht besonders intelligent, oder?",
                "deFemale": "Nicht besonders intelligent, oder?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're not exactly a genius, are you?",
            "LocalizedText": {
                "enMale": "You're not exactly a genius, are you?",
                "frMale": "Vous n'avez pas invent\u00e9 le fil \u00e0 couper le beurre, je me trompe\u00a0?",
                "frFemale": "Vous n'avez pas invent\u00e9 le fil \u00e0 couper le beurre, je me trompe\u00a0?",
                "deMale": "Ein Genie ist definitiv was anderes.",
                "deFemale": "Ein Genie ist definitiv was anderes."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You are an imbecile.",
            "LocalizedText": {
                "enMale": "You are an imbecile.",
                "frMale": "Esp\u00e8ce d'imb\u00e9cile.",
                "frFemale": "Esp\u00e8ce d'imb\u00e9cile.",
                "deMale": "Idiot.",
                "deFemale": "Idiot."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're weak and a fool.",
            "LocalizedText": {
                "enMale": "You're weak and a fool.",
                "frMale": "C'est de la faiblesse et de la folie.",
                "frFemale": "C'est de la faiblesse et de la folie.",
                "deMale": "Schwach und wahnsinnig zugleich.",
                "deFemale": "Schwach und wahnsinnig zugleich."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You got the brains of a bantha.",
            "LocalizedText": {
                "enMale": "You got the brains of a bantha.",
                "frMale": "Vous avez un cerveau de bantha.",
                "frFemale": "Vous avez un cerveau de bantha.",
                "deMale": "So viel Hirn wie ein Bantha.",
                "deFemale": "So viel Hirn wie ein Bantha."
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            "SpeakerB62Id": "0000000",
            "Text": "You really are an idiot.",
            "LocalizedText": {
                "enMale": "You really are an idiot.",
                "frMale": "Il faut vraiment \u00eatre d\u00e9rang\u00e9...",
                "frFemale": "Il faut vraiment \u00eatre d\u00e9rang\u00e9...",
                "deMale": "Was f\u00fcr ein Schwachkopf.",
                "deFemale": "Was f\u00fcr ein Schwachkopf."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You're callous.",
            "LocalizedText": {
                "enMale": "You're callous.",
                "frMale": "Vous n'avez pas de c\u0153ur.",
                "frFemale": "Vous n'avez pas de c\u0153ur.",
                "deMale": "Das ist wirklich gef\u00fchllos.",
                "deFemale": "Das ist wirklich gef\u00fchllos."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It takes a cruel heart to say something like that.",
            "LocalizedText": {
                "enMale": "It takes a cruel heart to say something like that.",
                "frMale": "Il faut avoir un c\u0153ur de pierre pour dire une telle chose.",
                "frFemale": "Il faut avoir un c\u0153ur de pierre pour dire une telle chose.",
                "deMale": "Was f\u00fcr ein grausames Herz muss man haben, um so etwas zu sagen?",
                "deFemale": "Was f\u00fcr ein grausames Herz muss man haben, um so etwas zu sagen?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can't believe anyone is cold enough to say something like that.",
            "LocalizedText": {
                "enMale": "I can't believe anyone is cold enough to say something like that.",
                "frMale": "Je n'arrive pas \u00e0 croire qu'il y ait des gens suffisamment fous pour dire de telles choses.",
                "frFemale": "Je n'arrive pas \u00e0 croire qu'il y ait des gens suffisamment fous pour dire de telles choses.",
                "deMale": "Kaum zu glauben, das jemand etwas derart Kaltherziges sagen kann.",
                "deFemale": "Kaum zu glauben, das jemand etwas derart Kaltherziges sagen kann."
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            "NodeId": 40063,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've got no heart at all.",
            "LocalizedText": {
                "enMale": "You've got no heart at all.",
                "frMale": "Vous \u00eates sans c\u0153ur.",
                "frFemale": "Vous \u00eates sans c\u0153ur.",
                "deMale": "Wie absolut herzlos!",
                "deFemale": "Wie absolut herzlos!"
            },
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            "NodeId": 40064,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've got a real heart of stone.",
            "LocalizedText": {
                "enMale": "You've got a real heart of stone.",
                "frMale": "Quel c\u0153ur de pierre.",
                "frFemale": "Quel c\u0153ur de pierre.",
                "deMale": "Das nenn ich ein Herz aus Stein.",
                "deFemale": "Das nenn ich ein Herz aus Stein."
            },
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        },
        "40065": {
            "NodeId": 40065,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Cruelty comes easy for you, doesn't it?",
            "LocalizedText": {
                "enMale": "Cruelty comes easy for you, doesn't it?",
                "frMale": "Certaines personnes sont expertes en cruaut\u00e9, on dirait.",
                "frFemale": "Certaines personnes sont expertes en cruaut\u00e9, on dirait.",
                "deMale": "Grausamkeit kann so leicht sein, nicht wahr?",
                "deFemale": "Grausamkeit kann so leicht sein, nicht wahr?"
            },
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        },
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            "NodeId": 40066,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's just a touch chilly, isn't it?",
            "LocalizedText": {
                "enMale": "That's just a touch chilly, isn't it?",
                "frMale": "J'ai cru sentir passer un courant d'air glacial...",
                "frFemale": "J'ai cru sentir passer un courant d'air glacial...",
                "deMale": "Ist das nicht etwas unterk\u00fchlt?",
                "deFemale": "Ist das nicht etwas unterk\u00fchlt?"
            },
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        },
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            "NodeId": 40067,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's pretty cold, don't you think?",
            "LocalizedText": {
                "enMale": "That's pretty cold, don't you think?",
                "frMale": "Un peu froide comme r\u00e9action, non\u00a0?",
                "frFemale": "Un peu froide comme r\u00e9action, non\u00a0?",
                "deMale": "Ziemlich kaltherzig ...",
                "deFemale": "Ziemlich kaltherzig ..."
            },
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            "NodeId": 40068,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Awfully cold, aren't you?",
            "LocalizedText": {
                "enMale": "Awfully cold, aren't you?",
                "frMale": "Vous \u00eates vraiment insensible.",
                "frFemale": "Vous \u00eates vraiment insensible.",
                "deMale": "Ziemlich kaltherzig, was?",
                "deFemale": "Ziemlich kaltherzig, was?"
            },
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        },
        "40070": {
            "NodeId": 40070,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "You're a pathetic liar.",
            "LocalizedText": {
                "enMale": "You're a pathetic liar.",
                "frMale": "Ce ne sont que des mensonges.",
                "frFemale": "Ce ne sont que des mensonges.",
                "deMale": "L\u00fcgner kann ich nicht ausstehen.",
                "deFemale": "L\u00fcgner kann ich nicht ausstehen."
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            "NodeId": 40071,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're a pitiful liar.",
            "LocalizedText": {
                "enMale": "You're a pitiful liar.",
                "frMale": "C'est path\u00e9tique de mentir.",
                "frFemale": "C'est path\u00e9tique de mentir.",
                "deMale": "Das ist eine erb\u00e4rmliche L\u00fcge.",
                "deFemale": "Das ist eine erb\u00e4rmliche L\u00fcge."
            },
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        },
        "40072": {
            "NodeId": 40072,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your attempts at deception have failed.",
            "LocalizedText": {
                "enMale": "Your attempts at deception have failed.",
                "frMale": "Je ne suis pas dupe.",
                "frFemale": "Je ne suis pas dupe.",
                "deMale": "Ich habe den T\u00e4uschungsversuch durchschaut.",
                "deFemale": "Ich habe den T\u00e4uschungsversuch durchschaut."
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        },
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            "NodeId": 40073,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're nothing but a worthless liar.",
            "LocalizedText": {
                "enMale": "You're nothing but a worthless liar.",
                "frMale": "Ce ne sont que des mensonges.",
                "frFemale": "Ce ne sont que des mensonges.",
                "deMale": "Ich verachte L\u00fcgner!",
                "deFemale": "Ich verachte L\u00fcgner!"
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        },
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            "NodeId": 40074,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you're gonna lie, at least do it well.",
            "LocalizedText": {
                "enMale": "If you're gonna lie, at least do it well.",
                "frMale": "Je n'aime pas qu'on me mente.",
                "frFemale": "Je n'aime pas qu'on me mente.",
                "deMale": "Wenn man schon l\u00fcgt, sollte man wenigstens gut l\u00fcgen.",
                "deFemale": "Wenn man schon l\u00fcgt, sollte man wenigstens gut l\u00fcgen."
            },
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        },
        "40075": {
            "NodeId": 40075,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's a bold-faced lie.",
            "LocalizedText": {
                "enMale": "That's a bold-faced lie.",
                "frMale": "C'est un mensonge \u00e9hont\u00e9.",
                "frFemale": "C'est un mensonge \u00e9hont\u00e9.",
                "deMale": "Das ist eine dreiste L\u00fcge.",
                "deFemale": "Das ist eine dreiste L\u00fcge."
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        },
        "40076": {
            "NodeId": 40076,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There are consequences for lying.",
            "LocalizedText": {
                "enMale": "There are consequences for lying.",
                "frMale": "Un mensonge a toujours des cons\u00e9quences.",
                "frFemale": "Un mensonge a toujours des cons\u00e9quences.",
                "deMale": "L\u00fcgen ziehen Konsequenzen nach sich.",
                "deFemale": "L\u00fcgen ziehen Konsequenzen nach sich."
            },
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        },
        "40077": {
            "NodeId": 40077,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're so full of garbage.",
            "LocalizedText": {
                "enMale": "You're so full of garbage.",
                "frMale": "Si c'est pour me mentir, autant que \u00e7a soit bien fait.",
                "frFemale": "Si c'est pour me mentir, autant que \u00e7a soit bien fait.",
                "deMale": "Was f\u00fcr ein Haufen M\u00fcll.",
                "deFemale": "Was f\u00fcr ein Haufen M\u00fcll."
            },
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            "NodeId": 40078,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're a lying piece of filth.",
            "LocalizedText": {
                "enMale": "You're a lying piece of filth.",
                "frMale": "Ce ne sont que de purs mensonges.",
                "frFemale": "Ce ne sont que de purs mensonges.",
                "deMale": "Wie verlogen!",
                "deFemale": "Wie verlogen!"
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        "40080": {
            "NodeId": 40080,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You don't know squat.",
            "LocalizedText": {
                "enMale": "You don't know squat.",
                "frMale": "Ce n'est pas \u00e7a du tout.",
                "frFemale": "Ce n'est pas \u00e7a du tout.",
                "deMale": "Ich sehe schon, da wei\u00df jemand gar nichts.",
                "deFemale": "Ich sehe schon, da wei\u00df jemand gar nichts."
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        "40081": {
            "NodeId": 40081,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your knowledge is woefully incomplete.",
            "LocalizedText": {
                "enMale": "Your knowledge is woefully incomplete.",
                "frMale": "Ces informations sont loin d'\u00eatre compl\u00e8tes.",
                "frFemale": "Ces informations sont loin d'\u00eatre compl\u00e8tes.",
                "deMale": "Dieses Wissen ist bedauerlich l\u00fcckenhaft.",
                "deFemale": "Dieses Wissen ist bedauerlich l\u00fcckenhaft."
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        "40082": {
            "NodeId": 40082,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I find your knowledge lacking.",
            "LocalizedText": {
                "enMale": "I find your knowledge lacking.",
                "frMale": "J'observe un certain manque de connaissances.",
                "frFemale": "J'observe un certain manque de connaissances.",
                "deMale": "Ein doch sehr l\u00fcckenhaftes Wissen.",
                "deFemale": "Ein doch sehr l\u00fcckenhaftes Wissen."
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        "40083": {
            "NodeId": 40083,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You don't know what you're talking about.",
            "LocalizedText": {
                "enMale": "You don't know what you're talking about.",
                "frMale": "Ce n'est pas \u00e7a du tout.",
                "frFemale": "Ce n'est pas \u00e7a du tout.",
                "deMale": "Keine Ahnung, aber gro\u00dfe Reden schwingen.",
                "deFemale": "Keine Ahnung, aber gro\u00dfe Reden schwingen."
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        "40084": {
            "NodeId": 40084,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you were hoping to impress me with your brilliance, it's not working.",
            "LocalizedText": {
                "enMale": "If you were hoping to impress me with your brilliance, it's not working.",
                "frMale": "Si le but \u00e9tait de m'impressionner, c'est rat\u00e9.",
                "frFemale": "Si le but \u00e9tait de m'impressionner, c'est rat\u00e9.",
                "deMale": "Wenn ich davon beeindruckt sein sollte, hat es nicht funktioniert.",
                "deFemale": "Wenn ich davon beeindruckt sein sollte, hat es nicht funktioniert."
            },
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        "40085": {
            "NodeId": 40085,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You don't even know how wrong you are.",
            "LocalizedText": {
                "enMale": "You don't even know how wrong you are.",
                "frMale": "C'est aux antipodes de la v\u00e9rit\u00e9.",
                "frFemale": "C'est aux antipodes de la v\u00e9rit\u00e9.",
                "deMale": "Das trifft es ganz und gar nicht.",
                "deFemale": "Das trifft es ganz und gar nicht."
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        "40086": {
            "NodeId": 40086,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You have no idea what you're talking about.",
            "LocalizedText": {
                "enMale": "You have no idea what you're talking about.",
                "frMale": "C'est tout sauf vrai.",
                "frFemale": "C'est tout sauf vrai.",
                "deMale": "Man sollte nur von Dingen sprechen, mit denen man sich auskennt.",
                "deFemale": "Man sollte nur von Dingen sprechen, mit denen man sich auskennt."
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            "NodeId": 40087,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're pretty clueless, you know that?",
            "LocalizedText": {
                "enMale": "You're pretty clueless, you know that?",
                "frMale": "C'est incroyable d'\u00eatre aussi nul.",
                "frFemale": "C'est incroyable d'\u00eatre aussi nul.",
                "deMale": "Absolut keinen Durchblick, was?",
                "deFemale": "Absolut keinen Durchblick, was?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You haven't the slightest idea what you're talking about.",
            "LocalizedText": {
                "enMale": "You haven't the slightest idea what you're talking about.",
                "frMale": "La v\u00e9rit\u00e9 est toute autre.",
                "frFemale": "La v\u00e9rit\u00e9 est toute autre.",
                "deMale": "Wenn man keine Ahnung hat, sollte man besser still sein.",
                "deFemale": "Wenn man keine Ahnung hat, sollte man besser still sein."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Nice attitude you've got there.",
            "LocalizedText": {
                "enMale": "Nice attitude you've got there.",
                "frMale": "Vous savez vous comporter en soci\u00e9t\u00e9, vous.",
                "frFemale": "Vous savez vous comporter en soci\u00e9t\u00e9, vous.",
                "deMale": "Das ist ja eine tolle Einstellung.",
                "deFemale": "Das ist ja eine tolle Einstellung."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's no need to be rude.",
            "LocalizedText": {
                "enMale": "There's no need to be rude.",
                "frMale": "La grossi\u00e8ret\u00e9 ne sert \u00e0 rien.",
                "frFemale": "La grossi\u00e8ret\u00e9 ne sert \u00e0 rien.",
                "deMale": "Kein Grund, unh\u00f6flich zu werden.",
                "deFemale": "Kein Grund, unh\u00f6flich zu werden."
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I see we're the friendly type.",
            "LocalizedText": {
                "enMale": "I see we're the friendly type.",
                "frMale": "Tr\u00e8s sympathique, ma foi.",
                "frFemale": "Tr\u00e8s sympathique, ma foi.",
                "deMale": "Von der ganz freundlichen Sorte, was?",
                "deFemale": "Von der ganz freundlichen Sorte, was?"
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            "NodeId": 40093,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That attitude's getting you nowhere fast.",
            "LocalizedText": {
                "enMale": "That attitude's getting you nowhere fast.",
                "frMale": "Ce genre d'attitude ne vous m\u00e8nera nulle part.",
                "frFemale": "Ce genre d'attitude ne vous m\u00e8nera nulle part.",
                "deMale": "Mit der Einstellung kommt man nicht weit.",
                "deFemale": "Mit der Einstellung kommt man nicht weit."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've got all the manners of a pig-lizard.",
            "LocalizedText": {
                "enMale": "You've got all the manners of a pig-lizard.",
                "frMale": "Vous \u00eates une v\u00e9ritable ordure\u00a0!",
                "frFemale": "Vous \u00eates une v\u00e9ritable ordure\u00a0!",
                "deMale": "Manieren wie eine Schweinsechse ...",
                "deFemale": "Manieren wie eine Schweinsechse ..."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're not very good with people, are you?",
            "LocalizedText": {
                "enMale": "You're not very good with people, are you?",
                "frMale": "Le contact passe mal avec les autres, pas vrai\u00a0?",
                "frFemale": "Le contact passe mal avec les autres, pas vrai\u00a0?",
                "deMale": "Nicht jeder kann gut mit Leuten umgehen.",
                "deFemale": "Nicht jeder kann gut mit Leuten umgehen."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're a friendly one, aren't you?",
            "LocalizedText": {
                "enMale": "You're a friendly one, aren't you?",
                "frMale": "Quelle charmante personne que voil\u00e0.",
                "frFemale": "Quelle charmante personne que voil\u00e0.",
                "deMale": "Ah ja - jemand von der netten Sorte.",
                "deFemale": "Ah ja - jemand von der netten Sorte."
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            "SpeakerB62Id": "0000000",
            "Text": "That's no way to make friends.",
            "LocalizedText": {
                "enMale": "That's no way to make friends.",
                "frMale": "C'est pas comme \u00e7a que vous arriverez \u00e0 vous faire des amis.",
                "frFemale": "C'est pas comme \u00e7a que vous arriverez \u00e0 vous faire des amis.",
                "deMale": "So macht man sich aber keine Freunde.",
                "deFemale": "So macht man sich aber keine Freunde."
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            "SpeakerB62Id": "0000000",
            "Text": "Glad to see you have such a way with people.",
            "LocalizedText": {
                "enMale": "Glad to see you have such a way with people.",
                "frMale": "Le moins qu'on puisse dire, c'est que vous savez y faire avec les gens.",
                "frFemale": "Le moins qu'on puisse dire, c'est que vous savez y faire avec les gens.",
                "deMale": "Na, da kann ja jemand hervorragend mit Leuten umgehen.",
                "deFemale": "Na, da kann ja jemand hervorragend mit Leuten umgehen."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Don't be stupid.",
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                "enMale": "Don't be stupid.",
                "frMale": "Ce n'est pas \u00e7a du tout.",
                "frFemale": "Ce n'est pas \u00e7a du tout.",
                "deMale": "Was f\u00fcr ein Schwachsinn.",
                "deFemale": "Was f\u00fcr ein Schwachsinn."
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            "SpeakerB62Id": "0000000",
            "Text": "You clearly have no idea what you're talking about.",
            "LocalizedText": {
                "enMale": "You clearly have no idea what you're talking about.",
                "frMale": "Je d\u00e9teste ceux qui n'ont aucune id\u00e9e de ce dont ils parlent.",
                "frFemale": "Je d\u00e9teste ceux qui n'ont aucune id\u00e9e de ce dont ils parlent.",
                "deMale": "Diese Worte zeugen von nichts als Unwissen.",
                "deFemale": "Diese Worte zeugen von nichts als Unwissen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Thinking's not exactly your greatest strength, is it?",
            "LocalizedText": {
                "enMale": "Thinking's not exactly your greatest strength, is it?",
                "frMale": "Tout le monde ne peut pas \u00eatre dou\u00e9 d'intelligence.",
                "frFemale": "Tout le monde ne peut pas \u00eatre dou\u00e9 d'intelligence.",
                "deMale": "Nicht jeder ist ein gro\u00dfer Denker.",
                "deFemale": "Nicht jeder ist ein gro\u00dfer Denker."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't be an idiot.",
            "LocalizedText": {
                "enMale": "Don't be an idiot.",
                "frMale": "Ce n'est pas \u00e7a du tout.",
                "frFemale": "Ce n'est pas \u00e7a du tout.",
                "deMale": "Wie idiotisch!",
                "deFemale": "Wie idiotisch!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Where do you get these delusions?",
            "LocalizedText": {
                "enMale": "Where do you get these delusions?",
                "frMale": "D'o\u00f9 tenez-vous de telles idioties\u00a0?",
                "frFemale": "D'o\u00f9 tenez-vous de telles idioties\u00a0?",
                "deMale": "Was sind denn das f\u00fcr Wahnvorstellungen?",
                "deFemale": "Was sind denn das f\u00fcr Wahnvorstellungen?"
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's the dumbest thing I've ever heard.",
            "LocalizedText": {
                "enMale": "That's the dumbest thing I've ever heard.",
                "frMale": "J'ai jamais rien entendu de plus ridicule.",
                "frFemale": "J'ai jamais rien entendu de plus ridicule.",
                "deMale": "Das ist das D\u00fcmmste, was ich je geh\u00f6rt habe.",
                "deFemale": "Das ist das D\u00fcmmste, was ich je geh\u00f6rt habe."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't be a fool.",
            "LocalizedText": {
                "enMale": "Don't be a fool.",
                "frMale": "C'est ridicule.",
                "frFemale": "C'est ridicule.",
                "deMale": "So dumm kann man doch gar nicht sein.",
                "deFemale": "So dumm kann man doch gar nicht sein."
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            "SpeakerB62Id": "0000000",
            "Text": "Are you as ignorant as you look?",
            "LocalizedText": {
                "enMale": "Are you as ignorant as you look?",
                "frMale": "C'est compl\u00e8tement ridicule.",
                "frFemale": "C'est compl\u00e8tement ridicule.",
                "deMale": "Das ist doch Schwachsinn.",
                "deFemale": "Das ist doch Schwachsinn."
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            "SpeakerB62Id": "0000000",
            "Text": "Don't be stupid.",
            "LocalizedText": {
                "enMale": "Don't be stupid.",
                "frMale": "C'est vraiment ridicule.",
                "frFemale": "C'est vraiment ridicule.",
                "deMale": "Was f\u00fcr ein Unsinn.",
                "deFemale": "Was f\u00fcr ein Unsinn."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "The reward better be worth it.",
            "LocalizedText": {
                "enMale": "The reward better be worth it.",
                "frMale": "J'esp\u00e8re que je ne vais pas perdre mon temps gratuitement.",
                "frFemale": "J'esp\u00e8re que je ne vais pas perdre mon temps gratuitement.",
                "deMale": "Hoffentlich werde ich angemessen entsch\u00e4digt.",
                "deFemale": "Hoffentlich werde ich angemessen entsch\u00e4digt."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I expect good compensation for this.",
            "LocalizedText": {
                "enMale": "I expect good compensation for this.",
                "frMale": "J'attends une belle r\u00e9compense.",
                "frFemale": "J'attends une belle r\u00e9compense.",
                "deMale": "Ich erwarte eine gute Entlohnung.",
                "deFemale": "Ich erwarte eine gute Entlohnung."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My compensation best be worth all this effort.",
            "LocalizedText": {
                "enMale": "My compensation best be worth all this effort.",
                "frMale": "La r\u00e9compense a int\u00e9r\u00eat \u00e0 en valoir la peine.",
                "frFemale": "La r\u00e9compense a int\u00e9r\u00eat \u00e0 en valoir la peine.",
                "deMale": "Ich hoffe doch, dass meine M\u00fchen entsprechend entlohnt werden.",
                "deFemale": "Ich hoffe doch, dass meine M\u00fchen entsprechend entlohnt werden."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'd better make this worth my time.",
            "LocalizedText": {
                "enMale": "You'd better make this worth my time.",
                "frMale": "J'esp\u00e8re que je ne vais pas perdre mon temps gratuitement.",
                "frFemale": "J'esp\u00e8re que je ne vais pas perdre mon temps gratuitement.",
                "deMale": "Ich hoffe, das ist meine Zeit wert.",
                "deFemale": "Ich hoffe, das ist meine Zeit wert."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My reward had better be worth the risk, or I'm gonna be very unhappy.",
            "LocalizedText": {
                "enMale": "My reward had better be worth the risk, or I'm gonna be very unhappy.",
                "frMale": "J'esp\u00e8re que la r\u00e9compense en vaut la peine ou je risque de me mettre en col\u00e8re.",
                "frFemale": "J'esp\u00e8re que la r\u00e9compense en vaut la peine ou je risque de me mettre en col\u00e8re.",
                "deMale": "Ich hoffe doch schwer, dass meine Belohnung das Risiko ausgleicht.",
                "deFemale": "Ich hoffe doch schwer, dass meine Belohnung das Risiko ausgleicht."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The reward better be worth my while.",
            "LocalizedText": {
                "enMale": "The reward better be worth my while.",
                "frMale": "La r\u00e9compense a int\u00e9r\u00eat \u00e0 valoir le coup.",
                "frFemale": "La r\u00e9compense a int\u00e9r\u00eat \u00e0 valoir le coup.",
                "deMale": "Die Belohnung sollte meine M\u00fchen wert sein.",
                "deFemale": "Die Belohnung sollte meine M\u00fchen wert sein."
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            "SpeakerB62Id": "0000000",
            "Text": "I expect adequate compensation.",
            "LocalizedText": {
                "enMale": "I expect adequate compensation.",
                "frMale": "J'attends une r\u00e9compense \u00e0 la hauteur de mes actes.",
                "frFemale": "J'attends une r\u00e9compense \u00e0 la hauteur de mes actes.",
                "deMale": "Ich erwarte angemessene Entlohnung.",
                "deFemale": "Ich erwarte angemessene Entlohnung."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I expect to be well-paid.",
            "LocalizedText": {
                "enMale": "I expect to be well-paid.",
                "frMale": "J'exige d'\u00eatre bien pay\u00e9.",
                "frFemale": "J'exige d'\u00eatre bien pay\u00e9e.",
                "deMale": "Ich erwarte, gro\u00dfz\u00fcgig bezahlt zu werden.",
                "deFemale": "Ich erwarte, gro\u00dfz\u00fcgig bezahlt zu werden."
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            "SpeakerB62Id": "0000000",
            "Text": "This reward had better be worth the trouble.",
            "LocalizedText": {
                "enMale": "This reward had better be worth the trouble.",
                "frMale": "J'esp\u00e8re que la r\u00e9compense en vaut la peine.",
                "frFemale": "J'esp\u00e8re que la r\u00e9compense en vaut la peine.",
                "deMale": "Ich hoffe doch, dass die Belohnung die M\u00fchen wert ist.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Resistance is useless.",
            "LocalizedText": {
                "enMale": "Resistance is useless.",
                "frMale": "Rien ne sert de r\u00e9sister.",
                "frFemale": "Rien ne sert de r\u00e9sister.",
                "deMale": "Widerstand n\u00fctzt hier nichts.",
                "deFemale": "Widerstand n\u00fctzt hier nichts."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is a battle you can't win.",
            "LocalizedText": {
                "enMale": "This is a battle you can't win.",
                "frMale": "C'est un combat perdu d'avance.",
                "frFemale": "C'est un combat perdu d'avance.",
                "deMale": "Es macht keinen Sinn, sich zu widersetzen.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You cannot win this.",
            "LocalizedText": {
                "enMale": "You cannot win this.",
                "frMale": "La victoire sera mienne.",
                "frFemale": "La victoire sera mienne.",
                "deMale": "Hier ist jeder Kampf vergeblich.",
                "deFemale": "Hier ist jeder Kampf vergeblich."
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            "SpeakerB62Id": "0000000",
            "Text": "Resistance will be met with force.",
            "LocalizedText": {
                "enMale": "Resistance will be met with force.",
                "frMale": "Rien ne sert de r\u00e9sister.",
                "frFemale": "Rien ne sert de r\u00e9sister.",
                "deMale": "Widerstand wird gewaltsam gebrochen.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't be stupid. You can't win.",
            "LocalizedText": {
                "enMale": "Don't be stupid. You can't win.",
                "frMale": "Allons, c'est perdu d'avance.",
                "frFemale": "Allons, c'est perdu d'avance.",
                "deMale": "Nur ein Tipp. Ich gewinne immer.",
                "deFemale": "Nur ein Tipp. Ich gewinne immer."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's useless to defy me.",
            "LocalizedText": {
                "enMale": "It's useless to defy me.",
                "frMale": "Inutile de me d\u00e9fier.",
                "frFemale": "Inutile de me d\u00e9fier.",
                "deMale": "Es ist nutzlos, mir Widerstand zu leisten.",
                "deFemale": "Es ist nutzlos, mir Widerstand zu leisten."
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            "SpeakerB62Id": "0000000",
            "Text": "Your defiance is foolish and misplaced.",
            "LocalizedText": {
                "enMale": "Your defiance is foolish and misplaced.",
                "frMale": "Ce comportement est fou et d\u00e9plac\u00e9.",
                "frFemale": "Ce comportement est fou et d\u00e9plac\u00e9.",
                "deMale": "Widerstand ist dumm und fehl am Platz.",
                "deFemale": "Widerstand ist dumm und fehl am Platz."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't even bother resisting.",
            "LocalizedText": {
                "enMale": "Don't even bother resisting.",
                "frMale": "Pas la peine de r\u00e9sister.",
                "frFemale": "Pas la peine de r\u00e9sister.",
                "deMale": "Widerstand ist v\u00f6llig zwecklos.",
                "deFemale": "Widerstand ist v\u00f6llig zwecklos."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's no point resisting.",
            "LocalizedText": {
                "enMale": "There's no point resisting.",
                "frMale": "C'est inutile de r\u00e9sister.",
                "frFemale": "C'est inutile de r\u00e9sister.",
                "deMale": "Widerstand ist sinnlos.",
                "deFemale": "Widerstand ist sinnlos."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I was hoping I wouldn't have to kill anyone.",
            "LocalizedText": {
                "enMale": "I was hoping I wouldn't have to kill anyone.",
                "frMale": "Je ne veux blesser personne, mais je ne vais pas avoir le choix.",
                "frFemale": "Je ne veux blesser personne, mais je ne vais pas avoir le choix.",
                "deMale": "Dabei hatte ich gehofft, nicht schon wieder t\u00f6ten zu m\u00fcssen.",
                "deFemale": "Dabei hatte ich gehofft, nicht schon wieder t\u00f6ten zu m\u00fcssen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was hoping we could resolve this peacefully.",
            "LocalizedText": {
                "enMale": "I was hoping we could resolve this peacefully.",
                "frMale": "J'esp\u00e9rais pouvoir r\u00e9soudre ce probl\u00e8me de mani\u00e8re pacifique.",
                "frFemale": "J'esp\u00e9rais pouvoir r\u00e9soudre ce probl\u00e8me de mani\u00e8re pacifique.",
                "deMale": "Ich hatte gehofft, dies friedlich zu l\u00f6sen.",
                "deFemale": "Ich hatte gehofft, dies friedlich zu l\u00f6sen."
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was hoping this wouldn't come to violence.",
            "LocalizedText": {
                "enMale": "I was hoping this wouldn't come to violence.",
                "frMale": "J'esp\u00e9rais ne pas avoir \u00e0 recourir \u00e0 la violence.",
                "frFemale": "J'esp\u00e9rais ne pas avoir \u00e0 recourir \u00e0 la violence.",
                "deMale": "Ich hatte gehofft, ohne Gewalt auszukommen.",
                "deFemale": "Ich hatte gehofft, ohne Gewalt auszukommen."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't want to hurt anyone, but I will.",
            "LocalizedText": {
                "enMale": "I don't want to hurt anyone, but I will.",
                "frMale": "Je ne veux blesser personne, mais je ne vais pas avoir le choix.",
                "frFemale": "Je ne veux blesser personne, mais je ne vais pas avoir le choix.",
                "deMale": "Es macht mir keinen Spa\u00df, jemandem wehzutun, aber ich werde es tun.",
                "deFemale": "Es macht mir keinen Spa\u00df, jemandem wehzutun, aber ich werde es tun."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You know, violence is usually my last resort--usually.",
            "LocalizedText": {
                "enMale": "You know, violence is usually my last resort--usually.",
                "frMale": "En g\u00e9n\u00e9ral, je n'utilise la violence qu'en dernier recours... en g\u00e9n\u00e9ral.",
                "frFemale": "En g\u00e9n\u00e9ral, je n'utilise la violence qu'en dernier recours... en g\u00e9n\u00e9ral.",
                "deMale": "Normalerweise ist Gewalt mein letztes Mittel ... normalerweise.",
                "deFemale": "Normalerweise ist Gewalt mein letztes Mittel ... normalerweise."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was hoping I'd be able to let you live.",
            "LocalizedText": {
                "enMale": "I was hoping I'd be able to let you live.",
                "frMale": "J'avais l'espoir de laisser la vie sauve \u00e0 quelques personnes.",
                "frFemale": "J'avais l'espoir de laisser la vie sauve \u00e0 quelques personnes.",
                "deMale": "Dabei wollte ich eigentlich gn\u00e4dig sein.",
                "deFemale": "Dabei wollte ich eigentlich gn\u00e4dig sein."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "And here I feared I wouldn't get to kill anyone today.",
            "LocalizedText": {
                "enMale": "And here I feared I wouldn't get to kill anyone today.",
                "frMale": "Et moi qui craignais de n'avoir \u00e0 tuer personne aujourd'hui.",
                "frFemale": "Et moi qui craignais de n'avoir \u00e0 tuer personne aujourd'hui.",
                "deMale": "Und ich hatte schon bef\u00fcrchtet, ich k\u00f6nnte heute niemanden t\u00f6ten.",
                "deFemale": "Und ich hatte schon bef\u00fcrchtet, ich k\u00f6nnte heute niemanden t\u00f6ten."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It'd be a shame if I had to get nasty.",
            "LocalizedText": {
                "enMale": "It'd be a shame if I had to get nasty.",
                "frMale": "Ce serait dommage que je me mette en col\u00e8re.",
                "frFemale": "Ce serait dommage que je me mette en col\u00e8re.",
                "deMale": "Es w\u00e4re wirklich eine Schande, wenn ich fies werden m\u00fcsste.",
                "deFemale": "Es w\u00e4re wirklich eine Schande, wenn ich fies werden m\u00fcsste."
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        "41038": {
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was hoping I wouldn't have to resort to killing.",
            "LocalizedText": {
                "enMale": "I was hoping I wouldn't have to resort to killing.",
                "frMale": "J'esp\u00e9rais ne pas devoir utiliser la violence.",
                "frFemale": "J'esp\u00e9rais ne pas devoir utiliser la violence.",
                "deMale": "Eigentlich wollte ich heute nicht t\u00f6ten.",
                "deFemale": "Eigentlich wollte ich heute nicht t\u00f6ten."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "You're not going anywhere.",
            "LocalizedText": {
                "enMale": "You're not going anywhere.",
                "frMale": "Personne ne va nulle part.",
                "frFemale": "Personne ne va nulle part.",
                "deMale": "Halt, hiergeblieben!",
                "deFemale": "Halt, hiergeblieben!"
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll stay right where you are.",
            "LocalizedText": {
                "enMale": "You'll stay right where you are.",
                "frMale": "Inutile d'essayer de fuir.",
                "frFemale": "Inutile d'essayer de fuir.",
                "deMale": "Stehen geblieben!",
                "deFemale": "Stehen geblieben!"
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're not going anywhere.",
            "LocalizedText": {
                "enMale": "You're not going anywhere.",
                "frMale": "Personne ne bouge.",
                "frFemale": "Personne ne bouge.",
                "deMale": "Niemand geht hier weg.",
                "deFemale": "Niemand geht hier weg."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You aren't going anywhere.",
            "LocalizedText": {
                "enMale": "You aren't going anywhere.",
                "frMale": "Personne ne va nulle part.",
                "frFemale": "Personne ne va nulle part.",
                "deMale": "Hier geht niemand weg.",
                "deFemale": "Hier geht niemand weg."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't even think about running.",
            "LocalizedText": {
                "enMale": "Don't even think about running.",
                "frMale": "Plus un geste.",
                "frFemale": "Plus un geste.",
                "deMale": "Eine Flucht kommt nicht in Frage.",
                "deFemale": "Eine Flucht kommt nicht in Frage."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't even think about escape.",
            "LocalizedText": {
                "enMale": "Don't even think about escape.",
                "frMale": "La fuite ne devrait m\u00eame pas \u00eatre envisag\u00e9e.",
                "frFemale": "La fuite ne devrait m\u00eame pas \u00eatre envisag\u00e9e.",
                "deMale": "Jeder Gedanke an Flucht ist sinnlos.",
                "deFemale": "Jeder Gedanke an Flucht ist sinnlos."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't move from that spot.",
            "LocalizedText": {
                "enMale": "Don't move from that spot.",
                "frMale": "Chacun reste o\u00f9 il est.",
                "frFemale": "Chacun reste o\u00f9 il est.",
                "deMale": "Keine Bewegung.",
                "deFemale": "Keine Bewegung."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's nowhere to run.",
            "LocalizedText": {
                "enMale": "There's nowhere to run.",
                "frMale": "On ne bouge plus.",
                "frFemale": "On ne bouge plus.",
                "deMale": "Es gibt keinen Ausweg.",
                "deFemale": "Es gibt keinen Ausweg."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm afraid you're not going anywhere.",
            "LocalizedText": {
                "enMale": "I'm afraid you're not going anywhere.",
                "frMale": "Pas si vite.",
                "frFemale": "Pas si vite.",
                "deMale": "Hier geht niemand so schnell weg.",
                "deFemale": "Hier geht niemand so schnell weg."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Calm yourself!",
            "LocalizedText": {
                "enMale": "Calm yourself!",
                "frMale": "Du calme\u00a0!",
                "frFemale": "Du calme\u00a0!",
                "deMale": "Ganz ruhig bleiben!",
                "deFemale": "Ganz ruhig bleiben!"
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Peace! Control your emotions!",
            "LocalizedText": {
                "enMale": "Peace! Control your emotions!",
                "frMale": "Calmez-vous\u00a0! Contr\u00f4lez vos \u00e9motions.",
                "frFemale": "Calmez-vous\u00a0! Contr\u00f4lez vos \u00e9motions.",
                "deMale": "Friede! Gef\u00fchle m\u00fcssen kontrolliert werden!",
                "deFemale": "Friede! Gef\u00fchle m\u00fcssen kontrolliert werden!"
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We cannot afford to let emotion cloud judgment.",
            "LocalizedText": {
                "enMale": "We cannot afford to let emotion cloud judgment.",
                "frMale": "Il ne faut pas laisser nos \u00e9motions prendre le dessus.",
                "frFemale": "Il ne faut pas laisser nos \u00e9motions prendre le dessus.",
                "deMale": "Wir d\u00fcrfen unser Urteilsverm\u00f6gen nicht durch Emotionen tr\u00fcben lassen.",
                "deFemale": "Wir d\u00fcrfen unser Urteilsverm\u00f6gen nicht durch Emotionen tr\u00fcben lassen."
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        "41053": {
            "NodeId": 41053,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'd better settle down!",
            "LocalizedText": {
                "enMale": "You'd better settle down!",
                "frMale": "Vous feriez bien de vous calmer.",
                "frFemale": "Vous feriez bien de vous calmer.",
                "deMale": "Immer mit der Ruhe!",
                "deFemale": "Immer mit der Ruhe!"
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Calm down, will you?",
            "LocalizedText": {
                "enMale": "Calm down, will you?",
                "frMale": "Calmez-vous, d'accord\u00a0?",
                "frFemale": "Calmez-vous, d'accord\u00a0?",
                "deMale": "Ganz ruhig, ja?",
                "deFemale": "Ganz ruhig, ja?"
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "Get a grip on yourself!",
            "LocalizedText": {
                "enMale": "Get a grip on yourself!",
                "frMale": "Apprenez \u00e0 vous contr\u00f4ler\u00a0!",
                "frFemale": "Apprenez \u00e0 vous contr\u00f4ler\u00a0!",
                "deMale": "Immer locker bleiben ...",
                "deFemale": "Immer locker bleiben ..."
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            "SpeakerB62Id": "0000000",
            "Text": "Pull yourself together.",
            "LocalizedText": {
                "enMale": "Pull yourself together.",
                "frMale": "Il faut se ressaisir.",
                "frFemale": "Il faut se ressaisir.",
                "deMale": "Etwas mehr Fassung bitte!",
                "deFemale": "Etwas mehr Fassung bitte!"
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            "SpeakerB62Id": "0000000",
            "Text": "Get a grip on yourself!",
            "LocalizedText": {
                "enMale": "Get a grip on yourself!",
                "frMale": "Pas la peine de paniquer.",
                "frFemale": "Pas la peine de paniquer.",
                "deMale": "Immer locker bleiben ...",
                "deFemale": "Immer locker bleiben ..."
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            "SpeakerB62Id": "0000000",
            "Text": "Settle down and focus.",
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                "enMale": "Settle down and focus.",
                "frMale": "Pas de panique.",
                "frFemale": "Pas de panique.",
                "deMale": "Immer mit der Ruhe.",
                "deFemale": "Immer mit der Ruhe."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "It's too late for that.",
            "LocalizedText": {
                "enMale": "It's too late for that.",
                "frMale": "Il est trop tard maintenant.",
                "frFemale": "Il est trop tard maintenant.",
                "deMale": "Daf\u00fcr ist es zu sp\u00e4t.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm afraid it's past time for that.",
            "LocalizedText": {
                "enMale": "I'm afraid it's past time for that.",
                "frMale": "Je crains qu'il ne soit trop tard.",
                "frFemale": "Je crains qu'il ne soit trop tard.",
                "deMale": "Ich f\u00fcrchte, daf\u00fcr ist es nun zu sp\u00e4t.",
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            "SpeakerB62Id": "0000000",
            "Text": "The time for that has passed.",
            "LocalizedText": {
                "enMale": "The time for that has passed.",
                "frMale": "Ce n'est plus le moment.",
                "frFemale": "Ce n'est plus le moment.",
                "deMale": "Die Zeit daf\u00fcr ist bereits verstrichen.",
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            "SpeakerB62Id": "0000000",
            "Text": "We're way past that now.",
            "LocalizedText": {
                "enMale": "We're way past that now.",
                "frMale": "Il est trop tard maintenant.",
                "frFemale": "Il est trop tard maintenant.",
                "deMale": "Daf\u00fcr ist es schon lange zu sp\u00e4t.",
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            "SpeakerB62Id": "0000000",
            "Text": "Sorry, but that's not an option anymore.",
            "LocalizedText": {
                "enMale": "Sorry, but that's not an option anymore.",
                "frMale": "D\u00e9sol\u00e9, mais je crois qu'il est trop tard.",
                "frFemale": "D\u00e9sol\u00e9e, mais je crois qu'il est trop tard.",
                "deMale": "Tut mir leid, aber das steht jetzt nicht mehr zur Debatte.",
                "deFemale": "Tut mir leid, aber das steht jetzt nicht mehr zur Debatte."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm afraid it's too late for that.",
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                "enMale": "I'm afraid it's too late for that.",
                "frMale": "J'ai peur qu'il ne soit trop tard.",
                "frFemale": "J'ai peur qu'il ne soit trop tard.",
                "deMale": "Ich f\u00fcrchte, daf\u00fcr ist es zu sp\u00e4t.",
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            "SpeakerB62Id": "0000000",
            "Text": "We can't turn back now.",
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                "enMale": "We can't turn back now.",
                "frMale": "On ne peut pas revenir en arri\u00e8re.",
                "frFemale": "On ne peut pas revenir en arri\u00e8re.",
                "deMale": "Es gibt jetzt kein Zur\u00fcck mehr.",
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            "SpeakerB62Id": "0000000",
            "Text": "We're set on this course.",
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                "enMale": "We're set on this course.",
                "frMale": "Il est trop tard pour faire marche arri\u00e8re.",
                "frFemale": "Il est trop tard pour faire marche arri\u00e8re.",
                "deMale": "Wir haben diesen Weg gew\u00e4hlt.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's already too late for that.",
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                "enMale": "It's already too late for that.",
                "frMale": "Il est d\u00e9j\u00e0 trop tard.",
                "frFemale": "Il est d\u00e9j\u00e0 trop tard.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You'll never get that chance.",
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                "enMale": "You'll never get that chance.",
                "frMale": "\u00c7a ne se passera pas comme \u00e7a.",
                "frFemale": "\u00c7a ne se passera pas comme \u00e7a.",
                "deMale": "Die Gelegenheit wird sich niemals ergeben.",
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            "SpeakerB62Id": "0000000",
            "Text": "I won't allow that to happen.",
            "LocalizedText": {
                "enMale": "I won't allow that to happen.",
                "frMale": "Je ne laisserai pas une telle chose se produire.",
                "frFemale": "Je ne laisserai pas une telle chose se produire.",
                "deMale": "Das werde ich nicht geschehen lassen.",
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            "SpeakerB62Id": "0000000",
            "Text": "Not if I have anything to say about it.",
            "LocalizedText": {
                "enMale": "Not if I have anything to say about it.",
                "frMale": "Pas si j'ai mon mot \u00e0 dire.",
                "frFemale": "Pas si j'ai mon mot \u00e0 dire.",
                "deMale": "Nicht, wenn ich ein W\u00f6rtchen mitzureden habe.",
                "deFemale": "Nicht, wenn ich ein W\u00f6rtchen mitzureden habe."
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            "SpeakerB62Id": "0000000",
            "Text": "I won't let that happen.",
            "LocalizedText": {
                "enMale": "I won't let that happen.",
                "frMale": "\u00c7a ne se passera pas comme \u00e7a.",
                "frFemale": "\u00c7a ne se passera pas comme \u00e7a.",
                "deMale": "Das werde ich nicht zulassen.",
                "deFemale": "Das werde ich nicht zulassen."
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            "SpeakerB62Id": "0000000",
            "Text": "You'll have to get through me, first.",
            "LocalizedText": {
                "enMale": "You'll have to get through me, first.",
                "frMale": "Il faudra d'abord me passer sur le corps.",
                "frFemale": "Il faudra d'abord me passer sur le corps.",
                "deMale": "Nur \u00fcber meine Leiche.",
                "deFemale": "Nur \u00fcber meine Leiche."
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            "SpeakerB62Id": "0000000",
            "Text": "Not if I can help it.",
            "LocalizedText": {
                "enMale": "Not if I can help it.",
                "frMale": "\u00c0 moins que je puisse l'emp\u00eacher.",
                "frFemale": "\u00c0 moins que je puisse l'emp\u00eacher.",
                "deMale": "Nicht, wenn ich es verhindern kann.",
                "deFemale": "Nicht, wenn ich es verhindern kann."
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            "SpeakerB62Id": "0000000",
            "Text": "That's not going to happen.",
            "LocalizedText": {
                "enMale": "That's not going to happen.",
                "frMale": "Les choses ne se passeront pas comme \u00e7a.",
                "frFemale": "Les choses ne se passeront pas comme \u00e7a.",
                "deMale": "Das wird nicht geschehen.",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "That ain't gonna happen.",
            "LocalizedText": {
                "enMale": "That ain't gonna happen.",
                "frMale": "\u00c7a n'arrivera pas.",
                "frFemale": "\u00c7a n'arrivera pas.",
                "deMale": "Das wird nicht passieren.",
                "deFemale": "Das wird nicht passieren."
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            "SpeakerB62Id": "0000000",
            "Text": "You won't get that chance.",
            "LocalizedText": {
                "enMale": "You won't get that chance.",
                "frMale": "Pas si je m'y oppose.",
                "frFemale": "Pas si je m'y oppose.",
                "deMale": "Keine Chance.",
                "deFemale": "Keine Chance."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "You're only making it harder on yourself.",
            "LocalizedText": {
                "enMale": "You're only making it harder on yourself.",
                "frMale": "Les choses sont d\u00e9j\u00e0 bien assez compliqu\u00e9es.",
                "frFemale": "Les choses sont d\u00e9j\u00e0 bien assez compliqu\u00e9es.",
                "deMale": "Dadurch wird die Situation nur schlimmer.",
                "deFemale": "Dadurch wird die Situation nur schlimmer."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're only digging yourself into a deeper hole.",
            "LocalizedText": {
                "enMale": "You're only digging yourself into a deeper hole.",
                "frMale": "En agissant comme \u00e7a, on ne fait que s'enfoncer un peu plus.",
                "frFemale": "En agissant comme \u00e7a, on ne fait que s'enfoncer un peu plus.",
                "deMale": "So wird es nur noch schlimmer.",
                "deFemale": "So wird es nur noch schlimmer."
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            "NodeId": 41082,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're only making things worse.",
            "LocalizedText": {
                "enMale": "You're only making things worse.",
                "frMale": "\u00c7a ne fait qu'empirer les choses.",
                "frFemale": "\u00c7a ne fait qu'empirer les choses.",
                "deMale": "So verschlimmert sich das Ganze nur.",
                "deFemale": "So verschlimmert sich das Ganze nur."
            },
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't make this harder than it has to be.",
            "LocalizedText": {
                "enMale": "Don't make this harder than it has to be.",
                "frMale": "Les choses sont d\u00e9j\u00e0 bien assez compliqu\u00e9es.",
                "frFemale": "Les choses sont d\u00e9j\u00e0 bien assez compliqu\u00e9es.",
                "deMale": "Man kann es sich auch schwerer machen, als es schon ist.",
                "deFemale": "Man kann es sich auch schwerer machen, als es schon ist."
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            "NodeId": 41084,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Jettison that attitude, if you know what's good for you.",
            "LocalizedText": {
                "enMale": "Jettison that attitude, if you know what's good for you.",
                "frMale": "Si c'\u00e9tait moi, j'abandonnerais cette id\u00e9e tout de suite.",
                "frFemale": "Si c'\u00e9tait moi, j'abandonnerais cette id\u00e9e tout de suite.",
                "deMale": "Keine gesunde Einstellung ...",
                "deFemale": "Keine gesunde Einstellung ..."
            },
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        "41085": {
            "NodeId": 41085,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're digging your own grave.",
            "LocalizedText": {
                "enMale": "You're digging your own grave.",
                "frMale": "Voil\u00e0 comment on creuse sa tombe.",
                "frFemale": "Voil\u00e0 comment on creuse sa tombe.",
                "deMale": "Widerstand wird den Untergang nur beschleunigen.",
                "deFemale": "Widerstand wird den Untergang nur beschleunigen."
            },
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're only making this more painful for yourself.",
            "LocalizedText": {
                "enMale": "You're only making this more painful for yourself.",
                "frMale": "\u00c7a ne fait qu'aggraver la situation.",
                "frFemale": "\u00c7a ne fait qu'aggraver la situation.",
                "deMale": "Das macht es nur noch schmerzhafter.",
                "deFemale": "Das macht es nur noch schmerzhafter."
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            "NodeId": 41087,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is only gonna get worse.",
            "LocalizedText": {
                "enMale": "This is only gonna get worse.",
                "frMale": "\u00c7a ne fera qu'empirer les choses.",
                "frFemale": "\u00c7a ne fera qu'empirer les choses.",
                "deMale": "Das macht es nur noch schlimmer.",
                "deFemale": "Das macht es nur noch schlimmer."
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        "41088": {
            "NodeId": 41088,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The more you resist, the uglier this will get.",
            "LocalizedText": {
                "enMale": "The more you resist, the uglier this will get.",
                "frMale": "Plus la r\u00e9sistance sera forte, pire \u00e7a sera.",
                "frFemale": "Plus la r\u00e9sistance sera forte, pire \u00e7a sera.",
                "deMale": "Je gr\u00f6\u00dfer der Widerstand, desto schmerzhafter wird es.",
                "deFemale": "Je gr\u00f6\u00dfer der Widerstand, desto schmerzhafter wird es."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You leave me no choice.",
            "LocalizedText": {
                "enMale": "You leave me no choice.",
                "frMale": "\u00c7a ne me laisse pas vraiment le choix.",
                "frFemale": "\u00c7a ne me laisse pas vraiment le choix.",
                "deMale": "Mir bleibt keine Alternative.",
                "deFemale": "Mir bleibt keine Alternative."
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "You're forcing my hand here.",
            "LocalizedText": {
                "enMale": "You're forcing my hand here.",
                "frMale": "C'est ce qu'on appelle forcer la main de quelqu'un, l\u00e0.",
                "frFemale": "C'est ce qu'on appelle forcer la main de quelqu'un, l\u00e0.",
                "deMale": "Ich habe keine andere Wahl.",
                "deFemale": "Ich habe keine andere Wahl."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're leaving me few options.",
            "LocalizedText": {
                "enMale": "You're leaving me few options.",
                "frMale": "Je n'ai pas vraiment le choix.",
                "frFemale": "Je n'ai pas vraiment le choix.",
                "deMale": "Mir bleiben nicht viele M\u00f6glichkeiten.",
                "deFemale": "Mir bleiben nicht viele M\u00f6glichkeiten."
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            "NodeId": 41093,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You leave me no other option.",
            "LocalizedText": {
                "enMale": "You leave me no other option.",
                "frMale": "\u00c7a ne me laisse pas vraiment le choix.",
                "frFemale": "\u00c7a ne me laisse pas vraiment le choix.",
                "deMale": "Mir bleibt keine andere Wahl.",
                "deFemale": "Mir bleibt keine andere Wahl."
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            "NodeId": 41094,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're running out of options fast.",
            "LocalizedText": {
                "enMale": "You're running out of options fast.",
                "frMale": "J'aurais pr\u00e9f\u00e9r\u00e9 qu'on en finisse autrement.",
                "frFemale": "J'aurais pr\u00e9f\u00e9r\u00e9 qu'on en finisse autrement.",
                "deMale": "Bald gibt es keinen Ausweg mehr.",
                "deFemale": "Bald gibt es keinen Ausweg mehr."
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        "41095": {
            "NodeId": 41095,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "When my patience ends, bad things tend to happen.",
            "LocalizedText": {
                "enMale": "When my patience ends, bad things tend to happen.",
                "frMale": "Quand je perds patience, des mauvaises choses ont tendance \u00e0 se produire.",
                "frFemale": "Quand je perds patience, des mauvaises choses ont tendance \u00e0 se produire.",
                "deMale": "Wenn meine Geduld zu Ende geht, gibt es nichts mehr zu lachen.",
                "deFemale": "Wenn meine Geduld zu Ende geht, gibt es nichts mehr zu lachen."
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            "NodeId": 41096,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It looks like I don't have a choice.",
            "LocalizedText": {
                "enMale": "It looks like I don't have a choice.",
                "frMale": "On dirait que je n'ai pas le choix.",
                "frFemale": "On dirait que je n'ai pas le choix.",
                "deMale": "Sieht aus, als h\u00e4tte ich keine andere Wahl.",
                "deFemale": "Sieht aus, als h\u00e4tte ich keine andere Wahl."
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        "41097": {
            "NodeId": 41097,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You forced this outcome.",
            "LocalizedText": {
                "enMale": "You forced this outcome.",
                "frMale": "\u00c7a va mal finir.",
                "frFemale": "\u00c7a va mal finir.",
                "deMale": "Ich habe mir die Situation nicht ausgesucht.",
                "deFemale": "Ich habe mir die Situation nicht ausgesucht."
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        "41098": {
            "NodeId": 41098,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're not leaving me much choice.",
            "LocalizedText": {
                "enMale": "You're not leaving me much choice.",
                "frMale": "Je n'ai pas trop le choix.",
                "frFemale": "Je n'ai pas trop le choix.",
                "deMale": "Ich habe nicht viele andere M\u00f6glichkeiten.",
                "deFemale": "Ich habe nicht viele andere M\u00f6glichkeiten."
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        "41100": {
            "NodeId": 41100,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Do you really think you can take me?",
            "LocalizedText": {
                "enMale": "Do you really think you can take me?",
                "frMale": "Vous croyez vraiment \u00eatre \u00e0 la hauteur\u00a0?",
                "frFemale": "Vous croyez vraiment \u00eatre \u00e0 la hauteur\u00a0?",
                "deMale": "Andere haben auch schon geglaubt, mich besiegen zu k\u00f6nnen.",
                "deFemale": "Andere haben auch schon geglaubt, mich besiegen zu k\u00f6nnen."
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        "41101": {
            "NodeId": 41101,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Surely you realize you can't stand against me.",
            "LocalizedText": {
                "enMale": "Surely you realize you can't stand against me.",
                "frMale": "Inutile de pr\u00e9ciser que personne ne peut me vaincre.",
                "frFemale": "Inutile de pr\u00e9ciser que personne ne peut me vaincre.",
                "deMale": "Es ist doch wohl offensichtlich, dass ich \u00fcberlegen bin.",
                "deFemale": "Es ist doch wohl offensichtlich, dass ich \u00fcberlegen bin."
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        "41102": {
            "NodeId": 41102,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If this comes to violence, there is no way you can win.",
            "LocalizedText": {
                "enMale": "If this comes to violence, there is no way you can win.",
                "frMale": "Si on en vient \u00e0 la violence, je ne peux que gagner.",
                "frFemale": "Si on en vient \u00e0 la violence, je ne peux que gagner.",
                "deMale": "Wenn wir Gewalt anwenden, werde ich gewinnen.",
                "deFemale": "Wenn wir Gewalt anwenden, werde ich gewinnen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You think you can take me?",
            "LocalizedText": {
                "enMale": "You think you can take me?",
                "frMale": "Et vous croyez \u00eatre de taille \u00e0 m'affronter\u00a0?",
                "frFemale": "Et vous croyez \u00eatre de taille \u00e0 m'affronter\u00a0?",
                "deMale": "Mit mir nimmt es keiner so schnell auf.",
                "deFemale": "Mit mir nimmt es keiner so schnell auf."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You won't last two seconds against me.",
            "LocalizedText": {
                "enMale": "You won't last two seconds against me.",
                "frMale": "Je me donne deux secondes pour l'emporter.",
                "frFemale": "Je me donne deux secondes pour l'emporter.",
                "deMale": "Ich werde in zwei Sekunden gesiegt haben.",
                "deFemale": "Ich werde in zwei Sekunden gesiegt haben."
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            "NodeId": 41105,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You act as if you don't know how easily I could kill you.",
            "LocalizedText": {
                "enMale": "You act as if you don't know how easily I could kill you.",
                "frMale": "C'est le comportement d'une personne qui ignore que je peux la tuer sans aucun probl\u00e8me.",
                "frFemale": "C'est le comportement d'une personne qui ignore que je peux la tuer sans aucun probl\u00e8me.",
                "deMale": "Es ist nicht so, dass mir T\u00f6ten schwerfallen w\u00fcrde.",
                "deFemale": "Es ist nicht so, dass mir T\u00f6ten schwerfallen w\u00fcrde."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you really so foolish as to think you can beat me?",
            "LocalizedText": {
                "enMale": "Are you really so foolish as to think you can beat me?",
                "frMale": "Il faudrait \u00eatre fou pour penser pouvoir me vaincre.",
                "frFemale": "Il faudrait \u00eatre fou pour penser pouvoir me vaincre.",
                "deMale": "Wer k\u00f6nnte so n\u00e4rrisch sein, mich herauszufordern?",
                "deFemale": "Wer k\u00f6nnte so n\u00e4rrisch sein, mich herauszufordern?"
            },
            "CnvAlienVONode": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You wouldn't stand a chance against me.",
            "LocalizedText": {
                "enMale": "You wouldn't stand a chance against me.",
                "frMale": "Personne ne peut me r\u00e9sister.",
                "frFemale": "Personne ne peut me r\u00e9sister.",
                "deMale": "Ich bin um Klassen \u00fcberlegen.",
                "deFemale": "Ich bin um Klassen \u00fcberlegen."
            },
            "CnvAlienVONode": -1,
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        },
        "41108": {
            "NodeId": 41108,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You really think you could take me on?",
            "LocalizedText": {
                "enMale": "You really think you could take me on?",
                "frMale": "Il faudrait \u00eatre dingue pour croire qu'on peut me battre.",
                "frFemale": "Il faudrait \u00eatre dingue pour croire qu'on peut me battre.",
                "deMale": "Sehe ich so leicht zu besiegen aus?",
                "deFemale": "Sehe ich so leicht zu besiegen aus?"
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        "42000": {
            "NodeId": 42000,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Tell me what's been done to you.",
            "LocalizedText": {
                "enMale": "Tell me what's been done to you.",
                "frMale": "Que s'est-il pass\u00e9\u00a0?",
                "frFemale": "Que s'est-il pass\u00e9\u00a0?",
                "deMale": "Ich will wissen, was geschehen ist.",
                "deFemale": "Ich will wissen, was geschehen ist."
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            "NodeId": 42011,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me exactly what happened to you.",
            "LocalizedText": {
                "enMale": "Tell me exactly what happened to you.",
                "frMale": "J'aimerais savoir ce qui s'est vraiment pass\u00e9.",
                "frFemale": "J'aimerais savoir ce qui s'est vraiment pass\u00e9.",
                "deMale": "Was genau ist geschehen?",
                "deFemale": "Was genau ist geschehen?"
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        "42012": {
            "NodeId": 42012,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What happened to you?",
            "LocalizedText": {
                "enMale": "What happened to you?",
                "frMale": "Que vous est-il arriv\u00e9\u00a0?",
                "frFemale": "Que vous est-il arriv\u00e9\u00a0?",
                "deMale": "Was ist geschehen?",
                "deFemale": "Was ist geschehen?"
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What happened to you?",
            "LocalizedText": {
                "enMale": "What happened to you?",
                "frMale": "Que vous est-il arriv\u00e9\u00a0?",
                "frFemale": "Que vous est-il arriv\u00e9\u00a0?",
                "deMale": "Was ist hier passiert?",
                "deFemale": "Was ist hier passiert?"
            },
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            "NodeId": 42014,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me what happened to you.",
            "LocalizedText": {
                "enMale": "Tell me what happened to you.",
                "frMale": "Racontez-moi ce qui vous est arriv\u00e9.",
                "frFemale": "Racontez-moi ce qui vous est arriv\u00e9.",
                "deMale": "Was ist passiert?",
                "deFemale": "Was ist passiert?"
            },
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        "42015": {
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me what happened to you.",
            "LocalizedText": {
                "enMale": "Tell me what happened to you.",
                "frMale": "Racontez-moi ce qui vous est arriv\u00e9.",
                "frFemale": "Racontez-moi ce qui vous est arriv\u00e9.",
                "deMale": "Ich muss erfahren, was passiert ist.",
                "deFemale": "Ich muss erfahren, was passiert ist."
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            "NodeId": 42016,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me what's been done to you.",
            "LocalizedText": {
                "enMale": "Tell me what's been done to you.",
                "frMale": "Je veux savoir ce qui s'est pass\u00e9.",
                "frFemale": "Je veux savoir ce qui s'est pass\u00e9.",
                "deMale": "Ich will wissen, was geschehen ist.",
                "deFemale": "Ich will wissen, was geschehen ist."
            },
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        "42017": {
            "NodeId": 42017,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What happened to you?",
            "LocalizedText": {
                "enMale": "What happened to you?",
                "frMale": "Je veux savoir ce qui est arriv\u00e9.",
                "frFemale": "Je veux savoir ce qui est arriv\u00e9.",
                "deMale": "Was ist passiert?",
                "deFemale": "Was ist passiert?"
            },
            "CnvAlienVONode": -1,
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        },
        "42018": {
            "NodeId": 42018,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Talk to me. What happened to you?",
            "LocalizedText": {
                "enMale": "Talk to me. What happened to you?",
                "frMale": "Parlez-moi. Que vous est-il arriv\u00e9\u00a0?",
                "frFemale": "Parlez-moi. Que vous est-il arriv\u00e9\u00a0?",
                "deMale": "Also, was ist passiert?",
                "deFemale": "Also, was ist passiert?"
            },
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        },
        "42020": {
            "NodeId": 42020,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "How were they killed?",
            "LocalizedText": {
                "enMale": "How were they killed?",
                "frMale": "Comment ont-ils \u00e9t\u00e9 tu\u00e9s\u00a0?",
                "frFemale": "Comment ont-ils \u00e9t\u00e9 tu\u00e9s\u00a0?",
                "deMale": "Woran starben sie?",
                "deFemale": "Woran starben sie?"
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            "ChildIds": [
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        "42021": {
            "NodeId": 42021,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How did these deaths occur?",
            "LocalizedText": {
                "enMale": "How did these deaths occur?",
                "frMale": "Comment sont-ils morts\u00a0?",
                "frFemale": "Comment sont-ils morts\u00a0?",
                "deMale": "Wie sind sie ums Leben gekommen?",
                "deFemale": "Wie sind sie ums Leben gekommen?"
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        },
        "42022": {
            "NodeId": 42022,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do you know how they died?",
            "LocalizedText": {
                "enMale": "Do you know how they died?",
                "frMale": "On sait comment ils sont morts\u00a0?",
                "frFemale": "On sait comment ils sont morts\u00a0?",
                "deMale": "Wie sind sie gestorben?",
                "deFemale": "Wie sind sie gestorben?"
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        "42023": {
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What was the cause of death?",
            "LocalizedText": {
                "enMale": "What was the cause of death?",
                "frMale": "De quoi sont-ils morts\u00a0?",
                "frFemale": "De quoi sont-ils morts\u00a0?",
                "deMale": "Was war die Todesursache?",
                "deFemale": "Was war die Todesursache?"
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        "42024": {
            "NodeId": 42024,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How did these people die?",
            "LocalizedText": {
                "enMale": "How did these people die?",
                "frMale": "Comment ces gens sont-ils morts\u00a0?",
                "frFemale": "Comment ces gens sont-ils morts\u00a0?",
                "deMale": "Wie sind die Leute gestorben?",
                "deFemale": "Wie sind die Leute gestorben?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I want to know how they died.",
            "LocalizedText": {
                "enMale": "I want to know how they died.",
                "frMale": "Je veux savoir comment ces gens sont morts.",
                "frFemale": "Je veux savoir comment ces gens sont morts.",
                "deMale": "Ich will wissen, wie sie gestorben sind.",
                "deFemale": "Ich will wissen, wie sie gestorben sind."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How were they killed?",
            "LocalizedText": {
                "enMale": "How were they killed?",
                "frMale": "Comment ont-ils \u00e9t\u00e9 tu\u00e9s\u00a0?",
                "frFemale": "Comment ont-ils \u00e9t\u00e9 tu\u00e9s\u00a0?",
                "deMale": "Wie wurden sie get\u00f6tet?",
                "deFemale": "Wie wurden sie get\u00f6tet?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How'd they die?",
            "LocalizedText": {
                "enMale": "How'd they die?",
                "frMale": "Comment ils sont morts\u00a0?",
                "frFemale": "Comment ils sont morts\u00a0?",
                "deMale": "Wie sind sie gestorben?",
                "deFemale": "Wie sind sie gestorben?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me about the deaths.",
            "LocalizedText": {
                "enMale": "Tell me about the deaths.",
                "frMale": "Je peux en savoir plus sur ces morts\u00a0?",
                "frFemale": "Je peux en savoir plus sur ces morts\u00a0?",
                "deMale": "Wie kamen sie ums Leben?",
                "deFemale": "Wie kamen sie ums Leben?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "How did he die?",
            "LocalizedText": {
                "enMale": "How did he die?",
                "frMale": "Comment est-il mort\u00a0?",
                "frFemale": "Comment est-il mort\u00a0?",
                "deMale": "Wie ist er gestorben?",
                "deFemale": "Wie ist er gestorben?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can you tell me how he died?",
            "LocalizedText": {
                "enMale": "Can you tell me how he died?",
                "frMale": "Quelqu'un sait comment il est mort\u00a0?",
                "frFemale": "Quelqu'un sait comment il est mort\u00a0?",
                "deMale": "Wie ist er gestorben?",
                "deFemale": "Wie ist er gestorben?"
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            "SpeakerB62Id": "0000000",
            "Text": "Can you tell me how he died?",
            "LocalizedText": {
                "enMale": "Can you tell me how he died?",
                "frMale": "On sait comment est-il mort\u00a0?",
                "frFemale": "On sait comment est-il mort\u00a0?",
                "deMale": "K\u00f6nnte ich erfahren, wie er gestorben ist?",
                "deFemale": "K\u00f6nnte ich erfahren, wie er gestorben ist?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How did he die?",
            "LocalizedText": {
                "enMale": "How did he die?",
                "frMale": "Comment est-il mort\u00a0?",
                "frFemale": "Comment est-il mort\u00a0?",
                "deMale": "Wie ist er gestorben?",
                "deFemale": "Wie ist er gestorben?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How did this guy wind up worm food?",
            "LocalizedText": {
                "enMale": "How did this guy wind up worm food?",
                "frMale": "Comment ce type s'est-il retrouv\u00e9 \u00e0 manger les pissenlits par la racine\u00a0?",
                "frFemale": "Comment ce type s'est-il retrouv\u00e9 \u00e0 manger les pissenlits par la racine\u00a0?",
                "deMale": "Wie hat es ihn erwischt?",
                "deFemale": "Wie hat es ihn erwischt?"
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            "SpeakerB62Id": "0000000",
            "Text": "Tell me how he died.",
            "LocalizedText": {
                "enMale": "Tell me how he died.",
                "frMale": "Je veux savoir comment il est mort.",
                "frFemale": "Je veux savoir comment il est mort.",
                "deMale": "Ich will wissen, wie er gestorben ist.",
                "deFemale": "Ich will wissen, wie er gestorben ist."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What caused his death?",
            "LocalizedText": {
                "enMale": "What caused his death?",
                "frMale": "De quoi est-il mort\u00a0?",
                "frFemale": "De quoi est-il mort\u00a0?",
                "deMale": "Was ist der Grund f\u00fcr seinen Tod?",
                "deFemale": "Was ist der Grund f\u00fcr seinen Tod?"
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            "SpeakerB62Id": "0000000",
            "Text": "How did he die?",
            "LocalizedText": {
                "enMale": "How did he die?",
                "frMale": "Comment est-il mort\u00a0?",
                "frFemale": "Comment est-il mort\u00a0?",
                "deMale": "Wie ist er gestorben?",
                "deFemale": "Wie ist er gestorben?"
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            "SpeakerB62Id": "0000000",
            "Text": "How exactly did he die?",
            "LocalizedText": {
                "enMale": "How exactly did he die?",
                "frMale": "Il est mort comment au juste\u00a0?",
                "frFemale": "Il est mort comment au juste\u00a0?",
                "deMale": "Wie genau ist er gestorben?",
                "deFemale": "Wie genau ist er gestorben?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "How did she die?",
            "LocalizedText": {
                "enMale": "How did she die?",
                "frMale": "Comment est-elle morte\u00a0?",
                "frFemale": "Comment est-elle morte\u00a0?",
                "deMale": "Wie ist sie denn gestorben?",
                "deFemale": "Wie ist sie denn gestorben?"
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            "SpeakerB62Id": "0000000",
            "Text": "What was the cause of her death?",
            "LocalizedText": {
                "enMale": "What was the cause of her death?",
                "frMale": "De quoi est-elle morte\u00a0?",
                "frFemale": "De quoi est-elle morte\u00a0?",
                "deMale": "Weshalb musste sie sterben?",
                "deFemale": "Weshalb musste sie sterben?"
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            "SpeakerB62Id": "0000000",
            "Text": "Do you know how she died?",
            "LocalizedText": {
                "enMale": "Do you know how she died?",
                "frMale": "On sait comment elle est morte\u00a0?",
                "frFemale": "On sait comment elle est morte\u00a0?",
                "deMale": "K\u00f6nnte ich erfahren, wie sie gestorben ist?",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How did she die?",
            "LocalizedText": {
                "enMale": "How did she die?",
                "frMale": "Comment est-elle morte\u00a0?",
                "frFemale": "Comment est-elle morte\u00a0?",
                "deMale": "Wie ist sie gestorben?",
                "deFemale": "Wie ist sie gestorben?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How did this lady meet her untimely demise?",
            "LocalizedText": {
                "enMale": "How did this lady meet her untimely demise?",
                "frMale": "Je peux savoir comment elle est morte\u00a0?",
                "frFemale": "Je peux savoir comment elle est morte\u00a0?",
                "deMale": "Wie hat es sie erwischt?",
                "deFemale": "Wie hat es sie erwischt?"
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I want to know how she died.",
            "LocalizedText": {
                "enMale": "I want to know how she died.",
                "frMale": "Je veux savoir comment elle est morte.",
                "frFemale": "Je veux savoir comment elle est morte.",
                "deMale": "Ich will wissen, wie sie gestorben ist.",
                "deFemale": "Ich will wissen, wie sie gestorben ist."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How did she meet her untimely end?",
            "LocalizedText": {
                "enMale": "How did she meet her untimely end?",
                "frMale": "Qu'est-ce qui a caus\u00e9 sa mort\u00a0?",
                "frFemale": "Qu'est-ce qui a caus\u00e9 sa mort\u00a0?",
                "deMale": "Was ist der Grund f\u00fcr ihr Ableben?",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How did she die?",
            "LocalizedText": {
                "enMale": "How did she die?",
                "frMale": "Comment est-elle morte\u00a0?",
                "frFemale": "Comment est-elle morte\u00a0?",
                "deMale": "Wie ist sie gestorben?",
                "deFemale": "Wie ist sie gestorben?"
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            "SpeakerB62Id": "0000000",
            "Text": "How exactly did she die?",
            "LocalizedText": {
                "enMale": "How exactly did she die?",
                "frMale": "De quoi est-elle morte au juste\u00a0?",
                "frFemale": "De quoi est-elle morte au juste\u00a0?",
                "deMale": "Wie genau ist sie gestorben?",
                "deFemale": "Wie genau ist sie gestorben?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Who's in charge here?",
            "LocalizedText": {
                "enMale": "Who's in charge here?",
                "frMale": "C'est qui qui commande ici\u00a0?",
                "frFemale": "C'est qui qui commande ici\u00a0?",
                "deMale": "Wer ist hier verantwortlich?",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Who has authority here?",
            "LocalizedText": {
                "enMale": "Who has authority here?",
                "frMale": "Qui commande ici\u00a0?",
                "frFemale": "Qui commande ici\u00a0?",
                "deMale": "Wer hat hier die Befugnis?",
                "deFemale": "Wer hat hier die Befugnis?"
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            "SpeakerB62Id": "0000000",
            "Text": "Who's in command here?",
            "LocalizedText": {
                "enMale": "Who's in command here?",
                "frMale": "Qui est le chef ici\u00a0?",
                "frFemale": "Qui est le chef ici\u00a0?",
                "deMale": "Wer hat hier das Kommando?",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Who calls the shots around here?",
            "LocalizedText": {
                "enMale": "Who calls the shots around here?",
                "frMale": "C'est qui le boss, ici\u00a0?",
                "frFemale": "C'est qui le boss, ici\u00a0?",
                "deMale": "Wer gibt hier die Befehle?",
                "deFemale": "Wer gibt hier die Befehle?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Who's the big shot around here?",
            "LocalizedText": {
                "enMale": "Who's the big shot around here?",
                "frMale": "Qui donne les ordres ici\u00a0?",
                "frFemale": "Qui donne les ordres ici\u00a0?",
                "deMale": "Wer ist hier der Boss?",
                "deFemale": "Wer ist hier der Boss?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Who makes the decisions around here?",
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                "enMale": "Who makes the decisions around here?",
                "frMale": "Qui prend les d\u00e9cisions ici\u00a0?",
                "frFemale": "Qui prend les d\u00e9cisions ici\u00a0?",
                "deMale": "Wer trifft hier die Entscheidungen?",
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            "SpeakerB62Id": "0000000",
            "Text": "Who's the one in charge?",
            "LocalizedText": {
                "enMale": "Who's the one in charge?",
                "frMale": "Qui est le responsable ici\u00a0?",
                "frFemale": "Qui est le responsable ici\u00a0?",
                "deMale": "Wer hat hier das Kommando?",
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            "SpeakerB62Id": "0000000",
            "Text": "Who's calling the shots here?",
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                "enMale": "Who's calling the shots here?",
                "frMale": "C'est qui le boss, ici\u00a0?",
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            "SpeakerB62Id": "0000000",
            "Text": "Tell me who's in charge.",
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                "enMale": "Tell me who's in charge.",
                "frMale": "C'est qui le responsable\u00a0?",
                "frFemale": "C'est qui le responsable\u00a0?",
                "deMale": "Wer hat hier das Kommando?",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "What's the situation?",
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                "enMale": "What's the situation?",
                "frMale": "On en est o\u00f9\u00a0?",
                "frFemale": "O\u00f9 est-ce qu'on en est\u00a0?",
                "deMale": "Wie sieht es aus?",
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            "SpeakerB62Id": "0000000",
            "Text": "Tell me what's happening.",
            "LocalizedText": {
                "enMale": "Tell me what's happening.",
                "frMale": "C'est quoi le topo\u00a0?",
                "frFemale": "C'est quoi le topo\u00a0?",
                "deMale": "Was ist los?",
                "deFemale": "Was ist los?"
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            "SpeakerB62Id": "0000000",
            "Text": "What's the situation?",
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                "enMale": "What's the situation?",
                "frMale": "On en est o\u00f9\u00a0?",
                "frFemale": "On en est o\u00f9\u00a0?",
                "deMale": "Wie ist die Lage?",
                "deFemale": "Wie ist die Lage?"
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            "SpeakerB62Id": "0000000",
            "Text": "What's the situation?",
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                "enMale": "What's the situation?",
                "frMale": "On en est o\u00f9\u00a0?",
                "frFemale": "On en est o\u00f9\u00a0?",
                "deMale": "Wie ist die Lage?",
                "deFemale": "Wie ist die Lage?"
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            "SpeakerB62Id": "0000000",
            "Text": "What's happening now?",
            "LocalizedText": {
                "enMale": "What's happening now?",
                "frMale": "Qu'est-ce qui se passe maintenant\u00a0?",
                "frFemale": "Qu'est-ce qui se passe maintenant\u00a0?",
                "deMale": "Wie sieht es aus?",
                "deFemale": "Wie sieht es aus?"
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            "SpeakerB62Id": "0000000",
            "Text": "Bring me up to speed.",
            "LocalizedText": {
                "enMale": "Bring me up to speed.",
                "frMale": "Faites-moi un topo.",
                "frFemale": "Faites-moi un topo.",
                "deMale": "Wie ist die Lage?",
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            "SpeakerB62Id": "0000000",
            "Text": "Fill me in on the situation.",
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                "enMale": "Fill me in on the situation.",
                "frMale": "Je veux conna\u00eetre la situation.",
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            "Text": "Bring me up to speed.",
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                "enMale": "Bring me up to speed.",
                "frMale": "Faites-moi un topo.",
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            "SpeakerB62Id": "0000000",
            "Text": "What's the situation?",
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                "enMale": "What's the situation?",
                "frMale": "On en est o\u00f9\u00a0?",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "They sound like a friendly bunch.",
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                "enMale": "They sound like a friendly bunch.",
                "frMale": "J'ai h\u00e2te de les rencontrer.",
                "frFemale": "J'ai h\u00e2te de les rencontrer.",
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            "SpeakerB62Id": "0000000",
            "Text": "Sounds like a real pleasant crowd.",
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                "enMale": "Sounds like a real pleasant crowd.",
                "frMale": "Ces gens ont l'air charmants.",
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                "deMale": "Das klingt ja nach angenehmer Gesellschaft.",
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            "SpeakerB62Id": "0000000",
            "Text": "They should prove interesting.",
            "LocalizedText": {
                "enMale": "They should prove interesting.",
                "frMale": "\u00c7a devrait \u00eatre int\u00e9ressant.",
                "frFemale": "\u00c7a devrait \u00eatre int\u00e9ressant.",
                "deMale": "Das sollte interessant werden.",
                "deFemale": "Das sollte interessant werden."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I look forward to meeting them.",
            "LocalizedText": {
                "enMale": "I look forward to meeting them.",
                "frMale": "J'ai h\u00e2te de les rencontrer.",
                "frFemale": "J'ai h\u00e2te de les rencontrer.",
                "deMale": "Ich freue mich schon auf das Treffen.",
                "deFemale": "Ich freue mich schon auf das Treffen."
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            "NodeId": 43014,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure they're just misunderstood.",
            "LocalizedText": {
                "enMale": "I'm sure they're just misunderstood.",
                "frMale": "J'ai h\u00e2te de leur parler.",
                "frFemale": "J'ai h\u00e2te de leur parler.",
                "deMale": "Sie hatten sicher blo\u00df 'ne schlechte Kindheit.",
                "deFemale": "Sie hatten sicher blo\u00df 'ne schlechte Kindheit."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure we'll get along just fine.",
            "LocalizedText": {
                "enMale": "I'm sure we'll get along just fine.",
                "frMale": "Je suis s\u00fbr qu'on va bien s'entendre.",
                "frFemale": "Je suis s\u00fbre qu'on va bien s'entendre.",
                "deMale": "Ich bin sicher, wir werden uns pr\u00e4chtig verstehen.",
                "deFemale": "Ich bin sicher, wir werden uns pr\u00e4chtig verstehen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Somehow I don't think they'll be inviting me to dinner.",
            "LocalizedText": {
                "enMale": "Somehow I don't think they'll be inviting me to dinner.",
                "frMale": "Je ne sais pas pourquoi, mais je ne pense pas qu'ils m'invitent \u00e0 d\u00eener.",
                "frFemale": "Je ne sais pas pourquoi, mais je ne pense pas qu'ils m'invitent \u00e0 d\u00eener.",
                "deMale": "Die wollen mich sicher nicht zum Essen einladen.",
                "deFemale": "Die wollen mich sicher nicht zum Essen einladen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "They sound like my kinda people.",
            "LocalizedText": {
                "enMale": "They sound like my kinda people.",
                "frMale": "On dirait qu'ils ne sont pas tr\u00e8s amicaux.",
                "frFemale": "On dirait qu'ils ne sont pas tr\u00e8s amicaux.",
                "deMale": "Klingt nach netten Leuten.",
                "deFemale": "Klingt nach netten Leuten."
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        "43018": {
            "NodeId": 43018,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure they're a lot of fun.",
            "LocalizedText": {
                "enMale": "I'm sure they're a lot of fun.",
                "frMale": "Je parie qu'on va bien s'entendre.",
                "frFemale": "Je parie qu'on va bien s'entendre.",
                "deMale": "Sicher ein witziger Haufen ...",
                "deFemale": "Sicher ein witziger Haufen ..."
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            "NodeId": 44000,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Tell me what you've learned.",
            "LocalizedText": {
                "enMale": "Tell me what you've learned.",
                "frMale": "Quelles sont les derni\u00e8res d\u00e9couvertes\u00a0?",
                "frFemale": "Quelles sont les derni\u00e8res d\u00e9couvertes\u00a0?",
                "deMale": "Gibt es neue Informationen?",
                "deFemale": "Gibt es neue Informationen?"
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What have you discovered?",
            "LocalizedText": {
                "enMale": "What have you discovered?",
                "frMale": "Qu'avez-vous d\u00e9couvert\u00a0?",
                "frFemale": "Qu'avez-vous d\u00e9couvert\u00a0?",
                "deMale": "Gibt es neue Informationen?",
                "deFemale": "Gibt es neue Informationen?"
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        "44012": {
            "NodeId": 44012,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What have you learned?",
            "LocalizedText": {
                "enMale": "What have you learned?",
                "frMale": "Qu'avez-vous appris\u00a0?",
                "frFemale": "Qu'avez-vous appris\u00a0?",
                "deMale": "Gibt es neue Erkenntnisse?",
                "deFemale": "Gibt es neue Erkenntnisse?"
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        "44013": {
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What have you determined?",
            "LocalizedText": {
                "enMale": "What have you determined?",
                "frMale": "Qu'est-ce qu'on a appris\u00a0?",
                "frFemale": "Qu'est-ce qu'on a appris\u00a0?",
                "deMale": "Wie lauten die Fakten?",
                "deFemale": "Wie lauten die Fakten?"
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            "NodeId": 44014,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What have you figured out?",
            "LocalizedText": {
                "enMale": "What have you figured out?",
                "frMale": "Qu'avez-vous d\u00e9couvert\u00a0?",
                "frFemale": "Qu'avez-vous d\u00e9couvert\u00a0?",
                "deMale": "Was haben wir herausgefunden?",
                "deFemale": "Was haben wir herausgefunden?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What have you uncovered?",
            "LocalizedText": {
                "enMale": "What have you uncovered?",
                "frMale": "Quelles sont les derni\u00e8res d\u00e9couvertes\u00a0?",
                "frFemale": "Quelles sont les derni\u00e8res d\u00e9couvertes\u00a0?",
                "deMale": "Gibt es Neues?",
                "deFemale": "Gibt es Neues?"
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        "44016": {
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What have you discovered?",
            "LocalizedText": {
                "enMale": "What have you discovered?",
                "frMale": "Qu'a-t-on d\u00e9couvert de nouveau\u00a0?",
                "frFemale": "Qu'a-t-on d\u00e9couvert de nouveau\u00a0?",
                "deMale": "Gibt es neue Entdeckungen?",
                "deFemale": "Gibt es neue Entdeckungen?"
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        "44017": {
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What have you discovered?",
            "LocalizedText": {
                "enMale": "What have you discovered?",
                "frMale": "Qu'a-t-on d\u00e9couvert de nouveau\u00a0?",
                "frFemale": "Qu'a-t-on d\u00e9couvert de nouveau\u00a0?",
                "deMale": "Was haben wir entdeckt?",
                "deFemale": "Was haben wir entdeckt?"
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        "44018": {
            "NodeId": 44018,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What've you found out?",
            "LocalizedText": {
                "enMale": "What've you found out?",
                "frMale": "Qu'avez-vous trouv\u00e9\u00a0?",
                "frFemale": "Qu'avez-vous trouv\u00e9\u00a0?",
                "deMale": "Was haben wir herausgefunden?",
                "deFemale": "Was haben wir herausgefunden?"
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        },
        "44020": {
            "NodeId": 44020,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Let me guess, you have a plan.",
            "LocalizedText": {
                "enMale": "Let me guess, you have a plan.",
                "frMale": "Laissez-moi deviner, vous avez un plan.",
                "frFemale": "Laissez-moi deviner, vous avez un plan.",
                "deMale": "Es gibt doch bereits einen Plan, oder?",
                "deFemale": "Es gibt doch bereits einen Plan, oder?"
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        "44021": {
            "NodeId": 44021,
            "QuestRewardB62": "0000000",
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I trust you have a strategy?",
            "LocalizedText": {
                "enMale": "I trust you have a strategy?",
                "frMale": "J'imagine qu'il y a un plan.",
                "frFemale": "J'imagine qu'il y a un plan.",
                "deMale": "Ich bin sicher, es gibt schon eine Strategie?",
                "deFemale": "Ich bin sicher, es gibt schon eine Strategie?"
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        "44022": {
            "NodeId": 44022,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds like you got something in mind.",
            "LocalizedText": {
                "enMale": "Sounds like you got something in mind.",
                "frMale": "On dirait que vous avez une id\u00e9e derri\u00e8re la t\u00eate.",
                "frFemale": "On dirait que vous avez une id\u00e9e derri\u00e8re la t\u00eate.",
                "deMale": "Klingt, als g\u00e4be es bereits einen Plan.",
                "deFemale": "Klingt, als g\u00e4be es bereits einen Plan."
            },
            "CnvAlienVONode": -1,
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        "44023": {
            "NodeId": 44023,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I take it you have a plan in mind.",
            "LocalizedText": {
                "enMale": "I take it you have a plan in mind.",
                "frMale": "J'imagine que vous avez un plan.",
                "frFemale": "J'imagine que vous avez un plan.",
                "deMale": "Ich gehe davon aus, dass es einen Plan gibt?",
                "deFemale": "Ich gehe davon aus, dass es einen Plan gibt?"
            },
            "CnvAlienVONode": -1,
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        "44024": {
            "NodeId": 44024,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've got a brilliant plan, right?",
            "LocalizedText": {
                "enMale": "You've got a brilliant plan, right?",
                "frMale": "Vous avez un plan brillant en r\u00e9serve, pas vrai\u00a0?",
                "frFemale": "Vous avez un plan brillant en r\u00e9serve, pas vrai\u00a0?",
                "deMale": "Es gibt sicher einen genialen Plan, oder?",
                "deFemale": "Es gibt sicher einen genialen Plan, oder?"
            },
            "CnvAlienVONode": -1,
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        "44025": {
            "NodeId": 44025,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can't wait to hear your plan.",
            "LocalizedText": {
                "enMale": "I can't wait to hear your plan.",
                "frMale": "J'ai h\u00e2te d'entendre le plan.",
                "frFemale": "J'ai h\u00e2te d'entendre le plan.",
                "deMale": "Ich kann es kaum erwarten, den Plan zu h\u00f6ren.",
                "deFemale": "Ich kann es kaum erwarten, den Plan zu h\u00f6ren."
            },
            "CnvAlienVONode": -1,
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            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "44026": {
            "NodeId": 44026,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I suppose you have this all figured out though, right?",
            "LocalizedText": {
                "enMale": "I suppose you have this all figured out though, right?",
                "frMale": "J'imagine que tout est d\u00e9j\u00e0 pr\u00e9vu, pas vrai\u00a0?",
                "frFemale": "J'imagine que tout est d\u00e9j\u00e0 pr\u00e9vu, pas vrai\u00a0?",
                "deMale": "Ich gehe davon aus, dass schon alles geplant ist?",
                "deFemale": "Ich gehe davon aus, dass schon alles geplant ist?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "44027": {
            "NodeId": 44027,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You got something in mind?",
            "LocalizedText": {
                "enMale": "You got something in mind?",
                "frMale": "Vous avez une id\u00e9e\u00a0?",
                "frFemale": "Vous avez une id\u00e9e\u00a0?",
                "deMale": "Ist schon was geplant?",
                "deFemale": "Ist schon was geplant?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "44028": {
            "NodeId": 44028,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I assume you have a plan?",
            "LocalizedText": {
                "enMale": "I assume you have a plan?",
                "frMale": "J'imagine que vous avez un plan.",
                "frFemale": "J'imagine que vous avez un plan.",
                "deMale": "Ich sch\u00e4tze, es gibt einen Plan?",
                "deFemale": "Ich sch\u00e4tze, es gibt einen Plan?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "44030": {
            "NodeId": 44030,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "You suspect foul play?",
            "LocalizedText": {
                "enMale": "You suspect foul play?",
                "frMale": "\u00c7a vous semble suspect\u00a0?",
                "frFemale": "\u00c7a vous semble suspect\u00a0?",
                "deMale": "An der Sache ist etwas faul, stimmt's?",
                "deFemale": "An der Sache ist etwas faul, stimmt's?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                44032,
                44033,
                44034,
                44035,
                44036,
                44037,
                44038
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "44031": {
            "NodeId": 44031,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You believe something bad has happened?",
            "LocalizedText": {
                "enMale": "You believe something bad has happened?",
                "frMale": "Vous croyez qu'il y a eu un probl\u00e8me\u00a0?",
                "frFemale": "Vous croyez qu'il y a eu un probl\u00e8me\u00a0?",
                "deMale": "Also ist vermutlich etwas B\u00f6ses geschehen.",
                "deFemale": "Also ist vermutlich etwas B\u00f6ses geschehen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "44032": {
            "NodeId": 44032,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "So you think there's something more to this, then.",
            "LocalizedText": {
                "enMale": "So you think there's something more to this, then.",
                "frMale": "Alors ce n'est pas tout.",
                "frFemale": "Alors ce n'est pas tout.",
                "deMale": "Also steckt noch mehr dahinter.",
                "deFemale": "Also steckt noch mehr dahinter."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "44033": {
            "NodeId": 44033,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You think there's more to this?",
            "LocalizedText": {
                "enMale": "You think there's more to this?",
                "frMale": "Vous pensez que \u00e7a cache quelque chose\u00a0?",
                "frFemale": "Vous pensez que \u00e7a cache quelque chose\u00a0?",
                "deMale": "Da steckt also mehr hinter, was?",
                "deFemale": "Da steckt also mehr hinter, was?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "44034": {
            "NodeId": 44034,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You don't think it was just bad luck?",
            "LocalizedText": {
                "enMale": "You don't think it was just bad luck?",
                "frMale": "Et ce ne serait pas d\u00fb au hasard\u00a0?",
                "frFemale": "Et ce ne serait pas d\u00fb au hasard\u00a0?",
                "deMale": "Das war nicht einfach nur Zufall, oder?",
                "deFemale": "Das war nicht einfach nur Zufall, oder?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "44035": {
            "NodeId": 44035,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You think there's more to it than this?",
            "LocalizedText": {
                "enMale": "You think there's more to it than this?",
                "frMale": "\u00c7a cacherait quelque chose\u00a0?",
                "frFemale": "\u00c7a cacherait quelque chose\u00a0?",
                "deMale": "Da steckt also mehr dahinter, ja?",
                "deFemale": "Da steckt also mehr dahinter, ja?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "44036": {
            "NodeId": 44036,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You think it's suspicious?",
            "LocalizedText": {
                "enMale": "You think it's suspicious?",
                "frMale": "Vous trouvez \u00e7a louche\u00a0?",
                "frFemale": "Vous trouvez \u00e7a louche\u00a0?",
                "deMale": "Das wirkt nat\u00fcrlich verd\u00e4chtig.",
                "deFemale": "Das wirkt nat\u00fcrlich verd\u00e4chtig."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "44037": {
            "NodeId": 44037,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That sound shady to you?",
            "LocalizedText": {
                "enMale": "That sound shady to you?",
                "frMale": "C'est louche\u00a0?",
                "frFemale": "C'est louche\u00a0?",
                "deMale": "Das klingt also fragw\u00fcrdig?",
                "deFemale": "Das klingt also fragw\u00fcrdig?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "44038": {
            "NodeId": 44038,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You don't think it's that simple?",
            "LocalizedText": {
                "enMale": "You don't think it's that simple?",
                "frMale": "Vous croyez que ce n'est pas aussi simple que \u00e7a\u00a0?",
                "frFemale": "Vous croyez que ce n'est pas aussi simple que \u00e7a\u00a0?",
                "deMale": "Das klingt also zu einfach?",
                "deFemale": "Das klingt also zu einfach?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "44040": {
            "NodeId": 44040,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "What now?",
            "LocalizedText": {
                "enMale": "What now?",
                "frMale": "Et maintenant\u00a0?",
                "frFemale": "Et maintenant\u00a0?",
                "deMale": "Und jetzt?",
                "deFemale": "Und jetzt?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                44042,
                44043,
                44044,
                44045,
                44046,
                44047,
                44048
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "44041": {
            "NodeId": 44041,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Where do we go from here?",
            "LocalizedText": {
                "enMale": "Where do we go from here?",
                "frMale": "On fait quoi maintenant\u00a0?",
                "frFemale": "On fait quoi maintenant\u00a0?",
                "deMale": "Wohin wenden wir uns nun?",
                "deFemale": "Wohin wenden wir uns nun?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [],
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            "GenericNodeNumber": 0
        },
        "44042": {
            "NodeId": 44042,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's next for us?",
            "LocalizedText": {
                "enMale": "What's next for us?",
                "frMale": "C'est quoi la suite\u00a0?",
                "frFemale": "C'est quoi la suite\u00a0?",
                "deMale": "Was tun wir jetzt?",
                "deFemale": "Was tun wir jetzt?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "44043": {
            "NodeId": 44043,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's our next move?",
            "LocalizedText": {
                "enMale": "What's our next move?",
                "frMale": "Quelle est la prochaine \u00e9tape\u00a0?",
                "frFemale": "Quelle est la prochaine \u00e9tape\u00a0?",
                "deMale": "Was machen wir als N\u00e4chstes?",
                "deFemale": "Was machen wir als N\u00e4chstes?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "44044": {
            "NodeId": 44044,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "All right, what's the next step?",
            "LocalizedText": {
                "enMale": "All right, what's the next step?",
                "frMale": "Bien, quelle est la prochaine \u00e9tape\u00a0?",
                "frFemale": "Bien, quelle est la prochaine \u00e9tape\u00a0?",
                "deMale": "In Ordnung. Wie geht es weiter?",
                "deFemale": "In Ordnung. Wie geht es weiter?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "44045": {
            "NodeId": 44045,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What do we move on to now?",
            "LocalizedText": {
                "enMale": "What do we move on to now?",
                "frMale": "Et maintenant, qu'est-ce qu'on fait\u00a0?",
                "frFemale": "Et maintenant, qu'est-ce qu'on fait\u00a0?",
                "deMale": "Was erledigen wir als N\u00e4chstes?",
                "deFemale": "Was erledigen wir als N\u00e4chstes?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
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            "GenericNodeNumber": 0
        },
        "44046": {
            "NodeId": 44046,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's the next move?",
            "LocalizedText": {
                "enMale": "What's the next move?",
                "frMale": "Quelle est la prochaine \u00e9tape\u00a0?",
                "frFemale": "Quelle est la prochaine \u00e9tape\u00a0?",
                "deMale": "Was ist der n\u00e4chste Schritt?",
                "deFemale": "Was ist der n\u00e4chste Schritt?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
        "44047": {
            "NodeId": 44047,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's the next step?",
            "LocalizedText": {
                "enMale": "What's the next step?",
                "frMale": "Qu'est-ce qu'on fait maintenant\u00a0?",
                "frFemale": "Qu'est-ce qu'on fait maintenant\u00a0?",
                "deMale": "Also, was jetzt?",
                "deFemale": "Also, was jetzt?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "44048": {
            "NodeId": 44048,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What happens next?",
            "LocalizedText": {
                "enMale": "What happens next?",
                "frMale": "Et maintenant\u00a0?",
                "frFemale": "Et maintenant\u00a0?",
                "deMale": "Wie geht es jetzt weiter?",
                "deFemale": "Wie geht es jetzt weiter?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
        "44050": {
            "NodeId": 44050,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Sounds like you have something to gain from this as well.",
            "LocalizedText": {
                "enMale": "Sounds like you have something to gain from this as well.",
                "frMale": "Il n'y a pas que moi que \u00e7a int\u00e9resse apparemment.",
                "frFemale": "Il n'y a pas que moi que \u00e7a int\u00e9resse apparemment.",
                "deMale": "Und nebenbei ergeben sich daraus eigene Vorteile, nicht wahr?",
                "deFemale": "Und nebenbei ergeben sich daraus eigene Vorteile, nicht wahr?"
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It seems you have a stake in this as well.",
            "LocalizedText": {
                "enMale": "It seems you have a stake in this as well.",
                "frMale": "J'ai l'impression de ne pas \u00eatre le seul \u00e0 avoir des int\u00e9r\u00eats l\u00e0-dedans.",
                "frFemale": "J'ai l'impression de ne pas \u00eatre la seule \u00e0 avoir des int\u00e9r\u00eats l\u00e0-dedans.",
                "deMale": "Dieses Engagement ist doch wohl nicht ganz uneigenn\u00fctzig.",
                "deFemale": "Dieses Engagement ist doch wohl nicht ganz uneigenn\u00fctzig."
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            "NodeId": 44052,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You stand to gain from this as well.",
            "LocalizedText": {
                "enMale": "You stand to gain from this as well.",
                "frMale": "Tout le monde semble y trouver son compte.",
                "frFemale": "Tout le monde semble y trouver son compte.",
                "deMale": "Aus dieser Sache ziehen doch noch mehr Vorteile.",
                "deFemale": "Aus dieser Sache ziehen doch noch mehr Vorteile."
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're getting something out of this too.",
            "LocalizedText": {
                "enMale": "You're getting something out of this too.",
                "frMale": "Il n'y a pas que moi que \u00e7a int\u00e9resse apparemment.",
                "frFemale": "Il n'y a pas que moi que \u00e7a int\u00e9resse apparemment.",
                "deMale": "So ganz uneigenn\u00fctzig kommt mir das hier nicht vor.",
                "deFemale": "So ganz uneigenn\u00fctzig kommt mir das hier nicht vor."
            },
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        },
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            "NodeId": 44054,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're not what I'd call a neutral party in this.",
            "LocalizedText": {
                "enMale": "You're not what I'd call a neutral party in this.",
                "frMale": "Quelque chose me dit que je ne suis pas le seul \u00e0 y trouver mon compte.",
                "frFemale": "Quelque chose me dit que je ne suis pas la seule \u00e0 y trouver mon compte.",
                "deMale": "Hier gibt es doch noch mehr Nutznie\u00dfer.",
                "deFemale": "Hier gibt es doch noch mehr Nutznie\u00dfer."
            },
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        },
        "44055": {
            "NodeId": 44055,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds like you'll benefit from this as well.",
            "LocalizedText": {
                "enMale": "Sounds like you'll benefit from this as well.",
                "frMale": "On dirait que je ne suis pas le seul \u00e0 y trouver mon compte.",
                "frFemale": "On dirait que je ne suis pas la seule \u00e0 y trouver mon compte.",
                "deMale": "Klingt, als g\u00e4be es jemanden, der davon profitiert.",
                "deFemale": "Klingt, als g\u00e4be es jemanden, der davon profitiert."
            },
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        },
        "44056": {
            "NodeId": 44056,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You don't exactly come away empty-handed.",
            "LocalizedText": {
                "enMale": "You don't exactly come away empty-handed.",
                "frMale": "Je connais quelqu'un qui ne partira pas les mains vides.",
                "frFemale": "Je connais quelqu'un qui ne partira pas les mains vides.",
                "deMale": "Hier geht anscheinend niemand mit leeren H\u00e4nden nach Hause.",
                "deFemale": "Hier geht anscheinend niemand mit leeren H\u00e4nden nach Hause."
            },
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds like you have a vested interest.",
            "LocalizedText": {
                "enMale": "Sounds like you have a vested interest.",
                "frMale": "\u00c7a n'int\u00e9resse pas que moi, on dirait.",
                "frFemale": "\u00c7a n'int\u00e9resse pas que moi, on dirait.",
                "deMale": "So ganz uneigenn\u00fctzig scheint mir das aber nicht.",
                "deFemale": "So ganz uneigenn\u00fctzig scheint mir das aber nicht."
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        },
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            "NodeId": 44058,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're gaining something as well.",
            "LocalizedText": {
                "enMale": "You're gaining something as well.",
                "frMale": "Apparemment, je ne suis pas le seul \u00e0 y trouver mon compte.",
                "frFemale": "Apparemment, je ne suis pas la seule \u00e0 y trouver mon compte.",
                "deMale": "Davon hat doch jemand einen Vorteil.",
                "deFemale": "Davon hat doch jemand einen Vorteil."
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            "NodeId": 44060,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Explain yourself.",
            "LocalizedText": {
                "enMale": "Explain yourself.",
                "frMale": "Expliquez-vous.",
                "frFemale": "Expliquez-vous.",
                "deMale": "Da bin ich gespannt auf die Erkl\u00e4rung.",
                "deFemale": "Da bin ich gespannt auf die Erkl\u00e4rung."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can you explain that?",
            "LocalizedText": {
                "enMale": "Can you explain that?",
                "frMale": "Je peux avoir des explications\u00a0?",
                "frFemale": "Je peux avoir des explications\u00a0?",
                "deMale": "Das bedarf einer Erkl\u00e4rung.",
                "deFemale": "Das bedarf einer Erkl\u00e4rung."
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            "QuestRewardB62": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can you elaborate?",
            "LocalizedText": {
                "enMale": "Can you elaborate?",
                "frMale": "Je peux avoir des d\u00e9tails\u00a0?",
                "frFemale": "Je peux avoir des d\u00e9tails\u00a0?",
                "deMale": "Geht es etwas genauer?",
                "deFemale": "Geht es etwas genauer?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Want to elaborate on that a bit?",
            "LocalizedText": {
                "enMale": "Want to elaborate on that a bit?",
                "frMale": "Je peux en savoir davantage\u00a0?",
                "frFemale": "Je peux en savoir davantage\u00a0?",
                "deMale": "Kann man das auch genauer ausdr\u00fccken?",
                "deFemale": "Kann man das auch genauer ausdr\u00fccken?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Give me all the details.",
            "LocalizedText": {
                "enMale": "Give me all the details.",
                "frMale": "Je dois en savoir plus.",
                "frFemale": "Je dois en savoir plus.",
                "deMale": "Ich brauche alle Details.",
                "deFemale": "Ich brauche alle Details."
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            "NodeId": 44065,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Some elaboration is required.",
            "LocalizedText": {
                "enMale": "Some elaboration is required.",
                "frMale": "Quelques \u00e9claircissements seraient les bienvenus.",
                "frFemale": "Quelques \u00e9claircissements seraient les bienvenus.",
                "deMale": "Ein paar ausf\u00fchrlichere Erkl\u00e4rungen bitte.",
                "deFemale": "Ein paar ausf\u00fchrlichere Erkl\u00e4rungen bitte."
            },
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        "44066": {
            "NodeId": 44066,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I hope you plan to elaborate.",
            "LocalizedText": {
                "enMale": "I hope you plan to elaborate.",
                "frMale": "J'esp\u00e8re ne pas devoir me contenter de \u00e7a.",
                "frFemale": "J'esp\u00e8re ne pas devoir me contenter de \u00e7a.",
                "deMale": "Ich hoffe, das geht auch noch etwas genauer.",
                "deFemale": "Ich hoffe, das geht auch noch etwas genauer."
            },
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        "44067": {
            "NodeId": 44067,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Care to elaborate on that?",
            "LocalizedText": {
                "enMale": "Care to elaborate on that?",
                "frMale": "Je peux avoir quelques explications\u00a0?",
                "frFemale": "Je peux avoir quelques explications\u00a0?",
                "deMale": "Geht's auch ein bisschen genauer?",
                "deFemale": "Geht's auch ein bisschen genauer?"
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        "44068": {
            "NodeId": 44068,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Care to explain that?",
            "LocalizedText": {
                "enMale": "Care to explain that?",
                "frMale": "J'aimerais quelques explications.",
                "frFemale": "J'aimerais quelques explications.",
                "deMale": "Geht das auch genauer?",
                "deFemale": "Geht das auch genauer?"
            },
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        "44070": {
            "NodeId": 44070,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Tell me more.",
            "LocalizedText": {
                "enMale": "Tell me more.",
                "frMale": "J'\u00e9coute.",
                "frFemale": "J'\u00e9coute.",
                "deMale": "Mehr Einzelheiten, bitte!",
                "deFemale": "Mehr Einzelheiten, bitte!"
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        "44071": {
            "NodeId": 44071,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What else can you tell me?",
            "LocalizedText": {
                "enMale": "What else can you tell me?",
                "frMale": "Mais encore\u00a0?",
                "frFemale": "Mais encore\u00a0?",
                "deMale": "Was muss ich sonst noch wissen?",
                "deFemale": "Was muss ich sonst noch wissen?"
            },
            "CnvAlienVONode": -1,
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        "44072": {
            "NodeId": 44072,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there anything more you can tell me?",
            "LocalizedText": {
                "enMale": "Is there anything more you can tell me?",
                "frMale": "Je peux en savoir plus\u00a0?",
                "frFemale": "Je peux en savoir plus\u00a0?",
                "deMale": "Gibt es noch weitere Informationen?",
                "deFemale": "Gibt es noch weitere Informationen?"
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        "44073": {
            "NodeId": 44073,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "Keep talking. I'm listening.",
            "LocalizedText": {
                "enMale": "Keep talking. I'm listening.",
                "frMale": "J'\u00e9coute.",
                "frFemale": "J'\u00e9coute.",
                "deMale": "Bitte, ich bin ganz Ohr.",
                "deFemale": "Bitte, ich bin ganz Ohr."
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            "SpeakerB62Id": "0000000",
            "Text": "What else do you know?",
            "LocalizedText": {
                "enMale": "What else do you know?",
                "frMale": "Quoi d'autre\u00a0?",
                "frFemale": "Quoi d'autre\u00a0?",
                "deMale": "Was wissen wir sonst noch?",
                "deFemale": "Was wissen wir sonst noch?"
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            "SpeakerB62Id": "0000000",
            "Text": "Tell me more of this.",
            "LocalizedText": {
                "enMale": "Tell me more of this.",
                "frMale": "Je veux en savoir plus.",
                "frFemale": "Je veux en savoir plus.",
                "deMale": "Ich muss mehr dar\u00fcber erfahren.",
                "deFemale": "Ich muss mehr dar\u00fcber erfahren."
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            "SpeakerB62Id": "0000000",
            "Text": "By all means, continue.",
            "LocalizedText": {
                "enMale": "By all means, continue.",
                "frMale": "Allez, j'\u00e9coute.",
                "frFemale": "Allez, j'\u00e9coute.",
                "deMale": "Ich m\u00f6chte mehr erfahren.",
                "deFemale": "Ich m\u00f6chte mehr erfahren."
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            "SpeakerB62Id": "0000000",
            "Text": "Go on. I'm listening.",
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                "enMale": "Go on. I'm listening.",
                "frMale": "J'\u00e9coute, j'\u00e9coute.",
                "frFemale": "J'\u00e9coute, j'\u00e9coute.",
                "deMale": "Nur zu, ich lausche.",
                "deFemale": "Nur zu, ich lausche."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's hear some more.",
            "LocalizedText": {
                "enMale": "Let's hear some more.",
                "frMale": "Je suis tout ou\u00efe.",
                "frFemale": "Je suis tout ou\u00efe.",
                "deMale": "Ich will mehr dar\u00fcber h\u00f6ren.",
                "deFemale": "Ich will mehr dar\u00fcber h\u00f6ren."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "So that's a job offer, then?",
            "LocalizedText": {
                "enMale": "So that's a job offer, then?",
                "frMale": "C'est une offre d'emploi\u00a0?",
                "frFemale": "C'est une offre d'emploi\u00a0?",
                "deMale": "Bekomme ich gerade einen Job angeboten?",
                "deFemale": "Bekomme ich gerade einen Job angeboten?"
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            "SpeakerB62Id": "0000000",
            "Text": "You want me to do this?",
            "LocalizedText": {
                "enMale": "You want me to do this?",
                "frMale": "Vous voulez que je m'en charge\u00a0?",
                "frFemale": "Vous voulez que je m'en charge\u00a0?",
                "deMale": "Ich soll mich also darum k\u00fcmmern?",
                "deFemale": "Ich soll mich also darum k\u00fcmmern?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I take it you're seeking my services.",
            "LocalizedText": {
                "enMale": "I take it you're seeking my services.",
                "frMale": "J'imagine qu'on a besoin de mes services.",
                "frFemale": "J'imagine qu'on a besoin de mes services.",
                "deMale": "Ich habe den Eindruck, meine Dienste sind erw\u00fcnscht.",
                "deFemale": "Ich habe den Eindruck, meine Dienste sind erw\u00fcnscht."
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            "SpeakerB62Id": "0000000",
            "Text": "So this is a job offer.",
            "LocalizedText": {
                "enMale": "So this is a job offer.",
                "frMale": "C'est une offre d'emploi\u00a0?",
                "frFemale": "C'est une offre d'emploi\u00a0?",
                "deMale": "Also ist das ein Jobangebot?",
                "deFemale": "Also ist das ein Jobangebot?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you looking to hire me?",
            "LocalizedText": {
                "enMale": "Are you looking to hire me?",
                "frMale": "Vous essayez de m'engager\u00a0?",
                "frFemale": "Vous essayez de m'engager\u00a0?",
                "deMale": "Ist das der Versuch, mich anzuheuern?",
                "deFemale": "Ist das der Versuch, mich anzuheuern?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I take it you're trying to hire me.",
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                "enMale": "I take it you're trying to hire me.",
                "frMale": "J'en d\u00e9duis qu'il y a un poste \u00e0 pourvoir.",
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                "deMale": "Ich gehe davon aus, dass ich gerade angeworben werde.",
                "deFemale": "Ich gehe davon aus, dass ich gerade angeworben werde."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you offering me a job?",
            "LocalizedText": {
                "enMale": "Are you offering me a job?",
                "frMale": "Il y a un poste \u00e0 pourvoir\u00a0?",
                "frFemale": "Il y a un poste \u00e0 pourvoir\u00a0?",
                "deMale": "Ist das ein Angebot?",
                "deFemale": "Ist das ein Angebot?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're wanting to hire me?",
            "LocalizedText": {
                "enMale": "You're wanting to hire me?",
                "frMale": "Je dois comprendre qu'on a besoin de moi\u00a0?",
                "frFemale": "Je dois comprendre qu'on a besoin de moi\u00a0?",
                "deMale": "Werde ich gerade angeheuert?",
                "deFemale": "Werde ich gerade angeheuert?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're offering me work.",
            "LocalizedText": {
                "enMale": "You're offering me work.",
                "frMale": "Vous me proposez du travail.",
                "frFemale": "Vous me proposez du travail.",
                "deMale": "Mir wird ein Job angeboten?",
                "deFemale": "Mir wird ein Job angeboten?"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "How is that possible?",
            "LocalizedText": {
                "enMale": "How is that possible?",
                "frMale": "Comment est-ce possible\u00a0?",
                "frFemale": "Comment est-ce possible\u00a0?",
                "deMale": "Wie ist das m\u00f6glich?",
                "deFemale": "Wie ist das m\u00f6glich?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How can that possibly be true?",
            "LocalizedText": {
                "enMale": "How can that possibly be true?",
                "frMale": "\u00c7a ne peut pas \u00eatre vrai.",
                "frFemale": "\u00c7a ne peut pas \u00eatre vrai.",
                "deMale": "Wie kann das sein?",
                "deFemale": "Wie kann das sein?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How is such a thing even possible?",
            "LocalizedText": {
                "enMale": "How is such a thing even possible?",
                "frMale": "Comment une telle chose est-elle possible\u00a0?",
                "frFemale": "Comment une telle chose est-elle possible\u00a0?",
                "deMale": "Wie kann das m\u00f6glich sein?",
                "deFemale": "Wie kann das m\u00f6glich sein?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How's that possible?",
            "LocalizedText": {
                "enMale": "How's that possible?",
                "frMale": "Comment est-ce possible\u00a0?",
                "frFemale": "Comment est-ce possible\u00a0?",
                "deMale": "Wie ist das m\u00f6glich?",
                "deFemale": "Wie ist das m\u00f6glich?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How could that be? It doesn't seem possible.",
            "LocalizedText": {
                "enMale": "How could that be? It doesn't seem possible.",
                "frMale": "Comment est-ce possible\u00a0? C'est invraisemblable.",
                "frFemale": "Comment est-ce possible\u00a0? C'est invraisemblable.",
                "deMale": "Wie kann das sein? Das ist doch unm\u00f6glich.",
                "deFemale": "Wie kann das sein? Das ist doch unm\u00f6glich."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How could that be?",
            "LocalizedText": {
                "enMale": "How could that be?",
                "frMale": "Comment est-ce possible\u00a0?",
                "frFemale": "Comment est-ce possible\u00a0?",
                "deMale": "Wie kann das sein?",
                "deFemale": "Wie kann das sein?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How can that be?",
            "LocalizedText": {
                "enMale": "How can that be?",
                "frMale": "Ce n'est pas possible.",
                "frFemale": "Ce n'est pas possible.",
                "deMale": "Wie kann das sein?",
                "deFemale": "Wie kann das sein?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How can that be?",
            "LocalizedText": {
                "enMale": "How can that be?",
                "frMale": "Impossible.",
                "frFemale": "Impossible.",
                "deMale": "Wie kann das sein?",
                "deFemale": "Wie kann das sein?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How's that possible?",
            "LocalizedText": {
                "enMale": "How's that possible?",
                "frMale": "C'est impossible.",
                "frFemale": "C'est impossible.",
                "deMale": "Wie ist denn das m\u00f6glich?",
                "deFemale": "Wie ist denn das m\u00f6glich?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "You know what I want.",
            "LocalizedText": {
                "enMale": "You know what I want.",
                "frMale": "Pas la peine d'expliquer pourquoi je suis ici, j'imagine.",
                "frFemale": "Pas la peine d'expliquer pourquoi je suis ici, j'imagine.",
                "deMale": "Was ich will, ist ja wohl klar.",
                "deFemale": "Was ich will, ist ja wohl klar."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think you know why I'm here.",
            "LocalizedText": {
                "enMale": "I think you know why I'm here.",
                "frMale": "La raison de ma pr\u00e9sence n'est pas un secret.",
                "frFemale": "La raison de ma pr\u00e9sence n'est pas un secret.",
                "deMale": "Ich denke, es ist offensichtlich, warum ich hier bin.",
                "deFemale": "Ich denke, es ist offensichtlich, warum ich hier bin."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You know precisely why I'm here.",
            "LocalizedText": {
                "enMale": "You know precisely why I'm here.",
                "frMale": "Inutile de dire ce qui m'am\u00e8ne.",
                "frFemale": "Inutile de dire ce qui m'am\u00e8ne.",
                "deMale": "Ich mache keinen Hehl daraus, warum ich hier bin.",
                "deFemale": "Ich mache keinen Hehl daraus, warum ich hier bin."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think you know what I'm here for.",
            "LocalizedText": {
                "enMale": "I think you know what I'm here for.",
                "frMale": "Pas la peine d'expliquer pourquoi je suis ici, j'imagine.",
                "frFemale": "Pas la peine d'expliquer pourquoi je suis ici, j'imagine.",
                "deMale": "Ich denke, es ist klar, warum ich hier bin.",
                "deFemale": "Ich denke, es ist klar, warum ich hier bin."
            },
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You know why I'm here.",
            "LocalizedText": {
                "enMale": "You know why I'm here.",
                "frMale": "Je n'ai pas \u00e0 expliquer pourquoi je suis ici, j'imagine.",
                "frFemale": "Je n'ai pas \u00e0 expliquer pourquoi je suis ici, j'imagine.",
                "deMale": "Es ist kein Geheimnis, warum ich hier bin.",
                "deFemale": "Es ist kein Geheimnis, warum ich hier bin."
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            "NodeId": 44105,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You know why I'm here, what I want.",
            "LocalizedText": {
                "enMale": "You know why I'm here, what I want.",
                "frMale": "Nul n'ignore pourquoi je suis ici et ce que je veux.",
                "frFemale": "Nul n'ignore pourquoi je suis ici et ce que je veux.",
                "deMale": "Wir wissen, warum ich hier bin und was ich will.",
                "deFemale": "Wir wissen, warum ich hier bin und was ich will."
            },
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            "NodeId": 44106,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think you know what I want.",
            "LocalizedText": {
                "enMale": "I think you know what I want.",
                "frMale": "Inutile de pr\u00e9ciser ce que je veux.",
                "frFemale": "Inutile de pr\u00e9ciser ce que je veux.",
                "deMale": "Ich denke, es ist klar, was ich will.",
                "deFemale": "Ich denke, es ist klar, was ich will."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You know what I'm here for.",
            "LocalizedText": {
                "enMale": "You know what I'm here for.",
                "frMale": "Inutile de pr\u00e9ciser pourquoi je suis ici.",
                "frFemale": "Inutile de pr\u00e9ciser pourquoi je suis ici.",
                "deMale": "Wir wissen beide, warum ich hier bin.",
                "deFemale": "Wir wissen beide, warum ich hier bin."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You know why I'm here.",
            "LocalizedText": {
                "enMale": "You know why I'm here.",
                "frMale": "J'imagine que je n'ai pas \u00e0 justifier de ma pr\u00e9sence.",
                "frFemale": "J'imagine que je n'ai pas \u00e0 justifier de ma pr\u00e9sence.",
                "deMale": "Es ist doch wohl eindeutig, warum ich hier bin.",
                "deFemale": "Es ist doch wohl eindeutig, warum ich hier bin."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "And you want my help?",
            "LocalizedText": {
                "enMale": "And you want my help?",
                "frMale": "Et vous avez besoin de mon aide\u00a0?",
                "frFemale": "Et vous avez besoin de mon aide\u00a0?",
                "deMale": "Und jetzt soll ich helfen?",
                "deFemale": "Und jetzt soll ich helfen?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You think I could be of assistance?",
            "LocalizedText": {
                "enMale": "You think I could be of assistance?",
                "frMale": "Et mon aide serait la bienvenue\u00a0?",
                "frFemale": "Et mon aide serait la bienvenue\u00a0?",
                "deMale": "Soll ich Unterst\u00fctzung bieten?",
                "deFemale": "Soll ich Unterst\u00fctzung bieten?"
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            "NodeId": 44112,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You need my assistance?",
            "LocalizedText": {
                "enMale": "You need my assistance?",
                "frMale": "Vous avez besoin de mes services\u00a0?",
                "frFemale": "Vous avez besoin de mes services\u00a0?",
                "deMale": "Wird meine Hilfe ben\u00f6tigt?",
                "deFemale": "Wird meine Hilfe ben\u00f6tigt?"
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "And you need assistance?",
            "LocalizedText": {
                "enMale": "And you need assistance?",
                "frMale": "On a besoin d'aide\u00a0?",
                "frFemale": "On a besoin d'aide\u00a0?",
                "deMale": "Und dabei wird Hilfe ben\u00f6tigt?",
                "deFemale": "Und dabei wird Hilfe ben\u00f6tigt?"
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            "NodeId": 44114,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds like you could use a professional.",
            "LocalizedText": {
                "enMale": "Sounds like you could use a professional.",
                "frMale": "On dirait qu'on a besoin de mes services.",
                "frFemale": "On dirait qu'on a besoin de mes services.",
                "deMale": "Klingt, als w\u00fcrde ein Profi gebraucht.",
                "deFemale": "Klingt, als w\u00fcrde ein Profi gebraucht."
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        "44115": {
            "NodeId": 44115,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I suspect you're seeking my assistance.",
            "LocalizedText": {
                "enMale": "I suspect you're seeking my assistance.",
                "frMale": "Je soup\u00e7onne quelqu'un d'avoir besoin de mon aide.",
                "frFemale": "Je soup\u00e7onne quelqu'un d'avoir besoin de mon aide.",
                "deMale": "Ich vermute, meine Hilfe wird ben\u00f6tigt?",
                "deFemale": "Ich vermute, meine Hilfe wird ben\u00f6tigt?"
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        "44116": {
            "NodeId": 44116,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "And you expect me to help?",
            "LocalizedText": {
                "enMale": "And you expect me to help?",
                "frMale": "Et je devrais proposer mon aide\u00a0?",
                "frFemale": "Et je devrais proposer mon aide\u00a0?",
                "deMale": "Und ich soll dabei helfen?",
                "deFemale": "Und ich soll dabei helfen?"
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        "44117": {
            "NodeId": 44117,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You wanna hire me?",
            "LocalizedText": {
                "enMale": "You wanna hire me?",
                "frMale": "Vous voulez m'engager\u00a0?",
                "frFemale": "Vous voulez m'engager\u00a0?",
                "deMale": "Ist das eine Bitte um Hilfe?",
                "deFemale": "Ist das eine Bitte um Hilfe?"
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        "44118": {
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You want me to help you?",
            "LocalizedText": {
                "enMale": "You want me to help you?",
                "frMale": "Besoin d'un coup de main\u00a0?",
                "frFemale": "Besoin d'un coup de main\u00a0?",
                "deMale": "Ich soll also helfen?",
                "deFemale": "Ich soll also helfen?"
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Why tell me this?",
            "LocalizedText": {
                "enMale": "Why tell me this?",
                "frMale": "Pourquoi vous me dites \u00e7a\u00a0?",
                "frFemale": "Pourquoi vous me dites \u00e7a\u00a0?",
                "deMale": "Warum erfahre ich das?",
                "deFemale": "Warum erfahre ich das?"
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        "44121": {
            "NodeId": 44121,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why tell me this?",
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                "enMale": "Why tell me this?",
                "frMale": "Pourquoi vous me dites \u00e7a\u00a0?",
                "frFemale": "Pourquoi vous me dites \u00e7a\u00a0?",
                "deMale": "Warum erfahre ich das?",
                "deFemale": "Warum erfahre ich das?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why are you telling me about this?",
            "LocalizedText": {
                "enMale": "Why are you telling me about this?",
                "frMale": "Pourquoi me parler de \u00e7a\u00a0?",
                "frFemale": "Pourquoi me parler de \u00e7a\u00a0?",
                "deMale": "Warum wird mir das zugetragen?",
                "deFemale": "Warum wird mir das zugetragen?"
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            "SpeakerB62Id": "0000000",
            "Text": "Why are you telling me this?",
            "LocalizedText": {
                "enMale": "Why are you telling me this?",
                "frMale": "Pourquoi vous me dites \u00e7a\u00a0?",
                "frFemale": "Pourquoi vous me dites \u00e7a\u00a0?",
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            "SpeakerB62Id": "0000000",
            "Text": "Why spill this on me?",
            "LocalizedText": {
                "enMale": "Why spill this on me?",
                "frMale": "Pourquoi me r\u00e9v\u00e9ler tout \u00e7a\u00a0?",
                "frFemale": "Pourquoi me r\u00e9v\u00e9ler tout \u00e7a\u00a0?",
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            "SpeakerB62Id": "0000000",
            "Text": "Why are you telling this to me?",
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                "enMale": "Why are you telling this to me?",
                "frMale": "Pourquoi m'en parler, \u00e0 moi\u00a0?",
                "frFemale": "Pourquoi m'en parler, \u00e0 moi\u00a0?",
                "deMale": "Warum wird mir das erz\u00e4hlt?",
                "deFemale": "Warum wird mir das erz\u00e4hlt?"
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            "SpeakerB62Id": "0000000",
            "Text": "Why are you telling me this?",
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                "enMale": "Why are you telling me this?",
                "frMale": "Pourquoi vous me dites \u00e7a\u00a0?",
                "frFemale": "Pourquoi vous me dites \u00e7a\u00a0?",
                "deMale": "Warum wird mir das zugetragen?",
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            "SpeakerB62Id": "0000000",
            "Text": "Why tell this to me?",
            "LocalizedText": {
                "enMale": "Why tell this to me?",
                "frMale": "Pourquoi ces r\u00e9v\u00e9lations\u00a0?",
                "frFemale": "Pourquoi ces r\u00e9v\u00e9lations\u00a0?",
                "deMale": "Warum bekomme ich das zu h\u00f6ren?",
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            "SpeakerB62Id": "0000000",
            "Text": "Why are you telling me?",
            "LocalizedText": {
                "enMale": "Why are you telling me?",
                "frMale": "Et pourquoi me dire \u00e7a, \u00e0 moi\u00a0?",
                "frFemale": "Et pourquoi me dire \u00e7a, \u00e0 moi\u00a0?",
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                "deFemale": "Warum erfahre ich das?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I have what you asked for.",
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                "enMale": "I have what you asked for.",
                "frMale": "J'ai tout ce qui a \u00e9t\u00e9 demand\u00e9.",
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            "SpeakerB62Id": "0000000",
            "Text": "I've brought what you requested.",
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                "enMale": "I've brought what you requested.",
                "frMale": "J'ai apport\u00e9 ce qu'on m'a demand\u00e9.",
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            "Text": "I have what you asked for.",
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                "enMale": "I have what you asked for.",
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            "SpeakerB62Id": "0000000",
            "Text": "I've got what you asked for.",
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                "enMale": "I've got what you asked for.",
                "frMale": "J'ai tout ce qui a \u00e9t\u00e9 demand\u00e9.",
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            "SpeakerB62Id": "0000000",
            "Text": "I got what you wanted.",
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                "enMale": "I got what you wanted.",
                "frMale": "Mission r\u00e9ussie.",
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                "deMale": "Ich habe das Objekt der Begierde.",
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            "SpeakerB62Id": "0000000",
            "Text": "I have what you asked for.",
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                "enMale": "I have what you asked for.",
                "frMale": "J'ai ce qu'on m'a demand\u00e9.",
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            "SpeakerB62Id": "0000000",
            "Text": "I got what you wanted.",
            "LocalizedText": {
                "enMale": "I got what you wanted.",
                "frMale": "Voil\u00e0 ce qu'on m'a demand\u00e9.",
                "frFemale": "Voil\u00e0 ce qu'on m'a demand\u00e9.",
                "deMale": "Ich habe, was gew\u00fcnscht war.",
                "deFemale": "Ich habe, was gew\u00fcnscht war."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've secured what you wanted.",
            "LocalizedText": {
                "enMale": "I've secured what you wanted.",
                "frMale": "J'ai s\u00e9curis\u00e9 ce qu'on m'a demand\u00e9.",
                "frFemale": "J'ai s\u00e9curis\u00e9 ce qu'on m'a demand\u00e9.",
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                "deFemale": "Ich habe, was ich besorgen sollte."
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            "SpeakerB62Id": "0000000",
            "Text": "I have what you wanted.",
            "LocalizedText": {
                "enMale": "I have what you wanted.",
                "frMale": "Mission accomplie.",
                "frFemale": "Mission accomplie.",
                "deMale": "Ich habe, was gew\u00fcnscht wurde.",
                "deFemale": "Ich habe, was gew\u00fcnscht wurde."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "So what's next?",
            "LocalizedText": {
                "enMale": "So what's next?",
                "frMale": "Et maintenant\u00a0?",
                "frFemale": "Et maintenant\u00a0?",
                "deMale": "Und was kommt jetzt?",
                "deFemale": "Und was kommt jetzt?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What more can I do?",
            "LocalizedText": {
                "enMale": "What more can I do?",
                "frMale": "Que puis-je faire d'autre\u00a0?",
                "frFemale": "Que puis-je faire d'autre\u00a0?",
                "deMale": "Was kann ich sonst noch tun?",
                "deFemale": "Was kann ich sonst noch tun?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What else do you have for me?",
            "LocalizedText": {
                "enMale": "What else do you have for me?",
                "frMale": "Vous avez autre chose pour moi\u00a0?",
                "frFemale": "Vous avez autre chose pour moi\u00a0?",
                "deMale": "Was gibt es sonst noch?",
                "deFemale": "Was gibt es sonst noch?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's our next move?",
            "LocalizedText": {
                "enMale": "What's our next move?",
                "frMale": "On fait quoi maintenant\u00a0?",
                "frFemale": "On fait quoi maintenant\u00a0?",
                "deMale": "Was machen wir als N\u00e4chstes?",
                "deFemale": "Was machen wir als N\u00e4chstes?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Where do we go from here?",
            "LocalizedText": {
                "enMale": "Where do we go from here?",
                "frMale": "On fait quoi maintenant\u00a0?",
                "frFemale": "On fait quoi maintenant\u00a0?",
                "deMale": "Wohin wenden wir uns jetzt?",
                "deFemale": "Wohin wenden wir uns jetzt?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me what's next.",
            "LocalizedText": {
                "enMale": "Tell me what's next.",
                "frMale": "Je veux conna\u00eetre la prochaine \u00e9tape.",
                "frFemale": "Je veux conna\u00eetre la prochaine \u00e9tape.",
                "deMale": "Was kommt als N\u00e4chstes?",
                "deFemale": "Was kommt als N\u00e4chstes?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "So what's the next step?",
            "LocalizedText": {
                "enMale": "So what's the next step?",
                "frMale": "C'est quoi la prochaine \u00e9tape\u00a0?",
                "frFemale": "C'est quoi la prochaine \u00e9tape\u00a0?",
                "deMale": "Also, was ist der n\u00e4chste Schritt?",
                "deFemale": "Also, was ist der n\u00e4chste Schritt?"
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            "SpeakerB62Id": "0000000",
            "Text": "What's the next job?",
            "LocalizedText": {
                "enMale": "What's the next job?",
                "frMale": "C'est quoi la suite\u00a0?",
                "frFemale": "C'est quoi la suite\u00a0?",
                "deMale": "Wie lautet der n\u00e4chste Auftrag?",
                "deFemale": "Wie lautet der n\u00e4chste Auftrag?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's next, then?",
            "LocalizedText": {
                "enMale": "What's next, then?",
                "frMale": "Quelle est la prochaine \u00e9tape\u00a0?",
                "frFemale": "Quelle est la prochaine \u00e9tape\u00a0?",
                "deMale": "Was ist als N\u00e4chstes an der Reihe?",
                "deFemale": "Was ist als N\u00e4chstes an der Reihe?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I did what you asked.",
            "LocalizedText": {
                "enMale": "I did what you asked.",
                "frMale": "Mission accomplie.",
                "frFemale": "Mission accomplie.",
                "deMale": "Ich habe meinen Auftrag erledigt.",
                "deFemale": "Ich habe meinen Auftrag erledigt."
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            "SpeakerB62Id": "0000000",
            "Text": "I've done as you wished.",
            "LocalizedText": {
                "enMale": "I've done as you wished.",
                "frMale": "J'ai fait ce qu'on attendait de moi.",
                "frFemale": "J'ai fait ce qu'on attendait de moi.",
                "deMale": "Ich habe den Auftrag wie gew\u00fcnscht ausgef\u00fchrt.",
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            "SpeakerB62Id": "0000000",
            "Text": "I've taken care of things.",
            "LocalizedText": {
                "enMale": "I've taken care of things.",
                "frMale": "Je me suis occup\u00e9 de tout.",
                "frFemale": "Je me suis occup\u00e9e de tout.",
                "deMale": "Ich habe mich um alles gek\u00fcmmert.",
                "deFemale": "Ich habe mich um alles gek\u00fcmmert."
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            "SpeakerB62Id": "0000000",
            "Text": "Mission complete.",
            "LocalizedText": {
                "enMale": "Mission complete.",
                "frMale": "Mission accomplie.",
                "frFemale": "Mission accomplie.",
                "deMale": "Mission ausgef\u00fchrt.",
                "deFemale": "Mission ausgef\u00fchrt."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I handled everything just like you wanted.",
            "LocalizedText": {
                "enMale": "I handled everything just like you wanted.",
                "frMale": "Tout s'est pass\u00e9 comme pr\u00e9vu.",
                "frFemale": "Tout s'est pass\u00e9 comme pr\u00e9vu.",
                "deMale": "Ich habe mich wie gew\u00fcnscht um alles gek\u00fcmmert.",
                "deFemale": "Ich habe mich wie gew\u00fcnscht um alles gek\u00fcmmert."
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            "NodeId": 44155,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was successful.",
            "LocalizedText": {
                "enMale": "I was successful.",
                "frMale": "J'ai r\u00e9ussi.",
                "frFemale": "J'ai r\u00e9ussi.",
                "deMale": "Ich war erfolgreich.",
                "deFemale": "Ich war erfolgreich."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I did as you said.",
            "LocalizedText": {
                "enMale": "I did as you said.",
                "frMale": "J'ai fait ce qu'on m'a demand\u00e9.",
                "frFemale": "J'ai fait ce qu'on m'a demand\u00e9.",
                "deMale": "Ich habe getan, worum ich gebeten wurde.",
                "deFemale": "Ich habe getan, worum ich gebeten wurde."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I followed your instructions.",
            "LocalizedText": {
                "enMale": "I followed your instructions.",
                "frMale": "J'ai suivi les instructions.",
                "frFemale": "J'ai suivi les instructions.",
                "deMale": "Ich habe die Anweisungen befolgt.",
                "deFemale": "Ich habe die Anweisungen befolgt."
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            "SpeakerB62Id": "0000000",
            "Text": "I did what you wanted.",
            "LocalizedText": {
                "enMale": "I did what you wanted.",
                "frMale": "J'ai fait ce qu'il fallait.",
                "frFemale": "J'ai fait ce qu'il fallait.",
                "deMale": "Ich habe alles wie gew\u00fcnscht ausgef\u00fchrt.",
                "deFemale": "Ich habe alles wie gew\u00fcnscht ausgef\u00fchrt."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Any idea where I should start?",
            "LocalizedText": {
                "enMale": "Any idea where I should start?",
                "frMale": "Je ne sais pas par o\u00f9 commencer. Une id\u00e9e\u00a0?",
                "frFemale": "Je ne sais pas par o\u00f9 commencer. Une id\u00e9e\u00a0?",
                "deMale": "Und wo soll ich anfangen?",
                "deFemale": "Und wo soll ich anfangen?"
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            "SpeakerB62Id": "0000000",
            "Text": "Where would you suggest I start?",
            "LocalizedText": {
                "enMale": "Where would you suggest I start?",
                "frMale": "O\u00f9 devrais-je commencer\u00a0?",
                "frFemale": "O\u00f9 devrais-je commencer\u00a0?",
                "deMale": "Wo soll ich beginnen?",
                "deFemale": "Wo soll ich beginnen?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Where's the best place to begin?",
            "LocalizedText": {
                "enMale": "Where's the best place to begin?",
                "frMale": "Par o\u00f9 commencer\u00a0?",
                "frFemale": "Par o\u00f9 commencer\u00a0?",
                "deMale": "Wo sollte man am besten beginnen?",
                "deFemale": "Wo sollte man am besten beginnen?"
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            "IsEmpty": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Where should I begin?",
            "LocalizedText": {
                "enMale": "Where should I begin?",
                "frMale": "Par o\u00f9 je dois commencer\u00a0?",
                "frFemale": "Par o\u00f9 je dois commencer\u00a0?",
                "deMale": "Wo soll ich anfangen?",
                "deFemale": "Wo soll ich anfangen?"
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not even sure where to start.",
            "LocalizedText": {
                "enMale": "I'm not even sure where to start.",
                "frMale": "Je ne sais m\u00eame pas par o\u00f9 commencer.",
                "frFemale": "Je ne sais m\u00eame pas par o\u00f9 commencer.",
                "deMale": "Ich wei\u00df nicht mal, wo ich anfangen soll.",
                "deFemale": "Ich wei\u00df nicht mal, wo ich anfangen soll."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Where do you suggest I begin?",
            "LocalizedText": {
                "enMale": "Where do you suggest I begin?",
                "frMale": "Une id\u00e9e d'o\u00f9 je devrais commencer\u00a0?",
                "frFemale": "Une id\u00e9e d'o\u00f9 je devrais commencer\u00a0?",
                "deMale": "Wo soll ich beginnen?",
                "deFemale": "Wo soll ich beginnen?"
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            "SpeakerB62Id": "0000000",
            "Text": "Any idea where I should start?",
            "LocalizedText": {
                "enMale": "Any idea where I should start?",
                "frMale": "Je ne sais pas par o\u00f9 commencer. Une id\u00e9e\u00a0?",
                "frFemale": "Je ne sais pas par o\u00f9 commencer. Une id\u00e9e\u00a0?",
                "deMale": "Wo soll ich mit der Suche anfangen?",
                "deFemale": "Wo soll ich mit der Suche anfangen?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Where should I begin?",
            "LocalizedText": {
                "enMale": "Where should I begin?",
                "frMale": "Par o\u00f9 je dois commencer\u00a0?",
                "frFemale": "Par o\u00f9 je dois commencer\u00a0?",
                "deMale": "Eine Idee, wo ich anfangen soll?",
                "deFemale": "Eine Idee, wo ich anfangen soll?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Where should I start?",
            "LocalizedText": {
                "enMale": "Where should I start?",
                "frMale": "Je commence par o\u00f9\u00a0?",
                "frFemale": "Je commence par o\u00f9\u00a0?",
                "deMale": "Wo soll ich anfangen?",
                "deFemale": "Wo soll ich anfangen?"
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            "NodeId": 45000,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Wish I had time to stay and see the fun \/ join the party \/etc",
            "LocalizedText": {
                "enMale": "Wish I had time to stay and see the fun \/ join the party \/etc",
                "frMale": "J'aimerais rester, mais je dois y aller.",
                "frFemale": "J'aimerais rester, mais je dois y aller.",
                "deMale": "Ich w\u00fcnschte, ich k\u00f6nnte dabei sein, wenn's losgeht!",
                "deFemale": "Ich w\u00fcnschte, ich k\u00f6nnte dabei sein, wenn's losgeht!"
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "As exciting as it's going to be, I'm afraid I must go.",
            "LocalizedText": {
                "enMale": "As exciting as it's going to be, I'm afraid I must go.",
                "frMale": "Bien que tout \u00e7a m'ait l'air passionnant, je dois y aller.",
                "frFemale": "Bien que tout \u00e7a m'ait l'air passionnant, je dois y aller.",
                "deMale": "So aufregend es auch wird, ich f\u00fcrchte, ich muss gehen.",
                "deFemale": "So aufregend es auch wird, ich f\u00fcrchte, ich muss gehen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Good luck with all this.",
            "LocalizedText": {
                "enMale": "Good luck with all this.",
                "frMale": "Bonne chance.",
                "frFemale": "Bonne chance.",
                "deMale": "Viel Gl\u00fcck bei allem.",
                "deFemale": "Viel Gl\u00fcck bei allem."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'd love to stay, but I should get moving.",
            "LocalizedText": {
                "enMale": "I'd love to stay, but I should get moving.",
                "frMale": "J'aimerais rester, mais je dois y aller.",
                "frFemale": "J'aimerais rester, mais je dois y aller.",
                "deMale": "Ich w\u00fcrde ja gerne bleiben, aber ich muss los.",
                "deFemale": "Ich w\u00fcrde ja gerne bleiben, aber ich muss los."
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            "NodeId": 45014,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This party is all yours.",
            "LocalizedText": {
                "enMale": "This party is all yours.",
                "frMale": "\u00c7a ne me regarde pas.",
                "frFemale": "\u00c7a ne me regarde pas.",
                "deMale": "Ich verdr\u00fcck mich dann mal von der Baustelle.",
                "deFemale": "Ich verdr\u00fcck mich dann mal von der Baustelle."
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            "NodeId": 45015,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Unfortunately, this is where I get off.",
            "LocalizedText": {
                "enMale": "Unfortunately, this is where I get off.",
                "frMale": "Malheureusement, c'est l\u00e0 que je m'arr\u00eate.",
                "frFemale": "Malheureusement, c'est l\u00e0 que je m'arr\u00eate.",
                "deMale": "Ungl\u00fccklicherweise muss ich nun gehen.",
                "deFemale": "Ungl\u00fccklicherweise muss ich nun gehen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'd love to chat, but I really must run.",
            "LocalizedText": {
                "enMale": "I'd love to chat, but I really must run.",
                "frMale": "J'adorerais rester \u00e0 discuter mais je dois filer.",
                "frFemale": "J'adorerais rester \u00e0 discuter mais je dois filer.",
                "deMale": "Ich w\u00fcrde mich ja gerne unterhalten, aber ich muss los.",
                "deFemale": "Ich w\u00fcrde mich ja gerne unterhalten, aber ich muss los."
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            "SpeakerB62Id": "0000000",
            "Text": "Too bad I'll miss the fun.",
            "LocalizedText": {
                "enMale": "Too bad I'll miss the fun.",
                "frMale": "Dommage que je doive manquer le meilleur.",
                "frFemale": "Dommage que je doive manquer le meilleur.",
                "deMale": "Zu bl\u00f6d, dass ich mir den ganzen Spa\u00df entgehen lassen muss.",
                "deFemale": "Zu bl\u00f6d, dass ich mir den ganzen Spa\u00df entgehen lassen muss."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sorry I can't stay and watch.",
            "LocalizedText": {
                "enMale": "Sorry I can't stay and watch.",
                "frMale": "D\u00e9sol\u00e9, je ne peux pas rester.",
                "frFemale": "D\u00e9sol\u00e9e, je ne peux pas rester.",
                "deMale": "Tut mir leid, aber ich kann nicht bleiben und zusehen.",
                "deFemale": "Tut mir leid, aber ich kann nicht bleiben und zusehen."
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            "NodeId": 45020,
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Goodbye.",
            "LocalizedText": {
                "enMale": "Goodbye.",
                "frMale": "Je dois partir.",
                "frFemale": "Je dois partir.",
                "deMale": "Ich verabschiede mich.",
                "deFemale": "Ich verabschiede mich."
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            "SpeakerB62Id": "0000000",
            "Text": "Farewell for now.",
            "LocalizedText": {
                "enMale": "Farewell for now.",
                "frMale": "Au revoir.",
                "frFemale": "Au revoir.",
                "deMale": "Auf Wiedersehen.",
                "deFemale": "Auf Wiedersehen."
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            "SpeakerB62Id": "0000000",
            "Text": "I must be going now.",
            "LocalizedText": {
                "enMale": "I must be going now.",
                "frMale": "Je dois y aller maintenant.",
                "frFemale": "Je dois y aller maintenant.",
                "deMale": "Ich verabschiede mich.",
                "deFemale": "Ich verabschiede mich."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've got to move out.",
            "LocalizedText": {
                "enMale": "I've got to move out.",
                "frMale": "Je dois partir.",
                "frFemale": "Je dois partir.",
                "deMale": "Ich muss jetzt gehen.",
                "deFemale": "Ich muss jetzt gehen."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'd better get moving.",
            "LocalizedText": {
                "enMale": "I'd better get moving.",
                "frMale": "Je ferais bien d'y aller.",
                "frFemale": "Je ferais bien d'y aller.",
                "deMale": "Ich muss los.",
                "deFemale": "Ich muss los."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I am leaving.",
            "LocalizedText": {
                "enMale": "I am leaving.",
                "frMale": "Je pars.",
                "frFemale": "Je pars.",
                "deMale": "Ich gehe.",
                "deFemale": "Ich gehe."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll see you around, then.",
            "LocalizedText": {
                "enMale": "I'll see you around, then.",
                "frMale": "On se verra plus tard.",
                "frFemale": "On se verra plus tard.",
                "deMale": "Wir sehen uns.",
                "deFemale": "Wir sehen uns."
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        "45027": {
            "NodeId": 45027,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I guess I'll be seeing you.",
            "LocalizedText": {
                "enMale": "I guess I'll be seeing you.",
                "frMale": "On se retrouvera plus tard.",
                "frFemale": "On se retrouvera plus tard.",
                "deMale": "Man sieht sich.",
                "deFemale": "Man sieht sich."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll be seeing you.",
            "LocalizedText": {
                "enMale": "I'll be seeing you.",
                "frMale": "\u00c0 plus tard.",
                "frFemale": "\u00c0 plus tard.",
                "deMale": "Wir sehen uns dann.",
                "deFemale": "Wir sehen uns dann."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'll come back when I know something.",
            "LocalizedText": {
                "enMale": "I'll come back when I know something.",
                "frMale": "Je reviendrai quand j'en saurai plus.",
                "frFemale": "Je reviendrai quand j'en saurai plus.",
                "deMale": "Ich komme wieder, wenn ich N\u00e4heres wei\u00df.",
                "deFemale": "Ich komme wieder, wenn ich N\u00e4heres wei\u00df."
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            "NodeId": 45031,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll be back after I've learned the truth of this.",
            "LocalizedText": {
                "enMale": "I'll be back after I've learned the truth of this.",
                "frMale": "Je reviendrai quand j'aurai d\u00e9couvert la v\u00e9rit\u00e9.",
                "frFemale": "Je reviendrai quand j'aurai d\u00e9couvert la v\u00e9rit\u00e9.",
                "deMale": "Ich komme zur\u00fcck, wenn ich die Wahrheit erfahren habe.",
                "deFemale": "Ich komme zur\u00fcck, wenn ich die Wahrheit erfahren habe."
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            "Text": "I'll be back once I learn something.",
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                "enMale": "I'll be back once I learn something.",
                "frMale": "Je reviendrai quand j'aurai appris quelque chose.",
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            "Text": "I'll return when I know more.",
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                "frMale": "Je reviendrai quand j'en saurai plus.",
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            "Text": "I'll let you know what I dig up.",
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                "frMale": "Je reviendrai quand j'en saurai davantage.",
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            "Text": "I'll return when I've discovered more.",
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                "frMale": "Je reviendrai quand j'en aurai appris plus.",
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            "Text": "I'll return when I know more.",
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                "frMale": "Quand j'en saurai plus, je reviendrai.",
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            "Text": "I'll check back in when I got something.",
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                "frMale": "Je viendrai faire mon rapport quand j'en saurai plus.",
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            "Text": "I'll be back once I learn anything.",
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                "enMale": "I'll be back once I learn anything.",
                "frMale": "Quand j'en saurai davantage, je reviendrai.",
                "frFemale": "Quand j'en saurai davantage, je reviendrai.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "All right, then. Goodbye.",
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                "enMale": "All right, then. Goodbye.",
                "frMale": "Tr\u00e8s bien, alors. Au revoir.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's time for me to move on now.",
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                "enMale": "It's time for me to move on now.",
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            "SpeakerB62Id": "0000000",
            "Text": "That is most excellent, but I'm afraid I must be going.",
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                "enMale": "That is most excellent, but I'm afraid I must be going.",
                "frMale": "C'est tr\u00e8s bien, mais je dois y aller.",
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            "SpeakerB62Id": "0000000",
            "Text": "Very well, then. Goodbye.",
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                "enMale": "Very well, then. Goodbye.",
                "frMale": "Tr\u00e8s bien, alors. Au revoir.",
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            "SpeakerB62Id": "0000000",
            "Text": "Got it. I'd better get moving.",
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                "frMale": "Entendu. Je ferais bien d'y aller.",
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            "SpeakerB62Id": "0000000",
            "Text": "I think it's time that I be going.",
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                "enMale": "I think it's time that I be going.",
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            "SpeakerB62Id": "0000000",
            "Text": "If everything's settled, I'll be leaving.",
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                "enMale": "If everything's settled, I'll be leaving.",
                "frMale": "Si tout est r\u00e9gl\u00e9, je vais y aller.",
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            "Text": "Be seeing you.",
            "LocalizedText": {
                "enMale": "Be seeing you.",
                "frMale": "\u00c0 la prochaine.",
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                "deMale": "Man sieht sich.",
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            "SpeakerB62Id": "0000000",
            "Text": "I think it's time I got going.",
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                "enMale": "I think it's time I got going.",
                "frMale": "Je crois qu'il est temps de partir.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I take my leave of you.",
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                "enMale": "I take my leave of you.",
                "frMale": "Je vais devoir y aller maintenant.",
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                "deMale": "Ich gehe jetzt.",
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            "SpeakerB62Id": "0000000",
            "Text": "I humbly take my leave now.",
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                "frMale": "Il faut que je prenne cong\u00e9 maintenant.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's time I make my leave.",
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                "enMale": "It's time I make my leave.",
                "frMale": "Il est temps pour moi de partir.",
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            "SpeakerB62Id": "0000000",
            "Text": "With your leave, I'll depart.",
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                "enMale": "With your leave, I'll depart.",
                "frMale": "Je vais devoir y aller maintenant.",
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            "SpeakerB62Id": "0000000",
            "Text": "Excuse me, but I have business elsewhere.",
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                "enMale": "Excuse me, but I have business elsewhere.",
                "frMale": "D\u00e9sol\u00e9, mais j'ai une mission qui m'attend.",
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            "Text": "I bid you farewell.",
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                "enMale": "I bid you farewell.",
                "frMale": "Au revoir.",
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                "deMale": "Auf bald.",
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            "SpeakerB62Id": "0000000",
            "Text": "I must take my leave of you.",
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                "enMale": "I must take my leave of you.",
                "frMale": "Je dois prendre cong\u00e9.",
                "frFemale": "Je dois prendre cong\u00e9.",
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            "SpeakerB62Id": "0000000",
            "Text": "I think I'll take my leave now.",
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                "enMale": "I think I'll take my leave now.",
                "frMale": "Je crois que je vais y aller maintenant.",
                "frFemale": "Je crois que je vais y aller maintenant.",
                "deMale": "Ich denke, ich verschwinde jetzt.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll take my leave of you, then.",
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                "enMale": "I'll take my leave of you, then.",
                "frMale": "Je dois m'en aller maintenant.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Not very much.",
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                "enMale": "Not very much.",
                "frMale": "Pas vraiment.",
                "frFemale": "Pas vraiment.",
                "deMale": "Nicht allzu viel.",
                "deFemale": "Nicht allzu viel."
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            "SpeakerB62Id": "0000000",
            "Text": "My knowledge is limited.",
            "LocalizedText": {
                "enMale": "My knowledge is limited.",
                "frMale": "Je sais peu de choses.",
                "frFemale": "Je sais peu de choses.",
                "deMale": "Mein Wissen ist begrenzt.",
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            "SpeakerB62Id": "0000000",
            "Text": "Far too little, I'm afraid.",
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                "enMale": "Far too little, I'm afraid.",
                "frMale": "Pas suffisamment, malheureusement.",
                "frFemale": "Pas suffisamment, malheureusement.",
                "deMale": "Viel zu wenig, f\u00fcrchte ich.",
                "deFemale": "Viel zu wenig, f\u00fcrchte ich."
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            "Text": "Not much at all.",
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                "enMale": "Not much at all.",
                "frMale": "Pas vraiment.",
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                "deMale": "Nicht allzu viel.",
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            "SpeakerB62Id": "0000000",
            "Text": "Tell me what you know, and we'll compare notes.",
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                "enMale": "Tell me what you know, and we'll compare notes.",
                "frMale": "Je veux tout savoir, et on comparera nos infos.",
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                "deMale": "Erg\u00e4nzen wir gegenseitig unsere Wissensl\u00fccken.",
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            "SpeakerB62Id": "0000000",
            "Text": "Assume I know nothing.",
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                "enMale": "Assume I know nothing.",
                "frMale": "Imaginons que je ne sais rien.",
                "frFemale": "Imaginons que je ne sais rien.",
                "deMale": "Nehmen wir an, ich w\u00fcsste gar nichts.",
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            "SpeakerB62Id": "0000000",
            "Text": "Next to nothing, but I'd like to learn.",
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                "enMale": "Next to nothing, but I'd like to learn.",
                "frMale": "Presque rien, mais j'aimerais en savoir plus.",
                "frFemale": "Presque rien, mais j'aimerais en savoir plus.",
                "deMale": "So gut wie nichts, aber ich erfahre gerne mehr.",
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            "SpeakerB62Id": "0000000",
            "Text": "My intel isn't as complete as it could be.",
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                "enMale": "My intel isn't as complete as it could be.",
                "frMale": "Mes renseignements ne sont pas assez fiables.",
                "frFemale": "Mes renseignements ne sont pas assez fiables.",
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            "SpeakerB62Id": "0000000",
            "Text": "Assume I'd like to know more.",
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                "enMale": "Assume I'd like to know more.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm listening.",
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                "enMale": "I'm listening.",
                "frMale": "J'\u00e9coute.",
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                "deMale": "Ich h\u00f6re.",
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            "SpeakerB62Id": "0000000",
            "Text": "You have my complete attention.",
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                "enMale": "You have my complete attention.",
                "frMale": "J'ai les yeux et les oreilles grands ouverts.",
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            "Text": "You have my attention.",
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                "enMale": "You have my attention.",
                "frMale": "Allons-y, j'\u00e9coute.",
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                "deMale": "Mein Interesse ist geweckt.",
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            "SpeakerB62Id": "0000000",
            "Text": "You have my undivided attention.",
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                "enMale": "You have my undivided attention.",
                "frMale": "J'\u00e9coute.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm hearing you.",
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                "enMale": "I'm hearing you.",
                "frMale": "Oui, j'\u00e9coute.",
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                "deMale": "Ich h\u00f6re.",
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            "SpeakerB62Id": "0000000",
            "Text": "You have my attention.",
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                "enMale": "You have my attention.",
                "frMale": "Je suis tout ou\u00efe.",
                "frFemale": "Je suis tout ou\u00efe.",
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            "SpeakerB62Id": "0000000",
            "Text": "You have my complete, undivided attention.",
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                "enMale": "You have my complete, undivided attention.",
                "frMale": "Je veux tout savoir.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm paying attention.",
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                "enMale": "I'm paying attention.",
                "frMale": "Allez, j'\u00e9coute.",
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                "deMale": "Ich passe auf.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm listening. Continue.",
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                "enMale": "I'm listening. Continue.",
                "frMale": "J'\u00e9coute, j'\u00e9coute.",
                "frFemale": "J'\u00e9coute, j'\u00e9coute.",
                "deMale": "Ich h\u00f6re zu. Bitte.",
                "deFemale": "Ich h\u00f6re zu. Bitte."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "All right. I'm curious.",
            "LocalizedText": {
                "enMale": "All right. I'm curious.",
                "frMale": "\u00c7a m'int\u00e9resse.",
                "frFemale": "\u00c7a m'int\u00e9resse.",
                "deMale": "Da bin ich mal gespannt.",
                "deFemale": "Da bin ich mal gespannt."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This sounds quite curious. Tell me more.",
            "LocalizedText": {
                "enMale": "This sounds quite curious. Tell me more.",
                "frMale": "C'est \u00e9trange. Je veux en savoir plus.",
                "frFemale": "C'est \u00e9trange. Je veux en savoir plus.",
                "deMale": "Das klingt interessant. Ich m\u00f6chte mehr erfahren.",
                "deFemale": "Das klingt interessant. Ich m\u00f6chte mehr erfahren."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I find that most intriguing.",
            "LocalizedText": {
                "enMale": "I find that most intriguing.",
                "frMale": "C'est tr\u00e8s curieux.",
                "frFemale": "C'est tr\u00e8s curieux.",
                "deMale": "Das finde ich h\u00f6chst interessant.",
                "deFemale": "Das finde ich h\u00f6chst interessant."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've got me interested.",
            "LocalizedText": {
                "enMale": "You've got me interested.",
                "frMale": "\u00c7a m'int\u00e9resse.",
                "frFemale": "\u00c7a m'int\u00e9resse.",
                "deMale": "Jetzt bin ich neugierig.",
                "deFemale": "Jetzt bin ich neugierig."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Now I'm all ears. Keep talking.",
            "LocalizedText": {
                "enMale": "Now I'm all ears. Keep talking.",
                "frMale": "Je suis tout ou\u00efe.",
                "frFemale": "Je suis tout ou\u00efe.",
                "deMale": "Ich bin ganz Ohr. Nur weiter ...",
                "deFemale": "Ich bin ganz Ohr. Nur weiter ..."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Now you've got my undivided attention.",
            "LocalizedText": {
                "enMale": "Now you've got my undivided attention.",
                "frMale": "Ma curiosit\u00e9 a \u00e9t\u00e9 piqu\u00e9e.",
                "frFemale": "Ma curiosit\u00e9 a \u00e9t\u00e9 piqu\u00e9e.",
                "deMale": "Nun bin ich wirklich neugierig.",
                "deFemale": "Nun bin ich wirklich neugierig."
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            "SpeakerB62Id": "0000000",
            "Text": "Now you've got me interested.",
            "LocalizedText": {
                "enMale": "Now you've got me interested.",
                "frMale": "\u00c7a m'a l'air int\u00e9ressant.",
                "frFemale": "\u00c7a m'a l'air int\u00e9ressant.",
                "deMale": "Meine Neugier ist entfacht.",
                "deFemale": "Meine Neugier ist entfacht."
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            "SpeakerB62Id": "0000000",
            "Text": "You've got my attention.",
            "LocalizedText": {
                "enMale": "You've got my attention.",
                "frMale": "Je veux tout savoir.",
                "frFemale": "Je veux tout savoir.",
                "deMale": "Jetzt bin ich neugierig.",
                "deFemale": "Jetzt bin ich neugierig."
            },
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            "SpeakerB62Id": "0000000",
            "Text": "You've piqued my curiosity.",
            "LocalizedText": {
                "enMale": "You've piqued my curiosity.",
                "frMale": "\u00c7a donne envie d'en savoir plus.",
                "frFemale": "\u00c7a donne envie d'en savoir plus.",
                "deMale": "Meine Neugier ist geweckt.",
                "deFemale": "Meine Neugier ist geweckt."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "What happened next?",
            "LocalizedText": {
                "enMale": "What happened next?",
                "frMale": "Et ensuite\u00a0?",
                "frFemale": "Et ensuite\u00a0?",
                "deMale": "Und dann?",
                "deFemale": "Und dann?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What happened after that?",
            "LocalizedText": {
                "enMale": "What happened after that?",
                "frMale": "Que s'est-il pass\u00e9 ensuite\u00a0?",
                "frFemale": "Que s'est-il pass\u00e9 ensuite\u00a0?",
                "deMale": "Und was geschah danach?",
                "deFemale": "Und was geschah danach?"
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            "SpeakerB62Id": "0000000",
            "Text": "What happened then?",
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                "enMale": "What happened then?",
                "frMale": "Que s'est-il pass\u00e9 ensuite\u00a0?",
                "frFemale": "Que s'est-il pass\u00e9 ensuite\u00a0?",
                "deMale": "Was ist danach geschehen?",
                "deFemale": "Was ist danach geschehen?"
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            "SpeakerB62Id": "0000000",
            "Text": "And then what happened?",
            "LocalizedText": {
                "enMale": "And then what happened?",
                "frMale": "Et ensuite\u00a0?",
                "frFemale": "Et ensuite\u00a0?",
                "deMale": "Und was ist dann passiert?",
                "deFemale": "Und was ist dann passiert?"
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            "SpeakerB62Id": "0000000",
            "Text": "What happened after that?",
            "LocalizedText": {
                "enMale": "What happened after that?",
                "frMale": "Que s'est-il pass\u00e9 ensuite\u00a0?",
                "frFemale": "Que s'est-il pass\u00e9 ensuite\u00a0?",
                "deMale": "Was ist danach passiert?",
                "deFemale": "Was ist danach passiert?"
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            "SpeakerB62Id": "0000000",
            "Text": "Tell me what happened next.",
            "LocalizedText": {
                "enMale": "Tell me what happened next.",
                "frMale": "J'aimerais conna\u00eetre la suite.",
                "frFemale": "J'aimerais conna\u00eetre la suite.",
                "deMale": "Was ist dann passiert?",
                "deFemale": "Was ist dann passiert?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What happened then?",
            "LocalizedText": {
                "enMale": "What happened then?",
                "frMale": "Que s'est-il pass\u00e9 ensuite\u00a0?",
                "frFemale": "Que s'est-il pass\u00e9 ensuite\u00a0?",
                "deMale": "Was ist dann geschehen?",
                "deFemale": "Was ist dann geschehen?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure the story doesn't end there.",
            "LocalizedText": {
                "enMale": "I'm sure the story doesn't end there.",
                "frMale": "J'imagine que \u00e7a ne s'arr\u00eate pas l\u00e0.",
                "frFemale": "J'imagine que \u00e7a ne s'arr\u00eate pas l\u00e0.",
                "deMale": "Das ist sicher noch nicht das Ende der Geschichte.",
                "deFemale": "Das ist sicher noch nicht das Ende der Geschichte."
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            "SpeakerB62Id": "0000000",
            "Text": "What happened then?",
            "LocalizedText": {
                "enMale": "What happened then?",
                "frMale": "Que s'est-il pass\u00e9 ensuite\u00a0?",
                "frFemale": "Que s'est-il pass\u00e9 ensuite\u00a0?",
                "deMale": "Was ist dann passiert?",
                "deFemale": "Was ist dann passiert?"
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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        "49010": {
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm sure we can work this out peacefully.",
            "LocalizedText": {
                "enMale": "I'm sure we can work this out peacefully.",
                "frMale": "La violence n'est pas la solution.",
                "frFemale": "La violence n'est pas la solution.",
                "deMale": "Es gibt doch sicher eine friedliche L\u00f6sung.",
                "deFemale": "Es gibt doch sicher eine friedliche L\u00f6sung."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm sure there's some way we can reach a compromise.",
            "LocalizedText": {
                "enMale": "I'm sure there's some way we can reach a compromise.",
                "frMale": "Je suis s\u00fbr qu'on peut trouver un accord.",
                "frFemale": "Je suis s\u00fbre qu'on peut trouver un accord.",
                "deMale": "Ich bin sicher, dass wir einen Kompromiss finden k\u00f6nnen.",
                "deFemale": "Ich bin sicher, dass wir einen Kompromiss finden k\u00f6nnen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's not let this fall to violence.",
            "LocalizedText": {
                "enMale": "Let's not let this fall to violence.",
                "frMale": "Il ne faut pas en venir \u00e0 la violence.",
                "frFemale": "Il ne faut pas en venir \u00e0 la violence.",
                "deMale": "Es soll nicht in Gewalt enden.",
                "deFemale": "Es soll nicht in Gewalt enden."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure we can settle this peaceably.",
            "LocalizedText": {
                "enMale": "I'm sure we can settle this peaceably.",
                "frMale": "La violence n'est pas la solution.",
                "frFemale": "La violence n'est pas la solution.",
                "deMale": "Ich bin sicher, dass wir das friedlich l\u00f6sen k\u00f6nnen.",
                "deFemale": "Ich bin sicher, dass wir das friedlich l\u00f6sen k\u00f6nnen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's no reason we can't cut a deal, here.",
            "LocalizedText": {
                "enMale": "There's no reason we can't cut a deal, here.",
                "frMale": "Il n'y a pas de raison qu'on ne trouve pas un accord.",
                "frFemale": "Il n'y a pas de raison qu'on ne trouve pas un accord.",
                "deMale": "Es gibt keinen Grund, warum wir nicht ins Gesch\u00e4ft kommen sollten.",
                "deFemale": "Es gibt keinen Grund, warum wir nicht ins Gesch\u00e4ft kommen sollten."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No one has to get hurt over this.",
            "LocalizedText": {
                "enMale": "No one has to get hurt over this.",
                "frMale": "Il est inutile que quiconque soit bless\u00e9.",
                "frFemale": "Il est inutile que quiconque soit bless\u00e9.",
                "deMale": "Hier muss niemand verletzt werden.",
                "deFemale": "Hier muss niemand verletzt werden."
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            "SpeakerB62Id": "0000000",
            "Text": "This doesn't need to end in violence.",
            "LocalizedText": {
                "enMale": "This doesn't need to end in violence.",
                "frMale": "\u00c7a n'a pas besoin de se terminer dans la violence.",
                "frFemale": "\u00c7a n'a pas besoin de se terminer dans la violence.",
                "deMale": "Es muss nicht in Gewalt enden.",
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            "SpeakerB62Id": "0000000",
            "Text": "Let's try to keep calm.",
            "LocalizedText": {
                "enMale": "Let's try to keep calm.",
                "frMale": "Gardons notre calme.",
                "frFemale": "Gardons notre calme.",
                "deMale": "Versuchen wir, ruhig zu bleiben.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's no reason we can't talk this through.",
            "LocalizedText": {
                "enMale": "There's no reason we can't talk this through.",
                "frMale": "Je pense qu'on devrait plut\u00f4t discuter.",
                "frFemale": "Je pense qu'on devrait plut\u00f4t discuter.",
                "deMale": "Es gibt keinen Grund, warum wir das nicht vern\u00fcnftig bereden k\u00f6nnten.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Please, don't make things worse.",
            "LocalizedText": {
                "enMale": "Please, don't make things worse.",
                "frMale": "La situation est assez compliqu\u00e9e comme \u00e7a.",
                "frFemale": "La situation est assez compliqu\u00e9e comme \u00e7a.",
                "deMale": "Bitte, die Lage ist schlimm genug.",
                "deFemale": "Bitte, die Lage ist schlimm genug."
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            "SpeakerB62Id": "0000000",
            "Text": "Let's try to stay focused on a healthy solution here.",
            "LocalizedText": {
                "enMale": "Let's try to stay focused on a healthy solution here.",
                "frMale": "Un peu de concentration, il faut trouver une solution \u00e0 ce probl\u00e8me.",
                "frFemale": "Un peu de concentration, il faut trouver une solution \u00e0 ce probl\u00e8me.",
                "deMale": "Konzentrieren wir uns auf eine vern\u00fcnftige L\u00f6sung.",
                "deFemale": "Konzentrieren wir uns auf eine vern\u00fcnftige L\u00f6sung."
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            "SpeakerB62Id": "0000000",
            "Text": "That's really not helping things right now.",
            "LocalizedText": {
                "enMale": "That's really not helping things right now.",
                "frMale": "\u00c7a ne va pas faire avancer les choses.",
                "frFemale": "\u00c7a ne va pas faire avancer les choses.",
                "deMale": "Das ist jetzt wirklich nicht hilfreich.",
                "deFemale": "Das ist jetzt wirklich nicht hilfreich."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's not make things any worse, here.",
            "LocalizedText": {
                "enMale": "Let's not make things any worse, here.",
                "frMale": "La situation est assez compliqu\u00e9e comme \u00e7a.",
                "frFemale": "La situation est assez compliqu\u00e9e comme \u00e7a.",
                "deMale": "Machen wir die Dinge nicht schlimmer als n\u00f6tig.",
                "deFemale": "Machen wir die Dinge nicht schlimmer als n\u00f6tig."
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            "SpeakerB62Id": "0000000",
            "Text": "You're not helping the situation.",
            "LocalizedText": {
                "enMale": "You're not helping the situation.",
                "frMale": "\u00c7a ne nous avance pas plus.",
                "frFemale": "\u00c7a ne nous avance pas plus.",
                "deMale": "Das verbessert die Situation nicht besonders.",
                "deFemale": "Das verbessert die Situation nicht besonders."
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            "SpeakerB62Id": "0000000",
            "Text": "Please don't exacerbate the situation.",
            "LocalizedText": {
                "enMale": "Please don't exacerbate the situation.",
                "frMale": "Inutile d'aggraver la situation.",
                "frFemale": "Inutile d'aggraver la situation.",
                "deMale": "Bitte, wir wollen die Lage nicht verschlimmern.",
                "deFemale": "Bitte, wir wollen die Lage nicht verschlimmern."
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            "SpeakerB62Id": "0000000",
            "Text": "Try not to make things worse.",
            "LocalizedText": {
                "enMale": "Try not to make things worse.",
                "frMale": "Mieux vaut \u00e9viter que la situation n'empire.",
                "frFemale": "Mieux vaut \u00e9viter que la situation n'empire.",
                "deMale": "Man muss die Situation nicht noch schlimmer machen.",
                "deFemale": "Man muss die Situation nicht noch schlimmer machen."
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            "SpeakerB62Id": "0000000",
            "Text": "You're not helping.",
            "LocalizedText": {
                "enMale": "You're not helping.",
                "frMale": "\u00c7a ne [{F}]nous aide en rien.",
                "frFemale": "\u00c7a [{F}]nous aide en rien.",
                "deMale": "Das ist nicht hilfreich.",
                "deFemale": "Das ist nicht hilfreich."
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            "SpeakerB62Id": "0000000",
            "Text": "Let's not make things worse.",
            "LocalizedText": {
                "enMale": "Let's not make things worse.",
                "frMale": "Pas la peine de rendre les choses plus compliqu\u00e9es.",
                "frFemale": "Pas la peine de rendre les choses plus compliqu\u00e9es.",
                "deMale": "Wir wollen es nicht noch schlimmer machen.",
                "deFemale": "Wir wollen es nicht noch schlimmer machen."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You should do your own dirty work.",
            "LocalizedText": {
                "enMale": "You should do your own dirty work.",
                "frMale": "La prochaine fois, il ne faudra pas compter sur moi.",
                "frFemale": "La prochaine fois, il ne faudra pas compter sur moi.",
                "deMale": "Solche Drecksarbeit habe ich zum letzten Mal gemacht.",
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            "SpeakerB62Id": "0000000",
            "Text": "From now on, I suggest you handle these things yourself.",
            "LocalizedText": {
                "enMale": "From now on, I suggest you handle these things yourself.",
                "frMale": "\u00c0 partir de maintenant, je propose que chacun r\u00e8gle ses probl\u00e8mes.",
                "frFemale": "\u00c0 partir de maintenant, je propose que chacun r\u00e8gle ses probl\u00e8mes.",
                "deMale": "Von nun an k\u00fcmmere ich mich wieder um meine eigenen Angelegenheiten.",
                "deFemale": "Von nun an k\u00fcmmere ich mich wieder um meine eigenen Angelegenheiten."
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            "SpeakerB62Id": "0000000",
            "Text": "Next time, take care of this yourself.",
            "LocalizedText": {
                "enMale": "Next time, take care of this yourself.",
                "frMale": "La prochaine fois, je ne m'occuperai de rien.",
                "frFemale": "La prochaine fois, je ne m'occuperai de rien.",
                "deMale": "Das n\u00e4chste Mal helfe ich nicht.",
                "deFemale": "Das n\u00e4chste Mal helfe ich nicht."
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            "SpeakerB62Id": "0000000",
            "Text": "Do your own dirty work in the future.",
            "LocalizedText": {
                "enMale": "Do your own dirty work in the future.",
                "frMale": "La prochaine fois, il ne faudra pas compter sur moi.",
                "frFemale": "La prochaine fois, il ne faudra pas compter sur moi.",
                "deMale": "In Zukunft mach ich nicht mehr die Drecksarbeit von anderen.",
                "deFemale": "In Zukunft mach ich nicht mehr die Drecksarbeit von anderen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Next time, clean up your own mess.",
            "LocalizedText": {
                "enMale": "Next time, clean up your own mess.",
                "frMale": "La prochaine fois, je ne serai pas l\u00e0.",
                "frFemale": "La prochaine fois, je ne serai pas l\u00e0.",
                "deMale": "Nochmal hole ich die Kohlen nicht aus dem Feuer.",
                "deFemale": "Nochmal hole ich die Kohlen nicht aus dem Feuer."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Next time, handle your own affairs.",
            "LocalizedText": {
                "enMale": "Next time, handle your own affairs.",
                "frMale": "La prochaine fois, chacun se chargera de ses affaires.",
                "frFemale": "La prochaine fois, chacun se chargera de ses affaires.",
                "deMale": "Ab jetzt k\u00fcmmere ich mich nur noch um meine eigenen Angelegenheiten.",
                "deFemale": "Ab jetzt k\u00fcmmere ich mich nur noch um meine eigenen Angelegenheiten."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Next time, do it yourself.",
            "LocalizedText": {
                "enMale": "Next time, do it yourself.",
                "frMale": "La prochaine fois, inutile de compter sur moi.",
                "frFemale": "La prochaine fois, inutile de compter sur moi.",
                "deMale": "Das n\u00e4chste Mal helfe ich nicht mehr aus.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Next time, you take care of it.",
            "LocalizedText": {
                "enMale": "Next time, you take care of it.",
                "frMale": "La prochaine fois, je ne m'occupe de rien.",
                "frFemale": "La prochaine fois, je ne m'occupe de rien.",
                "deMale": "Das n\u00e4chste Mal k\u00fcmmere ich mich nicht darum.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Next time, do your own dirty work.",
            "LocalizedText": {
                "enMale": "Next time, do your own dirty work.",
                "frMale": "La prochaine fois, \u00e7a sera sans moi.",
                "frFemale": "La prochaine fois, \u00e7a sera sans moi.",
                "deMale": "Das n\u00e4chste Mal mache ich nicht anderer Leute Drecksarbeit.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "See? That wasn't so hard.",
            "LocalizedText": {
                "enMale": "See? That wasn't so hard.",
                "frMale": "Bah alors. C'\u00e9tait pas si dur.",
                "frFemale": "Bah alors. C'\u00e9tait pas si dur.",
                "deMale": "Na bitte. Ging doch, oder?",
                "deFemale": "Na bitte. Ging doch, oder?"
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            "SpeakerB62Id": "0000000",
            "Text": "That wasn't so difficult now, was it?",
            "LocalizedText": {
                "enMale": "That wasn't so difficult now, was it?",
                "frMale": "Ce n'\u00e9tait pas si difficile que \u00e7a, non\u00a0?",
                "frFemale": "Ce n'\u00e9tait pas si difficile que \u00e7a, non\u00a0?",
                "deMale": "Das war doch gar nicht so kompliziert, oder?",
                "deFemale": "Das war doch gar nicht so kompliziert, oder?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Was that really such a challenge?",
            "LocalizedText": {
                "enMale": "Was that really such a challenge?",
                "frMale": "C'\u00e9tait si difficile que \u00e7a\u00a0?",
                "frFemale": "C'\u00e9tait si difficile que \u00e7a\u00a0?",
                "deMale": "War das wirklich so eine Herausforderung?",
                "deFemale": "War das wirklich so eine Herausforderung?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That wasn't so hard, was it?",
            "LocalizedText": {
                "enMale": "That wasn't so hard, was it?",
                "frMale": "C'\u00e9tait pas si dur, hein\u00a0?",
                "frFemale": "C'\u00e9tait pas si dur, hein\u00a0?",
                "deMale": "Das war doch gar nicht so schwer, oder?",
                "deFemale": "Das war doch gar nicht so schwer, oder?"
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't you feel better now? I sure do.",
            "LocalizedText": {
                "enMale": "Don't you feel better now? I sure do.",
                "frMale": "Vous ne vous sentez pas mieux maintenant\u00a0? Moi oui.",
                "frFemale": "Vous ne vous sentez pas mieux maintenant\u00a0? Moi oui.",
                "deMale": "Na, f\u00fchlt man sich danach nicht viel besser?",
                "deFemale": "Na, f\u00fchlt man sich danach nicht viel besser?"
            },
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            "SpeakerB62Id": "0000000",
            "Text": "I told you it would be alright.",
            "LocalizedText": {
                "enMale": "I told you it would be alright.",
                "frMale": "J'avais dit que tout se passerait bien.",
                "frFemale": "J'avais dit que tout se passerait bien.",
                "deMale": "Ich sagte doch, es ist nicht schlimm.",
                "deFemale": "Ich sagte doch, es ist nicht schlimm."
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            "SpeakerB62Id": "0000000",
            "Text": "Now that wasn't so bad, was it?",
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                "enMale": "Now that wasn't so bad, was it?",
                "frMale": "Alors, ce n'\u00e9tait pas si compliqu\u00e9, si\u00a0?",
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                "deFemale": "Na, das war doch gar nicht so schlimm, oder?"
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            "SpeakerB62Id": "0000000",
            "Text": "That wasn't so tough, was it?",
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                "enMale": "That wasn't so tough, was it?",
                "frMale": "C'\u00e9tait pas si compliqu\u00e9, hein\u00a0?",
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                "deFemale": "War doch gar nicht so schwer, oder?"
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            "SpeakerB62Id": "0000000",
            "Text": "Was that so difficult?",
            "LocalizedText": {
                "enMale": "Was that so difficult?",
                "frMale": "Alors, c'\u00e9tait si difficile que \u00e7a\u00a0?",
                "frFemale": "Alors, c'\u00e9tait si difficile que \u00e7a\u00a0?",
                "deMale": "Und? War das so kompliziert?",
                "deFemale": "Und? War das so kompliziert?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I knew you'd roll over without a fight.",
            "LocalizedText": {
                "enMale": "I knew you'd roll over without a fight.",
                "frMale": "Les l\u00e2ches n'ont jamais le cran de se battre.",
                "frFemale": "Les l\u00e2ches n'ont jamais le cran de se battre.",
                "deMale": "Ich wusste, dass ich kampflos siegen w\u00fcrde.",
                "deFemale": "Ich wusste, dass ich kampflos siegen w\u00fcrde."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Cowards always back down from confrontation.",
            "LocalizedText": {
                "enMale": "Cowards always back down from confrontation.",
                "frMale": "Les l\u00e2ches reculent toujours devant les affrontements.",
                "frFemale": "Les l\u00e2ches reculent toujours devant les affrontements.",
                "deMale": "Feiglinge weichen aber auch jeder Konfrontation aus.",
                "deFemale": "Feiglinge weichen aber auch jeder Konfrontation aus."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Few have the courage to challenge a Jedi.",
            "LocalizedText": {
                "enMale": "Few have the courage to challenge a Jedi.",
                "frMale": "Peu de gens ont suffisamment de courage pour d\u00e9fier un Jedi.",
                "frFemale": "Peu de gens ont suffisamment de courage pour d\u00e9fier un Jedi.",
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                "deFemale": "Nur wenige haben den Mut, einen Jedi herauszufordern."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I knew you didn't have the guts to fight.",
            "LocalizedText": {
                "enMale": "I knew you didn't have the guts to fight.",
                "frMale": "Les l\u00e2ches n'ont jamais le cran de se battre.",
                "frFemale": "Les l\u00e2ches n'ont jamais le cran de se battre.",
                "deMale": "Ich wusste, dass es nicht zum Kampf kommen w\u00fcrde.",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I knew you'd see things my way.",
            "LocalizedText": {
                "enMale": "I knew you'd see things my way.",
                "frMale": "Je savais qu'on pourrait s'entendre.",
                "frFemale": "Je savais qu'on pourrait s'entendre.",
                "deMale": "Ich wusste, dass ich \u00fcberzeugend sein w\u00fcrde.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I knew you were a coward.",
            "LocalizedText": {
                "enMale": "I knew you were a coward.",
                "frMale": "Je sais reconna\u00eetre les l\u00e2ches.",
                "frFemale": "Je sais reconna\u00eetre les l\u00e2ches.",
                "deMale": "Ich wusste, dass ich einen Feigling vor mir habe.",
                "deFemale": "Ich wusste, dass ich einen Feigling vor mir habe."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Weaklings are like clay in my hands.",
            "LocalizedText": {
                "enMale": "Weaklings are like clay in my hands.",
                "frMale": "Les faibles se transforment en argile dans mes mains.",
                "frFemale": "Les faibles se transforment en argile dans mes mains.",
                "deMale": "Schw\u00e4chlinge sind wie Wachs in meinen H\u00e4nden.",
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            "SpeakerB62Id": "0000000",
            "Text": "You didn't seem like the fighting type to me.",
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                "enMale": "You didn't seem like the fighting type to me.",
                "frMale": "C'est pas donn\u00e9 \u00e0 tout le monde de se battre, hein\u00a0?",
                "frFemale": "C'est pas donn\u00e9 \u00e0 tout le monde de se battre, hein\u00a0?",
                "deMale": "Ich hatte auch nicht erwartet, dass es zum Kampf kommen w\u00fcrde.",
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            "SpeakerB62Id": "0000000",
            "Text": "I knew you didn't have the brass to fight.",
            "LocalizedText": {
                "enMale": "I knew you didn't have the brass to fight.",
                "frMale": "Il faut plus de courage que \u00e7a pour se battre.",
                "frFemale": "Il faut plus de courage que \u00e7a pour se battre.",
                "deMale": "Ich wusste, dass ich nicht k\u00e4mpfen muss.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Then I guess you're out of luck, aren't you?",
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                "enMale": "Then I guess you're out of luck, aren't you?",
                "frMale": "Pas de chance, on dirait.",
                "frFemale": "Pas de chance, on dirait.",
                "deMale": "So ein Pech aber auch!",
                "deFemale": "So ein Pech aber auch!"
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            "SpeakerB62Id": "0000000",
            "Text": "Think of this as a lesson in acceptance.",
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                "enMale": "Think of this as a lesson in acceptance.",
                "frMale": "Il faut voir \u00e7a comme une le\u00e7on \u00e0 accepter.",
                "frFemale": "Il faut voir \u00e7a comme une le\u00e7on \u00e0 accepter.",
                "deMale": "Man betrachte es als Lektion in Akzeptanz.",
                "deFemale": "Man betrachte es als Lektion in Akzeptanz."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's a shame, isn't it?",
            "LocalizedText": {
                "enMale": "That's a shame, isn't it?",
                "frMale": "C'est dommage, n'est-ce pas\u00a0?",
                "frFemale": "C'est dommage, n'est-ce pas\u00a0?",
                "deMale": "Eine Schande, nicht wahr?",
                "deFemale": "Eine Schande, nicht wahr?"
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            "SpeakerB62Id": "0000000",
            "Text": "Sounds like you're out of luck.",
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                "enMale": "Sounds like you're out of luck.",
                "frMale": "Pas de chance, on dirait.",
                "frFemale": "Pas de chance, on dirait.",
                "deMale": "Gut, dass ich das Problem nicht habe.",
                "deFemale": "Gut, dass ich das Problem nicht habe."
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            "SpeakerB62Id": "0000000",
            "Text": "Glad I'm not you.",
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                "enMale": "Glad I'm not you.",
                "frMale": "Dommage.",
                "frFemale": "Dommage.",
                "deMale": "Das klingt ja nicht so toll.",
                "deFemale": "Das klingt ja nicht so toll."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm glad I'm not you.",
            "LocalizedText": {
                "enMale": "I'm glad I'm not you.",
                "frMale": "Je suis content d'\u00eatre \u00e0 ma place.",
                "frFemale": "Je suis contente d'\u00eatre \u00e0 ma place.",
                "deMale": "Zum Gl\u00fcck ist das nicht mein Problem.",
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            "SpeakerB62Id": "0000000",
            "Text": "I guess it's a bad time to be you.",
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                "enMale": "I guess it's a bad time to be you.",
                "frMale": "C'est un mauvais moment \u00e0 passer.",
                "frFemale": "C'est un mauvais moment \u00e0 passer.",
                "deMale": "Das klingt nach einer schlechten Zeit.",
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            "SpeakerB62Id": "0000000",
            "Text": "Sounds like you're in trouble, then.",
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                "enMale": "Sounds like you're in trouble, then.",
                "frMale": "Il y a des jours comme \u00e7a...",
                "frFemale": "Il y a des jours comme \u00e7a...",
                "deMale": "Klingt verdammt nach Problemen.",
                "deFemale": "Klingt verdammt nach Problemen."
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            "SpeakerB62Id": "0000000",
            "Text": "Aw. Poor thing.",
            "LocalizedText": {
                "enMale": "Aw. Poor thing.",
                "frMale": "Oh, dommage.",
                "frFemale": "Oh, dommage.",
                "deMale": "Ohhh. Mein Beileid.",
                "deFemale": "Ohhh. Mein Beileid."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "It's been fun.",
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                "enMale": "It's been fun.",
                "frMale": "C'\u00e9tait marrant.",
                "frFemale": "C'\u00e9tait marrant.",
                "deMale": "Das war mal ein Spa\u00df!",
                "deFemale": "Das war mal ein Spa\u00df!"
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            "SpeakerB62Id": "0000000",
            "Text": "All Jedi aspire to be a part of such things.",
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                "enMale": "All Jedi aspire to be a part of such things.",
                "frMale": "Tous les Jedi esp\u00e8rent participer \u00e0 ce genre de chose.",
                "frFemale": "Tous les Jedi esp\u00e8rent participer \u00e0 ce genre de chose.",
                "deMale": "Danach w\u00fcrde wirklich jeder Jedi streben.",
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            "SpeakerB62Id": "0000000",
            "Text": "This has been just so much fun, really.",
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                "enMale": "This has been just so much fun, really.",
                "frMale": "Je me suis beaucoup amus\u00e9.",
                "frFemale": "Je me suis beaucoup amus\u00e9e.",
                "deMale": "Es war wirklich ein Riesenspa\u00df.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's been a lot of fun.",
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                "enMale": "It's been a lot of fun.",
                "frMale": "C'\u00e9tait marrant.",
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                "deMale": "Oh, es war toll!",
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            "SpeakerB62Id": "0000000",
            "Text": "It's been grand. Really.",
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                "enMale": "It's been grand. Really.",
                "frMale": "C'\u00e9tait super, vraiment.",
                "frFemale": "C'\u00e9tait super, vraiment.",
                "deMale": "Es war gro\u00dfartig. Einfach toll.",
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            "SpeakerB62Id": "0000000",
            "Text": "I can't tell you how great that was.",
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                "enMale": "I can't tell you how great that was.",
                "frMale": "C'est incroyable ce que c'\u00e9tait bien.",
                "frFemale": "C'est incroyable ce que c'\u00e9tait bien.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's been a riot, really.",
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                "enMale": "It's been a riot, really.",
                "frMale": "\u00c7a a \u00e9t\u00e9 tr\u00e8s dr\u00f4le.",
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            "SpeakerB62Id": "0000000",
            "Text": "Never had this much fun and remained conscious.",
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                "enMale": "Never had this much fun and remained conscious.",
                "frMale": "Je ne me suis jamais autant amus\u00e9.",
                "frFemale": "Je ne me suis jamais autant amus\u00e9e.",
                "deMale": "Ich hatte noch nie so viel Spa\u00df ohne einen Kater am n\u00e4chsten Morgen.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's certainly been fun.",
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                "enMale": "It's certainly been fun.",
                "frMale": "Je me suis bien amus\u00e9.",
                "frFemale": "Je me suis bien amus\u00e9e.",
                "deMale": "Es war ein solcher Spa\u00df, wirklich!",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "How did you guess?",
            "LocalizedText": {
                "enMale": "How did you guess?",
                "frMale": "Comment avez-vous devin\u00e9\u00a0?",
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                "deMale": "War unschwer zu raten, was?",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're very insightful, you know that?",
            "LocalizedText": {
                "enMale": "You're very insightful, you know that?",
                "frMale": "C'est ce que j'appelle de la perspicacit\u00e9.",
                "frFemale": "C'est ce que j'appelle de la perspicacit\u00e9.",
                "deMale": "Sehr weise. Wirklich.",
                "deFemale": "Sehr weise. Wirklich."
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your command of the obvious astounds me.",
            "LocalizedText": {
                "enMale": "Your command of the obvious astounds me.",
                "frMale": "Une telle perspicacit\u00e9 est surprenante.",
                "frFemale": "Une telle perspicacit\u00e9 est surprenante.",
                "deMale": "Ganz offensichtlich.",
                "deFemale": "Ganz offensichtlich."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How'd you ever guess?",
            "LocalizedText": {
                "enMale": "How'd you ever guess?",
                "frMale": "Comment avez-vous fait pour deviner\u00a0?",
                "frFemale": "Comment avez-vous fait pour deviner\u00a0?",
                "deMale": "Wie \u00fcberraschend, was?",
                "deFemale": "Wie \u00fcberraschend, was?"
            },
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            "NodeId": 50064,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Graduated top of your class, didn't you?",
            "LocalizedText": {
                "enMale": "Graduated top of your class, didn't you?",
                "frMale": "Il faut \u00eatre sacr\u00e9ment dou\u00e9 pour deviner une chose pareille.",
                "frFemale": "Il faut \u00eatre sacr\u00e9ment dou\u00e9 pour deviner une chose pareille.",
                "deMale": "Da hab ich ja einen richtigen Schlaumeier vor mir ...",
                "deFemale": "Da hab ich ja einen richtigen Schlaumeier vor mir ..."
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What gave it away?",
            "LocalizedText": {
                "enMale": "What gave it away?",
                "frMale": "Qu'est-ce qui m'a trahi\u00a0?",
                "frFemale": "Qu'est-ce qui m'a trahie\u00a0?",
                "deMale": "Wie konnte man das nur erraten?",
                "deFemale": "Wie konnte man das nur erraten?"
            },
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            "NodeId": 50066,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Such keen powers of observation you have.",
            "LocalizedText": {
                "enMale": "Such keen powers of observation you have.",
                "frMale": "Quel grand pouvoir d'observation.",
                "frFemale": "Quel grand pouvoir d'observation.",
                "deMale": "Was f\u00fcr eine m\u00e4chtige Beobachtungsgabe.",
                "deFemale": "Was f\u00fcr eine m\u00e4chtige Beobachtungsgabe."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What gave it away?",
            "LocalizedText": {
                "enMale": "What gave it away?",
                "frMale": "Qu'est-ce qui m'a trahi\u00a0?",
                "frFemale": "Qu'est-ce qui m'a trahie\u00a0?",
                "deMale": "Wie konnte man das nur erraten?",
                "deFemale": "Wie konnte man das nur erraten?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What a brilliant deduction.",
            "LocalizedText": {
                "enMale": "What a brilliant deduction.",
                "frMale": "Bien jou\u00e9.",
                "frFemale": "Bien jou\u00e9.",
                "deMale": "Was f\u00fcr ein messerscharfer Verstand.",
                "deFemale": "Was f\u00fcr ein messerscharfer Verstand."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You people are totally useless.",
            "LocalizedText": {
                "enMale": "You people are totally useless.",
                "frMale": "Vous ne servez vraiment \u00e0 rien.",
                "frFemale": "Vous ne servez vraiment \u00e0 rien.",
                "deMale": "Mit manchen Leuten ist auch gar nichts anzufangen.",
                "deFemale": "Mit manchen Leuten ist auch gar nichts anzufangen."
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            "SpeakerB62Id": "0000000",
            "Text": "Some people are simply beyond useless.",
            "LocalizedText": {
                "enMale": "Some people are simply beyond useless.",
                "frMale": "Certaines personnes sont tout simplement inutiles.",
                "frFemale": "Certaines personnes sont tout simplement inutiles.",
                "deMale": "Manche Leute sind nutzloser als nutzlos.",
                "deFemale": "Manche Leute sind nutzloser als nutzlos."
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            "SpeakerB62Id": "0000000",
            "Text": "Wow, there's useless, then there's you people.",
            "LocalizedText": {
                "enMale": "Wow, there's useless, then there's you people.",
                "frMale": "Il y a les gens inutiles et en-dessous, il y a vous.",
                "frFemale": "Il y a des gens inutiles et en-dessous, il y a vous.",
                "deMale": "Nun, es gibt nutzlose Leute und es gibt nutzlosere Leute.",
                "deFemale": "Nun, es gibt nutzlose Leute und es gibt nutzlosere Leute."
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            "SpeakerB62Id": "0000000",
            "Text": "You're all totally useless.",
            "LocalizedText": {
                "enMale": "You're all totally useless.",
                "frMale": "Vous ne servez vraiment \u00e0 rien.",
                "frFemale": "Vous ne servez vraiment \u00e0 rien.",
                "deMale": "Absolut nutzlos.",
                "deFemale": "Absolut nutzlos."
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            "SpeakerB62Id": "0000000",
            "Text": "You people are a whole new level of hopeless.",
            "LocalizedText": {
                "enMale": "You people are a whole new level of hopeless.",
                "frMale": "Vous \u00eates vraiment sans espoir.",
                "frFemale": "Vous \u00eates vraiment sans espoir.",
                "deMale": "Das ist eine v\u00f6llig neue Stufe der Hoffnungslosigkeit.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How have you survived until now?",
            "LocalizedText": {
                "enMale": "How have you survived until now?",
                "frMale": "Comment avez-vous fait pour survivre jusqu'\u00e0 maintenant\u00a0?",
                "frFemale": "Comment avez-vous fait pour survivre jusqu'\u00e0 maintenant\u00a0?",
                "deMale": "Erstaunlich, dass man so \u00fcberleben kann.",
                "deFemale": "Erstaunlich, dass man so \u00fcberleben kann."
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            "SpeakerB62Id": "0000000",
            "Text": "You people are a waste of oxygen.",
            "LocalizedText": {
                "enMale": "You people are a waste of oxygen.",
                "frMale": "Tout cet oxyg\u00e8ne g\u00e2ch\u00e9 \u00e0 cause de vous.",
                "frFemale": "Tout cet oxyg\u00e8ne g\u00e2ch\u00e9 \u00e0 cause de vous.",
                "deMale": "Ihr seid doch allesamt blo\u00df Sauerstoffverschwender.",
                "deFemale": "Ihr seid doch allesamt blo\u00df Sauerstoffverschwender."
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What a bunch of useless sacks of skin.",
            "LocalizedText": {
                "enMale": "What a bunch of useless sacks of skin.",
                "frMale": "Quelle bande d'incapables.",
                "frFemale": "Quelle bande d'incapables.",
                "deMale": "Was f\u00fcr ein Haufen nutzloser Idioten.",
                "deFemale": "Was f\u00fcr ein Haufen nutzloser Idioten."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's a wonder you're still around.",
            "LocalizedText": {
                "enMale": "It's a wonder you're still around.",
                "frMale": "Vous avez de la chance d'\u00eatre encore en vie.",
                "frFemale": "Vous avez de la chance d'\u00eatre encore en vie.",
                "deMale": "Ich frage mich, wie man so \u00fcberleben kann.",
                "deFemale": "Ich frage mich, wie man so \u00fcberleben kann."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I find your empty chatter amusing.",
            "LocalizedText": {
                "enMale": "I find your empty chatter amusing.",
                "frMale": "J'adore les gens qui parlent dans le vide.",
                "frFemale": "J'adore les gens qui parlent dans le vide.",
                "deMale": "Dieses leere Geschw\u00e4tz am\u00fcsiert mich.",
                "deFemale": "Dieses leere Geschw\u00e4tz am\u00fcsiert mich."
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            "NodeId": 50081,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your big talk is wasted on me.",
            "LocalizedText": {
                "enMale": "Your big talk is wasted on me.",
                "frMale": "Les grands discours ne prennent pas avec moi.",
                "frFemale": "Les grands discours ne prennent pas avec moi.",
                "deMale": "Geprahle trifft bei mir auf taube Ohren.",
                "deFemale": "Geprahle trifft bei mir auf taube Ohren."
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            "NodeId": 50082,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure you're very impressive.",
            "LocalizedText": {
                "enMale": "I'm sure you're very impressive.",
                "frMale": "C'est tr\u00e8s impressionnant, \u00e7a ne fait pas de doute.",
                "frFemale": "C'est tr\u00e8s impressionnant, \u00e7a ne fait pas de doute.",
                "deMale": "Das ist sicher sehr beeindruckend.",
                "deFemale": "Das ist sicher sehr beeindruckend."
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            "NodeId": 50083,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Big talk with nothing to back it up--always entertaining.",
            "LocalizedText": {
                "enMale": "Big talk with nothing to back it up--always entertaining.",
                "frMale": "J'adore les gens qui parlent dans le vide.",
                "frFemale": "J'adore les gens qui parlent dans le vide.",
                "deMale": "Gro\u00dfe Klappe, aber nichts dahinter. Immer wieder am\u00fcsant.",
                "deFemale": "Gro\u00dfe Klappe, aber nichts dahinter. Immer wieder am\u00fcsant."
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If I didn't know any better, I might be impressed by your chatter.",
            "LocalizedText": {
                "enMale": "If I didn't know any better, I might be impressed by your chatter.",
                "frMale": "Si on ne m'avait pas pr\u00e9venu, \u00e7a m'aurait presque impressionn\u00e9.",
                "frFemale": "Si on ne m'avait pas pr\u00e9venue, \u00e7a m'aurait presque impressionn\u00e9e.",
                "deMale": "Wenn ich es nicht besser w\u00fcsste, w\u00e4re ich von dem Geplapper vielleicht beeindruckt.",
                "deFemale": "Wenn ich es nicht besser w\u00fcsste, w\u00e4re ich von dem Geplapper vielleicht beeindruckt."
            },
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            "NodeId": 50085,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You talk big for someone so... obviously small.",
            "LocalizedText": {
                "enMale": "You talk big for someone so... obviously small.",
                "frMale": "C'est un bien grand discours pour quelqu'un d'aussi... petit.",
                "frFemale": "C'est un bien grand discours pour quelqu'un d'aussi... petit.",
                "deMale": "Ziemlich gro\u00dfe Worte f\u00fcr jemanden derart winzigen.",
                "deFemale": "Ziemlich gro\u00dfe Worte f\u00fcr jemanden derart winzigen."
            },
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            "NodeId": 50086,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's big talk for a worm like you.",
            "LocalizedText": {
                "enMale": "That's big talk for a worm like you.",
                "frMale": "C'est un bien grand discours pour une vermine.",
                "frFemale": "C'est un bien grand discours pour une vermine.",
                "deMale": "Ziemlich gro\u00dfe Worte f\u00fcr einen Wurm.",
                "deFemale": "Ziemlich gro\u00dfe Worte f\u00fcr einen Wurm."
            },
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            "NodeId": 50087,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Ooh, you sound really important.",
            "LocalizedText": {
                "enMale": "Ooh, you sound really important.",
                "frMale": "Oh, vraiment impressionnant.",
                "frFemale": "Oh, vraiment impressionnant.",
                "deMale": "Da nimmt sich aber jemand sehr wichtig.",
                "deFemale": "Da nimmt sich aber jemand sehr wichtig."
            },
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            "NodeId": 50088,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You think you impress me? Pathetic.",
            "LocalizedText": {
                "enMale": "You think you impress me? Pathetic.",
                "frMale": "Si c'est pour m'impressionner, c'est rat\u00e9.",
                "frFemale": "Si c'est pour m'impressionner, c'est rat\u00e9.",
                "deMale": "Das soll mich beeindrucken? J\u00e4mmerlich.",
                "deFemale": "Das soll mich beeindrucken? J\u00e4mmerlich."
            },
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        },
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            "NodeId": 50090,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "What's the matter? Afraid?",
            "LocalizedText": {
                "enMale": "What's the matter? Afraid?",
                "frMale": "C'est quoi le probl\u00e8me\u00a0? On a peur\u00a0?",
                "frFemale": "C'est quoi le probl\u00e8me\u00a0? On a peur\u00a0?",
                "deMale": "Nanu, haben wir etwa Angst?",
                "deFemale": "Nanu, haben wir etwa Angst?"
            },
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            "ChildIds": [
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            "NodeId": 50091,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can see you shaking already.",
            "LocalizedText": {
                "enMale": "I can see you shaking already.",
                "frMale": "Je vois qu'on tremble d\u00e9j\u00e0 de peur.",
                "frFemale": "Je vois qu'on tremble d\u00e9j\u00e0 de peur.",
                "deMale": "Sp\u00fcre ich da etwa ein verschrecktes Zittern?",
                "deFemale": "Sp\u00fcre ich da etwa ein verschrecktes Zittern?"
            },
            "CnvAlienVONode": -1,
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        },
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            "NodeId": 50092,
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Somebody sounds like they're afraid.",
            "LocalizedText": {
                "enMale": "Somebody sounds like they're afraid.",
                "frMale": "On dirait que quelqu'un a peur.",
                "frFemale": "On dirait que quelqu'un a peur.",
                "deMale": "Da klingt aber jemand ver\u00e4ngstigt.",
                "deFemale": "Da klingt aber jemand ver\u00e4ngstigt."
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            "NodeId": 50093,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What? Are you scared?",
            "LocalizedText": {
                "enMale": "What? Are you scared?",
                "frMale": "Quoi\u00a0? Vous avez peur\u00a0?",
                "frFemale": "Quoi\u00a0? Vous avez peur\u00a0?",
                "deMale": "Kein Grund, gleich zu zittern.",
                "deFemale": "Kein Grund, gleich zu zittern."
            },
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            "NodeId": 50094,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Scared, huh? Figures.",
            "LocalizedText": {
                "enMale": "Scared, huh? Figures.",
                "frMale": "Vous avez peur\u00a0? Typique.",
                "frFemale": "Vous avez peur\u00a0? Typique.",
                "deMale": "Kleine Panikattacke? War ja klar.",
                "deFemale": "Kleine Panikattacke? War ja klar."
            },
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        },
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            "NodeId": 50095,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You reek of fear.",
            "LocalizedText": {
                "enMale": "You reek of fear.",
                "frMale": "\u00c7a empeste la peur.",
                "frFemale": "\u00c7a empeste la peur.",
                "deMale": "Ich rieche Angst.",
                "deFemale": "Ich rieche Angst."
            },
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's not fear I smell, is it?",
            "LocalizedText": {
                "enMale": "That's not fear I smell, is it?",
                "frMale": "Serait-ce de la peur que je sens\u00a0?",
                "frFemale": "Serait-ce de la peur que je sens\u00a0?",
                "deMale": "Das ist doch nicht etwa Angst, die ich da rieche?",
                "deFemale": "Das ist doch nicht etwa Angst, die ich da rieche?"
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            "NodeId": 50097,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Getting a little nervous?",
            "LocalizedText": {
                "enMale": "Getting a little nervous?",
                "frMale": "On est un peu nerveux\u00a0?",
                "frFemale": "On est un peu nerveux\u00a0?",
                "deMale": "Wird da etwa jemand nerv\u00f6s?",
                "deFemale": "Wird da etwa jemand nerv\u00f6s?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You sound a little scared.",
            "LocalizedText": {
                "enMale": "You sound a little scared.",
                "frMale": "Serait-ce l'odeur de la peur\u00a0?",
                "frFemale": "Serait-ce l'odeur de la peur\u00a0?",
                "deMale": "Das klingt etwas ver\u00e4ngstigt.",
                "deFemale": "Das klingt etwas ver\u00e4ngstigt."
            },
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            "NodeId": 50100,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "You're real funny.",
            "LocalizedText": {
                "enMale": "You're real funny.",
                "frMale": "Tr\u00e8s dr\u00f4le.",
                "frFemale": "Tr\u00e8s dr\u00f4le.",
                "deMale": "Zum Totlachen.",
                "deFemale": "Zum Totlachen."
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            "NodeId": 50101,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's an amusing idea, but nothing more.",
            "LocalizedText": {
                "enMale": "That's an amusing idea, but nothing more.",
                "frMale": "Cette id\u00e9e est tr\u00e8s dr\u00f4le, mais \u00e7a s'arr\u00eate l\u00e0.",
                "frFemale": "Cette id\u00e9e est tr\u00e8s dr\u00f4le, mais \u00e7a s'arr\u00eate l\u00e0.",
                "deMale": "Das ist eine am\u00fcsante Idee, aber mehr nicht.",
                "deFemale": "Das ist eine am\u00fcsante Idee, aber mehr nicht."
            },
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        "50102": {
            "NodeId": 50102,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's very amusing.",
            "LocalizedText": {
                "enMale": "That's very amusing.",
                "frMale": "C'est tr\u00e8s dr\u00f4le.",
                "frFemale": "C'est tr\u00e8s dr\u00f4le.",
                "deMale": "Sehr am\u00fcsant.",
                "deFemale": "Sehr am\u00fcsant."
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            "CnvAlienVONode": -1,
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        "50103": {
            "NodeId": 50103,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're really funny.",
            "LocalizedText": {
                "enMale": "You're really funny.",
                "frMale": "Tr\u00e8s dr\u00f4le.",
                "frFemale": "Tr\u00e8s dr\u00f4le.",
                "deMale": "Wirklich urkomisch.",
                "deFemale": "Wirklich urkomisch."
            },
            "CnvAlienVONode": -1,
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        },
        "50104": {
            "NodeId": 50104,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You should take that comedy act on tour.",
            "LocalizedText": {
                "enMale": "You should take that comedy act on tour.",
                "frMale": "J'ai jamais rien entendu d'aussi dr\u00f4le.",
                "frFemale": "J'ai jamais rien entendu d'aussi dr\u00f4le.",
                "deMale": "Das sollte man als Witz des Tages einreichen.",
                "deFemale": "Das sollte man als Witz des Tages einreichen."
            },
            "CnvAlienVONode": -1,
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        },
        "50105": {
            "NodeId": 50105,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Was that supposed to be funny?",
            "LocalizedText": {
                "enMale": "Was that supposed to be funny?",
                "frMale": "C'\u00e9tait cens\u00e9 \u00eatre dr\u00f4le\u00a0?",
                "frFemale": "C'\u00e9tait cens\u00e9 \u00eatre dr\u00f4le\u00a0?",
                "deMale": "Soll das ein Scherz sein?",
                "deFemale": "Soll das ein Scherz sein?"
            },
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            "NodeId": 50106,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're funny, you know that?",
            "LocalizedText": {
                "enMale": "You're funny, you know that?",
                "frMale": "On a fait l'\u00e9cole du rire\u00a0?",
                "frFemale": "On a fait l'\u00e9cole du rire\u00a0?",
                "deMale": "Wirklich witzig.",
                "deFemale": "Wirklich witzig."
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            "SpeakerB62Id": "0000000",
            "Text": "You'll never make a living on that sense of humor.",
            "LocalizedText": {
                "enMale": "You'll never make a living on that sense of humor.",
                "frMale": "C'est pas avec votre sens de l'humour que vous ferez fortune.",
                "frFemale": "C'est pas avec votre sens de l'humour que vous ferez fortune.",
                "deMale": "Eine skurrile Art von Humor.",
                "deFemale": "Eine skurrile Art von Humor."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're hilarious, you know that?",
            "LocalizedText": {
                "enMale": "You're hilarious, you know that?",
                "frMale": "Je suis mort de rire, si si...",
                "frFemale": "Je suis morte de rire, si si...",
                "deMale": "Au\u00dferordentlich witzig, wirklich.",
                "deFemale": "Au\u00dferordentlich witzig, wirklich."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Glad I could help.",
            "LocalizedText": {
                "enMale": "Glad I could help.",
                "frMale": "Je suis tr\u00e8s heureux d'avoir pu aider.",
                "frFemale": "Je suis tr\u00e8s heureuse d'avoir pu aider.",
                "deMale": "Ich helfe doch gerne.",
                "deFemale": "Ich helfe doch gerne."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Always happy to be of service.",
            "LocalizedText": {
                "enMale": "Always happy to be of service.",
                "frMale": "C'est toujours un plaisir de rendre service.",
                "frFemale": "C'est toujours un plaisir de rendre service.",
                "deMale": "Ich lebe, um zu dienen.",
                "deFemale": "Ich lebe, um zu dienen."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm happy to be of service.",
            "LocalizedText": {
                "enMale": "I'm happy to be of service.",
                "frMale": "Je suis ravi de rendre service.",
                "frFemale": "Je suis ravie de rendre service.",
                "deMale": "Sch\u00f6n, dass ich eine Hilfe war.",
                "deFemale": "Sch\u00f6n, dass ich eine Hilfe war."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm so glad I could help.",
            "LocalizedText": {
                "enMale": "I'm so glad I could help.",
                "frMale": "Je suis tr\u00e8s heureux d'avoir pu aider.",
                "frFemale": "Je suis tr\u00e8s heureuse d'avoir pu aider.",
                "deMale": "Wie sch\u00f6n, dass ich helfen konnte.",
                "deFemale": "Wie sch\u00f6n, dass ich helfen konnte."
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            "SpeakerB62Id": "0000000",
            "Text": "No trouble whatsoever.",
            "LocalizedText": {
                "enMale": "No trouble whatsoever.",
                "frMale": "Y a pas de quoi.",
                "frFemale": "Y a pas de quoi.",
                "deMale": "Aber immer doch.",
                "deFemale": "Aber immer doch."
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            "SpeakerB62Id": "0000000",
            "Text": "You are so welcome.",
            "LocalizedText": {
                "enMale": "You are so welcome.",
                "frMale": "\u00c7a a \u00e9t\u00e9 un r\u00e9el plaisir.",
                "frFemale": "\u00c7a a \u00e9t\u00e9 un r\u00e9el plaisir.",
                "deMale": "Keine Ursache.",
                "deFemale": "Keine Ursache."
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            "SpeakerB62Id": "0000000",
            "Text": "Anything to help.",
            "LocalizedText": {
                "enMale": "Anything to help.",
                "frMale": "Si je peux aider.",
                "frFemale": "Si je peux aider.",
                "deMale": "Stets zu Diensten.",
                "deFemale": "Stets zu Diensten."
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            "SpeakerB62Id": "0000000",
            "Text": "Yeah, you're welcome.",
            "LocalizedText": {
                "enMale": "Yeah, you're welcome.",
                "frMale": "Oh, de rien.",
                "frFemale": "Oh, de rien.",
                "deMale": "Keine Ursache.",
                "deFemale": "Keine Ursache."
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            "SpeakerB62Id": "0000000",
            "Text": "Anything I can do to help.",
            "LocalizedText": {
                "enMale": "Anything I can do to help.",
                "frMale": "Je ferais tout pour aider.",
                "frFemale": "Je ferais tout pour aider.",
                "deMale": "Ich tue alles, um zu helfen.",
                "deFemale": "Ich tue alles, um zu helfen."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "This just keeps getting better.",
            "LocalizedText": {
                "enMale": "This just keeps getting better.",
                "frMale": "De mieux en mieux.",
                "frFemale": "De mieux en mieux.",
                "deMale": "Das wird ja immer toller.",
                "deFemale": "Das wird ja immer toller."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This situation just couldn't get any better, could it?",
            "LocalizedText": {
                "enMale": "This situation just couldn't get any better, could it?",
                "frMale": "De mieux en mieux\u00a0!",
                "frFemale": "De mieux en mieux\u00a0!",
                "deMale": "Das wird ja immer besser!",
                "deFemale": "Das wird ja immer besser!"
            },
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            "SpeakerB62Id": "0000000",
            "Text": "Things just get better and better.",
            "LocalizedText": {
                "enMale": "Things just get better and better.",
                "frMale": "G\u00e9nial, vraiment g\u00e9nial.",
                "frFemale": "G\u00e9nial, vraiment g\u00e9nial.",
                "deMale": "Es wird immer besser.",
                "deFemale": "Es wird immer besser."
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            "SpeakerB62Id": "0000000",
            "Text": "This just keeps getting better.",
            "LocalizedText": {
                "enMale": "This just keeps getting better.",
                "frMale": "De mieux en mieux.",
                "frFemale": "De mieux en mieux.",
                "deMale": "Das wird ja immer besser.",
                "deFemale": "Das wird ja immer besser."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was afraid this would be too easy.",
            "LocalizedText": {
                "enMale": "I was afraid this would be too easy.",
                "frMale": "J'avais peur que \u00e7a devienne trop simple.",
                "frFemale": "J'avais peur que \u00e7a devienne trop simple.",
                "deMale": "Ich hatte schon bef\u00fcrchtet, es k\u00f6nnte zu einfach werden.",
                "deFemale": "Ich hatte schon bef\u00fcrchtet, es k\u00f6nnte zu einfach werden."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "As if things couldn't get any better.",
            "LocalizedText": {
                "enMale": "As if things couldn't get any better.",
                "frMale": "Comme si la situation ne pouvait pas s'arranger.",
                "frFemale": "Comme si la situation ne pouvait pas s'arranger.",
                "deMale": "Als ob es nicht schon schlimm genug w\u00e4re.",
                "deFemale": "Als ob es nicht schon schlimm genug w\u00e4re."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This gets more fun by the minute.",
            "LocalizedText": {
                "enMale": "This gets more fun by the minute.",
                "frMale": "C'est de plus en plus amusant.",
                "frFemale": "C'est de plus en plus amusant.",
                "deMale": "Das wird von Minute zu Minute besser.",
                "deFemale": "Das wird von Minute zu Minute besser."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This job just keeps getting better all the time.",
            "LocalizedText": {
                "enMale": "This job just keeps getting better all the time.",
                "frMale": "Cette mission est de mieux en mieux.",
                "frFemale": "Cette mission est de mieux en mieux.",
                "deMale": "Dieser Job wird immer besser.",
                "deFemale": "Dieser Job wird immer besser."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Things are looking up, then.",
            "LocalizedText": {
                "enMale": "Things are looking up, then.",
                "frMale": "G\u00e9nial, comme si on avait besoin de \u00e7a.",
                "frFemale": "G\u00e9nial, comme si on avait besoin de \u00e7a.",
                "deMale": "Na, das ist ja mal eine Verbesserung.",
                "deFemale": "Na, das ist ja mal eine Verbesserung."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Your generosity is touching.",
            "LocalizedText": {
                "enMale": "Your generosity is touching.",
                "frMale": "C'est trop gentil.",
                "frFemale": "C'est trop gentil.",
                "deMale": "Das ist ja umwerfend gro\u00dfz\u00fcgig.",
                "deFemale": "Das ist ja umwerfend gro\u00dfz\u00fcgig."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your generous spirit is truly commendable.",
            "LocalizedText": {
                "enMale": "Your generous spirit is truly commendable.",
                "frMale": "Une telle g\u00e9n\u00e9rosit\u00e9 est louable.",
                "frFemale": "Une telle g\u00e9n\u00e9rosit\u00e9 est louable.",
                "deMale": "Welch \u00fcberaus gro\u00dfz\u00fcgige Geste.",
                "deFemale": "Welch \u00fcberaus gro\u00dfz\u00fcgige Geste."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How will I ever repay such generosity?",
            "LocalizedText": {
                "enMale": "How will I ever repay such generosity?",
                "frMale": "Comment pourrais-je rembourser une telle g\u00e9n\u00e9rosit\u00e9\u00a0?",
                "frFemale": "Comment pourrais-je rembourser une telle g\u00e9n\u00e9rosit\u00e9\u00a0?",
                "deMale": "Wie soll ich mich je revanchieren?",
                "deFemale": "Wie soll ich mich je revanchieren?"
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're too kind.",
            "LocalizedText": {
                "enMale": "You're too kind.",
                "frMale": "C'est trop gentil.",
                "frFemale": "C'est trop gentil.",
                "deMale": "Wie kann ich das nur annehmen?",
                "deFemale": "Wie kann ich das nur annehmen?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's charity for you.",
            "LocalizedText": {
                "enMale": "That's charity for you.",
                "frMale": "C'est trop aimable.",
                "frFemale": "C'est trop aimable.",
                "deMale": "Das ist ja geradezu wohlt\u00e4tig.",
                "deFemale": "Das ist ja geradezu wohlt\u00e4tig."
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            "NodeId": 50135,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's awfully big of you.",
            "LocalizedText": {
                "enMale": "That's awfully big of you.",
                "frMale": "Quelle g\u00e9n\u00e9rosit\u00e9\u00a0!",
                "frFemale": "Quelle g\u00e9n\u00e9rosit\u00e9\u00a0!",
                "deMale": "Wie beeindruckend gro\u00dfz\u00fcgig.",
                "deFemale": "Wie beeindruckend gro\u00dfz\u00fcgig."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Truly, your generosity astounds.",
            "LocalizedText": {
                "enMale": "Truly, your generosity astounds.",
                "frMale": "Vraiment, toute cette g\u00e9n\u00e9rosit\u00e9 me surprend.",
                "frFemale": "Vraiment, toute cette g\u00e9n\u00e9rosit\u00e9 me surprend.",
                "deMale": "Diese Gro\u00dfz\u00fcgigkeit r\u00fchrt mich zu Tr\u00e4nen.",
                "deFemale": "Diese Gro\u00dfz\u00fcgigkeit r\u00fchrt mich zu Tr\u00e4nen."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can't really spend that, can I?",
            "LocalizedText": {
                "enMale": "I can't really spend that, can I?",
                "frMale": "Je ne peux pas accepter, c'est trop.",
                "frFemale": "Je ne peux pas accepter, c'est trop.",
                "deMale": "Davon kann ich mir nichts kaufen.",
                "deFemale": "Davon kann ich mir nichts kaufen."
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            "SpeakerB62Id": "0000000",
            "Text": "Really, I'm touched.",
            "LocalizedText": {
                "enMale": "Really, I'm touched.",
                "frMale": "Vraiment, \u00e7a me touche.",
                "frFemale": "Vraiment, \u00e7a me touche.",
                "deMale": "Ich bin wirklich ger\u00fchrt.",
                "deFemale": "Ich bin wirklich ger\u00fchrt."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Not unless you pay me first.",
            "LocalizedText": {
                "enMale": "Not unless you pay me first.",
                "frMale": "Je veux des cr\u00e9dits d'abord.",
                "frFemale": "Je veux des cr\u00e9dits d'abord.",
                "deMale": "Aber nur gegen Vorkasse!",
                "deFemale": "Aber nur gegen Vorkasse!"
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I'm going to need the compensation first.",
            "LocalizedText": {
                "enMale": "I'm going to need the compensation first.",
                "frMale": "Je veux d'abord voir les cr\u00e9dits.",
                "frFemale": "Je veux d'abord voir les cr\u00e9dits.",
                "deMale": "Vorher erwarte ich die Entlohnung.",
                "deFemale": "Vorher erwarte ich die Entlohnung."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's deal with the compensation first.",
            "LocalizedText": {
                "enMale": "Let's deal with the compensation first.",
                "frMale": "Parlons cr\u00e9dits d'abord.",
                "frFemale": "Parlons cr\u00e9dits d'abord.",
                "deMale": "K\u00fcmmern wir uns zuerst um meine Entlohnung.",
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            "SpeakerB62Id": "0000000",
            "Text": "I want to see some credits first.",
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                "enMale": "I want to see some credits first.",
                "frMale": "Je veux des cr\u00e9dits d'abord.",
                "frFemale": "Je veux des cr\u00e9dits d'abord.",
                "deMale": "Erst will ich ein paar Credits sehen.",
                "deFemale": "Erst will ich ein paar Credits sehen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nothing motivates me more than credits.",
            "LocalizedText": {
                "enMale": "Nothing motivates me more than credits.",
                "frMale": "Rien ne me motive plus que les cr\u00e9dits.",
                "frFemale": "Rien ne me motive plus que les cr\u00e9dits.",
                "deMale": "Nichts motiviert mich mehr als Credits.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I won't do this for free.",
            "LocalizedText": {
                "enMale": "I won't do this for free.",
                "frMale": "Ce ne sera pas gratuit.",
                "frFemale": "Ce ne sera pas gratuit.",
                "deMale": "Ich mache das nicht kostenlos.",
                "deFemale": "Ich mache das nicht kostenlos."
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            "SpeakerB62Id": "0000000",
            "Text": "Not without appropriate compensation.",
            "LocalizedText": {
                "enMale": "Not without appropriate compensation.",
                "frMale": "Pas sans la compensation ad\u00e9quate.",
                "frFemale": "Pas sans la compensation ad\u00e9quate.",
                "deMale": "Nicht ohne entsprechende Entlohnung.",
                "deFemale": "Nicht ohne entsprechende Entlohnung."
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            "SpeakerB62Id": "0000000",
            "Text": "I need money up-front.",
            "LocalizedText": {
                "enMale": "I need money up-front.",
                "frMale": "Il me faut d'abord des cr\u00e9dits.",
                "frFemale": "Il me faut d'abord des cr\u00e9dits.",
                "deMale": "Nur gegen einen Vorschuss.",
                "deFemale": "Nur gegen einen Vorschuss."
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            "SpeakerB62Id": "0000000",
            "Text": "You want this to happen, I'll need payment.",
            "LocalizedText": {
                "enMale": "You want this to happen, I'll need payment.",
                "frMale": "Il va d'abord falloir me payer.",
                "frFemale": "Il va d'abord falloir me payer.",
                "deMale": "Wenn das geschehen soll, will ich erst bezahlt werden.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I think we can work something out.",
            "LocalizedText": {
                "enMale": "I think we can work something out.",
                "frMale": "Je pense que \u00e7a peut m'int\u00e9resser.",
                "frFemale": "Je pense que \u00e7a peut m'int\u00e9resser.",
                "deMale": "Wir kommen bestimmt \u00fcberein.",
                "deFemale": "Wir kommen bestimmt \u00fcberein."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I might consider it.",
            "LocalizedText": {
                "enMale": "I might consider it.",
                "frMale": "Je vais peut-\u00eatre y r\u00e9fl\u00e9chir.",
                "frFemale": "Je vais peut-\u00eatre y r\u00e9fl\u00e9chir.",
                "deMale": "Ich denke dar\u00fcber nach.",
                "deFemale": "Ich denke dar\u00fcber nach."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I might be able to help you with that.",
            "LocalizedText": {
                "enMale": "I might be able to help you with that.",
                "frMale": "Je devrais pouvoir faire quelque chose.",
                "frFemale": "Je devrais pouvoir faire quelque chose.",
                "deMale": "Vielleicht kann ich dabei behilflich sein.",
                "deFemale": "Vielleicht kann ich dabei behilflich sein."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Maybe we could work something out.",
            "LocalizedText": {
                "enMale": "Maybe we could work something out.",
                "frMale": "Je pense que \u00e7a peut m'int\u00e9resser.",
                "frFemale": "Je pense que \u00e7a peut m'int\u00e9resser.",
                "deMale": "Vielleicht finden wir eine L\u00f6sung.",
                "deFemale": "Vielleicht finden wir eine L\u00f6sung."
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm open to other offers.",
            "LocalizedText": {
                "enMale": "I'm open to other offers.",
                "frMale": "Tout peut m'int\u00e9resser.",
                "frFemale": "Tout peut m'int\u00e9resser.",
                "deMale": "Ich bin offen f\u00fcr Angebote.",
                "deFemale": "Ich bin offen f\u00fcr Angebote."
            },
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        "51025": {
            "NodeId": 51025,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I might be interested.",
            "LocalizedText": {
                "enMale": "I might be interested.",
                "frMale": "\u00c7a pourrait m'int\u00e9resser.",
                "frFemale": "\u00c7a pourrait m'int\u00e9resser.",
                "deMale": "Ich k\u00f6nnte Interesse haben.",
                "deFemale": "Ich k\u00f6nnte Interesse haben."
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            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        "51026": {
            "NodeId": 51026,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure there's some way we can work this out.",
            "LocalizedText": {
                "enMale": "I'm sure there's some way we can work this out.",
                "frMale": "Il doit y avoir un moyen de r\u00e9soudre ce probl\u00e8me.",
                "frFemale": "Il doit y avoir un moyen de r\u00e9soudre ce probl\u00e8me.",
                "deMale": "Ich bin sicher, dass wir das kl\u00e4ren k\u00f6nnen.",
                "deFemale": "Ich bin sicher, dass wir das kl\u00e4ren k\u00f6nnen."
            },
            "CnvAlienVONode": -1,
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        "51027": {
            "NodeId": 51027,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure we can come to some arrangement.",
            "LocalizedText": {
                "enMale": "I'm sure we can come to some arrangement.",
                "frMale": "On devrait pouvoir trouver un accord.",
                "frFemale": "On devrait pouvoir trouver un accord.",
                "deMale": "Ich bin sicher, wir kommen ins Gesch\u00e4ft.",
                "deFemale": "Ich bin sicher, wir kommen ins Gesch\u00e4ft."
            },
            "CnvAlienVONode": -1,
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        },
        "51028": {
            "NodeId": 51028,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think we can work out a deal.",
            "LocalizedText": {
                "enMale": "I think we can work out a deal.",
                "frMale": "On devrait pouvoir s'arranger.",
                "frFemale": "On devrait pouvoir s'arranger.",
                "deMale": "Wir k\u00f6nnen sicher etwas aushandeln.",
                "deFemale": "Wir k\u00f6nnen sicher etwas aushandeln."
            },
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        },
        "51030": {
            "NodeId": 51030,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "What do I get out of this?",
            "LocalizedText": {
                "enMale": "What do I get out of this?",
                "frMale": "Qu'est-ce que \u00e7a me rapporte\u00a0?",
                "frFemale": "Qu'est-ce que \u00e7a me rapporte\u00a0?",
                "deMale": "Was habe ich denn davon?",
                "deFemale": "Was habe ich denn davon?"
            },
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                51037,
                51038
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            "Stb": "str.cnv.misc.generic_lines",
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        "51031": {
            "NodeId": 51031,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Jedi don't do work like this for free.",
            "LocalizedText": {
                "enMale": "Jedi don't do work like this for free.",
                "frMale": "Les Jedi n'acceptent pas ce genre de mission sans compensation.",
                "frFemale": "Les Jedi n'acceptent pas ce genre de mission sans compensation.",
                "deMale": "Solche Auftr\u00e4ge machen Jedi nicht umsonst.",
                "deFemale": "Solche Auftr\u00e4ge machen Jedi nicht umsonst."
            },
            "CnvAlienVONode": -1,
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        },
        "51032": {
            "NodeId": 51032,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How does this benefit me?",
            "LocalizedText": {
                "enMale": "How does this benefit me?",
                "frMale": "J'y gagne quoi\u00a0?",
                "frFemale": "J'y gagne quoi\u00a0?",
                "deMale": "Was f\u00fcr einen Vorteil habe ich davon?",
                "deFemale": "Was f\u00fcr einen Vorteil habe ich davon?"
            },
            "CnvAlienVONode": -1,
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        },
        "51033": {
            "NodeId": 51033,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's in this for me?",
            "LocalizedText": {
                "enMale": "What's in this for me?",
                "frMale": "Qu'est-ce que \u00e7a me rapporte\u00a0?",
                "frFemale": "Qu'est-ce que \u00e7a me rapporte\u00a0?",
                "deMale": "Was habe ich davon?",
                "deFemale": "Was habe ich davon?"
            },
            "CnvAlienVONode": -1,
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        },
        "51034": {
            "NodeId": 51034,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's the upside for me?",
            "LocalizedText": {
                "enMale": "What's the upside for me?",
                "frMale": "Je gagne quoi dans l'histoire\u00a0?",
                "frFemale": "Je gagne quoi dans l'histoire\u00a0?",
                "deMale": "Was springt dabei f\u00fcr mich raus?",
                "deFemale": "Was springt dabei f\u00fcr mich raus?"
            },
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        "51035": {
            "NodeId": 51035,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's in it for me?",
            "LocalizedText": {
                "enMale": "What's in it for me?",
                "frMale": "Qu'est-ce que j'y gagne\u00a0?",
                "frFemale": "Qu'est-ce que j'y gagne\u00a0?",
                "deMale": "Und was habe ich davon?",
                "deFemale": "Und was habe ich davon?"
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        "51036": {
            "NodeId": 51036,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "And what exactly is in it for me?",
            "LocalizedText": {
                "enMale": "And what exactly is in it for me?",
                "frMale": "Et qu'est-ce que j'y gagne au juste\u00a0?",
                "frFemale": "Et qu'est-ce que j'y gagne au juste\u00a0?",
                "deMale": "Und was genau ist mein Vorteil dabei?",
                "deFemale": "Und was genau ist mein Vorteil dabei?"
            },
            "CnvAlienVONode": -1,
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        "51037": {
            "NodeId": 51037,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's in it for me?",
            "LocalizedText": {
                "enMale": "What's in it for me?",
                "frMale": "Qu'est-ce que j'y gagne\u00a0?",
                "frFemale": "Qu'est-ce que j'y gagne\u00a0?",
                "deMale": "Was springt f\u00fcr mich raus?",
                "deFemale": "Was springt f\u00fcr mich raus?"
            },
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        "51038": {
            "NodeId": 51038,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's in this for me?",
            "LocalizedText": {
                "enMale": "What's in this for me?",
                "frMale": "J'ai quoi \u00e0 y gagner\u00a0?",
                "frFemale": "J'ai quoi \u00e0 y gagner\u00a0?",
                "deMale": "Wie profitiere ich davon?",
                "deFemale": "Wie profitiere ich davon?"
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        "51040": {
            "NodeId": 51040,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Give me loot.",
            "LocalizedText": {
                "enMale": "Give me loot.",
                "frMale": "Je prends tout ce qui peut \u00eatre utile.",
                "frFemale": "Je prends tout ce qui peut \u00eatre utile.",
                "deMale": "Ich brauche Ausr\u00fcstung.",
                "deFemale": "Ich brauche Ausr\u00fcstung."
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        "51041": {
            "NodeId": 51041,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Useful equipment is always appreciated.",
            "LocalizedText": {
                "enMale": "Useful equipment is always appreciated.",
                "frMale": "Un bon \u00e9quipement n'est jamais de refus.",
                "frFemale": "Un bon \u00e9quipement n'est jamais de refus.",
                "deMale": "N\u00fctzliche Ausr\u00fcstung ist immer willkommen.",
                "deFemale": "N\u00fctzliche Ausr\u00fcstung ist immer willkommen."
            },
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        },
        "51042": {
            "NodeId": 51042,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Equipment would prove most beneficial.",
            "LocalizedText": {
                "enMale": "Equipment would prove most beneficial.",
                "frMale": "Je saurai quoi faire d'un \u00e9quipement.",
                "frFemale": "Je saurai quoi faire d'un \u00e9quipement.",
                "deMale": "Etwas Ausr\u00fcstung w\u00e4re wirklich n\u00fctzlich.",
                "deFemale": "Etwas Ausr\u00fcstung w\u00e4re wirklich n\u00fctzlich."
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        "51043": {
            "NodeId": 51043,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll take anything useful.",
            "LocalizedText": {
                "enMale": "I'll take anything useful.",
                "frMale": "Je prends tout ce qui peut \u00eatre utile.",
                "frFemale": "Je prends tout ce qui peut \u00eatre utile.",
                "deMale": "Ich nehme alles, was n\u00fctzlich ist.",
                "deFemale": "Ich nehme alles, was n\u00fctzlich ist."
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        "51044": {
            "NodeId": 51044,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm always on the lookout for new gear.",
            "LocalizedText": {
                "enMale": "I'm always on the lookout for new gear.",
                "frMale": "Je cherche toujours de nouveaux \u00e9quipements.",
                "frFemale": "Je cherche toujours de nouveaux \u00e9quipements.",
                "deMale": "Ich suche st\u00e4ndig neue Ausr\u00fcstung.",
                "deFemale": "Ich suche st\u00e4ndig neue Ausr\u00fcstung."
            },
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        "51045": {
            "NodeId": 51045,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "New gear is always nice.",
            "LocalizedText": {
                "enMale": "New gear is always nice.",
                "frMale": "Du nouveau mat\u00e9riel serait le bienvenu.",
                "frFemale": "Du nouveau mat\u00e9riel serait le bienvenu.",
                "deMale": "Neue Ausr\u00fcstung ist immer gern gesehen.",
                "deFemale": "Neue Ausr\u00fcstung ist immer gern gesehen."
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        "51046": {
            "NodeId": 51046,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I could use some new equipment.",
            "LocalizedText": {
                "enMale": "I could use some new equipment.",
                "frMale": "Je saurai quoi faire d'un nouvel \u00e9quipement.",
                "frFemale": "Je saurai quoi faire d'un nouvel \u00e9quipement.",
                "deMale": "Ich k\u00f6nnte etwas neue Ausr\u00fcstung gebrauchen.",
                "deFemale": "Ich k\u00f6nnte etwas neue Ausr\u00fcstung gebrauchen."
            },
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        "51047": {
            "NodeId": 51047,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I could always use new equipment.",
            "LocalizedText": {
                "enMale": "I could always use new equipment.",
                "frMale": "Du mat\u00e9riel, \u00e7a sert toujours.",
                "frFemale": "Du mat\u00e9riel, \u00e7a sert toujours.",
                "deMale": "Ich kann immer neue Ausr\u00fcstung gebrauchen.",
                "deFemale": "Ich kann immer neue Ausr\u00fcstung gebrauchen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "51048": {
            "NodeId": 51048,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Weapons, equipment--something practical.",
            "LocalizedText": {
                "enMale": "Weapons, equipment--something practical.",
                "frMale": "Armes, \u00e9quipement... tout ce qui peut servir.",
                "frFemale": "Armes, \u00e9quipement... tout ce qui peut servir.",
                "deMale": "Waffen, Ausr\u00fcstung ... irgendwas Praktisches.",
                "deFemale": "Waffen, Ausr\u00fcstung ... irgendwas Praktisches."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "51050": {
            "NodeId": 51050,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'd rather have credits.",
            "LocalizedText": {
                "enMale": "I'd rather have credits.",
                "frMale": "Des cr\u00e9dits seraient plus utiles.",
                "frFemale": "Des cr\u00e9dits seraient plus utiles.",
                "deMale": "Credits sind mir am liebsten.",
                "deFemale": "Credits sind mir am liebsten."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "51051": {
            "NodeId": 51051,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Credits would be more useful in my present circumstances.",
            "LocalizedText": {
                "enMale": "Credits would be more useful in my present circumstances.",
                "frMale": "Des cr\u00e9dits seraient plus appropri\u00e9s dans les circonstances actuelles.",
                "frFemale": "Des cr\u00e9dits seraient plus appropri\u00e9s dans les circonstances actuelles.",
                "deMale": "In meiner momentanen Situation w\u00e4ren Credits vorteilhafter.",
                "deFemale": "In meiner momentanen Situation w\u00e4ren Credits vorteilhafter."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "51052": {
            "NodeId": 51052,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think credits would be more useful at the moment.",
            "LocalizedText": {
                "enMale": "I think credits would be more useful at the moment.",
                "frMale": "Je pense que des cr\u00e9dits seraient plus appropri\u00e9s.",
                "frFemale": "Je pense que des cr\u00e9dits seraient plus appropri\u00e9s.",
                "deMale": "Ich denke, momentan w\u00e4ren Credits n\u00fctzlicher.",
                "deFemale": "Ich denke, momentan w\u00e4ren Credits n\u00fctzlicher."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "51053": {
            "NodeId": 51053,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Credits would be more useful.",
            "LocalizedText": {
                "enMale": "Credits would be more useful.",
                "frMale": "Des cr\u00e9dits seraient plus utiles.",
                "frFemale": "Des cr\u00e9dits seraient plus utiles.",
                "deMale": "Credits w\u00e4ren n\u00fctzlicher.",
                "deFemale": "Credits w\u00e4ren n\u00fctzlicher."
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "51054": {
            "NodeId": 51054,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That won't pay my expenses. I need credits.",
            "LocalizedText": {
                "enMale": "That won't pay my expenses. I need credits.",
                "frMale": "\u00c7a ne paiera pas mes d\u00e9penses. Il me faut des cr\u00e9dits.",
                "frFemale": "\u00c7a ne paiera pas mes d\u00e9penses. Il me faut des cr\u00e9dits.",
                "deMale": "Das wird meine Ausgaben nicht decken. Ich brauche Credits.",
                "deFemale": "Das wird meine Ausgaben nicht decken. Ich brauche Credits."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "51055": {
            "NodeId": 51055,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think I'd rather have credits.",
            "LocalizedText": {
                "enMale": "I think I'd rather have credits.",
                "frMale": "Je pr\u00e9f\u00e9rerais avoir des cr\u00e9dits.",
                "frFemale": "Je pr\u00e9f\u00e9rerais avoir des cr\u00e9dits.",
                "deMale": "Ich h\u00e4tte lieber Credits.",
                "deFemale": "Ich h\u00e4tte lieber Credits."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "GenericNodeNumber": 0
        },
        "51056": {
            "NodeId": 51056,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Credits would be better.",
            "LocalizedText": {
                "enMale": "Credits would be better.",
                "frMale": "Des cr\u00e9dits seraient pr\u00e9f\u00e9rables.",
                "frFemale": "Des cr\u00e9dits seraient pr\u00e9f\u00e9rables.",
                "deMale": "Credits w\u00e4ren besser.",
                "deFemale": "Credits w\u00e4ren besser."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "51057": {
            "NodeId": 51057,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Credits are my preference.",
            "LocalizedText": {
                "enMale": "Credits are my preference.",
                "frMale": "Je pr\u00e9f\u00e8re les cr\u00e9dits.",
                "frFemale": "Je pr\u00e9f\u00e8re les cr\u00e9dits.",
                "deMale": "Ich bevorzuge Credits.",
                "deFemale": "Ich bevorzuge Credits."
            },
            "CnvAlienVONode": -1,
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        },
        "51058": {
            "NodeId": 51058,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'd prefer credits.",
            "LocalizedText": {
                "enMale": "I'd prefer credits.",
                "frMale": "Je pr\u00e9f\u00e9rerais des cr\u00e9dits.",
                "frFemale": "Je pr\u00e9f\u00e9rerais des cr\u00e9dits.",
                "deMale": "Ich nehme lieber Credits.",
                "deFemale": "Ich nehme lieber Credits."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "51060": {
            "NodeId": 51060,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "How much are you earning doing this?",
            "LocalizedText": {
                "enMale": "How much are you earning doing this?",
                "frMale": "Quel est le tarif\u00a0?",
                "frFemale": "Quel est le tarif\u00a0?",
                "deMale": "Wie viel kann man dabei verdienen?",
                "deFemale": "Wie viel kann man dabei verdienen?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                51063,
                51064,
                51065,
                51066,
                51067,
                51068
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "51061": {
            "NodeId": 51061,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What do you get for your part in this?",
            "LocalizedText": {
                "enMale": "What do you get for your part in this?",
                "frMale": "Qu'est-ce que \u00e7a rapporte \u00e0 des mercenaires\u00a0?",
                "frFemale": "Qu'est-ce que \u00e7a rapporte \u00e0 des mercenaires\u00a0?",
                "deMale": "Wie ist die Bezahlung so?",
                "deFemale": "Wie ist die Bezahlung so?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "51062": {
            "NodeId": 51062,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What are you being paid for this?",
            "LocalizedText": {
                "enMale": "What are you being paid for this?",
                "frMale": "On gagne combien pour ce genre de mission\u00a0?",
                "frFemale": "On gagne combien pour ce genre de mission\u00a0?",
                "deMale": "Wie ist die Entlohnung?",
                "deFemale": "Wie ist die Entlohnung?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
        "51063": {
            "NodeId": 51063,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's your take for doing this?",
            "LocalizedText": {
                "enMale": "What's your take for doing this?",
                "frMale": "Quel est le tarif\u00a0?",
                "frFemale": "Quel est le tarif\u00a0?",
                "deMale": "Was springt dabei raus?",
                "deFemale": "Was springt dabei raus?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "51064": {
            "NodeId": 51064,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's your percentage in all this?",
            "LocalizedText": {
                "enMale": "What's your percentage in all this?",
                "frMale": "Vous prenez quel pourcentage\u00a0?",
                "frFemale": "Vous prenez quel pourcentage\u00a0?",
                "deMale": "Wie viel Prozent kann man da so abzweigen?",
                "deFemale": "Wie viel Prozent kann man da so abzweigen?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "51065": {
            "NodeId": 51065,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's your price tag?",
            "LocalizedText": {
                "enMale": "What's your price tag?",
                "frMale": "C'est quoi le tarif\u00a0?",
                "frFemale": "C'est quoi le tarif\u00a0?",
                "deMale": "Was verdient man denn dabei?",
                "deFemale": "Was verdient man denn dabei?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "51066": {
            "NodeId": 51066,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How much are you being paid?",
            "LocalizedText": {
                "enMale": "How much are you being paid?",
                "frMale": "On est pay\u00e9 combien pour des missions comme celle-ci\u00a0?",
                "frFemale": "On est pay\u00e9 combien pour des missions comme celle-ci\u00a0?",
                "deMale": "Was wird f\u00fcr solch einen Dienst gezahlt?",
                "deFemale": "Was wird f\u00fcr solch einen Dienst gezahlt?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "51067": {
            "NodeId": 51067,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What are you making for this job?",
            "LocalizedText": {
                "enMale": "What are you making for this job?",
                "frMale": "Combien \u00e7a paye ce genre de chose\u00a0?",
                "frFemale": "Combien \u00e7a paye ce genre de chose\u00a0?",
                "deMale": "Was springt bei dem Job so raus?",
                "deFemale": "Was springt bei dem Job so raus?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "51068": {
            "NodeId": 51068,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How much are you being paid now?",
            "LocalizedText": {
                "enMale": "How much are you being paid now?",
                "frMale": "\u00c7a paye combien\u00a0?",
                "frFemale": "\u00c7a paye combien\u00a0?",
                "deMale": "Wie ist denn die Bezahlung?",
                "deFemale": "Wie ist denn die Bezahlung?"
            },
            "CnvAlienVONode": -1,
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        },
        "51070": {
            "NodeId": 51070,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Reward, you say?",
            "LocalizedText": {
                "enMale": "Reward, you say?",
                "frMale": "Pas si vite. Une r\u00e9compense\u00a0?",
                "frFemale": "Pas si vite. Une r\u00e9compense\u00a0?",
                "deMale": "H\u00f6re ich da Belohnung?",
                "deFemale": "H\u00f6re ich da Belohnung?"
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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                51075,
                51076,
                51077,
                51078
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        },
        "51071": {
            "NodeId": 51071,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Did you say something about compensation?",
            "LocalizedText": {
                "enMale": "Did you say something about compensation?",
                "frMale": "J'ai bien entendu parler d'une compensation\u00a0?",
                "frFemale": "J'ai bien entendu parler d'une compensation\u00a0?",
                "deMale": "Es gibt also eine Entlohnung?",
                "deFemale": "Es gibt also eine Entlohnung?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "51072": {
            "NodeId": 51072,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Did you just mention something about compensation?",
            "LocalizedText": {
                "enMale": "Did you just mention something about compensation?",
                "frMale": "J'ai bien entendu parler de r\u00e9compense\u00a0?",
                "frFemale": "J'ai bien entendu parler de r\u00e9compense\u00a0?",
                "deMale": "Habe ich recht geh\u00f6rt? Es gibt eine Entlohnung?",
                "deFemale": "Habe ich recht geh\u00f6rt? Es gibt eine Entlohnung?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "51073": {
            "NodeId": 51073,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's that about a reward?",
            "LocalizedText": {
                "enMale": "What's that about a reward?",
                "frMale": "C'est quoi cette histoire de r\u00e9compense\u00a0?",
                "frFemale": "C'est quoi cette histoire de r\u00e9compense\u00a0?",
                "deMale": "Wie war das? Eine Belohnung?",
                "deFemale": "Wie war das? Eine Belohnung?"
            },
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
        "51074": {
            "NodeId": 51074,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You should've mentioned the reward first.",
            "LocalizedText": {
                "enMale": "You should've mentioned the reward first.",
                "frMale": "Il fallait le dire plus t\u00f4t.",
                "frFemale": "Il fallait le dire plus t\u00f4t.",
                "deMale": "Eine Belohnung! H\u00e4tte ich das fr\u00fcher gewusst!",
                "deFemale": "Eine Belohnung! H\u00e4tte ich das fr\u00fcher gewusst!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "51075": {
            "NodeId": 51075,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If there's a reward, then I'm interested.",
            "LocalizedText": {
                "enMale": "If there's a reward, then I'm interested.",
                "frMale": "S'il y a une r\u00e9compense, \u00e7a m'int\u00e9resse.",
                "frFemale": "S'il y a une r\u00e9compense, \u00e7a m'int\u00e9resse.",
                "deMale": "Wenn es eine Belohnung gibt, bin ich interessiert.",
                "deFemale": "Wenn es eine Belohnung gibt, bin ich interessiert."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "51076": {
            "NodeId": 51076,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Did you just say my favorite word?",
            "LocalizedText": {
                "enMale": "Did you just say my favorite word?",
                "frMale": "Je ne viens pas d'entendre mon mot pr\u00e9f\u00e9r\u00e9\u00a0?",
                "frFemale": "Je ne viens pas d'entendre mon mot pr\u00e9f\u00e9r\u00e9\u00a0?",
                "deMale": "Habe ich gerade mein Lieblingswort geh\u00f6rt?",
                "deFemale": "Habe ich gerade mein Lieblingswort geh\u00f6rt?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "GenericNodeNumber": 0
        },
        "51077": {
            "NodeId": 51077,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If there's payment involved, I'm interested.",
            "LocalizedText": {
                "enMale": "If there's payment involved, I'm interested.",
                "frMale": "S'il y a une r\u00e9compense, j'en suis.",
                "frFemale": "S'il y a une r\u00e9compense, j'en suis.",
                "deMale": "Wenn die Bezahlung stimmt, bin ich interessiert.",
                "deFemale": "Wenn die Bezahlung stimmt, bin ich interessiert."
            },
            "CnvAlienVONode": -1,
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        },
        "51078": {
            "NodeId": 51078,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've got me interested--what's this about a reward?",
            "LocalizedText": {
                "enMale": "You've got me interested--what's this about a reward?",
                "frMale": "Une r\u00e9compense\u00a0? \u00c7a m'int\u00e9resse.",
                "frFemale": "Une r\u00e9compense\u00a0? \u00c7a m'int\u00e9resse.",
                "deMale": "Langsam wird die Sache interessant - es gibt einen Lohn?",
                "deFemale": "Langsam wird die Sache interessant - es gibt einen Lohn?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "51080": {
            "NodeId": 51080,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "What are you offering?",
            "LocalizedText": {
                "enMale": "What are you offering?",
                "frMale": "Qu'est-ce que vous me proposez\u00a0?",
                "frFemale": "Qu'est-ce que vous me proposez\u00a0?",
                "deMale": "Wie lautet das Angebot?",
                "deFemale": "Wie lautet das Angebot?"
            },
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            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "51081": {
            "NodeId": 51081,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What exactly are you offering?",
            "LocalizedText": {
                "enMale": "What exactly are you offering?",
                "frMale": "C'est quoi l'offre exactement\u00a0?",
                "frFemale": "C'est quoi l'offre exactement\u00a0?",
                "deMale": "Wie genau lautet das Angebot?",
                "deFemale": "Wie genau lautet das Angebot?"
            },
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        },
        "51082": {
            "NodeId": 51082,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What, precisely, are you offering?",
            "LocalizedText": {
                "enMale": "What, precisely, are you offering?",
                "frMale": "C'est quoi le march\u00e9, pr\u00e9cis\u00e9ment\u00a0?",
                "frFemale": "C'est quoi le march\u00e9, pr\u00e9cis\u00e9ment\u00a0?",
                "deMale": "Wie lauten die Details des Angebots?",
                "deFemale": "Wie lauten die Details des Angebots?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "51083": {
            "NodeId": 51083,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's on the table, exactly?",
            "LocalizedText": {
                "enMale": "What's on the table, exactly?",
                "frMale": "Qu'est-ce que je gagne exactement\u00a0?",
                "frFemale": "Qu'est-ce que je gagne exactement\u00a0?",
                "deMale": "Was genau steht zur Debatte?",
                "deFemale": "Was genau steht zur Debatte?"
            },
            "CnvAlienVONode": -1,
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        },
        "51084": {
            "NodeId": 51084,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Make me an offer, and I'll think about it.",
            "LocalizedText": {
                "enMale": "Make me an offer, and I'll think about it.",
                "frMale": "J'attends une offre, et j'y r\u00e9fl\u00e9chirai.",
                "frFemale": "J'attends une offre, et j'y r\u00e9fl\u00e9chirai.",
                "deMale": "Wenn ich ein Angebot h\u00f6re, denke ich dar\u00fcber nach.",
                "deFemale": "Wenn ich ein Angebot h\u00f6re, denke ich dar\u00fcber nach."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "51085": {
            "NodeId": 51085,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me exactly what you can give me.",
            "LocalizedText": {
                "enMale": "Tell me exactly what you can give me.",
                "frMale": "Qu'est-ce que je peux esp\u00e9rer recevoir\u00a0?",
                "frFemale": "Qu'est-ce que je peux esp\u00e9rer recevoir\u00a0?",
                "deMale": "Was genau ist mein Lohn?",
                "deFemale": "Was genau ist mein Lohn?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "51086": {
            "NodeId": 51086,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me what you're offering.",
            "LocalizedText": {
                "enMale": "Tell me what you're offering.",
                "frMale": "C'est quoi, cette offre\u00a0?",
                "frFemale": "C'est quoi, cette offre\u00a0?",
                "deMale": "Wie lautet das Angebot?",
                "deFemale": "Wie lautet das Angebot?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 0
        },
        "51087": {
            "NodeId": 51087,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's get more specific about my pay.",
            "LocalizedText": {
                "enMale": "Let's get more specific about my pay.",
                "frMale": "Je veux en savoir plus sur la r\u00e9compense.",
                "frFemale": "Je veux en savoir plus sur la r\u00e9compense.",
                "deMale": "Reden wir doch mal etwas genauer \u00fcber meine Bezahlung.",
                "deFemale": "Reden wir doch mal etwas genauer \u00fcber meine Bezahlung."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "51088": {
            "NodeId": 51088,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Exactly what are you offering me?",
            "LocalizedText": {
                "enMale": "Exactly what are you offering me?",
                "frMale": "Qu'est-ce qu'on m'offre exactement\u00a0?",
                "frFemale": "Qu'est-ce qu'on m'offre exactement\u00a0?",
                "deMale": "Wie genau lautet das Angebot?",
                "deFemale": "Wie genau lautet das Angebot?"
            },
            "CnvAlienVONode": -1,
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        },
        "52000": {
            "NodeId": 52000,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "52010": {
            "NodeId": 52010,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "It will be done.",
            "LocalizedText": {
                "enMale": "It will be done.",
                "frMale": "\u00c7a sera fait.",
                "frFemale": "\u00c7a sera fait.",
                "deMale": "Ich mach das schon.",
                "deFemale": "Ich mach das schon."
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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        "52011": {
            "NodeId": 52011,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Consider it done.",
            "LocalizedText": {
                "enMale": "Consider it done.",
                "frMale": "C'est comme si c'\u00e9tait fait.",
                "frFemale": "C'est comme si c'\u00e9tait fait.",
                "deMale": "Es ist so gut wie erledigt.",
                "deFemale": "Es ist so gut wie erledigt."
            },
            "CnvAlienVONode": -1,
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        },
        "52012": {
            "NodeId": 52012,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I will take care of it.",
            "LocalizedText": {
                "enMale": "I will take care of it.",
                "frMale": "Je vais m'en charger.",
                "frFemale": "Je vais m'en charger.",
                "deMale": "Ich k\u00fcmmere mich darum.",
                "deFemale": "Ich k\u00fcmmere mich darum."
            },
            "CnvAlienVONode": -1,
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        },
        "52013": {
            "NodeId": 52013,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
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                "frMale": "\u00c7a sera fait.",
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            "Text": "You got it.",
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            "Text": "I will accomplish it.",
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                "frMale": "Je m'en charge.",
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                "enMale": "Consider it done.",
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            "Text": "I'll take care of it.",
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                "enMale": "I'll take care of it.",
                "frMale": "\u00c7a marche.",
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            "Text": "As you wish.",
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                "frMale": "Pas de probl\u00e8me.",
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            "Text": "As you wish (my lord \/ Master).",
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            "Text": "As you say.",
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                "frMale": "Oui.",
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            "Text": "As you command.",
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            "Text": "Whatever you say, boss.",
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            "Text": "As you decree, my lord.",
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            "Text": "As you wish.",
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            "Text": "Yes, my lord.",
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            "Text": "Only doing what was right.",
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            "Text": "It's the Jedi way.",
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                "frMale": "\u00c7a fait partie de mon travail.",
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                "frFemale": "C'est pour \u00e7a qu'on me paye.",
                "deMale": "Daf\u00fcr werde ich bezahlt.",
                "deFemale": "Daf\u00fcr werde ich bezahlt."
            },
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        },
        "53018": {
            "NodeId": 53018,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just doing my job.",
            "LocalizedText": {
                "enMale": "Just doing my job.",
                "frMale": "Je ne fais que mon travail.",
                "frFemale": "Je ne fais que mon travail.",
                "deMale": "Ich tue nur meinen Job.",
                "deFemale": "Ich tue nur meinen Job."
            },
            "CnvAlienVONode": -1,
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        },
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            "NodeId": 53020,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Just don't let it happen again.",
            "LocalizedText": {
                "enMale": "Just don't let it happen again.",
                "frMale": "Que \u00e7a ne se reproduise plus.",
                "frFemale": "Que \u00e7a ne se reproduise plus.",
                "deMale": "Hauptsache, es passiert nicht noch einmal.",
                "deFemale": "Hauptsache, es passiert nicht noch einmal."
            },
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        },
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            "NodeId": 53021,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just make sure this isn't repeated.",
            "LocalizedText": {
                "enMale": "Just make sure this isn't repeated.",
                "frMale": "Il vaudrait mieux que \u00e7a ne se reproduise pas.",
                "frFemale": "Il vaudrait mieux que \u00e7a ne se reproduise pas.",
                "deMale": "Es sollte nur nicht nochmal geschehen.",
                "deFemale": "Es sollte nur nicht nochmal geschehen."
            },
            "CnvAlienVONode": -1,
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        },
        "53022": {
            "NodeId": 53022,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You would be wise to show more caution next time.",
            "LocalizedText": {
                "enMale": "You would be wise to show more caution next time.",
                "frMale": "La prochaine fois, mieux vaudrait faire preuve de prudence.",
                "frFemale": "La prochaine fois, mieux vaudrait faire preuve de prudence.",
                "deMale": "Es w\u00e4re weise, das n\u00e4chste Mal vorsichtiger zu sein.",
                "deFemale": "Es w\u00e4re weise, das n\u00e4chste Mal vorsichtiger zu sein."
            },
            "CnvAlienVONode": -1,
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        },
        "53023": {
            "NodeId": 53023,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just be sure it doesn't happen again.",
            "LocalizedText": {
                "enMale": "Just be sure it doesn't happen again.",
                "frMale": "Que \u00e7a ne se reproduise plus.",
                "frFemale": "Que \u00e7a ne se reproduise plus.",
                "deMale": "Das sollte besser nicht nochmal passieren.",
                "deFemale": "Das sollte besser nicht nochmal passieren."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "53024": {
            "NodeId": 53024,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I won't be so nice about things next time.",
            "LocalizedText": {
                "enMale": "I won't be so nice about things next time.",
                "frMale": "Je ne serai s\u00fbrement pas l\u00e0 la prochaine fois.",
                "frFemale": "Je ne serai s\u00fbrement pas l\u00e0 la prochaine fois.",
                "deMale": "Das n\u00e4chste Mal reagiere ich nicht so nett.",
                "deFemale": "Das n\u00e4chste Mal reagiere ich nicht so nett."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "53025": {
            "NodeId": 53025,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Next time you won't be so lucky.",
            "LocalizedText": {
                "enMale": "Next time you won't be so lucky.",
                "frMale": "La prochaine fois, la chance ne sera peut-\u00eatre pas au rendez-vous.",
                "frFemale": "La prochaine fois, la chance ne sera peut-\u00eatre pas au rendez-vous.",
                "deMale": "Das n\u00e4chste Mal l\u00e4uft es anders ab.",
                "deFemale": "Das n\u00e4chste Mal l\u00e4uft es anders ab."
            },
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        },
        "53026": {
            "NodeId": 53026,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Be more careful next time.",
            "LocalizedText": {
                "enMale": "Be more careful next time.",
                "frMale": "Prudence, la prochaine fois.",
                "frFemale": "Prudence, la prochaine fois.",
                "deMale": "Das n\u00e4chste Mal w\u00e4re etwas mehr Vorsicht angebracht.",
                "deFemale": "Das n\u00e4chste Mal w\u00e4re etwas mehr Vorsicht angebracht."
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        },
        "53027": {
            "NodeId": 53027,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Try to be more careful next time.",
            "LocalizedText": {
                "enMale": "Try to be more careful next time.",
                "frMale": "Il faudra faire plus attention la prochaine fois.",
                "frFemale": "Il faudra faire plus attention la prochaine fois.",
                "deMale": "Das n\u00e4chste Mal etwas vorsichtiger bitte.",
                "deFemale": "Das n\u00e4chste Mal etwas vorsichtiger bitte."
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        },
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            "NodeId": 53028,
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            "MinLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just make sure we don't go through this again.",
            "LocalizedText": {
                "enMale": "Just make sure we don't go through this again.",
                "frMale": "Je ne serai peut-\u00eatre pas l\u00e0 la prochaine fois.",
                "frFemale": "Je ne serai peut-\u00eatre pas l\u00e0 la prochaine fois.",
                "deMale": "Ich will das nicht nochmal machen m\u00fcssen.",
                "deFemale": "Ich will das nicht nochmal machen m\u00fcssen."
            },
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        },
        "53030": {
            "NodeId": 53030,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "There's nothing wrong with that.",
            "LocalizedText": {
                "enMale": "There's nothing wrong with that.",
                "frMale": "Je ne vois pas o\u00f9 est le probl\u00e8me.",
                "frFemale": "Je ne vois pas o\u00f9 est le probl\u00e8me.",
                "deMale": "Daran ist doch nichts verkehrt.",
                "deFemale": "Daran ist doch nichts verkehrt."
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            "NodeId": 53031,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I see no fault in that.",
            "LocalizedText": {
                "enMale": "I see no fault in that.",
                "frMale": "Je ne vois pas ce qu'il y a de mal.",
                "frFemale": "Je ne vois pas ce qu'il y a de mal.",
                "deMale": "Ich sehe nichts Falsches darin.",
                "deFemale": "Ich sehe nichts Falsches darin."
            },
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        "53032": {
            "NodeId": 53032,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I fail to see the problem.",
            "LocalizedText": {
                "enMale": "I fail to see the problem.",
                "frMale": "O\u00f9 est le probl\u00e8me\u00a0?",
                "frFemale": "O\u00f9 est le probl\u00e8me\u00a0?",
                "deMale": "Ich sehe nicht, wo das Problem liegt.",
                "deFemale": "Ich sehe nicht, wo das Problem liegt."
            },
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            "CnvAlienVOFQN": "",
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        },
        "53033": {
            "NodeId": 53033,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nothing wrong with that.",
            "LocalizedText": {
                "enMale": "Nothing wrong with that.",
                "frMale": "Je ne vois pas o\u00f9 est le probl\u00e8me.",
                "frFemale": "Je ne vois pas o\u00f9 est le probl\u00e8me.",
                "deMale": "Daran sehe ich nichts Falsches.",
                "deFemale": "Daran sehe ich nichts Falsches."
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        },
        "53034": {
            "NodeId": 53034,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's no skin off my back.",
            "LocalizedText": {
                "enMale": "That's no skin off my back.",
                "frMale": "Peu importe.",
                "frFemale": "Peu importe.",
                "deMale": "Das juckt mich nicht.",
                "deFemale": "Das juckt mich nicht."
            },
            "CnvAlienVONode": -1,
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        },
        "53035": {
            "NodeId": 53035,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't see the dilemma.",
            "LocalizedText": {
                "enMale": "I don't see the dilemma.",
                "frMale": "Je ne vois pas o\u00f9 est le probl\u00e8me.",
                "frFemale": "Je ne vois pas o\u00f9 est le probl\u00e8me.",
                "deMale": "Ich sehe kein Problem.",
                "deFemale": "Ich sehe kein Problem."
            },
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        },
        "53036": {
            "NodeId": 53036,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't see what's wrong with that.",
            "LocalizedText": {
                "enMale": "I don't see what's wrong with that.",
                "frMale": "Je ne vois pas ce qui ne va pas.",
                "frFemale": "Je ne vois pas ce qui ne va pas.",
                "deMale": "Ich sehe nicht, was daran falsch sein sollte.",
                "deFemale": "Ich sehe nicht, was daran falsch sein sollte."
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        },
        "53037": {
            "NodeId": 53037,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds about right.",
            "LocalizedText": {
                "enMale": "Sounds about right.",
                "frMale": "\u00c7a m'a l'air correct.",
                "frFemale": "\u00c7a m'a l'air correct.",
                "deMale": "Klingt in Ordnung.",
                "deFemale": "Klingt in Ordnung."
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        },
        "53038": {
            "NodeId": 53038,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't see any problem with that.",
            "LocalizedText": {
                "enMale": "I don't see any problem with that.",
                "frMale": "Je ne vois absolument pas o\u00f9 est le probl\u00e8me.",
                "frFemale": "Je ne vois absolument pas o\u00f9 est le probl\u00e8me.",
                "deMale": "Da sehe ich kein Problem.",
                "deFemale": "Da sehe ich kein Problem."
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        },
        "53040": {
            "NodeId": 53040,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Never thought this would be so easy.",
            "LocalizedText": {
                "enMale": "Never thought this would be so easy.",
                "frMale": "\u00c7a me para\u00eet trop simple.",
                "frFemale": "\u00c7a me para\u00eet trop simple.",
                "deMale": "Viel leichter, als ich dachte.",
                "deFemale": "Viel leichter, als ich dachte."
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        "53041": {
            "NodeId": 53041,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is even easier than I thought.",
            "LocalizedText": {
                "enMale": "This is even easier than I thought.",
                "frMale": "C'est encore plus facile que ce que je croyais.",
                "frFemale": "C'est encore plus facile que ce que je croyais.",
                "deMale": "Das ist noch einfacher, als ich dachte.",
                "deFemale": "Das ist noch einfacher, als ich dachte."
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            "SpeakerB62Id": "0000000",
            "Text": "This whole ordeal is far too easy.",
            "LocalizedText": {
                "enMale": "This whole ordeal is far too easy.",
                "frMale": "C'est beaucoup trop facile.",
                "frFemale": "C'est beaucoup trop facile.",
                "deMale": "Diese Pr\u00fcfung ist viel zu einfach.",
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            "SpeakerB62Id": "0000000",
            "Text": "This seems too easy.",
            "LocalizedText": {
                "enMale": "This seems too easy.",
                "frMale": "\u00c7a me para\u00eet trop simple.",
                "frFemale": "\u00c7a me para\u00eet trop simple.",
                "deMale": "Das scheint mir schon fast zu einfach.",
                "deFemale": "Das scheint mir schon fast zu einfach."
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            "Text": "This is so easy it's making me paranoid.",
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                "enMale": "This is so easy it's making me paranoid.",
                "frMale": "C'est tellement simple que j'en deviens parano.",
                "frFemale": "C'est tellement simple que j'en deviens parano.",
                "deMale": "Das ist so einfach, dass es einem schon komisch vorkommt.",
                "deFemale": "Das ist so einfach, dass es einem schon komisch vorkommt."
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            "SpeakerB62Id": "0000000",
            "Text": "This can't be all there is to it.",
            "LocalizedText": {
                "enMale": "This can't be all there is to it.",
                "frMale": "\u00c7a doit cacher quelque chose.",
                "frFemale": "\u00c7a doit cacher quelque chose.",
                "deMale": "Das kann doch nicht alles sein.",
                "deFemale": "Das kann doch nicht alles sein."
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            "Text": "This is too easy.",
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                "enMale": "This is too easy.",
                "frMale": "C'est trop facile.",
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                "deMale": "Das ist zu einfach.",
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            "SpeakerB62Id": "0000000",
            "Text": "This is way too easy.",
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                "enMale": "This is way too easy.",
                "frMale": "C'est bien trop simple.",
                "frFemale": "C'est bien trop simple.",
                "deMale": "Das ist viel zu leicht.",
                "deFemale": "Das ist viel zu leicht."
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            "SpeakerB62Id": "0000000",
            "Text": "I didn't think this would be so easy.",
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                "enMale": "I didn't think this would be so easy.",
                "frMale": "Je ne pensais pas que \u00e7a serait aussi simple.",
                "frFemale": "Je ne pensais pas que \u00e7a serait aussi simple.",
                "deMale": "Ich h\u00e4tte nicht gedacht, dass es so leicht sein w\u00fcrde.",
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            "Text": "I've got a bad feeling about this.",
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                "frMale": "Je dois dire que \u00e7a m'inqui\u00e8te.",
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            "Text": "I've got a bad feeling about this.",
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                "enMale": "I've got a bad feeling about this.",
                "frMale": "\u00c7a ne me dit rien qui vaille.",
                "frFemale": "\u00c7a ne me dit rien qui vaille.",
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            "Text": "I've got a bad feeling about this.",
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                "enMale": "I've got a bad feeling about this.",
                "frMale": "\u00c7a ne me dit rien de bon.",
                "frFemale": "\u00c7a ne me dit rien de bon.",
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            "Text": "I've got a bad feeling about this.",
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                "enMale": "I've got a bad feeling about this.",
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                "frMale": "Quelque chose me dit que \u00e7a va mal se passer.",
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            "Text": "I've got a bad feeling about this.",
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                "frMale": "\u00c7a n'augure rien de bon.",
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                "frMale": "J'ai un mauvais pressentiment.",
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                "enMale": "I've got a bad feeling about this.",
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            "Text": "I've got a bad feeling about this.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "It's my duty as a Jedi to help.",
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                "enMale": "It's my duty as a Jedi to help.",
                "frMale": "En tant que soldat de la R\u00e9publique, c'est mon devoir d'aider.",
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            "Text": "Helping others is both a duty and an honor.",
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            "Text": "The Jedi way is to serve.",
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            "Text": "As a soldier of the Republic, it's my duty to help.",
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            "Text": "I figure I'm here for a good reason.",
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                "frMale": "J'imagine que je suis ici pour une bonne raison.",
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            "SpeakerB62Id": "0000000",
            "Text": "A Sith is honor-bound to serve.",
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                "frFemale": "Un Sith est tenu par l'honneur de servir.",
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            "Text": "I live to serve.",
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            "Text": "One should always help a righteous cause.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's my duty to serve.",
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            "Text": "There are other routes than violence.",
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            "Text": "Violence only begets more violence.",
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                "frFemale": "La violence engendre la violence.",
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            "Text": "There are other solutions than violence.",
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                "frMale": "La violence n'est pas la seule solution.",
                "frFemale": "La violence n'est pas une solution.",
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            "Text": "Killing isn't always the best solution.",
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            "Text": "Why can't we all just act like reasonable people?",
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                "enMale": "Why can't we all just act like reasonable people?",
                "frMale": "On ne pourrait pas agir comme des personnes responsables\u00a0?",
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            "Text": "Violence is not always the answer.",
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                "frFemale": "La violence n'est pas toujours la solution.",
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            "Text": "Violence is not the only path.",
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            "Text": "Violence isn't the only answer.",
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            "Text": "Violence isn't always the best solution.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "At least you know the truth.",
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            "Text": "You have knowledge now. That's what matters.",
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            "Text": "At least now you know the truth of things.",
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            "Text": "You know the truth now--that counts for something.",
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                "enMale": "You know the truth now--that counts for something.",
                "frMale": "Au moins, la v\u00e9rit\u00e9 a \u00e9clat\u00e9.",
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                "deMale": "Die Wahrheit ist jetzt raus - das z\u00e4hlt doch auch.",
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            "Text": "At least you won't have any lingering doubts.",
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                "frMale": "Au moins, il n'y a plus aucun doute.",
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            "SpeakerB62Id": "0000000",
            "Text": "At least your eyes have been opened by the truth.",
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                "enMale": "At least your eyes have been opened by the truth.",
                "frMale": "La v\u00e9rit\u00e9 a [{M}]au moins pu [{F}]se faire jour.",
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            "SpeakerB62Id": "0000000",
            "Text": "At least you learned the truth.",
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                "enMale": "At least you learned the truth.",
                "frMale": "Au moins, le voile est lev\u00e9.",
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            "SpeakerB62Id": "0000000",
            "Text": "At least you got some answers.",
            "LocalizedText": {
                "enMale": "At least you got some answers.",
                "frMale": "Au moins, \u00e7a r\u00e9pond \u00e0 plusieurs questions.",
                "frFemale": "Au moins, \u00e7a r\u00e9pond \u00e0 plusieurs questions.",
                "deMale": "Wenigstens haben sich daraus ein paar Antworten ergeben.",
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            "SpeakerB62Id": "0000000",
            "Text": "At least you know the truth.",
            "LocalizedText": {
                "enMale": "At least you know the truth.",
                "frMale": "La v\u00e9rit\u00e9 a \u00e9t\u00e9 d\u00e9voil\u00e9e au moins.",
                "frFemale": "La v\u00e9rit\u00e9 a \u00e9t\u00e9 d\u00e9voil\u00e9e au moins.",
                "deMale": "Wenigstens ist jetzt die Wahrheit raus.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "This life isn't for you.",
            "LocalizedText": {
                "enMale": "This life isn't for you.",
                "frMale": "Ce n'est pas une vie.",
                "frFemale": "Ce n'est pas une vie.",
                "deMale": "Diese Art Leben w\u00fcrde ich hinter mir lassen.",
                "deFemale": "Diese Art Leben w\u00fcrde ich hinter mir lassen."
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            "SpeakerB62Id": "0000000",
            "Text": "This isn't the life you were meant to live.",
            "LocalizedText": {
                "enMale": "This isn't the life you were meant to live.",
                "frMale": "Ce mode de vie n'est pas le bon.",
                "frFemale": "Ce mode de vie n'est pas le bon.",
                "deMale": "Diese Art Leben geziemt sich nicht.",
                "deFemale": "Diese Art Leben geziemt sich nicht."
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            "SpeakerB62Id": "0000000",
            "Text": "You know this isn't the life you should be leading.",
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                "enMale": "You know this isn't the life you should be leading.",
                "frMale": "Cette vie n'est pas la bonne.",
                "frFemale": "Cette vie n'est pas la bonne.",
                "deMale": "Ein solches Leben zu f\u00fchren ist unrecht.",
                "deFemale": "Ein solches Leben zu f\u00fchren ist unrecht."
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            "SpeakerB62Id": "0000000",
            "Text": "You aren't cut out for this life.",
            "LocalizedText": {
                "enMale": "You aren't cut out for this life.",
                "frMale": "Ce n'est pas une vie.",
                "frFemale": "Ce n'est pas une vie.",
                "deMale": "Diese Art Leben bekommt nicht jedem.",
                "deFemale": "Diese Art Leben bekommt nicht jedem."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Maybe you should reconsider your choice of lifestyle.",
            "LocalizedText": {
                "enMale": "Maybe you should reconsider your choice of lifestyle.",
                "frMale": "Il faudrait peut-\u00eatre r\u00e9fl\u00e9chir \u00e0 un nouveau style de vie.",
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                "deMale": "Manchmal sollte man seinen Lebensstil \u00fcberdenken.",
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            "SpeakerB62Id": "0000000",
            "Text": "You should rethink your life's goals.",
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                "enMale": "You should rethink your life's goals.",
                "frMale": "Il faut parfois revoir ses objectifs.",
                "frFemale": "Il faut parfois revoir ses objectifs.",
                "deMale": "Man kann seine Lebensart auch \u00e4ndern.",
                "deFemale": "Man kann seine Lebensart auch \u00e4ndern."
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            "SpeakerB62Id": "0000000",
            "Text": "There comes a time when we all must reflect on our life's path.",
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                "enMale": "There comes a time when we all must reflect on our life's path.",
                "frMale": "On en arrive tous \u00e0 un moment o\u00f9 on doit r\u00e9fl\u00e9chir sur sa vie.",
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                "deMale": "Irgendwann muss jeder seinen Lebensstil \u00fcberdenken.",
                "deFemale": "Irgendwann muss jeder seinen Lebensstil \u00fcberdenken."
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            "SpeakerB62Id": "0000000",
            "Text": "You weren't cut out for this life.",
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                "enMale": "You weren't cut out for this life.",
                "frMale": "Ce n'est pas une vie pour tout le monde.",
                "frFemale": "Ce n'est pas une vie pour tout le monde.",
                "deMale": "Das ist keine gute Lebensart.",
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            "SpeakerB62Id": "0000000",
            "Text": "This lifestyle doesn't suit you.",
            "LocalizedText": {
                "enMale": "This lifestyle doesn't suit you.",
                "frMale": "Ce n'est vraiment pas une vie.",
                "frFemale": "Ce n'est vraiment pas une vie.",
                "deMale": "Diese Art zu leben w\u00fcrde ich anderen \u00fcberlassen.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "What you're doing is wrong.",
            "LocalizedText": {
                "enMale": "What you're doing is wrong.",
                "frMale": "Ce n'est pas justifi\u00e9.",
                "frFemale": "Ce n'est pas justifi\u00e9.",
                "deMale": "So etwas tut man einfach nicht.",
                "deFemale": "So etwas tut man einfach nicht."
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            "SpeakerB62Id": "0000000",
            "Text": "There's no justification for something like this.",
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                "enMale": "There's no justification for something like this.",
                "frMale": "Rien ne peut justifier une telle chose.",
                "frFemale": "Rien ne peut justifier une telle chose.",
                "deMale": "F\u00fcr so etwas gibt es keine Rechtfertigung.",
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            "Text": "This is not the way.",
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                "enMale": "This is not the way.",
                "frMale": "Ce n'est pas la solution.",
                "frFemale": "Ce n'est pas la solution.",
                "deMale": "Das ist nicht angemessen!",
                "deFemale": "Das ist nicht angemessen!"
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            "SpeakerB62Id": "0000000",
            "Text": "What you're doing isn't justified.",
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                "enMale": "What you're doing isn't justified.",
                "frMale": "Ce n'est pas justifi\u00e9.",
                "frFemale": "Ce n'est pas justifi\u00e9.",
                "deMale": "So geht das aber nicht!",
                "deFemale": "So geht das aber nicht!"
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            "SpeakerB62Id": "0000000",
            "Text": "You're mixed up in some bad business.",
            "LocalizedText": {
                "enMale": "You're mixed up in some bad business.",
                "frMale": "C'est compl\u00e8tement ridicule.",
                "frFemale": "C'est compl\u00e8tement ridicule.",
                "deMale": "Das sind aber ziemlich \u00fcble Gesch\u00e4fte.",
                "deFemale": "Das sind aber ziemlich \u00fcble Gesch\u00e4fte."
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            "SpeakerB62Id": "0000000",
            "Text": "You've chosen the wrong path.",
            "LocalizedText": {
                "enMale": "You've chosen the wrong path.",
                "frMale": "Ce n'est pas la chose \u00e0 faire.",
                "frFemale": "Ce n'est pas la chose \u00e0 faire.",
                "deMale": "Das ist der falsche Weg!",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've lost your way.",
            "LocalizedText": {
                "enMale": "You've lost your way.",
                "frMale": "C'est de la folie\u00a0!",
                "frFemale": "C'est de la folie\u00a0!",
                "deMale": "Das ist nicht der richtige Weg.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What you're doing ain't right.",
            "LocalizedText": {
                "enMale": "What you're doing ain't right.",
                "frMale": "Il ne faut pas agir de la sorte.",
                "frFemale": "Il ne faut pas agir de la sorte.",
                "deMale": "Das ist einfach nicht richtig.",
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            "SpeakerB62Id": "0000000",
            "Text": "What you're doing is wrong.",
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                "enMale": "What you're doing is wrong.",
                "frMale": "Il ne faut pas faire \u00e7a.",
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                "deMale": "Das ist einfach unrecht.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I am a servant of the people.",
            "LocalizedText": {
                "enMale": "I am a servant of the people.",
                "frMale": "Je sers les gens de la R\u00e9publique.",
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            "Text": "I've dedicated my life to serving others.",
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                "frMale": "Je consacre ma vie \u00e0 servir les autres.",
                "frFemale": "Je consacre ma vie \u00e0 servir les autres.",
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            "Text": "It's my duty to serve.",
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                "frMale": "C'est mon devoir de servir.",
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                "deMale": "Ich habe die Pflicht zu dienen.",
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            "SpeakerB62Id": "0000000",
            "Text": "I serve the people of the Republic.",
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                "frMale": "Je sers les gens de la R\u00e9publique.",
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            "Text": "I always try to look out for the little guy.",
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                "enMale": "I always try to look out for the little guy.",
                "frMale": "J'essaie toujours d'aider les autres.",
                "frFemale": "J'essaie toujours d'aider les autres.",
                "deMale": "Ich versuche immer, den Schw\u00e4cheren beizustehen.",
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            "SpeakerB62Id": "0000000",
            "Text": "I serve the Empire and those faithful to it.",
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                "frMale": "Je sers l'Empire et ceux qui lui sont fid\u00e8les.",
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            "Text": "I serve the people.",
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                "enMale": "I serve the people.",
                "frMale": "Je sers les gens.",
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                "deMale": "Ich diene dem Volk.",
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            "SpeakerB62Id": "0000000",
            "Text": "Hunters live to serve. It's what we do.",
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                "enMale": "Hunters live to serve. It's what we do.",
                "frMale": "On vit tous pour les autres.",
                "frFemale": "On vit tous pour les autres.",
                "deMale": "Wir J\u00e4ger wollen dienen. Das ist unsere Aufgabe.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm a loyal servant of the Empire.",
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                "enMale": "I'm a loyal servant of the Empire.",
                "frMale": "Je suis fid\u00e8le \u00e0 l'Empire.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I understand.",
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                "enMale": "I understand.",
                "frMale": "Je vois.",
                "frFemale": "Je vois.",
                "deMale": "Ich habe verstanden.",
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            "SpeakerB62Id": "0000000",
            "Text": "I cannot argue with that.",
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                "enMale": "I cannot argue with that.",
                "frMale": "Je ne saurais dire le contraire.",
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            "Text": "So it shall be.",
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                "enMale": "So it shall be.",
                "frMale": "Qu'il en soit ainsi.",
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            "SpeakerB62Id": "0000000",
            "Text": "I follow your meaning.",
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                "enMale": "I follow your meaning.",
                "frMale": "Je vois.",
                "frFemale": "Je vois.",
                "deMale": "Ja, ich verstehe.",
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            "SpeakerB62Id": "0000000",
            "Text": "I get what you're saying.",
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                "enMale": "I get what you're saying.",
                "frMale": "Je pense comprendre.",
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                "deMale": "Ja, hab's kapiert.",
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            "Text": "I comprehend your meaning.",
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                "enMale": "I comprehend your meaning.",
                "frMale": "Je comprends.",
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                "deMale": "Ich verstehe, was das hei\u00dft.",
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            "Text": "Your meaning is clear.",
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                "enMale": "Your meaning is clear.",
                "frMale": "C'est clair comme de l'eau de roche.",
                "frFemale": "C'est clair comme de l'eau de roche.",
                "deMale": "Ich wei\u00df, was das bedeutet.",
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            "SpeakerB62Id": "0000000",
            "Text": "I understand what you're saying.",
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                "enMale": "I understand what you're saying.",
                "frMale": "Je comprends bien.",
                "frFemale": "Je comprends bien.",
                "deMale": "Ich verstehe.",
                "deFemale": "Ich verstehe."
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            "SpeakerB62Id": "0000000",
            "Text": "I believe I understand.",
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                "enMale": "I believe I understand.",
                "frMale": "Je crois comprendre.",
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                "deMale": "Ich glaube, ich habe verstanden.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I did what I had to.",
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                "frMale": "J'ai fait ce qui devait \u00eatre fait.",
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            "SpeakerB62Id": "0000000",
            "Text": "I did what I thought was best.",
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                "enMale": "I did what I thought was best.",
                "frMale": "J'ai fait ce qui me semblait \u00eatre la meilleure solution.",
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            "SpeakerB62Id": "0000000",
            "Text": "I did only what must be done.",
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                "enMale": "I did only what must be done.",
                "frMale": "J'ai seulement fait ce qu'il fallait faire.",
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            "SpeakerB62Id": "0000000",
            "Text": "I did what had to be done.",
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                "enMale": "I did what had to be done.",
                "frMale": "J'ai fait ce qui devait \u00eatre fait.",
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            "SpeakerB62Id": "0000000",
            "Text": "I didn't have a lot of options.",
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                "enMale": "I didn't have a lot of options.",
                "frMale": "Je n'avais pas beaucoup d'options.",
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            "SpeakerB62Id": "0000000",
            "Text": "I did what was called for.",
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                "enMale": "I did what was called for.",
                "frMale": "J'ai fait ce qu'il fallait faire.",
                "frFemale": "J'ai fait ce qu'il fallait faire.",
                "deMale": "Ich habe das N\u00f6tige getan.",
                "deFemale": "Ich habe das N\u00f6tige getan."
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            "SpeakerB62Id": "0000000",
            "Text": "I did what was necessary.",
            "LocalizedText": {
                "enMale": "I did what was necessary.",
                "frMale": "J'ai fait ce qui \u00e9tait n\u00e9cessaire.",
                "frFemale": "J'ai fait ce qui \u00e9tait n\u00e9cessaire.",
                "deMale": "Ich habe getan, was notwendig war.",
                "deFemale": "Ich habe getan, was notwendig war."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I did what had to be done.",
            "LocalizedText": {
                "enMale": "I did what had to be done.",
                "frMale": "J'ai fait le n\u00e9cessaire.",
                "frFemale": "J'ai fait le n\u00e9cessaire.",
                "deMale": "Es musste sein, also tat ich es.",
                "deFemale": "Es musste sein, also tat ich es."
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            "SpeakerB62Id": "0000000",
            "Text": "I did what I had to.",
            "LocalizedText": {
                "enMale": "I did what I had to.",
                "frMale": "J'ai fait ce que j'avais \u00e0 faire.",
                "frFemale": "J'ai fait ce que j'avais \u00e0 faire.",
                "deMale": "Ich tat, was ich musste.",
                "deFemale": "Ich tat, was ich musste."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I take no pleasure in that.",
            "LocalizedText": {
                "enMale": "I take no pleasure in that.",
                "frMale": "C'est malheureux, mais c'est comme \u00e7a.",
                "frFemale": "C'est malheureux, mais c'est comme \u00e7a.",
                "deMale": "Es hat mir keine Freude bereitet.",
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            "SpeakerB62Id": "0000000",
            "Text": "It wasn't pleasant, but it was necessary.",
            "LocalizedText": {
                "enMale": "It wasn't pleasant, but it was necessary.",
                "frMale": "Ce n'\u00e9tait pas agr\u00e9able, mais c'\u00e9tait n\u00e9cessaire.",
                "frFemale": "Ce n'\u00e9tait pas agr\u00e9able, mais c'\u00e9tait n\u00e9cessaire.",
                "deMale": "Angenehm war das nicht, aber n\u00f6tig.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I must do what is right, even if I don't always enjoy the act.",
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                "enMale": "I must do what is right, even if I don't always enjoy the act.",
                "frMale": "Je dois faire ce qui est juste, m\u00eame si \u00e7a ne me pla\u00eet pas toujours.",
                "frFemale": "Je dois faire ce qui est juste, m\u00eame si \u00e7a ne me pla\u00eet pas toujours.",
                "deMale": "Ich muss das Rechte tun, auch wenn es mir nicht gef\u00e4llt.",
                "deFemale": "Ich muss das Rechte tun, auch wenn es mir nicht gef\u00e4llt."
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            "SpeakerB62Id": "0000000",
            "Text": "It's unfortunate, but necessary.",
            "LocalizedText": {
                "enMale": "It's unfortunate, but necessary.",
                "frMale": "C'est malheureux, mais c'est comme \u00e7a.",
                "frFemale": "C'est malheureux, mais c'est comme \u00e7a.",
                "deMale": "Es ist nicht sch\u00f6n, aber es musste sein.",
                "deFemale": "Es ist nicht sch\u00f6n, aber es musste sein."
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            "SpeakerB62Id": "0000000",
            "Text": "It's just business, that's all.",
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                "enMale": "It's just business, that's all.",
                "frMale": "C'est comme \u00e7a.",
                "frFemale": "C'est comme \u00e7a.",
                "deMale": "Gesch\u00e4ft ist Gesch\u00e4ft.",
                "deFemale": "Gesch\u00e4ft ist Gesch\u00e4ft."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sometimes, we must do things that are unpleasant.",
            "LocalizedText": {
                "enMale": "Sometimes, we must do things that are unpleasant.",
                "frMale": "Il faut parfois faire des choses d\u00e9sagr\u00e9ables.",
                "frFemale": "Il faut parfois faire des choses d\u00e9sagr\u00e9ables.",
                "deMale": "Manchmal muss man auch Unangenehmes tun.",
                "deFemale": "Manchmal muss man auch Unangenehmes tun."
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            "SpeakerB62Id": "0000000",
            "Text": "It's not as if it was fun.",
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                "enMale": "It's not as if it was fun.",
                "frMale": "Ce n'est pas comme si c'\u00e9tait dr\u00f4le.",
                "frFemale": "Ce n'est pas comme si c'\u00e9tait dr\u00f4le.",
                "deMale": "Spa\u00df hat mir das nicht gemacht.",
                "deFemale": "Spa\u00df hat mir das nicht gemacht."
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            "SpeakerB62Id": "0000000",
            "Text": "This wasn't fun for me.",
            "LocalizedText": {
                "enMale": "This wasn't fun for me.",
                "frMale": "\u00c7a n'a pas \u00e9t\u00e9 facile pour moi.",
                "frFemale": "\u00c7a n'a pas \u00e9t\u00e9 facile pour moi.",
                "deMale": "Lustig fand ich das nun nicht gerade.",
                "deFemale": "Lustig fand ich das nun nicht gerade."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I do what's necessary, but that doesn't mean I enjoy it.",
            "LocalizedText": {
                "enMale": "I do what's necessary, but that doesn't mean I enjoy it.",
                "frMale": "Je fais ce qu'il faut faire, mais \u00e7a ne veut pas dire que j'aime \u00e7a.",
                "frFemale": "Je fais ce qu'il faut faire, mais \u00e7a ne veut pas dire que j'aime \u00e7a.",
                "deMale": "Ich tue, was ich muss, auch wenn es mir nicht gef\u00e4llt.",
                "deFemale": "Ich tue, was ich muss, auch wenn es mir nicht gef\u00e4llt."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I did what I felt was right.",
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                "enMale": "I did what I felt was right.",
                "frMale": "J'ai fait ce qui m'a paru le mieux.",
                "frFemale": "J'ai fait ce qui m'a paru le mieux.",
                "deMale": "Ich tat, was mir recht erschien.",
                "deFemale": "Ich tat, was mir recht erschien."
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            "SpeakerB62Id": "0000000",
            "Text": "I made the only choice I could as a Jedi.",
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                "enMale": "I made the only choice I could as a Jedi.",
                "frMale": "J'ai pris la d\u00e9cision qui s'imposait \u00e0 un Jedi.",
                "frFemale": "J'ai pris la d\u00e9cision qui s'imposait \u00e0 un Jedi.",
                "deMale": "Als Jedi hatte ich keine andere Wahl.",
                "deFemale": "Als Jedi hatte ich keine andere Wahl."
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            "SpeakerB62Id": "0000000",
            "Text": "A Jedi must do what is right.",
            "LocalizedText": {
                "enMale": "A Jedi must do what is right.",
                "frMale": "Un Jedi doit faire ce qui est juste.",
                "frFemale": "Un Jedi doit faire ce qui est juste.",
                "deMale": "Ein Jedi muss tun, was recht ist.",
                "deFemale": "Ein Jedi muss tun, was recht ist."
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            "SpeakerB62Id": "0000000",
            "Text": "I did what seemed right.",
            "LocalizedText": {
                "enMale": "I did what seemed right.",
                "frMale": "J'ai fait ce qui m'a paru le mieux.",
                "frFemale": "J'ai fait ce qui m'a paru le mieux.",
                "deMale": "Ich habe getan, was ich f\u00fcr richtig hielt.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It seemed like the right thing at the time.",
            "LocalizedText": {
                "enMale": "It seemed like the right thing at the time.",
                "frMale": "\u00c7a m'a sembl\u00e9 le bon choix sur le moment.",
                "frFemale": "\u00c7a m'a sembl\u00e9 le bon choix sur le moment.",
                "deMale": "Es schien mir das Richtige zu sein.",
                "deFemale": "Es schien mir das Richtige zu sein."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I stand by my decision.",
            "LocalizedText": {
                "enMale": "I stand by my decision.",
                "frMale": "Je ne reviendrai pas sur ma d\u00e9cision.",
                "frFemale": "Je ne reviendrai pas sur ma d\u00e9cision.",
                "deMale": "Ich stehe zu meiner Entscheidung.",
                "deFemale": "Ich stehe zu meiner Entscheidung."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I did what I felt was right.",
            "LocalizedText": {
                "enMale": "I did what I felt was right.",
                "frMale": "J'ai fait ce qui m'a sembl\u00e9 juste.",
                "frFemale": "J'ai fait ce qui m'a sembl\u00e9 juste.",
                "deMale": "Ich habe getan, was ich f\u00fcr richtig hielt.",
                "deFemale": "Ich habe getan, was ich f\u00fcr richtig hielt."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I went with my gut, and it was the right thing to do.",
            "LocalizedText": {
                "enMale": "I went with my gut, and it was the right thing to do.",
                "frMale": "Mon instinct m'a dit que c'\u00e9tait le bon choix.",
                "frFemale": "Mon instinct m'a dit que c'\u00e9tait le bon choix.",
                "deMale": "Auf mein Bauchgef\u00fchl ist immer Verlass.",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I felt it was the right thing to do.",
            "LocalizedText": {
                "enMale": "I felt it was the right thing to do.",
                "frMale": "J'ai pens\u00e9 que c'\u00e9tait le meilleur choix \u00e0 faire.",
                "frFemale": "J'ai pens\u00e9 que c'\u00e9tait le meilleur choix \u00e0 faire.",
                "deMale": "Es war richtig so, das wei\u00df ich.",
                "deFemale": "Es war richtig so, das wei\u00df ich."
            },
            "CnvAlienVONode": -1,
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        },
        "56000": {
            "NodeId": 56000,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "GenericNodeNumber": 0
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        "56010": {
            "NodeId": 56010,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Ah, credits. My good friend.",
            "LocalizedText": {
                "enMale": "Ah, credits. My good friend.",
                "frMale": "Rien de vaut une bonne poign\u00e9e de cr\u00e9dits.",
                "frFemale": "Rien de vaut une bonne poign\u00e9e de cr\u00e9dits.",
                "deMale": "Ah, Credits. Ich mag Credits.",
                "deFemale": "Ah, Credits. Ich mag Credits."
            },
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            "AffectionRewardEventsB62": [],
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            "NodeId": 56011,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nothing like credits to aid in the cause.",
            "LocalizedText": {
                "enMale": "Nothing like credits to aid in the cause.",
                "frMale": "Rien de tel que des cr\u00e9dits pour soutenir une cause.",
                "frFemale": "Rien de tel que des cr\u00e9dits pour soutenir une cause.",
                "deMale": "Credits dienen unserer Sache ganz hervorragend.",
                "deFemale": "Credits dienen unserer Sache ganz hervorragend."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "56012": {
            "NodeId": 56012,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll be able to put these to good use.",
            "LocalizedText": {
                "enMale": "I'll be able to put these to good use.",
                "frMale": "J'en ferai bon usage.",
                "frFemale": "J'en ferai bon usage.",
                "deMale": "Das kommt mir \u00e4u\u00dferst gelegen.",
                "deFemale": "Das kommt mir \u00e4u\u00dferst gelegen."
            },
            "CnvAlienVONode": -1,
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        },
        "56013": {
            "NodeId": 56013,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nothing like a fistful of credits.",
            "LocalizedText": {
                "enMale": "Nothing like a fistful of credits.",
                "frMale": "Rien de vaut une bonne poign\u00e9e de cr\u00e9dits.",
                "frFemale": "Rien de vaut une bonne poign\u00e9e de cr\u00e9dits.",
                "deMale": "Eine Faust voll Credits ist doch etwas Sch\u00f6nes.",
                "deFemale": "Eine Faust voll Credits ist doch etwas Sch\u00f6nes."
            },
            "CnvAlienVONode": -1,
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        },
        "56014": {
            "NodeId": 56014,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I know just where I'll be spending these.",
            "LocalizedText": {
                "enMale": "I know just where I'll be spending these.",
                "frMale": "Je sais tr\u00e8s bien ce que je vais en faire.",
                "frFemale": "Je sais tr\u00e8s bien ce que je vais en faire.",
                "deMale": "Ich wei\u00df genau, wo ich das ausgebe.",
                "deFemale": "Ich wei\u00df genau, wo ich das ausgebe."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "56015": {
            "NodeId": 56015,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can't have too many credits.",
            "LocalizedText": {
                "enMale": "Can't have too many credits.",
                "frMale": "On n'a jamais trop de cr\u00e9dits.",
                "frFemale": "On n'a jamais trop de cr\u00e9dits.",
                "deMale": "Credits kann man gar nicht genug haben.",
                "deFemale": "Credits kann man gar nicht genug haben."
            },
            "CnvAlienVONode": -1,
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        },
        "56016": {
            "NodeId": 56016,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I do love credits.",
            "LocalizedText": {
                "enMale": "I do love credits.",
                "frMale": "J'adore les cr\u00e9dits.",
                "frFemale": "J'adore les cr\u00e9dits.",
                "deMale": "Credits muss man einfach m\u00f6gen.",
                "deFemale": "Credits muss man einfach m\u00f6gen."
            },
            "CnvAlienVONode": -1,
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        },
        "56017": {
            "NodeId": 56017,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nothing beats a stack of credits.",
            "LocalizedText": {
                "enMale": "Nothing beats a stack of credits.",
                "frMale": "Rien ne vaut un joli tas de cr\u00e9dits.",
                "frFemale": "Rien ne vaut un joli tas de cr\u00e9dits.",
                "deMale": "Ein Stapel Credits schl\u00e4gt doch alles.",
                "deFemale": "Ein Stapel Credits schl\u00e4gt doch alles."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "56018": {
            "NodeId": 56018,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Amazing how a few credits brighten up the day.",
            "LocalizedText": {
                "enMale": "Amazing how a few credits brighten up the day.",
                "frMale": "Une belle pile de cr\u00e9dits, \u00e7a rend toujours la journ\u00e9e plus agr\u00e9able.",
                "frFemale": "Une belle pile de cr\u00e9dits, \u00e7a rend toujours la journ\u00e9e plus agr\u00e9able.",
                "deMale": "Erstaunlich, wie ein paar Credits die Laune heben.",
                "deFemale": "Erstaunlich, wie ein paar Credits die Laune heben."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "56020": {
            "NodeId": 56020,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "What have I gotten myself into?",
            "LocalizedText": {
                "enMale": "What have I gotten myself into?",
                "frMale": "Dans quoi est-ce que je me suis encore fourr\u00e9\u00a0?",
                "frFemale": "Dans quoi est-ce que je me suis encore fourr\u00e9e\u00a0?",
                "deMale": "Wo bin ich da nur hineingeraten?",
                "deFemale": "Wo bin ich da nur hineingeraten?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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        },
        "56021": {
            "NodeId": 56021,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If only I had known what I was getting into.",
            "LocalizedText": {
                "enMale": "If only I had known what I was getting into.",
                "frMale": "Si seulement j'avais su ce qui m'attendait.",
                "frFemale": "Si seulement j'avais su ce qui m'attendait.",
                "deMale": "Wenn ich gewusst h\u00e4tte, worauf ich mich da einlasse ...",
                "deFemale": "Wenn ich gewusst h\u00e4tte, worauf ich mich da einlasse ..."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "56022": {
            "NodeId": 56022,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nothing's ever as simple as it seems.",
            "LocalizedText": {
                "enMale": "Nothing's ever as simple as it seems.",
                "frMale": "Rien n'est aussi simple que \u00e7a en a l'air.",
                "frFemale": "Rien n'est aussi simple que \u00e7a en a l'air.",
                "deMale": "Nichts ist jemals so einfach, wie es erscheint.",
                "deFemale": "Nichts ist jemals so einfach, wie es erscheint."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "56023": {
            "NodeId": 56023,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What have I gotten into now?",
            "LocalizedText": {
                "enMale": "What have I gotten into now?",
                "frMale": "Dans quoi me suis-je encore fourr\u00e9\u00a0?",
                "frFemale": "Dans quoi me suis-je encore fourr\u00e9e\u00a0?",
                "deMale": "Was habe ich mir da nur eingebrockt?",
                "deFemale": "Was habe ich mir da nur eingebrockt?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "56024": {
            "NodeId": 56024,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This situation is like navigating an asteroid field.",
            "LocalizedText": {
                "enMale": "This situation is like navigating an asteroid field.",
                "frMale": "C'est encore pire que de traverser un champ d'ast\u00e9ro\u00efdes.",
                "frFemale": "C'est encore pire que de traverser un champ d'ast\u00e9ro\u00efdes.",
                "deMale": "Das ist ja fast wie durch ein Asteroidenfeld navigieren!",
                "deFemale": "Das ist ja fast wie durch ein Asteroidenfeld navigieren!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "56025": {
            "NodeId": 56025,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Who knew this would be so complicated?",
            "LocalizedText": {
                "enMale": "Who knew this would be so complicated?",
                "frMale": "Qui aurait pu savoir que ce serait aussi compliqu\u00e9\u00a0?",
                "frFemale": "Qui aurait pu savoir que ce serait aussi compliqu\u00e9\u00a0?",
                "deMale": "Ich h\u00e4tte nicht gedacht, dass es so kompliziert wird.",
                "deFemale": "Ich h\u00e4tte nicht gedacht, dass es so kompliziert wird."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "56026": {
            "NodeId": 56026,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Oh dear, what am I into this time?",
            "LocalizedText": {
                "enMale": "Oh dear, what am I into this time?",
                "frMale": "Nom d'un wampa, dans quoi me suis-je embarqu\u00e9\u00a0?",
                "frFemale": "Nom d'un wampa, dans quoi me suis-je embarqu\u00e9e\u00a0?",
                "deMale": "Worauf habe ich mich da nur eingelassen?",
                "deFemale": "Worauf habe ich mich da nur eingelassen?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "56027": {
            "NodeId": 56027,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm probably getting more than I bargained for.",
            "LocalizedText": {
                "enMale": "I'm probably getting more than I bargained for.",
                "frMale": "J'ai peut-\u00eatre vu un peu trop grand.",
                "frFemale": "J'ai peut-\u00eatre vu un peu trop grand.",
                "deMale": "Das ist nicht so harmlos, wie ich dachte.",
                "deFemale": "Das ist nicht so harmlos, wie ich dachte."
            },
            "CnvAlienVONode": -1,
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        },
        "56028": {
            "NodeId": 56028,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nothing's ever simple, is it?",
            "LocalizedText": {
                "enMale": "Nothing's ever simple, is it?",
                "frMale": "Rien n'est jamais simple, pas vrai\u00a0?",
                "frFemale": "Rien n'est jamais simple, pas vrai\u00a0?",
                "deMale": "Irgendwie kommt's doch immer anders.",
                "deFemale": "Irgendwie kommt's doch immer anders."
            },
            "CnvAlienVONode": -1,
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        },
        "56030": {
            "NodeId": 56030,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I've taken worse jobs.",
            "LocalizedText": {
                "enMale": "I've taken worse jobs.",
                "frMale": "J'ai d\u00e9j\u00e0 vu pire comme mission.",
                "frFemale": "J'ai d\u00e9j\u00e0 vu pire comme mission.",
                "deMale": "Es gibt Schlimmeres als diesen Job.",
                "deFemale": "Es gibt Schlimmeres als diesen Job."
            },
            "CnvAlienVONode": -1,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It was not as bad as I had foreseen.",
            "LocalizedText": {
                "enMale": "It was not as bad as I had foreseen.",
                "frMale": "Ce n'\u00e9tait pas si terrible que \u00e7a apr\u00e8s tout.",
                "frFemale": "Ce n'\u00e9tait pas si terrible que \u00e7a apr\u00e8s tout.",
                "deMale": "Ich hatte es mir schlimmer vorgestellt.",
                "deFemale": "Ich hatte es mir schlimmer vorgestellt."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've endured far worse than that.",
            "LocalizedText": {
                "enMale": "I've endured far worse than that.",
                "frMale": "J'ai connu bien pire.",
                "frFemale": "J'ai connu bien pire.",
                "deMale": "Da habe ich schon Schlimmeres mitgemacht.",
                "deFemale": "Da habe ich schon Schlimmeres mitgemacht."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've had worse assignments.",
            "LocalizedText": {
                "enMale": "I've had worse assignments.",
                "frMale": "J'ai d\u00e9j\u00e0 vu pire comme mission.",
                "frFemale": "J'ai d\u00e9j\u00e0 vu pire comme mission.",
                "deMale": "Ich hatte schon schlimmere Eins\u00e4tze.",
                "deFemale": "Ich hatte schon schlimmere Eins\u00e4tze."
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            "SpeakerB62Id": "0000000",
            "Text": "It could've been a lot worse.",
            "LocalizedText": {
                "enMale": "It could've been a lot worse.",
                "frMale": "\u00c7a aurait pu \u00eatre bien pire.",
                "frFemale": "\u00c7a aurait pu \u00eatre bien pire.",
                "deMale": "Es h\u00e4tte wesentlich schlimmer kommen k\u00f6nnen.",
                "deFemale": "Es h\u00e4tte wesentlich schlimmer kommen k\u00f6nnen."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That wasn't as bad as I expected.",
            "LocalizedText": {
                "enMale": "That wasn't as bad as I expected.",
                "frMale": "Je m'attendais \u00e0 ce que ce soit pire.",
                "frFemale": "Je m'attendais \u00e0 ce que ce soit pire.",
                "deMale": "Das war nicht so schlimm, wie ich erwartet hatte.",
                "deFemale": "Das war nicht so schlimm, wie ich erwartet hatte."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That wasn't so bad.",
            "LocalizedText": {
                "enMale": "That wasn't so bad.",
                "frMale": "Ce n'\u00e9tait pas si dur apr\u00e8s tout.",
                "frFemale": "Ce n'\u00e9tait pas si dur apr\u00e8s tout.",
                "deMale": "Das war ja halb so wild.",
                "deFemale": "Das war ja halb so wild."
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            "SpeakerB62Id": "0000000",
            "Text": "I've taken worse jobs.",
            "LocalizedText": {
                "enMale": "I've taken worse jobs.",
                "frMale": "J'ai d\u00e9j\u00e0 fait pire.",
                "frFemale": "J'ai d\u00e9j\u00e0 fait pire.",
                "deMale": "Eine meiner leichtesten \u00dcbungen!",
                "deFemale": "Eine meiner leichtesten \u00dcbungen!"
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            "SpeakerB62Id": "0000000",
            "Text": "That wasn't so bad.",
            "LocalizedText": {
                "enMale": "That wasn't so bad.",
                "frMale": "Ce n'\u00e9tait pas si dur.",
                "frFemale": "Ce n'\u00e9tait pas si dur.",
                "deMale": "Das war ja auszuhalten.",
                "deFemale": "Das war ja auszuhalten."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Why don't you do it yourself?",
            "LocalizedText": {
                "enMale": "Why don't you do it yourself?",
                "frMale": "Et si je vous laissais vous d\u00e9brouiller sans moi\u00a0?",
                "frFemale": "Et si je vous laissais vous d\u00e9brouiller sans moi\u00a0?",
                "deMale": "Ich habe da einen Vorschlag: selber machen!",
                "deFemale": "Ich habe da einen Vorschlag: selber machen!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Couldn't you handle this yourself?",
            "LocalizedText": {
                "enMale": "Couldn't you handle this yourself?",
                "frMale": "Et si chacun s'occupait de ses affaires pour une fois\u00a0?",
                "frFemale": "Et si chacun s'occupait de ses affaires pour une fois\u00a0?",
                "deMale": "Darum soll also ich mich k\u00fcmmern?",
                "deFemale": "Darum soll also ich mich k\u00fcmmern?"
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            "SpeakerB62Id": "0000000",
            "Text": "Seems like you should take care of that yourself.",
            "LocalizedText": {
                "enMale": "Seems like you should take care of that yourself.",
                "frMale": "On dirait que ce n'est pas \u00e0 moi de m'en occuper.",
                "frFemale": "On dirait que ce n'est pas \u00e0 moi de m'en occuper.",
                "deMale": "Das kann man doch alleine regeln.",
                "deFemale": "Das kann man doch alleine regeln."
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        "57013": {
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why can't you handle this on your own?",
            "LocalizedText": {
                "enMale": "Why can't you handle this on your own?",
                "frMale": "Pourquoi ne pouvez-vous pas r\u00e9gler \u00e7a sans moi\u00a0?",
                "frFemale": "Pourquoi ne pouvez-vous pas r\u00e9gler \u00e7a sans moi\u00a0?",
                "deMale": "Wieso sollte man daf\u00fcr Hilfe brauchen?",
                "deFemale": "Wieso sollte man daf\u00fcr Hilfe brauchen?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why aren't you handling it yourself?",
            "LocalizedText": {
                "enMale": "Why aren't you handling it yourself?",
                "frMale": "Pourquoi c'est moi qui devrais m'en charger\u00a0?",
                "frFemale": "Pourquoi c'est moi qui devrais m'en charger\u00a0?",
                "deMale": "Selbsthilfe ist wohl nicht angesagt, was?",
                "deFemale": "Selbsthilfe ist wohl nicht angesagt, was?"
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        "57015": {
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's stopping you from handling this?",
            "LocalizedText": {
                "enMale": "What's stopping you from handling this?",
                "frMale": "Qu'est-ce qui vous emp\u00eache de vous en occuper\u00a0?",
                "frFemale": "Qu'est-ce qui vous emp\u00eache de vous en occuper\u00a0?",
                "deMale": "Darum kann man sich doch selbst k\u00fcmmern.",
                "deFemale": "Darum kann man sich doch selbst k\u00fcmmern."
            },
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        "57016": {
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there a reason you can't do this?",
            "LocalizedText": {
                "enMale": "Is there a reason you can't do this?",
                "frMale": "Il y a une raison pour que ce soit \u00e0 moi de le faire\u00a0?",
                "frFemale": "Il y a une raison pour que ce soit \u00e0 moi de le faire\u00a0?",
                "deMale": "So etwas nimmt man selbst in die Hand.",
                "deFemale": "So etwas nimmt man selbst in die Hand."
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        "57017": {
            "NodeId": 57017,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why don't you handle this?",
            "LocalizedText": {
                "enMale": "Why don't you handle this?",
                "frMale": "Et pourquoi c'est moi qui devrais m'en charger\u00a0?",
                "frFemale": "Et pourquoi c'est moi qui devrais m'en charger\u00a0?",
                "deMale": "Das kann man ja wohl selbst erledigen.",
                "deFemale": "Das kann man ja wohl selbst erledigen."
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        "57018": {
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why not do it yourself?",
            "LocalizedText": {
                "enMale": "Why not do it yourself?",
                "frMale": "Pourquoi ne pas le faire vous-m\u00eame\u00a0?",
                "frFemale": "Pourquoi ne pas le faire vous-m\u00eame\u00a0?",
                "deMale": "Wie w\u00e4r's mit ein wenig Eigeninitiative?",
                "deFemale": "Wie w\u00e4r's mit ein wenig Eigeninitiative?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "What happened here?",
            "LocalizedText": {
                "enMale": "What happened here?",
                "frMale": "Que s'est-il pass\u00e9 ici\u00a0?",
                "frFemale": "Que s'est-il pass\u00e9 ici\u00a0?",
                "deMale": "Was ist denn hier passiert?",
                "deFemale": "Was ist denn hier passiert?"
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        "57021": {
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me what happened here.",
            "LocalizedText": {
                "enMale": "Tell me what happened here.",
                "frMale": "Je veux savoir ce qui s'est pass\u00e9.",
                "frFemale": "Je veux savoir ce qui s'est pass\u00e9.",
                "deMale": "Was genau ist hier passiert?",
                "deFemale": "Was genau ist hier passiert?"
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        "57022": {
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can you explain what happened?",
            "LocalizedText": {
                "enMale": "Can you explain what happened?",
                "frMale": "Je peux savoir ce qui s'est pass\u00e9\u00a0?",
                "frFemale": "Je peux savoir ce qui s'est pass\u00e9\u00a0?",
                "deMale": "Ich h\u00e4tte gern eine Erkl\u00e4rung, was hier los war.",
                "deFemale": "Ich h\u00e4tte gern eine Erkl\u00e4rung, was hier los war."
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            "NodeId": 57023,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's the situation here?",
            "LocalizedText": {
                "enMale": "What's the situation here?",
                "frMale": "Quel est le probl\u00e8me ici\u00a0?",
                "frFemale": "Quel est le probl\u00e8me ici\u00a0?",
                "deMale": "Was ist hier los?",
                "deFemale": "Was ist hier los?"
            },
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        "57024": {
            "NodeId": 57024,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I just got here. Bring me up to speed.",
            "LocalizedText": {
                "enMale": "I just got here. Bring me up to speed.",
                "frMale": "Je viens juste d'arriver. Faites-moi un topo.",
                "frFemale": "Je viens juste d'arriver. Faites-moi un topo.",
                "deMale": "Ich bin gerade erst dazugesto\u00dfen. Was ist los?",
                "deFemale": "Ich bin gerade erst dazugesto\u00dfen. Was ist los?"
            },
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me what happened.",
            "LocalizedText": {
                "enMale": "Tell me what happened.",
                "frMale": "Que s'est-il pass\u00e9\u00a0?",
                "frFemale": "Que s'est-il pass\u00e9\u00a0?",
                "deMale": "Ich w\u00fcsste gern, was sich hier abgespielt hat.",
                "deFemale": "Ich w\u00fcsste gern, was sich hier abgespielt hat."
            },
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        "57026": {
            "NodeId": 57026,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What transpired here?",
            "LocalizedText": {
                "enMale": "What transpired here?",
                "frMale": "Que s'est-il pass\u00e9 ici\u00a0?",
                "frFemale": "Que s'est-il pass\u00e9 ici\u00a0?",
                "deMale": "Ist irgendetwas los?",
                "deFemale": "Ist irgendetwas los?"
            },
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        "57027": {
            "NodeId": 57027,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's going on here?",
            "LocalizedText": {
                "enMale": "What's going on here?",
                "frMale": "Que se passe-t-il ici\u00a0?",
                "frFemale": "Que se passe-t-il ici\u00a0?",
                "deMale": "Was ist denn hier los?",
                "deFemale": "Was ist denn hier los?"
            },
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        },
        "57028": {
            "NodeId": 57028,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me what happened here.",
            "LocalizedText": {
                "enMale": "Tell me what happened here.",
                "frMale": "Je veux savoir ce qui s'est pass\u00e9.",
                "frFemale": "Je veux savoir ce qui s'est pass\u00e9.",
                "deMale": "Ich will wissen, was hier passiert ist.",
                "deFemale": "Ich will wissen, was hier passiert ist."
            },
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        "57030": {
            "NodeId": 57030,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Huh?",
            "LocalizedText": {
                "enMale": "Huh?",
                "frMale": "Je crois que je n'ai pas tout compris.",
                "frFemale": "Je crois que je n'ai pas tout compris.",
                "deMale": "Wie bitte?",
                "deFemale": "Wie bitte?"
            },
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            "NodeId": 57031,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're not making any sense at all.",
            "LocalizedText": {
                "enMale": "You're not making any sense at all.",
                "frMale": "\u00c7a ne veut pas dire grand-chose.",
                "frFemale": "\u00c7a ne veut pas dire grand-chose.",
                "deMale": "Das ergibt so keinen Sinn.",
                "deFemale": "Das ergibt so keinen Sinn."
            },
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        "57032": {
            "NodeId": 57032,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's try words, shall we?",
            "LocalizedText": {
                "enMale": "Let's try words, shall we?",
                "frMale": "Et avec des mots, \u00e7a donne quoi\u00a0?",
                "frFemale": "Et avec des mots, \u00e7a donne quoi\u00a0?",
                "deMale": "Bitte noch einmal, in klaren Worten.",
                "deFemale": "Bitte noch einmal, in klaren Worten."
            },
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        "57033": {
            "NodeId": 57033,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You want to run that by me again?",
            "LocalizedText": {
                "enMale": "You want to run that by me again?",
                "frMale": "Je crois que je n'ai pas tout compris.",
                "frFemale": "Je crois que je n'ai pas tout compris.",
                "deMale": "Jetzt nochmal langsam und deutlich.",
                "deFemale": "Jetzt nochmal langsam und deutlich."
            },
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        "57034": {
            "NodeId": 57034,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Run that by me again?",
            "LocalizedText": {
                "enMale": "Run that by me again?",
                "frMale": "On peut reprendre au d\u00e9but\u00a0?",
                "frFemale": "On peut reprendre au d\u00e9but\u00a0?",
                "deMale": "Wie, kann ich das nochmal h\u00f6ren?",
                "deFemale": "Wie, kann ich das nochmal h\u00f6ren?"
            },
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        "57035": {
            "NodeId": 57035,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Try enunciating.",
            "LocalizedText": {
                "enMale": "Try enunciating.",
                "frMale": "En articulant, \u00e7a donne quoi\u00a0?",
                "frFemale": "En articulant, \u00e7a donne quoi\u00a0?",
                "deMale": "Bitte nochmal - und diesmal verst\u00e4ndlich.",
                "deFemale": "Bitte nochmal - und diesmal verst\u00e4ndlich."
            },
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        "57036": {
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Could you say that again?",
            "LocalizedText": {
                "enMale": "Could you say that again?",
                "frMale": "On peut la refaire\u00a0?",
                "frFemale": "On peut la refaire\u00a0?",
                "deMale": "Wie bitte? Ich habe nichts verstanden.",
                "deFemale": "Wie bitte? Ich habe nichts verstanden."
            },
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        "57037": {
            "NodeId": 57037,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Could you try repeating that?",
            "LocalizedText": {
                "enMale": "Could you try repeating that?",
                "frMale": "Vous pourriez r\u00e9p\u00e9ter\u00a0?",
                "frFemale": "Vous pourriez r\u00e9p\u00e9ter\u00a0?",
                "deMale": "Ich hab kein Wort verstanden. Nochmal bitte.",
                "deFemale": "Ich hab kein Wort verstanden. Nochmal bitte."
            },
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        "57038": {
            "NodeId": 57038,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can you repeat that?",
            "LocalizedText": {
                "enMale": "Can you repeat that?",
                "frMale": "On peut reprendre du d\u00e9but\u00a0?",
                "frFemale": "On peut reprendre du d\u00e9but\u00a0?",
                "deMale": "Bitte nochmal im Klartext.",
                "deFemale": "Bitte nochmal im Klartext."
            },
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        "57040": {
            "NodeId": 57040,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Can you hear me?",
            "LocalizedText": {
                "enMale": "Can you hear me?",
                "frMale": "J'aimerais un peu plus d'attention.",
                "frFemale": "J'aimerais un peu plus d'attention.",
                "deMale": "Bin ich deutlich zu h\u00f6ren?",
                "deFemale": "Bin ich deutlich zu h\u00f6ren?"
            },
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        "57041": {
            "NodeId": 57041,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you able to understand what I'm saying?",
            "LocalizedText": {
                "enMale": "Are you able to understand what I'm saying?",
                "frMale": "Vous comprenez ce que je dis\u00a0?",
                "frFemale": "Vous comprenez ce que je dis\u00a0?",
                "deMale": "Habe ich mich klar ausgedr\u00fcckt?",
                "deFemale": "Habe ich mich klar ausgedr\u00fcckt?"
            },
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        "57042": {
            "NodeId": 57042,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you listening to a word I'm saying?",
            "LocalizedText": {
                "enMale": "Are you listening to a word I'm saying?",
                "frMale": "Un peu d'attention si possible.",
                "frFemale": "Un peu d'attention si possible.",
                "deMale": "Ich darf doch wohl um Geh\u00f6r bitten?",
                "deFemale": "Ich darf doch wohl um Geh\u00f6r bitten?"
            },
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        "57043": {
            "NodeId": 57043,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can you hear me?",
            "LocalizedText": {
                "enMale": "Can you hear me?",
                "frMale": "J'aimerais un peu plus d'attention.",
                "frFemale": "J'aimerais un peu plus d'attention.",
                "deMale": "Ich rede wohl ins Leere.",
                "deFemale": "Ich rede wohl ins Leere."
            },
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        "57044": {
            "NodeId": 57044,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Hey, I'm talking to you.",
            "LocalizedText": {
                "enMale": "Hey, I'm talking to you.",
                "frMale": "H\u00e9, je parle.",
                "frFemale": "H\u00e9, je parle.",
                "deMale": "Hey! Rede ich etwa mit 'ner Wand?",
                "deFemale": "Hey! Rede ich etwa mit 'ner Wand?"
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        "57045": {
            "NodeId": 57045,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you deliberately ignoring me?",
            "LocalizedText": {
                "enMale": "Are you deliberately ignoring me?",
                "frMale": "Vous faites expr\u00e8s de m'ignorer\u00a0?",
                "frFemale": "Vous faites expr\u00e8s de m'ignorer\u00a0?",
                "deMale": "Werde ich etwa ignoriert?",
                "deFemale": "Werde ich etwa ignoriert?"
            },
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        "57046": {
            "NodeId": 57046,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you even listening to me?",
            "LocalizedText": {
                "enMale": "Are you even listening to me?",
                "frMale": "Je parle \u00e0 un mur ou quoi\u00a0?",
                "frFemale": "Je parle \u00e0 un mur ou quoi\u00a0?",
                "deMale": "Ich bin doch wohl zu h\u00f6ren, oder?",
                "deFemale": "Ich bin doch wohl zu h\u00f6ren, oder?"
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            "NodeId": 57047,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's the matter? Don't you speak Basic?",
            "LocalizedText": {
                "enMale": "What's the matter? Don't you speak Basic?",
                "frMale": "C'est quoi le probl\u00e8me\u00a0? Vous ne parlez pas Basic\u00a0?",
                "frFemale": "C'est quoi le probl\u00e8me\u00a0? Vous ne parlez pas Basic\u00a0?",
                "deMale": "Was ist? Noch nie was von Basic geh\u00f6rt?",
                "deFemale": "Was ist? Noch nie was von Basic geh\u00f6rt?"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can you hear me?",
            "LocalizedText": {
                "enMale": "Can you hear me?",
                "frMale": "J'aimerais qu'on m'\u00e9coute.",
                "frFemale": "J'aimerais qu'on m'\u00e9coute.",
                "deMale": "Soll ich es nochmal wiederholen?",
                "deFemale": "Soll ich es nochmal wiederholen?"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "What are you?",
            "LocalizedText": {
                "enMale": "What are you?",
                "frMale": "Vous \u00eates quoi, vous\u00a0?",
                "frFemale": "Vous \u00eates quoi, vous\u00a0?",
                "deMale": "Was haben wir denn hier?",
                "deFemale": "Was haben wir denn hier?"
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            "NodeId": 57051,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You have me at a loss. What exactly are you?",
            "LocalizedText": {
                "enMale": "You have me at a loss. What exactly are you?",
                "frMale": "Je suis perdu. \u00c0 quoi ai-je l'honneur\u00a0?",
                "frFemale": "Je suis perdue. \u00c0 quoi ai-je l'honneur\u00a0?",
                "deMale": "Womit genau habe ich eigentlich die Ehre?",
                "deFemale": "Womit genau habe ich eigentlich die Ehre?"
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What, precisely, are you?",
            "LocalizedText": {
                "enMale": "What, precisely, are you?",
                "frMale": "\u00c0 quelle race appartenez-vous au juste\u00a0?",
                "frFemale": "\u00c0 quelle race appartenez-vous au juste\u00a0?",
                "deMale": "Womit genau habe ich es zu tun?",
                "deFemale": "Womit genau habe ich es zu tun?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Beg pardon, but what are you?",
            "LocalizedText": {
                "enMale": "Beg pardon, but what are you?",
                "frMale": "Pardon, mais \u00e0 quoi ai-je l'honneur\u00a0?",
                "frFemale": "Pardon, mais \u00e0 quoi ai-je l'honneur\u00a0?",
                "deMale": "Verzeihung, aber was habe ich da vor mir?",
                "deFemale": "Verzeihung, aber was habe ich da vor mir?"
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've seen a lot of strange things, but nothing like you.",
            "LocalizedText": {
                "enMale": "I've seen a lot of strange things, but nothing like you.",
                "frMale": "J'ai d\u00e9j\u00e0 vu des choses bizarres, mais pas \u00e0 ce point.",
                "frFemale": "J'ai d\u00e9j\u00e0 vu des choses bizarres, mais pas \u00e0 ce point.",
                "deMale": "Mir ist schon allerhand begegnet, aber sowas noch nicht.",
                "deFemale": "Mir ist schon allerhand begegnet, aber sowas noch nicht."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What are you supposed to be?",
            "LocalizedText": {
                "enMale": "What are you supposed to be?",
                "frMale": "\u00c0 quoi ai-je l'honneur\u00a0?",
                "frFemale": "\u00c0 quoi ai-je l'honneur\u00a0?",
                "deMale": "Was habe ich da vor mir?",
                "deFemale": "Was habe ich da vor mir?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What exactly are you?",
            "LocalizedText": {
                "enMale": "What exactly are you?",
                "frMale": "J'aimerais savoir \u00e0 quoi j'ai l'honneur.",
                "frFemale": "J'aimerais savoir \u00e0 quoi j'ai l'honneur.",
                "deMale": "Was genau habe ich da vor mir?",
                "deFemale": "Was genau habe ich da vor mir?"
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            "SpeakerB62Id": "0000000",
            "Text": "What are you supposed to be?",
            "LocalizedText": {
                "enMale": "What are you supposed to be?",
                "frMale": "\u00c0 quoi ai-je l'honneur\u00a0?",
                "frFemale": "\u00c0 quoi ai-je l'honneur\u00a0?",
                "deMale": "Was hab ich da \u00fcberhaupt vor mir?",
                "deFemale": "Was hab ich da \u00fcberhaupt vor mir?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What are you?",
            "LocalizedText": {
                "enMale": "What are you?",
                "frMale": "Et vous \u00eates quoi\u00a0?",
                "frFemale": "Et vous \u00eates quoi\u00a0?",
                "deMale": "Was genau habe ich da vor mir?",
                "deFemale": "Was genau habe ich da vor mir?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Which would you prefer?",
            "LocalizedText": {
                "enMale": "Which would you prefer?",
                "frMale": "Vous pr\u00e9f\u00e9rez laquelle\u00a0?",
                "frFemale": "Vous pr\u00e9f\u00e9rez laquelle\u00a0?",
                "deMale": "Was w\u00e4re denn genehmer?",
                "deFemale": "Was w\u00e4re denn genehmer?"
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            "SpeakerB62Id": "0000000",
            "Text": "How do you want this to go?",
            "LocalizedText": {
                "enMale": "How do you want this to go?",
                "frMale": "Quelle option vous semble la plus indiqu\u00e9e\u00a0?",
                "frFemale": "Quelle option vous semble la plus indiqu\u00e9e\u00a0?",
                "deMale": "Wie soll es jetzt weitergehen?",
                "deFemale": "Wie soll es jetzt weitergehen?"
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        "57062": {
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What do you think?",
            "LocalizedText": {
                "enMale": "What do you think?",
                "frMale": "\u00c0 votre avis\u00a0?",
                "frFemale": "\u00c0 votre avis\u00a0?",
                "deMale": "Wie sollen wir uns entscheiden?",
                "deFemale": "Wie sollen wir uns entscheiden?"
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            "SpeakerB62Id": "0000000",
            "Text": "What would you prefer?",
            "LocalizedText": {
                "enMale": "What would you prefer?",
                "frMale": "Alors, verdict\u00a0?",
                "frFemale": "Alors, verdict\u00a0?",
                "deMale": "Wie lautet die Entscheidung?",
                "deFemale": "Wie lautet die Entscheidung?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Which way are you leaning?",
            "LocalizedText": {
                "enMale": "Which way are you leaning?",
                "frMale": "Alors, on fait quoi\u00a0?",
                "frFemale": "Alors, on fait quoi\u00a0?",
                "deMale": "Was darf's jetzt sein?",
                "deFemale": "Was darf's jetzt sein?"
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            "SpeakerB62Id": "0000000",
            "Text": "Which way are you leaning?",
            "LocalizedText": {
                "enMale": "Which way are you leaning?",
                "frMale": "Alors, on fait quoi\u00a0?",
                "frFemale": "Alors, on fait quoi\u00a0?",
                "deMale": "Wie ist die Tendenz?",
                "deFemale": "Wie ist die Tendenz?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do you have a preference?",
            "LocalizedText": {
                "enMale": "Do you have a preference?",
                "frMale": "Une pr\u00e9f\u00e9rence\u00a0?",
                "frFemale": "Une pr\u00e9f\u00e9rence\u00a0?",
                "deMale": "Was erscheint jetzt besser?",
                "deFemale": "Was erscheint jetzt besser?"
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        "57067": {
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Which one appeals to you?",
            "LocalizedText": {
                "enMale": "Which one appeals to you?",
                "frMale": "Alors, on opte pour quoi\u00a0?",
                "frFemale": "Alors, on opte pour quoi\u00a0?",
                "deMale": "Was scheint denn g\u00fcnstiger zu sein?",
                "deFemale": "Was scheint denn g\u00fcnstiger zu sein?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Which would you prefer?",
            "LocalizedText": {
                "enMale": "Which would you prefer?",
                "frMale": "Quelle est la meilleure solution\u00a0?",
                "frFemale": "Quelle est la meilleure solution\u00a0?",
                "deMale": "Und, was soll's sein?",
                "deFemale": "Und, was soll's sein?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Who are you?",
            "LocalizedText": {
                "enMale": "Who are you?",
                "frMale": "Qui \u00eates-vous\u00a0?",
                "frFemale": "Qui \u00eates-vous\u00a0?",
                "deMale": "Wen haben wir denn hier?",
                "deFemale": "Wen haben wir denn hier?"
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sorry. I don't think we've been introduced.",
            "LocalizedText": {
                "enMale": "I'm sorry. I don't think we've been introduced.",
                "frMale": "Je suis d\u00e9sol\u00e9 mais je ne pense pas qu'on se connaisse.",
                "frFemale": "Je suis d\u00e9sol\u00e9e mais je ne pense pas qu'on se connaisse.",
                "deMale": "Verzeihung, wir wurden einander noch nicht vorgestellt.",
                "deFemale": "Verzeihung, wir wurden einander noch nicht vorgestellt."
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            "NodeId": 57072,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "And who might you be?",
            "LocalizedText": {
                "enMale": "And who might you be?",
                "frMale": "\u00c0 qui ai-je l'honneur\u00a0?",
                "frFemale": "\u00c0 qui ai-je l'honneur\u00a0?",
                "deMale": "Wen habe ich eigentlich vor mir?",
                "deFemale": "Wen habe ich eigentlich vor mir?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Identify yourself.",
            "LocalizedText": {
                "enMale": "Identify yourself.",
                "frMale": "\u00c0 qui ai-je l'honneur\u00a0?",
                "frFemale": "\u00c0 qui ai-je l'honneur\u00a0?",
                "deMale": "Mit wem habe ich es zu tun?",
                "deFemale": "Mit wem habe ich es zu tun?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You got a name?",
            "LocalizedText": {
                "enMale": "You got a name?",
                "frMale": "Vous avez un nom\u00a0?",
                "frFemale": "Vous avez un nom\u00a0?",
                "deMale": "Mit wem habe ich die Ehre?",
                "deFemale": "Mit wem habe ich die Ehre?"
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your name--now.",
            "LocalizedText": {
                "enMale": "Your name--now.",
                "frMale": "Votre nom. Maintenant.",
                "frFemale": "Votre nom. Maintenant.",
                "deMale": "Ich m\u00f6chte einen Namen h\u00f6ren. Na los.",
                "deFemale": "Ich m\u00f6chte einen Namen h\u00f6ren. Na los."
            },
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Who are you?",
            "LocalizedText": {
                "enMale": "Who are you?",
                "frMale": "J'aimerais savoir \u00e0 qui je parle.",
                "frFemale": "J'aimerais savoir \u00e0 qui je parle.",
                "deMale": "Mit wem habe ich das Vergn\u00fcgen?",
                "deFemale": "Mit wem habe ich das Vergn\u00fcgen?"
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Who might you be?",
            "LocalizedText": {
                "enMale": "Who might you be?",
                "frMale": "Vous \u00eates qui\u00a0?",
                "frFemale": "Vous \u00eates qui\u00a0?",
                "deMale": "Mit wem rede ich da \u00fcberhaupt?",
                "deFemale": "Mit wem rede ich da \u00fcberhaupt?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Who are you?",
            "LocalizedText": {
                "enMale": "Who are you?",
                "frMale": "Qui \u00eates-vous\u00a0?",
                "frFemale": "Qui \u00eates-vous\u00a0?",
                "deMale": "Mit wem spreche ich bitte?",
                "deFemale": "Mit wem spreche ich bitte?"
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        },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "What's going on?",
            "LocalizedText": {
                "enMale": "What's going on?",
                "frMale": "Que se passe-t-il\u00a0?",
                "frFemale": "Que se passe-t-il\u00a0?",
                "deMale": "Worum dreht es sich hier?",
                "deFemale": "Worum dreht es sich hier?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's this all about?",
            "LocalizedText": {
                "enMale": "What's this all about?",
                "frMale": "Qu'est-ce qu'il se passe\u00a0?",
                "frFemale": "Qu'est-ce qu'il se passe\u00a0?",
                "deMale": "Was ist hier eigentlich los?",
                "deFemale": "Was ist hier eigentlich los?"
            },
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            "QuestRewardB62": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's going on here?",
            "LocalizedText": {
                "enMale": "What's going on here?",
                "frMale": "Que se passe-t-il ici\u00a0?",
                "frFemale": "Que se passe-t-il ici\u00a0?",
                "deMale": "Was passiert hier gerade?",
                "deFemale": "Was passiert hier gerade?"
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's going on here?",
            "LocalizedText": {
                "enMale": "What's going on here?",
                "frMale": "Que se passe-t-il ici\u00a0?",
                "frFemale": "Que se passe-t-il ici\u00a0?",
                "deMale": "Was ist hier los?",
                "deFemale": "Was ist hier los?"
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Somebody wanna explain what's going on?",
            "LocalizedText": {
                "enMale": "Somebody wanna explain what's going on?",
                "frMale": "On peut m'expliquer ce qu'il se passe\u00a0?",
                "frFemale": "On peut m'expliquer ce qu'il se passe\u00a0?",
                "deMale": "Erkl\u00e4rt mir mal jemand, was hier vor sich geht?",
                "deFemale": "Erkl\u00e4rt mir mal jemand, was hier vor sich geht?"
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's the situation here?",
            "LocalizedText": {
                "enMale": "What's the situation here?",
                "frMale": "Que se passe-t-il ici\u00a0?",
                "frFemale": "Que se passe-t-il ici\u00a0?",
                "deMale": "Was geht hier vor?",
                "deFemale": "Was geht hier vor?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's happening here?",
            "LocalizedText": {
                "enMale": "What's happening here?",
                "frMale": "J'aimerais savoir ce qui se passe.",
                "frFemale": "J'aimerais savoir ce qui se passe.",
                "deMale": "Was geht hier vor?",
                "deFemale": "Was geht hier vor?"
            },
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        },
        "57087": {
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's the situation?",
            "LocalizedText": {
                "enMale": "What's the situation?",
                "frMale": "Quelle est la situation\u00a0?",
                "frFemale": "Quelle est la situation\u00a0?",
                "deMale": "Was ist denn los?",
                "deFemale": "Was ist denn los?"
            },
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        "57088": {
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's going on here?",
            "LocalizedText": {
                "enMale": "What's going on here?",
                "frMale": "Que se passe-t-il ici\u00a0?",
                "frFemale": "Que se passe-t-il ici\u00a0?",
                "deMale": "Was spielt sich hier ab?",
                "deFemale": "Was spielt sich hier ab?"
            },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "So what happens now?",
            "LocalizedText": {
                "enMale": "So what happens now?",
                "frMale": "Et maintenant\u00a0?",
                "frFemale": "Et maintenant\u00a0?",
                "deMale": "Und nun?",
                "deFemale": "Und nun?"
            },
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            "QuestRewardB62": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "So what do you see happening next?",
            "LocalizedText": {
                "enMale": "So what do you see happening next?",
                "frMale": "Alors, quelle est la prochaine \u00e9tape\u00a0?",
                "frFemale": "Alors, quelle est la prochaine \u00e9tape\u00a0?",
                "deMale": "Wie soll es jetzt weitergehen?",
                "deFemale": "Wie soll es jetzt weitergehen?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What happens now?",
            "LocalizedText": {
                "enMale": "What happens now?",
                "frMale": "Et maintenant\u00a0?",
                "frFemale": "Et maintenant\u00a0?",
                "deMale": "Wie geht es jetzt weiter?",
                "deFemale": "Wie geht es jetzt weiter?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What happens next?",
            "LocalizedText": {
                "enMale": "What happens next?",
                "frMale": "Et maintenant\u00a0?",
                "frFemale": "Et maintenant\u00a0?",
                "deMale": "Was passiert als N\u00e4chstes?",
                "deFemale": "Was passiert als N\u00e4chstes?"
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What happens next?",
            "LocalizedText": {
                "enMale": "What happens next?",
                "frMale": "Et maintenant\u00a0?",
                "frFemale": "Et maintenant\u00a0?",
                "deMale": "Was passiert jetzt?",
                "deFemale": "Was passiert jetzt?"
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            "SpeakerB62Id": "0000000",
            "Text": "Tell me what happens now.",
            "LocalizedText": {
                "enMale": "Tell me what happens now.",
                "frMale": "Et maintenant, qu'est-ce qu'on fait\u00a0?",
                "frFemale": "Et maintenant, qu'est-ce qu'on fait\u00a0?",
                "deMale": "Wie gehen wir jetzt weiter vor?",
                "deFemale": "Wie gehen wir jetzt weiter vor?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "So what now?",
            "LocalizedText": {
                "enMale": "So what now?",
                "frMale": "Et maintenant, on fait quoi\u00a0?",
                "frFemale": "Et maintenant, on fait quoi\u00a0?",
                "deMale": "Also, was jetzt?",
                "deFemale": "Also, was jetzt?"
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Where do we go from here?",
            "LocalizedText": {
                "enMale": "Where do we go from here?",
                "frMale": "On fait quoi maintenant\u00a0?",
                "frFemale": "On fait quoi maintenant\u00a0?",
                "deMale": "Wie soll es weitergehen?",
                "deFemale": "Wie soll es weitergehen?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What happens now?",
            "LocalizedText": {
                "enMale": "What happens now?",
                "frMale": "Et maintenant\u00a0?",
                "frFemale": "Et maintenant\u00a0?",
                "deMale": "Also, was kommt jetzt?",
                "deFemale": "Also, was kommt jetzt?"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I can't wait to kill things.",
            "LocalizedText": {
                "enMale": "I can't wait to kill things.",
                "frMale": "J'ai h\u00e2te de faire un peu de d\u00e9g\u00e2ts.",
                "frFemale": "J'ai h\u00e2te de faire un peu de d\u00e9g\u00e2ts.",
                "deMale": "Ich will endlich k\u00e4mpfen!",
                "deFemale": "Ich will endlich k\u00e4mpfen!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm always happy to work on my lightsaber techniques.",
            "LocalizedText": {
                "enMale": "I'm always happy to work on my lightsaber techniques.",
                "frMale": "C'est toujours un plaisir d'am\u00e9liorer ma ma\u00eetrise du sabre laser.",
                "frFemale": "C'est toujours un plaisir d'am\u00e9liorer ma ma\u00eetrise du sabre laser.",
                "deMale": "Ich arbeite immer gern an meiner Lichtschwert-Technik.",
                "deFemale": "Ich arbeite immer gern an meiner Lichtschwert-Technik."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm going to do some real damage.",
            "LocalizedText": {
                "enMale": "I'm going to do some real damage.",
                "frMale": "Je vais causer de vrais d\u00e9g\u00e2ts.",
                "frFemale": "Je vais causer de vrais d\u00e9g\u00e2ts.",
                "deMale": "Gleich wird es ziemlich rundgehen.",
                "deFemale": "Gleich wird es ziemlich rundgehen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm ready to do some damage.",
            "LocalizedText": {
                "enMale": "I'm ready to do some damage.",
                "frMale": "J'ai h\u00e2te de faire un peu de d\u00e9g\u00e2ts.",
                "frFemale": "J'ai h\u00e2te de faire un peu de d\u00e9g\u00e2ts.",
                "deMale": "Ich bin bereit loszulegen.",
                "deFemale": "Ich bin bereit loszulegen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm itching for some live target practice.",
            "LocalizedText": {
                "enMale": "I'm itching for some live target practice.",
                "frMale": "Je cherche des cibles vivantes pour m'entra\u00eener.",
                "frFemale": "Je cherche des cibles vivantes pour m'entra\u00eener.",
                "deMale": "Bald fliegen richtig die Fetzen.",
                "deFemale": "Bald fliegen richtig die Fetzen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can't wait to start killing.",
            "LocalizedText": {
                "enMale": "I can't wait to start killing.",
                "frMale": "J'ai h\u00e2te de commencer \u00e0 tuer.",
                "frFemale": "J'ai h\u00e2te de commencer \u00e0 tuer.",
                "deMale": "Ich kann es kaum erwarten, Schmerz zuzuf\u00fcgen.",
                "deFemale": "Ich kann es kaum erwarten, Schmerz zuzuf\u00fcgen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Murder and mayhem await!",
            "LocalizedText": {
                "enMale": "Murder and mayhem await!",
                "frMale": "Le meurtre et le chaos attendent\u00a0!",
                "frFemale": "Le meurtre et le chaos attendent\u00a0!",
                "deMale": "Ich gehe Schrecken verbreiten!",
                "deFemale": "Ich gehe Schrecken verbreiten!"
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            "SpeakerB62Id": "0000000",
            "Text": "My trigger finger needs some exercise.",
            "LocalizedText": {
                "enMale": "My trigger finger needs some exercise.",
                "frMale": "Ma g\u00e2chette a besoin d'un peu d'exercice.",
                "frFemale": "Ma g\u00e2chette a besoin d'un peu d'exercice.",
                "deMale": "Mich juckt es schon in den Fingern!",
                "deFemale": "Mich juckt es schon in den Fingern!"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll be stained with blood from head to toe.",
            "LocalizedText": {
                "enMale": "I'll be stained with blood from head to toe.",
                "frMale": "J'ai besoin de voir un peu de sang.",
                "frFemale": "J'ai besoin de voir un peu de sang.",
                "deMale": "Das wird ein guter Kampf!",
                "deFemale": "Das wird ein guter Kampf!"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Sounds like a good excuse for action.",
            "LocalizedText": {
                "enMale": "Sounds like a good excuse for action.",
                "frMale": "Tant qu'il y a un peu d'action...",
                "frFemale": "Tant qu'il y a un peu d'action...",
                "deMale": "Ah, ein guter Grund zum K\u00e4mpfen!",
                "deFemale": "Ah, ein guter Grund zum K\u00e4mpfen!"
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            "SpeakerB62Id": "0000000",
            "Text": "Any problem I can solve with a lightsaber is a good one.",
            "LocalizedText": {
                "enMale": "Any problem I can solve with a lightsaber is a good one.",
                "frMale": "Si je peux r\u00e9soudre un probl\u00e8me \u00e0 coup de sabre laser, c'est une bonne cause.",
                "frFemale": "Si je peux r\u00e9soudre un probl\u00e8me \u00e0 coup de sabre laser, c'est une bonne cause.",
                "deMale": "Ich liebe Probleme, die ich mit dem Lichtschwert l\u00f6sen kann.",
                "deFemale": "Ich liebe Probleme, die ich mit dem Lichtschwert l\u00f6sen kann."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sometimes, violence is the only solution.",
            "LocalizedText": {
                "enMale": "Sometimes, violence is the only solution.",
                "frMale": "Parfois, la violence est la seule solution.",
                "frFemale": "Parfois, la violence est la seule solution.",
                "deMale": "Manchmal ist Gewalt die einzige L\u00f6sung.",
                "deFemale": "Manchmal ist Gewalt die einzige L\u00f6sung."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "As long as I get to see some action.",
            "LocalizedText": {
                "enMale": "As long as I get to see some action.",
                "frMale": "Tant qu'il y a un peu d'action...",
                "frFemale": "Tant qu'il y a un peu d'action...",
                "deMale": "Hauptsache, ich darf endlich loslegen.",
                "deFemale": "Hauptsache, ich darf endlich loslegen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What a perfect excuse to blow things up.",
            "LocalizedText": {
                "enMale": "What a perfect excuse to blow things up.",
                "frMale": "Quelle belle excuse pour faire un peu de d\u00e9g\u00e2ts.",
                "frFemale": "Quelle belle excuse pour faire un peu de d\u00e9g\u00e2ts.",
                "deMale": "Eine prima Ausrede, um was in die Luft zu jagen.",
                "deFemale": "Eine prima Ausrede, um was in die Luft zu jagen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds like a good opportunity for violence.",
            "LocalizedText": {
                "enMale": "Sounds like a good opportunity for violence.",
                "frMale": "C'est une belle opportunit\u00e9 de recourir \u00e0 la violence.",
                "frFemale": "C'est une belle opportunit\u00e9 de recourir \u00e0 la violence.",
                "deMale": "Endlich kann ich Gewalt anwenden.",
                "deFemale": "Endlich kann ich Gewalt anwenden."
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've been looking for a reason to cause some chaos.",
            "LocalizedText": {
                "enMale": "I've been looking for a reason to cause some chaos.",
                "frMale": "Je cherchais une raison pour semer le chaos.",
                "frFemale": "Je cherchais une raison pour semer le chaos.",
                "deMale": "Endlich komme ich dazu, Chaos zu verbreiten.",
                "deFemale": "Endlich komme ich dazu, Chaos zu verbreiten."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm always up for a fight.",
            "LocalizedText": {
                "enMale": "I'm always up for a fight.",
                "frMale": "Je suis toujours partant pour un combat.",
                "frFemale": "Je suis toujours partante pour un combat.",
                "deMale": "Ein Kampf kommt mir immer gelegen.",
                "deFemale": "Ein Kampf kommt mir immer gelegen."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've been looking for an excuse to get into a scrap.",
            "LocalizedText": {
                "enMale": "I've been looking for an excuse to get into a scrap.",
                "frMale": "J'avais besoin d'une excuse pour me battre.",
                "frFemale": "J'avais besoin d'une excuse pour me battre.",
                "deMale": "Ich hab schon lange mal wieder Streit gesucht.",
                "deFemale": "Ich hab schon lange mal wieder Streit gesucht."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I killed them.",
            "LocalizedText": {
                "enMale": "I killed them.",
                "frMale": "Je les ai extermin\u00e9s.",
                "frFemale": "Je les ai extermin\u00e9s.",
                "deMale": "Ich habe sie ausgeschaltet.",
                "deFemale": "Ich habe sie ausgeschaltet."
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "They're no longer with us.",
            "LocalizedText": {
                "enMale": "They're no longer with us.",
                "frMale": "Ils nous ont quitt\u00e9s.",
                "frFemale": "Ils nous ont quitt\u00e9s.",
                "deMale": "Sie weilen nicht mehr unter uns.",
                "deFemale": "Sie weilen nicht mehr unter uns."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "They are one with the Force.",
            "LocalizedText": {
                "enMale": "They are one with the Force.",
                "frMale": "La Force a fait son \u0153uvre.",
                "frFemale": "La Force a fait son \u0153uvre.",
                "deMale": "Sie sind jetzt eins mit der Macht.",
                "deFemale": "Sie sind jetzt eins mit der Macht."
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            "MinLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I wiped them out.",
            "LocalizedText": {
                "enMale": "I wiped them out.",
                "frMale": "Je les ai extermin\u00e9s.",
                "frFemale": "Je les ai extermin\u00e9s.",
                "deMale": "Ich habe sie ausgeschaltet.",
                "deFemale": "Ich habe sie ausgeschaltet."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I put them out of business for good.",
            "LocalizedText": {
                "enMale": "I put them out of business for good.",
                "frMale": "Je les ai mis hors d'\u00e9tat de nuire.",
                "frFemale": "Je les ai mis hors d'\u00e9tat de nuire.",
                "deMale": "Denen hab ich das Handwerk gelegt.",
                "deFemale": "Denen hab ich das Handwerk gelegt."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I destroyed them.",
            "LocalizedText": {
                "enMale": "I destroyed them.",
                "frMale": "Je les ai d\u00e9truits.",
                "frFemale": "Je les ai d\u00e9truits.",
                "deMale": "Ich habe sie vernichtet.",
                "deFemale": "Ich habe sie vernichtet."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I crushed my enemies underfoot.",
            "LocalizedText": {
                "enMale": "I crushed my enemies underfoot.",
                "frMale": "J'ai \u00e9cras\u00e9 mes ennemis.",
                "frFemale": "J'ai \u00e9cras\u00e9 mes ennemis.",
                "deMale": "Ich habe meine Feinde vernichtend geschlagen.",
                "deFemale": "Ich habe meine Feinde vernichtend geschlagen."
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            "SpeakerB62Id": "0000000",
            "Text": "I cut them down.",
            "LocalizedText": {
                "enMale": "I cut them down.",
                "frMale": "Ils ne m'ont pas r\u00e9sist\u00e9.",
                "frFemale": "Ils ne m'ont pas r\u00e9sist\u00e9.",
                "deMale": "Die gibt es nicht mehr.",
                "deFemale": "Die gibt es nicht mehr."
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            "SpeakerB62Id": "0000000",
            "Text": "I executed them.",
            "LocalizedText": {
                "enMale": "I executed them.",
                "frMale": "Personne ne m'a r\u00e9sist\u00e9.",
                "frFemale": "Personne ne m'a r\u00e9sist\u00e9.",
                "deMale": "Die habe ich unsch\u00e4dlich gemacht.",
                "deFemale": "Die habe ich unsch\u00e4dlich gemacht."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "All enemies of the (Empire \/ Republic) will die before me.",
            "LocalizedText": {
                "enMale": "All enemies of the (Empire \/ Republic) will die before me.",
                "frMale": "Un bon Imp\u00e9rial est un Imp\u00e9rial mort.",
                "frFemale": "Un bon Imp\u00e9rial est un Imp\u00e9rial mort.",
                "deMale": "Alle Feinde werden durch meine Hand umkommen.",
                "deFemale": "Alle Feinde werden durch meine Hand umkommen."
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            "SpeakerB62Id": "0000000",
            "Text": "I will face down all darkness in the galaxy.",
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                "enMale": "I will face down all darkness in the galaxy.",
                "frMale": "Je vais \u00e9liminer toute la noirceur de la galaxie.",
                "frFemale": "Je vais \u00e9liminer toute la noirceur de la galaxie.",
                "deMale": "Ich werde alle Dunkelheit in der Galaxis ausmerzen.",
                "deFemale": "Ich werde alle Dunkelheit in der Galaxis ausmerzen."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll destroy anything and everything that threatens the Republic.",
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                "enMale": "I'll destroy anything and everything that threatens the Republic.",
                "frMale": "Je d\u00e9truirai tout ce qui menace la R\u00e9publique.",
                "frFemale": "Je d\u00e9truirai tout ce qui menace la R\u00e9publique.",
                "deMale": "Ich vernichte jede Bedrohung f\u00fcr die Republik.",
                "deFemale": "Ich vernichte jede Bedrohung f\u00fcr die Republik."
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            "SpeakerB62Id": "0000000",
            "Text": "The only good Imperial is a dead Imperial.",
            "LocalizedText": {
                "enMale": "The only good Imperial is a dead Imperial.",
                "frMale": "Un bon Imp\u00e9rial est un Imp\u00e9rial mort.",
                "frFemale": "Un bon Imp\u00e9rial est un Imp\u00e9rial mort.",
                "deMale": "Nur ein toter Imperialer ist ein guter Imperialer.",
                "deFemale": "Nur ein toter Imperialer ist ein guter Imperialer."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll kill the whole Empire myself, if I have to.",
            "LocalizedText": {
                "enMale": "I'll kill the whole Empire myself, if I have to.",
                "frMale": "S'il le fallait, je tuerai tout l'Empire.",
                "frFemale": "S'il le fallait, je tuerai tout l'Empire.",
                "deMale": "Ich l\u00f6sche das ganze Imperium aus, wenn's sein muss.",
                "deFemale": "Ich l\u00f6sche das ganze Imperium aus, wenn's sein muss."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I will bring the Republic to its knees.",
            "LocalizedText": {
                "enMale": "I will bring the Republic to its knees.",
                "frMale": "Je vais mettre la R\u00e9publique \u00e0 genoux.",
                "frFemale": "Je vais mettre la R\u00e9publique \u00e0 genoux.",
                "deMale": "Ich werde die Republik in die Knie zwingen.",
                "deFemale": "Ich werde die Republik in die Knie zwingen."
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            "SpeakerB62Id": "0000000",
            "Text": "I will destroy the enemies of the Empire.",
            "LocalizedText": {
                "enMale": "I will destroy the enemies of the Empire.",
                "frMale": "Je d\u00e9truirai les ennemis de l'Empire.",
                "frFemale": "Je d\u00e9truirai les ennemis de l'Empire.",
                "deMale": "Ich vernichte alle Feinde des Imperiums.",
                "deFemale": "Ich vernichte alle Feinde des Imperiums."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Those Republic dogs are as good as dead.",
            "LocalizedText": {
                "enMale": "Those Republic dogs are as good as dead.",
                "frMale": "Ces chiens de la R\u00e9publique ne m\u00e9ritent que de mourir.",
                "frFemale": "Ces chiens de la R\u00e9publique ne m\u00e9ritent que de mourir.",
                "deMale": "Dieser Abschaum der Republik ist so gut wie tot.",
                "deFemale": "Dieser Abschaum der Republik ist so gut wie tot."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I'll eliminate any threat to the Empire.",
            "LocalizedText": {
                "enMale": "I'll eliminate any threat to the Empire.",
                "frMale": "Je vais \u00e9liminer toute menace pour l'Empire.",
                "frFemale": "Je vais \u00e9liminer toute menace pour l'Empire.",
                "deMale": "Ich schalte jeden aus, der das Imperium bedroht.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm not here to kill you.",
            "LocalizedText": {
                "enMale": "I'm not here to kill you.",
                "frMale": "Je ne suis pas ici pour tuer.",
                "frFemale": "Je ne suis pas ici pour tuer.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm a Jedi, not an assassin.",
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                "enMale": "I'm a Jedi, not an assassin.",
                "frMale": "Je suis un Jedi, pas un assassin.",
                "frFemale": "Je suis un Jedi, pas un assassin.",
                "deMale": "Ich bin ein Jedi und kein M\u00f6rder.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm not here to hurt you.",
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                "frMale": "Je ne veux faire de mal \u00e0 personne.",
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            "Text": "I'm not here to kill you.",
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                "enMale": "I'm not here to kill you.",
                "frMale": "Je ne suis pas ici pour tuer.",
                "frFemale": "Je ne suis pas ici pour tuer.",
                "deMale": "Ich bin nicht zum T\u00f6ten hier.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm not here to blast you.",
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                "enMale": "I'm not here to blast you.",
                "frMale": "Je ne suis pas ici pour me battre.",
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                "deMale": "Ich will niemanden umbringen.",
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            "SpeakerB62Id": "0000000",
            "Text": "I haven't come to kill you.",
            "LocalizedText": {
                "enMale": "I haven't come to kill you.",
                "frMale": "Je ne suis pas l\u00e0 pour tuer qui que ce soit.",
                "frFemale": "Je ne suis pas l\u00e0 pour tuer qui que ce soit.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have no desire to see you dead.",
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                "enMale": "I have no desire to see you dead.",
                "frMale": "Personne ne mourra.",
                "frFemale": "Personne ne mourra.",
                "deMale": "Ich habe nicht die Absicht, jemanden zu t\u00f6ten.",
                "deFemale": "Ich habe nicht die Absicht, jemanden zu t\u00f6ten."
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            "SpeakerB62Id": "0000000",
            "Text": "Relax. I'm not interested in blood.",
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                "enMale": "Relax. I'm not interested in blood.",
                "frMale": "Du calme, je ne veux faire de mal \u00e0 personne.",
                "frFemale": "Du calme, je ne veux faire de mal \u00e0 personne.",
                "deMale": "Keine Angst. Ich will kein Blut sehen.",
                "deFemale": "Keine Angst. Ich will kein Blut sehen."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm not here to hurt you.",
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                "enMale": "I'm not here to hurt you.",
                "frMale": "Je n'ai l'intention de tuer personne.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Your death doesn't interest me.",
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                "enMale": "Your death doesn't interest me.",
                "frMale": "Tuer ne fait pas partie de ma mission.",
                "frFemale": "Tuer ne fait pas partie de ma mission.",
                "deMale": "Ich bin nicht am sinnlosen T\u00f6ten interessiert.",
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            "SpeakerB62Id": "0000000",
            "Text": "Your death would serve no purpose.",
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                "enMale": "Your death would serve no purpose.",
                "frMale": "Tuer ne servirait \u00e0 rien.",
                "frFemale": "Tuer ne servirait \u00e0 rien.",
                "deMale": "Ich verbreite nicht sinnlos den Tod.",
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            "SpeakerB62Id": "0000000",
            "Text": "I have more important things to do than kill you.",
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                "enMale": "I have more important things to do than kill you.",
                "frMale": "J'ai des choses plus importantes \u00e0 faire.",
                "frFemale": "J'ai des choses plus importantes \u00e0 faire.",
                "deMale": "Ich habe Wichtigeres zu tun als zu t\u00f6ten.",
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            "SpeakerB62Id": "0000000",
            "Text": "Killing you isn't part of the mission.",
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                "enMale": "Killing you isn't part of the mission.",
                "frMale": "Tuer ne fait pas partie de ma mission.",
                "frFemale": "Tuer ne fait pas partie de ma mission.",
                "deMale": "Ich habe nicht den Auftrag, jemanden umzubringen.",
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            "SpeakerB62Id": "0000000",
            "Text": "Relax, all right? I just came to talk.",
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                "enMale": "Relax, all right? I just came to talk.",
                "frMale": "On se d\u00e9tend, O.K.\u00a0? Je suis juste venu pour parler.",
                "frFemale": "On se d\u00e9tend, O.K.\u00a0? Je suis juste venue pour parler.",
                "deMale": "Schon gut. Ich bin nur zum Reden hier.",
                "deFemale": "Schon gut. Ich bin nur zum Reden hier."
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            "SpeakerB62Id": "0000000",
            "Text": "If I wanted you dead, you would be.",
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                "enMale": "If I wanted you dead, you would be.",
                "frMale": "Quand je souhaite la mort de quelqu'un, je le tue.",
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                "deMale": "Wenn ich t\u00f6ten wollte, h\u00e4tte ich das l\u00e4ngst getan.",
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            "SpeakerB62Id": "0000000",
            "Text": "If I wanted to kill you, you wouldn't still be talking.",
            "LocalizedText": {
                "enMale": "If I wanted to kill you, you wouldn't still be talking.",
                "frMale": "Quand je veux tuer quelqu'un, je ne le laisse pas parler comme \u00e7a.",
                "frFemale": "Quand je veux tuer quelqu'un, je ne le laisse pas parler comme \u00e7a.",
                "deMale": "Wenn ich morden wollte, h\u00e4tte ich es schon getan.",
                "deFemale": "Wenn ich morden wollte, h\u00e4tte ich es schon getan."
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            "SpeakerB62Id": "0000000",
            "Text": "Don't worry--you're not the one I'm after.",
            "LocalizedText": {
                "enMale": "Don't worry--you're not the one I'm after.",
                "frMale": "Du calme, je cherche quelqu'un d'autre.",
                "frFemale": "Du calme, je cherche quelqu'un d'autre.",
                "deMale": "Keine Angst, ich bin hinter jemand anderem her.",
                "deFemale": "Keine Angst, ich bin hinter jemand anderem her."
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            "SpeakerB62Id": "0000000",
            "Text": "Your death wouldn't serve my interests.",
            "LocalizedText": {
                "enMale": "Your death wouldn't serve my interests.",
                "frMale": "\u00c7a ne m'avancerait \u00e0 rien de tuer quelqu'un.",
                "frFemale": "\u00c7a ne m'avancerait \u00e0 rien de tuer quelqu'un.",
                "deMale": "Was h\u00e4tte ich davon, wenn ich zum M\u00f6rder w\u00fcrde?",
                "deFemale": "Was h\u00e4tte ich davon, wenn ich zum M\u00f6rder w\u00fcrde?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Consider it done.",
            "LocalizedText": {
                "enMale": "Consider it done.",
                "frMale": "C'est comme si c'\u00e9tait fait.",
                "frFemale": "C'est comme si c'\u00e9tait fait.",
                "deMale": "Ist schon so gut wie passiert.",
                "deFemale": "Ist schon so gut wie passiert."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You have my word. It will be done.",
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                "enMale": "You have my word. It will be done.",
                "frMale": "Je le promets. Ce sera fait.",
                "frFemale": "Je le promets. Ce sera fait.",
                "deMale": "Auf mein Wort, es wird geschehen.",
                "deFemale": "Auf mein Wort, es wird geschehen."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll handle it.",
            "LocalizedText": {
                "enMale": "I'll handle it.",
                "frMale": "Je m'en occupe.",
                "frFemale": "Je m'en occupe.",
                "deMale": "Ich nehme mich der Sache an.",
                "deFemale": "Ich nehme mich der Sache an."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Consider it done.",
            "LocalizedText": {
                "enMale": "Consider it done.",
                "frMale": "C'est comme si c'\u00e9tait fait.",
                "frFemale": "C'est comme si c'\u00e9tait fait.",
                "deMale": "Ist so gut wie erledigt.",
                "deFemale": "Ist so gut wie erledigt."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll take care of everything.",
            "LocalizedText": {
                "enMale": "I'll take care of everything.",
                "frMale": "Je m'occupe de tout.",
                "frFemale": "Je m'occupe de tout.",
                "deMale": "Ich k\u00fcmmere mich um alles.",
                "deFemale": "Ich k\u00fcmmere mich um alles."
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            "SpeakerB62Id": "0000000",
            "Text": "It'll be done before you know it.",
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                "enMale": "It'll be done before you know it.",
                "frMale": "Ce sera fait en moins de temps qu'il faut pour le dire.",
                "frFemale": "Ce sera fait en moins de temps qu'il faut pour le dire.",
                "deMale": "Das wird im Handumdrehen erledigt.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's as good as done.",
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                "enMale": "It's as good as done.",
                "frMale": "Je promets de m'en charger.",
                "frFemale": "Je promets de m'en charger.",
                "deMale": "Es wird auf jeden Fall geschehen.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's a done deal.",
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                "enMale": "It's a done deal.",
                "frMale": "Je me charge de tout.",
                "frFemale": "Je me charge de tout.",
                "deMale": "Ich k\u00fcmmere mich drum.",
                "deFemale": "Ich k\u00fcmmere mich drum."
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            "SpeakerB62Id": "0000000",
            "Text": "Consider it done.",
            "LocalizedText": {
                "enMale": "Consider it done.",
                "frMale": "Je m'en charge.",
                "frFemale": "Je m'en charge.",
                "deMale": "Ist praktisch schon passiert.",
                "deFemale": "Ist praktisch schon passiert."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'll do everything I can.",
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                "enMale": "I'll do everything I can.",
                "frMale": "Je ferai tout mon possible.",
                "frFemale": "Je ferai tout mon possible.",
                "deMale": "Ich tu alles, was ich kann.",
                "deFemale": "Ich tu alles, was ich kann."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll do all that I can.",
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                "enMale": "I'll do all that I can.",
                "frMale": "Je ferai de mon mieux.",
                "frFemale": "Je ferai de mon mieux.",
                "deMale": "Ich werde tun, was ich kann.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll do everything in my power to help.",
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                "enMale": "I'll do everything in my power to help.",
                "frMale": "Je ferai tout ce qui est en mon pouvoir pour aider.",
                "frFemale": "Je ferai tout ce qui est en mon pouvoir pour aider.",
                "deMale": "Ich werde tun, was in meiner Macht steht.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll do everything I can.",
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                "enMale": "I'll do everything I can.",
                "frMale": "Je ferai tout mon possible.",
                "frFemale": "Je ferai tout mon possible.",
                "deMale": "Ich werde helfen, so gut ich kann.",
                "deFemale": "Ich werde helfen, so gut ich kann."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll work every angle I can.",
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                "enMale": "I'll work every angle I can.",
                "frMale": "Je vais tout faire pour y arriver.",
                "frFemale": "Je vais tout faire pour y arriver.",
                "deMale": "Ich setze alle Hebel in Bewegung.",
                "deFemale": "Ich setze alle Hebel in Bewegung."
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            "SpeakerB62Id": "0000000",
            "Text": "It will be my top priority.",
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                "enMale": "It will be my top priority.",
                "frMale": "J'en fais ma priorit\u00e9.",
                "frFemale": "J'en fais ma priorit\u00e9.",
                "deMale": "Es steht ganz oben auf meiner Liste.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll do everything in my power.",
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                "enMale": "I'll do everything in my power.",
                "frMale": "Je vais faire tout mon possible.",
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                "deMale": "Ich werde mein M\u00f6glichstes tun.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll do my best.",
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                "enMale": "I'll do my best.",
                "frMale": "Je vais faire de mon mieux.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll do whatever I can.",
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                "enMale": "I'll do whatever I can.",
                "frMale": "Je ferai tout ce qui sera en mon pouvoir.",
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                "deMale": "Ich werde alles Machbare tun.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'll fight anyone and anything I have to.",
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                "enMale": "I'll fight anyone and anything I have to.",
                "frMale": "Si je dois me battre, je le ferai... mais \u00e7a ne m'arr\u00eatera pas.",
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                "deFemale": "Wenn ich muss, k\u00e4mpfe ich gegen alles und jeden."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll face whoever or whatever I have to.",
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                "enMale": "I'll face whoever or whatever I have to.",
                "frMale": "J'affronterai tout ce qui se dressera sur ma route.",
                "frFemale": "J'affronterai tout ce qui se dressera sur ma route.",
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            "SpeakerB62Id": "0000000",
            "Text": "I will allow nothing to stop me in this.",
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                "enMale": "I will allow nothing to stop me in this.",
                "frMale": "Rien ne m'arr\u00eatera.",
                "frFemale": "Rien ne m'arr\u00eatera.",
                "deMale": "Ich werde jedes Hindernis \u00fcberwinden.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If I have to fight, I'll fight--but that won't stop me.",
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                "enMale": "If I have to fight, I'll fight--but that won't stop me.",
                "frMale": "Si je dois me battre, je le ferai... mais \u00e7a ne m'arr\u00eatera pas.",
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                "deMale": "Ich k\u00e4mpfe, wenn es sein muss - das macht mir nichts.",
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            "SpeakerB62Id": "0000000",
            "Text": "Don't worry--nothing's gonna stop me.",
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                "enMale": "Don't worry--nothing's gonna stop me.",
                "frMale": "Rien ne pourra m'arr\u00eater.",
                "frFemale": "Rien ne pourra m'arr\u00eater.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll handle anything that dares get in my way.",
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                "enMale": "I'll handle anything that dares get in my way.",
                "frMale": "Je m'occuperai de tout ce qui se mettra en travers de ma route.",
                "frFemale": "Je m'occuperai de tout ce qui se mettra en travers de ma route.",
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                "deFemale": "Ich mache mit jedem kurzen Prozess."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll fight the whole galaxy if I have to.",
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                "enMale": "I'll fight the whole galaxy if I have to.",
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            "Text": "Nothing will stand in my way.",
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                "enMale": "Nothing will stand in my way.",
                "frMale": "Rien ne pourra me barrer la route.",
                "frFemale": "Rien ne pourra me barrer la route.",
                "deMale": "Nichts und niemand stellt sich mir in den Weg.",
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            "SpeakerB62Id": "0000000",
            "Text": "If I need to fight, I'll fight.",
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                "enMale": "If I need to fight, I'll fight.",
                "frMale": "Si je dois me battre, je le ferai.",
                "frFemale": "Si je dois me battre, je le ferai.",
                "deMale": "Wenn ich k\u00e4mpfen muss, dann k\u00e4mpfe ich.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You won't have to wait long.",
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                "enMale": "You won't have to wait long.",
                "frMale": "Je m'en occupe tout de suite.",
                "frFemale": "Je m'en occupe tout de suite.",
                "deMale": "Das geht ganz schnell.",
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            "SpeakerB62Id": "0000000",
            "Text": "I will not leave you waiting long.",
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                "enMale": "I will not leave you waiting long.",
                "frMale": "L'attente ne sera pas longue.",
                "frFemale": "L'attente ne sera pas longue.",
                "deMale": "Ich werde nicht lange daf\u00fcr brauchen.",
                "deFemale": "Ich werde nicht lange daf\u00fcr brauchen."
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            "SpeakerB62Id": "0000000",
            "Text": "This won't take long.",
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                "enMale": "This won't take long.",
                "frMale": "Ce ne sera pas long.",
                "frFemale": "Ce ne sera pas long.",
                "deMale": "Das wird nicht viel Zeit erfordern.",
                "deFemale": "Das wird nicht viel Zeit erfordern."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll take care of this immediately.",
            "LocalizedText": {
                "enMale": "I'll take care of this immediately.",
                "frMale": "Je m'en occupe tout de suite.",
                "frFemale": "Je m'en occupe tout de suite.",
                "deMale": "Ich k\u00fcmmere mich auf der Stelle darum.",
                "deFemale": "Ich k\u00fcmmere mich auf der Stelle darum."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll be back before you know it.",
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                "enMale": "I'll be back before you know it.",
                "frMale": "Il ne me faudra pas longtemps.",
                "frFemale": "Il ne me faudra pas longtemps.",
                "deMale": "Ich bin im Handumdrehen wieder da.",
                "deFemale": "Ich bin im Handumdrehen wieder da."
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            "SpeakerB62Id": "0000000",
            "Text": "Sit still. This won't take long.",
            "LocalizedText": {
                "enMale": "Sit still. This won't take long.",
                "frMale": "Du calme, \u00e7a sera vite r\u00e9gl\u00e9.",
                "frFemale": "Du calme, \u00e7a sera vite r\u00e9gl\u00e9.",
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            "SpeakerB62Id": "0000000",
            "Text": "This won't take long.",
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                "enMale": "This won't take long.",
                "frMale": "Ce sera rapide.",
                "frFemale": "Ce sera rapide.",
                "deMale": "Das dauert nicht lange.",
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            "SpeakerB62Id": "0000000",
            "Text": "Back in a flash.",
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                "enMale": "Back in a flash.",
                "frMale": "Je n'en aurai pas pour longtemps.",
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                "deMale": "Bin gleich wieder da.",
                "deFemale": "Bin gleich wieder da."
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            "SpeakerB62Id": "0000000",
            "Text": "You won't have to wait long.",
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                "enMale": "You won't have to wait long.",
                "frMale": "J'en aurai bient\u00f4t termin\u00e9.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'll be right back.",
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                "enMale": "I'll be right back.",
                "frMale": "Je reviens d\u00e8s que possible.",
                "frFemale": "Je reviens d\u00e8s que possible.",
                "deMale": "Ich bin im Nu zur\u00fcck.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll return as quickly as possible.",
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                "enMale": "I'll return as quickly as possible.",
                "frMale": "Je reviens le plus vite possible.",
                "frFemale": "Je reviens le plus vite possible.",
                "deMale": "Ich kehre so schnell wie m\u00f6glich zur\u00fcck.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll return soon.",
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                "enMale": "I'll return soon.",
                "frMale": "Je reviens bient\u00f4t.",
                "frFemale": "Je reviens bient\u00f4t.",
                "deMale": "Ich werde schon bald zur\u00fcck sein.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll be back ASAP.",
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                "enMale": "I'll be back ASAP.",
                "frMale": "Je reviens d\u00e8s que possible.",
                "frFemale": "Je reviens d\u00e8s que possible.",
                "deMale": "Ich bin schon so gut wie zur\u00fcck.",
                "deFemale": "Ich bin schon so gut wie zur\u00fcck."
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            "SpeakerB62Id": "0000000",
            "Text": "Hang tight--I'll be back soon.",
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                "enMale": "Hang tight--I'll be back soon.",
                "frMale": "Courage, je reviendrai bient\u00f4t.",
                "frFemale": "Courage, je reviendrai bient\u00f4t.",
                "deMale": "Keine Bange, ich bleibe nicht lange weg.",
                "deFemale": "Keine Bange, ich bleibe nicht lange weg."
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            "SpeakerB62Id": "0000000",
            "Text": "Be ready for my return.",
            "LocalizedText": {
                "enMale": "Be ready for my return.",
                "frMale": "Je n'en ai pas pour longtemps.",
                "frFemale": "Je n'en ai pas pour longtemps.",
                "deMale": "Ich bin bald wieder da.",
                "deFemale": "Ich bin bald wieder da."
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            "SpeakerB62Id": "0000000",
            "Text": "See you shortly.",
            "LocalizedText": {
                "enMale": "See you shortly.",
                "frMale": "\u00c0 bient\u00f4t.",
                "frFemale": "\u00c0 bient\u00f4t.",
                "deMale": "Wir sehen uns bald wieder.",
                "deFemale": "Wir sehen uns bald wieder."
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            "SpeakerB62Id": "0000000",
            "Text": "See you soon.",
            "LocalizedText": {
                "enMale": "See you soon.",
                "frMale": "\u00c0 plus tard.",
                "frFemale": "\u00c0 plus tard.",
                "deMale": "Also dann - bis bald.",
                "deFemale": "Also dann - bis bald."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll be back soon.",
            "LocalizedText": {
                "enMale": "I'll be back soon.",
                "frMale": "Je serai bient\u00f4t de retour.",
                "frFemale": "Je serai bient\u00f4t de retour.",
                "deMale": "Ich bin bald wieder zur\u00fcck.",
                "deFemale": "Ich bin bald wieder zur\u00fcck."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I will not fail.",
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                "enMale": "I will not fail.",
                "frMale": "Je n'\u00e9chouerai pas.",
                "frFemale": "Je n'\u00e9chouerai pas.",
                "deMale": "Es wird mir auf jeden Fall gelingen.",
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            "SpeakerB62Id": "0000000",
            "Text": "I can assure you, I will not fail.",
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                "enMale": "I can assure you, I will not fail.",
                "frMale": "Je n'ai qu'une parole, je r\u00e9ussirai.",
                "frFemale": "Je n'ai qu'une parole, je r\u00e9ussirai.",
                "deMale": "Ich werde ganz bestimmt nicht versagen.",
                "deFemale": "Ich werde ganz bestimmt nicht versagen."
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            "Text": "I won't let you down.",
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                "frMale": "Je r\u00e9ussirai.",
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            "Text": "I won't fail.",
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                "frMale": "Je n'\u00e9chouerai pas.",
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            "Text": "I won't blow this--trust me.",
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                "enMale": "I won't blow this--trust me.",
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            "Text": "Trust me. I'll take care of it.",
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                "frMale": "Je promets de r\u00e9ussir.",
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            "Text": "I won't fail. I promise.",
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                "frMale": "Je n'\u00e9chouerai pas, je le promets.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I think I understand the situation.",
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                "frMale": "Pas de panique, j'ai compris.",
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            "Text": "I think I get what you're saying.",
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            "Text": "I believe I understand.",
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                "frMale": "Je crois comprendre.",
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            "Text": "Don't worry--I get the picture.",
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            "Text": "I know the situation backwards and forwards.",
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                "enMale": "I know the situation backwards and forwards.",
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            "Text": "I comprehend what you mean.",
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                "enMale": "I comprehend what you mean.",
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            "Text": "I think I see.",
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                "frMale": "Je vois.",
                "frFemale": "Je vois.",
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            "Text": "I'm following you.",
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                "frMale": "J'ai bien compris.",
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            "Text": "I think I understand.",
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            "Text": "I can handle myself.",
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            "Text": "I'm quite capable of taking care of myself.",
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            "Text": "I can take care of myself.",
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            "Text": "I can handle myself.",
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            "Text": "It won't be a problem.",
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                "enMale": "It won't be a problem.",
                "frMale": "\u00c7a ne devrait pas \u00eatre un probl\u00e8me.",
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            "Text": "There's nothing I can't handle.",
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                "frMale": "Rien ne me r\u00e9siste.",
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            "SpeakerB62Id": "0000000",
            "Text": "Don't worry about me.",
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                "enMale": "Don't worry about me.",
                "frMale": "Il ne faut pas s'inqui\u00e9ter pour moi.",
                "frFemale": "Il ne faut pas s'inqui\u00e9ter pour moi.",
                "deMale": "Keine Sorge, ich komme schon zurecht.",
                "deFemale": "Keine Sorge, ich komme schon zurecht."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not worried.",
            "LocalizedText": {
                "enMale": "I'm not worried.",
                "frMale": "Je n'ai pas peur.",
                "frFemale": "Je n'ai pas peur.",
                "deMale": "Da mach ich mir keine Sorgen.",
                "deFemale": "Da mach ich mir keine Sorgen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I know how to handle myself.",
            "LocalizedText": {
                "enMale": "I know how to handle myself.",
                "frMale": "Je sais comment m'en charger.",
                "frFemale": "Je sais comment m'en charger.",
                "deMale": "Ich wei\u00df mich schon vorzusehen.",
                "deFemale": "Ich wei\u00df mich schon vorzusehen."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'll be careful.",
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                "enMale": "I'll be careful.",
                "frMale": "Je resterai sur mes gardes.",
                "frFemale": "Je resterai sur mes gardes.",
                "deMale": "Ich passe schon auf.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll keep my lightsaber ready.",
            "LocalizedText": {
                "enMale": "I'll keep my lightsaber ready.",
                "frMale": "Je vais pr\u00e9parer mon sabre laser.",
                "frFemale": "Je vais pr\u00e9parer mon sabre laser.",
                "deMale": "Ich werde die Hand am Lichtschwert haben.",
                "deFemale": "Ich werde die Hand am Lichtschwert haben."
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            "SpeakerB62Id": "0000000",
            "Text": "I will go with caution.",
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                "enMale": "I will go with caution.",
                "frMale": "J'agirai avec prudence.",
                "frFemale": "J'agirai avec prudence.",
                "deMale": "Ich werde entsprechend umsichtig vorgehen.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll stay alert.",
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                "enMale": "I'll stay alert.",
                "frMale": "Je resterai sur mes gardes.",
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                "deMale": "Ich bin auf der Hut.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll keep my eyes open.",
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                "enMale": "I'll keep my eyes open.",
                "frMale": "Je vais faire attention.",
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                "deMale": "Ich halte die Augen offen.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll keep my eyes open.",
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                "enMale": "I'll keep my eyes open.",
                "frMale": "J'ouvrirai l'\u0153il.",
                "frFemale": "J'ouvrirai l'\u0153il.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll use caution.",
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                "enMale": "I'll use caution.",
                "frMale": "La prudence sera de mise.",
                "frFemale": "La prudence sera de mise.",
                "deMale": "Ich werde wachsam sein.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll keep an eye out.",
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                "enMale": "I'll keep an eye out.",
                "frMale": "Je resterai aux aguets.",
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                "deMale": "Ich werde gut aufpassen.",
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            "Text": "I'll be cautious.",
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                "enMale": "I'll be cautious.",
                "frMale": "Je serai prudent.",
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                "deMale": "Ich sehe mich vor.",
                "deFemale": "Ich sehe mich vor."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You have my word.",
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                "enMale": "You have my word.",
                "frMale": "Je le promets.",
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                "deMale": "Mein Wort darauf.",
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            "SpeakerB62Id": "0000000",
            "Text": "You have my promise.",
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                "enMale": "You have my promise.",
                "frMale": "Je le promets.",
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                "deMale": "Ich gebe mein feierliches Versprechen.",
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            "SpeakerB62Id": "0000000",
            "Text": "On the word of myself and my order.",
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            "SpeakerB62Id": "0000000",
            "Text": "You've got my word.",
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                "enMale": "You've got my word.",
                "frMale": "Je le promets.",
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                "deMale": "Ich gebe mein Wort.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll see this through. I promise.",
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                "enMale": "I'll see this through. I promise.",
                "frMale": "J'y veillerai, je le jure.",
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            "SpeakerB62Id": "0000000",
            "Text": "I swear it.",
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                "enMale": "I swear it.",
                "frMale": "Je le promets.",
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                "deMale": "Ich schw\u00f6re es.",
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            "SpeakerB62Id": "0000000",
            "Text": "You have my word.",
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                "enMale": "You have my word.",
                "frMale": "Promis.",
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                "deMale": "Ich verspreche es.",
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            "SpeakerB62Id": "0000000",
            "Text": "You've got my guarantee.",
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                "enMale": "You've got my guarantee.",
                "frMale": "Je le garantis.",
                "frFemale": "Je le garantis.",
                "deMale": "Daf\u00fcr garantiere ich.",
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            "SpeakerB62Id": "0000000",
            "Text": "You have my promise.",
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                "enMale": "You have my promise.",
                "frMale": "Je donne ma parole.",
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                "deMale": "Versprochen!",
                "deFemale": "Versprochen!"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You won't regret this.",
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                "enMale": "You won't regret this.",
                "frMale": "C'\u00e9tait le bon choix.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm sure you won't regret this.",
            "LocalizedText": {
                "enMale": "I'm sure you won't regret this.",
                "frMale": "Il n'y a pas de regret \u00e0 avoir.",
                "frFemale": "Il n'y a pas de regret \u00e0 avoir.",
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            "Text": "It's the right decision.",
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                "enMale": "It's the right decision.",
                "frMale": "Bonne d\u00e9cision.",
                "frFemale": "Bonne d\u00e9cision.",
                "deMale": "Es war die richtige Entscheidung.",
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            "Text": "You won't regret this.",
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                "enMale": "You won't regret this.",
                "frMale": "C'\u00e9tait le bon choix.",
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                "deMale": "Da gibt's nichts zu bereuen.",
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            "SpeakerB62Id": "0000000",
            "Text": "You made the right call.",
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                "enMale": "You made the right call.",
                "frMale": "C'\u00e9tait la bonne solution.",
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            "Text": "You made the right choice.",
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                "enMale": "You made the right choice.",
                "frMale": "C'\u00e9tait la bonne d\u00e9cision.",
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            "SpeakerB62Id": "0000000",
            "Text": "You won't regret this.",
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                "enMale": "You won't regret this.",
                "frMale": "Personne ne le regrettera.",
                "frFemale": "Personne ne le regrettera.",
                "deMale": "Das ist auf jeden Fall gut so.",
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            "Text": "You've done the right thing.",
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                "enMale": "You've done the right thing.",
                "frMale": "C'\u00e9tait la meilleure chose \u00e0 faire.",
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            "SpeakerB62Id": "0000000",
            "Text": "You won't regret this.",
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                "enMale": "You won't regret this.",
                "frMale": "Il n'y aura pas \u00e0 le regretter.",
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                "deMale": "Das wird niemandem leidtun.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You're safe now.",
            "LocalizedText": {
                "enMale": "You're safe now.",
                "frMale": "Pas d'inqui\u00e9tude, tout va bien.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's going to be okay now.",
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                "enMale": "It's going to be okay now.",
                "frMale": "\u00c7a va aller maintenant.",
                "frFemale": "\u00c7a va aller maintenant.",
                "deMale": "Jetzt ist alles \u00fcberstanden.",
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            "SpeakerB62Id": "0000000",
            "Text": "You'll be alright now.",
            "LocalizedText": {
                "enMale": "You'll be alright now.",
                "frMale": "Tout ira bien.",
                "frFemale": "Tout ira bien.",
                "deMale": "Jetzt wird alles gut.",
                "deFemale": "Jetzt wird alles gut."
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            "SpeakerB62Id": "0000000",
            "Text": "Don't worry--you're safe.",
            "LocalizedText": {
                "enMale": "Don't worry--you're safe.",
                "frMale": "Pas d'inqui\u00e9tude, tout va bien.",
                "frFemale": "Pas d'inqui\u00e9tude, tout va bien.",
                "deMale": "Keine Angst - die Gefahr ist vor\u00fcber.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Relax--everything's gonna be alright.",
            "LocalizedText": {
                "enMale": "Relax--everything's gonna be alright.",
                "frMale": "Du calme, tout va bien se passer.",
                "frFemale": "Du calme, tout va bien se passer.",
                "deMale": "Ganz ruhig, alles wird gut.",
                "deFemale": "Ganz ruhig, alles wird gut."
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            "SpeakerB62Id": "0000000",
            "Text": "You're no longer in danger.",
            "LocalizedText": {
                "enMale": "You're no longer in danger.",
                "frMale": "Il n'y a plus rien \u00e0 craindre.",
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                "deMale": "Es besteht keine unmittelbare Gefahr mehr.",
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            "SpeakerB62Id": "0000000",
            "Text": "You're safe now.",
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                "enMale": "You're safe now.",
                "frMale": "Il n'y a plus rien \u00e0 craindre maintenant.",
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            "SpeakerB62Id": "0000000",
            "Text": "You'll be fine now.",
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                "enMale": "You'll be fine now.",
                "frMale": "C'est fini maintenant.",
                "frFemale": "C'est fini maintenant.",
                "deMale": "Jetzt ist alles in Ordnung.",
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            "SpeakerB62Id": "0000000",
            "Text": "You're safe now. You'll be alright.",
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                "enMale": "You're safe now. You'll be alright.",
                "frMale": "Tout va bien se passer maintenant.",
                "frFemale": "Tout va bien se passer maintenant.",
                "deMale": "Jetzt ist das Schlimmste \u00fcberstanden.",
                "deFemale": "Jetzt ist das Schlimmste \u00fcberstanden."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm here to help.",
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                "enMale": "I'm here to help.",
                "frMale": "Je suis ici pour aider.",
                "frFemale": "Je suis ici pour aider.",
                "deMale": "Ich bin gekommen, um zu helfen.",
                "deFemale": "Ich bin gekommen, um zu helfen."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm here to help however I can.",
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                "enMale": "I'm here to help however I can.",
                "frMale": "Je suis venu apporter mon aide.",
                "frFemale": "Je suis venue apporter mon aide.",
                "deMale": "Ich bin hier, um zu helfen, so gut ich kann.",
                "deFemale": "Ich bin hier, um zu helfen, so gut ich kann."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure I can be of some assistance.",
            "LocalizedText": {
                "enMale": "I'm sure I can be of some assistance.",
                "frMale": "Je dois pouvoir me rendre utile.",
                "frFemale": "Je dois pouvoir me rendre utile.",
                "deMale": "Ich kann sicher behilflich sein.",
                "deFemale": "Ich kann sicher behilflich sein."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm here to help.",
            "LocalizedText": {
                "enMale": "I'm here to help.",
                "frMale": "Je suis ici pour aider.",
                "frFemale": "Je suis ici pour aider.",
                "deMale": "Ich bin hier, um zu helfen.",
                "deFemale": "Ich bin hier, um zu helfen."
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            "SpeakerB62Id": "0000000",
            "Text": "Did somebody order a hero?",
            "LocalizedText": {
                "enMale": "Did somebody order a hero?",
                "frMale": "Quelqu'un a demand\u00e9 un h\u00e9ros\u00a0?",
                "frFemale": "Quelqu'un a demand\u00e9 un h\u00e9ros\u00a0?",
                "deMale": "Wer hat hier einen Helden bestellt?",
                "deFemale": "Wer hat hier einen Helden bestellt?"
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            "SpeakerB62Id": "0000000",
            "Text": "I've come to help.",
            "LocalizedText": {
                "enMale": "I've come to help.",
                "frMale": "Je suis venu pour aider.",
                "frFemale": "Je suis venue pour aider.",
                "deMale": "Ich m\u00f6chte helfen.",
                "deFemale": "Ich m\u00f6chte helfen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm here to help.",
            "LocalizedText": {
                "enMale": "I'm here to help.",
                "frMale": "Je suis venu aider.",
                "frFemale": "Je suis venue aider.",
                "deMale": "Ich bin hier, um zu helfen.",
                "deFemale": "Ich bin hier, um zu helfen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm here to lend a hand.",
            "LocalizedText": {
                "enMale": "I'm here to lend a hand.",
                "frMale": "Je suis venu donner un coup de main.",
                "frFemale": "Je suis venue donner un coup de main.",
                "deMale": "Wie kann ich behilflich sein?",
                "deFemale": "Wie kann ich behilflich sein?"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm here to help.",
            "LocalizedText": {
                "enMale": "I'm here to help.",
                "frMale": "Je suis l\u00e0 pour aider.",
                "frFemale": "Je suis l\u00e0 pour aider.",
                "deMale": "Ich bin zum Helfen gekommen.",
                "deFemale": "Ich bin zum Helfen gekommen."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "No problem.",
            "LocalizedText": {
                "enMale": "No problem.",
                "frMale": "Pas de probl\u00e8me.",
                "frFemale": "Pas de probl\u00e8me.",
                "deMale": "Schon gut.",
                "deFemale": "Schon gut."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm just glad it worked out.",
            "LocalizedText": {
                "enMale": "I'm just glad it worked out.",
                "frMale": "Je suis ravi qu'on ait r\u00e9ussi.",
                "frFemale": "Je suis ravie qu'on ait r\u00e9ussi.",
                "deMale": "Ich bin jedenfalls froh, dass alles gutgegangen ist.",
                "deFemale": "Ich bin jedenfalls froh, dass alles gutgegangen ist."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It was no problem.",
            "LocalizedText": {
                "enMale": "It was no problem.",
                "frMale": "Aucun probl\u00e8me.",
                "frFemale": "Aucun probl\u00e8me.",
                "deMale": "Es war keine gro\u00dfe Sache.",
                "deFemale": "Es war keine gro\u00dfe Sache."
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No problem.",
            "LocalizedText": {
                "enMale": "No problem.",
                "frMale": "Pas de probl\u00e8me.",
                "frFemale": "Pas de probl\u00e8me.",
                "deMale": "Man hilft, wo man kann.",
                "deFemale": "Man hilft, wo man kann."
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            "NodeId": 59164,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't worry about it.",
            "LocalizedText": {
                "enMale": "Don't worry about it.",
                "frMale": "Aucun souci.",
                "frFemale": "Aucun souci.",
                "deMale": "Hat doch prima hingehauen.",
                "deFemale": "Hat doch prima hingehauen."
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            "NodeId": 59165,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It was my pleasure.",
            "LocalizedText": {
                "enMale": "It was my pleasure.",
                "frMale": "Ce fut un plaisir.",
                "frFemale": "Ce fut un plaisir.",
                "deMale": "Es war mir ein Vergn\u00fcgen.",
                "deFemale": "Es war mir ein Vergn\u00fcgen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm just glad I could help.",
            "LocalizedText": {
                "enMale": "I'm just glad I could help.",
                "frMale": "Content d'avoir pu me rendre utile.",
                "frFemale": "Contente d'avoir pu me rendre utile.",
                "deMale": "Ich bin froh, dass ich helfen konnte.",
                "deFemale": "Ich bin froh, dass ich helfen konnte."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No worries.",
            "LocalizedText": {
                "enMale": "No worries.",
                "frMale": "Pas de souci.",
                "frFemale": "Pas de souci.",
                "deMale": "Ist schon gut.",
                "deFemale": "Ist schon gut."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Glad I could help.",
            "LocalizedText": {
                "enMale": "Glad I could help.",
                "frMale": "Content d'avoir pu aider.",
                "frFemale": "Contente d'avoir pu aider.",
                "deMale": "Sch\u00f6n, dass ich helfen konnte.",
                "deFemale": "Sch\u00f6n, dass ich helfen konnte."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm fine.",
            "LocalizedText": {
                "enMale": "I'm fine.",
                "frMale": "Tout est en place.",
                "frFemale": "Tout est en place.",
                "deMale": "Mir fehlt nichts.",
                "deFemale": "Mir fehlt nichts."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't worry about me.",
            "LocalizedText": {
                "enMale": "Don't worry about me.",
                "frMale": "Inutile de s'inqui\u00e9ter pour moi.",
                "frFemale": "Inutile de s'inqui\u00e9ter pour moi.",
                "deMale": "Mir geht es ausgezeichnet.",
                "deFemale": "Mir geht es ausgezeichnet."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You don't need to worry about me.",
            "LocalizedText": {
                "enMale": "You don't need to worry about me.",
                "frMale": "Il ne faut pas s'inqui\u00e9ter pour moi.",
                "frFemale": "Il ne faut pas s'inqui\u00e9ter pour moi.",
                "deMale": "Um mich braucht sich niemand zu sorgen.",
                "deFemale": "Um mich braucht sich niemand zu sorgen."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Everything is fully operational.",
            "LocalizedText": {
                "enMale": "Everything is fully operational.",
                "frMale": "Tout est en place.",
                "frFemale": "Tout est en place.",
                "deMale": "Alles in Ordnung bei mir.",
                "deFemale": "Alles in Ordnung bei mir."
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            "NodeId": 59174,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "All systems go.",
            "LocalizedText": {
                "enMale": "All systems go.",
                "frMale": "\u00c7a va.",
                "frFemale": "\u00c7a va.",
                "deMale": "Bei mir ist alles im gr\u00fcnen Bereich.",
                "deFemale": "Bei mir ist alles im gr\u00fcnen Bereich."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nothing shakes me.",
            "LocalizedText": {
                "enMale": "Nothing shakes me.",
                "frMale": "Rien ne peut m'atteindre.",
                "frFemale": "Rien ne peut m'atteindre.",
                "deMale": "Mich kann so leicht nichts ersch\u00fcttern.",
                "deFemale": "Mich kann so leicht nichts ersch\u00fcttern."
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            "NodeId": 59176,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nothing wrong that I wasn't born with.",
            "LocalizedText": {
                "enMale": "Nothing wrong that I wasn't born with.",
                "frMale": "Aucun probl\u00e8me qui ne soit pas de naissance.",
                "frFemale": "Aucun probl\u00e8me qui ne soit pas de naissance.",
                "deMale": "Mir geht es gut - nicht schlechter als \u00fcblich zumindest.",
                "deFemale": "Mir geht es gut - nicht schlechter als \u00fcblich zumindest."
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            "NodeId": 59177,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No need to worry about me.",
            "LocalizedText": {
                "enMale": "No need to worry about me.",
                "frMale": "Pas la peine de s'inqui\u00e9ter pour moi.",
                "frFemale": "Pas la peine de s'inqui\u00e9ter pour moi.",
                "deMale": "Keine Sorge, mir geht es blendend.",
                "deFemale": "Keine Sorge, mir geht es blendend."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm alright, thank you.",
            "LocalizedText": {
                "enMale": "I'm alright, thank you.",
                "frMale": "Je vais bien, merci.",
                "frFemale": "Je vais bien, merci.",
                "deMale": "Mir geht es gut, danke.",
                "deFemale": "Mir geht es gut, danke."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm sure you'll find it meets your needs.",
            "LocalizedText": {
                "enMale": "I'm sure you'll find it meets your needs.",
                "frMale": "Je suis s\u00fbr que \u00e7a marchera.",
                "frFemale": "Je suis s\u00fbre que \u00e7a marchera.",
                "deMale": "Das ist bestimmt zweckdienlich.",
                "deFemale": "Das ist bestimmt zweckdienlich."
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            "NodeId": 59181,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think this will suit your needs just fine.",
            "LocalizedText": {
                "enMale": "I think this will suit your needs just fine.",
                "frMale": "Je suis s\u00fbr que tout le monde sera satisfait.",
                "frFemale": "Je suis s\u00fbre que tout le monde sera satisfait.",
                "deMale": "Das hier d\u00fcrfte in diesem Fall geeignet sein.",
                "deFemale": "Das hier d\u00fcrfte in diesem Fall geeignet sein."
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            "QuestRewardB62": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll find this more than sufficient.",
            "LocalizedText": {
                "enMale": "You'll find this more than sufficient.",
                "frMale": "\u00c7a fera largement l'affaire.",
                "frFemale": "\u00c7a fera largement l'affaire.",
                "deMale": "Dies ist mehr als ausreichend f\u00fcr den Zweck.",
                "deFemale": "Dies ist mehr als ausreichend f\u00fcr den Zweck."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure this will do the trick.",
            "LocalizedText": {
                "enMale": "I'm sure this will do the trick.",
                "frMale": "Je suis s\u00fbr que \u00e7a marchera.",
                "frFemale": "Je suis s\u00fbre que \u00e7a marchera.",
                "deMale": "Das ist bestimmt das Richtige.",
                "deFemale": "Das ist bestimmt das Richtige."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's perfect for you--trust me.",
            "LocalizedText": {
                "enMale": "It's perfect for you--trust me.",
                "frMale": "C'est parfait, il faut me croire.",
                "frFemale": "C'est parfait, il faut me croire.",
                "deMale": "Das hier ist perfekt geeignet, ganz bestimmt.",
                "deFemale": "Das hier ist perfekt geeignet, ganz bestimmt."
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            "NodeId": 59185,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You won't have any complaints.",
            "LocalizedText": {
                "enMale": "You won't have any complaints.",
                "frMale": "Satisfaction garantie.",
                "frFemale": "Satisfaction garantie.",
                "deMale": "Das hier l\u00e4sst nichts zu w\u00fcnschen \u00fcbrig.",
                "deFemale": "Das hier l\u00e4sst nichts zu w\u00fcnschen \u00fcbrig."
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            "NodeId": 59186,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure you'll find it satisfactory.",
            "LocalizedText": {
                "enMale": "I'm sure you'll find it satisfactory.",
                "frMale": "Personne n'aura \u00e0 s'en plaindre.",
                "frFemale": "Personne n'aura \u00e0 s'en plaindre.",
                "deMale": "Das ist auf jeden Fall geeignet.",
                "deFemale": "Das ist auf jeden Fall geeignet."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It'll get the job done.",
            "LocalizedText": {
                "enMale": "It'll get the job done.",
                "frMale": "\u00c7a fera parfaitement l'affaire.",
                "frFemale": "\u00c7a fera parfaitement l'affaire.",
                "deMale": "Das hier reicht doch vollkommen aus.",
                "deFemale": "Das hier reicht doch vollkommen aus."
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            "NodeId": 59188,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It should suit your needs.",
            "LocalizedText": {
                "enMale": "It should suit your needs.",
                "frMale": "\u00c7a devrait faire l'affaire.",
                "frFemale": "\u00c7a devrait faire l'affaire.",
                "deMale": "Das hier ist sicher passend.",
                "deFemale": "Das hier ist sicher passend."
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            "NodeId": 60000,
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I don't want your dirty money.",
            "LocalizedText": {
                "enMale": "I don't want your dirty money.",
                "frMale": "Je ne veux pas de ces cr\u00e9dits.",
                "frFemale": "Je ne veux pas de ces cr\u00e9dits.",
                "deMale": "Ich will kein dreckiges Geld.",
                "deFemale": "Ich will kein dreckiges Geld."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm a Jedi. I'm not for sale.",
            "LocalizedText": {
                "enMale": "I'm a Jedi. I'm not for sale.",
                "frMale": "Je suis un Jedi. Je ne suis pas \u00e0 vendre.",
                "frFemale": "Je suis un Jedi. Je ne suis pas \u00e0 vendre.",
                "deMale": "Ich bin ein Jedi, ich bin nicht k\u00e4uflich.",
                "deFemale": "Ich bin ein Jedi, ich bin nicht k\u00e4uflich."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My honor is worth much more than your credits.",
            "LocalizedText": {
                "enMale": "My honor is worth much more than your credits.",
                "frMale": "Mon honneur vaut beaucoup plus que ces cr\u00e9dits.",
                "frFemale": "Mon honneur vaut beaucoup plus que ces cr\u00e9dits.",
                "deMale": "Meine Ehre ist weitaus mehr wert als diese Credits.",
                "deFemale": "Meine Ehre ist weitaus mehr wert als diese Credits."
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            "SpeakerB62Id": "0000000",
            "Text": "I don't want your dirty money.",
            "LocalizedText": {
                "enMale": "I don't want your dirty money.",
                "frMale": "Je ne veux pas de ces cr\u00e9dits.",
                "frFemale": "Je ne veux pas de ces cr\u00e9dits.",
                "deMale": "Ich will das schmutzige Geld nicht.",
                "deFemale": "Ich will das schmutzige Geld nicht."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You can't buy me off.",
            "LocalizedText": {
                "enMale": "You can't buy me off.",
                "frMale": "On ne m'ach\u00e8te pas, moi.",
                "frFemale": "On ne m'ach\u00e8te pas, moi.",
                "deMale": "Ich bin nicht k\u00e4uflich.",
                "deFemale": "Ich bin nicht k\u00e4uflich."
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            "SpeakerB62Id": "0000000",
            "Text": "You cannot bribe me.",
            "LocalizedText": {
                "enMale": "You cannot bribe me.",
                "frMale": "Je ne suis pas \u00e0 vendre.",
                "frFemale": "Je ne suis pas \u00e0 vendre.",
                "deMale": "Ich bin nicht bestechlich.",
                "deFemale": "Ich bin nicht bestechlich."
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            "SpeakerB62Id": "0000000",
            "Text": "I don't want your credits.",
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                "enMale": "I don't want your credits.",
                "frMale": "Je ne veux pas de cr\u00e9dits.",
                "frFemale": "Je ne veux pas de cr\u00e9dits.",
                "deMale": "Diese Credits interessieren mich nicht.",
                "deFemale": "Diese Credits interessieren mich nicht."
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            "SpeakerB62Id": "0000000",
            "Text": "Your credits are no good.",
            "LocalizedText": {
                "enMale": "Your credits are no good.",
                "frMale": "Les cr\u00e9dits n'y feront rien.",
                "frFemale": "Les cr\u00e9dits n'y feront rien.",
                "deMale": "Geld n\u00fctzt da auch nichts.",
                "deFemale": "Geld n\u00fctzt da auch nichts."
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            "SpeakerB62Id": "0000000",
            "Text": "I don't need your credits.",
            "LocalizedText": {
                "enMale": "I don't need your credits.",
                "frMale": "On ne m'ach\u00e8te pas comme \u00e7a.",
                "frFemale": "On ne m'ach\u00e8te pas comme \u00e7a.",
                "deMale": "Ich brauche diese Credits nicht.",
                "deFemale": "Ich brauche diese Credits nicht."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Not interested in anything you have to offer.",
            "LocalizedText": {
                "enMale": "Not interested in anything you have to offer.",
                "frMale": "Peu importe ce qu'on me propose, je n'en veux pas.",
                "frFemale": "Peu importe ce qu'on me propose, je n'en veux pas.",
                "deMale": "Ich bin nicht interessiert an irgendwelchen Angeboten.",
                "deFemale": "Ich bin nicht interessiert an irgendwelchen Angeboten."
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            "SpeakerB62Id": "0000000",
            "Text": "There's nothing you could offer that would persuade me.",
            "LocalizedText": {
                "enMale": "There's nothing you could offer that would persuade me.",
                "frMale": "Aucune offre ne me fera changer d'avis.",
                "frFemale": "Aucune offre ne me fera changer d'avis.",
                "deMale": "Nichts, was man mir anbietet, \u00e4ndert meine Meinung.",
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            "SpeakerB62Id": "0000000",
            "Text": "You've got nothing that could possibly interest me.",
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                "enMale": "You've got nothing that could possibly interest me.",
                "frMale": "Je ne vois rien d'int\u00e9ressant l\u00e0-dedans.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't care what you're offering--I'm not interested.",
            "LocalizedText": {
                "enMale": "I don't care what you're offering--I'm not interested.",
                "frMale": "Peu importe ce qu'on me propose, je n'en veux pas.",
                "frFemale": "Peu importe ce qu'on me propose, je n'en veux pas.",
                "deMale": "Egal, was mir angeboten wird - ich will es nicht.",
                "deFemale": "Egal, was mir angeboten wird - ich will es nicht."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I wouldn't deal with you for all the credits in the galaxy.",
            "LocalizedText": {
                "enMale": "I wouldn't deal with you for all the credits in the galaxy.",
                "frMale": "M\u00eame pour tous les cr\u00e9dits de la galaxie, je n'accepterais pas.",
                "frFemale": "M\u00eame pour tous les cr\u00e9dits de la galaxie, je n'accepterais pas.",
                "deMale": "Nein. Nicht f\u00fcr s\u00e4mtliche Credits in der Galaxis.",
                "deFemale": "Nein. Nicht f\u00fcr s\u00e4mtliche Credits in der Galaxis."
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            "NodeId": 60025,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It doesn't matter what you offer--I'm not interested.",
            "LocalizedText": {
                "enMale": "It doesn't matter what you offer--I'm not interested.",
                "frMale": "Quelle que soit l'offre, je ne suis pas int\u00e9ress\u00e9.",
                "frFemale": "Quelle que soit l'offre, je ne suis pas int\u00e9ress\u00e9e.",
                "deMale": "Egal, was das Angebot ist - ich habe kein Interesse.",
                "deFemale": "Egal, was das Angebot ist - ich habe kein Interesse."
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nothing you're offering interests me.",
            "LocalizedText": {
                "enMale": "Nothing you're offering interests me.",
                "frMale": "Cette offre ne m'int\u00e9resse pas.",
                "frFemale": "Cette offre ne m'int\u00e9resse pas.",
                "deMale": "Egal, was es ist - es l\u00e4sst mich kalt.",
                "deFemale": "Egal, was es ist - es l\u00e4sst mich kalt."
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not buying whatever it is you're selling.",
            "LocalizedText": {
                "enMale": "I'm not buying whatever it is you're selling.",
                "frMale": "Rien ne pourra me faire changer d'avis.",
                "frFemale": "Rien ne pourra me faire changer d'avis.",
                "deMale": "Egal, was es ist - ich verzichte.",
                "deFemale": "Egal, was es ist - ich verzichte."
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not interested in anything you can offer.",
            "LocalizedText": {
                "enMale": "I'm not interested in anything you can offer.",
                "frMale": "Rien de ce qu'on me propose ne m'int\u00e9resse.",
                "frFemale": "Rien de ce qu'on me propose ne m'int\u00e9resse.",
                "deMale": "Ich habe kein Interesse an irgendwelchen Angeboten.",
                "deFemale": "Ich habe kein Interesse an irgendwelchen Angeboten."
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            "NodeId": 60030,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Get some battle skills and do it yourself.",
            "LocalizedText": {
                "enMale": "Get some battle skills and do it yourself.",
                "frMale": "Il faudrait peut-\u00eatre apprendre \u00e0 se battre.",
                "frFemale": "Il faudrait peut-\u00eatre apprendre \u00e0 se battre.",
                "deMale": "Ganz einfach: \u00fcben und selbst in den Kampf ziehen!",
                "deFemale": "Ganz einfach: \u00fcben und selbst in den Kampf ziehen!"
            },
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Learn whatever you need to handle this yourself.",
            "LocalizedText": {
                "enMale": "Learn whatever you need to handle this yourself.",
                "frMale": "Il faut apprendre \u00e0 se d\u00e9brouiller par soi-m\u00eame.",
                "frFemale": "Il faut apprendre \u00e0 se d\u00e9brouiller par soi-m\u00eame.",
                "deMale": "Mit etwas Training kann das jeder selbst erledigen.",
                "deFemale": "Mit etwas Training kann das jeder selbst erledigen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There are times you must fight your own battles.",
            "LocalizedText": {
                "enMale": "There are times you must fight your own battles.",
                "frMale": "Il faut parfois mener ses propres combats.",
                "frFemale": "Il faut parfois mener ses propres combats.",
                "deMale": "Manchmal muss man seine K\u00e4mpfe selbst austragen.",
                "deFemale": "Manchmal muss man seine K\u00e4mpfe selbst austragen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You should learn to fight your own battles.",
            "LocalizedText": {
                "enMale": "You should learn to fight your own battles.",
                "frMale": "Il faudrait peut-\u00eatre apprendre \u00e0 se battre.",
                "frFemale": "Il faudrait peut-\u00eatre apprendre \u00e0 se battre.",
                "deMale": "Jeder sollte lernen, f\u00fcr sich selbst zu k\u00e4mpfen.",
                "deFemale": "Jeder sollte lernen, f\u00fcr sich selbst zu k\u00e4mpfen."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Go learn how to fight your own battles.",
            "LocalizedText": {
                "enMale": "Go learn how to fight your own battles.",
                "frMale": "Il faudrait peut-\u00eatre prendre des cours de combat.",
                "frFemale": "Il faudrait peut-\u00eatre prendre des cours de combat.",
                "deMale": "Man kann auch lernen, selber zu k\u00e4mpfen.",
                "deFemale": "Man kann auch lernen, selber zu k\u00e4mpfen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Get your hands dirty, and fight your own battles.",
            "LocalizedText": {
                "enMale": "Get your hands dirty, and fight your own battles.",
                "frMale": "Il faut parfois se salir les mains et mener son propre combat.",
                "frFemale": "Il faut parfois se salir les mains et mener son propre combat.",
                "deMale": "Man sollte seine Schlachten selbst austragen.",
                "deFemale": "Man sollte seine Schlachten selbst austragen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Go buy a blaster and stop bothering me.",
            "LocalizedText": {
                "enMale": "Go buy a blaster and stop bothering me.",
                "frMale": "Pourquoi ne pas prendre un blaster et arr\u00eater de compter sur moi\u00a0?",
                "frFemale": "Pourquoi ne pas prendre un blaster et arr\u00eater de compter sur moi\u00a0?",
                "deMale": "Ich w\u00fcrde mir einen Blaster kaufen.",
                "deFemale": "Ich w\u00fcrde mir einen Blaster kaufen."
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            "SpeakerB62Id": "0000000",
            "Text": "Pick up a blaster, and learn how to use it.",
            "LocalizedText": {
                "enMale": "Pick up a blaster, and learn how to use it.",
                "frMale": "Pourquoi ne pas prendre un blaster et apprendre \u00e0 s'en servir\u00a0?",
                "frFemale": "Pourquoi ne pas prendre un blaster et apprendre \u00e0 s'en servir\u00a0?",
                "deMale": "Ich w\u00fcrde mir einen Blaster zulegen und damit \u00fcben.",
                "deFemale": "Ich w\u00fcrde mir einen Blaster zulegen und damit \u00fcben."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Get some training and fight for yourself.",
            "LocalizedText": {
                "enMale": "Get some training and fight for yourself.",
                "frMale": "Je n'aime pas me salir les mains pour les autres.",
                "frFemale": "Je n'aime pas me salir les mains pour les autres.",
                "deMale": "Mein Ratschlag: trainieren und selber k\u00e4mpfen!",
                "deFemale": "Mein Ratschlag: trainieren und selber k\u00e4mpfen!"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "(Class) do not serve",
            "LocalizedText": {
                "enMale": "(Class) do not serve",
                "frMale": "Je ne re\u00e7ois d'ordres de personne.",
                "frFemale": "Je ne re\u00e7ois d'ordres de personne.",
                "deMale": "(Class) sind keine Diener.",
                "deFemale": "(Class) sind keine Diener."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm a Jedi. I don't take orders from you.",
            "LocalizedText": {
                "enMale": "I'm a Jedi. I don't take orders from you.",
                "frMale": "Je suis un Jedi. Je n'ai pas d'ordre \u00e0 recevoir.",
                "frFemale": "Je suis un Jedi. Je n'ai pas d'ordre \u00e0 recevoir.",
                "deMale": "Ich bin ein Jedi, kein Befehlsempf\u00e4nger.",
                "deFemale": "Ich bin ein Jedi, kein Befehlsempf\u00e4nger."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I appreciate the suggestion, but the decision is mine.",
            "LocalizedText": {
                "enMale": "I appreciate the suggestion, but the decision is mine.",
                "frMale": "Merci du conseil, mais c'est moi qui prends les d\u00e9cisions.",
                "frFemale": "Merci du conseil, mais c'est moi qui prends les d\u00e9cisions.",
                "deMale": "Vielen Dank, aber die Entscheidung treffe ich.",
                "deFemale": "Vielen Dank, aber die Entscheidung treffe ich."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You don't give me orders.",
            "LocalizedText": {
                "enMale": "You don't give me orders.",
                "frMale": "Je ne re\u00e7ois d'ordres de personne.",
                "frFemale": "Je ne re\u00e7ois d'ordres de personne.",
                "deMale": "Ich nehme nicht von jedem Befehle entgegen.",
                "deFemale": "Ich nehme nicht von jedem Befehle entgegen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Stop pushing me. I'm not your droid.",
            "LocalizedText": {
                "enMale": "Stop pushing me. I'm not your droid.",
                "frMale": "Du calme, je ne suis le dro\u00efde de personne.",
                "frFemale": "Du calme, je ne suis le dro\u00efde de personne.",
                "deMale": "So springt niemand mit mir um. Ich bin doch kein Droide.",
                "deFemale": "So springt niemand mit mir um. Ich bin doch kein Droide."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I am Sith. I call the shots.",
            "LocalizedText": {
                "enMale": "I am Sith. I call the shots.",
                "frMale": "Je suis un Sith. C'est moi qui dirige.",
                "frFemale": "Je suis un Sith. C'est moi qui dirige.",
                "deMale": "Als Sith bestimme ich, wo's langgeht.",
                "deFemale": "Als Sith bestimme ich, wo's langgeht."
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            "SpeakerB62Id": "0000000",
            "Text": "Sith don't take orders--they give them.",
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                "enMale": "Sith don't take orders--they give them.",
                "frMale": "Les Sith ne re\u00e7oivent pas d'ordres, ils les donnent.",
                "frFemale": "Les Sith ne re\u00e7oivent pas d'ordres, ils les donnent.",
                "deMale": "Sith erteilen Befehle, sie empfangen sie nicht.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I decide what jobs I do.",
            "LocalizedText": {
                "enMale": "I decide what jobs I do.",
                "frMale": "Je n'ob\u00e9is qu'\u00e0 mes ordres.",
                "frFemale": "Je n'ob\u00e9is qu'\u00e0 mes ordres.",
                "deMale": "Was ich f\u00fcr Auftr\u00e4ge annehme, entscheide ich selbst.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't answer to you.",
            "LocalizedText": {
                "enMale": "I don't answer to you.",
                "frMale": "C'est moi qui d\u00e9cide de ce que je fais.",
                "frFemale": "C'est moi qui d\u00e9cide de ce que je fais.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'll find something else to do.",
            "LocalizedText": {
                "enMale": "I'll find something else to do.",
                "frMale": "Je vais aller autre part.",
                "frFemale": "Je vais aller autre part.",
                "deMale": "Ich finde was Besseres zu tun.",
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            "SpeakerB62Id": "0000000",
            "Text": "I think there are better ways I could spend my time.",
            "LocalizedText": {
                "enMale": "I think there are better ways I could spend my time.",
                "frMale": "Je crois que je pourrais trouver un autre passe-temps.",
                "frFemale": "Je crois que je pourrais trouver un autre passe-temps.",
                "deMale": "Da kann ich mit meiner Zeit sicher Besseres anfangen.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think I'll find something else to pass the time.",
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                "enMale": "I think I'll find something else to pass the time.",
                "frMale": "Je vais trouver un autre passe-temps.",
                "frFemale": "Je vais trouver un autre passe-temps.",
                "deMale": "Ich suche mir lieber einen anderen Zeitvertreib.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll occupy myself elsewhere.",
            "LocalizedText": {
                "enMale": "I'll occupy myself elsewhere.",
                "frMale": "Je vais aller autre part.",
                "frFemale": "Je vais aller autre part.",
                "deMale": "Ich besch\u00e4ftige mich lieber anderweitig.",
                "deFemale": "Ich besch\u00e4ftige mich lieber anderweitig."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure there's a better job somewhere.",
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                "enMale": "I'm sure there's a better job somewhere.",
                "frMale": "Je pense qu'il y a mieux autre part.",
                "frFemale": "Je pense qu'il y a mieux autre part.",
                "deMale": "Da finde ich sicher noch eine bessere Aufgabe.",
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            "SpeakerB62Id": "0000000",
            "Text": "I can find a better way to spend my time.",
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                "enMale": "I can find a better way to spend my time.",
                "frMale": "Je peux trouver un meilleur moyen de m'occuper.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll find better things to do.",
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                "enMale": "I'll find better things to do.",
                "frMale": "Je trouverai mieux \u00e0 faire.",
                "frFemale": "Je trouverai mieux \u00e0 faire.",
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            "SpeakerB62Id": "0000000",
            "Text": "I think I'll find a better job.",
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                "frMale": "Je devrais pouvoir trouver mieux autre part.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll find something better to do.",
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                "enMale": "I'll find something better to do.",
                "frMale": "Je vais trouver quelque chose d'autre \u00e0 faire.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I have better things to expend effort on.",
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                "enMale": "I have better things to expend effort on.",
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            "SpeakerB62Id": "0000000",
            "Text": "I have more important concerns.",
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                "enMale": "I have more important concerns.",
                "frMale": "J'ai d'autres affaires \u00e0 r\u00e9gler.",
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            "SpeakerB62Id": "0000000",
            "Text": "I have more pressing issues at hand.",
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                "enMale": "I have more pressing issues at hand.",
                "frMale": "J'ai autre chose \u00e0 faire.",
                "frFemale": "J'ai autre chose \u00e0 faire.",
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            "SpeakerB62Id": "0000000",
            "Text": "I have more important objectives to complete.",
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                "enMale": "I have more important objectives to complete.",
                "frMale": "J'ai des choses plus importantes \u00e0 faire.",
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            "Text": "I've got better ways to spend my time.",
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            "Text": "I've got more pressing matters to attend to.",
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            "SpeakerB62Id": "0000000",
            "Text": "I have better things to do.",
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                "frMale": "J'ai mieux \u00e0 faire.",
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            "SpeakerB62Id": "0000000",
            "Text": "There are better jobs out there for me.",
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                "enMale": "There are better jobs out there for me.",
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            "SpeakerB62Id": "0000000",
            "Text": "I have more important things to do.",
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                "enMale": "I have more important things to do.",
                "frMale": "Je n'ai pas que \u00e7a \u00e0 faire.",
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            "Text": "Not a chance.",
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                "enMale": "Not a chance.",
                "frMale": "Pas question que je fasse \u00e7a.",
                "frFemale": "Pas question que je fasse \u00e7a.",
                "deMale": "Auf keinen Fall.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm not doing it, and that's my final word.",
            "LocalizedText": {
                "enMale": "I'm not doing it, and that's my final word.",
                "frMale": "Je ne le ferai pas, un point c'est tout.",
                "frFemale": "Je ne le ferai pas, un point c'est tout.",
                "deMale": "Ich sage Nein und dabei bleibt es.",
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            "SpeakerB62Id": "0000000",
            "Text": "There's no way I'm doing something like that.",
            "LocalizedText": {
                "enMale": "There's no way I'm doing something like that.",
                "frMale": "Il est hors de question que je fasse une telle chose.",
                "frFemale": "Il est hors de question que je fasse une telle chose.",
                "deMale": "So etwas mache ich unter keinen Umst\u00e4nden.",
                "deFemale": "So etwas mache ich unter keinen Umst\u00e4nden."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm not doing that. No way.",
            "LocalizedText": {
                "enMale": "I'm not doing that. No way.",
                "frMale": "Pas question que je fasse \u00e7a.",
                "frFemale": "Pas question que je fasse \u00e7a.",
                "deMale": "Ich tue es nicht, und damit basta.",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Not if you had all the credits in the galaxy.",
            "LocalizedText": {
                "enMale": "Not if you had all the credits in the galaxy.",
                "frMale": "M\u00eame pas pour tous les cr\u00e9dits de la galaxie.",
                "frFemale": "M\u00eame pas pour tous les cr\u00e9dits de la galaxie.",
                "deMale": "Nicht f\u00fcr alles Geld der Welt.",
                "deFemale": "Nicht f\u00fcr alles Geld der Welt."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I flatly refuse.",
            "LocalizedText": {
                "enMale": "I flatly refuse.",
                "frMale": "C'est un non cat\u00e9gorique.",
                "frFemale": "C'est un non cat\u00e9gorique.",
                "deMale": "Ich weigere mich kategorisch.",
                "deFemale": "Ich weigere mich kategorisch."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's not a chance I would do that.",
            "LocalizedText": {
                "enMale": "There's not a chance I would do that.",
                "frMale": "Je ne ferai jamais \u00e7a, c'est hors de question.",
                "frFemale": "Je ne ferai jamais \u00e7a, c'est hors de question.",
                "deMale": "Keine Chance. Nicht die geringste.",
                "deFemale": "Keine Chance. Nicht die geringste."
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            "SpeakerB62Id": "0000000",
            "Text": "Nothing you can offer would make me do it.",
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                "enMale": "Nothing you can offer would make me do it.",
                "frMale": "Rien ne pourra me d\u00e9cider \u00e0 faire une chose pareille.",
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                "deMale": "Daf\u00fcr k\u00f6nnte man mir gar nicht genug bezahlen.",
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            "SpeakerB62Id": "0000000",
            "Text": "No way in the world.",
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                "enMale": "No way in the world.",
                "frMale": "Je ne ferai \u00e7a pour rien au monde.",
                "frFemale": "Je ne ferai \u00e7a pour rien au monde.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I don't want any part of this.",
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                "enMale": "I don't want any part of this.",
                "frMale": "Je ne veux pas \u00eatre m\u00eal\u00e9 \u00e0 \u00e7a.",
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                "deFemale": "Ich halte mich da raus."
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            "SpeakerB62Id": "0000000",
            "Text": "I refuse to get involved in this.",
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                "enMale": "I refuse to get involved in this.",
                "frMale": "Je refuse de participer \u00e0 \u00e7a.",
                "frFemale": "Je refuse de participer \u00e0 \u00e7a.",
                "deMale": "Ich weigere mich, da hineingezogen zu werden.",
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            "SpeakerB62Id": "0000000",
            "Text": "I want no part of this.",
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                "enMale": "I want no part of this.",
                "frMale": "Je ne veux rien avoir \u00e0 faire dans cette histoire.",
                "frFemale": "Je ne veux rien avoir \u00e0 faire dans cette histoire.",
                "deMale": "Ich m\u00f6chte damit nichts zu tun haben.",
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            "SpeakerB62Id": "0000000",
            "Text": "I want nothing to do with this.",
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                "enMale": "I want nothing to do with this.",
                "frMale": "Je ne veux pas \u00eatre m\u00eal\u00e9 \u00e0 \u00e7a.",
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                "deMale": "Davon lasse ich meine Finger.",
                "deFemale": "Davon lasse ich meine Finger."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm not getting my hands dirty on this.",
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                "enMale": "I'm not getting my hands dirty on this.",
                "frMale": "Je ne veux pas que mon nom soit li\u00e9 \u00e0 cette affaire.",
                "frFemale": "Je ne veux pas que mon nom soit li\u00e9 \u00e0 cette affaire.",
                "deMale": "Damit mache ich mir nicht die H\u00e4nde schmutzig.",
                "deFemale": "Damit mache ich mir nicht die H\u00e4nde schmutzig."
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            "SpeakerB62Id": "0000000",
            "Text": "You couldn't pay me enough.",
            "LocalizedText": {
                "enMale": "You couldn't pay me enough.",
                "frMale": "Mon prix est trop \u00e9lev\u00e9.",
                "frFemale": "Mon prix est trop \u00e9lev\u00e9.",
                "deMale": "Dazu bringen mich keine zehn Tauntauns.",
                "deFemale": "Dazu bringen mich keine zehn Tauntauns."
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            "SpeakerB62Id": "0000000",
            "Text": "I don't want to be involved in this.",
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                "enMale": "I don't want to be involved in this.",
                "frMale": "Je refuse d'\u00eatre m\u00eal\u00e9 \u00e0 \u00e7a.",
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                "deMale": "Auf so etwas lasse ich mich nicht ein.",
                "deFemale": "Auf so etwas lasse ich mich nicht ein."
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            "SpeakerB62Id": "0000000",
            "Text": "I won't have anything to do with this.",
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                "enMale": "I won't have anything to do with this.",
                "frMale": "Je ne veux pas \u00eatre m\u00eal\u00e9 \u00e0 tout \u00e7a.",
                "frFemale": "Je ne veux pas \u00eatre m\u00eal\u00e9 \u00e0 tout \u00e7a.",
                "deMale": "Damit will ich nichts zu tun haben.",
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            "SpeakerB62Id": "0000000",
            "Text": "I won't take part in this.",
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                "enMale": "I won't take part in this.",
                "frMale": "Je ne veux pas \u00eatre li\u00e9 \u00e0 cette affaire.",
                "frFemale": "Je ne veux pas \u00eatre li\u00e9e \u00e0 cette affaire.",
                "deMale": "Da halte ich mich lieber raus.",
                "deFemale": "Da halte ich mich lieber raus."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Enough of this!",
            "LocalizedText": {
                "enMale": "Enough of this!",
                "frMale": "C'est fini maintenant. Du balai.",
                "frFemale": "C'est fini maintenant. Du balai.",
                "deMale": "Jetzt reicht's aber!",
                "deFemale": "Jetzt reicht's aber!"
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            "SpeakerB62Id": "0000000",
            "Text": "I'm done listening to this garbage!",
            "LocalizedText": {
                "enMale": "I'm done listening to this garbage!",
                "frMale": "J'ai entendu suffisamment de b\u00eatises.",
                "frFemale": "J'ai entendu suffisamment de b\u00eatises.",
                "deMale": "Diesen Schwachsinn muss ich mir nicht anh\u00f6ren!",
                "deFemale": "Diesen Schwachsinn muss ich mir nicht anh\u00f6ren!"
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            "SpeakerB62Id": "0000000",
            "Text": "I think we're finished here.",
            "LocalizedText": {
                "enMale": "I think we're finished here.",
                "frMale": "Je crois qu'on en a termin\u00e9.",
                "frFemale": "Je crois qu'on en a termin\u00e9.",
                "deMale": "Dieses Gespr\u00e4ch ist beendet.",
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            "SpeakerB62Id": "0000000",
            "Text": "We're through here. Get lost.",
            "LocalizedText": {
                "enMale": "We're through here. Get lost.",
                "frMale": "C'est fini maintenant. Du balai.",
                "frFemale": "C'est fini maintenant. Du balai.",
                "deMale": "Ich habe genug geh\u00f6rt. Auf Wiedersehen!",
                "deFemale": "Ich habe genug geh\u00f6rt. Auf Wiedersehen!"
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I've heard enough--beat it.",
            "LocalizedText": {
                "enMale": "I've heard enough--beat it.",
                "frMale": "J'en ai assez entendu... Du vent\u00a0!",
                "frFemale": "J'en ai assez entendu... Du vent\u00a0!",
                "deMale": "Das reicht. Ich will kein Wort mehr h\u00f6ren.",
                "deFemale": "Das reicht. Ich will kein Wort mehr h\u00f6ren."
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            "SpeakerB62Id": "0000000",
            "Text": "I've had enough of you!",
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                "enMale": "I've had enough of you!",
                "frMale": "J'en ai assez entendu\u00a0!",
                "frFemale": "J'en ai assez entendu\u00a0!",
                "deMale": "Genug davon!",
                "deFemale": "Genug davon!"
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            "SpeakerB62Id": "0000000",
            "Text": "I've had just about enough.",
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                "enMale": "I've had just about enough.",
                "frMale": "J'en ai assez.",
                "frFemale": "J'en ai assez.",
                "deMale": "Ich will keinen Ton mehr davon h\u00f6ren.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm done with you.",
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                "enMale": "I'm done with you.",
                "frMale": "\u00c7a suffit.",
                "frFemale": "\u00c7a suffit.",
                "deMale": "Schluss jetzt, das reicht.",
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            "SpeakerB62Id": "0000000",
            "Text": "Get away from me.",
            "LocalizedText": {
                "enMale": "Get away from me.",
                "frMale": "Hors de ma vue.",
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                "deMale": "Ich will jetzt meine Ruhe.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "This isn't my line of work.",
            "LocalizedText": {
                "enMale": "This isn't my line of work.",
                "frMale": "Ce n'est pas dans mes cordes.",
                "frFemale": "Ce n'est pas dans mes cordes.",
                "deMale": "Diese Art von Arbeit mache ich nicht.",
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            "SpeakerB62Id": "0000000",
            "Text": "This isn't a job for a Jedi like me.",
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                "enMale": "This isn't a job for a Jedi like me.",
                "frMale": "Un Jedi comme moi n'est pas fait pour ce genre de mission.",
                "frFemale": "Un Jedi comme moi n'est pas fait pour ce genre de mission.",
                "deMale": "Das ist keine Aufgabe f\u00fcr einen Jedi.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm afraid you'll need to ask someone else.",
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                "enMale": "I'm afraid you'll need to ask someone else.",
                "frMale": "Je crains qu'il ne faille s'adresser \u00e0 quelqu'un d'autre.",
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            "SpeakerB62Id": "0000000",
            "Text": "This really isn't my specialty.",
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                "enMale": "This really isn't my specialty.",
                "frMale": "Ce n'est pas dans mes cordes.",
                "frFemale": "Ce n'est pas dans mes cordes.",
                "deMale": "Das f\u00e4llt nicht unter meine Kompetenz.",
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            "SpeakerB62Id": "0000000",
            "Text": "I don't normally do that kind of thing.",
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                "enMale": "I don't normally do that kind of thing.",
                "frMale": "Je ne fais pas \u00e7a en g\u00e9n\u00e9ral.",
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            "Text": "This isn't fit for a Sith like me.",
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                "enMale": "This isn't fit for a Sith like me.",
                "frMale": "Ce n'est pas digne d'un Sith comme moi.",
                "frFemale": "Ce n'est pas digne d'un Sith comme moi.",
                "deMale": "Das ist f\u00fcr einen Sith wie mich nicht angemessen.",
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            "Text": "I don't do this sort of thing.",
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                "enMale": "I don't do this sort of thing.",
                "frMale": "Je ne fais pas ce genre de choses.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm a bounty hunter, remember?",
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                "enMale": "I'm a bounty hunter, remember?",
                "frMale": "Je suis un chasseur de primes, il ne faut pas l'oublier.",
                "frFemale": "Je suis une chasseuse de primes, il ne faut pas l'oublier.",
                "deMale": "Ich bin Kopfgeldj\u00e4ger, sonst nichts.",
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            "SpeakerB62Id": "0000000",
            "Text": "This isn't my area of expertise.",
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                "enMale": "This isn't my area of expertise.",
                "frMale": "Je ne m'occupe pas de ce genre de choses.",
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                "deMale": "F\u00fcr so etwas bin ich nicht zust\u00e4ndig.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Fine. Just tell me what to do.",
            "LocalizedText": {
                "enMale": "Fine. Just tell me what to do.",
                "frMale": "Il faut juste me dire ce qu'il y a \u00e0 faire.",
                "frFemale": "Il faut juste me dire ce qu'il y a \u00e0 faire.",
                "deMale": "Gut. Was soll ich also tun?",
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            "SpeakerB62Id": "0000000",
            "Text": "Tell me what you need, and we'll see.",
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                "enMale": "Tell me what you need, and we'll see.",
                "frMale": "Quand je saurai de quoi il est question, on verra.",
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                "deMale": "Mal sehen. Was genau wird denn gebraucht?",
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            "SpeakerB62Id": "0000000",
            "Text": "What do you need me to do?",
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                "enMale": "What do you need me to do?",
                "frMale": "Qu'est-ce que je dois faire\u00a0?",
                "frFemale": "Qu'est-ce que je dois faire\u00a0?",
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            "SpeakerB62Id": "0000000",
            "Text": "Just tell me what needs to be done.",
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                "enMale": "Just tell me what needs to be done.",
                "frMale": "Il faut juste me dire ce qu'il y a \u00e0 faire.",
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                "deMale": "Ich muss nur wissen, was getan werden soll.",
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            "SpeakerB62Id": "0000000",
            "Text": "All right, just give me the details.",
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                "enMale": "All right, just give me the details.",
                "frMale": "C'est bon, venons-en au fait.",
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                "deMale": "Na sch\u00f6n. Was genau soll ich denn machen?",
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            "SpeakerB62Id": "0000000",
            "Text": "I guess you better tell me what's involved.",
            "LocalizedText": {
                "enMale": "I guess you better tell me what's involved.",
                "frMale": "Dans l'int\u00e9r\u00eat de tous, je dois savoir de quoi il retourne.",
                "frFemale": "Dans l'int\u00e9r\u00eat de tous, je dois savoir de quoi il retourne.",
                "deMale": "Erst einmal muss ich wissen, worum es geht.",
                "deFemale": "Erst einmal muss ich wissen, worum es geht."
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            "NodeId": 61016,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me what to do.",
            "LocalizedText": {
                "enMale": "Tell me what to do.",
                "frMale": "Que dois-je faire\u00a0?",
                "frFemale": "Que dois-je faire\u00a0?",
                "deMale": "Also, was soll ich tun?",
                "deFemale": "Also, was soll ich tun?"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Fine. What are your instructions?",
            "LocalizedText": {
                "enMale": "Fine. What are your instructions?",
                "frMale": "Tr\u00e8s bien. Quelles sont les instructions\u00a0?",
                "frFemale": "Tr\u00e8s bien. Quelles sont les instructions\u00a0?",
                "deMale": "Na sch\u00f6n. Worum geht es jetzt genau?",
                "deFemale": "Na sch\u00f6n. Worum geht es jetzt genau?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "All right. Tell me what to do.",
            "LocalizedText": {
                "enMale": "All right. Tell me what to do.",
                "frMale": "OK. Que dois-je faire\u00a0?",
                "frFemale": "OK. Que dois-je faire\u00a0?",
                "deMale": "Na gut. Worum geht es denn?",
                "deFemale": "Na gut. Worum geht es denn?"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I don't like this, but it has to be done.",
            "LocalizedText": {
                "enMale": "I don't like this, but it has to be done.",
                "frMale": "Je n'aime pas \u00e7a, mais c'est notre seule option.",
                "frFemale": "Je n'aime pas \u00e7a, mais c'est notre seule option.",
                "deMale": "Ich mag es nicht, aber jemand muss es ja tun.",
                "deFemale": "Ich mag es nicht, aber jemand muss es ja tun."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This makes me uncomfortable, but I have no choice.",
            "LocalizedText": {
                "enMale": "This makes me uncomfortable, but I have no choice.",
                "frMale": "\u00c7a ne me pla\u00eet pas, mais je n'ai pas le choix.",
                "frFemale": "\u00c7a ne me pla\u00eet pas, mais je n'ai pas le choix.",
                "deMale": "Die Sache gef\u00e4llt mir nicht, aber ich habe keine Wahl.",
                "deFemale": "Die Sache gef\u00e4llt mir nicht, aber ich habe keine Wahl."
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            "NodeId": 61022,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I suppose there's little choice in the matter.",
            "LocalizedText": {
                "enMale": "I suppose there's little choice in the matter.",
                "frMale": "J'imagine que je n'ai pas le choix.",
                "frFemale": "J'imagine que je n'ai pas le choix.",
                "deMale": "Ich nehme an, es gibt keine Alternative.",
                "deFemale": "Ich nehme an, es gibt keine Alternative."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't like this, but it's our only option.",
            "LocalizedText": {
                "enMale": "I don't like this, but it's our only option.",
                "frMale": "Je n'aime pas \u00e7a, mais c'est notre seule option.",
                "frFemale": "Je n'aime pas \u00e7a, mais c'est notre seule option.",
                "deMale": "Ich finde es nicht gut, aber was sollen wir sonst tun?",
                "deFemale": "Ich finde es nicht gut, aber was sollen wir sonst tun?"
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            "SpeakerB62Id": "0000000",
            "Text": "Looks like I don't have any choice but to play along.",
            "LocalizedText": {
                "enMale": "Looks like I don't have any choice but to play along.",
                "frMale": "On dirait que je n'ai pas le choix.",
                "frFemale": "On dirait que je n'ai pas le choix.",
                "deMale": "Da bleibt mir wohl nichts \u00fcbrig als mitzuspielen.",
                "deFemale": "Da bleibt mir wohl nichts \u00fcbrig als mitzuspielen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If it must be done, it must be done.",
            "LocalizedText": {
                "enMale": "If it must be done, it must be done.",
                "frMale": "S'il faut le faire, faisons-le.",
                "frFemale": "S'il faut le faire, faisons-le.",
                "deMale": "Wenn es sein muss, dann ist es eben so.",
                "deFemale": "Wenn es sein muss, dann ist es eben so."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I don't like it, but it's necessary.",
            "LocalizedText": {
                "enMale": "I don't like it, but it's necessary.",
                "frMale": "\u00c7a ne me pla\u00eet pas, mais je dois le faire.",
                "frFemale": "\u00c7a ne me pla\u00eet pas, mais je dois le faire.",
                "deMale": "Es gef\u00e4llt mir nicht, aber es ist notwendig.",
                "deFemale": "Es gef\u00e4llt mir nicht, aber es ist notwendig."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll do it against my better judgment.",
            "LocalizedText": {
                "enMale": "I'll do it against my better judgment.",
                "frMale": "Je vais le faire, mais je n'aime pas \u00e7a.",
                "frFemale": "Je vais le faire, mais je n'aime pas \u00e7a.",
                "deMale": "Ich mach's, auch wenn ich es besser wissen sollte.",
                "deFemale": "Ich mach's, auch wenn ich es besser wissen sollte."
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            "SpeakerB62Id": "0000000",
            "Text": "I don't like it, but I'll do what I have to.",
            "LocalizedText": {
                "enMale": "I don't like it, but I'll do what I have to.",
                "frMale": "Je n'aime pas \u00e7a, mais je ferai ce qui doit l'\u00eatre.",
                "frFemale": "Je n'aime pas \u00e7a, mais je ferai ce qui doit l'\u00eatre.",
                "deMale": "Ich halte nicht viel davon, aber es muss wohl sein.",
                "deFemale": "Ich halte nicht viel davon, aber es muss wohl sein."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Fine--I'll hear you out.",
            "LocalizedText": {
                "enMale": "Fine--I'll hear you out.",
                "frMale": "Tr\u00e8s bien, je vais \u00e9couter.",
                "frFemale": "Tr\u00e8s bien, je vais \u00e9couter.",
                "deMale": "Sch\u00f6n, ich kann's mir ja mal anh\u00f6ren.",
                "deFemale": "Sch\u00f6n, ich kann's mir ja mal anh\u00f6ren."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm listening--for now.",
            "LocalizedText": {
                "enMale": "I'm listening--for now.",
                "frMale": "J'\u00e9coute, pour l'instant.",
                "frFemale": "J'\u00e9coute, pour l'instant.",
                "deMale": "Ich h\u00f6re mir das jetzt erst einmal an.",
                "deFemale": "Ich h\u00f6re mir das jetzt erst einmal an."
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            "SpeakerB62Id": "0000000",
            "Text": "I guess I could hear you out.",
            "LocalizedText": {
                "enMale": "I guess I could hear you out.",
                "frMale": "Je devrais pouvoir \u00e9couter \u00e7a.",
                "frFemale": "Je devrais pouvoir \u00e9couter \u00e7a.",
                "deMale": "Vielleicht sollte ich erst einmal zuh\u00f6ren.",
                "deFemale": "Vielleicht sollte ich erst einmal zuh\u00f6ren."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I guess I'll hear you out.",
            "LocalizedText": {
                "enMale": "I guess I'll hear you out.",
                "frMale": "Tr\u00e8s bien, je vais \u00e9couter.",
                "frFemale": "Tr\u00e8s bien, je vais \u00e9couter.",
                "deMale": "Gut, ich h\u00f6re.",
                "deFemale": "Gut, ich h\u00f6re."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll listen, for now.",
            "LocalizedText": {
                "enMale": "I'll listen, for now.",
                "frMale": "D'accord, j'\u00e9coute.",
                "frFemale": "D'accord, j'\u00e9coute.",
                "deMale": "Ich h\u00f6re zu, aber nur ganz kurz.",
                "deFemale": "Ich h\u00f6re zu, aber nur ganz kurz."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll try to pay attention.",
            "LocalizedText": {
                "enMale": "I'll try to pay attention.",
                "frMale": "Je vais essayer d'\u00eatre attentif.",
                "frFemale": "Je vais essayer d'\u00eatre attentive.",
                "deMale": "Ich versuche, es mir anzuh\u00f6ren, ohne einzuschlafen.",
                "deFemale": "Ich versuche, es mir anzuh\u00f6ren, ohne einzuschlafen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll hear what you have to say.",
            "LocalizedText": {
                "enMale": "I'll hear what you have to say.",
                "frMale": "Tr\u00e8s bien, j'\u00e9coute.",
                "frFemale": "Tr\u00e8s bien, j'\u00e9coute.",
                "deMale": "Ich h\u00f6re mir an, worum es geht.",
                "deFemale": "Ich h\u00f6re mir an, worum es geht."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Go ahead and talk. I'll listen.",
            "LocalizedText": {
                "enMale": "Go ahead and talk. I'll listen.",
                "frMale": "Parfait, j'\u00e9coute.",
                "frFemale": "Parfait, j'\u00e9coute.",
                "deMale": "Na, dann los. Ich h\u00f6re.",
                "deFemale": "Na, dann los. Ich h\u00f6re."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll hear you out.",
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                "enMale": "I'll hear you out.",
                "frMale": "J'\u00e9coute.",
                "frFemale": "J'\u00e9coute.",
                "deMale": "Gut, ich h\u00f6re es mir an.",
                "deFemale": "Gut, ich h\u00f6re es mir an."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'll work with you--for now.",
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                "enMale": "I'll work with you--for now.",
                "frMale": "\u00c7a ira pour cette fois.",
                "frFemale": "\u00c7a ira pour cette fois.",
                "deMale": "Ich bin dabei - f\u00fcrs Erste.",
                "deFemale": "Ich bin dabei - f\u00fcrs Erste."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll do this, but I'll be watching you.",
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                "enMale": "I'll do this, but I'll be watching you.",
                "frMale": "Je vais le faire, mais je garde l'\u0153il ouvert.",
                "frFemale": "Je vais le faire, mais je garde l'\u0153il ouvert.",
                "deMale": "Ich werde es tun, aber mit Vorbehalt.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll work with you for the time being.",
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                "enMale": "I'll work with you for the time being.",
                "frMale": "J'accepte pour l'instant.",
                "frFemale": "J'accepte pour l'instant.",
                "deMale": "Gut, vorl\u00e4ufig biete ich meine Dienste an.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll work with you--for now.",
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                "enMale": "I'll work with you--for now.",
                "frMale": "\u00c7a ira pour cette fois.",
                "frFemale": "\u00c7a ira pour cette fois.",
                "deMale": "Ich bin dabei - vorl\u00e4ufig jedenfalls.",
                "deFemale": "Ich bin dabei - vorl\u00e4ufig jedenfalls."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "If anything changes, all bets are off.",
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                "enMale": "If anything changes, all bets are off.",
                "frMale": "Pas de blague, ou \u00e7a pourrait mal finir.",
                "frFemale": "Pas de blague, ou \u00e7a pourrait mal finir.",
                "deMale": "Sobald sich etwas \u00e4ndert, springe ich ab.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm in, but I have my eye on you.",
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                "enMale": "I'm in, but I have my eye on you.",
                "frMale": "C'est bon pour moi, mais je garde l'\u0153il ouvert.",
                "frFemale": "C'est bon pour moi, mais je garde l'\u0153il ouvert.",
                "deMale": "Ich mache mit, aber ich bleibe wachsam.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll give you a chance--for now.",
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                "enMale": "I'll give you a chance--for now.",
                "frMale": "Chacun a [{M}]droit \u00e0 une chance, mais attention...",
                "frFemale": "Chacun a [{M}]le droit \u00e0 une chance, mais attention...",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll take the job, but I'm keeping my eye on you.",
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                "enMale": "I'll take the job, but I'm keeping my eye on you.",
                "frMale": "J'accepte, mais je garde l'\u0153il ouvert.",
                "frFemale": "J'accepte, mais je garde l'\u0153il ouvert.",
                "deMale": "Ich nehme den Auftrag an, aber ich bin auf der Hut.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll work with you--for now.",
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                "enMale": "I'll work with you--for now.",
                "frMale": "J'accepte pour cette fois.",
                "frFemale": "J'accepte pour cette fois.",
                "deMale": "Ich bin dabei. Aber ohne Gew\u00e4hr.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You're welcome.",
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                "enMale": "You're welcome.",
                "frMale": "De rien.",
                "frFemale": "De rien.",
                "deMale": "Gern geschehen.",
                "deFemale": "Gern geschehen."
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            "SpeakerB62Id": "0000000",
            "Text": "My pleasure.",
            "LocalizedText": {
                "enMale": "My pleasure.",
                "frMale": "De rien.",
                "frFemale": "De rien.",
                "deMale": "Es war mir ein Vergn\u00fcgen.",
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            "SpeakerB62Id": "0000000",
            "Text": "You're most welcome.",
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                "enMale": "You're most welcome.",
                "frMale": "Aucun probl\u00e8me.",
                "frFemale": "Aucun probl\u00e8me.",
                "deMale": "Ich habe es gern getan.",
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            "SpeakerB62Id": "0000000",
            "Text": "You're welcome.",
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                "enMale": "You're welcome.",
                "frMale": "Pas de probl\u00e8me.",
                "frFemale": "Pas de probl\u00e8me.",
                "deMale": "Ist doch nicht der Rede wert.",
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            "SpeakerB62Id": "0000000",
            "Text": "Not a problem.",
            "LocalizedText": {
                "enMale": "Not a problem.",
                "frMale": "Pas de quoi.",
                "frFemale": "Pas de quoi.",
                "deMale": "Aber immer doch.",
                "deFemale": "Aber immer doch."
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            "SpeakerB62Id": "0000000",
            "Text": "Don't mention it.",
            "LocalizedText": {
                "enMale": "Don't mention it.",
                "frMale": "Il n'y a pas de quoi.",
                "frFemale": "Il n'y a pas de quoi.",
                "deMale": "Schon gut.",
                "deFemale": "Schon gut."
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            "SpeakerB62Id": "0000000",
            "Text": "You're most welcome.",
            "LocalizedText": {
                "enMale": "You're most welcome.",
                "frMale": "Tout le plaisir a \u00e9t\u00e9 pour moi.",
                "frFemale": "Tout le plaisir a \u00e9t\u00e9 pour moi.",
                "deMale": "Aber bitte - gern geschehen.",
                "deFemale": "Aber bitte - gern geschehen."
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "0000000",
            "Text": "Don't mention it.",
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                "enMale": "Don't mention it.",
                "frMale": "Ce n'est rien.",
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                "deMale": "Ist schon in Ordnung.",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "My pleasure.",
            "LocalizedText": {
                "enMale": "My pleasure.",
                "frMale": "Tout le plaisir est pour moi.",
                "frFemale": "Tout le plaisir est pour moi.",
                "deMale": "Keine Ursache!",
                "deFemale": "Keine Ursache!"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm honored.",
            "LocalizedText": {
                "enMale": "I'm honored.",
                "frMale": "C'est un honneur pour moi.",
                "frFemale": "C'est un honneur pour moi.",
                "deMale": "Ich wei\u00df die Ehre zu sch\u00e4tzen.",
                "deFemale": "Ich wei\u00df die Ehre zu sch\u00e4tzen."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm tremendously honored.",
            "LocalizedText": {
                "enMale": "I'm tremendously honored.",
                "frMale": "C'est un immense honneur.",
                "frFemale": "C'est un immense honneur.",
                "deMale": "Ich f\u00fchle mich ausgesprochen geehrt.",
                "deFemale": "Ich f\u00fchle mich ausgesprochen geehrt."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I am quite honored.",
            "LocalizedText": {
                "enMale": "I am quite honored.",
                "frMale": "C'est un honneur.",
                "frFemale": "C'est un honneur.",
                "deMale": "Es ist mir wirklich eine Ehre.",
                "deFemale": "Es ist mir wirklich eine Ehre."
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            "NodeId": 62023,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm honored.",
            "LocalizedText": {
                "enMale": "I'm honored.",
                "frMale": "C'est un honneur pour moi.",
                "frFemale": "C'est un honneur pour moi.",
                "deMale": "Ich f\u00fchle mich geehrt.",
                "deFemale": "Ich f\u00fchle mich geehrt."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're making me feel almost respectable.",
            "LocalizedText": {
                "enMale": "You're making me feel almost respectable.",
                "frMale": "\u00c7a me fait tr\u00e8s plaisir.",
                "frFemale": "\u00c7a me fait tr\u00e8s plaisir.",
                "deMale": "Da komm ich mir ja beinahe respektabel vor!",
                "deFemale": "Da komm ich mir ja beinahe respektabel vor!"
            },
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            "NodeId": 62025,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You honor me.",
            "LocalizedText": {
                "enMale": "You honor me.",
                "frMale": "Je suis honor\u00e9.",
                "frFemale": "Je suis honor\u00e9e.",
                "deMale": "Es ist mir eine Ehre.",
                "deFemale": "Es ist mir eine Ehre."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's an honor.",
            "LocalizedText": {
                "enMale": "It's an honor.",
                "frMale": "C'est un grand honneur.",
                "frFemale": "C'est un grand honneur.",
                "deMale": "Es ist mir eine Ehre.",
                "deFemale": "Es ist mir eine Ehre."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You flatter me.",
            "LocalizedText": {
                "enMale": "You flatter me.",
                "frMale": "\u00c7a me flatte.",
                "frFemale": "\u00c7a me flatte.",
                "deMale": "Da f\u00fchle ich mich aber geschmeichelt.",
                "deFemale": "Da f\u00fchle ich mich aber geschmeichelt."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm honored.",
            "LocalizedText": {
                "enMale": "I'm honored.",
                "frMale": "C'est un honneur.",
                "frFemale": "C'est un honneur.",
                "deMale": "Ich f\u00fchle mich geehrt.",
                "deFemale": "Ich f\u00fchle mich geehrt."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'll make sure no one survives.",
            "LocalizedText": {
                "enMale": "I'll make sure no one survives.",
                "frMale": "Je vais m'assurer de faire payer tous ceux qui sont impliqu\u00e9s.",
                "frFemale": "Je vais m'assurer de faire payer tous ceux qui sont impliqu\u00e9s.",
                "deMale": "Ich sorge daf\u00fcr, dass niemand am Leben bleibt.",
                "deFemale": "Ich sorge daf\u00fcr, dass niemand am Leben bleibt."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No one will walk away from this.",
            "LocalizedText": {
                "enMale": "No one will walk away from this.",
                "frMale": "Personne n'en r\u00e9chappera.",
                "frFemale": "Personne n'en r\u00e9chappera.",
                "deMale": "Am Schluss wird niemand mehr aufrecht stehen.",
                "deFemale": "Am Schluss wird niemand mehr aufrecht stehen."
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            "NodeId": 64012,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I will destroy them all.",
            "LocalizedText": {
                "enMale": "I will destroy them all.",
                "frMale": "Je les d\u00e9truirai tous.",
                "frFemale": "Je les d\u00e9truirai tous.",
                "deMale": "Ich werde sie alle vernichten.",
                "deFemale": "Ich werde sie alle vernichten."
            },
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll make sure everyone involved pays the price.",
            "LocalizedText": {
                "enMale": "I'll make sure everyone involved pays the price.",
                "frMale": "Je vais m'assurer de faire payer tous ceux qui sont impliqu\u00e9s.",
                "frFemale": "Je vais m'assurer de faire payer tous ceux qui sont impliqu\u00e9s.",
                "deMale": "Sie sollen alle bezahlen.",
                "deFemale": "Sie sollen alle bezahlen."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I won't leave any witnesses.",
            "LocalizedText": {
                "enMale": "I won't leave any witnesses.",
                "frMale": "Je ne laisserai aucun t\u00e9moin.",
                "frFemale": "Je ne laisserai aucun t\u00e9moin.",
                "deMale": "Ich werde keine Zeugen \u00fcbrig lassen.",
                "deFemale": "Ich werde keine Zeugen \u00fcbrig lassen."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There won't be a heart left beating.",
            "LocalizedText": {
                "enMale": "There won't be a heart left beating.",
                "frMale": "On n'entendra plus aucun battement de c\u0153ur.",
                "frFemale": "On n'entendra plus aucun battement de c\u0153ur.",
                "deMale": "Sie haben alle ihr Leben verwirkt.",
                "deFemale": "Sie haben alle ihr Leben verwirkt."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "There will be no survivors.",
            "LocalizedText": {
                "enMale": "There will be no survivors.",
                "frMale": "Il n'y aura aucun survivant.",
                "frFemale": "Il n'y aura aucun survivant.",
                "deMale": "Es wird keine \u00dcberlebenden geben.",
                "deFemale": "Es wird keine \u00dcberlebenden geben."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No one will be left standing.",
            "LocalizedText": {
                "enMale": "No one will be left standing.",
                "frMale": "Il ne restera aucun survivant.",
                "frFemale": "Il ne restera aucun survivant.",
                "deMale": "Ich schalte alle aus.",
                "deFemale": "Ich schalte alle aus."
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            "NodeId": 64018,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll make sure there are no survivors.",
            "LocalizedText": {
                "enMale": "I'll make sure there are no survivors.",
                "frMale": "Je vais m'assurer de ne laisser aucun survivant.",
                "frFemale": "Je vais m'assurer de ne laisser aucun survivant.",
                "deMale": "Ich sorge schon daf\u00fcr, dass niemand \u00fcberlebt.",
                "deFemale": "Ich sorge schon daf\u00fcr, dass niemand \u00fcberlebt."
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            "NodeId": 65000,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm just here for the fun of it.",
            "LocalizedText": {
                "enMale": "I'm just here for the fun of it.",
                "frMale": "J'ai juste envie de m'amuser un peu.",
                "frFemale": "J'ai juste envie de m'amuser un peu.",
                "deMale": "Ich will hier nur meinen Spa\u00df haben.",
                "deFemale": "Ich will hier nur meinen Spa\u00df haben."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have to spend time doing something.",
            "LocalizedText": {
                "enMale": "I have to spend time doing something.",
                "frMale": "Il faut bien que je m'occupe.",
                "frFemale": "Il faut bien que je m'occupe.",
                "deMale": "Irgendetwas muss ich mit meiner Zeit ja anfangen.",
                "deFemale": "Irgendetwas muss ich mit meiner Zeit ja anfangen."
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            "NodeId": 65012,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm just looking to pass the time.",
            "LocalizedText": {
                "enMale": "I'm just looking to pass the time.",
                "frMale": "J'essaye juste de tuer le temps.",
                "frFemale": "J'essaye juste de tuer le temps.",
                "deMale": "Ich vertreibe mir nur ein wenig die Zeit.",
                "deFemale": "Ich vertreibe mir nur ein wenig die Zeit."
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            "NodeId": 65013,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm just here to have a good time.",
            "LocalizedText": {
                "enMale": "I'm just here to have a good time.",
                "frMale": "J'ai juste envie de m'amuser un peu.",
                "frFemale": "J'ai juste envie de m'amuser un peu.",
                "deMale": "Ich bin nur zum Vergn\u00fcgen hier.",
                "deFemale": "Ich bin nur zum Vergn\u00fcgen hier."
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            "CnvAlienVONode": -1,
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        "65014": {
            "NodeId": 65014,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I figured it might be good for some laughs.",
            "LocalizedText": {
                "enMale": "I figured it might be good for some laughs.",
                "frMale": "Je me suis dit que ce serait marrant d'essayer.",
                "frFemale": "Je me suis dit que ce serait marrant d'essayer.",
                "deMale": "Wenigstens gibt es was zu lachen ...",
                "deFemale": "Wenigstens gibt es was zu lachen ..."
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        "65015": {
            "NodeId": 65015,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was hoping this would keep me entertained.",
            "LocalizedText": {
                "enMale": "I was hoping this would keep me entertained.",
                "frMale": "Je me disais que ce serait une bonne distraction.",
                "frFemale": "Je me disais que ce serait une bonne distraction.",
                "deMale": "Ich m\u00f6chte mich einfach nur am\u00fcsieren.",
                "deFemale": "Ich m\u00f6chte mich einfach nur am\u00fcsieren."
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            "NodeId": 65016,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm just here for the exercise.",
            "LocalizedText": {
                "enMale": "I'm just here for the exercise.",
                "frMale": "\u00c7a reste un bon entra\u00eenement.",
                "frFemale": "\u00c7a reste un bon entra\u00eenement.",
                "deMale": "Ich muss doch sehen, dass ich in Form bleibe.",
                "deFemale": "Ich muss doch sehen, dass ich in Form bleibe."
            },
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            "NodeId": 65017,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm just here to keep busy.",
            "LocalizedText": {
                "enMale": "I'm just here to keep busy.",
                "frMale": "Je suis l\u00e0 pour m'occuper un peu.",
                "frFemale": "Je suis l\u00e0 pour m'occuper un peu.",
                "deMale": "Ich bin nur hier, weil ich weiter nichts vorhabe.",
                "deFemale": "Ich bin nur hier, weil ich weiter nichts vorhabe."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm just doing this for fun.",
            "LocalizedText": {
                "enMale": "I'm just doing this for fun.",
                "frMale": "Je fais \u00e7a pour m'amuser.",
                "frFemale": "Je fais \u00e7a pour m'amuser.",
                "deMale": "Ich mach das hier auch nur zum Spa\u00df.",
                "deFemale": "Ich mach das hier auch nur zum Spa\u00df."
            },
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            "NodeId": 65020,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Still don't care.",
            "LocalizedText": {
                "enMale": "Still don't care.",
                "frMale": "Ce ne sont pas mes affaires.",
                "frFemale": "Ce ne sont pas mes affaires.",
                "deMale": "Das ber\u00fchrt mich immer noch nicht.",
                "deFemale": "Das ber\u00fchrt mich immer noch nicht."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My position remains the same.",
            "LocalizedText": {
                "enMale": "My position remains the same.",
                "frMale": "Je ne changerai pas d'avis.",
                "frFemale": "Je ne changerai pas d'avis.",
                "deMale": "Meine Meinung dazu hat sich nicht ge\u00e4ndert.",
                "deFemale": "Meine Meinung dazu hat sich nicht ge\u00e4ndert."
            },
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's not my concern.",
            "LocalizedText": {
                "enMale": "That's not my concern.",
                "frMale": "Ce n'est pas mon probl\u00e8me.",
                "frFemale": "Ce n'est pas mon probl\u00e8me.",
                "deMale": "Das betrifft mich nicht wirklich.",
                "deFemale": "Das betrifft mich nicht wirklich."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm still not caring.",
            "LocalizedText": {
                "enMale": "I'm still not caring.",
                "frMale": "Ce ne sont pas mes affaires.",
                "frFemale": "Ce ne sont pas mes affaires.",
                "deMale": "Es ist mir immer noch egal.",
                "deFemale": "Es ist mir immer noch egal."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Wait, I almost care... no, false alarm.",
            "LocalizedText": {
                "enMale": "Wait, I almost care... no, false alarm.",
                "frMale": "H\u00e9, \u00e7a m'int\u00e9resse presque... non, fausse alerte.",
                "frFemale": "H\u00e9, \u00e7a m'int\u00e9resse presque... non, fausse alerte.",
                "deMale": "Das macht mich sehr betroffen. Obwohl - eigentlich doch nicht.",
                "deFemale": "Das macht mich sehr betroffen. Obwohl - eigentlich doch nicht."
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            "CnvAlienVONode": -1,
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        },
        "65025": {
            "NodeId": 65025,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I remain unmoved.",
            "LocalizedText": {
                "enMale": "I remain unmoved.",
                "frMale": "Qu'est-ce que \u00e7a peut me faire\u00a0?",
                "frFemale": "Qu'est-ce que \u00e7a peut me faire\u00a0?",
                "deMale": "Das l\u00e4sst mich v\u00f6llig kalt.",
                "deFemale": "Das l\u00e4sst mich v\u00f6llig kalt."
            },
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            "NodeId": 65026,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I pretty much still don't care.",
            "LocalizedText": {
                "enMale": "I pretty much still don't care.",
                "frMale": "\u00c7a ne me fait ni chaud ni froid.",
                "frFemale": "\u00c7a ne me fait ni chaud ni froid.",
                "deMale": "Das tangiert mich einfach \u00fcberhaupt nicht.",
                "deFemale": "Das tangiert mich einfach \u00fcberhaupt nicht."
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            "NodeId": 65027,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Still don't care.",
            "LocalizedText": {
                "enMale": "Still don't care.",
                "frMale": "\u00c7a ne me concerne pas.",
                "frFemale": "\u00c7a ne me concerne pas.",
                "deMale": "Das ist mir nach wie vor einerlei.",
                "deFemale": "Das ist mir nach wie vor einerlei."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I still don't care.",
            "LocalizedText": {
                "enMale": "I still don't care.",
                "frMale": "\u00c7a ne me concerne en rien.",
                "frFemale": "\u00c7a ne me concerne en rien.",
                "deMale": "Tut mir leid - es ist mir immer noch egal.",
                "deFemale": "Tut mir leid - es ist mir immer noch egal."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I fail to see the problem.",
            "LocalizedText": {
                "enMale": "I fail to see the problem.",
                "frMale": "Il n'y a pas de quoi sauter au plafond.",
                "frFemale": "Il n'y a pas de quoi sauter au plafond.",
                "deMale": "Wo soll hier ein Problem sein?",
                "deFemale": "Wo soll hier ein Problem sein?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's nothing objectionable about that.",
            "LocalizedText": {
                "enMale": "There's nothing objectionable about that.",
                "frMale": "Il n'y a rien de mal \u00e0 tout \u00e7a.",
                "frFemale": "Il n'y a rien de mal \u00e0 tout \u00e7a.",
                "deMale": "Ich sehe keinen Grund, sich dar\u00fcber aufzuregen.",
                "deFemale": "Ich sehe keinen Grund, sich dar\u00fcber aufzuregen."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't understand the problem here.",
            "LocalizedText": {
                "enMale": "I don't understand the problem here.",
                "frMale": "Je ne vois pas o\u00f9 est le probl\u00e8me.",
                "frFemale": "Je ne vois pas o\u00f9 est le probl\u00e8me.",
                "deMale": "Ich verstehe nicht, was hier das Problem sein soll.",
                "deFemale": "Ich verstehe nicht, was hier das Problem sein soll."
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        "65033": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't see the problem here.",
            "LocalizedText": {
                "enMale": "I don't see the problem here.",
                "frMale": "Il n'y a pas de quoi sauter au plafond.",
                "frFemale": "Il n'y a pas de quoi sauter au plafond.",
                "deMale": "Ich sehe hier gar kein Problem.",
                "deFemale": "Ich sehe hier gar kein Problem."
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            "NodeId": 65034,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's the big deal?",
            "LocalizedText": {
                "enMale": "What's the big deal?",
                "frMale": "Je ne vois pas ce qui pose probl\u00e8me.",
                "frFemale": "Je ne vois pas ce qui pose probl\u00e8me.",
                "deMale": "Warum sollte ich mich dar\u00fcber aufregen?",
                "deFemale": "Warum sollte ich mich dar\u00fcber aufregen?"
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            "NodeId": 65035,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I see no problem here.",
            "LocalizedText": {
                "enMale": "I see no problem here.",
                "frMale": "Je ne vois pas ce qu'il y a de mal.",
                "frFemale": "Je ne vois pas ce qu'il y a de mal.",
                "deMale": "Das ist doch keine gro\u00dfe Sache.",
                "deFemale": "Das ist doch keine gro\u00dfe Sache."
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        "65036": {
            "NodeId": 65036,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What exactly is the problem again?",
            "LocalizedText": {
                "enMale": "What exactly is the problem again?",
                "frMale": "Et alors, c'est quoi, le probl\u00e8me\u00a0?",
                "frFemale": "Et alors, c'est quoi, le probl\u00e8me\u00a0?",
                "deMale": "Wo soll denn hier das Problem liegen?",
                "deFemale": "Wo soll denn hier das Problem liegen?"
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        "65037": {
            "NodeId": 65037,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't see the issue.",
            "LocalizedText": {
                "enMale": "I don't see the issue.",
                "frMale": "Je ne vois pas o\u00f9 est le mal.",
                "frFemale": "Je ne vois pas o\u00f9 est le mal.",
                "deMale": "Ist doch alles in Ordnung so.",
                "deFemale": "Ist doch alles in Ordnung so."
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        "65038": {
            "NodeId": 65038,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't see the problem.",
            "LocalizedText": {
                "enMale": "I don't see the problem.",
                "frMale": "Je ne vois pas ce qui cloche.",
                "frFemale": "Je ne vois pas ce qui cloche.",
                "deMale": "Da sehe ich \u00fcberhaupt kein Problem.",
                "deFemale": "Da sehe ich \u00fcberhaupt kein Problem."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You do that.",
            "LocalizedText": {
                "enMale": "You do that.",
                "frMale": "Moi, \u00e7a me va.",
                "frFemale": "Moi, \u00e7a me va.",
                "deMale": "Soll mir recht sein.",
                "deFemale": "Soll mir recht sein."
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            "SpeakerB62Id": "0000000",
            "Text": "You go right ahead.",
            "LocalizedText": {
                "enMale": "You go right ahead.",
                "frMale": "OK, bonne route.",
                "frFemale": "OK, bonne route.",
                "deMale": "Na dann, nur zu!",
                "deFemale": "Na dann, nur zu!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Good luck with that.",
            "LocalizedText": {
                "enMale": "Good luck with that.",
                "frMale": "C'est \u00e7a, bonne chance.",
                "frFemale": "C'est \u00e7a, bonne chance.",
                "deMale": "Viel Gl\u00fcck bei diesem Vorhaben.",
                "deFemale": "Viel Gl\u00fcck bei diesem Vorhaben."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Go for it.",
            "LocalizedText": {
                "enMale": "Go for it.",
                "frMale": "Moi, \u00e7a me va.",
                "frFemale": "Moi, \u00e7a me va.",
                "deMale": "Viel Gl\u00fcck auch!",
                "deFemale": "Viel Gl\u00fcck auch!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Knock yourself out.",
            "LocalizedText": {
                "enMale": "Knock yourself out.",
                "frMale": "Bien du plaisir, alors.",
                "frFemale": "Bien du plaisir, alors.",
                "deMale": "Nur keine M\u00fcdigkeit vorsch\u00fctzen!",
                "deFemale": "Nur keine M\u00fcdigkeit vorsch\u00fctzen!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Wear yourself out.",
            "LocalizedText": {
                "enMale": "Wear yourself out.",
                "frMale": "Tr\u00e8s bien, si c'est comme \u00e7a.",
                "frFemale": "Tr\u00e8s bien, si c'est comme \u00e7a.",
                "deMale": "Ich w\u00fcrde besser gleich anfangen.",
                "deFemale": "Ich w\u00fcrde besser gleich anfangen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If it suits you.",
            "LocalizedText": {
                "enMale": "If it suits you.",
                "frMale": "\u00c7a ne me d\u00e9range pas.",
                "frFemale": "\u00c7a ne me d\u00e9range pas.",
                "deMale": "Von mir aus.",
                "deFemale": "Von mir aus."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Whatever makes you happy.",
            "LocalizedText": {
                "enMale": "Whatever makes you happy.",
                "frMale": "Si tout le monde est content...",
                "frFemale": "Si tout le monde est content...",
                "deMale": "Das ist doch mal ein Plan.",
                "deFemale": "Das ist doch mal ein Plan."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Enjoy yourself, then.",
            "LocalizedText": {
                "enMale": "Enjoy yourself, then.",
                "frMale": "Bon vent, alors.",
                "frFemale": "Bon vent, alors.",
                "deMale": "Na dann, viel Vergn\u00fcgen!",
                "deFemale": "Na dann, viel Vergn\u00fcgen!"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Not a clue.",
            "LocalizedText": {
                "enMale": "Not a clue.",
                "frMale": "Je ne sais pas quoi dire.",
                "frFemale": "Je ne sais pas quoi dire.",
                "deMale": "Keine Ahnung.",
                "deFemale": "Keine Ahnung."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I haven't the slightest notion.",
            "LocalizedText": {
                "enMale": "I haven't the slightest notion.",
                "frMale": "Je n'en ai pas la moindre id\u00e9e.",
                "frFemale": "Je n'en ai pas la moindre id\u00e9e.",
                "deMale": "Das entzieht sich v\u00f6llig meiner Kenntnis.",
                "deFemale": "Das entzieht sich v\u00f6llig meiner Kenntnis."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's cloaked in mystery.",
            "LocalizedText": {
                "enMale": "It's cloaked in mystery.",
                "frMale": "\u00c7a reste un myst\u00e8re.",
                "frFemale": "\u00c7a reste un myst\u00e8re.",
                "deMale": "Das ist ein absolutes Mysterium f\u00fcr mich.",
                "deFemale": "Das ist ein absolutes Mysterium f\u00fcr mich."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I couldn't tell you.",
            "LocalizedText": {
                "enMale": "I couldn't tell you.",
                "frMale": "Je ne sais pas quoi dire.",
                "frFemale": "Je ne sais pas quoi dire.",
                "deMale": "Das kann ich auch nicht sagen.",
                "deFemale": "Das kann ich auch nicht sagen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Beats me. I was gonna ask you.",
            "LocalizedText": {
                "enMale": "Beats me. I was gonna ask you.",
                "frMale": "Mince, c'est ce que je me demandais.",
                "frFemale": "Mince, c'est ce que je me demandais.",
                "deMale": "Keine Ahnung. Ich wollte selber gerade danach fragen.",
                "deFemale": "Keine Ahnung. Ich wollte selber gerade danach fragen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It is beyond me.",
            "LocalizedText": {
                "enMale": "It is beyond me.",
                "frMale": "\u00c7a me d\u00e9passe.",
                "frFemale": "\u00c7a me d\u00e9passe.",
                "deMale": "Davon verstehe ich \u00fcberhaupt nichts.",
                "deFemale": "Davon verstehe ich \u00fcberhaupt nichts."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't look at me.",
            "LocalizedText": {
                "enMale": "Don't look at me.",
                "frMale": "Ne me regardez pas comme \u00e7a.",
                "frFemale": "Ne me regardez pas comme \u00e7a.",
                "deMale": "Was, woher soll ich denn das wissen?",
                "deFemale": "Was, woher soll ich denn das wissen?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't have a clue.",
            "LocalizedText": {
                "enMale": "Don't have a clue.",
                "frMale": "Aucune id\u00e9e.",
                "frFemale": "Aucune id\u00e9e.",
                "deMale": "Ich hab nicht den geringsten Schimmer.",
                "deFemale": "Ich hab nicht den geringsten Schimmer."
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            "NodeId": 65058,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have no idea.",
            "LocalizedText": {
                "enMale": "I have no idea.",
                "frMale": "Je n'en ai aucune id\u00e9e.",
                "frFemale": "Je n'en ai aucune id\u00e9e.",
                "deMale": "Ich wei\u00df nichts dar\u00fcber.",
                "deFemale": "Ich wei\u00df nichts dar\u00fcber."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Yeah, sure, whatever you say.",
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                "enMale": "Yeah, sure, whatever you say.",
                "frMale": "Sans doute. Ouais.",
                "frFemale": "Sans doute. Ouais.",
                "deMale": "Bitte sehr. Mir ist das egal.",
                "deFemale": "Bitte sehr. Mir ist das egal."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Whatever you say. Works for me.",
            "LocalizedText": {
                "enMale": "Whatever you say. Works for me.",
                "frMale": "Ouais, s\u00fbrement. Moi, \u00e7a me va.",
                "frFemale": "Ouais, s\u00fbrement. Moi, \u00e7a me va.",
                "deMale": "Sicher, soll mir nur recht sein.",
                "deFemale": "Sicher, soll mir nur recht sein."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Whatever you say.",
            "LocalizedText": {
                "enMale": "Whatever you say.",
                "frMale": "Ouais, s\u00fbrement.",
                "frFemale": "Ouais, s\u00fbrement.",
                "deMale": "Von mir aus ... was auch immer.",
                "deFemale": "Von mir aus ... was auch immer."
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "Sure, fine, whatever.",
            "LocalizedText": {
                "enMale": "Sure, fine, whatever.",
                "frMale": "Sans doute. Ouais.",
                "frFemale": "Sans doute. Ouais.",
                "deMale": "Klar, wird schon richtig sein.",
                "deFemale": "Klar, wird schon richtig sein."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Whatever floats your speeder.",
            "LocalizedText": {
                "enMale": "Whatever floats your speeder.",
                "frMale": "Du moment que \u00e7a roule.",
                "frFemale": "Du moment que \u00e7a roule.",
                "deMale": "Was immer beliebt ...",
                "deFemale": "Was immer beliebt ..."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Of course. Whatever you say.",
            "LocalizedText": {
                "enMale": "Of course. Whatever you say.",
                "frMale": "C'est \u00e7a. S\u00fbrement.",
                "frFemale": "C'est \u00e7a. S\u00fbrement.",
                "deMale": "Aber nat\u00fcrlich. Nur zu.",
                "deFemale": "Aber nat\u00fcrlich. Nur zu."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Whatever you say.",
            "LocalizedText": {
                "enMale": "Whatever you say.",
                "frMale": "S\u00fbrement, oui.",
                "frFemale": "S\u00fbrement, ouais.",
                "deMale": "Aber sicher doch.",
                "deFemale": "Aber sicher doch."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Whatever works for you.",
            "LocalizedText": {
                "enMale": "Whatever works for you.",
                "frMale": "Pourquoi pas. C'est pas faux.",
                "frFemale": "Pourquoi pas. C'est pas faux.",
                "deMale": "Warum nicht? Meinetwegen.",
                "deFemale": "Warum nicht? Meinetwegen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Whatever you say.",
            "LocalizedText": {
                "enMale": "Whatever you say.",
                "frMale": "S\u00fbrement, ouais.",
                "frFemale": "S\u00fbrement, ouais.",
                "deMale": "Sch\u00f6n. Von mir aus.",
                "deFemale": "Sch\u00f6n. Von mir aus."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Sorry to disappoint you.",
            "LocalizedText": {
                "enMale": "Sorry to disappoint you.",
                "frMale": "D\u00e9sol\u00e9 de ne pas avoir \u00e9t\u00e9 \u00e0 la hauteur.",
                "frFemale": "D\u00e9sol\u00e9e de ne pas avoir \u00e9t\u00e9 \u00e0 la hauteur.",
                "deMale": "Ich entschuldige mich f\u00fcr die Entt\u00e4uschung.",
                "deFemale": "Ich entschuldige mich f\u00fcr die Entt\u00e4uschung."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sorry it didn't happen as you hoped.",
            "LocalizedText": {
                "enMale": "I'm sorry it didn't happen as you hoped.",
                "frMale": "D\u00e9sol\u00e9 que \u00e7a ne se soit pas pass\u00e9 comme pr\u00e9vu.",
                "frFemale": "D\u00e9sol\u00e9e que \u00e7a ne se soit pas pass\u00e9 comme pr\u00e9vu.",
                "deMale": "Das war wohl anders geplant, tut mir leid.",
                "deFemale": "Das war wohl anders geplant, tut mir leid."
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            "NodeId": 65072,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sorry things did not go quite as you envisioned.",
            "LocalizedText": {
                "enMale": "I'm sorry things did not go quite as you envisioned.",
                "frMale": "\u00c7a me peine que les choses ne se soient pas d\u00e9roul\u00e9es comme pr\u00e9vu.",
                "frFemale": "\u00c7a me peine que les choses ne se soient pas d\u00e9roul\u00e9es comme pr\u00e9vu.",
                "deMale": "Ist nicht alles nach Plan gelaufen? Sehr bedauerlich.",
                "deFemale": "Ist nicht alles nach Plan gelaufen. Sehr bedauerlich."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sorry you're so disappointed.",
            "LocalizedText": {
                "enMale": "Sorry you're so disappointed.",
                "frMale": "D\u00e9sol\u00e9 de ne pas avoir \u00e9t\u00e9 \u00e0 la hauteur.",
                "frFemale": "D\u00e9sol\u00e9e de ne pas avoir \u00e9t\u00e9 \u00e0 la hauteur.",
                "deMale": "Das war wohl eine Entt\u00e4uschung. Tut mir leid.",
                "deFemale": "Das war wohl eine Entt\u00e4uschung. Tut mir leid."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's the way the flatcake crumbles.",
            "LocalizedText": {
                "enMale": "That's the way the flatcake crumbles.",
                "frMale": "C'est d\u00e9cevant, je sais.",
                "frFemale": "C'est d\u00e9cevant, je sais.",
                "deMale": "Erstens kommt es anders und zweitens, als man denkt.",
                "deFemale": "Erstens kommt es anders und zweitens, als man denkt."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sorry if you're disappointed with the results.",
            "LocalizedText": {
                "enMale": "Sorry if you're disappointed with the results.",
                "frMale": "Je suis navr\u00e9 que tout le monde ne soit pas satisfait de mes r\u00e9sultats.",
                "frFemale": "Je suis navr\u00e9e que tout le monde ne soit pas satisfait de mes r\u00e9sultats.",
                "deMale": "Das ist wohl nicht ganz nach Plan gelaufen?",
                "deFemale": "Das ist wohl nicht ganz nach Plan gelaufen?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I didn't mean to disappoint you.",
            "LocalizedText": {
                "enMale": "I didn't mean to disappoint you.",
                "frMale": "Je ne comptais pas \u00e9chouer.",
                "frFemale": "Je ne comptais pas \u00e9chouer.",
                "deMale": "Ich wollte wirklich nicht entt\u00e4uschen.",
                "deFemale": "Ich wollte wirklich nicht entt\u00e4uschen."
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            "NodeId": 65077,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's too bad you ain't satisfied.",
            "LocalizedText": {
                "enMale": "It's too bad you ain't satisfied.",
                "frMale": "C'est dommage que \u00e7a se soit pass\u00e9 comme \u00e7a.",
                "frFemale": "C'est dommage que \u00e7a se soit pass\u00e9 comme \u00e7a.",
                "deMale": "Hat wohl nicht ganz hingehauen ... Schade!",
                "deFemale": "Hat wohl nicht ganz hingehauen ... Schade!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sorry it didn't work out.",
            "LocalizedText": {
                "enMale": "Sorry it didn't work out.",
                "frMale": "Je n'aurais pas d\u00fb \u00e9chouer.",
                "frFemale": "Je n'aurais pas d\u00fb \u00e9chouer.",
                "deMale": "Tut mir leid, es hat wohl nicht sollen sein.",
                "deFemale": "Tut mir leid, es hat wohl nicht sollen sein."
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            "NodeId": 65080,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Perhaps you're right.",
            "LocalizedText": {
                "enMale": "Perhaps you're right.",
                "frMale": "C'est peut-\u00eatre pas faux.",
                "frFemale": "C'est peut-\u00eatre pas faux.",
                "deMale": "Vielleicht stimmt das ja.",
                "deFemale": "Vielleicht stimmt das ja."
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You might be right.",
            "LocalizedText": {
                "enMale": "You might be right.",
                "frMale": "C'est sans doute vrai.",
                "frFemale": "C'est sans doute vrai.",
                "deMale": "Das k\u00f6nnte durchaus seine Richtigkeit haben.",
                "deFemale": "Das k\u00f6nnte durchaus seine Richtigkeit haben."
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        "65082": {
            "NodeId": 65082,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You may be correct on that.",
            "LocalizedText": {
                "enMale": "You may be correct on that.",
                "frMale": "J'imagine que c'est \u00e7a.",
                "frFemale": "J'imagine que c'est \u00e7a.",
                "deMale": "Da k\u00f6nnte etwas dran sein.",
                "deFemale": "Da k\u00f6nnte etwas dran sein."
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Maybe you're right.",
            "LocalizedText": {
                "enMale": "Maybe you're right.",
                "frMale": "C'est peut-\u00eatre pas faux.",
                "frFemale": "C'est peut-\u00eatre pas faux.",
                "deMale": "Ja, das hat wohl Hand und Fu\u00df.",
                "deFemale": "Ja, das hat wohl Hand und Fu\u00df."
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            "NodeId": 65084,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I guess you could be right.",
            "LocalizedText": {
                "enMale": "I guess you could be right.",
                "frMale": "Je pense que \u00e7a se tient.",
                "frFemale": "Je pense que \u00e7a se tient.",
                "deMale": "Das k\u00f6nnte sogar hinkommen.",
                "deFemale": "Das k\u00f6nnte sogar hinkommen."
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        "65085": {
            "NodeId": 65085,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You may be right.",
            "LocalizedText": {
                "enMale": "You may be right.",
                "frMale": "C'est sans doute vrai.",
                "frFemale": "C'est sans doute vrai.",
                "deMale": "Das klingt ganz plausibel.",
                "deFemale": "Das klingt ganz plausibel."
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            "NodeId": 65086,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "Text": "I suppose you could be right.",
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                "enMale": "I suppose you could be right.",
                "frMale": "Il y a du vrai, l\u00e0-dedans.",
                "frFemale": "Il y a du vrai, l\u00e0-dedans.",
                "deMale": "Das klingt relativ sinnvoll.",
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            "SpeakerB62Id": "0000000",
            "Text": "You may be right.",
            "LocalizedText": {
                "enMale": "You may be right.",
                "frMale": "C'est sans doute vrai.",
                "frFemale": "C'est sans doute vrai.",
                "deMale": "Da ist wohl was Wahres dran.",
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            "SpeakerB62Id": "0000000",
            "Text": "Maybe you're right.",
            "LocalizedText": {
                "enMale": "Maybe you're right.",
                "frMale": "C'est peut-\u00eatre vrai.",
                "frFemale": "C'est peut-\u00eatre vrai.",
                "deMale": "Ich neige zu derselben Ansicht.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Then you're out of luck.",
            "LocalizedText": {
                "enMale": "Then you're out of luck.",
                "frMale": "C'est vraiment pas de chance, alors.",
                "frFemale": "C'est vraiment pas de chance, alors.",
                "deMale": "Das ist dann einfach Pech.",
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            "SpeakerB62Id": "0000000",
            "Text": "Then I'm afraid you're out of luck.",
            "LocalizedText": {
                "enMale": "Then I'm afraid you're out of luck.",
                "frMale": "Quel manque de chance.",
                "frFemale": "Quel manque de chance.",
                "deMale": "Das m\u00f6chte ich als ungl\u00fcckliche F\u00fcgung bezeichnen.",
                "deFemale": "Das m\u00f6chte ich als ungl\u00fcckliche F\u00fcgung bezeichnen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've got a real problem, then.",
            "LocalizedText": {
                "enMale": "You've got a real problem, then.",
                "frMale": "Je connais quelqu'un qui a un gros probl\u00e8me, alors.",
                "frFemale": "Je connais quelqu'un qui a un gros probl\u00e8me, alors.",
                "deMale": "Das ist dann nat\u00fcrlich ein Problem.",
                "deFemale": "Das ist dann nat\u00fcrlich ein Problem."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Then it sounds like you're out of luck.",
            "LocalizedText": {
                "enMale": "Then it sounds like you're out of luck.",
                "frMale": "C'est vraiment pas de chance, alors.",
                "frFemale": "C'est vraiment pas de chance, alors.",
                "deMale": "Pech gehabt, w\u00fcrde ich sagen.",
                "deFemale": "Pech gehabt, w\u00fcrde ich sagen."
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            "SpeakerB62Id": "0000000",
            "Text": "Sounds like you're fresh out of luck--unless you count the bad kind.",
            "LocalizedText": {
                "enMale": "Sounds like you're fresh out of luck--unless you count the bad kind.",
                "frMale": "Il y a des jours comme \u00e7a, o\u00f9 on a vraiment pas de chance.",
                "frFemale": "Il y a des jours comme \u00e7a, o\u00f9 on a vraiment pas de chance.",
                "deMale": "Tja, K\u00fcnstlerpech.",
                "deFemale": "Tja, K\u00fcnstlerpech."
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            "SpeakerB62Id": "0000000",
            "Text": "I think you're out of luck, then.",
            "LocalizedText": {
                "enMale": "I think you're out of luck, then.",
                "frMale": "Je crois que la chance n'est pas au rendez-vous.",
                "frFemale": "Je crois que la chance n'est pas au rendez-vous.",
                "deMale": "Dann l\u00e4sst sich nichts machen.",
                "deFemale": "Dann l\u00e4sst sich nichts machen."
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            "SpeakerB62Id": "0000000",
            "Text": "How unfortunate for you.",
            "LocalizedText": {
                "enMale": "How unfortunate for you.",
                "frMale": "C'est vraiment pas de chance.",
                "frFemale": "C'est vraiment pas de chance.",
                "deMale": "Das ist nat\u00fcrlich unangenehm.",
                "deFemale": "Das ist nat\u00fcrlich unangenehm."
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            "SpeakerB62Id": "0000000",
            "Text": "Then you're in trouble.",
            "LocalizedText": {
                "enMale": "Then you're in trouble.",
                "frMale": "Alors ce n'est que le d\u00e9but des ennuis.",
                "frFemale": "Alors ce n'est que le d\u00e9but des ennuis.",
                "deMale": "Sch\u00f6ner Schlamassel, w\u00fcrde ich sagen.",
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            "SpeakerB62Id": "0000000",
            "Text": "I guess that's a problem.",
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                "enMale": "I guess that's a problem.",
                "frMale": "Effectivement, c'est pas de chance.",
                "frFemale": "Effectivement, c'est pas de chance.",
                "deMale": "Dann haben wir ein Problem.",
                "deFemale": "Dann haben wir ein Problem."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Believe what you like.",
            "LocalizedText": {
                "enMale": "Believe what you like.",
                "frMale": "Je me fiche de ce qu'on peut penser.",
                "frFemale": "Je me fiche de ce qu'on peut penser.",
                "deMale": "Was andere glauben, ist mir egal.",
                "deFemale": "Was andere glauben, ist mir egal."
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            "SpeakerB62Id": "0000000",
            "Text": "You can believe whatever you want.",
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                "enMale": "You can believe whatever you want.",
                "frMale": "Je n'ai rien \u00e0 prouver.",
                "frFemale": "Je n'ai rien \u00e0 prouver.",
                "deMale": "Was man glaubt, bleibt jedem selbst \u00fcberlassen.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your beliefs are your concern, not mine.",
            "LocalizedText": {
                "enMale": "Your beliefs are your concern, not mine.",
                "frMale": "Je me fiche de ce que pensent les autres.",
                "frFemale": "Je me fiche de ce que pensent les autres.",
                "deMale": "Mich braucht es nicht zu k\u00fcmmern, was andere glauben.",
                "deFemale": "Mich braucht es nicht zu k\u00fcmmern, was andere glauben."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Think what you want.",
            "LocalizedText": {
                "enMale": "Think what you want.",
                "frMale": "Je me fiche de ce qu'on peut penser.",
                "frFemale": "Je me fiche de ce qu'on peut penser.",
                "deMale": "Was andere denken, ist mir egal.",
                "deFemale": "Was andere denken, ist mir egal."
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            "SpeakerB62Id": "0000000",
            "Text": "Who cares what you think?",
            "LocalizedText": {
                "enMale": "Who cares what you think?",
                "frMale": "L'avis des autres, ce n'est pas mon probl\u00e8me.",
                "frFemale": "L'avis des autres, ce n'est pas mon probl\u00e8me.",
                "deMale": "Mich juckt es nicht, was andere denken.",
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            "SpeakerB62Id": "0000000",
            "Text": "I couldn't care less what you think.",
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                "enMale": "I couldn't care less what you think.",
                "frMale": "Chacun peut penser ce qu'il veut, je m'en remettrai.",
                "frFemale": "Chacun peut penser ce qu'il veut, je m'en remettrai.",
                "deMale": "Wer mir nicht glaubt, dem ist nicht zu helfen.",
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            "SpeakerB62Id": "0000000",
            "Text": "Believe what you will.",
            "LocalizedText": {
                "enMale": "Believe what you will.",
                "frMale": "Libre \u00e0 chacun de croire ce qu'il veut.",
                "frFemale": "Libre \u00e0 chacun de croire ce qu'il veut.",
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                "deFemale": "Jeder soll glauben, was er will."
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            "SpeakerB62Id": "0000000",
            "Text": "I don't care if you believe me or not.",
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                "enMale": "I don't care if you believe me or not.",
                "frMale": "Qu'on me croie ou non, je n'en ai rien \u00e0 faire.",
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            "SpeakerB62Id": "0000000",
            "Text": "You can believe what you like.",
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                "enMale": "You can believe what you like.",
                "frMale": "Peu importe ce que pensent les autres.",
                "frFemale": "Peu importe ce que pensent les autres.",
                "deMale": "Wer mir nicht glaubt, der l\u00e4sst es eben.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I guess I could have a look.",
            "LocalizedText": {
                "enMale": "I guess I could have a look.",
                "frMale": "Je pense pouvoir m'en charger.",
                "frFemale": "Je pense pouvoir m'en charger.",
                "deMale": "Ich kann mir die Sache ja mal angucken.",
                "deFemale": "Ich kann mir die Sache ja mal angucken."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I guess I'm willing to check it out.",
            "LocalizedText": {
                "enMale": "I guess I'm willing to check it out.",
                "frMale": "Je pense pouvoir m'en occuper.",
                "frFemale": "Je pense pouvoir m'en occuper.",
                "deMale": "Ich kann es mir zumindest einmal ansehen.",
                "deFemale": "Ich kann es mir zumindest einmal ansehen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll take a look if I have time.",
            "LocalizedText": {
                "enMale": "I'll take a look if I have time.",
                "frMale": "Je verrai \u00e7a si j'ai le temps.",
                "frFemale": "Je verrai \u00e7a si j'ai le temps.",
                "deMale": "Ich werfe mal einen Blick darauf, wenn ich Zeit habe.",
                "deFemale": "Ich werfe mal einen Blick darauf, wenn ich Zeit habe."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I guess I could take a look.",
            "LocalizedText": {
                "enMale": "I guess I could take a look.",
                "frMale": "Je pense pouvoir m'en charger.",
                "frFemale": "Je pense pouvoir m'en charger.",
                "deMale": "Ich \u00fcberleg's mir.",
                "deFemale": "Ich \u00fcberleg's mir."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I might have time to look into it.",
            "LocalizedText": {
                "enMale": "I might have time to look into it.",
                "frMale": "Je trouverai peut-\u00eatre le temps de m'en occuper.",
                "frFemale": "Je trouverai peut-\u00eatre le temps de m'en occuper.",
                "deMale": "Vielleicht hab ich ja Zeit, mich damit zu befassen.",
                "deFemale": "Vielleicht hab ich ja Zeit, mich damit zu befassen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll look into it when I can.",
            "LocalizedText": {
                "enMale": "I'll look into it when I can.",
                "frMale": "Je verrai \u00e7a, si je peux.",
                "frFemale": "Je verrai \u00e7a, si je peux.",
                "deMale": "Ich werde es mir irgendwann ansehen.",
                "deFemale": "Ich werde es mir irgendwann ansehen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I suppose I can give it a look.",
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                "enMale": "I suppose I can give it a look.",
                "frMale": "Je verrai ce que je peux faire.",
                "frFemale": "Je verrai ce que je peux faire.",
                "deMale": "Ich kann es mir ja einmal ansehen.",
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            "SpeakerB62Id": "0000000",
            "Text": "I may look into it.",
            "LocalizedText": {
                "enMale": "I may look into it.",
                "frMale": "Je pourrais voir \u00e7a de plus pr\u00e8s.",
                "frFemale": "Je pourrais voir \u00e7a de plus pr\u00e8s.",
                "deMale": "Kann sein, dass ich mir das mal anschaue.",
                "deFemale": "Kann sein, dass ich mir das mal anschaue."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I suppose I could give it a look.",
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                "enMale": "I suppose I could give it a look.",
                "frMale": "Je trouverai peut-\u00eatre le temps.",
                "frFemale": "Je trouverai peut-\u00eatre le temps.",
                "deMale": "Ich behalte es im Hinterkopf.",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm just doing this for the money.",
            "LocalizedText": {
                "enMale": "I'm just doing this for the money.",
                "frMale": "Je le fais parce qu'on me paye.",
                "frFemale": "Je le fais parce qu'on me paye.",
                "deMale": "Ich mache das hier nur, weil ich Geld brauche.",
                "deFemale": "Ich mache das hier nur, weil ich Geld brauche."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "For me, this is just about earning some spending money.",
            "LocalizedText": {
                "enMale": "For me, this is just about earning some spending money.",
                "frMale": "Pour moi, c'est juste un moyen de gagner de l'argent.",
                "frFemale": "Pour moi, c'est juste un moyen de gagner de l'argent.",
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                "deFemale": "Ich verdiene mir hier nur ein bisschen was dazu."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's a job, nothing more.",
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                "enMale": "It's a job, nothing more.",
                "frMale": "C'est un petit boulot, rien de plus.",
                "frFemale": "C'est un petit boulot, rien de plus.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I do it all for the credits.",
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                "enMale": "I do it all for the credits.",
                "frMale": "Je le fais parce qu'on me paye.",
                "frFemale": "Je le fais parce qu'on me paye.",
                "deMale": "Mir geht es dabei nur ums Geld.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is just business, got it?",
            "LocalizedText": {
                "enMale": "This is just business, got it?",
                "frMale": "Je le fais pour le business, O.K.\u00a0?",
                "frFemale": "Je le fais pour le business, O.K.\u00a0?",
                "deMale": "Gesch\u00e4ft ist Gesch\u00e4ft, kapiert?",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm just doing this to get paid.",
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                "enMale": "I'm just doing this to get paid.",
                "frMale": "Je le fais pour l'argent, c'est tout.",
                "frFemale": "Je le fais pour l'argent, c'est tout.",
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                "deFemale": "Ich mache das hier, um bezahlt zu werden."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I'm only interested because of the credits.",
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                "enMale": "I'm only interested because of the credits.",
                "frMale": "C'est juste l'argent qui m'int\u00e9resse.",
                "frFemale": "C'est juste l'argent qui m'int\u00e9resse.",
                "deMale": "Mich interessieren nur die harten Credits.",
                "deFemale": "Mich interessieren nur die harten Credits."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "It's a job, nothing more.",
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                "enMale": "It's a job, nothing more.",
                "frMale": "C'est un petit boulot, rien de plus.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've been well paid.",
            "LocalizedText": {
                "enMale": "I've been well paid.",
                "frMale": "On me paye bien pour \u00e7a.",
                "frFemale": "On me paye bien pour \u00e7a.",
                "deMale": "Ich werde gut daf\u00fcr bezahlt.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "As long as I get my credits.",
            "LocalizedText": {
                "enMale": "As long as I get my credits.",
                "frMale": "Du moment qu'on me paye.",
                "frFemale": "Du moment qu'on me paye.",
                "deMale": "Hauptsache, ich kriege meine Credits.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have no moral attachment to anything here, except the credits.",
            "LocalizedText": {
                "enMale": "I have no moral attachment to anything here, except the credits.",
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            "SpeakerB62Id": "0000000",
            "Text": "As long as this is worth my while.",
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                "enMale": "As long as this is worth my while.",
                "frMale": "Du moment que je ne le fais pas pour rien.",
                "frFemale": "Du moment que je ne le fais pas pour rien.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "As long as I get paid.",
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                "enMale": "As long as I get paid.",
                "frMale": "Du moment qu'on me paye.",
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                "deMale": "Ich werde schlie\u00dflich daf\u00fcr bezahlt.",
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            "NodeId": 65134,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "All I care about is my fee.",
            "LocalizedText": {
                "enMale": "All I care about is my fee.",
                "frMale": "Mon seul souci, c'est le salaire.",
                "frFemale": "Mon seul souci, c'est le salaire.",
                "deMale": "Ich will Geld sehen! Der Rest schert mich wenig.",
                "deFemale": "Ich will Geld sehen! Der Rest schert mich wenig."
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            "NodeId": 65135,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just as long as I get paid.",
            "LocalizedText": {
                "enMale": "Just as long as I get paid.",
                "frMale": "Du moment que je suis pay\u00e9.",
                "frFemale": "Du moment que je suis pay\u00e9e.",
                "deMale": "Hauptsache, die Bezahlung stimmt.",
                "deFemale": "Hauptsache, die Bezahlung stimmt."
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            "NodeId": 65136,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "So long as I'm paid.",
            "LocalizedText": {
                "enMale": "So long as I'm paid.",
                "frMale": "Du moment que c'est r\u00e9mun\u00e9r\u00e9.",
                "frFemale": "Du moment que c'est r\u00e9mun\u00e9r\u00e9.",
                "deMale": "Das Geld muss stimmen, der Rest ist mir egal.",
                "deFemale": "Das Geld muss stimmen, der Rest ist mir egal."
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            "NodeId": 65137,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If the money's good, so am I.",
            "LocalizedText": {
                "enMale": "If the money's good, so am I.",
                "frMale": "Si c'est bien pay\u00e9, \u00e7a m'int\u00e9resse.",
                "frFemale": "Si c'est bien pay\u00e9, \u00e7a m'int\u00e9resse.",
                "deMale": "F\u00fcr gutes Geld leiste ich gute Arbeit.",
                "deFemale": "F\u00fcr gutes Geld leiste ich gute Arbeit."
            },
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        "65138": {
            "NodeId": 65138,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just so long as I get my credits.",
            "LocalizedText": {
                "enMale": "Just so long as I get my credits.",
                "frMale": "Du moment qu'on me paye pour \u00e7a.",
                "frFemale": "Du moment qu'on me paye pour \u00e7a.",
                "deMale": "Mir geht es dabei nur um die Credits.",
                "deFemale": "Mir geht es dabei nur um die Credits."
            },
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            "NodeId": 65140,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Be my guest.",
            "LocalizedText": {
                "enMale": "Be my guest.",
                "frMale": "Pas de probl\u00e8me.",
                "frFemale": "Pas de probl\u00e8me.",
                "deMale": "Bitte sehr, warum nicht?",
                "deFemale": "Bitte sehr, warum nicht?"
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            "NodeId": 65141,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Won't bother me.",
            "LocalizedText": {
                "enMale": "Won't bother me.",
                "frMale": "\u00c7a ne me d\u00e9range pas.",
                "frFemale": "\u00c7a ne me d\u00e9range pas.",
                "deMale": "Ich habe nichts dagegen.",
                "deFemale": "Ich habe nichts dagegen."
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            "NodeId": 65142,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I won't stop you.",
            "LocalizedText": {
                "enMale": "I won't stop you.",
                "frMale": "Chacun est libre de faire ce qu'il veut.",
                "frFemale": "Chacun est libre de faire ce qu'il veut.",
                "deMale": "Warum sollte mich das st\u00f6ren?",
                "deFemale": "Warum sollte mich das st\u00f6ren?"
            },
            "CnvAlienVONode": -1,
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            "NodeId": 65143,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No one's stopping you.",
            "LocalizedText": {
                "enMale": "No one's stopping you.",
                "frMale": "Pas de probl\u00e8me.",
                "frFemale": "Pas de probl\u00e8me.",
                "deMale": "Soll mir recht sein.",
                "deFemale": "Soll mir recht sein."
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            "CnvAlienVONode": -1,
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            "NodeId": 65144,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I won't stop you.",
            "LocalizedText": {
                "enMale": "I won't stop you.",
                "frMale": "Chacun est libre de faire ce qu'il veut.",
                "frFemale": "Chacun est libre de faire ce qu'il veut.",
                "deMale": "Ich hab kein Problem damit.",
                "deFemale": "Ich hab kein Problem damit."
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            "NodeId": 65145,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "By all means, go ahead.",
            "LocalizedText": {
                "enMale": "By all means, go ahead.",
                "frMale": "Je n'en ai rien \u00e0 faire.",
                "frFemale": "Je n'en ai rien \u00e0 faire.",
                "deMale": "Aber sicher, nur zu.",
                "deFemale": "Aber sicher, nur zu."
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            "NodeId": 65146,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do what you will.",
            "LocalizedText": {
                "enMale": "Do what you will.",
                "frMale": "Mais avec grand plaisir.",
                "frFemale": "Mais avec grand plaisir.",
                "deMale": "Von mir aus.",
                "deFemale": "Von mir aus."
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            "NodeId": 65147,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do what you want.",
            "LocalizedText": {
                "enMale": "Do what you want.",
                "frMale": "Je n'ai aucun droit de refuser.",
                "frFemale": "J'ai aucun droit de refuser.",
                "deMale": "Ich sehe das ganz locker.",
                "deFemale": "Ich sehe das ganz locker."
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            "NodeId": 65148,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Please, go ahead.",
            "LocalizedText": {
                "enMale": "Please, go ahead.",
                "frMale": "OK, pas de probl\u00e8me.",
                "frFemale": "OK, pas de probl\u00e8me.",
                "deMale": "Sicher.",
                "deFemale": "Sicher."
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            "NodeId": 65150,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "No problem.",
            "LocalizedText": {
                "enMale": "No problem.",
                "frMale": "Je fais ce que je peux.",
                "frFemale": "Je fais ce que je peux.",
                "deMale": "Keine gro\u00dfe Sache.",
                "deFemale": "Keine gro\u00dfe Sache."
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            "NodeId": 65151,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just doing what I can.",
            "LocalizedText": {
                "enMale": "Just doing what I can.",
                "frMale": "Je fais de mon mieux.",
                "frFemale": "Je fais de mon mieux.",
                "deMale": "Das war doch nichts Besonderes.",
                "deFemale": "Das war doch nichts Besonderes."
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            "CnvAlienVONode": -1,
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        "65152": {
            "NodeId": 65152,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't worry about it.",
            "LocalizedText": {
                "enMale": "Don't worry about it.",
                "frMale": "Pas de souci.",
                "frFemale": "Pas de souci.",
                "deMale": "Ist doch nicht der Rede wert.",
                "deFemale": "Ist doch nicht der Rede wert."
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        "65153": {
            "NodeId": 65153,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I just do what I can.",
            "LocalizedText": {
                "enMale": "I just do what I can.",
                "frMale": "Je fais ce que je peux.",
                "frFemale": "Je fais ce que je peux.",
                "deMale": "Ich helfe eben gerne.",
                "deFemale": "Ich helfe eben gerne."
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            "NodeId": 65154,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Hey, it was no big deal.",
            "LocalizedText": {
                "enMale": "Hey, it was no big deal.",
                "frMale": "Ho, ce n'est pas grand-chose.",
                "frFemale": "Ho, ce n'est pas grand-chose.",
                "deMale": "Hey, das war doch ein Klacks!",
                "deFemale": "Hey, das war doch ein Klacks!"
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            "CnvAlienVONode": -1,
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            "NodeId": 65155,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It was nothing.",
            "LocalizedText": {
                "enMale": "It was nothing.",
                "frMale": "Ce n'est rien.",
                "frFemale": "Ce n'est rien.",
                "deMale": "Wenn's weiter nichts ist ...",
                "deFemale": "Wenn's weiter nichts ist ..."
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            "NodeId": 65156,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It was nothing, really.",
            "LocalizedText": {
                "enMale": "It was nothing, really.",
                "frMale": "C'\u00e9tait trois fois rien.",
                "frFemale": "C'\u00e9tait trois fois rien.",
                "deMale": "Das war doch selbstverst\u00e4ndlich.",
                "deFemale": "Das war doch selbstverst\u00e4ndlich."
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            "NodeId": 65157,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Think nothing of it.",
            "LocalizedText": {
                "enMale": "Think nothing of it.",
                "frMale": "Ce n'\u00e9tait rien, vraiment.",
                "frFemale": "C'\u00e9tait rien, vraiment.",
                "deMale": "War doch keine gro\u00dfe Sache.",
                "deFemale": "War doch keine gro\u00dfe Sache."
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            "NodeId": 65158,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "Not a problem.",
            "LocalizedText": {
                "enMale": "Not a problem.",
                "frMale": "Pas de probl\u00e8me.",
                "frFemale": "Pas de probl\u00e8me.",
                "deMale": "Alles kein Problem.",
                "deFemale": "Alles kein Problem."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm just the messenger.",
            "LocalizedText": {
                "enMale": "I'm just the messenger.",
                "frMale": "Je fais simplement circuler le message.",
                "frFemale": "Je fais simplement circuler le message.",
                "deMale": "Ich bin nur der Bote.",
                "deFemale": "Ich bin nur der Bote."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm simply delivering the message.",
            "LocalizedText": {
                "enMale": "I'm simply delivering the message.",
                "frMale": "Je livre le message, c'est tout.",
                "frFemale": "Je livre le message, c'est tout.",
                "deMale": "Ich \u00fcberbringe lediglich die Botschaft.",
                "deFemale": "Ich \u00fcberbringe lediglich die Botschaft."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm only telling you what I know.",
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                "enMale": "I'm only telling you what I know.",
                "frMale": "Je ne fais que r\u00e9p\u00e9ter ce que je sais.",
                "frFemale": "Je ne fais que r\u00e9p\u00e9ter ce que je sais.",
                "deMale": "Ich erz\u00e4hle hier nur, was ich wei\u00df.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm just relaying the message.",
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                "enMale": "I'm just relaying the message.",
                "frMale": "Je fais simplement circuler le message.",
                "frFemale": "Je fais simplement circuler le message.",
                "deMale": "Ich gebe nur die Nachricht weiter.",
                "deFemale": "Ich gebe nur die Nachricht weiter."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Look, I'm just the messenger, here.",
            "LocalizedText": {
                "enMale": "Look, I'm just the messenger, here.",
                "frMale": "Je joue le r\u00f4le de l'\u00e9missaire, c'est tout.",
                "frFemale": "Je joue le r\u00f4le de l'\u00e9missaire, c'est tout.",
                "deMale": "Ich geb das doch nur weiter.",
                "deFemale": "Ich geb das doch nur weiter."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm just relaying information.",
            "LocalizedText": {
                "enMale": "I'm just relaying information.",
                "frMale": "Je transmets simplement l'information.",
                "frFemale": "Je transmets simplement l'information.",
                "deMale": "Ich gebe nur Informationen weiter.",
                "deFemale": "Ich gebe nur Informationen weiter."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm just conveying the message.",
            "LocalizedText": {
                "enMale": "I'm just conveying the message.",
                "frMale": "Je ne fais que porter le message.",
                "frFemale": "Je ne fais que porter le message.",
                "deMale": "Ich \u00fcberbringe nur die Nachricht.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm just passing the message along.",
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                "enMale": "I'm just passing the message along.",
                "frMale": "Je fais juste passer le message.",
                "frFemale": "Je fais juste passer le message.",
                "deMale": "Ich kann nichts daf\u00fcr, ich bin nur der Bote.",
                "deFemale": "Ich kann nichts daf\u00fcr, ich bin nur der Bote."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I'm just relaying the information.",
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                "enMale": "I'm just relaying the information.",
                "frMale": "Je fais circuler l'information, c'est tout.",
                "frFemale": "Je fais circuler l'information, c'est tout.",
                "deMale": "Ich \u00fcberbringe blo\u00df die Nachricht.",
                "deFemale": "Ich \u00fcberbringe blo\u00df die Nachricht."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Shouldn't this be your job?",
            "LocalizedText": {
                "enMale": "Shouldn't this be your job?",
                "frMale": "Je ne sais pas si c'est moi qui dois m'en occuper.",
                "frFemale": "Je ne sais pas si c'est moi qui dois m'en occuper.",
                "deMale": "Manche Jobs sollte man lieber selber tun.",
                "deFemale": "Manche Jobs sollte man lieber selber tun."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Isn't this something you should be handling yourself?",
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                "enMale": "Isn't this something you should be handling yourself?",
                "frMale": "\u00c7a ne fait pas partie de mes attributions, il me semble.",
                "frFemale": "\u00c7a ne fait pas partie de mes attributions, il me semble.",
                "deMale": "Das sollte man aber besser nicht delegieren.",
                "deFemale": "Das sollte man aber besser nicht delegieren."
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            "SpeakerB62Id": "0000000",
            "Text": "This seems like something you should be doing.",
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                "enMale": "This seems like something you should be doing.",
                "frMale": "On dirait que ce n'est pas \u00e0 moi de me charger de \u00e7a.",
                "frFemale": "On dirait que ce n'est pas \u00e0 moi de me charger de \u00e7a.",
                "deMale": "Es scheint mir, als sollte diese Aufgabe nicht weitergereicht werden.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Shouldn't you be taking care of this?",
            "LocalizedText": {
                "enMale": "Shouldn't you be taking care of this?",
                "frMale": "Je ne sais pas si c'est moi qui dois m'en occuper.",
                "frFemale": "Je ne sais pas si c'est moi qui dois m'en occuper.",
                "deMale": "Warum sollte ich das \u00fcbernehmen?",
                "deFemale": "Warum sollte ich das \u00fcbernehmen?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Isn't that in your job description?",
            "LocalizedText": {
                "enMale": "Isn't that in your job description?",
                "frMale": "\u00c7a ne fait pas partie de vos attributions\u00a0?",
                "frFemale": "\u00c7a ne fait pas partie de vos attributions\u00a0?",
                "deMale": "Das ist eindeutig nicht meine Angelegenheit.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Shouldn't this be your responsibility?",
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                "enMale": "Shouldn't this be your responsibility?",
                "frMale": "Normalement, ce n'est pas \u00e0 moi de m'en charger.",
                "frFemale": "Normalement, ce n'est pas \u00e0 moi de m'en charger.",
                "deMale": "Seit wann liegt das in meiner Verantwortung?",
                "deFemale": "Seit wann liegt das in meiner Verantwortung?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is your job, not mine.",
            "LocalizedText": {
                "enMale": "This is your job, not mine.",
                "frMale": "Je ne crois pas que ce soit \u00e0 moi de faire \u00e7a.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Shouldn't you be doing this?",
            "LocalizedText": {
                "enMale": "Shouldn't you be doing this?",
                "frMale": "Ce n'est pas \u00e0 moi \u00e0 faire \u00e7a.",
                "frFemale": "Ce n'est pas \u00e0 moi \u00e0 faire \u00e7a.",
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                "deFemale": "Das sollte man doch besser selbst tun."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Shouldn't you be handling this?",
            "LocalizedText": {
                "enMale": "Shouldn't you be handling this?",
                "frMale": "Ce ne serait pas plut\u00f4t \u00e0 vous de vous en occuper\u00a0?",
                "frFemale": "Ce ne serait pas plut\u00f4t \u00e0 vous de vous en occuper\u00a0?",
                "deMale": "Das sollte man besser nicht auf andere abw\u00e4lzen.",
                "deFemale": "Das sollte man besser nicht auf andere abw\u00e4lzen."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "That sounds a little sketchy.",
            "LocalizedText": {
                "enMale": "That sounds a little sketchy.",
                "frMale": "\u00c7a n'a pas l'air tr\u00e8s net.",
                "frFemale": "\u00c7a n'a pas l'air tr\u00e8s net.",
                "deMale": "Das h\u00f6rt sich nicht ganz schl\u00fcssig an.",
                "deFemale": "Das h\u00f6rt sich nicht ganz schl\u00fcssig an."
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        "67021": {
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            "SpeakerB62Id": "0000000",
            "Text": "That sounds very questionable.",
            "LocalizedText": {
                "enMale": "That sounds very questionable.",
                "frMale": "\u00c7a me semble un peu louche.",
                "frFemale": "\u00c7a me semble un peu louche.",
                "deMale": "Das klingt mir recht fragw\u00fcrdig.",
                "deFemale": "Das klingt mir recht fragw\u00fcrdig."
            },
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            "NodeId": 67022,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I sense trouble in your words.",
            "LocalizedText": {
                "enMale": "I sense trouble in your words.",
                "frMale": "On dirait qu'il y a anguille sous roche.",
                "frFemale": "On dirait qu'il y a anguille sous roche.",
                "deMale": "Diese Worte bergen Probleme.",
                "deFemale": "Diese Worte bergen Probleme."
            },
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        "67023": {
            "NodeId": 67023,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds shady to me.",
            "LocalizedText": {
                "enMale": "Sounds shady to me.",
                "frMale": "\u00c7a n'a pas l'air tr\u00e8s net.",
                "frFemale": "\u00c7a n'a pas l'air tr\u00e8s net.",
                "deMale": "Das klingt fragw\u00fcrdig in meinen Ohren.",
                "deFemale": "Das klingt fragw\u00fcrdig in meinen Ohren."
            },
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        "67024": {
            "NodeId": 67024,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I know a scam when I hear one.",
            "LocalizedText": {
                "enMale": "I know a scam when I hear one.",
                "frMale": "\u00c7a sent l'arnaque \u00e0 plein nez.",
                "frFemale": "\u00c7a sent l'arnaque \u00e0 plein nez.",
                "deMale": "Ich rieche L\u00fcgen zehn Meter gegen den Wind.",
                "deFemale": "Ich rieche L\u00fcgen zehn Meter gegen den Wind."
            },
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        "67025": {
            "NodeId": 67025,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds questionable to me.",
            "LocalizedText": {
                "enMale": "Sounds questionable to me.",
                "frMale": "\u00c7a m'a l'air suspect.",
                "frFemale": "\u00c7a m'a l'air suspect.",
                "deMale": "Das klingt mehr als fragw\u00fcrdig.",
                "deFemale": "Das klingt mehr als fragw\u00fcrdig."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "67026": {
            "NodeId": 67026,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's something ''off'' about that.",
            "LocalizedText": {
                "enMale": "There's something ''off'' about that.",
                "frMale": "Il y a quelque chose de louche, l\u00e0-dedans.",
                "frFemale": "Il y a quelque chose de louche, l\u00e0-dedans.",
                "deMale": "Irgendetwas stimmt nicht daran.",
                "deFemale": "Irgendetwas stimmt nicht daran."
            },
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        "67027": {
            "NodeId": 67027,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That seems pretty shady.",
            "LocalizedText": {
                "enMale": "That seems pretty shady.",
                "frMale": "Il y a quelque chose qui cloche.",
                "frFemale": "Il y a quelque chose qui cloche.",
                "deMale": "Das scheint mir recht zwielichtig.",
                "deFemale": "Das scheint mir recht zwielichtig."
            },
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        "67028": {
            "NodeId": 67028,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This doesn't exactly sound legit.",
            "LocalizedText": {
                "enMale": "This doesn't exactly sound legit.",
                "frMale": "\u00c7a ne m'a pas l'air tr\u00e8s r\u00e9glo.",
                "frFemale": "\u00c7a ne m'a pas l'air tr\u00e8s r\u00e9glo.",
                "deMale": "Das klingt nicht gerade legal.",
                "deFemale": "Das klingt nicht gerade legal."
            },
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        },
        "67030": {
            "NodeId": 67030,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "How do I know you're not lying?",
            "LocalizedText": {
                "enMale": "How do I know you're not lying?",
                "frMale": "Qu'est-ce qui me prouve que ce n'est pas un mensonge\u00a0?",
                "frFemale": "Qu'est-ce qui me prouve que ce n'est pas un mensonge\u00a0?",
                "deMale": "Wer sagt denn, dass das nicht gelogen ist?",
                "deFemale": "Wer sagt denn, dass das nicht gelogen ist?"
            },
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        "67031": {
            "NodeId": 67031,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How can I verify the truth of this?",
            "LocalizedText": {
                "enMale": "How can I verify the truth of this?",
                "frMale": "Qu'est-ce qui me dit que tout \u00e7a est vrai\u00a0?",
                "frFemale": "Qu'est-ce qui me dit que tout \u00e7a est vrai\u00a0?",
                "deMale": "Wie kann ich sicher sein, dass das die Wahrheit ist?",
                "deFemale": "Wie kann ich sicher sein, dass das die Wahrheit ist?"
            },
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        },
        "67032": {
            "NodeId": 67032,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You could be trying to deceive me.",
            "LocalizedText": {
                "enMale": "You could be trying to deceive me.",
                "frMale": "Je ne tiens pas \u00e0 me faire avoir.",
                "frFemale": "Je ne tiens pas \u00e0 me faire avoir.",
                "deMale": "Das k\u00f6nnte der Versuch einer T\u00e4uschung sein.",
                "deFemale": "Das k\u00f6nnte der Versuch einer T\u00e4uschung sein."
            },
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        "67033": {
            "NodeId": 67033,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How do I know you aren't lying to me?",
            "LocalizedText": {
                "enMale": "How do I know you aren't lying to me?",
                "frMale": "Qu'est-ce qui me prouve que ce n'est pas un mensonge\u00a0?",
                "frFemale": "Qu'est-ce qui me prouve que ce n'est pas un mensonge\u00a0?",
                "deMale": "Woher soll ich wissen, dass das keine L\u00fcge ist?",
                "deFemale": "Woher soll ich wissen, dass das keine L\u00fcge ist?"
            },
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        },
        "67034": {
            "NodeId": 67034,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I get the feeling you're not telling me everything.",
            "LocalizedText": {
                "enMale": "I get the feeling you're not telling me everything.",
                "frMale": "J'ai l'impression qu'on me cache quelque chose.",
                "frFemale": "J'ai l'impression qu'on me cache quelque chose.",
                "deMale": "Ich habe das Gef\u00fchl, das ist nicht die ganze Geschichte.",
                "deFemale": "Ich habe das Gef\u00fchl, das ist nicht die ganze Geschichte."
            },
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        },
        "67035": {
            "NodeId": 67035,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How can I be sure you're telling the truth?",
            "LocalizedText": {
                "enMale": "How can I be sure you're telling the truth?",
                "frMale": "Comment savoir que c'est bien la v\u00e9rit\u00e9\u00a0?",
                "frFemale": "Comment savoir que c'est bien la v\u00e9rit\u00e9\u00a0?",
                "deMale": "Woher soll ich wissen, dass das der Wahrheit entspricht?",
                "deFemale": "Woher soll ich wissen, dass das der Wahrheit entspricht?"
            },
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        },
        "67036": {
            "NodeId": 67036,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why should I believe a word you say?",
            "LocalizedText": {
                "enMale": "Why should I believe a word you say?",
                "frMale": "Pourquoi devrais-je croire tout ce qu'on me dit\u00a0?",
                "frFemale": "Pourquoi devrais-je croire tout ce qu'on me dit\u00a0?",
                "deMale": "Warum sollte ich ein einziges Wort davon glauben?",
                "deFemale": "Warum sollte ich ein einziges Wort davon glauben?"
            },
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        "67037": {
            "NodeId": 67037,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why should I believe you?",
            "LocalizedText": {
                "enMale": "Why should I believe you?",
                "frMale": "Qui me dit que c'est la v\u00e9rit\u00e9\u00a0?",
                "frFemale": "Qui me dit que c'est la v\u00e9rit\u00e9\u00a0?",
                "deMale": "Warum sollte ich das glauben?",
                "deFemale": "Warum sollte ich das glauben?"
            },
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        "67038": {
            "NodeId": 67038,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How do I know you're telling the truth?",
            "LocalizedText": {
                "enMale": "How do I know you're telling the truth?",
                "frMale": "Comment savoir o\u00f9 se trouve la v\u00e9rit\u00e9 dans tout \u00e7a\u00a0?",
                "frFemale": "Comment savoir o\u00f9 se trouve la v\u00e9rit\u00e9 dans tout \u00e7a\u00a0?",
                "deMale": "Wie soll ich wissen, dass das keine T\u00e4uschung ist?",
                "deFemale": "Wie soll ich wissen, dass das keine T\u00e4uschung ist?"
            },
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        "67040": {
            "NodeId": 67040,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Why would you tell me anything?",
            "LocalizedText": {
                "enMale": "Why would you tell me anything?",
                "frMale": "Pourquoi me faire de telles r\u00e9v\u00e9lations\u00a0?",
                "frFemale": "Pourquoi me faire de telles r\u00e9v\u00e9lations\u00a0?",
                "deMale": "Und das erfahre ich einfach so?",
                "deFemale": "Und das erfahre ich einfach so?"
            },
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        "67041": {
            "NodeId": 67041,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why are you so readily sharing this with me?",
            "LocalizedText": {
                "enMale": "Why are you so readily sharing this with me?",
                "frMale": "Pourquoi partager \u00e7a avec moi\u00a0?",
                "frFemale": "Pourquoi partager \u00e7a avec moi\u00a0?",
                "deMale": "Warum erhalte ich diese Information so einfach?",
                "deFemale": "Warum erhalte ich diese Information so einfach?"
            },
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        "67042": {
            "NodeId": 67042,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You should guard your secrets more carefully, friend.",
            "LocalizedText": {
                "enMale": "You should guard your secrets more carefully, friend.",
                "frMale": "Les secrets sont faits pour \u00eatre gard\u00e9s, non\u00a0?",
                "frFemale": "Les secrets sont faits pour \u00eatre gard\u00e9s, non\u00a0?",
                "deMale": "Solche Informationen sollten besser geh\u00fctet werden.",
                "deFemale": "Solche Informationen sollten besser geh\u00fctet werden."
            },
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        "67043": {
            "NodeId": 67043,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why would you trust me?",
            "LocalizedText": {
                "enMale": "Why would you trust me?",
                "frMale": "Et pourquoi me faire confiance\u00a0?",
                "frFemale": "Et pourquoi me faire confiance\u00a0?",
                "deMale": "Was macht mich zu solch einer Vertrauensperson?",
                "deFemale": "Was macht mich zu solch einer Vertrauensperson?"
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It can't be much of a secret if you're telling me.",
            "LocalizedText": {
                "enMale": "It can't be much of a secret if you're telling me.",
                "frMale": "Dans ce cas, \u00e7a ne sera plus un secret.",
                "frFemale": "Dans ce cas, \u00e7a ne sera plus un secret.",
                "deMale": "Wenn ich es einfach so erfahre, kann es kaum ein Geheimnis sein.",
                "deFemale": "Wenn ich es einfach so erfahre, kann es kaum ein Geheimnis sein."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why trust me?",
            "LocalizedText": {
                "enMale": "Why trust me?",
                "frMale": "Pourquoi me faire confiance\u00a0?",
                "frFemale": "Pourquoi me faire confiance\u00a0?",
                "deMale": "Warum sollte ich das erfahren?",
                "deFemale": "Warum sollte ich das erfahren?"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What reason do you have for telling me anything?",
            "LocalizedText": {
                "enMale": "What reason do you have for telling me anything?",
                "frMale": "Pourquoi me dire tout \u00e7a\u00a0?",
                "frFemale": "Pourquoi me dire tout \u00e7a\u00a0?",
                "deMale": "Welchen Grund gibt es, mir das zu erz\u00e4hlen?",
                "deFemale": "Welchen Grund gibt es, mir das zu erz\u00e4hlen?"
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why trust me with it?",
            "LocalizedText": {
                "enMale": "Why trust me with it?",
                "frMale": "Qu'est-ce que j'ai fait pour m\u00e9riter cette confiance\u00a0?",
                "frFemale": "Qu'est-ce que j'ai fait pour m\u00e9riter cette confiance\u00a0?",
                "deMale": "Wieso sollte mir das anvertraut werden?",
                "deFemale": "Wieso sollte mir das anvertraut werden?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why should you tell me?",
            "LocalizedText": {
                "enMale": "Why should you tell me?",
                "frMale": "Pourquoi me le dire, \u00e0 moi\u00a0?",
                "frFemale": "Pourquoi me le dire, \u00e0 moi\u00a0?",
                "deMale": "Warum sollte ich das erfahren?",
                "deFemale": "Warum sollte ich das erfahren?"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "How do you know that? \/ How did you guess?",
            "LocalizedText": {
                "enMale": "How do you know that? \/ How did you guess?",
                "frMale": "Comment le savez-vous\u00a0? Comment avez-vous devin\u00e9\u00a0?",
                "frFemale": "Comment le savez-vous\u00a0? Comment avez-vous devin\u00e9\u00a0?",
                "deMale": "Woher stammt dieses Wissen?",
                "deFemale": "Woher stammt dieses Wissen?"
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            "NodeId": 67051,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How did you acquire such knowledge?",
            "LocalizedText": {
                "enMale": "How did you acquire such knowledge?",
                "frMale": "D'o\u00f9 viennent ces renseignements\u00a0?",
                "frFemale": "D'o\u00f9 viennent ces renseignements\u00a0?",
                "deMale": "Woher stammen diese Informationen?",
                "deFemale": "Woher stammen diese Informationen?"
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            "SpeakerB62Id": "0000000",
            "Text": "How did you learn of this?",
            "LocalizedText": {
                "enMale": "How did you learn of this?",
                "frMale": "Qui a dit \u00e7a\u00a0?",
                "frFemale": "Qui a dit \u00e7a\u00a0?",
                "deMale": "Woher stammt dieses Wissen?",
                "deFemale": "Woher stammt dieses Wissen?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Where'd you get that information?",
            "LocalizedText": {
                "enMale": "Where'd you get that information?",
                "frMale": "D'o\u00f9 viennent ces informations\u00a0?",
                "frFemale": "D'o\u00f9 viennent ces informations\u00a0?",
                "deMale": "Wo kommen diese Informationen her?",
                "deFemale": "Wo kommen diese Informationen her?"
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            "SpeakerB62Id": "0000000",
            "Text": "You must have inside information to know that.",
            "LocalizedText": {
                "enMale": "You must have inside information to know that.",
                "frMale": "Il faut avoir des contacts pour d\u00e9tenir ce genre d'infos.",
                "frFemale": "Il faut avoir des contacts pour d\u00e9tenir ce genre d'infos.",
                "deMale": "Man braucht interne Informationen, um das zu wissen.",
                "deFemale": "Man braucht interne Informationen, um das zu wissen."
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            "SpeakerB62Id": "0000000",
            "Text": "How did you figure that out?",
            "LocalizedText": {
                "enMale": "How did you figure that out?",
                "frMale": "D'o\u00f9 vient cette information\u00a0?",
                "frFemale": "D'o\u00f9 vient cette information\u00a0?",
                "deMale": "Woher stammen diese Informationen?",
                "deFemale": "Woher stammen diese Informationen?"
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            "SpeakerB62Id": "0000000",
            "Text": "How did you know?",
            "LocalizedText": {
                "enMale": "How did you know?",
                "frMale": "Comment l'avez-vous appris\u00a0?",
                "frFemale": "Comment l'avez-vous appris\u00a0?",
                "deMale": "Woher wusstest du das?",
                "deFemale": "Woher wusstest du das?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How'd you arrive at that?",
            "LocalizedText": {
                "enMale": "How'd you arrive at that?",
                "frMale": "D'o\u00f9 vient cette conclusion\u00a0?",
                "frFemale": "D'o\u00f9 vient cette conclusion\u00a0?",
                "deMale": "Wie findet man denn so etwas heraus?",
                "deFemale": "Wie findet man denn so etwas heraus?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How did you learn that?",
            "LocalizedText": {
                "enMale": "How did you learn that?",
                "frMale": "Comment avez-vous appris \u00e7a\u00a0?",
                "frFemale": "Comment avez-vous appris \u00e7a\u00a0?",
                "deMale": "Wie erf\u00e4hrt man denn so etwas?",
                "deFemale": "Wie erf\u00e4hrt man denn so etwas?"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "What do you plan to do with it?",
            "LocalizedText": {
                "enMale": "What do you plan to do with it?",
                "frMale": "Que comptez-vous en faire\u00a0",
                "frFemale": "Que comptez-vous en faire\u00a0",
                "deMale": "Wie soll es jetzt eingesetzt werden?",
                "deFemale": "Wie soll es jetzt eingesetzt werden?"
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        "67061": {
            "NodeId": 67061,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What exactly are your intentions?",
            "LocalizedText": {
                "enMale": "What exactly are your intentions?",
                "frMale": "Ce serait pour faire quoi exactement\u00a0?",
                "frFemale": "Ce serait pour faire quoi exactement\u00a0?",
                "deMale": "Ich verstehe die Beweggr\u00fcnde nicht.",
                "deFemale": "Ich verstehe die Beweggr\u00fcnde nicht."
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        "67062": {
            "NodeId": 67062,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What exactly do you want it for?",
            "LocalizedText": {
                "enMale": "What exactly do you want it for?",
                "frMale": "\u00c0 quoi \u00e7a servirait, exactement\u00a0?",
                "frFemale": "\u00c0 quoi \u00e7a servirait, exactement\u00a0?",
                "deMale": "Was wird damit geschehen?",
                "deFemale": "Was wird damit geschehen?"
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What are you going to do with it?",
            "LocalizedText": {
                "enMale": "What are you going to do with it?",
                "frMale": "Ce serait pour en faire quoi\u00a0?",
                "frFemale": "Ce serait pour en faire quoi\u00a0?",
                "deMale": "Was passiert dann damit?",
                "deFemale": "Was passiert dann damit?"
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What would you need with something like that?",
            "LocalizedText": {
                "enMale": "What would you need with something like that?",
                "frMale": "\u00c0 quoi peut servir ce genre de chose\u00a0?",
                "frFemale": "\u00c0 quoi peut servir ce genre de chose\u00a0?",
                "deMale": "Wozu braucht man wohl so etwas?",
                "deFemale": "Wozu braucht man wohl so etwas?"
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            "NodeId": 67065,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why are you so interested in it?",
            "LocalizedText": {
                "enMale": "Why are you so interested in it?",
                "frMale": "Pourquoi un tel int\u00e9r\u00eat pour cet objet\u00a0?",
                "frFemale": "Pourquoi un tel int\u00e9r\u00eat pour cet objet\u00a0?",
                "deMale": "Warum das gro\u00dfe Interesse daran?",
                "deFemale": "Warum das gro\u00dfe Interesse daran?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What do you want it for?",
            "LocalizedText": {
                "enMale": "What do you want it for?",
                "frMale": "\u00c7a va servir \u00e0 quoi\u00a0?",
                "frFemale": "\u00c7a va servir \u00e0 quoi\u00a0?",
                "deMale": "Was soll damit geschehen?",
                "deFemale": "Was soll damit geschehen?"
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        "67067": {
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "What do you want it for?",
            "LocalizedText": {
                "enMale": "What do you want it for?",
                "frMale": "\u00c7a va servir \u00e0 quoi\u00a0?",
                "frFemale": "\u00c7a va servir \u00e0 quoi\u00a0?",
                "deMale": "Wozu soll das gut sein?",
                "deFemale": "Wozu soll das gut sein?"
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            "SpeakerB62Id": "0000000",
            "Text": "What do you plan to do once you have it?",
            "LocalizedText": {
                "enMale": "What do you plan to do once you have it?",
                "frMale": "Que comptez-vous en faire une fois que vous l'aurez\u00a0?",
                "frFemale": "Que comptez-vous en faire une fois que vous l'aurez\u00a0?",
                "deMale": "Wie sehen die weiteren Pl\u00e4ne damit aus?",
                "deFemale": "Wie sehen die weiteren Pl\u00e4ne damit aus?"
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I don't trust you.",
            "LocalizedText": {
                "enMale": "I don't trust you.",
                "frMale": "Je n'ai pas confiance.",
                "frFemale": "Je n'ai pas confiance.",
                "deMale": "Ich bin misstrauisch.",
                "deFemale": "Ich bin misstrauisch."
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            "SpeakerB62Id": "0000000",
            "Text": "I sense your motives are not what they seem.",
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                "enMale": "I sense your motives are not what they seem.",
                "frMale": "J'ai l'impression qu'on ne m'a pas tout dit.",
                "frFemale": "J'ai l'impression qu'on ne m'a pas tout dit.",
                "deMale": "Ich sp\u00fcre, dass andere Absichten dahinter stecken.",
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            "SpeakerB62Id": "0000000",
            "Text": "I sense you're not as trustworthy as you'd like to appear.",
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                "enMale": "I sense you're not as trustworthy as you'd like to appear.",
                "frMale": "Il ne faut pas toujours se fier aux apparences, on dirait.",
                "frFemale": "Il ne faut pas toujours se fier aux apparences, on dirait.",
                "deMale": "Ich sp\u00fcre, dass mein Vertrauen fehlgeleitet w\u00e4re.",
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            "SpeakerB62Id": "0000000",
            "Text": "I don't trust you.",
            "LocalizedText": {
                "enMale": "I don't trust you.",
                "frMale": "Je n'ai pas confiance.",
                "frFemale": "Je n'ai pas confiance.",
                "deMale": "So schnell vertraue ich niemandem.",
                "deFemale": "So schnell vertraue ich niemandem."
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            "Text": "You seem about as trustworthy as a used-speeder salesman.",
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                "enMale": "You seem about as trustworthy as a used-speeder salesman.",
                "frMale": "Je ne sais pas encore si c'est la v\u00e9rit\u00e9 ou pas.",
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                "deMale": "Ich h\u00e4tte mehr Vertrauen in einen Gebrauchtgleiter-Verk\u00e4ufer.",
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            "Text": "I find you hard to trust.",
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                "enMale": "I find you hard to trust.",
                "frMale": "Rien ne m'incite \u00e0 la confiance.",
                "frFemale": "Rien ne m'incite \u00e0 la confiance.",
                "deMale": "So schnell vertraue ich niemandem.",
                "deFemale": "So schnell vertraue ich niemandem."
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            "Text": "You don't seem entirely trustworthy.",
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                "enMale": "You don't seem entirely trustworthy.",
                "frMale": "J'ai l'impression que je vais devoir me m\u00e9fier.",
                "frFemale": "J'ai l'impression que je vais devoir me m\u00e9fier.",
                "deMale": "Mein Vertrauen ist noch nicht ganz gewonnen.",
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            "Text": "You don't seem entirely reliable.",
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                "enMale": "You don't seem entirely reliable.",
                "frMale": "Je ne sais pas si je dois y croire.",
                "frFemale": "Je ne sais pas si je dois y croire.",
                "deMale": "Ich bin noch nicht ganz \u00fcberzeugt.",
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            "Text": "I don't trust you.",
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                "enMale": "I don't trust you.",
                "frMale": "Je suis m\u00e9fiant.",
                "frFemale": "Je suis m\u00e9fiante.",
                "deMale": "Ich habe kein Vertrauen.",
                "deFemale": "Ich habe kein Vertrauen."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You've taken an important step toward peace.",
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                "enMale": "You've taken an important step toward peace.",
                "frMale": "C'est un grand pas pour la paix.",
                "frFemale": "C'est un grand pas pour la paix.",
                "deMale": "Ein wichtiger Schritt in Richtung Frieden.",
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            "Text": "It's always better when a conflict can be avoided.",
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                "enMale": "It's always better when a conflict can be avoided.",
                "frMale": "Les conflits, c'est mieux de les \u00e9viter.",
                "frFemale": "Les conflits, c'est mieux de les \u00e9viter.",
                "deMale": "Es ist immer besser, wenn ein Konflikt vermieden werden kann.",
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            "SpeakerB62Id": "0000000",
            "Text": "The best way to win is by not fighting.",
            "LocalizedText": {
                "enMale": "The best way to win is by not fighting.",
                "frMale": "Les plus belles victoires se font sans violence.",
                "frFemale": "Les plus belles victoires se font sans violence.",
                "deMale": "Nicht zu k\u00e4mpfen ist der beste Weg zum Sieg.",
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            "SpeakerB62Id": "0000000",
            "Text": "This was an important step toward peace.",
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                "enMale": "This was an important step toward peace.",
                "frMale": "C'est un grand pas pour la paix.",
                "frFemale": "C'est un grand pas pour la paix.",
                "deMale": "Das war ein bedeutender Schritt in Richtung Frieden.",
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            "SpeakerB62Id": "0000000",
            "Text": "Killing is bad business. Peace is more profitable.",
            "LocalizedText": {
                "enMale": "Killing is bad business. Peace is more profitable.",
                "frMale": "Le crime est mauvais pour les affaires. La paix, c'est mieux.",
                "frFemale": "Le crime est mauvais pour les affaires. La paix, c'est mieux.",
                "deMale": "T\u00f6ten ist schlecht f\u00fcrs Gesch\u00e4ft. Frieden ist viel profitabler.",
                "deFemale": "T\u00f6ten ist schlecht f\u00fcrs Gesch\u00e4ft. Frieden ist viel profitabler."
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            "SpeakerB62Id": "0000000",
            "Text": "You're on your way to a peaceful solution.",
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                "enMale": "You're on your way to a peaceful solution.",
                "frMale": "Nous allons vers une solution pacifique.",
                "frFemale": "Nous allons vers une solution pacifique.",
                "deMale": "Das ist der Weg zu einer friedlichen L\u00f6sung.",
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            "SpeakerB62Id": "0000000",
            "Text": "This is an important first step toward peace.",
            "LocalizedText": {
                "enMale": "This is an important first step toward peace.",
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            "SpeakerB62Id": "0000000",
            "Text": "It's good to avoid violence when possible.",
            "LocalizedText": {
                "enMale": "It's good to avoid violence when possible.",
                "frMale": "Quand c'est possible, autant \u00e9viter la violence.",
                "frFemale": "Quand c'est possible, autant \u00e9viter la violence.",
                "deMale": "Es ist immer gut, Gewalt zu vermeiden.",
                "deFemale": "Es ist immer gut, Gewalt zu vermeiden."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Not everything needs to be solved crudely.",
            "LocalizedText": {
                "enMale": "Not everything needs to be solved crudely.",
                "frMale": "La violence ne r\u00e9sout pas tous les probl\u00e8mes.",
                "frFemale": "La violence ne r\u00e9sout pas tous les probl\u00e8mes.",
                "deMale": "Nicht alles muss gleich auf die harte Tour gel\u00f6st werden.",
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            "Text": "It just took a little patience.",
            "LocalizedText": {
                "enMale": "It just took a little patience.",
                "frMale": "Il suffisait d'un peu de patience. ",
                "frFemale": "Il suffisait d'un peu de patience. ",
                "deMale": "Mit ein bisschen Geduld geht alles.",
                "deFemale": "Mit ein bisschen Geduld geht alles."
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            "SpeakerB62Id": "0000000",
            "Text": "Much can be achieved through patience and acceptance.",
            "LocalizedText": {
                "enMale": "Much can be achieved through patience and acceptance.",
                "frMale": "Avec de la patience et de la compr\u00e9hension, on arrive \u00e0 tout.",
                "frFemale": "Avec de la patience et de la compr\u00e9hension, on arrive \u00e0 tout.",
                "deMale": "Mit Geduld und Hingabe kann viel erreicht werden.",
                "deFemale": "Mit Geduld und Hingabe kann viel erreicht werden."
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            "SpeakerB62Id": "0000000",
            "Text": "Patience often proves to be the best approach.",
            "LocalizedText": {
                "enMale": "Patience often proves to be the best approach.",
                "frMale": "La patience est souvent la meilleure approche.",
                "frFemale": "La patience est souvent la meilleure approche.",
                "deMale": "Geduld erweist sich oft als der beste Ansatz.",
                "deFemale": "Geduld erweist sich oft als der beste Ansatz."
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            "SpeakerB62Id": "0000000",
            "Text": "All it took was patience.",
            "LocalizedText": {
                "enMale": "All it took was patience.",
                "frMale": "Il suffisait d'un peu de patience. ",
                "frFemale": "Il suffisait d'un peu de patience. ",
                "deMale": "Es brauchte nur ein wenig Geduld.",
                "deFemale": "Es brauchte nur ein wenig Geduld."
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            "SpeakerB62Id": "0000000",
            "Text": "Sometimes it pays to be patient.",
            "LocalizedText": {
                "enMale": "Sometimes it pays to be patient.",
                "frMale": "Parfois, \u00e7a paye d'\u00eatre patient.",
                "frFemale": "Parfois, \u00e7a paye d'\u00eatre patient.",
                "deMale": "Manchmal zahlt es sich aus, Geduld zu haben.",
                "deFemale": "Manchmal zahlt es sich aus, Geduld zu haben."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Patience pays off.",
            "LocalizedText": {
                "enMale": "Patience pays off.",
                "frMale": "La patience finit toujours par payer.",
                "frFemale": "La patience finit toujours par payer.",
                "deMale": "Geduld zahlt sich aus.",
                "deFemale": "Geduld zahlt sich aus."
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            "SpeakerB62Id": "0000000",
            "Text": "All it took was patience.",
            "LocalizedText": {
                "enMale": "All it took was patience.",
                "frMale": "Il suffisait d'un peu de patience. ",
                "frFemale": "Il suffisait d'un peu de patience. ",
                "deMale": "Es brauchte nur etwas Geduld.",
                "deFemale": "Es brauchte nur etwas Geduld."
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            "SpeakerB62Id": "0000000",
            "Text": "Just had to be a little patient is all.",
            "LocalizedText": {
                "enMale": "Just had to be a little patient is all.",
                "frMale": "La patience a fini par porter ses fruits.",
                "frFemale": "La patience a fini par porter ses fruits.",
                "deMale": "Man braucht nur etwas Geduld, nichts weiter.",
                "deFemale": "Man braucht nur etwas Geduld, nichts weiter."
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            "SpeakerB62Id": "0000000",
            "Text": "Patience is a virtue.",
            "LocalizedText": {
                "enMale": "Patience is a virtue.",
                "frMale": "La patience est une vertu.",
                "frFemale": "La patience est une vertu.",
                "deMale": "Geduld ist eine Tugend.",
                "deFemale": "Geduld ist eine Tugend."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "See what happens when you mess with the wrong people?",
            "LocalizedText": {
                "enMale": "See what happens when you mess with the wrong people?",
                "frMale": "Voil\u00e0 ce qui arrive quand on tra\u00eene avec les mauvaises personnes.",
                "frFemale": "Voil\u00e0 ce qui arrive quand on tra\u00eene avec les mauvaises personnes.",
                "deMale": "Das passiert, wenn man sich mit den falschen Leuten abgibt.",
                "deFemale": "Das passiert, wenn man sich mit den falschen Leuten abgibt."
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            "SpeakerB62Id": "0000000",
            "Text": "This is the consequence of your allegiances.",
            "LocalizedText": {
                "enMale": "This is the consequence of your allegiances.",
                "frMale": "Voil\u00e0 o\u00f9 m\u00e8nent les mauvaises fr\u00e9quentations.",
                "frFemale": "Voil\u00e0 o\u00f9 m\u00e8nent les mauvaises fr\u00e9quentations.",
                "deMale": "Das sind die Konsequenzen falscher Loyalit\u00e4t.",
                "deFemale": "Das sind die Konsequenzen falscher Loyalit\u00e4t."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "See why you need to watch who you associate with?",
            "LocalizedText": {
                "enMale": "See why you need to watch who you associate with?",
                "frMale": "On choisit mal ses fr\u00e9quentations, et voil\u00e0 ce qui arrive.",
                "frFemale": "On choisit mal ses fr\u00e9quentations, et voil\u00e0 ce qui arrive.",
                "deMale": "Deswegen sollte man darauf achten, mit wem man sich einl\u00e4sst.",
                "deFemale": "Deswegen sollte man darauf achten, mit wem man sich einl\u00e4sst."
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            "SpeakerB62Id": "0000000",
            "Text": "Tangle with the wrong people, and this is what you get.",
            "LocalizedText": {
                "enMale": "Tangle with the wrong people, and this is what you get.",
                "frMale": "Voil\u00e0 ce qui arrive quand on tra\u00eene avec les mauvaises personnes.",
                "frFemale": "Voil\u00e0 ce qui arrive quand on tra\u00eene avec les mauvaises personnes.",
                "deMale": "Das kommt dabei heraus, wenn man sich mit den falschen Leuten abgibt.",
                "deFemale": "Das kommt dabei heraus, wenn man sich mit den falschen Leuten abgibt."
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            "SpeakerB62Id": "0000000",
            "Text": "You picked the wrong side, and now you're paying for it.",
            "LocalizedText": {
                "enMale": "You picked the wrong side, and now you're paying for it.",
                "frMale": "\u00c7a peut co\u00fbter cher de choisir le mauvais camp.",
                "frFemale": "\u00c7a peut co\u00fbter cher de choisir le mauvais camp.",
                "deMale": "Wer die falsche Seite w\u00e4hlt, muss daf\u00fcr bezahlen.",
                "deFemale": "Wer die falsche Seite w\u00e4hlt, muss daf\u00fcr bezahlen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's what happens when you associate with lowlifes.",
            "LocalizedText": {
                "enMale": "That's what happens when you associate with lowlifes.",
                "frMale": "C'est ce qui arrive quand on fr\u00e9quente les mauvaises personnes.",
                "frFemale": "C'est ce qui arrive quand on fr\u00e9quente les mauvaises personnes.",
                "deMale": "Das kommt davon, wenn man sich mit Gesindel abgibt.",
                "deFemale": "Das kommt davon, wenn man sich mit Gesindel abgibt."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is what happens when you cross the wrong people.",
            "LocalizedText": {
                "enMale": "This is what happens when you cross the wrong people.",
                "frMale": "\u00c7a arrive, quand on tra\u00eene avec les mauvaises personnes.",
                "frFemale": "\u00c7a arrive, quand on tra\u00eene avec les mauvaises personnes.",
                "deMale": "Das kommt davon, wenn man die falschen Leute ver\u00e4rgert.",
                "deFemale": "Das kommt davon, wenn man die falschen Leute ver\u00e4rgert."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You need to get better friends.",
            "LocalizedText": {
                "enMale": "You need to get better friends.",
                "frMale": "Il faut savoir choisir les personnes qu'on fr\u00e9quente.",
                "frFemale": "Il faut savoir choisir les personnes qu'on fr\u00e9quente.",
                "deMale": "Ich w\u00fcrde zu anderen Freunden raten.",
                "deFemale": "Ich w\u00fcrde zu anderen Freunden raten."
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            "NodeId": 68038,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is what happens when you choose your associates badly.",
            "LocalizedText": {
                "enMale": "This is what happens when you choose your associates badly.",
                "frMale": "Voil\u00e0 ce qui arrive quand on choisit mal ses fr\u00e9quentations.",
                "frFemale": "Voil\u00e0 ce qui arrive quand on choisit mal ses fr\u00e9quentations.",
                "deMale": "Das passiert, wenn man seine Verb\u00fcndeten nicht richtig w\u00e4hlt.",
                "deFemale": "Das passiert, wenn man seine Verb\u00fcndeten nicht richtig w\u00e4hlt."
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            "NodeId": 68040,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You'll never defeat your enemies by acting like them.",
            "LocalizedText": {
                "enMale": "You'll never defeat your enemies by acting like them.",
                "frMale": "L'objectif est de vaincre l'ennemi, pas de devenir comme lui.",
                "frFemale": "L'objectif est de vaincre l'ennemi, pas de devenir comme lui.",
                "deMale": "Man besiegt seine Feinde nicht, indem man genauso handelt wie sie.",
                "deFemale": "Man besiegt seine Feinde nicht, indem man genauso handelt wie sie."
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        "68041": {
            "NodeId": 68041,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Such actions would make you no better than your enemies.",
            "LocalizedText": {
                "enMale": "Such actions would make you no better than your enemies.",
                "frMale": "\u00c7a ne vaut pas mieux que les actes de l'ennemi.",
                "frFemale": "\u00c7a ne vaut pas mieux que les actes de l'ennemi.",
                "deMale": "Solche Taten sind nicht besser als die des Feindes.",
                "deFemale": "Solche Taten sind nicht besser als die des Feindes."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you do that, you'll become as bad as those you fight.",
            "LocalizedText": {
                "enMale": "If you do that, you'll become as bad as those you fight.",
                "frMale": "Mieux vaut \u00e9viter d'adopter les m\u00e9thodes de l'ennemi.",
                "frFemale": "Mieux vaut \u00e9viter d'adopter les m\u00e9thodes de l'ennemi.",
                "deMale": "Wer das tut, wird ebenso schlecht wie die, die er bek\u00e4mpft.",
                "deFemale": "Wer das tut, wird ebenso schlecht wie die, die er bek\u00e4mpft."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're trying to beat your enemy, not be them.",
            "LocalizedText": {
                "enMale": "You're trying to beat your enemy, not be them.",
                "frMale": "L'objectif est de vaincre l'ennemi, pas de devenir comme lui.",
                "frFemale": "L'objectif est de vaincre l'ennemi, pas de devenir comme lui.",
                "deMale": "Man muss den Feind besiegen und ihm nicht nacheifern.",
                "deFemale": "Man muss den Feind besiegen und ihm nicht nacheifern."
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            "SpeakerB62Id": "0000000",
            "Text": "You won't beat your opposition by stooping to their level.",
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                "enMale": "You won't beat your opposition by stooping to their level.",
                "frMale": "On ne bat pas un adversaire en se rabaissant \u00e0 son niveau.",
                "frFemale": "On ne bat pas un adversaire en se rabaissant \u00e0 son niveau.",
                "deMale": "Man besiegt den Feind nicht, indem man sich auf seine Stufe herabl\u00e4sst.",
                "deFemale": "Man besiegt den Feind nicht, indem man sich auf seine Stufe herabl\u00e4sst."
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            "SpeakerB62Id": "0000000",
            "Text": "If you emulate your enemy, you're doomed.",
            "LocalizedText": {
                "enMale": "If you emulate your enemy, you're doomed.",
                "frMale": "Imiter son ennemi, c'est courir droit \u00e0 sa perte.",
                "frFemale": "Imiter son ennemi, c'est courir droit \u00e0 sa perte.",
                "deMale": "Das Nacheifern des Feindes f\u00fchrt zum Untergang.",
                "deFemale": "Das Nacheifern des Feindes f\u00fchrt zum Untergang."
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            "SpeakerB62Id": "0000000",
            "Text": "If you become what you behold, then you are your own enemy.",
            "LocalizedText": {
                "enMale": "If you become what you behold, then you are your own enemy.",
                "frMale": "\u00c0 s'abaisser au niveau de l'adversaire, on finit par devenir comme lui.",
                "frFemale": "\u00c0 s'abaisser au niveau de l'adversaire, on finit par devenir comme lui.",
                "deMale": "Wer zu dem wird, was er bek\u00e4mpft, wird sein eigener Feind.",
                "deFemale": "Wer zu dem wird, was er bek\u00e4mpft, wird sein eigener Feind."
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            "SpeakerB62Id": "0000000",
            "Text": "That makes you no better than your enemies.",
            "LocalizedText": {
                "enMale": "That makes you no better than your enemies.",
                "frMale": "Il vaut mieux laisser ce genre de coup bas \u00e0 l'ennemi.",
                "frFemale": "Il vaut mieux laisser ce genre de coup bas \u00e0 l'ennemi.",
                "deMale": "Das ist nicht besser als der Feind.",
                "deFemale": "Das ist nicht besser als der Feind."
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            "SpeakerB62Id": "0000000",
            "Text": "You'll be no different from your enemies.",
            "LocalizedText": {
                "enMale": "You'll be no different from your enemies.",
                "frMale": "Finalement, je ne vois pas la diff\u00e9rence avec l'ennemi.",
                "frFemale": "Finalement, je ne vois pas la diff\u00e9rence avec l'ennemi.",
                "deMale": "Das ist auch nicht besser als der Feind.",
                "deFemale": "Das ist auch nicht besser als der Feind."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Thank you.",
            "LocalizedText": {
                "enMale": "Thank you.",
                "frMale": "Merci bien.",
                "frFemale": "Merci bien.",
                "deMale": "Danke.",
                "deFemale": "Danke."
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            "SpeakerB62Id": "0000000",
            "Text": "You have my thanks.",
            "LocalizedText": {
                "enMale": "You have my thanks.",
                "frMale": "Merci beaucoup.",
                "frFemale": "Merci beaucoup.",
                "deMale": "Besten Dank.",
                "deFemale": "Besten Dank."
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            "SpeakerB62Id": "0000000",
            "Text": "You have my gratitude.",
            "LocalizedText": {
                "enMale": "You have my gratitude.",
                "frMale": "Merci infiniment.",
                "frFemale": "Merci infiniment.",
                "deMale": "Ich bin voller Dankbarkeit.",
                "deFemale": "Ich bin voller Dankbarkeit."
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            "SpeakerB62Id": "0000000",
            "Text": "Thank you very much.",
            "LocalizedText": {
                "enMale": "Thank you very much.",
                "frMale": "Merci bien.",
                "frFemale": "Merci bien.",
                "deMale": "Vielen Dank.",
                "deFemale": "Vielen Dank."
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            "SpeakerB62Id": "0000000",
            "Text": "Thanks for the business.",
            "LocalizedText": {
                "enMale": "Thanks for the business.",
                "frMale": "Merci pour tout.",
                "frFemale": "Merci pour tout.",
                "deMale": "Danke f\u00fcr das Gesch\u00e4ft.",
                "deFemale": "Danke f\u00fcr das Gesch\u00e4ft."
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            "SpeakerB62Id": "0000000",
            "Text": "I am most thankful.",
            "LocalizedText": {
                "enMale": "I am most thankful.",
                "frMale": "Tous mes remerciements.",
                "frFemale": "Tous mes remerciements.",
                "deMale": "Ich bin voll des Dankes.",
                "deFemale": "Ich bin voll des Dankes."
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            "Text": "I am most grateful.",
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                "enMale": "I am most grateful.",
                "frMale": "Un grand merci.",
                "frFemale": "Un grand merci.",
                "deMale": "Ich bin \u00e4u\u00dferst dankbar.",
                "deFemale": "Ich bin \u00e4u\u00dferst dankbar."
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            "SpeakerB62Id": "0000000",
            "Text": "A pleasure doing business.",
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                "enMale": "A pleasure doing business.",
                "frMale": "C'est un plaisir de faire affaire.",
                "frFemale": "C'est un plaisir de faire affaire.",
                "deMale": "Solche Gesch\u00e4fte sind nach meinem Geschmack.",
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            "SpeakerB62Id": "0000000",
            "Text": "I do appreciate this.",
            "LocalizedText": {
                "enMale": "I do appreciate this.",
                "frMale": "C'est un plaisir.",
                "frFemale": "C'est un plaisir.",
                "deMale": "Ich wei\u00df das zu sch\u00e4tzen.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Thanks for the advice.",
            "LocalizedText": {
                "enMale": "Thanks for the advice.",
                "frMale": "Merci pour l'information.",
                "frFemale": "Merci pour l'information.",
                "deMale": "Danke f\u00fcr den guten Rat.",
                "deFemale": "Danke f\u00fcr den guten Rat."
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            "SpeakerB62Id": "0000000",
            "Text": "Wise words--I'll keep them in mind.",
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                "enMale": "Wise words--I'll keep them in mind.",
                "frMale": "Bien parl\u00e9. Je t\u00e2cherai de m'en souvenir.",
                "frFemale": "Bien parl\u00e9. Je t\u00e2cherai de m'en souvenir.",
                "deMale": "Weise Worte - ich werde sie mir merken.",
                "deFemale": "Weise Worte - ich werde sie mir merken."
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            "SpeakerB62Id": "0000000",
            "Text": "I will take it under advisement.",
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                "enMale": "I will take it under advisement.",
                "frMale": "D'accord, j'en tiendrai compte.",
                "frFemale": "D'accord, j'en tiendrai compte.",
                "deMale": "Ich werde es in Erw\u00e4gung ziehen.",
                "deFemale": "Ich werde es in Erw\u00e4gung ziehen."
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            "SpeakerB62Id": "0000000",
            "Text": "I appreciate the input.",
            "LocalizedText": {
                "enMale": "I appreciate the input.",
                "frMale": "Merci pour l'information.",
                "frFemale": "Merci pour l'information.",
                "deMale": "Ich wei\u00df den Rat zu sch\u00e4tzen.",
                "deFemale": "Ich wei\u00df den Rat zu sch\u00e4tzen."
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            "SpeakerB62Id": "0000000",
            "Text": "That's good advice.",
            "LocalizedText": {
                "enMale": "That's good advice.",
                "frMale": "C'est un bon conseil.",
                "frFemale": "C'est un bon conseil.",
                "deMale": "Ein guter Rat.",
                "deFemale": "Ein guter Rat."
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                "enMale": "I appreciate your advice.",
                "frMale": "Merci pour le conseil.",
                "frFemale": "Merci pour le conseil.",
                "deMale": "Ich wei\u00df den Rat zu sch\u00e4tzen.",
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            "Text": "I'll take that to heart, thank you.",
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                "enMale": "I'll take that to heart, thank you.",
                "frMale": "\u00c7a me va droit au c\u0153ur, merci.",
                "frFemale": "\u00c7a me va droit au c\u0153ur, merci.",
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            "Text": "The advice is appreciated.",
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                "enMale": "The advice is appreciated.",
                "frMale": "Merci pour le conseil.",
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                "deMale": "Der Rat wird dankend angenommen.",
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            "Text": "I appreciate the advice.",
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                "enMale": "I appreciate the advice.",
                "frMale": "C'est le genre de conseil qui peut servir.",
                "frFemale": "C'est le genre de conseil qui peut servir.",
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            "Text": "Thanks for the warning.",
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                "enMale": "Thanks for the warning.",
                "frMale": "Merci de me mettre en garde.",
                "frFemale": "Merci de me mettre en garde.",
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            "Text": "I appreciate your words of caution.",
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                "frMale": "Merci pour la mise en garde.",
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            "Text": "I appreciate the warning.",
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                "enMale": "I appreciate the warning.",
                "frMale": "C'est gentil de m'avertir.",
                "frFemale": "C'est gentil de m'avertir.",
                "deMale": "Ich sch\u00e4tze diese Warnung.",
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            "SpeakerB62Id": "0000000",
            "Text": "Thanks for the heads-up.",
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                "enMale": "Thanks for the heads-up.",
                "frMale": "Merci de me mettre en garde.",
                "frFemale": "Merci de me mettre en garde.",
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            "Text": "I'm grateful for the warning.",
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            "Text": "Consider me warned.",
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                "enMale": "Consider me warned.",
                "frMale": "Je me tiendrai sur mes gardes.",
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            "SpeakerB62Id": "0000000",
            "Text": "Thank you for warning me.",
            "LocalizedText": {
                "enMale": "Thank you for warning me.",
                "frMale": "Merci pour l'avertissement.",
                "frFemale": "Merci pour l'avertissement.",
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            "Text": "Thanks for the heads-up.",
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                "enMale": "Thanks for the heads-up.",
                "frMale": "Merci de me pr\u00e9venir.",
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            "Text": "I appreciate the warning.",
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                "enMale": "I appreciate the warning.",
                "frMale": "Merci de m'avertir.",
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            "Text": "Thanks for all your help.",
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                "enMale": "Thanks for all your help.",
                "frMale": "Merci pour le renfort.",
                "frFemale": "Merci pour le renfort.",
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            "SpeakerB62Id": "0000000",
            "Text": "You've been of tremendous assistance. Thank you.",
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                "enMale": "You've been of tremendous assistance. Thank you.",
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                "frFemale": "Merci. Je ne sais pas ce que j'aurais fait sans aide.",
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            "Text": "Thank you for all you've done.",
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                "enMale": "Thank you for all you've done.",
                "frMale": "Merci de m'avoir donn\u00e9 un coup de main.",
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            "SpeakerB62Id": "0000000",
            "Text": "Thank you for your assistance.",
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                "enMale": "Thank you for your assistance.",
                "frMale": "Merci pour le renfort.",
                "frFemale": "Merci pour le renfort.",
                "deMale": "Danke f\u00fcr die Unterst\u00fctzung.",
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            "Text": "Thanks for the assist.",
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                "enMale": "Thanks for the assist.",
                "frMale": "Merci pour le coup de main.",
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                "deMale": "Danke f\u00fcr die Hilfe.",
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            "SpeakerB62Id": "0000000",
            "Text": "You've been most helpful.",
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                "enMale": "You've been most helpful.",
                "frMale": "Cette aide m'a \u00e9t\u00e9 pr\u00e9cieuse.",
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            "SpeakerB62Id": "0000000",
            "Text": "I appreciate the help.",
            "LocalizedText": {
                "enMale": "I appreciate the help.",
                "frMale": "Merci de m'avoir aid\u00e9.",
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            "SpeakerB62Id": "0000000",
            "Text": "I appreciate the help.",
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                "enMale": "I appreciate the help.",
                "frMale": "Merci de m'avoir pr\u00eat\u00e9 main-forte.",
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            "SpeakerB62Id": "0000000",
            "Text": "I really appreciate your help.",
            "LocalizedText": {
                "enMale": "I really appreciate your help.",
                "frMale": "Merci beaucoup pour le coup de main.",
                "frFemale": "Merci beaucoup pour le coup de main.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm grateful for this chance.",
            "LocalizedText": {
                "enMale": "I'm grateful for this chance.",
                "frMale": "Une telle opportunit\u00e9, pas question de la louper.",
                "frFemale": "Une telle opportunit\u00e9, pas question de la louper.",
                "deMale": "Ich bedanke mich f\u00fcr diese Chance.",
                "deFemale": "Ich bedanke mich f\u00fcr diese Chance."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I appreciate this opportunity.",
            "LocalizedText": {
                "enMale": "I appreciate this opportunity.",
                "frMale": "Je ne veux pas manquer \u00e7a.",
                "frFemale": "Je ne veux pas manquer \u00e7a.",
                "deMale": "Ich wei\u00df diese Gelegenheit zu sch\u00e4tzen.",
                "deFemale": "Ich wei\u00df diese Gelegenheit zu sch\u00e4tzen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Thanks for this opportunity.",
            "LocalizedText": {
                "enMale": "Thanks for this opportunity.",
                "frMale": "Merci de me l'avoir propos\u00e9.",
                "frFemale": "Merci de me l'avoir propos\u00e9.",
                "deMale": "Danke f\u00fcr diese Gelegenheit.",
                "deFemale": "Danke f\u00fcr diese Gelegenheit."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm happy to have this opportunity.",
            "LocalizedText": {
                "enMale": "I'm happy to have this opportunity.",
                "frMale": "Une telle opportunit\u00e9, pas question de la louper.",
                "frFemale": "Une telle opportunit\u00e9, pas question de la louper.",
                "deMale": "Ich bin froh \u00fcber diese M\u00f6glichkeit.",
                "deFemale": "Ich bin froh \u00fcber diese M\u00f6glichkeit."
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            "NodeId": 69054,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Thanks for letting me in on this.",
            "LocalizedText": {
                "enMale": "Thanks for letting me in on this.",
                "frMale": "Merci de me laisser participer.",
                "frFemale": "Merci de me laisser participer.",
                "deMale": "Danke, dass ich mit von der Partie sein darf.",
                "deFemale": "Danke, dass ich mit von der Partie sein darf."
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            "NodeId": 69055,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I appreciate the chance.",
            "LocalizedText": {
                "enMale": "I appreciate the chance.",
                "frMale": "C'est une belle occasion.",
                "frFemale": "C'est une belle occasion.",
                "deMale": "Ich sch\u00e4tze diese Chance sehr.",
                "deFemale": "Ich sch\u00e4tze diese Chance sehr."
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            "NodeId": 69056,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Thank you for giving me this opportunity.",
            "LocalizedText": {
                "enMale": "Thank you for giving me this opportunity.",
                "frMale": "Merci de me donner cette chance.",
                "frFemale": "Merci de me donner cette chance.",
                "deMale": "Danke, dass ich die Gelegenheit bekomme.",
                "deFemale": "Danke, dass ich die Gelegenheit bekomme."
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            "NodeId": 69057,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I appreciate the opportunity.",
            "LocalizedText": {
                "enMale": "I appreciate the opportunity.",
                "frMale": "J'appr\u00e9cie ce genre d'opportunit\u00e9s.",
                "frFemale": "J'appr\u00e9cie ce genre d'opportunit\u00e9s.",
                "deMale": "Eine gute Sache, danke!",
                "deFemale": "Eine gute Sache, danke!"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm glad to have the chance.",
            "LocalizedText": {
                "enMale": "I'm glad to have the chance.",
                "frMale": "C'est une chance.",
                "frFemale": "C'est une chance.",
                "deMale": "Ich bin froh, diese Chance zu bekommen.",
                "deFemale": "Ich bin froh, diese Chance zu bekommen."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You better not be wasting my time.",
            "LocalizedText": {
                "enMale": "You better not be wasting my time.",
                "frMale": "Attention, j'ai horreur qu'on me fasse perdre mon temps.",
                "frFemale": "Attention, j'ai horreur qu'on me fasse perdre mon temps.",
                "deMale": "Wehe, hier wird meine Zeit vergeudet.",
                "deFemale": "Wehe, hier wird meine Zeit vergeudet."
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            "SpeakerB62Id": "0000000",
            "Text": "I better not come to regret this.",
            "LocalizedText": {
                "enMale": "I better not come to regret this.",
                "frMale": "J'esp\u00e8re ne pas avoir \u00e0 le regretter.",
                "frFemale": "J'esp\u00e8re ne pas avoir \u00e0 le regretter.",
                "deMale": "Hoffentlich werde ich das nicht bereuen.",
                "deFemale": "Hoffentlich werde ich das nicht bereuen."
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            "SpeakerB62Id": "0000000",
            "Text": "If this is a waste of my time, I'll make you suffer for it.",
            "LocalizedText": {
                "enMale": "If this is a waste of my time, I'll make you suffer for it.",
                "frMale": "Si c'est une perte de temps, je s\u00e9virai.",
                "frFemale": "Si c'est une perte de temps, je s\u00e9virai.",
                "deMale": "Wenn das eine Zeitverschwendung war, werde ich unangenehm.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'd better not be wasting my time.",
            "LocalizedText": {
                "enMale": "You'd better not be wasting my time.",
                "frMale": "Attention, j'ai horreur qu'on me fasse perdre mon temps.",
                "frFemale": "Attention, j'ai horreur qu'on me fasse perdre mon temps.",
                "deMale": "Das ist besser keine Zeitverschwendung.",
                "deFemale": "Das ist besser keine Zeitverschwendung."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "If you waste my time, I'm gonna be upset.",
            "LocalizedText": {
                "enMale": "If you waste my time, I'm gonna be upset.",
                "frMale": "Si je perds mon temps, \u00e7a va mal se passer.",
                "frFemale": "Si je perds mon temps, \u00e7a va mal se passer.",
                "deMale": "Ich hasse es, wenn man meine Zeit vergeudet.",
                "deFemale": "Ich hasse es, wenn man meine Zeit vergeudet."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This better not be a waste of time.",
            "LocalizedText": {
                "enMale": "This better not be a waste of time.",
                "frMale": "J'esp\u00e8re que je ne me d\u00e9range pas pour rien.",
                "frFemale": "J'esp\u00e8re que je ne me d\u00e9range pas pour rien.",
                "deMale": "Das ist besser keine Verschwendung meiner Zeit.",
                "deFemale": "Das ist besser keine Verschwendung meiner Zeit."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "This better be worth my while.",
            "LocalizedText": {
                "enMale": "This better be worth my while.",
                "frMale": "J'esp\u00e8re que ce ne sera pas une perte de temps.",
                "frFemale": "J'esp\u00e8re que ce ne sera pas une perte de temps.",
                "deMale": "Das sollte sich lieber f\u00fcr mich lohnen.",
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            "SpeakerB62Id": "0000000",
            "Text": "This better be worth it.",
            "LocalizedText": {
                "enMale": "This better be worth it.",
                "frMale": "\u00c7a a int\u00e9r\u00eat \u00e0 valoir le coup.",
                "frFemale": "\u00c7a a int\u00e9r\u00eat \u00e0 valoir le coup.",
                "deMale": "Hoffentlich ist es das wert.",
                "deFemale": "Hoffentlich ist es das wert."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "You'd better not be wasting my time.",
            "LocalizedText": {
                "enMale": "You'd better not be wasting my time.",
                "frMale": "Attention, j'ai horreur de perdre mon temps.",
                "frFemale": "Attention, j'ai horreur de perdre mon temps.",
                "deMale": "Ich hasse es, wenn meine Zeit vergeudet wird.",
                "deFemale": "Ich hasse es, wenn meine Zeit vergeudet wird."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "See that it does.",
            "LocalizedText": {
                "enMale": "See that it does.",
                "frMale": "J'attends de voir \u00e7a.",
                "frFemale": "J'attends de voir \u00e7a.",
                "deMale": "Hoffentlich ist das auch so.",
                "deFemale": "Hoffentlich ist das auch so."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I'll expect you to make sure it does.",
            "LocalizedText": {
                "enMale": "I'll expect you to make sure it does.",
                "frMale": "Je prends \u00e7a comme une promesse.",
                "frFemale": "Je prends \u00e7a comme une promesse.",
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            "SpeakerB62Id": "0000000",
            "Text": "You better make sure of it.",
            "LocalizedText": {
                "enMale": "You better make sure of it.",
                "frMale": "Alors qu'il en soit ainsi.",
                "frFemale": "Alors qu'il en soit ainsi.",
                "deMale": "Das will ich hoffen.",
                "deFemale": "Das will ich hoffen."
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            "NodeId": 70023,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Make sure it does.",
            "LocalizedText": {
                "enMale": "Make sure it does.",
                "frMale": "J'attends de voir \u00e7a.",
                "frFemale": "J'attends de voir \u00e7a.",
                "deMale": "Wehe, wenn nicht.",
                "deFemale": "Wehe, wenn nicht."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm holding you to that.",
            "LocalizedText": {
                "enMale": "I'm holding you to that.",
                "frMale": "C'est not\u00e9. Je le prends au mot.",
                "frFemale": "C'est not\u00e9. Je le prends au mot.",
                "deMale": "Ich werde darauf zur\u00fcckkommen.",
                "deFemale": "Ich werde darauf zur\u00fcckkommen."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You had better be right.",
            "LocalizedText": {
                "enMale": "You had better be right.",
                "frMale": "\u00c7a a int\u00e9r\u00eat \u00e0 \u00eatre vrai.",
                "frFemale": "\u00c7a a int\u00e9r\u00eat \u00e0 \u00eatre vrai.",
                "deMale": "Hoffentlich stimmt das auch.",
                "deFemale": "Hoffentlich stimmt das auch."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're as good as your word, I hope.",
            "LocalizedText": {
                "enMale": "You're as good as your word, I hope.",
                "frMale": "J'esp\u00e8re que ce ne sont pas des paroles en l'air.",
                "frFemale": "J'esp\u00e8re que ce ne sont pas des paroles en l'air.",
                "deMale": "Hoffentlich sind das nicht nur leere Worte.",
                "deFemale": "Hoffentlich sind das nicht nur leere Worte."
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It better happen like you say--or else.",
            "LocalizedText": {
                "enMale": "It better happen like you say--or else.",
                "frMale": "\u00c7a a int\u00e9r\u00eat \u00e0 se passer comme \u00e7a. Sinon...",
                "frFemale": "\u00c7a a int\u00e9r\u00eat \u00e0 se passer comme \u00e7a. Sinon...",
                "deMale": "Wehe, wenn es nicht dazu kommt.",
                "deFemale": "Wehe, wenn es nicht dazu kommt."
            },
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            "NodeId": 70028,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Make sure it does.",
            "LocalizedText": {
                "enMale": "Make sure it does.",
                "frMale": "J'ai h\u00e2te de voir \u00e7a.",
                "frFemale": "J'ai h\u00e2te de voir \u00e7a.",
                "deMale": "Das will ich hoffen.",
                "deFemale": "Das will ich hoffen."
            },
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        },
        "70030": {
            "NodeId": 70030,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "If this comes back on me, I'll kill you.",
            "LocalizedText": {
                "enMale": "If this comes back on me, I'll kill you.",
                "frMale": "Si quelqu'un l'apprend, je saurai qui venir tuer.",
                "frFemale": "Si quelqu'un l'apprend, je saurai qui venir tuer.",
                "deMale": "Wenn man das mir anh\u00e4ngt, gibt es \u00c4rger.",
                "deFemale": "Wenn man das mir anh\u00e4ngt, gibt es \u00c4rger."
            },
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            "NodeId": 70031,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Keep this quiet--or else.",
            "LocalizedText": {
                "enMale": "Keep this quiet--or else.",
                "frMale": "\u00c7a reste entre nous. Sinon...",
                "frFemale": "\u00c7a reste entre nous. Sinon...",
                "deMale": "Das bleibt unter uns - verstanden?",
                "deFemale": "Das bleibt unter uns - verstanden?"
            },
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        "70032": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If anyone learns of this, I'll make you suffer.",
            "LocalizedText": {
                "enMale": "If anyone learns of this, I'll make you suffer.",
                "frMale": "Si \u00e7a se sait, je saurai contre qui prendre des mesures.",
                "frFemale": "Si \u00e7a se sait, je saurai contre qui prendre des mesures.",
                "deMale": "Wenn jemand hiervon erf\u00e4hrt ... Wir verstehen uns?",
                "deFemale": "Wenn jemand hiervon erf\u00e4hrt ... Wir verstehen uns?"
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell anyone about this, and you're dead.",
            "LocalizedText": {
                "enMale": "Tell anyone about this, and you're dead.",
                "frMale": "Si quelqu'un l'apprend, je saurai qui venir tuer.",
                "frFemale": "Si quelqu'un l'apprend, je saurai qui venir tuer.",
                "deMale": "Wenn sonst jemand davon erf\u00e4hrt, wird einer von uns beiden sterben.",
                "deFemale": "Wenn sonst jemand davon erf\u00e4hrt, wird einer von uns beiden sterben."
            },
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If this comes back to haunt me, you're gonna pay.",
            "LocalizedText": {
                "enMale": "If this comes back to haunt me, you're gonna pay.",
                "frMale": "Si on me reparle de ce qui s'est pass\u00e9, je saurai qui venir trouver.",
                "frFemale": "Si on me reparle de ce qui s'est pass\u00e9, je saurai qui venir trouver.",
                "deMale": "Wenn das auf mich zur\u00fcckf\u00e4llt, werde ich mich r\u00e4chen.",
                "deFemale": "Wenn das auf mich zur\u00fcckf\u00e4llt, werde ich mich r\u00e4chen."
            },
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Pray this doesn't come back to haunt me.",
            "LocalizedText": {
                "enMale": "Pray this doesn't come back to haunt me.",
                "frMale": "\u00c7a a int\u00e9r\u00eat \u00e0 rester entre nous.",
                "frFemale": "\u00c7a a int\u00e9r\u00eat \u00e0 rester entre nous.",
                "deMale": "Wehe, das f\u00e4llt auf mich zur\u00fcck.",
                "deFemale": "Wehe, das f\u00e4llt auf mich zur\u00fcck."
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If I'm connected with this, you're the first to die.",
            "LocalizedText": {
                "enMale": "If I'm connected with this, you're the first to die.",
                "frMale": "Si on m'implique l\u00e0-dedans, je saurai qui venir tuer.",
                "frFemale": "Si on m'implique l\u00e0-dedans, je saurai qui venir tuer.",
                "deMale": "Wenn ich damit in Verbindung gebracht werde, wird nicht mein Kopf rollen.",
                "deFemale": "Wenn ich damit in Verbindung gebracht werde, wird nicht mein Kopf rollen."
            },
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            "NodeId": 70037,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If I get the blame, you're gonna pay.",
            "LocalizedText": {
                "enMale": "If I get the blame, you're gonna pay.",
                "frMale": "Si on m'accuse pour \u00e7a, je saurai qui faire payer.",
                "frFemale": "Si on m'accuse pour \u00e7a, je saurai qui faire payer.",
                "deMale": "Wenn man das mir anh\u00e4ngt, ist Zahltag.",
                "deFemale": "Wenn man das mir anh\u00e4ngt, ist Zahltag."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If I get in trouble for this, I'll be back for you.",
            "LocalizedText": {
                "enMale": "If I get in trouble for this, I'll be back for you.",
                "frMale": "Si \u00e7a me cause des probl\u00e8mes, je reviendrai.",
                "frFemale": "Si \u00e7a me cause des probl\u00e8mes, je reviendrai.",
                "deMale": "Wenn ich deswegen Schwierigkeiten bekomme, komme ich wieder.",
                "deFemale": "Wenn ich deswegen Schwierigkeiten bekomme, komme ich wieder."
            },
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        "70040": {
            "NodeId": 70040,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Run, before I change my mind",
            "LocalizedText": {
                "enMale": "Run, before I change my mind",
                "frMale": "Du balai, avant que je ne change d'avis.",
                "frFemale": "Du balai, avant que je ne change d'avis.",
                "deMale": "Weg hier, oder ich \u00fcberleg's mir nochmal.",
                "deFemale": "Weg hier, oder ich \u00fcberleg's mir nochmal."
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            "NodeId": 70041,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Leave now and never come back.",
            "LocalizedText": {
                "enMale": "Leave now and never come back.",
                "frMale": "Mieux vaudrait partir et ne jamais revenir, compris\u00a0?",
                "frFemale": "Mieux vaudrait partir et ne jamais revenir, compris\u00a0?",
                "deMale": "Weg hier, auf dass wir uns nie wiedersehen!",
                "deFemale": "Weg hier, auf dass wir uns nie wiedersehen!"
            },
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            "NodeId": 70042,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You best leave, before I rethink my decision.",
            "LocalizedText": {
                "enMale": "You best leave, before I rethink my decision.",
                "frMale": "Mieux vaudrait partir avant que je ne change d'avis.",
                "frFemale": "Mieux vaudrait partir avant que je ne change d'avis.",
                "deMale": "Noch ist Zeit zu fliehen, bevor ich es mir anders \u00fcberlege.",
                "deFemale": "Noch ist Zeit zu fliehen, bevor ich es mir anders \u00fcberlege."
            },
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        "70043": {
            "NodeId": 70043,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'd better run before I change my mind.",
            "LocalizedText": {
                "enMale": "You'd better run before I change my mind.",
                "frMale": "Du balai, avant que je ne change d'avis.",
                "frFemale": "Du balai, avant que je ne change d'avis.",
                "deMale": "Weg hier, bevor ich meine Meinung \u00e4ndere.",
                "deFemale": "Weg hier, bevor ich meine Meinung \u00e4ndere."
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        "70044": {
            "NodeId": 70044,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Start running, and you might just make it.",
            "LocalizedText": {
                "enMale": "Start running, and you might just make it.",
                "frMale": "Du vent, ou je risque de me mettre vraiment en col\u00e8re.",
                "frFemale": "Du vent, ou je risque de me mettre vraiment en col\u00e8re.",
                "deMale": "Wegrennen w\u00e4re eine wirklich gute Idee.",
                "deFemale": "Wegrennen w\u00e4re eine wirklich gute Idee."
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            "SpeakerB62Id": "0000000",
            "Text": "Get out of my sight before I kill you.",
            "LocalizedText": {
                "enMale": "Get out of my sight before I kill you.",
                "frMale": "Hors de ma vue, avant que je tue quelqu'un.",
                "frFemale": "Hors de ma vue, avant que je tue quelqu'un.",
                "deMale": "Aus meinen Augen, bevor ich die Geduld verliere.",
                "deFemale": "Aus meinen Augen, bevor ich die Geduld verliere."
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            "SpeakerB62Id": "0000000",
            "Text": "Get out of here before I tire of looking at you.",
            "LocalizedText": {
                "enMale": "Get out of here before I tire of looking at you.",
                "frMale": "Hors de ma vue, avant que je ne me mette vraiment en col\u00e8re.",
                "frFemale": "Hors de ma vue, avant que je ne me mette vraiment en col\u00e8re.",
                "deMale": "Weg hier, bevor ich des Anblicks \u00fcberdr\u00fcssig werde.",
                "deFemale": "Weg hier, bevor ich des Anblicks \u00fcberdr\u00fcssig werde."
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            "SpeakerB62Id": "0000000",
            "Text": "Disappear before I get an itchy trigger finger.",
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                "enMale": "Disappear before I get an itchy trigger finger.",
                "frMale": "Du balai, avant que je ne me serve de mon arme.",
                "frFemale": "Du balai, avant que je ne me serve de mon arme.",
                "deMale": "Weg hier, bevor mein Finger am Abzug kitzelt.",
                "deFemale": "Weg hier, bevor mein Finger am Abzug kitzelt."
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            "SpeakerB62Id": "0000000",
            "Text": "Get out of here before I change my mind.",
            "LocalizedText": {
                "enMale": "Get out of here before I change my mind.",
                "frMale": "Vite, ou je risque de changer d'avis.",
                "frFemale": "Vite, ou je risque de changer d'avis.",
                "deMale": "Es w\u00e4re ratsam zu fliehen, bevor ich es mir anders \u00fcberlege.",
                "deFemale": "Es w\u00e4re ratsam zu fliehen, bevor ich es mir anders \u00fcberlege."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Time for violence.",
            "LocalizedText": {
                "enMale": "Time for violence.",
                "frMale": "C'est l'heure de faire parler la violence.",
                "frFemale": "C'est l'heure de faire parler la violence.",
                "deMale": "Na gut, dann eben mit Gewalt.",
                "deFemale": "Na gut, dann eben mit Gewalt."
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            "SpeakerB62Id": "0000000",
            "Text": "You leave me no choice but to destroy you.",
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                "enMale": "You leave me no choice but to destroy you.",
                "frMale": "Je n'ai pas le choix, je vais devoir recourir au meurtre.",
                "frFemale": "Je n'ai pas le choix, je vais devoir recourir au meurtre.",
                "deMale": "Mir bleibt keine Wahl, als Gewalt anzuwenden.",
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            "SpeakerB62Id": "0000000",
            "Text": "Seems like talk is wasted on you, so it's time to make this painful.",
            "LocalizedText": {
                "enMale": "Seems like talk is wasted on you, so it's time to make this painful.",
                "frMale": "Comme \u00e7a ne sert \u00e0 rien de discuter, je vais devoir faire appel \u00e0 la violence.",
                "frFemale": "Comme \u00e7a ne sert \u00e0 rien de discuter, je vais devoir faire appel \u00e0 la violence.",
                "deMale": "Wenn Gespr\u00e4che keine Fr\u00fcchte tragen, m\u00fcssen h\u00e4rtere Argumente her.",
                "deFemale": "Wenn Gespr\u00e4che keine Fr\u00fcchte tragen, m\u00fcssen h\u00e4rtere Argumente her."
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            "SpeakerB62Id": "0000000",
            "Text": "Time to start hurting people.",
            "LocalizedText": {
                "enMale": "Time to start hurting people.",
                "frMale": "C'est l'heure de faire parler la violence.",
                "frFemale": "C'est l'heure de faire parler la violence.",
                "deMale": "Zeit f\u00fcr etwas Schmerz!",
                "deFemale": "Zeit f\u00fcr etwas Schmerz!"
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            "SpeakerB62Id": "0000000",
            "Text": "This is about to get real ugly for you.",
            "LocalizedText": {
                "enMale": "This is about to get real ugly for you.",
                "frMale": "Les choses vont prendre une sale tournure.",
                "frFemale": "Les choses vont prendre une sale tournure.",
                "deMale": "Das k\u00f6nnte jetzt wirklich h\u00e4sslich werden.",
                "deFemale": "Das k\u00f6nnte jetzt wirklich h\u00e4sslich werden."
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            "SpeakerB62Id": "0000000",
            "Text": "Looks like it's time for a bloodbath.",
            "LocalizedText": {
                "enMale": "Looks like it's time for a bloodbath.",
                "frMale": "C'est l'heure du massacre.",
                "frFemale": "C'est l'heure du massacre.",
                "deMale": "Sieht aus, als w\u00e4re es Zeit f\u00fcr Schmerzen.",
                "deFemale": "Sieht aus, als w\u00e4re es Zeit f\u00fcr Schmerzen."
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            "SpeakerB62Id": "0000000",
            "Text": "I suppose I have to kill everyone now.",
            "LocalizedText": {
                "enMale": "I suppose I have to kill everyone now.",
                "frMale": "Bien, il ne me reste plus qu'\u00e0 tuer tout le monde.",
                "frFemale": "Bien, il ne me reste plus qu'\u00e0 tuer tout le monde.",
                "deMale": "Ich werde wohl einfach alle t\u00f6ten m\u00fcssen.",
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            "SpeakerB62Id": "0000000",
            "Text": "I think it's blasting time.",
            "LocalizedText": {
                "enMale": "I think it's blasting time.",
                "frMale": "C'est l'heure des repr\u00e9sailles.",
                "frFemale": "C'est l'heure des repr\u00e9sailles.",
                "deMale": "Dann pack ich mal den Blaster aus.",
                "deFemale": "Dann pack ich mal den Blaster aus."
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            "SpeakerB62Id": "0000000",
            "Text": "Maybe it's time to resort to violence.",
            "LocalizedText": {
                "enMale": "Maybe it's time to resort to violence.",
                "frMale": "Je pense que je vais avoir recours \u00e0 la violence.",
                "frFemale": "Je pense que je vais avoir recours \u00e0 la violence.",
                "deMale": "Jetzt hilft wohl nur noch Gewalt weiter.",
                "deFemale": "Jetzt hilft wohl nur noch Gewalt weiter."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm here for your head.",
            "LocalizedText": {
                "enMale": "I'm here for your head.",
                "frMale": "J'ai quelqu'un \u00e0 \u00e9liminer.",
                "frFemale": "J'ai quelqu'un \u00e0 \u00e9liminer.",
                "deMale": "Gleich rollt hier ein Kopf.",
                "deFemale": "Gleich rollt hier ein Kopf."
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            "SpeakerB62Id": "0000000",
            "Text": "I've come to put an end to you.",
            "LocalizedText": {
                "enMale": "I've come to put an end to you.",
                "frMale": "Je suis venu pour tuer.",
                "frFemale": "Je suis venue pour tuer.",
                "deMale": "Das Ende ist nahe ...",
                "deFemale": "Das Ende ist nahe ..."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm here to destroy you, and I don't mean to fail.",
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                "enMale": "I'm here to destroy you, and I don't mean to fail.",
                "frMale": "Je viens pour tuer et je ne compte pas \u00e9chouer.",
                "frFemale": "Je viens pour tuer et je ne compte pas \u00e9chouer.",
                "deMale": "Einer von uns findet hier sein Ende, und ich werde es nicht sein.",
                "deFemale": "Einer von uns findet hier sein Ende, und ich werde es nicht sein."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm here to take you down.",
            "LocalizedText": {
                "enMale": "I'm here to take you down.",
                "frMale": "J'ai quelqu'un \u00e0 \u00e9liminer.",
                "frFemale": "J'ai quelqu'un \u00e0 \u00e9liminer.",
                "deMale": "Ich bringe den Tod.",
                "deFemale": "Ich bringe den Tod."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Someone thinks you need to die.",
            "LocalizedText": {
                "enMale": "Someone thinks you need to die.",
                "frMale": "On m'a demand\u00e9 de tuer quelqu'un.",
                "frFemale": "On m'a demand\u00e9 de tuer quelqu'un.",
                "deMale": "Ich wurde f\u00fcr ein Attentat angeheuert.",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I'm here to kill you.",
            "LocalizedText": {
                "enMale": "I'm here to kill you.",
                "frMale": "Je suis l\u00e0 pour tuer.",
                "frFemale": "Je suis l\u00e0 pour tuer.",
                "deMale": "Jemand hier muss sterben.",
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            "SpeakerB62Id": "0000000",
            "Text": "I've been asked to kill you, and I hate to disappoint.",
            "LocalizedText": {
                "enMale": "I've been asked to kill you, and I hate to disappoint.",
                "frMale": "On m'a demand\u00e9 de tuer quelqu'un et j'ai horreur de d\u00e9cevoir.",
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                "deMale": "Ich habe einen Mordauftrag, und ich m\u00f6chte niemanden entt\u00e4uschen.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm here to collect your hide.",
            "LocalizedText": {
                "enMale": "I'm here to collect your hide.",
                "frMale": "Je suis venu tuer quelqu'un.",
                "frFemale": "Je suis venu tuer quelqu'un.",
                "deMale": "Ich bin hier, um eine Troph\u00e4e zu kassieren.",
                "deFemale": "Ich bin hier, um eine Troph\u00e4e zu kassieren."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm here to kill you.",
            "LocalizedText": {
                "enMale": "I'm here to kill you.",
                "frMale": "J'ai quelqu'un \u00e0 tuer.",
                "frFemale": "J'ai quelqu'un \u00e0 tuer.",
                "deMale": "Ich bin zum T\u00f6ten hier.",
                "deFemale": "Ich bin zum T\u00f6ten hier."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Do what I say, or you die.",
            "LocalizedText": {
                "enMale": "Do what I say, or you die.",
                "frMale": "Pour rester en vie, il va falloir faire ce que je dis.",
                "frFemale": "Pour rester en vie, il va falloir faire ce que je dis.",
                "deMale": "Kooperation oder Tod.",
                "deFemale": "Kooperation oder Tod."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You will cooperate or you will die.",
            "LocalizedText": {
                "enMale": "You will cooperate or you will die.",
                "frMale": "La coop\u00e9ration ou la mort, au choix.",
                "frFemale": "La coop\u00e9ration ou la mort, au choix.",
                "deMale": "Es gibt nur zwei M\u00f6glichkeiten: Kooperation oder Tod.",
                "deFemale": "Es gibt nur zwei M\u00f6glichkeiten: Kooperation oder Tod."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The choice is simple: Do it or die.",
            "LocalizedText": {
                "enMale": "The choice is simple: Do it or die.",
                "frMale": "Le choix est simple\u00a0: m'ob\u00e9ir ou mourir.",
                "frFemale": "Le choix est simple\u00a0: m'ob\u00e9ir ou mourir.",
                "deMale": "Die Wahl ist einfach: Man tut, was ich sage, oder man stirbt.",
                "deFemale": "Die Wahl ist einfach: Man tut, was ich sage, oder man stirbt."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you want to live, you'll do what I say.",
            "LocalizedText": {
                "enMale": "If you want to live, you'll do what I say.",
                "frMale": "Pour rester en vie, il va falloir faire ce que je dis.",
                "frFemale": "Pour rester en vie, il va falloir faire ce que je dis.",
                "deMale": "Wer nicht tut, was ich sage, findet schnell sein Ende.",
                "deFemale": "Wer nicht tut, was ich sage, findet schnell sein Ende."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you want to live, do exactly what I say.",
            "LocalizedText": {
                "enMale": "If you want to live, do exactly what I say.",
                "frMale": "C'est un bon moyen de rester en vie de coop\u00e9rer.",
                "frFemale": "C'est un bon moyen de rester en vie de coop\u00e9rer.",
                "deMale": "Wer an seinem Leben h\u00e4ngt, der sollte besser auf mich h\u00f6ren.",
                "deFemale": "Wer an seinem Leben h\u00e4ngt, der sollte besser auf mich h\u00f6ren."
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            "SpeakerB62Id": "0000000",
            "Text": "Cooperate or die.",
            "LocalizedText": {
                "enMale": "Cooperate or die.",
                "frMale": "La coop\u00e9ration ou la mort.",
                "frFemale": "La coop\u00e9ration ou la mort.",
                "deMale": "Kooperieren oder sterben - jeder hat die Wahl!",
                "deFemale": "Kooperieren oder sterben - jeder hat die Wahl!"
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            "SpeakerB62Id": "0000000",
            "Text": "Obey or perish.",
            "LocalizedText": {
                "enMale": "Obey or perish.",
                "frMale": "Ob\u00e9ir ou p\u00e9rir, il faut choisir.",
                "frFemale": "Ob\u00e9ir ou p\u00e9rir, il faut choisir.",
                "deMale": "Gehorchen oder zugrunde gehen - was darf es sein?",
                "deFemale": "Gehorchen oder zugrunde gehen - was darf es sein?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you wanna live, do exactly what I say.",
            "LocalizedText": {
                "enMale": "If you wanna live, do exactly what I say.",
                "frMale": "Pour garder la vie, il va falloir m'\u00e9couter.",
                "frFemale": "Pour garder la vie, il va falloir m'\u00e9couter.",
                "deMale": "Ich w\u00fcrde besser tun, was ich verlange ...",
                "deFemale": "Ich w\u00fcrde besser tun, was ich verlange ..."
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            "SpeakerB62Id": "0000000",
            "Text": "Do exactly what I say, or you're dead.",
            "LocalizedText": {
                "enMale": "Do exactly what I say, or you're dead.",
                "frMale": "Il va falloir faire ce que je dis pour ne pas mourir.",
                "frFemale": "Il va falloir faire ce que je dis pour ne pas mourir.",
                "deMale": "Wer meine Worte nicht befolgt, muss sterben.",
                "deFemale": "Wer meine Worte nicht befolgt, muss sterben."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Keep your nose clean or I'll cut it off.",
            "LocalizedText": {
                "enMale": "Keep your nose clean or I'll cut it off.",
                "frMale": "Si j'entends que \u00e7a a recommenc\u00e9, je reviendrai.",
                "frFemale": "Si j'entends que \u00e7a a recommenc\u00e9, je reviendrai.",
                "deMale": "Keine krummen Dinger mehr, sonst werde ich rabiat.",
                "deFemale": "Keine krummen Dinger mehr, sonst werde ich rabiat."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do the right thing next time, or I'll be back.",
            "LocalizedText": {
                "enMale": "Do the right thing next time, or I'll be back.",
                "frMale": "Si \u00e7a se passe mal encore une fois, je reviendrai.",
                "frFemale": "Si \u00e7a se passe mal encore une fois, je reviendrai.",
                "deMale": "Immer sch\u00f6n auf dem rechten Weg bleiben, sonst komme ich wieder.",
                "deFemale": "Immer sch\u00f6n auf dem rechten Weg bleiben, sonst komme ich wieder."
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            "NodeId": 70082,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do this again, and things will get very unpleasant for you.",
            "LocalizedText": {
                "enMale": "Do this again, and things will get very unpleasant for you.",
                "frMale": "La prochaine fois, \u00e7a risque de nettement moins bien se passer.",
                "frFemale": "La prochaine fois, \u00e7a risque de nettement moins bien se passer.",
                "deMale": "Wenn so etwas nochmal passiert, wird es sehr unangenehm.",
                "deFemale": "Wenn so etwas nochmal passiert, wird es sehr unangenehm."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If I hear you're acting up, I'll make you regret it.",
            "LocalizedText": {
                "enMale": "If I hear you're acting up, I'll make you regret it.",
                "frMale": "Si j'entends que \u00e7a a recommenc\u00e9, je reviendrai.",
                "frFemale": "Si j'entends que \u00e7a a recommenc\u00e9, je reviendrai.",
                "deMale": "Ich komme wieder, wenn sich das nicht bessert.",
                "deFemale": "Ich komme wieder, wenn sich das nicht bessert."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Behave yourself, or I'll come back for your head.",
            "LocalizedText": {
                "enMale": "Behave yourself, or I'll come back for your head.",
                "frMale": "Pas de b\u00eatises, ou je reviendrai.",
                "frFemale": "Pas de b\u00eatises, ou je reviendrai.",
                "deMale": "Wenn ich wiederkommen muss, gibt es nichts mehr zu lachen.",
                "deFemale": "Wenn ich wiederkommen muss, gibt es nichts mehr zu lachen."
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        "70085": {
            "NodeId": 70085,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If I catch you acting up again, you're dead.",
            "LocalizedText": {
                "enMale": "If I catch you acting up again, you're dead.",
                "frMale": "Si \u00e7a se reproduit, ce sera la mort.",
                "frFemale": "Si \u00e7a se reproduit, ce sera la mort.",
                "deMale": "Wenn sich das wiederholt, komme ich zur\u00fcck.",
                "deFemale": "Wenn sich das wiederholt, komme ich zur\u00fcck."
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            "NodeId": 70086,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Behave--or else.",
            "LocalizedText": {
                "enMale": "Behave--or else.",
                "frMale": "Un peu de tenue, sinon...",
                "frFemale": "Un peu de tenue, sinon...",
                "deMale": "Nicht nochmal, sonst ...",
                "deFemale": "Nicht nochmal, sonst ..."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Play straight or I'll be back.",
            "LocalizedText": {
                "enMale": "Play straight or I'll be back.",
                "frMale": "Pas de vagues, et tout ira bien.",
                "frFemale": "Pas de vagues, et tout ira bien.",
                "deMale": "Von jetzt an ehrlich, sonst bin ich wieder da.",
                "deFemale": "Von jetzt an ehrlich, sonst bin ich wieder da."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Stay out of trouble, or I'll be back.",
            "LocalizedText": {
                "enMale": "Stay out of trouble, or I'll be back.",
                "frMale": "Pas d'histoires, sinon je reviendrai.",
                "frFemale": "Pas d'histoires, sinon je reviendrai.",
                "deMale": "Sch\u00f6n brav bleiben, sonst komme ich zur\u00fcck.",
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Just keep moving if you value your life.",
            "LocalizedText": {
                "enMale": "Just keep moving if you value your life.",
                "frMale": "Du balai ou je vais m'\u00e9nerver.",
                "frFemale": "Du balai ou je vais m'\u00e9nerver.",
                "deMale": "Wer sein Leben liebt, bleibt hier nicht stehen.",
                "deFemale": "Wer sein Leben liebt, bleibt hier nicht stehen."
            },
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            "NodeId": 70091,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Unless you want trouble, I suggest you move on.",
            "LocalizedText": {
                "enMale": "Unless you want trouble, I suggest you move on.",
                "frMale": "\u00c0 moins de chercher les ennuis, je d\u00e9conseille \u00e0 quiconque de rester l\u00e0.",
                "frFemale": "\u00c0 moins de chercher les ennuis, je d\u00e9conseille \u00e0 quiconque de rester l\u00e0.",
                "deMale": "Es ist kl\u00fcger, mich in Ruhe zu lassen und \u00c4rger zu meiden.",
                "deFemale": "Es ist kl\u00fcger, mich in Ruhe zu lassen und \u00c4rger zu meiden."
            },
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        },
        "70092": {
            "NodeId": 70092,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you want to live, you'd best keep moving.",
            "LocalizedText": {
                "enMale": "If you want to live, you'd best keep moving.",
                "frMale": "Ceux qui veulent rester en vie n'ont rien \u00e0 faire ici.",
                "frFemale": "Ceux qui veulent rester en vie n'ont rien \u00e0 faire ici.",
                "deMale": "Einfach weitergehen, sonst wird's ungem\u00fctlich.",
                "deFemale": "Einfach weitergehen, sonst wird's ungem\u00fctlich."
            },
            "CnvAlienVONode": -1,
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        },
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            "NodeId": 70093,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You want to live? Keep moving.",
            "LocalizedText": {
                "enMale": "You want to live? Keep moving.",
                "frMale": "Du balai ou je vais m'\u00e9nerver.",
                "frFemale": "Du balai ou je vais m'\u00e9nerver.",
                "deMale": "Ist das Leben nicht kostbar? Weg hier!",
                "deFemale": "Ist das Leben nicht kostbar? Weg hier!"
            },
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        },
        "70094": {
            "NodeId": 70094,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is none of your business. Get out of here.",
            "LocalizedText": {
                "enMale": "This is none of your business. Get out of here.",
                "frMale": "Ce sont mes affaires. Allez, du vent.",
                "frFemale": "Ce sont mes affaires. Allez, du vent.",
                "deMale": "Das geht nur mich etwas an. Weg hier!",
                "deFemale": "Das geht nur mich etwas an. Weg hier!"
            },
            "CnvAlienVONode": -1,
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        },
        "70095": {
            "NodeId": 70095,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you know what's good for you, stay out of my way.",
            "LocalizedText": {
                "enMale": "If you know what's good for you, stay out of my way.",
                "frMale": "Pour rester en vie, mieux vaut \u00e9viter de croiser ma route.",
                "frFemale": "Pour rester en vie, mieux vaut \u00e9viter de croiser ma route.",
                "deMale": "Man sollte wissen, wem man lieber nicht in die Quere kommt.",
                "deFemale": "Man sollte wissen, wem man lieber nicht in die Quere kommt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "70096": {
            "NodeId": 70096,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's nothing for you to see here.",
            "LocalizedText": {
                "enMale": "There's nothing for you to see here.",
                "frMale": "Il n'y a rien \u00e0 voir par ici.",
                "frFemale": "Il n'y a rien \u00e0 voir par ici.",
                "deMale": "Hier gibt es nichts zu sehen.",
                "deFemale": "Hier gibt es nichts zu sehen."
            },
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            "CnvAlienVOFQN": "",
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        },
        "70097": {
            "NodeId": 70097,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Take off before you regret it.",
            "LocalizedText": {
                "enMale": "Take off before you regret it.",
                "frMale": "Hors de ma vue, ou je vais me f\u00e2cher.",
                "frFemale": "Hors de ma vue, ou je vais me f\u00e2cher.",
                "deMale": "Weg, sonst gibt es etwas zu bedauern.",
                "deFemale": "Weg, sonst gibt es etwas zu bedauern."
            },
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        },
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            "NodeId": 70098,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Move along or you'll regret it.",
            "LocalizedText": {
                "enMale": "Move along or you'll regret it.",
                "frMale": "Hors de ma vue, ou \u00e7a va mal se passer.",
                "frFemale": "Hors de ma vue, ou \u00e7a va mal se passer.",
                "deMale": "Los, weitergehen, sonst werde ich ruppig.",
                "deFemale": "Los, weitergehen, sonst werde ich ruppig."
            },
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        },
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            "NodeId": 70100,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "If you try to double-cross me, you're dead.",
            "LocalizedText": {
                "enMale": "If you try to double-cross me, you're dead.",
                "frMale": "Quand on me poignarde dans le dos, j'ai la g\u00e2chette facile.",
                "frFemale": "Quand on me poignarde dans le dos, j'ai la g\u00e2chette facile.",
                "deMale": "Wer mich hinters Licht f\u00fchrt, \u00fcberlebt das nicht.",
                "deFemale": "Wer mich hinters Licht f\u00fchrt, \u00fcberlebt das nicht."
            },
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            "NodeId": 70101,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Betray me and you'll regret it.",
            "LocalizedText": {
                "enMale": "Betray me and you'll regret it.",
                "frMale": "Les tra\u00eetres, j'en fais mon affaire.",
                "frFemale": "Les tra\u00eetres, j'en fais mon affaire.",
                "deMale": "Wer mich verr\u00e4t, wird es bereuen.",
                "deFemale": "Wer mich verr\u00e4t, wird es bereuen."
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        },
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            "NodeId": 70102,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Betray me in this, and you'll regret it for the rest of your days.",
            "LocalizedText": {
                "enMale": "Betray me in this, and you'll regret it for the rest of your days.",
                "frMale": "Au moindre coup bas, les choses prendront une tournure tr\u00e8s d\u00e9sagr\u00e9able.",
                "frFemale": "Au moindre coup bas, les choses prendront une tournure tr\u00e8s d\u00e9sagr\u00e9able.",
                "deMale": "Wenn ich betrogen werde, werde ich es bis ans Ende aller Tage nicht vergessen.",
                "deFemale": "Wenn ich betrogen werde, werde ich es bis ans Ende aller Tage nicht vergessen."
            },
            "CnvAlienVONode": -1,
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        },
        "70103": {
            "NodeId": 70103,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you stab me in the back, I'll shoot you in the face.",
            "LocalizedText": {
                "enMale": "If you stab me in the back, I'll shoot you in the face.",
                "frMale": "Quand on me poignarde dans le dos, j'ai la g\u00e2chette facile.",
                "frFemale": "Quand on me poignarde dans le dos, j'ai la g\u00e2chette facile.",
                "deMale": "Wer mir in den R\u00fccken f\u00e4llt, lacht nicht mehr lange.",
                "deFemale": "Wer mir in den R\u00fccken f\u00e4llt, lacht nicht mehr lange."
            },
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        },
        "70104": {
            "NodeId": 70104,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just so we're clear, I kill double-crossers.",
            "LocalizedText": {
                "enMale": "Just so we're clear, I kill double-crossers.",
                "frMale": "Que ce soit bien clair\u00a0: les tra\u00eetres, je leur fais la peau.",
                "frFemale": "Que ce soit bien clair\u00a0: les tra\u00eetres, je leur fais la peau.",
                "deMale": "Nur, damit das klar ist: Ich t\u00f6te Verr\u00e4ter!",
                "deFemale": "Nur, damit das klar ist: Ich t\u00f6te Verr\u00e4ter!"
            },
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        },
        "70105": {
            "NodeId": 70105,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Double-cross me and die.",
            "LocalizedText": {
                "enMale": "Double-cross me and die.",
                "frMale": "Je tue les tra\u00eetres.",
                "frFemale": "Je tue les tra\u00eetres.",
                "deMale": "Wer mich hintergeht, stirbt.",
                "deFemale": "Wer mich hintergeht, stirbt."
            },
            "CnvAlienVONode": -1,
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        },
        "70106": {
            "NodeId": 70106,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you betray me, you die.",
            "LocalizedText": {
                "enMale": "If you betray me, you die.",
                "frMale": "Ceux qui me trahissent ne vivent pas longtemps.",
                "frFemale": "Ceux qui me trahissent ne vivent pas longtemps.",
                "deMale": "Mich betr\u00fcgt man nicht, wenn man leben will.",
                "deFemale": "Mich betr\u00fcgt man nicht, wenn man leben will."
            },
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        },
        "70107": {
            "NodeId": 70107,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Mess around with me and you're history.",
            "LocalizedText": {
                "enMale": "Mess around with me and you're history.",
                "frMale": "Au moindre coup bas, je serai impitoyable.",
                "frFemale": "Au moindre coup bas, je serai impitoyable.",
                "deMale": "Wer sich mit mir anlegt, ist Geschichte.",
                "deFemale": "Wer sich mit mir anlegt, ist Geschichte."
            },
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        },
        "70108": {
            "NodeId": 70108,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Betray me and you're dead.",
            "LocalizedText": {
                "enMale": "Betray me and you're dead.",
                "frMale": "Attention, j'ai la rancune tenace envers les tra\u00eetres.",
                "frFemale": "Attention, j'ai la rancune tenace envers les tra\u00eetres.",
                "deMale": "Wer mich betr\u00fcgt, findet den Tod.",
                "deFemale": "Wer mich betr\u00fcgt, findet den Tod."
            },
            "CnvAlienVONode": -1,
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        },
        "70110": {
            "NodeId": 70110,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "You're a dead man.",
            "LocalizedText": {
                "enMale": "You're a dead man.",
                "frMale": "Adieu.",
                "frFemale": "Adieu.",
                "deMale": "Hier kommt der Tod.",
                "deFemale": "Hier kommt der Tod."
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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        },
        "70111": {
            "NodeId": 70111,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll fall like so many men before you.",
            "LocalizedText": {
                "enMale": "You'll fall like so many men before you.",
                "frMale": "De nombreux hommes sont d\u00e9j\u00e0 morts pour \u00e7a.",
                "frFemale": "De nombreux hommes sont d\u00e9j\u00e0 morts pour \u00e7a.",
                "deMale": "Es mussten schon viele M\u00e4nner ihr Leben lassen.",
                "deFemale": "Es mussten schon viele M\u00e4nner ihr Leben lassen."
            },
            "CnvAlienVONode": -1,
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        },
        "70112": {
            "NodeId": 70112,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're a dead man, you understand me?",
            "LocalizedText": {
                "enMale": "You're a dead man, you understand me?",
                "frMale": "L'heure de faire ses pri\u00e8res est venue.",
                "frFemale": "L'heure de faire ses pri\u00e8res est venue.",
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                "deFemale": "Das war es dann ..."
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            "Text": "You're a dead man.",
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                "enMale": "You're a dead man.",
                "frMale": "Adieu.",
                "frFemale": "Adieu.",
                "deMale": "Das bedeutet den Tod.",
                "deFemale": "Das bedeutet den Tod."
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            "SpeakerB62Id": "0000000",
            "Text": "You realize you're a dead man, right?",
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                "enMale": "You realize you're a dead man, right?",
                "frMale": "L'heure de mourir est venue.",
                "frFemale": "L'heure de mourir est venue.",
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            "Text": "I'm talking to a dead man.",
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                "enMale": "I'm talking to a dead man.",
                "frMale": "La mort est proche.",
                "frFemale": "La mort est proche.",
                "deMale": "Ich spreche hier mit einem Toten.",
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            "Text": "You are one dead man.",
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                "enMale": "You are one dead man.",
                "frMale": "L'heure de faire ses pri\u00e8res est arriv\u00e9e.",
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            "Text": "You're dead, fella.",
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                "frMale": "Il est l'heure de faire ses pri\u00e8res.",
                "frFemale": "Il est l'heure de faire ses pri\u00e8res.",
                "deMale": "Hier ist Endstation!",
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            "SpeakerB62Id": "0000000",
            "Text": "You're a dead man.",
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                "enMale": "You're a dead man.",
                "frMale": "L'heure de mourir est arriv\u00e9e.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You're a dead woman.",
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                "enMale": "You're a dead woman.",
                "frMale": "Adieu.",
                "frFemale": "Adieu.",
                "deMale": "Es ist aus.",
                "deFemale": "Es ist aus."
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            "SpeakerB62Id": "0000000",
            "Text": "Sorry, lady, but your time is up.",
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                "enMale": "Sorry, lady, but your time is up.",
                "frMale": "D\u00e9sol\u00e9, c'est l'heure de mourir.",
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            "Text": "You're a dead woman.",
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                "enMale": "You're a dead woman.",
                "frMale": "La mort n'est pas loin.",
                "frFemale": "La mort n'est pas loin.",
                "deMale": "Ich werde auch Frauen nicht verschonen.",
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            "SpeakerB62Id": "0000000",
            "Text": "You are dead, lady.",
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                "enMale": "You are dead, lady.",
                "frMale": "Adieu.",
                "frFemale": "Adieu.",
                "deMale": "Ich sage es nur ungern, aber es ist aus.",
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            "SpeakerB62Id": "0000000",
            "Text": "Lady, I'm gonna enjoy watching you die.",
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                "enMale": "Lady, I'm gonna enjoy watching you die.",
                "frMale": "Je parle \u00e0 une future morte.",
                "frFemale": "Je parle \u00e0 une future morte.",
                "deMale": "Lady, dieser Tod wird mir eine besondere Freude sein!",
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            "SpeakerB62Id": "0000000",
            "Text": "I'm going to kill you, lady.",
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                "enMale": "I'm going to kill you, lady.",
                "frMale": "Attention, la mort guette.",
                "frFemale": "Attention, la mort guette.",
                "deMale": "Ich spreche hier mit einer Toten.",
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            "SpeakerB62Id": "0000000",
            "Text": "Lady, consider yourself a former member of the living.",
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                "enMale": "Lady, consider yourself a former member of the living.",
                "frMale": "Le monde des vivants ne sera bient\u00f4t qu'un lointain souvenir.",
                "frFemale": "Le monde des vivants ne sera bient\u00f4t qu'un lointain souvenir.",
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            "SpeakerB62Id": "0000000",
            "Text": "You're dead, lady--dead.",
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                "enMale": "You're dead, lady--dead.",
                "frMale": "Il est l'heure de faire ses pri\u00e8res.",
                "frFemale": "Il est l'heure de faire ses pri\u00e8res.",
                "deMale": "Das war's dann wohl, Lady.",
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            "Text": "You're a dead woman.",
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                "enMale": "You're a dead woman.",
                "frMale": "L'heure de mourir est arriv\u00e9e.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I can do it.",
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                "enMale": "I can do it.",
                "frMale": "Je peux le faire.",
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                "deMale": "Das kann ich machen.",
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            "SpeakerB62Id": "0000000",
            "Text": "Allow me to do this.",
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                "enMale": "Allow me to do this.",
                "frMale": "Je me porte volontaire.",
                "frFemale": "Je me porte volontaire.",
                "deMale": "Ich mache das schon.",
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            "SpeakerB62Id": "0000000",
            "Text": "I can take care of that.",
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                "enMale": "I can take care of that.",
                "frMale": "Je peux m'en occuper.",
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                "deMale": "Das kann ich erledigen.",
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            "SpeakerB62Id": "0000000",
            "Text": "I can handle it.",
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                "enMale": "I can handle it.",
                "frMale": "Je peux le faire.",
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                "deMale": "Ich erledige das.",
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            "SpeakerB62Id": "0000000",
            "Text": "Let me handle that for you.",
            "LocalizedText": {
                "enMale": "Let me handle that for you.",
                "frMale": "C'est dans mes cordes.",
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            "SpeakerB62Id": "0000000",
            "Text": "Leave that to me.",
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                "enMale": "Leave that to me.",
                "frMale": "Je vais m'en charger.",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Look no further. I'm your Sith.",
            "LocalizedText": {
                "enMale": "Look no further. I'm your Sith.",
                "frMale": "C'est un travail de Sith, je m'en charge.",
                "frFemale": "C'est un travail de Sith, je m'en charge.",
                "deMale": "Eine Aufgabe f\u00fcr einen Sith.",
                "deFemale": "Eine Aufgabe f\u00fcr einen Sith."
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            "NodeId": 71017,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I got that covered.",
            "LocalizedText": {
                "enMale": "I got that covered.",
                "frMale": "C'est un travail pour moi.",
                "frFemale": "C'est un travail pour moi.",
                "deMale": "Ich hab alles im Griff.",
                "deFemale": "Ich hab alles im Griff."
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            "NodeId": 71018,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll handle it.",
            "LocalizedText": {
                "enMale": "I'll handle it.",
                "frMale": "Je vais m'en occuper.",
                "frFemale": "Je vais m'en occuper.",
                "deMale": "Ich erledige das.",
                "deFemale": "Ich erledige das."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'd like to help.",
            "LocalizedText": {
                "enMale": "I'd like to help.",
                "frMale": "Je ne demande qu'\u00e0 \u00eatre utile.",
                "frFemale": "Je ne demande qu'\u00e0 \u00eatre utile.",
                "deMale": "Ich m\u00f6chte helfen.",
                "deFemale": "Ich m\u00f6chte helfen."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why don't you let me deal with this?",
            "LocalizedText": {
                "enMale": "Why don't you let me deal with this?",
                "frMale": "Et si je m'en occupais\u00a0?",
                "frFemale": "Et si je m'en occupais\u00a0?",
                "deMale": "Soll ich das nicht \u00fcbernehmen?",
                "deFemale": "Soll ich das nicht \u00fcbernehmen?"
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            "NodeId": 71022,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'd like to help any way I can.",
            "LocalizedText": {
                "enMale": "I'd like to help any way I can.",
                "frMale": "Je souhaite apporter mon aide, peu importe comment.",
                "frFemale": "Je souhaite apporter mon aide, peu importe comment.",
                "deMale": "Ich w\u00fcrde gern helfen, wenn ich kann.",
                "deFemale": "Ich w\u00fcrde gern helfen, wenn ich kann."
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            "NodeId": 71023,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'd be happy to volunteer.",
            "LocalizedText": {
                "enMale": "I'd be happy to volunteer.",
                "frMale": "Je ne demande qu'\u00e0 \u00eatre utile.",
                "frFemale": "Je ne demande qu'\u00e0 \u00eatre utile.",
                "deMale": "Ich melde mich gern freiwillig.",
                "deFemale": "Ich melde mich gern freiwillig."
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            "NodeId": 71024,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I could lend a hand if you need one.",
            "LocalizedText": {
                "enMale": "I could lend a hand if you need one.",
                "frMale": "En cas de besoin, je suis l\u00e0.",
                "frFemale": "En cas de besoin, je suis l\u00e0.",
                "deMale": "Ich kann helfen, falls Not am Mann ist.",
                "deFemale": "Ich kann helfen, falls Not am Mann ist."
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            "NodeId": 71025,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm interested in helping.",
            "LocalizedText": {
                "enMale": "I'm interested in helping.",
                "frMale": "J'aimerais me rendre utile.",
                "frFemale": "J'aimerais me rendre utile.",
                "deMale": "Ich bin bereit zu helfen.",
                "deFemale": "Ich bin bereit zu helfen."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think I can help.",
            "LocalizedText": {
                "enMale": "I think I can help.",
                "frMale": "Je pourrais pr\u00eater assistance.",
                "frFemale": "Je pourrais pr\u00eater assistance.",
                "deMale": "Ich denke, ich kann helfen.",
                "deFemale": "Ich denke, ich kann helfen."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I could help out.",
            "LocalizedText": {
                "enMale": "I could help out.",
                "frMale": "Je pourrais m'en occuper.",
                "frFemale": "Je pourrais m'en occuper.",
                "deMale": "Ich k\u00f6nnte helfen.",
                "deFemale": "Ich k\u00f6nnte helfen."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'd like to help, if I can.",
            "LocalizedText": {
                "enMale": "I'd like to help, if I can.",
                "frMale": "Si je peux aider, il n'y a qu'\u00e0 demander.",
                "frFemale": "Si je peux aider, il n'y a qu'\u00e0 demander.",
                "deMale": "Ich will gern helfen, wenn ich kann.",
                "deFemale": "Ich will gern helfen, wenn ich kann."
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            "NodeId": 71030,
            "QuestRewardB62": "0000000",
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Is there anything else I can do?",
            "LocalizedText": {
                "enMale": "Is there anything else I can do?",
                "frMale": "Il y a autre chose \u00e0 faire\u00a0?",
                "frFemale": "Il y a autre chose \u00e0 faire\u00a0?",
                "deMale": "Gibt es noch etwas, das ich tun k\u00f6nnte?",
                "deFemale": "Gibt es noch etwas, das ich tun k\u00f6nnte?"
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            "NodeId": 71031,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there any other way I can be of service?",
            "LocalizedText": {
                "enMale": "Is there any other way I can be of service?",
                "frMale": "Je peux me rendre utile pour autre chose\u00a0?",
                "frFemale": "Je peux me rendre utile pour autre chose\u00a0?",
                "deMale": "Kann ich sonst noch behilflich sein?",
                "deFemale": "Kann ich sonst noch behilflich sein?"
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            "NodeId": 71032,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there anything more I can help you with?",
            "LocalizedText": {
                "enMale": "Is there anything more I can help you with?",
                "frMale": "Je peux me porter volontaire pour autre chose\u00a0?",
                "frFemale": "Je peux me porter volontaire pour autre chose\u00a0?",
                "deMale": "Kann ich noch irgendwie helfen?",
                "deFemale": "Kann ich noch irgendwie helfen?"
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        "71033": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Any other way I could help out?",
            "LocalizedText": {
                "enMale": "Any other way I could help out?",
                "frMale": "Il y a autre chose \u00e0 faire\u00a0?",
                "frFemale": "Il y a autre chose \u00e0 faire\u00a0?",
                "deMale": "Kann ich sonst noch etwas tun?",
                "deFemale": "Kann ich sonst noch etwas tun?"
            },
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        "71034": {
            "NodeId": 71034,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You need anything else?",
            "LocalizedText": {
                "enMale": "You need anything else?",
                "frMale": "Je peux encore pr\u00eater main-forte\u00a0?",
                "frFemale": "Je peux encore pr\u00eater main-forte\u00a0?",
                "deMale": "Gibt es sonst noch was zu tun?",
                "deFemale": "Gibt es sonst noch was zu tun?"
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        "71035": {
            "NodeId": 71035,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do you need more help?",
            "LocalizedText": {
                "enMale": "Do you need more help?",
                "frMale": "Je peux faire autre chose\u00a0?",
                "frFemale": "Je peux faire autre chose\u00a0?",
                "deMale": "Kann ich bei noch etwas helfen?",
                "deFemale": "Kann ich bei noch etwas helfen?"
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        },
        "71036": {
            "NodeId": 71036,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You need anything else?",
            "LocalizedText": {
                "enMale": "You need anything else?",
                "frMale": "Je peux encore pr\u00eater main-forte\u00a0?",
                "frFemale": "Je peux encore pr\u00eater main-forte\u00a0?",
                "deMale": "Muss sonst noch etwas getan werden?",
                "deFemale": "Muss sonst noch etwas getan werden?"
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        "71037": {
            "NodeId": 71037,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You need anything else?",
            "LocalizedText": {
                "enMale": "You need anything else?",
                "frMale": "Je peux encore pr\u00eater main-forte\u00a0?",
                "frFemale": "Je peux encore pr\u00eater main-forte\u00a0?",
                "deMale": "Sonst noch was?",
                "deFemale": "Sonst noch was?"
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        "71038": {
            "NodeId": 71038,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Anything else I can do?",
            "LocalizedText": {
                "enMale": "Anything else I can do?",
                "frMale": "Je peux encore me rendre utile\u00a0?",
                "frFemale": "Je peux encore me rendre utile\u00a0?",
                "deMale": "Kann ich sonst noch etwas tun?",
                "deFemale": "Kann ich sonst noch etwas tun?"
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        "71040": {
            "NodeId": 71040,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "He must be stopped.",
            "LocalizedText": {
                "enMale": "He must be stopped.",
                "frMale": "Il faut le faire \u00e9chouer.",
                "frFemale": "Il faut le faire \u00e9chouer.",
                "deMale": "Man muss ihn aufhalten.",
                "deFemale": "Man muss ihn aufhalten."
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            "SpeakerB62Id": "0000000",
            "Text": "He will be stopped.",
            "LocalizedText": {
                "enMale": "He will be stopped.",
                "frMale": "Je vais m'occuper de lui.",
                "frFemale": "Je vais m'occuper de lui.",
                "deMale": "Er muss aufgehalten werden.",
                "deFemale": "Er muss aufgehalten werden."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He needs to be stopped.",
            "LocalizedText": {
                "enMale": "He needs to be stopped.",
                "frMale": "Il faut qu'on le ma\u00eetrise.",
                "frFemale": "Il faut qu'on le ma\u00eetrise.",
                "deMale": "Ihm muss Einhalt geboten werden.",
                "deFemale": "Ihm muss Einhalt geboten werden."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He cannot succeed.",
            "LocalizedText": {
                "enMale": "He cannot succeed.",
                "frMale": "Il faut le faire \u00e9chouer.",
                "frFemale": "Il faut le faire \u00e9chouer.",
                "deMale": "Er muss scheitern.",
                "deFemale": "Er muss scheitern."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We can't let him get away with it.",
            "LocalizedText": {
                "enMale": "We can't let him get away with it.",
                "frMale": "On ne doit pas le laisser s'en sortir comme \u00e7a.",
                "frFemale": "On ne doit pas le laisser s'en sortir comme \u00e7a.",
                "deMale": "Er darf damit nicht durchkommen.",
                "deFemale": "Er darf damit nicht durchkommen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He cannot be allowed to continue.",
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                "enMale": "He cannot be allowed to continue.",
                "frMale": "On ne peut pas le laisser continuer.",
                "frFemale": "On ne peut pas le laisser continuer.",
                "deMale": "Er darf nicht ungehindert weitermachen.",
                "deFemale": "Er darf nicht ungehindert weitermachen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He cannot be allowed to continue.",
            "LocalizedText": {
                "enMale": "He cannot be allowed to continue.",
                "frMale": "Pas question de le laisser faire.",
                "frFemale": "Pas question de le laisser faire.",
                "deMale": "Er darf nicht ungehindert weitermachen.",
                "deFemale": "Er darf nicht ungehindert weitermachen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll put him out of business.",
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                "enMale": "I'll put him out of business.",
                "frMale": "Je vais lui r\u00e9gler son compte.",
                "frFemale": "Je vais lui r\u00e9gler son compte.",
                "deMale": "Den ziehe ich aus dem Verkehr.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He needs to be stopped.",
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                "enMale": "He needs to be stopped.",
                "frMale": "Il faut l'arr\u00eater.",
                "frFemale": "Il faut l'arr\u00eater.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "She must be stopped.",
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                "enMale": "She must be stopped.",
                "frMale": "Il faut la faire \u00e9chouer.",
                "frFemale": "Il faut la faire \u00e9chouer.",
                "deMale": "Jemand muss sie aufhalten.",
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            "SpeakerB62Id": "0000000",
            "Text": "Her actions cannot continue.",
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                "enMale": "Her actions cannot continue.",
                "frMale": "Elle doit cesser tout de suite.",
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                "deMale": "Sie muss aufgehalten werden.",
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            "SpeakerB62Id": "0000000",
            "Text": "There's no way I'll let her get away with it.",
            "LocalizedText": {
                "enMale": "There's no way I'll let her get away with it.",
                "frMale": "Je ne vais pas la laisser s'en tirer comme \u00e7a.",
                "frFemale": "Je ne vais pas la laisser s'en tirer comme \u00e7a.",
                "deMale": "Ich lasse sie damit auf keinen Fall durchkommen.",
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            "SpeakerB62Id": "0000000",
            "Text": "She cannot succeed.",
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                "enMale": "She cannot succeed.",
                "frMale": "Il faut la faire \u00e9chouer.",
                "frFemale": "Il faut la faire \u00e9chouer.",
                "deMale": "Sie wird scheitern.",
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            "SpeakerB62Id": "0000000",
            "Text": "She needs to be stopped, and fast.",
            "LocalizedText": {
                "enMale": "She needs to be stopped, and fast.",
                "frMale": "Il faut qu'on la ma\u00eetrise, et rapidement.",
                "frFemale": "Il faut qu'on la ma\u00eetrise, et rapidement.",
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            "SpeakerB62Id": "0000000",
            "Text": "She cannot be allowed to continue.",
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                "enMale": "She cannot be allowed to continue.",
                "frMale": "On ne peut pas la laisser faire.",
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                "deMale": "Sie darf nicht ungehindert weitermachen.",
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            "SpeakerB62Id": "0000000",
            "Text": "She must be interfered with.",
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                "enMale": "She must be interfered with.",
                "frMale": "Il faut que quelqu'un s'occupe d'elle.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll put her out of business.",
            "LocalizedText": {
                "enMale": "I'll put her out of business.",
                "frMale": "Je vais lui r\u00e9gler son compte.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "She needs to be stopped.",
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                "enMale": "She needs to be stopped.",
                "frMale": "Il faut l'arr\u00eater.",
                "frFemale": "Il faut l'arr\u00eater.",
                "deMale": "Sie muss aufgehalten werden.",
                "deFemale": "Sie muss aufgehalten werden."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Sounds like you could use my services.",
            "LocalizedText": {
                "enMale": "Sounds like you could use my services.",
                "frMale": "C'est un travail pour un soldat.",
                "frFemale": "C'est un travail pour un soldat.",
                "deMale": "Da kann wohl jemand meine Dienste gebrauchen.",
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think I could help you.",
            "LocalizedText": {
                "enMale": "I think I could help you.",
                "frMale": "Je pense pouvoir r\u00e9gler \u00e7a.",
                "frFemale": "Je pense pouvoir r\u00e9gler \u00e7a.",
                "deMale": "Ich glaube, da kann ich helfen.",
                "deFemale": "Ich glaube, da kann ich helfen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I might be able to help you with that.",
            "LocalizedText": {
                "enMale": "I might be able to help you with that.",
                "frMale": "Je pense pouvoir arranger \u00e7a.",
                "frFemale": "Je pense pouvoir arranger \u00e7a.",
                "deMale": "Vielleicht kann ich dabei behilflich sein.",
                "deFemale": "Vielleicht kann ich dabei behilflich sein."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds like you could use a soldier.",
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                "enMale": "Sounds like you could use a soldier.",
                "frMale": "C'est un travail pour un soldat.",
                "frFemale": "C'est un travail pour un soldat.",
                "deMale": "Das klingt, als k\u00f6nnte ein Soldat helfen.",
                "deFemale": "Das klingt, als k\u00f6nnte ein Soldat helfen."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I might be able to do something.",
            "LocalizedText": {
                "enMale": "I might be able to do something.",
                "frMale": "Je peux \u00e9ventuellement faire quelque chose.",
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            "SpeakerB62Id": "0000000",
            "Text": "Perhaps I could be of assistance.",
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                "enMale": "Perhaps I could be of assistance.",
                "frMale": "Je pourrais pr\u00eater main-forte.",
                "frFemale": "Je pourrais pr\u00eater main-forte.",
                "deMale": "Vielleicht k\u00f6nnte ich helfen.",
                "deFemale": "Vielleicht k\u00f6nnte ich helfen."
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            "SpeakerB62Id": "0000000",
            "Text": "Sounds like you need some help.",
            "LocalizedText": {
                "enMale": "Sounds like you need some help.",
                "frMale": "Quelqu'un a besoin d'aide, ici.",
                "frFemale": "Quelqu'un a besoin d'aide, ici.",
                "deMale": "Das klingt, als w\u00e4re Hilfe vonn\u00f6ten.",
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            "SpeakerB62Id": "0000000",
            "Text": "You might have need of me.",
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                "enMale": "You might have need of me.",
                "frMale": "Je pourrais offrir mes services.",
                "frFemale": "Je pourrais offrir mes services.",
                "deMale": "Meine Dienste k\u00f6nnten vonn\u00f6ten sein.",
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            "SpeakerB62Id": "0000000",
            "Text": "It sounds like you could use a hand.",
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                "enMale": "It sounds like you could use a hand.",
                "frMale": "Mon aide pourrait s'av\u00e9rer pr\u00e9cieuse.",
                "frFemale": "Mon aide pourrait s'av\u00e9rer pr\u00e9cieuse.",
                "deMale": "Klingt, als ob Hilfe vonn\u00f6ten w\u00e4re.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'm on it.",
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                "enMale": "I'm on it.",
                "frMale": "C'est parti.",
                "frFemale": "C'est parti.",
                "deMale": "Ich erledige das.",
                "deFemale": "Ich erledige das."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll handle it.",
            "LocalizedText": {
                "enMale": "I'll handle it.",
                "frMale": "Je m'en charge.",
                "frFemale": "Je m'en charge.",
                "deMale": "Ich k\u00fcmmere mich darum.",
                "deFemale": "Ich k\u00fcmmere mich darum."
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            "SpeakerB62Id": "0000000",
            "Text": "Consider it done.",
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                "enMale": "Consider it done.",
                "frMale": "Comme si c'\u00e9tait fait.",
                "frFemale": "Comme si c'\u00e9tait fait.",
                "deMale": "Es ist so gut wie erledigt.",
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            "Text": "I'm on it.",
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                "enMale": "I'm on it.",
                "frMale": "C'est parti.",
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                "deMale": "Ich k\u00fcmmere mich darum.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll take care of that.",
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                "enMale": "I'll take care of that.",
                "frMale": "Je m'en occupe.",
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                "deMale": "Ich k\u00fcmmere mich drum.",
                "deFemale": "Ich k\u00fcmmere mich drum."
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            "SpeakerB62Id": "0000000",
            "Text": "I will handle it.",
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                "enMale": "I will handle it.",
                "frMale": "Je vais m'en occuper.",
                "frFemale": "Je vais m'en occuper.",
                "deMale": "Ich \u00fcbernehme das.",
                "deFemale": "Ich \u00fcbernehme das."
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            "SpeakerB62Id": "0000000",
            "Text": "Consider it done.",
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                "enMale": "Consider it done.",
                "frMale": "C'est comme si c'\u00e9tait fait.",
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                "deMale": "So gut wie erledigt.",
                "deFemale": "So gut wie erledigt."
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            "SpeakerB62Id": "0000000",
            "Text": "It's a done deal.",
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                "enMale": "It's a done deal.",
                "frMale": "\u00c7a marche.",
                "frFemale": "\u00c7a marche.",
                "deMale": "Ich nehm das in die Hand.",
                "deFemale": "Ich nehm das in die Hand."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll take care of it.",
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                "enMale": "I'll take care of it.",
                "frMale": "J'en fais mon affaire.",
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                "deMale": "Ich k\u00fcmmere mich darum.",
                "deFemale": "Ich k\u00fcmmere mich darum."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "That's all you had to say.",
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                "enMale": "That's all you had to say.",
                "frMale": "C'est tout ce que je voulais entendre.",
                "frFemale": "C'est tout ce que je voulais entendre.",
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            "SpeakerB62Id": "0000000",
            "Text": "Your words have won me over.",
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                "enMale": "Your words have won me over.",
                "frMale": "Ce sont les mots que je voulais entendre.",
                "frFemale": "Ce sont les mots que je voulais entendre.",
                "deMale": "Jetzt bin ich von der Sache \u00fcberzeugt.",
                "deFemale": "Jetzt bin ich von der Sache \u00fcberzeugt."
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            "SpeakerB62Id": "0000000",
            "Text": "That's all I needed to hear.",
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                "enMale": "That's all I needed to hear.",
                "frMale": "C'est ce que je voulais entendre.",
                "frFemale": "C'est ce que je voulais entendre.",
                "deMale": "Das wollte ich nur h\u00f6ren.",
                "deFemale": "Das wollte ich nur h\u00f6ren."
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            "SpeakerB62Id": "0000000",
            "Text": "That's all I needed to hear.",
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                "enMale": "That's all I needed to hear.",
                "frMale": "C'est tout ce que je voulais entendre.",
                "frFemale": "C'est tout ce que je voulais entendre.",
                "deMale": "Das wollte ich h\u00f6ren.",
                "deFemale": "Das wollte ich h\u00f6ren."
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            "SpeakerB62Id": "0000000",
            "Text": "Now you're speaking my language.",
            "LocalizedText": {
                "enMale": "Now you're speaking my language.",
                "frMale": "On dirait qu'on parle la m\u00eame langue.",
                "frFemale": "On dirait qu'on parle la m\u00eame langue.",
                "deMale": "Jetzt verstehen wir uns.",
                "deFemale": "Jetzt verstehen wir uns."
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            "SpeakerB62Id": "0000000",
            "Text": "Now you're speaking my language.",
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                "enMale": "Now you're speaking my language.",
                "frMale": "On dirait qu'on se comprend.",
                "frFemale": "On dirait qu'on se comprend.",
                "deMale": "Jetzt sprechen wir dieselbe Sprache.",
                "deFemale": "Jetzt sprechen wir dieselbe Sprache."
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            "SpeakerB62Id": "0000000",
            "Text": "Why didn't you say so sooner?",
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                "enMale": "Why didn't you say so sooner?",
                "frMale": "Il fallait le dire plus t\u00f4t\u00a0!",
                "frFemale": "Il fallait le dire plus t\u00f4t\u00a0!",
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            "SpeakerB62Id": "0000000",
            "Text": "Why didn't you say so before?",
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                "enMale": "Why didn't you say so before?",
                "frMale": "Il fallait le dire tout de suite\u00a0!",
                "frFemale": "Il fallait le dire tout de suite\u00a0!",
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                "deFemale": "Wenn ich das gleich gewusst h\u00e4tte ..."
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            "SpeakerB62Id": "0000000",
            "Text": "That's all I needed to hear.",
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                "enMale": "That's all I needed to hear.",
                "frMale": "C'est tout ce que je voulais savoir.",
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                "deMale": "Mehr wollte ich gar nicht h\u00f6ren.",
                "deFemale": "Mehr wollte ich gar nicht h\u00f6ren."
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            "Text": "You can rely on me.",
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            "Text": "I'll serve the Empire in any way I can.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's worth a shot.",
            "LocalizedText": {
                "enMale": "It's worth a shot.",
                "frMale": "\u00c7a vaut le coup d'essayer.",
                "frFemale": "\u00c7a vaut le coup d'essayer.",
                "deMale": "Einen Versuch ist es wert.",
                "deFemale": "Einen Versuch ist es wert."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "In that case, I'll do what must be done.",
            "LocalizedText": {
                "enMale": "In that case, I'll do what must be done.",
                "frMale": "Dans ce cas, je ferai le n\u00e9cessaire.",
                "frFemale": "Dans ce cas, je ferai le n\u00e9cessaire.",
                "deMale": "Dann werde ich tun, was getan werden muss.",
                "deFemale": "Dann werde ich tun, was getan werden muss."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "In that case, I'll do it.",
            "LocalizedText": {
                "enMale": "In that case, I'll do it.",
                "frMale": "Alors j'irai jusqu'au bout.",
                "frFemale": "Alors j'irai jusqu'au bout.",
                "deMale": "Dann erledige ich es.",
                "deFemale": "Dann erledige ich es."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You got yourself a hunter.",
            "LocalizedText": {
                "enMale": "You got yourself a hunter.",
                "frMale": "Je me charge du reste.",
                "frFemale": "Je me charge du reste.",
                "deMale": "Dieser Kopfgeldj\u00e4ger steht zur Verf\u00fcgung.",
                "deFemale": "Dieser Kopfgeldj\u00e4ger steht zur Verf\u00fcgung."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "In that case, I'm in.",
            "LocalizedText": {
                "enMale": "In that case, I'm in.",
                "frMale": "Dans ce cas, j'en suis.",
                "frFemale": "Dans ce cas, j'en suis.",
                "deMale": "Dann bin ich dabei.",
                "deFemale": "Dann bin ich dabei."
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            "NodeId": 71120,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Is there anything I can do for you?",
            "LocalizedText": {
                "enMale": "Is there anything I can do for you?",
                "frMale": "Je peux me rendre utile\u00a0?",
                "frFemale": "Je peux me rendre utile\u00a0?",
                "deMale": "Gibt es etwas, das ich tun kann?",
                "deFemale": "Gibt es etwas, das ich tun kann?"
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm here to help. Is there anything I can do?",
            "LocalizedText": {
                "enMale": "I'm here to help. Is there anything I can do?",
                "frMale": "Je suis ici pour aider. Y a-t-il quelque chose \u00e0 faire ?",
                "frFemale": "Je suis ici pour aider. Y a-t-il quelque chose \u00e0 faire ?",
                "deMale": "Ich m\u00f6chte gern helfen. Kann ich irgendetwas tun?",
                "deFemale": "Ich m\u00f6chte gern helfen. Kann ich irgendetwas tun?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there anything I can do to help?",
            "LocalizedText": {
                "enMale": "Is there anything I can do to help?",
                "frMale": "Y'a-t-il quoi que ce soit que je puisse faire\u00a0?",
                "frFemale": "Y'a-t-il quoi que ce soit que je puisse faire\u00a0?",
                "deMale": "Kann ich irgendwie helfen?",
                "deFemale": "Kann ich irgendwie helfen?"
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Anything I can do for you?",
            "LocalizedText": {
                "enMale": "Anything I can do for you?",
                "frMale": "Je peux me rendre utile\u00a0?",
                "frFemale": "Je peux me rendre utile\u00a0?",
                "deMale": "Kann ich etwas tun?",
                "deFemale": "Kann ich etwas tun?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there some way I can pitch in?",
            "LocalizedText": {
                "enMale": "Is there some way I can pitch in?",
                "frMale": "Je peux rendre service\u00a0?",
                "frFemale": "Je peux rendre service\u00a0?",
                "deMale": "Kann ich irgendwo behilflich sein?",
                "deFemale": "Kann ich irgendwo behilflich sein?"
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        "71125": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there anything I can do?",
            "LocalizedText": {
                "enMale": "Is there anything I can do?",
                "frMale": "Je peux faire quelque chose\u00a0?",
                "frFemale": "Je peux faire quelque chose\u00a0?",
                "deMale": "Kann ich etwas tun?",
                "deFemale": "Kann ich etwas tun?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there nothing I can do to help?",
            "LocalizedText": {
                "enMale": "Is there nothing I can do to help?",
                "frMale": "Puis-je me rendre utile\u00a0?",
                "frFemale": "Puis-je me rendre utile\u00a0?",
                "deMale": "Kann ich nicht irgendwie helfen?",
                "deFemale": "Kann ich nicht irgendwie helfen?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can I lend a hand?",
            "LocalizedText": {
                "enMale": "Can I lend a hand?",
                "frMale": "Je peux faire quelque chose\u00a0?",
                "frFemale": "Je peux faire quelque chose\u00a0?",
                "deMale": "Kann ich helfen?",
                "deFemale": "Kann ich helfen?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there any way I can help?",
            "LocalizedText": {
                "enMale": "Is there any way I can help?",
                "frMale": "Je pourrais me rendre utile\u00a0?",
                "frFemale": "Je pourrais me rendre utile\u00a0?",
                "deMale": "Kann ich irgendwie helfen?",
                "deFemale": "Kann ich irgendwie helfen?"
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'll find him.",
            "LocalizedText": {
                "enMale": "I'll find him.",
                "frMale": "Je vais trouver o\u00f9 il est.",
                "frFemale": "Je vais trouver o\u00f9 il est.",
                "deMale": "Ich finde ihn schon.",
                "deFemale": "Ich finde ihn schon."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll track him down. I promise.",
            "LocalizedText": {
                "enMale": "I'll track him down. I promise.",
                "frMale": "Je vais remonter sa piste. Promis.",
                "frFemale": "Je vais remonter sa piste. Promis.",
                "deMale": "Ich finde ihn. Versprochen.",
                "deFemale": "Ich finde ihn. Versprochen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "With the Force on my side, I'll find him.",
            "LocalizedText": {
                "enMale": "With the Force on my side, I'll find him.",
                "frMale": "Avec la Force de mon c\u00f4t\u00e9, je vais le trouver.",
                "frFemale": "Avec la Force de mon c\u00f4t\u00e9, je vais le trouver.",
                "deMale": "Mit der Macht auf meiner Seite finde ich ihn.",
                "deFemale": "Mit der Macht auf meiner Seite finde ich ihn."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll locate him.",
            "LocalizedText": {
                "enMale": "I'll locate him.",
                "frMale": "Je vais trouver o\u00f9 il est.",
                "frFemale": "Je vais trouver o\u00f9 il est.",
                "deMale": "Ich finde ihn.",
                "deFemale": "Ich finde ihn."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll find him. You've got my word on that.",
            "LocalizedText": {
                "enMale": "I'll find him. You've got my word on that.",
                "frMale": "Je vais le trouver. Et c'est une promesse.",
                "frFemale": "Je vais le trouver. Et c'est une promesse.",
                "deMale": "Ich finde ihn. Darauf gebe ich mein Wort.",
                "deFemale": "Ich finde ihn. Darauf gebe ich mein Wort."
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        "71135": {
            "NodeId": 71135,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He won't be missing for long.",
            "LocalizedText": {
                "enMale": "He won't be missing for long.",
                "frMale": "Il ne sera plus absent bien longtemps.",
                "frFemale": "Il ne sera plus absent bien longtemps.",
                "deMale": "Er wird nicht lange verschwunden sein.",
                "deFemale": "Er wird nicht lange verschwunden sein."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll locate him quickly.",
            "LocalizedText": {
                "enMale": "I'll locate him quickly.",
                "frMale": "Je vais le trouver rapidement.",
                "frFemale": "Je vais le trouver rapidement.",
                "deMale": "Ich werde ihn schnell finden.",
                "deFemale": "Ich werde ihn schnell finden."
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        "71137": {
            "NodeId": 71137,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll track him down.",
            "LocalizedText": {
                "enMale": "I'll track him down.",
                "frMale": "Je vais retrouver sa piste.",
                "frFemale": "Je vais retrouver sa piste.",
                "deMale": "Ich sp\u00fcre ihn schon auf.",
                "deFemale": "Ich sp\u00fcre ihn schon auf."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can find him.",
            "LocalizedText": {
                "enMale": "I can find him.",
                "frMale": "Je peux le trouver.",
                "frFemale": "Je peux le trouver.",
                "deMale": "Ich finde ihn.",
                "deFemale": "Ich finde ihn."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "I'll find her.",
            "LocalizedText": {
                "enMale": "I'll find her.",
                "frMale": "Je vais trouver o\u00f9 elle est.",
                "frFemale": "Je vais trouver o\u00f9 elle est.",
                "deMale": "Ich finde sie schon.",
                "deFemale": "Ich finde sie schon."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll find her. You have my word.",
            "LocalizedText": {
                "enMale": "I'll find her. You have my word.",
                "frMale": "Je vais remonter sa piste. Promis.",
                "frFemale": "Je vais remonter sa piste. Promis.",
                "deMale": "Ich finde sie. Mein Wort darauf.",
                "deFemale": "Ich finde sie. Mein Wort darauf."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The Force will guide me to her.",
            "LocalizedText": {
                "enMale": "The Force will guide me to her.",
                "frMale": "La Force me guidera jusqu'\u00e0 elle.",
                "frFemale": "La Force me guidera jusqu'\u00e0 elle.",
                "deMale": "Die Macht wird mich zu ihr f\u00fchren.",
                "deFemale": "Die Macht wird mich zu ihr f\u00fchren."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll locate her.",
            "LocalizedText": {
                "enMale": "I'll locate her.",
                "frMale": "Je vais trouver o\u00f9 elle est.",
                "frFemale": "Je vais trouver o\u00f9 elle est.",
                "deMale": "Ich finde sie.",
                "deFemale": "Ich finde sie."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't worry. I'll get her back.",
            "LocalizedText": {
                "enMale": "Don't worry. I'll get her back.",
                "frMale": "Pas de probl\u00e8me. Je vais la retrouver.",
                "frFemale": "Pas de probl\u00e8me. Je vais la retrouver.",
                "deMale": "Keine Sorge. Ich hol sie zur\u00fcck.",
                "deFemale": "Keine Sorge. Ich hol sie zur\u00fcck."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll have her back in no time.",
            "LocalizedText": {
                "enMale": "I'll have her back in no time.",
                "frMale": "Je vais la retrouver en un rien de temps.",
                "frFemale": "Je vais la retrouver en un rien de temps.",
                "deMale": "Ich werde sie schon bald zur\u00fcckbringen.",
                "deFemale": "Ich werde sie schon bald zur\u00fcckbringen."
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            "NodeId": 71146,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll locate her quickly.",
            "LocalizedText": {
                "enMale": "I'll locate her quickly.",
                "frMale": "Je vais la trouver rapidement.",
                "frFemale": "Je vais la trouver rapidement.",
                "deMale": "Ich werde sie schnellstens finden.",
                "deFemale": "Ich werde sie schnellstens finden."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll track her down.",
            "LocalizedText": {
                "enMale": "I'll track her down.",
                "frMale": "Je vais retrouver sa piste.",
                "frFemale": "Je vais retrouver sa piste.",
                "deMale": "Ich sp\u00fcre sie schon auf.",
                "deFemale": "Ich sp\u00fcre sie schon auf."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can find her.",
            "LocalizedText": {
                "enMale": "I can find her.",
                "frMale": "Je peux la trouver.",
                "frFemale": "Je peux la trouver.",
                "deMale": "Ich finde sie.",
                "deFemale": "Ich finde sie."
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            "CreditsGained": 0,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Don't expect help in the future.",
            "LocalizedText": {
                "enMale": "Don't expect help in the future.",
                "frMale": "Hors de question que je recommence.",
                "frFemale": "Hors de question que je recommence.",
                "deMale": "In Zukunft helfe ich nicht mehr aus.",
                "deFemale": "In Zukunft helfe ich nicht mehr aus."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just don't ask me to work with you again.",
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                "enMale": "Just don't ask me to work with you again.",
                "frMale": "Il n'est pas question qu'on travaille \u00e0 nouveau ensemble.",
                "frFemale": "Il n'est pas question qu'on travaille \u00e0 nouveau ensemble.",
                "deMale": "Wir arbeiten nie wieder zusammen, so viel steht fest.",
                "deFemale": "Wir arbeiten nie wieder zusammen, so viel steht fest."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't ask for my assistance again.",
            "LocalizedText": {
                "enMale": "Don't ask for my assistance again.",
                "frMale": "Ce n'est plus la peine de me demander de l'aide.",
                "frFemale": "Ce n'est plus la peine de me demander de l'aide.",
                "deMale": "Das ist das letzte Mal, dass ich meine Hilfe anbiete.",
                "deFemale": "Das ist das letzte Mal, dass ich meine Hilfe anbiete."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not bailing you out again.",
            "LocalizedText": {
                "enMale": "I'm not bailing you out again.",
                "frMale": "Hors de question que je recommence.",
                "frFemale": "Hors de question que je recommence.",
                "deMale": "Ich spiele nicht nochmal den Retter in der Not.",
                "deFemale": "Ich spiele nicht nochmal den Retter in der Not."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "After this, you're on your own.",
            "LocalizedText": {
                "enMale": "After this, you're on your own.",
                "frMale": "La prochaine fois, je ne serai pas l\u00e0.",
                "frFemale": "La prochaine fois, je ne serai pas l\u00e0.",
                "deMale": "Nach dieser Sache bin ich drau\u00dfen.",
                "deFemale": "Nach dieser Sache bin ich drau\u00dfen."
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            "NodeId": 72015,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There won't be a next time.",
            "LocalizedText": {
                "enMale": "There won't be a next time.",
                "frMale": "Il n'y aura pas de prochaine fois.",
                "frFemale": "Il n'y aura pas de prochaine fois.",
                "deMale": "Es wird kein n\u00e4chstes Mal geben.",
                "deFemale": "Es wird kein n\u00e4chstes Mal geben."
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            "NodeId": 72016,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Next time, don't look to me.",
            "LocalizedText": {
                "enMale": "Next time, don't look to me.",
                "frMale": "La prochaine fois, je ne me d\u00e9placerai pas.",
                "frFemale": "La prochaine fois, je ne me d\u00e9placerai pas.",
                "deMale": "Beim n\u00e4chsten Mal werde ich nicht dabei sein.",
                "deFemale": "Beim n\u00e4chsten Mal werde ich nicht dabei sein."
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            "NodeId": 72017,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you have more trouble, you're on your own.",
            "LocalizedText": {
                "enMale": "If you have more trouble, you're on your own.",
                "frMale": "La prochaine fois, je ne viendrai pas \u00e0 la rescousse.",
                "frFemale": "La prochaine fois, je ne viendrai pas \u00e0 la rescousse.",
                "deMale": "Wenn es noch mehr \u00c4rger gibt, halte ich mich raus.",
                "deFemale": "Wenn es noch mehr \u00c4rger gibt, halte ich mich raus."
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            "NodeId": 72018,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I won't help you again.",
            "LocalizedText": {
                "enMale": "I won't help you again.",
                "frMale": "La prochaine fois, il ne faudra pas compter sur moi.",
                "frFemale": "La prochaine fois, il ne faudra pas compter sur moi.",
                "deMale": "Ich werde nicht noch einmal einspringen.",
                "deFemale": "Ich werde nicht noch einmal einspringen."
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        "72020": {
            "NodeId": 72020,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "7vDq5b6",
            "Text": "Just don't give me a reason to change my mind.",
            "LocalizedText": {
                "enMale": "Just don't give me a reason to change my mind.",
                "frMale": "Je peux encore changer d'avis.",
                "frFemale": "Je peux encore changer d'avis.",
                "deMale": "Ich will es mir nicht anders \u00fcberlegen m\u00fcssen.",
                "deFemale": "Ich will es mir nicht anders \u00fcberlegen m\u00fcssen."
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        "72021": {
            "NodeId": 72021,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't give me cause to regret this decision.",
            "LocalizedText": {
                "enMale": "Don't give me cause to regret this decision.",
                "frMale": "J'esp\u00e8re ne pas avoir \u00e0 le regretter.",
                "frFemale": "J'esp\u00e8re ne pas avoir \u00e0 le regretter.",
                "deMale": "Hauptsache, ich muss diese Entscheidung nicht bereuen.",
                "deFemale": "Hauptsache, ich muss diese Entscheidung nicht bereuen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You best give me no reason to change my mind.",
            "LocalizedText": {
                "enMale": "You best give me no reason to change my mind.",
                "frMale": "J'esp\u00e8re que je n'aurai pas \u00e0 regretter cette d\u00e9cision.",
                "frFemale": "J'esp\u00e8re que je n'aurai pas \u00e0 regretter cette d\u00e9cision.",
                "deMale": "Ich will keinen Grund haben, meine Meinung zu \u00e4ndern.",
                "deFemale": "Ich will keinen Grund haben, meine Meinung zu \u00e4ndern."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't make me change my mind.",
            "LocalizedText": {
                "enMale": "Don't make me change my mind.",
                "frMale": "Je peux encore changer d'avis.",
                "frFemale": "Je peux encore changer d'avis.",
                "deMale": "Ich will wirklich nicht meine Meinung \u00e4ndern m\u00fcssen.",
                "deFemale": "Ich will wirklich nicht meine Meinung \u00e4ndern m\u00fcssen."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just don't give me an excuse to break our deal.",
            "LocalizedText": {
                "enMale": "Just don't give me an excuse to break our deal.",
                "frMale": "Au moindre probl\u00e8me, j'annule notre march\u00e9.",
                "frFemale": "Au moindre probl\u00e8me, j'annule notre march\u00e9.",
                "deMale": "Hauptsache, ich habe keinen Anlass, unsere Abmachung zu brechen.",
                "deFemale": "Hauptsache, ich habe keinen Anlass, unsere Abmachung zu brechen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't make me change my mind.",
            "LocalizedText": {
                "enMale": "Don't make me change my mind.",
                "frMale": "J'esp\u00e8re ne pas avoir \u00e0 changer d'avis.",
                "frFemale": "J'esp\u00e8re ne pas avoir \u00e0 changer d'avis.",
                "deMale": "Es w\u00e4re nicht gut, wenn ich meine Meinung \u00e4ndern m\u00fcsste.",
                "deFemale": "Es w\u00e4re nicht gut, wenn ich meine Meinung \u00e4ndern m\u00fcsste."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't give me cause to rethink this.",
            "LocalizedText": {
                "enMale": "Don't give me cause to rethink this.",
                "frMale": "Je peux encore revenir sur ma d\u00e9cision.",
                "frFemale": "Je peux encore revenir sur ma d\u00e9cision.",
                "deMale": "Ich will keinen Grund haben, das zu \u00fcberdenken.",
                "deFemale": "Ich will keinen Grund haben, das zu \u00fcberdenken."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't give me a reason to change my mind.",
            "LocalizedText": {
                "enMale": "Don't give me a reason to change my mind.",
                "frMale": "Au moindre souci, je reviens sur ma d\u00e9cision.",
                "frFemale": "Au moindre souci, je reviens sur ma d\u00e9cision.",
                "deMale": "Ich will jetzt keinen Grund, es mir anders zu \u00fcberlegen.",
                "deFemale": "Ich will jetzt keinen Grund, es mir anders zu \u00fcberlegen."
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            "SpeakerB62Id": "0000000",
            "Text": "Just don't make me change my mind.",
            "LocalizedText": {
                "enMale": "Just don't make me change my mind.",
                "frMale": "Je peux encore refuser.",
                "frFemale": "Je peux encore refuser.",
                "deMale": "Ich will meine Meinung nicht \u00e4ndern m\u00fcssen.",
                "deFemale": "Ich will meine Meinung nicht \u00e4ndern m\u00fcssen."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Just don't ask me to do anything like that again.",
            "LocalizedText": {
                "enMale": "Just don't ask me to do anything like that again.",
                "frMale": "On ne me reprendra plus \u00e0 faire \u00e7a.",
                "frFemale": "On ne me reprendra plus \u00e0 faire \u00e7a.",
                "deMale": "So einen Auftrag will ich nie wieder bekommen.",
                "deFemale": "So einen Auftrag will ich nie wieder bekommen."
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            "SpeakerB62Id": "0000000",
            "Text": "I will never be part of something like this again.",
            "LocalizedText": {
                "enMale": "I will never be part of something like this again.",
                "frMale": "Je ne tiens pas \u00e0 recommencer ce genre de choses.",
                "frFemale": "Je ne tiens pas \u00e0 recommencer ce genre de choses.",
                "deMale": "Bei so etwas werde ich nie wieder mitmachen.",
                "deFemale": "Bei so etwas werde ich nie wieder mitmachen."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll never be part of something like that again.",
            "LocalizedText": {
                "enMale": "I'll never be part of something like that again.",
                "frMale": "C'est vraiment la derni\u00e8re fois que je fais \u00e7a.",
                "frFemale": "C'est vraiment la derni\u00e8re fois que je fais \u00e7a.",
                "deMale": "Bei so einer Sache werde ich nie wieder mitmachen.",
                "deFemale": "Bei so einer Sache werde ich nie wieder mitmachen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't expect me to do that again.",
            "LocalizedText": {
                "enMale": "Don't expect me to do that again.",
                "frMale": "On ne me reprendra plus \u00e0 faire \u00e7a.",
                "frFemale": "On ne me reprendra plus \u00e0 faire \u00e7a.",
                "deMale": "Das werde ich auf keinen Fall wieder tun.",
                "deFemale": "Das werde ich auf keinen Fall wieder tun."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I don't need anymore hassles like that, got it?",
            "LocalizedText": {
                "enMale": "I don't need anymore hassles like that, got it?",
                "frMale": "J'ai eu ma dose de gal\u00e8res, compris\u00a0?",
                "frFemale": "J'ai eu ma dose de gal\u00e8res, compris\u00a0?",
                "deMale": "Solchen \u00c4rger kann ich nicht gebrauchen, ist das klar?",
                "deFemale": "Solchen \u00c4rger kann ich nicht gebrauchen, ist das klar?"
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I'll be hard-pressed to do that again.",
            "LocalizedText": {
                "enMale": "I'll be hard-pressed to do that again.",
                "frMale": "\u00c0 l'avenir, j'y r\u00e9fl\u00e9chirai \u00e0 deux fois.",
                "frFemale": "\u00c0 l'avenir, j'y r\u00e9fl\u00e9chirai \u00e0 deux fois.",
                "deMale": "Ich hoffe, dass ich das nie wiederholen muss.",
                "deFemale": "Ich hoffe, dass ich das nie wiederholen muss."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't make me do that again.",
            "LocalizedText": {
                "enMale": "Don't make me do that again.",
                "frMale": "Je ne veux plus avoir \u00e0 faire \u00e7a.",
                "frFemale": "Je ne veux plus avoir \u00e0 faire \u00e7a.",
                "deMale": "Das werde ich mit Sicherheit nie wieder tun.",
                "deFemale": "Das werde ich mit Sicherheit nie wieder tun."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Next time, I think I'll pass.",
            "LocalizedText": {
                "enMale": "Next time, I think I'll pass.",
                "frMale": "La prochaine fois, ce sera sans moi.",
                "frFemale": "La prochaine fois, ce sera sans moi.",
                "deMale": "Beim n\u00e4chsten Mal werde ich passen.",
                "deFemale": "Beim n\u00e4chsten Mal werde ich passen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Never ask me to do something like that again.",
            "LocalizedText": {
                "enMale": "Never ask me to do something like that again.",
                "frMale": "J'esp\u00e8re ne jamais avoir \u00e0 le refaire.",
                "frFemale": "J'esp\u00e8re ne jamais avoir \u00e0 le refaire.",
                "deMale": "Ich will nie wieder um so etwas gebeten werden.",
                "deFemale": "Ich will nie wieder um so etwas gebeten werden."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "I held up my end of the deal.",
            "LocalizedText": {
                "enMale": "I held up my end of the deal.",
                "frMale": "J'ai rempli mon r\u00f4le.",
                "frFemale": "J'ai rempli mon r\u00f4le.",
                "deMale": "Ich habe meinen Teil der Abmachung erf\u00fcllt.",
                "deFemale": "Ich habe meinen Teil der Abmachung erf\u00fcllt."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I kept my word.",
            "LocalizedText": {
                "enMale": "I kept my word.",
                "frMale": "J'ai tenu parole.",
                "frFemale": "J'ai tenu parole.",
                "deMale": "Ich habe mein Wort gehalten.",
                "deFemale": "Ich habe mein Wort gehalten."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I did as I said I would.",
            "LocalizedText": {
                "enMale": "I did as I said I would.",
                "frMale": "J'ai fait comme on a dit.",
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                "deMale": "Ich habe getan, was ich zu tun versprach.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I did my part.",
            "LocalizedText": {
                "enMale": "I did my part.",
                "frMale": "J'ai rempli mon r\u00f4le.",
                "frFemale": "J'ai rempli mon r\u00f4le.",
                "deMale": "Ich habe meinen Teil getan.",
                "deFemale": "Ich habe meinen Teil getan."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I held up my end of the deal.",
            "LocalizedText": {
                "enMale": "I held up my end of the deal.",
                "frMale": "J'ai fait ma part du travail.",
                "frFemale": "J'ai fait ma part du travail.",
                "deMale": "Meinen Teil der Abmachung hab ich eingehalten.",
                "deFemale": "Meinen Teil der Abmachung hab ich eingehalten."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I fulfilled my directive.",
            "LocalizedText": {
                "enMale": "I fulfilled my directive.",
                "frMale": "J'ai rempli ma mission.",
                "frFemale": "J'ai rempli ma mission.",
                "deMale": "Ich habe meinen Auftrag erf\u00fcllt.",
                "deFemale": "Ich habe meinen Auftrag erf\u00fcllt."
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            "SpeakerB62Id": "0000000",
            "Text": "I did my part.",
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                "enMale": "I did my part.",
                "frMale": "J'ai rempli mon r\u00f4le.",
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                "deMale": "Ich habe meinen Teil geleistet.",
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            "SpeakerB62Id": "0000000",
            "Text": "I fulfilled my part.",
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                "enMale": "I fulfilled my part.",
                "frMale": "J'ai fait ce qu'on m'a dit de faire.",
                "frFemale": "J'ai fait ce qu'on m'a dit de faire.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I did my part. Don't forget that.",
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                "enMale": "I did my part. Don't forget that.",
                "frMale": "J'ai fait mon boulot. Que ce soit bien clair.",
                "frFemale": "J'ai fait mon boulot. Que ce soit bien clair.",
                "deMale": "Ich habe meinen Teil getan. So viel ist klar.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "You're making a big mistake.",
            "LocalizedText": {
                "enMale": "You're making a big mistake.",
                "frMale": "\u00c7a va mal se passer.",
                "frFemale": "\u00c7a va mal se passer.",
                "deMale": "Das ist ein gro\u00dfer Fehler.",
                "deFemale": "Das ist ein gro\u00dfer Fehler."
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            "SpeakerB62Id": "0000000",
            "Text": "You're making an unwise decision.",
            "LocalizedText": {
                "enMale": "You're making an unwise decision.",
                "frMale": "\u00c7a ne serait pas tr\u00e8s malin.",
                "frFemale": "\u00c7a ne serait pas tr\u00e8s malin.",
                "deMale": "Das halte ich f\u00fcr keine gute Entscheidung.",
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            "SpeakerB62Id": "0000000",
            "Text": "That would be most unwise on your part.",
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                "enMale": "That would be most unwise on your part.",
                "frMale": "Je n'aime pas ce genre d'id\u00e9es.",
                "frFemale": "Je n'aime pas ce genre d'id\u00e9es.",
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            "SpeakerB62Id": "0000000",
            "Text": "You're going to regret this.",
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                "enMale": "You're going to regret this.",
                "frMale": "\u00c7a va mal se passer.",
                "frFemale": "\u00c7a va mal se passer.",
                "deMale": "Das wird \u00fcbel enden.",
                "deFemale": "Das wird \u00fcbel enden."
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            "SpeakerB62Id": "0000000",
            "Text": "You're being a fool.",
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                "enMale": "You're being a fool.",
                "frMale": "C'est une mauvaise id\u00e9e.",
                "frFemale": "C'est une mauvaise id\u00e9e.",
                "deMale": "Ein ziemlich bl\u00f6der Einfall.",
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            "SpeakerB62Id": "0000000",
            "Text": "You're going to regret that.",
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                "enMale": "You're going to regret that.",
                "frMale": "\u00c7a risque de mal se passer.",
                "frFemale": "\u00c7a risque de mal se passer.",
                "deMale": "Das wird nur Reue nach sich ziehen.",
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            "SpeakerB62Id": "0000000",
            "Text": "You will regret that.",
            "LocalizedText": {
                "enMale": "You will regret that.",
                "frMale": "\u00c7a va cr\u00e9er des ennuis.",
                "frFemale": "\u00c7a va cr\u00e9er des ennuis.",
                "deMale": "Das wird in Bedauern enden.",
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            "SpeakerB62Id": "0000000",
            "Text": "You might wanna rethink that.",
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                "enMale": "You might wanna rethink that.",
                "frMale": "Ce n'est pas une bonne id\u00e9e.",
                "frFemale": "Ce n'est pas une bonne id\u00e9e.",
                "deMale": "Das w\u00fcrde ich lieber nochmal \u00fcberdenken.",
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            "SpeakerB62Id": "0000000",
            "Text": "You're making a mistake.",
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                "enMale": "You're making a mistake.",
                "frMale": "C'est une grosse erreur.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "This had better be good.",
            "LocalizedText": {
                "enMale": "This had better be good.",
                "frMale": "J'esp\u00e8re que \u00e7a vaut le coup.",
                "frFemale": "J'esp\u00e8re que \u00e7a vaut le coup.",
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            "SpeakerB62Id": "0000000",
            "Text": "This better be worth my time.",
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                "enMale": "This better be worth my time.",
                "frMale": "OK, mais je n'aime pas perdre mon temps.",
                "frFemale": "OK, mais je n'aime pas perdre mon temps.",
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            "SpeakerB62Id": "0000000",
            "Text": "This best be important.",
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                "enMale": "This best be important.",
                "frMale": "J'esp\u00e8re que c'est important.",
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            "SpeakerB62Id": "0000000",
            "Text": "This better be good.",
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                "enMale": "This better be good.",
                "frMale": "J'esp\u00e8re que \u00e7a vaut le coup.",
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                "deMale": "Hoffentlich kommt jetzt was Gutes.",
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            "SpeakerB62Id": "0000000",
            "Text": "Go on--thrill me.",
            "LocalizedText": {
                "enMale": "Go on--thrill me.",
                "frMale": "\u00c7a a int\u00e9r\u00eat \u00e0 \u00eatre important.",
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                "deMale": "Ich bin ganz Ohr.",
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            "SpeakerB62Id": "0000000",
            "Text": "I better be impressed.",
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                "enMale": "I better be impressed.",
                "frMale": "J'esp\u00e8re ne pas m'endormir.",
                "frFemale": "J'esp\u00e8re ne pas m'endormir.",
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            "SpeakerB62Id": "0000000",
            "Text": "You'd better make this good.",
            "LocalizedText": {
                "enMale": "You'd better make this good.",
                "frMale": "J'esp\u00e8re que c'est int\u00e9ressant.",
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            "SpeakerB62Id": "0000000",
            "Text": "This better be real good.",
            "LocalizedText": {
                "enMale": "This better be real good.",
                "frMale": "Je n'aime pas qu'on me d\u00e9range pour rien.",
                "frFemale": "Je n'aime pas qu'on me d\u00e9range pour rien.",
                "deMale": "Wehe, das wird jetzt nicht richtig gut.",
                "deFemale": "Wehe, das wird jetzt nicht richtig gut."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This had better be important.",
            "LocalizedText": {
                "enMale": "This had better be important.",
                "frMale": "J'esp\u00e8re que c'est tr\u00e8s important.",
                "frFemale": "J'esp\u00e8re que c'est tr\u00e8s important.",
                "deMale": "Das ist hoffentlich wichtig.",
                "deFemale": "Das ist hoffentlich wichtig."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Don't test my patience.",
            "LocalizedText": {
                "enMale": "Don't test my patience.",
                "frMale": "Attention, je risque de perdre patience.",
                "frFemale": "Attention, je risque de perdre patience.",
                "deMale": "Meine Geduld hat ihre Grenzen.",
                "deFemale": "Meine Geduld hat ihre Grenzen."
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            "SpeakerB62Id": "0000000",
            "Text": "Even Jedi have limits to how much they'll endure.",
            "LocalizedText": {
                "enMale": "Even Jedi have limits to how much they'll endure.",
                "frMale": "Les Jedi peuvent \u00eatre patients, mais jusqu'\u00e0 un certain point.",
                "frFemale": "Les Jedi peuvent \u00eatre patients, mais jusqu'\u00e0 un certain point.",
                "deMale": "Auch die Geduld der Jedi hat irgendwann ein Ende.",
                "deFemale": "Auch die Geduld der Jedi hat irgendwann ein Ende."
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            "SpeakerB62Id": "0000000",
            "Text": "Even a Jedi's patience has limits.",
            "LocalizedText": {
                "enMale": "Even a Jedi's patience has limits.",
                "frMale": "M\u00eame la patience des Jedi a ses limites.",
                "frFemale": "M\u00eame la patience des Jedi a ses limites.",
                "deMale": "Auch den Jedi geht irgendwann die Geduld aus.",
                "deFemale": "Auch den Jedi geht irgendwann die Geduld aus."
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            "SpeakerB62Id": "0000000",
            "Text": "You're testing my patience. Don't.",
            "LocalizedText": {
                "enMale": "You're testing my patience. Don't.",
                "frMale": "Attention, je risque de perdre patience.",
                "frFemale": "Attention, je risque de perdre patience.",
                "deMale": "Mir rei\u00dft bald der Geduldsfaden.",
                "deFemale": "Mir rei\u00dft bald der Geduldsfaden."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't have to listen to this load of garbage.",
            "LocalizedText": {
                "enMale": "I don't have to listen to this load of garbage.",
                "frMale": "Rien ne m'oblige \u00e0 \u00e9couter toutes ces balivernes.",
                "frFemale": "Rien ne m'oblige \u00e0 \u00e9couter toutes ces balivernes.",
                "deMale": "So einen Bl\u00f6dsinn muss ich mir nicht anh\u00f6ren.",
                "deFemale": "So einen Bl\u00f6dsinn muss ich mir nicht anh\u00f6ren."
            },
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            "SpeakerB62Id": "0000000",
            "Text": "You don't want to test my patience.",
            "LocalizedText": {
                "enMale": "You don't want to test my patience.",
                "frMale": "Je vais bient\u00f4t perdre patience.",
                "frFemale": "Je vais bient\u00f4t perdre patience.",
                "deMale": "Es ist unklug, meine Geduld auf die Probe zu stellen.",
                "deFemale": "Es ist unklug, meine Geduld auf die Probe zu stellen."
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            "SpeakerB62Id": "0000000",
            "Text": "My patience is wearing thin.",
            "LocalizedText": {
                "enMale": "My patience is wearing thin.",
                "frMale": "Ma patience a des limites.",
                "frFemale": "Ma patience a des limites.",
                "deMale": "Meine Geduld ist bald am Ende.",
                "deFemale": "Meine Geduld ist bald am Ende."
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            "SpeakerB62Id": "0000000",
            "Text": "You're pushing it.",
            "LocalizedText": {
                "enMale": "You're pushing it.",
                "frMale": "Je vais perdre patience.",
                "frFemale": "Je vais perdre patience.",
                "deMale": "Das reicht jetzt aber.",
                "deFemale": "Das reicht jetzt aber."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My patience is wearing thin.",
            "LocalizedText": {
                "enMale": "My patience is wearing thin.",
                "frMale": "Ma patience a des limites.",
                "frFemale": "Ma patience a des limites.",
                "deMale": "Meine Geduld ist bald am Ende.",
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Boooooring.",
            "LocalizedText": {
                "enMale": "Boooooring.",
                "frMale": "Je commence \u00e0 m'endormir, l\u00e0.",
                "frFemale": "Je commence \u00e0 m'endormir, l\u00e0.",
                "deMale": "Laaangweilig!",
                "deFemale": "Laaangweilig!"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sorry. Were you saying something?",
            "LocalizedText": {
                "enMale": "I'm sorry. Were you saying something?",
                "frMale": "Pardon. Vous disiez quelque chose\u00a0?",
                "frFemale": "Pardon. Vous disiez quelque chose\u00a0?",
                "deMale": "Oh, tut mir leid. Habe ich etwas verpasst?",
                "deFemale": "Oh, tut mir leid. Habe ich etwas verpasst?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I didn't realize you were still talking.",
            "LocalizedText": {
                "enMale": "I didn't realize you were still talking.",
                "frMale": "C'est fou ce qu'on peut parler pour ne rien dire.",
                "frFemale": "C'est fou ce qu'on peut parler pour ne rien dire.",
                "deMale": "Ich dachte, die Unterhaltung w\u00e4re schon zu Ende.",
                "deFemale": "Ich dachte, die Unterhaltung w\u00e4re schon zu Ende."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm getting sleepy, here.",
            "LocalizedText": {
                "enMale": "I'm getting sleepy, here.",
                "frMale": "Je commence \u00e0 m'endormir, l\u00e0.",
                "frFemale": "Je commence \u00e0 m'endormir, l\u00e0.",
                "deMale": "Da wird man ja schon vom Zuh\u00f6ren m\u00fcde.",
                "deFemale": "Da wird man ja schon vom Zuh\u00f6ren m\u00fcde."
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            "SpeakerB62Id": "0000000",
            "Text": "Wake me when you're done.",
            "LocalizedText": {
                "enMale": "Wake me when you're done.",
                "frMale": "\u00c7a me donne envie de dormir.",
                "frFemale": "\u00c7a me donne envie de dormir.",
                "deMale": "Da schl\u00e4ft einem ja das Hirn bei ein.",
                "deFemale": "Da schl\u00e4ft einem ja das Hirn bei ein."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm quickly losing interest.",
            "LocalizedText": {
                "enMale": "I'm quickly losing interest.",
                "frMale": "\u00c7a m'int\u00e9resse de moins en moins.",
                "frFemale": "\u00c7a m'int\u00e9resse de moins en moins.",
                "deMale": "Ich verliere sehr schnell das Interesse.",
                "deFemale": "Ich verliere sehr schnell das Interesse."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Yawn.",
            "LocalizedText": {
                "enMale": "Yawn.",
                "frMale": "Moui.",
                "frFemale": "Mouais.",
                "deMale": "Das Gerede erm\u00fcdet mich.",
                "deFemale": "Das Gerede erm\u00fcdet mich."
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            "SpeakerB62Id": "0000000",
            "Text": "Wake me when you're done.",
            "LocalizedText": {
                "enMale": "Wake me when you're done.",
                "frMale": "J'ai envie de dormir.",
                "frFemale": "J'ai envie de dormir.",
                "deMale": "Ich werde m\u00fcde von so viel Gerede.",
                "deFemale": "Ich werde m\u00fcde von so viel Gerede."
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            "SpeakerB62Id": "0000000",
            "Text": "Very interesting, I'm sure.",
            "LocalizedText": {
                "enMale": "Very interesting, I'm sure.",
                "frMale": "C'est vraiment, euh, palpitant.",
                "frFemale": "C'est vraiment... palpitant.",
                "deMale": "Ich bin sicher, das ist alles h\u00f6chst interessant.",
                "deFemale": "Ich bin sicher, das ist alles h\u00f6chst interessant."
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            "SpeakerB62Id": "7vDq5b6",
            "Text": "Good luck with that, then.",
            "LocalizedText": {
                "enMale": "Good luck with that, then.",
                "frMale": "Bon courage, alors.",
                "frFemale": "Bon courage, alors.",
                "deMale": "Dann viel Gl\u00fcck.",
                "deFemale": "Dann viel Gl\u00fcck."
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            "Text": "Good luck with all that.",
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                "frMale": "Bon courage, alors.",
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                "frMale": "\u00c7a promet. Allez, salut.",
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            "Text": "You enjoy yourself, then.",
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            "Text": "Have fun with that.",
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                "enMale": "Have fun with that.",
                "frMale": "Bonne chance, dans ce cas.",
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            "Text": "Have fun with that.",
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                "enMale": "Have fun with that.",
                "frMale": "Eh bien, bonne chance, alors.",
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            "Text": "Right. Good luck with that.",
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                "frMale": "Bien. Allez, bon courage.",
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            "Text": "May the Force be with you.",
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            "Text": "May the Force be with you.",
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            "Text": "May the Force be with you.",
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                "enMale": "May the Force be with you.",
                "frMale": "Que la Force soit avec nous.",
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            "Text": "The Force will guide me.",
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                "frMale": "La Force me guidera.",
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            "Text": "The Force will guide me.",
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                "frMale": "La Force me guidera.",
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            "Text": "Yes, Master.",
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            "Text": "For the Republic!",
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            "Text": "For the Republic!",
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            "Text": "Thank you, sir.",
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                "enMale": "Thank you, sir.",
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}