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cnv.location.dromund_kaas.world.the_war_machine.captain_sarnova

  • 126. - Hold your position, please, and keep your weapons holstered. The remotes are scanning you now.
    • 152. - Identification = complete. Uploading.
      • 153. <Non-dialogue segment.>
        • 154. - You check out. Sorry, my lord--we're on the lookout for anyone with Lord Grathan, and I'm sick of letting him stomp on my people.
        • 156. - You check out. Sorry if I was brusque. We're on the lookout for anyone with Lord Grathan, and I'm sick of letting him stomp on my people.
          • 135. Option - You dare question me?Player - My lightsaber is the only authorization I need to pass.
          • 137. Option - Arrogant woman.Player - You should not question a Sith so boldly.
            +200 Influence : approves.
            • 138. - With respect, being Sith doesn't get you a pass here. Not when it's one of your own who's the problem.
          • 141. Option - You shouldn't question me.Player - I'm on Imperial Intelligence business. I don't appreciate being delayed.
            +200 Influence : approves.
          • 145. Option - Be glad I didn't shoot first.Player - Most people who tell me to keep my weapons holstered don't last long.
            +50 Influence : disapproves.
            • 280. - Neither do bounty hunters who shoot Imperial captains.
          • 285. Option - Oh?Player - Explain yourself.
          • 157. Option - Grathan?Player - Who is Lord Grathan?
            • 172. - Look--stick around a minute. I don't know if you're familiar with the situation, but Grathan's a nightmare. The Sith Lord's gone rogue.
              • 174. - He's holed up in his estate past the Wall. He's got weapons, shields and a cadre of scientists developing new tech to use against us.
                • 288. <Non-dialogue segment.>
                  • 289. <Non-dialogue segment.>
                    • 175. Option - Why?Player - What's Grathan after? It sounds like he's taking an awful risk.
                    • 177. Option - So take him out.Player - Why not just bomb his estate from orbit?
                      • 178. - Officially? Grathan's strong defenses make it too costly. Unofficially... it's political. Some Sith think Grathan's worth keeping around.
                    • 185. Option - Impressive.Player - It takes strength to defy the Empire.
                      • 186. - It takes an idiot. Grathan can't keep this up forever. Eventually, someone will move against him.
                        • 188. - Grathan wants respect and authority from the Dark Council. So in true Sith fashion, he's turned on his masters to prove his power.
                          • 190. - As a result, we have to put up with his lunacy. So if you're here to cause Grathan problems anyway, you might help us out.
                            • 193. Option - Indeed.Player - I live to serve the Empire.
                              +50 Influence : disapproves.
                            • 195. Option - Maybe.Player - If it suits my plans, perhaps I will.
                            • 197. Option - Of course.Player - Glad to help my comrades in the military.
                            • 199. Option - Is this a job?Player - Are you saying you're hiring?
                            • 207. Option - Aren't you capable?Player - You have weapons and training--handle things yourself.
                              • 208. - Believe me, I'd like to, but my hands are tied.
                            • 258. Option - I can't today.Player - I'm a bit busy right now.
                              • 204. - That's fine. If you've got business in Grathan's house, then you can take care of everything at once.
                                • 210. - Here's the story: There are nearly a hundred men assigned to this sector--some on the Wall, some watching Grathan. Twenty are missing.
                                  • 212. - My men--practically my kids. Grathan stole them, and I want them back.
                                    • 215. Option - What's he up to?Player - Why would Lord Grathan be kidnapping soldiers?
                                    • 259. Option - And my part?Player - So what do you need me to do?
                                    • 221. Option - They already proved weak.Player - If your men can't protect themselves, why should I help?
                                      +200 Influence : approves.
                                      +50 Influence : disapproves.
                                      +200 Influence : approves.
                                      • 222. - Blast it. We're talking about Imperial soldiers!
                                        • 224. - I don't know what Lord Grathan wants with them. Maybe he's holding them hostage just to demoralize us. Who knows?
                                          • 226. - But if you're heading to Grathan's grounds, help them get out. Tell them to report back to their Duchess. That's, ah--that's what they call me.
                                            • 261. Option - Very well.Player - I'm on it.
                                            • 229. Option - They call you what?Player - "Duchess"? You'll have to explain that.
                                              +200 Influence : approves.
                                              • 230. - You try making it as an officer without getting tagged with a nickname.
                                            • 237. Option - This isn't my concern.Player - They're your soldiers, "Duchess." That makes them your problem.
                                              • 238. - What an attitude, no surprise there. Look, help get those people back, and I can pay you for your time.
                                                • 265. Option - Payment, eh?Player - That's all you had to say.
                                                  +50 Influence : disapproves.
                                                  +200 Influence : approves.
                                                  +200 Influence : approves.
                                                  +200 Influence : approves.
                                                • 262. Option - We'll see.Player - No promises, but I'll try.
                                                  • 246. - Good enough.
                                                    • 248. - I've got reports saying that Grathan's been transporting prisoners to another wing of his estate. I don't know if it's my people he's moving, but it's worth checking out.
                                                      • 250. - Watch yourself. Grathan doesn't mess around.
                                                        • 251. <Conversation Exit>
                                                • 264. Option - Not today. [Refuse quest]Player - I have better things to expend effort on.
                                                  <Aborts Conversation>
                                                  • 253. - Glad to see you're a patriot. Get out of here.
                                                    • 254. <Conversation Exit>
  • 1. - I have a sector to run--I can't deal with you now.
  • 67. - So. I guess I have you to thank for returning my soldiers.
    • 69. - My soldiers, who've been tormented and put in droid bodies. My soldiers, whom I didn't even recognize at first. You brought them back to me.
      • 74. Option - As you requested.Player - I did exactly what you asked me to do. I returned them alive.
      • 268. Option - You sound displeased.Player - Is there something wrong?
      • 76. Option - They're stronger and improved.Player - They'll serve the Empire better than ever now.
        +200 Influence : approves.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        • 77. - They'll certainly be loyal, and they've sure got firepower. But that's secondary.
          • 79. - They're missing their minds. They'll take orders, but they can't... think like people anymore.
            • 81. - Not your fault. I get that. Blast. But looking at those droids makes me sick.
              • 82. Option - Can't they be helped?Player - The military has scientists, resources--someone should be able to aid them.
                +50 Influence : disapproves.
                +200 Influence : approves.
                +200 Influence : approves.
                +50 Influence : disapproves.
                • 83. - The Science Bureau wants them for research. Moff Ghorrin wants them for a special strike team. Whatever's left of their lives won't be pretty.
              • 86. Option - I had to free them.Player - I couldn't leave them under Grathan's control.
              • 269. Option - You're pathetic.Player - Grow up.
                +200 Influence : approves.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                +200 Influence : approves.
                • 95. - Best thing to hope for is that, with time, they don't remember what's happened. Hope that their brains shut down completely. Blast it all.
                  • 97. - Anyway, you earned your pay. You made my superiors very happy. But those men....
                    • 270. Option - My job is done.Player - I held up my end of the deal.
                    • 102. Option - At least they survived.Player - They're lucky to be alive, after all they've been through.
                    • 104. Option - Learn to deal with it.Player - Your attitude serves you poorly.
                    • 108. Option - Use your rage.Player - If you're angry, focus that anger against our enemies.
                      +200 Influence : approves.
                      • 109. - Oh, I've got enough anger for everyone right now.
                    • 112. Option - Follow your orders.Player - I suggest you keep your doubts to yourself.
                      +200 Influence : approves.
                    • 116. Option - It's not so bad.Player - I've seen people hurt worse.
                      +50 Influence : disapproves.
                      • 117. - One way of looking at it, I guess.
                        • 123. - I'll see you around. And anyway, I need to contact these droids' families....
                          • 124. <Conversation Exit>
  • 2. - I heard there was action in Grathan's place. Not many people make it in and out like that.
    • 4. - But I'm not seeing my men. Tell me what you found in there.
      • 5. Option - They were test subjects.Player - Grathan was experimenting on them--converting them into machines.
      • 266. Option - You don't want to hear.Player - You don't want to know.
        +50 Influence : disapproves.
        +200 Influence : approves.
        +200 Influence : approves.
        +50 Influence : disapproves.
      • 24. Option - Dead meat.Player - Don't worry about it. They're corpses now.
        +200 Influence : approves.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        +200 Influence : approves.
        • 25. - All of them? Damn.
          • 27. - I'd heard rumors about Grathan's repulsive methods, and I have a strong stomach, but....
            • 29. - I feel a little sick right now. I was hoping they'd be okay. What an idiot I am.
              • 30. Option - I put them down.Player - They didn't suffer--I made sure of that. It was the least I could do.
                +50 Influence : disapproves.
                +200 Influence : approves.
                +200 Influence : approves.
                +50 Influence : disapproves.
                • 33. - Is that right? I... well, I actually appreciate that. Guess it had to be done.
              • 36. Option - It'll be okay.Player - Give it time. You'll be alright.
              • 40. Option - You're pathetic.Player - Weakness doesn't suit a servant of the Empire.
                +50 Influence : disapproves.
                • 41. - Of course. You're right, my lord. I apologize.
              • 44. Option - Use your anger.Player - Channel your feelings into rage, and make rage your weapon.
                +200 Influence : approves.
              • 48. Option - Their job involved risk.Player - People die in our line of work. Your people knew that when they joined the military.
                +200 Influence : approves.
              • 50. Option - Too bad you're disappointed.Player - Sorry--I'm not used to bringing targets back alive.
                +50 Influence : disapproves.
                • 51. - You're sort of heartless, aren't you? It's alright, though.
                  • 53. - You got the information I wanted, so you earned your pay. Take it. Those kids won't miss a few credits.
                    • 55. - Now I've got to send word to their families and return their belongings. Then it'll be time to recruit some fresh faces....
                      • 56. Option - It's your duty.Player - All part of the job, Captain. I'm sure you'll get it done.
                      • 267. Option - Good luck.Player - Good luck.
                        +50 Influence : disapproves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +50 Influence : disapproves.
                      • 64. Option - More cannon fodder.Player - Maybe your next recruits will be more capable. If not, I'm sure Lord Grathan will appreciate the fresh supply.
                        +50 Influence : disapproves.
  • 125. - You found any sign of my men yet?
  • 255. - I don't think we have any business. Move along.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.dromund_kaas.world.the_war_machine.captain_sarnova
Other Sites:
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            "Text": "I heard there was action in Grathan's place. Not many people make it in and out like that.",
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            "Text": "Don't worry about it. They're corpses now.",
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                "enMale": "Dead meat.",
                "frMale": "Ils sont morts.",
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                        "enMale": "<<1>> disapproves.",
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "All of them? Damn.",
            "LocalizedText": {
                "enMale": "All of them? Damn.",
                "frMale": "Pas un n'en a r\u00e9chapp\u00e9 ? Bon sang.",
                "frFemale": "Pas un n'en a r\u00e9chapp\u00e9 ? Bon sang.",
                "deMale": "Alle? Verdammt.",
                "deFemale": "Alle? Verdammt."
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "I'd heard rumors about Grathan's repulsive methods, and I have a strong stomach, but....",
            "LocalizedText": {
                "enMale": "I'd heard rumors about Grathan's repulsive methods, and I have a strong stomach, but....",
                "frMale": "J'ai entendu des rumeurs sur Grathan et ses m\u00e9thodes abjectes, j'ai l'estomac bien accroch\u00e9, mais...",
                "frFemale": "J'ai entendu des rumeurs sur Grathan et ses m\u00e9thodes abjectes, j'ai l'estomac bien accroch\u00e9, mais...",
                "deMale": "Ich h\u00f6rte Ger\u00fcchte \u00fcber Grathans widerw\u00e4rtige Methoden und ich habe einen starken Magen, aber dennoch ...",
                "deFemale": "Ich h\u00f6rte Ger\u00fcchte \u00fcber Grathans widerw\u00e4rtige Methoden und ich habe einen starken Magen, aber dennoch ..."
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "I feel a little sick right now. I was hoping they'd be okay. What an idiot I am.",
            "LocalizedText": {
                "enMale": "I feel a little sick right now. I was hoping they'd be okay. What an idiot I am.",
                "frMale": "Je crois que je me sens pas bien. J'esp\u00e9rais qu'ils seraient vivants. Quelle idiote.",
                "frFemale": "Je crois que je me sens pas bien. J'esp\u00e9rais qu'ils seraient vivants. Quelle idiote.",
                "deMale": "Mir ist \u00fcbel. Ich hatte gehofft, alles w\u00fcrde gut enden. Wie dumm ich doch war.",
                "deFemale": "Mir ist \u00fcbel. Ich hatte gehofft, alles w\u00fcrde gut enden. Wie dumm ich doch war."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "They didn't suffer--I made sure of that. It was the least I could do.",
            "LocalizedText": {
                "enMale": "They didn't suffer--I made sure of that. It was the least I could do.",
                "frMale": "Ils n'ont pas souffert. Je m'en suis occup\u00e9 personnellement. C'\u00e9tait la seule chose \u00e0 faire.",
                "frFemale": "Ils n'ont pas souffert. Je m'en suis occup\u00e9e personnellement. C'\u00e9tait la seule chose \u00e0 faire.",
                "deMale": "Sie haben nicht gelitten - daf\u00fcr habe ich gesorgt. Es war das Mindeste, was ich tun konnte.",
                "deFemale": "Sie haben nicht gelitten - daf\u00fcr habe ich gesorgt. Es war das Mindeste, was ich tun konnte."
            },
            "LocalizedOptionText": {
                "enMale": "I put them down.",
                "frMale": "Je les ai achev\u00e9s.",
                "frFemale": "Je les ai achev\u00e9s.",
                "deMale": "Ich habe sie erl\u00f6st.",
                "deFemale": "Ich habe sie erl\u00f6st."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
            },
            "IsAmbient": false,
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "Is that right? I... well, I actually appreciate that. Guess it had to be done.",
            "LocalizedText": {
                "enMale": "Is that right? I... well, I actually appreciate that. Guess it had to be done.",
                "frMale": "C'est pas juste. Je, enfin, j'appr\u00e9cie ce que vous avez fait pour eux. Je suppose que c'\u00e9tait la meilleure solution.",
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                "deMale": "Wirklich? Ich ... wei\u00df das zu sch\u00e4tzen. Es musste wohl sein.",
                "deFemale": "Wirklich? Ich ... wei\u00df das zu sch\u00e4tzen. Es musste wohl sein."
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            "SpeakerB62Id": "0000000",
            "Text": "Give it time. You'll be alright.",
            "LocalizedText": {
                "enMale": "Give it time. You'll be alright.",
                "frMale": "Avec le temps, les blessures se referment.",
                "frFemale": "Avec le temps, les blessures se referment.",
                "deMale": "Lasst Euch Zeit. Ihr werdet das durchstehen.",
                "deFemale": "Lasst Euch Zeit. Ihr werdet das durchstehen."
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            "LocalizedOptionText": {
                "enMale": "It'll be okay.",
                "frMale": "\u00c7a ira.",
                "frFemale": "\u00c7a ira.",
                "deMale": "Alles wird gut.",
                "deFemale": "Alles wird gut."
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "Didn't say I wouldn't be.",
            "LocalizedText": {
                "enMale": "Didn't say I wouldn't be.",
                "frMale": "J'ai pas dit que je m'en remettrai jamais.",
                "frFemale": "J'ai pas dit que je m'en remettrai jamais.",
                "deMale": "Wer sagt denn etwas anderes?",
                "deFemale": "Wer sagt denn etwas anderes?"
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            "SpeakerB62Id": "0000000",
            "Text": "Weakness doesn't suit a servant of the Empire.",
            "LocalizedText": {
                "enMale": "Weakness doesn't suit a servant of the Empire.",
                "frMale": "La fragilit\u00e9 n'est pas l'apanage des serviteurs de l'Empire.",
                "frFemale": "La fragilit\u00e9 n'est pas l'apanage des serviteurs de l'Empire.",
                "deMale": "Schw\u00e4che steht einer Dienerin des Imperiums nicht zu Gesicht.",
                "deFemale": "Schw\u00e4che steht einer Dienerin des Imperiums nicht zu Gesicht."
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            "LocalizedOptionText": {
                "enMale": "You're pathetic.",
                "frMale": "Vous me faites piti\u00e9.",
                "frFemale": "Vous me faites piti\u00e9.",
                "deMale": "Ihr seid schwach.",
                "deFemale": "Ihr seid schwach."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "Of course. You're right, my lord. I apologize.",
            "LocalizedText": {
                "enMale": "Of course. You're right, my lord. I apologize.",
                "frMale": "Vous avez certainement raison, Excellence. Veuillez m'en excuser.",
                "frFemale": "Vous avez certainement raison, Excellence. Veuillez m'en excuser.",
                "deMale": "Nat\u00fcrlich. Ihr habt Recht. Ich entschuldige mich.",
                "deFemale": "Nat\u00fcrlich. Ihr habt Recht. Ich entschuldige mich."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "Channel your feelings into rage, and make rage your weapon.",
            "LocalizedText": {
                "enMale": "Channel your feelings into rage, and make rage your weapon.",
                "frMale": "Canalisez vos \u00e9motions et transformez-les en col\u00e8re. Puis transformez cette col\u00e8re en arme.",
                "frFemale": "Canalisez vos \u00e9motions et transformez-les en col\u00e8re. Puis transformez cette col\u00e8re en arme.",
                "deMale": "Macht Eure Gef\u00fchle zu Wut, und Eure Wut zu einer Waffe.",
                "deFemale": "Macht Eure Gef\u00fchle zu Wut, und Eure Wut zu einer Waffe."
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            "LocalizedOptionText": {
                "enMale": "Use your anger.",
                "frMale": "Utilisez votre rage.",
                "frFemale": "Utilisez votre rage.",
                "deMale": "Nutzt Eure Wut.",
                "deFemale": "Nutzt Eure Wut."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "Good Sith advice. I'll do my best.",
            "LocalizedText": {
                "enMale": "Good Sith advice. I'll do my best.",
                "frMale": "Les bons conseils d'un Sith. Je ferai de mon mieux.",
                "frFemale": "Les bons conseils d'un Sith. Je ferai de mon mieux.",
                "deMale": "Ein guter Sith-Rat. Ich versuche es.",
                "deFemale": "Ein guter Sith-Rat. Ich versuche es."
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "People die in our line of work. Your people knew that when they joined the military.",
            "LocalizedText": {
                "enMale": "People die in our line of work. Your people knew that when they joined the military.",
                "frMale": "Des soldats meurent tous les jours. Vos hommes en \u00e9taient conscients quand ils ont rejoint l'arm\u00e9e.",
                "frFemale": "Des soldats meurent tous les jours. Vos hommes en \u00e9taient conscients quand ils ont rejoint l'arm\u00e9e.",
                "deMale": "In unserem Gewerbe sterben Leute nun mal. Eure Soldaten haben das gewusst.",
                "deFemale": "In unserem Gewerbe sterben Leute nun mal. Eure Soldaten haben das gewusst."
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            "LocalizedOptionText": {
                "enMale": "Their job involved risk.",
                "frMale": "Ce sont les risques du m\u00e9tier.",
                "frFemale": "Ce sont les risques du m\u00e9tier.",
                "deMale": "Ihre Arbeit war eben riskant.",
                "deFemale": "Ihre Arbeit war eben riskant."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "IsAmbient": false,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sorry--I'm not used to bringing targets back alive.",
            "LocalizedText": {
                "enMale": "Sorry--I'm not used to bringing targets back alive.",
                "frMale": "D\u00e9sol\u00e9, je suis pas habitu\u00e9 \u00e0 ramener mes cibles en un seul morceau.",
                "frFemale": "D\u00e9sol\u00e9e, je suis pas habitu\u00e9e \u00e0 ramener mes cibles en un seul morceau.",
                "deMale": "Tut mir leid. Ich bringe Ziele in der Regel nicht lebend zur\u00fcck.",
                "deFemale": "Tut mir leid. Ich bringe Ziele in der Regel nicht lebend zur\u00fcck."
            },
            "LocalizedOptionText": {
                "enMale": "Too bad you're disappointed.",
                "frMale": "Je n'ai que faire de votre d\u00e9ception.",
                "frFemale": "Je n'ai que faire de votre d\u00e9ception.",
                "deMale": "Zu schade, dass Ihr entt\u00e4uscht seid.",
                "deFemale": "Zu schade, dass Ihr entt\u00e4uscht seid."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "You're sort of heartless, aren't you? It's alright, though.",
            "LocalizedText": {
                "enMale": "You're sort of heartless, aren't you? It's alright, though.",
                "frMale": "Vous n'avez pas de c\u0153ur ? Oh, et puis peu importe.",
                "frFemale": "Vous n'avez pas de c\u0153ur ? Oh, et puis peu importe.",
                "deMale": "Ihr seid ganz sch\u00f6n herzlos. Aber ist schon in Ordnung.",
                "deFemale": "Ihr seid ganz sch\u00f6n herzlos. Aber ist schon in Ordnung."
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "You got the information I wanted, so you earned your pay. Take it. Those kids won't miss a few credits.",
            "LocalizedText": {
                "enMale": "You got the information I wanted, so you earned your pay. Take it. Those kids won't miss a few credits.",
                "frMale": "Vous m'avez rapport\u00e9 les informations demand\u00e9es, vous avez donc m\u00e9rit\u00e9 votre r\u00e9compense. Prenez \u00e7a. Ces gosses n'en auront plus besoin.",
                "frFemale": "Vous m'avez rapport\u00e9 les informations demand\u00e9es, vous avez donc m\u00e9rit\u00e9 votre r\u00e9compense. Prenez \u00e7a. Ces gosses n'en auront plus besoin.",
                "deMale": "Ihr habt die Informationen beschafft, die ich haben wollte, und Euer Geld verdient. Nehmt es. Ein paar Credits werden ihnen nicht fehlen.",
                "deFemale": "Ihr habt die Informationen beschafft, die ich haben wollte, und Euer Geld verdient. Nehmt es. Ein paar Credits werden ihnen nicht fehlen."
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "Now I've got to send word to their families and return their belongings. Then it'll be time to recruit some fresh faces....",
            "LocalizedText": {
                "enMale": "Now I've got to send word to their families and return their belongings. Then it'll be time to recruit some fresh faces....",
                "frMale": "Maintenant, je dois informer leurs familles de leur disparition et renvoyer leurs effets personnels. Ensuite, il faudra recruter de nouvelles t\u00eates.",
                "frFemale": "Maintenant, je dois informer leur famille de leur disparition et renvoyer leurs effets personnels. Ensuite, il faudra recruter de nouvelles t\u00eates.",
                "deMale": "Jetzt muss ich ihre Familien benachrichtigen und ihre Habe nach Hause schicken. Dann brauche ich neue Rekruten ...",
                "deFemale": "Jetzt muss ich ihre Familien benachrichtigen und ihre Habe nach Hause schicken. Dann brauche ich neue Rekruten ..."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "All part of the job, Captain. I'm sure you'll get it done.",
            "LocalizedText": {
                "enMale": "All part of the job, Captain. I'm sure you'll get it done.",
                "frMale": "\u00c7a fait partie de votre travail, Capitaine. Vous vous en sortirez.",
                "frFemale": "\u00c7a fait partie de votre travail, Capitaine. Vous vous en sortirez.",
                "deMale": "Das geh\u00f6rt dazu, Captain. Ich bin sicher, Ihr werdet Eure Pflicht erf\u00fcllen.",
                "deFemale": "Das geh\u00f6rt dazu, Captain. Ich bin sicher, Ihr werdet Eure Pflicht erf\u00fcllen."
            },
            "LocalizedOptionText": {
                "enMale": "It's your duty.",
                "frMale": "C'est votre devoir.",
                "frFemale": "C'est votre devoir.",
                "deMale": "Das ist Eure Pflicht.",
                "deFemale": "Das ist Eure Pflicht."
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "b0RzsCM",
            "Text": "Thanks. I'll need it.",
            "LocalizedText": {
                "enMale": "Thanks. I'll need it.",
                "frMale": "Merci. Je vais en avoir besoin.",
                "frFemale": "Merci. Je vais en avoir besoin.",
                "deMale": "Ich danke Euch.",
                "deFemale": "Ich danke Euch."
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "Don't you--nevermind. Forget it.",
            "LocalizedText": {
                "enMale": "Don't you--nevermind. Forget it.",
                "frMale": "Mais vous... Ah, laissez tomber.",
                "frFemale": "Mais vous... Ah, laissez tomber.",
                "deMale": "Ihr wagt es ...! Schon gut. Vergesst es.",
                "deFemale": "Ihr wagt es ...! Schon gut. Vergesst es."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Maybe your next recruits will be more capable. If not, I'm sure Lord Grathan will appreciate the fresh supply.",
            "LocalizedText": {
                "enMale": "Maybe your next recruits will be more capable. If not, I'm sure Lord Grathan will appreciate the fresh supply.",
                "frMale": "Esp\u00e9rons que vos prochaines recrues soient meilleures. Sinon, soyez persuad\u00e9e que le Seigneur Grathan appr\u00e9ciera cette viande fra\u00eeche.",
                "frFemale": "Esp\u00e9rons que vos prochaines recrues soient meilleures. Sinon, soyez persuad\u00e9e que le Seigneur Grathan appr\u00e9ciera cette viande fra\u00eeche.",
                "deMale": "Vielleicht werden Eure neuen Rekruten f\u00e4higer sein. Ansonsten freut Lord Grathan sich bestimmt \u00fcber Nachschub.",
                "deFemale": "Vielleicht werden Eure neuen Rekruten f\u00e4higer sein. Ansonsten freut Lord Grathan sich bestimmt \u00fcber Nachschub."
            },
            "LocalizedOptionText": {
                "enMale": "More cannon fodder.",
                "frMale": "De la nouvelle chair \u00e0 canon.",
                "frFemale": "De la nouvelle chair \u00e0 canon.",
                "deMale": "Mehr Kanonenfutter.",
                "deFemale": "Mehr Kanonenfutter."
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                "dpkUWgA": {
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "Lovely thought. I'll see you around.",
            "LocalizedText": {
                "enMale": "Lovely thought. I'll see you around.",
                "frMale": "Merci pour les encouragements. Au revoir !",
                "frFemale": "Merci pour les encouragements. Au revoir !",
                "deMale": "Wie nett. Man sieht sich bestimmt.",
                "deFemale": "Wie nett. Man sieht sich bestimmt."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "b0RzsCM",
            "Text": "So. I guess I have you to thank for returning my soldiers.",
            "LocalizedText": {
                "enMale": "So. I guess I have you to thank for returning my soldiers.",
                "frMale": "Bon. Je pense que c'est vous qu'il faut remercier d'avoir sauv\u00e9 mes hommes ?",
                "frFemale": "Bon. Je pense que c'est vous qu'il faut remercier d'avoir sauv\u00e9 mes hommes ?",
                "deMale": "So. Ich muss Euch wohl danken, dass Ihr meine Soldaten zur\u00fcckgebracht habt.",
                "deFemale": "So. Ich muss Euch wohl danken, dass Ihr meine Soldaten zur\u00fcckgebracht habt."
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "My soldiers, who've been tormented and put in droid bodies. My soldiers, whom I didn't even recognize at first. You brought them back to me.",
            "LocalizedText": {
                "enMale": "My soldiers, who've been tormented and put in droid bodies. My soldiers, whom I didn't even recognize at first. You brought them back to me.",
                "frMale": "Mes hommes, qui ont \u00e9t\u00e9 tortur\u00e9s et transform\u00e9s en dro\u00efdes. Mes soldats, que j'ai m\u00eame pas r\u00e9ussi \u00e0 reconna\u00eetre. Vous les avez ramen\u00e9s.",
                "frFemale": "Mes hommes, qui ont \u00e9t\u00e9 tortur\u00e9s et transform\u00e9s en dro\u00efdes. Mes soldats, que j'ai m\u00eame pas r\u00e9ussi \u00e0 reconna\u00eetre. Vous les avez ramen\u00e9s.",
                "deMale": "Meine Soldaten, die gequ\u00e4lt und in Droidenk\u00f6rper gesteckt wurden. Meine Soldaten, die ich anfangs gar nicht erkannte. Ihr habt sie zur\u00fcckgebracht.",
                "deFemale": "Meine Soldaten, die gequ\u00e4lt und in Droidenk\u00f6rper gesteckt wurden. Meine Soldaten, die ich anfangs gar nicht erkannte. Ihr habt sie zur\u00fcckgebracht."
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I did exactly what you asked me to do. I returned them alive.",
            "LocalizedText": {
                "enMale": "I did exactly what you asked me to do. I returned them alive.",
                "frMale": "J'ai fait exactement ce que vous m'aviez dit. Je vous les ai ramen\u00e9s vivants.",
                "frFemale": "J'ai fait exactement ce que vous m'aviez dit. Je vous les ai ramen\u00e9s vivants.",
                "deMale": "Ich habe getan, was Ihr mir aufgetragen habt. Ich brachte sie lebend zur\u00fcck.",
                "deFemale": "Ich habe getan, was Ihr mir aufgetragen habt. Ich brachte sie lebend zur\u00fcck."
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            "LocalizedOptionText": {
                "enMale": "As you requested.",
                "frMale": "Comme vous l'aviez demand\u00e9.",
                "frFemale": "Comme vous l'aviez demand\u00e9.",
                "deMale": "Ihr hattet mich darum gebeten.",
                "deFemale": "Ihr hattet mich darum gebeten."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "They'll serve the Empire better than ever now.",
            "LocalizedText": {
                "enMale": "They'll serve the Empire better than ever now.",
                "frMale": "Ils serviront l'Empire encore mieux qu'avant, d\u00e9sormais.",
                "frFemale": "Ils serviront l'Empire encore mieux qu'avant, d\u00e9sormais.",
                "deMale": "Sie werden dem Imperium jetzt besser dienen.",
                "deFemale": "Sie werden dem Imperium jetzt besser dienen."
            },
            "LocalizedOptionText": {
                "enMale": "They're stronger and improved.",
                "frMale": "Ils sont plus r\u00e9sistants et meilleurs qu'avant.",
                "frFemale": "Ils sont plus r\u00e9sistants et meilleurs qu'avant.",
                "deMale": "Sie sind st\u00e4rker und besser.",
                "deFemale": "Sie sind st\u00e4rker und besser."
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            "Text": "They'll certainly be loyal, and they've sure got firepower. But that's secondary.",
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                "frMale": "Ils sont lourdement arm\u00e9s et ils resteront loyaux, effectivement. Mais c'est pas \u00e7a qui compte.",
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            "Text": "They're missing their minds. They'll take orders, but they can't... think like people anymore.",
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                "frMale": "Ils ont perdu leur \u00e2me. Certes, ils ob\u00e9issent aux ordres sans broncher mais... Ce ne sont plus des humains.",
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            "Text": "Not your fault. I get that. Blast. But looking at those droids makes me sick.",
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                "frMale": "Ce n'est pas votre faute. Je sais. Bon sang. Rien que de les regarder, \u00e7a me donne la naus\u00e9e.",
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            "Text": "The military has scientists, resources--someone should be able to aid them.",
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                "enMale": "The military has scientists, resources--someone should be able to aid them.",
                "frMale": "L'arm\u00e9e a des scientifiques, des ressources... Quelqu'un pourra sans doute les aider.",
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                "enMale": "Can't they be helped?",
                "frMale": "On ne peut plus rien faire pour eux ?",
                "frFemale": "On ne peut plus rien faire pour eux ?",
                "deMale": "Kann man ihnen nicht helfen?",
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            "Text": "The Science Bureau wants them for research. Moff Ghorrin wants them for a special strike team. Whatever's left of their lives won't be pretty.",
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            "SpeakerB62Id": "0000000",
            "Text": "I couldn't leave them under Grathan's control.",
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                "enMale": "I couldn't leave them under Grathan's control.",
                "frMale": "Je ne pouvais pas les laisser entre les mains de Grathan.",
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                "frMale": "Je devais les lib\u00e9rer.",
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            "Text": "No. I suppose not.",
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                "enMale": "No. I suppose not.",
                "frMale": "Oui, je comprends bien.",
                "frFemale": "Oui, je comprends bien.",
                "deMale": "Nein. Wohl nicht.",
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "Best thing to hope for is that, with time, they don't remember what's happened. Hope that their brains shut down completely. Blast it all.",
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                "enMale": "Best thing to hope for is that, with time, they don't remember what's happened. Hope that their brains shut down completely. Blast it all.",
                "frMale": "La meilleure chose \u00e0 souhaiter, c'est qu'avec le temps, ils oublient ce qui leur est arriv\u00e9. Que leur esprit s'\u00e9teigne compl\u00e8tement. Quelle horreur !",
                "frFemale": "La meilleure chose \u00e0 souhaiter, c'est qu'avec le temps, ils oublient ce qui leur est arriv\u00e9. Que leur esprit s'\u00e9teigne compl\u00e8tement. Quelle horreur !",
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "Anyway, you earned your pay. You made my superiors very happy. But those men....",
            "LocalizedText": {
                "enMale": "Anyway, you earned your pay. You made my superiors very happy. But those men....",
                "frMale": "Quoi qu'il en soit, vous m\u00e9ritez votre r\u00e9compense. Mes sup\u00e9rieurs sont tr\u00e8s heureux. En revanche, mes hommes...",
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                "deFemale": "Ihr habt Eure Bezahlung verdient. Meine Vorgesetzten sind zufrieden. Aber diese Leute ..."
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "You did the job, yes.",
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                "frMale": "Je vais pas dire le contraire.",
                "frFemale": "Je vais pas dire le contraire.",
                "deMale": "Ihr habt Euren Auftrag erledigt, ja.",
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            "SpeakerB62Id": "0000000",
            "Text": "They're lucky to be alive, after all they've been through.",
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                "enMale": "They're lucky to be alive, after all they've been through.",
                "frMale": "Ils ont de la chance d'\u00eatre encore en vie, apr\u00e8s toutes les \u00e9preuves qu'ils ont endur\u00e9es.",
                "frFemale": "Ils ont de la chance d'\u00eatre encore en vie, apr\u00e8s toutes les \u00e9preuves qu'ils ont endur\u00e9es.",
                "deMale": "Sie k\u00f6nnen von Gl\u00fcck sagen, dass sie noch leben.",
                "deFemale": "Sie k\u00f6nnen von Gl\u00fcck sagen, dass sie noch leben."
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            "LocalizedOptionText": {
                "enMale": "At least they survived.",
                "frMale": "Au moins, ils ont la vie sauve.",
                "frFemale": "Au moins, ils ont la vie sauve.",
                "deMale": "Immerhin leben sie noch.",
                "deFemale": "Immerhin leben sie noch."
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            "NodeId": 104,
            "QuestRewardB62": "0zPBiA1",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your attitude serves you poorly.",
            "LocalizedText": {
                "enMale": "Your attitude serves you poorly.",
                "frMale": "Votre comportement n'arrangera rien.",
                "frFemale": "Votre comportement n'arrangera rien.",
                "deMale": "Eure Haltung ist wenig hilfreich.",
                "deFemale": "Eure Haltung ist wenig hilfreich."
            },
            "LocalizedOptionText": {
                "enMale": "Learn to deal with it.",
                "frMale": "Il va falloir vous y faire.",
                "frFemale": "Il va falloir vous y faire.",
                "deMale": "Lernt, damit umzugehen.",
                "deFemale": "Lernt, damit umzugehen."
            },
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "b0RzsCM",
            "Text": "Understood. You won't hear it again.",
            "LocalizedText": {
                "enMale": "Understood. You won't hear it again.",
                "frMale": "Compris. J'arr\u00eate avec cette histoire.",
                "frFemale": "Compris. J'arr\u00eate avec cette histoire.",
                "deMale": "Verstehe. Reden wir nicht mehr davon.",
                "deFemale": "Verstehe. Reden wir nicht mehr davon."
            },
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0zPBiA1",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you're angry, focus that anger against our enemies.",
            "LocalizedText": {
                "enMale": "If you're angry, focus that anger against our enemies.",
                "frMale": "Si vous ressentez de la col\u00e8re, concentrez-la sur vos adversaires.",
                "frFemale": "Si vous ressentez de la col\u00e8re, concentrez-la sur vos adversaires.",
                "deMale": "Wenn Ihr w\u00fctend seid, lasst diese Wut an Euren Feinden aus.",
                "deFemale": "Wenn Ihr w\u00fctend seid, lasst diese Wut an Euren Feinden aus."
            },
            "LocalizedOptionText": {
                "enMale": "Use your rage.",
                "frMale": "Utilisez votre rage.",
                "frFemale": "Utilisez votre rage.",
                "deMale": "Nutzt Eure Wut.",
                "deFemale": "Nutzt Eure Wut."
            },
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            "AffectionRewardEventsB62": {
                "OshLPz2": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "b0RzsCM",
            "Text": "Oh, I've got enough anger for everyone right now.",
            "LocalizedText": {
                "enMale": "Oh, I've got enough anger for everyone right now.",
                "frMale": "Oh, j'ai assez de col\u00e8re pour toute une arm\u00e9e, l\u00e0.",
                "frFemale": "Oh, j'ai assez de col\u00e8re pour toute une arm\u00e9e, l\u00e0.",
                "deMale": "Oh, ich trage genug Wut in mir, um sie an jedem auszulassen.",
                "deFemale": "Oh, ich trage genug Wut in mir, um sie an jedem auszulassen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0zPBiA1",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I suggest you keep your doubts to yourself.",
            "LocalizedText": {
                "enMale": "I suggest you keep your doubts to yourself.",
                "frMale": "Je vous sugg\u00e8re de laisser vos \u00e9tats d'\u00e2me au placard.",
                "frFemale": "Je vous sugg\u00e8re de laisser vos \u00e9tats d'\u00e2me au placard.",
                "deMale": "Ich rate Euch, Eure Zweifel f\u00fcr Euch zu behalten.",
                "deFemale": "Ich rate Euch, Eure Zweifel f\u00fcr Euch zu behalten."
            },
            "LocalizedOptionText": {
                "enMale": "Follow your orders.",
                "frMale": "Ob\u00e9issez aux ordres.",
                "frFemale": "Ob\u00e9issez aux ordres.",
                "deMale": "Befolgt Eure Befehle.",
                "deFemale": "Befolgt Eure Befehle."
            },
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            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "NodeId": 113,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "b0RzsCM",
            "Text": "You're right. I know my place.",
            "LocalizedText": {
                "enMale": "You're right. I know my place.",
                "frMale": "Vous avez raison. Je sais \u00e0 quoi m'en tenir.",
                "frFemale": "Vous avez raison. Je sais \u00e0 quoi m'en tenir.",
                "deMale": "Ihr habt Recht. Ich kenne meinen Platz.",
                "deFemale": "Ihr habt Recht. Ich kenne meinen Platz."
            },
            "CnvAlienVONode": -1,
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        "114": {
            "NodeId": 114,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "116": {
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            "QuestRewardB62": "0zPBiA1",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've seen people hurt worse.",
            "LocalizedText": {
                "enMale": "I've seen people hurt worse.",
                "frMale": "J'ai vu des gens souffrir plus que \u00e7a.",
                "frFemale": "J'ai vu des gens souffrir plus que \u00e7a.",
                "deMale": "Ich habe schon Leute mit schlimmeren Schmerzen gesehen.",
                "deFemale": "Ich habe schon Leute mit schlimmeren Schmerzen gesehen."
            },
            "LocalizedOptionText": {
                "enMale": "It's not so bad.",
                "frMale": "Ce n'est pas si grave.",
                "frFemale": "Ce n'est pas si grave.",
                "deMale": "So schlimm ist es gar nicht.",
                "deFemale": "So schlimm ist es gar nicht."
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.dromund_kaas.world.the_war_machine.captain_sarnova",
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        "117": {
            "NodeId": 117,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "b0RzsCM",
            "Text": "One way of looking at it, I guess.",
            "LocalizedText": {
                "enMale": "One way of looking at it, I guess.",
                "frMale": "Oui, vu sous cet angle...",
                "frFemale": "Oui, vu sous cet angle...",
                "deMale": "So kann man es wohl auch betrachten.",
                "deFemale": "So kann man es wohl auch betrachten."
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            "CnvAlienVONode": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "123": {
            "NodeId": 123,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "b0RzsCM",
            "Text": "I'll see you around. And anyway, I need to contact these droids' families....",
            "LocalizedText": {
                "enMale": "I'll see you around. And anyway, I need to contact these droids' families....",
                "frMale": "Au revoir. Je dois aller pr\u00e9venir leurs familles...",
                "frFemale": "Au revoir. Je dois aller pr\u00e9venir leurs familles...",
                "deMale": "Man sieht sich. Ich muss die Familien dieser Droiden benachrichtigen ...",
                "deFemale": "Man sieht sich. Ich muss die Familien dieser Droiden benachrichtigen ..."
            },
            "CnvAlienVONode": -1,
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        "124": {
            "NodeId": 124,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "125": {
            "NodeId": 125,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "b0RzsCM",
            "Text": "You found any sign of my men yet?",
            "LocalizedText": {
                "enMale": "You found any sign of my men yet?",
                "frMale": "Avez-vous retrouv\u00e9 des traces de mes hommes ?",
                "frFemale": "Avez-vous retrouv\u00e9 des traces de mes hommes ?",
                "deMale": "Irgendeine Spur von meinen Leuten?",
                "deFemale": "Irgendeine Spur von meinen Leuten?"
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        "126": {
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            "QuestRewardB62": "0zPBiA1",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "b0RzsCM",
            "Text": "Hold your position, please, and keep your weapons holstered. The remotes are scanning you now.",
            "LocalizedText": {
                "enMale": "Hold your position, please, and keep your weapons holstered. The remotes are scanning you now.",
                "frMale": "Veuillez rester o\u00f9 vous \u00eates et laisser votre arme o\u00f9 elle est. Les dro\u00efdes d'identification sont en train de vous passer au scanner.",
                "frFemale": "Veuillez rester o\u00f9 vous \u00eates et laisser votre arme o\u00f9 elle est. Les dro\u00efdes d'identification sont en train de vous passer au scanner.",
                "deMale": "Bitte bleibt stehen und lasst die Waffen stecken. Die Droiden scannen Euch jetzt.",
                "deFemale": "Bitte bleibt stehen und lasst die Waffen stecken. Die Droiden scannen Euch jetzt."
            },
            "CnvAlienVONode": -1,
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        "127": {
            "NodeId": 127,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "135": {
            "NodeId": 135,
            "QuestRewardB62": "0zPBiA1",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My lightsaber is the only authorization I need to pass.",
            "LocalizedText": {
                "enMale": "My lightsaber is the only authorization I need to pass.",
                "frMale": "Mon sabre laser est la seule autorisation n\u00e9cessaire pour circuler.",
                "frFemale": "Mon sabre laser est la seule autorisation n\u00e9cessaire pour circuler.",
                "deMale": "Mein Lichtschwert ist die einzige Autorisierung, derer ich bedarf.",
                "deFemale": "Mein Lichtschwert ist die einzige Autorisierung, derer ich bedarf."
            },
            "LocalizedOptionText": {
                "enMale": "You dare question me?",
                "frMale": "Vous osez douter de moi ?",
                "frFemale": "Vous osez douter de moi ?",
                "deMale": "Ihr wagt es, an mir zu zweifeln?",
                "deFemale": "Ihr wagt es, an mir zu zweifeln?"
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        "137": {
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            "QuestRewardB62": "0zPBiA1",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You should not question a Sith so boldly.",
            "LocalizedText": {
                "enMale": "You should not question a Sith so boldly.",
                "frMale": "Vous ne devriez pas douter si effront\u00e9ment d'un Sith.",
                "frFemale": "Vous ne devriez pas douter si effront\u00e9ment d'un Sith.",
                "deMale": "Ihr solltet einen Sith nicht so k\u00fchn bevormunden.",
                "deFemale": "Ihr solltet einen Sith nicht so k\u00fchn bevormunden."
            },
            "LocalizedOptionText": {
                "enMale": "Arrogant woman.",
                "frMale": "Quelle arrogance !",
                "frFemale": "Quelle arrogance !",
                "deMale": "Arrogantes Weib.",
                "deFemale": "Arrogantes Weib."
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                "OshLPz2": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "frMale": "<<1>> d\u00e9sapprouve.",
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            "Text": "You check out. Sorry if I was brusque. We're on the lookout for anyone with Lord Grathan, and I'm sick of letting him stomp on my people.",
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            "Text": "Who is Lord Grathan?",
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                "frFemale": "Qui est ce Seigneur Grathan ?",
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                "enMale": "Grathan?",
                "frMale": "Grathan ?",
                "frFemale": "Grathan ?",
                "deMale": "Grathan?",
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            "Text": "Look--stick around a minute. I don't know if you're familiar with the situation, but Grathan's a nightmare. The Sith Lord's gone rogue.",
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                "deFemale": "H\u00f6rt zu - bleibt doch noch. Ich wei\u00df nicht, ob Ihr davon geh\u00f6rt habt, aber Grathan ist ein Albtraum. Der Sith-Lord ist abtr\u00fcnnig geworden."
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "He's holed up in his estate past the Wall. He's got weapons, shields and a cadre of scientists developing new tech to use against us.",
            "LocalizedText": {
                "enMale": "He's holed up in his estate past the Wall. He's got weapons, shields and a cadre of scientists developing new tech to use against us.",
                "frMale": "Il s'est terr\u00e9 dans son complexe au-del\u00e0 du Mur. Il dispose d'armes, de boucliers et de scientifiques qui d\u00e9veloppent de nouvelles technologies qu'il n'h\u00e9sitera pas \u00e0 utiliser contre nous.",
                "frFemale": "Il s'est terr\u00e9 dans son complexe au-del\u00e0 du Mur. Il dispose d'armes, de boucliers et de scientifiques qui d\u00e9veloppent de nouvelles technologies qu'il n'h\u00e9sitera pas \u00e0 utiliser contre nous.",
                "deMale": "Er ist auf seinem Anwesen jenseits der Mauer. Er hat Waffen, Schilde und einen Kader an Wissenschaftlern, die neue Technologien gegen uns entwickeln.",
                "deFemale": "Er ist auf seinem Anwesen jenseits der Mauer. Er hat Waffen, Schilde und einen Kader an Wissenschaftlern, die neue Technologien gegen uns entwickeln."
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            "Text": "What's Grathan after? It sounds like he's taking an awful risk.",
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                "frMale": "Que veut Grathan ? Il prend quand m\u00eame de gros risques.",
                "frFemale": "Que veut Grathan ? Il prend quand m\u00eame de gros risques.",
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                "enMale": "Why?",
                "frMale": "Pour quelles raisons ?",
                "frFemale": "Pour quelles raisons ?",
                "deMale": "Wieso das?",
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            "Text": "Why not just bomb his estate from orbit?",
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                "enMale": "Why not just bomb his estate from orbit?",
                "frMale": "Vous avez pens\u00e9 \u00e0 faire exploser sa forteresse depuis un satellite ?",
                "frFemale": "Vous avez pens\u00e9 \u00e0 faire exploser sa forteresse depuis un satellite ?",
                "deMale": "Warum bombardiert Ihr das Anwesen nicht?",
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                "enMale": "So take him out.",
                "frMale": "Eh bien ? D\u00e9logez-le !",
                "frFemale": "Eh bien ? D\u00e9logez-le !",
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                "deFemale": "Dann schaltet ihn doch aus."
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            "Text": "Officially? Grathan's strong defenses make it too costly. Unofficially... it's political. Some Sith think Grathan's worth keeping around.",
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                "enMale": "Officially? Grathan's strong defenses make it too costly. Unofficially... it's political. Some Sith think Grathan's worth keeping around.",
                "frMale": "Officiellement, l'op\u00e9ration serait trop co\u00fbteuse, vu sa forteresse. Mais les vraies raisons sont politiques. Certains Sith pr\u00e9f\u00e8rent garder Grathan vivant.",
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                "deFemale": "Offiziell: Weil es durch Grathans gute Verteidigung zu kostspielig w\u00e4re. Inoffiziell ... Es ist politisch. Einige Sith halten Grathan noch f\u00fcr wichtig."
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            "SpeakerB62Id": "0000000",
            "Text": "It takes strength to defy the Empire.",
            "LocalizedText": {
                "enMale": "It takes strength to defy the Empire.",
                "frMale": "Il ne [{F}]manque pas de courage pour d\u00e9fier l'Empire.",
                "frFemale": "Il [{F}]manque pas de courage pour d\u00e9fier l'Empire.",
                "deMale": "Es braucht St\u00e4rke, um dem Imperium zu trotzen.",
                "deFemale": "Es braucht St\u00e4rke, um dem Imperium zu trotzen."
            },
            "LocalizedOptionText": {
                "enMale": "Impressive.",
                "frMale": "Impressionnant.",
                "frFemale": "Impressionnant.",
                "deMale": "Beeindruckend.",
                "deFemale": "Beeindruckend."
            },
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "It takes an idiot. Grathan can't keep this up forever. Eventually, someone will move against him.",
            "LocalizedText": {
                "enMale": "It takes an idiot. Grathan can't keep this up forever. Eventually, someone will move against him.",
                "frMale": "Il est fou, oui. Grathan ne tiendra pas \u00e9ternellement. Quelqu'un finira bien par lui jouer un sale tour.",
                "frFemale": "Il est fou, oui. Grathan ne tiendra pas \u00e9ternellement. Quelqu'un finira bien par lui jouer un sale tour.",
                "deMale": "Es braucht Wahnsinn. Grathan kann das nicht ewig durchziehen. Irgendwann wird jemand gegen ihn vorgehen.",
                "deFemale": "Es braucht Wahnsinn. Grathan kann das nicht ewig durchziehen. Irgendwann wird jemand gegen ihn vorgehen."
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "Grathan wants respect and authority from the Dark Council. So in true Sith fashion, he's turned on his masters to prove his power.",
            "LocalizedText": {
                "enMale": "Grathan wants respect and authority from the Dark Council. So in true Sith fashion, he's turned on his masters to prove his power.",
                "frMale": "Pour gagner le respect du Conseil Noir et augmenter son autorit\u00e9, Grathan agit dans le pur style des Sith : il se retourne contre ses ma\u00eetres pour prouver sa valeur.",
                "frFemale": "Pour gagner le respect du Conseil Noir et augmenter son autorit\u00e9, Grathan agit dans le pur style des Sith : il se retourne contre ses ma\u00eetres pour prouver sa valeur.",
                "deMale": "Grathan verlangt Respekt und Autorit\u00e4t vom Rat der Sith. Also hat er sich, wie bei den Sith \u00fcblich, gegen seine Meister gewandt, um seine Macht zu beweisen.",
                "deFemale": "Grathan verlangt Respekt und Autorit\u00e4t vom Rat der Sith. Also hat er sich, wie bei den Sith \u00fcblich, gegen seine Meister gewandt, um seine Macht zu beweisen."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "As a result, we have to put up with his lunacy. So if you're here to cause Grathan problems anyway, you might help us out.",
            "LocalizedText": {
                "enMale": "As a result, we have to put up with his lunacy. So if you're here to cause Grathan problems anyway, you might help us out.",
                "frMale": "R\u00e9sultat, c'est \u00e0 nous de g\u00e9rer ses d\u00e9bordements. Alors si vous \u00eates ici pour frapper Grathan, vous pourriez en profiter pour nous aider.",
                "frFemale": "R\u00e9sultat, c'est \u00e0 nous de g\u00e9rer ses d\u00e9bordements. Alors si vous \u00eates ici pour frapper Grathan, vous pourriez en profiter pour nous aider.",
                "deMale": "Jetzt plagen wir uns mit seinem Wahnsinn rum. Wenn Ihr also sowieso hier seid, um Grathan Probleme zu machen, k\u00f6nnt Ihr uns genauso gut helfen.",
                "deFemale": "Jetzt plagen wir uns mit seinem Wahnsinn rum. Wenn Ihr also sowieso hier seid, um Grathan Probleme zu machen, k\u00f6nnt Ihr uns genauso gut helfen."
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            "SpeakerB62Id": "0000000",
            "Text": "I live to serve the Empire.",
            "LocalizedText": {
                "enMale": "I live to serve the Empire.",
                "frMale": "Je vis pour servir l'Empire.",
                "frFemale": "Je vis pour servir l'Empire.",
                "deMale": "Ich lebe, um dem Imperium zu dienen.",
                "deFemale": "Ich lebe, um dem Imperium zu dienen."
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            "LocalizedOptionText": {
                "enMale": "Indeed.",
                "frMale": "Pas de probl\u00e8me.",
                "frFemale": "Pas de probl\u00e8me.",
                "deMale": "In der Tat.",
                "deFemale": "In der Tat."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "SpeakerB62Id": "0000000",
            "Text": "If it suits my plans, perhaps I will.",
            "LocalizedText": {
                "enMale": "If it suits my plans, perhaps I will.",
                "frMale": "Si \u00e7a rentre dans mes projets, pourquoi pas.",
                "frFemale": "Si \u00e7a rentre dans mes projets, pourquoi pas.",
                "deMale": "Wenn es in meine Pl\u00e4ne passt, vielleicht.",
                "deFemale": "Wenn es in meine Pl\u00e4ne passt, vielleicht."
            },
            "LocalizedOptionText": {
                "enMale": "Maybe.",
                "frMale": "\u00c7a se pourrait.",
                "frFemale": "\u00c7a se pourrait.",
                "deMale": "Vielleicht.",
                "deFemale": "Vielleicht."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Glad to help my comrades in the military.",
            "LocalizedText": {
                "enMale": "Glad to help my comrades in the military.",
                "frMale": "Toujours ravi de donner un coup de mains \u00e0 mes camarades de l'arm\u00e9e.",
                "frFemale": "Toujours ravie de donner un coup de mains \u00e0 mes camarades de l'arm\u00e9e.",
                "deMale": "Ich helfe immer gern meinen Kameraden vom Milit\u00e4r.",
                "deFemale": "Ich helfe immer gern meinen Kameraden vom Milit\u00e4r."
            },
            "LocalizedOptionText": {
                "enMale": "Of course.",
                "frMale": "Bien s\u00fbr.",
                "frFemale": "Bien s\u00fbr.",
                "deMale": "Nat\u00fcrlich.",
                "deFemale": "Nat\u00fcrlich."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you saying you're hiring?",
            "LocalizedText": {
                "enMale": "Are you saying you're hiring?",
                "frMale": "Vous voulez dire que vous m'engagez ?",
                "frFemale": "Vous voulez dire que vous m'engagez ?",
                "deMale": "Wollt Ihr mich anheuern?",
                "deFemale": "Wollt Ihr mich anheuern?"
            },
            "LocalizedOptionText": {
                "enMale": "Is this a job?",
                "frMale": "C'est une offre de travail ?",
                "frFemale": "C'est une offre de travail ?",
                "deMale": "Ist das ein Auftrag?",
                "deFemale": "Ist das ein Auftrag?"
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "Depends. Are you any good?",
            "LocalizedText": {
                "enMale": "Depends. Are you any good?",
                "frMale": "\u00c0 voir. L'aventure ne vous fait pas peur ?",
                "frFemale": "\u00c0 voir. L'aventure ne vous fait pas peur ?",
                "deMale": "Kommt drauf an. Seid Ihr gut?",
                "deFemale": "Kommt drauf an. Seid Ihr gut?"
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "That's fine. If you've got business in Grathan's house, then you can take care of everything at once.",
            "LocalizedText": {
                "enMale": "That's fine. If you've got business in Grathan's house, then you can take care of everything at once.",
                "frMale": "C'est pas un probl\u00e8me. Si vous devez vous aventurer dans le complexe de Grathan, vous pourrez r\u00e9gler cette affaire en m\u00eame temps.",
                "frFemale": "C'est pas un probl\u00e8me. Si vous devez vous aventurer dans le complexe de Grathan, vous pourrez r\u00e9gler cette affaire en m\u00eame temps.",
                "deMale": "Wenn Ihr in Grathans Haus zu tun habt, k\u00f6nnt Ihr gleich alles auf einmal erledigen.",
                "deFemale": "Wenn Ihr in Grathans Haus zu tun habt, k\u00f6nnt Ihr gleich alles auf einmal erledigen."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You have weapons and training--handle things yourself.",
            "LocalizedText": {
                "enMale": "You have weapons and training--handle things yourself.",
                "frMale": "Vous avez des armes \u00e0 votre disposition et c'est votre m\u00e9tier : g\u00e9rez les choses vous-m\u00eame.",
                "frFemale": "Vous avez des armes \u00e0 votre disposition et c'est votre m\u00e9tier : g\u00e9rez les choses vous-m\u00eame.",
                "deMale": "Ihr habt die Waffen und die Ausbildung - erledigt das alleine.",
                "deFemale": "Ihr habt die Waffen und die Ausbildung - erledigt das alleine."
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                "enMale": "Aren't you capable?",
                "frMale": "Vous ne pouvez pas le faire ?",
                "frFemale": "Vous ne pouvez pas le faire ?",
                "deMale": "Seid Ihr etwa unf\u00e4hig?",
                "deFemale": "Seid Ihr etwa unf\u00e4hig?"
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "b0RzsCM",
            "Text": "Believe me, I'd like to, but my hands are tied.",
            "LocalizedText": {
                "enMale": "Believe me, I'd like to, but my hands are tied.",
                "frMale": "Croyez-moi, j'aimerais bien mais je suis pieds et poings li\u00e9s.",
                "frFemale": "Croyez-moi, j'aimerais bien mais je suis pieds et poings li\u00e9s.",
                "deMale": "Ich w\u00fcrde ja gerne, aber mir sind die H\u00e4nde gebunden.",
                "deFemale": "Ich w\u00fcrde ja gerne, aber mir sind die H\u00e4nde gebunden."
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "Here's the story: There are nearly a hundred men assigned to this sector--some on the Wall, some watching Grathan. Twenty are missing.",
            "LocalizedText": {
                "enMale": "Here's the story: There are nearly a hundred men assigned to this sector--some on the Wall, some watching Grathan. Twenty are missing.",
                "frMale": "Voici la situation : nous avons affect\u00e9 une centaine d'hommes \u00e0 ce secteur, certains sur le Mur, d'autres qui surveillent Grathan. Vingt sont port\u00e9s disparus.",
                "frFemale": "Voici la situation : nous avons affect\u00e9 une centaine d'hommes \u00e0 ce secteur, certains sur le Mur, d'autres qui surveillent Grathan. Vingt sont port\u00e9s disparus.",
                "deMale": "Es ist so: Diesem Sektor sind fast einhundert M\u00e4nner zugeteilt - einige auf der Mauer, einige beobachten Grathan. Zwanzig sind verschwunden.",
                "deFemale": "Es ist so: Diesem Sektor sind fast einhundert M\u00e4nner zugeteilt - einige auf der Mauer, einige beobachten Grathan. Zwanzig sind verschwunden."
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "My men--practically my kids. Grathan stole them, and I want them back.",
            "LocalizedText": {
                "enMale": "My men--practically my kids. Grathan stole them, and I want them back.",
                "frMale": "Mes hommes, c'est comme mes enfants. Grathan les a kidnapp\u00e9s et je veux les r\u00e9cup\u00e9rer.",
                "frFemale": "Mes hommes, c'est comme mes enfants. Grathan les a kidnapp\u00e9s et je veux les r\u00e9cup\u00e9rer.",
                "deMale": "Meine Jungs - quasi meine Kinder. Grathan hat sie mir genommen, und ich will sie zur\u00fcck.",
                "deFemale": "Meine Jungs - quasi meine Kinder. Grathan hat sie mir genommen, und ich will sie zur\u00fcck."
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            "SpeakerB62Id": "0000000",
            "Text": "Why would Lord Grathan be kidnapping soldiers?",
            "LocalizedText": {
                "enMale": "Why would Lord Grathan be kidnapping soldiers?",
                "frMale": "Pour quelle raison le Seigneur Grathan kidnapperait des soldats ?",
                "frFemale": "Pour quelle raison le Seigneur Grathan kidnapperait des soldats ?",
                "deMale": "Warum sollte Lord Grathan Soldaten entf\u00fchren?",
                "deFemale": "Warum sollte Lord Grathan Soldaten entf\u00fchren?"
            },
            "LocalizedOptionText": {
                "enMale": "What's he up to?",
                "frMale": "Qu'est-ce qu'il va en faire ?",
                "frFemale": "Qu'est-ce qu'il va en faire ?",
                "deMale": "Was hat er denn vor?",
                "deFemale": "Was hat er denn vor?"
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            "SpeakerB62Id": "0000000",
            "Text": "If your men can't protect themselves, why should I help?",
            "LocalizedText": {
                "enMale": "If your men can't protect themselves, why should I help?",
                "frMale": "Si vos hommes ne savent pas se prot\u00e9ger eux-m\u00eames, pourquoi je devrais leur venir en aide ?",
                "frFemale": "Si vos hommes ne savent pas se prot\u00e9ger eux-m\u00eames, pourquoi devrais-je leur venir en aide ?",
                "deMale": "Wenn Eure Leute sich nicht selbst helfen k\u00f6nnen, warum sollte ich es tun?",
                "deFemale": "Wenn Eure Leute sich nicht selbst helfen k\u00f6nnen, warum sollte ich es tun?"
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            "LocalizedOptionText": {
                "enMale": "They already proved weak.",
                "frMale": "Ils ont d\u00e9j\u00e0 prouv\u00e9 leur faiblesse.",
                "frFemale": "Ils ont d\u00e9j\u00e0 prouv\u00e9 leur faiblesse.",
                "deMale": "Sie haben sich als schwach erwiesen.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "Blast it. We're talking about Imperial soldiers!",
            "LocalizedText": {
                "enMale": "Blast it. We're talking about Imperial soldiers!",
                "frMale": "\u00c9coutez ! On parle de soldats imp\u00e9riaux ! Des gens avec qui je travaille. Certains sont tr\u00e8s jeunes. ",
                "frFemale": "\u00c9coutez ! On parle de soldats imp\u00e9riaux ! Des gens avec qui je travaille. Certains sont tr\u00e8s jeunes. ",
                "deMale": "Verdammt, wir reden hier von imperialen Soldaten! Ich habe mit ihnen zusammengearbeitet. Einige sind noch so jung ...",
                "deFemale": "Verdammt, wir reden hier von imperialen Soldaten! Ich habe mit ihnen zusammengearbeitet. Einige sind noch so jung ..."
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "I don't know what Lord Grathan wants with them. Maybe he's holding them hostage just to demoralize us. Who knows?",
            "LocalizedText": {
                "enMale": "I don't know what Lord Grathan wants with them. Maybe he's holding them hostage just to demoralize us. Who knows?",
                "frMale": "J'ignore quel sort le Seigneur Grathan leur r\u00e9serve. Il les garde peut-\u00eatre en otage pour d\u00e9moraliser nos rangs, qui sait ?",
                "frFemale": "J'ignore quel sort le Seigneur Grathan leur r\u00e9serve. Il les garde peut-\u00eatre en otage pour d\u00e9moraliser nos rangs, qui sait ?",
                "deMale": "Ich wei\u00df auch nicht, was Lord Grathan von ihnen will. Vielleicht h\u00e4lt er sie als Geiseln, um uns zu demoralisieren. Wer wei\u00df das schon?",
                "deFemale": "Ich wei\u00df auch nicht, was Lord Grathan von ihnen will. Vielleicht h\u00e4lt er sie als Geiseln, um uns zu demoralisieren. Wer wei\u00df das schon?"
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "But if you're heading to Grathan's grounds, help them get out. Tell them to report back to their Duchess. That's, ah--that's what they call me.",
            "LocalizedText": {
                "enMale": "But if you're heading to Grathan's grounds, help them get out. Tell them to report back to their Duchess. That's, ah--that's what they call me.",
                "frMale": "Mais si vous comptez infiltrer le complexe de Grathan, profitez-en pour les aider \u00e0 s'\u00e9chapper. Dites-leur de retourner voir Duchesse. C'est... Hum, comme \u00e7a qu'ils m'appellent.",
                "frFemale": "Mais si vous comptez infiltrer le complexe de Grathan, profitez-en pour les aider \u00e0 s'\u00e9chapper. Dites-leur de retourner voir Duchesse. C'est... Hum, comme \u00e7a qu'ils m'appellent.",
                "deMale": "Wenn Ihr ohnehin auf Grathans Grund m\u00fcsst, holt sie da raus. Sagt ihnen, sie sollen sich bei der Herzogin melden. So ... \u00e4h... nennen sie mich.",
                "deFemale": "Wenn Ihr ohnehin auf Grathans Grund m\u00fcsst, holt sie da raus. Sagt ihnen, sie sollen sich bei der Herzogin melden. So ... \u00e4h... nennen sie mich."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "\"Duchess\"? You'll have to explain that.",
            "LocalizedText": {
                "enMale": "\"Duchess\"? You'll have to explain that.",
                "frMale": "\"Duchesse\" ? Il va falloir m'expliquer \u00e7a.",
                "frFemale": "\"Duchesse\" ? Il va falloir m'expliquer \u00e7a.",
                "deMale": "Herzogin? Das m\u00fcsst Ihr mir erkl\u00e4ren.",
                "deFemale": "Herzogin? Das m\u00fcsst Ihr mir erkl\u00e4ren."
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            "LocalizedOptionText": {
                "enMale": "They call you what?",
                "frMale": "Comment vous appellent-ils ?",
                "frFemale": "Comment vous appellent-ils ?",
                "deMale": "Wie nennen sie Euch?",
                "deFemale": "Wie nennen sie Euch?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "You try making it as an officer without getting tagged with a nickname.",
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                "enMale": "You try making it as an officer without getting tagged with a nickname.",
                "frMale": "Essayez de devenir officier sans que vos coll\u00e8gues ne vous collent un surnom.",
                "frFemale": "Essayez de devenir officier sans que vos coll\u00e8gues ne vous collent un surnom.",
                "deMale": "Versucht Ihr doch mal, Offizier zu sein, ohne Euch einen Spitznamen anheften zu lassen.",
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            "Text": "They're your soldiers, \"Duchess.\" That makes them your problem.",
            "LocalizedText": {
                "enMale": "They're your soldiers, \"Duchess.\" That makes them your problem.",
                "frMale": "Ce ne sont pas mes hommes, \"Duchesse\". C'est votre probl\u00e8me.",
                "frFemale": "Ce ne sont pas mes hommes, \"Duchesse\". C'est votre probl\u00e8me.",
                "deMale": "Es sind Eure Soldaten, \"Herzogin\". Somit ist es auch Euer Problem.",
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                "enMale": "This isn't my concern.",
                "frMale": "Ce n'est pas mon probl\u00e8me.",
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                "deMale": "Das geht mich nichts an.",
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "What an attitude, no surprise there. Look, help get those people back, and I can pay you for your time.",
            "LocalizedText": {
                "enMale": "What an attitude, no surprise there. Look, help get those people back, and I can pay you for your time.",
                "frMale": "Quel comportement d\u00e9plorable, \u00e7a ne m'\u00e9tonne m\u00eame pas. \u00c9coutez, aidez-moi \u00e0 r\u00e9cup\u00e9rer mes hommes et je vous promets une belle r\u00e9compense.",
                "frFemale": "Quel comportement d\u00e9plorable, \u00e7a ne m'\u00e9tonne m\u00eame pas. \u00c9coutez, aidez-moi \u00e0 r\u00e9cup\u00e9rer mes hommes et je vous promets une belle r\u00e9compense.",
                "deMale": "Wie vorhersehbar, diese Einstellung. Na gut, wenn Ihr die Leute zur\u00fcckholt, werde ich es Euch entgelten.",
                "deFemale": "Wie vorhersehbar, diese Einstellung. Na gut, wenn Ihr die Leute zur\u00fcckholt, werde ich es Euch entgelten."
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "Glad you can change your mind.",
            "LocalizedText": {
                "enMale": "Glad you can change your mind.",
                "frMale": "Voil\u00e0, c'\u00e9tait pas si compliqu\u00e9.",
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                "deMale": "Sch\u00f6n, dass Ihr mit Euch reden lasst.",
                "deFemale": "Sch\u00f6n, dass Ihr mit Euch reden lasst."
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "Good enough.",
            "LocalizedText": {
                "enMale": "Good enough.",
                "frMale": "C'est d\u00e9j\u00e0 \u00e7a.",
                "frFemale": "C'est d\u00e9j\u00e0 \u00e7a.",
                "deMale": "Ich verstehe.",
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "I've got reports saying that Grathan's been transporting prisoners to another wing of his estate. I don't know if it's my people he's moving, but it's worth checking out.",
            "LocalizedText": {
                "enMale": "I've got reports saying that Grathan's been transporting prisoners to another wing of his estate. I don't know if it's my people he's moving, but it's worth checking out.",
                "frMale": "On me signale que Grathan a fait transf\u00e9rer des prisonniers vers une autre aile de sa forteresse. J'ignore si ce sont de mes hommes qu'on parle, mais \u00e7a vaut le coup d'aller v\u00e9rifier.",
                "frFemale": "On me signale que Grathan a fait transf\u00e9rer des prisonniers vers une autre aile de sa forteresse. J'ignore si ce sont de mes hommes qu'on parle, mais \u00e7a vaut le coup d'aller v\u00e9rifier.",
                "deMale": "Berichten zufolge hat Grathan Gefangene in einen anderen Fl\u00fcgel \u00fcberf\u00fchrt. Ich wei\u00df nicht, ob es sich um meine Leute handelt. Aber man sollte der Spur nachgehen.",
                "deFemale": "Berichten zufolge hat Grathan Gefangene in einen anderen Fl\u00fcgel \u00fcberf\u00fchrt. Ich wei\u00df nicht, ob es sich um meine Leute handelt. Aber man sollte der Spur nachgehen."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "Watch yourself. Grathan doesn't mess around.",
            "LocalizedText": {
                "enMale": "Watch yourself. Grathan doesn't mess around.",
                "frMale": "Attention \u00e0 vous. Grathan ne plaisante pas.",
                "frFemale": "Attention \u00e0 vous. Grathan ne plaisante pas.",
                "deMale": "Seid vorsichtig. Grathan ist nicht zimperlich.",
                "deFemale": "Seid vorsichtig. Grathan ist nicht zimperlich."
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            "CreditsGained": 0,
            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "Glad to see you're a patriot. Get out of here.",
            "LocalizedText": {
                "enMale": "Glad to see you're a patriot. Get out of here.",
                "frMale": "C'est toujours un plaisir de rencontrer un patriote. Fichez le camp.",
                "frFemale": "C'est toujours un plaisir de rencontrer une patriote. Fichez le camp.",
                "deMale": "Wie sch\u00f6n, dass Ihr ein Patriot seid. Verschwindet einfach.",
                "deFemale": "Wie sch\u00f6n, dass Ihr ein Patriot seid. Verschwindet einfach."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "b0RzsCM",
            "Text": "I don't think we have any business. Move along.",
            "LocalizedText": {
                "enMale": "I don't think we have any business. Move along.",
                "frMale": "Je ne crois pas que nous puissions traiter ensemble. Circulez.",
                "frFemale": "Je ne crois pas que nous puissions traiter ensemble. Circulez.",
                "deMale": "Ich glaube nicht, dass wir etwas zu bereden haben. Zieht weiter.",
                "deFemale": "Ich glaube nicht, dass wir etwas zu bereden haben. Zieht weiter."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm a bit busy right now.",
            "LocalizedText": {
                "enMale": "I'm a bit busy right now.",
                "frMale": "J'ai autre chose \u00e0 faire pour le moment.",
                "frFemale": "J'ai autre chose \u00e0 faire pour le moment.",
                "deMale": "Ich habe jetzt eigentlich zu tun.",
                "deFemale": "Ich habe jetzt eigentlich zu tun."
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            "LocalizedOptionText": {
                "enMale": "I can't today.",
                "frMale": "Je suis d\u00e9j\u00e0 en mission.",
                "frFemale": "Je suis d\u00e9j\u00e0 en mission.",
                "deMale": "Das geht heute nicht.",
                "deFemale": "Das geht heute nicht."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "So what do you need me to do?",
            "LocalizedText": {
                "enMale": "So what do you need me to do?",
                "frMale": "Et moi, dans tout \u00e7a\u00a0?",
                "frFemale": "Et moi, dans tout \u00e7a\u00a0?",
                "deMale": "Was soll ich tun, um zu helfen?",
                "deFemale": "Was soll ich tun, um zu helfen?"
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            "LocalizedOptionText": {
                "enMale": "And my part?",
                "frMale": "Que dois-je faire ?",
                "frFemale": "Que dois-je faire ?",
                "deMale": "Was ist meine Aufgabe?",
                "deFemale": "Was ist meine Aufgabe?"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm on it.",
            "LocalizedText": {
                "enMale": "I'm on it.",
                "frMale": "C'est parti.",
                "frFemale": "C'est parti.",
                "deMale": "Ich erledige das.",
                "deFemale": "Ich erledige das."
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            "LocalizedOptionText": {
                "enMale": "Very well.",
                "frMale": "Tr\u00e8s bien.",
                "frFemale": "Tr\u00e8s bien.",
                "deMale": "Na sch\u00f6n.",
                "deFemale": "Na sch\u00f6n."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No promises, but I'll try.",
            "LocalizedText": {
                "enMale": "No promises, but I'll try.",
                "frMale": "Je vais essayer, mais rien n'est s\u00fbr.",
                "frFemale": "Je vais essayer, mais rien n'est s\u00fbr.",
                "deMale": "Ich kann nichts versprechen.",
                "deFemale": "Ich kann nichts versprechen."
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            "LocalizedOptionText": {
                "enMale": "We'll see.",
                "frMale": "Je verrai sur place.",
                "frFemale": "Je verrai sur place.",
                "deMale": "Wir werden sehen.",
                "deFemale": "Wir werden sehen."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": true,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have better things to expend effort on.",
            "LocalizedText": {
                "enMale": "I have better things to expend effort on.",
                "frMale": "J'ai des choses plus importantes \u00e0 faire.",
                "frFemale": "J'ai des choses plus importantes \u00e0 faire.",
                "deMale": "Ich habe anderes vor, was meine M\u00fche auch wert ist.",
                "deFemale": "Ich habe anderes vor, was meine M\u00fche auch wert ist."
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            "LocalizedOptionText": {
                "enMale": "Not today. [Refuse quest]",
                "frMale": "Pas aujourd'hui. [Refuser la qu\u00eate]",
                "frFemale": "Pas aujourd'hui. [Refuser la qu\u00eate]",
                "deMale": "Heute nicht. [Mission ablehnen]",
                "deFemale": "Heute nicht. [Mission ablehnen]"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's all you had to say.",
            "LocalizedText": {
                "enMale": "That's all you had to say.",
                "frMale": "C'est tout ce que je voulais entendre.",
                "frFemale": "C'est tout ce que je voulais entendre.",
                "deMale": "Das ist alles, was ich h\u00f6ren wollte.",
                "deFemale": "Das ist alles, was ich h\u00f6ren wollte."
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            "LocalizedOptionText": {
                "enMale": "Payment, eh?",
                "frMale": "J'ai entendu le mot \"r\u00e9compense\" ?",
                "frFemale": "J'ai entendu le mot \"r\u00e9compense\" ?",
                "deMale": "Entgelten?",
                "deFemale": "Entgelten?"
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "IsEmpty": false,
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            "SpeakerB62Id": "0000000",
            "Text": "You don't want to know.",
            "LocalizedText": {
                "enMale": "You don't want to know.",
                "frMale": "Mieux vaut ne rien savoir, il faut me croire.",
                "frFemale": "Mieux vaut ne rien savoir, il faut me croire.",
                "deMale": "Das behalte ich lieber f\u00fcr mich.",
                "deFemale": "Das behalte ich lieber f\u00fcr mich."
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            "LocalizedOptionText": {
                "enMale": "You don't want to hear.",
                "frMale": "Je pr\u00e9f\u00e8re ne pas vous le dire.",
                "frFemale": "Je pr\u00e9f\u00e8re ne pas vous le dire.",
                "deMale": "Das wollt Ihr nicht h\u00f6ren.",
                "deFemale": "Das wollt Ihr nicht h\u00f6ren."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "NodeId": 267,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Good luck.",
            "LocalizedText": {
                "enMale": "Good luck.",
                "frMale": "Bonne chance.",
                "frFemale": "Bonne chance.",
                "deMale": "Viel Gl\u00fcck.",
                "deFemale": "Viel Gl\u00fcck."
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            "LocalizedOptionText": {
                "enMale": "Good luck.",
                "frMale": "Bonne chance.",
                "frFemale": "Bonne chance.",
                "deMale": "Viel Gl\u00fcck.",
                "deFemale": "Viel Gl\u00fcck."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "frMale": "<<1>> approuve.",
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                "frMale": "Quelque chose ne va pas\u00a0?",
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                "frFemale": "Vous n'avez pas l'air satisfaite.",
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                "frFemale": "Ah ?",
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