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cnv.location.companion_characters.sith_warrior.pierce.pierce

  • 39. - My lord. Dropped my things in the crew bunks. Good ship.
    • 41. - Quinn's already briefed me. I'm handling demolitions and heavy firepower support.
      • 44. - Didn't know the captain ran things around here. I'd rather take my orders direct.
        • 45. Option - I run this ship, not him.Player - Quinn handles the details, but you answer to me.
          +200 Influence : approves.
          • 60. - Fine with me. Just keep Captain Protocol off my back.
        • 46. Option - You don't like Quinn?Player - Do you have a problem with the captain?
        • 47. Option - He has my authority.Player - You will do as Quinn says. Is that direct enough?
          +50 Influence : disapproves.
          • 77. - Noted.
            • 48. - Moff Hurdenn was all about regulations, too. War Trust did a lot more damage than they should have.
              • 50. - Hurdenn didn't think a soldier could strategize. Proved him wrong.
                • 61. Option - He should have listened.Player - Hurdenn was a fool to ignore your natural talents.
                  +200 Influence : approves.
                • 62. Option - What were your duties?Player - In what capacity did you serve him?
                  • 74. - Special ops, holdout squads, suicide missions. Whatever no one else could do.
                • 51. Option - Enough of the back talk.Player - Moff Hurdenn is your superior. You will show him respect.
                  +50 Influence : disapproves.
                  • 64. - Noted.
                    • 373. - Doesn't matter much now. I'm here, and Hurdenn's stuck on Taris.
                      • 52. - Give me the freedom he didn't, and you'll see results.
                        • 55. Option - I'm still in command.Player - You won't act independently. You follow my orders.
                          +50 Influence : disapproves.
                        • 54. Option - [Flirt] So you say.Player - I hope you have the talent to back up your talk.
                          +200 Influence : approves.
                        • 53. Option - You'll do well here.Player - The others will tell you I accept only the best.
                          +200 Influence : approves.
                        • 56. Option - Don't disappoint me.Player - There are many soldiers willing to take your place.
                          • 57. - Then they can pry it from my cold, dead hands.
                            • 58. <Conversation Exit>
  • 317. - Been thinking. You'll always need someone in the Empire. Someone who knows how to get things done.
    • 319. - Was hoping I could stay on board. Make this assignment a little more permanent.
      • 899. Option - It already is.Player - You're mine until you fall in battle. Or I dispose of you.
      • 321. Option - No promises.Player - As long as you're useful, you'll remain on my crew.
      • 320. Option - That's up to you.Player - You've earned your freedom. Come or go as you please.
        +200 Influence : approves.
        • 486. - No reason to leave. Long way down from here.
          • 323. - You've got a good group. But more will come--apprentices, officers, your own battalions. They'll need training.
            • 325. - Leave them to me. You'll have the strongest army the Empire's ever seen.
              • 326. Option - You'll have to earn it.Player - Serve me well, and that may be your reward.
              • 327. Option - Sounds excellent.Player - You'll go farther than any Imperial before you.
                +200 Influence : approves.
              • 328. Option - I expect loyalty.Player - Betray me, and I'll destroy you.
  • 468. - Got a comm from the team. The Bastion's back up and running, with Imperial flags.
    • 315. - Course, Quinn had to run his mouth. Thinks Corellia's unstable, we'll never hold it.
      • 303. - Jealous, if you ask me. Our assault on the Bastion's part of history now.
        • 1183. Option - If you say so.Player - Under the circumstances, it was an adequate performance.
          • 420. - Wasn't sure how the team would do. Did a lot better than "adequate."
        • 305. Option - Congratulations.Player - Perhaps the Empire will reinstate black ops permanently.
          +200 Influence : approves.
          • 419. - Your mouth to their ears, my lord. But first duty's to you.
            • 307. - Swear Arlos built that security system himself. Never seen Lorant command so many. And when that gate came down... Tanido's finest hour.
        • 1184. Option - Not without me.Player - The Sith make history. Imperials are a footnote at best.
          +50 Influence : disapproves.
          • 922. - Noted.
            • 309. - Just like old times. Flexed a lot of forgotten muscles out there. Should improve my skills in the field.
              • 310. Option - You better hope so.Player - This took time. I expect a return on my investment.
                • 1185. - What's a soldier without his brilliant commander, my lord?
              • 377. Option - [Flirt] Show me.Player - I'd like to see your skills off the field. In private.
                +200 Influence : approves.
                • 378. - As you command, my lord.
                  • 381. - Satisfied?
                    • 408. Option - Very much.Player - Consider that part of your duties here.
                      +200 Influence : approves.
                    • 410. Option - Disappointed.Player - I expected more from a man like you.
                      +50 Influence : disapproves.
                    • 409. Option - Good enough.Player - I've seen all I need to. Get back to work.
              • 312. Option - What kind of skills?Player - What have you learned from storming the Bastion?
                • 313. - Accuracy, timing, coordination. Where the enemy's weak, and how to exploit it.
              • 311. Option - Back to business now.Player - Forget your lost missions. I've indulged you long enough.
                +50 Influence : disapproves.
                • 379. - Black ops earned its name at the Bastion. Appreciate the chance.
                  • 1688. <Conversation Exit>
  • 262. - Got a secure message from General Rakton. You'll want to hear this.
    • 264. - My lord. I received Lieutenant Pierce's comm. I've reinstated black ops and excused the team from their prior assignments.
      • 613. - If all the preparations have been made, you have Imperial clearance for your assault on the Bastion.
        • 631. - Had a feeling this was it. Hard to believe we're finally making our move.
          • 272. Option - Let's do it right.Player - Play the rest. I want Rakton's full briefing.
          • 270. Option - Are you ready?Player - We have no more time for preparations.
            • 619. - Don't need any. Unless Rakton's got some surprises.
          • 271. Option - Get a hold of yourself.Player - Don't get sentimental on me now, Pierce.
            +50 Influence : disapproves.
            • 618. - Me? You must be thinking of Quinn.
              • 1178. - Due to the massive Republic presence at the Bastion, we've made special arrangements to get Pierce's team within range.
                • 1257. - You'll infiltrate a shuttle of Republic reinforcements headed for the area. We've already procured the necessary disguises.
                  • 1168. - Surprise is essential. Therefore, I must ask that you remain behind, my lord. Your presence would expose our plans.
                    • 1169. Option - He must be joking.Player - He actually expects me to sit on the sidelines?
                      • 1260. - He's right. There's no mistaking you for a Republic grunt.
                    • 1170. Option - Expose our plans?Player - I'm sure there's a Republic uniform in my size.
                      • 1259. - They'll have Jedi along. No uniform would hide your power.
                    • 1262. Option - Glad to hear it.Player - I have better things to expend effort on.
                      • 1172. - You've got your mission, and black ops has ours. Finally.
                        • 1264. - You made this assault possible, my lord. The credit is yours--should Pierce and his team succeed.
                          • 279. - The Empire is trusting black ops with our victory. I hope it is not misplaced. General Rakton out.
                            • 1174. - The team has their instructions. Have to leave now if I'm going to make the rendezvous.
                              • 283. Option - You will do well.Player - When the Bastion falls, the Republic will know our power.
                                +200 Influence : approves.
                              • 1177. Option - Don't embarrass me.Player - I'd better see Imperial colors on that building.
                              • 1176. Option - Make this quick.Player - I won't be delayed by the General or the Bastion.
                                • 1272. - Noted. Heading out.
                                  • 1231. - Gate's open, security's down, and their CO is dead. The Bastion belongs to the Empire.
                                    • 1233. - Welcome to a black ops victory, my lord. Long odds, big prize, no survivors.
                                      • 1241. Option - I'm impressed.Player - Black ops training has its merits. I'll see that you're all rewarded.
                                        +200 Influence : approves.
                                        • 1275. - Look forward to that. The Bastion was no routine assault.
                                      • 1270. Option - How did it go?Player - Were all your preparations worth the effort?
                                      • 1248. Option - "Your" victory?Player - You couldn't have set foot on Corellia without me.
                                        • 1285. - Sure I can work that off somehow.
                                        • 1276. - The credit's all yours, my lord. Experience was enough for me.
                                          • 1278. - Hit a few snags. Tanido's weapon lost power. Couple of Lorant's men died. Arlos tripped a system hacking in.
                                            • 1283. - Took a bit of damage myself. Going to take some time to heal. Let you know when I'm up for a full debrief.
                                              • 1687. <Conversation Exit>
  • 1576. - Almost ready for the Bastion now. Security's the last wrinkle. Takes a good tech to deal with Republic systems.
    • 1326. - Ours is Sergeant Arlos. Rookie. Always trying to prove himself. Near ruined him when black ops shut down.
      • 1588. - Took to drowning his sorrows in the nearest cantina. Sobered up quick when I told him about the Bastion.
        • 183. Option - Doesn't sound professional.Player - Surely we can do better than some washed-up drunk.
          +50 Influence : disapproves.
          • 518. - Kid's not washed up. Just misses the work. Besides, he's brilliant.
        • 1589. Option - Arlos must show promise.Player - The sergeant wasn't assigned to black ops by accident.
          +200 Influence : approves.
          • 1603. - Lorant's find. Caught him hacking into his own service record.
        • 1329. Option - Your entire team is pathetic.Player - Is anyone in black ops a normal, functioning adult?
          • 1330. - We've all got our weaknesses, my lord. And our strengths.
            • 1655. - Arlos could barely aim a blaster when he joined black ops. We gave him strength to go with his smarts.
              • 1657. - Made sergeant after our last assault. Could be up for a commission, if things go smooth at the Bastion.
                • 1658. Option - What do you care?Player - Advancing his career won't improve your own.
                • 1659. Option - His role is crucial.Player - Your victory will depend on his performance.
                • 1660. Option - Let's say they don't.Player - The Bastion could become your greatest failure.
                  +50 Influence : disapproves.
                  • 1661. - Only if we all die. Won't matter much then.
                    • 181. - The Bastion's got some serious security. Alarms, cameras, turrets, the works. Anyone could get around them, it's Arlos.
                      • 1336. - Heard from the kid a few days ago. Said he had some intel ready. Sounded more jittery than ever. We'll find out why.
                        • 1625. - ....but I can't account for cheap Republic shortcuts! Who uses a closed circuit system? In the Bastion, no less!
                          • 1607. - Heard better excuses from my assault rifle. Did you even get their schematics?
                            • 1609. - No. Yes. Partly. I have the ground floor layout. That should get you all the way to central command.
                              • 1643. - And what surprises will we find there? That's supposed to be your job, Arlos.
                                • 1611. Option - Pierce is right.Player - If this is black ops strategy, I'm not impressed.
                                  +50 Influence : disapproves.
                                  • 1647. - But if you could see their code, my lord, not to mention their wiring--
                                • 1610. Option - This is priceless.Player - To come so close, and stumble at the finish.
                                • 1612. Option - Can we help?Player - Perhaps Pierce could offer you some support.
                                  +200 Influence : approves.
                                  • 1636. - I wouldn't give him water on Tatooine.
                                    • 1645. - I'm starting to think we were shut down for a reason. And the reason was you.
                                      • 1613. - There's something else I could try. It's risky--but I'd get full control of their systems.
                                        • 1615. - The Bastion will be ours before we even step inside. Just give me another chance.
                                          • 1619. - Hope so. You screw this up, and I'll personally take it out of your hide. Now get back to work.
                                            • 1627. - Schematics look good. With full control, Republic won't have a chance. Kid did all right.
                                              • 1582. - Never tell him that, of course. Might make him sloppy. Got to keep him on his toes.
                                                • 1591. Option - A firm hand is best.Player - No officer in the Empire would accept his failure.
                                                  +200 Influence : approves.
                                                  • 1624. - No Sith lord, either. Might be Arlos' head if he doesn't learn.
                                                • 1590. Option - Go easy on the boy.Player - Sergeant Arlos did well, given the circumstances.
                                                  • 1623. - Galaxy's not all sunshine and stars. Kid's got to learn that now.
                                                • 1592. Option - Is that everything?Player - You said security was the team's last concern.
                                                  • 1584. - Prepwork's finished. The team's ready. Soon as General Rakton gives the order, we strike.
                                                    • 1334. - Just hope it's soon. Can't wait to see those Republic flags burn.
                                                      • 1686. <Conversation Exit>
  • 1288. - Plans for the Bastion assault are coming along. Tanido's got the weapon ready. But having the right ordinance is just the start.
    • 187. - Gotta worry about numbers, too. That's Lorant's job. Captain Lorant, now. Connections got her a good post on Balmorra.
      • 1559. - Bend the rules a lot in black ops. Lorant could always smooth things out. Pretty face, way with words...people like her.
        • 1560. Option - That includes you.Player - High praise, coming from a man like you.
          +200 Influence : approves.
          • 1569. - Just stating the facts. Others might say more.
        • 1572. Option - Better than Tanido.Player - I imagine Tanido doesn't make many friends.
        • 1521. Option - And that's useful?Player - What is Lorant's role in the Bastion assault?
          • 1522. - Reinforcements, from the right places.
            • 1292. - Lorant's a favorite of Moff Galvan. Close to retirement now, but he could give us an army if he had the mind.
              • 1294. - Asked Lorant about our chances. Seemed to think she could convince the old man, with the right favors.
                • 1295. Option - That's not necessary.Player - If Moff Galvan refuses, I'll tell him to reconsider.
                  +200 Influence : approves.
                • 1296. Option - What kind of favors?Player - How did Lorant become Moff Galvan's favorite?
                • 1561. Option - How disgusting.Player - I thought black ops was an elite organization.
                  • 1564. - We can't all have the Force, my lord.
                    • 1562. - Lorant spent an evening with Moff Galvan as a lieutenant. By morning, she was a captain.
                      • 1698. - Now it's got her putting on airs. Actually ordered me to comm her. Better get to it, eh?
                        • 1525. - ...there has to be another way. Moff Galvan has resources, but what he's asking is impossible.
                          • 948. - The favors I would have to give him now... it would be above and beyond the call of duty.
                            • 1510. - Never stopped you before, Captain.
                              • 1059. - The old man's depraved! And the years have not been kind to him.
                                • 226. Option - Pierce has a point.Player - Desperate times call for desperate measures, Captain.
                                  • 602. - Not this desperate, my lord. Not when I can provide alternatives.
                                    • 1536. - This is the Bastion. Farm-fresh cadets and refurbished artillery won't help us here.
                                • 1513. Option - I disapprove of this.Player - This kind of coercion is beneath an Imperial officer.
                                  • 1527. - A youthful mistake, my lord. One I would rather not repeat.
                                    • 1537. - You're lucky Moff Galvan's even interested. Hear he's more into Twi'leks these days.
                                • 1514. Option - Any other "friends?"Player - Surely Moff Galvan wasn't your first promotion.
                                  • 1515. - No, the others were earned. Like any good Imperial officer.
                                    • 1530. - You were black ops once, before that commission went to your head. Remember?
                                      • 1517. - We do what's necessary to get the job done. Some of us more than others.
                                        • 1552. - I'll comm Moff Galvan. Reinforcements will be ready when the time comes.
                                          • 1029. - Wouldn't want to be Lorant right now.
                                            • 1548. Option - That was cruel.Player - You should have spared her from these...favors.
                                              +50 Influence : disapproves.
                                              • 1556. - It's for the Bastion. No time to lose your nerve.
                                            • 1549. Option - She started this.Player - The Captain made her bed. Now she must lie in it.
                                              +200 Influence : approves.
                                              • 1553. - With Moff Galvan. There's an image I didn't need.
                                            • 1550. Option - It's done now.Player - You have your men. Are you ready for the assault?
                                              • 1320. - Security's our last problem. The Bastion will have plenty of systems.
                                                • 1323. - Black ops had a man for that too. Let you know when I find him.
                                                  • 1685. <Conversation Exit>
  • 1692. - Got a few leads on the old black ops team. Republic won't let the Bastion go easy. It'll take all of us to claim it.
    • 1428. - Best to start with Lieutenant Tanido. Weapons man. Could turn a hyperdrive into a gun turret if he wanted.
      • 1460. - Lets it all go to his head, of course. Can't open his mouth except to brag about black ops and our wins.
        • 1464. Option - What are his skills?Player - What purpose will he serve in the Bastion assault?
          • 195. - Only way inside the Bastion is the gate. Supposedly impenetrable. Tanido swore he could break through.
        • 1431. Option - Maybe he's justified.Player - I assume he has the talent to back up his talk.
          • 1463. - Tanido's a genius. The Bastion will only make him worse.
        • 1433. Option - Sounds familiar.Player - That's all I've heard since you joined my crew.
          • 1461. - Noted. Keep my comments to the weather from now on.
            • 1186. - Took a while to track Tanido down, but he's stationed on Hoth. Finally got a clear comm signal today.
              • 1343. - You're welcome to listen in. After a few months defrosting blasters, Tanido's probably in rare form.
                • 1444. - ...and then, he had me forcibly removed from the armory. Over a few flash grenades! Weaponsmaster, indeed.
                  • 1404. - And after you calibrated all the assault rifles for him too. Shame about those cadets, though.
                    • 1458. - Yes, that was unfortunate. But how was I to know those rifles were for training? They really should use slaves!
                      • 1477. - Anyway, that's how I ended up on Hoth. Scraping ice from blaster barrels and reheating ammunition. Pathetic.
                        • 1346. Option - The work is necessary.Player - The Empire must maintain control on Hoth.
                          • 1370. - A second class private could do my work. Or a particularly intelligent wampa.
                        • 1345. Option - It could be worse.Player - On Korriban, we use certain officers for target practice.
                          • 1369. - Then again, Hoth has its charms. The ice crystals form some marvelous patterns.
                        • 1694. Option - You deserve better.Player - A man of your talent should be on Dromund Kaas.
                          • 1695. - Oh, if only! The Citadel would be a welcome sight after all this snow and ice--
                            • 1197. - Maybe you should start tinkering again. Get that weapon you built for the Bastion out of storage.
                              • 1199. - You know very well that weapon's finished. It's waiting for the assault that will never happen.
                                • 1200. Option - Pierce made it happen.Player - The lieutenant volunteered your entire team.
                                • 1447. Option - If you're not interested....Player - You may have to find another genius, Pierce.
                                  • 1205. - You're serious? It's not that I doubted the Empire. It's just been so long....
                                • 1448. Option - Be thankful you're wrong.Player - I much prefer you cold and miserable on Hoth.
                                  +50 Influence : disapproves.
                                  • 1451. - What my lord means to say is that we understand, if you can't leave your work.
                                    • 1505. - We've got clearance from General Rakton. The Bastion's ours for the taking.
                                      • 1201. - Then it's fallen into place. The Bastion... after all these years.
                                        • 1227. - I'll get back to base and start making arrangements. When I have the weapon, I'll contact you.
                                          • 1358. - Tanido doesn't like to waste time. He'll have that weapon quick as a mynock's wings.
                                            • 1490. - Just in time, too. Let the man idle any longer and he might do some real damage.
                                              • 1485. Option - Don't encourage him.Player - Lieutenant Tanido needs to learn his place.
                                                +50 Influence : disapproves.
                                                • 1488. - Little confidence never hurt anyone. Present company included.
                                              • 1486. Option - What happens now?Player - You have your weapons man. What's next?
                                              • 1487. Option - He's a brilliant man.Player - I look forward to seeing Tanido unleashed.
                                                +200 Influence : approves.
                                                • 1491. - Should be a show. Like to see the size of his head after this one.
                                                  • 1495. - Tanido's weapon will help, but we'll need more than firepower for this one.
                                                    • 1360. - Assault this big takes reinforcements too. Get back to you about those.
                                                      • 1684. <Conversation Exit>
  • 1383. - My lord. Glad we have a moment. Something we need to discuss.
    • 148. - Got a message from General Rakton. You might have heard of him--most decorated commander in the Empire.
      • 1385. - Seems the Empire's set their sights on Corellia. They want black ops leading the charge. Me and the old team.
        • 153. Option - He is out of line.Player - Tell General Rakton you serve me, not him.
          • 1408. - First thing I said, honest. General told me he'd risk it.
        • 152. Option - Why black ops?Player - He could command anyone in the Empire.
        • 1409. Option - I understand why.Player - I've seen you work. Your skills are impressive.
          +200 Influence : approves.
          • 1138. - Put the team together. Then you'll see some fireworks.
            • 1152. - Corellia's the real deal. Core world. One of the Republic's founders. Gonna take more than the latest batch of recruits to claim it.
              • 1142. - Black ops soldiers use their brains. General asked for strategy. Told him we could take the planet with one target--the Bastion.
                • 166. Option - You are the experts.Player - You and your team may be the most qualified.
                  +200 Influence : approves.
                  • 680. - Ready, willing and able. We've been planning this assault for years.
                • 167. Option - Try to be objective.Player - Surely there are other, more important targets.
                • 168. Option - Not this again.Player - No one's interested in your pathetic last mission.
                  +50 Influence : disapproves.
                  • 677. - Has nothing to do with that. Makes tactical sense.
                    • 1143. - The Bastion's the center of operations for the entire Republic military. We'd be cutting their legs out from under them.
                      • 1398. - The Republic's plans fall apart. Morale disappears. By the time they get their cannoks in a row, Corellia will be ours.
                        • 1399. Option - This sounds important.Player - Conquering the Bastion may give us more than Corellia.
                          • 1419. - Sure. A place in history. Black ops' place in history.
                        • 1415. Option - How will you prepare?Player - What's the mission?
                          • 1416. - Lot of planning. Gonna need weapons, reinforcements, tech....
                        • 816. Option - I don't have time for this.Player - My mission is far more important than any military exercise.
                          • 1413. - Won't affect my duties here. Won't affect you at all.
                            • 1145. - My team can handle the preparations. General Rakton will give us the order. All I'd need is your leave.
                              • 1382. Option - Permission granted.Player - Inform the General that you have my blessing.
                                +200 Influence : greatly approves.
                              • 1381. Option - If you're ready.Player - It's been a long time since your black ops days.
                              • 1164. Option - Impress me first.Player - We'll see how your preparations turn out.
                                • 1146. - You won't be disappointed, my lord.
                                  • 685. - First step's tracking down the old team. Could be at the four corners of the galaxy by now.
                                    • 719. - It'll take some time. Let you know who I find later.
                                      • 1683. <Conversation Exit>
  • 116. - Know I've said this before, but I kept my mouth shut a while now. Time to speak up.
    • 640. - Quinn betrayed us once. Long as he's alive, he could do it again. Puts the whole crew at risk.
      • 651. Option - You're my guarantee.Player - I rely on you to inform me of anything suspicious.
        +200 Influence : approves.
        • 724. - Good. Quinn won't go to the 'fresher without me knowing.
      • 650. Option - Don't be afraid.Player - You may hate Quinn, but you and the crew are perfectly safe.
      • 652. Option - Don't question me.Player - Ask me to kill Quinn again, and I may kill you instead.
        +50 Influence : disapproves.
    • 127. - Quinn's dead weight. Can't do anything without his approval. He's slowing us both down.
      • 763. Option - At least he's not sloppy.Player - I prefer Quinn's discipline to your reckless defiance.
        +50 Influence : disapproves.
        • 764. - What gets the job done? Guarantee it's not rules and regulations.
      • 128. Option - You can ignore Quinn.Player - Salute the captain and move on. The only command you need obey is mine.
        +200 Influence : approves.
        • 514. - Appreciate it. Just want to give a hundred and ten percent here.
      • 130. Option - Learn to deal with it.Player - Quinn is your superior. Answer to him or you answer to me.
        +50 Influence : disapproves.
        • 767. - Noted. Just hope it doesn't come back to bite us.
          • 131. - Wrong crew can make or break a mission. In black ops, everyone knows their job and does it. No room for screwups.
            • 133. - We were the go-to squad. Assassination of Moff Tarrick? The massacre at Haruun Kal? Operation Force Crush? All us.
              • 135. Option - I can believe that.Player - The rest of your team must fight like you.
                +200 Influence : approves.
              • 134. Option - What changed?Player - What happened to your black ops team?
                • 641. - Treaty of Coruscant. Black ops was disbanded, everyone reassigned. Dumb move.
              • 136. Option - That's impossible.Player - You haven't got the skill to pull all that off.
                +50 Influence : disapproves.
                • 646. - Ask around the Empire. Our reputation's solid.
                  • 137. - Good team, hitting the right targets--we were gearing up for some serious assaults before we were shut down.
                    • 139. - Like the Bastion. Huge Republic military complex on Corellia. They say it can't be taken. We would have done it.
                      • 1130. Option - Your chance may come.Player - The Empire will reach the Bastion eventually.
                        • 780. - Need clearance, first. And the rest of the team to pull it off.
                      • 141. Option - Why didn't they try?Player - Sounds like an ideal target for the Empire.
                        +200 Influence : approves.
                        • 664. - Corellia's one of the Republic's founding planets. Could never get close.
                      • 142. Option - Please, spare me.Player - I have no interest in your lost hopes and dreams.
                        +50 Influence : disapproves.
                        • 143. - Should get back to work. Bent your ear about this long enough.
                          • 1682. <Conversation Exit>
  • 85. - Every friend I commed to brag about this post has already heard of you.
    • 87. - Never served under a Sith Lord before. Not sure how promotion works. Heard a few tales, though.
      • 89. Option - The strongest wins.Player - It's kill or be killed. You can always be replaced.
      • 88. Option - Like what?Player - How do you think things are done on Korriban?
        • 707. - Seems like there's one way to make it and a hundred ways to screw up.
      • 1380. Option - You can't understand.Player - No mere soldier can grasp the power of the Force.
        +50 Influence : disapproves.
        • 91. - Fired some pretty big blasters. Try me.
          • 903. - Might have been easy to get this far. Might have been a war. Either way, good story.
            • 748. Option - A lot of people had to die.Player - I've killed rivals every step of the way.
              +200 Influence : approves.
              • 755. - Good move. Might betray you, frame you, even kill you.
            • 750. Option - Use your imagination.Player - Picture the worst and then double it.
              +200 Influence : approves.
              • 751. - Bet you've had to keep your eyes open the whole way.
                • 97. - Not so different from the military. Cross the wrong people and they assign you to some graveyard swamp like Taris.
                  • 99. - That post was a dead end. Got out by threatening to blab about Moff Hurdenn's Rodian mistress.
                    • 101. Option - Impressive.Player - You discovered Moff Hurdenn's weakness and exploited it.
                      +200 Influence : approves.
                    • 100. Option - You blackmailed him?Player - I'm surprised Moff Hurdenn put himself in that position.
                      • 698. - His fault. Too soft to kill me when he realized.
                    • 102. Option - I'd have killed you.Player - Blackmail me, and your reassignment will be permanent.
            • 96. Option - One you'll never know.Player - My affairs are no business of yours.
              +50 Influence : disapproves.
  • 3. - When we're back on the ship, we should talk.
  • 1706. - I'd like to talk when you get a moment.
  • 1764. <Non-dialogue segment.>
  • 1707. <Non-dialogue segment.>
    • 1709. - Jaesa insists it'll change hands again. The Republic won't let Corellia go easily.
      • 1710. <Conversation Exit>
    • 1712. <Non-dialogue segment.>
      • 1714. - Been getting to know the crew. Jaesa's soft everywhere but battle. Wonder if all Jedi have that kind of power.
        • 1715. <Non-dialogue segment.>
      • 1716. - Been getting to know the crew. Never guessed Jaesa used to be a Jedi. Girl's starting to scare me. I like it.
        • 1717. <Non-dialogue segment.>
          • 1720. - Can't understand a word the Talz says, but glad he's on our side. And for no training, the Twi'lek does alright.
          • 1722. - The Twi'lek's a surprise. No military training, but she holds her own out there.
            • 1724. - We work well together. Lot easier without Quinn breathing down our necks.
              • 1732. Option - He asked for it.Player - Anyone else betrays me, and they'll meet the captain's fate.
                +200 Influence : approves.
                • 1733. - The business end of my blaster. Hope no one else is that stupid.
                • 1735. - Gotta take a hard line. Traitors can't be tolerated.
              • 1728. Option - And less efficient.Player - Quinn kept the crew in line. It's unfortunate he had to die.
                +50 Influence : disapproves.
                • 1738. - Took it like a man, give him that much. I made it hurt.
                • 1729. - Gave me some competition. Still better off without him.
              • 1731. Option - I could care less.Player - You'll serve me whether you like each other or not.
    • 1725. Option - Good riddance.Player - Quinn's only useful contribution was getting himself killed.
      +200 Influence : approves.
      • 1726. - Rest of the time, it was red tape and aggravation.
        • 1727. <Conversation Exit>
    • 1737. Option - Quinn died a hero.Player - You shouldn't speak ill of our glorious dead.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.companion_characters.sith_warrior.pierce.pierce
Other Sites:
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                "deMale": "Mein Sith-Lord. Ich habe meine Sachen im Crewquartier deponiert. Gutes Schiff.",
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            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "IsAmbient": false,
            "ChildIds": [
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        "44": {
            "NodeId": 44,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Didn't know the captain ran things around here. I'd rather take my orders direct.",
            "LocalizedText": {
                "enMale": "Didn't know the captain ran things around here. I'd rather take my orders direct.",
                "frMale": "Je ne savais pas que le capitaine dirigeait les choses ici. Je pr\u00e9f\u00e8re recevoir mes ordres directement.",
                "frFemale": "Je ne savais pas que le capitaine dirigeait les choses ici. Je pr\u00e9f\u00e8re recevoir mes ordres directement.",
                "deMale": "Ich wusste nicht, dass der Captain hier das Kommando hat. Ich empfange meine Befehle lieber direkt.",
                "deFemale": "Ich wusste nicht, dass der Captain hier das Kommando hat. Ich empfange meine Befehle lieber direkt."
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        },
        "45": {
            "NodeId": 45,
            "QuestRewardB62": "pB5Vo9A",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Quinn handles the details, but you answer to me.",
            "LocalizedText": {
                "enMale": "Quinn handles the details, but you answer to me.",
                "frMale": "Quinn s'occupe des d\u00e9tails, mais c'est \u00e0 moi que vous ob\u00e9issez.",
                "frFemale": "Quinn s'occupe des d\u00e9tails, mais c'est \u00e0 moi que vous ob\u00e9issez.",
                "deMale": "Quinn k\u00fcmmert sich um die Details, aber Ihr untersteht mir.",
                "deFemale": "Quinn k\u00fcmmert sich um die Details, aber Ihr untersteht mir."
            },
            "LocalizedOptionText": {
                "enMale": "I run this ship, not him.",
                "frMale": "C'est moi qui dirige ce vaisseau, pas lui.",
                "frFemale": "C'est moi qui dirige ce vaisseau, pas lui.",
                "deMale": "Ich leite dieses Schiff, nicht er.",
                "deFemale": "Ich leite dieses Schiff, nicht er."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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            "NodeId": 46,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do you have a problem with the captain?",
            "LocalizedText": {
                "enMale": "Do you have a problem with the captain?",
                "frMale": "Vous avez un probl\u00e8me avec le capitaine ?",
                "frFemale": "Vous avez un probl\u00e8me avec le capitaine ?",
                "deMale": "Habt Ihr ein Problem mit dem Captain?",
                "deFemale": "Habt Ihr ein Problem mit dem Captain?"
            },
            "LocalizedOptionText": {
                "enMale": "You don't like Quinn?",
                "frMale": "Vous n'appr\u00e9ciez pas Quinn ?",
                "frFemale": "Vous n'appr\u00e9ciez pas Quinn ?",
                "deMale": "Ihr m\u00f6gt Quinn nicht?",
                "deFemale": "Ihr m\u00f6gt Quinn nicht?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        "47": {
            "NodeId": 47,
            "QuestRewardB62": "pB5Vo9A",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You will do as Quinn says. Is that direct enough?",
            "LocalizedText": {
                "enMale": "You will do as Quinn says. Is that direct enough?",
                "frMale": "Vous ferez ce que Quinn vous dira de faire. C'est assez direct comme \u00e7a ?",
                "frFemale": "Vous ferez ce que Quinn vous dira de faire. C'est assez direct comme \u00e7a ?",
                "deMale": "Ihr werdet tun, was Quinn sagt. Ist das deutlich genug?",
                "deFemale": "Ihr werdet tun, was Quinn sagt. Ist das deutlich genug?"
            },
            "LocalizedOptionText": {
                "enMale": "He has my authority.",
                "frMale": "Il a mon autorisation.",
                "frFemale": "Il a mon autorisation.",
                "deMale": "Ich habe ihn autorisiert.",
                "deFemale": "Ich habe ihn autorisiert."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Qj3nElC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                77
            ],
            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        },
        "48": {
            "NodeId": 48,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Moff Hurdenn was all about regulations, too. War Trust did a lot more damage than they should have.",
            "LocalizedText": {
                "enMale": "Moff Hurdenn was all about regulations, too. War Trust did a lot more damage than they should have.",
                "frMale": "Le Moff Hurdenn lui aussi ne parlait que de r\u00e8glement. Le Trust Martial a fait beaucoup plus de d\u00e9g\u00e2ts que pr\u00e9vu.",
                "frFemale": "Le Moff Hurdenn lui aussi ne parlait que de r\u00e8glement. Le Trust Martial a fait beaucoup plus de d\u00e9g\u00e2ts que pr\u00e9vu.",
                "deMale": "Bei Moff Hurdenn ging es auch st\u00e4ndig nur um Regeln. Der Kriegsbund hat viel mehr Schaden angerichtet, als n\u00f6tig gewesen w\u00e4re.",
                "deFemale": "Bei Moff Hurdenn ging es auch st\u00e4ndig nur um Regeln. Der Kriegsbund hat viel mehr Schaden angerichtet, als n\u00f6tig gewesen w\u00e4re."
            },
            "CnvAlienVONode": -1,
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        "49": {
            "NodeId": 49,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "GenericNodeNumber": 0
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        "50": {
            "NodeId": 50,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Hurdenn didn't think a soldier could strategize. Proved him wrong.",
            "LocalizedText": {
                "enMale": "Hurdenn didn't think a soldier could strategize. Proved him wrong.",
                "frMale": "Hurdenn pensait qu'un soldat ne pouvait pas \u00eatre un bon strat\u00e8ge. Je lui ai montr\u00e9 qu'il avait tort.",
                "frFemale": "Hurdenn pensait qu'un soldat ne pouvait pas \u00eatre un bon strat\u00e8ge. Je lui ai montr\u00e9 qu'il avait tort.",
                "deMale": "Hurdenn hat nicht geglaubt, dass ein Soldat strategisch planen kann. Ich habe ihn eines Besseren belehrt.",
                "deFemale": "Hurdenn hat nicht geglaubt, dass ein Soldat strategisch planen kann. Ich habe ihn eines Besseren belehrt."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        },
        "51": {
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            "QuestRewardB62": "pB5Vo9A",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Moff Hurdenn is your superior. You will show him respect.",
            "LocalizedText": {
                "enMale": "Moff Hurdenn is your superior. You will show him respect.",
                "frMale": "Le Moff Hurdenn est votre sup\u00e9rieur. Vous devriez le respecter.",
                "frFemale": "Le Moff Hurdenn est votre sup\u00e9rieur. Vous devriez le respecter.",
                "deMale": "Moff Hurdenn ist Euer Vorgesetzter. Ihr solltet ihm Respekt erweisen.",
                "deFemale": "Moff Hurdenn ist Euer Vorgesetzter. Ihr solltet ihm Respekt erweisen."
            },
            "LocalizedOptionText": {
                "enMale": "Enough of the back talk.",
                "frMale": "Cessez vos impertinences.",
                "frFemale": "Cessez vos impertinences.",
                "deMale": "Genug der Widerrede.",
                "deFemale": "Genug der Widerrede."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Qj3nElC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        },
        "52": {
            "NodeId": 52,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Give me the freedom he didn't, and you'll see results.",
            "LocalizedText": {
                "enMale": "Give me the freedom he didn't, and you'll see results.",
                "frMale": "Accordez-moi la libert\u00e9 qu'il m'a refus\u00e9e et vous verrez les r\u00e9sultats.",
                "frFemale": "Accordez-moi la libert\u00e9 qu'il m'a refus\u00e9e et vous verrez les r\u00e9sultats.",
                "deMale": "Gebt mir die Freiheiten, die ich bei ihm nicht hatte, dann seht Ihr die Ergebnisse.",
                "deFemale": "Gebt mir die Freiheiten, die ich bei ihm nicht hatte, dann seht Ihr die Ergebnisse."
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        "53": {
            "NodeId": 53,
            "QuestRewardB62": "pB5Vo9A",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The others will tell you I accept only the best.",
            "LocalizedText": {
                "enMale": "The others will tell you I accept only the best.",
                "frMale": "Les autres vous diront que je n'accepte que les meilleurs.",
                "frFemale": "Les autres vous diront que je n'accepte que les meilleurs.",
                "deMale": "Die anderen werden Euch best\u00e4tigen, dass ich nur die Besten akzeptiere.",
                "deFemale": "Die anderen werden Euch best\u00e4tigen, dass ich nur die Besten akzeptiere."
            },
            "LocalizedOptionText": {
                "enMale": "You'll do well here.",
                "frMale": "Vous avez votre place ici.",
                "frFemale": "Vous avez votre place ici.",
                "deMale": "Ihr leistet hier gute Arbeit.",
                "deFemale": "Ihr leistet hier gute Arbeit."
            },
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        "54": {
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            "QuestRewardB62": "pB5Vo9A",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I hope you have the talent to back up your talk.",
            "LocalizedText": {
                "enMale": "I hope you have the talent to back up your talk.",
                "frMale": "J'esp\u00e8re que vous avez suffisamment de talent pour appuyer vos propos.",
                "frFemale": "J'esp\u00e8re que vous avez suffisamment de talent pour appuyer vos propos.",
                "deMale": "Ich hoffe, Ihr habt ausreichend Talent, um Euren Worten Taten folgen zu lassen.",
                "deFemale": "Ich hoffe, Ihr habt ausreichend Talent, um Euren Worten Taten folgen zu lassen."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] So you say.",
                "frMale": "[S\u00e9duire] C'est ce que vous dites.",
                "frFemale": "[S\u00e9duire] C'est ce que vous dites.",
                "deMale": "[Flirten] Wie Ihr meint.",
                "deFemale": "[Flirten] Wie Ihr meint."
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                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        "55": {
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            "QuestRewardB62": "pB5Vo9A",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You won't act independently. You follow my orders.",
            "LocalizedText": {
                "enMale": "You won't act independently. You follow my orders.",
                "frMale": "Vous n'agirez pas de votre c\u00f4t\u00e9. Vous ob\u00e9issez \u00e0 mes ordres.",
                "frFemale": "Vous n'agirez pas de votre c\u00f4t\u00e9. Vous ob\u00e9issez \u00e0 mes ordres.",
                "deMale": "Ihr werdet nicht auf eigene Faust handeln. Ihr befolgt meine Befehle.",
                "deFemale": "Ihr werdet nicht auf eigene Faust handeln. Ihr befolgt meine Befehle."
            },
            "LocalizedOptionText": {
                "enMale": "I'm still in command.",
                "frMale": "Je suis toujours le chef.",
                "frFemale": "Je suis toujours le chef.",
                "deMale": "Ich habe immer noch das Kommando.",
                "deFemale": "Ich habe immer noch das Kommando."
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                "Qj3nElC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        "56": {
            "NodeId": 56,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There are many soldiers willing to take your place.",
            "LocalizedText": {
                "enMale": "There are many soldiers willing to take your place.",
                "frMale": "Il y a beaucoup de soldats pr\u00eats \u00e0 prendre votre place.",
                "frFemale": "Il y a beaucoup de soldats pr\u00eats \u00e0 prendre votre place.",
                "deMale": "Es gibt viele Soldaten, die gern Euren Platz einnehmen w\u00fcrden.",
                "deFemale": "Es gibt viele Soldaten, die gern Euren Platz einnehmen w\u00fcrden."
            },
            "LocalizedOptionText": {
                "enMale": "Don't disappoint me.",
                "frMale": "Ne me d\u00e9cevez pas.",
                "frFemale": "Ne me d\u00e9cevez pas.",
                "deMale": "Entt\u00e4uscht mich nicht.",
                "deFemale": "Entt\u00e4uscht mich nicht."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Then they can pry it from my cold, dead hands.",
            "LocalizedText": {
                "enMale": "Then they can pry it from my cold, dead hands.",
                "frMale": "Ils devront d'abord me passer sur le corps.",
                "frFemale": "Ils devront d'abord me passer sur le corps.",
                "deMale": "Dann m\u00fcssen sie mich allerdings vorher umbringen.",
                "deFemale": "Dann m\u00fcssen sie mich allerdings vorher umbringen."
            },
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        "58": {
            "NodeId": 58,
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            "SpeakerB62Id": "U17hgG2",
            "Text": "By-the-book types get under my skin.",
            "LocalizedText": {
                "enMale": "By-the-book types get under my skin.",
                "frMale": "Les types qui font tout selon les r\u00e8gles me tapent sur les nerfs.",
                "frFemale": "Les types qui font tout selon les r\u00e8gles me tapent sur les nerfs.",
                "deMale": "Typen, die alles nach Vorschrift machen, gehen mir auf die Nerven.",
                "deFemale": "Typen, die alles nach Vorschrift machen, gehen mir auf die Nerven."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Fine with me. Just keep Captain Protocol off my back.",
            "LocalizedText": {
                "enMale": "Fine with me. Just keep Captain Protocol off my back.",
                "frMale": "\u00c7a me va. Je ne veux pas avoir le Capitaine Protocole sur le dos.",
                "frFemale": "\u00c7a me va. Je ne veux pas avoir le Capitaine Protocole sur le dos.",
                "deMale": "Passt mir gut. Haltet mir nur Captain Lehrbuch vom Leib.",
                "deFemale": "Passt mir gut. Haltet mir nur Captain Lehrbuch vom Leib."
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            "QuestRewardB62": "pB5Vo9A",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Hurdenn was a fool to ignore your natural talents.",
            "LocalizedText": {
                "enMale": "Hurdenn was a fool to ignore your natural talents.",
                "frMale": "Hurdenn a \u00e9t\u00e9 fou d'ignorer vos talents inn\u00e9s.",
                "frFemale": "Hurdenn a \u00e9t\u00e9 fou d'ignorer vos talents inn\u00e9s.",
                "deMale": "Hurdenn war ein Narr, Eure Talente zu ignorieren.",
                "deFemale": "Hurdenn war ein Narr, Eure Talente zu ignorieren."
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            "LocalizedOptionText": {
                "enMale": "He should have listened.",
                "frMale": "Il aurait d\u00fb \u00e9couter.",
                "frFemale": "Il aurait d\u00fb \u00e9couter.",
                "deMale": "Er h\u00e4tte zuh\u00f6ren sollen.",
                "deFemale": "Er h\u00e4tte zuh\u00f6ren sollen."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "In what capacity did you serve him?",
            "LocalizedText": {
                "enMale": "In what capacity did you serve him?",
                "frMale": "\u00c0 quel titre le serviez-vous ?",
                "frFemale": "\u00c0 quel titre le serviez-vous ?",
                "deMale": "In welchem Bereich hat er Euch eingesetzt?",
                "deFemale": "In welchem Bereich hat er Euch eingesetzt?"
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            "LocalizedOptionText": {
                "enMale": "What were your duties?",
                "frMale": "En quoi consistait votre travail ?",
                "frFemale": "En quoi consistait votre travail ?",
                "deMale": "Was waren Eure Aufgaben?",
                "deFemale": "Was waren Eure Aufgaben?"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Noted.",
            "LocalizedText": {
                "enMale": "Noted.",
                "frMale": "C'est not\u00e9.",
                "frFemale": "C'est not\u00e9.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Just say the word. I'll show you what I can do.",
            "LocalizedText": {
                "enMale": "Just say the word. I'll show you what I can do.",
                "frMale": "Vous n'avez qu'un mot \u00e0 dire et je vous montrerai ce que je sais faire.",
                "frFemale": "Vous n'avez qu'un mot \u00e0 dire et je vous montrerai ce que je sais faire.",
                "deMale": "Sagt einfach Bescheid. Dann zeige ich Euch, was ich kann.",
                "deFemale": "Sagt einfach Bescheid. Dann zeige ich Euch, was ich kann."
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            "IsEmpty": false,
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Course. Just hope you're flexible on the \"how.\"",
            "LocalizedText": {
                "enMale": "Course. Just hope you're flexible on the \"how.\"",
                "frMale": "Bien s\u00fbr. J'esp\u00e8re simplement que vous \u00eates flexible quant au \"comment\".",
                "frFemale": "Bien s\u00fbr. J'esp\u00e8re simplement que vous \u00eates flexible quant au \"comment\".",
                "deMale": "Nat\u00fcrlich. Ich hoffe blo\u00df, Ihr seid flexibel beim \"wie\".",
                "deFemale": "Nat\u00fcrlich. Ich hoffe blo\u00df, Ihr seid flexibel beim \"wie\"."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Shouldn't have any problem fitting in, then.",
            "LocalizedText": {
                "enMale": "Shouldn't have any problem fitting in, then.",
                "frMale": "Je ne devrais avoir aucun probl\u00e8me \u00e0 m'int\u00e9grer alors.",
                "frFemale": "Je ne devrais avoir aucun probl\u00e8me \u00e0 m'int\u00e9grer alors.",
                "deMale": "Dann sollte ich mich ohne Probleme einf\u00fcgen k\u00f6nnen.",
                "deFemale": "Dann sollte ich mich ohne Probleme einf\u00fcgen k\u00f6nnen."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Special ops, holdout squads, suicide missions. Whatever no one else could do.",
            "LocalizedText": {
                "enMale": "Special ops, holdout squads, suicide missions. Whatever no one else could do.",
                "frMale": "Op\u00e9rations sp\u00e9ciales, unit\u00e9s de r\u00e9sistance, missions-suicides. Tout ce que les autres ne pouvaient pas faire.",
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                "deMale": "Spezialeins\u00e4tze, Abwehrtrupps, Selbstmordkommandos. Was sonst keiner hinbekommen h\u00e4tte.",
                "deFemale": "Spezialeins\u00e4tze, Abwehrtrupps, Selbstmordkommandos. Was sonst keiner hinbekommen h\u00e4tte."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Noted.",
            "LocalizedText": {
                "enMale": "Noted.",
                "frMale": "C'est not\u00e9.",
                "frFemale": "C'est not\u00e9.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Every friend I commed to brag about this post has already heard of you.",
            "LocalizedText": {
                "enMale": "Every friend I commed to brag about this post has already heard of you.",
                "frMale": "Tous les amis aupr\u00e8s desquels je me suis vant\u00e9 de ce poste avaient d\u00e9j\u00e0 entendu parler de vous.",
                "frFemale": "Tous les amis aupr\u00e8s desquels je me suis vant\u00e9 de ce poste avaient d\u00e9j\u00e0 entendu parler de vous.",
                "deMale": "Alle Freunde, die ich angefunkt habe, um mit dem Posten hier zu prahlen, hatten bereits von Euch geh\u00f6rt.",
                "deFemale": "Alle Freunde, die ich angefunkt habe, um mit dem Posten hier zu prahlen, hatten bereits von Euch geh\u00f6rt."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Never served under a Sith Lord before. Not sure how promotion works. Heard a few tales, though.",
            "LocalizedText": {
                "enMale": "Never served under a Sith Lord before. Not sure how promotion works. Heard a few tales, though.",
                "frMale": "C'est la premi\u00e8re fois que je suis sous les ordres d'un Seigneur Sith. Je ne sais pas comment marche l'avancement, bien que j'aie entendu quelques r\u00e9cits.",
                "frFemale": "C'est la premi\u00e8re fois que je suis sous les ordres d'un Seigneur Sith. Je ne sais pas comment marche l'avancement, bien que j'aie entendu quelques r\u00e9cits.",
                "deMale": "Ich habe noch nie zuvor unter einem Sith-Lord gedient. Ich wei\u00df nicht, wie das mit Bef\u00f6rderungen funktioniert. Aber ich hab da so ein paar Geschichten geh\u00f6rt.",
                "deFemale": "Ich habe noch nie zuvor unter einem Sith-Lord gedient. Ich wei\u00df nicht, wie das mit Bef\u00f6rderungen funktioniert. Aber ich hab da so ein paar Geschichten geh\u00f6rt."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How do you think things are done on Korriban?",
            "LocalizedText": {
                "enMale": "How do you think things are done on Korriban?",
                "frMale": "Comment pensez-vous que les choses se passent sur Korriban ?",
                "frFemale": "Comment pensez-vous que les choses se passent sur Korriban ?",
                "deMale": "Was glaubt Ihr denn, wie man das auf Korriban regelt?",
                "deFemale": "Was glaubt Ihr denn, wie man das auf Korriban regelt?"
            },
            "LocalizedOptionText": {
                "enMale": "Like what?",
                "frMale": "Par exemple ?",
                "frFemale": "Par exemple ?",
                "deMale": "Zum Beispiel?",
                "deFemale": "Zum Beispiel?"
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's kill or be killed. You can always be replaced.",
            "LocalizedText": {
                "enMale": "It's kill or be killed. You can always be replaced.",
                "frMale": "C'est tuer ou se faire tuer. Je pourrai toujours vous remplacer.",
                "frFemale": "C'est tuer ou se faire tuer. Je pourrai toujours vous remplacer.",
                "deMale": "T\u00f6ten oder get\u00f6tet werden. Man ist immer ersetzbar.",
                "deFemale": "T\u00f6ten oder get\u00f6tet werden. Man ist immer ersetzbar."
            },
            "LocalizedOptionText": {
                "enMale": "The strongest wins.",
                "frMale": "Le meilleur l'emporte.",
                "frFemale": "Le meilleur l'emporte.",
                "deMale": "Der St\u00e4rkste gewinnt.",
                "deFemale": "Der St\u00e4rkste gewinnt."
            },
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            "NodeId": 91,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Fired some pretty big blasters. Try me.",
            "LocalizedText": {
                "enMale": "Fired some pretty big blasters. Try me.",
                "frMale": "J'ai mani\u00e9 de gros blasters. Mettez-moi \u00e0 l'\u00e9preuve.",
                "frFemale": "J'ai mani\u00e9 de gros blasters. Mettez-moi \u00e0 l'\u00e9preuve.",
                "deMale": "Ich habe ein paar ziemlich dicke Blaster abgefeuert. Stellt mich auf die Probe.",
                "deFemale": "Ich habe ein paar ziemlich dicke Blaster abgefeuert. Stellt mich auf die Probe."
            },
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            "NodeId": 92,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        },
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            "NodeId": 96,
            "QuestRewardB62": "0vRhXx5",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My affairs are no business of yours.",
            "LocalizedText": {
                "enMale": "My affairs are no business of yours.",
                "frMale": "Mes affaires ne vous regardent pas.",
                "frFemale": "Mes affaires ne vous regardent pas.",
                "deMale": "Meine Angelegenheiten gehen Euch nichts an.",
                "deFemale": "Meine Angelegenheiten gehen Euch nichts an."
            },
            "LocalizedOptionText": {
                "enMale": "One you'll never know.",
                "frMale": "Vous ne la conna\u00eetrez jamais.",
                "frFemale": "Vous ne la conna\u00eetrez jamais.",
                "deMale": "Ihr werdet sie nicht h\u00f6ren.",
                "deFemale": "Ihr werdet sie nicht h\u00f6ren."
            },
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                "Qj3nElC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Not so different from the military. Cross the wrong people and they assign you to some graveyard swamp like Taris.",
            "LocalizedText": {
                "enMale": "Not so different from the military. Cross the wrong people and they assign you to some graveyard swamp like Taris.",
                "frMale": "Ce n'est pas tr\u00e8s diff\u00e9rent de l'arm\u00e9e. Si vous contrariez la mauvaise personne, vous vous retrouvez aussit\u00f4t dans un trou perdu comme Taris.",
                "frFemale": "Ce n'est pas tr\u00e8s diff\u00e9rent de l'arm\u00e9e. Si vous contrariez la mauvaise personne, vous vous retrouvez aussit\u00f4t dans un trou perdu comme Taris.",
                "deMale": "Nicht viel anders als beim Milit\u00e4r. Kommt den falschen Leuten in die Quere und sie weisen Euch einem Friedhofssumpf wie Taris zu.",
                "deFemale": "Nicht viel anders als beim Milit\u00e4r. Kommt den falschen Leuten in die Quere und sie weisen Euch einem Friedhofssumpf wie Taris zu."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 98,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
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            "NodeId": 99,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "That post was a dead end. Got out by threatening to blab about Moff Hurdenn's Rodian mistress.",
            "LocalizedText": {
                "enMale": "That post was a dead end. Got out by threatening to blab about Moff Hurdenn's Rodian mistress.",
                "frMale": "Ce poste \u00e9tait une impasse. Je m'en suis sorti en mena\u00e7ant de tout raconter au sujet de la ma\u00eetresse Rodienne du Moff Hurdenn.",
                "frFemale": "Ce poste \u00e9tait une impasse. Je m'en suis sorti en mena\u00e7ant de tout raconter au sujet de la ma\u00eetresse Rodienne du Moff Hurdenn.",
                "deMale": "Dieser Posten war eine Sackgasse. Bin dort gelandet, weil ich gedroht hatte, das mit Moff Hurdenns rodianischer Geliebten auszuplaudern.",
                "deFemale": "Dieser Posten war eine Sackgasse. Bin dort gelandet, weil ich gedroht hatte, das mit Moff Hurdenns rodianischer Geliebten auszuplaudern."
            },
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        "100": {
            "NodeId": 100,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm surprised Moff Hurdenn put himself in that position.",
            "LocalizedText": {
                "enMale": "I'm surprised Moff Hurdenn put himself in that position.",
                "frMale": "\u00c7a m'\u00e9tonne que le Moff Hurdenn se soit retrouv\u00e9 dans cette position.",
                "frFemale": "\u00c7a m'\u00e9tonne que le Moff Hurdenn se soit retrouv\u00e9 dans cette position.",
                "deMale": "Ich bin \u00fcberrascht, dass Moff Hurdenn sich in eine solche Lage gebracht hat.",
                "deFemale": "Ich bin \u00fcberrascht, dass Moff Hurdenn sich in eine solche Lage gebracht hat."
            },
            "LocalizedOptionText": {
                "enMale": "You blackmailed him?",
                "frMale": "Vous l'avez fait chanter ?",
                "frFemale": "Vous l'avez fait chanter ?",
                "deMale": "Ihr habt ihn erpresst?",
                "deFemale": "Ihr habt ihn erpresst?"
            },
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        "101": {
            "NodeId": 101,
            "QuestRewardB62": "0vRhXx5",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You discovered Moff Hurdenn's weakness and exploited it.",
            "LocalizedText": {
                "enMale": "You discovered Moff Hurdenn's weakness and exploited it.",
                "frMale": "Vous avez d\u00e9couvert la faiblesse du Moff Hurdenn et vous l'avez exploit\u00e9e.",
                "frFemale": "Vous avez d\u00e9couvert la faiblesse du Moff Hurdenn et vous l'avez exploit\u00e9e.",
                "deMale": "Ihr habt Moff Hurdenns Schw\u00e4che entdeckt und sie ausgenutzt.",
                "deFemale": "Ihr habt Moff Hurdenns Schw\u00e4che entdeckt und sie ausgenutzt."
            },
            "LocalizedOptionText": {
                "enMale": "Impressive.",
                "frMale": "Impressionnant.",
                "frFemale": "Impressionnant.",
                "deMale": "Beeindruckend.",
                "deFemale": "Beeindruckend."
            },
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                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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        "102": {
            "NodeId": 102,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Blackmail me, and your reassignment will be permanent.",
            "LocalizedText": {
                "enMale": "Blackmail me, and your reassignment will be permanent.",
                "frMale": "Essayez de me faire chanter et votre nouvelle affectation sera d\u00e9finitive.",
                "frFemale": "Essayez de me faire chanter et votre nouvelle affectation sera d\u00e9finitive.",
                "deMale": "Wenn Ihr mich erpresst, werdet Ihr dauerhaft versetzt.",
                "deFemale": "Wenn Ihr mich erpresst, werdet Ihr dauerhaft versetzt."
            },
            "LocalizedOptionText": {
                "enMale": "I'd have killed you.",
                "frMale": "\u00c0 sa place, je vous aurais tu\u00e9.",
                "frFemale": "\u00c0 sa place, je vous aurais tu\u00e9.",
                "deMale": "Ich h\u00e4tte Euch get\u00f6tet.",
                "deFemale": "Ich h\u00e4tte Euch get\u00f6tet."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Don't worry. Dead men don't get promoted.",
            "LocalizedText": {
                "enMale": "Don't worry. Dead men don't get promoted.",
                "frMale": "Ne vous inqui\u00e9tez pas. Les morts ne montent pas en grade.",
                "frFemale": "Ne vous inqui\u00e9tez pas. Les morts ne montent pas en grade.",
                "deMale": "Keine Sorge. Tote werden nicht bef\u00f6rdert.",
                "deFemale": "Keine Sorge. Tote werden nicht bef\u00f6rdert."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Noted. Won't ask again.",
            "LocalizedText": {
                "enMale": "Noted. Won't ask again.",
                "frMale": "C'est not\u00e9. Je ne vous demanderai plus.",
                "frFemale": "C'est not\u00e9. Je ne vous demanderai plus.",
                "deMale": "Verstanden. Ich werde nicht mehr fragen.",
                "deFemale": "Verstanden. Ich werde nicht mehr fragen."
            },
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        "107": {
            "NodeId": 107,
            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "116": {
            "NodeId": 116,
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Know I've said this before, but I kept my mouth shut a while now. Time to speak up.",
            "LocalizedText": {
                "enMale": "Know I've said this before, but I kept my mouth shut a while now. Time to speak up.",
                "frMale": "Je sais que je l'ai d\u00e9j\u00e0 dit, mais je me tais depuis trop longtemps. Il est temps que je vous dise le fond de ma pens\u00e9e.",
                "frFemale": "Je sais que je l'ai d\u00e9j\u00e0 dit, mais je me tais depuis trop longtemps. Il est temps que je vous dise le fond de ma pens\u00e9e.",
                "deMale": "Ich wei\u00df, ich habe das schon einmal gesagt, aber ich habe jetzt lange genug geschwiegen.",
                "deFemale": "Ich wei\u00df, ich habe das schon einmal gesagt, aber ich habe jetzt lange genug geschwiegen."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Quinn's dead weight. Can't do anything without his approval. He's slowing us both down.",
            "LocalizedText": {
                "enMale": "Quinn's dead weight. Can't do anything without his approval. He's slowing us both down.",
                "frMale": "Quinn est un poids mort. On ne peut rien faire sans son approbation. Il ne fait que nous ralentir.",
                "frFemale": "Quinn est un poids mort. On ne peut rien faire sans son approbation. Il ne fait que nous ralentir.",
                "deMale": "Quinn ist eine Belastung. Ohne seine Einwilligung kann ich nichts tun. Er h\u00e4lt uns beide auf.",
                "deFemale": "Quinn ist eine Belastung. Ohne seine Einwilligung kann ich nichts tun. Er h\u00e4lt uns beide auf."
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        "128": {
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            "QuestRewardB62": "dVXzAiV",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Salute the captain and move on. The only command you need obey is mine.",
            "LocalizedText": {
                "enMale": "Salute the captain and move on. The only command you need obey is mine.",
                "frMale": "Saluez le capitaine et passez votre chemin. Les seuls ordres auxquels vous devez ob\u00e9ir sont les miens.",
                "frFemale": "Saluez le capitaine et passez votre chemin. Les seuls ordres auxquels vous devez ob\u00e9ir sont les miens.",
                "deMale": "Salutiert einfach und geht weiter. Die einzigen Befehle, die Ihr befolgen m\u00fcsst, erhaltet Ihr von mir.",
                "deFemale": "Salutiert einfach und geht weiter. Die einzigen Befehle, die Ihr befolgen m\u00fcsst, erhaltet Ihr von mir."
            },
            "LocalizedOptionText": {
                "enMale": "You can ignore Quinn.",
                "frMale": "Ne faites pas attention \u00e0 Quinn.",
                "frFemale": "Ne faites pas attention \u00e0 Quinn.",
                "deMale": "Ignoriert Quinn doch.",
                "deFemale": "Ignoriert Quinn doch."
            },
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "IsAmbient": false,
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        "130": {
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            "QuestRewardB62": "dVXzAiV",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Quinn is your superior. Answer to him or you answer to me.",
            "LocalizedText": {
                "enMale": "Quinn is your superior. Answer to him or you answer to me.",
                "frMale": "Quinn est votre sup\u00e9rieur. Si vous ne lui ob\u00e9issez pas, vous aurez affaire \u00e0 moi.",
                "frFemale": "Quinn est votre sup\u00e9rieur. Si vous ne lui ob\u00e9issez pas, vous aurez affaire \u00e0 moi.",
                "deMale": "Quinn ist Euer Vorgesetzter. Befolgt seine Befehle, sonst bekommt Ihr es mit mir zu tun.",
                "deFemale": "Quinn ist Euer Vorgesetzter. Befolgt seine Befehle, sonst bekommt Ihr es mit mir zu tun."
            },
            "LocalizedOptionText": {
                "enMale": "Learn to deal with it.",
                "frMale": "Vous devez faire avec.",
                "frFemale": "Vous devez faire avec.",
                "deMale": "Kommt damit klar.",
                "deFemale": "Kommt damit klar."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Qj3nElC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        },
        "131": {
            "NodeId": 131,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Wrong crew can make or break a mission. In black ops, everyone knows their job and does it. No room for screwups.",
            "LocalizedText": {
                "enMale": "Wrong crew can make or break a mission. In black ops, everyone knows their job and does it. No room for screwups.",
                "frMale": "Une mauvaise \u00e9quipe peut faire rater une mission. Dans les op\u00e9rations secr\u00e8tes, tout le monde sait ce qu'il doit faire et le fait. Il n'y a pas de place pour les ratages.",
                "frFemale": "Une mauvaise \u00e9quipe peut faire rater une mission. Dans les op\u00e9rations secr\u00e8tes, tout le monde sait ce qu'il doit faire et le fait. Il n'y a pas de place pour les ratages.",
                "deMale": "Die richtige Crew kann entscheidend f\u00fcr das Gelingen einer Mission sein. Beim Tarnkommando kennt jeder seine Aufgabe und erf\u00fcllt sie. Da ist kein Platz f\u00fcr Fehler.",
                "deFemale": "Die richtige Crew kann entscheidend f\u00fcr das Gelingen einer Mission sein. Beim Tarnkommando kennt jeder seine Aufgabe und erf\u00fcllt sie. Da ist kein Platz f\u00fcr Fehler."
            },
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            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        },
        "132": {
            "NodeId": 132,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "133": {
            "NodeId": 133,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "We were the go-to squad. Assassination of Moff Tarrick? The massacre at Haruun Kal? Operation Force Crush? All us.",
            "LocalizedText": {
                "enMale": "We were the go-to squad. Assassination of Moff Tarrick? The massacre at Haruun Kal? Operation Force Crush? All us.",
                "frMale": "On formait l'\u00e9quipe de toutes les situations. L'assassinat du Moff Tarrick ? Le massacre d'Haruun Kal ? L'Op\u00e9ration \u00c9crasement de Force ? C'\u00e9tait nous. ",
                "frFemale": "On formait l'\u00e9quipe de toutes les situations. L'assassinat du Moff Tarrick ? Le massacre d'Haruun Kal ? L'Op\u00e9ration \u00c9crasement de Force ? C'\u00e9tait nous. ",
                "deMale": "Man hat immer uns reingeschickt. Der Anschlag auf Moff Tarrick? Das Massaker bei Haruun Kal? Operation 'Machtschmettern'? Waren alles wir.",
                "deFemale": "Man hat immer uns reingeschickt. Der Anschlag auf Moff Tarrick? Das Massaker bei Haruun Kal? Operation 'Machtschmettern'? Waren alles wir."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                134,
                136
            ],
            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        },
        "134": {
            "NodeId": 134,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What happened to your black ops team?",
            "LocalizedText": {
                "enMale": "What happened to your black ops team?",
                "frMale": "Qu'est-il arriv\u00e9 \u00e0 votre \u00e9quipe des op\u00e9rations secr\u00e8tes ?",
                "frFemale": "Qu'est-il arriv\u00e9 \u00e0 votre \u00e9quipe des op\u00e9rations secr\u00e8tes ?",
                "deMale": "Was ist aus Eurem Tarnkommando geworden?",
                "deFemale": "Was ist aus Eurem Tarnkommando geworden?"
            },
            "LocalizedOptionText": {
                "enMale": "What changed?",
                "frMale": "Qu'est-ce qui a chang\u00e9 ?",
                "frFemale": "Qu'est-ce qui a chang\u00e9 ?",
                "deMale": "Was ist passiert?",
                "deFemale": "Was ist passiert?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        },
        "135": {
            "NodeId": 135,
            "QuestRewardB62": "dVXzAiV",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The rest of your team must fight like you.",
            "LocalizedText": {
                "enMale": "The rest of your team must fight like you.",
                "frMale": "Le reste de votre \u00e9quipe doit se battre comme vous.",
                "frFemale": "Le reste de votre \u00e9quipe doit se battre comme vous.",
                "deMale": "Der Rest Eures Teams muss k\u00e4mpfen wie Ihr.",
                "deFemale": "Der Rest Eures Teams muss k\u00e4mpfen wie Ihr."
            },
            "LocalizedOptionText": {
                "enMale": "I can believe that.",
                "frMale": "Je veux bien vous croire.",
                "frFemale": "Je veux bien vous croire.",
                "deMale": "Das glaube ich gern.",
                "deFemale": "Das glaube ich gern."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                643
            ],
            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        },
        "136": {
            "NodeId": 136,
            "QuestRewardB62": "dVXzAiV",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You haven't got the skill to pull all that off.",
            "LocalizedText": {
                "enMale": "You haven't got the skill to pull all that off.",
                "frMale": "Vous \u00eates incapable d'avoir fait tout \u00e7a.",
                "frFemale": "Vous \u00eates incapable d'avoir fait tout \u00e7a.",
                "deMale": "Dazu habt Ihr nicht das Zeug.",
                "deFemale": "Dazu habt Ihr nicht das Zeug."
            },
            "LocalizedOptionText": {
                "enMale": "That's impossible.",
                "frMale": "C'est impossible.",
                "frFemale": "C'est impossible.",
                "deMale": "Das ist unm\u00f6glich.",
                "deFemale": "Das ist unm\u00f6glich."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Qj3nElC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                646
            ],
            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        },
        "137": {
            "NodeId": 137,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Good team, hitting the right targets--we were gearing up for some serious assaults before we were shut down.",
            "LocalizedText": {
                "enMale": "Good team, hitting the right targets--we were gearing up for some serious assaults before we were shut down.",
                "frMale": "Une bonne \u00e9quipe, qui visait les bonnes cibles. On se pr\u00e9parait pour des attaques hautement plus importantes avant de dispara\u00eetre.",
                "frFemale": "Une bonne \u00e9quipe, qui visait les bonnes cibles. On se pr\u00e9parait pour des attaques hautement plus importantes avant de dispara\u00eetre.",
                "deMale": "Ein gutes Team, das die richtigen Ziele trifft - wir haben uns auf ein paar gro\u00dfe Anschl\u00e4ge vorbereitet, bevor wir aufgel\u00f6st wurden.",
                "deFemale": "Ein gutes Team, das die richtigen Ziele trifft - wir haben uns auf ein paar gro\u00dfe Anschl\u00e4ge vorbereitet, bevor wir aufgel\u00f6st wurden."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        },
        "138": {
            "NodeId": 138,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
        "139": {
            "NodeId": 139,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Like the Bastion. Huge Republic military complex on Corellia. They say it can't be taken. We would have done it.",
            "LocalizedText": {
                "enMale": "Like the Bastion. Huge Republic military complex on Corellia. They say it can't be taken. We would have done it.",
                "frMale": "Comme le Bastion. Un important complexe militaire de la R\u00e9publique sur Corellia. Certains disent qu'il est imprenable. On aurait r\u00e9ussi.",
                "frFemale": "Comme le Bastion. Un important complexe militaire de la R\u00e9publique sur Corellia. Certains disent qu'il est imprenable. On aurait r\u00e9ussi.",
                "deMale": "Wie die Bastion. Ein riesiger Milit\u00e4rkomplex der Republik auf Corellia. Es hei\u00dft, sie sei uneinnehmbar. Wir h\u00e4tten es geschafft.",
                "deFemale": "Wie die Bastion. Ein riesiger Milit\u00e4rkomplex der Republik auf Corellia. Es hei\u00dft, sie sei uneinnehmbar. Wir h\u00e4tten es geschafft."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                142
            ],
            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        },
        "141": {
            "NodeId": 141,
            "QuestRewardB62": "dVXzAiV",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds like an ideal target for the Empire.",
            "LocalizedText": {
                "enMale": "Sounds like an ideal target for the Empire.",
                "frMale": "On dirait que c'est une cible id\u00e9ale pour l'Empire.",
                "frFemale": "On dirait que c'est une cible id\u00e9ale pour l'Empire.",
                "deMale": "Klingt wie ein ideales Ziel f\u00fcr das Imperium.",
                "deFemale": "Klingt wie ein ideales Ziel f\u00fcr das Imperium."
            },
            "LocalizedOptionText": {
                "enMale": "Why didn't they try?",
                "frMale": "Pourquoi n'ont-ils pas essay\u00e9 ?",
                "frFemale": "Pourquoi n'ont-ils pas essay\u00e9 ?",
                "deMale": "Wieso haben sie es nicht versucht?",
                "deFemale": "Wieso haben sie es nicht versucht?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        "142": {
            "NodeId": 142,
            "QuestRewardB62": "dVXzAiV",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have no interest in your lost hopes and dreams.",
            "LocalizedText": {
                "enMale": "I have no interest in your lost hopes and dreams.",
                "frMale": "Vos r\u00eaves et vos espoirs perdus ne m'int\u00e9ressent pas.",
                "frFemale": "Vos r\u00eaves et vos espoirs perdus ne m'int\u00e9ressent pas.",
                "deMale": "Ich habe kein Interesse an Euren verlorenen Hoffnungen und Tr\u00e4umen.",
                "deFemale": "Ich habe kein Interesse an Euren verlorenen Hoffnungen und Tr\u00e4umen."
            },
            "LocalizedOptionText": {
                "enMale": "Please, spare me.",
                "frMale": "Je vous en prie, \u00e9pargnez-moi \u00e7a.",
                "frFemale": "Je vous en prie, \u00e9pargnez-moi \u00e7a.",
                "deMale": "Bitte, verschont mich.",
                "deFemale": "Bitte, verschont mich."
            },
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            "AffectionRewardEventsB62": {
                "Qj3nElC": {
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        "143": {
            "NodeId": 143,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Should get back to work. Bent your ear about this long enough.",
            "LocalizedText": {
                "enMale": "Should get back to work. Bent your ear about this long enough.",
                "frMale": "Je dois me remettre au travail. Je vous ai suffisamment emb\u00eat\u00e9.",
                "frFemale": "Je dois me remettre au travail. Je vous ai suffisamment emb\u00eat\u00e9e.",
                "deMale": "Ich mache mich besser wieder an die Arbeit. Ich hab Euch damit lange genug in den Ohren gelegen.",
                "deFemale": "Ich mache mich besser wieder an die Arbeit. Ich hab Euch damit lange genug in den Ohren gelegen."
            },
            "CnvAlienVONode": -1,
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        "144": {
            "NodeId": 144,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "148": {
            "NodeId": 148,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Got a message from General Rakton. You might have heard of him--most decorated commander in the Empire.",
            "LocalizedText": {
                "enMale": "Got a message from General Rakton. You might have heard of him--most decorated commander in the Empire.",
                "frMale": "J'ai re\u00e7u un message du G\u00e9n\u00e9ral Rakton. Vous avez d\u00fb entendre parler de lui. C'est le commandant le plus d\u00e9cor\u00e9 de l'Empire.",
                "frFemale": "J'ai re\u00e7u un message du G\u00e9n\u00e9ral Rakton. Vous avez d\u00fb entendre parler de lui. C'est le commandant le plus d\u00e9cor\u00e9 de l'Empire.",
                "deMale": "Ich habe eine Nachricht von General Rakton. Ihr habt vielleicht schon von ihm geh\u00f6rt. Er ist der am h\u00f6chsten ausgezeichnete Kommandant des Imperiums.",
                "deFemale": "Ich habe eine Nachricht von General Rakton. Ihr habt vielleicht schon von ihm geh\u00f6rt. Er ist der am h\u00f6chsten ausgezeichnete Kommandant des Imperiums."
            },
            "CnvAlienVONode": -1,
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        "152": {
            "NodeId": 152,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He could command anyone in the Empire.",
            "LocalizedText": {
                "enMale": "He could command anyone in the Empire.",
                "frMale": "Il peut commander n'importe qui dans l'Empire.",
                "frFemale": "Il peut commander n'importe qui dans l'Empire.",
                "deMale": "Er k\u00f6nnte doch jeden im Imperium anfordern.",
                "deFemale": "Er k\u00f6nnte doch jeden im Imperium anfordern."
            },
            "LocalizedOptionText": {
                "enMale": "Why black ops?",
                "frMale": "Pourquoi les op\u00e9rations secr\u00e8tes ?",
                "frFemale": "Pourquoi les op\u00e9rations secr\u00e8tes ?",
                "deMale": "Wieso das Tarnkommando?",
                "deFemale": "Wieso das Tarnkommando?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "NodeId": 153,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell General Rakton you serve me, not him.",
            "LocalizedText": {
                "enMale": "Tell General Rakton you serve me, not him.",
                "frMale": "Dites au G\u00e9n\u00e9ral Rakton que vous \u00eates sous mes ordres, pas les siens.",
                "frFemale": "Dites au G\u00e9n\u00e9ral Rakton que vous \u00eates sous mes ordres, pas les siens.",
                "deMale": "Sagt General Rakton, dass Ihr mir dient, nicht ihm.",
                "deFemale": "Sagt General Rakton, dass Ihr mir dient, nicht ihm."
            },
            "LocalizedOptionText": {
                "enMale": "He is out of line.",
                "frMale": "Pour qui se prend-il ?",
                "frFemale": "Pour qui se prend-il ?",
                "deMale": "Das steht ihm nicht zu.",
                "deFemale": "Das steht ihm nicht zu."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        "166": {
            "NodeId": 166,
            "QuestRewardB62": "Kn1npx0",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You and your team may be the most qualified.",
            "LocalizedText": {
                "enMale": "You and your team may be the most qualified.",
                "frMale": "Votre \u00e9quipe et vous \u00eates sans doute les plus qualifi\u00e9s.",
                "frFemale": "Votre \u00e9quipe et vous \u00eates sans doute les plus qualifi\u00e9s.",
                "deMale": "Ihr und Euer Team w\u00e4rt am meisten qualifiziert.",
                "deFemale": "Ihr und Euer Team w\u00e4rt am meisten qualifiziert."
            },
            "LocalizedOptionText": {
                "enMale": "You are the experts.",
                "frMale": "Vous \u00eates les experts.",
                "frFemale": "Vous \u00eates les experts.",
                "deMale": "Ihr seid die Experten.",
                "deFemale": "Ihr seid die Experten."
            },
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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            "NodeId": 167,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Surely there are other, more important targets.",
            "LocalizedText": {
                "enMale": "Surely there are other, more important targets.",
                "frMale": "Il y a s\u00fbrement d'autres cibles plus importantes.",
                "frFemale": "Il y a s\u00fbrement d'autres cibles plus importantes.",
                "deMale": "Bestimmt gibt es andere, wichtigere Ziele.",
                "deFemale": "Bestimmt gibt es andere, wichtigere Ziele."
            },
            "LocalizedOptionText": {
                "enMale": "Try to be objective.",
                "frMale": "Essayez de rester objectif.",
                "frFemale": "Essayez de rester objectif.",
                "deMale": "Versucht, objektiv zu sein.",
                "deFemale": "Versucht, objektiv zu sein."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        "168": {
            "NodeId": 168,
            "QuestRewardB62": "Kn1npx0",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No one's interested in your pathetic last mission.",
            "LocalizedText": {
                "enMale": "No one's interested in your pathetic last mission.",
                "frMale": "Votre derni\u00e8re mission ridicule ne m'int\u00e9resse pas.",
                "frFemale": "Votre derni\u00e8re mission ridicule ne m'int\u00e9resse pas.",
                "deMale": "Niemand ist an Eurer erb\u00e4rmlichen letzten Mission interessiert.",
                "deFemale": "Niemand ist an Eurer erb\u00e4rmlichen letzten Mission interessiert."
            },
            "LocalizedOptionText": {
                "enMale": "Not this again.",
                "frMale": "Vous n'allez pas recommencer...",
                "frFemale": "Vous n'allez pas recommencer...",
                "deMale": "Nicht schon wieder.",
                "deFemale": "Nicht schon wieder."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Qj3nElC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        "181": {
            "NodeId": 181,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "The Bastion's got some serious security. Alarms, cameras, turrets, the works. Anyone could get around them, it's Arlos.",
            "LocalizedText": {
                "enMale": "The Bastion's got some serious security. Alarms, cameras, turrets, the works. Anyone could get around them, it's Arlos.",
                "frMale": "Le Bastion a un syst\u00e8me de s\u00e9curit\u00e9 tr\u00e8s d\u00e9velopp\u00e9 : des alarmes, des cam\u00e9ras, des tourelles et j'en passe. Si quelqu'un peut le contourner, c'est bien Arlos.",
                "frFemale": "Le Bastion a un syst\u00e8me de s\u00e9curit\u00e9 tr\u00e8s d\u00e9velopp\u00e9 : des alarmes, des cam\u00e9ras, des tourelles et j'en passe. Si quelqu'un peut le contourner, c'est bien Arlos.",
                "deMale": "Die Bastion verf\u00fcgt \u00fcber ein paar starke Sicherheitsma\u00dfnahmen. Alarmanlagen, Kameras, Gesch\u00fctze, das volle Programm. Wenn jemand da dran vorbeikommt, dann Arlos.",
                "deFemale": "Die Bastion verf\u00fcgt \u00fcber ein paar starke Sicherheitsma\u00dfnahmen. Alarmanlagen, Kameras, Gesch\u00fctze, das volle Programm. Wenn jemand da dran vorbeikommt, dann Arlos."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        "183": {
            "NodeId": 183,
            "QuestRewardB62": "WcxOwcA",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Surely we can do better than some washed-up drunk.",
            "LocalizedText": {
                "enMale": "Surely we can do better than some washed-up drunk.",
                "frMale": "On devrait pouvoir faire mieux qu'un alcoolique fini.",
                "frFemale": "On devrait pouvoir faire mieux qu'un alcoolique fini.",
                "deMale": "Bestimmt finden wir jemand Besseren als einen abgehalfterten S\u00e4ufer.",
                "deFemale": "Bestimmt finden wir jemand Besseren als einen abgehalfterten S\u00e4ufer."
            },
            "LocalizedOptionText": {
                "enMale": "Doesn't sound professional.",
                "frMale": "Ce n'est pas tr\u00e8s professionnel.",
                "frFemale": "Ce n'est pas tr\u00e8s professionnel.",
                "deMale": "Klingt nicht professionell.",
                "deFemale": "Klingt nicht professionell."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Qj3nElC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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        "187": {
            "NodeId": 187,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Gotta worry about numbers, too. That's Lorant's job. Captain Lorant, now. Connections got her a good post on Balmorra.",
            "LocalizedText": {
                "enMale": "Gotta worry about numbers, too. That's Lorant's job. Captain Lorant, now. Connections got her a good post on Balmorra.",
                "frMale": "On doit aussi s'occuper des effectifs. C'est le r\u00f4le de Lorant. Le Capitaine Lorant, maintenant. Ses connaissances lui ont permis de trouver une bonne situation sur Balmorra.",
                "frFemale": "On doit aussi s'occuper des effectifs. C'est le r\u00f4le de Lorant. Le Capitaine Lorant, maintenant. Ses connaissances lui ont permis de trouver une bonne situation sur Balmorra.",
                "deMale": "\u00dcber die Truppenst\u00e4rke m\u00fcssen wir uns auch Sorgen machen. Das ist Lorants Aufgabe - jetzt Captain Lorant. Beziehungen haben ihr einen guten Posten auf Balmorra gesichert.",
                "deFemale": "\u00dcber die Truppenst\u00e4rke m\u00fcssen wir uns auch Sorgen machen. Das ist Lorants Aufgabe - jetzt Captain Lorant. Beziehungen haben ihr einen guten Posten auf Balmorra gesichert."
            },
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        "188": {
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            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "195": {
            "NodeId": 195,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Only way inside the Bastion is the gate. Supposedly impenetrable. Tanido swore he could break through.",
            "LocalizedText": {
                "enMale": "Only way inside the Bastion is the gate. Supposedly impenetrable. Tanido swore he could break through.",
                "frMale": "Le seul moyen d'acc\u00e9der au Bastion, c'est la porte. Elle est r\u00e9put\u00e9e infranchissable. Tanido jurait qu'il pourrait la franchir.",
                "frFemale": "Le seul moyen d'acc\u00e9der au Bastion, c'est la porte. Elle est r\u00e9put\u00e9e infranchissable. Tanido jurait qu'il pourrait la franchir.",
                "deMale": "Der einzige Weg in die Bastion ist das Tor. Das ist angeblich undurchdringbar. Tanido hat geschworen, dass er es aufkriegt.",
                "deFemale": "Der einzige Weg in die Bastion ist das Tor. Das ist angeblich undurchdringbar. Tanido hat geschworen, dass er es aufkriegt."
            },
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            "NodeId": 215,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "223": {
            "NodeId": 223,
            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "226": {
            "NodeId": 226,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Desperate times call for desperate measures, Captain.",
            "LocalizedText": {
                "enMale": "Desperate times call for desperate measures, Captain.",
                "frMale": "\u00c0 p\u00e9riode d\u00e9sesp\u00e9r\u00e9e, mesures d\u00e9sesp\u00e9r\u00e9es, Capitaine.",
                "frFemale": "\u00c0 p\u00e9riode d\u00e9sesp\u00e9r\u00e9e, mesures d\u00e9sesp\u00e9r\u00e9es, Capitaine.",
                "deMale": "Verzweifelte Zeiten verlangen nach verzweifelten Ma\u00dfnahmen, Captain.",
                "deFemale": "Verzweifelte Zeiten verlangen nach verzweifelten Ma\u00dfnahmen, Captain."
            },
            "LocalizedOptionText": {
                "enMale": "Pierce has a point.",
                "frMale": "Pierce n'a pas tort.",
                "frFemale": "Pierce n'a pas tort.",
                "deMale": "Da hat Pierce Recht.",
                "deFemale": "Da hat Pierce Recht."
            },
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            "NodeId": 235,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Got a secure message from General Rakton. You'll want to hear this.",
            "LocalizedText": {
                "enMale": "Got a secure message from General Rakton. You'll want to hear this.",
                "frMale": "On re\u00e7oit un message s\u00e9curis\u00e9 du G\u00e9n\u00e9ral Rakton. \u00c9coutez \u00e7a.",
                "frFemale": "On re\u00e7oit un message s\u00e9curis\u00e9 du G\u00e9n\u00e9ral Rakton. \u00c9coutez \u00e7a.",
                "deMale": "Ich habe eine gesicherte Nachricht von General Rakton erhalten. Das werdet Ihr h\u00f6ren wollen.",
                "deFemale": "Ich habe eine gesicherte Nachricht von General Rakton erhalten. Das werdet Ihr h\u00f6ren wollen."
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            "NodeId": 264,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Ngky3U7",
            "Text": "My lord. I received Lieutenant Pierce's comm. I've reinstated black ops and excused the team from their prior assignments.",
            "LocalizedText": {
                "enMale": "My lord. I received Lieutenant Pierce's comm. I've reinstated black ops and excused the team from their prior assignments.",
                "frMale": "Excellence. J'ai re\u00e7u le message du Lieutenant Pierce. J'ai r\u00e9tabli les op\u00e9rations secr\u00e8tes dans leurs fonctions et j'ai lib\u00e9r\u00e9 les membres de l'\u00e9quipe de leurs anciennes affectations.",
                "frFemale": "Excellence. J'ai re\u00e7u le message du Lieutenant Pierce. J'ai r\u00e9tabli les op\u00e9rations secr\u00e8tes dans leurs fonctions et j'ai lib\u00e9r\u00e9 les membres de l'\u00e9quipe de leurs anciennes affectations.",
                "deMale": "Mein Sith-Lord. Ich habe die Meldung von Lieutenant Pierce erhalten. Ich habe das Tarnkommando wieder eingef\u00fchrt und das Team von seinen bisherigen Pflichten entbunden.",
                "deFemale": "Mein Sith-Lord. Ich habe die Meldung von Lieutenant Pierce erhalten. Ich habe das Tarnkommando wieder eingef\u00fchrt und das Team von seinen bisherigen Pflichten entbunden."
            },
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            "SpeakerB62Id": "0000000",
            "Text": "We have no more time for preparations.",
            "LocalizedText": {
                "enMale": "We have no more time for preparations.",
                "frMale": "On n'a plus le temps de se pr\u00e9parer.",
                "frFemale": "On n'a plus le temps de se pr\u00e9parer.",
                "deMale": "Wir haben keine Zeit mehr f\u00fcr Vorbereitungen.",
                "deFemale": "Wir haben keine Zeit mehr f\u00fcr Vorbereitungen."
            },
            "LocalizedOptionText": {
                "enMale": "Are you ready?",
                "frMale": "\u00cates-vous pr\u00eat ?",
                "frFemale": "\u00cates-vous pr\u00eat ?",
                "deMale": "Seid Ihr bereit?",
                "deFemale": "Seid Ihr bereit?"
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            "SpeakerB62Id": "0000000",
            "Text": "Don't get sentimental on me now, Pierce.",
            "LocalizedText": {
                "enMale": "Don't get sentimental on me now, Pierce.",
                "frMale": "Ce n'est pas le moment de verser votre larme, Pierce.",
                "frFemale": "Ce n'est pas le moment de verser votre larme, Pierce.",
                "deMale": "Werdet jetzt blo\u00df nicht sentimental, Pierce.",
                "deFemale": "Werdet jetzt blo\u00df nicht sentimental, Pierce."
            },
            "LocalizedOptionText": {
                "enMale": "Get a hold of yourself.",
                "frMale": "Reprenez-vous.",
                "frFemale": "Reprenez-vous.",
                "deMale": "Rei\u00dft Euch zusammen.",
                "deFemale": "Rei\u00dft Euch zusammen."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "0000000",
            "Text": "Play the rest. I want Rakton's full briefing.",
            "LocalizedText": {
                "enMale": "Play the rest. I want Rakton's full briefing.",
                "frMale": "Continuez. Je veux entendre toutes les instructions de Rakton.",
                "frFemale": "Continuez. Je veux entendre toutes les instructions de Rakton.",
                "deMale": "Spielt den Rest ab. Ich will Raktons vollst\u00e4ndige Einweisung h\u00f6ren.",
                "deFemale": "Spielt den Rest ab. Ich will Raktons vollst\u00e4ndige Einweisung h\u00f6ren."
            },
            "LocalizedOptionText": {
                "enMale": "Let's do it right.",
                "frMale": "Faisons \u00e7a bien.",
                "frFemale": "Faisons \u00e7a bien.",
                "deMale": "Machen wir es richtig.",
                "deFemale": "Machen wir es richtig."
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            "SpeakerB62Id": "Ngky3U7",
            "Text": "The Empire is trusting black ops with our victory. I hope it is not misplaced. General Rakton out.",
            "LocalizedText": {
                "enMale": "The Empire is trusting black ops with our victory. I hope it is not misplaced. General Rakton out.",
                "frMale": "L'Empire compte sur les op\u00e9rations secr\u00e8tes pour assurer la victoire. J'esp\u00e8re qu'il ne se trompe pas. Termin\u00e9.",
                "frFemale": "L'Empire compte sur les op\u00e9rations secr\u00e8tes pour assurer la victoire. J'esp\u00e8re qu'il ne se trompe pas. Termin\u00e9.",
                "deMale": "Das Imperium vertraut den Sieg dem Tarnkommando an. Ich hoffe, dieses Vertrauen wird nicht entt\u00e4uscht. General Rakton, Ende.",
                "deFemale": "Das Imperium vertraut den Sieg dem Tarnkommando an. Ich hoffe, dieses Vertrauen wird nicht entt\u00e4uscht. General Rakton, Ende."
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            "SpeakerB62Id": "0000000",
            "Text": "When the Bastion falls, the Republic will know our power.",
            "LocalizedText": {
                "enMale": "When the Bastion falls, the Republic will know our power.",
                "frMale": "Quand le Bastion tombera, la R\u00e9publique conna\u00eetra notre pouvoir.",
                "frFemale": "Quand le Bastion tombera, la R\u00e9publique conna\u00eetra notre pouvoir.",
                "deMale": "Wenn die Bastion f\u00e4llt, wird die Republik unsere Macht erkennen.",
                "deFemale": "Wenn die Bastion f\u00e4llt, wird die Republik unsere Macht erkennen."
            },
            "LocalizedOptionText": {
                "enMale": "You will do well.",
                "frMale": "J'ai confiance en vous.",
                "frFemale": "J'ai confiance en vous.",
                "deMale": "Ihr werdet es schaffen.",
                "deFemale": "Ihr werdet es schaffen."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Jealous, if you ask me. Our assault on the Bastion's part of history now.",
            "LocalizedText": {
                "enMale": "Jealous, if you ask me. Our assault on the Bastion's part of history now.",
                "frMale": "\u00c0 mon avis, c'est de la jalousie. Notre attaque du Bastion appartient \u00e0 l'histoire maintenant.",
                "frFemale": "\u00c0 mon avis, c'est de la jalousie. Notre attaque du Bastion appartient \u00e0 l'histoire maintenant.",
                "deMale": "Alles nur Neid, wenn Ihr mich fragt. Unser Angriff auf die Bastion ist jetzt Teil der Geschichte.",
                "deFemale": "Alles nur Neid, wenn Ihr mich fragt. Unser Angriff auf die Bastion ist jetzt Teil der Geschichte."
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            "SpeakerB62Id": "0000000",
            "Text": "Perhaps the Empire will reinstate black ops permanently.",
            "LocalizedText": {
                "enMale": "Perhaps the Empire will reinstate black ops permanently.",
                "frMale": "L'Empire va peut-\u00eatre d\u00e9finitivement r\u00e9tablir les op\u00e9rations secr\u00e8tes.",
                "frFemale": "L'Empire va peut-\u00eatre d\u00e9finitivement r\u00e9tablir les op\u00e9rations secr\u00e8tes.",
                "deMale": "Vielleicht wird das Imperium das Tarnkommando wieder permanent einsetzen.",
                "deFemale": "Vielleicht wird das Imperium das Tarnkommando wieder permanent einsetzen."
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            "LocalizedOptionText": {
                "enMale": "Congratulations.",
                "frMale": "F\u00e9licitations.",
                "frFemale": "F\u00e9licitations.",
                "deMale": "Gl\u00fcckwunsch.",
                "deFemale": "Gl\u00fcckwunsch."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
            },
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Swear Arlos built that security system himself. Never seen Lorant command so many. And when that gate came down... Tanido's finest hour.",
            "LocalizedText": {
                "enMale": "Swear Arlos built that security system himself. Never seen Lorant command so many. And when that gate came down... Tanido's finest hour.",
                "frMale": "Dire qu'Arlos a construit ce syst\u00e8me de s\u00e9curit\u00e9 lui-m\u00eame. Et je n'ai jamais vu Lorant diriger autant d'hommes. Et quand cette porte s'est ouverte... l'heure de gloire de Tanido.",
                "frFemale": "Dire qu'Arlos a construit ce syst\u00e8me de s\u00e9curit\u00e9 lui-m\u00eame. Et je n'ai jamais vu Lorant diriger autant d'hommes. Et quand cette porte s'est ouverte... l'heure de gloire de Tanido.",
                "deMale": "Ich h\u00e4tte schw\u00f6ren k\u00f6nnen, Arlos h\u00e4tte dieses Sicherheitssystem selbst entwickelt. Ich hab nie gesehen, dass Lorant so viele kommandiert. Und als das Tor gefallen ist, war das Tanidos Meisterleistung.",
                "deFemale": "Ich h\u00e4tte schw\u00f6ren k\u00f6nnen, Arlos h\u00e4tte dieses Sicherheitssystem selbst entwickelt. Ich hab nie gesehen, dass Lorant so viele kommandiert. Und als das Tor gefallen ist, war das Tanidos Meisterleistung."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Just like old times. Flexed a lot of forgotten muscles out there. Should improve my skills in the field.",
            "LocalizedText": {
                "enMale": "Just like old times. Flexed a lot of forgotten muscles out there. Should improve my skills in the field.",
                "frMale": "Comme au bon vieux temps. J'ai fait travailler des muscles qui n'en avaient plus l'habitude l\u00e0-bas. Il faudrait que j'am\u00e9liore mes aptitudes sur le terrain.",
                "frFemale": "Comme au bon vieux temps. J'ai fait travailler des muscles qui n'en avaient plus l'habitude l\u00e0-bas. Il faudrait que j'am\u00e9liore mes aptitudes sur le terrain.",
                "deMale": "Wie in alten Zeiten. Wir haben da drau\u00dfen ein paar lang vergessene Muskeln spielen lassen. Das sollte meine F\u00e4higkeiten im Einsatz verbessern.",
                "deFemale": "Wie in alten Zeiten. Wir haben da drau\u00dfen ein paar lang vergessene Muskeln spielen lassen. Das sollte meine F\u00e4higkeiten im Einsatz verbessern."
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            "QuestRewardB62": "0000000",
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This took time. I expect a return on my investment.",
            "LocalizedText": {
                "enMale": "This took time. I expect a return on my investment.",
                "frMale": "J'ai perdu beaucoup de temps. J'esp\u00e8re un retour sur mon investissement.",
                "frFemale": "J'ai perdu beaucoup de temps. J'esp\u00e8re un retour sur mon investissement.",
                "deMale": "Das hat einige Zeit gekostet. Ich erwarte, dass meine Investition sich lohnt.",
                "deFemale": "Das hat einige Zeit gekostet. Ich erwarte, dass meine Investition sich lohnt."
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            "LocalizedOptionText": {
                "enMale": "You better hope so.",
                "frMale": "\u00c0 qui le dites-vous ?",
                "frFemale": "\u00c0 qui le dites-vous ?",
                "deMale": "Das will ich hoffen.",
                "deFemale": "Das will ich hoffen."
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Forget your lost missions. I've indulged you long enough.",
            "LocalizedText": {
                "enMale": "Forget your lost missions. I've indulged you long enough.",
                "frMale": "Oubliez vos missions. J'ai \u00e9t\u00e9 assez gentil avec vous comme \u00e7a.",
                "frFemale": "Oubliez vos missions. J'ai \u00e9t\u00e9 assez gentille avec vous comme \u00e7a.",
                "deMale": "Vergesst Eure verlorenen Missionen. Ich habe Euch lange genug gew\u00e4hren lassen.",
                "deFemale": "Vergesst Eure verlorenen Missionen. Ich habe Euch lange genug gew\u00e4hren lassen."
            },
            "LocalizedOptionText": {
                "enMale": "Back to business now.",
                "frMale": "Au travail maintenant.",
                "frFemale": "Au travail maintenant.",
                "deMale": "Zur\u00fcck an die Arbeit.",
                "deFemale": "Zur\u00fcck an die Arbeit."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "IsAmbient": false,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What have you learned from storming the Bastion?",
            "LocalizedText": {
                "enMale": "What have you learned from storming the Bastion?",
                "frMale": "Qu'avez-vous appris en attaquant le Bastion ?",
                "frFemale": "Qu'avez-vous appris en attaquant le Bastion ?",
                "deMale": "Was habt Ihr beim Sturm auf die Bastion gelernt?",
                "deFemale": "Was habt Ihr beim Sturm auf die Bastion gelernt?"
            },
            "LocalizedOptionText": {
                "enMale": "What kind of skills?",
                "frMale": "Quel genre d'aptitudes ?",
                "frFemale": "Quel genre d'aptitudes ?",
                "deMale": "Was f\u00fcr F\u00e4higkeiten denn?",
                "deFemale": "Was f\u00fcr F\u00e4higkeiten denn?"
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Accuracy, timing, coordination. Where the enemy's weak, and how to exploit it.",
            "LocalizedText": {
                "enMale": "Accuracy, timing, coordination. Where the enemy's weak, and how to exploit it.",
                "frMale": "La pr\u00e9cision, la synchronisation et la coordination. Savoir rep\u00e9rer les faiblesses ennemies, et les exploiter.",
                "frFemale": "La pr\u00e9cision, la synchronisation et la coordination. Savoir rep\u00e9rer les faiblesses ennemies, et les exploiter.",
                "deMale": "Genauigkeit, Wahl des richtigen Zeitpunkts, Koordination. Die Schw\u00e4chen des Feindes zu erkennen und zu wissen, wie man sie nutzt.",
                "deFemale": "Genauigkeit, Wahl des richtigen Zeitpunkts, Koordination. Die Schw\u00e4chen des Feindes zu erkennen und zu wissen, wie man sie nutzt."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Course, Quinn had to run his mouth. Thinks Corellia's unstable, we'll never hold it.",
            "LocalizedText": {
                "enMale": "Course, Quinn had to run his mouth. Thinks Corellia's unstable, we'll never hold it.",
                "frMale": "Bien s\u00fbr, Quinn n'a pas pu s'emp\u00eacher de l'ouvrir. Il pense que Corellia est instable et qu'on n'arrivera jamais \u00e0 la contr\u00f4ler.",
                "frFemale": "Bien s\u00fbr, Quinn n'a pas pu s'emp\u00eacher de l'ouvrir. Il pense que Corellia est instable et qu'on n'arrivera jamais \u00e0 la contr\u00f4ler.",
                "deMale": "Nat\u00fcrlich musste Quinn wieder seinen Senf dazugeben. Er denkt, dass Corellia nicht stabil ist, dass wir es niemals halten k\u00f6nnen.",
                "deFemale": "Nat\u00fcrlich musste Quinn wieder seinen Senf dazugeben. Er denkt, dass Corellia nicht stabil ist, dass wir es niemals halten k\u00f6nnen."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 317,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Been thinking. You'll always need someone in the Empire. Someone who knows how to get things done.",
            "LocalizedText": {
                "enMale": "Been thinking. You'll always need someone in the Empire. Someone who knows how to get things done.",
                "frMale": "J'ai bien r\u00e9fl\u00e9chi. Vous aurez toujours besoin de quelqu'un dans l'Empire. Quelqu'un qui sache atteindre ses objectifs.",
                "frFemale": "J'ai bien r\u00e9fl\u00e9chi. Vous aurez toujours besoin de quelqu'un dans l'Empire. Quelqu'un qui sache atteindre ses objectifs.",
                "deMale": "Ich hab nachgedacht. Ihr werdet immer jemanden im Imperium brauchen. Jemanden, der wei\u00df, wie man Sachen erledigt.",
                "deFemale": "Ich hab nachgedacht. Ihr werdet immer jemanden im Imperium brauchen. Jemanden, der wei\u00df, wie man Sachen erledigt."
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Was hoping I could stay on board. Make this assignment a little more permanent.",
            "LocalizedText": {
                "enMale": "Was hoping I could stay on board. Make this assignment a little more permanent.",
                "frMale": "J'esp\u00e9rais pouvoir rester \u00e0 bord. Rendre mon affectation un peu plus permanente.",
                "frFemale": "J'esp\u00e9rais pouvoir rester \u00e0 bord. Rendre mon affectation un peu plus permanente.",
                "deMale": "Ich hatte gehofft, mit an Bord bleiben zu k\u00f6nnen, den Auftrag etwas langfristiger zu machen.",
                "deFemale": "Ich hatte gehofft, mit an Bord bleiben zu k\u00f6nnen, den Auftrag etwas langfristiger zu machen."
            },
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've earned your freedom. Come or go as you please.",
            "LocalizedText": {
                "enMale": "You've earned your freedom. Come or go as you please.",
                "frMale": "Vous avez gagn\u00e9 votre libert\u00e9. Vous pouvez aller et venir comme bon vous semble.",
                "frFemale": "Vous avez gagn\u00e9 votre libert\u00e9. Vous pouvez aller et venir comme bon vous semble.",
                "deMale": "Ihr habt Euch Eure Freiheit verdient. Kommt oder geht, wie es Euch gef\u00e4llt.",
                "deFemale": "Ihr habt Euch Eure Freiheit verdient. Kommt oder geht, wie es Euch gef\u00e4llt."
            },
            "LocalizedOptionText": {
                "enMale": "That's up to you.",
                "frMale": "\u00c7a ne d\u00e9pend que de vous.",
                "frFemale": "\u00c7a ne d\u00e9pend que de vous.",
                "deMale": "Das liegt ganz an Euch.",
                "deFemale": "Das liegt ganz an Euch."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "As long as you're useful, you'll remain on my crew.",
            "LocalizedText": {
                "enMale": "As long as you're useful, you'll remain on my crew.",
                "frMale": "Tant que vous me serez utile, vous resterez dans mon \u00e9quipe.",
                "frFemale": "Tant que vous me serez utile, vous resterez dans mon \u00e9quipe.",
                "deMale": "Solange Ihr n\u00fctzlich seid, bleibt Ihr Teil meiner Crew.",
                "deFemale": "Solange Ihr n\u00fctzlich seid, bleibt Ihr Teil meiner Crew."
            },
            "LocalizedOptionText": {
                "enMale": "No promises.",
                "frMale": "Je ne vous promets rien.",
                "frFemale": "Je ne vous promets rien.",
                "deMale": "Keine Versprechen.",
                "deFemale": "Keine Versprechen."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "You've got a good group. But more will come--apprentices, officers, your own battalions. They'll need training.",
            "LocalizedText": {
                "enMale": "You've got a good group. But more will come--apprentices, officers, your own battalions. They'll need training.",
                "frMale": "Vous avez un bon groupe. Mais d'autres viendront : des apprentis, des officiers, votre propre bataillon. Ils auront besoin d'entra\u00eenement.",
                "frFemale": "Vous avez un bon groupe. Mais d'autres viendront : des apprentis, des officiers, votre propre bataillon. Ils auront besoin d'entra\u00eenement.",
                "deMale": "Ihr habt da eine gute Truppe. Aber es werden noch mehr kommen - Sch\u00fcler, Offiziere, Eure eigenen Bataillone. Sie werden Ausbildung ben\u00f6tigen.",
                "deFemale": "Ihr habt da eine gute Truppe. Aber es werden noch mehr kommen - Sch\u00fcler, Offiziere, Eure eigenen Bataillone. Sie werden Ausbildung ben\u00f6tigen."
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        "324": {
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Leave them to me. You'll have the strongest army the Empire's ever seen.",
            "LocalizedText": {
                "enMale": "Leave them to me. You'll have the strongest army the Empire's ever seen.",
                "frMale": "Laissez-moi m'occuper d'eux. Vous aurez l'arm\u00e9e la plus forte que l'Empire n'a jamais vue.",
                "frFemale": "Laissez-moi m'occuper d'eux. Vous aurez l'arm\u00e9e la plus forte que l'Empire n'a jamais vue.",
                "deMale": "\u00dcberlasst sie mir. Ihr werdet die st\u00e4rkste Armee haben, die das Imperium je gesehen hat.",
                "deFemale": "\u00dcberlasst sie mir. Ihr werdet die st\u00e4rkste Armee haben, die das Imperium je gesehen hat."
            },
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Serve me well, and that may be your reward.",
            "LocalizedText": {
                "enMale": "Serve me well, and that may be your reward.",
                "frMale": "Servez-moi bien et ce sera peut-\u00eatre votre r\u00e9compense.",
                "frFemale": "Servez-moi bien et ce sera peut-\u00eatre votre r\u00e9compense.",
                "deMale": "Dient mir gut, dann k\u00f6nnte das Eure Belohnung werden.",
                "deFemale": "Dient mir gut, dann k\u00f6nnte das Eure Belohnung werden."
            },
            "LocalizedOptionText": {
                "enMale": "You'll have to earn it.",
                "frMale": "Vous devrez le m\u00e9riter.",
                "frFemale": "Vous devrez le m\u00e9riter.",
                "deMale": "Das m\u00fcsst Ihr Euch erst verdienen.",
                "deFemale": "Das m\u00fcsst Ihr Euch erst verdienen."
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll go farther than any Imperial before you.",
            "LocalizedText": {
                "enMale": "You'll go farther than any Imperial before you.",
                "frMale": "Vous irez plus loin qu'aucun Imp\u00e9rial n'est jamais all\u00e9.",
                "frFemale": "Vous irez plus loin qu'aucun Imp\u00e9rial n'est jamais all\u00e9.",
                "deMale": "Ihr werdet weiter kommen als irgendein Imperialer vor Euch.",
                "deFemale": "Ihr werdet weiter kommen als irgendein Imperialer vor Euch."
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            "LocalizedOptionText": {
                "enMale": "Sounds excellent.",
                "frMale": "\u00c7a m'a l'air parfait.",
                "frFemale": "\u00c7a m'a l'air parfait.",
                "deMale": "Klingt hervorragend.",
                "deFemale": "Klingt hervorragend."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Betray me, and I'll destroy you.",
            "LocalizedText": {
                "enMale": "Betray me, and I'll destroy you.",
                "frMale": "Trahissez-moi et je vous d\u00e9truirai.",
                "frFemale": "Trahissez-moi et je vous d\u00e9truirai.",
                "deMale": "Verratet mich und ich werde Euch vernichten.",
                "deFemale": "Verratet mich und ich werde Euch vernichten."
            },
            "LocalizedOptionText": {
                "enMale": "I expect loyalty.",
                "frMale": "J'attends de vous que vous me soyez fid\u00e8le.",
                "frFemale": "J'attends de vous que vous me soyez fid\u00e8le.",
                "deMale": "Ich erwarte Loyalit\u00e4t.",
                "deFemale": "Ich erwarte Loyalit\u00e4t."
            },
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Don't worry, I know my limits.",
            "LocalizedText": {
                "enMale": "Don't worry, I know my limits.",
                "frMale": "Ne vous inqui\u00e9tez pas, je connais mes limites.",
                "frFemale": "Ne vous inqui\u00e9tez pas, je connais mes limites.",
                "deMale": "Keine Sorge, ich kenne meine Grenzen.",
                "deFemale": "Keine Sorge, ich kenne meine Grenzen."
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        "330": {
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Doesn't matter much now. I'm here, and Hurdenn's stuck on Taris.",
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                "enMale": "Doesn't matter much now. I'm here, and Hurdenn's stuck on Taris.",
                "frMale": "\u00c7a n'a plus beaucoup d'importance maintenant. Je suis ici et Hurdenn est coinc\u00e9 sur Taris.",
                "frFemale": "\u00c7a n'a plus beaucoup d'importance maintenant. Je suis ici et Hurdenn est coinc\u00e9 sur Taris.",
                "deMale": "Ist jetzt nicht mehr wichtig. Ich bin hier und Hurdenn sitzt auf Taris fest.",
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            "Text": "I'd like to see your skills off the field. In private.",
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                "enMale": "I'd like to see your skills off the field. In private.",
                "frMale": "J'aimerais vous voir am\u00e9liorer vos aptitudes hors du terrain. En priv\u00e9.",
                "frFemale": "J'aimerais vous voir am\u00e9liorer vos aptitudes hors du terrain. En priv\u00e9.",
                "deMale": "Ich w\u00fcrde gerne Eure F\u00e4higkeiten im privaten Einsatz sehen.",
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                "frMale": "[S\u00e9duire] Montrez-moi.",
                "frFemale": "[S\u00e9duire] Montrez-moi.",
                "deMale": "[Flirten] Zeigt es mir.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "As you command, my lord.",
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                "enMale": "As you command, my lord.",
                "frMale": "Comme vous voudrez, Excellence.",
                "frFemale": "Comme vous voudrez, Excellence.",
                "deMale": "Wie Ihr befehlt, mein Sith-Lord.",
                "deFemale": "Wie Ihr befehlt, mein Sith-Lord."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Black ops earned its name at the Bastion. Appreciate the chance.",
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                "enMale": "Black ops earned its name at the Bastion. Appreciate the chance.",
                "frMale": "Les op\u00e9rations secr\u00e8tes ont prouv\u00e9 que leur nom n'\u00e9tait pas usurp\u00e9 au Bastion. Merci pour cette chance.",
                "frFemale": "Les op\u00e9rations secr\u00e8tes ont prouv\u00e9 que leur nom n'\u00e9tait pas usurp\u00e9 au Bastion. Merci pour cette chance.",
                "deMale": "Das Tarnkommando hat sich seinen Namen beim Sturm der Bastion verdient. Ich wei\u00df das zu w\u00fcrdigen.",
                "deFemale": "Das Tarnkommando hat sich seinen Namen beim Sturm der Bastion verdient. Ich wei\u00df das zu w\u00fcrdigen."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Satisfied?",
            "LocalizedText": {
                "enMale": "Satisfied?",
                "frMale": "Satisfaite ?",
                "frFemale": "Satisfaite ?",
                "deMale": "Zufrieden?",
                "deFemale": "Zufrieden?"
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            "SpeakerB62Id": "0000000",
            "Text": "Consider that part of your duties here.",
            "LocalizedText": {
                "enMale": "Consider that part of your duties here.",
                "frMale": "Consid\u00e9rez ceci comme faisant partie de vos fonctions.",
                "frFemale": "Consid\u00e9rez ceci comme faisant partie de vos fonctions.",
                "deMale": "Das solltet Ihr als Teil Eurer Pflichten hier ansehen.",
                "deFemale": "Das solltet Ihr als Teil Eurer Pflichten hier ansehen."
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                "enMale": "Very much.",
                "frMale": "Tr\u00e8s.",
                "frFemale": "Tr\u00e8s.",
                "deMale": "Sehr.",
                "deFemale": "Sehr."
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                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "I've seen all I need to. Get back to work.",
            "LocalizedText": {
                "enMale": "I've seen all I need to. Get back to work.",
                "frMale": "J'ai vu ce que je voulais voir. Reprenez votre poste.",
                "frFemale": "J'ai vu ce que je voulais voir. Reprenez votre poste.",
                "deMale": "Ich habe erfahren, was ich wissen wollte. Zur\u00fcck an die Arbeit.",
                "deFemale": "Ich habe erfahren, was ich wissen wollte. Zur\u00fcck an die Arbeit."
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                "enMale": "Good enough.",
                "frMale": "Pas mal.",
                "frFemale": "Pas mal.",
                "deMale": "Zufrieden genug.",
                "deFemale": "Zufrieden genug."
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            "Text": "I expected more from a man like you.",
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                "enMale": "I expected more from a man like you.",
                "frMale": "J'attendais davantage d'un homme comme vous.",
                "frFemale": "J'attendais davantage d'un homme comme vous.",
                "deMale": "Ich h\u00e4tte von einem Mann wie Euch mehr erwartet.",
                "deFemale": "Ich h\u00e4tte von einem Mann wie Euch mehr erwartet."
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                "enMale": "Disappointed.",
                "frMale": "D\u00e9\u00e7ue.",
                "frFemale": "D\u00e9\u00e7ue.",
                "deMale": "Entt\u00e4uschend.",
                "deFemale": "Entt\u00e4uschend."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Better than Quinn would be. Tell you that much.",
            "LocalizedText": {
                "enMale": "Better than Quinn would be. Tell you that much.",
                "frMale": "C'est toujours mieux que Quinn, j'en suis certain.",
                "frFemale": "C'est toujours mieux que Quinn, j'en suis certain.",
                "deMale": "Besser als Quinn gewesen w\u00e4re. So viel kann ich Euch sagen.",
                "deFemale": "Besser als Quinn gewesen w\u00e4re. So viel kann ich Euch sagen."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "This post gets better all the time.",
            "LocalizedText": {
                "enMale": "This post gets better all the time.",
                "frMale": "Ce poste est de mieux en mieux.",
                "frFemale": "Ce poste est de mieux en mieux.",
                "deMale": "Dieser Posten wird besser und besser.",
                "deFemale": "Dieser Posten wird besser und besser."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Your mouth to their ears, my lord. But first duty's to you.",
            "LocalizedText": {
                "enMale": "Your mouth to their ears, my lord. But first duty's to you.",
                "frMale": "Puissent-ils vous entendre, Excellence. Mais nous avons avant tout un devoir envers vous.",
                "frFemale": "Puissent-ils vous entendre, Excellence. Mais nous avons avant tout un devoir envers vous.",
                "deMale": "Euer Wort in ihren Ohren, mein Sith-Lord. Aber meine Pflicht gilt zuerst Euch.",
                "deFemale": "Euer Wort in ihren Ohren, mein Sith-Lord. Aber meine Pflicht gilt zuerst Euch."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Wasn't sure how the team would do. Did a lot better than \"adequate.\"",
            "LocalizedText": {
                "enMale": "Wasn't sure how the team would do. Did a lot better than \"adequate.\"",
                "frMale": "Je ne savais pas comment l'\u00e9quipe s'en sortirait. Mais ce qu'elle a fait est plus \"qu'acceptable\".",
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                "deMale": "Ich war mir nicht sicher, wie sich das Team schlagen w\u00fcrde, aber ich w\u00fcrde sagen, das war besser als \"angemessen\".",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Got a comm from the team. The Bastion's back up and running, with Imperial flags.",
            "LocalizedText": {
                "enMale": "Got a comm from the team. The Bastion's back up and running, with Imperial flags.",
                "frMale": "On a un message de l'\u00e9quipe. Le Bastion est op\u00e9rationnel et le drapeau imp\u00e9rial hiss\u00e9.",
                "frFemale": "On a un message de l'\u00e9quipe. Le Bastion est op\u00e9rationnel et le drapeau imp\u00e9rial hiss\u00e9.",
                "deMale": "Ich hab eine Nachricht vom Team erhalten. Die Bastion ist wieder einsatzbereit, unter imperialer Flagge.",
                "deFemale": "Ich hab eine Nachricht vom Team erhalten. Die Bastion ist wieder einsatzbereit, unter imperialer Flagge."
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            "Text": "No reason to leave. Long way down from here.",
            "LocalizedText": {
                "enMale": "No reason to leave. Long way down from here.",
                "frMale": "Je n'ai aucune raison de partir. Je viens de loin.",
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                "deMale": "Ich sehe keinen Grund zu gehen. Mir gef\u00e4llt es hier oben.",
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            "Text": "Appreciate it. Just want to give a hundred and ten percent here.",
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            "Text": "Kid's not washed up. Just misses the work. Besides, he's brilliant.",
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                "deMale": "So verzweifelt nun auch wieder nicht, mein Sith-Lord. Nicht, wenn ich Alternativen bieten kann.",
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            "Text": "If all the preparations have been made, you have Imperial clearance for your assault on the Bastion.",
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                "frMale": "Si tout est pr\u00eat, l'Empire vous autorise \u00e0 attaquer le Bastion.",
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            "Text": "Me? You must be thinking of Quinn.",
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                "frMale": "Moi ? Vous devez confondre avec Quinn.",
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            "Text": "Don't need any. Unless Rakton's got some surprises.",
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                "frMale": "Ce ne sera pas n\u00e9cessaire. \u00c0 moins que Rakton nous r\u00e9serve quelques surprises.",
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                "deMale": "Das brauchen wir auch nicht. Es sei denn, Rakton h\u00e4tte noch ein paar \u00dcberraschungen.",
                "deFemale": "Das brauchen wir auch nicht. Es sei denn, Rakton h\u00e4tte noch ein paar \u00dcberraschungen."
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            "Text": "Had a feeling this was it. Hard to believe we're finally making our move.",
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                "enMale": "Had a feeling this was it. Hard to believe we're finally making our move.",
                "frMale": "Je croyais que \u00e7a n'arriverait jamais. J'ai du mal \u00e0 croire qu'on passe enfin \u00e0 l'action.",
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                "deMale": "Ich hatte schon sowas im Gef\u00fchl. Kaum zu glauben, dass es endlich losgeht.",
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            "Text": "So will the Empire. Just how I like it.",
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                "enMale": "So will the Empire. Just how I like it.",
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            "Text": "Quinn betrayed us once. Long as he's alive, he could do it again. Puts the whole crew at risk.",
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                "frMale": "Quinn nous a trahis une fois. Aussi longtemps qu'il vivra, il pourra recommencer. C'est une menace pour l'ensemble de l'\u00e9quipe.",
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            "Text": "Treaty of Coruscant. Black ops was disbanded, everyone reassigned. Dumb move.",
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                "enMale": "Treaty of Coruscant. Black ops was disbanded, everyone reassigned. Dumb move.",
                "frMale": "Le Trait\u00e9 de Coruscant. Les op\u00e9rations secr\u00e8tes ont \u00e9t\u00e9 supprim\u00e9es, tout le monde a \u00e9t\u00e9 r\u00e9affect\u00e9. Quelle b\u00eatise.",
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            "Text": "Ask around the Empire. Our reputation's solid.",
            "LocalizedText": {
                "enMale": "Ask around the Empire. Our reputation's solid.",
                "frMale": "Renseignez-vous. Notre r\u00e9putation est solide.",
                "frFemale": "Renseignez-vous. Notre r\u00e9putation est solide.",
                "deMale": "Fragt im Imperium herum. Unser Ruf ist gefestigt.",
                "deFemale": "Fragt im Imperium herum. Unser Ruf ist gefestigt."
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            "SpeakerB62Id": "0000000",
            "Text": "You may hate Quinn, but you and the crew are perfectly safe.",
            "LocalizedText": {
                "enMale": "You may hate Quinn, but you and the crew are perfectly safe.",
                "frMale": "Vous d\u00e9testez peut-\u00eatre Quinn, mais l'\u00e9quipe et vous n'avez rien \u00e0 craindre.",
                "frFemale": "Vous d\u00e9testez peut-\u00eatre Quinn, mais l'\u00e9quipe et vous n'avez rien \u00e0 craindre.",
                "deMale": "Ihr hasst Quinn vielleicht, aber Ihr und die Crew seid absolut sicher.",
                "deFemale": "Ihr hasst Quinn vielleicht, aber Ihr und die Crew seid absolut sicher."
            },
            "LocalizedOptionText": {
                "enMale": "Don't be afraid.",
                "frMale": "N'ayez crainte.",
                "frFemale": "N'ayez crainte.",
                "deMale": "Nur keine Sorge.",
                "deFemale": "Nur keine Sorge."
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            "CreditsGained": 0,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I rely on you to inform me of anything suspicious.",
            "LocalizedText": {
                "enMale": "I rely on you to inform me of anything suspicious.",
                "frMale": "Je compte sur vous pour m'informer de tout ce qui vous para\u00eetra suspect.",
                "frFemale": "Je compte sur vous pour m'informer de tout ce qui vous para\u00eetra suspect.",
                "deMale": "Ich verlasse mich darauf, dass Ihr mir alles Verd\u00e4chtige meldet.",
                "deFemale": "Ich verlasse mich darauf, dass Ihr mir alles Verd\u00e4chtige meldet."
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            "LocalizedOptionText": {
                "enMale": "You're my guarantee.",
                "frMale": "Je compte sur vous.",
                "frFemale": "Je compte sur vous.",
                "deMale": "Ihr seid meine Garantie.",
                "deFemale": "Ihr seid meine Garantie."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Ask me to kill Quinn again, and I may kill you instead.",
            "LocalizedText": {
                "enMale": "Ask me to kill Quinn again, and I may kill you instead.",
                "frMale": "Si vous me demandez une nouvelle fois de tuer Quinn, je pourrais bien vous tuer \u00e0 la place.",
                "frFemale": "Si vous me demandez une nouvelle fois de tuer Quinn, je pourrais bien vous tuer \u00e0 la place.",
                "deMale": "Bittet mich noch einmal, Quinn zu t\u00f6ten, dann erwischt es vielleicht stattdessen Euch.",
                "deFemale": "Bittet mich noch einmal, Quinn zu t\u00f6ten, dann erwischt es vielleicht stattdessen Euch."
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            "LocalizedOptionText": {
                "enMale": "Don't question me.",
                "frMale": "Ne remettez pas mes d\u00e9cisions en doute.",
                "frFemale": "Ne remettez pas mes d\u00e9cisions en doute.",
                "deMale": "Stellt mich nicht in Frage.",
                "deFemale": "Stellt mich nicht in Frage."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Hard to serve with a man you don't trust.",
            "LocalizedText": {
                "enMale": "Hard to serve with a man you don't trust.",
                "frMale": "C'est difficile de travailler avec un homme en qui on n'a pas confiance.",
                "frFemale": "C'est difficile de travailler avec un homme en qui on n'a pas confiance.",
                "deMale": "Ist schwer, mit einem Mann zu dienen, dem man nicht traut.",
                "deFemale": "Ist schwer, mit einem Mann zu dienen, dem man nicht traut."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Noted. Just think we've got enough problems.",
            "LocalizedText": {
                "enMale": "Noted. Just think we've got enough problems.",
                "frMale": "C'est not\u00e9. Je pense juste qu'on a suffisamment de probl\u00e8mes.",
                "frFemale": "C'est not\u00e9. Je pense juste qu'on a suffisamment de probl\u00e8mes.",
                "deMale": "Verstanden. Ich denke nur, wir haben auch so genug Probleme.",
                "deFemale": "Verstanden. Ich denke nur, wir haben auch so genug Probleme."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Corellia's one of the Republic's founding planets. Could never get close.",
            "LocalizedText": {
                "enMale": "Corellia's one of the Republic's founding planets. Could never get close.",
                "frMale": "Corellia est une des plan\u00e8tes fondatrices de la R\u00e9publique. On n'a pas r\u00e9ussi \u00e0 l'approcher.",
                "frFemale": "Corellia est une des plan\u00e8tes fondatrices de la R\u00e9publique. On n'a pas r\u00e9ussi \u00e0 l'approcher.",
                "deMale": "Corellia ist einer der Gr\u00fcndungsplaneten der Republik. Man kam nie nahe heran.",
                "deFemale": "Corellia ist einer der Gr\u00fcndungsplaneten der Republik. Man kam nie nahe heran."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Has nothing to do with that. Makes tactical sense.",
            "LocalizedText": {
                "enMale": "Has nothing to do with that. Makes tactical sense.",
                "frMale": "Ce n'est pas \u00e7a du tout. C'est strat\u00e9gique.",
                "frFemale": "Ce n'est pas \u00e7a du tout. C'est strat\u00e9gique.",
                "deMale": "Das hat damit nichts zu tun. Aus taktischer Sicht ist das einfach sinnvoll.",
                "deFemale": "Das hat damit nichts zu tun. Aus taktischer Sicht ist das einfach sinnvoll."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Ready, willing and able. We've been planning this assault for years.",
            "LocalizedText": {
                "enMale": "Ready, willing and able. We've been planning this assault for years.",
                "frMale": "On est pr\u00eats, motiv\u00e9s et capables. On pr\u00e9pare cette attaque depuis des ann\u00e9es.",
                "frFemale": "On est pr\u00eats, motiv\u00e9s et capables. On pr\u00e9pare cette attaque depuis des ann\u00e9es.",
                "deMale": "Bereit, willens und in der Lage. Wir haben diesen Angriff jahrelang geplant.",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "First step's tracking down the old team. Could be at the four corners of the galaxy by now.",
            "LocalizedText": {
                "enMale": "First step's tracking down the old team. Could be at the four corners of the galaxy by now.",
                "frMale": "Pour commencer, il faut reformer l'ancienne \u00e9quipe. Ils doivent \u00eatre aux quatre coins de la galaxie maintenant.",
                "frFemale": "Pour commencer, il faut reformer l'ancienne \u00e9quipe. Ils doivent \u00eatre aux quatre coins de la galaxie maintenant.",
                "deMale": "Zuerst m\u00fcssen wir das alte Team aufsp\u00fcren. Das k\u00f6nnte mittlerweile in allen Ecken der Galaxis verstreut sein.",
                "deFemale": "Zuerst m\u00fcssen wir das alte Team aufsp\u00fcren. Das k\u00f6nnte mittlerweile in allen Ecken der Galaxis verstreut sein."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "To get here. Best career move I've made yet.",
            "LocalizedText": {
                "enMale": "To get here. Best career move I've made yet.",
                "frMale": "Pour arriver ici. C'est la meilleure d\u00e9cision que j'aie prise sur le plan professionnel \u00e0 ce jour.",
                "frFemale": "Pour arriver ici. C'est la meilleure d\u00e9cision que j'aie prise sur le plan professionnel \u00e0 ce jour.",
                "deMale": "Um hier zu landen. Der beste Karrieresprung meiner ganzen Laufbahn.",
                "deFemale": "Um hier zu landen. Der beste Karrieresprung meiner ganzen Laufbahn."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "His fault. Too soft to kill me when he realized.",
            "LocalizedText": {
                "enMale": "His fault. Too soft to kill me when he realized.",
                "frMale": "C'est sa faute. Il n'a pas eu le courage de me tuer quand il s'en est rendu compte.",
                "frFemale": "C'est sa faute. Il n'a pas eu le courage de me tuer quand il s'en est rendu compte.",
                "deMale": "Da war er selbst schuld. Und er hatte nicht die Nerven, mich zu t\u00f6ten, als es ihm klarwurde.",
                "deFemale": "Da war er selbst schuld. Und er hatte nicht die Nerven, mich zu t\u00f6ten, als es ihm klarwurde."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Seems like there's one way to make it and a hundred ways to screw up.",
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                "enMale": "Seems like there's one way to make it and a hundred ways to screw up.",
                "frMale": "On dirait qu'il y a une seule fa\u00e7on de r\u00e9ussir et une centaine de tout g\u00e2cher.",
                "frFemale": "On dirait qu'il y a une seule fa\u00e7on de r\u00e9ussir et une centaine de tout g\u00e2cher.",
                "deMale": "Offenbar gibt es eine M\u00f6glichkeit, es zu schaffen, und Hunderte, es zu vermasseln.",
                "deFemale": "Offenbar gibt es eine M\u00f6glichkeit, es zu schaffen, und Hunderte, es zu vermasseln."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "It'll take some time. Let you know who I find later.",
            "LocalizedText": {
                "enMale": "It'll take some time. Let you know who I find later.",
                "frMale": "\u00c7a prendra du temps. Je vous tiendrai au courant de l'avanc\u00e9e de mes recherches.",
                "frFemale": "\u00c7a prendra du temps. Je vous tiendrai au courant de l'avanc\u00e9e de mes recherches.",
                "deMale": "Es wird eine Weile dauern. Ich lasse Euch sp\u00e4ter wissen, wen ich finde.",
                "deFemale": "Es wird eine Weile dauern. Ich lasse Euch sp\u00e4ter wissen, wen ich finde."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Good. Quinn won't go to the 'fresher without me knowing.",
            "LocalizedText": {
                "enMale": "Good. Quinn won't go to the 'fresher without me knowing.",
                "frMale": "Bien. Quinn n'ira nulle part sans que je le sache.",
                "frFemale": "Bien. Quinn n'ira nulle part sans que je le sache.",
                "deMale": "Gut. Quinn wird nicht mal den Erfrischer aufsuchen k\u00f6nnen, ohne dass ich es wei\u00df.",
                "deFemale": "Gut. Quinn wird nicht mal den Erfrischer aufsuchen k\u00f6nnen, ohne dass ich es wei\u00df."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "I've killed rivals every step of the way.",
            "LocalizedText": {
                "enMale": "I've killed rivals every step of the way.",
                "frMale": "\u00c0 chaque \u00e9tape, j'ai d\u00fb tuer mes rivaux.",
                "frFemale": "\u00c0 chaque \u00e9tape, j'ai d\u00fb tuer mes rivaux.",
                "deMale": "Ich habe bei jedem Schritt auf meinem Weg Rivalen get\u00f6tet.",
                "deFemale": "Ich habe bei jedem Schritt auf meinem Weg Rivalen get\u00f6tet."
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            "LocalizedOptionText": {
                "enMale": "A lot of people had to die.",
                "frMale": "Beaucoup de personnes ont d\u00fb mourir.",
                "frFemale": "Beaucoup de personnes ont d\u00fb mourir.",
                "deMale": "Eine Menge Leute mussten sterben.",
                "deFemale": "Eine Menge Leute mussten sterben."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "IsAmbient": false,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Picture the worst and then double it.",
            "LocalizedText": {
                "enMale": "Picture the worst and then double it.",
                "frMale": "Imaginez le pire et multipliez-le par deux.",
                "frFemale": "Imaginez le pire et multipliez-le par deux.",
                "deMale": "Stellt Euch das Schlimmste vor und verdoppelt das dann.",
                "deFemale": "Stellt Euch das Schlimmste vor und verdoppelt das dann."
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            "LocalizedOptionText": {
                "enMale": "Use your imagination.",
                "frMale": "Faites appel \u00e0 votre imagination.",
                "frFemale": "Faites appel \u00e0 votre imagination.",
                "deMale": "Seid fantasievoll.",
                "deFemale": "Seid fantasievoll."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Bet you've had to keep your eyes open the whole way.",
            "LocalizedText": {
                "enMale": "Bet you've had to keep your eyes open the whole way.",
                "frMale": "Je parie que vous n'avez pas d\u00fb baisser votre garde un seul instant.",
                "frFemale": "Je parie que vous n'avez pas d\u00fb baisser votre garde un seul instant.",
                "deMale": "Aber Ihr musstet den ganzen Weg lang die Augen offen halten.",
                "deFemale": "Aber Ihr musstet den ganzen Weg lang die Augen offen halten."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Good move. Might betray you, frame you, even kill you.",
            "LocalizedText": {
                "enMale": "Good move. Might betray you, frame you, even kill you.",
                "frMale": "Vous avez bien fait. Ils auraient pu vous trahir, vous tendre un pi\u00e8ge ou m\u00eame vous tuer.",
                "frFemale": "Vous avez bien fait. Ils auraient pu vous trahir, vous tendre un pi\u00e8ge ou m\u00eame vous tuer.",
                "deMale": "Guter Zug. Sie k\u00f6nnten Euch betr\u00fcgen, reinlegen oder sogar t\u00f6ten.",
                "deFemale": "Guter Zug. Sie k\u00f6nnten Euch betr\u00fcgen, reinlegen oder sogar t\u00f6ten."
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "dVXzAiV",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I prefer Quinn's discipline to your reckless defiance.",
            "LocalizedText": {
                "enMale": "I prefer Quinn's discipline to your reckless defiance.",
                "frMale": "Je pr\u00e9f\u00e8re la discipline de Quinn \u00e0 votre d\u00e9fiance irresponsable.",
                "frFemale": "Je pr\u00e9f\u00e8re la discipline de Quinn \u00e0 votre d\u00e9fiance irresponsable.",
                "deMale": "Mir ist Quinns Disziplin lieber als Euer t\u00f6richter Ungehorsam.",
                "deFemale": "Mir ist Quinns Disziplin lieber als Euer t\u00f6richter Ungehorsam."
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            "LocalizedOptionText": {
                "enMale": "At least he's not sloppy.",
                "frMale": "Au moins il sait se tenir.",
                "frFemale": "Au moins il sait se tenir.",
                "deMale": "Wenigstens ist er nicht nachl\u00e4ssig.",
                "deFemale": "Wenigstens ist er nicht nachl\u00e4ssig."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "What gets the job done? Guarantee it's not rules and regulations.",
            "LocalizedText": {
                "enMale": "What gets the job done? Guarantee it's not rules and regulations.",
                "frMale": "Qu'est-ce qui donne des r\u00e9sultats ? Croyez-moi, ce ne sont ni les lois ni les r\u00e8glements.",
                "frFemale": "Qu'est-ce qui donne des r\u00e9sultats ? Croyez-moi, ce ne sont ni les lois ni les r\u00e8glements.",
                "deMale": "Wie bringt man was zustande? Garantiert nicht mit Regeln und Vorschriften.",
                "deFemale": "Wie bringt man was zustande? Garantiert nicht mit Regeln und Vorschriften."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Noted. Just hope it doesn't come back to bite us.",
            "LocalizedText": {
                "enMale": "Noted. Just hope it doesn't come back to bite us.",
                "frMale": "C'est not\u00e9. J'esp\u00e8re juste que \u00e7a ne se retournera pas contre nous.",
                "frFemale": "C'est not\u00e9. J'esp\u00e8re juste que \u00e7a ne se retournera pas contre nous.",
                "deMale": "Verstanden. Ich hoffe nur, das bereuen wir nicht noch.",
                "deFemale": "Verstanden. Ich hoffe nur, das bereuen wir nicht noch."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Need clearance, first. And the rest of the team to pull it off.",
            "LocalizedText": {
                "enMale": "Need clearance, first. And the rest of the team to pull it off.",
                "frMale": "Il nous faut d'abord une autorisation. Et le reste de l'\u00e9quipe pour mener la mission \u00e0 bien.",
                "frFemale": "Il nous faut d'abord une autorisation. Et le reste de l'\u00e9quipe pour mener la mission \u00e0 bien.",
                "deMale": "Ich brauche zuerst eine Genehmigung. Und den Rest des Teams, um das durchzuziehen.",
                "deFemale": "Ich brauche zuerst eine Genehmigung. Und den Rest des Teams, um das durchzuziehen."
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            "SpeakerB62Id": "0000000",
            "Text": "My mission is far more important than any military exercise.",
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                "enMale": "My mission is far more important than any military exercise.",
                "frMale": "Ma mission est beaucoup plus importante qu'un petit exercice militaire.",
                "frFemale": "Ma mission est beaucoup plus importante qu'un petit exercice militaire.",
                "deMale": "Meine Mission ist wesentlich wichtiger als eine milit\u00e4rische \u00dcbung.",
                "deFemale": "Meine Mission ist wesentlich wichtiger als eine milit\u00e4rische \u00dcbung."
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            "LocalizedOptionText": {
                "enMale": "I don't have time for this.",
                "frMale": "Je n'ai pas le temps pour \u00e7a.",
                "frFemale": "Je n'ai pas le temps pour \u00e7a.",
                "deMale": "Daf\u00fcr habe ich keine Zeit.",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Whatever you say. Happy to serve.",
            "LocalizedText": {
                "enMale": "Whatever you say. Happy to serve.",
                "frMale": "Comme vous voudrez. C'est un plaisir de servir.",
                "frFemale": "Comme vous voudrez. C'est un plaisir de servir.",
                "deMale": "Was immer Ihr sagt. Ich lebe, um zu dienen.",
                "deFemale": "Was immer Ihr sagt. Ich lebe, um zu dienen."
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            "SpeakerB62Id": "0000000",
            "Text": "You're mine until you fall in battle. Or I dispose of you.",
            "LocalizedText": {
                "enMale": "You're mine until you fall in battle. Or I dispose of you.",
                "frMale": "Vous \u00eates \u00e0 moi jusqu'\u00e0 ce que vous tombiez au combat. Ou que je me d\u00e9barrasse de vous.",
                "frFemale": "Vous \u00eates \u00e0 moi jusqu'\u00e0 ce que vous tombiez au combat. Ou que je me d\u00e9barrasse de vous.",
                "deMale": "Ihr geh\u00f6rt mir, bis Ihr im Kampf fallt oder ich Euch entsorge.",
                "deFemale": "Ihr geh\u00f6rt mir, bis Ihr im Kampf fallt oder ich Euch entsorge."
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            "LocalizedOptionText": {
                "enMale": "It already is.",
                "frMale": "Elle l'est d\u00e9j\u00e0.",
                "frFemale": "Elle l'est d\u00e9j\u00e0.",
                "deMale": "Das ist er doch schon.",
                "deFemale": "Das ist er doch schon."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Rather die here than serve someone else.",
            "LocalizedText": {
                "enMale": "Rather die here than serve someone else.",
                "frMale": "Plut\u00f4t mourir ici que servir quelqu'un d'autre.",
                "frFemale": "Plut\u00f4t mourir ici que servir quelqu'un d'autre.",
                "deMale": "Ich w\u00fcrde lieber hier sterben als woanders zu dienen.",
                "deFemale": "Ich w\u00fcrde lieber hier sterben als woanders zu dienen."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Might have been easy to get this far. Might have been a war. Either way, good story.",
            "LocalizedText": {
                "enMale": "Might have been easy to get this far. Might have been a war. Either way, good story.",
                "frMale": "\u00c7a a peut-\u00eatre \u00e9t\u00e9 facile pour vous d'en arriver l\u00e0. Il y a peut-\u00eatre eu une guerre. Dans les deux cas, c'est une belle histoire.",
                "frFemale": "\u00c7a a peut-\u00eatre \u00e9t\u00e9 facile pour vous d'en arriver l\u00e0. Il y a peut-\u00eatre eu une guerre. Dans les deux cas, c'est une belle histoire.",
                "deMale": "Vielleicht habt Ihr es mit Leichtigkeit bis hierher geschafft, vielleicht war es ein Kampf. Auf jeden Fall eine gute Geschichte.",
                "deFemale": "Vielleicht habt Ihr es mit Leichtigkeit bis hierher geschafft, vielleicht war es ein Kampf. Auf jeden Fall eine gute Geschichte."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Noted.",
            "LocalizedText": {
                "enMale": "Noted.",
                "frMale": "C'est not\u00e9.",
                "frFemale": "C'est not\u00e9.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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            "SpeakerB62Id": "TlVYlP3",
            "Text": "The favors I would have to give him now... it would be above and beyond the call of duty.",
            "LocalizedText": {
                "enMale": "The favors I would have to give him now... it would be above and beyond the call of duty.",
                "frMale": "Les services qu'il veut que je lui rende en \u00e9change... d\u00e9passent largement le sens du devoir.",
                "frFemale": "Les services qu'il veut que je lui rende en \u00e9change... d\u00e9passent largement le sens du devoir.",
                "deMale": "Die Gefallen, die ich ihm schuldig w\u00e4re ... gehen weit \u00fcber jegliches Pflichtgef\u00fchl hinaus.",
                "deFemale": "Die Gefallen, die ich ihm schuldig w\u00e4re ... gehen weit \u00fcber jegliches Pflichtgef\u00fchl hinaus."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Wouldn't want to be Lorant right now.",
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                "enMale": "Wouldn't want to be Lorant right now.",
                "frMale": "Je n'aimerais pas \u00eatre \u00e0 la place de Lorant en ce moment.",
                "frFemale": "Je n'aimerais pas \u00eatre \u00e0 la place de Lorant en ce moment.",
                "deMale": "Ich m\u00f6chte jetzt nicht Lorant sein.",
                "deFemale": "Ich m\u00f6chte jetzt nicht Lorant sein."
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            "SpeakerB62Id": "TlVYlP3",
            "Text": "The old man's depraved! And the years have not been kind to him.",
            "LocalizedText": {
                "enMale": "The old man's depraved! And the years have not been kind to him.",
                "frMale": "C'est un vieil homme d\u00e9cati. Il a mal vieilli en plus.",
                "frFemale": "C'est un vieil homme d\u00e9cati. Il a mal vieilli en plus.",
                "deMale": "Der Alte ist einfach verdorben! Und die Zeit war nicht sehr gut zu ihm.",
                "deFemale": "Der Alte ist einfach verdorben! Und die Zeit war nicht sehr gut zu ihm."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "The Empire will reach the Bastion eventually.",
            "LocalizedText": {
                "enMale": "The Empire will reach the Bastion eventually.",
                "frMale": "L'Empire atteindra le Bastion un jour ou l'autre.",
                "frFemale": "L'Empire atteindra le Bastion un jour ou l'autre.",
                "deMale": "Das Imperium wird die Bastion irgendwann erreichen.",
                "deFemale": "Das Imperium wird die Bastion irgendwann erreichen."
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            "LocalizedOptionText": {
                "enMale": "Your chance may come.",
                "frMale": "Votre chance viendra.",
                "frFemale": "Votre chance viendra.",
                "deMale": "Eure Chance kommt vielleicht noch.",
                "deFemale": "Eure Chance kommt vielleicht noch."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Put the team together. Then you'll see some fireworks.",
            "LocalizedText": {
                "enMale": "Put the team together. Then you'll see some fireworks.",
                "frMale": "Rassemblez mon unit\u00e9, et vous verrez un v\u00e9ritable feu d'artifice.",
                "frFemale": "Rassemblez mon unit\u00e9, et vous verrez un v\u00e9ritable feu d'artifice.",
                "deMale": "Ich stelle das Team zusammen. Dann seht Ihr ein echtes Feuerwerk.",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Black ops soldiers use their brains. General asked for strategy. Told him we could take the planet with one target--the Bastion.",
            "LocalizedText": {
                "enMale": "Black ops soldiers use their brains. General asked for strategy. Told him we could take the planet with one target--the Bastion.",
                "frMale": "Les soldats des op\u00e9rations secr\u00e8tes utilisent leur mati\u00e8re grise. Le g\u00e9n\u00e9ral m'a demand\u00e9 la strat\u00e9gie \u00e0 employer. Je lui ai dit qu'une cible suffisait pour prendre la plan\u00e8te... le Bastion.",
                "frFemale": "Les soldats des op\u00e9rations secr\u00e8tes utilisent leur mati\u00e8re grise. Le g\u00e9n\u00e9ral m'a demand\u00e9 la strat\u00e9gie \u00e0 employer. Je lui ai dit qu'une cible suffisait pour prendre la plan\u00e8te... le Bastion.",
                "deMale": "Tarnkommando-Soldaten benutzen ihren Verstand. Der General hat nach einer Strategie gefragt. Ich sagte ihm, wir k\u00f6nnen den Planeten \u00fcber ein Ziel einnehmen ... die Bastion.",
                "deFemale": "Tarnkommando-Soldaten benutzen ihren Verstand. Der General hat nach einer Strategie gefragt. Ich sagte ihm, wir k\u00f6nnen den Planeten \u00fcber ein Ziel einnehmen ... die Bastion."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "The Bastion's the center of operations for the entire Republic military. We'd be cutting their legs out from under them.",
            "LocalizedText": {
                "enMale": "The Bastion's the center of operations for the entire Republic military. We'd be cutting their legs out from under them.",
                "frMale": "Le Bastion est le centre des op\u00e9rations de l'Arm\u00e9e de la R\u00e9publique. On leur couperait l'herbe sous le pied.",
                "frFemale": "Le Bastion est le centre des op\u00e9rations de l'Arm\u00e9e de la R\u00e9publique. On leur couperait l'herbe sous le pied.",
                "deMale": "Die Bastion ist das Einsatzzentrum des gesamten republikanischen Milit\u00e4rs. Wir w\u00fcrden ihnen den Boden unter den F\u00fc\u00dfen wegrei\u00dfen.",
                "deFemale": "Die Bastion ist das Einsatzzentrum des gesamten republikanischen Milit\u00e4rs. Wir w\u00fcrden ihnen den Boden unter den F\u00fc\u00dfen wegrei\u00dfen."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "My team can handle the preparations. General Rakton will give us the order. All I'd need is your leave.",
            "LocalizedText": {
                "enMale": "My team can handle the preparations. General Rakton will give us the order. All I'd need is your leave.",
                "frMale": "Mon \u00e9quipe peut se charger des pr\u00e9paratifs. Le G\u00e9n\u00e9ral Rakton nous donnera l'ordre. Tout ce qu'il me faut, c'est votre permission.",
                "frFemale": "Mon \u00e9quipe peut se charger des pr\u00e9paratifs. Le G\u00e9n\u00e9ral Rakton nous donnera l'ordre. Tout ce qu'il me faut, c'est votre permission.",
                "deMale": "Mein Team kann die Vorbereitung \u00fcbernehmen. General Rakton wird uns den Befehl geben. Ich br\u00e4uchte nur Eure Erlaubnis.",
                "deFemale": "Mein Team kann die Vorbereitung \u00fcbernehmen. General Rakton wird uns den Befehl geben. Ich br\u00e4uchte nur Eure Erlaubnis."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "You won't be disappointed, my lord.",
            "LocalizedText": {
                "enMale": "You won't be disappointed, my lord.",
                "frMale": "Je ne vous d\u00e9cevrai pas, Excellence.",
                "frFemale": "Je ne vous d\u00e9cevrai pas, Excellence.",
                "deMale": "Ich werde Euch nicht entt\u00e4uschen, mein Sith-Lord.",
                "deFemale": "Ich werde Euch nicht entt\u00e4uschen, mein Sith-Lord."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Corellia's the real deal. Core world. One of the Republic's founders. Gonna take more than the latest batch of recruits to claim it.",
            "LocalizedText": {
                "enMale": "Corellia's the real deal. Core world. One of the Republic's founders. Gonna take more than the latest batch of recruits to claim it.",
                "frMale": "Corellia est le c\u0153ur du probl\u00e8me. Elle appartient aux Mondes du Noyau et c'est l'une des plan\u00e8tes fondatrices de la R\u00e9publique. Il faudra plus que de simples recrues pour la capturer.",
                "frFemale": "Corellia est le c\u0153ur du probl\u00e8me. Elle appartient aux Mondes du Noyau et c'est l'une des plan\u00e8tes fondatrices de la R\u00e9publique. Il faudra plus que de simples recrues pour la capturer.",
                "deMale": "Corellia ist ein harter Brocken. Eine Kernwelt. Gr\u00fcndungsplanet der Republik. Daf\u00fcr braucht man schon mehr als ein paar frische Rekruten.",
                "deFemale": "Corellia ist ein harter Brocken. Eine Kernwelt. Gr\u00fcndungsplanet der Republik. Daf\u00fcr braucht man schon mehr als ein paar frische Rekruten."
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            "SpeakerB62Id": "0000000",
            "Text": "We'll see how your preparations turn out.",
            "LocalizedText": {
                "enMale": "We'll see how your preparations turn out.",
                "frMale": "On verra comment se passent vos pr\u00e9paratifs.",
                "frFemale": "On verra comment se passent vos pr\u00e9paratifs.",
                "deMale": "Mal sehen, wie Eure Vorbereitungen laufen.",
                "deFemale": "Mal sehen, wie Eure Vorbereitungen laufen."
            },
            "LocalizedOptionText": {
                "enMale": "Impress me first.",
                "frMale": "Impressionnez-moi d'abord.",
                "frFemale": "Impressionnez-moi d'abord.",
                "deMale": "Beeindruckt mich erst.",
                "deFemale": "Beeindruckt mich erst."
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            "SpeakerB62Id": "Ngky3U7",
            "Text": "Surprise is essential. Therefore, I must ask that you remain behind, my lord. Your presence would expose our plans.",
            "LocalizedText": {
                "enMale": "Surprise is essential. Therefore, I must ask that you remain behind, my lord. Your presence would expose our plans.",
                "frMale": "L'effet de surprise est primordial. Je dois donc vous demander de rester en retrait, Excellence. Votre pr\u00e9sence risquerait de faire \u00e9chouer nos plans.",
                "frFemale": "L'effet de surprise est primordial. Je dois donc vous demander de rester en retrait, Excellence. Votre pr\u00e9sence risquerait de faire \u00e9chouer nos plans.",
                "deMale": "Das \u00dcberraschungsmoment ist entscheidend. Daher muss ich Euch bitten zur\u00fcckzubleiben, mein Sith-Lord. Eure Anwesenheit w\u00fcrde unsere Pl\u00e4ne verraten.",
                "deFemale": "Das \u00dcberraschungsmoment ist entscheidend. Daher muss ich Euch bitten zur\u00fcckzubleiben, mein Sith-Lord. Eure Anwesenheit w\u00fcrde unsere Pl\u00e4ne verraten."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He actually expects me to sit on the sidelines?",
            "LocalizedText": {
                "enMale": "He actually expects me to sit on the sidelines?",
                "frMale": "Il esp\u00e8re vraiment que je reste sur la touche ?",
                "frFemale": "Il esp\u00e8re vraiment que je reste sur la touche ?",
                "deMale": "Er erwartet wirklich, dass ich einfach nur zuschaue?",
                "deFemale": "Er erwartet wirklich, dass ich einfach nur zuschaue?"
            },
            "LocalizedOptionText": {
                "enMale": "He must be joking.",
                "frMale": "Il doit plaisanter.",
                "frFemale": "Il doit plaisanter.",
                "deMale": "Das soll wohl ein Witz sein.",
                "deFemale": "Das soll wohl ein Witz sein."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure there's a Republic uniform in my size.",
            "LocalizedText": {
                "enMale": "I'm sure there's a Republic uniform in my size.",
                "frMale": "Je suis s\u00fbr qu'il y a un uniforme de la R\u00e9publique \u00e0 ma taille.",
                "frFemale": "Je suis s\u00fbre qu'il y a un uniforme de la R\u00e9publique \u00e0 ma taille.",
                "deMale": "Es wird ja wohl eine republikanische Uniform in meiner Gr\u00f6\u00dfe geben.",
                "deFemale": "Es wird ja wohl eine republikanische Uniform in meiner Gr\u00f6\u00dfe geben."
            },
            "LocalizedOptionText": {
                "enMale": "Expose our plans?",
                "frMale": "\u00c9chouer nos plans ?",
                "frFemale": "\u00c9chouer nos plans ?",
                "deMale": "Unsere Pl\u00e4ne verraten?",
                "deFemale": "Unsere Pl\u00e4ne verraten?"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "You've got your mission, and black ops has ours. Finally.",
            "LocalizedText": {
                "enMale": "You've got your mission, and black ops has ours. Finally.",
                "frMale": "Vous avez votre mission, les op\u00e9rations secr\u00e8tes ont la leur. Enfin.",
                "frFemale": "Vous avez votre mission, les op\u00e9rations secr\u00e8tes ont la leur. Enfin.",
                "deMale": "Ihr habt Eure Mission und das Tarnkommando hat seine. Endlich.",
                "deFemale": "Ihr habt Eure Mission und das Tarnkommando hat seine. Endlich."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "The team has their instructions. Have to leave now if I'm going to make the rendezvous.",
            "LocalizedText": {
                "enMale": "The team has their instructions. Have to leave now if I'm going to make the rendezvous.",
                "frMale": "L'\u00e9quipe a re\u00e7u ses instructions. Je dois partir maintenant si je veux arriver \u00e0 l'heure.",
                "frFemale": "L'\u00e9quipe a re\u00e7u ses instructions. Je dois partir maintenant si je veux arriver \u00e0 temps.",
                "deMale": "Das Team hat seine Anweisungen. Ich muss jetzt gehen, wenn ich rechtzeitig am Treffpunkt sein will.",
                "deFemale": "Das Team hat seine Anweisungen. Ich muss jetzt gehen, wenn ich rechtzeitig am Treffpunkt sein will."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I won't be delayed by the General or the Bastion.",
            "LocalizedText": {
                "enMale": "I won't be delayed by the General or the Bastion.",
                "frMale": "Je ne compte pas \u00eatre retard\u00e9 par le g\u00e9n\u00e9ral ou le Bastion.",
                "frFemale": "Je ne compte pas \u00eatre retard\u00e9e par le g\u00e9n\u00e9ral ou le Bastion.",
                "deMale": "Ich lasse mich vom General oder der Bastion nicht aufhalten.",
                "deFemale": "Ich lasse mich vom General oder der Bastion nicht aufhalten."
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            "LocalizedOptionText": {
                "enMale": "Make this quick.",
                "frMale": "Faites \u00e7a vite.",
                "frFemale": "Faites \u00e7a vite.",
                "deMale": "Beeilt Euch.",
                "deFemale": "Beeilt Euch."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'd better see Imperial colors on that building.",
            "LocalizedText": {
                "enMale": "I'd better see Imperial colors on that building.",
                "frMale": "J'esp\u00e8re pour vous que ce b\u00e2timent sera aux couleurs de l'Empire.",
                "frFemale": "J'esp\u00e8re pour vous que ce b\u00e2timent sera aux couleurs de l'Empire.",
                "deMale": "Ich hoffe, ich sehe schon bald imperiale Banner am Geb\u00e4ude wehen.",
                "deFemale": "Ich hoffe, ich sehe schon bald imperiale Banner am Geb\u00e4ude wehen."
            },
            "LocalizedOptionText": {
                "enMale": "Don't embarrass me.",
                "frMale": "Ne me mettez pas dans l'embarras.",
                "frFemale": "Ne me mettez pas dans l'embarras.",
                "deMale": "Entt\u00e4uscht mich nicht.",
                "deFemale": "Entt\u00e4uscht mich nicht."
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            "SpeakerB62Id": "Ngky3U7",
            "Text": "Due to the massive Republic presence at the Bastion, we've made special arrangements to get Pierce's team within range.",
            "LocalizedText": {
                "enMale": "Due to the massive Republic presence at the Bastion, we've made special arrangements to get Pierce's team within range.",
                "frMale": "En raison de la pr\u00e9sence massive de la R\u00e9publique au Bastion, nous avons pris des mesures sp\u00e9ciales afin de permettre \u00e0 l'\u00e9quipe de Pierce d'approcher.",
                "frFemale": "En raison de la pr\u00e9sence massive de la R\u00e9publique au Bastion, nous avons pris des mesures sp\u00e9ciales afin de permettre \u00e0 l'\u00e9quipe de Pierce d'approcher.",
                "deMale": "Aufgrund der massiven republikanischen Pr\u00e4senz bei der Bastion haben wir besondere Vorkehrungen getroffen, um das Team von Pierce in Reichweite zu bringen.",
                "deFemale": "Aufgrund der massiven republikanischen Pr\u00e4senz bei der Bastion haben wir besondere Vorkehrungen getroffen, um das Team von Pierce in Reichweite zu bringen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Under the circumstances, it was an adequate performance.",
            "LocalizedText": {
                "enMale": "Under the circumstances, it was an adequate performance.",
                "frMale": "Au vu des circonstances, on peut dire que c'est acceptable.",
                "frFemale": "Au vu des circonstances, on peut dire que c'est acceptable.",
                "deMale": "Unter den gegebenen Umst\u00e4nden war das eine angemessene Leistung.",
                "deFemale": "Unter den gegebenen Umst\u00e4nden war das eine angemessene Leistung."
            },
            "LocalizedOptionText": {
                "enMale": "If you say so.",
                "frMale": "Si vous le dites.",
                "frFemale": "Si vous le dites.",
                "deMale": "Wie Ihr meint.",
                "deFemale": "Wie Ihr meint."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "The Sith make history. Imperials are a footnote at best.",
            "LocalizedText": {
                "enMale": "The Sith make history. Imperials are a footnote at best.",
                "frMale": "Les Sith font l'histoire. Les Imp\u00e9riaux servent au mieux de figurants.",
                "frFemale": "Les Sith font l'histoire. Les Imp\u00e9riaux servent au mieux de figurants.",
                "deMale": "Die Sith schreiben Geschichte. Imperiale tauchen h\u00f6chstens als Fu\u00dfnoten auf.",
                "deFemale": "Die Sith schreiben Geschichte. Imperiale tauchen h\u00f6chstens als Fu\u00dfnoten auf."
            },
            "LocalizedOptionText": {
                "enMale": "Not without me.",
                "frMale": "Pas sans moi.",
                "frFemale": "Pas sans moi.",
                "deMale": "Ich bin auch noch da.",
                "deFemale": "Ich bin auch noch da."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Qj3nElC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                922
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        },
        "1185": {
            "NodeId": 1185,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "What's a soldier without his brilliant commander, my lord?",
            "LocalizedText": {
                "enMale": "What's a soldier without his brilliant commander, my lord?",
                "frMale": "Que serait un soldat sans son brillant sup\u00e9rieur, hein, Excellence ?",
                "frFemale": "Que serait un soldat sans son brillant sup\u00e9rieur, hein, Excellence ?",
                "deMale": "Ihr habt den Angriff angef\u00fchrt, mein Sith-Lord. Sicher, um die Aufmerksamkeit der richtigen Leute zu erregen.",
                "deFemale": "Ihr habt den Angriff angef\u00fchrt, mein Sith-Lord. Sicher, um die Aufmerksamkeit der richtigen Leute zu erregen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                507
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
            "GenericNodeNumber": 0
        },
        "1186": {
            "NodeId": 1186,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Took a while to track Tanido down, but he's stationed on Hoth. Finally got a clear comm signal today.",
            "LocalizedText": {
                "enMale": "Took a while to track Tanido down, but he's stationed on Hoth. Finally got a clear comm signal today.",
                "frMale": "Il m'a fallu du temps pour retrouver la trace de Tanido, mais il est en poste sur Hoth. J'ai enfin eu le signal clair aujourd'hui.",
                "frFemale": "Il m'a fallu du temps pour retrouver la trace de Tanido, mais il est en poste sur Hoth. J'ai enfin eu le signal clair aujourd'hui.",
                "deMale": "Es hat eine Weile gedauert, Tanido zu finden, aber er ist auf Hoth stationiert. Ich habe heute endlich ein klares Kom-Signal erhalten.",
                "deFemale": "Es hat eine Weile gedauert, Tanido zu finden, aber er ist auf Hoth stationiert. Ich habe heute endlich ein klares Kom-Signal erhalten."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        "1197": {
            "NodeId": 1197,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Maybe you should start tinkering again. Get that weapon you built for the Bastion out of storage.",
            "LocalizedText": {
                "enMale": "Maybe you should start tinkering again. Get that weapon you built for the Bastion out of storage.",
                "frMale": "Vous devriez peut-\u00eatre reprendre le bricolage. Et terminer cette arme que vous avez fabriqu\u00e9e pour le Bastion.",
                "frFemale": "Vous devriez peut-\u00eatre reprendre le bricolage. Et terminer cette arme que vous avez fabriqu\u00e9e pour le Bastion.",
                "deMale": "Vielleicht solltet Ihr wieder basteln. Holt die Waffe, die Ihr f\u00fcr die Bastion gebaut habt, aus dem Lager.",
                "deFemale": "Vielleicht solltet Ihr wieder basteln. Holt die Waffe, die Ihr f\u00fcr die Bastion gebaut habt, aus dem Lager."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
            "GenericNodeNumber": 0
        },
        "1198": {
            "NodeId": 1198,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "1199": {
            "NodeId": 1199,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "CjzdkNF",
            "Text": "You know very well that weapon's finished. It's waiting for the assault that will never happen.",
            "LocalizedText": {
                "enMale": "You know very well that weapon's finished. It's waiting for the assault that will never happen.",
                "frMale": "Vous savez tr\u00e8s bien que cette arme est termin\u00e9e. Elle attend juste l'assaut qui n'aura jamais lieu.",
                "frFemale": "Vous savez tr\u00e8s bien que cette arme est termin\u00e9e. Elle attend juste l'assaut qui n'aura jamais lieu.",
                "deMale": "Ihr wisst genau, dass die Waffe fertig ist. Sie wartet auf den Angriff, der niemals stattfinden wird.",
                "deFemale": "Ihr wisst genau, dass die Waffe fertig ist. Sie wartet auf den Angriff, der niemals stattfinden wird."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                1447,
                1448
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
            "GenericNodeNumber": 0
        },
        "1200": {
            "NodeId": 1200,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The lieutenant volunteered your entire team.",
            "LocalizedText": {
                "enMale": "The lieutenant volunteered your entire team.",
                "frMale": "Le lieutenant s'est port\u00e9 volontaire pour toute votre \u00e9quipe.",
                "frFemale": "Le lieutenant s'est port\u00e9 volontaire pour toute votre \u00e9quipe.",
                "deMale": "Der Lieutenant hat Euer gesamtes Team als Freiwillige gemeldet.",
                "deFemale": "Der Lieutenant hat Euer gesamtes Team als Freiwillige gemeldet."
            },
            "LocalizedOptionText": {
                "enMale": "Pierce made it happen.",
                "frMale": "Il aura lieu gr\u00e2ce \u00e0 Pierce.",
                "frFemale": "Il aura lieu gr\u00e2ce \u00e0 Pierce.",
                "deMale": "Pierce l\u00e4sst ihn stattfinden.",
                "deFemale": "Pierce l\u00e4sst ihn stattfinden."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        },
        "1201": {
            "NodeId": 1201,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "CjzdkNF",
            "Text": "Then it's fallen into place. The Bastion... after all these years.",
            "LocalizedText": {
                "enMale": "Then it's fallen into place. The Bastion... after all these years.",
                "frMale": "Alors tout s'arrange. Le Bastion... apr\u00e8s toutes ces ann\u00e9es.",
                "frFemale": "Alors tout s'arrange. Le Bastion... apr\u00e8s toutes ces ann\u00e9es.",
                "deMale": "So kommt es also doch noch dazu. Die Bastion ... nach all diesen Jahren.",
                "deFemale": "So kommt es also doch noch dazu. Die Bastion ... nach all diesen Jahren."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
            "GenericNodeNumber": 0
        },
        "1202": {
            "NodeId": 1202,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "1205": {
            "NodeId": 1205,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "CjzdkNF",
            "Text": "You're serious? It's not that I doubted the Empire. It's just been so long....",
            "LocalizedText": {
                "enMale": "You're serious? It's not that I doubted the Empire. It's just been so long....",
                "frMale": "Vous \u00eates s\u00e9rieux ? Ce n'est pas que je doutais de l'Empire. \u00c7a fait juste tellement longtemps...",
                "frFemale": "Vous \u00eates s\u00e9rieux ? Ce n'est pas que je doutais de l'Empire. \u00c7a fait juste tellement longtemps...",
                "deMale": "Ist das Euer Ernst? Ist ja nicht so, dass ich am Imperium zweifle, aber es war eine so lange Zeit ...",
                "deFemale": "Ist das Euer Ernst? Ist ja nicht so, dass ich am Imperium zweifle, aber es war eine so lange Zeit ..."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        },
        "1227": {
            "NodeId": 1227,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "CjzdkNF",
            "Text": "I'll get back to base and start making arrangements. When I have the weapon, I'll contact you.",
            "LocalizedText": {
                "enMale": "I'll get back to base and start making arrangements. When I have the weapon, I'll contact you.",
                "frMale": "Je vais retourner \u00e0 la base et faire le n\u00e9cessaire. D\u00e8s que j'ai l'arme, je vous contacte.",
                "frFemale": "Je vais retourner \u00e0 la base et faire le n\u00e9cessaire. D\u00e8s que j'ai l'arme, je vous contacte.",
                "deMale": "Ich mache mich auf den Weg zur Basis und treffe alle Vorbereitungen. Wenn ich die Waffe habe, kontaktiere ich Euch.",
                "deFemale": "Ich mache mich auf den Weg zur Basis und treffe alle Vorbereitungen. Wenn ich die Waffe habe, kontaktiere ich Euch."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        },
        "1231": {
            "NodeId": 1231,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Gate's open, security's down, and their CO is dead. The Bastion belongs to the Empire.",
            "LocalizedText": {
                "enMale": "Gate's open, security's down, and their CO is dead. The Bastion belongs to the Empire.",
                "frMale": "La porte est ouverte, la s\u00e9curit\u00e9 est HS et leur chef est mort. Le Bastion appartient \u00e0 l'Empire.",
                "frFemale": "La porte est ouverte, la s\u00e9curit\u00e9 est HS et leur chef est mort. Le Bastion appartient \u00e0 l'Empire.",
                "deMale": "Das Tor ist offen, die Sicherheit ausgeschaltet und ihr Kommandant tot. Die Bastion geh\u00f6rt dem Imperium.",
                "deFemale": "Das Tor ist offen, die Sicherheit ausgeschaltet und ihr Kommandant tot. Die Bastion geh\u00f6rt dem Imperium."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        },
        "1232": {
            "NodeId": 1232,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "1233": {
            "NodeId": 1233,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Welcome to a black ops victory, my lord. Long odds, big prize, no survivors.",
            "LocalizedText": {
                "enMale": "Welcome to a black ops victory, my lord. Long odds, big prize, no survivors.",
                "frMale": "Bienvenue \u00e0 la victoire des op\u00e9rations secr\u00e8tes, Excellence. Grosse cote, grosse r\u00e9compense, aucun survivant.",
                "frFemale": "Bienvenue \u00e0 la victoire des op\u00e9rations secr\u00e8tes, Excellence. Grosse cote, grosse r\u00e9compense, aucun survivant.",
                "deMale": "Willkommen bei einem Sieg des Tarnkommandos, mein Sith-Lord. Schlechte Chancen, gro\u00dfer Gewinn, keine \u00dcberlebenden.",
                "deFemale": "Willkommen bei einem Sieg des Tarnkommandos, mein Sith-Lord. Schlechte Chancen, gro\u00dfer Gewinn, keine \u00dcberlebenden."
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        "1241": {
            "NodeId": 1241,
            "QuestRewardB62": "wA8mzoI",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Black ops training has its merits. I'll see that you're all rewarded.",
            "LocalizedText": {
                "enMale": "Black ops training has its merits. I'll see that you're all rewarded.",
                "frMale": "L'entra\u00eenement des op\u00e9rations secr\u00e8tes n'est pas mauvais. Je veillerai \u00e0 ce que vous soyez bien r\u00e9compens\u00e9s.",
                "frFemale": "L'entra\u00eenement des op\u00e9rations secr\u00e8tes n'est pas mauvais. Je veillerai \u00e0 ce que vous soyez bien r\u00e9compens\u00e9s.",
                "deMale": "Die Ausbildung des Tarnkommandos hat ihre Vorteile. Ich sorge daf\u00fcr, dass Ihr alle belohnt werdet.",
                "deFemale": "Die Ausbildung des Tarnkommandos hat ihre Vorteile. Ich sorge daf\u00fcr, dass Ihr alle belohnt werdet."
            },
            "LocalizedOptionText": {
                "enMale": "I'm impressed.",
                "frMale": "Je suis impressionn\u00e9.",
                "frFemale": "Je suis impressionn\u00e9e.",
                "deMale": "Ich bin beeindruckt.",
                "deFemale": "Ich bin beeindruckt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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        },
        "1248": {
            "NodeId": 1248,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You couldn't have set foot on Corellia without me.",
            "LocalizedText": {
                "enMale": "You couldn't have set foot on Corellia without me.",
                "frMale": "Vous n'auriez pas pu poser le pied sur Corellia sans moi.",
                "frFemale": "Vous n'auriez pas pu poser le pied sur Corellia sans moi.",
                "deMale": "Ohne mich h\u00e4ttet Ihr gar nicht erst auf Corellia landen k\u00f6nnen.",
                "deFemale": "Ohne mich h\u00e4ttet Ihr gar nicht erst auf Corellia landen k\u00f6nnen."
            },
            "LocalizedOptionText": {
                "enMale": "\"Your\" victory?",
                "frMale": "\"Votre\" victoire ?",
                "frFemale": "\"Votre\" victoire ?",
                "deMale": "Wessen Sieg?",
                "deFemale": "Wessen Sieg?"
            },
            "CnvAlienVONode": -1,
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        "1257": {
            "NodeId": 1257,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Ngky3U7",
            "Text": "You'll infiltrate a shuttle of Republic reinforcements headed for the area. We've already procured the necessary disguises.",
            "LocalizedText": {
                "enMale": "You'll infiltrate a shuttle of Republic reinforcements headed for the area. We've already procured the necessary disguises.",
                "frMale": "Vous infiltrerez une navette de renforts de la R\u00e9publique se rendant sur place. Nous nous sommes d\u00e9j\u00e0 procur\u00e9 les d\u00e9guisements n\u00e9cessaires.",
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                "deFemale": "Ihr werdet eine F\u00e4hre mit republikanischen Verst\u00e4rkungen infiltrieren, die in das Gebiet unterwegs ist. Wir haben die entsprechende Tarnung bereits vorbereitet."
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            "Text": "They'll have Jedi along. No uniform would hide your power.",
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                "frMale": "Ils auront des Jedi avec eux. Aucun uniforme ne peut dissimuler vos pouvoirs.",
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            "Text": "He's right. There's no mistaking you for a Republic grunt.",
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            "Text": "I have better things to expend effort on.",
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                "frMale": "J'ai des choses plus importantes \u00e0 faire.",
                "frFemale": "J'ai des choses plus importantes \u00e0 faire.",
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                "enMale": "Glad to hear it.",
                "frMale": "Heureux de l'entendre.",
                "frFemale": "Heureuse de l'entendre.",
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            "SpeakerB62Id": "Ngky3U7",
            "Text": "You made this assault possible, my lord. The credit is yours--should Pierce and his team succeed.",
            "LocalizedText": {
                "enMale": "You made this assault possible, my lord. The credit is yours--should Pierce and his team succeed.",
                "frMale": "Vous avez rendu cet assaut possible, Excellence. Si Pierce et son \u00e9quipe r\u00e9ussissent... ce sera gr\u00e2ce \u00e0 vous.",
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                "deMale": "Ihr habt diesen Angriff erm\u00f6glicht, mein Sith-Lord. Die Ehre geb\u00fchrt Euch ... falls Pierce mit seinem Team erfolgreich ist.",
                "deFemale": "Ihr habt diesen Angriff erm\u00f6glicht, mein Sith-Lord. Die Ehre geb\u00fchrt Euch ... falls Pierce mit seinem Team erfolgreich ist."
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            "Text": "From the foundation to the rafters, my lord.",
            "LocalizedText": {
                "enMale": "From the foundation to the rafters, my lord.",
                "frMale": "Du sol au plafond, Excellence.",
                "frFemale": "Du sol au plafond, Excellence.",
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            "Text": "Were all your preparations worth the effort?",
            "LocalizedText": {
                "enMale": "Were all your preparations worth the effort?",
                "frMale": "Est-ce que tous vos pr\u00e9paratifs en valaient la peine ?",
                "frFemale": "Est-ce que tous vos pr\u00e9paratifs en valaient la peine ?",
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                "deFemale": "Waren Eure Vorbereitungen die M\u00fche wert?"
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                "enMale": "How did it go?",
                "frMale": "Comment \u00e7a s'est pass\u00e9 ?",
                "frFemale": "Comment \u00e7a s'est pass\u00e9 ?",
                "deMale": "Wie ist alles gelaufen?",
                "deFemale": "Wie ist alles gelaufen?"
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            "Text": "Noted. Heading out.",
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                "enMale": "Noted. Heading out.",
                "frMale": "C'est not\u00e9. J'y vais.",
                "frFemale": "C'est not\u00e9. J'y vais.",
                "deMale": "Verstanden. Ich breche auf.",
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            "Text": "Look forward to that. The Bastion was no routine assault.",
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                "frMale": "J'esp\u00e8re bien. L'attaque du Bastion n'\u00e9tait pas un assaut comme les autres.",
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            "Text": "The credit's all yours, my lord. Experience was enough for me.",
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                "frMale": "Tout le m\u00e9rite vous revient, Excellence. Ce fut un grand honneur.",
                "frFemale": "Tout le m\u00e9rite vous revient, Excellence. Ce fut un grand honneur.",
                "deMale": "Die Ehre geb\u00fchrt Euch, mein Sith-Lord. Das Erlebnis reicht mir schon vollkommen.",
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            "Text": "Hit a few snags. Tanido's weapon lost power. Couple of Lorant's men died. Arlos tripped a system hacking in.",
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                "frMale": "On a eu quelques accrocs. L'arme de Tanido a perdu de la puissance. Des hommes de Lorant sont morts. Arlos a d\u00e9clench\u00e9 un syst\u00e8me en le piratant.",
                "frFemale": "On a eu quelques accrocs. L'arme de Tanido a perdu de la puissance. Des hommes de Lorant sont morts. Arlos a d\u00e9clench\u00e9 un syst\u00e8me en le piratant.",
                "deMale": "Es gab ein paar Probleme. Tanidos Waffe hat an Energie verloren. Ein paar von Lorants Leuten sind gestorben. Arlos hat beim Hacken ein System ausgel\u00f6st.",
                "deFemale": "Es gab ein paar Probleme. Tanidos Waffe hat an Energie verloren. Ein paar von Lorants Leuten sind gestorben. Arlos hat beim Hacken ein System ausgel\u00f6st."
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            "Text": "Took a bit of damage myself. Going to take some time to heal. Let you know when I'm up for a full debrief.",
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                "enMale": "Took a bit of damage myself. Going to take some time to heal. Let you know when I'm up for a full debrief.",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Sure I can work that off somehow.",
            "LocalizedText": {
                "enMale": "Sure I can work that off somehow.",
                "frMale": "Je suis s\u00fbr qu'on peut arranger \u00e7a.",
                "frFemale": "Je suis s\u00fbr qu'on peut arranger \u00e7a.",
                "deMale": "Ich bin sicher, dass ich das irgendwie wiedergutmachen kann.",
                "deFemale": "Ich bin sicher, dass ich das irgendwie wiedergutmachen kann."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Plans for the Bastion assault are coming along. Tanido's got the weapon ready. But having the right ordinance is just the start.",
            "LocalizedText": {
                "enMale": "Plans for the Bastion assault are coming along. Tanido's got the weapon ready. But having the right ordinance is just the start.",
                "frMale": "Nos plans concernant l'assaut du Bastion progressent bien. Tanido a pr\u00e9par\u00e9 l'arme. Mais ce n'est qu'un d\u00e9but.",
                "frFemale": "Nos plans concernant l'assaut du Bastion progressent bien. Tanido a pr\u00e9par\u00e9 l'arme. Mais ce n'est qu'un d\u00e9but.",
                "deMale": "Die Pl\u00e4ne f\u00fcr den Angriff auf die Bastion nehmen Gestalt an. Tanido hat die Waffe. Aber die richtige Bewaffnung ist nur der Anfang.",
                "deFemale": "Die Pl\u00e4ne f\u00fcr den Angriff auf die Bastion nehmen Gestalt an. Tanido hat die Waffe. Aber die richtige Bewaffnung ist nur der Anfang."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Lorant's a favorite of Moff Galvan. Close to retirement now, but he could give us an army if he had the mind.",
            "LocalizedText": {
                "enMale": "Lorant's a favorite of Moff Galvan. Close to retirement now, but he could give us an army if he had the mind.",
                "frMale": "Lorant est l'une des pr\u00e9f\u00e9r\u00e9es du Moff Galvan. Il approche de la retraite, mais il pourrait nous confier une arm\u00e9e enti\u00e8re si on arrivait \u00e0 le convaincre.",
                "frFemale": "Lorant est l'une des pr\u00e9f\u00e9r\u00e9es du Moff Galvan. Il approche de la retraite, mais il pourrait nous confier une arm\u00e9e enti\u00e8re si on arrivait \u00e0 le convaincre.",
                "deMale": "Moff Galvan hat einen Narren an Lorant gefressen. Er geht bald in den Ruhestand, k\u00f6nnte uns aber eine Armee geben, wenn ihm danach ist.",
                "deFemale": "Moff Galvan hat einen Narren an Lorant gefressen. Er geht bald in den Ruhestand, k\u00f6nnte uns aber eine Armee geben, wenn ihm danach ist."
            },
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Asked Lorant about our chances. Seemed to think she could convince the old man, with the right favors.",
            "LocalizedText": {
                "enMale": "Asked Lorant about our chances. Seemed to think she could convince the old man, with the right favors.",
                "frMale": "J'ai demand\u00e9 \u00e0 Lorant quelles \u00e9taient nos chances. Elle pense pouvoir convaincre le vieillard, en lui accordant ses faveurs.",
                "frFemale": "J'ai demand\u00e9 \u00e0 Lorant quelles \u00e9taient nos chances. Elle pense pouvoir convaincre le vieillard, en lui accordant ses faveurs.",
                "deMale": "Ich habe Lorant zu unseren Chancen befragt. Sie glaubt, sie kann den alten Mann \u00fcberzeugen ... mit ein paar Gef\u00e4lligkeiten.",
                "deFemale": "Ich habe Lorant zu unseren Chancen befragt. Sie glaubt, sie kann den alten Mann \u00fcberzeugen ... mit ein paar Gef\u00e4lligkeiten."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "If Moff Galvan refuses, I'll tell him to reconsider.",
            "LocalizedText": {
                "enMale": "If Moff Galvan refuses, I'll tell him to reconsider.",
                "frMale": "Si le Moff Galvan refuse, je lui demanderai de reconsid\u00e9rer la question.",
                "frFemale": "Si le Moff Galvan refuse, je lui demanderai de reconsid\u00e9rer la question.",
                "deMale": "Falls Moff Galvan ablehnt, empfehle ich ihm, es sich anders zu \u00fcberlegen.",
                "deFemale": "Falls Moff Galvan ablehnt, empfehle ich ihm, es sich anders zu \u00fcberlegen."
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            "LocalizedOptionText": {
                "enMale": "That's not necessary.",
                "frMale": "Ce n'est pas n\u00e9cessaire.",
                "frFemale": "Ce n'est pas n\u00e9cessaire.",
                "deMale": "Das ist nicht notwendig.",
                "deFemale": "Das ist nicht notwendig."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How did Lorant become Moff Galvan's favorite?",
            "LocalizedText": {
                "enMale": "How did Lorant become Moff Galvan's favorite?",
                "frMale": "Comment Lorant est-elle devenue l'une des pr\u00e9f\u00e9r\u00e9es du Moff Galvan ?",
                "frFemale": "Comment Lorant est-elle devenue l'une des pr\u00e9f\u00e9r\u00e9es du Moff Galvan ?",
                "deMale": "Wieso ist Moff Galvan denn so begeistert von Lorant?",
                "deFemale": "Wieso ist Moff Galvan denn so begeistert von Lorant?"
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            "LocalizedOptionText": {
                "enMale": "What kind of favors?",
                "frMale": "Quel genre de faveurs ?",
                "frFemale": "Quel genre de faveurs ?",
                "deMale": "Was f\u00fcr Gef\u00e4lligkeiten?",
                "deFemale": "Was f\u00fcr Gef\u00e4lligkeiten?"
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Don't think you'd like his terms.",
            "LocalizedText": {
                "enMale": "Don't think you'd like his terms.",
                "frMale": "Je ne crois pas que ses conditions vous plairont.",
                "frFemale": "Je ne crois pas que ses conditions vous plairont.",
                "deMale": "Ich glaube kaum, dass Euch seine Bedingungen gefallen w\u00fcrden.",
                "deFemale": "Ich glaube kaum, dass Euch seine Bedingungen gefallen w\u00fcrden."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Security's our last problem. The Bastion will have plenty of systems.",
            "LocalizedText": {
                "enMale": "Security's our last problem. The Bastion will have plenty of systems.",
                "frMale": "La s\u00e9curit\u00e9 est notre dernier probl\u00e8me. Le Bastion sera truff\u00e9 de syst\u00e8mes.",
                "frFemale": "La s\u00e9curit\u00e9 est notre dernier probl\u00e8me. Le Bastion sera truff\u00e9 de syst\u00e8mes.",
                "deMale": "Wir haben noch ein Problem: die Sicherheit. In der Bastion wird es sehr viele Systeme geben.",
                "deFemale": "Wir haben noch ein Problem: die Sicherheit. In der Bastion wird es sehr viele Systeme geben."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Black ops had a man for that too. Let you know when I find him.",
            "LocalizedText": {
                "enMale": "Black ops had a man for that too. Let you know when I find him.",
                "frMale": "Les op\u00e9rations secr\u00e8tes avaient quelqu'un pour \u00e7a aussi. Je vous pr\u00e9viendrai quand je l'aurai retrouv\u00e9.",
                "frFemale": "Les op\u00e9rations secr\u00e8tes avaient quelqu'un pour \u00e7a aussi. Je vous pr\u00e9viendrai quand je l'aurai retrouv\u00e9.",
                "deMale": "Das Tarnkommando hatte auch einen Mann f\u00fcr diesen Bereich. Ich gebe Euch Bescheid, wenn ich ihn finde.",
                "deFemale": "Das Tarnkommando hatte auch einen Mann f\u00fcr diesen Bereich. Ich gebe Euch Bescheid, wenn ich ihn finde."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Ours is Sergeant Arlos. Rookie. Always trying to prove himself. Near ruined him when black ops shut down.",
            "LocalizedText": {
                "enMale": "Ours is Sergeant Arlos. Rookie. Always trying to prove himself. Near ruined him when black ops shut down.",
                "frMale": "Le n\u00f4tre, c'est le Sergent Arlos. Un petit jeune. Il veut toujours faire ses preuves. Quand les op\u00e9rations secr\u00e8tes ont d\u00fb arr\u00eater, il \u00e9tait an\u00e9anti.",
                "frFemale": "Le n\u00f4tre, c'est le Sergent Arlos. Un petit jeune. Il veut toujours faire ses preuves. Quand les op\u00e9rations secr\u00e8tes ont d\u00fb arr\u00eater, il \u00e9tait an\u00e9anti.",
                "deMale": "Unserer hei\u00dft Sergeant Arlos. Kam als Rekrut zu uns. Versucht st\u00e4ndig, sich zu beweisen. H\u00e4tte ihn fast ruiniert, als das Tarnkommando aufgel\u00f6st wurde.",
                "deFemale": "Unserer hei\u00dft Sergeant Arlos. Kam als Rekrut zu uns. Versucht st\u00e4ndig, sich zu beweisen. H\u00e4tte ihn fast ruiniert, als das Tarnkommando aufgel\u00f6st wurde."
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        "1327": {
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is anyone in black ops a normal, functioning adult?",
            "LocalizedText": {
                "enMale": "Is anyone in black ops a normal, functioning adult?",
                "frMale": "Y a-t-il quelqu'un qui agisse en adulte responsable au sein des op\u00e9rations secr\u00e8tes ?",
                "frFemale": "Y a-t-il quelqu'un qui agisse en adulte responsable au sein des op\u00e9rations secr\u00e8tes ?",
                "deMale": "Gibt es beim Tarnkommando auch einen ganz normalen, t\u00fcchtigen Erwachsenen?",
                "deFemale": "Gibt es beim Tarnkommando auch einen ganz normalen, t\u00fcchtigen Erwachsenen?"
            },
            "LocalizedOptionText": {
                "enMale": "Your entire team is pathetic.",
                "frMale": "Toute votre \u00e9quipe est path\u00e9tique.",
                "frFemale": "Toute votre \u00e9quipe est path\u00e9tique.",
                "deMale": "Euer gesamtes Team ist erb\u00e4rmlich.",
                "deFemale": "Euer gesamtes Team ist erb\u00e4rmlich."
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        "1330": {
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            "SpeakerB62Id": "U17hgG2",
            "Text": "We've all got our weaknesses, my lord. And our strengths.",
            "LocalizedText": {
                "enMale": "We've all got our weaknesses, my lord. And our strengths.",
                "frMale": "Nous avons tous nos faiblesses, Excellence. Et nos forces.",
                "frFemale": "Nous avons tous nos faiblesses, Excellence. Et nos forces.",
                "deMale": "Wir haben alle unsere Schw\u00e4chen, mein Sith-Lord. Und unsere St\u00e4rken.",
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            "Text": "Just hope it's soon. Can't wait to see those Republic flags burn.",
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                "enMale": "Just hope it's soon. Can't wait to see those Republic flags burn.",
                "frMale": "J'esp\u00e8re juste que ce sera bient\u00f4t. J'ai h\u00e2te de voir ces drapeaux de la R\u00e9publique br\u00fbler.",
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                "deMale": "Hoffen wir, dass das bald geschieht. Ich brenne darauf, die republikanischen Flaggen in Flammen zu sehen.",
                "deFemale": "Hoffen wir, dass das bald geschieht. Ich brenne darauf, die republikanischen Flaggen in Flammen zu sehen."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Heard from the kid a few days ago. Said he had some intel ready. Sounded more jittery than ever. We'll find out why.",
            "LocalizedText": {
                "enMale": "Heard from the kid a few days ago. Said he had some intel ready. Sounded more jittery than ever. We'll find out why.",
                "frMale": "J'ai eu des nouvelles du gamin il y a quelques jours. Il para\u00eet qu'il a des renseignements. Il semblait plus agit\u00e9 que d'habitude. On verra bien pourquoi.",
                "frFemale": "J'ai eu des nouvelles du gamin il y a quelques jours. Il para\u00eet qu'il a des renseignements. Il semblait plus agit\u00e9 que d'habitude. On verra bien pourquoi.",
                "deMale": "Ich habe vor ein paar Tagen von dem Jungen geh\u00f6rt. Er meint, er hat ein paar wichtige Informationen. Er h\u00f6rte sich noch nerv\u00f6ser an als sonst. Wir finden heraus warum.",
                "deFemale": "Ich habe vor ein paar Tagen von dem Jungen geh\u00f6rt. Er meint, er hat ein paar wichtige Informationen. Er h\u00f6rte sich noch nerv\u00f6ser an als sonst. Wir finden heraus warum."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "You're welcome to listen in. After a few months defrosting blasters, Tanido's probably in rare form.",
            "LocalizedText": {
                "enMale": "You're welcome to listen in. After a few months defrosting blasters, Tanido's probably in rare form.",
                "frMale": "Vous pouvez \u00e9couter. Apr\u00e8s quelques mois \u00e0 d\u00e9givrer des blasters, Tanido doit \u00eatre en grande forme.",
                "frFemale": "Vous pouvez \u00e9couter. Apr\u00e8s quelques mois \u00e0 d\u00e9givrer des blasters, Tanido doit \u00eatre en grande forme.",
                "deMale": "Ihr k\u00f6nnt gerne zuh\u00f6ren. Nach ein paar Monaten beim Enteisen von Waffen ist Tanido wahrscheinlich in Topform.",
                "deFemale": "Ihr k\u00f6nnt gerne zuh\u00f6ren. Nach ein paar Monaten beim Enteisen von Waffen ist Tanido wahrscheinlich in Topform."
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            "Text": "On Korriban, we use certain officers for target practice.",
            "LocalizedText": {
                "enMale": "On Korriban, we use certain officers for target practice.",
                "frMale": "Sur Korriban, on se sert des officiers pour s'entra\u00eener au tir.",
                "frFemale": "Sur Korriban, on se sert des officiers pour s'entra\u00eener au tir.",
                "deMale": "Auf Korriban benutzen wir bestimmte Offiziere f\u00fcr Ziel\u00fcbungen.",
                "deFemale": "Auf Korriban benutzen wir bestimmte Offiziere f\u00fcr Ziel\u00fcbungen."
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                "enMale": "It could be worse.",
                "frMale": "\u00c7a pourrait \u00eatre pire.",
                "frFemale": "\u00c7a pourrait \u00eatre pire.",
                "deMale": "Es k\u00f6nnte schlimmer sein.",
                "deFemale": "Es k\u00f6nnte schlimmer sein."
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            "SpeakerB62Id": "0000000",
            "Text": "The Empire must maintain control on Hoth.",
            "LocalizedText": {
                "enMale": "The Empire must maintain control on Hoth.",
                "frMale": "L'Empire doit garder le contr\u00f4le de Hoth.",
                "frFemale": "L'Empire doit garder le contr\u00f4le de Hoth.",
                "deMale": "Das Imperium muss die Kontrolle \u00fcber Hoth behalten.",
                "deFemale": "Das Imperium muss die Kontrolle \u00fcber Hoth behalten."
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                "enMale": "The work is necessary.",
                "frMale": "C'est un travail n\u00e9cessaire.",
                "frFemale": "C'est un travail n\u00e9cessaire.",
                "deMale": "Die Arbeit muss gemacht werden.",
                "deFemale": "Die Arbeit muss gemacht werden."
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            "Text": "Tanido doesn't like to waste time. He'll have that weapon quick as a mynock's wings.",
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                "enMale": "Tanido doesn't like to waste time. He'll have that weapon quick as a mynock's wings.",
                "frMale": "Tanido n'aime pas perdre de temps. Il aura cette arme en un rien de temps.",
                "frFemale": "Tanido n'aime pas perdre de temps. Il aura cette arme en un rien de temps.",
                "deMale": "Tanido vergeudet keine Zeit. Er besorgt die Waffe sicher so schnell wie die Fl\u00fcgel eines Mynocks.",
                "deFemale": "Tanido vergeudet keine Zeit. Er besorgt die Waffe sicher so schnell wie die Fl\u00fcgel eines Mynocks."
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            "Text": "Assault this big takes reinforcements too. Get back to you about those.",
            "LocalizedText": {
                "enMale": "Assault this big takes reinforcements too. Get back to you about those.",
                "frMale": "Un assaut de cette ampleur n\u00e9cessite aussi des renforts. Je reviendrai vers vous \u00e0 ce sujet.",
                "frFemale": "Un assaut de cette ampleur n\u00e9cessite aussi des renforts. Je reviendrai vers vous \u00e0 ce sujet.",
                "deMale": "Bei so gro\u00dfen Angriffen ist auch Verst\u00e4rkung n\u00f6tig. Dazu melde ich mich sp\u00e4ter wieder.",
                "deFemale": "Bei so gro\u00dfen Angriffen ist auch Verst\u00e4rkung n\u00f6tig. Dazu melde ich mich sp\u00e4ter wieder."
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            "SpeakerB62Id": "CjzdkNF",
            "Text": "Then again, Hoth has its charms. The ice crystals form some marvelous patterns.",
            "LocalizedText": {
                "enMale": "Then again, Hoth has its charms. The ice crystals form some marvelous patterns.",
                "frMale": "Encore une fois, Hoth est charmante. Les cristaux de glace ont des formes vraiment merveilleuses.",
                "frFemale": "Encore une fois, Hoth est charmante. Les cristaux de glace ont des formes vraiment merveilleuses.",
                "deMale": "Aber Hoth hat auch seine Reize. Die Eiskristalle bilden wirklich sch\u00f6ne Muster.",
                "deFemale": "Aber Hoth hat auch seine Reize. Die Eiskristalle bilden wirklich sch\u00f6ne Muster."
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            "SpeakerB62Id": "CjzdkNF",
            "Text": "A second class private could do my work. Or a particularly intelligent wampa.",
            "LocalizedText": {
                "enMale": "A second class private could do my work. Or a particularly intelligent wampa.",
                "frMale": "Un simple soldat pourrait faire mon travail. Ou un wampa particuli\u00e8rement intelligent.",
                "frFemale": "Un simple soldat pourrait faire mon travail. Ou un wampa particuli\u00e8rement intelligent.",
                "deMale": "Ein Private zweiten Grades k\u00f6nnte meine Arbeit machen. Oder ein gelehriger Wampa.",
                "deFemale": "Ein Private zweiten Grades k\u00f6nnte meine Arbeit machen. Oder ein gelehriger Wampa."
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            "SpeakerB62Id": "0000000",
            "Text": "No mere soldier can grasp the power of the Force.",
            "LocalizedText": {
                "enMale": "No mere soldier can grasp the power of the Force.",
                "frMale": "Un simple soldat ne peut pas comprendre le pouvoir de la Force.",
                "frFemale": "Un simple soldat ne peut pas comprendre le pouvoir de la Force.",
                "deMale": "Kein einfacher Soldat kann die Kraft der Macht begreifen.",
                "deFemale": "Kein einfacher Soldat kann die Kraft der Macht begreifen."
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            "LocalizedOptionText": {
                "enMale": "You can't understand.",
                "frMale": "Vous ne pouvez pas comprendre.",
                "frFemale": "Vous ne pouvez pas comprendre.",
                "deMale": "Ihr versteht das nicht.",
                "deFemale": "Ihr versteht das nicht."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
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            "IsAmbient": false,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's been a long time since your black ops days.",
            "LocalizedText": {
                "enMale": "It's been a long time since your black ops days.",
                "frMale": "Beaucoup de temps a pass\u00e9 depuis la derni\u00e8re mission des op\u00e9rations secr\u00e8tes.",
                "frFemale": "Beaucoup de temps a pass\u00e9 depuis la derni\u00e8re mission des op\u00e9rations secr\u00e8tes.",
                "deMale": "Eure Tarnkommando-Tage sind lange vergangen.",
                "deFemale": "Eure Tarnkommando-Tage sind lange vergangen."
            },
            "LocalizedOptionText": {
                "enMale": "If you're ready.",
                "frMale": "Si vous \u00eates pr\u00eat.",
                "frFemale": "Si vous \u00eates pr\u00eat.",
                "deMale": "Wenn Ihr bereit seid.",
                "deFemale": "Wenn Ihr bereit seid."
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            "SpeakerB62Id": "0000000",
            "Text": "Inform the General that you have my blessing.",
            "LocalizedText": {
                "enMale": "Inform the General that you have my blessing.",
                "frMale": "Informez le g\u00e9n\u00e9ral que vous avez mon accord.",
                "frFemale": "Informez le g\u00e9n\u00e9ral que vous avez mon accord.",
                "deMale": "Informiert den General, dass Ihr meinen Segen habt.",
                "deFemale": "Informiert den General, dass Ihr meinen Segen habt."
            },
            "LocalizedOptionText": {
                "enMale": "Permission granted.",
                "frMale": "Accord\u00e9e.",
                "frFemale": "Accord\u00e9e.",
                "deMale": "Erlaubnis erteilt.",
                "deFemale": "Erlaubnis erteilt."
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                        "enMale": "<<1>> greatly approves.",
                        "frMale": "<<1>> approuve grandement.",
                        "frFemale": "<<1>> approuve grandement.",
                        "deMale": "<<1>> stimmt uneingeschr\u00e4nkt zu.",
                        "deFemale": "<<1>> stimmt uneingeschr\u00e4nkt zu."
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                }
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            "SpeakerB62Id": "U17hgG2",
            "Text": "My lord. Glad we have a moment. Something we need to discuss.",
            "LocalizedText": {
                "enMale": "My lord. Glad we have a moment. Something we need to discuss.",
                "frMale": "Excellence. Je suis heureux qu'on ait un moment de libre. J'aimerais vous parler de quelque chose.",
                "frFemale": "Excellence. Je suis heureux qu'on ait un moment de libre. J'aimerais vous parler de quelque chose.",
                "deMale": "Mein Sith-Lord. Sch\u00f6n, dass wir einen Moment haben. Wir m\u00fcssen etwas besprechen.",
                "deFemale": "Mein Sith-Lord. Sch\u00f6n, dass wir einen Moment haben. Wir m\u00fcssen etwas besprechen."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Seems the Empire's set their sights on Corellia. They want black ops leading the charge. Me and the old team.",
            "LocalizedText": {
                "enMale": "Seems the Empire's set their sights on Corellia. They want black ops leading the charge. Me and the old team.",
                "frMale": "On dirait que l'Empire a des vues sur Corellia. Il veut que les op\u00e9rations secr\u00e8tes m\u00e8nent l'assaut. Mon ancienne \u00e9quipe et moi.",
                "frFemale": "On dirait que l'Empire a des vues sur Corellia. Il veut que les op\u00e9rations secr\u00e8tes m\u00e8nent l'assaut. Mon ancienne \u00e9quipe et moi.",
                "deMale": "Das Imperium hat seinen Blick anscheinend auf Corellia gerichtet. Das Tarnkommando soll den Angriff anf\u00fchren. Ich und das alte Team.",
                "deFemale": "Das Imperium hat seinen Blick anscheinend auf Corellia gerichtet. Das Tarnkommando soll den Angriff anf\u00fchren. Ich und das alte Team."
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "The Republic's plans fall apart. Morale disappears. By the time they get their cannoks in a row, Corellia will be ours.",
            "LocalizedText": {
                "enMale": "The Republic's plans fall apart. Morale disappears. By the time they get their cannoks in a row, Corellia will be ours.",
                "frMale": "Les plans de la R\u00e9publique tomberont \u00e0 l'eau. Leur moral sera au plus bas. Le temps qu'ils rassemblent leurs cannoks, Corellia sera \u00e0 nous.",
                "frFemale": "Les plans de la R\u00e9publique tomberont \u00e0 l'eau. Leur moral sera au plus bas. Le temps qu'ils rassemblent leurs cannoks, Corellia sera \u00e0 nous.",
                "deMale": "Die Pl\u00e4ne der Republik zerfallen. Die Moral schwindet. Wenn sie ihre Gesch\u00fctze aufgestellt haben, geh\u00f6rt Corellia l\u00e4ngst uns.",
                "deFemale": "Die Pl\u00e4ne der Republik zerfallen. Die Moral schwindet. Wenn sie ihre Gesch\u00fctze aufgestellt haben, geh\u00f6rt Corellia l\u00e4ngst uns."
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Conquering the Bastion may give us more than Corellia.",
            "LocalizedText": {
                "enMale": "Conquering the Bastion may give us more than Corellia.",
                "frMale": "La conqu\u00eate du Bastion nous offrira plus que Corellia.",
                "frFemale": "La conqu\u00eate du Bastion nous offrira plus que Corellia.",
                "deMale": "Wenn wir die Bastion einnehmen, gewinnen wir vielleicht sogar mehr als nur Corellia.",
                "deFemale": "Wenn wir die Bastion einnehmen, gewinnen wir vielleicht sogar mehr als nur Corellia."
            },
            "LocalizedOptionText": {
                "enMale": "This sounds important.",
                "frMale": "\u00c7a para\u00eet important.",
                "frFemale": "\u00c7a para\u00eet important.",
                "deMale": "H\u00f6rt sich wichtig an.",
                "deFemale": "H\u00f6rt sich wichtig an."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "And after you calibrated all the assault rifles for him too. Shame about those cadets, though.",
            "LocalizedText": {
                "enMale": "And after you calibrated all the assault rifles for him too. Shame about those cadets, though.",
                "frMale": "Et apr\u00e8s lui avoir calibr\u00e9 tous les fusils d'assaut. Ces jeunes n'ont plus aucun respect.",
                "frFemale": "Et apr\u00e8s lui avoir calibr\u00e9 tous les fusils d'assaut. Ces jeunes n'ont plus aucun respect.",
                "deMale": "Und das, nachdem Ihr die ganzen Sturmgewehre f\u00fcr ihn kalibriert hattet. Aber zu schade um die Kadetten.",
                "deFemale": "Und das, nachdem Ihr die ganzen Sturmgewehre f\u00fcr ihn kalibriert hattet. Aber zu schade um die Kadetten."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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        "1408": {
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            "SpeakerB62Id": "U17hgG2",
            "Text": "First thing I said, honest. General told me he'd risk it.",
            "LocalizedText": {
                "enMale": "First thing I said, honest. General told me he'd risk it.",
                "frMale": "C'est la premi\u00e8re chose que je lui ai dite. Le g\u00e9n\u00e9ral m'a dit qu'il prenait le risque.",
                "frFemale": "C'est la premi\u00e8re chose que je lui ai dite. Le g\u00e9n\u00e9ral m'a dit qu'il prenait le risque.",
                "deMale": "Ist das Erste, was ich gesagt habe, ehrlich. Der General meinte, er w\u00fcrde es riskieren.",
                "deFemale": "Ist das Erste, was ich gesagt habe, ehrlich. Der General meinte, er w\u00fcrde es riskieren."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've seen you work. Your skills are impressive.",
            "LocalizedText": {
                "enMale": "I've seen you work. Your skills are impressive.",
                "frMale": "Je vous ai vu travailler. Vous avez beaucoup de talent.",
                "frFemale": "Je vous ai vu travailler. Vous avez beaucoup de talent.",
                "deMale": "Ich habe gesehen, wie Ihr arbeitet. Eure F\u00e4higkeiten sind beeindruckend.",
                "deFemale": "Ich habe gesehen, wie Ihr arbeitet. Eure F\u00e4higkeiten sind beeindruckend."
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            "LocalizedOptionText": {
                "enMale": "I understand why.",
                "frMale": "Je comprends pourquoi.",
                "frFemale": "Je comprends pourquoi.",
                "deMale": "Ich verstehe warum.",
                "deFemale": "Ich verstehe warum."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Won't affect my duties here. Won't affect you at all.",
            "LocalizedText": {
                "enMale": "Won't affect my duties here. Won't affect you at all.",
                "frMale": "\u00c7a n'aura aucune incidence sur ma mission ici. Ni sur vous.",
                "frFemale": "\u00c7a n'aura aucune incidence sur ma mission ici. Ni sur vous.",
                "deMale": "Es wird meinen Dienst hier nicht st\u00f6ren. Und Euch schon gar nicht.",
                "deFemale": "Es wird meinen Dienst hier nicht st\u00f6ren. Und Euch schon gar nicht."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's the mission?",
            "LocalizedText": {
                "enMale": "What's the mission?",
                "frMale": "Quelle est la mission\u00a0?",
                "frFemale": "Quelle est la mission\u00a0?",
                "deMale": "Worum geht es?",
                "deFemale": "Worum geht es?"
            },
            "LocalizedOptionText": {
                "enMale": "How will you prepare?",
                "frMale": "Comment allez-vous vous pr\u00e9parer ?",
                "frFemale": "Comment allez-vous vous pr\u00e9parer ?",
                "deMale": "Wie werdet Ihr Euch vorbereiten?",
                "deFemale": "Wie werdet Ihr Euch vorbereiten?"
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Lot of planning. Gonna need weapons, reinforcements, tech....",
            "LocalizedText": {
                "enMale": "Lot of planning. Gonna need weapons, reinforcements, tech....",
                "frMale": "Beaucoup de choses \u00e0 planifier. Il nous faudra des armes, des renforts, des technologies...",
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                "deMale": "Sehr viel Planungsarbeit. Wir brauchen Waffen, Verst\u00e4rkungen, Technik ...",
                "deFemale": "Sehr viel Planungsarbeit. Wir brauchen Waffen, Verst\u00e4rkungen, Technik ..."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Sure. A place in history. Black ops' place in history.",
            "LocalizedText": {
                "enMale": "Sure. A place in history. Black ops' place in history.",
                "frMale": "Bien s\u00fbr. Une place dans l'histoire. Et pour les op\u00e9rations secr\u00e8tes aussi.",
                "frFemale": "Bien s\u00fbr. Une place dans l'histoire. Et pour les op\u00e9rations secr\u00e8tes aussi.",
                "deMale": "Genau. Einen Platz in der Geschichte. Und den hat sich das Tarnkommando verdient.",
                "deFemale": "Genau. Einen Platz in der Geschichte. Und den hat sich das Tarnkommando verdient."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Yes, my lord. Thank you, my lord.",
            "LocalizedText": {
                "enMale": "Yes, my lord. Thank you, my lord.",
                "frMale": "Bien, Excellence. Merci, Excellence.",
                "frFemale": "Bien, Excellence. Merci, Excellence.",
                "deMale": "Ja, mein Sith-Lord. Danke, mein Sith-Lord.",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Some things you never forget.",
            "LocalizedText": {
                "enMale": "Some things you never forget.",
                "frMale": "Il y a des choses qui ne s'oublient pas.",
                "frFemale": "Il y a des choses qui ne s'oublient pas.",
                "deMale": "Manche Dinge vergisst man nie.",
                "deFemale": "Manche Dinge vergisst man nie."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Best to start with Lieutenant Tanido. Weapons man. Could turn a hyperdrive into a gun turret if he wanted.",
            "LocalizedText": {
                "enMale": "Best to start with Lieutenant Tanido. Weapons man. Could turn a hyperdrive into a gun turret if he wanted.",
                "frMale": "Mieux vaut commencer par le Lieutenant Tanido. C'est notre sp\u00e9cialiste en armes. Il pourrait transformer un hyperpropulseur en canon s'il le voulait.",
                "frFemale": "Mieux vaut commencer par le Lieutenant Tanido. C'est notre sp\u00e9cialiste en armes. Il pourrait transformer un hyperpropulseur en canon s'il le voulait.",
                "deMale": "Am besten fangen wir mit Lieutenant Tanido an. Ein Waffennarr. K\u00f6nnte einen Hyperantrieb in einen Gesch\u00fctzturm umbauen, wenn er wollte.",
                "deFemale": "Am besten fangen wir mit Lieutenant Tanido an. Ein Waffennarr. K\u00f6nnte einen Hyperantrieb in einen Gesch\u00fctzturm umbauen, wenn er wollte."
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            "SpeakerB62Id": "0000000",
            "Text": "I assume he has the talent to back up his talk.",
            "LocalizedText": {
                "enMale": "I assume he has the talent to back up his talk.",
                "frMale": "J'imagine qu'il a le talent pour confirmer ses dires. ",
                "frFemale": "J'imagine qu'il a le talent pour confirmer ses dires. ",
                "deMale": "Ich gehe davon aus, dass an seinem Gerede etwas dran ist.",
                "deFemale": "Ich gehe davon aus, dass an seinem Gerede etwas dran ist."
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            "LocalizedOptionText": {
                "enMale": "Maybe he's justified.",
                "frMale": "Il a peut-\u00eatre de quoi...",
                "frFemale": "Il a peut-\u00eatre de quoi...",
                "deMale": "Vielleicht nicht zu unrecht.",
                "deFemale": "Vielleicht nicht zu unrecht."
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            "SpeakerB62Id": "0000000",
            "Text": "That's all I've heard since you joined my crew.",
            "LocalizedText": {
                "enMale": "That's all I've heard since you joined my crew.",
                "frMale": "Exactement comme vous depuis que vous avez rejoint mon unit\u00e9.",
                "frFemale": "Exactement comme vous depuis que vous avez rejoint mon unit\u00e9.",
                "deMale": "Seit Ihr bei der Crew seid, habe ich auch nichts anderes geh\u00f6rt.",
                "deFemale": "Seit Ihr bei der Crew seid, habe ich auch nichts anderes geh\u00f6rt."
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            "LocalizedOptionText": {
                "enMale": "Sounds familiar.",
                "frMale": "\u00c7a me rappelle quelqu'un.",
                "frFemale": "\u00c7a me rappelle quelqu'un.",
                "deMale": "Das kommt mir bekannt vor.",
                "deFemale": "Das kommt mir bekannt vor."
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            "SpeakerB62Id": "CjzdkNF",
            "Text": "...and then, he had me forcibly removed from the armory. Over a few flash grenades! Weaponsmaster, indeed.",
            "LocalizedText": {
                "enMale": "...and then, he had me forcibly removed from the armory. Over a few flash grenades! Weaponsmaster, indeed.",
                "frMale": "... et apr\u00e8s, il m'a forc\u00e9 \u00e0 quitter le d\u00e9p\u00f4t d'armes. Juste pour quelques grenades aveuglantes ! Tout \u00e7a parce qu'il \u00e9tait responsable des armes, \u00e9videmment.",
                "frFemale": "... et apr\u00e8s, il m'a forc\u00e9 \u00e0 quitter le d\u00e9p\u00f4t d'armes. Juste pour quelques grenades aveuglantes ! Tout \u00e7a parce qu'il \u00e9tait responsable des armes, \u00e9videmment.",
                "deMale": "... und dann wurde ich gewaltsam aus der Waffenkammer entfernt. Wegen ein paar Blitzgranaten! Waffenmeister, schon klar.",
                "deFemale": "... und dann wurde ich gewaltsam aus der Waffenkammer entfernt. Wegen ein paar Blitzgranaten! Waffenmeister, schon klar."
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            "SpeakerB62Id": "0000000",
            "Text": "You may have to find another genius, Pierce.",
            "LocalizedText": {
                "enMale": "You may have to find another genius, Pierce.",
                "frMale": "Il va peut-\u00eatre falloir trouver un autre g\u00e9nie, Pierce.",
                "frFemale": "Il va peut-\u00eatre falloir trouver un autre g\u00e9nie, Pierce.",
                "deMale": "Ihr m\u00fcsst wohl ein anderes Genie finden, Pierce.",
                "deFemale": "Ihr m\u00fcsst wohl ein anderes Genie finden, Pierce."
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            "LocalizedOptionText": {
                "enMale": "If you're not interested....",
                "frMale": "Si \u00e7a ne vous int\u00e9resse pas...",
                "frFemale": "Si \u00e7a ne vous int\u00e9resse pas...",
                "deMale": "Wenn Ihr nicht interessiert seid ...",
                "deFemale": "Wenn Ihr nicht interessiert seid ..."
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            "SpeakerB62Id": "0000000",
            "Text": "I much prefer you cold and miserable on Hoth.",
            "LocalizedText": {
                "enMale": "I much prefer you cold and miserable on Hoth.",
                "frMale": "Je vous pr\u00e9f\u00e8re encore vivant mis\u00e9rablement dans le froid de Hoth.",
                "frFemale": "Je vous pr\u00e9f\u00e8re encore vivant mis\u00e9rablement dans le froid de Hoth.",
                "deMale": "Mir gef\u00e4llt Euer kl\u00e4gliches Dasein in der K\u00e4lte von Hoth besser.",
                "deFemale": "Mir gef\u00e4llt Euer kl\u00e4gliches Dasein in der K\u00e4lte von Hoth besser."
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            "LocalizedOptionText": {
                "enMale": "Be thankful you're wrong.",
                "frMale": "Heureusement pour vous, vous faites erreur.",
                "frFemale": "Heureusement pour vous, vous faites erreur.",
                "deMale": "Seid froh, dass Ihr Euch irrt.",
                "deFemale": "Seid froh, dass Ihr Euch irrt."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "What my lord means to say is that we understand, if you can't leave your work.",
            "LocalizedText": {
                "enMale": "What my lord means to say is that we understand, if you can't leave your work.",
                "frMale": "Ce qu'il veut dire, c'est que nous comprenons, si vous ne pouvez pas quitter votre travail.",
                "frFemale": "Ce qu'il veut dire, c'est que nous comprenons, si vous ne pouvez pas quitter votre travail.",
                "deMale": "Was mein Sith-Lord damit sagen will, ist, dass wir es verstehen, wenn Ihr Eure Arbeit nicht im Stich lassen k\u00f6nnt.",
                "deFemale": "Was mein Sith-Lord damit sagen will, ist, dass wir es verstehen, wenn Ihr Eure Arbeit nicht im Stich lassen k\u00f6nnt."
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            "SpeakerB62Id": "CjzdkNF",
            "Text": "Yes, that was unfortunate. But how was I to know those rifles were for training? They really should use slaves!",
            "LocalizedText": {
                "enMale": "Yes, that was unfortunate. But how was I to know those rifles were for training? They really should use slaves!",
                "frMale": "Oui, c'est malheureux. Mais comment pouvais-je savoir que ces fusils \u00e9taient pour l'entra\u00eenement ? Ils devraient vraiment utiliser des esclaves !",
                "frFemale": "Oui, c'est malheureux. Mais comment pouvais-je savoir que ces fusils \u00e9taient pour l'entra\u00eenement ? Ils devraient vraiment utiliser des esclaves !",
                "deMale": "Ja, das war ungl\u00fccklich. Aber wie sollte ich wissen, dass diese Gewehre f\u00fcr die Ausbildung waren? Die sollten wirklich Sklaven einsetzen!",
                "deFemale": "Ja, das war ungl\u00fccklich. Aber wie sollte ich wissen, dass diese Gewehre f\u00fcr die Ausbildung waren? Die sollten wirklich Sklaven einsetzen!"
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Lets it all go to his head, of course. Can't open his mouth except to brag about black ops and our wins.",
            "LocalizedText": {
                "enMale": "Lets it all go to his head, of course. Can't open his mouth except to brag about black ops and our wins.",
                "frMale": "\u00c9videmment, il a un peu pris la grosse t\u00eate. Il ne peut pas ouvrir la bouche sans parler des op\u00e9rations secr\u00e8tes et de nos victoires en se vantant.",
                "frFemale": "\u00c9videmment, il a un peu pris la grosse t\u00eate. Il ne peut pas ouvrir la bouche sans parler des op\u00e9rations secr\u00e8tes et de nos victoires en se vantant.",
                "deMale": "Aber das ist ihm alles zu Kopf gestiegen. Sobald er den Mund aufmacht, prahlt er mit dem Tarnkommando und unseren Siegen.",
                "deFemale": "Aber das ist ihm alles zu Kopf gestiegen. Sobald er den Mund aufmacht, prahlt er mit dem Tarnkommando und unseren Siegen."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Noted. Keep my comments to the weather from now on.",
            "LocalizedText": {
                "enMale": "Noted. Keep my comments to the weather from now on.",
                "frMale": "C'est not\u00e9. Dor\u00e9navant, je ne parlerai plus que de la m\u00e9t\u00e9o.",
                "frFemale": "C'est not\u00e9. Dor\u00e9navant, je ne parlerai plus que de la m\u00e9t\u00e9o.",
                "deMale": "Verstanden. Ich werde meine Kommentare von jetzt an auf das Wetter beschr\u00e4nken.",
                "deFemale": "Verstanden. Ich werde meine Kommentare von jetzt an auf das Wetter beschr\u00e4nken."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Tanido's a genius. The Bastion will only make him worse.",
            "LocalizedText": {
                "enMale": "Tanido's a genius. The Bastion will only make him worse.",
                "frMale": "Tanido est un g\u00e9nie. Le Bastion le rendra encore pire.",
                "frFemale": "Tanido est un g\u00e9nie. Le Bastion le rendra encore pire.",
                "deMale": "Tanido ist ein Genie. Nach der Bastion wird er noch viel mehr angeben.",
                "deFemale": "Tanido ist ein Genie. Nach der Bastion wird er noch viel mehr angeben."
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            "SpeakerB62Id": "0000000",
            "Text": "What purpose will he serve in the Bastion assault?",
            "LocalizedText": {
                "enMale": "What purpose will he serve in the Bastion assault?",
                "frMale": "\u00c0 quoi servirait-il dans l'assaut du Bastion ?",
                "frFemale": "\u00c0 quoi servirait-il dans l'assaut du Bastion ?",
                "deMale": "Welchen Zweck wird er beim Angriff auf die Bastion erf\u00fcllen?",
                "deFemale": "Welchen Zweck wird er beim Angriff auf die Bastion erf\u00fcllen?"
            },
            "LocalizedOptionText": {
                "enMale": "What are his skills?",
                "frMale": "Quelles sont ses comp\u00e9tences ?",
                "frFemale": "Quelles sont ses comp\u00e9tences ?",
                "deMale": "Welche F\u00e4higkeiten hat er?",
                "deFemale": "Welche F\u00e4higkeiten hat er?"
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            "SpeakerB62Id": "CjzdkNF",
            "Text": "Anyway, that's how I ended up on Hoth. Scraping ice from blaster barrels and reheating ammunition. Pathetic.",
            "LocalizedText": {
                "enMale": "Anyway, that's how I ended up on Hoth. Scraping ice from blaster barrels and reheating ammunition. Pathetic.",
                "frMale": "Bref, c'est comme \u00e7a que je me suis retrouv\u00e9 sur Hoth. \u00c0 gratter la glace sur les canons des blasters et \u00e0 r\u00e9chauffer les munitions. Quelle honte.",
                "frFemale": "Bref, c'est comme \u00e7a que je me suis retrouv\u00e9 sur Hoth. \u00c0 gratter la glace sur les canons des blasters et \u00e0 r\u00e9chauffer les munitions. Quelle honte.",
                "deMale": "So bin ich jedenfalls auf Hoth gelandet. Ich kratze Eis von Blasterl\u00e4ufen und erhitze Munition. Erb\u00e4rmlich.",
                "deFemale": "So bin ich jedenfalls auf Hoth gelandet. Ich kratze Eis von Blasterl\u00e4ufen und erhitze Munition. Erb\u00e4rmlich."
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            "SpeakerB62Id": "0000000",
            "Text": "Lieutenant Tanido needs to learn his place.",
            "LocalizedText": {
                "enMale": "Lieutenant Tanido needs to learn his place.",
                "frMale": "Le Lieutenant Tanido doit savoir se ma\u00eetriser.",
                "frFemale": "Le Lieutenant Tanido doit savoir se ma\u00eetriser.",
                "deMale": "Lieutenant Tanido muss Respekt lernen.",
                "deFemale": "Lieutenant Tanido muss Respekt lernen."
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            "LocalizedOptionText": {
                "enMale": "Don't encourage him.",
                "frMale": "Ne l'encouragez pas.",
                "frFemale": "Ne l'encouragez pas.",
                "deMale": "Unterst\u00fctzt ihn nicht auch noch.",
                "deFemale": "Unterst\u00fctzt ihn nicht auch noch."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "You have your weapons man. What's next?",
            "LocalizedText": {
                "enMale": "You have your weapons man. What's next?",
                "frMale": "Vous avez votre sp\u00e9cialiste en armes. Ensuite ?",
                "frFemale": "Vous avez votre sp\u00e9cialiste en armes. Ensuite ?",
                "deMale": "Ihr habt also Euren Waffenmann. Was nun?",
                "deFemale": "Ihr habt also Euren Waffenmann. Was nun?"
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            "LocalizedOptionText": {
                "enMale": "What happens now?",
                "frMale": "Et maintenant ?",
                "frFemale": "Et maintenant ?",
                "deMale": "Wie geht es jetzt weiter?",
                "deFemale": "Wie geht es jetzt weiter?"
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            "SpeakerB62Id": "0000000",
            "Text": "I look forward to seeing Tanido unleashed.",
            "LocalizedText": {
                "enMale": "I look forward to seeing Tanido unleashed.",
                "frMale": "J'ai h\u00e2te de voir Tanido enfin libre.",
                "frFemale": "J'ai h\u00e2te de voir Tanido enfin libre.",
                "deMale": "Ich freue mich schon darauf, Tanido in Aktion zu erleben.",
                "deFemale": "Ich freue mich schon darauf, Tanido in Aktion zu erleben."
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            "LocalizedOptionText": {
                "enMale": "He's a brilliant man.",
                "frMale": "C'est un homme brillant.",
                "frFemale": "C'est un homme brillant.",
                "deMale": "Er ist ein brillanter Mann.",
                "deFemale": "Er ist ein brillanter Mann."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Little confidence never hurt anyone. Present company included.",
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                "deMale": "Ein bisschen Selbstvertrauen hat noch niemandem geschadet. Anwesende eingeschlossen.",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Just in time, too. Let the man idle any longer and he might do some real damage.",
            "LocalizedText": {
                "enMale": "Just in time, too. Let the man idle any longer and he might do some real damage.",
                "frMale": "Et pile au bon moment. Laissez-le \u00e0 l'arr\u00eat encore un peu et il fera vraiment de gros d\u00e9g\u00e2ts.",
                "frFemale": "Et pile au bon moment. Laissez-le \u00e0 l'arr\u00eat encore un peu et il fera vraiment de gros d\u00e9g\u00e2ts.",
                "deMale": "Gut, dass wir ihn rausholen. Wenn der Mann noch l\u00e4nger so eingesetzt worden w\u00e4re, h\u00e4tte er wahrscheinlich echten Schaden angerichtet.",
                "deFemale": "Gut, dass wir ihn rausholen. Wenn der Mann noch l\u00e4nger so eingesetzt worden w\u00e4re, h\u00e4tte er wahrscheinlich echten Schaden angerichtet."
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            "Text": "Should be a show. Like to see the size of his head after this one.",
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                "frMale": "Vous n'allez pas \u00eatre d\u00e9\u00e7u. J'ai h\u00e2te de voir la taille de sa t\u00eate apr\u00e8s \u00e7a.",
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                "deMale": "Ja, das wird ein Spektakel. Mal sehen, wie sehr ihm die Sache zu Kopf steigen wird.",
                "deFemale": "Ja, das wird ein Spektakel. Mal sehen, wie sehr ihm die Sache zu Kopf steigen wird."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Tanido's weapon will help, but we'll need more than firepower for this one.",
            "LocalizedText": {
                "enMale": "Tanido's weapon will help, but we'll need more than firepower for this one.",
                "frMale": "L'arme de Tanido nous aidera, mais il nous faudra plus que \u00e7a, cette fois.",
                "frFemale": "L'arme de Tanido nous aidera, mais il nous faudra plus que \u00e7a, cette fois.",
                "deMale": "Tanidos Waffe wird uns helfen, aber wir brauchen mehr als Feuerkraft.",
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            "Text": "We've got clearance from General Rakton. The Bastion's ours for the taking.",
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                "frMale": "Nous avons eu la permission de la part du G\u00e9n\u00e9ral Rakton. C'est \u00e0 nous de prendre le Bastion.",
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            "Text": "Never stopped you before, Captain.",
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                "frFemale": "\u00c7a ne vous a jamais arr\u00eat\u00e9, Capitaine.",
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            "SpeakerB62Id": "0000000",
            "Text": "This kind of coercion is beneath an Imperial officer.",
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                "enMale": "This kind of coercion is beneath an Imperial officer.",
                "frMale": "Ce genre de comportement est indigne d'un officier imp\u00e9rial.",
                "frFemale": "Ce genre de comportement est indigne d'un officier imp\u00e9rial.",
                "deMale": "Diese Art der N\u00f6tigung ist unter der W\u00fcrde eines imperialen Offiziers.",
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                "enMale": "I disapprove of this.",
                "frMale": "Je d\u00e9sapprouve totalement.",
                "frFemale": "Je d\u00e9sapprouve totalement.",
                "deMale": "Das gef\u00e4llt mir nicht.",
                "deFemale": "Das gef\u00e4llt mir nicht."
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            "SpeakerB62Id": "0000000",
            "Text": "Surely Moff Galvan wasn't your first promotion.",
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                "enMale": "Surely Moff Galvan wasn't your first promotion.",
                "frMale": "J'imagine que le Moff Galvan n'est pas le seul \u00e0 l'origine de vos promotions.",
                "frFemale": "J'imagine que le Moff Galvan n'est pas le seul \u00e0 l'origine de vos promotions.",
                "deMale": "Ich bin sicher, Moff Galvan war nicht Eure erste Bef\u00f6rderung.",
                "deFemale": "Ich bin sicher, Moff Galvan war nicht Eure erste Bef\u00f6rderung."
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                "enMale": "Any other \"friends?\"",
                "frMale": "Vous avez d'autres \"amis\" ?",
                "frFemale": "Vous avez d'autres \"amis\" ?",
                "deMale": "Habt Ihr noch mehr \"Freunde\"?",
                "deFemale": "Habt Ihr noch mehr \"Freunde\"?"
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            "Text": "No, the others were earned. Like any good Imperial officer.",
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                "enMale": "No, the others were earned. Like any good Imperial officer.",
                "frMale": "Non, j'ai m\u00e9rit\u00e9 les autres. Comme tout bon officier imp\u00e9rial.",
                "frFemale": "Non, j'ai m\u00e9rit\u00e9 les autres. Comme tout bon officier imp\u00e9rial.",
                "deMale": "Nein, die anderen habe ich mir verdient. Wie jeder gute imperiale Offizier.",
                "deFemale": "Nein, die anderen habe ich mir verdient. Wie jeder gute imperiale Offizier."
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            "SpeakerB62Id": "TlVYlP3",
            "Text": "We do what's necessary to get the job done. Some of us more than others.",
            "LocalizedText": {
                "enMale": "We do what's necessary to get the job done. Some of us more than others.",
                "frMale": "Nous faisons tout le n\u00e9cessaire pour que le travail soit fait. Certains plus que d'autres.",
                "frFemale": "Nous faisons tout le n\u00e9cessaire pour que le travail soit fait. Certains plus que d'autres.",
                "deMale": "Wir tun, was notwendig ist, um den Auftrag zu erledigen. Manche von uns mehr als andere.",
                "deFemale": "Wir tun, was notwendig ist, um den Auftrag zu erledigen. Manche von uns mehr als andere."
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            "SpeakerB62Id": "0000000",
            "Text": "What is Lorant's role in the Bastion assault?",
            "LocalizedText": {
                "enMale": "What is Lorant's role in the Bastion assault?",
                "frMale": "Quel est le r\u00f4le de Lorant dans l'assaut du Bastion ?",
                "frFemale": "Quel est le r\u00f4le de Lorant dans l'assaut du Bastion ?",
                "deMale": "Welche Rolle spielt Lorant bei dem Angriff auf die Bastion?",
                "deFemale": "Welche Rolle spielt Lorant bei dem Angriff auf die Bastion?"
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                "enMale": "And that's useful?",
                "frMale": "Et \u00e7a pourrait nous servir ?",
                "frFemale": "Et \u00e7a pourrait nous servir ?",
                "deMale": "Und das soll uns helfen?",
                "deFemale": "Und das soll uns helfen?"
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            "Text": "Reinforcements, from the right places.",
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                "enMale": "Reinforcements, from the right places.",
                "frMale": "Les renforts, venant de l\u00e0 o\u00f9 il faut.",
                "frFemale": "Les renforts, venant de l\u00e0 o\u00f9 il faut.",
                "deMale": "Sie besorgt uns Verst\u00e4rkung ... von den richtigen Quellen.",
                "deFemale": "Sie besorgt uns Verst\u00e4rkung ... von den richtigen Quellen."
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            "SpeakerB62Id": "TlVYlP3",
            "Text": "...there has to be another way. Moff Galvan has resources, but what he's asking is impossible.",
            "LocalizedText": {
                "enMale": "...there has to be another way. Moff Galvan has resources, but what he's asking is impossible.",
                "frMale": "... il doit y avoir un autre moyen. Le Moff Galvan a des ressources, mais il demande beaucoup trop.",
                "frFemale": "... il doit y avoir un autre moyen. Le Moff Galvan a des ressources, mais il demande beaucoup trop.",
                "deMale": "... es muss einen anderen Weg geben. Moff Galvan hat Ressourcen, aber was er verlangt, ist unm\u00f6glich.",
                "deFemale": "... es muss einen anderen Weg geben. Moff Galvan hat Ressourcen, aber was er verlangt, ist unm\u00f6glich."
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            "SpeakerB62Id": "TlVYlP3",
            "Text": "A youthful mistake, my lord. One I would rather not repeat.",
            "LocalizedText": {
                "enMale": "A youthful mistake, my lord. One I would rather not repeat.",
                "frMale": "Une erreur de jeunesse, Excellence. Que je pr\u00e9f\u00e9rerais ne pas reproduire.",
                "frFemale": "Une erreur de jeunesse, Excellence. Que je pr\u00e9f\u00e9rerais ne pas reproduire.",
                "deMale": "Eine Jugends\u00fcnde, mein Sith-Lord. Und eine, die ich nicht gerne wiederholen w\u00fcrde.",
                "deFemale": "Eine Jugends\u00fcnde, mein Sith-Lord. Und eine, die ich nicht gerne wiederholen w\u00fcrde."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "You were black ops once, before that commission went to your head. Remember?",
            "LocalizedText": {
                "enMale": "You were black ops once, before that commission went to your head. Remember?",
                "frMale": "Vous faisiez partie des op\u00e9rations secr\u00e8tes autrefois, avant d'obtenir votre promotion. Vous vous souvenez ?",
                "frFemale": "Vous faisiez partie des op\u00e9rations secr\u00e8tes autrefois, avant d'obtenir votre promotion. Vous vous souvenez ?",
                "deMale": "Ihr wart mal beim Tarnkommando, bevor Euch Euer neuer Rang zu Kopf gestiegen ist. Erinnert Ihr Euch?",
                "deFemale": "Ihr wart mal beim Tarnkommando, bevor Euch Euer neuer Rang zu Kopf gestiegen ist. Erinnert Ihr Euch?"
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            "SpeakerB62Id": "U17hgG2",
            "Text": "This is the Bastion. Farm-fresh cadets and refurbished artillery won't help us here.",
            "LocalizedText": {
                "enMale": "This is the Bastion. Farm-fresh cadets and refurbished artillery won't help us here.",
                "frMale": "C'est le Bastion. Des \u00e9l\u00e8ves officiers et une artillerie am\u00e9lior\u00e9e ne nous seront d'aucune aide.",
                "frFemale": "C'est le Bastion. Des \u00e9l\u00e8ves officiers et une artillerie am\u00e9lior\u00e9e ne nous seront d'aucune aide.",
                "deMale": "Das ist die Bastion. Taufrische Kadetten und aufgem\u00f6belte Artillerie helfen uns hier nicht.",
                "deFemale": "Das ist die Bastion. Taufrische Kadetten und aufgem\u00f6belte Artillerie helfen uns hier nicht."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "You're lucky Moff Galvan's even interested. Hear he's more into Twi'leks these days.",
            "LocalizedText": {
                "enMale": "You're lucky Moff Galvan's even interested. Hear he's more into Twi'leks these days.",
                "frMale": "Vous avez d\u00e9j\u00e0 de la chance que le Moff Galvan soit int\u00e9ress\u00e9. Il para\u00eet qu'il pr\u00e9f\u00e8re les Twi'leks maintenant.",
                "frFemale": "Vous avez d\u00e9j\u00e0 de la chance que le Moff Galvan soit int\u00e9ress\u00e9. Il para\u00eet qu'il pr\u00e9f\u00e8re les Twi'leks maintenant.",
                "deMale": "Ihr habt Gl\u00fcck, dass Moff Galvan \u00fcberhaupt Interesse hat. Er hat es dieser Tage mehr mit Twi'leks.",
                "deFemale": "Ihr habt Gl\u00fcck, dass Moff Galvan \u00fcberhaupt Interesse hat. Er hat es dieser Tage mehr mit Twi'leks."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "U0So7qC",
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            "SpeakerB62Id": "0000000",
            "Text": "You should have spared her from these...favors.",
            "LocalizedText": {
                "enMale": "You should have spared her from these...favors.",
                "frMale": "Vous auriez d\u00fb lui \u00e9pargner ces... faveurs.",
                "frFemale": "Vous auriez d\u00fb lui \u00e9pargner ces... faveurs.",
                "deMale": "Ihr h\u00e4ttet sie nicht zu diesen ... Gefallen ... zwingen sollen.",
                "deFemale": "Ihr h\u00e4ttet sie nicht zu diesen ... Gefallen ... zwingen sollen."
            },
            "LocalizedOptionText": {
                "enMale": "That was cruel.",
                "frMale": "C'\u00e9tait cruel.",
                "frFemale": "C'\u00e9tait cruel.",
                "deMale": "Das war hart.",
                "deFemale": "Das war hart."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "SpeakerB62Id": "0000000",
            "Text": "The Captain made her bed. Now she must lie in it.",
            "LocalizedText": {
                "enMale": "The Captain made her bed. Now she must lie in it.",
                "frMale": "Le capitaine a fait son lit. Maintenant, elle doit s'y coucher.",
                "frFemale": "Le capitaine a fait son lit. Maintenant, elle doit s'y coucher.",
                "deMale": "Der Captain ist selbst schuld. Wie man sich bettet, so liegt man.",
                "deFemale": "Der Captain ist selbst schuld. Wie man sich bettet, so liegt man."
            },
            "LocalizedOptionText": {
                "enMale": "She started this.",
                "frMale": "C'est elle qui a commenc\u00e9.",
                "frFemale": "C'est elle qui a commenc\u00e9.",
                "deMale": "Sie hat damit angefangen.",
                "deFemale": "Sie hat damit angefangen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You have your men. Are you ready for the assault?",
            "LocalizedText": {
                "enMale": "You have your men. Are you ready for the assault?",
                "frMale": "Vous avez votre \u00e9quipe. Vous \u00eates pr\u00eat pour l'assaut ?",
                "frFemale": "Vous avez votre \u00e9quipe. Vous \u00eates pr\u00eat pour l'assaut ?",
                "deMale": "Ihr habt Eure Leute. Seid Ihr bereit f\u00fcr den Angriff?",
                "deFemale": "Ihr habt Eure Leute. Seid Ihr bereit f\u00fcr den Angriff?"
            },
            "LocalizedOptionText": {
                "enMale": "It's done now.",
                "frMale": "C'est fini maintenant.",
                "frFemale": "C'est fini maintenant.",
                "deMale": "Das w\u00e4re erledigt.",
                "deFemale": "Das w\u00e4re erledigt."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "TlVYlP3",
            "Text": "I'll comm Moff Galvan. Reinforcements will be ready when the time comes.",
            "LocalizedText": {
                "enMale": "I'll comm Moff Galvan. Reinforcements will be ready when the time comes.",
                "frMale": "Je vais appeler le Moff Galvan. Les renforts seront pr\u00eats le moment venu.",
                "frFemale": "Je vais appeler le Moff Galvan. Les renforts seront pr\u00eats le moment venu.",
                "deMale": "Ich kontaktiere Moff Galvan. Es wird Verst\u00e4rkung da sein, wenn Ihr sie ben\u00f6tigt.",
                "deFemale": "Ich kontaktiere Moff Galvan. Es wird Verst\u00e4rkung da sein, wenn Ihr sie ben\u00f6tigt."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "With Moff Galvan. There's an image I didn't need.",
            "LocalizedText": {
                "enMale": "With Moff Galvan. There's an image I didn't need.",
                "frMale": "Avec le Moff Galvan. J'aurais pr\u00e9f\u00e9r\u00e9 me passer de cette image.",
                "frFemale": "Avec le Moff Galvan. J'aurais pr\u00e9f\u00e9r\u00e9 me passer de cette image.",
                "deMale": "In einem Bett mit Moff Galvan. Das will ich mir gar nicht so genau vorstellen.",
                "deFemale": "In einem Bett mit Moff Galvan. Das will ich mir gar nicht so genau vorstellen."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "It's for the Bastion. No time to lose your nerve.",
            "LocalizedText": {
                "enMale": "It's for the Bastion. No time to lose your nerve.",
                "frMale": "C'est pour le Bastion. Ce n'est pas le moment de vous d\u00e9gonfler.",
                "frFemale": "C'est pour le Bastion. Ce n'est pas le moment de vous d\u00e9gonfler.",
                "deMale": "Es geht um die Bastion. Wir d\u00fcrfen jetzt nicht die Nerven verlieren.",
                "deFemale": "Es geht um die Bastion. Wir d\u00fcrfen jetzt nicht die Nerven verlieren."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Bend the rules a lot in black ops. Lorant could always smooth things out. Pretty face, way with words...people like her.",
            "LocalizedText": {
                "enMale": "Bend the rules a lot in black ops. Lorant could always smooth things out. Pretty face, way with words...people like her.",
                "frMale": "On faisait beaucoup d'entorses au r\u00e8glement dans les op\u00e9rations secr\u00e8tes. Lorant r\u00e9ussissait toujours \u00e0 calmer les choses. Un joli minois, du bagou... les gens l'aiment bien.",
                "frFemale": "On faisait beaucoup d'entorses au r\u00e8glement dans les op\u00e9rations secr\u00e8tes. Lorant r\u00e9ussissait toujours \u00e0 calmer les choses. Un joli minois, du bagou... les gens l'aiment bien.",
                "deMale": "Bei den Tarnkommandos werden die Regeln oft etwas freier ausgelegt. Lorant k\u00f6nnte da helfen. Sie ist h\u00fcbsch und hat es mit Worten ... die Leute m\u00f6gen sie.",
                "deFemale": "Bei den Tarnkommandos werden die Regeln oft etwas freier ausgelegt. Lorant k\u00f6nnte da helfen. Sie ist h\u00fcbsch und hat es mit Worten ... die Leute m\u00f6gen sie."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "High praise, coming from a man like you.",
            "LocalizedText": {
                "enMale": "High praise, coming from a man like you.",
                "frMale": "C'est flatteur, venant d'un homme comme vous.",
                "frFemale": "C'est flatteur, venant d'un homme comme vous.",
                "deMale": "Ein hohes Lob von einem Mann wie Euch.",
                "deFemale": "Ein hohes Lob von einem Mann wie Euch."
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            "LocalizedOptionText": {
                "enMale": "That includes you.",
                "frMale": "Vous y compris.",
                "frFemale": "Vous y compris.",
                "deMale": "Ihr wohl auch.",
                "deFemale": "Ihr wohl auch."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I thought black ops was an elite organization.",
            "LocalizedText": {
                "enMale": "I thought black ops was an elite organization.",
                "frMale": "Je croyais que les op\u00e9rations secr\u00e8tes \u00e9taient une organisation d'\u00e9lite.",
                "frFemale": "Je croyais que les op\u00e9rations secr\u00e8tes \u00e9taient une organisation d'\u00e9lite.",
                "deMale": "Ich dachte, das Tarnkommando w\u00e4re eine Eliteeinheit.",
                "deFemale": "Ich dachte, das Tarnkommando w\u00e4re eine Eliteeinheit."
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            "LocalizedOptionText": {
                "enMale": "How disgusting.",
                "frMale": "C'est r\u00e9pugnant.",
                "frFemale": "C'est r\u00e9pugnant.",
                "deMale": "Wie abscheulich.",
                "deFemale": "Wie abscheulich."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Lorant spent an evening with Moff Galvan as a lieutenant. By morning, she was a captain.",
            "LocalizedText": {
                "enMale": "Lorant spent an evening with Moff Galvan as a lieutenant. By morning, she was a captain.",
                "frMale": "Alors qu'elle \u00e9tait lieutenant, Lorant a pass\u00e9 une nuit avec le Moff Galvan. Le lendemain, elle \u00e9tait capitaine.",
                "frFemale": "Alors qu'elle \u00e9tait lieutenant, Lorant a pass\u00e9 une nuit avec le Moff Galvan. Le lendemain, elle \u00e9tait capitaine.",
                "deMale": "Lorant hat als Lieutenant mal einen Abend mit Moff Galvan verbracht. Morgens war sie dann schon Captain.",
                "deFemale": "Lorant hat als Lieutenant mal einen Abend mit Moff Galvan verbracht. Morgens war sie dann schon Captain."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "We can't all have the Force, my lord.",
            "LocalizedText": {
                "enMale": "We can't all have the Force, my lord.",
                "frMale": "Nous ne pouvons pas tous avoir la Force, Excellence.",
                "frFemale": "Nous ne pouvons pas tous avoir la Force, Excellence.",
                "deMale": "Wir k\u00f6nnen nicht alle mit der Macht umgehen, mein Sith-Lord.",
                "deFemale": "Wir k\u00f6nnen nicht alle mit der Macht umgehen, mein Sith-Lord."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Just stating the facts. Others might say more.",
            "LocalizedText": {
                "enMale": "Just stating the facts. Others might say more.",
                "frMale": "Je dis juste ce qui est. Les autres en diraient davantage.",
                "frFemale": "Je dis juste ce qui est. Les autres en diraient davantage.",
                "deMale": "Ich z\u00e4hle nur die Fakten auf. Andere w\u00fcrden noch viel mehr erz\u00e4hlen.",
                "deFemale": "Ich z\u00e4hle nur die Fakten auf. Andere w\u00fcrden noch viel mehr erz\u00e4hlen."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I imagine Tanido doesn't make many friends.",
            "LocalizedText": {
                "enMale": "I imagine Tanido doesn't make many friends.",
                "frMale": "J'imagine que Tanido ne s'est pas fait que des amis.",
                "frFemale": "J'imagine que Tanido ne s'est pas fait que des amis.",
                "deMale": "Ich sch\u00e4tze, Tanido hat nicht so viele Freunde.",
                "deFemale": "Ich sch\u00e4tze, Tanido hat nicht so viele Freunde."
            },
            "LocalizedOptionText": {
                "enMale": "Better than Tanido.",
                "frMale": "Elle est meilleure que Tanido.",
                "frFemale": "Elle est meilleure que Tanido.",
                "deMale": "Besser als Tanido.",
                "deFemale": "Besser als Tanido."
            },
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            "CreditsGained": 0,
            "IsEmpty": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Lorant's got certain assets Tanido doesn't.",
            "LocalizedText": {
                "enMale": "Lorant's got certain assets Tanido doesn't.",
                "frMale": "Lorant poss\u00e8de certains atouts que Tanido n'a pas.",
                "frFemale": "Lorant poss\u00e8de certains atouts que Tanido n'a pas.",
                "deMale": "Lorant hat gewisse Eigenschaften, die Tanido fehlen.",
                "deFemale": "Lorant hat gewisse Eigenschaften, die Tanido fehlen."
            },
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Almost ready for the Bastion now. Security's the last wrinkle. Takes a good tech to deal with Republic systems.",
            "LocalizedText": {
                "enMale": "Almost ready for the Bastion now. Security's the last wrinkle. Takes a good tech to deal with Republic systems.",
                "frMale": "Nous sommes presque pr\u00eats pour le Bastion. La s\u00e9curit\u00e9 est le dernier probl\u00e8me \u00e0 r\u00e9gler. Il faut un bon technicien pour pirater les syst\u00e8mes de la R\u00e9publique.",
                "frFemale": "Nous sommes presque pr\u00eats pour le Bastion. La s\u00e9curit\u00e9 est le dernier probl\u00e8me \u00e0 r\u00e9gler. Il faut un bon technicien pour pirater les syst\u00e8mes de la R\u00e9publique.",
                "deMale": "Ich bin jetzt fast bereit f\u00fcr den Angriff auf die Bastion. Es fehlt nur noch die Sicherheit. Man braucht einen guten Techniker, um die republikanischen Systeme auszuschalten.",
                "deFemale": "Ich bin jetzt fast bereit f\u00fcr den Angriff auf die Bastion. Es fehlt nur noch die Sicherheit. Man braucht einen guten Techniker, um die republikanischen Systeme auszuschalten."
            },
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            "IsEmpty": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Never tell him that, of course. Might make him sloppy. Got to keep him on his toes.",
            "LocalizedText": {
                "enMale": "Never tell him that, of course. Might make him sloppy. Got to keep him on his toes.",
                "frMale": "Je compte sur vous pour ne pas lui r\u00e9p\u00e9ter. Il risquerait de se rel\u00e2cher. Je dois le forcer \u00e0 rester vigilant.",
                "frFemale": "Je compte sur vous pour ne pas lui r\u00e9p\u00e9ter. Il risquerait de se rel\u00e2cher. Je dois le forcer \u00e0 rester vigilant.",
                "deMale": "Aber sagt ihm das blo\u00df nicht. Sonst wird er noch schlampig. Ich muss ihn in Topform halten.",
                "deFemale": "Aber sagt ihm das blo\u00df nicht. Sonst wird er noch schlampig. Ich muss ihn in Topform halten."
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Prepwork's finished. The team's ready. Soon as General Rakton gives the order, we strike.",
            "LocalizedText": {
                "enMale": "Prepwork's finished. The team's ready. Soon as General Rakton gives the order, we strike.",
                "frMale": "Les pr\u00e9paratifs sont termin\u00e9s. L'\u00e9quipe est pr\u00eate. D\u00e8s que le G\u00e9n\u00e9ral Rakton en donnera l'ordre, nous attaquerons.",
                "frFemale": "Les pr\u00e9paratifs sont termin\u00e9s. L'\u00e9quipe est pr\u00eate. D\u00e8s que le G\u00e9n\u00e9ral Rakton en donnera l'ordre, nous attaquerons.",
                "deMale": "Die Vorbereitung ist abgeschlossen. Das Team ist bereit. Sobald General Rakton den Befehl gibt, schlagen wir zu.",
                "deFemale": "Die Vorbereitung ist abgeschlossen. Das Team ist bereit. Sobald General Rakton den Befehl gibt, schlagen wir zu."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "1588": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Took to drowning his sorrows in the nearest cantina. Sobered up quick when I told him about the Bastion.",
            "LocalizedText": {
                "enMale": "Took to drowning his sorrows in the nearest cantina. Sobered up quick when I told him about the Bastion.",
                "frMale": "Il s'est mis \u00e0 noyer son chagrin dans la cantina la plus proche. Il a vite desso\u00fbl\u00e9 quand je lui ai parl\u00e9 du Bastion.",
                "frFemale": "Il s'est mis \u00e0 noyer son chagrin dans la cantina la plus proche. Il a vite desso\u00fbl\u00e9 quand je lui ai parl\u00e9 du Bastion.",
                "deMale": "Er hat versucht, seinen Kummer in der n\u00e4chsten Cantina zu ertr\u00e4nken. Als ich ihm von der Bastion erz\u00e4hlte, war er aber ganz schnell wieder n\u00fcchtern.",
                "deFemale": "Er hat versucht, seinen Kummer in der n\u00e4chsten Cantina zu ertr\u00e4nken. Als ich ihm von der Bastion erz\u00e4hlte, war er aber ganz schnell wieder n\u00fcchtern."
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The sergeant wasn't assigned to black ops by accident.",
            "LocalizedText": {
                "enMale": "The sergeant wasn't assigned to black ops by accident.",
                "frMale": "Le sergent n'a pas rejoint les op\u00e9rations secr\u00e8tes par accident.",
                "frFemale": "Le sergent n'a pas rejoint les op\u00e9rations secr\u00e8tes par accident.",
                "deMale": "Der Sergeant wurde dem Tarnkommando sicher nicht grundlos zugeteilt.",
                "deFemale": "Der Sergeant wurde dem Tarnkommando sicher nicht grundlos zugeteilt."
            },
            "LocalizedOptionText": {
                "enMale": "Arlos must show promise.",
                "frMale": "Arlos doit \u00eatre prometteur.",
                "frFemale": "Arlos doit \u00eatre prometteur.",
                "deMale": "Arlos muss Talent haben.",
                "deFemale": "Arlos muss Talent haben."
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            "AffectionRewardEventsB62": {
                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "NodeId": 1590,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sergeant Arlos did well, given the circumstances.",
            "LocalizedText": {
                "enMale": "Sergeant Arlos did well, given the circumstances.",
                "frMale": "Le Sergent Arlos s'est bien d\u00e9brouill\u00e9, au vu des circonstances.",
                "frFemale": "Le Sergent Arlos s'est bien d\u00e9brouill\u00e9, au vu des circonstances.",
                "deMale": "Sergeant Arlos hat den Umst\u00e4nden entsprechend gute Arbeit geleistet.",
                "deFemale": "Sergeant Arlos hat den Umst\u00e4nden entsprechend gute Arbeit geleistet."
            },
            "LocalizedOptionText": {
                "enMale": "Go easy on the boy.",
                "frMale": "Allez-y doucement avec le gamin.",
                "frFemale": "Allez-y doucement avec le gamin.",
                "deMale": "Seid nicht so streng mit dem Jungen.",
                "deFemale": "Seid nicht so streng mit dem Jungen."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No officer in the Empire would accept his failure.",
            "LocalizedText": {
                "enMale": "No officer in the Empire would accept his failure.",
                "frMale": "Aucun officier imp\u00e9rial n'accepterait son \u00e9chec.",
                "frFemale": "Aucun officier imp\u00e9rial n'accepterait son \u00e9chec.",
                "deMale": "Kein Offizier des Imperiums w\u00fcrde einen Fehler von ihm dulden.",
                "deFemale": "Kein Offizier des Imperiums w\u00fcrde einen Fehler von ihm dulden."
            },
            "LocalizedOptionText": {
                "enMale": "A firm hand is best.",
                "frMale": "Il faut avoir la main ferme.",
                "frFemale": "Il faut avoir la main ferme.",
                "deMale": "Eine starke Hand ist immer gut.",
                "deFemale": "Eine starke Hand ist immer gut."
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            "AffectionRewardEventsB62": {
                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "NodeId": 1592,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You said security was the team's last concern.",
            "LocalizedText": {
                "enMale": "You said security was the team's last concern.",
                "frMale": "Vous avez dit que la s\u00e9curit\u00e9 \u00e9tait le dernier probl\u00e8me de l'\u00e9quipe.",
                "frFemale": "Vous avez dit que la s\u00e9curit\u00e9 \u00e9tait le dernier probl\u00e8me de l'\u00e9quipe.",
                "deMale": "Ihr sagtet, die Sicherheit ist das letzte noch offene Problem.",
                "deFemale": "Ihr sagtet, die Sicherheit ist das letzte noch offene Problem."
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            "LocalizedOptionText": {
                "enMale": "Is that everything?",
                "frMale": "C'est tout ?",
                "frFemale": "C'est tout ?",
                "deMale": "Haben wir es dann?",
                "deFemale": "Haben wir es dann?"
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        "1603": {
            "NodeId": 1603,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Lorant's find. Caught him hacking into his own service record.",
            "LocalizedText": {
                "enMale": "Lorant's find. Caught him hacking into his own service record.",
                "frMale": "Une trouvaille de Lorant. Elle l'a surpris en train de pirater les archives de son propre service.",
                "frFemale": "Une trouvaille de Lorant. Elle l'a surpris en train de pirater les archives de son propre service.",
                "deMale": "Lorant hat ihn gefunden. Er war gerade dabei, seine eigene Dienstakte zu hacken.",
                "deFemale": "Lorant hat ihn gefunden. Er war gerade dabei, seine eigene Dienstakte zu hacken."
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        "1604": {
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Heard better excuses from my assault rifle. Did you even get their schematics?",
            "LocalizedText": {
                "enMale": "Heard better excuses from my assault rifle. Did you even get their schematics?",
                "frMale": "J'ai d\u00e9j\u00e0 entendu de meilleures excuses de la part de mon fusil. J'esp\u00e8re au moins que vous avez eu leurs sch\u00e9mas ?",
                "frFemale": "J'ai d\u00e9j\u00e0 entendu de meilleures excuses de la part de mon fusil. J'esp\u00e8re au moins que vous avez eu leurs sch\u00e9mas ?",
                "deMale": "Da habe ich von meinem Sturmgewehr schon bessere Ausreden geh\u00f6rt. Habt Ihr die Pl\u00e4ne schon besorgt?",
                "deFemale": "Da habe ich von meinem Sturmgewehr schon bessere Ausreden geh\u00f6rt. Habt Ihr die Pl\u00e4ne schon besorgt?"
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            "SpeakerB62Id": "0000000",
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        "1609": {
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "fXazmZN",
            "Text": "No. Yes. Partly. I have the ground floor layout. That should get you all the way to central command.",
            "LocalizedText": {
                "enMale": "No. Yes. Partly. I have the ground floor layout. That should get you all the way to central command.",
                "frMale": "Non. Oui. En partie. J'ai les plans du rez-de-chauss\u00e9e. Ils devraient vous permettre d'acc\u00e9der au QG.",
                "frFemale": "Non. Oui. En partie. J'ai les plans du rez-de-chauss\u00e9e. Ils devraient vous permettre d'acc\u00e9der au QG.",
                "deMale": "Nein. Ja. Zum Teil. Ich habe den Plan vom Erdgeschoss. Das sollte reichen, um zur Zentralsteuerung zu kommen.",
                "deFemale": "Nein. Ja. Zum Teil. Ich habe den Plan vom Erdgeschoss. Das sollte reichen, um zur Zentralsteuerung zu kommen."
            },
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "NodeId": 1610,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "To come so close, and stumble at the finish.",
            "LocalizedText": {
                "enMale": "To come so close, and stumble at the finish.",
                "frMale": "Arriver si pr\u00e8s du but, et tr\u00e9bucher \u00e0 la fin.",
                "frFemale": "Arriver si pr\u00e8s du but, et tr\u00e9bucher \u00e0 la fin.",
                "deMale": "So nahe am Ziel und dann stolpert Ihr.",
                "deFemale": "So nahe am Ziel und dann stolpert Ihr."
            },
            "LocalizedOptionText": {
                "enMale": "This is priceless.",
                "frMale": "Vous \u00eates impayables.",
                "frFemale": "Vous \u00eates impayables.",
                "deMale": "Das ist ja fast schon lustig.",
                "deFemale": "Das ist ja fast schon lustig."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "QuestRewardB62": "WcxOwcA",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If this is black ops strategy, I'm not impressed.",
            "LocalizedText": {
                "enMale": "If this is black ops strategy, I'm not impressed.",
                "frMale": "Si c'est la strat\u00e9gie des op\u00e9rations secr\u00e8tes, \u00e7a ne m'impressionne pas.",
                "frFemale": "Si c'est la strat\u00e9gie des op\u00e9rations secr\u00e8tes, \u00e7a ne m'impressionne pas.",
                "deMale": "Wenn das Tarnkommando so arbeitet, bin ich ganz und gar nicht beeindruckt.",
                "deFemale": "Wenn das Tarnkommando so arbeitet, bin ich ganz und gar nicht beeindruckt."
            },
            "LocalizedOptionText": {
                "enMale": "Pierce is right.",
                "frMale": "Pierce a raison.",
                "frFemale": "Pierce a raison.",
                "deMale": "Pierce hat Recht.",
                "deFemale": "Pierce hat Recht."
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                "Qj3nElC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
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            "IsAmbient": false,
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            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Perhaps Pierce could offer you some support.",
            "LocalizedText": {
                "enMale": "Perhaps Pierce could offer you some support.",
                "frMale": "Peut-\u00eatre que Pierce pourrait vous aider.",
                "frFemale": "Peut-\u00eatre que Pierce pourrait vous aider.",
                "deMale": "Vielleicht kann Euch Pierce bei etwas unterst\u00fctzen.",
                "deFemale": "Vielleicht kann Euch Pierce bei etwas unterst\u00fctzen."
            },
            "LocalizedOptionText": {
                "enMale": "Can we help?",
                "frMale": "On peut vous aider ?",
                "frFemale": "On peut vous aider ?",
                "deMale": "K\u00f6nnen wir helfen?",
                "deFemale": "K\u00f6nnen wir helfen?"
            },
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            "AffectionRewardEventsB62": {
                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "fXazmZN",
            "Text": "There's something else I could try. It's risky--but I'd get full control of their systems.",
            "LocalizedText": {
                "enMale": "There's something else I could try. It's risky--but I'd get full control of their systems.",
                "frMale": "Je pourrais essayer autre chose. C'est risqu\u00e9... mais j'aurais le contr\u00f4le total de leurs syst\u00e8mes.",
                "frFemale": "Je pourrais essayer autre chose. C'est risqu\u00e9... mais j'aurais le contr\u00f4le total de leurs syst\u00e8mes.",
                "deMale": "Eine Sache k\u00f6nnte ich noch versuchen. Es ist riskant ... aber ich w\u00fcrde ihre gesamten Systeme \u00fcbernehmen.",
                "deFemale": "Eine Sache k\u00f6nnte ich noch versuchen. Es ist riskant ... aber ich w\u00fcrde ihre gesamten Systeme \u00fcbernehmen."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "1615": {
            "NodeId": 1615,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "fXazmZN",
            "Text": "The Bastion will be ours before we even step inside. Just give me another chance.",
            "LocalizedText": {
                "enMale": "The Bastion will be ours before we even step inside. Just give me another chance.",
                "frMale": "Le Bastion sera \u00e0 nous avant m\u00eame qu'on y entre. Donnez-moi juste une autre chance.",
                "frFemale": "Le Bastion sera \u00e0 nous avant m\u00eame qu'on y entre. Donnez-moi juste une autre chance.",
                "deMale": "Die Bastion wird uns geh\u00f6ren, noch bevor wir sie \u00fcberhaupt betreten. Gebt mir noch eine Chance.",
                "deFemale": "Die Bastion wird uns geh\u00f6ren, noch bevor wir sie \u00fcberhaupt betreten. Gebt mir noch eine Chance."
            },
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            "Stb": "str.cnv.location.companion_characters.sith_warrior.pierce.pierce",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Hope so. You screw this up, and I'll personally take it out of your hide. Now get back to work.",
            "LocalizedText": {
                "enMale": "Hope so. You screw this up, and I'll personally take it out of your hide. Now get back to work.",
                "frMale": "Je l'esp\u00e8re. Si vous \u00e9chouez, je me chargerai personnellement de vous le faire regretter. Maintenant, au travail.",
                "frFemale": "Je l'esp\u00e8re. Si vous \u00e9chouez, je me chargerai personnellement de vous le faire regretter. Maintenant, au travail.",
                "deMale": "Das hoffe ich. Wenn Ihr das vermasselt, kn\u00f6pfe ich Euch mir pers\u00f6nlich vor. Und jetzt wieder an die Arbeit.",
                "deFemale": "Das hoffe ich. Wenn Ihr das vermasselt, kn\u00f6pfe ich Euch mir pers\u00f6nlich vor. Und jetzt wieder an die Arbeit."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Galaxy's not all sunshine and stars. Kid's got to learn that now.",
            "LocalizedText": {
                "enMale": "Galaxy's not all sunshine and stars. Kid's got to learn that now.",
                "frMale": "La galaxie n'est pas faite que de soleils et d'\u00e9toiles. Le gamin doit l'apprendre maintenant.",
                "frFemale": "La galaxie n'est pas faite que de soleils et d'\u00e9toiles. Le gamin doit l'apprendre maintenant.",
                "deMale": "Die Galaxis besteht nicht nur aus Sonnenschein und Sternen. Der Junge muss das jetzt lernen.",
                "deFemale": "Die Galaxis besteht nicht nur aus Sonnenschein und Sternen. Der Junge muss das jetzt lernen."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "No Sith lord, either. Might be Arlos' head if he doesn't learn.",
            "LocalizedText": {
                "enMale": "No Sith lord, either. Might be Arlos' head if he doesn't learn.",
                "frMale": "Aucun Seigneur Sith non plus. S'il n'apprend pas vite, je ne donne pas cher de sa peau.",
                "frFemale": "Aucun Seigneur Sith non plus. S'il n'apprend pas vite, je ne donne pas cher de sa peau.",
                "deMale": "Und auch kein Sith-Lord. Wenn Arlos nicht lernt, k\u00f6nnte ihn das seinen Kopf kosten.",
                "deFemale": "Und auch kein Sith-Lord. Wenn Arlos nicht lernt, k\u00f6nnte ihn das seinen Kopf kosten."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "fXazmZN",
            "Text": "....but I can't account for cheap Republic shortcuts! Who uses a closed circuit system? In the Bastion, no less!",
            "LocalizedText": {
                "enMale": "....but I can't account for cheap Republic shortcuts! Who uses a closed circuit system? In the Bastion, no less!",
                "frMale": "... mais je ne peux pas expliquer les solutions bon march\u00e9 de la R\u00e9publique ! Qui pourrait utiliser un syst\u00e8me en circuit ferm\u00e9 ? Dans le Bastion, en plus !",
                "frFemale": "... mais je ne peux pas expliquer les solutions bon march\u00e9 de la R\u00e9publique ! Qui pourrait utiliser un syst\u00e8me en circuit ferm\u00e9 ? Dans le Bastion, en plus !",
                "deMale": "... aber ich kann doch nichts f\u00fcr billige republikanische Tricks! Wer benutzt denn schon einen geschlossenen Schaltkreis? Und das in der Bastion!",
                "deFemale": "... aber ich kann doch nichts f\u00fcr billige republikanische Tricks! Wer benutzt denn schon einen geschlossenen Schaltkreis? Und das in der Bastion!"
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Schematics look good. With full control, Republic won't have a chance. Kid did all right.",
            "LocalizedText": {
                "enMale": "Schematics look good. With full control, Republic won't have a chance. Kid did all right.",
                "frMale": "Les sch\u00e9mas ont l'air corrects. Si on contr\u00f4le tout, la R\u00e9publique n'aura aucune chance. Le gamin a fait du bon travail.",
                "frFemale": "Les sch\u00e9mas ont l'air corrects. Si on contr\u00f4le tout, la R\u00e9publique n'aura aucune chance. Le gamin a fait du bon travail.",
                "deMale": "Die Pl\u00e4ne sehen gut aus. Bei voller Kontrolle hat die Republik keine Chance. Der Junge hat das gut gemacht.",
                "deFemale": "Die Pl\u00e4ne sehen gut aus. Bei voller Kontrolle hat die Republik keine Chance. Der Junge hat das gut gemacht."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsEmpty": true,
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            "SpeakerB62Id": "U17hgG2",
            "Text": "I wouldn't give him water on Tatooine.",
            "LocalizedText": {
                "enMale": "I wouldn't give him water on Tatooine.",
                "frMale": "Je pr\u00e9f\u00e9rerais traverser Tatooine sans eau.",
                "frFemale": "Je pr\u00e9f\u00e9rerais traverser Tatooine sans eau.",
                "deMale": "Ich w\u00fcrde ihm nicht mal auf Tatooine Wasser geben.",
                "deFemale": "Ich w\u00fcrde ihm nicht mal auf Tatooine Wasser geben."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "Text": "And what surprises will we find there? That's supposed to be your job, Arlos.",
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                "enMale": "And what surprises will we find there? That's supposed to be your job, Arlos.",
                "frMale": "Et \u00e0 quelles surprises doit-on s'attendre l\u00e0-bas ? C'est cens\u00e9 \u00eatre votre travail, Arlos.",
                "frFemale": "Et \u00e0 quelles surprises doit-on s'attendre l\u00e0-bas ? C'est cens\u00e9 \u00eatre votre travail, Arlos.",
                "deMale": "Und welche \u00dcberraschungen erwarten uns dort? Das sollte eigentlich Eure Arbeit sein, Arlos.",
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            "Text": "I'm starting to think we were shut down for a reason. And the reason was you.",
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                "frMale": "Je commence \u00e0 croire qu'on a \u00e9t\u00e9 d\u00e9mantel\u00e9s pour une raison. Et cette raison, c'est vous.",
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            "Text": "But if you could see their code, my lord, not to mention their wiring--",
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                "frMale": "Mais si vous pouviez voir leurs codes, Excellence, sans parler des c\u00e2blages...",
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            "Text": "Arlos could barely aim a blaster when he joined black ops. We gave him strength to go with his smarts.",
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                "frFemale": "Arlos pouvait \u00e0 peine tenir un blaster quand il est arriv\u00e9 dans les op\u00e9rations secr\u00e8tes. Nous lui avons donn\u00e9 la force pour accompagner son intelligence.",
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Made sergeant after our last assault. Could be up for a commission, if things go smooth at the Bastion.",
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                "enMale": "Made sergeant after our last assault. Could be up for a commission, if things go smooth at the Bastion.",
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                "frFemale": "Il a \u00e9t\u00e9 nomm\u00e9 sergent apr\u00e8s notre dernier assaut. Il pourrait obtenir une promotion, si tout se passe bien au Bastion.",
                "deMale": "Nach unserem letzten Angriff wurde er Sergeant. K\u00f6nnte wieder eine Bef\u00f6rderung drin sein, wenn bei der Bastion alles gut l\u00e4uft.",
                "deFemale": "Nach unserem letzten Angriff wurde er Sergeant. K\u00f6nnte wieder eine Bef\u00f6rderung drin sein, wenn bei der Bastion alles gut l\u00e4uft."
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            "Text": "Advancing his career won't improve your own.",
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                "enMale": "Advancing his career won't improve your own.",
                "frMale": "Le faire avancer dans sa carri\u00e8re n'apportera rien \u00e0 la v\u00f4tre.",
                "frFemale": "Le faire avancer dans sa carri\u00e8re n'apportera rien \u00e0 la v\u00f4tre.",
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                "enMale": "What do you care?",
                "frMale": "En quoi \u00e7a vous concerne ?",
                "frFemale": "En quoi \u00e7a vous concerne ?",
                "deMale": "Was interessiert Euch das?",
                "deFemale": "Was interessiert Euch das?"
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            "Text": "Your victory will depend on his performance.",
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                "enMale": "Your victory will depend on his performance.",
                "frMale": "Votre victoire d\u00e9pendra de lui.",
                "frFemale": "Votre victoire d\u00e9pendra de lui.",
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                "enMale": "His role is crucial.",
                "frMale": "Son r\u00f4le sera crucial.",
                "frFemale": "Son r\u00f4le sera crucial.",
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                "deFemale": "Er ist sehr wichtig."
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            "Text": "The Bastion could become your greatest failure.",
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                "frMale": "Autant dire que c'est mal parti.",
                "frFemale": "Autant dire que c'est mal parti.",
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                "deFemale": "Und wenn nicht?"
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
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            "Text": "Only if we all die. Won't matter much then.",
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            "Text": "Didn't know it needed improving, my lord.",
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                "frMale": "Je ne savais pas que ma carri\u00e8re avait besoin d'\u00e9voluer, Excellence.",
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            "Text": "Got a few leads on the old black ops team. Republic won't let the Bastion go easy. It'll take all of us to claim it.",
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                "enMale": "Got a few leads on the old black ops team. Republic won't let the Bastion go easy. It'll take all of us to claim it.",
                "frMale": "J'ai quelques pistes sur l'ancienne \u00e9quipe des op\u00e9rations secr\u00e8tes. La R\u00e9publique ne l\u00e2chera pas le Bastion comme \u00e7a. Il faudra toute l'\u00e9quipe pour \u00e7a.",
                "frFemale": "J'ai quelques pistes sur l'ancienne \u00e9quipe des op\u00e9rations secr\u00e8tes. La R\u00e9publique ne l\u00e2chera pas le Bastion comme \u00e7a. Il faudra toute l'\u00e9quipe pour \u00e7a.",
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                "deFemale": "Ich habe ein paar Spuren zum alten Tarnkommando-Team. Die Republik wird uns die Bastion nicht einfach \u00fcberlassen. Wir m\u00fcssen alles geben, um sie einzunehmen."
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            "Text": "A man of your talent should be on Dromund Kaas.",
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                "enMale": "A man of your talent should be on Dromund Kaas.",
                "frMale": "Un homme de votre talent devrait \u00eatre sur Dromund Kaas.",
                "frFemale": "Un homme de votre talent devrait \u00eatre sur Dromund Kaas.",
                "deMale": "Ein Mann mit Euren F\u00e4higkeiten sollte auf Dromund Kaas sein.",
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                "enMale": "You deserve better.",
                "frMale": "Vous m\u00e9ritez mieux.",
                "frFemale": "Vous m\u00e9ritez mieux.",
                "deMale": "Ihr habt etwas Besseres verdient.",
                "deFemale": "Ihr habt etwas Besseres verdient."
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            "Text": "Oh, if only! The Citadel would be a welcome sight after all this snow and ice--",
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                "enMale": "Oh, if only! The Citadel would be a welcome sight after all this snow and ice--",
                "frMale": "Oh, si seulement ! La Citadelle serait la bienvenue apr\u00e8s toute cette neige et toute cette glace...",
                "frFemale": "Oh, si seulement ! La Citadelle serait la bienvenue apr\u00e8s toute cette neige et toute cette glace...",
                "deMale": "Da habt Ihr Recht! Die Zitadelle w\u00e4re ein willkommener Anblick nach all diesem Schnee und Eis.",
                "deFemale": "Da habt Ihr Recht! Die Zitadelle w\u00e4re ein willkommener Anblick nach all diesem Schnee und Eis."
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            "Text": "Now it's got her putting on airs. Actually ordered me to comm her. Better get to it, eh?",
            "LocalizedText": {
                "enMale": "Now it's got her putting on airs. Actually ordered me to comm her. Better get to it, eh?",
                "frMale": "Maintenant, elle joue \u00e0 la princesse. Elle m'a d'ailleurs donn\u00e9 l'ordre de l'appeler. Je ferais bien d'ob\u00e9ir, pas vrai ?",
                "frFemale": "Maintenant, elle joue \u00e0 la princesse. Elle m'a d'ailleurs donn\u00e9 l'ordre de l'appeler. Je ferais bien d'ob\u00e9ir, pas vrai ?",
                "deMale": "Und das merkt man ihr jetzt an. Sie hat mir tats\u00e4chlich befohlen, mich bei ihr zu melden. Dann mache ich das besser mal, was?",
                "deFemale": "Und das merkt man ihr jetzt an. Sie hat mir tats\u00e4chlich befohlen, mich bei ihr zu melden. Dann mache ich das besser mal, was?"
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            "Text": "I'd like to talk when you get a moment.",
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            "Text": "Jaesa insists it'll change hands again. The Republic won't let Corellia go easily.",
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                "frMale": "Jaesa continue \u00e0 dire qu'elle changera encore de mains. Que la R\u00e9publique n'abandonnera pas Corellia aussi facilement.",
                "frFemale": "Jaesa continue \u00e0 dire qu'elle changera encore de mains. Que la R\u00e9publique n'abandonnera pas Corellia aussi facilement.",
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                "deFemale": "Jaesa ist sich sicher, dass die Kontrolle wieder wechseln wird. Die Republik wird Corellia nicht einfach aufgeben."
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            "Text": "Been getting to know the crew. Jaesa's soft everywhere but battle. Wonder if all Jedi have that kind of power.",
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            "Text": "Been getting to know the crew. Never guessed Jaesa used to be a Jedi. Girl's starting to scare me. I like it.",
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                "frMale": "Je commence \u00e0 conna\u00eetre l'\u00e9quipe. Je n'aurais jamais devin\u00e9 que Jaesa \u00e9tait un Jedi. Cette fille commence \u00e0 me faire peur. \u00c7a me pla\u00eet.",
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            "SpeakerB62Id": "PDAglQ5",
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "PDAglQ5",
            "Text": "Can't understand a word the Talz says, but glad he's on our side. And for no training, the Twi'lek does alright.",
            "LocalizedText": {
                "enMale": "Can't understand a word the Talz says, but glad he's on our side. And for no training, the Twi'lek does alright.",
                "frMale": "Je ne comprends pas un mot de ce que raconte le Talz, mais je suis heureux qu'il soit de notre c\u00f4t\u00e9. Et pour quelqu'un qui n'a re\u00e7u aucun entra\u00eenement, la Twi'lek s'en sort bien.",
                "frFemale": "Je ne comprends pas un mot de ce que raconte le Talz, mais je suis heureux qu'il soit de notre c\u00f4t\u00e9. Et pour quelqu'un qui n'a re\u00e7u aucun entra\u00eenement, la Twi'lek s'en sort bien.",
                "deMale": "Ich verstehe kein Wort davon, was der Talz sagt, aber gut, dass er auf unserer Seite steht. Und daf\u00fcr, dass sie nicht ausgebildet ist, schl\u00e4gt sich die Twi'lek nicht schlecht.",
                "deFemale": "Ich verstehe kein Wort davon, was der Talz sagt, aber gut, dass er auf unserer Seite steht. Und daf\u00fcr, dass sie nicht ausgebildet ist, schl\u00e4gt sich die Twi'lek nicht schlecht."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "PDAglQ5",
            "Text": "The Twi'lek's a surprise. No military training, but she holds her own out there.",
            "LocalizedText": {
                "enMale": "The Twi'lek's a surprise. No military training, but she holds her own out there.",
                "frMale": "La Twi'lek est surprenante. Elle n'a re\u00e7u aucun entra\u00eenement militaire, mais elle se d\u00e9brouille bien.",
                "frFemale": "La Twi'lek est surprenante. Elle n'a re\u00e7u aucun entra\u00eenement militaire, mais elle se d\u00e9brouille bien.",
                "deMale": "Die Twi'lek ist eine \u00dcberraschung. Keine Milit\u00e4rausbildung und trotzdem kann sie sich da drau\u00dfen bew\u00e4hren.",
                "deFemale": "Die Twi'lek ist eine \u00dcberraschung. Keine Milit\u00e4rausbildung und trotzdem kann sie sich da drau\u00dfen bew\u00e4hren."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "PDAglQ5",
            "Text": "We work well together. Lot easier without Quinn breathing down our necks.",
            "LocalizedText": {
                "enMale": "We work well together. Lot easier without Quinn breathing down our necks.",
                "frMale": "On fait du bon travail ensemble. C'est beaucoup plus facile maintenant qu'on n'a plus Quinn sur le dos.",
                "frFemale": "On fait du bon travail ensemble. C'est beaucoup plus facile maintenant qu'on n'a plus Quinn sur le dos.",
                "deMale": "Wir arbeiten gut zusammen. Geht auch viel einfacher, seit uns Quinn nicht mehr im Nacken sitzt.",
                "deFemale": "Wir arbeiten gut zusammen. Geht auch viel einfacher, seit uns Quinn nicht mehr im Nacken sitzt."
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Quinn's only useful contribution was getting himself killed.",
            "LocalizedText": {
                "enMale": "Quinn's only useful contribution was getting himself killed.",
                "frMale": "La seule contribution utile de Quinn, \u00e7a a \u00e9t\u00e9 de se faire tuer.",
                "frFemale": "La seule contribution utile de Quinn, \u00e7a a \u00e9t\u00e9 de se faire tuer.",
                "deMale": "Quinns einzig sinnvoller Beitrag war es zu sterben.",
                "deFemale": "Quinns einzig sinnvoller Beitrag war es zu sterben."
            },
            "LocalizedOptionText": {
                "enMale": "Good riddance.",
                "frMale": "Bon d\u00e9barras.",
                "frFemale": "Bon d\u00e9barras.",
                "deMale": "Auf Nimmerwiedersehen.",
                "deFemale": "Auf Nimmerwiedersehen."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "SpeakerB62Id": "PDAglQ5",
            "Text": "Rest of the time, it was red tape and aggravation.",
            "LocalizedText": {
                "enMale": "Rest of the time, it was red tape and aggravation.",
                "frMale": "Le reste du temps, ce n'\u00e9tait que paperasserie et contrari\u00e9t\u00e9.",
                "frFemale": "Le reste du temps, ce n'\u00e9tait que paperasserie et contrari\u00e9t\u00e9.",
                "deMale": "Die restliche Zeit hat er uns nur B\u00fcrokratie und \u00c4rger eingebracht.",
                "deFemale": "Die restliche Zeit hat er uns nur B\u00fcrokratie und \u00c4rger eingebracht."
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Quinn kept the crew in line. It's unfortunate he had to die.",
            "LocalizedText": {
                "enMale": "Quinn kept the crew in line. It's unfortunate he had to die.",
                "frMale": "Quinn canalisait l'\u00e9quipage. C'est dommage qu'il ait d\u00fb mourir.",
                "frFemale": "Quinn canalisait l'\u00e9quipage. C'est dommage qu'il ait d\u00fb mourir.",
                "deMale": "Quinn hat die Crew auf Kurs gehalten. Es ist eine Schande, dass er sterben musste.",
                "deFemale": "Quinn hat die Crew auf Kurs gehalten. Es ist eine Schande, dass er sterben musste."
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            "LocalizedOptionText": {
                "enMale": "And less efficient.",
                "frMale": "Et beaucoup moins efficace.",
                "frFemale": "Et beaucoup moins efficace.",
                "deMale": "Und weniger effizient.",
                "deFemale": "Und weniger effizient."
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                "Qj3nElC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "PDAglQ5",
            "Text": "Gave me some competition. Still better off without him.",
            "LocalizedText": {
                "enMale": "Gave me some competition. Still better off without him.",
                "frMale": "Il me faisait concurrence. Je me porte mieux sans lui.",
                "frFemale": "Il me faisait concurrence. Je me porte mieux sans lui.",
                "deMale": "Er hat f\u00fcr etwas Wettbewerb gesorgt. Trotzdem besser ohne ihn.",
                "deFemale": "Er hat f\u00fcr etwas Wettbewerb gesorgt. Trotzdem besser ohne ihn."
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            "AlignmentGain": "None",
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll serve me whether you like each other or not.",
            "LocalizedText": {
                "enMale": "You'll serve me whether you like each other or not.",
                "frMale": "Vous me servirez, que vous vous entendiez bien ou pas.",
                "frFemale": "Vous me servirez, que vous vous entendiez bien ou pas.",
                "deMale": "Ihr dient mir, ob Ihr Euch gegenseitig m\u00f6gt oder nicht.",
                "deFemale": "Ihr dient mir, ob Ihr Euch gegenseitig m\u00f6gt oder nicht."
            },
            "LocalizedOptionText": {
                "enMale": "I could care less.",
                "frMale": "Ce n'est pas mon probl\u00e8me.",
                "frFemale": "Ce n'est pas mon probl\u00e8me.",
                "deMale": "Das ist mir v\u00f6llig gleich.",
                "deFemale": "Das ist mir v\u00f6llig gleich."
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            "QuestRewardB62": "dVXzAiV",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Anyone else betrays me, and they'll meet the captain's fate.",
            "LocalizedText": {
                "enMale": "Anyone else betrays me, and they'll meet the captain's fate.",
                "frMale": "Quiconque essayera de me trahir ira rejoindre le capitaine.",
                "frFemale": "Quiconque essayera de me trahir ira rejoindre le capitaine.",
                "deMale": "Jeder, der mich hintergeht, teilt das Schicksal des Captains.",
                "deFemale": "Jeder, der mich hintergeht, teilt das Schicksal des Captains."
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            "LocalizedOptionText": {
                "enMale": "He asked for it.",
                "frMale": "Il l'a cherch\u00e9.",
                "frFemale": "Il l'a cherch\u00e9.",
                "deMale": "Er hat es so gewollt.",
                "deFemale": "Er hat es so gewollt."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "CreditsGained": 0,
            "IsEmpty": false,
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            "SpeakerB62Id": "PDAglQ5",
            "Text": "The business end of my blaster. Hope no one else is that stupid.",
            "LocalizedText": {
                "enMale": "The business end of my blaster. Hope no one else is that stupid.",
                "frMale": "C'est l\u00e0 que mon blaster entre en jeu. J'esp\u00e8re que personne ne sera aussi stupide.",
                "frFemale": "C'est l\u00e0 que mon blaster entre en jeu. J'esp\u00e8re que personne ne sera aussi stupide.",
                "deMale": "Und begegnet dem vorderen Ende meines Blasters. Hoffentlich ist nicht noch jemand so dumm.",
                "deFemale": "Und begegnet dem vorderen Ende meines Blasters. Hoffentlich ist nicht noch jemand so dumm."
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            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "PDAglQ5",
            "Text": "Gotta take a hard line. Traitors can't be tolerated.",
            "LocalizedText": {
                "enMale": "Gotta take a hard line. Traitors can't be tolerated.",
                "frMale": "Pas de quartier ! On ne doit pas tol\u00e9rer les tra\u00eetres.",
                "frFemale": "Pas de quartier ! On ne doit pas tol\u00e9rer les tra\u00eetres.",
                "deMale": "Man muss einen harten Kurs fahren. Verr\u00e4ter d\u00fcrfen nicht toleriert werden.",
                "deFemale": "Man muss einen harten Kurs fahren. Verr\u00e4ter d\u00fcrfen nicht toleriert werden."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "Text": "Nobody has ever betrayed me twice. Just saying.",
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            "Text": "You're the boss.",
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            "Text": "My lord.",
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                "frMale": "Excellence.",
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            "Text": "Like your style, my lord.",
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                "frMale": "J'aime votre style, Excellence.",
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