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cnv.location.corellia.class.bounty_hunter.commissioner_jonah_carter

  • 28. - You got me. Good for you. You want a medal?
    • 47. - You and me, this battle, the war. Not even a blink in the grand scheme of things.
      • 27. - Corellia's been around a lot longer than the Sith's little upstart Empire, and it'll be around long after the Empire falls.
        • 30. Option - Probably.Player - I make do with the here and now.
        • 31. Option - I hope you're right.Player - I've been to Taris, Commissioner. The Empire knows how to make a lasting impression. +50
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          +200 Influence : approves.
          • 51. - They... they wouldn't go that far. Would they?
            • 52. Option - Can't say.Player - I'm not the one you should ask.
            • 53. Option - They might.Player - You really want to take that risk?
              • 60. Player - Sleep on it.
            • 54. Option - Of course.Player - Overkill isn't in their vocabulary.
        • 32. Option - I've heard enough out of you.Player - You could use a hand with that chip on your shoulder. +50
          +50 Influence : disapproves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          • 170. - Hehe.
          • 34. Player - Tormen. The commissioner is secure.
            • 35. - Good.
              • 37. - Our forces have control of the Corellian Legislature. Deliver Commissioner Carter to the Grand Assembly.
                • 38. - Your reward will be waiting.
                  • 75. <Conversation Exit>
  • 4. - Well, look at you. Waltzing in here like you own the place. Come to finish what they started?
    • 11. <Non-dialogue segment.>
      • 145. - Got somethin' special in mind for you, copper.
      • 6. - Go on and kill me. You'll have a million citizens rioting in the streets by sundown.
        • 13. Option - Not my problem.Player - I won't have anything except a pile of credits.
          +200 Influence : approves.
          +50 Influence : disapproves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          • 5. - That goon Falcone already tried to have the Empire knock me off; didn't work out so well for them.
            • 108. - You got any idea how many lowlifes have tried retiring the only honest chief of police this city's had in decades? A lot.
              • 109. <Non-dialogue segment.>
                • 42. - You want to try your luck, baby doll? Be my guest, but I've got something to ask you first.
                • 41. - You want to try your luck, tough guy? Be my guest, but I've got something to ask you first.
                  • 76. <Non-dialogue segment.>
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 83. Player - Don't call me "doll."
                    • 84. Player - The answer's no.
                  • 86. Option - I'll give you that much.Player - Tell me more.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                  • 85. Option - Clock's ticking.Player - Talk quickly.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    • 136. - He's stalling. Makes you wonder why.
                    • 137. - Good place for an ambush. Keep this quick.
        • 14. Option - Sorry, I'm not an assassin.Player - Huh, guess I'd be in real trouble, if I were here to kill you.
          +200 Influence : approves.
          +50 Influence : disapproves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          +200 Influence : approves.
          • 7. - If you aren't out for blood, why are you here?
            • 22. Option - This. [Attack]Player - You'll find out soon enough.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
            • 23. Option - I'll give you one guess.Player - I'm a bounty hunter, what do you think?
              +200 Influence : approves.
              +200 Influence : approves.
              +50 Influence : disapproves.
              • 99. - I think you're greedy, amoral scum, here to sell me to the highest bidder. Imperials, I'll bet.
                • 114. <Non-dialogue segment.>
            • 24. Option - I'm here to make you kneel.Player - You're late for your surrender.
              +200 Influence : approves.
              +200 Influence : approves.
              +50 Influence : disapproves.
              • 98. - I get it... Too late to kill me, so you gotta make me look like a rat.
                • 115. <Non-dialogue segment.>
        • 16. Option - No more playing hero for you.Player - By sundown, a million citizens are gonna watch you shaking hands with the Empire.
          +200 Influence : approves.
          +50 Influence : disapproves.
          +200 Influence : approves.
          • 17. - Over my dead body.
            • 40. - Even if you slave-drivers break me, you won't be fooling anyone. Corellians aren't as dumb as you seem to think.
              • 45. Option - One way to find out. [Attack]Player - Time to put that theory to the test.
                +200 Influence : approves.
                +200 Influence : approves.
                +200 Influence : approves.
              • 88. Option - Never said you were.Player - If your people want to keep fighting, that's fine by me.
                +200 Influence : approves.
                +200 Influence : approves.
                +50 Influence : disapproves.
                • 96. - If you've got no stake in Corellia, why are you here? Hutt Cartel short on credits?
              • 87. Option - That's not who I hope to fool.Player - We've got our sights set a lot higher than your public.
                +200 Influence : approves.
                +200 Influence : approves.
                +50 Influence : disapproves.
                • 93. - So that's your game? Shake up the Core Worlds? Get the Senate in a panic?
                  • 94. <Non-dialogue segment.>
                    • 151. - Careful. He's trying to get you to talk, makes you wonder why.
                    • 150. - I hear something. Keep this quick.
                    • 95. - The people you're working for, they aren't spice runners or thugs looking for a quick fortune. They're despots.
                      • 8. - Do this, and you'll force billions of people to bow before the Sith. Is the Empire paying you enough to clear your conscience of that?
                        • 70. Option - You've said enough. [Attack]Player - I'm not here for a debate.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                        • 71. Option - The alternative's a lot worse.Player - Better they bow than continue getting caught in the cross fire.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                        • 120. Option - More than enough.Player - You know, for a few credits, I might just see your point.
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          • 73. - You'd sell your own mother for two credits. Locking you up is too good for trash like you.
                            • 125. - Thanks for the chat. Now I know that what I've been doing is making a difference.
                                • 129. <Non-dialogue segment.>
                                  • 160. - Owie! Boss? Blizz lose eyes! Boss, help!
                                  • 161. - Ah! What'd I tell you? Duck!
                                  • 162. - Grrah! Stinkin' law. Gonna tear you apart!
                                  • 163. - Surrounded!
                                  • 164. - Where are you? I-- I can't see!
                                  • 132. <Conversation Exit>
NPC:
NPC:
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.corellia.class.bounty_hunter.commissioner_jonah_carter
Other Sites:
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            "Text": "Well, look at you. Waltzing in here like you own the place. Come to finish what they started?",
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                "enMale": "Well, look at you. Waltzing in here like you own the place. Come to finish what they started?",
                "frMale": "Eh bien, regardez-vous. \u00c0 d\u00e9barquer comme si vous \u00e9tiez chez vous. Vous venez finir ce qu'ils ont commenc\u00e9 ?",
                "frFemale": "Eh bien, regardez-vous. \u00c0 d\u00e9barquer comme si vous \u00e9tiez chez vous. Vous venez finir ce qu'ils ont commenc\u00e9 ?",
                "deMale": "Seht Euch nur an. Spaziert hier rein, als w\u00fcrde das alles Euch geh\u00f6ren. Kommt Ihr, um zu beenden, was sie angefangen haben?",
                "deFemale": "Seht Euch nur an. Spaziert hier rein, als w\u00fcrde das alles Euch geh\u00f6ren. Kommt Ihr, um zu beenden, was sie angefangen haben?"
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            "SpeakerB62Id": "iL7HTyC",
            "Text": "That goon Falcone already tried to have the Empire knock me off; didn't work out so well for them.",
            "LocalizedText": {
                "enMale": "That goon Falcone already tried to have the Empire knock me off; didn't work out so well for them.",
                "frMale": "Cette vermine de Falcone a d\u00e9j\u00e0 essay\u00e9 de me faire mettre hors-jeu par l'Empire. \u00c7a ne leur a pas tellement r\u00e9ussi.",
                "frFemale": "Cette vermine de Falcone a d\u00e9j\u00e0 essay\u00e9 de me faire mettre hors-jeu par l'Empire. \u00c7a ne leur a pas tellement r\u00e9ussi.",
                "deMale": "Der Schwachkopf Falcone hat schon das Imperium auf mich gehetzt. Ist nicht so gut f\u00fcr sie ausgegangen.",
                "deFemale": "Der Schwachkopf Falcone hat schon das Imperium auf mich gehetzt. Ist nicht so gut f\u00fcr sie ausgegangen."
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            "SpeakerB62Id": "iL7HTyC",
            "Text": "Go on and kill me. You'll have a million citizens rioting in the streets by sundown.",
            "LocalizedText": {
                "enMale": "Go on and kill me. You'll have a million citizens rioting in the streets by sundown.",
                "frMale": "Allez-y, tuez-moi. Vous aurez un million de citoyens dans les rues d'ici au coucher du soleil.",
                "frFemale": "Allez-y, tuez-moi. Vous aurez un million de citoyens dans les rues d'ici au coucher du soleil.",
                "deMale": "Nur zu, t\u00f6tet mich. Dann revoltieren sp\u00e4testens bei Sonnenuntergang eine Million B\u00fcrger auf den Stra\u00dfen.",
                "deFemale": "Nur zu, t\u00f6tet mich. Dann revoltieren sp\u00e4testens bei Sonnenuntergang eine Million B\u00fcrger auf den Stra\u00dfen."
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            "Text": "If you aren't out for blood, why are you here?",
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                "enMale": "If you aren't out for blood, why are you here?",
                "frMale": "Si vous ne voulez pas me tuer, qu'est-ce que vous faites l\u00e0 ?",
                "frFemale": "Si vous ne voulez pas me tuer, qu'est-ce que vous faites l\u00e0 ?",
                "deMale": "Wenn Ihr kein Blut wollt, warum seid Ihr dann hier?",
                "deFemale": "Wenn Ihr kein Blut wollt, warum seid Ihr dann hier?"
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            "SpeakerB62Id": "iL7HTyC",
            "Text": "Do this, and you'll force billions of people to bow before the Sith. Is the Empire paying you enough to clear your conscience of that?",
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                "enMale": "Do this, and you'll force billions of people to bow before the Sith. Is the Empire paying you enough to clear your conscience of that?",
                "frMale": "En faisant \u00e7a, vous obligez des milliards de personnes \u00e0 se soumettre aux Sith. L'Empire vous paie assez cher pour vivre avec \u00e7a sur la conscience ?",
                "frFemale": "En faisant \u00e7a, vous obligez des milliards de personnes \u00e0 se soumettre aux Sith. L'Empire vous paie assez cher pour vivre avec \u00e7a sur la conscience ?",
                "deMale": "Wenn Ihr das tut, m\u00fcssen sich Milliarden von Leuten den Sith unterwerfen. Bezahlt Euch das Imperium genug, um Euer Gewissen davon zu reinigen?",
                "deFemale": "Wenn Ihr das tut, m\u00fcssen sich Milliarden von Leuten den Sith unterwerfen. Bezahlt Euch das Imperium genug, um Euer Gewissen davon zu reinigen?"
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            "SpeakerB62Id": "0000000",
            "Text": "I won't have anything except a pile of credits.",
            "LocalizedText": {
                "enMale": "I won't have anything except a pile of credits.",
                "frMale": "J'aurai rien du tout \u00e0 part un paquet de cr\u00e9dits.",
                "frFemale": "J'aurai rien du tout \u00e0 part un paquet de cr\u00e9dits.",
                "deMale": "Solange ich dann in einem Berg Credits bade.",
                "deFemale": "Solange ich dann in einem Berg Credits bade."
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            "LocalizedOptionText": {
                "enMale": "Not my problem.",
                "frMale": "C'est pas mon probl\u00e8me.",
                "frFemale": "C'est pas mon probl\u00e8me.",
                "deMale": "Das ist nicht mein Problem.",
                "deFemale": "Das ist nicht mein Problem."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                "LDo8wvC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "2Igez9E": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "0000000",
            "Text": "Huh, guess I'd be in real trouble, if I were here to kill you.",
            "LocalizedText": {
                "enMale": "Huh, guess I'd be in real trouble, if I were here to kill you.",
                "frMale": "Euh, je crois que j'aurais des ennuis, si j'\u00e9tais l\u00e0 pour vous tuer.",
                "frFemale": "Euh, je crois que j'aurais des ennuis, si j'\u00e9tais l\u00e0 pour vous tuer.",
                "deMale": "Ich muss Euch entt\u00e4uschen, aber ich bin nicht hier, um Euch zu t\u00f6ten.",
                "deFemale": "Ich muss Euch entt\u00e4uschen, aber ich bin nicht hier, um Euch zu t\u00f6ten."
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            "LocalizedOptionText": {
                "enMale": "Sorry, I'm not an assassin.",
                "frMale": "D\u00e9sol\u00e9, je suis pas un assassin.",
                "frFemale": "D\u00e9sol\u00e9e, je suis pas un assassin.",
                "deMale": "Tut mir leid, ich bin kein Attent\u00e4ter.",
                "deFemale": "Tut mir leid, ich bin kein Attent\u00e4ter."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
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                "VgMySBC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "LDo8wvC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
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                "2Igez9E": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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        "16": {
            "NodeId": 16,
            "QuestRewardB62": "0i25CG8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "By sundown, a million citizens are gonna watch you shaking hands with the Empire.",
            "LocalizedText": {
                "enMale": "By sundown, a million citizens are gonna watch you shaking hands with the Empire.",
                "frMale": "D'ici au coucher du soleil, un million de citoyens vous verront sympathiser avec l'Empire.",
                "frFemale": "D'ici au coucher du soleil, un million de citoyens vous verront sympathiser avec l'Empire.",
                "deMale": "Bei Sonnenuntergang werden eine Million B\u00fcrger sehen, wie Ihr Euch mit dem Imperium verb\u00fcndet.",
                "deFemale": "Bei Sonnenuntergang werden eine Million B\u00fcrger sehen, wie Ihr Euch mit dem Imperium verb\u00fcndet."
            },
            "LocalizedOptionText": {
                "enMale": "No more playing hero for you.",
                "frMale": "Fini de jouer les h\u00e9ros.",
                "frFemale": "Fini de jouer les h\u00e9ros.",
                "deMale": "Eure Heldenspielchen sind vorbei.",
                "deFemale": "Eure Heldenspielchen sind vorbei."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "LDo8wvC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.bounty_hunter.commissioner_jonah_carter",
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        "17": {
            "NodeId": 17,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
            "Text": "Over my dead body.",
            "LocalizedText": {
                "enMale": "Over my dead body.",
                "frMale": "Plut\u00f4t mourir.",
                "frFemale": "Plut\u00f4t mourir.",
                "deMale": "Nur \u00fcber meine Leiche.",
                "deFemale": "Nur \u00fcber meine Leiche."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.bounty_hunter.commissioner_jonah_carter",
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        },
        "20": {
            "NodeId": 20,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                40
            ],
            "GenericNodeNumber": 0
        },
        "22": {
            "NodeId": 22,
            "QuestRewardB62": "0i25CG8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll find out soon enough.",
            "LocalizedText": {
                "enMale": "You'll find out soon enough.",
                "frMale": "Vous le saurez bien assez t\u00f4t.",
                "frFemale": "Vous le saurez bien assez t\u00f4t.",
                "deMale": "Das findet Ihr noch schnell genug heraus.",
                "deFemale": "Das findet Ihr noch schnell genug heraus."
            },
            "LocalizedOptionText": {
                "enMale": "This. [Attack]",
                "frMale": "\u00c7a. [Attaquer]",
                "frFemale": "\u00c7a. [Attaquer]",
                "deMale": "Deswegen. [Angreifen]",
                "deFemale": "Deswegen. [Angreifen]"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LDo8wvC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "2Igez9E": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                105
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            "Stb": "str.cnv.location.corellia.class.bounty_hunter.commissioner_jonah_carter",
            "GenericNodeNumber": 0
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        "23": {
            "NodeId": 23,
            "QuestRewardB62": "0i25CG8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm a bounty hunter, what do you think?",
            "LocalizedText": {
                "enMale": "I'm a bounty hunter, what do you think?",
                "frMale": "Je suis chasseur de primes. Alors, \u00e0 votre avis ?",
                "frFemale": "Je suis chasseuse de primes. Alors, \u00e0 votre avis ?",
                "deMale": "Ich bin ein Kopfgeldj\u00e4ger, was meint Ihr wohl?",
                "deFemale": "Ich bin ein Kopfgeldj\u00e4ger, was meint Ihr wohl?"
            },
            "LocalizedOptionText": {
                "enMale": "I'll give you one guess.",
                "frMale": "Je vous donne un indice.",
                "frFemale": "Je vous donne un indice.",
                "deMale": "Dreimal d\u00fcrft Ihr raten.",
                "deFemale": "Dreimal d\u00fcrft Ihr raten."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "3S80UpD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LDo8wvC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                99
            ],
            "Stb": "str.cnv.location.corellia.class.bounty_hunter.commissioner_jonah_carter",
            "GenericNodeNumber": 0
        },
        "24": {
            "NodeId": 24,
            "QuestRewardB62": "0i25CG8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're late for your surrender.",
            "LocalizedText": {
                "enMale": "You're late for your surrender.",
                "frMale": "Vous \u00eates en retard pour vous rendre.",
                "frFemale": "Vous \u00eates en retard pour vous rendre.",
                "deMale": "Ihr h\u00e4ttet Euch fr\u00fcher ergeben k\u00f6nnen.",
                "deFemale": "Ihr h\u00e4ttet Euch fr\u00fcher ergeben k\u00f6nnen."
            },
            "LocalizedOptionText": {
                "enMale": "I'm here to make you kneel.",
                "frMale": "Je suis l\u00e0 pour vous mettre \u00e0 genoux.",
                "frFemale": "Je suis l\u00e0 pour vous mettre \u00e0 genoux.",
                "deMale": "Ich bin hier, damit Ihr niederkniet.",
                "deFemale": "Ich bin hier, damit Ihr niederkniet."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "3S80UpD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LDo8wvC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                98
            ],
            "Stb": "str.cnv.location.corellia.class.bounty_hunter.commissioner_jonah_carter",
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        },
        "27": {
            "NodeId": 27,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
            "Text": "Corellia's been around a lot longer than the Sith's little upstart Empire, and it'll be around long after the Empire falls.",
            "LocalizedText": {
                "enMale": "Corellia's been around a lot longer than the Sith's little upstart Empire, and it'll be around long after the Empire falls.",
                "frMale": "Corellia \u00e9tait l\u00e0 bien avant que les Sith fondent leur petit Empire et elle sera encore l\u00e0 bien apr\u00e8s sa chute.",
                "frFemale": "Corellia \u00e9tait l\u00e0 bien avant que les Sith fondent leur petit Empire et elle sera encore l\u00e0 bien apr\u00e8s sa chute.",
                "deMale": "Corellia gibt es schon viel l\u00e4nger als das M\u00f6chtegern-Imperium der Sith und es wird auch noch lange nach dem Fall der Sith bestehen.",
                "deFemale": "Corellia gibt es schon viel l\u00e4nger als das M\u00f6chtegern-Imperium der Sith und es wird auch noch lange nach dem Fall der Sith bestehen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                30,
                31,
                32
            ],
            "Stb": "str.cnv.location.corellia.class.bounty_hunter.commissioner_jonah_carter",
            "GenericNodeNumber": 0
        },
        "28": {
            "NodeId": 28,
            "QuestsProgressedB62": [
                "0i25CG8"
            ],
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
            "Text": "You got me. Good for you. You want a medal?",
            "LocalizedText": {
                "enMale": "You got me. Good for you. You want a medal?",
                "frMale": "Vous m'avez eu. C'est bien. Vous voulez une m\u00e9daille ?",
                "frFemale": "Vous m'avez eu. C'est bien. Vous voulez une m\u00e9daille ?",
                "deMale": "Ihr habt mich. Sch\u00f6n f\u00fcr Euch. Wollt Ihr jetzt einen Orden?",
                "deFemale": "Ihr habt mich. Sch\u00f6n f\u00fcr Euch. Wollt Ihr jetzt einen Orden?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.bounty_hunter.commissioner_jonah_carter",
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        },
        "29": {
            "NodeId": 29,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "GenericNodeNumber": 0
        },
        "30": {
            "NodeId": 30,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I make do with the here and now.",
            "LocalizedText": {
                "enMale": "I make do with the here and now.",
                "frMale": "Je me contente de vivre ici et maintenant.",
                "frFemale": "Je me contente de vivre ici et maintenant.",
                "deMale": "Mir geht es nur um das Hier und Jetzt.",
                "deFemale": "Mir geht es nur um das Hier und Jetzt."
            },
            "LocalizedOptionText": {
                "enMale": "Probably.",
                "frMale": "Certainement.",
                "frFemale": "Certainement.",
                "deMale": "Wahrscheinlich.",
                "deFemale": "Wahrscheinlich."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.bounty_hunter.commissioner_jonah_carter",
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        },
        "31": {
            "NodeId": 31,
            "QuestRewardB62": "0i25CG8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "SmallLight",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've been to Taris, Commissioner. The Empire knows how to make a lasting impression.",
            "LocalizedText": {
                "enMale": "I've been to Taris, Commissioner. The Empire knows how to make a lasting impression.",
                "frMale": "Je suis all\u00e9 sur Taris, Commissaire. L'Empire sait laisser une impression durable.",
                "frFemale": "Je suis all\u00e9e sur Taris, Commissaire. L'Empire sait laisser une impression durable.",
                "deMale": "Ich war auf Taris, Kommissar. Das Imperium wei\u00df, wie man einen bleibenden Eindruck hinterl\u00e4sst.",
                "deFemale": "Ich war auf Taris, Kommissar. Das Imperium wei\u00df, wie man einen bleibenden Eindruck hinterl\u00e4sst."
            },
            "LocalizedOptionText": {
                "enMale": "I hope you're right.",
                "frMale": "J'esp\u00e8re que vous avez raison.",
                "frFemale": "J'esp\u00e8re que vous avez raison.",
                "deMale": "Ich hoffe, Ihr habt Recht.",
                "deFemale": "Ich hoffe, Ihr habt Recht."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "3S80UpD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LDo8wvC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "2Igez9E": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.bounty_hunter.commissioner_jonah_carter",
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        "32": {
            "NodeId": 32,
            "QuestRewardB62": "0i25CG8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "SmallDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You could use a hand with that chip on your shoulder.",
            "LocalizedText": {
                "enMale": "You could use a hand with that chip on your shoulder.",
                "frMale": "Vous devriez parler de vos probl\u00e8mes \u00e0 quelqu'un.",
                "frFemale": "Vous devriez parler de vos probl\u00e8mes \u00e0 quelqu'un.",
                "deMale": "Entschuldigung, Ihr habt da was.",
                "deFemale": "Entschuldigung, Ihr habt da was."
            },
            "LocalizedOptionText": {
                "enMale": "I've heard enough out of you.",
                "frMale": "Je vous ai assez entendu.",
                "frFemale": "Je vous ai assez entendu.",
                "deMale": "Ich habe genug von Euch geh\u00f6rt.",
                "deFemale": "Ich habe genug von Euch geh\u00f6rt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "3S80UpD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "LDo8wvC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "2Igez9E": {
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tormen. The commissioner is secure.",
            "LocalizedText": {
                "enMale": "Tormen. The commissioner is secure.",
                "frMale": "Tormen. On tient le commissaire.",
                "frFemale": "Tormen. On tient le commissaire.",
                "deMale": "Tormen. Der Kommissar wurde gefasst.",
                "deFemale": "Tormen. Der Kommissar wurde gefasst."
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            "SpeakerB62Id": "znUbnPA",
            "Text": "Good.",
            "LocalizedText": {
                "enMale": "Good.",
                "frMale": "Bien.",
                "frFemale": "Bien.",
                "deMale": "Gut.",
                "deFemale": "Gut."
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            "SpeakerB62Id": "znUbnPA",
            "Text": "Our forces have control of the Corellian Legislature. Deliver Commissioner Carter to the Grand Assembly.",
            "LocalizedText": {
                "enMale": "Our forces have control of the Corellian Legislature. Deliver Commissioner Carter to the Grand Assembly.",
                "frMale": "Nos forces ont le contr\u00f4le de la L\u00e9gislature Corellienne. Livrez le Commissaire Carter \u00e0 la Grande Assembl\u00e9e.",
                "frFemale": "Nos forces ont le contr\u00f4le de la L\u00e9gislature Corellienne. Livrez le Commissaire Carter \u00e0 la Grande Assembl\u00e9e.",
                "deMale": "Unsere Truppen haben die corellianische Legislatur eingenommen. Bringt Kommissar Carter zur Gro\u00dfversammlung.",
                "deFemale": "Unsere Truppen haben die corellianische Legislatur eingenommen. Bringt Kommissar Carter zur Gro\u00dfversammlung."
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "znUbnPA",
            "Text": "Your reward will be waiting.",
            "LocalizedText": {
                "enMale": "Your reward will be waiting.",
                "frMale": "Votre r\u00e9compense vous y attend.",
                "frFemale": "Votre r\u00e9compense vous y attend.",
                "deMale": "Eure Belohnung wartet schon.",
                "deFemale": "Eure Belohnung wartet schon."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
            "Text": "Even if you slave-drivers break me, you won't be fooling anyone. Corellians aren't as dumb as you seem to think.",
            "LocalizedText": {
                "enMale": "Even if you slave-drivers break me, you won't be fooling anyone. Corellians aren't as dumb as you seem to think.",
                "frMale": "M\u00eame si vous me faites plier, vous ne tromperez personne. Les Corelliens ne sont pas aussi b\u00eates que vous semblez le penser.",
                "frFemale": "M\u00eame si vous me faites plier, vous ne tromperez personne. Les Corelliens ne sont pas aussi b\u00eates que vous semblez le penser.",
                "deMale": "Selbst wenn Ihr Sklaventreiber mich brechen k\u00f6nnt, wird Euch das niemand abnehmen. Corellianer sind nicht so dumm, wie Ihr vielleicht glaubt.",
                "deFemale": "Selbst wenn Ihr Sklaventreiber mich brechen k\u00f6nnt, wird Euch das niemand abnehmen. Corellianer sind nicht so dumm, wie Ihr vielleicht glaubt."
            },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
            "Text": "You want to try your luck, tough guy? Be my guest, but I've got something to ask you first.",
            "LocalizedText": {
                "enMale": "You want to try your luck, tough guy? Be my guest, but I've got something to ask you first.",
                "frMale": "Vous voulez tenter votre chance, gros dur ? Vous g\u00eanez pas, mais je voudrais d'abord vous demander un truc.",
                "frFemale": "Vous voulez tenter votre chance, gros dur ? Vous g\u00eanez pas, mais je voudrais d'abord vous demander un truc.",
                "deMale": "Wollt Ihr auch Euer Gl\u00fcck versuchen, Freundchen? Nur zu, aber erst muss ich Euch etwas fragen.",
                "deFemale": "Wollt Ihr auch Euer Gl\u00fcck versuchen, Freundchen? Nur zu, aber erst muss ich Euch etwas fragen."
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            "IsEmpty": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
            "Text": "You want to try your luck, baby doll? Be my guest, but I've got something to ask you first.",
            "LocalizedText": {
                "enMale": "You want to try your luck, baby doll? Be my guest, but I've got something to ask you first.",
                "frMale": "Vous voulez tenter votre chance, poup\u00e9e ? Vous g\u00eanez pas, mais je voudrais d'abord vous demander un truc.",
                "frFemale": "Vous voulez tenter votre chance, poup\u00e9e ? Vous g\u00eanez pas, mais je voudrais d'abord vous demander un truc.",
                "deMale": "Wollt Ihr auch Euer Gl\u00fcck versuchen, Sch\u00e4tzchen? Nur zu, aber erst muss ich Euch etwas fragen.",
                "deFemale": "Wollt Ihr auch Euer Gl\u00fcck versuchen, Sch\u00e4tzchen? Nur zu, aber erst muss ich Euch etwas fragen."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Time to put that theory to the test.",
            "LocalizedText": {
                "enMale": "Time to put that theory to the test.",
                "frMale": "On a plus qu'\u00e0 tester cette hypoth\u00e8se.",
                "frFemale": "On a plus qu'\u00e0 tester cette hypoth\u00e8se.",
                "deMale": "Diese Theorie sollten wir \u00fcberpr\u00fcfen.",
                "deFemale": "Diese Theorie sollten wir \u00fcberpr\u00fcfen."
            },
            "LocalizedOptionText": {
                "enMale": "One way to find out. [Attack]",
                "frMale": "Y a qu'une fa\u00e7on de le savoir. [Attaquer]",
                "frFemale": "Y a qu'une fa\u00e7on de le savoir. [Attaquer]",
                "deMale": "Das finden wir schnell heraus. [Angreifen]",
                "deFemale": "Das finden wir schnell heraus. [Angreifen]"
            },
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            "AffectionRewardEventsB62": {
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LDo8wvC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "2Igez9E": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
            "Text": "You and me, this battle, the war. Not even a blink in the grand scheme of things.",
            "LocalizedText": {
                "enMale": "You and me, this battle, the war. Not even a blink in the grand scheme of things.",
                "frMale": "Vous, moi, cette bataille, la guerre. \u00c7a n'est m\u00eame pas un battement de cils dans l'histoire.",
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                "deMale": "Ihr und ich, dieser Kampf, der Krieg. Nicht mal ein Wimpernschlag im Gesamtlauf der Dinge.",
                "deFemale": "Ihr und ich, dieser Kampf, der Krieg. Nicht mal ein Wimpernschlag im Gesamtlauf der Dinge."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
            "Text": "They... they wouldn't go that far. Would they?",
            "LocalizedText": {
                "enMale": "They... they wouldn't go that far. Would they?",
                "frMale": "Ils... ils n'iraient pas jusque-l\u00e0. N'est-ce pas ?",
                "frFemale": "Ils... ils n'iraient pas jusque-l\u00e0. N'est-ce pas ?",
                "deMale": "Sie... sie w\u00fcrden nicht so weit gehen. Oder doch?",
                "deFemale": "Sie... sie w\u00fcrden nicht so weit gehen. Oder doch?"
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            "MinLevel": -1,
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not the one you should ask.",
            "LocalizedText": {
                "enMale": "I'm not the one you should ask.",
                "frMale": "C'est pas \u00e0 moi qu'il faut demander.",
                "frFemale": "C'est pas \u00e0 moi qu'il faut demander.",
                "deMale": "Da solltet Ihr jemand anders fragen.",
                "deFemale": "Da solltet Ihr jemand anders fragen."
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            "LocalizedOptionText": {
                "enMale": "Can't say.",
                "frMale": "Aucune id\u00e9e.",
                "frFemale": "Aucune id\u00e9e.",
                "deMale": "Ich wei\u00df es nicht.",
                "deFemale": "Ich wei\u00df es nicht."
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You really want to take that risk?",
            "LocalizedText": {
                "enMale": "You really want to take that risk?",
                "frMale": "Vous voulez vraiment prendre ce risque ?",
                "frFemale": "Vous voulez vraiment prendre ce risque ?",
                "deMale": "Wollt Ihr dieses Risiko wirklich eingehen?",
                "deFemale": "Wollt Ihr dieses Risiko wirklich eingehen?"
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            "LocalizedOptionText": {
                "enMale": "They might.",
                "frMale": "Ils pourraient.",
                "frFemale": "Ils pourraient.",
                "deMale": "Sie k\u00f6nnten.",
                "deFemale": "Sie k\u00f6nnten."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Overkill isn't in their vocabulary.",
            "LocalizedText": {
                "enMale": "Overkill isn't in their vocabulary.",
                "frMale": "Ils sont pas du genre \u00e0 plaisanter.",
                "frFemale": "Ils sont pas du genre \u00e0 plaisanter.",
                "deMale": "Das Wort \u00dcberma\u00df kennen sie gar nicht.",
                "deFemale": "Das Wort \u00dcberma\u00df kennen sie gar nicht."
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            "LocalizedOptionText": {
                "enMale": "Of course.",
                "frMale": "Bien s\u00fbr que si.",
                "frFemale": "Bien s\u00fbr que si.",
                "deMale": "Nat\u00fcrlich.",
                "deFemale": "Nat\u00fcrlich."
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "iL7HTyC",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "58": {
            "NodeId": 58,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "59": {
            "NodeId": 59,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "60": {
            "NodeId": 60,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sleep on it.",
            "LocalizedText": {
                "enMale": "Sleep on it.",
                "frMale": "La nuit porte conseil.",
                "frFemale": "La nuit porte conseil.",
                "deMale": "Schlaft eine Nacht dar\u00fcber.",
                "deFemale": "Schlaft eine Nacht dar\u00fcber."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.bounty_hunter.commissioner_jonah_carter",
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        },
        "66": {
            "NodeId": 66,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
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            "ChildIds": [
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            "GenericNodeNumber": 0
        },
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            "NodeId": 70,
            "QuestRewardB62": "0i25CG8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not here for a debate.",
            "LocalizedText": {
                "enMale": "I'm not here for a debate.",
                "frMale": "Je suis pas l\u00e0 pour discuter.",
                "frFemale": "Je suis pas l\u00e0 pour discuter.",
                "deMale": "Ich bin nicht zum Diskutieren hier.",
                "deFemale": "Ich bin nicht zum Diskutieren hier."
            },
            "LocalizedOptionText": {
                "enMale": "You've said enough. [Attack]",
                "frMale": "Vous en avez assez dit. [Attaquer]",
                "frFemale": "Vous en avez assez dit. [Attaquer]",
                "deMale": "Ihr habt genug geredet. [Angreifen]",
                "deFemale": "Ihr habt genug geredet. [Angreifen]"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LDo8wvC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "2Igez9E": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.bounty_hunter.commissioner_jonah_carter",
            "GenericNodeNumber": 0
        },
        "71": {
            "NodeId": 71,
            "QuestRewardB62": "0i25CG8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Better they bow than continue getting caught in the cross fire.",
            "LocalizedText": {
                "enMale": "Better they bow than continue getting caught in the cross fire.",
                "frMale": "Il vaut mieux se soumettre qu'\u00eatre pris entre deux feux.",
                "frFemale": "Il vaut mieux se soumettre qu'\u00eatre pris entre deux feux.",
                "deMale": "Besser sie unterwerfen sich, als dass sie im Kreuzfeuer enden.",
                "deFemale": "Besser sie unterwerfen sich, als dass sie im Kreuzfeuer enden."
            },
            "LocalizedOptionText": {
                "enMale": "The alternative's a lot worse.",
                "frMale": "L'autre solution est pire.",
                "frFemale": "L'autre solution est pire.",
                "deMale": "Die Alternative ist viel schlimmer.",
                "deFemale": "Die Alternative ist viel schlimmer."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "3S80UpD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "VgMySBC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LDo8wvC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "2Igez9E": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
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            "IsAmbient": false,
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                123
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            "NodeId": 73,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
            "Text": "You'd sell your own mother for two credits. Locking  you up is too good for trash like you.",
            "LocalizedText": {
                "enMale": "You'd sell your own mother for two credits. Locking  you up is too good for trash like you.",
                "frMale": "Vous vendriez votre propre m\u00e8re pour deux cr\u00e9dits. Les ordures de votre genre ne m\u00e9ritent m\u00eame pas la prison.",
                "frFemale": "Vous vendriez votre propre m\u00e8re pour deux cr\u00e9dits. Les ordures de votre genre ne m\u00e9ritent m\u00eame pas la prison.",
                "deMale": "Ihr w\u00fcrdet Eure eigene Mutter f\u00fcr zwei Credits verkaufen. Ihr verdient es nicht, einfach eingesperrt zu werden.",
                "deFemale": "Ihr w\u00fcrdet Eure eigene Mutter f\u00fcr zwei Credits verkaufen. Ihr verdient es nicht, einfach eingesperrt zu werden."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.bounty_hunter.commissioner_jonah_carter",
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            "NodeId": 74,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
        "75": {
            "NodeId": 75,
            "QuestRewardB62": "0000000",
            "ActionQuest": 1.6141048434244567e+19,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "76": {
            "NodeId": 76,
            "QuestRewardB62": "0i25CG8",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "",
            "LocalizedText": {
                "enMale": "",
                "frMale": "",
                "frFemale": "",
                "deMale": "",
                "deFemale": ""
            },
            "LocalizedOptionText": {
                "enMale": "That's too bad. [Attack]",
                "frMale": "Dommage. [Attaquer]",
                "frFemale": "Dommage. [Attaquer]",
                "deMale": "Zu schade. [Angreifen]",
                "deFemale": "Zu schade. [Angreifen]"
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            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "3S80UpD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "LDo8wvC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "2Igez9E": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.bounty_hunter.commissioner_jonah_carter",
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        "79": {
            "NodeId": 79,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
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            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
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        "82": {
            "NodeId": 82,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
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            "SpeakerB62Id": "iL7HTyC",
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            "ChildIds": [
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            "GenericNodeNumber": 0
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        "83": {
            "NodeId": 83,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't call me \"doll.\"",
            "LocalizedText": {
                "enMale": "Don't call me \"doll.\"",
                "frMale": "M'appelez pas \"poup\u00e9e\".",
                "frFemale": "M'appelez pas \"poup\u00e9e\".",
                "deMale": "Niemand nennt mich \"Sch\u00e4tzchen\".",
                "deFemale": "Niemand nennt mich \"Sch\u00e4tzchen\"."
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            "CnvAlienVONode": -1,
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            "NodeId": 84,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The answer's no.",
            "LocalizedText": {
                "enMale": "The answer's no.",
                "frMale": "La r\u00e9ponse est non.",
                "frFemale": "La r\u00e9ponse est non.",
                "deMale": "Die Antwort ist nein.",
                "deFemale": "Die Antwort ist nein."
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            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.corellia.class.bounty_hunter.commissioner_jonah_carter",
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        "85": {
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            "QuestRewardB62": "0i25CG8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Talk quickly.",
            "LocalizedText": {
                "enMale": "Talk quickly.",
                "frMale": "J'\u00e9coute, mais il faut faire vite.",
                "frFemale": "J'\u00e9coute, mais il faut faire vite.",
                "deMale": "Schnell jetzt.",
                "deFemale": "Schnell jetzt."
            },
            "LocalizedOptionText": {
                "enMale": "Clock's ticking.",
                "frMale": "L'heure tourne.",
                "frFemale": "L'heure tourne.",
                "deMale": "Die Uhr tickt.",
                "deFemale": "Die Uhr tickt."
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "3S80UpD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LDo8wvC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "ChildIds": [
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                119
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        "86": {
            "NodeId": 86,
            "QuestRewardB62": "0i25CG8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me more.",
            "LocalizedText": {
                "enMale": "Tell me more.",
                "frMale": "J'\u00e9coute.",
                "frFemale": "J'\u00e9coute.",
                "deMale": "Mehr Einzelheiten, bitte!",
                "deFemale": "Mehr Einzelheiten, bitte!"
            },
            "LocalizedOptionText": {
                "enMale": "I'll give you that much.",
                "frMale": "Je vous \u00e9coute.",
                "frFemale": "Je vous \u00e9coute.",
                "deMale": "Gut, meinetwegen.",
                "deFemale": "Gut, meinetwegen."
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            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "3S80UpD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LDo8wvC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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                139,
                118
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 44070
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        "87": {
            "NodeId": 87,
            "QuestRewardB62": "0i25CG8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We've got our sights set a lot higher than your public.",
            "LocalizedText": {
                "enMale": "We've got our sights set a lot higher than your public.",
                "frMale": "On vise bien plus haut que votre public.",
                "frFemale": "On vise bien plus haut que votre public.",
                "deMale": "Unser Ziel ist viel bedeutender als Eure \u00d6ffentlichkeit.",
                "deFemale": "Unser Ziel ist viel bedeutender als Eure \u00d6ffentlichkeit."
            },
            "LocalizedOptionText": {
                "enMale": "That's not who I hope to fool.",
                "frMale": "C'est pas eux que j'esp\u00e8re tromper.",
                "frFemale": "C'est pas eux que j'esp\u00e8re tromper.",
                "deMale": "Ich m\u00f6chte jemand anderen t\u00e4uschen.",
                "deFemale": "Ich m\u00f6chte jemand anderen t\u00e4uschen."
            },
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                "3S80UpD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LDo8wvC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
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            "ChildIds": [
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            "QuestRewardB62": "0i25CG8",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If your people want to keep fighting, that's fine by me.",
            "LocalizedText": {
                "enMale": "If your people want to keep fighting, that's fine by me.",
                "frMale": "Si votre peuple veut continuer \u00e0 se battre, c'est pas mon probl\u00e8me.",
                "frFemale": "Si votre peuple veut continuer \u00e0 se battre, c'est pas mon probl\u00e8me.",
                "deMale": "Wenn Euer Volk weiterk\u00e4mpfen will, soll es das tun.",
                "deFemale": "Wenn Euer Volk weiterk\u00e4mpfen will, soll es das tun."
            },
            "LocalizedOptionText": {
                "enMale": "Never said you were.",
                "frMale": "J'ai jamais dit \u00e7a.",
                "frFemale": "J'ai jamais dit \u00e7a.",
                "deMale": "Das hat auch niemand behauptet.",
                "deFemale": "Das hat auch niemand behauptet."
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            "AffectionRewardEventsB62": {
                "3S80UpD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LDo8wvC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
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            "SpeakerB62Id": "iL7HTyC",
            "Text": "So that's your game? Shake up the Core Worlds? Get the Senate in a panic?",
            "LocalizedText": {
                "enMale": "So that's your game? Shake up the Core Worlds? Get the Senate in a panic?",
                "frMale": "Alors qu'est-ce que vous voulez ? Secouer les Mondes du Noyau ? Provoquer la panique au S\u00e9nat ?",
                "frFemale": "Alors qu'est-ce que vous voulez ? Secouer les Mondes du Noyau ? Provoquer la panique au S\u00e9nat ?",
                "deMale": "Darum geht es also? Die Kernwelten ersch\u00fcttern? Den Senat in Panik versetzen?",
                "deFemale": "Darum geht es also? Die Kernwelten ersch\u00fcttern? Den Senat in Panik versetzen?"
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
            "Text": "The people you're working for, they aren't spice runners or thugs looking for a quick fortune. They're despots.",
            "LocalizedText": {
                "enMale": "The people you're working for, they aren't spice runners or thugs looking for a quick fortune. They're despots.",
                "frMale": "Les gens pour qui vous travaillez ne sont pas des trafiquants d'\u00e9pice ou des malfrats en qu\u00eate d'argent facile, ce sont des tyrans.",
                "frFemale": "Les gens pour qui vous travaillez ne sont pas des trafiquants d'\u00e9pice ou des malfrats en qu\u00eate d'argent facile, ce sont des tyrans.",
                "deMale": "Die Leute, f\u00fcr die Ihr arbeitet, sind keine Spice-Schmuggler oder Schl\u00e4ger, die schnelles Geld machen wollen. Es sind Despoten.",
                "deFemale": "Die Leute, f\u00fcr die Ihr arbeitet, sind keine Spice-Schmuggler oder Schl\u00e4ger, die schnelles Geld machen wollen. Es sind Despoten."
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.corellia.class.bounty_hunter.commissioner_jonah_carter",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
            "Text": "If you've got no stake in Corellia, why are you here? Hutt Cartel short on credits?",
            "LocalizedText": {
                "enMale": "If you've got no stake in Corellia, why are you here? Hutt Cartel short on credits?",
                "frMale": "Si vous n'avez aucun int\u00e9r\u00eat sur Corellia, qu'est-ce que vous faites l\u00e0 ? Le Cartel des Hutts a besoin d'argent ?",
                "frFemale": "Si vous n'avez aucun int\u00e9r\u00eat sur Corellia, qu'est-ce que vous faites l\u00e0 ? Le Cartel des Hutts a besoin d'argent ?",
                "deMale": "Wenn Euch nichts an Corellia liegt, warum seid Ihr dann hier? Hat das Huttenkartell zu wenig Credits?",
                "deFemale": "Wenn Euch nichts an Corellia liegt, warum seid Ihr dann hier? Hat das Huttenkartell zu wenig Credits?"
            },
            "CnvAlienVONode": -1,
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            "NodeId": 97,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
            "Text": "Backup! Now!",
            "LocalizedText": {
                "enMale": "Backup! Now!",
                "frMale": "Des renforts ! Vite !",
                "frFemale": "Des renforts ! Vite !",
                "deMale": "Zur\u00fcck! Sofort!",
                "deFemale": "Zur\u00fcck! Sofort!"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "NodeId": 98,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
            "Text": "I get it... Too late to kill me, so you gotta make me look like a rat.",
            "LocalizedText": {
                "enMale": "I get it... Too late to kill me, so you gotta make me look like a rat.",
                "frMale": "Je vois... Trop tard pour me tuer, alors vous voulez me faire passer pour un chien.",
                "frFemale": "Je vois... Trop tard pour me tuer, alors vous voulez me faire passer pour un chien.",
                "deMale": "Ich verstehe ... Es ist zu sp\u00e4t, mich zu t\u00f6ten, also macht Ihr mich zum Verr\u00e4ter.",
                "deFemale": "Ich verstehe ... Es ist zu sp\u00e4t, mich zu t\u00f6ten, also macht Ihr mich zum Verr\u00e4ter."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "99": {
            "NodeId": 99,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
            "Text": "I think you're greedy, amoral scum, here to sell me to the highest bidder. Imperials, I'll bet.",
            "LocalizedText": {
                "enMale": "I think you're greedy, amoral scum, here to sell me to the highest bidder. Imperials, I'll bet.",
                "frMale": "\u00c0 mon avis, vous \u00eates une vermine avide et sans scrupules venue pour me vendre au plus offrant. L'Empire, je parie.",
                "frFemale": "\u00c0 mon avis, vous \u00eates une vermine avide et sans scrupules venue pour me vendre au plus offrant. L'Empire, je parie.",
                "deMale": "Ich glaube, Ihr seid gieriger, unmoralischer Abschaum, der mich an den H\u00f6chstbietenden verkauft. Sicher ans Imperium.",
                "deFemale": "Ich glaube, Ihr seid gieriger, unmoralischer Abschaum, der mich an den H\u00f6chstbietenden verkauft. Sicher ans Imperium."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 108,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iL7HTyC",
            "Text": "You got any idea how many lowlifes have tried retiring the only honest chief of police this city's had in decades? A lot.",
            "LocalizedText": {
                "enMale": "You got any idea how many lowlifes have tried retiring the only honest chief of police this city's had in decades? A lot.",
                "frMale": "Vous savez combien de vauriens ont essay\u00e9 de mettre sur la touche le seul chef de police honn\u00eate que cette ville ait port\u00e9 depuis des d\u00e9cennies ? Un paquet.",
                "frFemale": "Vous savez combien de vauriens ont essay\u00e9 de mettre sur la touche le seul chef de police honn\u00eate que cette ville ait port\u00e9 depuis des d\u00e9cennies ? Un paquet.",
                "deMale": "Habt Ihr eine Ahnung, wie viel Abschaum schon seit Jahrzehnten probiert, den einzigen ehrlichen Polizeichef dieser Stadt zu erledigen? Jede Menge.",
                "deFemale": "Habt Ihr eine Ahnung, wie viel Abschaum schon seit Jahrzehnten probiert, den einzigen ehrlichen Polizeichef dieser Stadt zu erledigen? Jede Menge."
            },
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            "NodeId": 109,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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        "120": {
            "NodeId": 120,
            "QuestRewardB62": "0i25CG8",
            "ActionQuest": 0,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You know, for a few credits, I might just see your point.",
            "LocalizedText": {
                "enMale": "You know, for a few credits, I might just see your point.",
                "frMale": "Je pourrais \u00eatre d'accord... en \u00e9change d'une g\u00e9n\u00e9reuse r\u00e9compense.",
                "frFemale": "Je pourrais \u00eatre d'accord... en \u00e9change d'une g\u00e9n\u00e9reuse r\u00e9compense.",
                "deMale": "Ein paar Credits k\u00f6nnten mich \u00fcberzeugen.",
                "deFemale": "Ein paar Credits k\u00f6nnten mich \u00fcberzeugen."
            },
            "LocalizedOptionText": {
                "enMale": "More than enough.",
                "frMale": "Plus qu'assez.",
                "frFemale": "Plus qu'assez.",
                "deMale": "Mehr als genug.",
                "deFemale": "Mehr als genug."
            },
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                "VgMySBC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "LDo8wvC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "2Igez9E": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
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            "SpeakerB62Id": "iL7HTyC",
            "Text": "Now hold on, I want an answer! Hold on--move, move now!",
            "LocalizedText": {
                "enMale": "Now hold on, I want an answer! Hold on--move, move now!",
                "frMale": "Attendez, je veux une r\u00e9ponse ! Attendez... allez-y, maintenant !",
                "frFemale": "Attendez, je veux une r\u00e9ponse ! Attendez... allez-y, maintenant !",
                "deMale": "Nein, wartet, ich will eine Antwort! Wartet - einr\u00fccken, sofort einr\u00fccken!",
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