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"K4aCxc8": "npc.companion.smuggler.risha",
"W2uejbF": "npc.companion.smuggler.corso_riggs",
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"Text": "Then I must dig, to reopen the old routes.",
"LocalizedText": {
"enMale": "Then I must dig, to reopen the old routes.",
"frMale": "Ensuite ce sera \u00e0 moi de creuser pour rouvrir les anciens chemins.",
"frFemale": "Ensuite ce sera \u00e0 moi de creuser pour rouvrir les anciens chemins.",
"deMale": "Dann muss ich graben, um die alten G\u00e4nge wieder freizulegen.",
"deFemale": "Dann muss ich graben, um die alten G\u00e4nge wieder freizulegen."
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"SpeakerB62Id": "0000000",
"Text": "I draw the line at manual labor.",
"LocalizedText": {
"enMale": "I draw the line at manual labor.",
"frMale": "Les t\u00e2ches manuelles, \u00e7a me concerne pas.",
"frFemale": "Les t\u00e2ches manuelles, \u00e7a me concerne pas.",
"deMale": "Wenn ich selber Hand anlegen muss, ist bei mir Schluss.",
"deFemale": "Wenn ich selber Hand anlegen muss, ist bei mir Schluss."
},
"LocalizedOptionText": {
"enMale": "I don't dig.",
"frMale": "Je ne creuse pas.",
"frFemale": "Je ne creuse pas.",
"deMale": "Ich grabe nicht.",
"deFemale": "Ich grabe nicht."
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"Text": "And I... stand around looking intimidating? Do I look intimidating?",
"LocalizedText": {
"enMale": "And I... stand around looking intimidating? Do I look intimidating?",
"frMale": "Et moi... J'attends que tu termines, en prenant un air intimidant ? J'ai l'air intimidant ?",
"frFemale": "Et moi... J'attends que tu termines, en prenant un air intimidant ? J'ai l'air intimidant ?",
"deMale": "Und ich ... stehe rum und sehe gef\u00e4hrlich aus? Sehe ich gef\u00e4hrlich aus?",
"deFemale": "Und ich ... stehe rum und sehe gef\u00e4hrlich aus? Sehe ich gef\u00e4hrlich aus?"
},
"LocalizedOptionText": {
"enMale": "And what do I do?",
"frMale": "Et quel sera mon r\u00f4le ?",
"frFemale": "Et quel sera mon r\u00f4le ?",
"deMale": "Und was soll ich tun?",
"deFemale": "Und was soll ich tun?"
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"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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},
"1lgIpT6": {
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"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"a4SC3f9": {
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"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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},
"40CsJ78": {
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"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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}
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"SpeakerB62Id": "0000000",
"Text": "Are you ready now, or do you need to get some clothes on?",
"LocalizedText": {
"enMale": "Are you ready now, or do you need to get some clothes on?",
"frMale": "Tu es pr\u00eate, o\u00f9 tu veux changer de v\u00eatements avant ?",
"frFemale": "Tu es pr\u00eate, o\u00f9 tu veux changer de v\u00eatements avant ?",
"deMale": "Seid Ihr bereit oder m\u00fcsst Ihr Euch erst noch was anziehen?",
"deFemale": "Seid Ihr bereit oder m\u00fcsst Ihr Euch erst noch was anziehen?"
},
"LocalizedOptionText": {
"enMale": "Let's go.",
"frMale": "Allons-y.",
"frFemale": "Allons-y.",
"deMale": "Gehen wir.",
"deFemale": "Gehen wir."
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"JoinDisabledForHolocom": false,
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"SpeakerB62Id": "uiIzoeK",
"Text": "Master Sumalee will show you points to set the charges. Then meet me at the entrance. I'll lead you through.",
"LocalizedText": {
"enMale": "Master Sumalee will show you points to set the charges. Then meet me at the entrance. I'll lead you through.",
"frMale": "Ma\u00eetre Sumalee va t'indiquer les endroits o\u00f9 placer les charges. Ensuite, retrouve-moi \u00e0 l'entr\u00e9e. Je te montrerai le chemin.",
"frFemale": "Ma\u00eetre Sumalee va t'indiquer les endroits o\u00f9 placer les charges. Ensuite, retrouve-moi \u00e0 l'entr\u00e9e. Je te montrerai le chemin.",
"deMale": "Meisterin Sumalee zeigt Euch, wo Ihr die Sprengladungen anbringen m\u00fcsst. Trefft mich danach beim Eingang. Ich f\u00fchre Euch weiter.",
"deFemale": "Meisterin Sumalee zeigt Euch, wo Ihr die Sprengladungen anbringen m\u00fcsst. Trefft mich danach beim Eingang. Ich f\u00fchre Euch weiter."
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"JoinDisabledForHolocom": false,
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"SpeakerB62Id": "ZlzRhgO",
"Text": "You defend Curske. If you can do it with a look, all the better.",
"LocalizedText": {
"enMale": "You defend Curske. If you can do it with a look, all the better.",
"frMale": "Vous prot\u00e9gerez Curske. Et en \u00e9vitant tout affrontement, ce sera encore mieux.",
"frFemale": "Vous prot\u00e9gerez Curske. Et en \u00e9vitant tout affrontement, ce sera encore mieux.",
"deMale": "Ihr besch\u00fctzt Curske. Wenn Ihr das allein durch Euer Aussehen k\u00f6nnt, umso besser.",
"deFemale": "Ihr besch\u00fctzt Curske. Wenn Ihr das allein durch Euer Aussehen k\u00f6nnt, umso besser."
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"SpeakerB62Id": "uiIzoeK",
"Text": "I will dig. You watch for Imperials.",
"LocalizedText": {
"enMale": "I will dig. You watch for Imperials.",
"frMale": "C'est moi qui creuserai. Tu tiendras les Imp\u00e9riaux \u00e0 l'\u00e9cart.",
"frFemale": "C'est moi qui creuserai. Tu tiendras les Imp\u00e9riaux \u00e0 l'\u00e9cart.",
"deMale": "Ich grabe. Ihr haltet nach Imperialen Ausschau.",
"deFemale": "Ich grabe. Ihr haltet nach Imperialen Ausschau."
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"SpeakerB62Id": "ZlzRhgO",
"Text": "And I'll keep the generals from ordering an orbital strike on the museum.",
"LocalizedText": {
"enMale": "And I'll keep the generals from ordering an orbital strike on the museum.",
"frMale": "De mon c\u00f4t\u00e9, je vais dissuader les g\u00e9n\u00e9raux d'effectuer une frappe orbitale sur le mus\u00e9um.",
"frFemale": "De mon c\u00f4t\u00e9, je vais dissuader les g\u00e9n\u00e9raux d'effectuer une frappe orbitale sur le mus\u00e9um.",
"deMale": "Und ich verhindere, dass die Gener\u00e4le einen Orbitalschlag auf das Museum anordnen.",
"deFemale": "Und ich verhindere, dass die Gener\u00e4le einen Orbitalschlag auf das Museum anordnen."
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"SpeakerB62Id": "0000000",
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"SpeakerB62Id": "K4aCxc8",
"Text": "Only to potential in-laws.",
"LocalizedText": {
"enMale": "Only to potential in-laws.",
"frMale": "Pour votre belle-famille, \u00e9ventuellement.",
"frFemale": "Pour votre belle-famille, \u00e9ventuellement.",
"deMale": "Nur f\u00fcr Schwiegereltern in spe.",
"deFemale": "Nur f\u00fcr Schwiegereltern in spe."
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"SpeakerB62Id": "K4aCxc8",
"Text": "You may need to work on that.",
"LocalizedText": {
"enMale": "You may need to work on that.",
"frMale": "Il faudra faire des efforts.",
"frFemale": "Il faudra faire des efforts.",
"deMale": "Daran m\u00fcsstet Ihr noch arbeiten.",
"deFemale": "Daran m\u00fcsstet Ihr noch arbeiten."
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"SpeakerB62Id": "W2uejbF",
"Text": "If you want, you can borrow Sergeant Boom. He makes anyone look intimidating....",
"LocalizedText": {
"enMale": "If you want, you can borrow Sergeant Boom. He makes anyone look intimidating....",
"frMale": "Si vous voulez, je vous pr\u00eate le Sergent Boum Boum. Avec lui, n'importe qui aurait l'air intimidant...",
"frFemale": "Si vous voulez, je vous pr\u00eate le Sergent Boum Boum. Avec lui, n'importe qui aurait l'air intimidant...",
"deMale": "Wenn Ihr wollt, k\u00f6nnt Ihr Euch Sergeant Wumm ausleihen. Der l\u00e4sst jeden gef\u00e4hrlich aussehen.",
"deFemale": "Wenn Ihr wollt, k\u00f6nnt Ihr Euch Sergeant Wumm ausleihen. Der l\u00e4sst jeden gef\u00e4hrlich aussehen."
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"SpeakerB62Id": "dtOd209",
"Text": "I'll help.",
"LocalizedText": {
"enMale": "I'll help.",
"frMale": "Je vous aiderai.",
"frFemale": "Je vous aiderai.",
"deMale": "Ich kann helfen.",
"deFemale": "Ich kann helfen."
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"SpeakerB62Id": "ZrTz6aC",
"Text": "Maybe Akaavi will let you borrow the helmet....",
"LocalizedText": {
"enMale": "Maybe Akaavi will let you borrow the helmet....",
"frMale": "Akaavi acceptera peut-\u00eatre de vous pr\u00eater son casque...",
"frFemale": "Akaavi acceptera peut-\u00eatre de vous pr\u00eater son casque...",
"deMale": "Vielleicht kann Euch Akaavi ihren Helm leihen ...",
"deFemale": "Vielleicht kann Euch Akaavi ihren Helm leihen ..."
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"Text": "No.",
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"frMale": "Non.",
"frFemale": "Non.",
"deMale": "Nein.",
"deFemale": "Nein."
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"JoinDisabledForHolocom": false,
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
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"AffectionRewardEventsB62": [],
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"GenericNodeNumber": 0
},
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"QuestRewardB62": "0000000",
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"JoinDisabledForHolocom": false,
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"IsPlayerNode": false,
"SpeakerB62Id": "mLX2XV3",
"Text": "No trespassing.",
"LocalizedText": {
"enMale": "No trespassing.",
"frMale": "On ne passe pas.",
"frFemale": "On ne passe pas.",
"deMale": "Kein Durchgang.",
"deFemale": "Kein Durchgang."
},
"CnvAlienVONode": -1,
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"ChildIds": [],
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},
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"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "mLX2XV3",
"Text": "Are you back from the museum already? Master Sumalee said it would take longer than that.",
"LocalizedText": {
"enMale": "Are you back from the museum already? Master Sumalee said it would take longer than that.",
"frMale": "Vous \u00eates d\u00e9j\u00e0 revenu du mus\u00e9um ? Ma\u00eetre Sumalee pensait que \u00e7a vous prendrait plus longtemps.",
"frFemale": "Vous \u00eates d\u00e9j\u00e0 revenue du mus\u00e9um ? Ma\u00eetre Sumalee pensait que \u00e7a vous prendrait plus longtemps.",
"deMale": "Seid Ihr schon wieder aus dem Museum zur\u00fcck? Meisterin Sumalee meinte, dass es l\u00e4nger dauern w\u00fcrde.",
"deFemale": "Seid Ihr schon wieder aus dem Museum zur\u00fcck? Meisterin Sumalee meinte, dass es l\u00e4nger dauern w\u00fcrde."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
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"ChildIds": [
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],
"Stb": "str.cnv.location.corellia.class.smuggler.republic_guard",
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},
"147": {
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "mLX2XV3",
"Text": "Is that the Senator? I--I'll let my lieutenant know. Thanks, Captain.",
"LocalizedText": {
"enMale": "Is that the Senator? I--I'll let my lieutenant know. Thanks, Captain.",
"frMale": "C'est elle, le s\u00e9nateur ? Je... Je vais pr\u00e9venir mon lieutenant. Merci, Capitaine.",
"frFemale": "C'est elle, le s\u00e9nateur ? Je... Je vais pr\u00e9venir mon lieutenant. Merci, Capitaine.",
"deMale": "Ist das die Senatorin? Ich ... Ich gebe meinem Lieutenant Bescheid. Danke, Captain.",
"deFemale": "Ist das die Senatorin? Ich ... Ich gebe meinem Lieutenant Bescheid. Danke, Captain."
},
"CnvAlienVONode": -1,
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"Stb": "str.cnv.location.corellia.class.smuggler.republic_guard",
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"JoinDisabledForHolocom": false,
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
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"281": {
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"JoinDisabledForHolocom": false,
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"IsPlayerNode": false,
"SpeakerB62Id": "mLX2XV3",
"Text": "Go right in. Master Sumalee is expecting you.",
"LocalizedText": {
"enMale": "Go right in. Master Sumalee is expecting you.",
"frMale": "Entrez directement. Ma\u00eetre Sumalee vous attend.",
"frFemale": "Entrez directement. Ma\u00eetre Sumalee vous attend.",
"deMale": "Geht einfach rein. Meisterin Sumalee erwartet Euch.",
"deFemale": "Geht einfach rein. Meisterin Sumalee erwartet Euch."
},
"CnvAlienVONode": -1,
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"Stb": "str.cnv.location.corellia.class.smuggler.republic_guard",
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},
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"IsEmpty": true,
"JoinDisabledForHolocom": false,
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
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"SpeakerB62Id": "0000000",
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
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"ChildIds": [
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"GenericNodeNumber": 0
}
},
"NodeLinkList": {
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"138": 86,
"139": 86,
"140": 86,
"141": 86,
"142": 86,
"283": 281,
"399": 145
},
"DefaultSpeakerId": 0,
"Stb": "str.cnv.location.corellia.class.smuggler.republic_guard",
"IsKOTORStyle": false,
"AffectionNpcB62": [],
"AffectionNcoB62": [
"1ooYsN6",
"1lgIpT6",
"a4SC3f9",
"zyM9980",
"40CsJ78"
],
"LocalizedName": {
"enMale": "cnv.location.corellia.class.smuggler.republic_guard",
"frMale": "cnv.location.corellia.class.smuggler.republic_guard",
"deMale": "cnv.location.corellia.class.smuggler.republic_guard"
},
"Id": "16141139896434412326",
"Base62Id": "9ilRP37",
"Fqn": "cnv.location.corellia.class.smuggler.republic_guard",
"B62References": {
"npcStartsCnv": [
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]
},
"first_seen": "1.0.0a",
"last_seen": "6.2.1a",
"current_version": "4.0.0",
"hash": "4255909575",
"removed_in": "",
"changed_fields": [
"AffectionNpcB62",
"NodeLookup",
"AffectionNcoB62",
"hash"
],
"previous_versions": [
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"1.3.0"
]
}Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb3e64d33180000cb05e937
)
[SpeakersB62Ids] => Array
(
[uiIzoeK] => npc.location.corellia.class.smuggler.just_desserts.curske
[ZlzRhgO] => npc.location.corellia.class.smuggler.multi.master_sumalee
[K4aCxc8] => npc.companion.smuggler.risha
[W2uejbF] => npc.companion.smuggler.corso_riggs
[dtOd209] => npc.companion.smuggler.bowdaar
[ZrTz6aC] => npc.companion.smuggler.guss
[YQU1qtC] => npc.companion.smuggler.akaavi_spar
[mLX2XV3] => npc.location.corellia.class.smuggler.just_desserts.republic_guard
)
[AudioLanguageState] => Array
(
[en-us] => 1
[fr-fr] => 1
[de-de] => 1
)
[RootNodes] => Array
(
[0] => 397
[1] => 146
[2] => 145
[3] => 395
)
[NodeLookup] => Array
(
[81] => Array
(
[NodeId] => 81
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => uiIzoeK
[Text] => Then I must dig, to reopen the old routes.
[LocalizedText] => Array
(
[enMale] => Then I must dig, to reopen the old routes.
[frMale] => Ensuite ce sera à moi de creuser pour rouvrir les anciens chemins.
[frFemale] => Ensuite ce sera à moi de creuser pour rouvrir les anciens chemins.
[deMale] => Dann muss ich graben, um die alten Gänge wieder freizulegen.
[deFemale] => Dann muss ich graben, um die alten Gänge wieder freizulegen.
)
[CnvAlienVONode] => 2303053786
[CnvAlienVOFQN] => cnv.alien_vo.selonian.male_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 82
[1] => 83
[2] => 84
)
[Stb] => str.cnv.location.corellia.class.smuggler.republic_guard
[GenericNodeNumber] => 0
)
[82] => Array
(
[NodeId] => 82
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I draw the line at manual labor.
[LocalizedText] => Array
(
[enMale] => I draw the line at manual labor.
[frMale] => Les tâches manuelles, ça me concerne pas.
[frFemale] => Les tâches manuelles, ça me concerne pas.
[deMale] => Wenn ich selber Hand anlegen muss, ist bei mir Schluss.
[deFemale] => Wenn ich selber Hand anlegen muss, ist bei mir Schluss.
)
[LocalizedOptionText] => Array
(
[enMale] => I don't dig.
[frMale] => Je ne creuse pas.
[frFemale] => Je ne creuse pas.
[deMale] => Ich grabe nicht.
[deFemale] => Ich grabe nicht.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 89
)
[Stb] => str.cnv.location.corellia.class.smuggler.republic_guard
[GenericNodeNumber] => 0
)
[83] => Array
(
[NodeId] => 83
[QuestRewardB62] => BEy3JkG
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => And I... stand around looking intimidating? Do I look intimidating?
[LocalizedText] => Array
(
[enMale] => And I... stand around looking intimidating? Do I look intimidating?
[frMale] => Et moi... J'attends que tu termines, en prenant un air intimidant ? J'ai l'air intimidant ?
[frFemale] => Et moi... J'attends que tu termines, en prenant un air intimidant ? J'ai l'air intimidant ?
[deMale] => Und ich ... stehe rum und sehe gefährlich aus? Sehe ich gefährlich aus?
[deFemale] => Und ich ... stehe rum und sehe gefährlich aus? Sehe ich gefährlich aus?
)
[LocalizedOptionText] => Array
(
[enMale] => And what do I do?
[frMale] => Et quel sera mon rôle ?
[frFemale] => Et quel sera mon rôle ?
[deMale] => Und was soll ich tun?
[deFemale] => Und was soll ich tun?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[1ooYsN6] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[1lgIpT6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[a4SC3f9] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[zyM9980] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[40CsJ78] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 125
[1] => 126
[2] => 127
[3] => 128
[4] => 130
[5] => 129
[6] => 86
)
[Stb] => str.cnv.location.corellia.class.smuggler.republic_guard
[GenericNodeNumber] => 0
)
[84] => Array
(
[NodeId] => 84
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Are you ready now, or do you need to get some clothes on?
[LocalizedText] => Array
(
[enMale] => Are you ready now, or do you need to get some clothes on?
[frMale] => Tu es prête, où tu veux changer de vêtements avant ?
[frFemale] => Tu es prête, où tu veux changer de vêtements avant ?
[deMale] => Seid Ihr bereit oder müsst Ihr Euch erst noch was anziehen?
[deFemale] => Seid Ihr bereit oder müsst Ihr Euch erst noch was anziehen?
)
[LocalizedOptionText] => Array
(
[enMale] => Let's go.
[frMale] => Allons-y.
[frFemale] => Allons-y.
[deMale] => Gehen wir.
[deFemale] => Gehen wir.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 85
)
[Stb] => str.cnv.location.corellia.class.smuggler.republic_guard
[GenericNodeNumber] => 0
)
[85] => Array
(
[NodeId] => 85
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => uiIzoeK
[Text] => Master Sumalee will show you points to set the charges. Then meet me at the entrance. I'll lead you through.
[LocalizedText] => Array
(
[enMale] => Master Sumalee will show you points to set the charges. Then meet me at the entrance. I'll lead you through.
[frMale] => Maître Sumalee va t'indiquer les endroits où placer les charges. Ensuite, retrouve-moi à l'entrée. Je te montrerai le chemin.
[frFemale] => Maître Sumalee va t'indiquer les endroits où placer les charges. Ensuite, retrouve-moi à l'entrée. Je te montrerai le chemin.
[deMale] => Meisterin Sumalee zeigt Euch, wo Ihr die Sprengladungen anbringen müsst. Trefft mich danach beim Eingang. Ich führe Euch weiter.
[deFemale] => Meisterin Sumalee zeigt Euch, wo Ihr die Sprengladungen anbringen müsst. Trefft mich danach beim Eingang. Ich führe Euch weiter.
)
[CnvAlienVONode] => 861537838
[CnvAlienVOFQN] => cnv.alien_vo.selonian.male_low
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 92
)
[Stb] => str.cnv.location.corellia.class.smuggler.republic_guard
[GenericNodeNumber] => 0
)
[86] => Array
(
[NodeId] => 86
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
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[Text] => You defend Curske. If you can do it with a look, all the better.
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(
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[frMale] => Vous protégerez Curske. Et en évitant tout affrontement, ce sera encore mieux.
[frFemale] => Vous protégerez Curske. Et en évitant tout affrontement, ce sera encore mieux.
[deMale] => Ihr beschützt Curske. Wenn Ihr das allein durch Euer Aussehen könnt, umso besser.
[deFemale] => Ihr beschützt Curske. Wenn Ihr das allein durch Euer Aussehen könnt, umso besser.
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[Text] => I will dig. You watch for Imperials.
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(
[enMale] => I will dig. You watch for Imperials.
[frMale] => C'est moi qui creuserai. Tu tiendras les Impériaux à l'écart.
[frFemale] => C'est moi qui creuserai. Tu tiendras les Impériaux à l'écart.
[deMale] => Ich grabe. Ihr haltet nach Imperialen Ausschau.
[deFemale] => Ich grabe. Ihr haltet nach Imperialen Ausschau.
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[Text] => And I'll keep the generals from ordering an orbital strike on the museum.
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(
[enMale] => And I'll keep the generals from ordering an orbital strike on the museum.
[frMale] => De mon côté, je vais dissuader les généraux d'effectuer une frappe orbitale sur le muséum.
[frFemale] => De mon côté, je vais dissuader les généraux d'effectuer une frappe orbitale sur le muséum.
[deMale] => Und ich verhindere, dass die Generäle einen Orbitalschlag auf das Museum anordnen.
[deFemale] => Und ich verhindere, dass die Generäle einen Orbitalschlag auf das Museum anordnen.
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[Text] => Only to potential in-laws.
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(
[enMale] => Only to potential in-laws.
[frMale] => Pour votre belle-famille, éventuellement.
[frFemale] => Pour votre belle-famille, éventuellement.
[deMale] => Nur für Schwiegereltern in spe.
[deFemale] => Nur für Schwiegereltern in spe.
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[Text] => You may need to work on that.
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[enMale] => You may need to work on that.
[frMale] => Il faudra faire des efforts.
[frFemale] => Il faudra faire des efforts.
[deMale] => Daran müsstet Ihr noch arbeiten.
[deFemale] => Daran müsstet Ihr noch arbeiten.
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[Text] => If you want, you can borrow Sergeant Boom. He makes anyone look intimidating....
[LocalizedText] => Array
(
[enMale] => If you want, you can borrow Sergeant Boom. He makes anyone look intimidating....
[frMale] => Si vous voulez, je vous prête le Sergent Boum Boum. Avec lui, n'importe qui aurait l'air intimidant...
[frFemale] => Si vous voulez, je vous prête le Sergent Boum Boum. Avec lui, n'importe qui aurait l'air intimidant...
[deMale] => Wenn Ihr wollt, könnt Ihr Euch Sergeant Wumm ausleihen. Der lässt jeden gefährlich aussehen.
[deFemale] => Wenn Ihr wollt, könnt Ihr Euch Sergeant Wumm ausleihen. Der lässt jeden gefährlich aussehen.
)
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[Text] => I'll help.
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(
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[frMale] => Je vous aiderai.
[frFemale] => Je vous aiderai.
[deMale] => Ich kann helfen.
[deFemale] => Ich kann helfen.
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[Text] => Maybe Akaavi will let you borrow the helmet....
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(
[enMale] => Maybe Akaavi will let you borrow the helmet....
[frMale] => Akaavi acceptera peut-être de vous prêter son casque...
[frFemale] => Akaavi acceptera peut-être de vous prêter son casque...
[deMale] => Vielleicht kann Euch Akaavi ihren Helm leihen ...
[deFemale] => Vielleicht kann Euch Akaavi ihren Helm leihen ...
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[Text] => No.
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[frMale] => Non.
[frFemale] => Non.
[deMale] => Nein.
[deFemale] => Nein.
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[Text] => No trespassing.
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[enMale] => No trespassing.
[frMale] => On ne passe pas.
[frFemale] => On ne passe pas.
[deMale] => Kein Durchgang.
[deFemale] => Kein Durchgang.
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[Text] => Are you back from the museum already? Master Sumalee said it would take longer than that.
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[enMale] => Are you back from the museum already? Master Sumalee said it would take longer than that.
[frMale] => Vous êtes déjà revenu du muséum ? Maître Sumalee pensait que ça vous prendrait plus longtemps.
[frFemale] => Vous êtes déjà revenue du muséum ? Maître Sumalee pensait que ça vous prendrait plus longtemps.
[deMale] => Seid Ihr schon wieder aus dem Museum zurück? Meisterin Sumalee meinte, dass es länger dauern würde.
[deFemale] => Seid Ihr schon wieder aus dem Museum zurück? Meisterin Sumalee meinte, dass es länger dauern würde.
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[Text] => Is that the Senator? I--I'll let my lieutenant know. Thanks, Captain.
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[enMale] => Is that the Senator? I--I'll let my lieutenant know. Thanks, Captain.
[frMale] => C'est elle, le sénateur ? Je... Je vais prévenir mon lieutenant. Merci, Capitaine.
[frFemale] => C'est elle, le sénateur ? Je... Je vais prévenir mon lieutenant. Merci, Capitaine.
[deMale] => Ist das die Senatorin? Ich ... Ich gebe meinem Lieutenant Bescheid. Danke, Captain.
[deFemale] => Ist das die Senatorin? Ich ... Ich gebe meinem Lieutenant Bescheid. Danke, Captain.
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[Text] => Go right in. Master Sumalee is expecting you.
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[frMale] => Entrez directement. Maître Sumalee vous attend.
[frFemale] => Entrez directement. Maître Sumalee vous attend.
[deMale] => Geht einfach rein. Meisterin Sumalee erwartet Euch.
[deFemale] => Geht einfach rein. Meisterin Sumalee erwartet Euch.
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(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 396
)
[GenericNodeNumber] => 0
)
[396] => Array
(
[NodeId] => 396
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 147
[1] => 81
)
[GenericNodeNumber] => 0
)
[397] => Array
(
[NodeId] => 397
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => mLX2XV3
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 398
)
[GenericNodeNumber] => 0
)
[398] => Array
(
[NodeId] => 398
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 399
)
[GenericNodeNumber] => 0
)
)
[NodeLinkList] => Array
(
[88] => 85
[91] => 85
[137] => 86
[138] => 86
[139] => 86
[140] => 86
[141] => 86
[142] => 86
[283] => 281
[399] => 145
)
[DefaultSpeakerId] => 0
[Stb] => str.cnv.location.corellia.class.smuggler.republic_guard
[IsKOTORStyle] =>
[AffectionNpcB62] => Array
(
)
[AffectionNcoB62] => Array
(
[0] => 1ooYsN6
[1] => 1lgIpT6
[2] => a4SC3f9
[3] => zyM9980
[4] => 40CsJ78
)
[LocalizedName] => Array
(
[enMale] => cnv.location.corellia.class.smuggler.republic_guard
[frMale] => cnv.location.corellia.class.smuggler.republic_guard
[deMale] => cnv.location.corellia.class.smuggler.republic_guard
)
[Id] => 16141139896434412326
[Base62Id] => 9ilRP37
[Fqn] => cnv.location.corellia.class.smuggler.republic_guard
[B62References] => Array
(
[npcStartsCnv] => Array
(
[0] => mLX2XV3
)
)
[first_seen] => 1.0.0a
[last_seen] => 6.2.1a
[current_version] => 4.0.0
[hash] => 4255909575
[removed_in] =>
[changed_fields] => Array
(
[0] => AffectionNpcB62
[1] => NodeLookup
[2] => AffectionNcoB62
[3] => hash
)
[previous_versions] => Array
(
[0] => 1.0.0a
[1] => 1.3.0
)
)