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cnv.location.companion_characters.bounty_hunter.mako.mako

  • 39. - About the whole "Great Hunt" thing.... Thanks. It'd mean a lot to Braden that you stuck with it.
    • 162. Option - This was my victory.Player - I didn't do this as a favor to anyone.
      • 172. - Cool your engines, nobody's trying to steal your trophy or anything.
    • 160. Option - Figured I owed him.Player - The least I could do for the old man was win this thing.
      +200 Influence : approves.
    • 161. Option - [Flirt] This was for you.Player - Thought it might mean something to you, too.
      +200 Influence : approves.
      • 174. - That's really... sweet. Probably untrue, but sweet. Thanks.
    • 166. Option - He'd be proud of us both.Player - I think Braden would say that I didn't win this without your help.
      +200 Influence : approves.
      • 173. - You don't have to tell me how awesome I am: I already know. It's my moment of humility, just run with it, okay?
    • 167. Option - This isn't a favor.Player - This is my hunt. It's what I was born to do.
      • 168. - Just like the old man.
    • 165. Option - Don't mention it.Player - Figure I ought to at least finish this for the old man.
      +200 Influence : approves.
      • 171. - Thanks. Already said that, didn't I?
    • 164. Option - We'll make him proud.Player - We'll win this thing and avenge Braden. Just stick with me.
      +200 Influence : approves.
      • 170. - I'm not going anywhere.
    • 163. Option - [Flirt] What's it mean to you?Player - I'm in this for your sake more than his.
      +200 Influence : approves.
      • 169. - That's sweet in a "total and complete lie" kind of way.
        • 178. - Great Hunt was Braden's dream. Talked about it for years. Day he told me he'd found you...
          • 192. - Should've seen him. Grinning and laughing so much I thought his face would split in half.
            • 194. Option - I was lucky he found me.Player - It's not exactly every day you get a shot at the Great Hunt.
              +200 Influence : approves.
            • 193. Option - Are you sure it was Braden?Player - Laughing doesn't sound like something he did much of.
              • 197. - Thought maybe he'd gone crazy.
                • 198. - Winning this thing... it would've meant more to him than revenge.
                  • 204. - So... I'm going to skip saying "Thank you" again, because you get the idea already. Let's just get moving.
            • 200. Option - Great. Can we get to work now?Player - You say that like I should care.
              +50 Influence : disapproves.
              • 196. - Right. Never mind, then.
                • 199. <Conversation Exit>
  • 878. - So, Torian... he's kind of cute, don't you think?
    • 879. Option - He's a good shot.Player - Good aim, solid tracker.
      • 1028. - Way to miss the point of the question.
    • 880. Option - Definitely easy on the eyes.Player - I don't mind looking at him, that's for sure.
      • 1027. - So, you think maybe he's your type, then?
    • 881. Option - He's too docile.Player - He's okay, I guess. Sort of like a tame kath hound.
      • 1026. - You don't like him?
        • 1373. Option - We just work together.Player - I don't mix business and pleasure.
        • 1374. Option - I might be interested.Player - He's good-looking and Mandalorian. What's not to like?
          • 1384. - Well, you should say something to him, then! What are you waiting for?
            • 1387. Option - Maybe I will.Player - I might get around to it.
              +50 Influence : disapproves.
              • 1400. - Right. I'm holding my breath.
            • 1388. Option - He doesn't seem to like me.Player - He's not exactly screaming encouragements.
            • 1389. Option - Think I should?Player - You think he's interested?
              +200 Influence : approves.
              • 1398. - You should see how he looks at you. Quit torturing the boy and go talk to him.
        • 1390. Option - We didn't work out.Player - We don't get along as well as you might think.
          • 1393. - Ouch, sorry. Maybe I shouldn't have said anything.
        • 1375. Option - He's not my type.Player - He's just not what I'm looking for.
          • 1385. - Because I sort of... think I like him.
            • 1395. - I think he's interested in me, but... he's really good at the "Mandalorian" thing. It's hard to tell what he's thinking.
              • 1403. Option - Don't get involved.Player - It's a bad idea, Mako. Never date people you work with.
                +50 Influence : disapproves.
                • 1407. - You're right. I should know better. I do know better!
                  • 1409. - It's his arms, they're just so-- I shouldn't have let them get to me.
              • 1404. Option - I think he likes you.Player - He definitely looks at you. Go talk to him.
                +200 Influence : approves.
                • 1410. - Really? I will! Thanks! You're the best!
              • 1405. Option - He's not into you.Player - I don't think he's interested.
                +50 Influence : disapproves.
                • 1406. - Yeah, you're probably right.
                  • 1411. <Conversation Exit>
  • 1542. - You can actually cook? You?
    • 1544. - Of course.
      • 1546. - I can't imagine you in a kitchen.
        • 1548. - Hardly ever been in a kitchen. Mostly cook in the field.
          • 1549. Option - Back to work, you two.Player - What are you standing around for? Go.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
          • 1554. Option - You should make her something.Player - Gotta be ready with proof, if you're going to make claims like that, Torian.
            +200 Influence : approves.
            +200 Influence : approves.
          • 1561. Option - Don't mind me.Player - I won't interrupt. Just passing through.
            • 1566. - Enough chit-chat. We've both got stuff to do.
            • 1576. - Are you busy? Maybe you could help me work on my shot?
  • 1383. <Non-dialogue segment.>
    • 1415. - Hey, about earlier? Thanks.
      • 1419. - Torian's a great guy! I think it it might actually work out.
        • 1426. Option - Don't lose your head.Player - Just don't get all lovesick on me.
          • 1429. - I'll go practice making puppy eyes somewhere else, then. Thanks again!
        • 1424. Option - No problem.Player - That's what I'm here for. And if he breaks your heart, I'll shoot him.
          +200 Influence : approves.
          • 1428. - You're the best.
        • 1425. Option - Be good to him.Player - Don't hurt him, or I'll probably have to shoot you.
          +200 Influence : approves.
          • 1427. - Got it. Thanks again.
    • 1416. - Thanks for your advice earlier. About Torian, I mean.
      • 1421. - It probably wouldn't have worked out.
    • 1417. - So... that basically didn't work.
      • 1423. - I like Torian, but I don't think I get him.
        • 1431. Option - It's for the best.Player - You work together. Better this way.
          • 1439. - Yeah. It would've gotten weird and messy anyhow.
        • 1432. Option - I'm sorry.Player - Wish it'd been different.
          +200 Influence : approves.
          • 1438. - Well, there's no shortage of good-looking Mandalorians out there. Maybe next time.
        • 1433. Option - He's just not your type.Player - I don't think you guys were right for each other.
          • 1437. - You're probably right.
            • 1440. <Conversation Exit>
  • 1324. - It's strange. I haven't always known you. It just doesn't seem possible.
    • 1330. - It's gotten hard to remember what life was like before we met.
      • 1331. Option - The past doesn't matter.Player - Don't waste time on it. Now is what's important.
      • 1332. Option - How did you live without me?Player - Must've been pretty bad. Better not to think about, really.
        +200 Influence : approves.
        • 1335. - Yeah. Pretty traumatic, all the years I spent without your ego.
      • 1333. Option - I understand.Player - I know what you mean.
        +200 Influence : approves.
        • 1336. - I love you, you know. You probably guessed that already.
          • 1341. Option - I know.Player - You don't have to tell me.
            • 1345. - Yeah, but I feel slightly better for saying it out loud.
          • 1342. Option - What happens now?Player - This the part where things get mushy?
            +200 Influence : approves.
            • 1347. - No, this is probably where Blizz runs over, chased by ten angry droids.
            • 1348. - Probably this is where Torian wanders over and asks what we're doing.
          • 1343. Option - I love you, too.Player - Want me to say it, for you? I love you.
            +200 Influence : greatly approves.
            • 1346. - Man, I wish I'd gotten a holo recording of that.
              • 1349. Option - Marry me.Player - Let's make this an official contract. What do you say?
                +200 Influence : approves.
                • 1361. - When you put it that way, how can a girl possibly say no?
                  • 1366. <Non-dialogue segment.>
              • 1350. Option - What do you think of weddings?Player - Scale of one to ten, how much do you think you want to get married?
                +200 Influence : greatly approves.
                • 1362. - If you're asking? Ten. If it's Gault: negative fifty.
                  • 1365. <Non-dialogue segment.>
                • 1580. - Just one to ten scale? That's not nearly good enough. Got to go at least to fifty...
                  • 1581. <Non-dialogue segment.>
              • 1351. Option - Enjoy this while it lasts.Player - We've got to get back to work soon.
                +50 Influence : disapproves.
                • 1363. - Mister Romance strikes again. I suppose we should get to work, huh?
                  • 1639. <Conversation Exit>
  • 78. - You know what? You're okay.
    • 1490. Option - I'm a pro.Player - "Okay" is for amateurs.
      • 1497. - No, I mean...
    • 1491. Option - Thanks.Player - Suppose I could do worse than that.
      +200 Influence : approves.
      • 1498. - Hey, from me, that's the highest praise.
    • 1492. Option - [Flirt] You just notice that?Player - That's what I've been trying to tell you.
      +200 Influence : approves.
      • 1495. - Sort of egotistical, but still okay.
    • 1493. Option - You're okay, too.Player - I'm glad to have you around, Mako.
      +200 Influence : approves.
      • 1494. - When Braden first talked about you, I don't know what I expected, but whatever it was, you're better.
        • 1506. - What I want to say is: You're awesome, and if you were lost in the same sector, I would definitely give you directions.
          • 1507. Option - Good to know.Player - I'll keep that in mind.
          • 1508. Option - I am pretty awesome.Player - Can't argue with that kind of thinking.
          • 1509. Option - I'd do the same for you.Player - And if someone put a bounty on your head, I'd shoot them for you.
            +200 Influence : approves.
            • 1510. - You wouldn't collect on it, first? That's really sweet of you!
              • 1514. - All right, anyway, you get the point. Let's get back to work.
                • 1629. <Conversation Exit>
  • 1305. - Hey, I was scanning the holonet and lost track of time.
    • 1312. - Where is everybody? It's so quiet, I thought for a second I'd gotten on the wrong ship.
      • 1308. Option - Out and about.Player - We've got plenty of work to do. They should be busy.
        • 1313. - Then let's not waste our chance to be alone.
      • 1309. Option - [Flirt] Good opportunity.Player - I can think of at least one good use for an empty ship...
        +200 Influence : approves.
        • 1315. - Oh really?
      • 1310. Option - [Flirt] So, it's just us...Player - Sounds about perfect, doesn't it?
        +200 Influence : approves.
        • 1314. - You might be on to something there.
          • 1316. <Non-dialogue segment.>
            • 1318. - You know, I could get used to this. Peace, quiet, total lack of Gault...
            • 1321. - Okay, admit it: You pitched the guys out an air lock. It's okay. I won't judge. This time, anyway.
              • 1637. <Conversation Exit>
  • 73. <Non-dialogue segment.>
    • 1059. - Mind holding my hand while I do something stupid?
    • 74. - Feel like watching my back through another scary holocall? I survived the last one, but this... might just get me.
      • 1061. - Remember that datapad we got from Carteri about a million years ago? I cracked it.
        • 1064. - I got a holo frequency for Izak. Mister Project 32 himself. I can't... do this without you.
          • 1065. Option - Make the call.Player - Let's see this guy.
            • 1070. - Want to take bets on whether he's ten meters tall and breathes fire? Right. Quit stalling, Mako...
          • 1066. Option - Deadly holocalls. My favorite.Player - That's what I'm here for, stopping angry looks from strangers.
            +200 Influence : approves.
            • 1069. - Perfect! Just sort of stand there and look imposing. Pretty much like you always do.
          • 1067. Option - He's not going to talk.Player - There's no way he'll answer questions for you.
            • 1068. - That's what you're here for. I thought having the biggest bounty hunter in the galaxy backing me up might help.
              • 1074. - What's this?
                • 1078. - Okay, before we get started, let's set something straight: My name is Mako. M-A-K-O. Got it?
                  • 1080. - Call me "Coral" and so help me, I will find a way to punch you through the holonet.
                    • 1082. - Mako? Now that's a name I never thought I'd hear again.
                      • 1083. Option - This isn't a social call.Player - We want answers. Start talking.
                        +200 Influence : approves.
                        • 1088. - Believe me, I would love to talk to Mako. I've got plenty of questions, myself.
                      • 1084. Option - That's adorable, Mako.Player - It's like a family reunion with your long-lost SIS goon.
                        • 1087. - Yeah, I've got all kinds of warm fuzzies right now.
                      • 1085. Option - You know who she is?Player - You're the first person who didn't insist she was Coral.
                        • 1086. - I can imagine. Mako's been presumed dead for twenty years. No one was expecting her to turn up now.
                          • 1092. - Unfortunately for both of us, I don't have much time for conversation at the moment.
                            • 1095. Option - Make time.Player - Think it might be in your best interest to talk sooner, rather than later.
                              +200 Influence : approves.
                              • 1103. - Normally, I'd agree with you on that.
                            • 1097. Option - What a coincidence.Player - Funny how you just happen to be on your way out.
                              +200 Influence : approves.
                              • 1099. - You did manage to get me at a bad time.
                            • 1098. Option - Why not?Player - You got something better to do?
                              • 1096. - My team has pinpointed Coral's location. Finding her is my priority.
                                • 1107. - Mako, a word of warning: This isn't the life you want. Whatever happens, stay away from Coral.
                                  • 1109. - Why? What do you want with her? What did she do?
                                    • 1111. - She's killed most of the people involved in Project 32.
                                      • 1113. - I can only assume she'll try to kill you, too. She's gotten almost everyone else.
                                        • 1118. Option - Sounds like you need help.Player - She's killed a lot of SIS. Seems to me you need to hire some outside assistance.
                                          • 1121. - This operation fails, hunter, I might just give you a call.
                                        • 1114. Option - She set us up.Player - She wanted you to fight those girls on Dromund Kaas, Mako. Got what she wanted no matter who won.
                                          +200 Influence : approves.
                                          • 1117. - That low-down, motherless rancor! I knew it was fishy, and I walked right into it! I am such an idiot!
                                        • 1119. Option - Why should we trust you?Player - You haven't given us a whole lot of reason to believe what you say.
                                          • 1120. - Believe what you like. I'm afraid I'm still out of time.
                                            • 1125. - Mako, I'll contact you after my team's taken Coral into custody. We have a lot to talk about. Izak out.
                                              • 1129. - I'm intercepting all his outgoing transmissions. Looks like... yes, I have the coordinates he's sending out.
                                                • 1130. Option - Coral's location.Player - Got to be where she's hiding.
                                                  +200 Influence : approves.
                                                  • 1133. - That's exactly what I was thinking.
                                                • 1131. Option - You're waiting patiently.Player - You're doing real well at this, "waiting to hear back from Izak" stuff so far.
                                                  • 1134. - Did you hear me say, "Sure, Izak, I'll just sit here, twiddling my thumbs, until you call back!"?
                                                • 1132. Option - Bad idea.Player - I don't think you want to be more involved in this than you already are.
                                                  +50 Influence : disapproves.
                                                  • 1135. - Coral owes me answers, and I'm not going to get them unless I get to her first.
                                                    • 1139. - I've downloaded the coordinates to the nav computer. Let's go pay my sister a friendly visit.
                                                      • 1140. <Conversation Exit>
  • 72. - Remember the guy Coral said was after her? Izak? The one we were supposed to stop on Dromund Kaas?
    • 1029. Option - I remember.Player - Target didn't show up. Hard to forget that.
      • 1034. - Everything else has sort of dead-ended, thought maybe I'd try to see what I could find on him.
    • 1030. Option - What about him?Player - Find something out?
      • 1033. - A little bit.
    • 1031. Option - Not really.Player - Don't remember an "Izak."
      • 1032. - Can't exactly blame you for that, since we never actually met him.
        • 1038. - He's SIS, no surprise there. So there's not much to find.
          • 1042. - Except for this: He's assigned to Project 32. The same project all my relatives seem to be associated with.
            • 1043. Option - Meaning what?Player - You got any idea what that means?
              • 1048. - I don't know yet. He's important, though, I can tell you that much.
            • 1044. Option - Your lucky number.Player - You should head to one of Nar Shaddaa's casinos and play that number. Probably make some credits.
              • 1047. - Right now I feel like maybe gambling isn't a great idea.
            • 1045. Option - No surprise there.Player - I think we could've guessed that.
              • 1046. - Yeah, it's not exactly a huge revelation.
                • 1050. - Searching for his name tripped all kinds of security. So... don't be surprised if a lot of uniforms are looking for us.
                  • 1056. - I think I might take up a new hobby for a while. A safer one. Like nexu grooming.
                    • 1627. <Conversation Exit>
  • 1306. - Hey, got a minute? I wanted to talk to you.
    • 1283. - I just wanted to say... thanks. For the Coral thing. You didn't have to do all that.
      • 1284. Option - Yes I did.Player - I did it for you.
        +200 Influence : approves.
      • 1287. Option - [Flirt] How grateful are you?Player - I might, this once, accept payment in kisses.
        +200 Influence : approves.
        • 1285. - You can't go around saying stuff like that! We've got a business contract here, stay professional!
      • 1286. Option - You still want to be friends?Player - You don't feel just a little bit unprofessional?
        +200 Influence : approves.
        • 1289. - It's not about what I feel! We've got work...
          • 1294. Option - We can work, too.Player - Anyone who tells me you can't mix business and pleasure is looking to get shot.
            +50 Influence : disapproves.
            • 1298. - How can I argue with that? You're like some kind of romantic genius.
          • 1292. Option - [Kiss her] You're fired.Player - Guess we'll have to stop working together.
            +200 Influence : approves.
          • 1293. Option - You don't mean that.Player - Stop pretending. It'll be okay. Trust me.
            • 1296. <Non-dialogue segment.>
              • 1302. - Okay, so all that stuff I said before? The whole not mixing work and whatever? I've officially changed my mind.
                • 1635. <Conversation Exit>
  • 70. - Got a few minutes? Maybe you could give me a few pointers on my pistol technique?
    • 948. Option - Guess I can spare a minute.Player - Doesn't hurt to get some practice in.
      • 987. - Won't take long, I promise.
    • 949. Option - About time you practiced.Player - You've got the aim of a three-legged bantha.
      +50 Influence : disapproves.
      • 986. - It's a wonder you can put up with me, isn't it? Your patience is really the stuff of legend.
    • 950. Option - [Flirt] Love to.Player - Guns and my favorite girl? Sign me up.
      +200 Influence : approves.
      • 985. - You're so cute when you're thinking about shooting stuff.
      • 1522. - So now is good?
    • 983. Option - Of course.Player - My time is yours. Say the word.
      +200 Influence : approves.
      • 984. - How about now?
        • 990. - Because actually, I just wanted to show off. I've got a new shot, and I can't wait for you to see it!
          • 997. - In fact, I'm sort of looking forward to seeing it in action, myself.
            • 1523. - So, what do you think?
              • 1524. Option - Let's put it to use.Player - Ought to try it out on a real target, I think.
                • 1533. - Couldn't have suggested better myself.
              • 1525. Option - Not bad.Player - You're getting pretty good.
                +200 Influence : approves.
                • 1530. - Thanks!
              • 1526. Option - I've seen better.Player - Wasn't much of an improvement.
                +50 Influence : disapproves.
                • 1529. - Hey! Next time we see some action, I'll show you an improvement!
                  • 1532. - Let's move. I kind of want to shoot something now.
                    • 1625. <Conversation Exit>
  • 65. - What is it they say about curiosity again? Does it involve lavish paid vacations? Maybe Trandoshani flatcakes?
    • 952. - So, I may have gone back into the SIS computers. Just a little.
      • 953. Option - Didn't I tell you to stop?Player - Thought I told you not to waste time on that when we had real work?
        +50 Influence : disapproves.
        • 956. - Okay, technically, maybe you said something like that. But it's really hard to verify.
      • 1518. Option - You're asking for trouble.Player - Bad idea ticking off SIS for no reason.
        +50 Influence : disapproves.
        • 1519. - I've got a reason! Most of a reason, anyway.
      • 954. Option - It's only a little, huh?Player - SIS probably won't mind at all, then. Seem like real understanding guys.
        +200 Influence : approves.
        • 957. - Sure. I mean, what could go wrong?
      • 955. Option - And you found something.Player - You wouldn't be telling me this if you didn't see something in there.
        • 958. - Am I that obvious? Have to work on that.
          • 962. - Remember how I said I found birth certificates for my family? A dozen of them?
            • 966. - Well, I found out that ten of them also have death certificates.
              • 967. Option - Probably not natural causes.Player - Sounds like SIS is doing some cleanup.
                +50 Influence : disapproves.
                • 973. - Cleanup. Like they were all dirt someone tracked in.
              • 968. Option - No family dinners, then.Player - Guess that means there's nobody wondering why you don't call.
                • 972. - You know, I'd even planned my excuse for missing holidays, too.
              • 970. Option - I'm sorry.Player - I know you got your hopes up. Wish it had turned out better.
                +200 Influence : approves.
                • 971. - I'll get over it. Not like I haven't got tons of orphan experience already.
                  • 977. - I guess it's just me and Coral now.
                    • 981. - Well, on that cheery note, let's move on, huh?
                      • 1623. <Conversation Exit>
  • 1238. - So, you want to hear the latest news from the holonet?
    • 1247. - There's a lot of buzz about you. Apparently, you have a fan club now.
      • 1251. Option - Waste of time.Player - Unless they're offering me credits, I don't care.
        +50 Influence : disapproves.
        • 1254. - It's got to be the armor. They can't possibly admire you for your charm.
      • 1248. Option - [Flirt] They got good taste.Player - You've got to admit, they're on to something.
        +200 Influence : approves.
        • 1253. - They are. Admiring you from afar? Way better than being close enough to smell you.
          • 1262. Option - We done?Player - If you got nothing else useful to say, let's move on.
            +50 Influence : greatly disapproves.
            • 1270. - Yes, sir.
          • 1264. Option - [Flirt] You joining the club?Player - I wouldn't mind having fans as pretty as you.
            +200 Influence : approves.
          • 1263. Option - [Flirt] Smarter to admire you.Player - If one of us was going to have fans, I'd think it would be you.
            +200 Influence : approves.
          • 1265. Option - [Flirt] Think things over yet?Player - So you've had some time. Change your mind about us?
            +200 Influence : approves.
      • 1249. Option - [Flirt] You going to join it?Player - If you're one of them, I might just have to get closer to my fans.
        +200 Influence : approves.
        • 1255. - You're really cute, you know that?
      • 1250. Option - [Flirt] Rather hear about us.Player - Don't suppose you've changed your mind about things?
        +200 Influence : approves.
        • 1252. - What do you want me to say? I like you, but it's a bad idea.
          • 1257. - It's not going to work. It's a small ship. Nowhere to go when things get ugly.
            • 1261. - We're just not meant to be involved.
              • 1275. Option - If that's what you want.Player - That's how we'll play it, then.
              • 1274. Option - So that's it?Player - Just friends? End of story?
                • 1277. - Strictly business. No matter how much you give me that... sort of melty look.
              • 1276. Option - I'm not giving up.Player - I don't care if we're meant to be. I still want you.
                +200 Influence : approves.
                • 1319. - There's that melty look again. I'm going to go back to work now.
                  • 1633. <Conversation Exit>
  • 884. - Sorry, did you say something? I'm sort of... half here. Not feeling so good.
    • 917. - I keep seeing those dead girls... my sisters... And I feel... queasy. Anyway, sorry. Did you need something?
      • 929. Option - Keep your head on straight.Player - That's past. Don't let it get in the way of what you're doing.
        • 933. - Yeah, I know. Sorry.
      • 930. Option - You okay?Player - You don't look so good.
        +200 Influence : approves.
        • 934. - I'm fine. Just... really weirded out. Don't think that's a medical condition.
      • 931. Option - You want to talk about it?Player - I'm here if you need me.
        +200 Influence : approves.
        • 935. - Thanks. Can you cure a massive case of being freaked out?
          • 937. - I don't exactly know how to get over seeing myself--two of me--die.
            • 943. - And you know the worst part? Coral didn't tell me. Didn't say a word about other sisters.
              • 944. Option - Get over it.Player - You're slowing me down. Pull yourself together.
                +50 Influence : disapproves.
                • 945. - Right. Because nothing helps like kicking a girl when she's down. Thanks.
              • 851. Option - Seem to be a lot of you.Player - Definitely plenty of Makos around these days.
                • 854. - One identical sister was sorta neat. Three is weird. Trying to kill me? Creepy.
              • 850. Option - We need some answers.Player - Coral has some explaining to do.
                • 855. - No kidding. I'm getting answers out of somebody if it kills me. Or them. Preferably them.
                  • 859. - Let's get moving before I get even more weirded out.
                    • 862. <Conversation Exit>
  • 59. - SIS should throw their ciphers a party! With clowns! And a juggling bantha.
    • 758. - Stupid datapad is impossible to decrypt. But! Not all is lost!
      • 760. - Found a holo address. For Coral. I think. I mean, it could be her. I sort of... wanted you around when I called her.
        • 762. Option - [Flirt] Wouldn't miss it.Player - How could I pass this up? Go ahead when you're ready.
          +200 Influence : approves.
          • 909. - Sure, because this will be fun. Sort of like flying into a black hole.
        • 763. Option - I'm here for you.Player - I've got your back, Mako. Call her.
          +200 Influence : approves.
          • 910. - What's the worst that can happen? It's not her. Or it is her, and she instantly hates me. Not a problem.
        • 761. Option - Just make it quick.Player - Get it over with so we can get back to work.
          +50 Influence : disapproves.
          • 908. - That's you, encouraging as always.
        • 764. Option - You don't need me for that.Player - Nobody can shoot you in a holocall. What're you scared of?
          • 765. - Right. Nothin' to worry about. Just a stupid call.
            • 770. - Hello?
              • 772. - Hi... Coral? It's Coral, right? I'm Mako.
                • 774. - Mother of--Mako? My little sister, Mako? I can't believe it! I thought... I thought you were dead! How did you find me?
                  • 778. - Wasn't exactly easy... ran into an SIS guy looking for you.
                    • 780. - Izak? The SIS agent, was his name Izak?
                      • 781. Option - Not Izak.Player - Name was Carteri.
                      • 782. Option - You know them by name?Player - Don't know if it's weirder that you're being hunted by multiple agents, or that you know 'em all personally.
                        +200 Influence : approves.
                      • 783. Option - What trouble are you in?Player - Seems to me you better start explaining.
                        +200 Influence : approves.
                        • 784. - Oh no! Mako, you've got to help me! Please!
                          • 789. - If you're going to tell me SIS is after you? I already figured that out.
                            • 793. - Carteri's just one of the agents after me. Izak's the one leading them. If he finds me...
                              • 795. - What? What's he want you for?
                                • 797. - I've got to go. I've been on this channel too long already.
                                  • 799. - He's on Dromund Kaas, looking for me right now. If there's anything you can do to stop him...
                                    • 801. - Wait, Coral, what's going on? Why is he after you?
                                      • 803. - They're already trying to trace my location! I have to go. Please! You're the only hope I've got!
                                        • 805. - What is it with people never answering my questions?
                                          • 806. Option - Suspicious.Player - Got to be hiding something.
                                            +200 Influence : approves.
                                            • 811. - That was weird, wasn't it? Wasn't just me, right?
                                          • 808. Option - So, what do you think?Player - You finally talked to your sister. What's your take on her?
                                            +200 Influence : approves.
                                            • 812. - She's... really like me, isn't she? I really have a sister.
                                          • 807. Option - Want to help her?Player - She's your sister. We can look for Izak if you want. Your call.
                                            +200 Influence : approves.
                                            • 810. - Let's go to Dromund Kaas.
                                              • 817. <Conversation Exit>
  • 57. - Remember how I said I'd avoid SIS databases for the time being?
    • 741. - Decided this was a good time to take a crack at the encryption on that SIS creep Carteri's datapad.
      • 743. - The encryption is crazy! Someone threw a solid wall of credits into keeping this thing secure.
        • 745. Option - Sounds like something big.Player - Anyone goes to that much trouble to keep a secret, it's got to be something serious.
          +200 Influence : approves.
          • 896. - That's the scary part.
        • 746. Option - Don't waste time on it.Player - I need you focused on our target, Mako. Don't get sidetracked.
          +50 Influence : disapproves.
          • 895. - I'm not! I'm just fiddling around with it in my spare time.
        • 744. Option - You sound surprised.Player - SIS has deep pockets. Nothing newsworthy there.
          • 749. - The security on this datapad is tighter than anything I've seen. Even the classified stuff.
            • 897. - I mean, I'm seriously getting the creeps now.
              • 903. - What's my family involved in that's worth this kind of money to the Republic?
                • 905. Option - This is really eating you.Player - You're really upset about this.
                  +200 Influence : approves.
                  • 920. - I don't know if it's about my family, or Braden, or just a puzzle I can't solve. It's making me crazy.
                • 904. Option - Not our problem.Player - Whatever it is, stay out of it. We don't need to borrow trouble.
                  +50 Influence : disapproves.
                  • 919. - That's probably the smart approach.
                • 906. Option - You sure you want to know?Player - Whatever they're hiding could be pretty messy.
                  • 921. - Whatever it is, I've got to find out.
                    • 925. - Anyway, thanks for listening to me babble. Much appreciated.
                      • 1619. <Conversation Exit>
  • 1202. - Been running some diagnostics on the ship. Hyperdrive seems to need a little TLC.
    • 1204. - We ought to get it looked at. What's worse than a neglected hyperdrive?
      • 1205. Option - Thanks for the warning.Player - Don't want it breaking down on us. I'll deal with it.
        • 1208. - Nothing else to report. Should we get back to work?
          • 1211. Option - Yeah.Player - Let's get moving.
            • 1225. - You got it.
          • 1213. Option - [Flirt] What's the rush?Player - Talk to me. Haven't heard much from you lately.
            +200 Influence : approves.
          • 1214. Option - [Flirt] How're you doing?Player - We covered the ship, now what's your status?
            +200 Influence : approves.
            • 1220. - I'm okay. Better, now the Great Hunt's over. Could use a chance to unwind, though.
      • 1206. Option - [Flirt] A neglected Mako?Player - You could probably use some TLC, too.
        +200 Influence : approves.
        • 1209. - All work and no play makes for a dull slicer. I wouldn't exactly say no to a vacation.
      • 1207. Option - [Flirt] All work and no play.Player - Might be time to take a break from business. Go get some R&R.
        +200 Influence : approves.
        • 1210. - Taking a break sounds good. What did you have in mind?
          • 1212. Option - I'll think about it.Player - We might have to make some plans. I'll let you know.
            • 1228. - You planning a vacation... this should be something to see.
          • 1215. Option - [Flirt] We should get away.Player - We should go somewhere, just you and me.
            +200 Influence : approves.
            • 1232. - Look, I like you. You're fun. And you look good in durasteel. But it's a really bad idea for us to get involved.
              • 1234. - Never mix business and pleasure, you know? Leads to trouble.
                • 1235. Option - You might be right.Player - I suppose you've got a point, there.
                  • 1239. - If that's settled, let's get back to work, huh?
                • 1236. Option - [Flirt] Could be worth it.Player - A little trouble might be fun.
                  +200 Influence : approves.
                  • 1241. - Don't hold your breath, big guy.
                • 1237. Option - [Flirt] Think about it.Player - We can talk about it later.
                  +200 Influence : approves.
                  • 1242. - Right. Let's get back to work, okay?
          • 1216. Option - [Flirt] Back of the ship?Player - Could show you some fun right here, if you want.
            +50 Influence : disapproves.
            • 1217. - Smooth. Real smooth. But I'm pretty sure you couldn't.
              • 1631. <Conversation Exit>
  • 55. - Remember that SIS project number I found? 32?
    • 694. - Turns out, if you search for it in enough super-secret Republic databases, it gets noticed.
      • 696. - Ran into a little... trouble. Like, "If I keep doing this, the chance of mysteriously disappearing goes up dramatically" sort of trouble.
        • 700. Option - Is that all?Player - Doesn't sound so bad. You let that scare you off?
          • 703. - Thought I'd ask you to test it. Maybe the billion or so agents they'll send just hand out free candy!
        • 697. Option - Call it quits.Player - No point risking your neck if there's no money in it.
          +50 Influence : disapproves.
          • 704. - Well, I'm not poking around the SIS data for a while, anyway.
        • 698. Option - [Flirt] Be careful.Player - Anything happens to you, I don't know what I'll do.
          +200 Influence : approves.
          • 702. - You just know you can't find another slicer who'll put up with you.
        • 699. Option - Don't get yourself killed.Player - I know you want to find out where you're from, but It's not doing Braden's memory any favors if you die.
          +200 Influence : approves.
          • 701. - I'm actively working on the "not dying" thing, no worries.
            • 733. - Figure there are other, less... hazardous channels I can look into.
              • 738. - I'll... ah... let you know if I decide to do anything stupid. Or more likely, let you know after.
                • 1617. <Conversation Exit>
  • 53. - You know, SIS computers? Way easier to slice than I thought. Which is sort of worrying, now that I think about it.
    • 647. - Did some poking around in a few classified Republic databases. Found my birth certificate! Well, maybe.
      • 649. - Found a dozen birth certificates, all with a gene stamp a lot like mine.
        • 652. Option - Not real precise.Player - A dozen is a lot of targets. Doesn't tell us where to start looking.
          • 891. - Well, no. It doesn't. But it's still a great find.
        • 650. Option - You want to say that in Basic?Player - I followed you up to "poking." Everything after that coulda been in Huttese.
          +200 Influence : approves.
        • 651. Option - So?Player - There a point to this?
          +50 Influence : disapproves.
          • 653. - Cool your hyperdrive, I'm getting to the good stuff.
            • 658. - My family's records! It's got to be! Parents, siblings, maybe grandparents, who knows what else?
              • 661. - No names or dates, though. Just an SIS project number: 32. Have to keep looking, see what else I can find.
                • 1615. <Conversation Exit>
  • 252. - That new armor?
    • 253. <Non-dialogue segment.>
      • 254. - I like it. Makes your arms look bigger. Not that they needed it.
        • 258. Option - My armor's not important.Player - We've got work to do. Focus on that.
          • 265. - Sometimes I forget that you were raised by mynocks and never learned to carry a conversation.
            +50 Influence : disapproves.
        • 257. Option - [Flirt] I'm a big guy.Player - A guy's got to make an impression. Nothing can be small.
          +200 Influence : approves.
          • 267. - Except your ego. That's pretty dainty.
        • 256. Option - [Flirt] You checking me out?Player - Got more than just armor I could show you.
          +200 Influence : approves.
          • 266. - Really? Because I have been curious about the targeting system for your rocket launcher....
      • 255. - How do you manage to make durasteel look good? If I wore that, people'd think I strapped on a shipping crate.
        • 261. Option - We've got work to do.Player - I don't have time to talk about armor.
          +50 Influence : disapproves.
          • 262. - Sorry, I forgot you were allergic to friendly conversation. Wouldn't want you to break out in hives.
        • 260. Option - Guys love a girl in durasteel.Player - Wearing this stuff drives men crazy. You need a flamethrower to keep them away.
          +200 Influence : approves.
          • 264. - I dunno... they probably like the flamethrower, too. I've seen the way they look at it.
        • 259. Option - You could pull it off.Player - You're so skinny, you could probably make that work.
          +200 Influence : approves.
          • 263. - More likely, I'd get loaded into a cargo compartment and smuggled to Corellia.
            • 274. - Anyway, we've got things to do, people to hunt.
              • 1611. <Conversation Exit>
  • 51. - That guy, Carteri from Nar Shaddaa? Remember him? Doesn't exist.
    • 603. Option - Pretty sure he does.Player - We met him so he's real. Fake identity?
      • 606. - I dunno. I'm not sure he wasn't a holo. Or maybe a bunch of mynocks in a human-suit.
    • 604. Option - Carteri's a false lead.Player - The guy was too much of a wuss to be important. Probably can't lead you to anything useful.
      • 605. - But the guy is... invisible or something.
    • 602. Option - He turn up dead?Player - Figured he'd get in front of a blaster sooner or later.
      • 607. - No, no. He's not dead. Not far as I know, anyway.
        • 611. - I can't find out anything about him. Nothing!
          • 614. Option - Can't find a spy.Player - You already thought he was SIS.
            +200 Influence : approves.
            • 622. - Yeah, but he was such a wimp, I sort of threw that theory out.
          • 618. Option - You're wasting time.Player - This isn't important, Mako.
            +50 Influence : disapproves.
            • 619. - Kinda important to me!
          • 617. Option - Something'll turn up.Player - If there's any intel on this guy at all, you'll find it.
            +200 Influence : approves.
            • 620. - I hope you're right.
          • 615. Option - [Flirt] Why so interested?Player - Trying a little hard to dig up intel on a guy we left in the dust, aren't you?
            +200 Influence : approves.
            • 621. - You jealous? Of a guy who squealed at the first sign of a blaster? Today just keeps getting better.
              • 627. - You know what's weird? More I look at that holo of Coral... more it makes me think.
                • 632. - If I've got a sister, what else've I got? Aunts? Uncles? Cousins? Maybe I've been missing family dinners my whole life.
                  • 633. Option - You don't need that.Player - All that stuff just gets in the way of business.
                    +50 Influence : disapproves.
                    • 638. - Yeah, probably right on that.
                  • 635. Option - They'll just ask for money.Player - You find your long-lost family, next thing you know, they're hitting you up for a loan.
                    +200 Influence : approves.
                    • 637. - Or asking me to do the dishes. Guess I'm better off.
                  • 634. Option - Maybe they missed you, too.Player - Could be a bunch of people wondering where you are right now.
                    +200 Influence : approves.
                    • 636. - Think so? Probably all torqued at me. "That Mako! She never calls! She never writes!"
                      • 640. - Still, I've got to wonder... how're they connected to SIS? Something I need to figure out.
                        • 1613. <Conversation Exit>
  • 47. - Been talking to some people.
    • 555. - One of my contacts just had some guy on Nar Shaddaa asking about me.
      • 558. Option - Asking what?Player - Exactly what's he want to know about you?
      • 556. Option - Could be trouble.Player - Sounds like he's asking to get shot.
        +200 Influence : approves.
        • 562. - Hear any objections? Me neither.
      • 559. Option - Ex-boyfriend?Player - Probably one of these in every spaceport. You should learn to let 'em down easy.
        • 560. - Cute. Real cute. No, not anyone I know.
          • 564. - My contact says the guy practically screams "spook." He's asking about my "whereabouts."
            • 569. - Goes by the name of Carteri. The spook, not my contact. I think we have time to pay him a visit, don't you?
              • 570. Option - We better.Player - I'm not leaving him loose to come after us. We'll deal with him soon.
              • 571. Option - I want to meet this guy.Player - Let's look him up, find out who sent him.
                +200 Influence : approves.
                • 574. - All right. Then we have a plan.
              • 572. Option - Might get around to it.Player - If we're in the neighborhood, maybe.
                • 573. - I'll be holding my breath.
                  • 576. <Conversation Exit>
  • 44. <Non-dialogue segment.>
    • 45. - Mandalorians really weren't kidding about wanting Jicoln Cadera out of the way.
      • 469. - There's all kinds of celebrating going on. Least I think that's what they're doing.
        • 471. - Sort of hard to tell celebrating Mandalorians from angry ones.
          • 474. Option - There a point to this?Player - I don't need to know about Mandalorian moods.
            +50 Influence : disapproves.
            • 500. - Excuse me for telling you what people say about you.
          • 472. Option - Here's a hint.Player - If someone's gettin' shot, they're angry.
            +200 Influence : approves.
            • 502. - I'll keep that in mind for next time we meet Mandalore.
          • 473. Option - Glad they're happy.Player - Doesn't hurt to stay on their good side.
            +200 Influence : approves.
    • 217. - Entire Imperial military went nuts over Admiral Ivernus' death.
      • 475. - So much backstabbing's going on, whoever finally gets his post'll have to be made of durasteel.
        • 482. Option - Any bounties posted?Player - Those Imperials want some of their rivals taken out, I could oblige.
          • 499. - I'll check into it. Got to be someone in the market for a hunter.
        • 483. Option - It's good practice.Player - Imperial officers need a few people trying to kill them. Keeps them on their toes.
          +200 Influence : approves.
          • 498. - In that case, whoever gets the job will be super qualified.
        • 484. Option - So? Player - Makes no difference to me if they all die.
          +50 Influence : disapproves.
          • 497. - There you go again, being all friendly and optimistic. Sort of sickening, really.
    • 218. - Remember Lord Dak-ah?
      • 464. <Non-dialogue segment.>
        • 465. - The Altacas announced his triumphant return home from harrowing captivity.
          • 481. - He's already being asked to travel and talk about it.
            • 485. Option - Ought to get a cut.Player - Seems to me I should have a share of the credits for that.
              +200 Influence : approves.
              • 496. - Good point! I'll see if I can't get in touch with his people.
            • 487. Option - Might be worth a laugh.Player - Wonder exactly how much he'll tell about his little "adventure."
              +200 Influence : approves.
              • 495. - Might have to pick up a recording and find out.
            • 491. Option - Good for him.Player - The guy's smart, using this to make some credits.
              +200 Influence : approves.
              • 503. - Guy's got business sense, anyway.
        • 466. - Or rather, Lady Dak-ah? I found this posting... no names on it, but it sounds like her.
          • 479. - Think she's in the market for a new... toy. Gross.
            • 488. Option - No money is enough for that.Player - Aren't enough credits in the galaxy to get me to take that job.
              +200 Influence : approves.
              • 494. - You said it!
            • 489. Option - Any takers?Player - She find someone to take his place?
              • 493. - Didn't look that far into it. Tell you the truth, I... don't want to know.
            • 490. Option - How much is she offering?Player - Might be interested in that.
              +200 Influence : approves.
              • 492. - Nothing I can say to that except: Eww.
                • 509. - So... been sort of wondering what kind of people put classified government doodads in their kids' heads.
                  • 530. - Figured there had to be something in the official records I could dig up.
                    • 533. Option - Get anything useful?Player - Don't suppose you found something worth some credits?
                      • 885. - I wish.
                    • 535. Option - You found them?Player - Well, don't keep me in suspense.
                    • 531. Option - Why are you telling me this?Player - Do I look like I care about your implant?
                      +50 Influence : disapproves.
                      • 888. - If I can put up with your smell, you can listen to me ramble once in a while.
                        • 536. - Nothing came up in official channels. Means I probably wasn't born on the Smuggler's Moon.
                          • 542. - But I figure, someone on Nar Shaddaa's got to remember them, right? Just have to keep asking.
                            • 543. Option - Doesn't narrow much down.Player - Lots of people go through the Smugglers' Moon and nobody notices. Might be a waste of time.
                              • 549. - I know, but I've got to try anyway.
                            • 546. Option - Got a theory?Player - You must have some notion who they were.
                              • 548. - No. But I like to imagine they're smugglers. Tragically shot down hauling a cargo of illegal gizkas.
                            • 544. Option - Keep looking.Player - You're the best slicer in the sector. You'll find something.
                              +200 Influence : approves.
                              • 547. - Thanks! I'll keep you posted.
                                • 1609. <Conversation Exit>
  • 42. <Non-dialogue segment.>
    • 43. - Word spreads fast. Whole HoloNet's in shock about what happened.
      • 364. - Bloodworthy dead, Defenestrator dead... no one can believe it.
        • 371. - No one's shedding any tears for Jewl'a Nightbringer, though.
          • 372. Option - We'll deliver their payback.Player - Sooner I get my hands on that Jedi, the better.
            • 379. - We'll find him.
          • 373. Option - [Flirt] Still jealous?Player - You never had to worry about her.
            +200 Influence : approves.
            • 378. - Don't know. I was pretty sure she could kill people with her breath.
          • 375. Option - I can't say I miss her either.Player - She was never my favorite person exactly.
            +200 Influence : approves.
            • 377. - I assume she killed her targets with her personality.
          • 374. Option - I can't believe it either.Player - I keep expecting Bloodworthy to call and say this was just more hazing.
            +200 Influence : approves.
            • 376. - Yeah. Just when we join ranks with living legends the list gets dramatically shortened. Not what I was expecting, really.
    • 215. - Death of the Durasteel Duke is the biggest news on the holonet.
      • 357. - Nobody's more surprised than the people of Alderaan. A lot of lords and ladies throwing around accusations about who's responsible.
        • 366. - I'll bet a bunch were just stunned that he turned out to be real.
          • 368. Option - I don't hunt stories.Player - Nobody pays you to kill boogeymen.
            • 382. - Could look into it, though. Might be good business hunting ghosts.
          • 369. Option - [Flirt] Guess I'm a big deal.Player - How impressed are you to be working with a legend?
            +200 Influence : approves.
            • 383. - I'm awestruck. Wonder how I haven't fainted from sheer excitement?
          • 380. Option - Shame it was all too real.Player - Not much of a fairy tale ending. Shouldn't I get a handsome prince, or something?
            +200 Influence : approves.
            • 1589. - Hey, a baron isn't bad. You don't see me with any noble suitors.
            • 384. - Good question! Pretty sure we're owed at least one prince. Maybe more.
          • 367. Option - He wasn't anything special.Player - Barely even put up a fight.
            • 381. - Well, he was dead at the time. Still, imagine the reaction you'd get if anyone knew the truth.
    • 216. - Been poking around the holonet. Heard a few things that seem suspicious.
      • 347. - A Jedi, two Imperial colonels, and a Hutt came down with bad cases of dead within hours of each other.
        • 349. - Had to be Great Hunt targets.
          • 353. Option - Taro Blood's work?Player - Think they were Blood's targets? He ahead of me now?
            • 421. - Too hard to say. Blood's not the only one we're up against.
          • 354. Option - [Flirt] Don't worry.Player - Doesn't matter what the other hunters are doing. Stick with me and we'll win this for Braden.
            +200 Influence : approves.
            • 420. - Too bad we can't bottle that crazy optimism of yours. We'd make a fortune.
          • 355. Option - We'll catch up.Player - We've got this thing in the bag, Mako. We'll do Braden proud.
            +200 Influence : approves.
            • 438. - That's what I like about you. You're crazy. Inspiring, but crazy.
          • 404. Option - Do I look like I care?Player - Tell me something I need to know.
            +50 Influence : disapproves.
            • 405. - Don't mind me. I'm just here, warning you that you might suck at this competition, is all.
              • 407. - So, looked up the manufacturer of my implant. Weird stuff.
                • 446. - Exclusively government contractor. Everything on this model is classified.
                  • 447. Option - Probably expensive.Player - Tells you something, anyway. Must've had connections.
                    • 452. - Seems that way.
                  • 449. Option - They wanted you in SIS maybe.Player - Guess your parents had plans for you. Maybe following in their footsteps.
                    • 451. - You think they were SIS?
                  • 448. Option - What's that mean?Player - Want to translate that into basic for me?
                    • 450. - Whoever my parents were, they got their hands on one mother of a top-secret gadget.
                      • 458. - Don't know what that means yet, but I intend to find out.
                        • 1607. <Conversation Exit>
  • 40. <Non-dialogue segment.>
    • 41. - Seriously, nobody on the entire HoloNet has anything better to do than gossip about you?
      • 281. - At first, some of it was true, but now they're just trying to outdo each other with crazy stories.
        • 296. - Last I heard, you weren't a four-hundred-year-old Wookiee Jedi Master.
          • 297. Option - Let them talk.Player - Doesn't matter one way or another what they say.
            • 305. - You can be all stoic, good for you. It's my job to actually listen to this junk, though.
          • 300. Option - Are you sure?Player - There's a lot you don't know about me. Maybe I'm in disguise.
            +200 Influence : approves.
            • 304. - That explains so much!
          • 299. Option - They called me a wookiee?Player - Anyone who calls me a furball is in for a lot of hurt.
            • 301. - You realize you can't track down every idiot on the 'net, right? Not if you ever want to do anything else with your life.
    • 148. - Mandalorian Killer is about the only thing anyone talks about on the 'net these days.
      • 282. - Got the Mandalorians completely divided on this, you know.
        • 284. - One camp wants to declare this a holiday. Other is miffed they didn't get to kill him.
          • 311. Option - They had their chance.Player - If they wanted the kill, they should've been faster on the draw.
            • 317. - Want to tell them that? Pretty sure they'll take it well.
          • 312. Option - Are you surprised by that?Player - I thought you'd know by now that nobody on the 'net ever agrees about anything.
            +200 Influence : approves.
            • 316. - Got a point there.
          • 310. Option - Are they coming after me?Player - Should I be watching for angry Mandalorians now?
            • 313. - Pretty sure it's a load of bantha dung. Mandalorians really wanted you dead, it wouldn't be on the 'net.
    • 149. - So, this is pretty priceless: There's a ton of buzz on the 'net about "someone" breaking into Fa'athra's place.
      • 221. - Fa'athra has been throwing credits around to find out who did it. No takers.
        • 227. - Nem'ro is paying them to keep quiet. He's having way too much fun watching Fa'athra suffer.
          • 230. Option - Pick up anything else?Player - Holonet comin' up with any other info?
            • 233. - Republic politics. Rumors about the war. Nothing worth mentioning.
          • 229. Option - That can't be cheap.Player - I didn't think there was anyone on Hutta who wouldn't sell their own mother for a quick credit.
            +200 Influence : approves.
            • 232. - You'd think that'd be bigger news: "Beings with sense of humor located on Hutta! End of universe imminent!"
          • 228. Option - That's good to know.Player - Nice to be able to keep tabs on things.
            • 237. - You know, Braden used to say I was unique for having this HoloNet link. But I've no clue how I got it.
              • 241. - I've had this implant forever. Parents must have had me teched-out as a baby. Who does that?
                • 242. Option - Whatever works.Player - It gets the job done.
                  • 249. - Oh, no question. Still, you know, most people have to get their own implants.
                • 244. Option - Planning ahead, I guess.Player - Maybe they were thinking about your future.
                  • 247. - That's hard to imagine. The parents who abandoned me, thinking about my future?
                • 245. Option - Beats me.Player - I suppose that's a good question.
                  • 246. - Braden was always encouraging me to look for my past. I figured, street kid from Nar Shaddaa -- what's to know?
                    • 287. - Now... gotta admit, he was right. Something weird there.
                      • 295. Option - Don't get distracted.Player - I need you to focus on what we're doing, Mako.
                        +50 Influence : disapproves.
                        • 318. - Man, you're a great motivator. Gonna stand over me, cracking a whip?
                      • 292. Option - Look into it.Player - Digging around might turn up something useful.
                        • 319. - Maybe I will.
                      • 293. Option - [Flirt] Anything I can do?Player - You want any help, let me know.
                        +200 Influence : approves.
                        • 320. - Be careful about promises, buddy, or you'll wind up volunteering to wrestle rancors on Hutta.
                      • 294. Option - Do this for Braden.Player - Least you can do for the old man is honor his wishes. See what you can find out.
                        +200 Influence : approves.
                        • 321. - You're right. I owe this to Braden. I'll check into it.
                          • 325. - Thanks. Really. I appreciate it.
                            • 1605. <Conversation Exit>
  • 1446. - You know, things have gotten weird. I think... this was a bad idea. You and me, I mean.
    • 1448. - Shouldn't have messed with something that worked, you know?
      • 1449. Option - Not now, Mako.Player - Don't have time to deal with second thoughts right now.
        +50 Influence : disapproves.
        • 1452. - This was definitely a bad idea.
      • 1450. Option - You worry too much.Player - Nothing is weird. We're fine.
        • 1453. - You think so? I hope you're right.
      • 1451. Option - Don't say that.Player - Things have been a little rocky, but they'll get better.
        +200 Influence : approves.
        • 1454. - You're right. Could just be over-reacting.
          • 1458. - Forget I said anything. I'm already starting to feel stupid about freaking out over nothing.
            • 1603. <Conversation Exit>
  • 1462. - You know, I really am an idiot.
    • 1464. - I don't know what I was thinking, letting myself fall for a dumb thug!
      • 1467. Option - Calm down.Player - No point trying to talk about anything when you're this angry.
        +200 Influence : approves.
        • 1468. - I suppose all the shouting just makes me look like an even bigger idiot.
      • 1466. Option - Want to tell me what I did?Player - Might help if I knew why you were upset.
        +200 Influence : approves.
        • 1469. - See, I don't know if I should be glad you care, or upset that you don't know.
          • 1474. - I... have some thinking to do, I guess.
      • 1465. Option - Yeah, you're an idiot.Player - Don't know why you think I'm interested in listening to you complain.
        +50 Influence : disapproves.
        • 1470. - Right. Thanks for confirming that "dumb thug" thing for me.
          • 1601. <Conversation Exit>
  • 80. - Okay, I've got to ask: What are you thinking lately?
    • 1144. - Because I can't tell if there's a brain in your head or just another blaster. You're all, "shoot first and ask questions later."
      • 1145. Option - I'm doing my job.Player - I'm a bounty hunter. I'm not getting paid to chat.
        +50 Influence : disapproves.
        • 1149. - I know what we do. Just like to think that we're not running around shooting everything that moves.
      • 1147. Option - What do you want me to do?Player - You looking for an apology? Should I ask your permission before I take out a target?
        • 1150. - I want to know that you think about what you're doing.
          • 1155. - Like, once a week, maybe. Wouldn't want you to strain anything.
      • 1146. Option - I've made some bad calls.Player - You don't have to yell at me. I know I've screwed up lately.
        +200 Influence : approves.
        • 1151. - I shouldn't have said anything. You've got this covered.
          • 1597. <Conversation Exit>
  • 1477. - This didn't work out. I know it, you know it.
    • 1480. - It's time to call it quits.
      • 1481. Option - We can still work together.Player - No reason to let this ruin our business.
        • 1484. - Yeah, wouldn't want anything to endanger your precious work.
      • 1482. Option - I'm sorry.Player - I didn't want this to happen.
        +200 Influence : approves.
        • 1486. - I know. Me neither.
      • 1483. Option - Finally.Player - Was wondering how long I'd have to put up with your whining.
        +50 Influence : greatly disapproves.
        • 1485. - And that's why this was a good call. Thanks a lot, big guy.
          • 1690. <Conversation Exit>
  • 82. - You never lose a wink of sleep over anything, do you? You could kick babies and still feel fine!
    • 1159. - Man, being a sociopath really does have its privileges, doesn't it?
      • 1160. Option - Your point is?Player - You got something to say, say it. Otherwise, get back to work.
        +50 Influence : disapproves.
        • 1165. - No. I've got nothing to say to you.
      • 1161. Option - I can't let work get to me.Player - I start letting jobs eat at me, I'm not going to last long in this business, Mako.
        +50 Influence : disapproves.
        • 1164. - I know you've got to do your job, but does that mean turning into a mindless killer?
        • 1166. - Sure, bounty hunters do some nasty stuff, but you're still a human being, right?
          • 1170. - I like to think we're better than just hired thugs. Helps me sleep at night.
            • 1176. - I guess you aren't troubled by little things like a conscience, though. Lucky you.
      • 1162. Option - I don't feel fine.Player - Lots of what I do gets to me. I just don't go around talking about it.
        +200 Influence : approves.
        • 1163. - Sometimes you scare me. Can't read your mind, you know?
          • 1172. - I'm here if you want to talk, you know? Keep me in the loop.
            • 1595. <Conversation Exit>
  • 84. - I can't believe I was so stupid! Such a naive little idiot!
    • 1178. Option - Not now, Mako.Player - We don't have time for this. Save it for later.
      +50 Influence : disapproves.
      • 1179. - Tough. You're going to hear it now.
    • 1180. Option - What's the matter?Player - You want to tell me what's got you so upset?
    • 1181. Option - I could've told you that.Player - Tell me something I don't know.
      +50 Influence : greatly disapproves.
      • 1183. - What you don't know could fill a quadrant.
        • 1185. - Here's a laugh-- I actually thought all bounty hunters were men of honor, like Braden.
          • 1190. - But I was wrong. You? You're just a thug.
            • 1191. Option - Noted.Player - If you've said what you have to say, get back to work.
              +50 Influence : disapproves.
              • 1196. - Sure thing, boss.
            • 1193. Option - And you work for a thug.Player - Exactly what does that make you, then?
              +50 Influence : disapproves.
              • 1195. - An idiot.
            • 1192. Option - You weren't wrong.Player - I've made some mistakes, but I'm trying to hang on to my honor.
              +200 Influence : approves.
              • 1194. - No offense, but I'm not holding my breath waiting for you to do right.
                • 1593. <Conversation Exit>
  • 1585. - Let's talk back at the ship.
  • 1588. - This is a bad time. We'll talk when it's safer.
  • 1668. <Non-dialogue segment.>
    • 37. - We'll talk later, okay?
    • 1669. - You need something?
    • 1670. - I'm a slicer, not a psychic. What's on your mind?
    • 1671. - This job never gets any easier, does it?
    • 1672. - Let's keep going, yeah?
    • 1673. - What do you want?
    • 1674. - Not a bad bit of work, if I do say so myself.
    • 1675. - We're a great team!
    • 1676. - I'm following your lead.
    • 1677. - Well, now what do we do?
    • 1678. - Ready when you are.
    • 1679. - Following your lead, as always.
    • 1680. - Will do.
    • 1681. - No sweat.
    • 1682. - Right! Let's do this!
    • 1683. - Right-o.
    • 1684. - We could use some R & R, that is for sure.
    • 1685. - Time to find out who's standing between us and a week on the beach.
    • 1686. - Just doing my job.
    • 1687. - Right behind you.
    • 1688. - So how do you want to spend the credits?
  • 1654. <Non-dialogue segment.>
NPC:
NPC:
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.companion_characters.bounty_hunter.mako.mako
Other Sites:
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            "Text": "About the whole \"Great Hunt\" thing.... Thanks. It'd mean a lot to Braden that you stuck with it.",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "That guy, Carteri from Nar Shaddaa? Remember him? Doesn't exist.",
            "LocalizedText": {
                "enMale": "That guy, Carteri from Nar Shaddaa? Remember him? Doesn't exist.",
                "frMale": "Ce type, Carteri. De Nar Shaddaa. Tu te souviens ? Il existe pas.",
                "frFemale": "Ce type, Carteri. De Nar Shaddaa. Tu te souviens ? Il existe pas.",
                "deMale": "Dieser Kerl, Carteri von Nar Shaddaa? Erinnert Ihr Euch? Er existiert nicht.",
                "deFemale": "Dieser Kerl, Carteri von Nar Shaddaa? Erinnert Ihr Euch? Er existiert nicht."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You know, SIS computers? Way easier to slice than I thought. Which is sort of worrying, now that I think about it.",
            "LocalizedText": {
                "enMale": "You know, SIS computers? Way easier to slice than I thought. Which is sort of worrying, now that I think about it.",
                "frMale": "Tu sais, les ordinateurs du SIS ? Plus faciles \u00e0 pirater que je l'aurais cru. Ce qui est inqui\u00e9tant, maintenant que j'y pense.",
                "frFemale": "Tu sais, les ordinateurs du SIS ? Plus faciles \u00e0 pirater que je l'aurais cru. Ce qui est inqui\u00e9tant, maintenant que j'y pense.",
                "deMale": "Wisst Ihr, SID-Computer sind viel einfacher zu hacken, als ich dachte. Was irgendwie beunruhigend ist, wenn ich so dar\u00fcber nachdenke.",
                "deFemale": "Wisst Ihr, SID-Computer sind viel einfacher zu hacken, als ich dachte. Was irgendwie beunruhigend ist, wenn ich so dar\u00fcber nachdenke."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Remember that SIS project number I found? 32?",
            "LocalizedText": {
                "enMale": "Remember that SIS project number I found? 32?",
                "frMale": "Tu te souviens du num\u00e9ro de projet SIS que j'avais trouv\u00e9, 32 ?",
                "frFemale": "Tu te souviens du num\u00e9ro de projet SIS que j'avais trouv\u00e9, 32 ?",
                "deMale": "Erinnert Ihr Euch an diese SID-Projektnummer, die ich entdeckt habe? 32?",
                "deFemale": "Erinnert Ihr Euch an diese SID-Projektnummer, die ich entdeckt habe? 32?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Remember how I said I'd avoid SIS databases for the time being?",
            "LocalizedText": {
                "enMale": "Remember how I said I'd avoid SIS databases for the time being?",
                "frMale": "Tu te souviens que j'ai dit que j'\u00e9viterais les bases de donn\u00e9es du SIS pendant un moment ?",
                "frFemale": "Tu te souviens que j'ai dit que j'\u00e9viterais les bases de donn\u00e9es du SIS pendant un moment ?",
                "deMale": "Erinnert Ihr Euch, wie ich sagte, ich w\u00fcrde den SID-Datenbanken f\u00fcr eine Weile aus dem Weg gehen?",
                "deFemale": "Erinnert Ihr Euch, wie ich sagte, ich w\u00fcrde den SID-Datenbanken f\u00fcr eine Weile aus dem Weg gehen?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "SIS should throw their ciphers a party! With clowns! And a juggling bantha.",
            "LocalizedText": {
                "enMale": "SIS should throw their ciphers a party! With clowns! And a juggling bantha.",
                "frMale": "Le SIS peut offrir une grande f\u00eate \u00e0 ses op\u00e9rateurs\u00a0! Avec des clowns et des banthas qui jonglent\u00a0!",
                "frFemale": "Le SIS peut offrir une grande f\u00eate \u00e0 ses op\u00e9rateurs\u00a0! Avec des clowns et des banthas qui jonglent\u00a0!",
                "deMale": "Der SID sollte f\u00fcr seine Ziffern eine Party schmei\u00dfen! Mit Clowns! Und einem jonglierenden Bantha.",
                "deFemale": "Der SID sollte f\u00fcr seine Ziffern eine Party schmei\u00dfen! Mit Clowns! Und einem jonglierenden Bantha."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "What is it they say about curiosity again? Does it involve lavish paid vacations? Maybe Trandoshani flatcakes?",
            "LocalizedText": {
                "enMale": "What is it they say about curiosity again? Does it involve lavish paid vacations? Maybe Trandoshani flatcakes?",
                "frMale": "Qu'est-ce qu'on dit sur la curiosit\u00e9, d\u00e9j\u00e0 ? Y a pas un truc avec des vacances tous frais pay\u00e9s ? Ou des galettes Trandoshannes ?",
                "frFemale": "Qu'est-ce qu'on dit sur la curiosit\u00e9, d\u00e9j\u00e0 ? Y a pas un truc avec des vacances tous frais pay\u00e9s ? Ou des galettes Trandoshannes ?",
                "deMale": "Was sagt man doch gleich \u00fcber Neugier? Hat es was mit gro\u00dfz\u00fcgigem, bezahltem Urlaub zu tun? Vielleicht trandoshanischem Flachkuchen?",
                "deFemale": "Was sagt man doch gleich \u00fcber Neugier? Hat es was mit gro\u00dfz\u00fcgigem, bezahltem Urlaub zu tun? Vielleicht trandoshanischem Flachkuchen?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Got a few minutes? Maybe you could give me a few pointers on my pistol technique?",
            "LocalizedText": {
                "enMale": "Got a few minutes? Maybe you could give me a few pointers on my pistol technique?",
                "frMale": "Tu as une minute ? J'aimerais que tu me donnes quelques conseils sur mes techniques de tir.",
                "frFemale": "Tu as une minute ? J'aimerais que tu me donnes quelques conseils sur mes techniques de tir.",
                "deMale": "Habt Ihr ein paar Minuten? Vielleicht k\u00f6nntet Ihr mir ein paar Tipps beim Umgang mit meiner Pistole geben.",
                "deFemale": "Habt Ihr ein paar Minuten? Vielleicht k\u00f6nntet Ihr mir ein paar Tipps beim Umgang mit meiner Pistole geben."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Remember the guy Coral said was after her? Izak? The one we were supposed to stop on Dromund Kaas?",
            "LocalizedText": {
                "enMale": "Remember the guy Coral said was after her? Izak? The one we were supposed to stop on Dromund Kaas?",
                "frMale": "Tu te souviens du type dont nous avait parl\u00e9 Corail ? Izak ? Celui qu'on \u00e9tait cens\u00e9s arr\u00eater sur Dromund Kaas ?",
                "frFemale": "Tu te souviens du type dont nous avait parl\u00e9 Corail ? Izak ? Celui qu'on \u00e9tait cens\u00e9es arr\u00eater sur Dromund Kaas ?",
                "deMale": "Erinnert Ihr Euch an den Kerl, der laut Coral hinter ihr her war? Izak? Den wir auf Dromund Kaas aufhalten sollten?",
                "deFemale": "Erinnert Ihr Euch an den Kerl, der laut Coral hinter ihr her war? Izak? Den wir auf Dromund Kaas aufhalten sollten?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Feel like watching my back through another scary holocall? I survived the last one, but this... might just get me.",
            "LocalizedText": {
                "enMale": "Feel like watching my back through another scary holocall? I survived the last one, but this... might just get me.",
                "frMale": "Tu veux bien superviser un nouvel holo-appel flippant ? J'ai surv\u00e9cu au premier, mais l\u00e0... je pourrais y passer.",
                "frFemale": "Tu veux bien superviser un nouvel holo-appel flippant ? J'ai surv\u00e9cu au premier, mais l\u00e0... je pourrais y passer.",
                "deMale": "W\u00fcrdet Ihr mich bei einem weiteren schrecklichen Hologespr\u00e4ch unterst\u00fctzen? Das letzte hab ich \u00fcberlebt, aber dieses ... k\u00f6nnte zu viel sein.",
                "deFemale": "W\u00fcrdet Ihr mich bei einem weiteren schrecklichen Hologespr\u00e4ch unterst\u00fctzen? Das letzte hab ich \u00fcberlebt, aber dieses ... k\u00f6nnte zu viel sein."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You know what? You're okay.",
            "LocalizedText": {
                "enMale": "You know what? You're okay.",
                "frMale": "Tu sais quoi ? Tu es OK.",
                "frFemale": "Tu sais quoi ? Tu es OK.",
                "deMale": "Wisst Ihr was? Ihr seid in Ordnung.",
                "deFemale": "Wisst Ihr was? Ihr seid in Ordnung."
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            "Text": "Okay, I've got to ask: What are you thinking lately?",
            "LocalizedText": {
                "enMale": "Okay, I've got to ask: What are you thinking lately?",
                "frMale": "OK, faut que je te demande : \u00e0 quoi tu penses, ces derniers temps\u00a0?",
                "frFemale": "OK, faut que je te demande : \u00e0 quoi tu penses, ces derniers temps\u00a0?",
                "deMale": "Sch\u00f6n, ich muss fragen: Was geht in letzter Zeit in Euch vor?",
                "deFemale": "Sch\u00f6n, ich muss fragen: Was geht in letzter Zeit in Euch vor?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You never lose a wink of sleep over anything, do you? You could kick babies and still feel fine!",
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                "enMale": "You never lose a wink of sleep over anything, do you? You could kick babies and still feel fine!",
                "frMale": "Tu perds jamais le sommeil, pas vrai ? Tu pourrais t'en prendre \u00e0 des enfants sans te sentir mal !",
                "frFemale": "Tu perds jamais le sommeil, pas vrai ? Tu pourrais t'en prendre \u00e0 des enfants sans te sentir mal !",
                "deMale": "Eure Taten belasten Euch nicht im Geringsten, oder? Ihr k\u00f6nntet Babys treten und w\u00fcrdet nicht weiter dar\u00fcber nachdenken!",
                "deFemale": "Eure Taten belasten Euch nicht im Geringsten, oder? Ihr k\u00f6nntet Babys treten und w\u00fcrdet nicht weiter dar\u00fcber nachdenken!"
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            "Text": "I can't believe I was so stupid! Such a naive little idiot!",
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                "enMale": "I can't believe I was so stupid! Such a naive little idiot!",
                "frMale": "J'arrive pas \u00e0 croire que j'aie \u00e9t\u00e9 aussi b\u00eate ! Quelle idiote je fais !",
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                "deMale": "Ich kann nicht glauben, dass ich so bl\u00f6d war! So eine naive, dumme Kuh!",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Mandalorian Killer is about the only thing anyone talks about on the 'net these days.",
            "LocalizedText": {
                "enMale": "Mandalorian Killer is about the only thing anyone talks about on the 'net these days.",
                "frMale": "Ces jours-ci, on entend pratiquement parler que du tueur de Mandaloriens sur le Net.",
                "frFemale": "Ces jours-ci, on entend pratiquement parler que du tueur de Mandaloriens sur le Net.",
                "deMale": "Im HoloNetz reden im Moment alle nur \u00fcber eine Sache: den Mandalorianer-Schl\u00e4chter.",
                "deFemale": "Im HoloNetz reden im Moment alle nur \u00fcber eine Sache: den Mandalorianer-Schl\u00e4chter."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "So, this is pretty priceless: There's a ton of buzz on the 'net about \"someone\" breaking into Fa'athra's place.",
            "LocalizedText": {
                "enMale": "So, this is pretty priceless: There's a ton of buzz on the 'net about \"someone\" breaking into Fa'athra's place.",
                "frMale": "Alors, c'est assez \u00e9norme : y a un gros buzz sur le Net \u00e0 propos de \"quelqu'un\" qui se serait introduit chez Fa'athra.",
                "frFemale": "Alors, c'est assez \u00e9norme : y a un gros buzz sur le Net \u00e0 propos de \"quelqu'un\" qui se serait introduit chez Fa'athra.",
                "deMale": "Das hier ist k\u00f6stlich: Im HoloNetz wird jede Menge Wirbel um \"jemanden\" gemacht, der bei Fa'athra eingebrochen ist.",
                "deFemale": "Das hier ist k\u00f6stlich: Im HoloNetz wird jede Menge Wirbel um \"jemanden\" gemacht, der bei Fa'athra eingebrochen ist."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The least I could do for the old man was win this thing.",
            "LocalizedText": {
                "enMale": "The least I could do for the old man was win this thing.",
                "frMale": "Gagner ce truc \u00e9tait le moins que je puisse faire pour l'ancien.",
                "frFemale": "Gagner ce truc \u00e9tait le moins que je puisse faire pour l'ancien.",
                "deMale": "Dieser Sieg war das Mindeste, das ich f\u00fcr den alten Mann tun konnte.",
                "deFemale": "Dieser Sieg war das Mindeste, das ich f\u00fcr den alten Mann tun konnte."
            },
            "LocalizedOptionText": {
                "enMale": "Figured I owed him.",
                "frMale": "Je me suis dit que je lui devais \u00e7a.",
                "frFemale": "Je me suis dit que je lui devais \u00e7a.",
                "deMale": "Ich denke, das war ich ihm schuldig.",
                "deFemale": "Ich denke, das war ich ihm schuldig."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "0000000",
            "Text": "Thought it might mean something to you, too.",
            "LocalizedText": {
                "enMale": "Thought it might mean something to you, too.",
                "frMale": "Je me suis dit que c'\u00e9tait important pour toi, aussi.",
                "frFemale": "Je me suis dit que c'\u00e9tait important pour toi, aussi.",
                "deMale": "Ich dachte, es w\u00fcrde dir auch etwas bedeuten.",
                "deFemale": "Ich dachte, es w\u00fcrde dir auch etwas bedeuten."
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                "enMale": "[Flirt] This was for you.",
                "frMale": "[S\u00e9duire] C'\u00e9tait pour toi.",
                "frFemale": "[S\u00e9duire] C'\u00e9tait pour toi.",
                "deMale": "[Flirten] Das war f\u00fcr dich.",
                "deFemale": "[Flirten] Das war f\u00fcr dich."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "I didn't do this as a favor to anyone.",
            "LocalizedText": {
                "enMale": "I didn't do this as a favor to anyone.",
                "frMale": "Je l'ai fait pour personne d'autre que moi.",
                "frFemale": "Je l'ai fait pour personne d'autre que moi.",
                "deMale": "Ich habe es nicht als Gefallen f\u00fcr irgendwen getan.",
                "deFemale": "Ich habe es nicht als Gefallen f\u00fcr irgendwen getan."
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                "enMale": "This was my victory.",
                "frMale": "C'\u00e9tait ma victoire.",
                "frFemale": "C'\u00e9tait ma victoire.",
                "deMale": "Das war mein Sieg.",
                "deFemale": "Das war mein Sieg."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm in this for your sake more than his.",
            "LocalizedText": {
                "enMale": "I'm in this for your sake more than his.",
                "frMale": "Je le fais plus pour toi que pour lui.",
                "frFemale": "Je le fais plus pour toi que pour lui.",
                "deMale": "Ich mache das mehr f\u00fcr dich als f\u00fcr ihn.",
                "deFemale": "Ich mache das mehr f\u00fcr dich als f\u00fcr ihn."
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                "enMale": "[Flirt] What's it mean to you?",
                "frMale": "[S\u00e9duire] Qu'est-ce que \u00e7a repr\u00e9sente pour toi ?",
                "frFemale": "[S\u00e9duire] Qu'est-ce que \u00e7a repr\u00e9sente pour toi ?",
                "deMale": "[Flirten] Was bedeutet es dir?",
                "deFemale": "[Flirten] Was bedeutet es dir?"
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "We'll win this thing and avenge Braden. Just stick with me.",
            "LocalizedText": {
                "enMale": "We'll win this thing and avenge Braden. Just stick with me.",
                "frMale": "On gagnera ce truc et on vengera Braden. Reste \u00e0 mes c\u00f4t\u00e9s.",
                "frFemale": "On gagnera ce truc et on vengera Braden. Reste \u00e0 mes c\u00f4t\u00e9s.",
                "deMale": "Wir werden diese Sache gewinnen und Braden r\u00e4chen. Halte dich einfach an mich.",
                "deFemale": "Wir werden diese Sache gewinnen und Braden r\u00e4chen. Halte dich einfach an mich."
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            "LocalizedOptionText": {
                "enMale": "We'll make him proud.",
                "frMale": "On le rendra fier.",
                "frFemale": "On le rendra fier.",
                "deMale": "Er wird stolz auf uns sein.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Figure I ought to at least finish this for the old man.",
            "LocalizedText": {
                "enMale": "Figure I ought to at least finish this for the old man.",
                "frMale": "J'ai pens\u00e9 que je devais au moins aller jusqu'au bout pour l'ancien.",
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                "enMale": "Don't mention it.",
                "frMale": "Y a pas de quoi.",
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                "deMale": "Nicht der Rede wert.",
                "deFemale": "Nicht der Rede wert."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "I think Braden would say that I didn't win this without your help.",
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                "frMale": "Il serait fier de nous deux.",
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                        "frFemale": "<<1>> approuve.",
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                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "This is my hunt. It's what I was born to do.",
            "LocalizedText": {
                "enMale": "This is my hunt. It's what I was born to do.",
                "frMale": "C'est ma chasse. Je suis n\u00e9 pour \u00e7a.",
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                "enMale": "This isn't a favor.",
                "frMale": "C'\u00e9tait pas une faveur.",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Just like the old man.",
            "LocalizedText": {
                "enMale": "Just like the old man.",
                "frMale": "Comme l'ancien.",
                "frFemale": "Comme l'ancien.",
                "deMale": "Genau wie der alte Mann.",
                "deFemale": "Genau wie der alte Mann."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "That's sweet in a \"total and complete lie\" kind of way.",
            "LocalizedText": {
                "enMale": "That's sweet in a \"total and complete lie\" kind of way.",
                "frMale": "C'est un tr\u00e8s gentil mais \u00e9norme mensonge.",
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                "deMale": "Das ist lieb, auf eine \"total dreiste L\u00fcge\"-Weise.",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I'm not going anywhere.",
            "LocalizedText": {
                "enMale": "I'm not going anywhere.",
                "frMale": "J'ai pas l'intention de partir.",
                "frFemale": "J'ai pas l'intention de partir.",
                "deMale": "Ich gehe nirgendwohin.",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Thanks. Already said that, didn't I?",
            "LocalizedText": {
                "enMale": "Thanks. Already said that, didn't I?",
                "frMale": "Merci. Je l'ai d\u00e9j\u00e0 dit \u00e7a, non ?",
                "frFemale": "Merci. Je l'ai d\u00e9j\u00e0 dit \u00e7a, non ?",
                "deMale": "Danke. Das hatte ich schon gesagt, oder?",
                "deFemale": "Danke. Das hatte ich schon gesagt, oder?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Cool your engines, nobody's trying to steal your trophy or anything.",
            "LocalizedText": {
                "enMale": "Cool your engines, nobody's trying to steal your trophy or anything.",
                "frMale": "Emballe pas le moteur, personne essaie de te voler la victoire.",
                "frFemale": "Emballe pas le moteur, personne essaie de te voler la victoire.",
                "deMale": "Ganz ruhig, niemand versucht, Eure Troph\u00e4e zu stehlen oder sowas.",
                "deFemale": "Ganz ruhig, niemand versucht, Eure Troph\u00e4e zu stehlen oder sowas."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You don't have to tell me how awesome I am: I already know. It's my moment of humility, just run with it, okay?",
            "LocalizedText": {
                "enMale": "You don't have to tell me how awesome I am: I already know. It's my moment of humility, just run with it, okay?",
                "frMale": "Pas la peine de me dire \u00e0 quel point je suis formidable, je le sais d\u00e9j\u00e0. C'\u00e9tait ma minute de modestie, fais avec, OK ?",
                "frFemale": "Pas la peine de me dire \u00e0 quel point je suis formidable, je le sais d\u00e9j\u00e0. C'\u00e9tait ma minute de modestie, fais avec, OK ?",
                "deMale": "Ihr m\u00fcsst mir nicht sagen, wie gro\u00dfartig ich bin. Ich wei\u00df das bereits. Das ist mein Augenblick der Bescheidenheit, spielt einfach mit, okay?",
                "deFemale": "Ihr m\u00fcsst mir nicht sagen, wie gro\u00dfartig ich bin. Ich wei\u00df das bereits. Das ist mein Augenblick der Bescheidenheit, spielt einfach mit, okay?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "That's really... sweet. Probably untrue, but sweet. Thanks.",
            "LocalizedText": {
                "enMale": "That's really... sweet. Probably untrue, but sweet. Thanks.",
                "frMale": "C'est vraiment... gentil. S\u00fbrement pas vrai, mais gentil. Merci.",
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                "deMale": "Das ist wirklich ... lieb. Vermutlich nicht wahr, aber lieb. Danke.",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Great Hunt was Braden's dream. Talked about it for years. Day he told me he'd found you...",
            "LocalizedText": {
                "enMale": "Great Hunt was Braden's dream. Talked about it for years. Day he told me he'd found you...",
                "frMale": "La Grande Traque, c'\u00e9tait le r\u00eave de Braden. \u00c7a faisait des ann\u00e9es qu'il en parlait. Le jour o\u00f9 il m'a parl\u00e9 de toi...",
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                "deFemale": "Die Gro\u00dfe Jagd war Bradens Traum. Er hat jahrelang dar\u00fcber geredet. Der Tag, an dem er mir sagte, dass er Euch gefunden hatte ..."
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            "Text": "Should've seen him. Grinning and laughing so much I thought his face would split in half.",
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                "frMale": "Tu aurais d\u00fb le voir. Il souriait et riait tellement que j'avais l'impression que son visage allait se fendre en deux.",
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                "deFemale": "Ihr h\u00e4ttet ihn sehen sollen. Er grinste und lachte so viel, dass ich dachte, sein Gesicht w\u00fcrde zerrei\u00dfen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Laughing doesn't sound like something he did much of.",
            "LocalizedText": {
                "enMale": "Laughing doesn't sound like something he did much of.",
                "frMale": "Rire et sourire, \u00e7a lui ressemble pas beaucoup.",
                "frFemale": "Rire et sourire, \u00e7a lui ressemble pas beaucoup.",
                "deMale": "Lachen klingt nicht wie etwas, das er oft getan hat.",
                "deFemale": "Lachen klingt nicht wie etwas, das er oft getan hat."
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            "LocalizedOptionText": {
                "enMale": "Are you sure it was Braden?",
                "frMale": "Tu es s\u00fbre que c'\u00e9tait Braden ?",
                "frFemale": "Tu es s\u00fbre que c'\u00e9tait Braden ?",
                "deMale": "Bist du sicher, dass es Braden war?",
                "deFemale": "Bist du sicher, dass es Braden war?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's not exactly every day you get a shot at the Great Hunt.",
            "LocalizedText": {
                "enMale": "It's not exactly every day you get a shot at the Great Hunt.",
                "frMale": "C'est pas tous les jours qu'on peut participer \u00e0 la Grande Traque.",
                "frFemale": "C'est pas tous les jours qu'on peut participer \u00e0 la Grande Traque.",
                "deMale": "Man bekommt nicht jeden Tag die Chance, an der Gro\u00dfen Jagd teilzunehmen.",
                "deFemale": "Man bekommt nicht jeden Tag die Chance, an der Gro\u00dfen Jagd teilzunehmen."
            },
            "LocalizedOptionText": {
                "enMale": "I was lucky he found me.",
                "frMale": "J'ai eu de la chance qu'il me trouve.",
                "frFemale": "J'ai eu de la chance qu'il me trouve.",
                "deMale": "Ich hatte Gl\u00fcck, dass er mich gefunden hat.",
                "deFemale": "Ich hatte Gl\u00fcck, dass er mich gefunden hat."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
            },
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Right. Never mind, then.",
            "LocalizedText": {
                "enMale": "Right. Never mind, then.",
                "frMale": "D'accord. Laisse tomber, alors.",
                "frFemale": "D'accord. Laisse tomber, alors.",
                "deMale": "Genau. Schon gut.",
                "deFemale": "Genau. Schon gut."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Thought maybe he'd gone crazy.",
            "LocalizedText": {
                "enMale": "Thought maybe he'd gone crazy.",
                "frMale": "Je me suis dit qu'il \u00e9tait sans doute devenu fou.",
                "frFemale": "Je me suis dit qu'il \u00e9tait sans doute devenu fou.",
                "deMale": "Ich dachte, er w\u00e4re vielleicht verr\u00fcckt geworden.",
                "deFemale": "Ich dachte, er w\u00e4re vielleicht verr\u00fcckt geworden."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Winning this thing... it would've meant more to him than revenge.",
            "LocalizedText": {
                "enMale": "Winning this thing... it would've meant more to him than revenge.",
                "frMale": "Gagner ce truc... \u00e7a aurait \u00e9t\u00e9 plus important que la vengeance, pour lui.",
                "frFemale": "Gagner ce truc... \u00e7a aurait \u00e9t\u00e9 plus important que la vengeance, pour lui.",
                "deMale": "Diese Sache zu gewinnen, h\u00e4tte ihm mehr bedeutet als Rache.",
                "deFemale": "Diese Sache zu gewinnen, h\u00e4tte ihm mehr bedeutet als Rache."
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            "SpeakerB62Id": "0000000",
            "Text": "You say that like I should care.",
            "LocalizedText": {
                "enMale": "You say that like I should care.",
                "frMale": "Comme si \u00e7a m'int\u00e9ressait.",
                "frFemale": "Comme si \u00e7a m'int\u00e9ressait.",
                "deMale": "Das klingt fast so, als sollte es mich betreffen.",
                "deFemale": "Das klingt fast so, als sollte es mich betreffen."
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            "LocalizedOptionText": {
                "enMale": "Great. Can we get to work now?",
                "frMale": "Parfait. On peut se mettre au travail ?",
                "frFemale": "Parfait. On peut se mettre au travail ?",
                "deMale": "Toll. K\u00f6nnen wir jetzt zur\u00fcck an die Arbeit?",
                "deFemale": "Toll. K\u00f6nnen wir jetzt zur\u00fcck an die Arbeit?"
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "So... I'm going to skip saying \"Thank you\" again, because you get the idea already. Let's just get moving.",
            "LocalizedText": {
                "enMale": "So... I'm going to skip saying \"Thank you\" again, because you get the idea already. Let's just get moving.",
                "frMale": "Voil\u00e0... je vais arr\u00eater de dire \"merci\", parce que tu commences \u00e0 saisir l'id\u00e9e. Passons \u00e0 autre chose.",
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                "deMale": "Nun ... Ich werde nicht noch einmal Danke sagen, weil Ihr schon verstanden habt, worum es geht. Machen wir weiter.",
                "deFemale": "Nun ... Ich werde nicht noch einmal Danke sagen, weil Ihr schon verstanden habt, worum es geht. Machen wir weiter."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Death of the Durasteel Duke is the biggest news on the holonet.",
            "LocalizedText": {
                "enMale": "Death of the Durasteel Duke is the biggest news on the holonet.",
                "frMale": "La mort du duc de duracier fait les gros titres de l'HoloNet.",
                "frFemale": "La mort du duc de duracier fait les gros titres de l'HoloNet.",
                "deMale": "Der Tod des Durastahl-Dukes ist die wichtigste Neuigkeit im HoloNetz.",
                "deFemale": "Der Tod des Durastahl-Dukes ist die wichtigste Neuigkeit im HoloNetz."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Been poking around the holonet. Heard a few things that seem suspicious.",
            "LocalizedText": {
                "enMale": "Been poking around the holonet. Heard a few things that seem suspicious.",
                "frMale": "Je me suis balad\u00e9e sur l'HoloNet. J'ai entendu deux ou trois trucs qui me semblent bizarres.",
                "frFemale": "Je me suis balad\u00e9e sur l'HoloNet. J'ai entendu deux ou trois trucs qui me semblent bizarres.",
                "deMale": "Ich hab mich mal im HoloNetz umgeschaut. Es gab ein paar Dinge, die mich misstrauisch machen.",
                "deFemale": "Ich hab mich mal im HoloNetz umgeschaut. Es gab ein paar Dinge, die mich misstrauisch machen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Entire Imperial military went nuts over Admiral Ivernus' death.",
            "LocalizedText": {
                "enMale": "Entire Imperial military went nuts over Admiral Ivernus' death.",
                "frMale": "La mort de l'Amiral Ivernus a sem\u00e9 le chaos dans toute l'arm\u00e9e imp\u00e9riale.",
                "frFemale": "La mort de l'Amiral Ivernus a sem\u00e9 le chaos dans toute l'arm\u00e9e imp\u00e9riale.",
                "deMale": "Das gesamte imperiale Milit\u00e4r ist wegen Admiral Ivernus' Tod ausgeflippt.",
                "deFemale": "Das gesamte imperiale Milit\u00e4r ist wegen Admiral Ivernus' Tod ausgeflippt."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Remember Lord Dak-ah?",
            "LocalizedText": {
                "enMale": "Remember Lord Dak-ah?",
                "frMale": "Tu te souviens du Seigneur Dak-Ah ?",
                "frFemale": "Tu te souviens du Seigneur Dak-Ah ?",
                "deMale": "Erinnert Ihr Euch an Lord Dak-Ah?",
                "deFemale": "Erinnert Ihr Euch an Lord Dak-Ah?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Fa'athra has been throwing credits around to find out who did it. No takers.",
            "LocalizedText": {
                "enMale": "Fa'athra has been throwing credits around to find out who did it. No takers.",
                "frMale": "Fa'athra a offert des tas de cr\u00e9dits pour savoir qui avait fait le coup. Personne a accept\u00e9.",
                "frFemale": "Fa'athra a offert des tas de cr\u00e9dits pour savoir qui avait fait le coup. Personne a accept\u00e9.",
                "deMale": "Fa'athra wirft nur so mit Credits um sich, um herauszufinden, wer das war. Keine Abnehmer.",
                "deFemale": "Fa'athra wirft nur so mit Credits um sich, um herauszufinden, wer das war. Keine Abnehmer."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Nem'ro is paying them to keep quiet. He's having way too much fun watching Fa'athra suffer.",
            "LocalizedText": {
                "enMale": "Nem'ro is paying them to keep quiet. He's having way too much fun watching Fa'athra suffer.",
                "frMale": "Nem'ro les paie pour qu'ils se taisent. Il s'amuse beaucoup trop \u00e0 voir Fa'athra souffrir.",
                "frFemale": "Nem'ro les paie pour qu'ils se taisent. Il s'amuse beaucoup trop \u00e0 voir Fa'athra souffrir.",
                "deMale": "Nem'ro bezahlt sie f\u00fcr ihr Schweigen. Er hat zuviel Spa\u00df daran, Fa'athra leiden zu sehen.",
                "deFemale": "Nem'ro bezahlt sie f\u00fcr ihr Schweigen. Er hat zuviel Spa\u00df daran, Fa'athra leiden zu sehen."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nice to be able to keep tabs on things.",
            "LocalizedText": {
                "enMale": "Nice to be able to keep tabs on things.",
                "frMale": "C'est bien de garder le contr\u00f4le des choses.",
                "frFemale": "C'est bien de garder le contr\u00f4le des choses.",
                "deMale": "Sch\u00f6n, wenn man die Dinge im Blick behalten kann.",
                "deFemale": "Sch\u00f6n, wenn man die Dinge im Blick behalten kann."
            },
            "LocalizedOptionText": {
                "enMale": "That's good to know.",
                "frMale": "C'est bon \u00e0 savoir.",
                "frFemale": "C'est bon \u00e0 savoir.",
                "deMale": "Das ist gut zu wissen.",
                "deFemale": "Das ist gut zu wissen."
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I didn't think there was anyone on Hutta who wouldn't sell their own mother for a quick credit.",
            "LocalizedText": {
                "enMale": "I didn't think there was anyone on Hutta who wouldn't sell their own mother for a quick credit.",
                "frMale": "Je pensais que n'importe quel Hutt l\u00e0-bas vendrait sa m\u00e8re pour quelques cr\u00e9dits faciles.",
                "frFemale": "Je pensais que n'importe quel Hutt l\u00e0-bas vendrait sa m\u00e8re pour quelques cr\u00e9dits faciles.",
                "deMale": "Ich h\u00e4tte nicht gedacht, dass es jemanden auf Hutta gibt, der f\u00fcr einen schnellen Credit nicht seine Mutter verkaufen w\u00fcrde.",
                "deFemale": "Ich h\u00e4tte nicht gedacht, dass es jemanden auf Hutta gibt, der f\u00fcr einen schnellen Credit nicht seine Mutter verkaufen w\u00fcrde."
            },
            "LocalizedOptionText": {
                "enMale": "That can't be cheap.",
                "frMale": "Il doit les payer cher.",
                "frFemale": "Il doit les payer cher.",
                "deMale": "Das kann nicht billig sein.",
                "deFemale": "Das kann nicht billig sein."
            },
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                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Holonet comin' up with any other info?",
            "LocalizedText": {
                "enMale": "Holonet comin' up with any other info?",
                "frMale": "Tu as pu trouver d'autres infos sur l'HoloNet ?",
                "frFemale": "Tu as pu trouver d'autres infos sur l'HoloNet ?",
                "deMale": "Hat das HoloNetz noch andere Informationen zu bieten?",
                "deFemale": "Hat das HoloNetz noch andere Informationen zu bieten?"
            },
            "LocalizedOptionText": {
                "enMale": "Pick up anything else?",
                "frMale": "Tu as trouv\u00e9 autre chose ?",
                "frFemale": "Tu as trouv\u00e9 autre chose ?",
                "deMale": "Hast du sonst noch was gefunden?",
                "deFemale": "Hast du sonst noch was gefunden?"
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            "NodeId": 232,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "You'd think that'd be bigger news: \"Beings with sense of humor located on Hutta! End of universe imminent!\"",
            "LocalizedText": {
                "enMale": "You'd think that'd be bigger news: \"Beings with sense of humor located on Hutta! End of universe imminent!\"",
                "frMale": "L'info la plus \u00e9norme, \u00e7a serait : \"Des \u00eatres dou\u00e9s d'humour localis\u00e9s sur Hutta ! La fin de l'univers est proche !\"",
                "frFemale": "L'info la plus \u00e9norme, \u00e7a serait : \"Des \u00eatres dou\u00e9s d'humour localis\u00e9s sur Hutta ! La fin de l'univers est proche !\"",
                "deMale": "Man m\u00f6chte meinen, es g\u00e4be Wichtigeres: \"Wesen mit Sinn f\u00fcr Humor auf Hutta gesichtet! Ende des Universums steht kurz bevor!\"",
                "deFemale": "Man m\u00f6chte meinen, es g\u00e4be Wichtigeres: \"Wesen mit Sinn f\u00fcr Humor auf Hutta gesichtet! Ende des Universums steht kurz bevor!\""
            },
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            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Republic politics. Rumors about the war. Nothing worth mentioning.",
            "LocalizedText": {
                "enMale": "Republic politics. Rumors about the war. Nothing worth mentioning.",
                "frMale": "Politique de la R\u00e9publique, rumeurs sur la guerre. Rien de tr\u00e8s important.",
                "frFemale": "Politique de la R\u00e9publique, rumeurs sur la guerre. Rien de tr\u00e8s important.",
                "deMale": "Republikanische Politik. Ger\u00fcchte \u00fcber den Krieg. Nichts Interessantes.",
                "deFemale": "Republikanische Politik. Ger\u00fcchte \u00fcber den Krieg. Nichts Interessantes."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "You know, Braden used to say I was unique for having this HoloNet link. But I've no clue how I got it.",
            "LocalizedText": {
                "enMale": "You know, Braden used to say I was unique for having this HoloNet link. But I've no clue how I got it.",
                "frMale": "Tu sais, Braden disait toujours que ce lien HoloNet me rendait unique. Mais je sais pas comment j'ai eu \u00e7a.",
                "frFemale": "Tu sais, Braden disait toujours que ce lien HoloNet me rendait unique. Mais je sais pas comment j'ai eu \u00e7a.",
                "deMale": "Wisst Ihr, Braden sagte immer, dass ich einzigartig sei, weil ich diesen HoloNetz-Link habe. Aber ich habe keine Ahnung, wie ich da dran gekommen bin.",
                "deFemale": "Wisst Ihr, Braden sagte immer, dass ich einzigartig sei, weil ich diesen HoloNetz-Link habe. Aber ich habe keine Ahnung, wie ich da dran gekommen bin."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I've had this implant forever. Parents must have had me teched-out as a baby. Who does that?",
            "LocalizedText": {
                "enMale": "I've had this implant forever. Parents must have had me teched-out as a baby. Who does that?",
                "frMale": "J'ai toujours eu cet implant. Mes parents ont d\u00fb me l'implanter quand j'\u00e9tais b\u00e9b\u00e9. Qui ferait \u00e7a ?",
                "frFemale": "J'ai toujours eu cet implant. Mes parents ont d\u00fb me l'implanter quand j'\u00e9tais b\u00e9b\u00e9. Qui ferait \u00e7a ?",
                "deMale": "Ich hatte dieses Implantat schon immer. Meine Eltern m\u00fcssen mich schon als Baby damit ausger\u00fcstet haben. Wer macht sowas?",
                "deFemale": "Ich hatte dieses Implantat schon immer. Meine Eltern m\u00fcssen mich schon als Baby damit ausger\u00fcstet haben. Wer macht sowas?"
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It gets the job done.",
            "LocalizedText": {
                "enMale": "It gets the job done.",
                "frMale": "\u00c7a fonctionne bien.",
                "frFemale": "\u00c7a fonctionne bien.",
                "deMale": "Es ist auf jeden Fall praktisch.",
                "deFemale": "Es ist auf jeden Fall praktisch."
            },
            "LocalizedOptionText": {
                "enMale": "Whatever works.",
                "frMale": "Du moment que \u00e7a marche.",
                "frFemale": "Du moment que \u00e7a marche.",
                "deMale": "Hauptsache, es funktioniert.",
                "deFemale": "Hauptsache, es funktioniert."
            },
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            "NodeId": 244,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Maybe they were thinking about your future.",
            "LocalizedText": {
                "enMale": "Maybe they were thinking about your future.",
                "frMale": "Peut-\u00eatre qu'ils pensaient d\u00e9j\u00e0 \u00e0 ton avenir.",
                "frFemale": "Peut-\u00eatre qu'ils pensaient d\u00e9j\u00e0 \u00e0 ton avenir.",
                "deMale": "Vielleicht haben sie dabei an deine Zukunft gedacht.",
                "deFemale": "Vielleicht haben sie dabei an deine Zukunft gedacht."
            },
            "LocalizedOptionText": {
                "enMale": "Planning ahead, I guess.",
                "frMale": "Ils ont d\u00fb anticiper.",
                "frFemale": "Ils ont d\u00fb anticiper.",
                "deMale": "Vorausschauend geplant, sch\u00e4tze ich.",
                "deFemale": "Vorausschauend geplant, sch\u00e4tze ich."
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I suppose that's a good question.",
            "LocalizedText": {
                "enMale": "I suppose that's a good question.",
                "frMale": "Je dirais que c'est une bonne question.",
                "frFemale": "Je dirais que c'est une bonne question.",
                "deMale": "Das ist eine gute Frage, sch\u00e4tze ich.",
                "deFemale": "Das ist eine gute Frage, sch\u00e4tze ich."
            },
            "LocalizedOptionText": {
                "enMale": "Beats me.",
                "frMale": "Je s\u00e8che.",
                "frFemale": "Je s\u00e8che.",
                "deMale": "Keine Ahnung.",
                "deFemale": "Keine Ahnung."
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            "NodeId": 246,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Braden was always encouraging me to look for my past. I figured, street kid from Nar Shaddaa -- what's to know?",
            "LocalizedText": {
                "enMale": "Braden was always encouraging me to look for my past. I figured, street kid from Nar Shaddaa -- what's to know?",
                "frMale": "Braden m'a toujours pouss\u00e9e \u00e0 rechercher mon pass\u00e9. Je me disais : \"j'ai grandi dans les rues de Nar Shaddaa... y a rien d'autre \u00e0 savoir\".",
                "frFemale": "Braden m'a toujours pouss\u00e9e \u00e0 rechercher mon pass\u00e9. Je me disais : \"j'ai grandi dans les rues de Nar Shaddaa... y a rien d'autre \u00e0 savoir\".",
                "deMale": "Braden hat mich immer ermutigt, etwas \u00fcber meine Vergangenheit herauszufinden. Ich dachte mir, Stra\u00dfenkind von Nar Shaddaa - was gibt's da zu wissen?",
                "deFemale": "Braden hat mich immer ermutigt, etwas \u00fcber meine Vergangenheit herauszufinden. Ich dachte mir, Stra\u00dfenkind von Nar Shaddaa - was gibt's da zu wissen?"
            },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "That's hard to imagine. The parents who abandoned me, thinking about my future?",
            "LocalizedText": {
                "enMale": "That's hard to imagine. The parents who abandoned me, thinking about my future?",
                "frMale": "J'y crois pas trop. Les parents qui m'ont abandonn\u00e9e auraient pens\u00e9 \u00e0 mon avenir ?",
                "frFemale": "J'y crois pas trop. Les parents qui m'ont abandonn\u00e9e auraient pens\u00e9 \u00e0 mon avenir ?",
                "deMale": "Das kann ich mir nur schwer vorstellen. Die Eltern, die mich verlassen haben, denken an meine Zukunft?",
                "deFemale": "Das kann ich mir nur schwer vorstellen. Die Eltern, die mich verlassen haben, denken an meine Zukunft?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Oh, no question. Still, you know, most people have to get their own implants.",
            "LocalizedText": {
                "enMale": "Oh, no question. Still, you know, most people have to get their own implants.",
                "frMale": "Oh, c'est pas la question. Le truc, c'est que la plupart des gens se font mettre eux-m\u00eames leurs implants.",
                "frFemale": "Oh, c'est pas la question. Le truc, c'est que la plupart des gens se font mettre eux-m\u00eames leurs implants.",
                "deMale": "Oh, keine Frage. Aber trotzdem, die meisten Leute m\u00fcssen sich ihre eigenen Implantate besorgen.",
                "deFemale": "Oh, keine Frage. Aber trotzdem, die meisten Leute m\u00fcssen sich ihre eigenen Implantate besorgen."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "H3TMYz4",
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            "NodeId": 251,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0000000",
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        "252": {
            "NodeId": 252,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "That new armor?",
            "LocalizedText": {
                "enMale": "That new armor?",
                "frMale": "C'est une nouvelle armure ?",
                "frFemale": "C'est une nouvelle armure ?",
                "deMale": "Neue R\u00fcstung?",
                "deFemale": "Neue R\u00fcstung?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "253": {
            "NodeId": 253,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
        "254": {
            "NodeId": 254,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "I like it. Makes your arms look bigger. Not that they needed it.",
            "LocalizedText": {
                "enMale": "I like it. Makes your arms look bigger. Not that they needed it.",
                "frMale": "J'aime bien. \u00c7a te fait des plus gros bras. C'est pas que t'en avais besoin...",
                "frFemale": "J'aime bien. \u00c7a te fait des plus gros bras. C'est pas que t'en avais besoin...",
                "deMale": "Gef\u00e4llt mir. Dadurch sehen Eure Arme gr\u00f6\u00dfer aus. Nicht, dass sie das n\u00f6tig h\u00e4tten.",
                "deFemale": "Gef\u00e4llt mir. Dadurch sehen Eure Arme gr\u00f6\u00dfer aus. Nicht, dass sie das n\u00f6tig h\u00e4tten."
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "255": {
            "NodeId": 255,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "How do you manage to make durasteel look good? If I wore that, people'd think I strapped on a shipping crate.",
            "LocalizedText": {
                "enMale": "How do you manage to make durasteel look good? If I wore that, people'd think I strapped on a shipping crate.",
                "frMale": "Comment tu fais pour \u00eatre belle dans du duracier ? Quand je porte \u00e7a, on a l'impression que je me trimbale des bouts d'\u00e9paves.",
                "frFemale": "Comment tu fais pour \u00eatre belle dans du duracier ? Quand je porte \u00e7a, on a l'impression que je me trimbale des bouts d'\u00e9paves.",
                "deMale": "Wie schafft Ihr es blo\u00df, in Durastahl so gut auszusehen? Wenn ich das anziehe, w\u00fcrden die Leute denken, ich h\u00e4tte eine Transportkiste \u00fcbergestreift.",
                "deFemale": "Wie schafft Ihr es blo\u00df, in Durastahl so gut auszusehen? Wenn ich das anziehe, w\u00fcrden die Leute denken, ich h\u00e4tte eine Transportkiste \u00fcbergestreift."
            },
            "CnvAlienVONode": -1,
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            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "256": {
            "NodeId": 256,
            "QuestRewardB62": "RLnzeBN",
            "ActionQuest": 1.6141027008893942e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Got more than just armor I could show you.",
            "LocalizedText": {
                "enMale": "Got more than just armor I could show you.",
                "frMale": "Je peux te montrer autre chose que l'armure.",
                "frFemale": "Je peux te montrer autre chose que l'armure.",
                "deMale": "Ich kann dir noch mehr zeigen als nur meine R\u00fcstung.",
                "deFemale": "Ich kann dir noch mehr zeigen als nur meine R\u00fcstung."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] You checking me out?",
                "frMale": "[S\u00e9duire] Tu me mates ?",
                "frFemale": "[S\u00e9duire] Tu me mates ?",
                "deMale": "[Flirten] Du beobachtest mich?",
                "deFemale": "[Flirten] Du beobachtest mich?"
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            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "257": {
            "NodeId": 257,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "A guy's got to make an impression. Nothing can be small.",
            "LocalizedText": {
                "enMale": "A guy's got to make an impression. Nothing can be small.",
                "frMale": "Un homme doit \u00eatre impressionnant. Rien ne doit \u00eatre petit.",
                "frFemale": "Un homme doit \u00eatre impressionnant. Rien ne doit \u00eatre petit.",
                "deMale": "Als Mann muss man eben Eindruck machen. Da darf nichts klein aussehen.",
                "deFemale": "Als Mann muss man eben Eindruck machen. Da darf nichts klein aussehen."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] I'm a big guy.",
                "frMale": "[S\u00e9duire] Je suis muscl\u00e9.",
                "frFemale": "[S\u00e9duire] Je suis muscl\u00e9.",
                "deMale": "[Flirten] Ich bin nun mal ein gro\u00dfer Kerl.",
                "deFemale": "[Flirten] Ich bin nun mal ein gro\u00dfer Kerl."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "258": {
            "NodeId": 258,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We've got work to do. Focus on that.",
            "LocalizedText": {
                "enMale": "We've got work to do. Focus on that.",
                "frMale": "On a du travail. Concentre-toi dessus.",
                "frFemale": "On a du travail. Concentre-toi dessus.",
                "deMale": "Wir haben eine Aufgabe zu erledigen. Konzentrier dich darauf.",
                "deFemale": "Wir haben eine Aufgabe zu erledigen. Konzentrier dich darauf."
            },
            "LocalizedOptionText": {
                "enMale": "My armor's not important.",
                "frMale": "On se fiche de mon armure.",
                "frFemale": "On se fiche de mon armure.",
                "deMale": "Meine R\u00fcstung spielt keine Rolle.",
                "deFemale": "Meine R\u00fcstung spielt keine Rolle."
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            "CnvAlienVONode": -1,
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        "259": {
            "NodeId": 259,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're so skinny, you could probably make that work.",
            "LocalizedText": {
                "enMale": "You're so skinny, you could probably make that work.",
                "frMale": "Tu es toute mince, tu devrais pouvoir y arriver.",
                "frFemale": "Tu es toute mince, tu devrais pouvoir y arriver.",
                "deMale": "Du bist so d\u00fcrr, das k\u00f6nnte klappen.",
                "deFemale": "Du bist so d\u00fcrr, das k\u00f6nnte klappen."
            },
            "LocalizedOptionText": {
                "enMale": "You could pull it off.",
                "frMale": "Tu peux y arriver.",
                "frFemale": "Tu peux y arriver.",
                "deMale": "Dir w\u00fcrde das auch stehen.",
                "deFemale": "Dir w\u00fcrde das auch stehen."
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            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "IsAmbient": false,
            "ChildIds": [
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        "260": {
            "NodeId": 260,
            "QuestRewardB62": "RLnzeBN",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Wearing this stuff drives men crazy. You need a flamethrower to keep them away.",
            "LocalizedText": {
                "enMale": "Wearing this stuff drives men crazy. You need a flamethrower to keep them away.",
                "frMale": "Ce truc rend les mecs compl\u00e8tement dingues. Il faut un lance-flammes pour les \u00e9loigner.",
                "frFemale": "Ce truc rend les mecs compl\u00e8tement dingues. Il faut un lance-flammes pour les \u00e9loigner.",
                "deMale": "Dieses Zeug l\u00e4sst die M\u00e4nner durchdrehen. Man braucht einen Flammenwerfer, um sie sich vom Leib zu halten.",
                "deFemale": "Dieses Zeug l\u00e4sst die M\u00e4nner durchdrehen. Man braucht einen Flammenwerfer, um sie sich vom Leib zu halten."
            },
            "LocalizedOptionText": {
                "enMale": "Guys love a girl in durasteel.",
                "frMale": "Les hommes aiment les femmes en duracier.",
                "frFemale": "Les hommes aiment les femmes en duracier.",
                "deMale": "Kerle stehen auf M\u00e4dchen in Durastahl.",
                "deFemale": "Kerle stehen auf M\u00e4dchen in Durastahl."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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        "261": {
            "NodeId": 261,
            "QuestRewardB62": "RLnzeBN",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't have time to talk about armor.",
            "LocalizedText": {
                "enMale": "I don't have time to talk about armor.",
                "frMale": "J'ai pas le temps de parler armure.",
                "frFemale": "J'ai pas le temps de parler armure.",
                "deMale": "Ich habe keine Zeit, mich \u00fcber R\u00fcstungen zu unterhalten.",
                "deFemale": "Ich habe keine Zeit, mich \u00fcber R\u00fcstungen zu unterhalten."
            },
            "LocalizedOptionText": {
                "enMale": "We've got work to do.",
                "frMale": "On a du travail.",
                "frFemale": "On a du travail.",
                "deMale": "Wir haben eine Aufgabe zu erledigen.",
                "deFemale": "Wir haben eine Aufgabe zu erledigen."
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            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "262": {
            "NodeId": 262,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Sorry, I forgot you were allergic to friendly conversation. Wouldn't want you to break out in hives.",
            "LocalizedText": {
                "enMale": "Sorry, I forgot you were allergic to friendly conversation. Wouldn't want you to break out in hives.",
                "frMale": "Pardon, j'avais oubli\u00e9 que tu \u00e9tais allergique aux conversations amicales. Je voudrais pas te donner de l'urticaire.",
                "frFemale": "Pardon, j'avais oubli\u00e9 que tu \u00e9tais allergique aux conversations amicales. Je voudrais pas te donner de l'urticaire.",
                "deMale": "Entschuldigt, ich hatte vergessen, dass Ihr gegen nette Gespr\u00e4che allergisch seid. Ich will ja nicht, dass Ihr Ausschlag bekommt.",
                "deFemale": "Entschuldigt, ich hatte vergessen, dass Ihr gegen nette Gespr\u00e4che allergisch seid. Ich will ja nicht, dass Ihr Ausschlag bekommt."
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        "263": {
            "NodeId": 263,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "More likely, I'd get loaded into a cargo compartment and smuggled to Corellia.",
            "LocalizedText": {
                "enMale": "More likely, I'd get loaded into a cargo compartment and smuggled to Corellia.",
                "frMale": "On me mettrait s\u00fbrement dans une soute pour me faire passer sur Corellia en contrebande.",
                "frFemale": "On me mettrait s\u00fbrement dans une soute pour me faire passer sur Corellia en contrebande.",
                "deMale": "Die Wahrscheinlichkeit, dass ich in einen Frachtraum eingeladen und nach Corellia geschmuggelt werde, w\u00e4re h\u00f6her.",
                "deFemale": "Die Wahrscheinlichkeit, dass ich in einen Frachtraum eingeladen und nach Corellia geschmuggelt werde, w\u00e4re h\u00f6her."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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        "264": {
            "NodeId": 264,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "I dunno... they probably like the flamethrower, too. I've seen the way they look at it.",
            "LocalizedText": {
                "enMale": "I dunno... they probably like the flamethrower, too. I've seen the way they look at it.",
                "frMale": "Je sais pas... Ils aiment aussi s\u00fbrement le lance-flammes. J'ai vu leur fa\u00e7on de le regarder.",
                "frFemale": "Je sais pas... Ils aiment aussi s\u00fbrement le lance-flammes. J'ai vu leur fa\u00e7on de le regarder.",
                "deMale": "Ich wei\u00df nicht ... Wahrscheinlich gef\u00e4llt ihnen der Flammenwerfer auch. Mir ist aufgefallen, wie sie ihn ansehen.",
                "deFemale": "Ich wei\u00df nicht ... Wahrscheinlich gef\u00e4llt ihnen der Flammenwerfer auch. Mir ist aufgefallen, wie sie ihn ansehen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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        "265": {
            "NodeId": 265,
            "QuestRewardB62": "RLnzeBN",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Sometimes I forget that you were raised by mynocks and never learned to carry a conversation.",
            "LocalizedText": {
                "enMale": "Sometimes I forget that you were raised by mynocks and never learned to carry a conversation.",
                "frMale": "Des fois, j'oublie que tu as \u00e9t\u00e9 \u00e9lev\u00e9 par des mynocks et que tu as jamais appris \u00e0 tenir une conversation.",
                "frFemale": "Des fois, j'oublie que tu as \u00e9t\u00e9 \u00e9lev\u00e9 par des mynocks et que tu as jamais appris \u00e0 tenir une conversation.",
                "deMale": "Manchmal vergesse ich, dass Ihr von Mynocks gro\u00dfgezogen wurdet und nie gelernt habt, eine Unterhaltung zu f\u00fchren.",
                "deFemale": "Manchmal vergesse ich, dass Ihr von Mynocks gro\u00dfgezogen wurdet und nie gelernt habt, eine Unterhaltung zu f\u00fchren."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Really? Because I have been curious about the targeting system for your rocket launcher....",
            "LocalizedText": {
                "enMale": "Really? Because I have been curious about the targeting system for your rocket launcher....",
                "frMale": "C'est vrai ? Parce que je suis intrigu\u00e9e par le syst\u00e8me de vis\u00e9e de ton lance-roquettes...",
                "frFemale": "C'est vrai ? Parce que je suis intrigu\u00e9e par le syst\u00e8me de vis\u00e9e de ton lance-roquettes...",
                "deMale": "Echt? Ich interessiere mich n\u00e4mlich f\u00fcr das Zielsystem Eures Raketenwerfers ...",
                "deFemale": "Echt? Ich interessiere mich n\u00e4mlich f\u00fcr das Zielsystem Eures Raketenwerfers ..."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Except your ego. That's pretty dainty.",
            "LocalizedText": {
                "enMale": "Except your ego. That's pretty dainty.",
                "frMale": "Sauf l'ego. C'est plus mignon.",
                "frFemale": "Sauf l'ego. C'est plus mignon.",
                "deMale": "Au\u00dfer Eurem Ego. Das ist ja so zierlich.",
                "deFemale": "Au\u00dfer Eurem Ego. Das ist ja so zierlich."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Anyway, we've got things to do, people to hunt.",
            "LocalizedText": {
                "enMale": "Anyway, we've got things to do, people to hunt.",
                "frMale": "Enfin bon, on a du travail, des gens \u00e0 chasser.",
                "frFemale": "Enfin bon, on a du travail, des gens \u00e0 chasser.",
                "deMale": "Egal, wir haben zu tun, m\u00fcssen Leute jagen.",
                "deFemale": "Egal, wir haben zu tun, m\u00fcssen Leute jagen."
            },
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "At first, some of it was true, but now they're just trying to outdo each other with crazy stories.",
            "LocalizedText": {
                "enMale": "At first, some of it was true, but now they're just trying to outdo each other with crazy stories.",
                "frMale": "Au d\u00e9but, y avait du vrai, mais l\u00e0 c'est le concours de celui qui racontera l'histoire la plus dingue.",
                "frFemale": "Au d\u00e9but, y avait du vrai, mais l\u00e0 c'est le concours de celui qui racontera l'histoire la plus dingue.",
                "deMale": "Anfangs stimmte ja einiges davon, aber jetzt versuchen sie nur noch, sich gegenseitig mit verr\u00fcckten Geschichten zu \u00fcberbieten.",
                "deFemale": "Anfangs stimmte ja einiges davon, aber jetzt versuchen sie nur noch, sich gegenseitig mit verr\u00fcckten Geschichten zu \u00fcberbieten."
            },
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Got the Mandalorians completely divided on this, you know.",
            "LocalizedText": {
                "enMale": "Got the Mandalorians completely divided on this, you know.",
                "frMale": "Les Mandaloriens sont divis\u00e9s \u00e0 ce sujet, tu sais.",
                "frFemale": "Les Mandaloriens sont divis\u00e9s \u00e0 ce sujet, tu sais.",
                "deMale": "Das spaltet die Mandalorianer gerade in zwei Lager, wisst Ihr.",
                "deFemale": "Das spaltet die Mandalorianer gerade in zwei Lager, wisst Ihr."
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 284,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "One camp wants to declare this a holiday. Other is miffed they didn't get to kill him.",
            "LocalizedText": {
                "enMale": "One camp wants to declare this a holiday. Other is miffed they didn't get to kill him.",
                "frMale": "Certains voudraient d\u00e9cr\u00e9ter un jour f\u00e9ri\u00e9. Les autres sont furieux qu'on l'ait pas tu\u00e9.",
                "frFemale": "Certains voudraient d\u00e9cr\u00e9ter un jour f\u00e9ri\u00e9. Les autres sont furieux qu'on l'ait pas tu\u00e9.",
                "deMale": "Die eine Seite will einen Feiertag daraus machen. Die andere ist sauer, weil sie ihn selbst erledigen wollten.",
                "deFemale": "Die eine Seite will einen Feiertag daraus machen. Die andere ist sauer, weil sie ihn selbst erledigen wollten."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Now... gotta admit, he was right. Something weird there.",
            "LocalizedText": {
                "enMale": "Now... gotta admit, he was right. Something weird there.",
                "frMale": "L\u00e0... je dois avouer, il avait raison. Y a quelque chose de bizarre.",
                "frFemale": "L\u00e0... je dois avouer, il avait raison. Y a quelque chose de bizarre.",
                "deMale": "Mittlerweile ... muss ich zugeben, dass er Recht hatte. Irgendwas stimmt da nicht.",
                "deFemale": "Mittlerweile ... muss ich zugeben, dass er Recht hatte. Irgendwas stimmt da nicht."
            },
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            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Digging around might turn up something useful.",
            "LocalizedText": {
                "enMale": "Digging around might turn up something useful.",
                "frMale": "En creusant un peu, tu finiras peut-\u00eatre par en savoir plus.",
                "frFemale": "En creusant un peu, tu finiras peut-\u00eatre par en savoir plus.",
                "deMale": "Vielleicht findest du was N\u00fctzliches, wenn du ein wenig recherchierst.",
                "deFemale": "Vielleicht findest du was N\u00fctzliches, wenn du ein wenig recherchierst."
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            "LocalizedOptionText": {
                "enMale": "Look into it.",
                "frMale": "Penche-toi l\u00e0-dessus.",
                "frFemale": "Penche-toi l\u00e0-dessus.",
                "deMale": "Stell doch Nachforschungen an.",
                "deFemale": "Stell doch Nachforschungen an."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You want any help, let me know.",
            "LocalizedText": {
                "enMale": "You want any help, let me know.",
                "frMale": "Si tu veux que je t'aide, dis-le-moi.",
                "frFemale": "Si tu veux que je t'aide, dis-le-moi.",
                "deMale": "Wenn du Hilfe brauchst, sag mir Bescheid.",
                "deFemale": "Wenn du Hilfe brauchst, sag mir Bescheid."
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            "LocalizedOptionText": {
                "enMale": "[Flirt] Anything I can do?",
                "frMale": "[S\u00e9duire] Je peux faire quelque chose ?",
                "frFemale": "[S\u00e9duire] Je peux faire quelque chose ?",
                "deMale": "[Flirten] Kann ich irgendetwas tun?",
                "deFemale": "[Flirten] Kann ich irgendetwas tun?"
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                "Md6ozhL": {
                    "Key": 200,
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Least you can do for the old man is honor his wishes. See what you can find out.",
            "LocalizedText": {
                "enMale": "Least you can do for the old man is honor his wishes. See what you can find out.",
                "frMale": "Le moins que tu puisses faire pour l'ancien, c'est respecter sa volont\u00e9. Vois ce que tu peux trouver.",
                "frFemale": "Le moins que tu puisses faire pour l'ancien, c'est respecter sa volont\u00e9. Vois ce que tu peux trouver.",
                "deMale": "Seinen W\u00fcnschen zu entsprechen, ist das Mindeste, was du f\u00fcr den alten Mann tun kannst. Schau mal, was du herausfinden kannst.",
                "deFemale": "Seinen W\u00fcnschen zu entsprechen, ist das Mindeste, was du f\u00fcr den alten Mann tun kannst. Schau mal, was du herausfinden kannst."
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            "LocalizedOptionText": {
                "enMale": "Do this for Braden.",
                "frMale": "Fais-le pour Braden.",
                "frFemale": "Fais-le pour Braden.",
                "deMale": "Tu es f\u00fcr Braden.",
                "deFemale": "Tu es f\u00fcr Braden."
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                    "Key": 200,
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I need you to focus on what we're doing, Mako.",
            "LocalizedText": {
                "enMale": "I need you to focus on what we're doing, Mako.",
                "frMale": "J'aimerais que tu te concentres sur ce qu'on fait, Mako.",
                "frFemale": "J'aimerais que tu te concentres sur ce qu'on fait, Mako.",
                "deMale": "Du musst dich auf deine Arbeit konzentrieren, Mako.",
                "deFemale": "Du musst dich auf deine Arbeit konzentrieren, Mako."
            },
            "LocalizedOptionText": {
                "enMale": "Don't get distracted.",
                "frMale": "Te laisse pas distraire.",
                "frFemale": "Te laisse pas distraire.",
                "deMale": "Lass dich nicht ablenken.",
                "deFemale": "Lass dich nicht ablenken."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Last I heard, you weren't a four-hundred-year-old Wookiee Jedi Master.",
            "LocalizedText": {
                "enMale": "Last I heard, you weren't a four-hundred-year-old Wookiee Jedi Master.",
                "frMale": "Autant que je sache, tu es pas un Ma\u00eetre Jedi Wookiee vieux de quatre cents ans.",
                "frFemale": "Autant que je sache, tu es pas un Ma\u00eetre Jedi Wookiee vieux de quatre cents ans.",
                "deMale": "Schlie\u00dflich seid Ihr, soweit ich wei\u00df, kein vierhundert Jahre alter Wookiee und au\u00dferdem Jedi-Meister.",
                "deFemale": "Schlie\u00dflich seid Ihr, soweit ich wei\u00df, kein vierhundert Jahre alter Wookiee und au\u00dferdem Jedi-Meister."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Doesn't matter one way or another what they say.",
            "LocalizedText": {
                "enMale": "Doesn't matter one way or another what they say.",
                "frMale": "On se contrefiche de ce qu'ils disent. \u00c7a change rien.",
                "frFemale": "On se contrefiche de ce qu'ils disent. \u00c7a change rien.",
                "deMale": "Es macht so oder so keinen Unterschied, was sie sagen.",
                "deFemale": "Es macht so oder so keinen Unterschied, was sie sagen."
            },
            "LocalizedOptionText": {
                "enMale": "Let them talk.",
                "frMale": "Laisse-les dire.",
                "frFemale": "Laisse-les dire.",
                "deMale": "Lass sie reden.",
                "deFemale": "Lass sie reden."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Anyone who calls me a furball  is in for a lot of hurt.",
            "LocalizedText": {
                "enMale": "Anyone who calls me a furball  is in for a lot of hurt.",
                "frMale": "Je vais leur apprendre \u00e0 me traiter de boule de poils.",
                "frFemale": "Je vais leur apprendre \u00e0 me traiter de boule de poils.",
                "deMale": "Wer mich ein Fellkn\u00e4uel nennt, handelt sich jede Menge Schmerzen ein.",
                "deFemale": "Wer mich ein Fellkn\u00e4uel nennt, handelt sich jede Menge Schmerzen ein."
            },
            "LocalizedOptionText": {
                "enMale": "They called me a wookiee?",
                "frMale": "Ils m'ont trait\u00e9 de Wookiee ?",
                "frFemale": "Ils m'ont trait\u00e9e de Wookiee ?",
                "deMale": "Sie haben mich einen Wookiee genannt?",
                "deFemale": "Sie haben mich einen Wookiee genannt?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's a lot you don't know about me. Maybe I'm in disguise.",
            "LocalizedText": {
                "enMale": "There's a lot you don't know about me. Maybe I'm in disguise.",
                "frMale": "Tu ignores beaucoup de choses sur moi. Je suis peut-\u00eatre d\u00e9guis\u00e9.",
                "frFemale": "Tu ignores beaucoup de choses sur moi. Je suis peut-\u00eatre d\u00e9guis\u00e9e.",
                "deMale": "Es gibt viel, das du \u00fcber mich nicht wei\u00dft. Vielleicht ist das nur eine Tarnung.",
                "deFemale": "Es gibt viel, das du \u00fcber mich nicht wei\u00dft. Vielleicht ist das nur eine Tarnung."
            },
            "LocalizedOptionText": {
                "enMale": "Are you sure?",
                "frMale": "Tu es s\u00fbre ?",
                "frFemale": "Tu es s\u00fbre ?",
                "deMale": "Bist du sicher?",
                "deFemale": "Bist du sicher?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You realize you can't track down every idiot on the 'net, right? Not if you ever want to do anything else with your life.",
            "LocalizedText": {
                "enMale": "You realize you can't track down every idiot on the 'net, right? Not if you ever want to do anything else with your life.",
                "frMale": "Tu es conscient que tu peux pas traquer tous les imb\u00e9ciles du Net, hein ? Pas si tu veux faire autre chose de ta vie.",
                "frFemale": "Tu es consciente que tu peux pas traquer tous les imb\u00e9ciles du Net, hein ? Pas si tu veux faire autre chose de ta vie.",
                "deMale": "Euch ist klar, dass Ihr nicht jeden Idioten im HoloNetz aufsp\u00fcren k\u00f6nnt, oder? Jedenfalls nicht, wenn Ihr noch was anderes mit Eurem Leben anfangen wollt.",
                "deFemale": "Euch ist klar, dass Ihr nicht jeden Idioten im HoloNetz aufsp\u00fcren k\u00f6nnt, oder? Jedenfalls nicht, wenn Ihr noch was anderes mit Eurem Leben anfangen wollt."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "That explains so much!",
            "LocalizedText": {
                "enMale": "That explains so much!",
                "frMale": "\u00c7a expliquerait bien des choses !",
                "frFemale": "\u00c7a expliquerait bien des choses !",
                "deMale": "Das w\u00fcrde einiges erkl\u00e4ren!",
                "deFemale": "Das w\u00fcrde einiges erkl\u00e4ren!"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You can be all stoic, good for you. It's my job to actually listen to this junk, though.",
            "LocalizedText": {
                "enMale": "You can be all stoic, good for you. It's my job to actually listen to this junk, though.",
                "frMale": "Si \u00e7a te passe au-dessus de la t\u00eate, tant mieux. Mais moi c'est mon boulot d'\u00e9couter ces idioties.",
                "frFemale": "Si \u00e7a te passe au-dessus de la t\u00eate, tant mieux. Mais moi c'est mon boulot d'\u00e9couter ces idioties.",
                "deMale": "Wenn Ihr das so gelassen hinnehmt, gut f\u00fcr Euch. Allerdings ist es mein Job, mir diesen Mist anzuh\u00f6ren.",
                "deFemale": "Wenn Ihr das so gelassen hinnehmt, gut f\u00fcr Euch. Allerdings ist es mein Job, mir diesen Mist anzuh\u00f6ren."
            },
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            "SpeakerB62Id": "0000000",
            "Text": "Should I be watching for angry Mandalorians now?",
            "LocalizedText": {
                "enMale": "Should I be watching for angry Mandalorians now?",
                "frMale": "Je dois m'attendre \u00e0 avoir la visite de Mandaloriens en col\u00e8re ?",
                "frFemale": "Je dois m'attendre \u00e0 avoir la visite de Mandaloriens en col\u00e8re ?",
                "deMale": "Sollte ich mich jetzt vor w\u00fctenden Mandalorianern in Acht nehmen?",
                "deFemale": "Sollte ich mich jetzt vor w\u00fctenden Mandalorianern in Acht nehmen?"
            },
            "LocalizedOptionText": {
                "enMale": "Are they coming after me?",
                "frMale": "Ils sont apr\u00e8s moi ?",
                "frFemale": "Ils sont apr\u00e8s moi ?",
                "deMale": "Haben sie es auf mich abgesehen?",
                "deFemale": "Haben sie es auf mich abgesehen?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If they wanted the kill, they should've been faster on the draw.",
            "LocalizedText": {
                "enMale": "If they wanted the kill, they should've been faster on the draw.",
                "frMale": "S'ils voulaient le tuer, ils avaient qu'\u00e0 \u00eatre moins longs \u00e0 la d\u00e9tente.",
                "frFemale": "S'ils voulaient le tuer, ils avaient qu'\u00e0 \u00eatre moins longs \u00e0 la d\u00e9tente.",
                "deMale": "Wenn sie ihn h\u00e4tten t\u00f6ten wollen, dann h\u00e4tten sie schneller sein m\u00fcssen.",
                "deFemale": "Wenn sie ihn h\u00e4tten t\u00f6ten wollen, dann h\u00e4tten sie schneller sein m\u00fcssen."
            },
            "LocalizedOptionText": {
                "enMale": "They had their chance.",
                "frMale": "Ils ont eu leur chance.",
                "frFemale": "Ils ont eu leur chance.",
                "deMale": "Sie hatten ihre Chance.",
                "deFemale": "Sie hatten ihre Chance."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I thought you'd know by now that nobody on the 'net ever agrees about anything.",
            "LocalizedText": {
                "enMale": "I thought you'd know by now that nobody on the 'net ever agrees about anything.",
                "frMale": "Je pensais que tu savais que personne sur le Net n'est jamais d'accord sur rien.",
                "frFemale": "Je pensais que tu savais que personne sur le Net n'est jamais d'accord sur rien.",
                "deMale": "Ich dachte, du w\u00fcsstest allm\u00e4hlich, dass sich im HoloNetz niemand auf irgendwas einigen kann.",
                "deFemale": "Ich dachte, du w\u00fcsstest allm\u00e4hlich, dass sich im HoloNetz niemand auf irgendwas einigen kann."
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            "LocalizedOptionText": {
                "enMale": "Are you surprised by that?",
                "frMale": "\u00c7a te surprend ?",
                "frFemale": "\u00c7a te surprend ?",
                "deMale": "Wundert dich das etwa?",
                "deFemale": "Wundert dich das etwa?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Pretty sure it's a load of bantha dung. Mandalorians really wanted you dead, it wouldn't be on the 'net.",
            "LocalizedText": {
                "enMale": "Pretty sure it's a load of bantha dung. Mandalorians really wanted you dead, it wouldn't be on the 'net.",
                "frMale": "\u00c0 mon avis, c'est que de la bouse de bantha. Si les Mandaloriens voulaient te tuer, \u00e7a serait pas sur le Net.",
                "frFemale": "\u00c0 mon avis, c'est que de la bouse de bantha. Si les Mandaloriens voulaient te tuer, \u00e7a serait pas sur le Net.",
                "deMale": "Ich bin mir ziemlich sicher, dass das alles nur ein Haufen Bantha-Mist ist. Wenn Euch die Mandalorianer wirklich tot sehen wollten, st\u00e4nde das nicht im HoloNetz.",
                "deFemale": "Ich bin mir ziemlich sicher, dass das alles nur ein Haufen Bantha-Mist ist. Wenn Euch die Mandalorianer wirklich tot sehen wollten, st\u00e4nde das nicht im HoloNetz."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Got a point there.",
            "LocalizedText": {
                "enMale": "Got a point there.",
                "frMale": "Tu marques un point.",
                "frFemale": "Tu marques un point.",
                "deMale": "Auch wieder wahr.",
                "deFemale": "Auch wieder wahr."
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            "Text": "Want to tell them that? Pretty sure they'll take it well.",
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                "enMale": "Want to tell them that? Pretty sure they'll take it well.",
                "frMale": "Tu veux leur dire ? Je suis s\u00fbre qu'ils le prendront bien.",
                "frFemale": "Tu veux leur dire ? Je suis s\u00fbre qu'ils le prendront bien.",
                "deMale": "Wollt Ihr ihnen das sagen? Sie nehmen das sicher gut auf.",
                "deFemale": "Wollt Ihr ihnen das sagen? Sie nehmen das sicher gut auf."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Man, you're a great motivator. Gonna stand over me, cracking a whip?",
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                "enMale": "Man, you're a great motivator. Gonna stand over me, cracking a whip?",
                "frMale": "Ouah, tu sais me motiver. Tu as pas un fouet \u00e0 faire claquer ?",
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                "deMale": "Mann, Ihr k\u00f6nnt einen vielleicht motivieren. Wollt Ihr Euch mit einer Peitsche hinter mich stellen?",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Maybe I will.",
            "LocalizedText": {
                "enMale": "Maybe I will.",
                "frMale": "Peut-\u00eatre bien.",
                "frFemale": "Peut-\u00eatre bien.",
                "deMale": "Vielleicht tue ich das.",
                "deFemale": "Vielleicht tue ich das."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Be careful about promises, buddy, or you'll wind up volunteering to wrestle rancors on Hutta.",
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                "enMale": "Be careful about promises, buddy, or you'll wind up volunteering to wrestle rancors on Hutta.",
                "frMale": "Attention avec les promesses, tu vas finir par te retrouver \u00e0 combattre des rancors \u00e0 mains nues sur Hutta.",
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                "deMale": "Mit Versprechen w\u00e4re ich vorsichtig, Freundchen, oder Ihr endet als Freiwilliger beim Rancor-Ringen auf Hutta.",
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            "Text": "You're right. I owe this to Braden. I'll check into it.",
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                "frMale": "Tu as raison. Je lui dois bien \u00e7a. Je vais faire des recherches.",
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                "deMale": "Ihr habt Recht. Ich schulde es Braden. Ich werde nachforschen.",
                "deFemale": "Ihr habt Recht. Ich schulde es Braden. Ich werde nachforschen."
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            "Text": "Thanks. Really. I appreciate it.",
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                "enMale": "Thanks. Really. I appreciate it.",
                "frMale": "Merci. Vraiment. J'appr\u00e9cie.",
                "frFemale": "Merci. Vraiment. J'appr\u00e9cie.",
                "deMale": "Danke. Wirklich. Ich wei\u00df das zu sch\u00e4tzen.",
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            "Text": "A Jedi, two Imperial colonels, and a Hutt came down with bad cases of dead within hours of each other.",
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                "frMale": "Un Jedi, deux colonels imp\u00e9riaux et un Hutt sont morts dans des circonstances suspectes \u00e0 quelques heures d'intervalle.",
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            "Text": "Had to be Great Hunt targets.",
            "LocalizedText": {
                "enMale": "Had to be Great Hunt targets.",
                "frMale": "\u00c7a devait \u00eatre des cibles de la Grande Traque.",
                "frFemale": "\u00c7a devait \u00eatre des cibles de la Grande Traque.",
                "deMale": "Das m\u00fcssen Ziele der Gro\u00dfen Jagd gewesen sein.",
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            "Text": "Think they were Blood's targets? He ahead of me now?",
            "LocalizedText": {
                "enMale": "Think they were Blood's targets? He ahead of me now?",
                "frMale": "Tu crois que c'\u00e9taient des cibles de Blood ? Il est devant moi, maintenant ?",
                "frFemale": "Tu crois que c'\u00e9taient des cibles de Blood ? Il est devant moi, maintenant ?",
                "deMale": "Glaubst du, das waren Bloods Ziele? Liegt er jetzt vor mir?",
                "deFemale": "Glaubst du, das waren Bloods Ziele? Liegt er jetzt vor mir?"
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            "LocalizedOptionText": {
                "enMale": "Taro Blood's work?",
                "frMale": "L'\u0153uvre de Taro Blood ?",
                "frFemale": "L'\u0153uvre de Taro Blood ?",
                "deMale": "Tarro Bloods Werk?",
                "deFemale": "Tarro Bloods Werk?"
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            "Text": "Doesn't matter what the other hunters are doing. Stick with me and we'll win this for Braden.",
            "LocalizedText": {
                "enMale": "Doesn't matter what the other hunters are doing. Stick with me and we'll win this for Braden.",
                "frMale": "Peu importe ce que font les autres chasseurs. Reste aupr\u00e8s de moi et on gagnera, pour Braden.",
                "frFemale": "Peu importe ce que font les autres chasseurs. Reste aupr\u00e8s de moi et on gagnera, pour Braden.",
                "deMale": "Es ist egal, was die anderen J\u00e4ger treiben. Halt dich an mich und wir werden das hier f\u00fcr Braden gewinnen.",
                "deFemale": "Es ist egal, was die anderen J\u00e4ger treiben. Halt dich an mich und wir werden das hier f\u00fcr Braden gewinnen."
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                "enMale": "[Flirt] Don't worry.",
                "frMale": "[S\u00e9duire] T'en fais pas.",
                "frFemale": "[S\u00e9duire] T'en fais pas.",
                "deMale": "[Flirten] Keine Sorge.",
                "deFemale": "[Flirten] Keine Sorge."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "We've got this thing in the bag, Mako. We'll do Braden proud.",
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                "enMale": "We've got this thing in the bag, Mako. We'll do Braden proud.",
                "frMale": "On a plus d'un tour dans notre sac, Mako. On d\u00e9cevra pas Braden.",
                "frFemale": "On a plus d'un tour dans notre sac, Mako. On d\u00e9cevra pas Braden.",
                "deMale": "Wir haben den Sieg so gut wie in der Tasche, Mako. Wir werden Braden alle Ehre erweisen.",
                "deFemale": "Wir haben den Sieg so gut wie in der Tasche, Mako. Wir werden Braden alle Ehre erweisen."
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            "LocalizedOptionText": {
                "enMale": "We'll catch up.",
                "frMale": "On se rattrapera.",
                "frFemale": "On se rattrapera.",
                "deMale": "Wir werden sie einholen.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Nobody's more surprised than the people of Alderaan. A lot of lords and ladies throwing around accusations about who's responsible.",
            "LocalizedText": {
                "enMale": "Nobody's more surprised than the people of Alderaan. A lot of lords and ladies throwing around accusations about who's responsible.",
                "frMale": "Les plus surpris sont les habitants d'Ald\u00e9rande. Beaucoup de nobles d\u00e9signent des responsables \u00e0 tort et \u00e0 travers.",
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Bloodworthy dead, Defenestrator dead... no one can believe it.",
            "LocalizedText": {
                "enMale": "Bloodworthy dead, Defenestrator dead... no one can believe it.",
                "frMale": "Santenace, mort. Le D\u00e9fenestrateur, mort... Personne arrive \u00e0 le croire.",
                "frFemale": "Santenace, mort. Le D\u00e9fenestrateur, mort... Personne arrive \u00e0 le croire.",
                "deMale": "Der Blutw\u00fcrdige ist tot, der Verfinsterer auch ... niemand kann es fassen.",
                "deFemale": "Der Blutw\u00fcrdige ist tot, der Verfinsterer auch ... niemand kann es fassen."
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            "NodeId": 365,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "I'll bet a bunch were just stunned that he turned out to be real.",
            "LocalizedText": {
                "enMale": "I'll bet a bunch were just stunned that he turned out to be real.",
                "frMale": "Je parie que certains ont simplement \u00e9t\u00e9 surpris qu'il existe vraiment.",
                "frFemale": "Je parie que certains ont simplement \u00e9t\u00e9 surpris qu'il existe vraiment.",
                "deMale": "Ich gehe jede Wette ein, sie waren einfach nur verbl\u00fcfft, dass er real war.",
                "deFemale": "Ich gehe jede Wette ein, sie waren einfach nur verbl\u00fcfft, dass er real war."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Barely even put up a fight.",
            "LocalizedText": {
                "enMale": "Barely even put up a fight.",
                "frMale": "Il s'est quasiment pas d\u00e9fendu.",
                "frFemale": "Il s'est quasiment pas d\u00e9fendu.",
                "deMale": "Hat sich kaum gewehrt.",
                "deFemale": "Hat sich kaum gewehrt."
            },
            "LocalizedOptionText": {
                "enMale": "He wasn't anything special.",
                "frMale": "Il avait rien de sp\u00e9cial.",
                "frFemale": "Il avait rien de sp\u00e9cial.",
                "deMale": "Er war nichts Besonderes.",
                "deFemale": "Er war nichts Besonderes."
            },
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            "ChildIds": [
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            "NodeId": 368,
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nobody pays you to kill boogeymen.",
            "LocalizedText": {
                "enMale": "Nobody pays you to kill boogeymen.",
                "frMale": "Personne ne met de prime sur la t\u00eate du croque-mitaine.",
                "frFemale": "Personne ne met de prime sur la t\u00eate du croque-mitaine.",
                "deMale": "Niemand bezahlt dich, um Hirngespinste zu t\u00f6ten.",
                "deFemale": "Niemand bezahlt dich, um Hirngespinste zu t\u00f6ten."
            },
            "LocalizedOptionText": {
                "enMale": "I don't hunt stories.",
                "frMale": "Je chasse pas les mythes.",
                "frFemale": "Je chasse pas les mythes.",
                "deMale": "Ich jage keine Geschichten.",
                "deFemale": "Ich jage keine Geschichten."
            },
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            "NodeId": 369,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How impressed are you to be working with a legend?",
            "LocalizedText": {
                "enMale": "How impressed are you to be working with a legend?",
                "frMale": "Quel effet \u00e7a fait, de travailler avec une l\u00e9gende ?",
                "frFemale": "Quel effet \u00e7a fait, de travailler avec une l\u00e9gende ?",
                "deMale": "Wie sehr beeindruckt es dich, mit einer Legende zusammenzuarbeiten?",
                "deFemale": "Wie sehr beeindruckt es dich, mit einer Legende zusammenzuarbeiten?"
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] Guess I'm a big deal.",
                "frMale": "[S\u00e9duire] Je dois \u00eatre extraordinaire.",
                "frFemale": "[S\u00e9duire] Je dois \u00eatre extraordinaire.",
                "deMale": "[Flirten] Ich bin offenbar eine gro\u00dfe Nummer.",
                "deFemale": "[Flirten] Ich bin offenbar eine gro\u00dfe Nummer."
            },
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "MinLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "IsEmpty": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "No one's shedding any tears for Jewl'a Nightbringer, though.",
            "LocalizedText": {
                "enMale": "No one's shedding any tears for Jewl'a Nightbringer, though.",
                "frMale": "Personne semble regretter Jewl'a S\u00e8me-la-mort, par contre.",
                "frFemale": "Personne semble regretter Jewl'a S\u00e8me-la-mort, par contre.",
                "deMale": "Jew'la Nachtbringer weint allerdings niemand auch nur eine Tr\u00e4ne nach.",
                "deFemale": "Jew'la Nachtbringer weint allerdings niemand auch nur eine Tr\u00e4ne nach."
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sooner I get my hands on that Jedi, the better.",
            "LocalizedText": {
                "enMale": "Sooner I get my hands on that Jedi, the better.",
                "frMale": "Plus vite j'aurai mis la main sur ce Jedi, mieux ce sera.",
                "frFemale": "Plus vite j'aurai mis la main sur ce Jedi, mieux ce sera.",
                "deMale": "Je eher ich diesen Jedi in die Finger kriege, desto besser.",
                "deFemale": "Je eher ich diesen Jedi in die Finger kriege, desto besser."
            },
            "LocalizedOptionText": {
                "enMale": "We'll deliver their payback.",
                "frMale": "On les vengera.",
                "frFemale": "On les vengera.",
                "deMale": "Wir werden sie r\u00e4chen.",
                "deFemale": "Wir werden sie r\u00e4chen."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You never had to worry about her.",
            "LocalizedText": {
                "enMale": "You never had to worry about her.",
                "frMale": "Tu as jamais eu de raison de la craindre.",
                "frFemale": "Tu as jamais eu de raison de la craindre.",
                "deMale": "Wegen ihr musstest du dir nie Sorgen machen.",
                "deFemale": "Wegen ihr musstest du dir nie Sorgen machen."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] Still jealous?",
                "frMale": "[S\u00e9duire] Toujours jalouse ?",
                "frFemale": "[S\u00e9duire] Toujours jalouse ?",
                "deMale": "[Flirten] Immer noch eifers\u00fcchtig?",
                "deFemale": "[Flirten] Immer noch eifers\u00fcchtig?"
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                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I keep expecting Bloodworthy to call and say this was just more hazing.",
            "LocalizedText": {
                "enMale": "I keep expecting Bloodworthy to call and say this was just more hazing.",
                "frMale": "Je me dis encore que Santenace va m'appeler et me dire que c'\u00e9tait un bizutage.",
                "frFemale": "Je me dis encore que Santenace va m'appeler et me dire que c'\u00e9tait un bizutage.",
                "deMale": "Ich rechne immer damit, dass der Blutw\u00fcrdige sich meldet und sagt, das w\u00e4re nur noch eine Schikane gewesen.",
                "deFemale": "Ich rechne immer damit, dass der Blutw\u00fcrdige sich meldet und sagt, das w\u00e4re nur noch eine Schikane gewesen."
            },
            "LocalizedOptionText": {
                "enMale": "I can't believe it either.",
                "frMale": "J'arrive pas \u00e0 le croire non plus.",
                "frFemale": "J'arrive pas \u00e0 le croire non plus.",
                "deMale": "Ich kann es auch nicht fassen.",
                "deFemale": "Ich kann es auch nicht fassen."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "She was never my favorite person exactly.",
            "LocalizedText": {
                "enMale": "She was never my favorite person exactly.",
                "frMale": "Elle a jamais vraiment fait partie de mes pr\u00e9f\u00e9r\u00e9s.",
                "frFemale": "Elle a jamais vraiment fait partie de mes pr\u00e9f\u00e9r\u00e9s.",
                "deMale": "Sie war sicher nicht das, was man eine beste Freundin nennen w\u00fcrde.",
                "deFemale": "Sie war sicher nicht das, was man eine beste Freundin nennen w\u00fcrde."
            },
            "LocalizedOptionText": {
                "enMale": "I can't say I miss her either.",
                "frMale": "Je peux pas dire qu'elle me manque.",
                "frFemale": "Je peux pas dire qu'elle me manque.",
                "deMale": "Ich vermisse sie auch nicht.",
                "deFemale": "Ich vermisse sie auch nicht."
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                    "Key": 200,
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "IsEmpty": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Yeah. Just when we join ranks with living legends the list gets dramatically shortened. Not what I was expecting, really.",
            "LocalizedText": {
                "enMale": "Yeah. Just when we join ranks with living legends the list gets dramatically shortened. Not what I was expecting, really.",
                "frMale": "Ouais. Juste au moment o\u00f9 on se hisse au niveau des l\u00e9gendes vivantes, la liste est radicalement raccourcie. Je m'y attendais vraiment pas.",
                "frFemale": "Ouais. Juste au moment o\u00f9 on se hisse au niveau des l\u00e9gendes vivantes, la liste est radicalement raccourcie. Je m'y attendais vraiment pas.",
                "deMale": "Ja. Gerade als wir auf gleicher H\u00f6he mit den lebenden Legenden ankommen, wird die Liste dramatisch gek\u00fcrzt. Nicht wirklich, was ich erwartet hatte.",
                "deFemale": "Ja. Gerade als wir auf gleicher H\u00f6he mit den lebenden Legenden ankommen, wird die Liste dramatisch gek\u00fcrzt. Nicht wirklich, was ich erwartet hatte."
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "I assume she killed her targets with her personality.",
            "LocalizedText": {
                "enMale": "I assume she killed her targets with her personality.",
                "frMale": "Je suppose qu'elle tuait ses cibles avec sa personnalit\u00e9.",
                "frFemale": "Je suppose qu'elle tuait ses cibles avec sa personnalit\u00e9.",
                "deMale": "Ich nehme an, sie hat ihre Ziele mit ihrer Pers\u00f6nlichkeit get\u00f6tet.",
                "deFemale": "Ich nehme an, sie hat ihre Ziele mit ihrer Pers\u00f6nlichkeit get\u00f6tet."
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            "NodeId": 378,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Don't know. I was pretty sure she could kill people with her breath.",
            "LocalizedText": {
                "enMale": "Don't know. I was pretty sure she could kill people with her breath.",
                "frMale": "Je sais pas. Je suis s\u00fbre qu'elle pouvait tuer des gens rien qu'avec son souffle.",
                "frFemale": "Je sais pas. Je suis s\u00fbre qu'elle pouvait tuer des gens rien qu'avec son souffle.",
                "deMale": "Wei\u00df nicht. Ich war mir ziemlich sicher, dass sie Leute mit ihrem Atem t\u00f6ten konnte.",
                "deFemale": "Wei\u00df nicht. Ich war mir ziemlich sicher, dass sie Leute mit ihrem Atem t\u00f6ten konnte."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "We'll find him.",
            "LocalizedText": {
                "enMale": "We'll find him.",
                "frMale": "On le trouvera.",
                "frFemale": "On le trouvera.",
                "deMale": "Wir werden ihn finden.",
                "deFemale": "Wir werden ihn finden."
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            "Text": "Not much of a fairy tale ending. Shouldn't I get a handsome prince, or something?",
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                "enMale": "Not much of a fairy tale ending. Shouldn't I get a handsome prince, or something?",
                "frMale": "La fin n'est pas tr\u00e8s f\u00e9\u00e9rique. J'aurais pas d\u00fb rencontrer un prince charmant ou un truc comme \u00e7a ?",
                "frFemale": "La fin n'est pas tr\u00e8s f\u00e9\u00e9rique. J'aurais pas d\u00fb rencontrer un prince charmant ou un truc comme \u00e7a ?",
                "deMale": "Nicht gerade ein Ende wie im M\u00e4rchen. Sollte da nicht ein gutaussehender Prinz oder so sein?",
                "deFemale": "Nicht gerade ein Ende wie im M\u00e4rchen. Sollte da nicht ein gutaussehender Prinz oder so sein?"
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            "LocalizedOptionText": {
                "enMale": "Shame it was all too real.",
                "frMale": "Dommage que ce soit si r\u00e9el.",
                "frFemale": "Dommage que ce soit si r\u00e9el.",
                "deMale": "Schade, dass alles sehr real war.",
                "deFemale": "Schade, dass alles sehr real war."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Well, he was dead at the time. Still, imagine the reaction you'd get if anyone knew the truth.",
            "LocalizedText": {
                "enMale": "Well, he was dead at the time. Still, imagine the reaction you'd get if anyone knew the truth.",
                "frMale": "Faut dire qu'il \u00e9tait d\u00e9j\u00e0 mort. Imagine la r\u00e9action si quelqu'un apprenait la v\u00e9rit\u00e9.",
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                "deMale": "Nun, zu dem Zeitpunkt war er schon tot. Wie dem auch sei, stellt Euch mal die Reaktionen vor, wenn jemand die Wahrheit w\u00fcsste.",
                "deFemale": "Nun, zu dem Zeitpunkt war er schon tot. Wie dem auch sei, stellt Euch mal die Reaktionen vor, wenn jemand die Wahrheit w\u00fcsste."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Could look into it, though. Might be good business hunting ghosts.",
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                "enMale": "Could look into it, though. Might be good business hunting ghosts.",
                "frMale": "On devrait se renseigner. \u00c7a pourrait rapporter, la chasse aux fant\u00f4mes.",
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                "deMale": "Man kann es sich ja wenigstens mal ansehen. Geister zu jagen k\u00f6nnte sich bezahlt machen.",
                "deFemale": "Man kann es sich ja wenigstens mal ansehen. Geister zu jagen k\u00f6nnte sich bezahlt machen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I'm awestruck. Wonder how I haven't fainted from sheer excitement?",
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                "enMale": "I'm awestruck. Wonder how I haven't fainted from sheer excitement?",
                "frMale": "Je suis impressionn\u00e9e. Je me demande comment je fais pour pas m'\u00e9vanouir.",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Good question! Pretty sure we're owed at least one prince.  Maybe more.",
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                "enMale": "Good question! Pretty sure we're owed at least one prince.  Maybe more.",
                "frMale": "Bonne question ! Je suis s\u00fbre qu'on nous doit au moins un prince. Peut-\u00eatre deux.",
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                "deMale": "Gute Frage! Ich bin mir ziemlich sicher, dass wir uns mindestens einen Prinzen verdient haben. Vielleicht sogar mehr.",
                "deFemale": "Gute Frage! Ich bin mir ziemlich sicher, dass wir uns mindestens einen Prinzen verdient haben. Vielleicht sogar mehr."
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            "Text": "Tell me something I need to know.",
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                "enMale": "Tell me something I need to know.",
                "frMale": "Donne-moi des informations utiles.",
                "frFemale": "Donne-moi des informations utiles.",
                "deMale": "Erz\u00e4hl mir was, das ich noch nicht wei\u00df.",
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                "frMale": "Est-ce que j'ai l'air de m'en soucier ?",
                "frFemale": "Est-ce que j'ai l'air de m'en soucier ?",
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Don't mind me. I'm just here, warning you that you might suck at this competition, is all.",
            "LocalizedText": {
                "enMale": "Don't mind me. I'm just here, warning you that you might suck at this competition, is all.",
                "frMale": "Fais pas attention \u00e0 moi. Je viens juste de dire que tu es en train de te vautrer \u00e0 ce concours, c'est tout.",
                "frFemale": "Fais pas attention \u00e0 moi. Je viens juste de dire que tu es en train de te vautrer \u00e0 ce concours, c'est tout.",
                "deMale": "H\u00f6rt blo\u00df nicht auf mich. Ich warne Euch ja nur, dass Ihr eventuell bei diesem Wettkampf versagen k\u00f6nntet, mehr nicht.",
                "deFemale": "H\u00f6rt blo\u00df nicht auf mich. Ich warne Euch ja nur, dass Ihr eventuell bei diesem Wettkampf versagen k\u00f6nntet, mehr nicht."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "So, looked up the manufacturer of my implant. Weird stuff.",
            "LocalizedText": {
                "enMale": "So, looked up the manufacturer of my implant. Weird stuff.",
                "frMale": "Dis, je me suis renseign\u00e9e sur le fabricant de mon implant. Bizarre.",
                "frFemale": "Dis, je me suis renseign\u00e9e sur le fabricant de mon implant. Bizarre.",
                "deMale": "Ich habe \u00fcbrigens den Hersteller meines Implantats \u00fcberpr\u00fcft. Seltsames Zeug.",
                "deFemale": "Ich habe \u00fcbrigens den Hersteller meines Implantats \u00fcberpr\u00fcft. Seltsames Zeug."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Too bad we can't bottle that crazy optimism of yours. We'd make a fortune.",
            "LocalizedText": {
                "enMale": "Too bad we can't bottle that crazy optimism of yours. We'd make a fortune.",
                "frMale": "Dommage qu'on puisse pas mettre ton optimisme en bouteille. On ferait fortune.",
                "frFemale": "Dommage qu'on puisse pas mettre ton optimisme en bouteille. On ferait fortune.",
                "deMale": "Schade, dass wir Euren verr\u00fcckten Optimismus nicht abf\u00fcllen und verkaufen k\u00f6nnen. Wir w\u00fcrden ein Verm\u00f6gen machen.",
                "deFemale": "Schade, dass wir Euren verr\u00fcckten Optimismus nicht abf\u00fcllen und verkaufen k\u00f6nnen. Wir w\u00fcrden ein Verm\u00f6gen machen."
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            "Text": "Too hard to say. Blood's not the only one we're up against.",
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                "enMale": "Too hard to say. Blood's not the only one we're up against.",
                "frMale": "Difficile \u00e0 dire. Blood est pas le seul \u00e0 se mesurer \u00e0 nous.",
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                "deMale": "Schwer zu sagen. Blood ist nicht unser einziger Kontrahent.",
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            "Text": "That's what I like about you. You're crazy. Inspiring, but crazy.",
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                "enMale": "That's what I like about you. You're crazy. Inspiring, but crazy.",
                "frMale": "C'est ce qui me pla\u00eet, chez toi. Tu es fou. Motivant, mais fou.",
                "frFemale": "C'est ce qui me pla\u00eet, chez toi. Tu es folle. Motivante, mais folle.",
                "deMale": "Das mag ich an Euch. Ihr seid verr\u00fcckt. Inspirierend, aber verr\u00fcckt.",
                "deFemale": "Das mag ich an Euch. Ihr seid verr\u00fcckt. Inspirierend, aber verr\u00fcckt."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Exclusively government contractor. Everything on this model is classified.",
            "LocalizedText": {
                "enMale": "Exclusively government contractor. Everything on this model is classified.",
                "frMale": "Contrat exclusif avec le gouvernement. Tout ce qui concerne ce mod\u00e8le est confidentiel.",
                "frFemale": "Contrat exclusif avec le gouvernement. Tout ce qui concerne ce mod\u00e8le est confidentiel.",
                "deMale": "Von einem Unternehmen, das ausschlie\u00dflich die Regierung beliefert. Alles \u00fcber dieses Modell ist geheim.",
                "deFemale": "Von einem Unternehmen, das ausschlie\u00dflich die Regierung beliefert. Alles \u00fcber dieses Modell ist geheim."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tells you something, anyway. Must've had connections.",
            "LocalizedText": {
                "enMale": "Tells you something, anyway. Must've had connections.",
                "frMale": "\u00c7a t'apprend au moins une chose. Tes parents devaient avoir des relations haut plac\u00e9es.",
                "frFemale": "\u00c7a t'apprend au moins une chose. Tes parents devaient avoir des relations haut plac\u00e9es.",
                "deMale": "Das sagt einiges. Sie m\u00fcssen Beziehungen gehabt haben.",
                "deFemale": "Das sagt einiges. Sie m\u00fcssen Beziehungen gehabt haben."
            },
            "LocalizedOptionText": {
                "enMale": "Probably expensive.",
                "frMale": "\u00c7a doit co\u00fbter cher.",
                "frFemale": "\u00c7a doit co\u00fbter cher.",
                "deMale": "Vermutlich teuer.",
                "deFemale": "Vermutlich teuer."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Want to translate that into basic for me?",
            "LocalizedText": {
                "enMale": "Want to translate that into basic for me?",
                "frMale": "Tu veux bien me traduire \u00e7a en Basic, s'il te pla\u00eet ?",
                "frFemale": "Tu veux bien me traduire \u00e7a en Basic, s'il te pla\u00eet ?",
                "deMale": "Kannst du das f\u00fcr mich in Basic \u00fcbersetzen?",
                "deFemale": "Kannst du das f\u00fcr mich in Basic \u00fcbersetzen?"
            },
            "LocalizedOptionText": {
                "enMale": "What's that mean?",
                "frMale": "Qu'est-ce que \u00e7a veut dire ?",
                "frFemale": "Qu'est-ce que \u00e7a veut dire ?",
                "deMale": "Was bedeutet das?",
                "deFemale": "Was bedeutet das?"
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            "NodeId": 449,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Guess your parents had plans for you. Maybe following in their footsteps.",
            "LocalizedText": {
                "enMale": "Guess your parents had plans for you. Maybe following in their footsteps.",
                "frMale": "Tes parents avaient s\u00fbrement des projets pour toi. Peut-\u00eatre suivre leurs traces.",
                "frFemale": "Tes parents avaient s\u00fbrement des projets pour toi. Peut-\u00eatre suivre leurs traces.",
                "deMale": "Ich sch\u00e4tze, deine Eltern hatten Pl\u00e4ne f\u00fcr dich. Wom\u00f6glich solltest du in ihre Fu\u00dfstapfen treten.",
                "deFemale": "Ich sch\u00e4tze, deine Eltern hatten Pl\u00e4ne f\u00fcr dich. Wom\u00f6glich solltest du in ihre Fu\u00dfstapfen treten."
            },
            "LocalizedOptionText": {
                "enMale": "They wanted you in SIS maybe.",
                "frMale": "Ils te voulaient peut-\u00eatre au SIS.",
                "frFemale": "Ils te voulaient peut-\u00eatre au SIS.",
                "deMale": "Vielleicht wollten sie dich beim SID.",
                "deFemale": "Vielleicht wollten sie dich beim SID."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Whoever my parents were, they got their hands on one mother of a top-secret gadget.",
            "LocalizedText": {
                "enMale": "Whoever my parents were, they got their hands on one mother of a top-secret gadget.",
                "frMale": "Peu importe qui \u00e9taient mes parents, ils ont mis la main sur un gadget top-secret de fou.",
                "frFemale": "Peu importe qui \u00e9taient mes parents, ils ont mis la main sur un gadget top-secret de fou.",
                "deMale": "Wer auch immer meine Eltern waren, sie haben sich Zugang zu einem \u00e4u\u00dferst streng geheimen St\u00fcck Technik verschafft.",
                "deFemale": "Wer auch immer meine Eltern waren, sie haben sich Zugang zu einem \u00e4u\u00dferst streng geheimen St\u00fcck Technik verschafft."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You think they were SIS?",
            "LocalizedText": {
                "enMale": "You think they were SIS?",
                "frMale": "Tu crois qu'ils \u00e9taient du SIS ?",
                "frFemale": "Tu crois qu'ils \u00e9taient du SIS ?",
                "deMale": "Meint Ihr, sie waren beim SID?",
                "deFemale": "Meint Ihr, sie waren beim SID?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Seems that way.",
            "LocalizedText": {
                "enMale": "Seems that way.",
                "frMale": "On dirait bien.",
                "frFemale": "On dirait bien.",
                "deMale": "Scheint so.",
                "deFemale": "Scheint so."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Don't know what that means yet, but I intend to find out.",
            "LocalizedText": {
                "enMale": "Don't know what that means yet, but I intend to find out.",
                "frMale": "Je sais pas encore ce que \u00e7a veut dire, mais je compte bien le d\u00e9couvrir.",
                "frFemale": "Je sais pas encore ce que \u00e7a veut dire, mais je compte bien le d\u00e9couvrir.",
                "deMale": "Ich wei\u00df noch nicht, was das genau bedeutet, aber ich werde es herausfinden.",
                "deFemale": "Ich wei\u00df noch nicht, was das genau bedeutet, aber ich werde es herausfinden."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "The Altacas announced his triumphant return home from harrowing captivity.",
            "LocalizedText": {
                "enMale": "The Altacas announced his triumphant return home from harrowing captivity.",
                "frMale": "Les Altaca annoncent son retour triomphal apr\u00e8s une captivit\u00e9 harassante.",
                "frFemale": "Les Altaca annoncent son retour triomphal apr\u00e8s une captivit\u00e9 harassante.",
                "deMale": "Die Altacas haben seine triumphierende R\u00fcckkehr nach Hause aus grauenvoller Gefangenschaft bekanntgegeben.",
                "deFemale": "Die Altacas haben seine triumphierende R\u00fcckkehr nach Hause aus grauenvoller Gefangenschaft bekanntgegeben."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Or rather, Lady Dak-ah?  I found this posting... no names on it, but it sounds like her.",
            "LocalizedText": {
                "enMale": "Or rather, Lady Dak-ah?  I found this posting... no names on it, but it sounds like her.",
                "frMale": "Ou plut\u00f4t Dame Dak-Ah ? J'ai trouv\u00e9 ce message... pas de nom, mais on dirait que c'est elle.",
                "frFemale": "Ou plut\u00f4t Dame Dak-Ah ? J'ai trouv\u00e9 ce message... pas de nom, mais on dirait que c'est elle.",
                "deMale": "Oder besser Lady Dak-Ah? Ich habe diese Mitteilung gefunden ... Keine Namen, aber es klingt nach ihr.",
                "deFemale": "Oder besser Lady Dak-Ah? Ich habe diese Mitteilung gefunden ... Keine Namen, aber es klingt nach ihr."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "There's all kinds of celebrating going on. Least I think that's what they're doing.",
            "LocalizedText": {
                "enMale": "There's all kinds of celebrating going on. Least I think that's what they're doing.",
                "frMale": "Ils font un tas de trucs pour f\u00eater \u00e7a. Du moins, je crois que c'est ce qu'ils font.",
                "frFemale": "Ils font un tas de trucs pour f\u00eater \u00e7a. Du moins, je crois que c'est ce qu'ils font.",
                "deMale": "\u00dcberall wird gefeiert. Wenigstens glaube ich, dass sie das tun.",
                "deFemale": "\u00dcberall wird gefeiert. Wenigstens glaube ich, dass sie das tun."
            },
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "470": {
            "NodeId": 470,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "471": {
            "NodeId": 471,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Sort of hard to tell celebrating Mandalorians from angry ones.",
            "LocalizedText": {
                "enMale": "Sort of hard to tell celebrating Mandalorians from angry ones.",
                "frMale": "Pas facile de faire la diff\u00e9rence entre la joie et la col\u00e8re chez les Mandaloriens.",
                "frFemale": "Pas facile de faire la diff\u00e9rence entre la joie et la col\u00e8re chez les Mandaloriens.",
                "deMale": "Es ist schwer, feiernde Mandalorianer von w\u00fctenden zu unterscheiden.",
                "deFemale": "Es ist schwer, feiernde Mandalorianer von w\u00fctenden zu unterscheiden."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                473
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "472": {
            "NodeId": 472,
            "QuestRewardB62": "LnyxCQB",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If someone's gettin' shot, they're angry.",
            "LocalizedText": {
                "enMale": "If someone's gettin' shot, they're angry.",
                "frMale": "Si quelqu'un se fait tirer dessus, c'est qu'ils sont en col\u00e8re.",
                "frFemale": "Si quelqu'un se fait tirer dessus, c'est qu'ils sont en col\u00e8re.",
                "deMale": "Wenn jemand erschossen wird, sind sie w\u00fctend.",
                "deFemale": "Wenn jemand erschossen wird, sind sie w\u00fctend."
            },
            "LocalizedOptionText": {
                "enMale": "Here's a hint.",
                "frMale": "Je te donne un indice.",
                "frFemale": "Je te donne un indice.",
                "deMale": "Kleiner Tipp.",
                "deFemale": "Kleiner Tipp."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                502
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "473": {
            "NodeId": 473,
            "QuestRewardB62": "LnyxCQB",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Doesn't hurt to stay on their good side.",
            "LocalizedText": {
                "enMale": "Doesn't hurt to stay on their good side.",
                "frMale": "J'aime autant \u00eatre du m\u00eame c\u00f4t\u00e9 qu'eux.",
                "frFemale": "J'aime autant \u00eatre du m\u00eame c\u00f4t\u00e9 qu'eux.",
                "deMale": "Es kann nicht schaden, wenn sie uns gewogen bleiben.",
                "deFemale": "Es kann nicht schaden, wenn sie uns gewogen bleiben."
            },
            "LocalizedOptionText": {
                "enMale": "Glad they're happy.",
                "frMale": "Content qu'ils soient joyeux.",
                "frFemale": "Contente qu'ils soient joyeux.",
                "deMale": "Sch\u00f6n, dass sie sich freuen.",
                "deFemale": "Sch\u00f6n, dass sie sich freuen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                526
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "474": {
            "NodeId": 474,
            "QuestRewardB62": "LnyxCQB",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't need to know about Mandalorian moods.",
            "LocalizedText": {
                "enMale": "I don't need to know about Mandalorian moods.",
                "frMale": "J'ai pas besoin de savoir l'humeur des Mandaloriens.",
                "frFemale": "J'ai pas besoin de savoir l'humeur des Mandaloriens.",
                "deMale": "Ich muss nicht wissen, wie die Mandalorianer drauf sind.",
                "deFemale": "Ich muss nicht wissen, wie die Mandalorianer drauf sind."
            },
            "LocalizedOptionText": {
                "enMale": "There a point to this?",
                "frMale": "En quoi \u00e7a me regarde ?",
                "frFemale": "En quoi \u00e7a me regarde ?",
                "deMale": "Wozu soll das gut sein?",
                "deFemale": "Wozu soll das gut sein?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                500
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "475": {
            "NodeId": 475,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "So much backstabbing's going on, whoever finally gets his post'll have to be made of durasteel.",
            "LocalizedText": {
                "enMale": "So much backstabbing's going on, whoever finally gets his post'll have to be made of durasteel.",
                "frMale": "Ils se tirent tellement dans les pattes que celui qui finira par prendre sa place devra \u00eatre en duracier.",
                "frFemale": "Ils se tirent tellement dans les pattes que celui qui finira par prendre sa place devra \u00eatre en duracier.",
                "deMale": "Bei so vielen Intrigen sollte derjenige, der letztendlich sein Amt \u00fcbernimmt, besser aus Durastahl sein.",
                "deFemale": "Bei so vielen Intrigen sollte derjenige, der letztendlich sein Amt \u00fcbernimmt, besser aus Durastahl sein."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                482,
                483,
                484
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "478": {
            "NodeId": 478,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                479
            ],
            "GenericNodeNumber": 0
        },
        "479": {
            "NodeId": 479,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Think she's in the market for a new... toy. Gross.",
            "LocalizedText": {
                "enMale": "Think she's in the market for a new... toy. Gross.",
                "frMale": "On dirait qu'elle cherche un nouveau... jouet, sur le march\u00e9. D\u00e9go\u00fbtant.",
                "frFemale": "On dirait qu'elle cherche un nouveau... jouet, sur le march\u00e9. D\u00e9go\u00fbtant.",
                "deMale": "Ich glaube, sie sucht nach einem neuen ... Spielzeug. Widerlich.",
                "deFemale": "Ich glaube, sie sucht nach einem neuen ... Spielzeug. Widerlich."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                488,
                489,
                490
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "480": {
            "NodeId": 480,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                481
            ],
            "GenericNodeNumber": 0
        },
        "481": {
            "NodeId": 481,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "He's already being asked to travel and talk about it.",
            "LocalizedText": {
                "enMale": "He's already being asked to travel and talk about it.",
                "frMale": "On lui demande d\u00e9j\u00e0 de voyager pour raconter son p\u00e9riple.",
                "frFemale": "On lui demande d\u00e9j\u00e0 de voyager pour raconter son p\u00e9riple.",
                "deMale": "Er wurde bereits gebeten, zu reisen und davon zu erz\u00e4hlen.",
                "deFemale": "Er wurde bereits gebeten, zu reisen und davon zu erz\u00e4hlen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                485,
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                491
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "482": {
            "NodeId": 482,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Those Imperials want some of their rivals taken out, I could oblige.",
            "LocalizedText": {
                "enMale": "Those Imperials want some of their rivals taken out, I could oblige.",
                "frMale": "Si des Imp\u00e9riaux veulent supprimer leurs coll\u00e8gues, je peux les aider.",
                "frFemale": "Si des Imp\u00e9riaux veulent supprimer leurs coll\u00e8gues, je peux les aider.",
                "deMale": "Wenn diese Imperialen ein paar ihrer Rivalen erledigt haben wollen, kann ich ihnen helfen.",
                "deFemale": "Wenn diese Imperialen ein paar ihrer Rivalen erledigt haben wollen, kann ich ihnen helfen."
            },
            "LocalizedOptionText": {
                "enMale": "Any bounties posted?",
                "frMale": "Ils ont mis des t\u00eates \u00e0 prix ?",
                "frFemale": "Ils ont mis des t\u00eates \u00e0 prix ?",
                "deMale": "Sind neue Kopfgelder ausgeschrieben?",
                "deFemale": "Sind neue Kopfgelder ausgeschrieben?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "483": {
            "NodeId": 483,
            "QuestRewardB62": "LnyxCQB",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Imperial officers need a few people trying to kill them. Keeps them on their toes.",
            "LocalizedText": {
                "enMale": "Imperial officers need a few people trying to kill them. Keeps them on their toes.",
                "frMale": "Les Imp\u00e9riaux ont besoin de gens qui cherchent \u00e0 les tuer. \u00c7a les aide \u00e0 rester vigilants.",
                "frFemale": "Les Imp\u00e9riaux ont besoin de gens qui cherchent \u00e0 les tuer. \u00c7a les aide \u00e0 rester vigilants.",
                "deMale": "Imperiale Offiziere m\u00fcssen ein paar Leute haben, die ihnen ans Leben wollen. So rosten sie nicht ein.",
                "deFemale": "Imperiale Offiziere m\u00fcssen ein paar Leute haben, die ihnen ans Leben wollen. So rosten sie nicht ein."
            },
            "LocalizedOptionText": {
                "enMale": "It's good practice.",
                "frMale": "C'est un bon entra\u00eenement.",
                "frFemale": "C'est un bon entra\u00eenement.",
                "deMale": "Das ist eine gute \u00dcbung.",
                "deFemale": "Das ist eine gute \u00dcbung."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "484": {
            "NodeId": 484,
            "QuestRewardB62": "LnyxCQB",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Makes no difference to me if they all die.",
            "LocalizedText": {
                "enMale": "Makes no difference to me if they all die.",
                "frMale": "Qu'ils meurent tous ou pas, \u00e7a change rien pour moi.",
                "frFemale": "Qu'ils meurent tous ou pas, \u00e7a change rien pour moi.",
                "deMale": "F\u00fcr mich macht es keinen Unterschied, wenn sie alle sterben.",
                "deFemale": "F\u00fcr mich macht es keinen Unterschied, wenn sie alle sterben."
            },
            "LocalizedOptionText": {
                "enMale": "So? ",
                "frMale": "Et alors ?",
                "frFemale": "Et alors ?",
                "deMale": "Und?",
                "deFemale": "Und?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                497
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "485": {
            "NodeId": 485,
            "QuestRewardB62": "LnyxCQB",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Seems to me I should have a share of the credits for that.",
            "LocalizedText": {
                "enMale": "Seems to me I should have a share of the credits for that.",
                "frMale": "J'estime que je devrais r\u00e9cup\u00e9rer une part des cr\u00e9dits pour \u00e7a.",
                "frFemale": "J'estime que je devrais r\u00e9cup\u00e9rer une part des cr\u00e9dits pour \u00e7a.",
                "deMale": "Es scheint mir, als sollte ich an den Credits daf\u00fcr beteiligt werden.",
                "deFemale": "Es scheint mir, als sollte ich an den Credits daf\u00fcr beteiligt werden."
            },
            "LocalizedOptionText": {
                "enMale": "Ought to get a cut.",
                "frMale": "Je devrais toucher des parts.",
                "frFemale": "Je devrais toucher des parts.",
                "deMale": "Ich sollte einen Anteil davon kriegen.",
                "deFemale": "Ich sollte einen Anteil davon kriegen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "487": {
            "NodeId": 487,
            "QuestRewardB62": "LnyxCQB",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Wonder exactly how much he'll tell about his little \"adventure.\"",
            "LocalizedText": {
                "enMale": "Wonder exactly how much he'll tell about his little \"adventure.\"",
                "frMale": "Je me demande jusqu'o\u00f9 il ira dans le r\u00e9cit de son \"aventure\".",
                "frFemale": "Je me demande jusqu'o\u00f9 il ira dans le r\u00e9cit de son \"aventure\".",
                "deMale": "Ich frage mich, wie viel er \u00fcber sein kleines \"Abenteuer\" erz\u00e4hlen wird.",
                "deFemale": "Ich frage mich, wie viel er \u00fcber sein kleines \"Abenteuer\" erz\u00e4hlen wird."
            },
            "LocalizedOptionText": {
                "enMale": "Might be worth a laugh.",
                "frMale": "\u00c7a peut \u00eatre assez dr\u00f4le.",
                "frFemale": "\u00c7a peut \u00eatre assez dr\u00f4le.",
                "deMale": "K\u00f6nnte lustig werden.",
                "deFemale": "K\u00f6nnte lustig werden."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "488": {
            "NodeId": 488,
            "QuestRewardB62": "LnyxCQB",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Aren't enough credits in the galaxy to get me to take that job.",
            "LocalizedText": {
                "enMale": "Aren't enough credits in the galaxy to get me to take that job.",
                "frMale": "M\u00eame pour tous les cr\u00e9dits de la galaxie, je pourrais pas faire \u00e7a.",
                "frFemale": "M\u00eame pour tous les cr\u00e9dits de la galaxie, je pourrais pas faire \u00e7a.",
                "deMale": "Es gibt in der ganzen Galaxis nicht gen\u00fcgend Credits, dass ich diesen Job annehmen w\u00fcrde.",
                "deFemale": "Es gibt in der ganzen Galaxis nicht gen\u00fcgend Credits, dass ich diesen Job annehmen w\u00fcrde."
            },
            "LocalizedOptionText": {
                "enMale": "No money is enough for that.",
                "frMale": "Aucune somme d'argent ne suffirait.",
                "frFemale": "Aucune somme d'argent ne suffirait.",
                "deMale": "Kein Betrag w\u00e4re daf\u00fcr ausreichend.",
                "deFemale": "Kein Betrag w\u00e4re daf\u00fcr ausreichend."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
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            "NodeId": 489,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "She find someone to take his place?",
            "LocalizedText": {
                "enMale": "She find someone to take his place?",
                "frMale": "Elle a trouv\u00e9 quelqu'un pour prendre sa place ?",
                "frFemale": "Elle a trouv\u00e9 quelqu'un pour prendre sa place ?",
                "deMale": "Hat sie jemanden gefunden, der seinen Platz einnimmt?",
                "deFemale": "Hat sie jemanden gefunden, der seinen Platz einnimmt?"
            },
            "LocalizedOptionText": {
                "enMale": "Any takers?",
                "frMale": "Des personnes int\u00e9ress\u00e9es ?",
                "frFemale": "Des personnes int\u00e9ress\u00e9es ?",
                "deMale": "Gibt es Interessenten?",
                "deFemale": "Gibt es Interessenten?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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        },
        "490": {
            "NodeId": 490,
            "QuestRewardB62": "LnyxCQB",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Might be interested in that.",
            "LocalizedText": {
                "enMale": "Might be interested in that.",
                "frMale": "\u00c7a pourrait m'int\u00e9resser.",
                "frFemale": "\u00c7a pourrait m'int\u00e9resser.",
                "deMale": "Vielleicht w\u00e4re das was f\u00fcr mich.",
                "deFemale": "Vielleicht w\u00e4re das was f\u00fcr mich."
            },
            "LocalizedOptionText": {
                "enMale": "How much is she offering?",
                "frMale": "Combien elle propose ?",
                "frFemale": "Combien elle propose ?",
                "deMale": "Wie viel bietet sie?",
                "deFemale": "Wie viel bietet sie?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "491": {
            "NodeId": 491,
            "QuestRewardB62": "LnyxCQB",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The guy's smart, using this to make some credits.",
            "LocalizedText": {
                "enMale": "The guy's smart, using this to make some credits.",
                "frMale": "Il est intelligent. Il va s'en servir pour gagner des cr\u00e9dits.",
                "frFemale": "Il est intelligent. Il va s'en servir pour gagner des cr\u00e9dits.",
                "deMale": "Der Kerl ist schlau, dass er die Gelegenheit nutzt, um ein paar Credits zu verdienen.",
                "deFemale": "Der Kerl ist schlau, dass er die Gelegenheit nutzt, um ein paar Credits zu verdienen."
            },
            "LocalizedOptionText": {
                "enMale": "Good for him.",
                "frMale": "Tant mieux pour lui.",
                "frFemale": "Tant mieux pour lui.",
                "deMale": "Sch\u00f6n f\u00fcr ihn.",
                "deFemale": "Sch\u00f6n f\u00fcr ihn."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                503
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "492": {
            "NodeId": 492,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Nothing I can say to that except: Eww.",
            "LocalizedText": {
                "enMale": "Nothing I can say to that except: Eww.",
                "frMale": "Je sais pas quoi dire \u00e0 part : beurk.",
                "frFemale": "Je sais pas quoi dire \u00e0 part : beurk.",
                "deMale": "Dazu f\u00e4llt mir nur eines ein: Iiiieh.",
                "deFemale": "Dazu f\u00e4llt mir nur eines ein: Iiiieh."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "493": {
            "NodeId": 493,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Didn't look that far into it. Tell you the truth, I... don't want to know.",
            "LocalizedText": {
                "enMale": "Didn't look that far into it. Tell you the truth, I... don't want to know.",
                "frMale": "Je m'y suis pas int\u00e9ress\u00e9e \u00e0 ce point-l\u00e0. \u00c0 vrai dire, je pr\u00e9f\u00e8re pas savoir.",
                "frFemale": "Je m'y suis pas int\u00e9ress\u00e9e \u00e0 ce point-l\u00e0. \u00c0 vrai dire, je pr\u00e9f\u00e8re pas savoir.",
                "deMale": "So genau hab ich mich damit nicht auseinandergesetzt. Um die Wahrheit zu sagen, ich ... will es gar nicht wissen.",
                "deFemale": "So genau hab ich mich damit nicht auseinandergesetzt. Um die Wahrheit zu sagen, ich ... will es gar nicht wissen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "494": {
            "NodeId": 494,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "You said it!",
            "LocalizedText": {
                "enMale": "You said it!",
                "frMale": "Tu l'as dit !",
                "frFemale": "Tu l'as dit !",
                "deMale": "Ihr sagt es!",
                "deFemale": "Ihr sagt es!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "495": {
            "NodeId": 495,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Might have to pick up a recording and find out.",
            "LocalizedText": {
                "enMale": "Might have to pick up a recording and find out.",
                "frMale": "On devra peut-\u00eatre se procurer un enregistrement, pour voir.",
                "frFemale": "On devra peut-\u00eatre se procurer un enregistrement, pour voir.",
                "deMale": "Wir sollten uns eine Aufnahme besorgen und es herausfinden.",
                "deFemale": "Wir sollten uns eine Aufnahme besorgen und es herausfinden."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "496": {
            "NodeId": 496,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Good point! I'll see if I can't get in touch with his people.",
            "LocalizedText": {
                "enMale": "Good point! I'll see if I can't get in touch with his people.",
                "frMale": "C'est vrai ! Je vais voir si je peux contacter ses serviteurs.",
                "frFemale": "C'est vrai ! Je vais voir si je peux contacter ses serviteurs.",
                "deMale": "Da habt Ihr Recht! Ich versuche, mich mit seinen Leuten in Verbindung zu setzen.",
                "deFemale": "Da habt Ihr Recht! Ich versuche, mich mit seinen Leuten in Verbindung zu setzen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "497": {
            "NodeId": 497,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "There you go again, being all friendly and optimistic. Sort of sickening, really.",
            "LocalizedText": {
                "enMale": "There you go again, being all friendly and optimistic. Sort of sickening, really.",
                "frMale": "C'est reparti, tout en compassion et en optimisme. Limite \u00e9c\u0153urant, je t'assure.",
                "frFemale": "C'est reparti, tout en compassion et en optimisme. Limite \u00e9c\u0153urant, je t'assure.",
                "deMale": "Und schon wieder seid Ihr so freundlich und optimistisch. Da wird einem fast \u00fcbel.",
                "deFemale": "Und schon wieder seid Ihr so freundlich und optimistisch. Da wird einem fast \u00fcbel."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "498": {
            "NodeId": 498,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "In that case, whoever gets the job will be super qualified.",
            "LocalizedText": {
                "enMale": "In that case, whoever gets the job will be super qualified.",
                "frMale": "Dans ce cas, celui qui aura le poste sera surqualifi\u00e9.",
                "frFemale": "Dans ce cas, celui qui aura le poste sera surqualifi\u00e9.",
                "deMale": "In dem Fall ist wohl jeder h\u00f6chst qualifiziert f\u00fcr den Job.",
                "deFemale": "In dem Fall ist wohl jeder h\u00f6chst qualifiziert f\u00fcr den Job."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "499": {
            "NodeId": 499,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "I'll check into it. Got to be someone in the market for a hunter.",
            "LocalizedText": {
                "enMale": "I'll check into it. Got to be someone in the market for a hunter.",
                "frMale": "Je regarderai \u00e7a. Il doit bien y avoir quelqu'un qui cherche un chasseur.",
                "frFemale": "Je regarderai \u00e7a. Il doit bien y avoir quelqu'un qui cherche un chasseur.",
                "deMale": "Ich werde nachsehen. Es muss doch jemand f\u00fcr einen J\u00e4ger im Angebot sein.",
                "deFemale": "Ich werde nachsehen. Es muss doch jemand f\u00fcr einen J\u00e4ger im Angebot sein."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "500": {
            "NodeId": 500,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Excuse me for telling you what people say about you.",
            "LocalizedText": {
                "enMale": "Excuse me for telling you what people say about you.",
                "frMale": "Excuse-moi de te dire ce que les gens pensent de toi.",
                "frFemale": "Excuse-moi de te dire ce que les gens pensent de toi.",
                "deMale": "Entschuldigt, dass ich Euch erz\u00e4hle, was die Leute \u00fcber Euch sagen.",
                "deFemale": "Entschuldigt, dass ich Euch erz\u00e4hle, was die Leute \u00fcber Euch sagen."
            },
            "CnvAlienVONode": -1,
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        },
        "502": {
            "NodeId": 502,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "I'll keep that in mind for next time we meet Mandalore.",
            "LocalizedText": {
                "enMale": "I'll keep that in mind for next time we meet Mandalore.",
                "frMale": "J'essaierai de m'en souvenir pour la prochaine fois qu'on verra Mandalore.",
                "frFemale": "J'essaierai de m'en souvenir pour la prochaine fois qu'on verra Mandalore.",
                "deMale": "Ich merke mir das, wenn wir das n\u00e4chste Mal den Mand'alor treffen.",
                "deFemale": "Ich merke mir das, wenn wir das n\u00e4chste Mal den Mand'alor treffen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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        },
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            "NodeId": 503,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Guy's got business sense, anyway.",
            "LocalizedText": {
                "enMale": "Guy's got business sense, anyway.",
                "frMale": "Il a le sens des affaires, en tout cas.",
                "frFemale": "Il a le sens des affaires, en tout cas.",
                "deMale": "Er hat jedenfalls Gesch\u00e4ftssinn.",
                "deFemale": "Er hat jedenfalls Gesch\u00e4ftssinn."
            },
            "CnvAlienVONode": -1,
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        },
        "504": {
            "NodeId": 504,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "ChildIds": [
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            "GenericNodeNumber": 0
        },
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            "NodeId": 505,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        },
        "506": {
            "NodeId": 506,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "So... been sort of wondering what kind of people put classified government doodads in their kids' heads.",
            "LocalizedText": {
                "enMale": "So... been sort of wondering what kind of people put classified government doodads in their kids' heads.",
                "frMale": "Alors... je me suis demand\u00e9 quel genre de parents irait mettre un gadget gouvernemental confidentiel dans la t\u00eate de son enfant.",
                "frFemale": "Alors... je me suis demand\u00e9 quel genre de parents irait mettre un gadget gouvernemental confidentiel dans la t\u00eate de son enfant.",
                "deMale": "Also ... Ich hab mich gefragt, was f\u00fcr Leute geheime Regierungsdinger in die K\u00f6pfe ihrer Kinder stecken.",
                "deFemale": "Also ... Ich hab mich gefragt, was f\u00fcr Leute geheime Regierungsdinger in die K\u00f6pfe ihrer Kinder stecken."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Figured there had to be something in the official records I could dig up.",
            "LocalizedText": {
                "enMale": "Figured there had to be something in the official records I could dig up.",
                "frMale": "Je me suis dit qu'il devait y avoir quelque chose l\u00e0-dessus dans les archives officielles.",
                "frFemale": "Je me suis dit qu'il devait y avoir quelque chose l\u00e0-dessus dans les archives officielles.",
                "deMale": "Ich dachte mir, es muss was in den offiziellen Akten geben, das ich ans Licht bef\u00f6rdern kann.",
                "deFemale": "Ich dachte mir, es muss was in den offiziellen Akten geben, das ich ans Licht bef\u00f6rdern kann."
            },
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do I look like I care about your implant?",
            "LocalizedText": {
                "enMale": "Do I look like I care about your implant?",
                "frMale": "Est-ce que j'ai l'air de m'int\u00e9resser \u00e0 ton implant ?",
                "frFemale": "Est-ce que j'ai l'air de m'int\u00e9resser \u00e0 ton implant ?",
                "deMale": "Sehe ich so aus, als w\u00fcrde ich mich f\u00fcr dein Implantat interessieren?",
                "deFemale": "Sehe ich so aus, als w\u00fcrde ich mich f\u00fcr dein Implantat interessieren?"
            },
            "LocalizedOptionText": {
                "enMale": "Why are you telling me this?",
                "frMale": "Pourquoi tu me racontes \u00e7a ?",
                "frFemale": "Pourquoi tu me racontes \u00e7a ?",
                "deMale": "Wieso erz\u00e4hlst du mir das?",
                "deFemale": "Wieso erz\u00e4hlst du mir das?"
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't suppose you found something worth some credits?",
            "LocalizedText": {
                "enMale": "Don't suppose you found something worth some credits?",
                "frMale": "J'imagine que tu as rien trouv\u00e9 qui puisse valoir quelques cr\u00e9dits ?",
                "frFemale": "J'imagine que tu as rien trouv\u00e9 qui puisse valoir quelques cr\u00e9dits ?",
                "deMale": "Ich vermute, du hast nichts gefunden, das ein paar Credits wert w\u00e4re, oder?",
                "deFemale": "Ich vermute, du hast nichts gefunden, das ein paar Credits wert w\u00e4re, oder?"
            },
            "LocalizedOptionText": {
                "enMale": "Get anything useful?",
                "frMale": "Tu as trouv\u00e9 des choses utiles ?",
                "frFemale": "Tu as trouv\u00e9 des choses utiles ?",
                "deMale": "Hast du was N\u00fctzliches rausgekriegt?",
                "deFemale": "Hast du was N\u00fctzliches rausgekriegt?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Well, don't keep me in suspense.",
            "LocalizedText": {
                "enMale": "Well, don't keep me in suspense.",
                "frMale": "Arr\u00eatez ce suspense\u00a0!",
                "frFemale": "Arr\u00eatez ce suspense\u00a0!",
                "deMale": "Machen wir es nicht zu spannend.",
                "deFemale": "Machen wir es nicht zu spannend."
            },
            "LocalizedOptionText": {
                "enMale": "You found them?",
                "frMale": "Tu les as trouv\u00e9s ?",
                "frFemale": "Tu les as trouv\u00e9s ?",
                "deMale": "Du hast sie gefunden?",
                "deFemale": "Du hast sie gefunden?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Nothing came up in official channels. Means I probably wasn't born on the Smuggler's Moon.",
            "LocalizedText": {
                "enMale": "Nothing came up in official channels. Means I probably wasn't born on the Smuggler's Moon.",
                "frMale": "J'ai rien pu tirer des sources officielles. Je dois donc pas \u00eatre n\u00e9e sur la lune des contrebandiers.",
                "frFemale": "J'ai rien pu tirer des sources officielles. Je dois donc pas \u00eatre n\u00e9e sur la lune des contrebandiers.",
                "deMale": "\u00dcber die offiziellen Kan\u00e4le konnte ich nichts finden. Ich wurde offenbar nicht auf dem Schmugglermond geboren.",
                "deFemale": "\u00dcber die offiziellen Kan\u00e4le konnte ich nichts finden. Ich wurde offenbar nicht auf dem Schmugglermond geboren."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "But I figure, someone on Nar Shaddaa's got to remember them, right? Just have to keep asking.",
            "LocalizedText": {
                "enMale": "But I figure, someone on Nar Shaddaa's got to remember them, right? Just have to keep asking.",
                "frMale": "Mais il y a forc\u00e9ment quelqu'un sur Nar Shaddaa qui se souvient d'eux, non ? Faut que je continue \u00e0 chercher.",
                "frFemale": "Mais il y a forc\u00e9ment quelqu'un sur Nar Shaddaa qui se souvient d'eux, non ? Faut que je continue \u00e0 chercher.",
                "deMale": "Aber irgendjemand auf Nar Shaddaa erinnert sich doch bestimmt an sie, oder? Ich muss einfach weiter fragen.",
                "deFemale": "Aber irgendjemand auf Nar Shaddaa erinnert sich doch bestimmt an sie, oder? Ich muss einfach weiter fragen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Lots of people go through the Smugglers' Moon and nobody notices. Might be a waste of time.",
            "LocalizedText": {
                "enMale": "Lots of people go through the Smugglers' Moon and nobody notices. Might be a waste of time.",
                "frMale": "Beaucoup de gens passent par la lune des contrebandiers sans que personne les remarque. C'est peut-\u00eatre une perte de temps.",
                "frFemale": "Beaucoup de gens passent par la lune des contrebandiers sans que personne les remarque. C'est peut-\u00eatre une perte de temps.",
                "deMale": "Viele Leute kommen und gehen auf dem Schmugglermond und keiner bemerkt es. K\u00f6nnte reine Zeitverschwendung sein.",
                "deFemale": "Viele Leute kommen und gehen auf dem Schmugglermond und keiner bemerkt es. K\u00f6nnte reine Zeitverschwendung sein."
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            "LocalizedOptionText": {
                "enMale": "Doesn't narrow much down.",
                "frMale": "\u00c7a t'avance pas beaucoup.",
                "frFemale": "\u00c7a t'avance pas beaucoup.",
                "deMale": "Das macht es nicht viel einfacher.",
                "deFemale": "Das macht es nicht viel einfacher."
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're the best slicer in the sector. You'll find something.",
            "LocalizedText": {
                "enMale": "You're the best slicer in the sector. You'll find something.",
                "frMale": "Tu es la meilleure pirate du secteur. Tu finiras par trouver quelque chose.",
                "frFemale": "Tu es la meilleure pirate du secteur. Tu finiras par trouver quelque chose.",
                "deMale": "Du bist die beste Hackerin im Sektor. Du wirst etwas finden.",
                "deFemale": "Du bist die beste Hackerin im Sektor. Du wirst etwas finden."
            },
            "LocalizedOptionText": {
                "enMale": "Keep looking.",
                "frMale": "Continue \u00e0 chercher.",
                "frFemale": "Continue \u00e0 chercher.",
                "deMale": "Such weiter.",
                "deFemale": "Such weiter."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You must have some notion who they were.",
            "LocalizedText": {
                "enMale": "You must have some notion who they were.",
                "frMale": "Tu dois avoir une id\u00e9e de ce qu'ils \u00e9taient.",
                "frFemale": "Tu dois avoir une id\u00e9e de ce qu'ils \u00e9taient.",
                "deMale": "Du musst doch irgendeine Idee haben, wer sie waren.",
                "deFemale": "Du musst doch irgendeine Idee haben, wer sie waren."
            },
            "LocalizedOptionText": {
                "enMale": "Got a theory?",
                "frMale": "Tu as une hypoth\u00e8se ?",
                "frFemale": "Tu as une hypoth\u00e8se ?",
                "deMale": "Hast du eine Theorie?",
                "deFemale": "Hast du eine Theorie?"
            },
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Thanks! I'll keep you posted.",
            "LocalizedText": {
                "enMale": "Thanks! I'll keep you posted.",
                "frMale": "Merci ! Je te tiens au courant.",
                "frFemale": "Merci ! Je te tiens au courant.",
                "deMale": "Danke! Ich halte Euch auf dem Laufenden.",
                "deFemale": "Danke! Ich halte Euch auf dem Laufenden."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "No. But I like to imagine they're smugglers. Tragically shot down hauling a cargo of illegal gizkas.",
            "LocalizedText": {
                "enMale": "No. But I like to imagine they're smugglers. Tragically shot down hauling a cargo of illegal gizkas.",
                "frMale": "Non. Mais j'aime bien imaginer que c'\u00e9taient des contrebandiers morts en tirant une cargaison ill\u00e9gale de gizkas.",
                "frFemale": "Non. Mais j'aime bien imaginer que c'\u00e9taient des contrebandiers morts en tirant une cargaison ill\u00e9gale de gizkas.",
                "deMale": "Nein. Aber ich stelle mir gern vor, dass sie Schmuggler waren, die auf tragische Weise beim Transport einer Ladung illegaler Gizkas erschossen wurden.",
                "deFemale": "Nein. Aber ich stelle mir gern vor, dass sie Schmuggler waren, die auf tragische Weise beim Transport einer Ladung illegaler Gizkas erschossen wurden."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I know, but I've got to try anyway.",
            "LocalizedText": {
                "enMale": "I know, but I've got to try anyway.",
                "frMale": "Je sais. Mais je dois essayer quand m\u00eame.",
                "frFemale": "Je sais. Mais je dois essayer quand m\u00eame.",
                "deMale": "Ich wei\u00df, aber ich muss es trotzdem versuchen.",
                "deFemale": "Ich wei\u00df, aber ich muss es trotzdem versuchen."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "One of my contacts just had some guy on Nar Shaddaa asking about me.",
            "LocalizedText": {
                "enMale": "One of my contacts just had some guy on Nar Shaddaa asking about me.",
                "frMale": "Un type a pos\u00e9 des questions sur moi \u00e0 un de mes contacts sur Nar Shaddaa.",
                "frFemale": "Un type a pos\u00e9 des questions sur moi \u00e0 un de mes contacts sur Nar Shaddaa.",
                "deMale": "Laut einem meiner Kontakte hat gerade irgendein Kerl auf Nar Shaddaa Fragen \u00fcber mich gestellt.",
                "deFemale": "Laut einem meiner Kontakte hat gerade irgendein Kerl auf Nar Shaddaa Fragen \u00fcber mich gestellt."
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            "QuestRewardB62": "08GMdX8",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds like he's asking to get shot.",
            "LocalizedText": {
                "enMale": "Sounds like he's asking to get shot.",
                "frMale": "On dirait qu'il veut se faire descendre.",
                "frFemale": "On dirait qu'il veut se faire descendre.",
                "deMale": "Klingt, als w\u00fcrde er darum betteln, erschossen zu werden.",
                "deFemale": "Klingt, als w\u00fcrde er darum betteln, erschossen zu werden."
            },
            "LocalizedOptionText": {
                "enMale": "Could be trouble.",
                "frMale": "\u00c7a sent les ennuis.",
                "frFemale": "\u00c7a sent les ennuis.",
                "deMale": "Das k\u00f6nnte \u00c4rger bedeuten.",
                "deFemale": "Das k\u00f6nnte \u00c4rger bedeuten."
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Exactly what's he want to know about you?",
            "LocalizedText": {
                "enMale": "Exactly what's he want to know about you?",
                "frMale": "Qu'est-ce qu'il veut savoir sur toi, exactement ?",
                "frFemale": "Qu'est-ce qu'il veut savoir sur toi, exactement ?",
                "deMale": "Was genau wollte er \u00fcber dich wissen?",
                "deFemale": "Was genau wollte er \u00fcber dich wissen?"
            },
            "LocalizedOptionText": {
                "enMale": "Asking what?",
                "frMale": "Qu'est-ce qu'il voulait ?",
                "frFemale": "Qu'est-ce qu'il voulait ?",
                "deMale": "Was hat er gefragt?",
                "deFemale": "Was hat er gefragt?"
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            "NodeId": 559,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Probably one of these in every spaceport. You should learn to let 'em down easy.",
            "LocalizedText": {
                "enMale": "Probably one of these in every spaceport. You should learn to let 'em down easy.",
                "frMale": "Y en a s\u00fbrement un dans chaque port. Tu devrais apprendre \u00e0 les quitter en douceur.",
                "frFemale": "Y en a s\u00fbrement un dans chaque port. Tu devrais apprendre \u00e0 les quitter en douceur.",
                "deMale": "Du hast wahrscheinlich einen davon in jedem Raumhafen. Du solltest lernen, die Trennung f\u00fcr sie weniger schmerzhaft zu machen.",
                "deFemale": "Du hast wahrscheinlich einen davon in jedem Raumhafen. Du solltest lernen, die Trennung f\u00fcr sie weniger schmerzhaft zu machen."
            },
            "LocalizedOptionText": {
                "enMale": "Ex-boyfriend?",
                "frMale": "Un ex-petit ami ?",
                "frFemale": "Un ex-petit ami ?",
                "deMale": "Ex-Freund?",
                "deFemale": "Ex-Freund?"
            },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Cute. Real cute. No, not anyone I know.",
            "LocalizedText": {
                "enMale": "Cute. Real cute. No, not anyone I know.",
                "frMale": "Malin. Tr\u00e8s malin. Non, personne que je connaisse.",
                "frFemale": "Malin. Tr\u00e8s malin. Non, personne que je connaisse.",
                "deMale": "Witzig. Sehr witzig. Nein, niemand, den ich kenne.",
                "deFemale": "Witzig. Sehr witzig. Nein, niemand, den ich kenne."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Hear any objections? Me neither.",
            "LocalizedText": {
                "enMale": "Hear any objections? Me neither.",
                "frMale": "Personne a d'objection ? Moi non plus.",
                "frFemale": "Personne a d'objection ? Moi non plus.",
                "deMale": "H\u00f6rt Ihr irgendwelche Einw\u00e4nde? Ich auch nicht.",
                "deFemale": "H\u00f6rt Ihr irgendwelche Einw\u00e4nde? Ich auch nicht."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "My contact says the guy practically screams \"spook.\"  He's asking about my \"whereabouts.\"",
            "LocalizedText": {
                "enMale": "My contact says the guy practically screams \"spook.\"  He's asking about my \"whereabouts.\"",
                "frMale": "D'apr\u00e8s mon contact, c'est quasiment marqu\u00e9 \"espion\" sur son front. Il veut conna\u00eetre mon \"emplacement\".",
                "frFemale": "D'apr\u00e8s mon contact, c'est quasiment marqu\u00e9 \"espion\" sur son front. Il veut conna\u00eetre mon \"emplacement\".",
                "deMale": "Mein Kontakt sagt, der Typ hat \"Spion\" praktisch auf der Stirn stehen. Er wollte meinen \"Aufenthaltsort\" wissen.",
                "deFemale": "Mein Kontakt sagt, der Typ hat \"Spion\" praktisch auf der Stirn stehen. Er wollte meinen \"Aufenthaltsort\" wissen."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Goes by the name of Carteri. The spook, not my contact. I think we have time to pay him a visit, don't you?",
            "LocalizedText": {
                "enMale": "Goes by the name of Carteri. The spook, not my contact. I think we have time to pay him a visit, don't you?",
                "frMale": "Il se fait appeler Carteri. L'espion, pas mon contact. Je crois qu'on a le temps de lui rendre une petite visite, non ?",
                "frFemale": "Il se fait appeler Carteri. L'espion, pas mon contact. Je crois qu'on a le temps de lui rendre une petite visite, non ?",
                "deMale": "Nennt sich Carteri. Der Spion, nicht mein Kontakt. Ich denke, wir haben Zeit, ihm einen Besucht abzustatten, oder?",
                "deFemale": "Nennt sich Carteri. Der Spion, nicht mein Kontakt. Ich denke, wir haben Zeit, ihm einen Besucht abzustatten, oder?"
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        "570": {
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not leaving him loose to come after us. We'll deal with him soon.",
            "LocalizedText": {
                "enMale": "I'm not leaving him loose to come after us. We'll deal with him soon.",
                "frMale": "Je vais pas le laisser venir jusqu'\u00e0 nous. On s'en occupera bient\u00f4t.",
                "frFemale": "Je vais pas le laisser venir jusqu'\u00e0 nous. On s'en occupera bient\u00f4t.",
                "deMale": "Ich will nicht, dass er uns nachspioniert. Wir werden uns bald um ihn k\u00fcmmern.",
                "deFemale": "Ich will nicht, dass er uns nachspioniert. Wir werden uns bald um ihn k\u00fcmmern."
            },
            "LocalizedOptionText": {
                "enMale": "We better.",
                "frMale": "On a int\u00e9r\u00eat.",
                "frFemale": "On a int\u00e9r\u00eat.",
                "deMale": "Das sollten wir.",
                "deFemale": "Das sollten wir."
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        "571": {
            "NodeId": 571,
            "QuestRewardB62": "08GMdX8",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's look him up, find out who sent him.",
            "LocalizedText": {
                "enMale": "Let's look him up, find out who sent him.",
                "frMale": "On va le trouver et trouver qui l'envoie.",
                "frFemale": "On va le trouver et trouver qui l'envoie.",
                "deMale": "Schauen wir ihn uns an und finden heraus, wer ihn geschickt hat.",
                "deFemale": "Schauen wir ihn uns an und finden heraus, wer ihn geschickt hat."
            },
            "LocalizedOptionText": {
                "enMale": "I want to meet this guy.",
                "frMale": "Je veux rencontrer ce type.",
                "frFemale": "Je veux rencontrer ce type.",
                "deMale": "Ich m\u00f6chte diesen Kerl treffen.",
                "deFemale": "Ich m\u00f6chte diesen Kerl treffen."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "MinLevel": -1,
            "MaxLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If we're in the neighborhood, maybe.",
            "LocalizedText": {
                "enMale": "If we're in the neighborhood, maybe.",
                "frMale": "Si on passe dans le coin, peut-\u00eatre.",
                "frFemale": "Si on passe dans le coin, peut-\u00eatre.",
                "deMale": "Wenn wir gerade in der Gegend sind, vielleicht.",
                "deFemale": "Wenn wir gerade in der Gegend sind, vielleicht."
            },
            "LocalizedOptionText": {
                "enMale": "Might get around to it.",
                "frMale": "On pourra peut-\u00eatre.",
                "frFemale": "On pourra peut-\u00eatre.",
                "deMale": "Durchaus m\u00f6glich.",
                "deFemale": "Durchaus m\u00f6glich."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "573": {
            "NodeId": 573,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "I'll be holding my breath.",
            "LocalizedText": {
                "enMale": "I'll be holding my breath.",
                "frMale": "J'attendrai que tu te d\u00e9cides.",
                "frFemale": "J'attendrai que tu te d\u00e9cides.",
                "deMale": "Ich werde warten.",
                "deFemale": "Ich werde warten."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
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            "NodeId": 574,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "All right. Then we have a plan.",
            "LocalizedText": {
                "enMale": "All right. Then we have a plan.",
                "frMale": "D'accord. Alors on a un plan.",
                "frFemale": "D'accord. Alors on a un plan.",
                "deMale": "In Ordnung. Dann haben wir einen Plan.",
                "deFemale": "In Ordnung. Dann haben wir einen Plan."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "576": {
            "NodeId": 576,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "GenericNodeNumber": 0
        },
        "602": {
            "NodeId": 602,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Figured he'd get in front of a blaster sooner or later.",
            "LocalizedText": {
                "enMale": "Figured he'd get in front of a blaster sooner or later.",
                "frMale": "Il fallait bien qu'il se retrouve face \u00e0 un blaster, un jour ou l'autre.",
                "frFemale": "Il fallait bien qu'il se retrouve face \u00e0 un blaster, un jour ou l'autre.",
                "deMale": "Ich dachte mir schon, dass er fr\u00fcher oder sp\u00e4ter am falschen Ende eines Blasters landet.",
                "deFemale": "Ich dachte mir schon, dass er fr\u00fcher oder sp\u00e4ter am falschen Ende eines Blasters landet."
            },
            "LocalizedOptionText": {
                "enMale": "He turn up dead?",
                "frMale": "Il s'est fait tuer ?",
                "frFemale": "Il s'est fait tuer ?",
                "deMale": "Ist er tot?",
                "deFemale": "Ist er tot?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "603": {
            "NodeId": 603,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We met him so he's real. Fake identity?",
            "LocalizedText": {
                "enMale": "We met him so he's real. Fake identity?",
                "frMale": "On l'a vu, alors il existe. Fausse identit\u00e9 ?",
                "frFemale": "On l'a vu, alors il existe. Fausse identit\u00e9 ?",
                "deMale": "Wir haben ihn getroffen, also ist er real. Vielleicht eine falsche Identit\u00e4t?",
                "deFemale": "Wir haben ihn getroffen, also ist er real. Vielleicht eine falsche Identit\u00e4t?"
            },
            "LocalizedOptionText": {
                "enMale": "Pretty sure he does.",
                "frMale": "Je suis s\u00fbr que si.",
                "frFemale": "Je suis s\u00fbre que si.",
                "deMale": "Doch, da bin ich mir ziemlich sicher.",
                "deFemale": "Doch, da bin ich mir ziemlich sicher."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                606
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "604": {
            "NodeId": 604,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The guy was too much of a wuss to be important. Probably can't lead you to anything useful.",
            "LocalizedText": {
                "enMale": "The guy was too much of a wuss to be important. Probably can't lead you to anything useful.",
                "frMale": "Ce type \u00e9tait une vraie mauviette, il ne devait pas \u00eatre important. Il te m\u00e8nera certainement \u00e0 rien d'utile.",
                "frFemale": "Ce type \u00e9tait une vraie mauviette, il ne devait pas \u00eatre important. Il te m\u00e8nera certainement \u00e0 rien d'utile.",
                "deMale": "Der Kerl war viel zu feige, um wichtig zu sein. Der kann dich vermutlich nicht weiterbringen.",
                "deFemale": "Der Kerl war viel zu feige, um wichtig zu sein. Der kann dich vermutlich nicht weiterbringen."
            },
            "LocalizedOptionText": {
                "enMale": "Carteri's a false lead.",
                "frMale": "Carteri est une fausse piste.",
                "frFemale": "Carteri est une fausse piste.",
                "deMale": "Carteri ist eine falsche Spur.",
                "deFemale": "Carteri ist eine falsche Spur."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                605
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "605": {
            "NodeId": 605,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "But the guy is... invisible or something.",
            "LocalizedText": {
                "enMale": "But the guy is... invisible or something.",
                "frMale": "Mais ce type est... invisible, ou je sais pas quoi.",
                "frFemale": "Mais ce type est... invisible, ou je sais pas quoi.",
                "deMale": "Aber der Kerl ist ... unsichtbar oder sowas.",
                "deFemale": "Aber der Kerl ist ... unsichtbar oder sowas."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "606": {
            "NodeId": 606,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "I dunno. I'm not sure he wasn't a holo. Or maybe a bunch of mynocks in a human-suit.",
            "LocalizedText": {
                "enMale": "I dunno. I'm not sure he wasn't a holo. Or maybe a bunch of mynocks in a human-suit.",
                "frMale": "Je sais pas. Si \u00e7a se trouve, c'\u00e9tait un holo. Ou des mynocks d\u00e9guis\u00e9s en homme.",
                "frFemale": "Je sais pas. Si \u00e7a se trouve, c'\u00e9tait un holo. Ou des mynocks d\u00e9guis\u00e9s en homme.",
                "deMale": "Wei\u00df nicht. Ich bin mir nicht sicher, dass er kein Hologramm war. Oder vielleicht ein Haufen als Menschen getarnte Mynocks.",
                "deFemale": "Wei\u00df nicht. Ich bin mir nicht sicher, dass er kein Hologramm war. Oder vielleicht ein Haufen als Menschen getarnte Mynocks."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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        },
        "607": {
            "NodeId": 607,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "No, no. He's not dead. Not far as I know, anyway.",
            "LocalizedText": {
                "enMale": "No, no. He's not dead. Not far as I know, anyway.",
                "frMale": "Non, non. Il est pas mort. Pas que je sache, en tout cas.",
                "frFemale": "Non, non. Il est pas mort. Pas que je sache, en tout cas.",
                "deMale": "Nein, nein. Er ist nicht tot. Zumindest nicht, soweit ich wei\u00df.",
                "deFemale": "Nein, nein. Er ist nicht tot. Zumindest nicht, soweit ich wei\u00df."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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        },
        "608": {
            "NodeId": 608,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "609": {
            "NodeId": 609,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
        "610": {
            "NodeId": 610,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "ChildIds": [
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        },
        "611": {
            "NodeId": 611,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "I can't find out anything about him. Nothing!",
            "LocalizedText": {
                "enMale": "I can't find out anything about him. Nothing!",
                "frMale": "Je trouve absolument rien sur lui. Rien !",
                "frFemale": "Je trouve absolument rien sur lui. Rien !",
                "deMale": "Ich kann nichts \u00fcber ihn herausfinden. Gar nichts!",
                "deFemale": "Ich kann nichts \u00fcber ihn herausfinden. Gar nichts!"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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        },
        "614": {
            "NodeId": 614,
            "QuestRewardB62": "0W5sOqB",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You already thought he was SIS.",
            "LocalizedText": {
                "enMale": "You already thought he was SIS.",
                "frMale": "Tu disais qu'il \u00e9tait du SIS.",
                "frFemale": "Tu disais qu'il \u00e9tait du SIS.",
                "deMale": "Du dachtest doch sowieso schon, er k\u00f6nnte vom SID sein.",
                "deFemale": "Du dachtest doch sowieso schon, er k\u00f6nnte vom SID sein."
            },
            "LocalizedOptionText": {
                "enMale": "Can't find a spy.",
                "frMale": "On trouve pas un espion.",
                "frFemale": "On trouve pas un espion.",
                "deMale": "Einen Spion kann man nicht finden.",
                "deFemale": "Einen Spion kann man nicht finden."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "615": {
            "NodeId": 615,
            "QuestRewardB62": "0W5sOqB",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Trying a little hard to dig up intel on a guy we left in the dust, aren't you?",
            "LocalizedText": {
                "enMale": "Trying a little hard to dig up intel on a guy we left in the dust, aren't you?",
                "frMale": "Il t'int\u00e9resse dr\u00f4lement, pour un type qu'on a laiss\u00e9 sur le carreau, non ?",
                "frFemale": "Il t'int\u00e9resse dr\u00f4lement, pour un type qu'on a laiss\u00e9 sur le carreau, non ?",
                "deMale": "Du versuchst ganz sch\u00f6n hartn\u00e4ckig, was \u00fcber einen Kerl herauszufinden, den wir schon lange hinter uns gelassen haben, oder?",
                "deFemale": "Du versuchst ganz sch\u00f6n hartn\u00e4ckig, was \u00fcber einen Kerl herauszufinden, den wir schon lange hinter uns gelassen haben, oder?"
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] Why so interested?",
                "frMale": "[S\u00e9duire] Pourquoi il t'int\u00e9resse autant ?",
                "frFemale": "[S\u00e9duire] Pourquoi il t'int\u00e9resse autant ?",
                "deMale": "[Flirten] Wieso interessiert er dich so?",
                "deFemale": "[Flirten] Wieso interessiert er dich so?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "617": {
            "NodeId": 617,
            "QuestRewardB62": "0W5sOqB",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If there's any intel on this guy at all, you'll find it.",
            "LocalizedText": {
                "enMale": "If there's any intel on this guy at all, you'll find it.",
                "frMale": "S'il y a la moindre info sur ce gars, tu la trouveras.",
                "frFemale": "S'il y a la moindre info sur ce gars, tu la trouveras.",
                "deMale": "Wenn es irgendwelche Informationen \u00fcber den Kerl gibt, wirst du sie finden.",
                "deFemale": "Wenn es irgendwelche Informationen \u00fcber den Kerl gibt, wirst du sie finden."
            },
            "LocalizedOptionText": {
                "enMale": "Something'll turn up.",
                "frMale": "Tu finiras par trouver quelque chose.",
                "frFemale": "Tu finiras par trouver quelque chose.",
                "deMale": "Irgendetwas wird sich ergeben.",
                "deFemale": "Irgendetwas wird sich ergeben."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "618": {
            "NodeId": 618,
            "QuestRewardB62": "0W5sOqB",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This isn't important, Mako.",
            "LocalizedText": {
                "enMale": "This isn't important, Mako.",
                "frMale": "C'est pas important, Mako.",
                "frFemale": "C'est pas important, Mako.",
                "deMale": "Das ist nicht wichtig, Mako.",
                "deFemale": "Das ist nicht wichtig, Mako."
            },
            "LocalizedOptionText": {
                "enMale": "You're wasting time.",
                "frMale": "Tu perds ton temps.",
                "frFemale": "Tu perds ton temps.",
                "deMale": "Du verschwendest Zeit.",
                "deFemale": "Du verschwendest Zeit."
            },
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
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            "IsAmbient": false,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Kinda important to me!",
            "LocalizedText": {
                "enMale": "Kinda important to me!",
                "frMale": "Pour moi \u00e7a l'est !",
                "frFemale": "Pour moi \u00e7a l'est !",
                "deMale": "F\u00fcr mich schon!",
                "deFemale": "F\u00fcr mich schon!"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I hope you're right.",
            "LocalizedText": {
                "enMale": "I hope you're right.",
                "frMale": "J'esp\u00e8re que tu as raison.",
                "frFemale": "J'esp\u00e8re que tu as raison.",
                "deMale": "Ich hoffe, Ihr habt Recht.",
                "deFemale": "Ich hoffe, Ihr habt Recht."
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            "IsEmpty": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "You jealous? Of a guy who squealed at the first sign of a blaster? Today just keeps getting better.",
            "LocalizedText": {
                "enMale": "You jealous? Of a guy who squealed at the first sign of a blaster? Today just keeps getting better.",
                "frMale": "Tu es jaloux ? D'un type qui a couin\u00e9 d\u00e8s qu'il a vu ton blaster ? Cette journ\u00e9e est de mieux en mieux.",
                "frFemale": "Tu es jaloux ? D'un type qui a couin\u00e9 d\u00e8s qu'il a vu ton blaster ? Cette journ\u00e9e est de mieux en mieux.",
                "deMale": "Seid Ihr etwa eifers\u00fcchtig? Auf einen Kerl, der beim ersten Anblick eines Blasters gequiekt hat? Der Tag heute wird immer besser.",
                "deFemale": "Seid Ihr etwa eifers\u00fcchtig? Auf einen Kerl, der beim ersten Anblick eines Blasters gequiekt hat? Der Tag heute wird immer besser."
            },
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Yeah, but he was such a wimp, I sort of threw that theory out.",
            "LocalizedText": {
                "enMale": "Yeah, but he was such a wimp, I sort of threw that theory out.",
                "frMale": "Ouais, mais il \u00e9tait tellement nul que j'ai laiss\u00e9 tomber l'hypoth\u00e8se.",
                "frFemale": "Ouais, mais il \u00e9tait tellement nul que j'ai laiss\u00e9 tomber l'hypoth\u00e8se.",
                "deMale": "Ja, aber er war so ein Weichei, da hatte ich diese Theorie komplett verworfen.",
                "deFemale": "Ja, aber er war so ein Weichei, da hatte ich diese Theorie komplett verworfen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You know what's weird? More I look at that holo of Coral... more it makes me think.",
            "LocalizedText": {
                "enMale": "You know what's weird? More I look at that holo of Coral... more it makes me think.",
                "frMale": "Tu sais ce qui est bizarre ? Plus je regarde l'holo de Corail... plus je r\u00e9fl\u00e9chis.",
                "frFemale": "Tu sais ce qui est bizarre ? Plus je regarde l'holo de Corail... plus je r\u00e9fl\u00e9chis.",
                "deMale": "Wisst Ihr, was seltsam ist? Je l\u00e4nger ich mir das Hologramm von Coral ansehe ... desto mehr gibt es mir zu denken.",
                "deFemale": "Wisst Ihr, was seltsam ist? Je l\u00e4nger ich mir das Hologramm von Coral ansehe ... desto mehr gibt es mir zu denken."
            },
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "If I've got a sister, what else've I got? Aunts? Uncles? Cousins? Maybe I've been missing family dinners my whole life.",
            "LocalizedText": {
                "enMale": "If I've got a sister, what else've I got? Aunts? Uncles? Cousins? Maybe I've been missing family dinners my whole life.",
                "frMale": "Si j'ai une s\u0153ur, qu'est-ce que je peux avoir d'autre ? Des tantes ? Des oncles ? Des cousins ? J'ai peut-\u00eatre rat\u00e9 des repas de famille toute ma vie.",
                "frFemale": "Si j'ai une s\u0153ur, qu'est-ce que je peux avoir d'autre ? Des tantes ? Des oncles ? Des cousins ? J'ai peut-\u00eatre rat\u00e9 des repas de famille toute ma vie.",
                "deMale": "Wenn ich eine Schwester habe, was habe ich sonst noch? Tanten? Onkel? Cousins? Vielleicht habe ich mein ganzes Leben lang die Familienessen verpasst.",
                "deFemale": "Wenn ich eine Schwester habe, was habe ich sonst noch? Tanten? Onkel? Cousins? Vielleicht habe ich mein ganzes Leben lang die Familienessen verpasst."
            },
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            "MinLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "All that stuff just gets in the way of business.",
            "LocalizedText": {
                "enMale": "All that stuff just gets in the way of business.",
                "frMale": "Tout \u00e7a, \u00e7a fait que ralentir les affaires.",
                "frFemale": "Tout \u00e7a, \u00e7a fait que ralentir les affaires.",
                "deMale": "All dieser Kram steht dir nur bei der Arbeit im Weg.",
                "deFemale": "All dieser Kram steht dir nur bei der Arbeit im Weg."
            },
            "LocalizedOptionText": {
                "enMale": "You don't need that.",
                "frMale": "Tu as pas besoin de \u00e7a.",
                "frFemale": "Tu as pas besoin de \u00e7a.",
                "deMale": "Das brauchst du nicht.",
                "deFemale": "Das brauchst du nicht."
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                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Could be a bunch of people wondering where you are right now.",
            "LocalizedText": {
                "enMale": "Could be a bunch of people wondering where you are right now.",
                "frMale": "Peut-\u00eatre que ces gens se demandent o\u00f9 tu es en ce moment.",
                "frFemale": "Peut-\u00eatre que ces gens se demandent o\u00f9 tu es en ce moment.",
                "deMale": "K\u00f6nnte sein, dass sich ein Haufen Leute jetzt gerade fragen, wo du bist.",
                "deFemale": "K\u00f6nnte sein, dass sich ein Haufen Leute jetzt gerade fragen, wo du bist."
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            "LocalizedOptionText": {
                "enMale": "Maybe they missed you, too.",
                "frMale": "Peut-\u00eatre que tu leur as manqu\u00e9 aussi.",
                "frFemale": "Peut-\u00eatre que tu leur as manqu\u00e9 aussi.",
                "deMale": "Vielleicht haben sie dich auch vermisst.",
                "deFemale": "Vielleicht haben sie dich auch vermisst."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You find your long-lost family, next thing you know, they're hitting you up for a loan.",
            "LocalizedText": {
                "enMale": "You find your long-lost family, next thing you know, they're hitting you up for a loan.",
                "frMale": "Tu aurais \u00e0 peine retrouv\u00e9 ta famille qu'elle te tomberait dessus pour te demander de l'argent.",
                "frFemale": "Tu aurais \u00e0 peine retrouv\u00e9 ta famille qu'elle te tomberait dessus pour te demander de l'argent.",
                "deMale": "Sobald du deine verlorene Familie wiedergefunden hast, werden sie dich um Credits anhauen.",
                "deFemale": "Sobald du deine verlorene Familie wiedergefunden hast, werden sie dich um Credits anhauen."
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            "LocalizedOptionText": {
                "enMale": "They'll just ask for money.",
                "frMale": "Ils te demanderaient de l'argent.",
                "frFemale": "Ils te demanderaient de l'argent.",
                "deMale": "Sie wollen sicher nur Geld.",
                "deFemale": "Sie wollen sicher nur Geld."
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                "Md6ozhL": {
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Think so? Probably all torqued at me. \"That Mako! She never calls! She never writes!\"",
            "LocalizedText": {
                "enMale": "Think so? Probably all torqued at me. \"That Mako! She never calls! She never writes!\"",
                "frMale": "Tu crois ? Ils m'en veulent s\u00fbrement. \"Cette Mako ! Elle nous appelle pas ! Elle \u00e9crit jamais !\"",
                "frFemale": "Tu crois ? Ils m'en veulent s\u00fbrement. \"Cette Mako ! Elle nous appelle pas ! Elle \u00e9crit jamais !\"",
                "deMale": "Meint Ihr? Vermutlich l\u00e4stern die blo\u00df. \"Diese Mako! Nie meldet sie sich oder schreibt uns!\"",
                "deFemale": "Meint Ihr? Vermutlich l\u00e4stern die blo\u00df. \"Diese Mako! Nie meldet sie sich oder schreibt uns!\""
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Or asking me to do the dishes. Guess I'm better off.",
            "LocalizedText": {
                "enMale": "Or asking me to do the dishes. Guess I'm better off.",
                "frMale": "Ou de laver la vaisselle. Je crois que je suis mieux ici.",
                "frFemale": "Ou de laver la vaisselle. Je crois que je suis mieux ici.",
                "deMale": "Oder sie wollen, dass ich den Abwasch mache. Ohne bin ich doch besser dran.",
                "deFemale": "Oder sie wollen, dass ich den Abwasch mache. Ohne bin ich doch besser dran."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Yeah, probably right on that.",
            "LocalizedText": {
                "enMale": "Yeah, probably right on that.",
                "frMale": "Ouais, tu as s\u00fbrement raison.",
                "frFemale": "Ouais, tu as s\u00fbrement raison.",
                "deMale": "Ja, da habt Ihr vermutlich Recht.",
                "deFemale": "Ja, da habt Ihr vermutlich Recht."
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            "Text": "Still, I've got to wonder... how're they connected to SIS? Something I need to figure out.",
            "LocalizedText": {
                "enMale": "Still, I've got to wonder... how're they connected to SIS? Something I need to figure out.",
                "frMale": "Enfin, je me demande quand m\u00eame... en quoi ils sont li\u00e9s au SIS ? J'aimerais bien comprendre.",
                "frFemale": "Enfin, je me demande quand m\u00eame... en quoi ils sont li\u00e9s au SIS ? J'aimerais bien comprendre.",
                "deMale": "Trotzdem frage ich mich ... Was haben sie mit dem SID zu tun? Das muss ich herausfinden.",
                "deFemale": "Trotzdem frage ich mich ... Was haben sie mit dem SID zu tun? Das muss ich herausfinden."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Did some poking around in a few classified Republic databases. Found my birth certificate! Well, maybe.",
            "LocalizedText": {
                "enMale": "Did some poking around in a few classified Republic databases. Found my birth certificate! Well, maybe.",
                "frMale": "J'ai farfouill\u00e9 dans des bases de donn\u00e9es confidentielles de la R\u00e9publique. J'ai trouv\u00e9 mon certificat de naissance ! Enfin, je crois.",
                "frFemale": "J'ai farfouill\u00e9 dans des bases de donn\u00e9es confidentielles de la R\u00e9publique. J'ai trouv\u00e9 mon certificat de naissance ! Enfin, je crois.",
                "deMale": "Ich hab mich in ein paar geheimen republikanischen Datenbanken umgesehen. Hab meine Geburtsurkunde gefunden! Na ja, m\u00f6glicherweise.",
                "deFemale": "Ich hab mich in ein paar geheimen republikanischen Datenbanken umgesehen. Hab meine Geburtsurkunde gefunden! Na ja, m\u00f6glicherweise."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Found a dozen birth certificates, all with a gene stamp a lot like mine.",
            "LocalizedText": {
                "enMale": "Found a dozen birth certificates, all with a gene stamp a lot like mine.",
                "frMale": "J'ai trouv\u00e9 une douzaine de certificats, tous avec une empreinte g\u00e9n\u00e9tique proche de la mienne.",
                "frFemale": "J'ai trouv\u00e9 une douzaine de certificats, tous avec une empreinte g\u00e9n\u00e9tique proche de la mienne.",
                "deMale": "Ich habe ein Dutzend Geburtsurkunden gefunden, alle mit einem Genstempel ganz \u00e4hnlich dem meinen.",
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            "SpeakerB62Id": "0000000",
            "Text": "I followed you up to \"poking.\" Everything after that coulda been in Huttese.",
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                "enMale": "I followed you up to \"poking.\" Everything after that coulda been in Huttese.",
                "frMale": "Je t'ai suivie jusqu'\u00e0 \"farfouill\u00e9\". Tout ce que tu as dit apr\u00e8s, c'\u00e9tait du petit Hutt.",
                "frFemale": "Je t'ai suivie jusqu'\u00e0 \"farfouill\u00e9\". Tout ce que tu as dit apr\u00e8s, c'\u00e9tait du petit Hutt.",
                "deMale": "Ich konnte dir bis \"geheimen\" folgen. Alles danach h\u00e4tte auch Huttisch sein k\u00f6nnen.",
                "deFemale": "Ich konnte dir bis \"geheimen\" folgen. Alles danach h\u00e4tte auch Huttisch sein k\u00f6nnen."
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            "LocalizedOptionText": {
                "enMale": "You want to say that in Basic?",
                "frMale": "Tu peux me dire \u00e7a en Basic ?",
                "frFemale": "Tu peux me dire \u00e7a en Basic ?",
                "deMale": "Kannst du das nochmal in Basic sagen?",
                "deFemale": "Kannst du das nochmal in Basic sagen?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "There a point to this?",
            "LocalizedText": {
                "enMale": "There a point to this?",
                "frMale": "Il y a une utilit\u00e9 \u00e0 tout \u00e7a ?",
                "frFemale": "Il y a une utilit\u00e9 \u00e0 tout \u00e7a ?",
                "deMale": "Was ist das Ende vom Lied?",
                "deFemale": "Was ist das Ende vom Lied?"
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            "LocalizedOptionText": {
                "enMale": "So?",
                "frMale": "Et alors ?",
                "frFemale": "Et alors ?",
                "deMale": "Und?",
                "deFemale": "Und?"
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "A dozen is a lot of targets. Doesn't tell us where to start looking.",
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                "enMale": "A dozen is a lot of targets. Doesn't tell us where to start looking.",
                "frMale": "Une douzaine, \u00e7a fait beaucoup de cibles. \u00c7a nous dit pas par o\u00f9 commencer.",
                "frFemale": "Une douzaine, \u00e7a fait beaucoup de cibles. \u00c7a nous dit pas par o\u00f9 commencer.",
                "deMale": "Ein Dutzend sind eine Menge Ziele. Wir wissen immer noch nicht, wo wir mit der Suche anfangen sollen.",
                "deFemale": "Ein Dutzend sind eine Menge Ziele. Wir wissen immer noch nicht, wo wir mit der Suche anfangen sollen."
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            "LocalizedOptionText": {
                "enMale": "Not real precise.",
                "frMale": "Pas tr\u00e8s pr\u00e9cis.",
                "frFemale": "Pas tr\u00e8s pr\u00e9cis.",
                "deMale": "Nicht gerade pr\u00e4zise.",
                "deFemale": "Nicht gerade pr\u00e4zise."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Cool your hyperdrive, I'm getting to the good stuff.",
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                "enMale": "Cool your hyperdrive, I'm getting to the good stuff.",
                "frMale": "Rel\u00e2che l'hyperpropulseur, j'arrive \u00e0 la partie int\u00e9ressante.",
                "frFemale": "Rel\u00e2che l'hyperpropulseur, j'arrive \u00e0 la partie int\u00e9ressante.",
                "deMale": "Lasst Euren Hyperantrieb abk\u00fchlen, ich komme gleich zum interessanten Teil.",
                "deFemale": "Lasst Euren Hyperantrieb abk\u00fchlen, ich komme gleich zum interessanten Teil."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "My family's records! It's got to be! Parents, siblings, maybe grandparents, who knows what else?",
            "LocalizedText": {
                "enMale": "My family's records! It's got to be! Parents, siblings, maybe grandparents, who knows what else?",
                "frMale": "Les registres de ma famille ! C'est forc\u00e9ment \u00e7a ! Parents, fr\u00e8res, s\u0153urs, peut-\u00eatre grands-parents et je ne sais qui d'autre.",
                "frFemale": "Les registres de ma famille ! C'est forc\u00e9ment \u00e7a ! Parents, fr\u00e8res, s\u0153urs, peut-\u00eatre grands-parents et je ne sais qui d'autre.",
                "deMale": "Die Akten meiner Familie! Sie m\u00fcssen es sein! Eltern, Geschwister, vielleicht Gro\u00dfeltern und wer wei\u00df, was sonst noch!",
                "deFemale": "Die Akten meiner Familie! Sie m\u00fcssen es sein! Eltern, Geschwister, vielleicht Gro\u00dfeltern und wer wei\u00df, was sonst noch!"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "No names or dates, though. Just an SIS project number: 32. Have to keep looking, see what else I can find.",
            "LocalizedText": {
                "enMale": "No names or dates, though. Just an SIS project number: 32. Have to keep looking, see what else I can find.",
                "frMale": "Pas de noms ni de dates, par contre. Juste un num\u00e9ro de projet SIS : 32. Je continue \u00e0 regarder, voir ce que je peux trouver.",
                "frFemale": "Pas de noms ni de dates, par contre. Juste un num\u00e9ro de projet SIS : 32. Je continue \u00e0 regarder, voir ce que je peux trouver.",
                "deMale": "Leider keine Namen oder Daten. Nur eine SID-Projektnummer: 32. Ich muss weitersuchen und sehen, was ich sonst noch finde.",
                "deFemale": "Leider keine Namen oder Daten. Nur eine SID-Projektnummer: 32. Ich muss weitersuchen und sehen, was ich sonst noch finde."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Turns out, if you search for it in enough super-secret Republic databases, it gets noticed.",
            "LocalizedText": {
                "enMale": "Turns out, if you search for it in enough super-secret Republic databases, it gets noticed.",
                "frMale": "En fait, si tu le recherches dans assez de bases de donn\u00e9es super-secr\u00e8tes de la R\u00e9publique, \u00e7a se remarque.",
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                "deMale": "Offenbar f\u00e4llt es auf, wenn man in gen\u00fcgend super-geheimen republikanischen Datenbanken danach sucht.",
                "deFemale": "Offenbar f\u00e4llt es auf, wenn man in gen\u00fcgend super-geheimen republikanischen Datenbanken danach sucht."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Ran into a little... trouble. Like, \"If I keep doing this, the chance of mysteriously disappearing goes up dramatically\" sort of trouble.",
            "LocalizedText": {
                "enMale": "Ran into a little... trouble. Like, \"If I keep doing this, the chance of mysteriously disappearing goes up dramatically\" sort of trouble.",
                "frMale": "Tu rencontres un petit... probl\u00e8me. Du genre \"si vous continuez, vos chances de dispara\u00eetre myst\u00e9rieusement augmentent consid\u00e9rablement\".",
                "frFemale": "Tu rencontres un petit... probl\u00e8me. Du genre \"si vous continuez, vos chances de dispara\u00eetre myst\u00e9rieusement augmentent consid\u00e9rablement\".",
                "deMale": "Ich hatte ein wenig ... \u00c4rger. Im Sinne von \"Wenn ich damit weitermache, steigt die Wahrscheinlichkeit dramatisch an, dass ich auf mysteri\u00f6se Weise verschwinde\".",
                "deFemale": "Ich hatte ein wenig ... \u00c4rger. Im Sinne von \"Wenn ich damit weitermache, steigt die Wahrscheinlichkeit dramatisch an, dass ich auf mysteri\u00f6se Weise verschwinde\"."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No point risking your neck if there's no money in it.",
            "LocalizedText": {
                "enMale": "No point risking your neck if there's no money in it.",
                "frMale": "Pas la peine de risquer ta peau s'il y a pas d'argent \u00e0 la cl\u00e9.",
                "frFemale": "Pas la peine de risquer ta peau s'il y a pas d'argent \u00e0 la cl\u00e9.",
                "deMale": "Es lohnt sich nicht, den Kopf zu riskieren, wenn dabei nichts rausspringt.",
                "deFemale": "Es lohnt sich nicht, den Kopf zu riskieren, wenn dabei nichts rausspringt."
            },
            "LocalizedOptionText": {
                "enMale": "Call it quits.",
                "frMale": "Laisse tomber.",
                "frFemale": "Laisse tomber.",
                "deMale": "Lass es lieber sein.",
                "deFemale": "Lass es lieber sein."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Anything happens to you, I don't know what I'll do.",
            "LocalizedText": {
                "enMale": "Anything happens to you, I don't know what I'll do.",
                "frMale": "S'il t'arrivait quelque chose, je sais pas ce que je ferais.",
                "frFemale": "S'il t'arrivait quelque chose, je sais pas ce que je ferais.",
                "deMale": "Wenn dir etwas zust\u00f6\u00dft, wei\u00df ich nicht, was ich tun w\u00fcrde.",
                "deFemale": "Wenn dir etwas zust\u00f6\u00dft, wei\u00df ich nicht, was ich tun w\u00fcrde."
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            "LocalizedOptionText": {
                "enMale": "[Flirt] Be careful.",
                "frMale": "[S\u00e9duire] Sois prudente.",
                "frFemale": "[S\u00e9duire] Sois prudente.",
                "deMale": "[Flirten] Pass auf dich auf.",
                "deFemale": "[Flirten] Pass auf dich auf."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I know you want to find out where you're from, but It's not doing Braden's memory any favors if you die.",
            "LocalizedText": {
                "enMale": "I know you want to find out where you're from, but It's not doing Braden's memory any favors if you die.",
                "frMale": "Je sais que tu veux d\u00e9couvrir d'o\u00f9 tu viens, mais c'est pas en te faisant tuer que tu rendras cet hommage \u00e0 Braden.",
                "frFemale": "Je sais que tu veux d\u00e9couvrir d'o\u00f9 tu viens, mais c'est pas en te faisant tuer que tu rendras cet hommage \u00e0 Braden.",
                "deMale": "Ich wei\u00df, dass du herausfinden willst, wo du herkommst, aber Braden h\u00e4tte nicht gewollt, dass du stirbst.",
                "deFemale": "Ich wei\u00df, dass du herausfinden willst, wo du herkommst, aber Braden h\u00e4tte nicht gewollt, dass du stirbst."
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            "LocalizedOptionText": {
                "enMale": "Don't get yourself killed.",
                "frMale": "Va pas te faire tuer.",
                "frFemale": "Va pas te faire tuer.",
                "deMale": "Pass auf, dass dir nichts passiert.",
                "deFemale": "Pass auf, dass dir nichts passiert."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Doesn't sound so bad. You let that scare you off?",
            "LocalizedText": {
                "enMale": "Doesn't sound so bad. You let that scare you off?",
                "frMale": "\u00c7a me semble pas si terrible. C'est \u00e7a qui te fait peur ?",
                "frFemale": "\u00c7a me semble pas si terrible. C'est \u00e7a qui te fait peur ?",
                "deMale": "Das klingt nicht so schlimm. Hast du dich davon abschrecken lassen?",
                "deFemale": "Das klingt nicht so schlimm. Hast du dich davon abschrecken lassen?"
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            "LocalizedOptionText": {
                "enMale": "Is that all?",
                "frMale": "C'est tout ?",
                "frFemale": "C'est tout ?",
                "deMale": "Ist das alles?",
                "deFemale": "Ist das alles?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I'm actively working on the \"not dying\" thing, no worries.",
            "LocalizedText": {
                "enMale": "I'm actively working on the \"not dying\" thing, no worries.",
                "frMale": "Je travaille activement sur l'aspect \"rester en vie\", t'en fais pas.",
                "frFemale": "Je travaille activement sur l'aspect \"rester en vie\", t'en fais pas.",
                "deMale": "Ich arbeite aktiv daran, am Leben zu bleiben, keine Sorge.",
                "deFemale": "Ich arbeite aktiv daran, am Leben zu bleiben, keine Sorge."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You just know you can't find another slicer who'll put up with you.",
            "LocalizedText": {
                "enMale": "You just know you can't find another slicer who'll put up with you.",
                "frMale": "Tu sais que tu retrouveras jamais une pirate qui puisse te supporter.",
                "frFemale": "Tu sais que tu retrouveras jamais une pirate qui puisse te supporter.",
                "deMale": "Ihr wisst eben, dass Ihr keinen anderen Hacker finden k\u00f6nntet, der es mit Euch aush\u00e4lt.",
                "deFemale": "Ihr wisst eben, dass Ihr keinen anderen Hacker finden k\u00f6nntet, der es mit Euch aush\u00e4lt."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Thought I'd ask you to test it. Maybe the billion or so agents they'll send just hand out free candy!",
            "LocalizedText": {
                "enMale": "Thought I'd ask you to test it. Maybe the billion or so agents they'll send just hand out free candy!",
                "frMale": "Je pr\u00e9f\u00e8re te laisser tester. Peut-\u00eatre que les dix mille et quelques agents qu'ils enverront te donneront juste des bonbons !",
                "frFemale": "Je pr\u00e9f\u00e8re te laisser tester. Peut-\u00eatre que les dix mille et quelques agents qu'ils enverront te donneront juste des bonbons !",
                "deMale": "Ich dachte, ich bitte Euch, es auszuprobieren. Vielleicht verschenken die Milliarden von Agenten, die sie schicken werden, auch nur S\u00fc\u00dfigkeiten!",
                "deFemale": "Ich dachte, ich bitte Euch, es auszuprobieren. Vielleicht verschenken die Milliarden von Agenten, die sie schicken werden, auch nur S\u00fc\u00dfigkeiten!"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Well, I'm not poking around the SIS data for a while, anyway.",
            "LocalizedText": {
                "enMale": "Well, I'm not poking around the SIS data for a while, anyway.",
                "frMale": "De toute fa\u00e7on, je vais pas retoucher aux fichiers du SIS avant un moment.",
                "frFemale": "De toute fa\u00e7on, je vais pas retoucher aux fichiers du SIS avant un moment.",
                "deMale": "Gut, ich werde mich f\u00fcr eine Weile aus den Daten des SID heraushalten.",
                "deFemale": "Gut, ich werde mich f\u00fcr eine Weile aus den Daten des SID heraushalten."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Figure there are other, less... hazardous channels I can look into.",
            "LocalizedText": {
                "enMale": "Figure there are other, less... hazardous channels I can look into.",
                "frMale": "\u00c0 mon avis, il y a d'autres sources... moins dangereuses \u00e0 exploiter.",
                "frFemale": "\u00c0 mon avis, il y a d'autres sources... moins dangereuses \u00e0 exploiter.",
                "deMale": "Es gibt ja noch andere weniger ... gef\u00e4hrliche Kan\u00e4le, die ich ausprobieren kann.",
                "deFemale": "Es gibt ja noch andere weniger ... gef\u00e4hrliche Kan\u00e4le, die ich ausprobieren kann."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I'll... ah... let you know if I decide to do anything stupid. Or more likely, let you know after.",
            "LocalizedText": {
                "enMale": "I'll... ah... let you know if I decide to do anything stupid. Or more likely, let you know after.",
                "frMale": "Je... euh... te dirai si je m'appr\u00eate \u00e0 faire quelque chose de stupide. Enfin, je te le dirai plut\u00f4t apr\u00e8s.",
                "frFemale": "Je... euh... te dirai si je m'appr\u00eate \u00e0 faire quelque chose de stupide. Enfin, je te le dirai plut\u00f4t apr\u00e8s.",
                "deMale": "Ich werde ... \u00e4h... Euch wissen lassen, wenn ich mich dazu entschlie\u00dfe, etwas Dummes zu tun. Oder vermutlich eher nachher.",
                "deFemale": "Ich werde ... \u00e4h... Euch wissen lassen, wenn ich mich dazu entschlie\u00dfe, etwas Dummes zu tun. Oder vermutlich eher nachher."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Decided this was a good time to take a crack at the encryption on that SIS creep Carteri's datapad.",
            "LocalizedText": {
                "enMale": "Decided this was a good time to take a crack at the encryption on that SIS creep Carteri's datapad.",
                "frMale": "J'ai d\u00e9cid\u00e9 qu'il \u00e9tait temps de me pencher sur le cryptage du bloc de donn\u00e9es de ce t\u00e2cheron de Carteri.",
                "frFemale": "J'ai d\u00e9cid\u00e9 qu'il \u00e9tait temps de me pencher sur le cryptage du bloc de donn\u00e9es de ce t\u00e2cheron de Carteri.",
                "deMale": "Ich dachte, das w\u00e4re eine gute Gelegenheit, um sich die Entschl\u00fcsselung des Datenpads von diesem SID-Mistkerl Carteri vorzunehmen.",
                "deFemale": "Ich dachte, das w\u00e4re eine gute Gelegenheit, um sich die Entschl\u00fcsselung des Datenpads von diesem SID-Mistkerl Carteri vorzunehmen."
            },
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "742": {
            "NodeId": 742,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
        "743": {
            "NodeId": 743,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "The encryption is crazy! Someone threw a solid wall of credits into keeping this thing secure.",
            "LocalizedText": {
                "enMale": "The encryption is crazy! Someone threw a solid wall of credits into keeping this thing secure.",
                "frMale": "Le cryptage est bal\u00e8ze ! Quelqu'un a investi un sacr\u00e9 paquet de cr\u00e9dits pour s\u00e9curiser ces donn\u00e9es.",
                "frFemale": "Le cryptage est bal\u00e8ze ! Quelqu'un a investi un sacr\u00e9 paquet de cr\u00e9dits pour s\u00e9curiser ces donn\u00e9es.",
                "deMale": "Die Verschl\u00fcsselung ist verr\u00fcckt! Jemand hat eine Unmenge an Credits darin investiert, dieses Ding zu sichern.",
                "deFemale": "Die Verschl\u00fcsselung ist verr\u00fcckt! Jemand hat eine Unmenge an Credits darin investiert, dieses Ding zu sichern."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                746,
                744
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "744": {
            "NodeId": 744,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "SIS has deep pockets. Nothing newsworthy there.",
            "LocalizedText": {
                "enMale": "SIS has deep pockets. Nothing newsworthy there.",
                "frMale": "Le SIS en a plein les poches. Rien de renversant jusque-l\u00e0.",
                "frFemale": "Le SIS en a plein les poches. Rien de renversant jusque-l\u00e0.",
                "deMale": "Der SID hat tiefe Taschen. Das ist nichts Neues.",
                "deFemale": "Der SID hat tiefe Taschen. Das ist nichts Neues."
            },
            "LocalizedOptionText": {
                "enMale": "You sound surprised.",
                "frMale": "Tu sembles surprise.",
                "frFemale": "Tu sembles surprise.",
                "deMale": "Du klingst \u00fcberrascht.",
                "deFemale": "Du klingst \u00fcberrascht."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "745": {
            "NodeId": 745,
            "QuestRewardB62": "6mPsOqB",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Anyone goes to that much trouble to keep a secret, it's got to be something serious.",
            "LocalizedText": {
                "enMale": "Anyone goes to that much trouble to keep a secret, it's got to be something serious.",
                "frMale": "Si quelqu'un se donne autant de mal pour prot\u00e9ger un secret, c'est que c'est quelque chose de s\u00e9rieux.",
                "frFemale": "Si quelqu'un se donne autant de mal pour prot\u00e9ger un secret, c'est que c'est quelque chose de s\u00e9rieux.",
                "deMale": "Wenn jemand soviel Umst\u00e4nde auf sich nimmt, um ein Geheimnis zu bewahren, muss es etwas Ernstes sein.",
                "deFemale": "Wenn jemand soviel Umst\u00e4nde auf sich nimmt, um ein Geheimnis zu bewahren, muss es etwas Ernstes sein."
            },
            "LocalizedOptionText": {
                "enMale": "Sounds like something big.",
                "frMale": "\u00c7a doit \u00eatre \u00e9norme.",
                "frFemale": "\u00c7a doit \u00eatre \u00e9norme.",
                "deMale": "H\u00f6rt sich nach was Gro\u00dfem an.",
                "deFemale": "H\u00f6rt sich nach was Gro\u00dfem an."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                896
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "746": {
            "NodeId": 746,
            "QuestRewardB62": "6mPsOqB",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I need you focused on our target, Mako. Don't get sidetracked.",
            "LocalizedText": {
                "enMale": "I need you focused on our target, Mako. Don't get sidetracked.",
                "frMale": "J'aimerais que tu te concentres sur notre cible, Mako. Te disperse pas.",
                "frFemale": "J'aimerais que tu te concentres sur notre cible, Mako. Te disperse pas.",
                "deMale": "Du musst dich auf unser Ziel konzentrieren, Mako. Lass dich nicht ablenken.",
                "deFemale": "Du musst dich auf unser Ziel konzentrieren, Mako. Lass dich nicht ablenken."
            },
            "LocalizedOptionText": {
                "enMale": "Don't waste time on it.",
                "frMale": "Perds pas de temps avec \u00e7a.",
                "frFemale": "Perds pas de temps avec \u00e7a.",
                "deMale": "Verschwende keine Zeit darauf.",
                "deFemale": "Verschwende keine Zeit darauf."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "749": {
            "NodeId": 749,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "The security on this datapad is tighter than anything I've seen. Even the classified stuff.",
            "LocalizedText": {
                "enMale": "The security on this datapad is tighter than anything I've seen. Even the classified stuff.",
                "frMale": "J'ai jamais vu une s\u00e9curit\u00e9 aussi haute que celle de ce bloc de donn\u00e9es, m\u00eame pour des trucs confidentiels.",
                "frFemale": "J'ai jamais vu une s\u00e9curit\u00e9 aussi haute que celle de ce bloc de donn\u00e9es, m\u00eame pour des trucs confidentiels.",
                "deMale": "Das Sicherheitssystem auf diesem Datenpad ist ausgekl\u00fcgelter als alles, was ich bisher gesehen habe. Selbst das geheime Zeug.",
                "deFemale": "Das Sicherheitssystem auf diesem Datenpad ist ausgekl\u00fcgelter als alles, was ich bisher gesehen habe. Selbst das geheime Zeug."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "751": {
            "NodeId": 751,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
        "757": {
            "NodeId": 757,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
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        "758": {
            "NodeId": 758,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Stupid datapad is impossible to decrypt. But! Not all is lost!",
            "LocalizedText": {
                "enMale": "Stupid datapad is impossible to decrypt. But! Not all is lost!",
                "frMale": "Ce fichu bloc de donn\u00e9es est impossible \u00e0 d\u00e9crypter. Mais ! Tout n'est pas perdu !",
                "frFemale": "Ce fichu bloc de donn\u00e9es est impossible \u00e0 d\u00e9crypter. Mais ! Tout n'est pas perdu !",
                "deMale": "Das bl\u00f6de Datenpad ist unm\u00f6glich zu entschl\u00fcsseln. Aber noch ist nicht alles verloren!",
                "deFemale": "Das bl\u00f6de Datenpad ist unm\u00f6glich zu entschl\u00fcsseln. Aber noch ist nicht alles verloren!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "759": {
            "NodeId": 759,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "760": {
            "NodeId": 760,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Found a holo address. For Coral. I think. I mean, it could be her. I sort of... wanted you around when I called her.",
            "LocalizedText": {
                "enMale": "Found a holo address. For Coral. I think. I mean, it could be her. I sort of... wanted you around when I called her.",
                "frMale": "J'ai trouv\u00e9 une holo-adresse. Celle de Corail. Je crois. Enfin, \u00e7a pourrait \u00eatre la sienne. Je voulais... je voulais que tu sois l\u00e0 quand je l'appelle.",
                "frFemale": "J'ai trouv\u00e9 une holo-adresse. Celle de Corail. Je crois. Enfin, \u00e7a pourrait \u00eatre la sienne. Je voulais... je voulais que tu sois l\u00e0 quand je l'appelle.",
                "deMale": "Ich habe eine Holoadresse gefunden. Von Coral, glaube ich. Ich meine, sie k\u00f6nnte es sein. Ich wollte ... Euch dabeihaben, wenn ich sie kontaktiere.",
                "deFemale": "Ich habe eine Holoadresse gefunden. Von Coral, glaube ich. Ich meine, sie k\u00f6nnte es sein. Ich wollte ... Euch dabeihaben, wenn ich sie kontaktiere."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                764
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "761": {
            "NodeId": 761,
            "QuestRewardB62": "WVGpNUD",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Get it over with so we can get back to work.",
            "LocalizedText": {
                "enMale": "Get it over with so we can get back to work.",
                "frMale": "D\u00e9p\u00eache-toi de le faire, qu'on puisse se remettre au travail.",
                "frFemale": "D\u00e9p\u00eache-toi de le faire, qu'on puisse se remettre au travail.",
                "deMale": "Bring es hinter dich, damit wir uns wieder unserer Arbeit widmen k\u00f6nnen.",
                "deFemale": "Bring es hinter dich, damit wir uns wieder unserer Arbeit widmen k\u00f6nnen."
            },
            "LocalizedOptionText": {
                "enMale": "Just make it quick.",
                "frMale": "Fais vite.",
                "frFemale": "Fais vite.",
                "deMale": "Mach's einfach kurz.",
                "deFemale": "Mach's einfach kurz."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "762": {
            "NodeId": 762,
            "QuestRewardB62": "WVGpNUD",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How could I pass this up? Go ahead when you're ready.",
            "LocalizedText": {
                "enMale": "How could I pass this up? Go ahead when you're ready.",
                "frMale": "Comment je pourrais manquer \u00e7a ? Fais-le d\u00e8s que tu es pr\u00eate.",
                "frFemale": "Comment je pourrais manquer \u00e7a ? Fais-le d\u00e8s que tu es pr\u00eate.",
                "deMale": "Wie k\u00f6nnte ich mir das entgehen lassen? Leg los, wenn du so weit bist.",
                "deFemale": "Wie k\u00f6nnte ich mir das entgehen lassen? Leg los, wenn du so weit bist."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] Wouldn't miss it.",
                "frMale": "[S\u00e9duire] Je voudrais pas rater \u00e7a.",
                "frFemale": "[S\u00e9duire] Je voudrais pas rater \u00e7a.",
                "deMale": "[Flirten] Das will ich nicht verpassen.",
                "deFemale": "[Flirten] Das will ich nicht verpassen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "763": {
            "NodeId": 763,
            "QuestRewardB62": "WVGpNUD",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've got your back, Mako. Call her.",
            "LocalizedText": {
                "enMale": "I've got your back, Mako. Call her.",
                "frMale": "Je suis avec toi, Mako. Appelle-la.",
                "frFemale": "Je suis avec toi, Mako. Appelle-la.",
                "deMale": "Ich gebe dir R\u00fcckendeckung, Mako. Rede mit ihr.",
                "deFemale": "Ich gebe dir R\u00fcckendeckung, Mako. Rede mit ihr."
            },
            "LocalizedOptionText": {
                "enMale": "I'm here for you.",
                "frMale": "Je suis l\u00e0 pour toi.",
                "frFemale": "Je suis l\u00e0 pour toi.",
                "deMale": "Ich bin f\u00fcr dich da.",
                "deFemale": "Ich bin f\u00fcr dich da."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "764": {
            "NodeId": 764,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nobody can shoot you in a holocall. What're you scared of?",
            "LocalizedText": {
                "enMale": "Nobody can shoot you in a holocall. What're you scared of?",
                "frMale": "Un holo-appel peut pas te tuer. Qu'est-ce qui te fait peur ?",
                "frFemale": "Un holo-appel peut pas te tuer. Qu'est-ce qui te fait peur ?",
                "deMale": "Niemand kann dich durch ein Hologespr\u00e4ch erschie\u00dfen. Wovor hast du Angst?",
                "deFemale": "Niemand kann dich durch ein Hologespr\u00e4ch erschie\u00dfen. Wovor hast du Angst?"
            },
            "LocalizedOptionText": {
                "enMale": "You don't need me for that.",
                "frMale": "Tu as pas besoin de moi pour \u00e7a.",
                "frFemale": "Tu as pas besoin de moi pour \u00e7a.",
                "deMale": "Daf\u00fcr brauchst du mich nicht.",
                "deFemale": "Daf\u00fcr brauchst du mich nicht."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Right. Nothin' to worry about. Just a stupid call.",
            "LocalizedText": {
                "enMale": "Right. Nothin' to worry about. Just a stupid call.",
                "frMale": "C'est vrai. Y a pas de quoi s'inqui\u00e9ter. C'est juste un appel.",
                "frFemale": "C'est vrai. Y a pas de quoi s'inqui\u00e9ter. C'est juste un appel.",
                "deMale": "Richtig. Nichts, weswegen ich mir Sorgen machen m\u00fcsste. Nur ein bl\u00f6des Gespr\u00e4ch.",
                "deFemale": "Richtig. Nichts, weswegen ich mir Sorgen machen m\u00fcsste. Nur ein bl\u00f6des Gespr\u00e4ch."
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            "SpeakerB62Id": "pretWr1",
            "Text": "Hello?",
            "LocalizedText": {
                "enMale": "Hello?",
                "frMale": "All\u00f4 ?",
                "frFemale": "All\u00f4 ?",
                "deMale": "Hallo?",
                "deFemale": "Hallo?"
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Hi... Coral? It's Coral, right? I'm Mako.",
            "LocalizedText": {
                "enMale": "Hi... Coral? It's Coral, right? I'm Mako.",
                "frMale": "Salut... Corail ? C'est bien Corail ? Je suis Mako.",
                "frFemale": "Salut... Corail ? C'est bien Corail ? Je suis Mako.",
                "deMale": "Hi ... Coral? Du bist doch Coral, oder? Ich bin Mako.",
                "deFemale": "Hi ... Coral? Du bist doch Coral, oder? Ich bin Mako."
            },
            "CnvAlienVONode": -1,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "pretWr1",
            "Text": "Mother of--Mako? My little sister, Mako? I can't believe it! I thought... I thought you were dead! How did you find me?",
            "LocalizedText": {
                "enMale": "Mother of--Mako? My little sister, Mako? I can't believe it! I thought... I thought you were dead! How did you find me?",
                "frMale": "Bon sang de... Mako ? Ma petite s\u0153ur Mako ? J'arrive pas \u00e0 le croire ! Je croyais... je te croyais morte ! Comment tu m'as trouv\u00e9e ?",
                "frFemale": "Bon sang de... Mako ? Ma petite s\u0153ur Mako ? J'arrive pas \u00e0 le croire ! Je croyais... je te croyais morte ! Comment tu m'as trouv\u00e9e ?",
                "deMale": "Was zur ... Mako? Meine kleine Schwester Mako? Ich kann es nicht glauben! Ich dachte ... ich dachte, du w\u00e4rst tot! Wie hast du mich gefunden?",
                "deFemale": "Was zur ... Mako? Meine kleine Schwester Mako? Ich kann es nicht glauben! Ich dachte ... ich dachte, du w\u00e4rst tot! Wie hast du mich gefunden?"
            },
            "CnvAlienVONode": -1,
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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        "778": {
            "NodeId": 778,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Wasn't exactly easy... ran into an SIS guy looking for you.",
            "LocalizedText": {
                "enMale": "Wasn't exactly easy... ran into an SIS guy looking for you.",
                "frMale": "\u00c7a a pas \u00e9t\u00e9 facile. Je suis tomb\u00e9e sur un type du SIS qui te cherchait.",
                "frFemale": "\u00c7a a pas \u00e9t\u00e9 facile. Je suis tomb\u00e9e sur un type du SIS qui te cherchait.",
                "deMale": "Das war nicht gerade einfach ... Ich bin einem SID-Typen \u00fcber den Weg gelaufen, der nach dir gesucht hat.",
                "deFemale": "Das war nicht gerade einfach ... Ich bin einem SID-Typen \u00fcber den Weg gelaufen, der nach dir gesucht hat."
            },
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            "IsEmpty": true,
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            "SpeakerB62Id": "pretWr1",
            "Text": "Izak? The SIS agent, was his name Izak?",
            "LocalizedText": {
                "enMale": "Izak? The SIS agent, was his name Izak?",
                "frMale": "Izak ? L'agent du SIS, il s'appelait Izak ?",
                "frFemale": "Izak ? L'agent du SIS, il s'appelait Izak ?",
                "deMale": "Izak? Der SID-Agent, war sein Name Izak?",
                "deFemale": "Izak? Der SID-Agent, war sein Name Izak?"
            },
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Name was Carteri.",
            "LocalizedText": {
                "enMale": "Name was Carteri.",
                "frMale": "Il s'appelait Carteri.",
                "frFemale": "Il s'appelait Carteri.",
                "deMale": "Sein Name war Carteri.",
                "deFemale": "Sein Name war Carteri."
            },
            "LocalizedOptionText": {
                "enMale": "Not Izak.",
                "frMale": "Pas Izak.",
                "frFemale": "Pas Izak.",
                "deMale": "Nicht Izak.",
                "deFemale": "Nicht Izak."
            },
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        "782": {
            "NodeId": 782,
            "QuestRewardB62": "WVGpNUD",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't know if it's weirder that you're being hunted by multiple agents, or that you know 'em all personally.",
            "LocalizedText": {
                "enMale": "Don't know if it's weirder that you're being hunted by multiple agents, or that you know 'em all personally.",
                "frMale": "Je sais pas si le plus bizarre est que tu sois poursuivie par plusieurs agents ou que tu connaisses leurs noms.",
                "frFemale": "Je sais pas si le plus bizarre est que tu sois poursuivie par plusieurs agents ou que tu connaisses leurs noms.",
                "deMale": "Ich wei\u00df nicht, was seltsamer ist - dass du von mehreren Agenten gejagt wirst oder dass du sie alle pers\u00f6nlich kennst.",
                "deFemale": "Ich wei\u00df nicht, was seltsamer ist - dass du von mehreren Agenten gejagt wirst oder dass du sie alle pers\u00f6nlich kennst."
            },
            "LocalizedOptionText": {
                "enMale": "You know them by name?",
                "frMale": "Tu connais leurs noms ?",
                "frFemale": "Tu connais leurs noms ?",
                "deMale": "Du kennst sie mit Namen?",
                "deFemale": "Du kennst sie mit Namen?"
            },
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Seems to me you better start explaining.",
            "LocalizedText": {
                "enMale": "Seems to me you better start explaining.",
                "frMale": "Je crois que tu ferais mieux de commencer \u00e0 nous expliquer.",
                "frFemale": "Je crois que tu ferais mieux de commencer \u00e0 nous expliquer.",
                "deMale": "Mir scheint, du solltest besser mit dem Erkl\u00e4ren anfangen.",
                "deFemale": "Mir scheint, du solltest besser mit dem Erkl\u00e4ren anfangen."
            },
            "LocalizedOptionText": {
                "enMale": "What trouble are you in?",
                "frMale": "Dans quel p\u00e9trin tu es ?",
                "frFemale": "Dans quel p\u00e9trin tu es ?",
                "deMale": "In welchen Schwierigkeiten steckst du?",
                "deFemale": "In welchen Schwierigkeiten steckst du?"
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "pretWr1",
            "Text": "Oh no! Mako, you've got to help me! Please!",
            "LocalizedText": {
                "enMale": "Oh no! Mako, you've got to help me! Please!",
                "frMale": "Oh non ! Mako, tu dois m'aider ! Je t'en prie !",
                "frFemale": "Oh non ! Mako, tu dois m'aider ! Je t'en prie !",
                "deMale": "Oh nein! Mako, du musst mir helfen! Bitte!",
                "deFemale": "Oh nein! Mako, du musst mir helfen! Bitte!"
            },
            "CnvAlienVONode": -1,
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            "NodeId": 788,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
        },
        "789": {
            "NodeId": 789,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "If you're going to tell me SIS is after you? I already figured that out.",
            "LocalizedText": {
                "enMale": "If you're going to tell me SIS is after you? I already figured that out.",
                "frMale": "Tu vas me dire que tu as le SIS aux trousses ? J'avais d\u00e9j\u00e0 devin\u00e9.",
                "frFemale": "Tu vas me dire que tu as le SIS aux trousses ? J'avais d\u00e9j\u00e0 devin\u00e9.",
                "deMale": "Wenn du mir sagen willst, dass der SID hinter dir her ist, das habe ich schon selbst rausbekommen.",
                "deFemale": "Wenn du mir sagen willst, dass der SID hinter dir her ist, das habe ich schon selbst rausbekommen."
            },
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        "792": {
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            "IsEmpty": true,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "pretWr1",
            "Text": "Carteri's just one of the agents after me. Izak's the one leading them. If he finds me...",
            "LocalizedText": {
                "enMale": "Carteri's just one of the agents after me. Izak's the one leading them. If he finds me...",
                "frMale": "Carteri n'est qu'un des agents qui me cherchent. Izak est leur chef. S'il me trouve...",
                "frFemale": "Carteri n'est qu'un des agents qui me cherchent. Izak est leur chef. S'il me trouve...",
                "deMale": "Carteri ist nur einer der Agenten, die mich verfolgen. Izak ist der Anf\u00fchrer. Wenn er mich findet ...",
                "deFemale": "Carteri ist nur einer der Agenten, die mich verfolgen. Izak ist der Anf\u00fchrer. Wenn er mich findet ..."
            },
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        "794": {
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "What? What's he want you for?",
            "LocalizedText": {
                "enMale": "What? What's he want you for?",
                "frMale": "Quoi ? Qu'est-ce qu'il te veut ?",
                "frFemale": "Quoi ? Qu'est-ce qu'il te veut ?",
                "deMale": "Was? Was will er von dir?",
                "deFemale": "Was? Was will er von dir?"
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            "SpeakerB62Id": "pretWr1",
            "Text": "I've got to go. I've been on this channel too long already.",
            "LocalizedText": {
                "enMale": "I've got to go. I've been on this channel too long already.",
                "frMale": "Je dois filer. J'ai d\u00e9j\u00e0 pass\u00e9 trop de temps sur ce canal.",
                "frFemale": "Je dois filer. J'ai d\u00e9j\u00e0 pass\u00e9 trop de temps sur ce canal.",
                "deMale": "Ich muss gehen. Ich bin ohnehin schon zu lange auf diesem Kanal.",
                "deFemale": "Ich muss gehen. Ich bin ohnehin schon zu lange auf diesem Kanal."
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            "SpeakerB62Id": "pretWr1",
            "Text": "He's on Dromund Kaas, looking for me right now. If there's anything you can do to stop him...",
            "LocalizedText": {
                "enMale": "He's on Dromund Kaas, looking for me right now. If there's anything you can do to stop him...",
                "frMale": "Il est sur Dromund Kaas, il me cherche. Si tu peux faire quoi que ce soit pour l'arr\u00eater...",
                "frFemale": "Il est sur Dromund Kaas, il me cherche. Si tu peux faire quoi que ce soit pour l'arr\u00eater...",
                "deMale": "Er ist gerade auf Dromund Kaas und sucht nach mir. Wenn du irgendwas tun kannst, um ihn aufzuhalten ...",
                "deFemale": "Er ist gerade auf Dromund Kaas und sucht nach mir. Wenn du irgendwas tun kannst, um ihn aufzuhalten ..."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Wait, Coral, what's going on? Why is he after you?",
            "LocalizedText": {
                "enMale": "Wait, Coral, what's going on? Why is he after you?",
                "frMale": "Attends, Corail, qu'est-ce qui se passe ? Pourquoi il te cherche ?",
                "frFemale": "Attends, Corail, qu'est-ce qui se passe ? Pourquoi il te cherche ?",
                "deMale": "Warte, Coral, was ist los? Wieso ist er hinter dir her?",
                "deFemale": "Warte, Coral, was ist los? Wieso ist er hinter dir her?"
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            "SpeakerB62Id": "pretWr1",
            "Text": "They're already trying to trace my location! I have to go. Please! You're the only hope I've got!",
            "LocalizedText": {
                "enMale": "They're already trying to trace my location! I have to go. Please! You're the only hope I've got!",
                "frMale": "Ils essaient d\u00e9j\u00e0 de tracer le signal. Je dois y aller. Je t'en prie ! Tu es mon seul espoir !",
                "frFemale": "Ils essaient d\u00e9j\u00e0 de tracer le signal. Je dois y aller. Je t'en prie ! Tu es mon seul espoir !",
                "deMale": "Sie versuchen bereits, meinen Standort zur\u00fcckzuverfolgen! Ich muss weg. Bitte! Du bist meine einzige Hoffnung!",
                "deFemale": "Sie versuchen bereits, meinen Standort zur\u00fcckzuverfolgen! Ich muss weg. Bitte! Du bist meine einzige Hoffnung!"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "What is it with people never answering my questions?",
            "LocalizedText": {
                "enMale": "What is it with people never answering my questions?",
                "frMale": "Pourquoi les gens r\u00e9pondent jamais \u00e0 mes questions ?",
                "frFemale": "Pourquoi les gens r\u00e9pondent jamais \u00e0 mes questions ?",
                "deMale": "Wieso beantwortet grunds\u00e4tzlich niemand meine Fragen?",
                "deFemale": "Wieso beantwortet grunds\u00e4tzlich niemand meine Fragen?"
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            "SpeakerB62Id": "0000000",
            "Text": "Got to be hiding something.",
            "LocalizedText": {
                "enMale": "Got to be hiding something.",
                "frMale": "\u00c7a doit cacher quelque chose.",
                "frFemale": "\u00c7a doit cacher quelque chose.",
                "deMale": "Sie verheimlicht bestimmt etwas.",
                "deFemale": "Sie verheimlicht bestimmt etwas."
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            "LocalizedOptionText": {
                "enMale": "Suspicious.",
                "frMale": "C'est suspect.",
                "frFemale": "C'est suspect.",
                "deMale": "Verd\u00e4chtig.",
                "deFemale": "Verd\u00e4chtig."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "0000000",
            "Text": "She's your sister. We can look for Izak if you want. Your call.",
            "LocalizedText": {
                "enMale": "She's your sister. We can look for Izak if you want. Your call.",
                "frMale": "C'est ta s\u0153ur. On peut chercher ce Izak si tu veux. \u00c0 toi de voir.",
                "frFemale": "C'est ta s\u0153ur. On peut chercher ce Izak si tu veux. \u00c0 toi de voir.",
                "deMale": "Sie ist deine Schwester. Wir k\u00f6nnen nach Izak suchen, wenn du willst. Deine Entscheidung.",
                "deFemale": "Sie ist deine Schwester. Wir k\u00f6nnen nach Izak suchen, wenn du willst. Deine Entscheidung."
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            "LocalizedOptionText": {
                "enMale": "Want to help her?",
                "frMale": "Tu veux l'aider ?",
                "frFemale": "Tu veux l'aider ?",
                "deMale": "Willst du ihr helfen?",
                "deFemale": "Willst du ihr helfen?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "SpeakerB62Id": "0000000",
            "Text": "You finally talked to your sister. What's your take on her?",
            "LocalizedText": {
                "enMale": "You finally talked to your sister. What's your take on her?",
                "frMale": "Tu as enfin parl\u00e9 \u00e0 ta s\u0153ur. Qu'est-ce que tu penses d'elle ?",
                "frFemale": "Tu as enfin parl\u00e9 \u00e0 ta s\u0153ur. Qu'est-ce que tu penses d'elle ?",
                "deMale": "Du hast endlich mit deiner Schwester gesprochen. Was h\u00e4ltst du von ihr?",
                "deFemale": "Du hast endlich mit deiner Schwester gesprochen. Was h\u00e4ltst du von ihr?"
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            "LocalizedOptionText": {
                "enMale": "So, what do you think?",
                "frMale": "Qu'est-ce que tu en penses ?",
                "frFemale": "Qu'est-ce que tu en penses ?",
                "deMale": "Also, was denkst du?",
                "deFemale": "Also, was denkst du?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Let's go to Dromund Kaas.",
            "LocalizedText": {
                "enMale": "Let's go to Dromund Kaas.",
                "frMale": "En route pour Dromund Kaas.",
                "frFemale": "En route pour Dromund Kaas.",
                "deMale": "Auf nach Dromund Kaas.",
                "deFemale": "Auf nach Dromund Kaas."
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            "Text": "That was weird, wasn't it? Wasn't just me, right?",
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                "enMale": "That was weird, wasn't it? Wasn't just me, right?",
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                "deMale": "Das war seltsam, nicht wahr? Das kommt nicht nur mir so vor, oder?",
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            "Text": "She's... really like me, isn't she? I really have a sister.",
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                "enMale": "She's... really like me, isn't she? I really have a sister.",
                "frMale": "Elle... elle me ressemble beaucoup, non ? C'est vraiment ma s\u0153ur.",
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                "deFemale": "Sie ist ... wirklich wie ich, nicht wahr? Ich habe tats\u00e4chlich eine Schwester."
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            "SpeakerB62Id": "0000000",
            "Text": "Coral has some explaining to do.",
            "LocalizedText": {
                "enMale": "Coral has some explaining to do.",
                "frMale": "Corail a des explications \u00e0 nous donner.",
                "frFemale": "Corail a des explications \u00e0 nous donner.",
                "deMale": "Coral hat einiges zu erkl\u00e4ren.",
                "deFemale": "Coral hat einiges zu erkl\u00e4ren."
            },
            "LocalizedOptionText": {
                "enMale": "We need some answers.",
                "frMale": "Il nous faut des r\u00e9ponses.",
                "frFemale": "Il nous faut des r\u00e9ponses.",
                "deMale": "Wir brauchen Antworten.",
                "deFemale": "Wir brauchen Antworten."
            },
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Definitely plenty of Makos around these days.",
            "LocalizedText": {
                "enMale": "Definitely plenty of Makos around these days.",
                "frMale": "D\u00e9cid\u00e9ment, on voit beaucoup de Makos dans le coin.",
                "frFemale": "D\u00e9cid\u00e9ment, on voit beaucoup de Makos dans le coin.",
                "deMale": "Derzeit treiben sich zweifellos jede Menge Makos herum.",
                "deFemale": "Derzeit treiben sich zweifellos jede Menge Makos herum."
            },
            "LocalizedOptionText": {
                "enMale": "Seem to be a lot of you.",
                "frMale": "\u00c7a fait beaucoup de \"toi\".",
                "frFemale": "\u00c7a fait beaucoup de \"toi\".",
                "deMale": "Es scheint viele von dir zu geben.",
                "deFemale": "Es scheint viele von dir zu geben."
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            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "One identical sister was sorta neat. Three is weird. Trying to kill me? Creepy.",
            "LocalizedText": {
                "enMale": "One identical sister was sorta neat. Three is weird. Trying to kill me? Creepy.",
                "frMale": "Avoir une s\u0153ur identique, \u00e7a passe. Trois, c'est bizarre. Qu'elles essaient de me tuer ? C'est flippant.",
                "frFemale": "Avoir une s\u0153ur identique, \u00e7a passe. Trois, c'est bizarre. Qu'elles essaient de me tuer ? C'est flippant.",
                "deMale": "Eine identische Schwester war irgendwie cool. Drei sind eigenartig. Sie versuchen, mich zu t\u00f6ten? Gruselig.",
                "deFemale": "Eine identische Schwester war irgendwie cool. Drei sind eigenartig. Sie versuchen, mich zu t\u00f6ten? Gruselig."
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            "MinLevel": -1,
            "MaxLevel": -1,
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            "IsEmpty": false,
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            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "No kidding. I'm getting answers out of somebody if it kills me. Or them. Preferably them.",
            "LocalizedText": {
                "enMale": "No kidding. I'm getting answers out of somebody if it kills me. Or them. Preferably them.",
                "frMale": "Sans blague. J'aurai des r\u00e9ponses, m\u00eame si \u00e7a doit me tuer. Ou la tuer. Plut\u00f4t elle.",
                "frFemale": "Sans blague. J'aurai des r\u00e9ponses, m\u00eame si \u00e7a doit me tuer. Ou la tuer. Plut\u00f4t elle.",
                "deMale": "Auf jeden Fall. Ich werde von irgendwem Antworten bekommen, und wenn es mich umbringt. Oder sie. Lieber sie.",
                "deFemale": "Auf jeden Fall. Ich werde von irgendwem Antworten bekommen, und wenn es mich umbringt. Oder sie. Lieber sie."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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            "NodeId": 859,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Let's get moving before I get even more weirded out.",
            "LocalizedText": {
                "enMale": "Let's get moving before I get even more weirded out.",
                "frMale": "Fichons le camp avant que j'hallucine encore plus.",
                "frFemale": "Fichons le camp avant que j'hallucine encore plus.",
                "deMale": "Machen wir uns auf den Weg, bevor ich noch panischer werde.",
                "deFemale": "Machen wir uns auf den Weg, bevor ich noch panischer werde."
            },
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            "QuestRewardB62": "0000000",
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "So, Torian... he's kind of cute, don't you think?",
            "LocalizedText": {
                "enMale": "So, Torian... he's kind of cute, don't you think?",
                "frMale": "Dis-moi, Torian... il est plut\u00f4t mignon, tu trouves pas ?",
                "frFemale": "Dis-moi, Torian... il est plut\u00f4t mignon, tu trouves pas ?",
                "deMale": "Wegen Torian ... Er ist irgendwie s\u00fc\u00df, denkt Ihr nicht?",
                "deFemale": "Wegen Torian ... Er ist irgendwie s\u00fc\u00df, denkt Ihr nicht?"
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            "NodeId": 879,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Good aim, solid tracker.",
            "LocalizedText": {
                "enMale": "Good aim, solid tracker.",
                "frMale": "Il vise bien et c'est un bon traqueur.",
                "frFemale": "Il vise bien et c'est un bon traqueur.",
                "deMale": "Er schie\u00dft gut und ist ein prima F\u00e4hrtenleser.",
                "deFemale": "Er schie\u00dft gut und ist ein prima F\u00e4hrtenleser."
            },
            "LocalizedOptionText": {
                "enMale": "He's a good shot.",
                "frMale": "C'est un bon \u00e9l\u00e9ment.",
                "frFemale": "C'est un bon \u00e9l\u00e9ment.",
                "deMale": "Er ist ein guter Sch\u00fctze.",
                "deFemale": "Er ist ein guter Sch\u00fctze."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't mind looking at him, that's for sure.",
            "LocalizedText": {
                "enMale": "I don't mind looking at him, that's for sure.",
                "frMale": "\u00c7a me d\u00e9range pas de l'avoir sous les yeux, c'est s\u00fbr.",
                "frFemale": "\u00c7a me d\u00e9range pas de l'avoir sous les yeux, c'est s\u00fbr.",
                "deMale": "Ich schaue ihn jedenfalls gern an, so viel steht fest.",
                "deFemale": "Ich schaue ihn jedenfalls gern an, so viel steht fest."
            },
            "LocalizedOptionText": {
                "enMale": "Definitely easy on the eyes.",
                "frMale": "Il est pas d\u00e9sagr\u00e9able \u00e0 regarder.",
                "frFemale": "Il est pas d\u00e9sagr\u00e9able \u00e0 regarder.",
                "deMale": "Auf jeden Fall was f\u00fcrs Auge.",
                "deFemale": "Auf jeden Fall was f\u00fcrs Auge."
            },
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            "AffectionRewardEventsB62": [],
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            "NodeId": 881,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He's okay, I guess. Sort of like a tame kath hound.",
            "LocalizedText": {
                "enMale": "He's okay, I guess. Sort of like a tame kath hound.",
                "frMale": "Il est correct. Il fait un peu chien kath bien dress\u00e9.",
                "frFemale": "Il est correct. Il fait un peu chien kath bien dress\u00e9.",
                "deMale": "Er ist in Ordnung, denke ich. Er hat was von einem zahmen Kath-Hund.",
                "deFemale": "Er ist in Ordnung, denke ich. Er hat was von einem zahmen Kath-Hund."
            },
            "LocalizedOptionText": {
                "enMale": "He's too docile.",
                "frMale": "Il est trop docile.",
                "frFemale": "Il est trop docile.",
                "deMale": "Er ist zu gutm\u00fctig.",
                "deFemale": "Er ist zu gutm\u00fctig."
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            "NodeId": 884,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Sorry, did you say something? I'm sort of... half here. Not feeling so good.",
            "LocalizedText": {
                "enMale": "Sorry, did you say something? I'm sort of... half here. Not feeling so good.",
                "frMale": "Excuse, tu disais quelque chose ? Je suis... ailleurs. Je me sens pas tr\u00e8s bien.",
                "frFemale": "Excuse, tu disais quelque chose ? Je suis... ailleurs. Je me sens pas tr\u00e8s bien.",
                "deMale": "Entschuldigt, habt Ihr was gesagt? Ich bin ... nicht so ganz bei mir. Ich f\u00fchle mich nicht besonders.",
                "deFemale": "Entschuldigt, habt Ihr was gesagt? Ich bin ... nicht so ganz bei mir. Ich f\u00fchle mich nicht besonders."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "I wish.",
            "LocalizedText": {
                "enMale": "I wish.",
                "frMale": "J'aurais bien aim\u00e9.",
                "frFemale": "J'aurais bien aim\u00e9.",
                "deMale": "Ich w\u00fcnschte, es w\u00e4re so.",
                "deFemale": "Ich w\u00fcnschte, es w\u00e4re so."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "If I can put up with your smell, you can listen to me ramble once in a while.",
            "LocalizedText": {
                "enMale": "If I can put up with your smell, you can listen to me ramble once in a while.",
                "frMale": "Si j'arrive \u00e0 supporter ton odeur, tu peux bien m'\u00e9couter divaguer une fois de temps en temps.",
                "frFemale": "Si j'arrive \u00e0 supporter ton odeur, tu peux bien m'\u00e9couter divaguer une fois de temps en temps.",
                "deMale": "Wenn ich mich mit Eurem Geruch abfinden kann, k\u00f6nnt Ihr mir ruhig mal zuh\u00f6ren.",
                "deFemale": "Wenn ich mich mit Eurem Geruch abfinden kann, k\u00f6nnt Ihr mir ruhig mal zuh\u00f6ren."
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Well, no. It doesn't. But it's still a great find.",
            "LocalizedText": {
                "enMale": "Well, no. It doesn't. But it's still a great find.",
                "frMale": "Non, en effet. Mais \u00e7a reste une belle d\u00e9couverte.",
                "frFemale": "Non, en effet. Mais \u00e7a reste une belle d\u00e9couverte.",
                "deMale": "Stimmt schon, das wissen wir nicht. Aber es ist trotzdem ein guter Fund.",
                "deFemale": "Stimmt schon, das wissen wir nicht. Aber es ist trotzdem ein guter Fund."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I'm not! I'm just fiddling around with it in my spare time.",
            "LocalizedText": {
                "enMale": "I'm not! I'm just fiddling around with it in my spare time.",
                "frMale": "Je me disperse pas ! Je m'y int\u00e9resse juste sur mon temps libre.",
                "frFemale": "Je me disperse pas ! Je m'y int\u00e9resse juste sur mon temps libre.",
                "deMale": "Das mache ich nicht! Ich spiele damit nur in meiner freien Zeit herum.",
                "deFemale": "Das mache ich nicht! Ich spiele damit nur in meiner freien Zeit herum."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "That's the scary part.",
            "LocalizedText": {
                "enMale": "That's the scary part.",
                "frMale": "C'est \u00e7a qui est flippant.",
                "frFemale": "C'est \u00e7a qui est flippant.",
                "deMale": "Das ist der gruselige Teil.",
                "deFemale": "Das ist der gruselige Teil."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I mean, I'm seriously getting the creeps now.",
            "LocalizedText": {
                "enMale": "I mean, I'm seriously getting the creeps now.",
                "frMale": "Je veux dire, \u00e7a commence vraiment \u00e0 me faire flipper.",
                "frFemale": "Je veux dire, \u00e7a commence vraiment \u00e0 me faire flipper.",
                "deMale": "Ich finde, das wird langsam echt unheimlich.",
                "deFemale": "Ich finde, das wird langsam echt unheimlich."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "What's my family involved in that's worth this kind of money to the Republic?",
            "LocalizedText": {
                "enMale": "What's my family involved in that's worth this kind of money to the Republic?",
                "frMale": "Dans quoi ma famille a pu tremper pour que la R\u00e9publique y consacre autant d'argent ?",
                "frFemale": "Dans quoi ma famille a pu tremper pour que la R\u00e9publique y consacre autant d'argent ?",
                "deMale": "Worin ist meine Familie involviert, das der Republik so viel Geld wert ist?",
                "deFemale": "Worin ist meine Familie involviert, das der Republik so viel Geld wert ist?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Whatever it is, stay out of it. We don't need to borrow trouble.",
            "LocalizedText": {
                "enMale": "Whatever it is, stay out of it. We don't need to borrow trouble.",
                "frMale": "Quoi que ce soit, t'en m\u00eale pas. On a pas besoin de s'attirer des ennuis.",
                "frFemale": "Quoi que ce soit, t'en m\u00eale pas. On a pas besoin de s'attirer des ennuis.",
                "deMale": "Was immer es auch ist, halt dich raus. Wir brauchen keinen zus\u00e4tzlichen \u00c4rger.",
                "deFemale": "Was immer es auch ist, halt dich raus. Wir brauchen keinen zus\u00e4tzlichen \u00c4rger."
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            "LocalizedOptionText": {
                "enMale": "Not our problem.",
                "frMale": "C'est pas notre probl\u00e8me.",
                "frFemale": "C'est pas notre probl\u00e8me.",
                "deMale": "Nicht unser Problem.",
                "deFemale": "Nicht unser Problem."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're really upset about this.",
            "LocalizedText": {
                "enMale": "You're really upset about this.",
                "frMale": "Cette affaire te met dans tous tes \u00e9tats.",
                "frFemale": "Cette affaire te met dans tous tes \u00e9tats.",
                "deMale": "Du bist wirklich aufgebracht dar\u00fcber.",
                "deFemale": "Du bist wirklich aufgebracht dar\u00fcber."
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            "LocalizedOptionText": {
                "enMale": "This is really eating you.",
                "frMale": "\u00c7a te travaille vraiment.",
                "frFemale": "\u00c7a te travaille vraiment.",
                "deMale": "Das besch\u00e4ftigt dich sehr.",
                "deFemale": "Das besch\u00e4ftigt dich sehr."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "0000000",
            "Text": "Whatever they're hiding could be pretty messy.",
            "LocalizedText": {
                "enMale": "Whatever they're hiding could be pretty messy.",
                "frMale": "Je sais pas ce qu'ils cachent, mais \u00e7a pourrait \u00eatre moche.",
                "frFemale": "Je sais pas ce qu'ils cachent, mais \u00e7a pourrait \u00eatre moche.",
                "deMale": "Was immer sie da verbergen, es k\u00f6nnte ziemlich \u00fcbel sein.",
                "deFemale": "Was immer sie da verbergen, es k\u00f6nnte ziemlich \u00fcbel sein."
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            "LocalizedOptionText": {
                "enMale": "You sure you want to know?",
                "frMale": "Tu es s\u00fbre de vouloir savoir ?",
                "frFemale": "Tu es s\u00fbre de vouloir savoir ?",
                "deMale": "Sicher, dass du das wissen willst?",
                "deFemale": "Sicher, dass du das wissen willst?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "That's you, encouraging as always.",
            "LocalizedText": {
                "enMale": "That's you, encouraging as always.",
                "frMale": "\u00c9gal \u00e0 toi-m\u00eame, toujours aussi encourageant.",
                "frFemale": "\u00c9gale \u00e0 toi-m\u00eame, toujours aussi encourageante.",
                "deMale": "So seid Ihr, ermutigend wie immer.",
                "deFemale": "So seid Ihr, ermutigend wie immer."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Sure, because this will be fun. Sort of like flying into a black hole.",
            "LocalizedText": {
                "enMale": "Sure, because this will be fun. Sort of like flying into a black hole.",
                "frMale": "Bien s\u00fbr, \u00e7a va \u00eatre dr\u00f4le. Un peu comme voler dans un trou noir.",
                "frFemale": "Bien s\u00fbr, \u00e7a va \u00eatre dr\u00f4le. Un peu comme voler dans un trou noir.",
                "deMale": "Sicher, weil das ein Mordsspa\u00df wird. So wie in ein schwarzes Loch zu fliegen.",
                "deFemale": "Sicher, weil das ein Mordsspa\u00df wird. So wie in ein schwarzes Loch zu fliegen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "What's the worst that can happen? It's not her. Or it is her, and she instantly hates me. Not a problem.",
            "LocalizedText": {
                "enMale": "What's the worst that can happen? It's not her. Or it is her, and she instantly hates me. Not a problem.",
                "frMale": "Qu'est-ce qui peut arriver ? Au pire, c'est pas elle. Ou c'est elle, mais elle me d\u00e9teste d\u00e9j\u00e0. Pas de probl\u00e8me.",
                "frFemale": "Qu'est-ce qui peut arriver ? Au pire, c'est pas elle. Ou c'est elle, mais elle me d\u00e9teste d\u00e9j\u00e0. Pas de probl\u00e8me.",
                "deMale": "Was k\u00f6nnte schlimmstenfalls passieren? Sie ist es nicht. Oder sie ist es und sie hasst mich auf Anhieb. Was soll's.",
                "deFemale": "Was k\u00f6nnte schlimmstenfalls passieren? Sie ist es nicht. Oder sie ist es und sie hasst mich auf Anhieb. Was soll's."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I keep seeing those dead girls... my sisters... And I feel... queasy. Anyway, sorry. Did you need something?",
            "LocalizedText": {
                "enMale": "I keep seeing those dead girls... my sisters... And I feel... queasy. Anyway, sorry. Did you need something?",
                "frMale": "Je vois encore ces filles mortes... mes s\u0153urs... et j'ai... la naus\u00e9e. Enfin, pardon. Il te fallait quelque chose ?",
                "frFemale": "Je vois encore ces filles mortes... mes s\u0153urs... et j'ai... la naus\u00e9e. Enfin, pardon. Il te fallait quelque chose ?",
                "deMale": "Ich sehe immer diese toten M\u00e4dchen ... meine Schwestern ... Und mir ist ... mulmig. Tut mir leid. Braucht Ihr was?",
                "deFemale": "Ich sehe immer diese toten M\u00e4dchen ... meine Schwestern ... Und mir ist ... mulmig. Tut mir leid. Braucht Ihr was?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "That's probably the smart approach.",
            "LocalizedText": {
                "enMale": "That's probably the smart approach.",
                "frMale": "C'est s\u00fbrement le mieux \u00e0 faire.",
                "frFemale": "C'est s\u00fbrement le mieux \u00e0 faire.",
                "deMale": "Das ist vermutlich das Kl\u00fcgste.",
                "deFemale": "Das ist vermutlich das Kl\u00fcgste."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I don't know if it's about my family, or Braden, or just a puzzle I can't solve. It's making me crazy.",
            "LocalizedText": {
                "enMale": "I don't know if it's about my family, or Braden, or just a puzzle I can't solve. It's making me crazy.",
                "frMale": "Je sais pas si c'est ma famille, ou Braden, ou juste ce puzzle que j'arrive pas \u00e0 r\u00e9soudre, mais \u00e7a me rend dingue.",
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                "deFemale": "Ich wei\u00df nicht, ob es wegen meiner Familie oder wegen Braden ist, oder weil es ein R\u00e4tsel ist, das ich nicht l\u00f6sen kann. Es macht mich wahnsinnig."
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            "Text": "Whatever it is, I've got to find out.",
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                "enMale": "Whatever it is, I've got to find out.",
                "frMale": "Quoi que ce soit, je dois le savoir.",
                "frFemale": "Quoi que ce soit, je dois le savoir.",
                "deMale": "Was auch immer es ist, ich muss es herausfinden.",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Anyway, thanks for listening to me babble. Much appreciated.",
            "LocalizedText": {
                "enMale": "Anyway, thanks for listening to me babble. Much appreciated.",
                "frMale": "En tout cas, merci de m'\u00e9couter jacasser. \u00c7a fait du bien.",
                "frFemale": "En tout cas, merci de m'\u00e9couter jacasser. \u00c7a fait du bien.",
                "deMale": "Trotzdem danke, dass Ihr mir zugeh\u00f6rt habt. Ich wei\u00df das sehr zu sch\u00e4tzen.",
                "deFemale": "Trotzdem danke, dass Ihr mir zugeh\u00f6rt habt. Ich wei\u00df das sehr zu sch\u00e4tzen."
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            "SpeakerB62Id": "0000000",
            "Text": "That's past. Don't let it get in the way of what you're doing.",
            "LocalizedText": {
                "enMale": "That's past. Don't let it get in the way of what you're doing.",
                "frMale": "C'est le pass\u00e9. Le laisse pas t'emp\u00eacher de faire ton travail.",
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                "deMale": "Das ist Vergangenheit. Lass dich davon nicht ablenken.",
                "deFemale": "Das ist Vergangenheit. Lass dich davon nicht ablenken."
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            "LocalizedOptionText": {
                "enMale": "Keep your head on straight.",
                "frMale": "Reste concentr\u00e9e.",
                "frFemale": "Reste concentr\u00e9e.",
                "deMale": "Rei\u00df dich zusammen.",
                "deFemale": "Rei\u00df dich zusammen."
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            "SpeakerB62Id": "0000000",
            "Text": "You don't look so good.",
            "LocalizedText": {
                "enMale": "You don't look so good.",
                "frMale": "Tu as pas l'air bien.",
                "frFemale": "Tu as pas l'air bien.",
                "deMale": "Du siehst nicht gut aus.",
                "deFemale": "Du siehst nicht gut aus."
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            "LocalizedOptionText": {
                "enMale": "You okay?",
                "frMale": "\u00c7a va ?",
                "frFemale": "\u00c7a va ?",
                "deMale": "Soweit alles in Ordnung?",
                "deFemale": "Soweit alles in Ordnung?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "I'm here if you need me.",
            "LocalizedText": {
                "enMale": "I'm here if you need me.",
                "frMale": "Je suis l\u00e0 si tu as besoin de moi.",
                "frFemale": "Je suis l\u00e0 si tu as besoin de moi.",
                "deMale": "Ich bin hier, wenn du mich brauchst.",
                "deFemale": "Ich bin hier, wenn du mich brauchst."
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            "LocalizedOptionText": {
                "enMale": "You want to talk about it?",
                "frMale": "Tu veux en parler ?",
                "frFemale": "Tu veux en parler ?",
                "deMale": "Willst du dar\u00fcber reden?",
                "deFemale": "Willst du dar\u00fcber reden?"
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                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Yeah, I know. Sorry.",
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                "enMale": "Yeah, I know. Sorry.",
                "frMale": "Ouais, je sais. D\u00e9sol\u00e9e.",
                "frFemale": "Ouais, je sais. D\u00e9sol\u00e9e.",
                "deMale": "Ja, ich wei\u00df. Tut mir leid.",
                "deFemale": "Ja, ich wei\u00df. Tut mir leid."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I'm fine. Just... really weirded out. Don't think that's a medical condition.",
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                "enMale": "I'm fine. Just... really weirded out. Don't think that's a medical condition.",
                "frMale": "\u00c7a va. Je suis juste... en plein d\u00e9lire. Je crois pas que \u00e7a soit m\u00e9dical.",
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                "deMale": "Mir geht's gut. Ich bin nur ... durcheinander. Ich glaube nicht, dass das eine Krankheit ist.",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Thanks. Can you cure a massive case of being freaked out?",
            "LocalizedText": {
                "enMale": "Thanks. Can you cure a massive case of being freaked out?",
                "frMale": "Merci. Tu sais comment soigner les cas de flippe aigu\u00eb ?",
                "frFemale": "Merci. Tu sais comment soigner les cas de flippe aigu\u00eb ?",
                "deMale": "Danke. K\u00f6nnt Ihr einen schlimmen Fall von Panik heilen?",
                "deFemale": "Danke. K\u00f6nnt Ihr einen schlimmen Fall von Panik heilen?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I don't exactly know how to get over seeing myself--two of me--die.",
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                "enMale": "I don't exactly know how to get over seeing myself--two of me--die.",
                "frMale": "J'arrive pas \u00e0 surmonter le fait de m'\u00eatre vue... d'avoir vu deux \"moi\" mourir.",
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                "deMale": "Ich komme nicht wirklich dar\u00fcber hinweg, mich selbst - zwei von mir - sterben zu sehen.",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "And you know the worst part? Coral didn't tell me. Didn't say a word about other sisters.",
            "LocalizedText": {
                "enMale": "And you know the worst part? Coral didn't tell me. Didn't say a word about other sisters.",
                "frMale": "Et tu sais ce que je trouve pire ? Corail m'a rien dit. Pas un mot sur nos autres s\u0153urs.",
                "frFemale": "Et tu sais ce que je trouve pire ? Corail m'a rien dit. Pas un mot sur nos autres s\u0153urs.",
                "deMale": "Und wisst Ihr, was das Schlimmste ist? Coral hat mir nichts gesagt. Kein Wort \u00fcber andere Schwestern.",
                "deFemale": "Und wisst Ihr, was das Schlimmste ist? Coral hat mir nichts gesagt. Kein Wort \u00fcber andere Schwestern."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "You're slowing me down. Pull yourself together.",
            "LocalizedText": {
                "enMale": "You're slowing me down. Pull yourself together.",
                "frMale": "Tu me fais perdre du temps. Ressaisis-toi.",
                "frFemale": "Tu me fais perdre du temps. Ressaisis-toi.",
                "deMale": "Du h\u00e4ltst mich auf. Rei\u00df dich zusammen.",
                "deFemale": "Du h\u00e4ltst mich auf. Rei\u00df dich zusammen."
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            "LocalizedOptionText": {
                "enMale": "Get over it.",
                "frMale": "Tourne la page.",
                "frFemale": "Tourne la page.",
                "deMale": "Vergiss es einfach.",
                "deFemale": "Vergiss es einfach."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Right. Because nothing helps like kicking a girl when she's down. Thanks.",
            "LocalizedText": {
                "enMale": "Right. Because nothing helps like kicking a girl when she's down. Thanks.",
                "frMale": "C'est \u00e7a. Rien de tel que d'enfoncer une fille quand elle est au plus bas. Merci.",
                "frFemale": "C'est \u00e7a. Rien de tel que d'enfoncer une fille quand elle est au plus bas. Merci.",
                "deMale": "Genau. Nichts hilft besser als ein M\u00e4dchen zu treten, wenn sie am Boden ist. Danke.",
                "deFemale": "Genau. Nichts hilft besser als ein M\u00e4dchen zu treten, wenn sie am Boden ist. Danke."
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            "NodeId": 948,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Doesn't hurt to get some practice in.",
            "LocalizedText": {
                "enMale": "Doesn't hurt to get some practice in.",
                "frMale": "Un peu d'entra\u00eenement fait jamais de mal.",
                "frFemale": "Un peu d'entra\u00eenement fait jamais de mal.",
                "deMale": "Etwas \u00dcbung kann nie schaden.",
                "deFemale": "Etwas \u00dcbung kann nie schaden."
            },
            "LocalizedOptionText": {
                "enMale": "Guess I can spare a minute.",
                "frMale": "Je peux t'accorder une minute.",
                "frFemale": "Je peux t'accorder une minute.",
                "deMale": "Klar hab ich einen Moment.",
                "deFemale": "Klar hab ich einen Moment."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
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        "949": {
            "NodeId": 949,
            "QuestRewardB62": "f03SZzU",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've got the aim of a three-legged bantha.",
            "LocalizedText": {
                "enMale": "You've got the aim of a three-legged bantha.",
                "frMale": "Tu vises aussi bien qu'un bantha borgne.",
                "frFemale": "Tu vises aussi bien qu'un bantha borgne.",
                "deMale": "Du zielst wie ein dreibeiniger Bantha.",
                "deFemale": "Du zielst wie ein dreibeiniger Bantha."
            },
            "LocalizedOptionText": {
                "enMale": "About time you practiced.",
                "frMale": "Il \u00e9tait temps que tu t'entra\u00eenes.",
                "frFemale": "Il \u00e9tait temps que tu t'entra\u00eenes.",
                "deMale": "Wurde auch Zeit, dass du \u00fcbst.",
                "deFemale": "Wurde auch Zeit, dass du \u00fcbst."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "NodeId": 950,
            "QuestRewardB62": "f03SZzU",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Guns and my favorite girl? Sign me up.",
            "LocalizedText": {
                "enMale": "Guns and my favorite girl? Sign me up.",
                "frMale": "Des armes et la fille de mes r\u00eaves ? O\u00f9 on signe ?",
                "frFemale": "Des armes et la fille de mes r\u00eaves ? O\u00f9 on signe ?",
                "deMale": "Waffen und das M\u00e4dchen meiner Tr\u00e4ume? Ich bin dabei.",
                "deFemale": "Waffen und das M\u00e4dchen meiner Tr\u00e4ume? Ich bin dabei."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] Love to.",
                "frMale": "[S\u00e9duire] Avec plaisir.",
                "frFemale": "[S\u00e9duire] Avec plaisir.",
                "deMale": "[Flirten] Sehr gern.",
                "deFemale": "[Flirten] Sehr gern."
            },
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "NodeId": 951,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "952": {
            "NodeId": 952,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "So, I may have gone back into the SIS computers. Just a little.",
            "LocalizedText": {
                "enMale": "So, I may have gone back into the SIS computers. Just a little.",
                "frMale": "Bon, je suis peut-\u00eatre retourn\u00e9e fouiller dans les ordinateurs du SIS. Juste un peu.",
                "frFemale": "Bon, je suis peut-\u00eatre retourn\u00e9e fouiller dans les ordinateurs du SIS. Juste un peu.",
                "deMale": "Nun, ich war m\u00f6glicherweise wieder in den SID-Computern. Nur ganz kurz.",
                "deFemale": "Nun, ich war m\u00f6glicherweise wieder in den SID-Computern. Nur ganz kurz."
            },
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            "QuestRewardB62": "vYnsOqB",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Thought I told you not to waste time on that when we had real work?",
            "LocalizedText": {
                "enMale": "Thought I told you not to waste time on that when we had real work?",
                "frMale": "Je croyais t'avoir dit de pas perdre de temps avec \u00e7a quand on a du travail.",
                "frFemale": "Je croyais t'avoir dit de pas perdre de temps avec \u00e7a quand on a du travail.",
                "deMale": "Ich dachte, ich h\u00e4tte dir gesagt, keine Zeit darauf zu verschwenden, solange wir echte Arbeit haben.",
                "deFemale": "Ich dachte, ich h\u00e4tte dir gesagt, keine Zeit darauf zu verschwenden, solange wir echte Arbeit haben."
            },
            "LocalizedOptionText": {
                "enMale": "Didn't I tell you to stop?",
                "frMale": "Je t'avais pas dit d'arr\u00eater ?",
                "frFemale": "Je t'avais pas dit d'arr\u00eater ?",
                "deMale": "Hatte ich nicht gesagt, du sollst aufh\u00f6ren?",
                "deFemale": "Hatte ich nicht gesagt, du sollst aufh\u00f6ren?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "954": {
            "NodeId": 954,
            "QuestRewardB62": "vYnsOqB",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "SIS probably won't mind at all, then. Seem like real understanding guys.",
            "LocalizedText": {
                "enMale": "SIS probably won't mind at all, then. Seem like real understanding guys.",
                "frMale": "\u00c7a leur posera pas de probl\u00e8me, alors. Le SIS est plut\u00f4t compr\u00e9hensif.",
                "frFemale": "\u00c7a leur posera pas de probl\u00e8me, alors. Le SIS est plut\u00f4t compr\u00e9hensif.",
                "deMale": "Dann wird es den SID schon nicht st\u00f6ren. Das scheinen sehr verst\u00e4ndnisvolle Leute zu sein.",
                "deFemale": "Dann wird es den SID schon nicht st\u00f6ren. Das scheinen sehr verst\u00e4ndnisvolle Leute zu sein."
            },
            "LocalizedOptionText": {
                "enMale": "It's only a little, huh?",
                "frMale": "Juste un peu, hein ?",
                "frFemale": "Juste un peu, hein ?",
                "deMale": "Nur ganz kurz, hm?",
                "deFemale": "Nur ganz kurz, hm?"
            },
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "NodeId": 955,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You wouldn't be telling me this if you didn't see something in there.",
            "LocalizedText": {
                "enMale": "You wouldn't be telling me this if you didn't see something in there.",
                "frMale": "Tu me raconterais pas \u00e7a si tu avais pas trouv\u00e9 quelque chose l\u00e0-dedans.",
                "frFemale": "Tu me raconterais pas \u00e7a si tu avais pas trouv\u00e9 quelque chose l\u00e0-dedans.",
                "deMale": "Du w\u00fcrdest mir das nicht erz\u00e4hlen, wenn du da nicht etwas entdeckt h\u00e4ttest.",
                "deFemale": "Du w\u00fcrdest mir das nicht erz\u00e4hlen, wenn du da nicht etwas entdeckt h\u00e4ttest."
            },
            "LocalizedOptionText": {
                "enMale": "And you found something.",
                "frMale": "Et tu as trouv\u00e9 quelque chose.",
                "frFemale": "Et tu as trouv\u00e9 quelque chose.",
                "deMale": "Und du hast was gefunden.",
                "deFemale": "Und du hast was gefunden."
            },
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            "IsEmpty": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Okay, technically, maybe you said something like that. But it's really hard to verify.",
            "LocalizedText": {
                "enMale": "Okay, technically, maybe you said something like that. But it's really hard to verify.",
                "frMale": "OK, techniquement, c'est possible que tu aies dit \u00e7a. Mais c'est difficile \u00e0 prouver.",
                "frFemale": "OK, techniquement, c'est possible que tu aies dit \u00e7a. Mais c'est difficile \u00e0 prouver.",
                "deMale": "Okay, im Prinzip habt Ihr etwas in der Art gesagt. Aber es ist echt schwer zu beweisen.",
                "deFemale": "Okay, im Prinzip habt Ihr etwas in der Art gesagt. Aber es ist echt schwer zu beweisen."
            },
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            "NodeId": 957,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Sure. I mean, what could go wrong?",
            "LocalizedText": {
                "enMale": "Sure. I mean, what could go wrong?",
                "frMale": "Bien s\u00fbr. Je veux dire, j'ai rien fait de mal.",
                "frFemale": "Bien s\u00fbr. Je veux dire, j'ai rien fait de mal.",
                "deMale": "Sicher. Ich meine, was k\u00f6nnte schon schiefgehen?",
                "deFemale": "Sicher. Ich meine, was k\u00f6nnte schon schiefgehen?"
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Am I that obvious? Have to work on that.",
            "LocalizedText": {
                "enMale": "Am I that obvious? Have to work on that.",
                "frMale": "Je suis aussi pr\u00e9visible ? Faut que je travaille \u00e7a.",
                "frFemale": "Je suis aussi pr\u00e9visible ? Faut que je travaille \u00e7a.",
                "deMale": "Bin ich so leicht zu durchschauen? Daran muss ich arbeiten.",
                "deFemale": "Bin ich so leicht zu durchschauen? Daran muss ich arbeiten."
            },
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "SpeakerB62Id": "0000000",
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Remember how I said I found birth certificates for my family? A dozen of them?",
            "LocalizedText": {
                "enMale": "Remember how I said I found birth certificates for my family? A dozen of them?",
                "frMale": "Tu te souviens comment j'ai trouv\u00e9 les certificats de naissance de ma famille ? La douzaine ?",
                "frFemale": "Tu te souviens comment j'ai trouv\u00e9 les certificats de naissance de ma famille ? La douzaine ?",
                "deMale": "Erinnert Ihr Euch, als ich sagte, ich h\u00e4tte Geburtsurkunden von meiner Familie gefunden? Ein Dutzend davon?",
                "deFemale": "Erinnert Ihr Euch, als ich sagte, ich h\u00e4tte Geburtsurkunden von meiner Familie gefunden? Ein Dutzend davon?"
            },
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Well, I found out that ten of them also have death certificates.",
            "LocalizedText": {
                "enMale": "Well, I found out that ten of them also have death certificates.",
                "frMale": "Eh bien, j'ai aussi d\u00e9couvert que dix certificats de d\u00e9c\u00e8s y \u00e9taient associ\u00e9s.",
                "frFemale": "Eh bien, j'ai aussi d\u00e9couvert que dix certificats de d\u00e9c\u00e8s y \u00e9taient associ\u00e9s.",
                "deMale": "Nun, ich habe herausgefunden, dass zehn davon auch Totenscheine haben.",
                "deFemale": "Nun, ich habe herausgefunden, dass zehn davon auch Totenscheine haben."
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            "SpeakerB62Id": "0000000",
            "Text": "Sounds like SIS is doing some cleanup.",
            "LocalizedText": {
                "enMale": "Sounds like SIS is doing some cleanup.",
                "frMale": "On dirait que le SIS fait le m\u00e9nage.",
                "frFemale": "On dirait que le SIS fait le m\u00e9nage.",
                "deMale": "Klingt, als w\u00fcrde der SID aufr\u00e4umen.",
                "deFemale": "Klingt, als w\u00fcrde der SID aufr\u00e4umen."
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            "LocalizedOptionText": {
                "enMale": "Probably not natural causes.",
                "frMale": "S\u00fbrement pas des morts naturelles.",
                "frFemale": "S\u00fbrement pas des morts naturelles.",
                "deMale": "Vermutlich keine nat\u00fcrliche Todesursache.",
                "deFemale": "Vermutlich keine nat\u00fcrliche Todesursache."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Guess that means there's nobody wondering why you don't call.",
            "LocalizedText": {
                "enMale": "Guess that means there's nobody wondering why you don't call.",
                "frMale": "J'en d\u00e9duis que personne se demande pourquoi tu appelles pas.",
                "frFemale": "J'en d\u00e9duis que personne se demande pourquoi tu appelles pas.",
                "deMale": "Ich sch\u00e4tze, das bedeutet, dass sich niemand wundert, wieso du dich nicht meldest.",
                "deFemale": "Ich sch\u00e4tze, das bedeutet, dass sich niemand wundert, wieso du dich nicht meldest."
            },
            "LocalizedOptionText": {
                "enMale": "No family dinners, then.",
                "frMale": "Pas de repas de famille, alors.",
                "frFemale": "Pas de repas de famille, alors.",
                "deMale": "Also keine Familienessen.",
                "deFemale": "Also keine Familienessen."
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            "QuestRewardB62": "vYnsOqB",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I know you got your hopes up. Wish it had turned out better.",
            "LocalizedText": {
                "enMale": "I know you got your hopes up. Wish it had turned out better.",
                "frMale": "Je sais que tu avais beaucoup d'espoirs. J'aurais voulu que \u00e7a se passe mieux.",
                "frFemale": "Je sais que tu avais beaucoup d'espoirs. J'aurais voulu que \u00e7a se passe mieux.",
                "deMale": "Ich wei\u00df, dass du dir Hoffnungen gemacht hast. Ich w\u00fcnschte, es w\u00e4re besser ausgegangen.",
                "deFemale": "Ich wei\u00df, dass du dir Hoffnungen gemacht hast. Ich w\u00fcnschte, es w\u00e4re besser ausgegangen."
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            "LocalizedOptionText": {
                "enMale": "I'm sorry.",
                "frMale": "Je suis d\u00e9sol\u00e9.",
                "frFemale": "Je suis d\u00e9sol\u00e9e.",
                "deMale": "Es tut mir leid.",
                "deFemale": "Es tut mir leid."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "I'll get over it. Not like I haven't got tons of orphan experience already.",
            "LocalizedText": {
                "enMale": "I'll get over it. Not like I haven't got tons of orphan experience already.",
                "frMale": "Je m'en remettrai. C'est pas comme si j'avais jamais v\u00e9cu en orpheline.",
                "frFemale": "Je m'en remettrai. C'est pas comme si j'avais jamais v\u00e9cu en orpheline.",
                "deMale": "Ich komme schon damit zurecht. Es ist ja nicht so, als w\u00e4re ich das Leben als Waise nicht schon gewohnt.",
                "deFemale": "Ich komme schon damit zurecht. Es ist ja nicht so, als w\u00e4re ich das Leben als Waise nicht schon gewohnt."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You know, I'd even planned my excuse for missing holidays, too.",
            "LocalizedText": {
                "enMale": "You know, I'd even planned my excuse for missing holidays, too.",
                "frMale": "Tu sais, j'avais d\u00e9j\u00e0 trouv\u00e9 une excuse pour avoir rat\u00e9 les jours de f\u00eate.",
                "frFemale": "Tu sais, j'avais d\u00e9j\u00e0 trouv\u00e9 une excuse pour avoir rat\u00e9 les jours de f\u00eate.",
                "deMale": "Wisst Ihr, ich hatte mir sogar schon eine Ausrede f\u00fcr verpasste Feiertage \u00fcberlegt.",
                "deFemale": "Wisst Ihr, ich hatte mir sogar schon eine Ausrede f\u00fcr verpasste Feiertage \u00fcberlegt."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Cleanup. Like they were all dirt someone tracked in.",
            "LocalizedText": {
                "enMale": "Cleanup. Like they were all dirt someone tracked in.",
                "frMale": "Le m\u00e9nage. Comme si elles \u00e9taient des d\u00e9chets dont on se d\u00e9barasse.",
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                "deMale": "Aufr\u00e4umen. Als ob sie alle Schmutz waren, den jemand reingetragen hat.",
                "deFemale": "Aufr\u00e4umen. Als ob sie alle Schmutz waren, den jemand reingetragen hat."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I guess it's just me and Coral now.",
            "LocalizedText": {
                "enMale": "I guess it's just me and Coral now.",
                "frMale": "\u00c7a se passe entre Corail et moi, maintenant.",
                "frFemale": "\u00c7a se passe entre Corail et moi, maintenant.",
                "deMale": "Ich sch\u00e4tze, jetzt gibt es nur noch Coral und mich.",
                "deFemale": "Ich sch\u00e4tze, jetzt gibt es nur noch Coral und mich."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Well, on that cheery note, let's move on, huh?",
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                "enMale": "Well, on that cheery note, let's move on, huh?",
                "frMale": "Bon, sur cette note positive, si on passait \u00e0 autre chose ?",
                "frFemale": "Bon, sur cette note positive, si on passait \u00e0 autre chose ?",
                "deMale": "Jetzt Schluss mit dem Tr\u00fcbsal blasen, machen wir weiter?",
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            "SpeakerB62Id": "0000000",
            "Text": "My time is yours. Say the word.",
            "LocalizedText": {
                "enMale": "My time is yours. Say the word.",
                "frMale": "Je suis \u00e0 toi. Y a qu'\u00e0 demander.",
                "frFemale": "Je suis \u00e0 toi. Y a qu'\u00e0 demander.",
                "deMale": "Meine Zeit geh\u00f6rt dir. Sag nur Bescheid.",
                "deFemale": "Meine Zeit geh\u00f6rt dir. Sag nur Bescheid."
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            "LocalizedOptionText": {
                "enMale": "Of course.",
                "frMale": "Bien s\u00fbr.",
                "frFemale": "Bien s\u00fbr.",
                "deMale": "Nat\u00fcrlich.",
                "deFemale": "Nat\u00fcrlich."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "How about now?",
            "LocalizedText": {
                "enMale": "How about now?",
                "frMale": "Maintenant, c'est possible ?",
                "frFemale": "Maintenant, c'est possible ?",
                "deMale": "Wie w\u00e4r's mit jetzt?",
                "deFemale": "Wie w\u00e4r's mit jetzt?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You're so cute when you're thinking about shooting stuff.",
            "LocalizedText": {
                "enMale": "You're so cute when you're thinking about shooting stuff.",
                "frMale": "Tu es adorable quand il s'agit de tirer sur des trucs.",
                "frFemale": "Tu es adorable quand il s'agit de tirer sur des trucs.",
                "deMale": "Ihr seid so s\u00fc\u00df, wenn Ihr vorhabt, auf irgendwas zu schie\u00dfen.",
                "deFemale": "Ihr seid so s\u00fc\u00df, wenn Ihr vorhabt, auf irgendwas zu schie\u00dfen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "It's a wonder you can put up with me, isn't it? Your patience is really the stuff of legend.",
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                "enMale": "It's a wonder you can put up with me, isn't it? Your patience is really the stuff of legend.",
                "frMale": "C'est \u00e9tonnant que tu me supportes, non ? Ta patience est \u00e0 la hauteur de ta l\u00e9gende.",
                "frFemale": "C'est \u00e9tonnant que tu me supportes, non ? Ta patience est \u00e0 la hauteur de ta l\u00e9gende.",
                "deMale": "Es ist ein Wunder, dass Ihr es mit mir aushaltet, nicht wahr? Eure Geduld ist wahrhaft legend\u00e4r.",
                "deFemale": "Es ist ein Wunder, dass Ihr es mit mir aushaltet, nicht wahr? Eure Geduld ist wahrhaft legend\u00e4r."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Won't take long, I promise.",
            "LocalizedText": {
                "enMale": "Won't take long, I promise.",
                "frMale": "\u00c7a sera pas long, c'est promis.",
                "frFemale": "\u00c7a sera pas long, c'est promis.",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Because actually, I just wanted to show off. I've got a new shot, and I can't wait for you to see it!",
            "LocalizedText": {
                "enMale": "Because actually, I just wanted to show off. I've got a new shot, and I can't wait for you to see it!",
                "frMale": "Parce qu'en fait, je voulais juste me la jouer. J'ai un nouveau coup et j'ai h\u00e2te de te le montrer !",
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                "deMale": "Weil eigentlich wollte ich nur angeben. Ich habe einen neuen Schuss und ich kann's nicht erwarten, ihn Euch zu zeigen.",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "In fact, I'm sort of looking forward to seeing it in action, myself.",
            "LocalizedText": {
                "enMale": "In fact, I'm sort of looking forward to seeing it in action, myself.",
                "frMale": "\u00c0 vrai dire, moi-m\u00eame j'ai h\u00e2te de voir ce que \u00e7a donne.",
                "frFemale": "\u00c0 vrai dire, moi-m\u00eame j'ai h\u00e2te de voir ce que \u00e7a donne.",
                "deMale": "Ehrlich gesagt, freue ich mich selbst darauf, ihn in Aktion zu sehen.",
                "deFemale": "Ehrlich gesagt, freue ich mich selbst darauf, ihn in Aktion zu sehen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You don't like him?",
            "LocalizedText": {
                "enMale": "You don't like him?",
                "frMale": "Il te pla\u00eet pas ?",
                "frFemale": "Il te pla\u00eet pas ?",
                "deMale": "Ihr m\u00f6gt ihn nicht?",
                "deFemale": "Ihr m\u00f6gt ihn nicht?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "So, you think maybe he's your type, then?",
            "LocalizedText": {
                "enMale": "So, you think maybe he's your type, then?",
                "frMale": "Alors, ce serait plut\u00f4t ton genre, non ?",
                "frFemale": "Alors, ce serait plut\u00f4t ton genre, non ?",
                "deMale": "Also, w\u00fcrdet Ihr sagen, dass er Euer Typ ist?",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Way to miss the point of the question.",
            "LocalizedText": {
                "enMale": "Way to miss the point of the question.",
                "frMale": "C'est une fa\u00e7on d'\u00e9viter la question.",
                "frFemale": "C'est une fa\u00e7on d'\u00e9viter la question.",
                "deMale": "Das habe ich nun wirklich nicht gemeint.",
                "deFemale": "Das habe ich nun wirklich nicht gemeint."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Target didn't show up. Hard to forget that.",
            "LocalizedText": {
                "enMale": "Target didn't show up. Hard to forget that.",
                "frMale": "La cible s'est pas montr\u00e9e. Difficile \u00e0 oublier.",
                "frFemale": "La cible s'est pas montr\u00e9e. Difficile \u00e0 oublier.",
                "deMale": "Das Ziel ist nicht aufgetaucht. Es ist schwer, sowas zu vergessen.",
                "deFemale": "Das Ziel ist nicht aufgetaucht. Es ist schwer, sowas zu vergessen."
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            "LocalizedOptionText": {
                "enMale": "I remember.",
                "frMale": "Je m'en souviens.",
                "frFemale": "Je m'en souviens.",
                "deMale": "Ich erinnere mich.",
                "deFemale": "Ich erinnere mich."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Find something out?",
            "LocalizedText": {
                "enMale": "Find something out?",
                "frMale": "Tu as trouv\u00e9 quelque chose ?",
                "frFemale": "Tu as trouv\u00e9 quelque chose ?",
                "deMale": "Hast du etwas herausgefunden?",
                "deFemale": "Hast du etwas herausgefunden?"
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            "LocalizedOptionText": {
                "enMale": "What about him?",
                "frMale": "Des trucs sur lui ?",
                "frFemale": "Des trucs sur lui ?",
                "deMale": "Was ist mit ihm?",
                "deFemale": "Was ist mit ihm?"
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            "SpeakerB62Id": "0000000",
            "Text": "Don't remember an \"Izak.\"",
            "LocalizedText": {
                "enMale": "Don't remember an \"Izak.\"",
                "frMale": "\"Izak\", \u00e7a me dit rien.",
                "frFemale": "\"Izak\", \u00e7a me dit rien.",
                "deMale": "An einen \"Izak\" kann ich mich nicht erinnern.",
                "deFemale": "An einen \"Izak\" kann ich mich nicht erinnern."
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            "LocalizedOptionText": {
                "enMale": "Not really.",
                "frMale": "Pas vraiment.",
                "frFemale": "Pas vraiment.",
                "deMale": "Nicht wirklich.",
                "deFemale": "Nicht wirklich."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Can't exactly blame you for that, since we never actually met him.",
            "LocalizedText": {
                "enMale": "Can't exactly blame you for that, since we never actually met him.",
                "frMale": "Je peux pas t'en vouloir, puisqu'on l'a jamais rencontr\u00e9.",
                "frFemale": "Je peux pas t'en vouloir, puisqu'on l'a jamais rencontr\u00e9.",
                "deMale": "Das kann ich Euch nicht vorwerfen, da wir ihn nie wirklich getroffen haben.",
                "deFemale": "Das kann ich Euch nicht vorwerfen, da wir ihn nie wirklich getroffen haben."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "A little bit.",
            "LocalizedText": {
                "enMale": "A little bit.",
                "frMale": "Un petit truc.",
                "frFemale": "Un petit truc.",
                "deMale": "Ein wenig.",
                "deFemale": "Ein wenig."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Everything else has sort of dead-ended, thought maybe I'd try to see what I could find on him.",
            "LocalizedText": {
                "enMale": "Everything else has sort of dead-ended, thought maybe I'd try to see what I could find on him.",
                "frMale": "Tout le reste a plus ou moins fini en impasse. Je me suis dit que je devrais essayer de trouver des trucs sur lui.",
                "frFemale": "Tout le reste a plus ou moins fini en impasse. Je me suis dit que je devrais essayer de trouver des trucs sur lui.",
                "deMale": "Alles andere waren nur Sackgassen, da dachte ich mir, ich versuche etwas \u00fcber ihn herauszufinden.",
                "deFemale": "Alles andere waren nur Sackgassen, da dachte ich mir, ich versuche etwas \u00fcber ihn herauszufinden."
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        "1038": {
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "He's SIS, no surprise there. So there's not much to find.",
            "LocalizedText": {
                "enMale": "He's SIS, no surprise there. So there's not much to find.",
                "frMale": "Il est du SIS, pas de surprise. Alors on en sait pas grand-chose.",
                "frFemale": "Il est du SIS, pas de surprise. Alors on en sait pas grand-chose.",
                "deMale": "Er ist vom SID, also wen wundert's. Es gibt nicht viel zu entdecken.",
                "deFemale": "Er ist vom SID, also wen wundert's. Es gibt nicht viel zu entdecken."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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        "1042": {
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Except for this: He's assigned to Project 32. The same project all my relatives seem to be associated with.",
            "LocalizedText": {
                "enMale": "Except for this: He's assigned to Project 32. The same project all my relatives seem to be associated with.",
                "frMale": "Except\u00e9 \u00e7a : il est assign\u00e9 au projet 32. Le projet qui semble concerner toute ma famille.",
                "frFemale": "Except\u00e9 \u00e7a : il est assign\u00e9 au projet 32. Le projet qui semble concerner toute ma famille.",
                "deMale": "Au\u00dfer dem hier: Er ist Projekt 32 zugeteilt. Das gleiche Projekt, mit dem anscheinend alle meine Verwandten etwas zu tun haben.",
                "deFemale": "Au\u00dfer dem hier: Er ist Projekt 32 zugeteilt. Das gleiche Projekt, mit dem anscheinend alle meine Verwandten etwas zu tun haben."
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            "SpeakerB62Id": "0000000",
            "Text": "You got any idea what that means?",
            "LocalizedText": {
                "enMale": "You got any idea what that means?",
                "frMale": "Tu sais ce que \u00e7a peut vouloir dire ?",
                "frFemale": "Tu sais ce que \u00e7a peut vouloir dire ?",
                "deMale": "Hast du eine Ahnung, was das hei\u00dft?",
                "deFemale": "Hast du eine Ahnung, was das hei\u00dft?"
            },
            "LocalizedOptionText": {
                "enMale": "Meaning what?",
                "frMale": "Qu'est-ce que \u00e7a veut dire ?",
                "frFemale": "Qu'est-ce que \u00e7a veut dire ?",
                "deMale": "Das bedeutet?",
                "deFemale": "Das bedeutet?"
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "You should head to one of Nar Shaddaa's casinos and play that number. Probably make some credits.",
            "LocalizedText": {
                "enMale": "You should head to one of Nar Shaddaa's casinos and play that number. Probably make some credits.",
                "frMale": "Tu devrais aller dans un casino de Nar Shaddaa et miser sur ce nombre. Tu gagnerais s\u00fbrement des cr\u00e9dits.",
                "frFemale": "Tu devrais aller dans un casino de Nar Shaddaa et miser sur ce nombre. Tu gagnerais s\u00fbrement des cr\u00e9dits.",
                "deMale": "Du solltest eins der Casinos auf Nar Shaddaa besuchen und auf diese Zahl setzen. Du w\u00fcrdest wahrscheinlich ein paar Credits gewinnen.",
                "deFemale": "Du solltest eins der Casinos auf Nar Shaddaa besuchen und auf diese Zahl setzen. Du w\u00fcrdest wahrscheinlich ein paar Credits gewinnen."
            },
            "LocalizedOptionText": {
                "enMale": "Your lucky number.",
                "frMale": "Ton nombre porte-bonheur.",
                "frFemale": "Ton nombre porte-bonheur.",
                "deMale": "Deine Gl\u00fcckszahl.",
                "deFemale": "Deine Gl\u00fcckszahl."
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            "SpeakerB62Id": "0000000",
            "Text": "I think we could've guessed that.",
            "LocalizedText": {
                "enMale": "I think we could've guessed that.",
                "frMale": "Je crois qu'on aurait pu le deviner.",
                "frFemale": "Je crois qu'on aurait pu le deviner.",
                "deMale": "Ich denke, das h\u00e4tten wir auch erraten k\u00f6nnen.",
                "deFemale": "Ich denke, das h\u00e4tten wir auch erraten k\u00f6nnen."
            },
            "LocalizedOptionText": {
                "enMale": "No surprise there.",
                "frMale": "C'est pas surprenant.",
                "frFemale": "C'est pas surprenant.",
                "deMale": "Keine gro\u00dfe \u00dcberraschung.",
                "deFemale": "Keine gro\u00dfe \u00dcberraschung."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Yeah, it's not exactly a huge revelation.",
            "LocalizedText": {
                "enMale": "Yeah, it's not exactly a huge revelation.",
                "frMale": "Ouais, c'est pas vraiment une grosse nouveaut\u00e9.",
                "frFemale": "Ouais, c'est pas vraiment une grosse nouveaut\u00e9.",
                "deMale": "Ja, es ist nicht gerade eine Wahnsinnsenth\u00fcllung.",
                "deFemale": "Ja, es ist nicht gerade eine Wahnsinnsenth\u00fcllung."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Right now I feel like maybe gambling isn't a great idea.",
            "LocalizedText": {
                "enMale": "Right now I feel like maybe gambling isn't a great idea.",
                "frMale": "Honn\u00eatement, j'ai pas l'impression que ce soit le moment de jouer.",
                "frFemale": "Honn\u00eatement, j'ai pas l'impression que ce soit le moment de jouer.",
                "deMale": "Ich glaube nicht, dass Gl\u00fccksspiele momentan eine gute Idee w\u00e4ren.",
                "deFemale": "Ich glaube nicht, dass Gl\u00fccksspiele momentan eine gute Idee w\u00e4ren."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I don't know yet. He's important, though, I can tell you that much.",
            "LocalizedText": {
                "enMale": "I don't know yet. He's important, though, I can tell you that much.",
                "frMale": "Pas encore. Mais il est important, \u00e7a j'en suis certaine.",
                "frFemale": "Pas encore. Mais il est important, \u00e7a j'en suis certaine.",
                "deMale": "Das wei\u00df ich noch nicht. Er ist wichtig, soviel kann ich schon mal sagen.",
                "deFemale": "Das wei\u00df ich noch nicht. Er ist wichtig, soviel kann ich schon mal sagen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Searching for his name tripped all kinds of security. So... don't be surprised if a lot of uniforms are looking for us.",
            "LocalizedText": {
                "enMale": "Searching for his name tripped all kinds of security. So... don't be surprised if a lot of uniforms are looking for us.",
                "frMale": "Quand j'ai fait des recherches sur lui, \u00e7a a d\u00e9clench\u00e9 un tas de s\u00e9curit\u00e9s. Alors t'\u00e9tonne pas si on est recherch\u00e9s par des uniformes.",
                "frFemale": "Quand j'ai fait des recherches sur lui, \u00e7a a d\u00e9clench\u00e9 un tas de s\u00e9curit\u00e9s. Alors t'\u00e9tonne pas si on est recherch\u00e9es par des uniformes.",
                "deMale": "Die Suche nach seinem Namen hat jede Menge Sicherheitsma\u00dfnahmen ausgel\u00f6st. Wundert Euch also nicht, wenn viele Uniformen nach uns suchen.",
                "deFemale": "Die Suche nach seinem Namen hat jede Menge Sicherheitsma\u00dfnahmen ausgel\u00f6st. Wundert Euch also nicht, wenn viele Uniformen nach uns suchen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I think I might take up a new hobby for a while. A safer one. Like nexu grooming.",
            "LocalizedText": {
                "enMale": "I think I might take up a new hobby for a while. A safer one. Like nexu grooming.",
                "frMale": "Je crois que je vais me trouver un nouveau loisir. Plus s\u00fbr. Comme le toilettage de nexus.",
                "frFemale": "Je crois que je vais me trouver un nouveau loisir. Plus s\u00fbr. Comme le toilettage de nexus.",
                "deMale": "Ich glaube, ich suche mir ein neues Hobby. Ein weniger gef\u00e4hrliches. Wie Nexu-Fellpflege.",
                "deFemale": "Ich glaube, ich suche mir ein neues Hobby. Ein weniger gef\u00e4hrliches. Wie Nexu-Fellpflege."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Mind holding my hand while I do something stupid?",
            "LocalizedText": {
                "enMale": "Mind holding my hand while I do something stupid?",
                "frMale": "Tu veux bien me tenir la main pendant que je fais un truc stupide ?",
                "frFemale": "Tu veux bien me tenir la main pendant que je fais un truc stupide ?",
                "deMale": "W\u00fcrdet Ihr meine Hand halten, w\u00e4hrend ich was Dummes tue?",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Remember that datapad we got from Carteri about a million years ago? I cracked it.",
            "LocalizedText": {
                "enMale": "Remember that datapad we got from Carteri about a million years ago? I cracked it.",
                "frMale": "Tu te souviens du bloc de donn\u00e9es que Carteri nous a donn\u00e9 y a une \u00e9ternit\u00e9 ? Je l'ai pirat\u00e9.",
                "frFemale": "Tu te souviens du bloc de donn\u00e9es que Carteri nous a donn\u00e9 y a une \u00e9ternit\u00e9 ? Je l'ai pirat\u00e9.",
                "deMale": "Erinnert Ihr Euch an das Datenpad von Carteri, das wir seit ewigen Zeiten haben? Ich habe es geknackt.",
                "deFemale": "Erinnert Ihr Euch an das Datenpad von Carteri, das wir seit ewigen Zeiten haben? Ich habe es geknackt."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I got a holo frequency for Izak. Mister Project 32 himself. I can't... do this without you.",
            "LocalizedText": {
                "enMale": "I got a holo frequency for Izak. Mister Project 32 himself. I can't... do this without you.",
                "frMale": "J'ai l'holofr\u00e9quence d'Izak. Monsieur projet 32 en personne. Je peux pas... faire \u00e7a sans toi.",
                "frFemale": "J'ai l'holofr\u00e9quence d'Izak. Monsieur projet 32 en personne. Je peux pas... faire \u00e7a sans toi.",
                "deMale": "Ich habe eine Holofrequenz f\u00fcr Izak. Mister Projekt 32 h\u00f6chstpers\u00f6nlich. Ich kann das ... nicht ohne Euch tun.",
                "deFemale": "Ich habe eine Holofrequenz f\u00fcr Izak. Mister Projekt 32 h\u00f6chstpers\u00f6nlich. Ich kann das ... nicht ohne Euch tun."
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            "SpeakerB62Id": "0000000",
            "Text": "Let's see this guy.",
            "LocalizedText": {
                "enMale": "Let's see this guy.",
                "frMale": "Voyons ce type.",
                "frFemale": "Voyons ce type.",
                "deMale": "Schauen wir uns den Kerl mal an.",
                "deFemale": "Schauen wir uns den Kerl mal an."
            },
            "LocalizedOptionText": {
                "enMale": "Make the call.",
                "frMale": "Appelle.",
                "frFemale": "Appelle.",
                "deMale": "Kontaktiert ihn.",
                "deFemale": "Kontaktiert ihn."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's what I'm here for, stopping angry looks from strangers.",
            "LocalizedText": {
                "enMale": "That's what I'm here for, stopping angry looks from strangers.",
                "frMale": "C'est pour \u00e7a que je suis l\u00e0. Pour arr\u00eater les regards furieux des \u00e9trangers.",
                "frFemale": "C'est pour \u00e7a que je suis l\u00e0. Pour arr\u00eater les regards furieux des \u00e9trangers.",
                "deMale": "Daf\u00fcr bin ich da - um w\u00fctende Blicke von Fremden abzuhalten.",
                "deFemale": "Daf\u00fcr bin ich da - um w\u00fctende Blicke von Fremden abzuhalten."
            },
            "LocalizedOptionText": {
                "enMale": "Deadly holocalls. My favorite.",
                "frMale": "Les holo-appels mortels. J'adore.",
                "frFemale": "Les holo-appels mortels. J'adore.",
                "deMale": "T\u00f6dliche Hologespr\u00e4che. Wie sch\u00f6n.",
                "deFemale": "T\u00f6dliche Hologespr\u00e4che. Wie sch\u00f6n."
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "ChildIds": [
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's no way he'll answer questions for you.",
            "LocalizedText": {
                "enMale": "There's no way he'll answer questions for you.",
                "frMale": "\u00c7a m'\u00e9tonnerait qu'il r\u00e9ponde \u00e0 tes questions.",
                "frFemale": "\u00c7a m'\u00e9tonnerait qu'il r\u00e9ponde \u00e0 tes questions.",
                "deMale": "Niemals wird er dir deine Fragen beantworten.",
                "deFemale": "Niemals wird er dir deine Fragen beantworten."
            },
            "LocalizedOptionText": {
                "enMale": "He's not going to talk.",
                "frMale": "Il parlera pas.",
                "frFemale": "Il parlera pas.",
                "deMale": "Er wird nicht reden.",
                "deFemale": "Er wird nicht reden."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "That's what you're here for. I thought having the biggest bounty hunter in the galaxy backing me up might help.",
            "LocalizedText": {
                "enMale": "That's what you're here for. I thought having the biggest bounty hunter in the galaxy backing me up might help.",
                "frMale": "C'est pour \u00e7a que tu es l\u00e0. Je me suis dit qu'avoir le plus grand chasseur de primes de la galaxie avec moi pourrait m'aider.",
                "frFemale": "C'est pour \u00e7a que tu es l\u00e0. Je me suis dit qu'avoir la plus grande chasseuse de primes de la galaxie avec moi pourrait m'aider.",
                "deMale": "Daf\u00fcr seid Ihr da. Ich dachte, wenn mir der gr\u00f6\u00dfte Kopfgeldj\u00e4ger in der Galaxis zur Seite steht, k\u00f6nnte das helfen.",
                "deFemale": "Daf\u00fcr seid Ihr da. Ich dachte, wenn mir der gr\u00f6\u00dfte Kopfgeldj\u00e4ger in der Galaxis zur Seite steht, k\u00f6nnte das helfen."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Perfect! Just sort of stand there and look imposing. Pretty much like you always do.",
            "LocalizedText": {
                "enMale": "Perfect! Just sort of stand there and look imposing. Pretty much like you always do.",
                "frMale": "Parfait ! Tu as qu'\u00e0 rester l\u00e0 et avoir l'air mena\u00e7ant. Un peu comme d'habitude, en fait.",
                "frFemale": "Parfait ! Tu as qu'\u00e0 rester l\u00e0 et avoir l'air mena\u00e7ant. Un peu comme d'habitude, en fait.",
                "deMale": "Perfekt! Stellt Euch einfach hin und seht imposant aus. Also eigentlich alles so wie immer.",
                "deFemale": "Perfekt! Stellt Euch einfach hin und seht imposant aus. Also eigentlich alles so wie immer."
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        "1070": {
            "NodeId": 1070,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Want to take bets on whether he's ten meters tall and breathes fire? Right. Quit stalling, Mako...",
            "LocalizedText": {
                "enMale": "Want to take bets on whether he's ten meters tall and breathes fire? Right. Quit stalling, Mako...",
                "frMale": "Tu paries qu'il mesure dix m\u00e8tres et qu'il crache du feu ? Bon. Arr\u00eate de tra\u00eener, Mako...",
                "frFemale": "Tu paries qu'il mesure dix m\u00e8tres et qu'il crache du feu ? Bon. Arr\u00eate de tra\u00eener, Mako...",
                "deMale": "Wollen wir Wetten abschlie\u00dfen, ob er zehn Meter gro\u00df ist und Feuer spuckt? In Ordnung. H\u00f6r auf, es vor dir herzuschieben, Mako ...",
                "deFemale": "Wollen wir Wetten abschlie\u00dfen, ob er zehn Meter gro\u00df ist und Feuer spuckt? In Ordnung. H\u00f6r auf, es vor dir herzuschieben, Mako ..."
            },
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            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "1071": {
            "NodeId": 1071,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "1072": {
            "NodeId": 1072,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "ChildIds": [
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            "GenericNodeNumber": 0
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        "1073": {
            "NodeId": 1073,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
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            "SpeakerB62Id": "4MeWtxD",
            "Text": "What's this?",
            "LocalizedText": {
                "enMale": "What's this?",
                "frMale": "Qu'est-ce que c'est ?",
                "frFemale": "Qu'est-ce que c'est ?",
                "deMale": "Was soll das?",
                "deFemale": "Was soll das?"
            },
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            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Okay, before we get started, let's set something straight: My name is Mako. M-A-K-O. Got it?",
            "LocalizedText": {
                "enMale": "Okay, before we get started, let's set something straight: My name is Mako. M-A-K-O. Got it?",
                "frMale": "OK, avant toute chose, on va \u00eatre clairs sur un point : mon nom est Mako. M-A-K-O. Compris ?",
                "frFemale": "OK, avant toute chose, on va \u00eatre clairs sur un point : mon nom est Mako. M-A-K-O. Compris ?",
                "deMale": "Gut, bevor wir anfangen, m\u00f6chte ich eins klar stellen: Mein Name ist Mako. M-A-K-O. Kapiert?",
                "deFemale": "Gut, bevor wir anfangen, m\u00f6chte ich eins klar stellen: Mein Name ist Mako. M-A-K-O. Kapiert?"
            },
            "CnvAlienVONode": -1,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Call me \"Coral\" and so help me, I will find a way to punch you through the holonet.",
            "LocalizedText": {
                "enMale": "Call me \"Coral\" and so help me, I will find a way to punch you through the holonet.",
                "frMale": "Si vous m'appelez \"Corail\", je vous jure que je trouverai un moyen de vous botter les fesses via l'HoloNet.",
                "frFemale": "Si vous m'appelez \"Corail\", je vous jure que je trouverai un moyen de vous botter les fesses via l'HoloNet.",
                "deMale": "Nennt mich \"Coral\" und ich werde einen Weg finden, Euch \u00fcber das HoloNetz eine zu verpassen.",
                "deFemale": "Nennt mich \"Coral\" und ich werde einen Weg finden, Euch \u00fcber das HoloNetz eine zu verpassen."
            },
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            "SpeakerB62Id": "4MeWtxD",
            "Text": "Mako? Now that's a name I never thought I'd hear again.",
            "LocalizedText": {
                "enMale": "Mako? Now that's a name I never thought I'd hear again.",
                "frMale": "Mako ? J'aurais pas cru que j'entendrais \u00e0 nouveau ce nom un jour.",
                "frFemale": "Mako ? J'aurais pas cru que j'entendrais \u00e0 nouveau ce nom un jour.",
                "deMale": "Mako? Das ist ein Name, von dem ich dachte, ich w\u00fcrde ihn nie wieder h\u00f6ren.",
                "deFemale": "Mako? Das ist ein Name, von dem ich dachte, ich w\u00fcrde ihn nie wieder h\u00f6ren."
            },
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We want answers. Start talking.",
            "LocalizedText": {
                "enMale": "We want answers. Start talking.",
                "frMale": "On veut des r\u00e9ponses. Parlez.",
                "frFemale": "On veut des r\u00e9ponses. Parlez.",
                "deMale": "Wir wollen Antworten. Sofort.",
                "deFemale": "Wir wollen Antworten. Sofort."
            },
            "LocalizedOptionText": {
                "enMale": "This isn't a social call.",
                "frMale": "C'est pas un appel de courtoisie.",
                "frFemale": "C'est pas un appel de courtoisie.",
                "deMale": "Das ist kein freundschaftliches Geplauder.",
                "deFemale": "Das ist kein freundschaftliches Geplauder."
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                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "IsAmbient": false,
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "1084": {
            "NodeId": 1084,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's like a family reunion with your long-lost SIS goon.",
            "LocalizedText": {
                "enMale": "It's like a family reunion with your long-lost SIS goon.",
                "frMale": "On dirait une r\u00e9union de famille avec ton vieux gorille du SIS.",
                "frFemale": "On dirait une r\u00e9union de famille avec ton vieux gorille du SIS.",
                "deMale": "Wie eine Familienzusammenf\u00fchrung mit deinem lang verschollenen SID-Schl\u00e4ger.",
                "deFemale": "Wie eine Familienzusammenf\u00fchrung mit deinem lang verschollenen SID-Schl\u00e4ger."
            },
            "LocalizedOptionText": {
                "enMale": "That's adorable, Mako.",
                "frMale": "C'est mignon, Mako.",
                "frFemale": "C'est mignon, Mako.",
                "deMale": "Das ist allerliebst, Mako.",
                "deFemale": "Das ist allerliebst, Mako."
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        "1085": {
            "NodeId": 1085,
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            "MinLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're the first person who didn't insist she was Coral.",
            "LocalizedText": {
                "enMale": "You're the first person who didn't insist she was Coral.",
                "frMale": "Vous \u00eates la premi\u00e8re personne \u00e0 pas la prendre pour Corail.",
                "frFemale": "Vous \u00eates la premi\u00e8re personne \u00e0 pas la prendre pour Corail.",
                "deMale": "Ihr seid die erste Person, die nicht darauf besteht, dass sie Coral ist.",
                "deFemale": "Ihr seid die erste Person, die nicht darauf besteht, dass sie Coral ist."
            },
            "LocalizedOptionText": {
                "enMale": "You know who she is?",
                "frMale": "Vous savez qui elle est ?",
                "frFemale": "Vous savez qui elle est ?",
                "deMale": "Ihr wisst, wer sie ist?",
                "deFemale": "Ihr wisst, wer sie ist?"
            },
            "CnvAlienVONode": -1,
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        "1086": {
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            "SpeakerB62Id": "4MeWtxD",
            "Text": "I can imagine. Mako's been presumed dead for twenty years. No one was expecting her to turn up now.",
            "LocalizedText": {
                "enMale": "I can imagine. Mako's been presumed dead for twenty years. No one was expecting her to turn up now.",
                "frMale": "\u00c7a m'\u00e9tonne pas. \u00c7a fait vingt ans que Mako est pr\u00e9sum\u00e9e morte. Personne ne s'attendait \u00e0 la voir r\u00e9appara\u00eetre.",
                "frFemale": "\u00c7a m'\u00e9tonne pas. \u00c7a fait vingt ans que Mako est pr\u00e9sum\u00e9e morte. Personne ne s'attendait \u00e0 la voir r\u00e9appara\u00eetre.",
                "deMale": "Das kann ich mir vorstellen. Mako wird seit zwanzig Jahren f\u00fcr tot gehalten. Niemand hat damit gerechnet, dass sie jetzt auftaucht.",
                "deFemale": "Das kann ich mir vorstellen. Mako wird seit zwanzig Jahren f\u00fcr tot gehalten. Niemand hat damit gerechnet, dass sie jetzt auftaucht."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Yeah, I've got all kinds of warm fuzzies right now.",
            "LocalizedText": {
                "enMale": "Yeah, I've got all kinds of warm fuzzies right now.",
                "frMale": "Ouais, \u00e7a me fait chaud au c\u0153ur, tout \u00e0 coup.",
                "frFemale": "Ouais, \u00e7a me fait chaud au c\u0153ur, tout \u00e0 coup.",
                "deMale": "Ja, mir ist auch gerade ganz warm und flauschig zumute.",
                "deFemale": "Ja, mir ist auch gerade ganz warm und flauschig zumute."
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            "SpeakerB62Id": "4MeWtxD",
            "Text": "Believe me, I would love to talk to Mako. I've got plenty of questions, myself.",
            "LocalizedText": {
                "enMale": "Believe me, I would love to talk to Mako. I've got plenty of questions, myself.",
                "frMale": "Croyez-moi, j'adorerais parler \u00e0 Mako. J'ai moi-m\u00eame pas mal de questions \u00e0 lui poser.",
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                "deFemale": "Glaubt mir, ich w\u00fcrde liebend gern mit Mako reden. Ich habe selbst viele Fragen."
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            "SpeakerB62Id": "4MeWtxD",
            "Text": "Unfortunately for both of us, I don't have much time for conversation at the moment.",
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                "enMale": "Unfortunately for both of us, I don't have much time for conversation at the moment.",
                "frMale": "Malheureusement pour nous deux, je n'ai pas le temps de discuter pour le moment.",
                "frFemale": "Malheureusement pour nous deux, je n'ai pas le temps de discuter pour le moment.",
                "deMale": "Leider habe ich im Moment nicht viel Zeit f\u00fcr eine Unterhaltung.",
                "deFemale": "Leider habe ich im Moment nicht viel Zeit f\u00fcr eine Unterhaltung."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Think it might be in your best interest to talk sooner, rather than later.",
            "LocalizedText": {
                "enMale": "Think it might be in your best interest to talk sooner, rather than later.",
                "frMale": "Je crois qu'il est dans votre int\u00e9r\u00eat de parler maintenant plut\u00f4t qu'apr\u00e8s.",
                "frFemale": "Je crois qu'il est dans votre int\u00e9r\u00eat de parler maintenant plut\u00f4t qu'apr\u00e8s.",
                "deMale": "Ich denke, es ist in Eurem Interesse, sich lieber fr\u00fcher als sp\u00e4ter zu unterhalten.",
                "deFemale": "Ich denke, es ist in Eurem Interesse, sich lieber fr\u00fcher als sp\u00e4ter zu unterhalten."
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            "LocalizedOptionText": {
                "enMale": "Make time.",
                "frMale": "Trouvez le temps.",
                "frFemale": "Trouvez le temps.",
                "deMale": "Nehmt Euch die Zeit.",
                "deFemale": "Nehmt Euch die Zeit."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "4MeWtxD",
            "Text": "My team has pinpointed Coral's location. Finding her is my priority.",
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                "enMale": "My team has pinpointed Coral's location. Finding her is my priority.",
                "frMale": "Mon \u00e9quipe a r\u00e9ussi \u00e0 localiser Corail. La trouver est ma priorit\u00e9.",
                "frFemale": "Mon \u00e9quipe a r\u00e9ussi \u00e0 localiser Corail. La trouver est ma priorit\u00e9.",
                "deMale": "Mein Team hat Corals Aufenthaltsort entdeckt. Sie zu finden, hat Priorit\u00e4t f\u00fcr mich.",
                "deFemale": "Mein Team hat Corals Aufenthaltsort entdeckt. Sie zu finden, hat Priorit\u00e4t f\u00fcr mich."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Funny how you just happen to be on your way out.",
            "LocalizedText": {
                "enMale": "Funny how you just happen to be on your way out.",
                "frMale": "Comme par hasard, vous \u00e9tiez justement sur le point de sortir.",
                "frFemale": "Comme par hasard, vous \u00e9tiez justement sur le point de sortir.",
                "deMale": "Schon komisch, dass Ihr gerade auf dem Sprung seid.",
                "deFemale": "Schon komisch, dass Ihr gerade auf dem Sprung seid."
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            "LocalizedOptionText": {
                "enMale": "What a coincidence.",
                "frMale": "Quelle co\u00efncidence.",
                "frFemale": "Quelle co\u00efncidence.",
                "deMale": "Was f\u00fcr ein Zufall.",
                "deFemale": "Was f\u00fcr ein Zufall."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "You got something better to do?",
            "LocalizedText": {
                "enMale": "You got something better to do?",
                "frMale": "Vous avez mieux \u00e0 faire ?",
                "frFemale": "Vous avez mieux \u00e0 faire ?",
                "deMale": "Habt Ihr etwas Besseres zu tun?",
                "deFemale": "Habt Ihr etwas Besseres zu tun?"
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                "enMale": "Why not?",
                "frMale": "Pourquoi pas ?",
                "frFemale": "Pourquoi pas ?",
                "deMale": "Wieso nicht?",
                "deFemale": "Wieso nicht?"
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            "SpeakerB62Id": "4MeWtxD",
            "Text": "You did manage to get me at a bad time.",
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                "enMale": "You did manage to get me at a bad time.",
                "frMale": "Vous avez effectivement r\u00e9ussi \u00e0 me joindre au mauvais moment.",
                "frFemale": "Vous avez effectivement r\u00e9ussi \u00e0 me joindre au mauvais moment.",
                "deMale": "Es ist Euch gelungen, mich zu einem schlechten Zeitpunkt zu erwischen.",
                "deFemale": "Es ist Euch gelungen, mich zu einem schlechten Zeitpunkt zu erwischen."
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            "SpeakerB62Id": "4MeWtxD",
            "Text": "Normally, I'd agree with you on that.",
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                "frMale": "En temps normal, je serais d'accord avec vous.",
                "frFemale": "En temps normal, je serais d'accord avec vous.",
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                "deFemale": "Normalerweise w\u00fcrde ich Euch zustimmen."
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            "SpeakerB62Id": "4MeWtxD",
            "Text": "Mako, a word of warning: This isn't the life you want. Whatever happens, stay away from Coral.",
            "LocalizedText": {
                "enMale": "Mako, a word of warning: This isn't the life you want. Whatever happens, stay away from Coral.",
                "frMale": "Mako, j'aime mieux vous pr\u00e9venir : ce n'est pas la vie que vous voulez. Quoi qu'il arrive, ne vous approchez pas de Corail.",
                "frFemale": "Mako, j'aime mieux vous pr\u00e9venir : ce n'est pas la vie que vous voulez. Quoi qu'il arrive, ne vous approchez pas de Corail.",
                "deMale": "Mako, eine Warnung. Das hier ist nicht das Leben, das du willst. Was immer auch geschieht, halt dich von Coral fern.",
                "deFemale": "Mako, eine Warnung. Das hier ist nicht das Leben, das du willst. Was immer auch geschieht, halt dich von Coral fern."
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            "SpeakerB62Id": "0000000",
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        "1109": {
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Why? What do you want with her? What did she do?",
            "LocalizedText": {
                "enMale": "Why? What do you want with her? What did she do?",
                "frMale": "Pourquoi ? Qu'est-ce que vous lui voulez ? Qu'est-ce qu'elle a fait ?",
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                "deFemale": "Wieso? Was wollt Ihr von ihr? Was hat sie getan?"
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            "SpeakerB62Id": "4MeWtxD",
            "Text": "She's killed most of the people involved in Project 32.",
            "LocalizedText": {
                "enMale": "She's killed most of the people involved in Project 32.",
                "frMale": "Elle a tu\u00e9 la plupart des personnes impliqu\u00e9es dans le projet 32.",
                "frFemale": "Elle a tu\u00e9 la plupart des personnes impliqu\u00e9es dans le projet 32.",
                "deMale": "Sie hat fast alle Leute get\u00f6tet, die in Projekt 32 involviert waren.",
                "deFemale": "Sie hat fast alle Leute get\u00f6tet, die in Projekt 32 involviert waren."
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "4MeWtxD",
            "Text": "I can only assume she'll try to kill you, too. She's gotten almost everyone else.",
            "LocalizedText": {
                "enMale": "I can only assume she'll try to kill you, too. She's gotten almost everyone else.",
                "frMale": "Je ne peux qu'imaginer qu'elle va essayer de vous tuer aussi. Elle a eu presque tous les autres.",
                "frFemale": "Je ne peux qu'imaginer qu'elle va essayer de vous tuer aussi. Elle a eu presque tous les autres.",
                "deMale": "Ich kann nur vermuten, dass sie auch versuchen wird, dich zu t\u00f6ten. Sie hat beinahe alle au\u00dfer dir schon erwischt.",
                "deFemale": "Ich kann nur vermuten, dass sie auch versuchen wird, dich zu t\u00f6ten. Sie hat beinahe alle au\u00dfer dir schon erwischt."
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "She wanted you to fight those girls on Dromund Kaas, Mako. Got what she wanted no matter who won.",
            "LocalizedText": {
                "enMale": "She wanted you to fight those girls on Dromund Kaas, Mako. Got what she wanted no matter who won.",
                "frMale": "Elle voulait que tu combattes ces filles sur Dromund Kaas, Mako. Elle gagnait, quel que soit le vainqueur.",
                "frFemale": "Elle voulait que tu combattes ces filles sur Dromund Kaas, Mako. Elle gagnait, quel que soit le vainqueur.",
                "deMale": "Sie wollte, dass du gegen diese M\u00e4dchen auf Dromund Kaas k\u00e4mpfst, Mako. Sie wusste, sie bekommt, was sie will - ganz egal, wer gewinnt.",
                "deFemale": "Sie wollte, dass du gegen diese M\u00e4dchen auf Dromund Kaas k\u00e4mpfst, Mako. Sie wusste, sie bekommt, was sie will - ganz egal, wer gewinnt."
            },
            "LocalizedOptionText": {
                "enMale": "She set us up.",
                "frMale": "Elle nous a pi\u00e9g\u00e9s.",
                "frFemale": "Elle nous a pi\u00e9g\u00e9es.",
                "deMale": "Sie hat uns reingelegt.",
                "deFemale": "Sie hat uns reingelegt."
            },
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                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "1117": {
            "NodeId": 1117,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "That low-down, motherless rancor! I knew it was fishy, and I walked right into it! I am such an idiot!",
            "LocalizedText": {
                "enMale": "That low-down, motherless rancor! I knew it was fishy, and I walked right into it! I am such an idiot!",
                "frMale": "L'ignoble rancor sans m\u00e8re ! Je savais que \u00e7a sentait mauvais, et pourtant j'ai march\u00e9 dedans ! Je suis stupide !",
                "frFemale": "L'ignoble rancor sans m\u00e8re ! Je savais que \u00e7a sentait mauvais, et pourtant j'ai march\u00e9 dedans ! Je suis stupide !",
                "deMale": "Dieser gemeine, mutterlose Rancor! Mir war klar, dass etwas nicht stimmte, und ich hab's trotzdem getan! Ich bin so d\u00e4mlich!",
                "deFemale": "Dieser gemeine, mutterlose Rancor! Mir war klar, dass etwas nicht stimmte, und ich hab's trotzdem getan! Ich bin so d\u00e4mlich!"
            },
            "CnvAlienVONode": -1,
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            "NodeId": 1118,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "She's killed a lot of SIS. Seems to me you need to hire some outside assistance.",
            "LocalizedText": {
                "enMale": "She's killed a lot of SIS. Seems to me you need to hire some outside assistance.",
                "frMale": "Elle a tu\u00e9 beaucoup d'agents du SIS. J'ai l'impression que vous allez avoir besoin d'une aide ext\u00e9rieure.",
                "frFemale": "Elle a tu\u00e9 beaucoup d'agents du SIS. J'ai l'impression que vous allez avoir besoin d'une aide ext\u00e9rieure.",
                "deMale": "Sie hat viele SID-Leute get\u00f6tet. Es scheint, als m\u00fcsstet Ihr Euch Hilfe von drau\u00dfen holen.",
                "deFemale": "Sie hat viele SID-Leute get\u00f6tet. Es scheint, als m\u00fcsstet Ihr Euch Hilfe von drau\u00dfen holen."
            },
            "LocalizedOptionText": {
                "enMale": "Sounds like you need help.",
                "frMale": "On dirait que vous avez besoin d'aide.",
                "frFemale": "On dirait que vous avez besoin d'aide.",
                "deMale": "Klingt, also k\u00f6nntet Ihr Hilfe gebrauchen.",
                "deFemale": "Klingt, also k\u00f6nntet Ihr Hilfe gebrauchen."
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "NodeId": 1119,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You haven't given us a whole lot of reason to believe what you say.",
            "LocalizedText": {
                "enMale": "You haven't given us a whole lot of reason to believe what you say.",
                "frMale": "Vous nous avez pas donn\u00e9 beaucoup de raisons de croire ce que vous dites.",
                "frFemale": "Vous nous avez pas donn\u00e9 beaucoup de raisons de croire ce que vous dites.",
                "deMale": "Ihr habt uns nicht viel Grund dazu gegeben, Euch zu glauben.",
                "deFemale": "Ihr habt uns nicht viel Grund dazu gegeben, Euch zu glauben."
            },
            "LocalizedOptionText": {
                "enMale": "Why should we trust you?",
                "frMale": "Pourquoi on vous croirait ?",
                "frFemale": "Pourquoi on vous croirait ?",
                "deMale": "Wieso sollten wir Euch vertrauen?",
                "deFemale": "Wieso sollten wir Euch vertrauen?"
            },
            "CnvAlienVONode": -1,
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            "NodeId": 1120,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "4MeWtxD",
            "Text": "Believe what you like. I'm afraid I'm still out of time.",
            "LocalizedText": {
                "enMale": "Believe what you like. I'm afraid I'm still out of time.",
                "frMale": "Croyez ce que vous voulez, je crains de ne pas avoir plus de temps.",
                "frFemale": "Croyez ce que vous voulez, je crains de ne pas avoir plus de temps.",
                "deMale": "Glaubt, was Ihr wollt. Ich f\u00fcrchte, ich habe keine Zeit mehr.",
                "deFemale": "Glaubt, was Ihr wollt. Ich f\u00fcrchte, ich habe keine Zeit mehr."
            },
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        "1121": {
            "NodeId": 1121,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "4MeWtxD",
            "Text": "This operation fails, hunter, I might just give you a call.",
            "LocalizedText": {
                "enMale": "This operation fails, hunter, I might just give you a call.",
                "frMale": "Si cette op\u00e9ration \u00e9choue, chasseur, je vous appellerai.",
                "frFemale": "Si cette op\u00e9ration \u00e9choue, chasseuse, je vous appellerai.",
                "deMale": "Wenn diese Operation fehlschl\u00e4gt, kontaktiere ich Euch vielleicht, J\u00e4ger.",
                "deFemale": "Wenn diese Operation fehlschl\u00e4gt, kontaktiere ich Euch vielleicht, J\u00e4ger."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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        "1124": {
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            "SpeakerB62Id": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "4MeWtxD",
            "Text": "Mako, I'll contact you after my team's taken Coral into custody. We have a lot to talk about. Izak out.",
            "LocalizedText": {
                "enMale": "Mako, I'll contact you after my team's taken Coral into custody. We have a lot to talk about. Izak out.",
                "frMale": "Mako, je vous contacte d\u00e8s que mon \u00e9quipe a boucl\u00e9 Corail. On a beaucoup de choses \u00e0 se dire. Termin\u00e9.",
                "frFemale": "Mako, je vous contacte d\u00e8s que mon \u00e9quipe a boucl\u00e9 Corail. On a beaucoup de choses \u00e0 se dire. Termin\u00e9.",
                "deMale": "Mako, ich werde dich kontaktieren, sobald mein Team Coral festgenommen hat. Wir haben viel zu bereden. Izak Ende.",
                "deFemale": "Mako, ich werde dich kontaktieren, sobald mein Team Coral festgenommen hat. Wir haben viel zu bereden. Izak Ende."
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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        "1128": {
            "NodeId": 1128,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
        },
        "1129": {
            "NodeId": 1129,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "I'm intercepting all his outgoing transmissions. Looks like... yes, I have the coordinates he's sending out.",
            "LocalizedText": {
                "enMale": "I'm intercepting all his outgoing transmissions. Looks like... yes, I have the coordinates he's sending out.",
                "frMale": "J'intercepte toutes ses transmissions sortantes. On dirait que... oui, j'ai les coordonn\u00e9es qu'il envoie.",
                "frFemale": "J'intercepte toutes ses transmissions sortantes. On dirait que... oui, j'ai les coordonn\u00e9es qu'il envoie.",
                "deMale": "Ich fange alle seine ausgehenden \u00dcbertragungen ab. Sieht aus als ... Ja, ich habe die Koordinaten, die er versendet.",
                "deFemale": "Ich fange alle seine ausgehenden \u00dcbertragungen ab. Sieht aus als ... Ja, ich habe die Koordinaten, die er versendet."
            },
            "CnvAlienVONode": -1,
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        },
        "1130": {
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Got to be where she's hiding.",
            "LocalizedText": {
                "enMale": "Got to be where she's hiding.",
                "frMale": "\u00c7a doit \u00eatre l\u00e0 qu'elle se cache.",
                "frFemale": "\u00c7a doit \u00eatre l\u00e0 qu'elle se cache.",
                "deMale": "Das muss ihr Versteck sein.",
                "deFemale": "Das muss ihr Versteck sein."
            },
            "LocalizedOptionText": {
                "enMale": "Coral's location.",
                "frMale": "L'emplacement de Corail.",
                "frFemale": "L'emplacement de Corail.",
                "deMale": "Corals Aufenthaltsort.",
                "deFemale": "Corals Aufenthaltsort."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're doing real well at this, \"waiting to hear back from Izak\" stuff so far.",
            "LocalizedText": {
                "enMale": "You're doing real well at this, \"waiting to hear back from Izak\" stuff so far.",
                "frMale": "Jusque-l\u00e0, tu appliques bien la r\u00e8gle du \"on attend qu'Izak nous recontacte\".",
                "frFemale": "Jusque-l\u00e0, tu appliques bien la r\u00e8gle du \"on attend qu'Izak nous recontacte\".",
                "deMale": "Bisher bist du sehr erfolgreich darin, darauf zu warten, dass Izak sich meldet.",
                "deFemale": "Bisher bist du sehr erfolgreich darin, darauf zu warten, dass Izak sich meldet."
            },
            "LocalizedOptionText": {
                "enMale": "You're waiting patiently.",
                "frMale": "Tu attends gentiment.",
                "frFemale": "Tu attends gentiment.",
                "deMale": "Du wartest geduldig.",
                "deFemale": "Du wartest geduldig."
            },
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        "1132": {
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            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't think you want to be more involved in this than you already are.",
            "LocalizedText": {
                "enMale": "I don't think you want to be more involved in this than you already are.",
                "frMale": "Je crois pas que tu veuilles t'impliquer l\u00e0-dedans plus que tu l'es d\u00e9j\u00e0.",
                "frFemale": "Je crois pas que tu veuilles t'impliquer l\u00e0-dedans plus que tu l'es d\u00e9j\u00e0.",
                "deMale": "Ich glaube nicht, dass du dich noch mehr einmischen solltest, als du es ohnehin schon getan hast.",
                "deFemale": "Ich glaube nicht, dass du dich noch mehr einmischen solltest, als du es ohnehin schon getan hast."
            },
            "LocalizedOptionText": {
                "enMale": "Bad idea.",
                "frMale": "Mauvaise id\u00e9e.",
                "frFemale": "Mauvaise id\u00e9e.",
                "deMale": "Keine gute Idee.",
                "deFemale": "Keine gute Idee."
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                "Md6ozhL": {
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
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            "ChildIds": [
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "That's exactly what I was thinking.",
            "LocalizedText": {
                "enMale": "That's exactly what I was thinking.",
                "frMale": "C'est exactement ce que je pensais.",
                "frFemale": "C'est exactement ce que je pensais.",
                "deMale": "Ich dachte gerade genau dasselbe.",
                "deFemale": "Ich dachte gerade genau dasselbe."
            },
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            "NodeId": 1134,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Did you hear me say, \"Sure, Izak, I'll just sit here, twiddling my thumbs, until you call back!\"?",
            "LocalizedText": {
                "enMale": "Did you hear me say, \"Sure, Izak, I'll just sit here, twiddling my thumbs, until you call back!\"?",
                "frMale": "Est-ce que tu m'as entendue dire \"Bien s\u00fbr, Izak, je reste l\u00e0 \u00e0 me tourner les pouces jusqu'\u00e0 ce que vous rappeliez\" ?",
                "frFemale": "Est-ce que tu m'as entendue dire \"Bien s\u00fbr, Izak, je reste l\u00e0 \u00e0 me tourner les pouces jusqu'\u00e0 ce que vous rappeliez\" ?",
                "deMale": "Habe ich etwa gesagt: \"Sicher, Izak, ich werde hier nur rumsitzen und D\u00e4umchen drehen, bis Ihr Euch meldet!\"?",
                "deFemale": "Habe ich etwa gesagt: \"Sicher, Izak, ich werde hier nur rumsitzen und D\u00e4umchen drehen, bis Ihr Euch meldet!\"?"
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Coral owes me answers, and I'm not going to get them unless I get to her first.",
            "LocalizedText": {
                "enMale": "Coral owes me answers, and I'm not going to get them unless I get to her first.",
                "frMale": "Corail me doit des r\u00e9ponses, et je les entendrai que si j'arrive \u00e0 l'avoir avant eux.",
                "frFemale": "Corail me doit des r\u00e9ponses, et je les entendrai que si j'arrive \u00e0 l'avoir avant eux.",
                "deMale": "Coral schuldet mir Antworten und ich werde sie nur bekommen, wenn ich sie zuerst finde.",
                "deFemale": "Coral schuldet mir Antworten und ich werde sie nur bekommen, wenn ich sie zuerst finde."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I've downloaded the coordinates to the nav computer. Let's go pay my sister a friendly visit.",
            "LocalizedText": {
                "enMale": "I've downloaded the coordinates to the nav computer. Let's go pay my sister a friendly visit.",
                "frMale": "J'ai t\u00e9l\u00e9charg\u00e9 les coordonn\u00e9es dans le syst\u00e8me de navigation. On va rendre une petite visite \u00e0 ma s\u0153ur.",
                "frFemale": "J'ai t\u00e9l\u00e9charg\u00e9 les coordonn\u00e9es dans le syst\u00e8me de navigation. On va rendre une petite visite \u00e0 ma s\u0153ur.",
                "deMale": "Ich habe die Koordinaten auf den Navigationscomputer heruntergeladen. Statten wir meiner Schwester einen Freundschaftsbesuch ab.",
                "deFemale": "Ich habe die Koordinaten auf den Navigationscomputer heruntergeladen. Statten wir meiner Schwester einen Freundschaftsbesuch ab."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Because I can't tell if there's a brain in your head or just another blaster. You're all, \"shoot first and ask questions later.\"",
            "LocalizedText": {
                "enMale": "Because I can't tell if there's a brain in your head or just another blaster. You're all, \"shoot first and ask questions later.\"",
                "frMale": "Parce que j'arrive pas \u00e0 savoir si tu as un cerveau dans le cr\u00e2ne ou juste un autre blaster. Tu es du genre \u00e0 tirer d'abord et poser les questions apr\u00e8s.",
                "frFemale": "Parce que j'arrive pas \u00e0 savoir si tu as un cerveau dans le cr\u00e2ne ou juste un autre blaster. Tu es du genre \u00e0 tirer d'abord et poser les questions apr\u00e8s.",
                "deMale": "Weil ich n\u00e4mlich nicht sagen kann, ob sich in Eurem Kopf ein Gehirn oder nur noch ein Blaster befindet. Ganz nach dem Motto \"Erst schie\u00dfen, dann fragen\".",
                "deFemale": "Weil ich n\u00e4mlich nicht sagen kann, ob sich in Eurem Kopf ein Gehirn oder nur noch ein Blaster befindet. Ganz nach dem Motto \"Erst schie\u00dfen, dann fragen\"."
            },
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            "QuestRewardB62": "gmEEjy1",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm a bounty hunter. I'm not getting paid to chat.",
            "LocalizedText": {
                "enMale": "I'm a bounty hunter. I'm not getting paid to chat.",
                "frMale": "Je suis chasseur de primes. On me paie pas pour faire la discussion.",
                "frFemale": "Je suis chasseuse de primes. On me paie pas pour faire la discussion.",
                "deMale": "Ich bin ein Kopfgeldj\u00e4ger. Ich werde nicht f\u00fcrs Reden bezahlt.",
                "deFemale": "Ich bin ein Kopfgeldj\u00e4ger. Ich werde nicht f\u00fcrs Reden bezahlt."
            },
            "LocalizedOptionText": {
                "enMale": "I'm doing my job.",
                "frMale": "Je fais mon boulot.",
                "frFemale": "Je fais mon boulot.",
                "deMale": "Ich mache meine Arbeit.",
                "deFemale": "Ich mache meine Arbeit."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You don't have to yell at me. I know I've screwed up lately.",
            "LocalizedText": {
                "enMale": "You don't have to yell at me. I know I've screwed up lately.",
                "frMale": "Tu as pas besoin de me crier dessus. Je sais que j'ai pas assur\u00e9, r\u00e9cemment.",
                "frFemale": "Tu as pas besoin de me crier dessus. Je sais que j'ai pas assur\u00e9, r\u00e9cemment.",
                "deMale": "Du musst mich nicht anbr\u00fcllen. Ich wei\u00df, dass ich in letzter Zeit Mist gebaut habe.",
                "deFemale": "Du musst mich nicht anbr\u00fcllen. Ich wei\u00df, dass ich in letzter Zeit Mist gebaut habe."
            },
            "LocalizedOptionText": {
                "enMale": "I've made some bad calls.",
                "frMale": "J'ai fait des mauvais choix.",
                "frFemale": "J'ai fait des mauvais choix.",
                "deMale": "Es gab ein paar Fehlentscheidungen ...",
                "deFemale": "Es gab ein paar Fehlentscheidungen ..."
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                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You looking for an apology? Should I ask your permission before I take out a target?",
            "LocalizedText": {
                "enMale": "You looking for an apology? Should I ask your permission before I take out a target?",
                "frMale": "Tu veux des excuses ? Ou que je te demande la permission avant d'abattre une cible ?",
                "frFemale": "Tu veux des excuses ? Ou que je te demande la permission avant d'abattre une cible ?",
                "deMale": "Willst du eine Entschuldigung? Soll ich dich um Erlaubnis bitten, bevor ich ein Ziel erledige?",
                "deFemale": "Willst du eine Entschuldigung? Soll ich dich um Erlaubnis bitten, bevor ich ein Ziel erledige?"
            },
            "LocalizedOptionText": {
                "enMale": "What do you want me to do?",
                "frMale": "Qu'est-ce que tu veux que je fasse ?",
                "frFemale": "Qu'est-ce que tu veux que je fasse ?",
                "deMale": "Was soll ich deiner Ansicht nach tun?",
                "deFemale": "Was soll ich deiner Ansicht nach tun?"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "I know what we do. Just like to think that we're not running around shooting everything that moves.",
            "LocalizedText": {
                "enMale": "I know what we do. Just like to think that we're not running around shooting everything that moves.",
                "frMale": "Je sais bien ce qu'on fait. Je voudrais juste croire qu'on fait pas que se balader en tirant sur tout ce qui bouge.",
                "frFemale": "Je sais bien ce qu'on fait. Je voudrais juste croire qu'on fait pas que se balader en tirant sur tout ce qui bouge.",
                "deMale": "Ich wei\u00df, was wir tun. Ich stell mir nur gern vor, dass wir nicht blo\u00df herumlaufen und alles erschie\u00dfen, was sich bewegt.",
                "deFemale": "Ich wei\u00df, was wir tun. Ich stell mir nur gern vor, dass wir nicht blo\u00df herumlaufen und alles erschie\u00dfen, was sich bewegt."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I want to know that you think about what you're doing.",
            "LocalizedText": {
                "enMale": "I want to know that you think about what you're doing.",
                "frMale": "Je veux que tu me dises que tu r\u00e9fl\u00e9chis \u00e0 ce que tu fais.",
                "frFemale": "Je veux que tu me dises que tu r\u00e9fl\u00e9chis \u00e0 ce que tu fais.",
                "deMale": "Ich m\u00f6chte wissen, was Ihr \u00fcber das, was Ihr tut, denkt.",
                "deFemale": "Ich m\u00f6chte wissen, was Ihr \u00fcber das, was Ihr tut, denkt."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I shouldn't have said anything. You've got this covered.",
            "LocalizedText": {
                "enMale": "I shouldn't have said anything. You've got this covered.",
                "frMale": "J'aurais rien d\u00fb te dire. Tu sais d\u00e9j\u00e0 tout \u00e7a.",
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                "deMale": "Ich h\u00e4tte nichts sagen sollen. Ihr seid Euch dessen bewusst.",
                "deFemale": "Ich h\u00e4tte nichts sagen sollen. Ihr seid Euch dessen bewusst."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Like, once a week, maybe. Wouldn't want you to strain anything.",
            "LocalizedText": {
                "enMale": "Like, once a week, maybe. Wouldn't want you to strain anything.",
                "frMale": "Au moins une fois par semaine. Je voudrais pas non plus que \u00e7a t'\u00e9puise.",
                "frFemale": "Au moins une fois par semaine. Je voudrais pas non plus que \u00e7a t'\u00e9puise.",
                "deMale": "Vielleicht einmal die Woche. Man soll ja schlie\u00dflich nichts \u00fcbertreiben.",
                "deFemale": "Vielleicht einmal die Woche. Man soll ja schlie\u00dflich nichts \u00fcbertreiben."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Man, being a sociopath really does have its privileges, doesn't it?",
            "LocalizedText": {
                "enMale": "Man, being a sociopath really does have its privileges, doesn't it?",
                "frMale": "Bon sang, \u00e7a a du bon d'\u00eatre un sociopathe, tu trouves pas ?",
                "frFemale": "Bon sang, \u00e7a a du bon d'\u00eatre une sociopathe, tu trouves pas ?",
                "deMale": "Mann, es scheint wirklich Vorteile zu haben, ein Soziopath zu sein, was?",
                "deFemale": "Mann, es scheint wirklich Vorteile zu haben, ein Soziopath zu sein, was?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You got something to say, say it. Otherwise, get back to work.",
            "LocalizedText": {
                "enMale": "You got something to say, say it. Otherwise, get back to work.",
                "frMale": "Si tu as quelque chose \u00e0 dire, dis-le. Sinon, retourne travailler.",
                "frFemale": "Si tu as quelque chose \u00e0 dire, dis-le. Sinon, retourne travailler.",
                "deMale": "Wenn du etwas loswerden willst, spuck es aus. Ansonsten zur\u00fcck an die Arbeit.",
                "deFemale": "Wenn du etwas loswerden willst, spuck es aus. Ansonsten zur\u00fcck an die Arbeit."
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            "LocalizedOptionText": {
                "enMale": "Your point is?",
                "frMale": "O\u00f9 tu veux en venir ?",
                "frFemale": "O\u00f9 tu veux en venir ?",
                "deMale": "Worauf willst du hinaus?",
                "deFemale": "Worauf willst du hinaus?"
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I start letting jobs eat at me, I'm not going to last long in this business, Mako.",
            "LocalizedText": {
                "enMale": "I start letting jobs eat at me, I'm not going to last long in this business, Mako.",
                "frMale": "Si je laisse le boulot me bouffer, je ferai pas long feu dans le milieu, Mako.",
                "frFemale": "Si je laisse le boulot me bouffer, je ferai pas long feu dans le milieu, Mako.",
                "deMale": "Wenn ich damit anfange, mir meine Auftr\u00e4ge zu Herzen zu nehmen, muss ich fr\u00fcher oder sp\u00e4ter das Gesch\u00e4ft wechseln, Mako.",
                "deFemale": "Wenn ich damit anfange, mir meine Auftr\u00e4ge zu Herzen zu nehmen, muss ich fr\u00fcher oder sp\u00e4ter das Gesch\u00e4ft wechseln, Mako."
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            "LocalizedOptionText": {
                "enMale": "I can't let work get to me.",
                "frMale": "Je peux pas laisser le travail m'affecter.",
                "frFemale": "Je peux pas laisser le travail m'affecter.",
                "deMale": "Ich muss Abstand wahren.",
                "deFemale": "Ich muss Abstand wahren."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Lots of what I do gets to me. I just don't go around talking about it.",
            "LocalizedText": {
                "enMale": "Lots of what I do gets to me. I just don't go around talking about it.",
                "frMale": "Beaucoup des choses que je fais m'affectent. C'est juste que j'en parle pas.",
                "frFemale": "Beaucoup des choses que je fais m'affectent. C'est juste que j'en parle pas.",
                "deMale": "Vieles von dem, was ich tue, geht mir nahe. Ich rede nur nicht mit jedem dar\u00fcber.",
                "deFemale": "Vieles von dem, was ich tue, geht mir nahe. Ich rede nur nicht mit jedem dar\u00fcber."
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            "LocalizedOptionText": {
                "enMale": "I don't feel fine.",
                "frMale": "Je me sens pas si bien.",
                "frFemale": "Je me sens pas si bien.",
                "deMale": "Mir geht es nicht gut dabei.",
                "deFemale": "Mir geht es nicht gut dabei."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Sometimes you scare me. Can't read your mind, you know?",
            "LocalizedText": {
                "enMale": "Sometimes you scare me. Can't read your mind, you know?",
                "frMale": "Parfois, tu me fais peur. J'arrive pas \u00e0 voir clair en toi, tu sais ?",
                "frFemale": "Parfois, tu me fais peur. J'arrive pas \u00e0 voir clair en toi, tu sais ?",
                "deMale": "Manchmal macht Ihr mir Angst. Ich kann Eure Gedanken nicht lesen, wisst Ihr?",
                "deFemale": "Manchmal macht Ihr mir Angst. Ich kann Eure Gedanken nicht lesen, wisst Ihr?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I know you've got to do your job, but does that mean turning into a mindless killer?",
            "LocalizedText": {
                "enMale": "I know you've got to do your job, but does that mean turning into a mindless killer?",
                "frMale": "Je sais que tu fais ton boulot, mais est-ce que \u00e7a implique forc\u00e9ment de devenir une machine \u00e0 tuer ?",
                "frFemale": "Je sais que tu fais ton boulot, mais est-ce que \u00e7a implique forc\u00e9ment de devenir une machine \u00e0 tuer ?",
                "deMale": "Ich wei\u00df, dass Ihr Eure Arbeit erledigen m\u00fcsst, aber m\u00fcsst Ihr deshalb zu einem gewissenlosen M\u00f6rder werden?",
                "deFemale": "Ich wei\u00df, dass Ihr Eure Arbeit erledigen m\u00fcsst, aber m\u00fcsst Ihr deshalb zu einem gewissenlosen M\u00f6rder werden?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "No. I've got nothing to say to you.",
            "LocalizedText": {
                "enMale": "No. I've got nothing to say to you.",
                "frMale": "Non, je n'ai rien \u00e0 te dire.",
                "frFemale": "Non, je n'ai rien \u00e0 te dire.",
                "deMale": "Nein. Ich habe Euch nichts zu sagen.",
                "deFemale": "Nein. Ich habe Euch nichts zu sagen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Sure, bounty hunters do some nasty stuff, but you're still a human being, right?",
            "LocalizedText": {
                "enMale": "Sure, bounty hunters do some nasty stuff, but you're still a human being, right?",
                "frMale": "Bien s\u00fbr que les chasseurs de primes font parfois de sales boulots, mais tu es un \u00eatre humain, non ?",
                "frFemale": "Bien s\u00fbr que les chasseurs de primes font parfois de sales boulots, mais tu es un \u00eatre humain, non ?",
                "deMale": "Klar, Kopfgeldj\u00e4ger tun ein paar \u00fcble Dinge, aber in Euch schl\u00e4gt immer noch ein Herz, oder?",
                "deFemale": "Klar, Kopfgeldj\u00e4ger tun ein paar \u00fcble Dinge, aber in Euch schl\u00e4gt immer noch ein Herz, oder?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I like to think we're better than just hired thugs. Helps me sleep at night.",
            "LocalizedText": {
                "enMale": "I like to think we're better than just hired thugs. Helps me sleep at night.",
                "frMale": "J'ai envie de croire qu'on est plus que des mercenaires. \u00c7a m'aide \u00e0 dormir.",
                "frFemale": "J'ai envie de croire qu'on est plus que des mercenaires. \u00c7a m'aide \u00e0 dormir.",
                "deMale": "Ich mag die Vorstellung, dass wir mehr als nur bezahlte Schl\u00e4ger sind. So kann ich nachts besser schlafen.",
                "deFemale": "Ich mag die Vorstellung, dass wir mehr als nur bezahlte Schl\u00e4ger sind. So kann ich nachts besser schlafen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I'm here if you want to talk, you know? Keep me in the loop.",
            "LocalizedText": {
                "enMale": "I'm here if you want to talk, you know? Keep me in the loop.",
                "frMale": "Je suis l\u00e0 si tu as besoin de parler, d'accord ? Me mets pas \u00e0 l'\u00e9cart.",
                "frFemale": "Je suis l\u00e0 si tu as besoin de parler, d'accord ? Me mets pas \u00e0 l'\u00e9cart.",
                "deMale": "Ihr k\u00f6nnt immer mit mir dar\u00fcber reden, wisst Ihr? Sagt mir, was los ist.",
                "deFemale": "Ihr k\u00f6nnt immer mit mir dar\u00fcber reden, wisst Ihr? Sagt mir, was los ist."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I guess you aren't troubled by little things like a conscience, though. Lucky you.",
            "LocalizedText": {
                "enMale": "I guess you aren't troubled by little things like a conscience, though. Lucky you.",
                "frMale": "Mais j'imagine que tu t'encombres pas de choses comme la conscience. Quelle chance.",
                "frFemale": "Mais j'imagine que tu t'encombres pas de choses comme la conscience. Quelle chance.",
                "deMale": "Ich sch\u00e4tze, Kleinigkeiten wie ein schlechtes Gewissen belasten Euch nicht. Wie sch\u00f6n f\u00fcr Euch.",
                "deFemale": "Ich sch\u00e4tze, Kleinigkeiten wie ein schlechtes Gewissen belasten Euch nicht. Wie sch\u00f6n f\u00fcr Euch."
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            "QuestRewardB62": "nm8BQxB",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We don't have time for this. Save it for later.",
            "LocalizedText": {
                "enMale": "We don't have time for this. Save it for later.",
                "frMale": "On a pas le temps de parler. Garde \u00e7a pour plus tard.",
                "frFemale": "On a pas le temps de parler. Garde \u00e7a pour plus tard.",
                "deMale": "Wir haben keine Zeit f\u00fcr sowas. Heb's dir f\u00fcr sp\u00e4ter auf.",
                "deFemale": "Wir haben keine Zeit f\u00fcr sowas. Heb's dir f\u00fcr sp\u00e4ter auf."
            },
            "LocalizedOptionText": {
                "enMale": "Not now, Mako.",
                "frMale": "Pas maintenant, Mako.",
                "frFemale": "Pas maintenant, Mako.",
                "deMale": "Jetzt nicht, Mako.",
                "deFemale": "Jetzt nicht, Mako."
            },
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Tough. You're going to hear it now.",
            "LocalizedText": {
                "enMale": "Tough. You're going to hear it now.",
                "frMale": "Je m'en fiche. Tu vas m'\u00e9couter quand m\u00eame.",
                "frFemale": "Je m'en fiche. Tu vas m'\u00e9couter quand m\u00eame.",
                "deMale": "Pech gehabt. Ihr werdet mir jetzt zuh\u00f6ren.",
                "deFemale": "Pech gehabt. Ihr werdet mir jetzt zuh\u00f6ren."
            },
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You want to tell me what's got you so upset?",
            "LocalizedText": {
                "enMale": "You want to tell me what's got you so upset?",
                "frMale": "Tu peux me dire ce qui te met dans un \u00e9tat pareil ?",
                "frFemale": "Tu peux me dire ce qui te met dans un \u00e9tat pareil ?",
                "deMale": "Willst du mir erz\u00e4hlen, wor\u00fcber du dich so aufregst?",
                "deFemale": "Willst du mir erz\u00e4hlen, wor\u00fcber du dich so aufregst?"
            },
            "LocalizedOptionText": {
                "enMale": "What's the matter?",
                "frMale": "Quel est le probl\u00e8me ?",
                "frFemale": "Quel est le probl\u00e8me ?",
                "deMale": "Worum geht es?",
                "deFemale": "Worum geht es?"
            },
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "NodeId": 1181,
            "QuestRewardB62": "nm8BQxB",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me something I don't know.",
            "LocalizedText": {
                "enMale": "Tell me something I don't know.",
                "frMale": "Dis-moi quelque chose que je sais pas d\u00e9j\u00e0.",
                "frFemale": "Dis-moi quelque chose que je sais pas d\u00e9j\u00e0.",
                "deMale": "Erz\u00e4hl mir was, das ich noch nicht wei\u00df.",
                "deFemale": "Erz\u00e4hl mir was, das ich noch nicht wei\u00df."
            },
            "LocalizedOptionText": {
                "enMale": "I could've told you that.",
                "frMale": "\u00c7a, j'aurais pu te le dire.",
                "frFemale": "\u00c7a, j'aurais pu te le dire.",
                "deMale": "Das h\u00e4tte ich dir vorher sagen k\u00f6nnen.",
                "deFemale": "Das h\u00e4tte ich dir vorher sagen k\u00f6nnen."
            },
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                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> greatly disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve grandement.",
                        "frFemale": "<<1>> d\u00e9sapprouve grandement.",
                        "deMale": "<<1>> ist absolut dagegen.",
                        "deFemale": "<<1>> ist absolut dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "What you don't know could fill a quadrant.",
            "LocalizedText": {
                "enMale": "What you don't know could fill a quadrant.",
                "frMale": "Vu ce que tu ignores, j'ai l'embarras du choix.",
                "frFemale": "Vu ce que tu ignores, j'ai l'embarras du choix.",
                "deMale": "Man k\u00f6nnte einen Quadranten mit dem f\u00fcllen, was Ihr nicht wisst.",
                "deFemale": "Man k\u00f6nnte einen Quadranten mit dem f\u00fcllen, was Ihr nicht wisst."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Here's a laugh-- I actually thought all bounty hunters were men of honor, like Braden.",
            "LocalizedText": {
                "enMale": "Here's a laugh-- I actually thought all bounty hunters were men of honor, like Braden.",
                "frMale": "Voil\u00e0 le topo : je pensais que tous les chasseurs de primes \u00e9taient des personnes d'honneur, comme Braden.",
                "frFemale": "Voil\u00e0 le topo : je pensais que tous les chasseurs de primes \u00e9taient des personnes d'honneur, comme Braden.",
                "deMale": "Das Schlimmste ist, dass ich ehrlich dachte, alle Kopfgeldj\u00e4ger w\u00e4re Ehrenm\u00e4nner. So wie Braden.",
                "deFemale": "Das Schlimmste ist, dass ich ehrlich dachte, alle Kopfgeldj\u00e4ger w\u00e4re Ehrenm\u00e4nner. So wie Braden."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "But I was wrong. You? You're just a thug.",
            "LocalizedText": {
                "enMale": "But I was wrong. You? You're just a thug.",
                "frMale": "Mais je me trompais. Toi ? Tu es juste un bandit.",
                "frFemale": "Mais je me trompais. Toi ? Tu es juste un bandit.",
                "deMale": "Aber ich hatte Unrecht. Ihr? Ihr seid blo\u00df ein Schl\u00e4ger.",
                "deFemale": "Aber ich hatte Unrecht. Ihr? Ihr seid blo\u00df ein Schl\u00e4ger."
            },
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        "1191": {
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you've said what you have to say, get back to work.",
            "LocalizedText": {
                "enMale": "If you've said what you have to say, get back to work.",
                "frMale": "Si tu as dit tout ce que tu avais \u00e0 dire, remets-toi au travail.",
                "frFemale": "Si tu as dit tout ce que tu avais \u00e0 dire, remets-toi au travail.",
                "deMale": "Wenn du gesagt hast, was du sagen wolltest, geh wieder an die Arbeit.",
                "deFemale": "Wenn du gesagt hast, was du sagen wolltest, geh wieder an die Arbeit."
            },
            "LocalizedOptionText": {
                "enMale": "Noted.",
                "frMale": "C'est not\u00e9.",
                "frFemale": "C'est not\u00e9.",
                "deMale": "Zur Kenntnis genommen.",
                "deFemale": "Zur Kenntnis genommen."
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            "AffectionRewardEventsB62": {
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've made some mistakes, but I'm trying to hang on to my honor.",
            "LocalizedText": {
                "enMale": "I've made some mistakes, but I'm trying to hang on to my honor.",
                "frMale": "J'ai fait quelques erreurs, mais j'essaie de m'accrocher \u00e0 mon honneur.",
                "frFemale": "J'ai fait quelques erreurs, mais j'essaie de m'accrocher \u00e0 mon honneur.",
                "deMale": "Ich habe einige Fehler gemacht, aber ich versuche, meine Ehre zu behalten.",
                "deFemale": "Ich habe einige Fehler gemacht, aber ich versuche, meine Ehre zu behalten."
            },
            "LocalizedOptionText": {
                "enMale": "You weren't wrong.",
                "frMale": "Tu t'es pas tromp\u00e9e.",
                "frFemale": "Tu t'es pas tromp\u00e9e.",
                "deMale": "Du hattest nicht Unrecht.",
                "deFemale": "Du hattest nicht Unrecht."
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Exactly what does that make you, then?",
            "LocalizedText": {
                "enMale": "Exactly what does that make you, then?",
                "frMale": "Alors qu'est-ce que tu es au juste, toi ?",
                "frFemale": "Alors qu'est-ce que tu es au juste, toi ?",
                "deMale": "Und was genau sagt das \u00fcber dich aus?",
                "deFemale": "Und was genau sagt das \u00fcber dich aus?"
            },
            "LocalizedOptionText": {
                "enMale": "And you work for a thug.",
                "frMale": "Et tu travailles pour un bandit.",
                "frFemale": "Et tu travailles pour un bandit.",
                "deMale": "Und du arbeitest f\u00fcr einen Schl\u00e4ger.",
                "deFemale": "Und du arbeitest f\u00fcr einen Schl\u00e4ger."
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
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            "IsEmpty": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "No offense, but I'm not holding my breath waiting for you to do right.",
            "LocalizedText": {
                "enMale": "No offense, but I'm not holding my breath waiting for you to do right.",
                "frMale": "Sans vouloir te blesser, je ne m'attends plus \u00e0 te voir faire des choses bien.",
                "frFemale": "Sans vouloir te blesser, je ne m'attends plus \u00e0 te voir faire des choses bien.",
                "deMale": "Nichts f\u00fcr ungut, aber ich werde nicht ewig darauf warten, dass Ihr das Richtige tut.",
                "deFemale": "Nichts f\u00fcr ungut, aber ich werde nicht ewig darauf warten, dass Ihr das Richtige tut."
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            "IsEmpty": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "An idiot.",
            "LocalizedText": {
                "enMale": "An idiot.",
                "frMale": "Une imb\u00e9cile.",
                "frFemale": "Une imb\u00e9cile.",
                "deMale": "Dass ich d\u00e4mlich bin.",
                "deFemale": "Dass ich d\u00e4mlich bin."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Sure thing, boss.",
            "LocalizedText": {
                "enMale": "Sure thing, boss.",
                "frMale": "Bien s\u00fbr, boss.",
                "frFemale": "Bien s\u00fbr, boss.",
                "deMale": "Nat\u00fcrlich, Boss.",
                "deFemale": "Nat\u00fcrlich, Boss."
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            "NodeId": 1197,
            "QuestRewardB62": "0000000",
            "ActionQuest": 1.6141130567869202e+19,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "1202": {
            "NodeId": 1202,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Been running some diagnostics on the ship. Hyperdrive seems to need a little TLC.",
            "LocalizedText": {
                "enMale": "Been running some diagnostics on the ship. Hyperdrive seems to need a little TLC.",
                "frMale": "J'ai diagnostiqu\u00e9 le vaisseau. L'hyperpropulseur semble avoir besoin d'un peu d'attention.",
                "frFemale": "J'ai diagnostiqu\u00e9 le vaisseau. L'hyperpropulseur semble avoir besoin d'un peu d'attention.",
                "deMale": "Hab ein paar Systemdiagnosen am Schiff durchgef\u00fchrt. Der Hyperantrieb scheint ein paar Streicheleinheiten gebrauchen zu k\u00f6nnen.",
                "deFemale": "Hab ein paar Systemdiagnosen am Schiff durchgef\u00fchrt. Der Hyperantrieb scheint ein paar Streicheleinheiten gebrauchen zu k\u00f6nnen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "1203": {
            "NodeId": 1203,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "1204": {
            "NodeId": 1204,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "We ought to get it looked at. What's worse than a neglected hyperdrive?",
            "LocalizedText": {
                "enMale": "We ought to get it looked at. What's worse than a neglected hyperdrive?",
                "frMale": "On ferait bien de le faire examiner. Quoi de pire qu'un hyperpropulseur n\u00e9glig\u00e9 ?",
                "frFemale": "On ferait bien de le faire examiner. Quoi de pire qu'un hyperpropulseur n\u00e9glig\u00e9 ?",
                "deMale": "Das sollte sich jemand ansehen. Was gibt es Schlimmeres als einen vernachl\u00e4ssigten Hyperantrieb?",
                "deFemale": "Das sollte sich jemand ansehen. Was gibt es Schlimmeres als einen vernachl\u00e4ssigten Hyperantrieb?"
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "NodeId": 1205,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't want it breaking down on us. I'll deal with it.",
            "LocalizedText": {
                "enMale": "Don't want it breaking down on us. I'll deal with it.",
                "frMale": "Je voudrais pas qu'il nous l\u00e2che. Je vais m'en occuper.",
                "frFemale": "Je voudrais pas qu'il nous l\u00e2che. Je vais m'en occuper.",
                "deMale": "Nicht dass wir im falschen Moment eine Panne haben. Ich k\u00fcmmere mich darum.",
                "deFemale": "Nicht dass wir im falschen Moment eine Panne haben. Ich k\u00fcmmere mich darum."
            },
            "LocalizedOptionText": {
                "enMale": "Thanks for the warning.",
                "frMale": "Merci de pr\u00e9venir.",
                "frFemale": "Merci de pr\u00e9venir.",
                "deMale": "Danke f\u00fcr die Warnung.",
                "deFemale": "Danke f\u00fcr die Warnung."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "1206": {
            "NodeId": 1206,
            "QuestRewardB62": "h8El0y9",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You could probably use some TLC, too.",
            "LocalizedText": {
                "enMale": "You could probably use some TLC, too.",
                "frMale": "Tu aurais besoin d'un peu d'attention, toi aussi.",
                "frFemale": "Tu aurais besoin d'un peu d'attention, toi aussi.",
                "deMale": "Du k\u00f6nntest vermutlich auch ein paar Streicheleinheiten brauchen.",
                "deFemale": "Du k\u00f6nntest vermutlich auch ein paar Streicheleinheiten brauchen."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] A neglected Mako?",
                "frMale": "[S\u00e9duire] Une Mako n\u00e9glig\u00e9e ?",
                "frFemale": "[S\u00e9duire] Une Mako n\u00e9glig\u00e9e ?",
                "deMale": "[Flirten] Eine vernachl\u00e4ssigte Mako?",
                "deFemale": "[Flirten] Eine vernachl\u00e4ssigte Mako?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "1207": {
            "NodeId": 1207,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Might be time to take a break from business. Go get some R&R.",
            "LocalizedText": {
                "enMale": "Might be time to take a break from business. Go get some R&R.",
                "frMale": "Il est peut-\u00eatre temps de faire une pause. On va se d\u00e9tendre un peu.",
                "frFemale": "Il est peut-\u00eatre temps de faire une pause. On va se d\u00e9tendre un peu.",
                "deMale": "Es k\u00f6nnte an der Zeit sein, eine Pause einzulegen und sich ein wenig Erholung zu g\u00f6nnen.",
                "deFemale": "Es k\u00f6nnte an der Zeit sein, eine Pause einzulegen und sich ein wenig Erholung zu g\u00f6nnen."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] All work and no play.",
                "frMale": "[S\u00e9duire] Travailler sans jamais s'arr\u00eater.",
                "frFemale": "[S\u00e9duire] Travailler sans jamais s'arr\u00eater.",
                "deMale": "[Flirten] Nur Arbeit und kein Vergn\u00fcgen.",
                "deFemale": "[Flirten] Nur Arbeit und kein Vergn\u00fcgen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "1208": {
            "NodeId": 1208,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Nothing else to report. Should we get back to work?",
            "LocalizedText": {
                "enMale": "Nothing else to report. Should we get back to work?",
                "frMale": "Rien d'autre \u00e0 signaler. On se remet au boulot ?",
                "frFemale": "Rien d'autre \u00e0 signaler. On se remet au boulot ?",
                "deMale": "Mehr habe ich nicht zu berichten. Gehen wir wieder an die Arbeit?",
                "deFemale": "Mehr habe ich nicht zu berichten. Gehen wir wieder an die Arbeit?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "1209": {
            "NodeId": 1209,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "All work and no play makes for a dull slicer. I wouldn't exactly say no to a vacation.",
            "LocalizedText": {
                "enMale": "All work and no play makes for a dull slicer. I wouldn't exactly say no to a vacation.",
                "frMale": "\u00c0 travailler sans jamais s'arr\u00eater, on finit par s'\u00e9mousser. Je dirais pas non \u00e0 un peu de vacances.",
                "frFemale": "\u00c0 travailler sans jamais s'arr\u00eater, on finit par s'\u00e9mousser. Je dirais pas non \u00e0 un peu de vacances.",
                "deMale": "Nur Arbeit und kein Vergn\u00fcgen l\u00e4sst Hacker abstumpfen. Zu Urlaub w\u00fcrde ich nicht Nein sagen.",
                "deFemale": "Nur Arbeit und kein Vergn\u00fcgen l\u00e4sst Hacker abstumpfen. Zu Urlaub w\u00fcrde ich nicht Nein sagen."
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "1210": {
            "NodeId": 1210,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Taking a break sounds good. What did you have in mind?",
            "LocalizedText": {
                "enMale": "Taking a break sounds good. What did you have in mind?",
                "frMale": "Faire une pause, je veux bien. \u00c0 quoi tu penses ?",
                "frFemale": "Faire une pause, je veux bien. \u00c0 quoi tu penses ?",
                "deMale": "Eine Pause einlegen klingt gut. Woran hattet Ihr gedacht?",
                "deFemale": "Eine Pause einlegen klingt gut. Woran hattet Ihr gedacht?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                1216
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "1211": {
            "NodeId": 1211,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's get moving.",
            "LocalizedText": {
                "enMale": "Let's get moving.",
                "frMale": "C'est reparti.",
                "frFemale": "C'est reparti.",
                "deMale": "Los geht's.",
                "deFemale": "Los geht's."
            },
            "LocalizedOptionText": {
                "enMale": "Yeah.",
                "frMale": "Ouais.",
                "frFemale": "Ouais.",
                "deMale": "Ja.",
                "deFemale": "Ja."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "1212": {
            "NodeId": 1212,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We might have to make some plans. I'll let you know.",
            "LocalizedText": {
                "enMale": "We might have to make some plans. I'll let you know.",
                "frMale": "On va peut-\u00eatre pr\u00e9voir quelque chose. Je te dirai.",
                "frFemale": "On va peut-\u00eatre pr\u00e9voir quelque chose. Je te dirai.",
                "deMale": "Wir k\u00f6nnten ein paar Pl\u00e4ne machen. Ich werde dir Bescheid sagen.",
                "deFemale": "Wir k\u00f6nnten ein paar Pl\u00e4ne machen. Ich werde dir Bescheid sagen."
            },
            "LocalizedOptionText": {
                "enMale": "I'll think about it.",
                "frMale": "Je vais y r\u00e9fl\u00e9chir.",
                "frFemale": "Je vais y r\u00e9fl\u00e9chir.",
                "deMale": "Ich werde dar\u00fcber nachdenken.",
                "deFemale": "Ich werde dar\u00fcber nachdenken."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "1213": {
            "NodeId": 1213,
            "QuestRewardB62": "h8El0y9",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Talk to me. Haven't heard much from you lately.",
            "LocalizedText": {
                "enMale": "Talk to me. Haven't heard much from you lately.",
                "frMale": "Parle-moi. Je t'ai pas beaucoup entendue, ces derniers temps.",
                "frFemale": "Parle-moi. Je t'ai pas beaucoup entendue, ces derniers temps.",
                "deMale": "Rede mit mir. Ich hab in letzter Zeit nicht viel von dir geh\u00f6rt.",
                "deFemale": "Rede mit mir. Ich hab in letzter Zeit nicht viel von dir geh\u00f6rt."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] What's the rush?",
                "frMale": "[S\u00e9duire] O\u00f9 est l'urgence ?",
                "frFemale": "[S\u00e9duire] O\u00f9 est l'urgence ?",
                "deMale": "[Flirten] Wozu die Eile?",
                "deFemale": "[Flirten] Wozu die Eile?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "1214": {
            "NodeId": 1214,
            "QuestRewardB62": "h8El0y9",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We covered the ship, now what's your status?",
            "LocalizedText": {
                "enMale": "We covered the ship, now what's your status?",
                "frMale": "On s'est occup\u00e9s du vaisseau. Et toi, quel est ton statut ?",
                "frFemale": "On s'est occup\u00e9s du vaisseau. Et toi, quel est ton statut ?",
                "deMale": "Das Thema Schiff w\u00e4re erledigt, was gibt's \u00fcber deinen Status zu berichten?",
                "deFemale": "Das Thema Schiff w\u00e4re erledigt, was gibt's \u00fcber deinen Status zu berichten?"
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] How're you doing?",
                "frMale": "[S\u00e9duire] Comment \u00e7a va ?",
                "frFemale": "[S\u00e9duire] Comment \u00e7a va ?",
                "deMale": "[Flirten] Wie geht's dir?",
                "deFemale": "[Flirten] Wie geht's dir?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                1220
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "1215": {
            "NodeId": 1215,
            "QuestRewardB62": "h8El0y9",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We should go somewhere, just you and me.",
            "LocalizedText": {
                "enMale": "We should go somewhere, just you and me.",
                "frMale": "On devrait aller quelque part, juste toi et moi.",
                "frFemale": "On devrait aller quelque part, juste toi et moi.",
                "deMale": "Wir sollten irgendwohin fliegen, nur du und ich.",
                "deFemale": "Wir sollten irgendwohin fliegen, nur du und ich."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] We should get away.",
                "frMale": "[S\u00e9duire] On devrait partir.",
                "frFemale": "[S\u00e9duire] On devrait partir.",
                "deMale": "[Flirten] Wir sollten verreisen.",
                "deFemale": "[Flirten] Wir sollten verreisen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                1232
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "NodeId": 1216,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Could show you some fun right here, if you want.",
            "LocalizedText": {
                "enMale": "Could show you some fun right here, if you want.",
                "frMale": "Je pourrais te faire passer du bon temps ici, si tu veux.",
                "frFemale": "Je pourrais te faire passer du bon temps ici, si tu veux.",
                "deMale": "Ich k\u00f6nnte dir direkt hier ein wenig Spa\u00df bieten, wenn du willst.",
                "deFemale": "Ich k\u00f6nnte dir direkt hier ein wenig Spa\u00df bieten, wenn du willst."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] Back of the ship?",
                "frMale": "[S\u00e9duire] \u00c0 l'arri\u00e8re du vaisseau ?",
                "frFemale": "[S\u00e9duire] \u00c0 l'arri\u00e8re du vaisseau ?",
                "deMale": "[Flirten] Hinten im Schiff?",
                "deFemale": "[Flirten] Hinten im Schiff?"
            },
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                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Smooth. Real smooth. But I'm pretty sure you couldn't.",
            "LocalizedText": {
                "enMale": "Smooth. Real smooth. But I'm pretty sure you couldn't.",
                "frMale": "Les belles paroles. Je suis certaine que tu pourrais pas.",
                "frFemale": "Les belles paroles. Je suis certaine que tu pourrais pas.",
                "deMale": "Wie \u00fcberaus subtil. Aber ich bin mir ziemlich sicher, dass Ihr das nicht k\u00f6nntet.",
                "deFemale": "Wie \u00fcberaus subtil. Aber ich bin mir ziemlich sicher, dass Ihr das nicht k\u00f6nntet."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "I'm okay. Better, now the Great Hunt's over. Could use a chance to unwind, though.",
            "LocalizedText": {
                "enMale": "I'm okay. Better, now the Great Hunt's over. Could use a chance to unwind, though.",
                "frMale": "\u00c7a va. Mieux, maintenant que la Grande Traque est finie. Mais un peu de d\u00e9tente me ferait pas de mal.",
                "frFemale": "\u00c7a va. Mieux, maintenant que la Grande Traque est finie. Mais un peu de d\u00e9tente me ferait pas de mal.",
                "deMale": "Mir geht's gut. Besser, jetzt da die Gro\u00dfe Jagd zu Ende ist. Ich k\u00f6nnte aber eine Gelegenheit zur Entspannung gebrauchen.",
                "deFemale": "Mir geht's gut. Besser, jetzt da die Gro\u00dfe Jagd zu Ende ist. Ich k\u00f6nnte aber eine Gelegenheit zur Entspannung gebrauchen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You got it.",
            "LocalizedText": {
                "enMale": "You got it.",
                "frMale": "Allons-y.",
                "frFemale": "Allons-y.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "You planning a vacation... this should be something to see.",
            "LocalizedText": {
                "enMale": "You planning a vacation... this should be something to see.",
                "frMale": "Tu vas pr\u00e9voir des trucs pour les vacances. Je demande \u00e0 voir.",
                "frFemale": "Tu vas pr\u00e9voir des trucs pour les vacances. Je demande \u00e0 voir.",
                "deMale": "Ihr plant einen Urlaub ... Das k\u00f6nnte interessant werden.",
                "deFemale": "Ihr plant einen Urlaub ... Das k\u00f6nnte interessant werden."
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Look, I like you. You're fun. And you look good in durasteel. But it's a really bad idea for us to get involved.",
            "LocalizedText": {
                "enMale": "Look, I like you. You're fun. And you look good in durasteel. But it's a really bad idea for us to get involved.",
                "frMale": "\u00c9coute, tu me plais. Tu es marrant et le duracier te va bien. Mais on ferait mieux de pas se lancer l\u00e0-dedans.",
                "frFemale": "\u00c9coute, tu me plais. Tu es marrant et le duracier te va bien. Mais on ferait mieux de pas se lancer l\u00e0-dedans.",
                "deMale": "Ich mag Euch. Ihr seid witzig. Und Ihr seht in Durastahl echt gut aus. Aber es w\u00e4re wirklich keine gute Idee, etwas miteinander anzufangen.",
                "deFemale": "Ich mag Euch. Ihr seid witzig. Und Ihr seht in Durastahl echt gut aus. Aber es w\u00e4re wirklich keine gute Idee, etwas miteinander anzufangen."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Never mix business and pleasure, you know? Leads to trouble.",
            "LocalizedText": {
                "enMale": "Never mix business and pleasure, you know? Leads to trouble.",
                "frMale": "Faut pas m\u00e9langer le travail et le plaisir. \u00c7a cr\u00e9e des ennuis.",
                "frFemale": "Faut pas m\u00e9langer le travail et le plaisir. \u00c7a cr\u00e9e des ennuis.",
                "deMale": "Man sollte nie Gesch\u00e4ftliches mit dem Vergn\u00fcgen kombinieren. Das gibt nur \u00c4rger.",
                "deFemale": "Man sollte nie Gesch\u00e4ftliches mit dem Vergn\u00fcgen kombinieren. Das gibt nur \u00c4rger."
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            "CnvAlienVONode": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I suppose you've got a point, there.",
            "LocalizedText": {
                "enMale": "I suppose you've got a point, there.",
                "frMale": "Je suppose que tu marques un point, l\u00e0.",
                "frFemale": "Je suppose que tu marques un point, l\u00e0.",
                "deMale": "Ich muss zugeben, das ist ein Argument.",
                "deFemale": "Ich muss zugeben, das ist ein Argument."
            },
            "LocalizedOptionText": {
                "enMale": "You might be right.",
                "frMale": "Tu as s\u00fbrement raison.",
                "frFemale": "Tu as s\u00fbrement raison.",
                "deMale": "Da k\u00f6nntest du Recht haben.",
                "deFemale": "Da k\u00f6nntest du Recht haben."
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "A little trouble might be fun.",
            "LocalizedText": {
                "enMale": "A little trouble might be fun.",
                "frMale": "Les ennuis, \u00e7a peut \u00eatre sympa.",
                "frFemale": "Les ennuis, \u00e7a peut \u00eatre sympa.",
                "deMale": "Ein wenig \u00c4rger k\u00f6nnte Spa\u00df machen.",
                "deFemale": "Ein wenig \u00c4rger k\u00f6nnte Spa\u00df machen."
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            "LocalizedOptionText": {
                "enMale": "[Flirt] Could be worth it.",
                "frMale": "[S\u00e9duire] \u00c7a peut valoir le coup.",
                "frFemale": "[S\u00e9duire] \u00c7a peut valoir le coup.",
                "deMale": "[Flirten] Vielleicht ist es das wert.",
                "deFemale": "[Flirten] Vielleicht ist es das wert."
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We can talk about it later.",
            "LocalizedText": {
                "enMale": "We can talk about it later.",
                "frMale": "On en reparlera plus tard.",
                "frFemale": "On en reparlera plus tard.",
                "deMale": "Wir k\u00f6nnen sp\u00e4ter dar\u00fcber reden.",
                "deFemale": "Wir k\u00f6nnen sp\u00e4ter dar\u00fcber reden."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] Think about it.",
                "frMale": "[S\u00e9duire] Prends le temps d'y penser.",
                "frFemale": "[S\u00e9duire] Prends le temps d'y penser.",
                "deMale": "[Flirten] Denk dar\u00fcber nach.",
                "deFemale": "[Flirten] Denk dar\u00fcber nach."
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                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "So, you want to hear the latest news from the holonet?",
            "LocalizedText": {
                "enMale": "So, you want to hear the latest news from the holonet?",
                "frMale": "Bon, tu veux entendre les derni\u00e8res nouvelles de l'HoloNet ?",
                "frFemale": "Bon, tu veux entendre les derni\u00e8res nouvelles de l'HoloNet ?",
                "deMale": "Also, wollt Ihr die aktuellsten Neuigkeiten aus dem HoloNetz h\u00f6ren?",
                "deFemale": "Also, wollt Ihr die aktuellsten Neuigkeiten aus dem HoloNetz h\u00f6ren?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "If that's settled, let's get back to work, huh?",
            "LocalizedText": {
                "enMale": "If that's settled, let's get back to work, huh?",
                "frMale": "Si on est d'accord, on se remet au travail, OK ?",
                "frFemale": "Si on est d'accord, on se remet au travail, OK ?",
                "deMale": "Nun, da das geregelt ist, lasst uns zur\u00fcck an die Arbeit gehen, ja?",
                "deFemale": "Nun, da das geregelt ist, lasst uns zur\u00fcck an die Arbeit gehen, ja?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Don't hold your breath, big guy.",
            "LocalizedText": {
                "enMale": "Don't hold your breath, big guy.",
                "frMale": "Esp\u00e8re pas trop, mon grand.",
                "frFemale": "Esp\u00e8re pas trop, mon grand.",
                "deMale": "Ich w\u00fcrde nicht darauf bauen.",
                "deFemale": "Ich w\u00fcrde nicht darauf bauen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Right. Let's get back to work, okay?",
            "LocalizedText": {
                "enMale": "Right. Let's get back to work, okay?",
                "frMale": "D'accord. On se remet au boulot, OK ?",
                "frFemale": "D'accord. On se remet au boulot, OK ?",
                "deMale": "Gut. Lasst uns wieder an die Arbeit gehen, ja?",
                "deFemale": "Gut. Lasst uns wieder an die Arbeit gehen, ja?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "There's a lot of buzz about you. Apparently, you have a fan club now.",
            "LocalizedText": {
                "enMale": "There's a lot of buzz about you. Apparently, you have a fan club now.",
                "frMale": "Il y a pas mal de buzz \u00e0 ton sujet. Apparemment, tu as un fan club.",
                "frFemale": "Il y a pas mal de buzz \u00e0 ton sujet. Apparemment, tu as un fan club.",
                "deMale": "Es wird viel \u00fcber Euch geredet. Offenbar habt Ihr jetzt einen Fanclub.",
                "deFemale": "Es wird viel \u00fcber Euch geredet. Offenbar habt Ihr jetzt einen Fanclub."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                1251,
                1248,
                1249,
                1250
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "1248": {
            "NodeId": 1248,
            "QuestRewardB62": "6Fw4tc4",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've got to admit, they're on to something.",
            "LocalizedText": {
                "enMale": "You've got to admit, they're on to something.",
                "frMale": "Reconnais-le, c'est pas pour rien.",
                "frFemale": "Reconnais-le, c'est pas pour rien.",
                "deMale": "Du musst zugeben, dass sie Recht haben.",
                "deFemale": "Du musst zugeben, dass sie Recht haben."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] They got good taste.",
                "frMale": "[S\u00e9duire] Ils ont du go\u00fbt.",
                "frFemale": "[S\u00e9duire] Ils ont du go\u00fbt.",
                "deMale": "[Flirten] Sie haben Geschmack.",
                "deFemale": "[Flirten] Sie haben Geschmack."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                1253
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "1249": {
            "NodeId": 1249,
            "QuestRewardB62": "6Fw4tc4",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you're one of them, I might just have to get closer to my fans.",
            "LocalizedText": {
                "enMale": "If you're one of them, I might just have to get closer to my fans.",
                "frMale": "Si tu es membre du club, je vais peut-\u00eatre me rapprocher de mes fans.",
                "frFemale": "Si tu es membre du club, je vais peut-\u00eatre me rapprocher de mes fans.",
                "deMale": "Wenn du auch zu ihnen geh\u00f6rst, muss ich vielleicht n\u00e4heren Kontakt zu meinen Fans suchen.",
                "deFemale": "Wenn du auch zu ihnen geh\u00f6rst, muss ich vielleicht n\u00e4heren Kontakt zu meinen Fans suchen."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] You going to join it?",
                "frMale": "[S\u00e9duire] Tu comptes devenir membre ?",
                "frFemale": "[S\u00e9duire] Tu comptes devenir membre ?",
                "deMale": "[Flirten] Trittst du dem Club bei?",
                "deFemale": "[Flirten] Trittst du dem Club bei?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                1255
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "1250": {
            "NodeId": 1250,
            "QuestRewardB62": "6Fw4tc4",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't suppose you've changed your mind about things?",
            "LocalizedText": {
                "enMale": "Don't suppose you've changed your mind about things?",
                "frMale": "Je suppose que tu as pas chang\u00e9 d'avis sur nous ?",
                "frFemale": "Je suppose que tu as pas chang\u00e9 d'avis sur nous ?",
                "deMale": "Ich nehme nicht an, dass du deine Meinung ge\u00e4ndert hast?",
                "deFemale": "Ich nehme nicht an, dass du deine Meinung ge\u00e4ndert hast?"
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] Rather hear about us.",
                "frMale": "[S\u00e9duire] Je pr\u00e9f\u00e9rerais qu'on parle de nous.",
                "frFemale": "[S\u00e9duire] Je pr\u00e9f\u00e9rerais qu'on parle de nous.",
                "deMale": "[Flirten] Ich w\u00fcrd lieber was \u00fcber uns h\u00f6ren.",
                "deFemale": "[Flirten] Ich w\u00fcrd lieber was \u00fcber uns h\u00f6ren."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                1252
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "1251": {
            "NodeId": 1251,
            "QuestRewardB62": "6Fw4tc4",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Unless they're offering me credits, I don't care.",
            "LocalizedText": {
                "enMale": "Unless they're offering me credits, I don't care.",
                "frMale": "S'ils m'offrent pas de cr\u00e9dits, je m'en fiche.",
                "frFemale": "S'ils m'offrent pas de cr\u00e9dits, je m'en fiche.",
                "deMale": "Solange sie mir keine Credits anbieten, ist mir das egal.",
                "deFemale": "Solange sie mir keine Credits anbieten, ist mir das egal."
            },
            "LocalizedOptionText": {
                "enMale": "Waste of time.",
                "frMale": "Perte de temps.",
                "frFemale": "Perte de temps.",
                "deMale": "Zeitverschwendung.",
                "deFemale": "Zeitverschwendung."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                1254
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "1252": {
            "NodeId": 1252,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "What do you want me to say? I like you, but it's a bad idea.",
            "LocalizedText": {
                "enMale": "What do you want me to say? I like you, but it's a bad idea.",
                "frMale": "Qu'est-ce que tu veux que je te dise ? Tu me plais, mais c'est une mauvaise id\u00e9e.",
                "frFemale": "Qu'est-ce que tu veux que je te dise ? Tu me plais, mais c'est une mauvaise id\u00e9e.",
                "deMale": "Was soll ich sagen? Ich mag Euch, aber das ist keine gute Idee.",
                "deFemale": "Was soll ich sagen? Ich mag Euch, aber das ist keine gute Idee."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                1256
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "1253": {
            "NodeId": 1253,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "They are. Admiring you from afar? Way better than being close enough to smell you.",
            "LocalizedText": {
                "enMale": "They are. Admiring you from afar? Way better than being close enough to smell you.",
                "frMale": "Bien s\u00fbr. C'est parce qu'ils t'admirent de loin. Parce quand on est assez pr\u00e8s pour te sentir...",
                "frFemale": "Bien s\u00fbr. C'est parce qu'ils t'admirent de loin. Parce quand on est assez pr\u00e8s pour te sentir...",
                "deMale": "Das haben sie. Euch aus der Ferne zu bewundern? Viel besser als in Geruchweite von Euch zu sein.",
                "deFemale": "Das haben sie. Euch aus der Ferne zu bewundern? Viel besser als in Geruchweite von Euch zu sein."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                1262,
                1264,
                1263,
                1265
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "1254": {
            "NodeId": 1254,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "It's got to be the armor. They can't possibly admire you for your charm.",
            "LocalizedText": {
                "enMale": "It's got to be the armor. They can't possibly admire you for your charm.",
                "frMale": "\u00c7a doit \u00eatre l'armure. Ils peuvent pas t'appr\u00e9cier pour autre chose.",
                "frFemale": "\u00c7a doit \u00eatre l'armure. Ils peuvent pas t'appr\u00e9cier pour autre chose.",
                "deMale": "Es muss die R\u00fcstung sein. F\u00fcr Euren Charme k\u00f6nnen sie Euch wohl kaum bewundern.",
                "deFemale": "Es muss die R\u00fcstung sein. F\u00fcr Euren Charme k\u00f6nnen sie Euch wohl kaum bewundern."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                1266,
                1267,
                1268,
                1269
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "1255": {
            "NodeId": 1255,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "You're really cute, you know that?",
            "LocalizedText": {
                "enMale": "You're really cute, you know that?",
                "frMale": "Tu es adorable, tu le sais, \u00e7a ?",
                "frFemale": "Tu es adorable, tu le sais, \u00e7a ?",
                "deMale": "Ihr seid wirklich s\u00fc\u00df, wisst Ihr das?",
                "deFemale": "Ihr seid wirklich s\u00fc\u00df, wisst Ihr das?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                1258
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "1256": {
            "NodeId": 1256,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                1257
            ],
            "GenericNodeNumber": 0
        },
        "1257": {
            "NodeId": 1257,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "It's not going to work. It's a small ship. Nowhere to go when things get ugly.",
            "LocalizedText": {
                "enMale": "It's not going to work. It's a small ship. Nowhere to go when things get ugly.",
                "frMale": "\u00c7a marcherait pas. C'est un tout petit vaisseau, on a nulle part o\u00f9 aller quand \u00e7a tourne mal.",
                "frFemale": "\u00c7a marcherait pas. C'est un tout petit vaisseau, on a nulle part o\u00f9 aller quand \u00e7a tourne mal.",
                "deMale": "Es wird nicht funktionieren. Es ist ein kleines Schiff. Wenn etwas schiefl\u00e4uft, k\u00f6nnen wir uns nicht aus dem Weg gehen.",
                "deFemale": "Es wird nicht funktionieren. Es ist ein kleines Schiff. Wenn etwas schiefl\u00e4uft, k\u00f6nnen wir uns nicht aus dem Weg gehen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                1260
            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
            "GenericNodeNumber": 0
        },
        "1258": {
            "NodeId": 1258,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "1260": {
            "NodeId": 1260,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "1261": {
            "NodeId": 1261,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "We're just not meant to be involved.",
            "LocalizedText": {
                "enMale": "We're just not meant to be involved.",
                "frMale": "On est pas faits pour \u00eatre ensemble.",
                "frFemale": "On est pas faits pour \u00eatre ensemble.",
                "deMale": "Wir sind einfach nicht daf\u00fcr bestimmt, zusammen zu sein.",
                "deFemale": "Wir sind einfach nicht daf\u00fcr bestimmt, zusammen zu sein."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "1262": {
            "NodeId": 1262,
            "QuestRewardB62": "6Fw4tc4",
            "ActionQuest": 1.6141027008893942e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you got nothing else useful to say, let's move on.",
            "LocalizedText": {
                "enMale": "If you got nothing else useful to say, let's move on.",
                "frMale": "Si tu as rien d'autre \u00e0 dire, on passe \u00e0 la suite.",
                "frFemale": "Si tu as rien d'autre \u00e0 dire, on passe \u00e0 la suite.",
                "deMale": "Wenn du sonst nichts N\u00fctzliches mehr zu berichten hast, machen wir weiter.",
                "deFemale": "Wenn du sonst nichts N\u00fctzliches mehr zu berichten hast, machen wir weiter."
            },
            "LocalizedOptionText": {
                "enMale": "We done?",
                "frMale": "Tu as termin\u00e9 ?",
                "frFemale": "Tu as termin\u00e9 ?",
                "deMale": "War's das?",
                "deFemale": "War's das?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> greatly disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve grandement.",
                        "frFemale": "<<1>> d\u00e9sapprouve grandement.",
                        "deMale": "<<1>> ist absolut dagegen.",
                        "deFemale": "<<1>> ist absolut dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "1263": {
            "NodeId": 1263,
            "QuestRewardB62": "6Fw4tc4",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If one of us was going to have fans, I'd think it would be you.",
            "LocalizedText": {
                "enMale": "If one of us was going to have fans, I'd think it would be you.",
                "frMale": "Si quelqu'un devait avoir des fans, ce serait plut\u00f4t toi.",
                "frFemale": "Si quelqu'un devait avoir des fans, ce serait plut\u00f4t toi.",
                "deMale": "Wenn schon einer von uns beiden Fans hat, h\u00e4tte ich erwartet, dass du das bist.",
                "deFemale": "Wenn schon einer von uns beiden Fans hat, h\u00e4tte ich erwartet, dass du das bist."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] Smarter to admire you.",
                "frMale": "[S\u00e9duire] Ils feraient mieux de t'admirer.",
                "frFemale": "[S\u00e9duire] Ils feraient mieux de t'admirer.",
                "deMale": "[Flirten] Sie sollten dich bewundern.",
                "deFemale": "[Flirten] Sie sollten dich bewundern."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "1264": {
            "NodeId": 1264,
            "QuestRewardB62": "6Fw4tc4",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I wouldn't mind having fans as pretty as you.",
            "LocalizedText": {
                "enMale": "I wouldn't mind having fans as pretty as you.",
                "frMale": "J'aimerais bien avoir des fans aussi belles que toi.",
                "frFemale": "J'aimerais bien avoir des fans aussi belles que toi.",
                "deMale": "Ich h\u00e4tte nichts gegen Fans einzuwenden, die so h\u00fcbsch sind wie du.",
                "deFemale": "Ich h\u00e4tte nichts gegen Fans einzuwenden, die so h\u00fcbsch sind wie du."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] You joining the club?",
                "frMale": "[S\u00e9duire] Tu comptes devenir membre ?",
                "frFemale": "[S\u00e9duire] Tu comptes devenir membre ?",
                "deMale": "[Flirten] Trittst du bei?",
                "deFemale": "[Flirten] Trittst du bei?"
            },
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "NodeId": 1265,
            "QuestRewardB62": "6Fw4tc4",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "So you've had some time. Change your mind about us?",
            "LocalizedText": {
                "enMale": "So you've had some time. Change your mind about us?",
                "frMale": "Bon, tu as eu un peu de temps. Tu as chang\u00e9 d'avis sur nous ?",
                "frFemale": "Bon, tu as eu un peu de temps. Tu as chang\u00e9 d'avis sur nous ?",
                "deMale": "Ein bisschen Zeit ist vergangen. Hast du deine Meinung \u00fcber uns ge\u00e4ndert?",
                "deFemale": "Ein bisschen Zeit ist vergangen. Hast du deine Meinung \u00fcber uns ge\u00e4ndert?"
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] Think things over yet?",
                "frMale": "[S\u00e9duire] Tu as repens\u00e9 \u00e0 nous ?",
                "frFemale": "[S\u00e9duire] Tu as repens\u00e9 \u00e0 nous ?",
                "deMale": "[Flirten] Hast du schon dar\u00fcber nachgedacht?",
                "deFemale": "[Flirten] Hast du schon dar\u00fcber nachgedacht?"
            },
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
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            "NodeId": 1270,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Yes, sir.",
            "LocalizedText": {
                "enMale": "Yes, sir.",
                "frMale": "Oui, Monsieur.",
                "frFemale": "Oui, Madame.",
                "deMale": "Ja, Sir.",
                "deFemale": "Ja, Sir."
            },
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            "NodeId": 1274,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just friends? End of story?",
            "LocalizedText": {
                "enMale": "Just friends? End of story?",
                "frMale": "Juste amis ? Point final ?",
                "frFemale": "Juste amis ? Point final ?",
                "deMale": "Nur Freunde? Ende der Geschichte?",
                "deFemale": "Nur Freunde? Ende der Geschichte?"
            },
            "LocalizedOptionText": {
                "enMale": "So that's it?",
                "frMale": "Et c'est tout ?",
                "frFemale": "Et c'est tout ?",
                "deMale": "Das war's dann?",
                "deFemale": "Das war's dann?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "1275": {
            "NodeId": 1275,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's how we'll play it, then.",
            "LocalizedText": {
                "enMale": "That's how we'll play it, then.",
                "frMale": "Alors on continue comme \u00e7a.",
                "frFemale": "Alors on continue comme \u00e7a.",
                "deMale": "Dann werden wir es so machen.",
                "deFemale": "Dann werden wir es so machen."
            },
            "LocalizedOptionText": {
                "enMale": "If that's what you want.",
                "frMale": "Si c'est ce que tu veux.",
                "frFemale": "Si c'est ce que tu veux.",
                "deMale": "Wenn es das ist, was du willst.",
                "deFemale": "Wenn es das ist, was du willst."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "1276": {
            "NodeId": 1276,
            "QuestRewardB62": "6Fw4tc4",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't care if we're meant to be. I still want you.",
            "LocalizedText": {
                "enMale": "I don't care if we're meant to be. I still want you.",
                "frMale": "Peu importe qu'on soit faits pour ou pas. Je veux \u00eatre avec toi.",
                "frFemale": "Peu importe qu'on soit faits pour ou pas. Je veux \u00eatre avec toi.",
                "deMale": "Mir ist es egal, ob wir f\u00fcreinander bestimmt sind. Ich will dich immer noch.",
                "deFemale": "Mir ist es egal, ob wir f\u00fcreinander bestimmt sind. Ich will dich immer noch."
            },
            "LocalizedOptionText": {
                "enMale": "I'm not giving up.",
                "frMale": "J'abandonnerai pas.",
                "frFemale": "J'abandonnerai pas.",
                "deMale": "Ich gebe nicht auf.",
                "deFemale": "Ich gebe nicht auf."
            },
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Strictly business. No matter how much you give me that... sort of melty look.",
            "LocalizedText": {
                "enMale": "Strictly business. No matter how much you give me that... sort of melty look.",
                "frMale": "Strictement professionnel. Inutile de me faire... cette esp\u00e8ce de regard.",
                "frFemale": "Strictement professionnel. Inutile de me faire... cette esp\u00e8ce de regard.",
                "deMale": "Rein gesch\u00e4ftlich. Egal wie lange Ihr mich noch mit diesem ... Schlafzimmerblick anseht.",
                "deFemale": "Rein gesch\u00e4ftlich. Egal wie lange Ihr mich noch mit diesem ... Schlafzimmerblick anseht."
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "1280": {
            "NodeId": 1280,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "1283": {
            "NodeId": 1283,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "I just wanted to say... thanks. For the Coral thing. You didn't have to do all that.",
            "LocalizedText": {
                "enMale": "I just wanted to say... thanks. For the Coral thing. You didn't have to do all that.",
                "frMale": "Je voulais juste te dire... merci. Pour toute l'affaire Corail. Tu \u00e9tais pas oblig\u00e9 de faire tout \u00e7a.",
                "frFemale": "Je voulais juste te dire... merci. Pour toute l'affaire Corail. Tu \u00e9tais pas oblig\u00e9e de faire tout \u00e7a.",
                "deMale": "Ich wollte nur ... Danke sagen. Wegen der Sache mit Coral. Ihr h\u00e4ttet all das nicht tun m\u00fcssen.",
                "deFemale": "Ich wollte nur ... Danke sagen. Wegen der Sache mit Coral. Ihr h\u00e4ttet all das nicht tun m\u00fcssen."
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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        "1284": {
            "NodeId": 1284,
            "QuestRewardB62": "OHPrNm4",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I did it for you.",
            "LocalizedText": {
                "enMale": "I did it for you.",
                "frMale": "Je l'ai fait pour toi.",
                "frFemale": "Je l'ai fait pour toi.",
                "deMale": "Ich hab es f\u00fcr dich getan.",
                "deFemale": "Ich hab es f\u00fcr dich getan."
            },
            "LocalizedOptionText": {
                "enMale": "Yes I did.",
                "frMale": "Si, je le devais.",
                "frFemale": "Si, je le devais.",
                "deMale": "Doch, musste ich.",
                "deFemale": "Doch, musste ich."
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You can't go around saying stuff like that! We've got a business contract here, stay professional!",
            "LocalizedText": {
                "enMale": "You can't go around saying stuff like that! We've got a business contract here, stay professional!",
                "frMale": "Tu peux pas dire des trucs comme \u00e7a ! On a un contrat en cours, l\u00e0. Reste professionnel !",
                "frFemale": "Tu peux pas dire des trucs comme \u00e7a ! On a un contrat en cours, l\u00e0. Reste professionnel !",
                "deMale": "Ihr k\u00f6nnt doch nicht einfach sowas sagen! Wir haben einen gesch\u00e4ftlichen Vertrag, seid professionell!",
                "deFemale": "Ihr k\u00f6nnt doch nicht einfach sowas sagen! Wir haben einen gesch\u00e4ftlichen Vertrag, seid professionell!"
            },
            "CnvAlienVONode": -1,
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        "1286": {
            "NodeId": 1286,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You don't feel just a little bit unprofessional?",
            "LocalizedText": {
                "enMale": "You don't feel just a little bit unprofessional?",
                "frMale": "Tu te sens pas un petit peu non-professionnelle ?",
                "frFemale": "Tu te sens pas un petit peu non-professionnelle ?",
                "deMale": "F\u00fchlst du dich nicht ein klein wenig unprofessionell?",
                "deFemale": "F\u00fchlst du dich nicht ein klein wenig unprofessionell?"
            },
            "LocalizedOptionText": {
                "enMale": "You still want to be friends?",
                "frMale": "Tu veux toujours qu'on soit amis ?",
                "frFemale": "Tu veux toujours qu'on soit amis ?",
                "deMale": "Immer noch die Freundschaftsnummer?",
                "deFemale": "Immer noch die Freundschaftsnummer?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        },
        "1287": {
            "NodeId": 1287,
            "QuestRewardB62": "OHPrNm4",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I might, this once, accept payment in kisses.",
            "LocalizedText": {
                "enMale": "I might, this once, accept payment in kisses.",
                "frMale": "Pour cette fois, j'accepte le paiement en baisers.",
                "frFemale": "Pour cette fois, j'accepte le paiement en baisers.",
                "deMale": "Vielleicht mache ich eine Ausnahme und akzeptiere die Bezahlung in K\u00fcssen.",
                "deFemale": "Vielleicht mache ich eine Ausnahme und akzeptiere die Bezahlung in K\u00fcssen."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] How grateful are you?",
                "frMale": "[S\u00e9duire] \u00c0 quel point tu es reconnaissante ?",
                "frFemale": "[S\u00e9duire] \u00c0 quel point tu es reconnaissante ?",
                "deMale": "[Flirten] Wie dankbar bist du denn?",
                "deFemale": "[Flirten] Wie dankbar bist du denn?"
            },
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "1289": {
            "NodeId": 1289,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "It's not about what I feel! We've got work...",
            "LocalizedText": {
                "enMale": "It's not about what I feel! We've got work...",
                "frMale": "Il s'agit pas de comment je me sens ! On a du travail...",
                "frFemale": "Il s'agit pas de comment je me sens ! On a du travail...",
                "deMale": "Es geht nicht darum, was ich f\u00fchle! Wir haben Arbeit ...",
                "deFemale": "Es geht nicht darum, was ich f\u00fchle! Wir haben Arbeit ..."
            },
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        "1290": {
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "1292": {
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Guess we'll have to stop working together.",
            "LocalizedText": {
                "enMale": "Guess we'll have to stop working together.",
                "frMale": "Dans ce cas, j'arr\u00eate de travailler avec toi.",
                "frFemale": "Dans ce cas, j'arr\u00eate de travailler avec toi.",
                "deMale": "Dann k\u00f6nnen wir wohl nicht mehr zusammenarbeiten.",
                "deFemale": "Dann k\u00f6nnen wir wohl nicht mehr zusammenarbeiten."
            },
            "LocalizedOptionText": {
                "enMale": "[Kiss her] You're fired.",
                "frMale": "[L'embrasser] Tu es vir\u00e9e.",
                "frFemale": "[L'embrasser] Tu es vir\u00e9e.",
                "deMale": "[Sie k\u00fcssen] Du bist gefeuert.",
                "deFemale": "[Sie k\u00fcssen] Du bist gefeuert."
            },
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                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "NodeId": 1293,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Stop pretending. It'll be okay. Trust me.",
            "LocalizedText": {
                "enMale": "Stop pretending. It'll be okay. Trust me.",
                "frMale": "Arr\u00eate ta com\u00e9die. \u00c7a ira bien. Crois-moi.",
                "frFemale": "Arr\u00eate ta com\u00e9die. \u00c7a ira bien. Crois-moi.",
                "deMale": "H\u00f6r auf, dir was vorzumachen. Es wird schon klappen. Vertrau mir.",
                "deFemale": "H\u00f6r auf, dir was vorzumachen. Es wird schon klappen. Vertrau mir."
            },
            "LocalizedOptionText": {
                "enMale": "You don't mean that.",
                "frMale": "Tu penses pas ce que tu dis.",
                "frFemale": "Tu penses pas ce que tu dis.",
                "deMale": "Das meinst du nicht wirklich.",
                "deFemale": "Das meinst du nicht wirklich."
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            "CnvAlienVONode": -1,
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            "QuestRewardB62": "OHPrNm4",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Anyone who tells me you can't mix business and pleasure is looking to get shot.",
            "LocalizedText": {
                "enMale": "Anyone who tells me you can't mix business and pleasure is looking to get shot.",
                "frMale": "Le premier qui me dit qu'on m\u00e9lange pas le travail et le plaisir, je le descends.",
                "frFemale": "Le premier qui me dit qu'on m\u00e9lange pas le travail et le plaisir, je le descends.",
                "deMale": "Jeder, der behauptet, man k\u00f6nnte Gesch\u00e4ftliches nicht mit Vergn\u00fcgen verbinden, legt es darauf an, erschossen zu werden.",
                "deFemale": "Jeder, der behauptet, man k\u00f6nnte Gesch\u00e4ftliches nicht mit Vergn\u00fcgen verbinden, legt es darauf an, erschossen zu werden."
            },
            "LocalizedOptionText": {
                "enMale": "We can work, too.",
                "frMale": "On peut travailler, aussi.",
                "frFemale": "On peut travailler, aussi.",
                "deMale": "Wir k\u00f6nnen auch arbeiten.",
                "deFemale": "Wir k\u00f6nnen auch arbeiten."
            },
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "NodeId": 1295,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
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            "CnvAlienVOFQN": "",
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            "GenericNodeNumber": 0
        },
        "1296": {
            "NodeId": 1296,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "1298": {
            "NodeId": 1298,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "How can I argue with that? You're like some kind of romantic genius.",
            "LocalizedText": {
                "enMale": "How can I argue with that? You're like some kind of romantic genius.",
                "frMale": "Qu'est-ce que je peux r\u00e9pondre \u00e0 \u00e7a ? Tu es une sorte de g\u00e9nie romantique.",
                "frFemale": "Qu'est-ce que je peux r\u00e9pondre \u00e0 \u00e7a ? Tu es une sorte de g\u00e9nie romantique.",
                "deMale": "Wie kann ich das widerlegen? Ihr seid ein Meister der Romantik.",
                "deFemale": "Wie kann ich das widerlegen? Ihr seid ein Meister der Romantik."
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            "CnvAlienVONode": -1,
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            "NodeId": 1299,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Okay, so all that stuff I said before? The whole not mixing work and whatever? I've officially changed my mind.",
            "LocalizedText": {
                "enMale": "Okay, so all that stuff I said before? The whole not mixing work and whatever? I've officially changed my mind.",
                "frMale": "OK, alors tout ce que j'ai dit jusque-l\u00e0, comme quoi on m\u00e9lange pas le travail et le plaisir, tout \u00e7a, je le retire officiellement.",
                "frFemale": "OK, alors tout ce que j'ai dit jusque-l\u00e0, comme quoi on m\u00e9lange pas le travail et le plaisir, tout \u00e7a, je le retire officiellement.",
                "deMale": "Was das betrifft, was ich vorher gesagt hab, von wegen Arbeit nicht mit Vergn\u00fcgen kombinieren und so. Ich habe offiziell meine Meinung ge\u00e4ndert.",
                "deFemale": "Was das betrifft, was ich vorher gesagt hab, von wegen Arbeit nicht mit Vergn\u00fcgen kombinieren und so. Ich habe offiziell meine Meinung ge\u00e4ndert."
            },
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "1304": {
            "NodeId": 1304,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "1305": {
            "NodeId": 1305,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Hey, I was scanning the holonet and lost track of time.",
            "LocalizedText": {
                "enMale": "Hey, I was scanning the holonet and lost track of time.",
                "frMale": "Eh, j'\u00e9tais en train de scanner l'HoloNet et j'ai pas vu le temps passer.",
                "frFemale": "Eh, j'\u00e9tais en train de scanner l'HoloNet et j'ai pas vu le temps passer.",
                "deMale": "Hey, ich hab mich im HoloNetz umgeschaut und die Zeit vergessen.",
                "deFemale": "Hey, ich hab mich im HoloNetz umgeschaut und die Zeit vergessen."
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Hey, got a minute? I wanted to talk to you.",
            "LocalizedText": {
                "enMale": "Hey, got a minute? I wanted to talk to you.",
                "frMale": "Eh, tu as une minute ? Je voudrais te parler.",
                "frFemale": "Eh, tu as une minute ? Je voudrais te parler.",
                "deMale": "Hey, habt Ihr einen Moment Zeit? Ich wollte mit Euch reden.",
                "deFemale": "Hey, habt Ihr einen Moment Zeit? Ich wollte mit Euch reden."
            },
            "CnvAlienVONode": -1,
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        "1307": {
            "NodeId": 1307,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 1308,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We've got plenty of work to do. They should be busy.",
            "LocalizedText": {
                "enMale": "We've got plenty of work to do. They should be busy.",
                "frMale": "On a plein de trucs \u00e0 faire, ils devraient \u00eatre au boulot.",
                "frFemale": "On a plein de trucs \u00e0 faire, ils devraient \u00eatre au boulot.",
                "deMale": "Wir haben viel zu tun. Sie sollten besch\u00e4ftigt sein.",
                "deFemale": "Wir haben viel zu tun. Sie sollten besch\u00e4ftigt sein."
            },
            "LocalizedOptionText": {
                "enMale": "Out and about.",
                "frMale": "En vadrouille.",
                "frFemale": "En vadrouille.",
                "deMale": "Auf den Beinen.",
                "deFemale": "Auf den Beinen."
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "1309": {
            "NodeId": 1309,
            "QuestRewardB62": "EfLLNb0",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can think of at least one good use for an empty ship...",
            "LocalizedText": {
                "enMale": "I can think of at least one good use for an empty ship...",
                "frMale": "Je vois au moins une bonne utilisation d'un vaisseau vide...",
                "frFemale": "Je vois au moins une bonne utilisation d'un vaisseau vide...",
                "deMale": "Ich kann mir mindestens einen Vorteil eines leeren Schiffs vorstellen.",
                "deFemale": "Ich kann mir mindestens einen Vorteil eines leeren Schiffs vorstellen."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] Good opportunity.",
                "frMale": "[S\u00e9duire] Belle opportunit\u00e9.",
                "frFemale": "[S\u00e9duire] Belle opportunit\u00e9.",
                "deMale": "[Flirten] Eine gute Gelegenheit.",
                "deFemale": "[Flirten] Eine gute Gelegenheit."
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds about perfect, doesn't it?",
            "LocalizedText": {
                "enMale": "Sounds about perfect, doesn't it?",
                "frMale": "\u00c7a m'a l'air tr\u00e8s bien, non ?",
                "frFemale": "\u00c7a m'a l'air tr\u00e8s bien, non ?",
                "deMale": "Das klingt perfekt, oder?",
                "deFemale": "Das klingt perfekt, oder?"
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] So, it's just us...",
                "frMale": "[S\u00e9duire] Alors, il y a que nous...",
                "frFemale": "[S\u00e9duire] Alors, il y a que nous...",
                "deMale": "[Flirten] Also sind nur wir beide hier ...",
                "deFemale": "[Flirten] Also sind nur wir beide hier ..."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "1312": {
            "NodeId": 1312,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Where is everybody? It's so quiet, I thought for a second I'd gotten on the wrong ship.",
            "LocalizedText": {
                "enMale": "Where is everybody? It's so quiet, I thought for a second I'd gotten on the wrong ship.",
                "frMale": "O\u00f9 ils sont tous ? C'est super calme, l'espace d'un instant j'ai cru que je m'\u00e9tais tromp\u00e9e de vaisseau.",
                "frFemale": "O\u00f9 ils sont tous ? C'est super calme, l'espace d'un instant j'ai cru que je m'\u00e9tais tromp\u00e9e de vaisseau.",
                "deMale": "Wo sind denn alle? Es ist so ruhig, ich dachte f\u00fcr einen Moment, ich w\u00e4re auf dem falschen Schiff.",
                "deFemale": "Wo sind denn alle? Es ist so ruhig, ich dachte f\u00fcr einen Moment, ich w\u00e4re auf dem falschen Schiff."
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Then let's not waste our chance to be alone.",
            "LocalizedText": {
                "enMale": "Then let's not waste our chance to be alone.",
                "frMale": "Alors perdons pas une occasion d'\u00eatre seuls tous les deux.",
                "frFemale": "Alors perdons pas une occasion d'\u00eatre seuls tous les deux.",
                "deMale": "Dann sollten wir diese Gelegenheit nutzen, um allein zu sein.",
                "deFemale": "Dann sollten wir diese Gelegenheit nutzen, um allein zu sein."
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            "NodeId": 1314,
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            "IsEmpty": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You might be on to something there.",
            "LocalizedText": {
                "enMale": "You might be on to something there.",
                "frMale": "Tu es peut-\u00eatre sur la bonne voie.",
                "frFemale": "Tu es peut-\u00eatre sur la bonne voie.",
                "deMale": "Da k\u00f6nntet Ihr Recht haben.",
                "deFemale": "Da k\u00f6nntet Ihr Recht haben."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Oh really?",
            "LocalizedText": {
                "enMale": "Oh really?",
                "frMale": "Oh, c'est vrai ?",
                "frFemale": "Oh, c'est vrai ?",
                "deMale": "Ach, wirklich?",
                "deFemale": "Ach, wirklich?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You know, I could get used to this. Peace, quiet, total lack of Gault...",
            "LocalizedText": {
                "enMale": "You know, I could get used to this. Peace, quiet, total lack of Gault...",
                "frMale": "Tu sais, je pourrais prendre go\u00fbt \u00e0 \u00e7a. La paix, le silence, l'absence totale de Gault...",
                "frFemale": "Tu sais, je pourrais prendre go\u00fbt \u00e0 \u00e7a. La paix, le silence, l'absence totale de Gault...",
                "deMale": "Wisst Ihr, ich k\u00f6nnte mich daran gew\u00f6hnen. Frieden, Ruhe, Gault ganz woanders ...",
                "deFemale": "Wisst Ihr, ich k\u00f6nnte mich daran gew\u00f6hnen. Frieden, Ruhe, Gault ganz woanders ..."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "There's that melty look again. I'm going to go back to work now.",
            "LocalizedText": {
                "enMale": "There's that melty look again. I'm going to go back to work now.",
                "frMale": "Tu me fais encore ton regard. Je vais me remettre au travail.",
                "frFemale": "Tu me fais encore ton regard. Je vais me remettre au travail.",
                "deMale": "Schon wieder dieser Schlafzimmerblick. Ich werde jetzt wieder an die Arbeit gehen.",
                "deFemale": "Schon wieder dieser Schlafzimmerblick. Ich werde jetzt wieder an die Arbeit gehen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Okay, admit it: You pitched the guys out an air lock. It's okay. I won't judge. This time, anyway.",
            "LocalizedText": {
                "enMale": "Okay, admit it: You pitched the guys out an air lock. It's okay. I won't judge. This time, anyway.",
                "frMale": "OK, avoue : tu as enferm\u00e9 les gars dans un sas. C'est bon. Je te jugerai pas. Pas cette fois, du moins.",
                "frFemale": "OK, avoue : tu as enferm\u00e9 les gars dans un sas. C'est bon. Je te jugerai pas. Pas cette fois, du moins.",
                "deMale": "Na los, gebt es zu: Ihr habt sie aus der Luftschleuse bef\u00f6rdert. Das ist okay. Ich werde nicht dar\u00fcber urteilen. Zumindest nicht dieses Mal.",
                "deFemale": "Na los, gebt es zu: Ihr habt sie aus der Luftschleuse bef\u00f6rdert. Das ist okay. Ich werde nicht dar\u00fcber urteilen. Zumindest nicht dieses Mal."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "It's strange. I haven't always known you. It just doesn't seem possible.",
            "LocalizedText": {
                "enMale": "It's strange. I haven't always known you. It just doesn't seem possible.",
                "frMale": "C'est bizarre. Je t'ai pas toujours connu. \u00c7a para\u00eet juste impossible.",
                "frFemale": "C'est bizarre. Je t'ai pas toujours connu. \u00c7a para\u00eet juste impossible.",
                "deMale": "Es ist seltsam. Dass ich Euch nicht schon ewig kenne, scheint mir einfach nicht m\u00f6glich.",
                "deFemale": "Es ist seltsam. Dass ich Euch nicht schon ewig kenne, scheint mir einfach nicht m\u00f6glich."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "It's gotten hard to remember what life was like before we met.",
            "LocalizedText": {
                "enMale": "It's gotten hard to remember what life was like before we met.",
                "frMale": "J'ai du mal \u00e0 me rappeler comment \u00e9tait ma vie avant qu'on se rencontre.",
                "frFemale": "J'ai du mal \u00e0 me rappeler comment \u00e9tait ma vie avant qu'on se rencontre.",
                "deMale": "Es ist f\u00fcr mich schwierig geworden, mich an ein Leben vor Euch zu erinnern.",
                "deFemale": "Es ist f\u00fcr mich schwierig geworden, mich an ein Leben vor Euch zu erinnern."
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            "SpeakerB62Id": "0000000",
            "Text": "Don't waste time on it. Now is what's important.",
            "LocalizedText": {
                "enMale": "Don't waste time on it. Now is what's important.",
                "frMale": "Perds pas ton temps avec \u00e7a. Ce qui compte, c'est le pr\u00e9sent.",
                "frFemale": "Perds pas ton temps avec \u00e7a. Ce qui compte, c'est le pr\u00e9sent.",
                "deMale": "Verschwende keine Zeit darauf. Nur das Jetzt z\u00e4hlt.",
                "deFemale": "Verschwende keine Zeit darauf. Nur das Jetzt z\u00e4hlt."
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            "LocalizedOptionText": {
                "enMale": "The past doesn't matter.",
                "frMale": "On se fiche du pass\u00e9.",
                "frFemale": "On se fiche du pass\u00e9.",
                "deMale": "Die Vergangenheit ist egal.",
                "deFemale": "Die Vergangenheit ist egal."
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            "SpeakerB62Id": "0000000",
            "Text": "Must've been pretty bad. Better not to think about, really.",
            "LocalizedText": {
                "enMale": "Must've been pretty bad. Better not to think about, really.",
                "frMale": "\u00c7a devait \u00eatre dur. Tu ferais mieux de pas y penser, vraiment.",
                "frFemale": "\u00c7a devait \u00eatre dur. Tu ferais mieux de pas y penser, vraiment.",
                "deMale": "Muss schlimm gewesen sein. Denk besser nicht dar\u00fcber nach.",
                "deFemale": "Muss schlimm gewesen sein. Denk besser nicht dar\u00fcber nach."
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            "LocalizedOptionText": {
                "enMale": "How did you live without me?",
                "frMale": "Comment tu as fait pour vivre sans moi ?",
                "frFemale": "Comment tu as fait pour vivre sans moi ?",
                "deMale": "Wie hast du ohne mich gelebt?",
                "deFemale": "Wie hast du ohne mich gelebt?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I know what you mean.",
            "LocalizedText": {
                "enMale": "I know what you mean.",
                "frMale": "Je vois ce que tu veux dire.",
                "frFemale": "Je vois ce que tu veux dire.",
                "deMale": "Ich wei\u00df, was du meinst.",
                "deFemale": "Ich wei\u00df, was du meinst."
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            "LocalizedOptionText": {
                "enMale": "I understand.",
                "frMale": "Je comprends.",
                "frFemale": "Je comprends.",
                "deMale": "Ich verstehe.",
                "deFemale": "Ich verstehe."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Yeah. Pretty traumatic, all the years I spent without your ego.",
            "LocalizedText": {
                "enMale": "Yeah. Pretty traumatic, all the years I spent without your ego.",
                "frMale": "Ouais. C'\u00e9tait traumatisant. Toutes ces ann\u00e9es pass\u00e9es loin de ton ego.",
                "frFemale": "Ouais. C'\u00e9tait traumatisant. Toutes ces ann\u00e9es pass\u00e9es loin de ton ego.",
                "deMale": "Ja. Ziemlich traumatisch, all diese Jahre, die ich ohne Euer Ego verbringen musste.",
                "deFemale": "Ja. Ziemlich traumatisch, all diese Jahre, die ich ohne Euer Ego verbringen musste."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I love you, you know. You probably guessed that already.",
            "LocalizedText": {
                "enMale": "I love you, you know. You probably guessed that already.",
                "frMale": "Je t'aime, tu sais. Tu l'avais s\u00fbrement d\u00e9j\u00e0 devin\u00e9.",
                "frFemale": "Je t'aime, tu sais. Tu l'avais s\u00fbrement d\u00e9j\u00e0 devin\u00e9.",
                "deMale": "Ich liebe Euch, wisst Ihr. Das habt Ihr wahrscheinlich schon vermutet.",
                "deFemale": "Ich liebe Euch, wisst Ihr. Das habt Ihr wahrscheinlich schon vermutet."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You don't have to tell me.",
            "LocalizedText": {
                "enMale": "You don't have to tell me.",
                "frMale": "Tu n'as pas besoin de me le dire.",
                "frFemale": "Tu n'as pas besoin de me le dire.",
                "deMale": "Das musst du mir nicht sagen.",
                "deFemale": "Das musst du mir nicht sagen."
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            "LocalizedOptionText": {
                "enMale": "I know.",
                "frMale": "Je sais.",
                "frFemale": "Je sais.",
                "deMale": "Ich wei\u00df.",
                "deFemale": "Ich wei\u00df."
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This the part where things get mushy?",
            "LocalizedText": {
                "enMale": "This the part where things get mushy?",
                "frMale": "C'est l\u00e0 que \u00e7a devient fleur bleue ?",
                "frFemale": "C'est l\u00e0 que \u00e7a devient fleur bleue ?",
                "deMale": "Ist jetzt der Moment gekommen, wo es schnulzig wird?",
                "deFemale": "Ist jetzt der Moment gekommen, wo es schnulzig wird?"
            },
            "LocalizedOptionText": {
                "enMale": "What happens now?",
                "frMale": "Qu'est-ce qui se passe, maintenant ?",
                "frFemale": "Qu'est-ce qui se passe, maintenant ?",
                "deMale": "Was passiert jetzt?",
                "deFemale": "Was passiert jetzt?"
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Want me to say it, for you? I love you.",
            "LocalizedText": {
                "enMale": "Want me to say it, for you? I love you.",
                "frMale": "Tu veux que je te le dise ? Je t'aime.",
                "frFemale": "Tu veux que je te le dise ? Je t'aime.",
                "deMale": "Soll ich es auch sagen, nur f\u00fcr dich? Ich liebe dich.",
                "deFemale": "Soll ich es auch sagen, nur f\u00fcr dich? Ich liebe dich."
            },
            "LocalizedOptionText": {
                "enMale": "I love you, too.",
                "frMale": "Je t'aime aussi.",
                "frFemale": "Je t'aime aussi.",
                "deMale": "Ich dich auch.",
                "deFemale": "Ich dich auch."
            },
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                    "Key": 200,
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                        "enMale": "<<1>> greatly approves.",
                        "frMale": "<<1>> approuve grandement.",
                        "frFemale": "<<1>> approuve grandement.",
                        "deMale": "<<1>> stimmt uneingeschr\u00e4nkt zu.",
                        "deFemale": "<<1>> stimmt uneingeschr\u00e4nkt zu."
                    }
                }
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Yeah, but I feel slightly better for saying it out loud.",
            "LocalizedText": {
                "enMale": "Yeah, but I feel slightly better for saying it out loud.",
                "frMale": "Ouais, mais je me sens un peu mieux de l'avoir fait.",
                "frFemale": "Ouais, mais je me sens un peu mieux de l'avoir fait.",
                "deMale": "Ja, aber ich f\u00fchle mich ein wenig besser, weil ich es ausgesprochen habe.",
                "deFemale": "Ja, aber ich f\u00fchle mich ein wenig besser, weil ich es ausgesprochen habe."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Man, I wish I'd gotten a holo recording of that.",
            "LocalizedText": {
                "enMale": "Man, I wish I'd gotten a holo recording of that.",
                "frMale": "Ouah, j'aurais aim\u00e9 avoir un holo-enregistrement de \u00e7a.",
                "frFemale": "Ouah, j'aurais aim\u00e9 avoir un holo-enregistrement de \u00e7a.",
                "deMale": "Mann, ich w\u00fcnschte, ich h\u00e4tte eine Holoaufnahme davon gemacht.",
                "deFemale": "Mann, ich w\u00fcnschte, ich h\u00e4tte eine Holoaufnahme davon gemacht."
            },
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "No, this is probably where Blizz runs over, chased by ten angry droids.",
            "LocalizedText": {
                "enMale": "No, this is probably where Blizz runs over, chased by ten angry droids.",
                "frMale": "Non, c'est s\u00fbrement l\u00e0 que Blizz d\u00e9barque poursuivi par dix dro\u00efdes en furie.",
                "frFemale": "Non, c'est s\u00fbrement l\u00e0 que Blizz d\u00e9barque poursuivi par dix dro\u00efdes en furie.",
                "deMale": "Nein, das ist vermutlich der Moment, in dem Blizz vorbeirennt, verfolgt von zehn w\u00fctenden Droiden.",
                "deFemale": "Nein, das ist vermutlich der Moment, in dem Blizz vorbeirennt, verfolgt von zehn w\u00fctenden Droiden."
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Probably this is where Torian wanders over and asks what we're doing.",
            "LocalizedText": {
                "enMale": "Probably this is where Torian wanders over and asks what we're doing.",
                "frMale": "C'est s\u00fbrement l\u00e0 que Torian arrive et demande ce qu'on fait.",
                "frFemale": "C'est s\u00fbrement l\u00e0 que Torian arrive et demande ce qu'on fait.",
                "deMale": "Das ist vermutlich der Moment, in dem Torian vorbeikommt, um zu fragen, was wir hier treiben.",
                "deFemale": "Das ist vermutlich der Moment, in dem Torian vorbeikommt, um zu fragen, was wir hier treiben."
            },
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        "1349": {
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's make this an official contract. What do you say?",
            "LocalizedText": {
                "enMale": "Let's make this an official contract. What do you say?",
                "frMale": "Si on officialisait \u00e7a par un contrat ? Qu'est-ce que tu en dis ?",
                "frFemale": "Si on officialisait \u00e7a par un contrat ? Qu'est-ce que tu en dis ?",
                "deMale": "Lass uns einen offiziellen Vertrag daraus machen. Was sagst du?",
                "deFemale": "Lass uns einen offiziellen Vertrag daraus machen. Was sagst du?"
            },
            "LocalizedOptionText": {
                "enMale": "Marry me.",
                "frMale": "\u00c9pouse-moi.",
                "frFemale": "\u00c9pouse-moi.",
                "deMale": "Heirate mich.",
                "deFemale": "Heirate mich."
            },
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "QuestRewardB62": "7k15vE7",
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            "MinLevel": -1,
            "MaxLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Scale of one to ten, how much do you think you want to get married?",
            "LocalizedText": {
                "enMale": "Scale of one to ten, how much do you think you want to get married?",
                "frMale": "Sur une \u00e9chelle de un \u00e0 dix, \u00e0 quel point tu dirais que tu as envie de te marier ?",
                "frFemale": "Sur une \u00e9chelle de un \u00e0 dix, \u00e0 quel point tu dirais que tu as envie de te marier ?",
                "deMale": "Auf einer Skala von eins bis zehn, wie gern w\u00fcrdest du heiraten?",
                "deFemale": "Auf einer Skala von eins bis zehn, wie gern w\u00fcrdest du heiraten?"
            },
            "LocalizedOptionText": {
                "enMale": "What do you think of weddings?",
                "frMale": "Qu'est-ce que tu penses du mariage ?",
                "frFemale": "Qu'est-ce que tu penses du mariage ?",
                "deMale": "Was h\u00e4ltst du von Hochzeiten?",
                "deFemale": "Was h\u00e4ltst du von Hochzeiten?"
            },
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> greatly approves.",
                        "frMale": "<<1>> approuve grandement.",
                        "frFemale": "<<1>> approuve grandement.",
                        "deMale": "<<1>> stimmt uneingeschr\u00e4nkt zu.",
                        "deFemale": "<<1>> stimmt uneingeschr\u00e4nkt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "QuestRewardB62": "7k15vE7",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We've got to get back to work soon.",
            "LocalizedText": {
                "enMale": "We've got to get back to work soon.",
                "frMale": "On va bient\u00f4t devoir se remettre au travail.",
                "frFemale": "On va bient\u00f4t devoir se remettre au travail.",
                "deMale": "Wir m\u00fcssen bald wieder an die Arbeit.",
                "deFemale": "Wir m\u00fcssen bald wieder an die Arbeit."
            },
            "LocalizedOptionText": {
                "enMale": "Enjoy this while it lasts.",
                "frMale": "Profite tant que \u00e7a dure.",
                "frFemale": "Profite tant que \u00e7a dure.",
                "deMale": "Genie\u00dfe es, solange es andauert.",
                "deFemale": "Genie\u00dfe es, solange es andauert."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "When you put it that way, how can a girl possibly say no?",
            "LocalizedText": {
                "enMale": "When you put it that way, how can a girl possibly say no?",
                "frMale": "Pr\u00e9sent\u00e9 comme \u00e7a, comment pourrait-on dire non ?",
                "frFemale": "Pr\u00e9sent\u00e9 comme \u00e7a, comment pourrait-on dire non ?",
                "deMale": "Wenn Ihr es so ausdr\u00fcckt, wie kann ein M\u00e4dchen da Nein sagen?",
                "deFemale": "Wenn Ihr es so ausdr\u00fcckt, wie kann ein M\u00e4dchen da Nein sagen?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "If you're asking? Ten. If it's Gault: negative fifty.",
            "LocalizedText": {
                "enMale": "If you're asking? Ten. If it's Gault: negative fifty.",
                "frMale": "Avec toi ? Dix. Avec Gault : moins cinquante.",
                "frFemale": "Avec toi ? Dix. Avec Gault : moins cinquante.",
                "deMale": "Wenn Ihr fragt? Zehn. Wenn es Gault ist: minus f\u00fcnfzig.",
                "deFemale": "Wenn Ihr fragt? Zehn. Wenn es Gault ist: minus f\u00fcnfzig."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Mister Romance strikes again. I suppose we should get to work, huh?",
            "LocalizedText": {
                "enMale": "Mister Romance strikes again. I suppose we should get to work, huh?",
                "frMale": "Monsieur Romance a encore frapp\u00e9. \u00c7a veut dire qu'on doit y retourner, c'est \u00e7a ?",
                "frFemale": "Monsieur Romance a encore frapp\u00e9. \u00c7a veut dire qu'on doit y retourner, c'est \u00e7a ?",
                "deMale": "Mister Romantik schl\u00e4gt wieder zu. Ich denke, wir sollten uns an die Arbeit machen, hm?",
                "deFemale": "Mister Romantik schl\u00e4gt wieder zu. Ich denke, wir sollten uns an die Arbeit machen, hm?"
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            "SpeakerB62Id": "0000000",
            "Text": "I don't mix business and pleasure.",
            "LocalizedText": {
                "enMale": "I don't mix business and pleasure.",
                "frMale": "Je m\u00e9lange pas le travail et le plaisir.",
                "frFemale": "Je m\u00e9lange pas le travail et le plaisir.",
                "deMale": "Ich vermische niemals Gesch\u00e4ftliches mit Privatem.",
                "deFemale": "Ich vermische niemals Gesch\u00e4ftliches mit Privatem."
            },
            "LocalizedOptionText": {
                "enMale": "We just work together.",
                "frMale": "On travaille juste ensemble.",
                "frFemale": "On travaille juste ensemble.",
                "deMale": "Wir arbeiten nur zusammen.",
                "deFemale": "Wir arbeiten nur zusammen."
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            "Text": "He's good-looking and Mandalorian. What's not to like?",
            "LocalizedText": {
                "enMale": "He's good-looking and Mandalorian. What's not to like?",
                "frMale": "Il est pas mal et il est Mandalorien. Que demander de plus ?",
                "frFemale": "Il est pas mal et il est Mandalorien. Que demander de plus ?",
                "deMale": "Er sieht gut aus und ist Mandalorianer. Was gibt es da nicht zu m\u00f6gen?",
                "deFemale": "Er sieht gut aus und ist Mandalorianer. Was gibt es da nicht zu m\u00f6gen?"
            },
            "LocalizedOptionText": {
                "enMale": "I might be interested.",
                "frMale": "Il pourrait m'int\u00e9resser.",
                "frFemale": "Il pourrait m'int\u00e9resser.",
                "deMale": "Vielleicht k\u00f6nnte er mich interessieren.",
                "deFemale": "Vielleicht k\u00f6nnte er mich interessieren."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He's just not what I'm looking for.",
            "LocalizedText": {
                "enMale": "He's just not what I'm looking for.",
                "frMale": "C'est pas du tout ce que je recherche.",
                "frFemale": "C'est pas du tout ce que je recherche.",
                "deMale": "Er ist einfach nicht das, was ich suche.",
                "deFemale": "Er ist einfach nicht das, was ich suche."
            },
            "LocalizedOptionText": {
                "enMale": "He's not my type.",
                "frMale": "C'est pas mon type.",
                "frFemale": "C'est pas mon type.",
                "deMale": "Er ist nicht mein Typ.",
                "deFemale": "Er ist nicht mein Typ."
            },
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            "SpeakerB62Id": "H3TMYz4",
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        "1383": {
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Well, you should say something to him, then! What are you waiting for?",
            "LocalizedText": {
                "enMale": "Well, you should say something to him, then! What are you waiting for?",
                "frMale": "Eh bien, tu devrais aller lui parler ! Qu'est-ce que tu attends ?",
                "frFemale": "Eh bien, tu devrais aller lui parler ! Qu'est-ce que tu attends ?",
                "deMale": "Nun, dann solltet Ihr mit ihm reden! Worauf wartet Ihr noch?",
                "deFemale": "Nun, dann solltet Ihr mit ihm reden! Worauf wartet Ihr noch?"
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Because I sort of... think I like him.",
            "LocalizedText": {
                "enMale": "Because I sort of... think I like him.",
                "frMale": "Parce que je crois... qu'il me pla\u00eet bien.",
                "frFemale": "Parce que je crois... qu'il me pla\u00eet bien.",
                "deMale": "Weil ich irgendwie ... glaube, ich mag ihn.",
                "deFemale": "Weil ich irgendwie ... glaube, ich mag ihn."
            },
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        "1387": {
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I might get around to it.",
            "LocalizedText": {
                "enMale": "I might get around to it.",
                "frMale": "Je tenterai peut-\u00eatre ma chance.",
                "frFemale": "Je tenterai peut-\u00eatre ma chance.",
                "deMale": "Ich k\u00f6nnte es mir ja \u00fcberlegen.",
                "deFemale": "Ich k\u00f6nnte es mir ja \u00fcberlegen."
            },
            "LocalizedOptionText": {
                "enMale": "Maybe I will.",
                "frMale": "Je le ferai peut-\u00eatre.",
                "frFemale": "Je le ferai peut-\u00eatre.",
                "deMale": "Vielleicht werde ich das.",
                "deFemale": "Vielleicht werde ich das."
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He's not exactly screaming encouragements.",
            "LocalizedText": {
                "enMale": "He's not exactly screaming encouragements.",
                "frMale": "On peut pas dire qu'il m'encourage.",
                "frFemale": "On peut pas dire qu'il m'encourage.",
                "deMale": "Auf mich wirkt er nicht gerade ermutigend.",
                "deFemale": "Auf mich wirkt er nicht gerade ermutigend."
            },
            "LocalizedOptionText": {
                "enMale": "He doesn't seem to like me.",
                "frMale": "J'ai pas l'impression de lui plaire.",
                "frFemale": "J'ai pas l'impression de lui plaire.",
                "deMale": "Er scheint mich nicht zu m\u00f6gen.",
                "deFemale": "Er scheint mich nicht zu m\u00f6gen."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You think he's interested?",
            "LocalizedText": {
                "enMale": "You think he's interested?",
                "frMale": "Tu crois que je l'int\u00e9resse ?",
                "frFemale": "Tu crois que je l'int\u00e9resse ?",
                "deMale": "Du meinst, er h\u00e4tte Interesse?",
                "deFemale": "Du meinst, er h\u00e4tte Interesse?"
            },
            "LocalizedOptionText": {
                "enMale": "Think I should?",
                "frMale": "Tu crois que je devrais ?",
                "frFemale": "Tu crois que je devrais ?",
                "deMale": "Denkst du, ich sollte?",
                "deFemale": "Denkst du, ich sollte?"
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                "Md6ozhL": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We don't get along as well as you might think.",
            "LocalizedText": {
                "enMale": "We don't get along as well as you might think.",
                "frMale": "On s'entend pas aussi bien que tu pourrais le croire.",
                "frFemale": "On s'entend pas aussi bien que tu pourrais le croire.",
                "deMale": "Wir kommen nicht so gut miteinander aus, wie du vielleicht denkst.",
                "deFemale": "Wir kommen nicht so gut miteinander aus, wie du vielleicht denkst."
            },
            "LocalizedOptionText": {
                "enMale": "We didn't work out.",
                "frMale": "\u00c7a n'a pas march\u00e9.",
                "frFemale": "\u00c7a n'a pas march\u00e9.",
                "deMale": "Es hat nicht geklappt mit uns.",
                "deFemale": "Es hat nicht geklappt mit uns."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Ouch, sorry. Maybe I shouldn't have said anything.",
            "LocalizedText": {
                "enMale": "Ouch, sorry. Maybe I shouldn't have said anything.",
                "frMale": "Oups, d\u00e9sol\u00e9e. J'aurais mieux fait de me taire.",
                "frFemale": "Oups, d\u00e9sol\u00e9e. J'aurais mieux fait de me taire.",
                "deMale": "Autsch, tut mir leid. Vielleicht h\u00e4tte ich nichts sagen sollen.",
                "deFemale": "Autsch, tut mir leid. Vielleicht h\u00e4tte ich nichts sagen sollen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I think he's interested in me, but... he's really good at the \"Mandalorian\" thing. It's hard to tell what he's thinking.",
            "LocalizedText": {
                "enMale": "I think he's interested in me, but... he's really good at the \"Mandalorian\" thing. It's hard to tell what he's thinking.",
                "frMale": "Je crois qu'il s'int\u00e9resse \u00e0 moi, mais... il est tr\u00e8s \"Mandalorien\". J'ai du mal \u00e0 savoir ce qu'il pense vraiment.",
                "frFemale": "Je crois qu'il s'int\u00e9resse \u00e0 moi, mais... il est tr\u00e8s \"Mandalorien\". J'ai du mal \u00e0 savoir ce qu'il pense vraiment.",
                "deMale": "Ich glaube, er interessiert sich f\u00fcr mich, aber ... er ist eben ein waschechter Mandalorianer. Man wei\u00df nie, was er denkt.",
                "deFemale": "Ich glaube, er interessiert sich f\u00fcr mich, aber ... er ist eben ein waschechter Mandalorianer. Man wei\u00df nie, was er denkt."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You should see how he looks at you. Quit torturing the boy and go talk to him.",
            "LocalizedText": {
                "enMale": "You should see how he looks at you. Quit torturing the boy and go talk to him.",
                "frMale": "Tu verrais comme il te regarde. Arr\u00eate de torturer ce gar\u00e7on et va lui parler.",
                "frFemale": "Tu verrais comme il te regarde. Arr\u00eate de torturer ce gar\u00e7on et va lui parler.",
                "deMale": "Ihr solltet sehen, wie er Euch ansieht. H\u00f6rt auf, den Jungen zu foltern, und redet mit ihm.",
                "deFemale": "Ihr solltet sehen, wie er Euch ansieht. H\u00f6rt auf, den Jungen zu foltern, und redet mit ihm."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Right. I'm holding my breath.",
            "LocalizedText": {
                "enMale": "Right. I'm holding my breath.",
                "frMale": "D'accord. On a tout notre temps.",
                "frFemale": "D'accord. On a tout notre temps.",
                "deMale": "Sicher. Ich werde warten.",
                "deFemale": "Sicher. Ich werde warten."
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        "1401": {
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            "SpeakerB62Id": "0000000",
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        "1403": {
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            "SpeakerB62Id": "0000000",
            "Text": "It's a bad idea, Mako. Never date people you work with.",
            "LocalizedText": {
                "enMale": "It's a bad idea, Mako. Never date people you work with.",
                "frMale": "C'est une mauvaise id\u00e9e, Mako. Ne sors pas avec tes relations de travail.",
                "frFemale": "C'est une mauvaise id\u00e9e, Mako. Ne sors pas avec tes relations de travail.",
                "deMale": "Das ist keine gute Idee, Mako. Man sollte nie was mit Leuten anfangen, die mit einem arbeiten.",
                "deFemale": "Das ist keine gute Idee, Mako. Man sollte nie was mit Leuten anfangen, die mit einem arbeiten."
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            "LocalizedOptionText": {
                "enMale": "Don't get involved.",
                "frMale": "Te lance pas l\u00e0-dedans.",
                "frFemale": "Te lance pas l\u00e0-dedans.",
                "deMale": "Lass das lieber sein.",
                "deFemale": "Lass das lieber sein."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
            },
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        "1404": {
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He definitely looks at you. Go talk to him.",
            "LocalizedText": {
                "enMale": "He definitely looks at you. Go talk to him.",
                "frMale": "Il arr\u00eate pas de te regarder. Va lui parler.",
                "frFemale": "Il arr\u00eate pas de te regarder. Va lui parler.",
                "deMale": "Er hat definitiv ein Auge auf Dich geworfen. Geh hin und rede mit ihm.",
                "deFemale": "Er hat definitiv ein Auge auf Dich geworfen. Geh hin und rede mit ihm."
            },
            "LocalizedOptionText": {
                "enMale": "I think he likes you.",
                "frMale": "Je crois que tu lui plais.",
                "frFemale": "Je crois que tu lui plais.",
                "deMale": "Ich glaube, er mag dich.",
                "deFemale": "Ich glaube, er mag dich."
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't think he's interested.",
            "LocalizedText": {
                "enMale": "I don't think he's interested.",
                "frMale": "Je crois pas que tu l'int\u00e9resses.",
                "frFemale": "Je crois pas que tu l'int\u00e9resses.",
                "deMale": "Ich glaube nicht, dass er dich mag.",
                "deFemale": "Ich glaube nicht, dass er dich mag."
            },
            "LocalizedOptionText": {
                "enMale": "He's not into you.",
                "frMale": "Il s'int\u00e9resse pas \u00e0 toi.",
                "frFemale": "Il s'int\u00e9resse pas \u00e0 toi.",
                "deMale": "Er steht nicht auf dich.",
                "deFemale": "Er steht nicht auf dich."
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Yeah, you're probably right.",
            "LocalizedText": {
                "enMale": "Yeah, you're probably right.",
                "frMale": "Ouais, tu as s\u00fbrement raison.",
                "frFemale": "Ouais, tu as s\u00fbrement raison.",
                "deMale": "Ja, Ihr habt vermutlich Recht.",
                "deFemale": "Ja, Ihr habt vermutlich Recht."
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "You're right. I should know better. I do know better!",
            "LocalizedText": {
                "enMale": "You're right. I should know better. I do know better!",
                "frMale": "Tu as raison. Je m\u00e9rite mieux que \u00e7a. Je trouverai mieux que \u00e7a.",
                "frFemale": "Tu as raison. Je m\u00e9rite mieux que \u00e7a. Je trouverai mieux que \u00e7a.",
                "deMale": "Ihr habt Recht. Ich sollte es besser wissen. Ich wei\u00df es besser!",
                "deFemale": "Ihr habt Recht. Ich sollte es besser wissen. Ich wei\u00df es besser!"
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
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            "NodeId": 1409,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "It's his arms, they're just so-- I shouldn't have let them get to me.",
            "LocalizedText": {
                "enMale": "It's his arms, they're just so-- I shouldn't have let them get to me.",
                "frMale": "C'est ses bras, ils sont si... J'aurais jamais d\u00fb les laisser m'approcher.",
                "frFemale": "C'est ses bras, ils sont si... J'aurais jamais d\u00fb les laisser m'approcher.",
                "deMale": "Es sind seine Arme, sie sind einfach so ... Ich h\u00e4tte mich zusammenrei\u00dfen m\u00fcssen.",
                "deFemale": "Es sind seine Arme, sie sind einfach so ... Ich h\u00e4tte mich zusammenrei\u00dfen m\u00fcssen."
            },
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "NodeId": 1410,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Really? I will! Thanks! You're the best!",
            "LocalizedText": {
                "enMale": "Really? I will! Thanks! You're the best!",
                "frMale": "C'est vrai ? D'accord. Merci ! Tu es la meilleure !",
                "frFemale": "C'est vrai ? D'accord. Merci ! Tu es la meilleure !",
                "deMale": "Wirklich? Das werde ich! Danke! Ihr seid die Beste!",
                "deFemale": "Wirklich? Das werde ich! Danke! Ihr seid die Beste!"
            },
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            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 1415,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Hey, about earlier? Thanks.",
            "LocalizedText": {
                "enMale": "Hey, about earlier? Thanks.",
                "frMale": "Eh, \u00e0 propos de tout \u00e0 l'heure, merci.",
                "frFemale": "Eh, \u00e0 propos de tout \u00e0 l'heure, merci.",
                "deMale": "Hey, wegen vorhin ... Danke.",
                "deFemale": "Hey, wegen vorhin ... Danke."
            },
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "1416": {
            "NodeId": 1416,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Thanks for your advice earlier. About Torian, I mean.",
            "LocalizedText": {
                "enMale": "Thanks for your advice earlier. About Torian, I mean.",
                "frMale": "Merci pour le conseil de tout \u00e0 l'heure. Pour Torian, je veux dire.",
                "frFemale": "Merci pour le conseil de tout \u00e0 l'heure. Pour Torian, je veux dire.",
                "deMale": "Danke f\u00fcr Euren Rat vorhin. Wegen Torian, meine ich.",
                "deFemale": "Danke f\u00fcr Euren Rat vorhin. Wegen Torian, meine ich."
            },
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        "1417": {
            "NodeId": 1417,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "So... that basically didn't work.",
            "LocalizedText": {
                "enMale": "So... that basically didn't work.",
                "frMale": "Alors... en gros, \u00e7a a pas march\u00e9.",
                "frFemale": "Alors... en gros, \u00e7a a pas march\u00e9.",
                "deMale": "Also ... das hat gar nicht funktioniert.",
                "deFemale": "Also ... das hat gar nicht funktioniert."
            },
            "CnvAlienVONode": -1,
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Torian's a great guy! I think it it might actually work out.",
            "LocalizedText": {
                "enMale": "Torian's a great guy! I think it it might actually work out.",
                "frMale": "Torian est un mec g\u00e9nial ! Je crois que \u00e7a peut marcher.",
                "frFemale": "Torian est un mec g\u00e9nial ! Je crois que \u00e7a peut marcher.",
                "deMale": "Torian ist ein toller Kerl! Ich denke, das k\u00f6nnte wirklich funktionieren.",
                "deFemale": "Torian ist ein toller Kerl! Ich denke, das k\u00f6nnte wirklich funktionieren."
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "It probably wouldn't have worked out.",
            "LocalizedText": {
                "enMale": "It probably wouldn't have worked out.",
                "frMale": "\u00c7a aurait certainement pas march\u00e9.",
                "frFemale": "\u00c7a aurait certainement pas march\u00e9.",
                "deMale": "Es h\u00e4tte vermutlich nicht funktioniert.",
                "deFemale": "Es h\u00e4tte vermutlich nicht funktioniert."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I like Torian, but I don't think I get him.",
            "LocalizedText": {
                "enMale": "I like Torian, but I don't think I get him.",
                "frMale": "Torian me pla\u00eet, mais je crois pas qu'on se comprenne.",
                "frFemale": "Torian me pla\u00eet, mais je crois pas qu'on se comprenne.",
                "deMale": "Ich mag Torian, aber ich glaube, ich verstehe ihn nicht.",
                "deFemale": "Ich mag Torian, aber ich glaube, ich verstehe ihn nicht."
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's what I'm here for. And if he breaks your heart, I'll shoot him.",
            "LocalizedText": {
                "enMale": "That's what I'm here for. And if he breaks your heart, I'll shoot him.",
                "frMale": "Je suis l\u00e0 pour \u00e7a. Et s'il te brise le c\u0153ur, je le descendrai.",
                "frFemale": "Je suis l\u00e0 pour \u00e7a. Et s'il te brise le c\u0153ur, je le descendrai.",
                "deMale": "Daf\u00fcr bin ich ja da. Und wenn er dir dein Herz bricht, erschie\u00dfe ich ihn.",
                "deFemale": "Daf\u00fcr bin ich ja da. Und wenn er dir dein Herz bricht, erschie\u00dfe ich ihn."
            },
            "LocalizedOptionText": {
                "enMale": "No problem.",
                "frMale": "Pas de probl\u00e8me.",
                "frFemale": "Pas de probl\u00e8me.",
                "deMale": "Kein Ding.",
                "deFemale": "Kein Ding."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't hurt him, or I'll probably have to shoot you.",
            "LocalizedText": {
                "enMale": "Don't hurt him, or I'll probably have to shoot you.",
                "frMale": "Lui fais pas de mal, ou je devrai certainement t'abattre.",
                "frFemale": "Lui fais pas de mal, ou je devrai certainement t'abattre.",
                "deMale": "Tu ihm nicht weh, sonst m\u00fcsste ich dich wahrscheinlich erschie\u00dfen.",
                "deFemale": "Tu ihm nicht weh, sonst m\u00fcsste ich dich wahrscheinlich erschie\u00dfen."
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            "LocalizedOptionText": {
                "enMale": "Be good to him.",
                "frMale": "Prends soin de lui.",
                "frFemale": "Prends soin de lui.",
                "deMale": "Sei gut zu ihm.",
                "deFemale": "Sei gut zu ihm."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just don't get all lovesick on me.",
            "LocalizedText": {
                "enMale": "Just don't get all lovesick on me.",
                "frMale": "\u00c9vite de devenir trop fleur bleue.",
                "frFemale": "\u00c9vite de devenir trop fleur bleue.",
                "deMale": "\u00dcbertreibe es nur nicht mit der rosa Brille.",
                "deFemale": "\u00dcbertreibe es nur nicht mit der rosa Brille."
            },
            "LocalizedOptionText": {
                "enMale": "Don't lose your head.",
                "frMale": "Garde la t\u00eate sur les \u00e9paules.",
                "frFemale": "Garde la t\u00eate sur les \u00e9paules.",
                "deMale": "Verlier nicht den Kopf.",
                "deFemale": "Verlier nicht den Kopf."
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Got it. Thanks again.",
            "LocalizedText": {
                "enMale": "Got it. Thanks again.",
                "frMale": "Compris. Merci encore.",
                "frFemale": "Compris. Merci encore.",
                "deMale": "Verstanden. Nochmals danke.",
                "deFemale": "Verstanden. Nochmals danke."
            },
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "You're the best.",
            "LocalizedText": {
                "enMale": "You're the best.",
                "frMale": "Tu es la meilleure.",
                "frFemale": "Tu es la meilleure.",
                "deMale": "Ihr seid die Beste.",
                "deFemale": "Ihr seid die Beste."
            },
            "CnvAlienVONode": -1,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "I'll go practice making puppy eyes somewhere else, then. Thanks again!",
            "LocalizedText": {
                "enMale": "I'll go practice making puppy eyes somewhere else, then. Thanks again!",
                "frMale": "J'irai m'entra\u00eener \u00e0 faire les yeux doux ailleurs, dans ce cas. Merci encore !",
                "frFemale": "J'irai m'entra\u00eener \u00e0 faire les yeux doux ailleurs, dans ce cas. Merci encore !",
                "deMale": "Ich werde dann meinen Hundeblick besser anderswo \u00fcben. Nochmals danke!",
                "deFemale": "Ich werde dann meinen Hundeblick besser anderswo \u00fcben. Nochmals danke!"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "NodeId": 1431,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You work together. Better this way.",
            "LocalizedText": {
                "enMale": "You work together. Better this way.",
                "frMale": "Vous travaillez ensemble, c'est mieux comme \u00e7a.",
                "frFemale": "Vous travaillez ensemble, c'est mieux comme \u00e7a.",
                "deMale": "Ihr arbeitet zusammen. Es ist besser so.",
                "deFemale": "Ihr arbeitet zusammen. Es ist besser so."
            },
            "LocalizedOptionText": {
                "enMale": "It's for the best.",
                "frMale": "Tant mieux.",
                "frFemale": "Tant mieux.",
                "deMale": "Ist am besten so.",
                "deFemale": "Ist am besten so."
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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        "1432": {
            "NodeId": 1432,
            "QuestRewardB62": "fI0FWa2",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Wish it'd been different.",
            "LocalizedText": {
                "enMale": "Wish it'd been different.",
                "frMale": "J'aurais voulu que \u00e7a se passe autrement.",
                "frFemale": "J'aurais voulu que \u00e7a se passe autrement.",
                "deMale": "Ich w\u00fcnschte, es w\u00e4re anders gelaufen.",
                "deFemale": "Ich w\u00fcnschte, es w\u00e4re anders gelaufen."
            },
            "LocalizedOptionText": {
                "enMale": "I'm sorry.",
                "frMale": "Je suis d\u00e9sol\u00e9e.",
                "frFemale": "Je suis d\u00e9sol\u00e9e.",
                "deMale": "Es tut mir leid.",
                "deFemale": "Es tut mir leid."
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            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "NodeId": 1433,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't think you guys were right for each other.",
            "LocalizedText": {
                "enMale": "I don't think you guys were right for each other.",
                "frMale": "Je crois pas que vous soyez faits l'un pour l'autre.",
                "frFemale": "Je crois pas que vous soyez faits l'un pour l'autre.",
                "deMale": "Ich glaube nicht, dass ihr beide zueinander passen w\u00fcrdet.",
                "deFemale": "Ich glaube nicht, dass ihr beide zueinander passen w\u00fcrdet."
            },
            "LocalizedOptionText": {
                "enMale": "He's just not your type.",
                "frMale": "C'est pas ton type.",
                "frFemale": "C'est pas ton type.",
                "deMale": "Er ist einfach nicht dein Typ.",
                "deFemale": "Er ist einfach nicht dein Typ."
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            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "NodeId": 1437,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "You're probably right.",
            "LocalizedText": {
                "enMale": "You're probably right.",
                "frMale": "Tu as s\u00fbrement raison.",
                "frFemale": "Tu as s\u00fbrement raison.",
                "deMale": "Ihr habt vermutlich Recht.",
                "deFemale": "Ihr habt vermutlich Recht."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Well, there's no shortage of good-looking Mandalorians out there. Maybe next time.",
            "LocalizedText": {
                "enMale": "Well, there's no shortage of good-looking Mandalorians out there. Maybe next time.",
                "frMale": "Bah, c'est pas les beaux Mandaloriens qui manquent, par ici. La prochaine fois, peut-\u00eatre.",
                "frFemale": "Bah, c'est pas les beaux Mandaloriens qui manquent, par ici. La prochaine fois, peut-\u00eatre.",
                "deMale": "Tja, da drau\u00dfen laufen noch jede Menge gutaussehende Mandalorianer rum. Vielleicht n\u00e4chstes Mal.",
                "deFemale": "Tja, da drau\u00dfen laufen noch jede Menge gutaussehende Mandalorianer rum. Vielleicht n\u00e4chstes Mal."
            },
            "CnvAlienVONode": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Yeah. It would've gotten weird and messy anyhow.",
            "LocalizedText": {
                "enMale": "Yeah. It would've gotten weird and messy anyhow.",
                "frMale": "Ouais. \u00c7a aurait \u00e9t\u00e9 bizarre et compliqu\u00e9, de toute fa\u00e7on.",
                "frFemale": "Ouais. \u00c7a aurait \u00e9t\u00e9 bizarre et compliqu\u00e9, de toute fa\u00e7on.",
                "deMale": "Ja. Es w\u00e4re sowieso nur peinlich und kompliziert geworden.",
                "deFemale": "Ja. Es w\u00e4re sowieso nur peinlich und kompliziert geworden."
            },
            "CnvAlienVONode": -1,
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You know, things have gotten weird. I think... this was a bad idea. You and me, I mean.",
            "LocalizedText": {
                "enMale": "You know, things have gotten weird. I think... this was a bad idea. You and me, I mean.",
                "frMale": "Tu sais, les choses sont devenues bizarres. Je crois... que c'\u00e9tait pas une bonne id\u00e9e. Toi et moi, je veux dire.",
                "frFemale": "Tu sais, les choses sont devenues bizarres. Je crois... que c'\u00e9tait pas une bonne id\u00e9e. Toi et moi, je veux dire.",
                "deMale": "Wisst Ihr, es f\u00fchlt sich inzwischen seltsam an. Ich denke ... das hier war eine schlechte Idee. Wir beide zusammen, meine ich.",
                "deFemale": "Wisst Ihr, es f\u00fchlt sich inzwischen seltsam an. Ich denke ... das hier war eine schlechte Idee. Wir beide zusammen, meine ich."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Shouldn't have messed with something that worked, you know?",
            "LocalizedText": {
                "enMale": "Shouldn't have messed with something that worked, you know?",
                "frMale": "On aurait peut-\u00eatre pas d\u00fb changer un truc qui marchait bien, tu crois pas ?",
                "frFemale": "On aurait peut-\u00eatre pas d\u00fb changer un truc qui marchait bien, tu crois pas ?",
                "deMale": "Ich h\u00e4tte nicht an etwas herumwerken sollen, das funktioniert hat, wisst Ihr?",
                "deFemale": "Ich h\u00e4tte nicht an etwas herumwerken sollen, das funktioniert hat, wisst Ihr?"
            },
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        "1449": {
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't have time to deal with second thoughts right now.",
            "LocalizedText": {
                "enMale": "Don't have time to deal with second thoughts right now.",
                "frMale": "J'ai pas le temps de m'occuper de tes \u00e9tats d'\u00e2me pour l'instant.",
                "frFemale": "J'ai pas le temps de m'occuper de tes \u00e9tats d'\u00e2me pour l'instant.",
                "deMale": "Ich habe gerade keine Zeit f\u00fcr deine Zweifel.",
                "deFemale": "Ich habe gerade keine Zeit f\u00fcr deine Zweifel."
            },
            "LocalizedOptionText": {
                "enMale": "Not now, Mako.",
                "frMale": "Pas maintenant, Mako.",
                "frFemale": "Pas maintenant, Mako.",
                "deMale": "Jetzt nicht, Mako.",
                "deFemale": "Jetzt nicht, Mako."
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                "Md6ozhL": {
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nothing is weird. We're fine.",
            "LocalizedText": {
                "enMale": "Nothing is weird. We're fine.",
                "frMale": "Y a rien de bizarre. Tout va bien.",
                "frFemale": "Y a rien de bizarre. Tout va bien.",
                "deMale": "Nichts ist seltsam. Es ist alles in Ordnung.",
                "deFemale": "Nichts ist seltsam. Es ist alles in Ordnung."
            },
            "LocalizedOptionText": {
                "enMale": "You worry too much.",
                "frMale": "Tu t'inqui\u00e8tes trop.",
                "frFemale": "Tu t'inqui\u00e8tes trop.",
                "deMale": "Du machst dir zu viele Sorgen.",
                "deFemale": "Du machst dir zu viele Sorgen."
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Things have been a little rocky, but they'll get better.",
            "LocalizedText": {
                "enMale": "Things have been a little rocky, but they'll get better.",
                "frMale": "On a eu des moments difficiles, mais \u00e7a va s'arranger.",
                "frFemale": "On a eu des moments difficiles, mais \u00e7a va s'arranger.",
                "deMale": "Es war nicht gerade einfach in letzter Zeit, aber es wird besser werden.",
                "deFemale": "Es war nicht gerade einfach in letzter Zeit, aber es wird besser werden."
            },
            "LocalizedOptionText": {
                "enMale": "Don't say that.",
                "frMale": "Dis pas \u00e7a.",
                "frFemale": "Dis pas \u00e7a.",
                "deMale": "Sag das nicht.",
                "deFemale": "Sag das nicht."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "This was definitely a bad idea.",
            "LocalizedText": {
                "enMale": "This was definitely a bad idea.",
                "frMale": "C'\u00e9tait vraiment une mauvaise id\u00e9e.",
                "frFemale": "C'\u00e9tait vraiment une mauvaise id\u00e9e.",
                "deMale": "Das war eindeutig eine schlechte Idee.",
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            "Text": "You think so? I hope you're right.",
            "LocalizedText": {
                "enMale": "You think so? I hope you're right.",
                "frMale": "Tu crois \u00e7a ? J'esp\u00e8re que tu as raison.",
                "frFemale": "Tu crois \u00e7a ? J'esp\u00e8re que tu as raison.",
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                "deFemale": "Denkt Ihr? Ich hoffe, Ihr habt Recht."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You're right. Could just be over-reacting.",
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                "enMale": "You're right. Could just be over-reacting.",
                "frMale": "Tu as raison. Je crois que ma r\u00e9action \u00e9tait excessive.",
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                "deMale": "Ihr habt Recht. Vielleicht mache ich mir blo\u00df zu viele Sorgen.",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Forget I said anything. I'm already starting to feel stupid about freaking out over nothing.",
            "LocalizedText": {
                "enMale": "Forget I said anything. I'm already starting to feel stupid about freaking out over nothing.",
                "frMale": "Oublie ce que j'ai dit. Je commence d\u00e9j\u00e0 \u00e0 me trouver b\u00eate d'avoir fait autant de bruit pour rien du tout.",
                "frFemale": "Oublie ce que j'ai dit. Je commence d\u00e9j\u00e0 \u00e0 me trouver b\u00eate d'avoir fait autant de bruit pour rien du tout.",
                "deMale": "Vergesst, was ich gesagt habe. Ich f\u00fchle mich jetzt schon dumm, weil ich mich wegen nichts so aufgeregt habe.",
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            "Text": "You know, I really am an idiot.",
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                "enMale": "You know, I really am an idiot.",
                "frMale": "Tu sais, je suis vraiment une idiote.",
                "frFemale": "Tu sais, je suis vraiment une idiote.",
                "deMale": "Wisst Ihr, ich bin wirklich bescheuert.",
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            "Text": "I don't know what I was thinking, letting myself fall for a dumb thug!",
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                "frMale": "Je sais pas o\u00f9 j'avais la t\u00eate quand je me suis laiss\u00e9 s\u00e9duire par un stupide bandit.",
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            "Text": "Don't know why you think I'm interested in listening to you complain.",
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                "frMale": "Je vois pas ce qui te fait croire que j'ai envie de t'entendre te plaindre.",
                "frFemale": "Je vois pas ce qui te fait croire que j'ai envie de t'entendre te plaindre.",
                "deMale": "Keine Ahnung, wieso du glaubst, ich k\u00f6nnte an deinem Gemecker interessiert sein.",
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                "enMale": "Yeah, you're an idiot.",
                "frMale": "Ouais, tu es une idiote.",
                "frFemale": "Ouais, tu es une idiote.",
                "deMale": "Ja, du bist bescheuert.",
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
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                        "deFemale": "<<1>> ist dagegen."
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            "Text": "Might help if I knew why you were upset.",
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                "enMale": "Might help if I knew why you were upset.",
                "frMale": "\u00c7a aiderait peut-\u00eatre que je sache ce qui te met dans cet \u00e9tat.",
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                "deMale": "Es k\u00f6nnte helfen, wenn ich w\u00fcsste, was dich so aufregt.",
                "deFemale": "Es k\u00f6nnte helfen, wenn ich w\u00fcsste, was dich so aufregt."
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                "enMale": "Want to tell me what I did?",
                "frMale": "Tu peux me dire ce que j'ai fait ?",
                "frFemale": "Tu peux me dire ce que j'ai fait ?",
                "deMale": "Sagst du mir, was ich verbrochen habe?",
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "No point trying to talk about anything when you're this angry.",
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                "enMale": "No point trying to talk about anything when you're this angry.",
                "frMale": "C'est inutile d'essayer de discuter dans un \u00e9tat de col\u00e8re pareil.",
                "frFemale": "C'est inutile d'essayer de discuter dans un \u00e9tat de col\u00e8re pareil.",
                "deMale": "Es bringt nichts, mit dir zu reden, wenn du so w\u00fctend bist.",
                "deFemale": "Es bringt nichts, mit dir zu reden, wenn du so w\u00fctend bist."
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                "enMale": "Calm down.",
                "frMale": "Calme-toi.",
                "frFemale": "Calme-toi.",
                "deMale": "Beruhige dich.",
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "I suppose all the shouting just makes me look like an even bigger idiot.",
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                "enMale": "I suppose all the shouting just makes me look like an even bigger idiot.",
                "frMale": "J'imagine que le fait que je crie ne fait que me donner l'air plus b\u00eate encore.",
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                "deMale": "Die ganze Br\u00fcllerei l\u00e4sst mich vermutlich noch bescheuerter aussehen.",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "See, I don't know if I should be glad you care, or upset that you don't know.",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Right. Thanks for confirming that \"dumb thug\" thing for me.",
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                "enMale": "Right. Thanks for confirming that \"dumb thug\" thing for me.",
                "frMale": "D'accord. Merci d'avoir confirm\u00e9 mon id\u00e9e du \"stupide bandit\".",
                "frFemale": "D'accord. Merci d'avoir confirm\u00e9 mon id\u00e9e du \"stupide bandit\".",
                "deMale": "Sch\u00f6n. Damit habt Ihr bewiesen, dass Ihr ein dummer Schl\u00e4ger seid.",
                "deFemale": "Sch\u00f6n. Damit habt Ihr bewiesen, dass Ihr ein dummer Schl\u00e4ger seid."
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            "Text": "I... have some thinking to do, I guess.",
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                "enMale": "I... have some thinking to do, I guess.",
                "frMale": "Je... j'ai des choses \u00e0 faire. Je crois.",
                "frFemale": "Je... j'ai des choses \u00e0 faire. Je crois.",
                "deMale": "Ich ... muss wohl \u00fcber einiges nachdenken.",
                "deFemale": "Ich ... muss wohl \u00fcber einiges nachdenken."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "This didn't work out. I know it, you know it.",
            "LocalizedText": {
                "enMale": "This didn't work out. I know it, you know it.",
                "frMale": "\u00c7a a pas march\u00e9. Je le sais. Tu le sais.",
                "frFemale": "\u00c7a a pas march\u00e9. Je le sais. Tu le sais.",
                "deMale": "Das hat nicht geklappt. Ich wei\u00df es und Ihr wisst es auch.",
                "deFemale": "Das hat nicht geklappt. Ich wei\u00df es und Ihr wisst es auch."
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "It's time to call it quits.",
            "LocalizedText": {
                "enMale": "It's time to call it quits.",
                "frMale": "On devrait en rester l\u00e0.",
                "frFemale": "On devrait en rester l\u00e0.",
                "deMale": "Es wird Zeit, das zu beenden.",
                "deFemale": "Es wird Zeit, das zu beenden."
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            "MinLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No reason to let this ruin our business.",
            "LocalizedText": {
                "enMale": "No reason to let this ruin our business.",
                "frMale": "Y a pas de raison que \u00e7a impacte nos affaires.",
                "frFemale": "Y a pas de raison que \u00e7a impacte nos affaires.",
                "deMale": "Das ist kein Grund, unser Unternehmen zu ruinieren.",
                "deFemale": "Das ist kein Grund, unser Unternehmen zu ruinieren."
            },
            "LocalizedOptionText": {
                "enMale": "We can still work together.",
                "frMale": "On peut toujours travailler ensemble.",
                "frFemale": "On peut toujours travailler ensemble.",
                "deMale": "Wir k\u00f6nnen immer noch zusammenarbeiten.",
                "deFemale": "Wir k\u00f6nnen immer noch zusammenarbeiten."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I didn't want this to happen.",
            "LocalizedText": {
                "enMale": "I didn't want this to happen.",
                "frMale": "Je voulais pas que \u00e7a arrive.",
                "frFemale": "Je voulais pas que \u00e7a arrive.",
                "deMale": "Ich wollte nicht, dass das passiert.",
                "deFemale": "Ich wollte nicht, dass das passiert."
            },
            "LocalizedOptionText": {
                "enMale": "I'm sorry.",
                "frMale": "Je suis d\u00e9sol\u00e9.",
                "frFemale": "Je suis d\u00e9sol\u00e9.",
                "deMale": "Es tut mir leid.",
                "deFemale": "Es tut mir leid."
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                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.companion_characters.bounty_hunter.mako.mako",
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            "NodeId": 1483,
            "QuestRewardB62": "9J4fHi1",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Was wondering how long I'd have to put up with your whining.",
            "LocalizedText": {
                "enMale": "Was wondering how long I'd have to put up with your whining.",
                "frMale": "Je me demandais combien de temps j'allais encore devoir t'entendre pleurnicher.",
                "frFemale": "Je me demandais combien de temps j'allais encore devoir t'entendre pleurnicher.",
                "deMale": "Ich hab mich schon gefragt, wie lange ich dein Gejammer noch ertragen muss.",
                "deFemale": "Ich hab mich schon gefragt, wie lange ich dein Gejammer noch ertragen muss."
            },
            "LocalizedOptionText": {
                "enMale": "Finally.",
                "frMale": "Enfin.",
                "frFemale": "Enfin.",
                "deMale": "Endlich.",
                "deFemale": "Endlich."
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                        "enMale": "<<1>> greatly disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve grandement.",
                        "frFemale": "<<1>> d\u00e9sapprouve grandement.",
                        "deMale": "<<1>> ist absolut dagegen.",
                        "deFemale": "<<1>> ist absolut dagegen."
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                }
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Yeah, wouldn't want anything to endanger your precious work.",
            "LocalizedText": {
                "enMale": "Yeah, wouldn't want anything to endanger your precious work.",
                "frMale": "Ouais, je voudrais surtout pas compromettre ton pr\u00e9cieux travail.",
                "frFemale": "Ouais, je voudrais surtout pas compromettre ton pr\u00e9cieux travail.",
                "deMale": "Ja, Hauptsache, Eure wertvolle Arbeit ist nicht in Gefahr.",
                "deFemale": "Ja, Hauptsache, Eure wertvolle Arbeit ist nicht in Gefahr."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "And that's why this was a good call. Thanks a lot, big guy.",
            "LocalizedText": {
                "enMale": "And that's why this was a good call. Thanks a lot, big guy.",
                "frMale": "Et c'est pour \u00e7a que c'est la bonne d\u00e9cision. Merci beaucoup, h\u00e9ros.",
                "frFemale": "Et c'est pour \u00e7a que c'est la bonne d\u00e9cision. Merci beaucoup, h\u00e9ros.",
                "deMale": "Und deshalb war das hier eine gute Entscheidung. Vielen Dank.",
                "deFemale": "Und deshalb war das hier eine gute Entscheidung. Vielen Dank."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I know. Me neither.",
            "LocalizedText": {
                "enMale": "I know. Me neither.",
                "frMale": "Je sais. Moi non plus.",
                "frFemale": "Je sais. Moi non plus.",
                "deMale": "Ich wei\u00df. Ich auch nicht.",
                "deFemale": "Ich wei\u00df. Ich auch nicht."
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            "SpeakerB62Id": "0000000",
            "Text": "\"Okay\" is for amateurs.",
            "LocalizedText": {
                "enMale": "\"Okay\" is for amateurs.",
                "frMale": "\"OK\" c'est pour les amateurs.",
                "frFemale": "\"OK\" c'est pour les amateurs.",
                "deMale": "\"In Ordnung\" ist f\u00fcr Amateure.",
                "deFemale": "\"In Ordnung\" ist f\u00fcr Amateure."
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            "LocalizedOptionText": {
                "enMale": "I'm a pro.",
                "frMale": "Je suis un pro.",
                "frFemale": "Je suis une pro.",
                "deMale": "Ich bin ein Profi.",
                "deFemale": "Ich bin ein Profi."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Suppose I could do worse than that.",
            "LocalizedText": {
                "enMale": "Suppose I could do worse than that.",
                "frMale": "J'imagine que \u00e7a pourrait \u00eatre pire.",
                "frFemale": "J'imagine que \u00e7a pourrait \u00eatre pire.",
                "deMale": "Ich sch\u00e4tze, es k\u00f6nnte schlimmer sein.",
                "deFemale": "Ich sch\u00e4tze, es k\u00f6nnte schlimmer sein."
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            "LocalizedOptionText": {
                "enMale": "Thanks.",
                "frMale": "Merci.",
                "frFemale": "Merci.",
                "deMale": "Danke.",
                "deFemale": "Danke."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "That's what I've been trying to tell you.",
            "LocalizedText": {
                "enMale": "That's what I've been trying to tell you.",
                "frMale": "C'est ce que je me tue \u00e0 te dire.",
                "frFemale": "C'est ce que je me tue \u00e0 te dire.",
                "deMale": "Das habe ich versucht, dir klarzumachen.",
                "deFemale": "Das habe ich versucht, dir klarzumachen."
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            "LocalizedOptionText": {
                "enMale": "[Flirt] You just notice that?",
                "frMale": "[S\u00e9duire] Tu viens de le remarquer ?",
                "frFemale": "[S\u00e9duire] Tu viens de le remarquer ?",
                "deMale": "[Flirten] Ist dir das eben erst aufgefallen?",
                "deFemale": "[Flirten] Ist dir das eben erst aufgefallen?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I'm glad to have you around, Mako.",
            "LocalizedText": {
                "enMale": "I'm glad to have you around, Mako.",
                "frMale": "Je suis content de t'avoir dans l'\u00e9quipe, Mako.",
                "frFemale": "Je suis contente de t'avoir dans l'\u00e9quipe, Mako.",
                "deMale": "Ich bin froh, dich dabeizuhaben, Mako.",
                "deFemale": "Ich bin froh, dich dabeizuhaben, Mako."
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            "LocalizedOptionText": {
                "enMale": "You're okay, too.",
                "frMale": "Toi aussi tu es OK.",
                "frFemale": "Toi aussi tu es OK.",
                "deMale": "Du bist auch okay.",
                "deFemale": "Du bist auch okay."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
            },
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        "1494": {
            "NodeId": 1494,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "When Braden first talked about you, I don't know what I expected, but whatever it was, you're better.",
            "LocalizedText": {
                "enMale": "When Braden first talked about you, I don't know what I expected, but whatever it was, you're better.",
                "frMale": "Quand Braden m'a parl\u00e9 de toi, la premi\u00e8re fois, je sais pas \u00e0 quoi je m'attendais, mais au final tu es encore mieux.",
                "frFemale": "Quand Braden m'a parl\u00e9 de toi, la premi\u00e8re fois, je sais pas \u00e0 quoi je m'attendais, mais au final tu es encore mieux.",
                "deMale": "Als Braden das erste Mal von Euch sprach, wusste ich nicht, was ich zu erwarten hatte, aber was auch immer es war, Ihr seid besser.",
                "deFemale": "Als Braden das erste Mal von Euch sprach, wusste ich nicht, was ich zu erwarten hatte, aber was auch immer es war, Ihr seid besser."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Sort of egotistical, but still okay.",
            "LocalizedText": {
                "enMale": "Sort of egotistical, but still okay.",
                "frMale": "Un peu la grosse t\u00eate, mais OK.",
                "frFemale": "Un peu la grosse t\u00eate, mais OK.",
                "deMale": "Ein bisschen egoistisch, aber okay.",
                "deFemale": "Ein bisschen egoistisch, aber okay."
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            "NodeId": 1497,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "No, I mean...",
            "LocalizedText": {
                "enMale": "No, I mean...",
                "frMale": "Non, je veux dire...",
                "frFemale": "Non, je veux dire...",
                "deMale": "Nein, ich meine ...",
                "deFemale": "Nein, ich meine ..."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Hey, from me, that's the highest praise.",
            "LocalizedText": {
                "enMale": "Hey, from me, that's the highest praise.",
                "frMale": "Eh, venant de moi, c'est la plus haute distinction.",
                "frFemale": "Eh, venant de moi, c'est la plus haute distinction.",
                "deMale": "Hey, von mir gibt's kein gr\u00f6\u00dferes Lob.",
                "deFemale": "Hey, von mir gibt's kein gr\u00f6\u00dferes Lob."
            },
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "What I want to say is: You're awesome, and if you were lost in the same sector, I would definitely give you directions.",
            "LocalizedText": {
                "enMale": "What I want to say is: You're awesome, and if you were lost in the same sector, I would definitely give you directions.",
                "frMale": "Ce que je veux dire, c'est que tu es formidable et que si tu \u00e9tais perdu dans le m\u00eame secteur, j'h\u00e9siterais pas \u00e0 t'indiquer le chemin.",
                "frFemale": "Ce que je veux dire, c'est que tu es formidable et que si tu \u00e9tais perdue dans le m\u00eame secteur, j'h\u00e9siterais pas \u00e0 t'indiquer le chemin.",
                "deMale": "Was ich sagen will: Ihr seid gro\u00dfartig und wenn Ihr Euch im gleichen Sektor verlaufen h\u00e4ttet, w\u00fcrde ich Euch auf jeden Fall den Weg zeigen.",
                "deFemale": "Was ich sagen will: Ihr seid gro\u00dfartig und wenn Ihr Euch im gleichen Sektor verlaufen h\u00e4ttet, w\u00fcrde ich Euch auf jeden Fall den Weg zeigen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll keep that in mind.",
            "LocalizedText": {
                "enMale": "I'll keep that in mind.",
                "frMale": "Je t\u00e2cherai de m'en souvenir.",
                "frFemale": "Je t\u00e2cherai de m'en souvenir.",
                "deMale": "Das werde ich mir merken.",
                "deFemale": "Das werde ich mir merken."
            },
            "LocalizedOptionText": {
                "enMale": "Good to know.",
                "frMale": "Bon \u00e0 savoir.",
                "frFemale": "Bon \u00e0 savoir.",
                "deMale": "Gut zu wissen.",
                "deFemale": "Gut zu wissen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can't argue with that kind of thinking.",
            "LocalizedText": {
                "enMale": "Can't argue with that kind of thinking.",
                "frMale": "On peut pas contester ce genre de raisonnement.",
                "frFemale": "On peut pas contester ce genre de raisonnement.",
                "deMale": "Gegen diese Denkweise gibt es nichts einzuwenden.",
                "deFemale": "Gegen diese Denkweise gibt es nichts einzuwenden."
            },
            "LocalizedOptionText": {
                "enMale": "I am pretty awesome.",
                "frMale": "Je suis formidable.",
                "frFemale": "Je suis formidable.",
                "deMale": "Ich bin schon toll.",
                "deFemale": "Ich bin schon toll."
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            "IsEmpty": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "And if someone put a bounty on your head, I'd shoot them for you.",
            "LocalizedText": {
                "enMale": "And if someone put a bounty on your head, I'd shoot them for you.",
                "frMale": "Et si quelqu'un mettait ta t\u00eate \u00e0 prix, je le descendrais pour toi.",
                "frFemale": "Et si quelqu'un mettait ta t\u00eate \u00e0 prix, je le descendrais pour toi.",
                "deMale": "Und wenn jemand ein Kopfgeld auf dich aussetzt, w\u00fcrde ich ihn erschie\u00dfen.",
                "deFemale": "Und wenn jemand ein Kopfgeld auf dich aussetzt, w\u00fcrde ich ihn erschie\u00dfen."
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            "LocalizedOptionText": {
                "enMale": "I'd do the same for you.",
                "frMale": "J'en ferais autant pour toi.",
                "frFemale": "J'en ferais autant pour toi.",
                "deMale": "Ich w\u00fcrde dasselbe f\u00fcr dich tun.",
                "deFemale": "Ich w\u00fcrde dasselbe f\u00fcr dich tun."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You wouldn't collect on it, first? That's really sweet of you!",
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                "enMale": "You wouldn't collect on it, first? That's really sweet of you!",
                "frMale": "Tu encaisserais pas d'abord la prime ? C'est tr\u00e8s gentil de ta part\u00a0!",
                "frFemale": "Tu encaisserais pas d'abord la prime ? C'est tr\u00e8s gentil de ta part\u00a0!",
                "deMale": "Ihr w\u00fcrdet es nicht zuerst kassieren? Das ist wirklich s\u00fc\u00df von Euch!",
                "deFemale": "Ihr w\u00fcrdet es nicht zuerst kassieren? Das ist wirklich s\u00fc\u00df von Euch!"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "All right, anyway, you get the point. Let's get back to work.",
            "LocalizedText": {
                "enMale": "All right, anyway, you get the point. Let's get back to work.",
                "frMale": "Enfin, tu as compris. Remettons-nous au travail.",
                "frFemale": "Enfin, tu as compris. Remettons-nous au travail.",
                "deMale": "Egal, Ihr versteht, was ich meine. Gehen wir zur\u00fcck an die Arbeit.",
                "deFemale": "Egal, Ihr versteht, was ich meine. Gehen wir zur\u00fcck an die Arbeit."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "Bad idea ticking off SIS for no reason.",
            "LocalizedText": {
                "enMale": "Bad idea ticking off SIS for no reason.",
                "frMale": "Titiller le SIS sans raison est une mauvaise id\u00e9e.",
                "frFemale": "Titiller le SIS sans raison est une mauvaise id\u00e9e.",
                "deMale": "Keine gute Idee, den SID grundlos gegen sich aufzubringen.",
                "deFemale": "Keine gute Idee, den SID grundlos gegen sich aufzubringen."
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            "LocalizedOptionText": {
                "enMale": "You're asking for trouble.",
                "frMale": "Tu cherches les ennuis.",
                "frFemale": "Tu cherches les ennuis.",
                "deMale": "Du bettelst um \u00c4rger.",
                "deFemale": "Du bettelst um \u00c4rger."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I've got a reason! Most of a reason, anyway.",
            "LocalizedText": {
                "enMale": "I've got a reason! Most of a reason, anyway.",
                "frMale": "J'ai une raison ! Ou \u00e7a y ressemble, en tout cas.",
                "frFemale": "J'ai une raison ! Ou \u00e7a y ressemble, en tout cas.",
                "deMale": "Ich habe einen Grund! Gr\u00f6\u00dftenteils zumindest.",
                "deFemale": "Ich habe einen Grund! Gr\u00f6\u00dftenteils zumindest."
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        "1522": {
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "So now is good?",
            "LocalizedText": {
                "enMale": "So now is good?",
                "frMale": "Alors tu veux bien ?",
                "frFemale": "Alors tu veux bien ?",
                "deMale": "Passt es Euch jetzt?",
                "deFemale": "Passt es Euch jetzt?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "So, what do you think?",
            "LocalizedText": {
                "enMale": "So, what do you think?",
                "frMale": "Alors, qu'est-ce que tu en penses ?",
                "frFemale": "Alors, qu'est-ce que tu en penses ?",
                "deMale": "Also, was denkt Ihr?",
                "deFemale": "Also, was denkt Ihr?"
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        "1524": {
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            "SpeakerB62Id": "0000000",
            "Text": "Ought to try it out on a real target, I think.",
            "LocalizedText": {
                "enMale": "Ought to try it out on a real target, I think.",
                "frMale": "Le mieux serait de le tester sur une vraie cible, je dirais.",
                "frFemale": "Le mieux serait de le tester sur une vraie cible, je dirais.",
                "deMale": "Wir sollten ihn an einem echten Ziel ausprobieren, finde ich.",
                "deFemale": "Wir sollten ihn an einem echten Ziel ausprobieren, finde ich."
            },
            "LocalizedOptionText": {
                "enMale": "Let's put it to use.",
                "frMale": "Faut le voir en action.",
                "frFemale": "Faut le voir en action.",
                "deMale": "Schauen wir, was er kann.",
                "deFemale": "Schauen wir, was er kann."
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        "1525": {
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            "Text": "You're getting pretty good.",
            "LocalizedText": {
                "enMale": "You're getting pretty good.",
                "frMale": "Tu commences \u00e0 te d\u00e9brouiller.",
                "frFemale": "Tu commences \u00e0 te d\u00e9brouiller.",
                "deMale": "So langsam wirst du richtig gut.",
                "deFemale": "So langsam wirst du richtig gut."
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            "LocalizedOptionText": {
                "enMale": "Not bad.",
                "frMale": "Pas mal.",
                "frFemale": "Pas mal.",
                "deMale": "Nicht schlecht.",
                "deFemale": "Nicht schlecht."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "Wasn't much of an improvement.",
            "LocalizedText": {
                "enMale": "Wasn't much of an improvement.",
                "frMale": "C'est pas un gros progr\u00e8s.",
                "frFemale": "C'est pas un gros progr\u00e8s.",
                "deMale": "Das war keine gro\u00dfe Verbesserung.",
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            "LocalizedOptionText": {
                "enMale": "I've seen better.",
                "frMale": "J'ai vu mieux.",
                "frFemale": "J'ai vu mieux.",
                "deMale": "Ich hab schon Besseres gesehen.",
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                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Hey! Next time we see some action, I'll show you an improvement!",
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                "enMale": "Hey! Next time we see some action, I'll show you an improvement!",
                "frMale": "Eh ! Tu vas voir le progr\u00e8s, la prochaine fois qu'il y aura de l'action\u00a0!",
                "frFemale": "Eh ! Tu vas voir le progr\u00e8s, la prochaine fois qu'il y aura de l'action\u00a0!",
                "deMale": "Hey! Wenn wir das n\u00e4chste Mal k\u00e4mpfen, werde ich Euch eine Verbesserung zeigen!",
                "deFemale": "Hey! Wenn wir das n\u00e4chste Mal k\u00e4mpfen, werde ich Euch eine Verbesserung zeigen!"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Thanks!",
            "LocalizedText": {
                "enMale": "Thanks!",
                "frMale": "Merci !",
                "frFemale": "Merci !",
                "deMale": "Danke!",
                "deFemale": "Danke!"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Let's move. I kind of want to shoot something now.",
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                "enMale": "Let's move. I kind of want to shoot something now.",
                "frMale": "Allons-y. J'ai envie de tirer sur quelque chose, maintenant.",
                "frFemale": "Allons-y. J'ai envie de tirer sur quelque chose, maintenant.",
                "deMale": "Gehen wir. Ich m\u00f6chte jetzt gleich irgendwas erschie\u00dfen.",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Couldn't have suggested better myself.",
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                "enMale": "Couldn't have suggested better myself.",
                "frMale": "J'aurais pas propos\u00e9 mieux.",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "You can actually cook? You?",
            "LocalizedText": {
                "enMale": "You can actually cook? You?",
                "frMale": "Tu sais vraiment cuisiner, toi ?",
                "frFemale": "Tu sais vraiment cuisiner, toi ?",
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            "SpeakerB62Id": "JaqmuiA",
            "Text": "Of course.",
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                "frMale": "Bien s\u00fbr.",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I can't imagine you in a kitchen.",
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                "enMale": "I can't imagine you in a kitchen.",
                "frMale": "Je te vois pas dans une cuisine.",
                "frFemale": "Je te vois pas dans une cuisine.",
                "deMale": "Ich kann mir dich schwer in einer K\u00fcche vorstellen.",
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            "SpeakerB62Id": "JaqmuiA",
            "Text": "Hardly ever been in a kitchen. Mostly cook in the field.",
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                "frMale": "J'ai rarement mis les pieds dans une cuisine. Je cuisine plut\u00f4t sur le terrain.",
                "frFemale": "J'ai rarement mis les pieds dans une cuisine. Je cuisine plut\u00f4t sur le terrain.",
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            "Text": "What are you standing around for? Go.",
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                "enMale": "What are you standing around for? Go.",
                "frMale": "Qu'est-ce que tu fiches ici ? File.",
                "frFemale": "Qu'est-ce que tu fiches ici ? File.",
                "deMale": "Wieso steht ihr hier herum? Los.",
                "deFemale": "Wieso steht ihr hier herum? Los."
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                "enMale": "Back to work, you two.",
                "frMale": "Au boulot, vous deux.",
                "frFemale": "Au boulot, vous deux.",
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "Sorry.",
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                "frMale": "Pardon.",
                "frFemale": "Pardon.",
                "deMale": "Tut mir leid.",
                "deFemale": "Tut mir leid."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Slave driver.",
            "LocalizedText": {
                "enMale": "Slave driver.",
                "frMale": "Esclavagiste.",
                "frFemale": "Esclavagiste.",
                "deMale": "Sklaventreiberin.",
                "deFemale": "Sklaventreiberin."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Gotta be ready with proof, if you're going to make claims like that, Torian.",
            "LocalizedText": {
                "enMale": "Gotta be ready with proof, if you're going to make claims like that, Torian.",
                "frMale": "C'est pas le tout de se vanter, Torian, il va falloir que tu lui donnes des preuves.",
                "frFemale": "C'est pas le tout de se vanter, Torian, il va falloir que tu lui donnes des preuves.",
                "deMale": "Wenn du solche Behauptungen \u00e4u\u00dferst, solltest du sie auch beweisen, Torian.",
                "deFemale": "Wenn du solche Behauptungen \u00e4u\u00dferst, solltest du sie auch beweisen, Torian."
            },
            "LocalizedOptionText": {
                "enMale": "You should make her something.",
                "frMale": "Tu devrais lui pr\u00e9parer quelque chose.",
                "frFemale": "Tu devrais lui pr\u00e9parer quelque chose.",
                "deMale": "Du solltest was f\u00fcr sie kochen.",
                "deFemale": "Du solltest was f\u00fcr sie kochen."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "2Igez9E": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "JaqmuiA",
            "Text": "Good idea. Tiingilar?",
            "LocalizedText": {
                "enMale": "Good idea. Tiingilar?",
                "frMale": "Bonne id\u00e9e. Tiingilar ?",
                "frFemale": "Bonne id\u00e9e. Tiingilar ?",
                "deMale": "Gute Idee. Tiingilar?",
                "deFemale": "Gute Idee. Tiingilar?"
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "What's that?",
            "LocalizedText": {
                "enMale": "What's that?",
                "frMale": "C'est quoi ?",
                "frFemale": "C'est quoi ?",
                "deMale": "Was ist das?",
                "deFemale": "Was ist das?"
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "JaqmuiA",
            "Text": "Guess you'll find out.",
            "LocalizedText": {
                "enMale": "Guess you'll find out.",
                "frMale": "Vous verrez bien.",
                "frFemale": "Vous verrez bien.",
                "deMale": "Das wirst du dann herausfinden.",
                "deFemale": "Das wirst du dann herausfinden."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I won't interrupt. Just passing through.",
            "LocalizedText": {
                "enMale": "I won't interrupt. Just passing through.",
                "frMale": "Vous d\u00e9rangez pas, je fais que passer.",
                "frFemale": "Vous d\u00e9rangez pas, je fais que passer.",
                "deMale": "Ich werde euch nicht st\u00f6ren. Bin schon wieder weg.",
                "deFemale": "Ich werde euch nicht st\u00f6ren. Bin schon wieder weg."
            },
            "LocalizedOptionText": {
                "enMale": "Don't mind me.",
                "frMale": "Faites pas attention \u00e0 moi.",
                "frFemale": "Faites pas attention \u00e0 moi.",
                "deMale": "Beachtet mich gar nicht.",
                "deFemale": "Beachtet mich gar nicht."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Enough chit-chat. We've both got stuff to do.",
            "LocalizedText": {
                "enMale": "Enough chit-chat. We've both got stuff to do.",
                "frMale": "Assez bavard\u00e9. On a tous les deux des choses \u00e0 faire.",
                "frFemale": "Assez bavard\u00e9. On a tous les deux des choses \u00e0 faire.",
                "deMale": "Schluss mit dem Geplauder. Wir haben beide was zu tun.",
                "deFemale": "Schluss mit dem Geplauder. Wir haben beide was zu tun."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "1568": {
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            "SpeakerB62Id": "JaqmuiA",
            "Text": "Guess so.",
            "LocalizedText": {
                "enMale": "Guess so.",
                "frMale": "J'imagine.",
                "frFemale": "J'imagine.",
                "deMale": "Stimmt schon.",
                "deFemale": "Stimmt schon."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Are you busy? Maybe you could help me work on my shot?",
            "LocalizedText": {
                "enMale": "Are you busy? Maybe you could help me work on my shot?",
                "frMale": "Tu es occup\u00e9 ? Tu pourrais peut-\u00eatre m'aider \u00e0 travailler mon tir ?",
                "frFemale": "Tu es occup\u00e9 ? Tu pourrais peut-\u00eatre m'aider \u00e0 travailler mon tir ?",
                "deMale": "Bist du besch\u00e4ftigt? Vielleicht k\u00f6nntest du mir bei meiner Treffsicherheit helfen.",
                "deFemale": "Bist du besch\u00e4ftigt? Vielleicht k\u00f6nntest du mir bei meiner Treffsicherheit helfen."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "JaqmuiA",
            "Text": "Love to.",
            "LocalizedText": {
                "enMale": "Love to.",
                "frMale": "Avec plaisir.",
                "frFemale": "Avec plaisir.",
                "deMale": "Total gern.",
                "deFemale": "Total gern."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Just one to ten scale? That's not nearly good enough. Got to go at least to fifty...",
            "LocalizedText": {
                "enMale": "Just one to ten scale? That's not nearly good enough. Got to go at least to fifty...",
                "frMale": "Juste de un \u00e0 dix ? \u00c7a suffit pas. Il faudrait au moins aller jusqu'\u00e0 cinquante...",
                "frFemale": "Juste de un \u00e0 dix ? \u00c7a suffit pas. Il faudrait au moins aller jusqu'\u00e0 cinquante...",
                "deMale": "Nur eine Skala von eins bis zehn? Das reicht nicht ann\u00e4hernd aus. Die m\u00fcsste mindestens bis f\u00fcnfzig gehen ...",
                "deFemale": "Nur eine Skala von eins bis zehn? Das reicht nicht ann\u00e4hernd aus. Die m\u00fcsste mindestens bis f\u00fcnfzig gehen ..."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Let's talk back at the ship.",
            "LocalizedText": {
                "enMale": "Let's talk back at the ship.",
                "frMale": "On parlera sur le vaisseau.",
                "frFemale": "On parlera sur le vaisseau.",
                "deMale": "Reden wir, wenn wir wieder an Bord sind.",
                "deFemale": "Reden wir, wenn wir wieder an Bord sind."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "This is a bad time. We'll talk when it's safer.",
            "LocalizedText": {
                "enMale": "This is a bad time. We'll talk when it's safer.",
                "frMale": "C'est pas le bon moment. On parlera quand ce sera plus calme.",
                "frFemale": "C'est pas le bon moment. On parlera quand ce sera plus calme.",
                "deMale": "Das ist ein schlechter Zeitpunkt. Wir reden sp\u00e4ter, wenn es sicherer ist.",
                "deFemale": "Das ist ein schlechter Zeitpunkt. Wir reden sp\u00e4ter, wenn es sicherer ist."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Hey, a baron isn't bad. You don't see me with any noble suitors.",
            "LocalizedText": {
                "enMale": "Hey, a baron isn't bad. You don't see me with any noble suitors.",
                "frMale": "Eh, un baron c'est d\u00e9j\u00e0 pas mal. Moi, j'ai pas de pr\u00e9tendants dans la noblesse.",
                "frFemale": "Eh, un baron c'est d\u00e9j\u00e0 pas mal. Moi, j'ai pas de pr\u00e9tendants dans la noblesse.",
                "deMale": "Hey, ein Baron ist nicht zu verachten. Ich habe keine adligen Verehrer.",
                "deFemale": "Hey, ein Baron ist nicht zu verachten. Ich habe keine adligen Verehrer."
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