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cnv.location.corellia.world.republic.scrambled_signals.private_vekker

  • 89. - My transport's scheduled to leave today. The guys in my unit are finally gonna get some help.
  • 33. - Nice work! They already started the medship transports, and reinforcement deployments are being prioritized.
    • 36. - This who I'm looking for, private?
      • 38. - Yes, sir.
        • 40. - Captain Haren, second infantry. Thank you for getting our transports off the ground. You've done us a great service today.
          • 41. Option - You should thank Vekker.Player - It's all because Private Vekker wanted to get back to his unit so badly. You could use a man like him on the front.
            • 45. - I certainly could. Which is why I've just signed his deployment orders. You're headed back to your unit, Vekker.
          • 43. Option - It's what I do.Player - Just doing my duty.
            • 44. - You probably noticed Vekker here is a man of duty too. Which is why I'm re-deploying him today. You're back in action, Vekker.
          • 42. Option - Don't let this happen again.Player - Next time try taking charge before the Empire cripples your whole outfit.
            • 92. - Right... Well, now that the transports are running, I'm sending out reinforcements. Vekker, grab your gear. You're headed back to your unit.
  • 88. - The sooner you take out that jamming equipment, the sooner we can get our reinforcements and wounded back in the air.
  • 1. - What about my unit?
    • 3. - Battle droid ambush. Pretty heavy casualties, I hear.
      • 5. - And we're all stuck here in port!
        • 6. <Non-dialogue segment.>
          • 96. - Master Jedi--you gotta do something. We need to get out there and help our guys, but our transports are all grounded.
          • 95. - Major, you're Havoc Squad--you can do something, right? We can't back up our units 'cause the blasted transports are all grounded.
          • 7. - You can do something about this, can't you? We gotta get out there and help our guys, but our transports are all grounded.
            • 8. Option - What happened?Player - Why are the transports grounded?
            • 10. Option - I like your commitment.Player - Your dedication shows character.
            • 48. Option - That's the spirit.Player - I like your attitude, private. Does a fellow trooper proud.
              • 56. - Thanks, but I'm no model soldier. Give me five minutes alone with the scum that grounded our flights, and I'll show ya.
            • 9. Option - What's the hurry?Player - Count your blessings, kid. Combat's no picnic.
              • 27. - Combat's where I can do some good. If we ever get back there.
            • 11. Option - Pull yourself together!Player - Calm yourself!
              • 12. - That's not easy when your friends are stuck fighting a war without reinforcements.
                • 14. - Get this--our own ships started showing up as enemy blips on our scanners. Turns out it's an Imperial signal jamming operation.
                  • 16. - Command grounded all flights after our fleet shot down three of our own medship transports.
                    • 17. Option - Tell me about their operation.Player - Have your people tracked down the jamming signal?
                      • 18. - They've set up in an old traffic control tower. But they're not dumb.
                    • 106. Option - That's horrible!Player - How many people aboard the medical transports?
                      • 107. - Couple hundred--Imps probably planned it that way. We all want to hit back.
                    • 19. Option - Stick to your job, private.Player - Soldiers follow orders. They don't elicit help outside their chain of command.
                      • 22. - Look, I promise I'll tell my CO about this if you help, okay? But command is up against a wall here.
                        • 24. - The Empire's got a massive force protecting their operation--too big for our local units to handle.
                          • 26. - If you don't cut through their defenses and shut down those jammers, I don't know who will.
                            • 50. Option - I'll do it.Player - Don't worry, your transports will be airborne soon enough.
                            • 28. Option - I'll do it.Player - This Imperial trickery is unacceptable, and I intend to stop it.
                            • 29. Option - I'll do it.Player - In Havoc Squad, being outnumbered is just another day at the office.
                              • 83. - Outnumbered isn't outmanned, right, Major?
                            • 30. Option - I'll do it.Player - Getting those transports in the air is just good business.
                              • 81. - Whatever gets our guys the help they need.
                            • 49. Option - It's beneath me... but fine.Player - Hardly worthy of my talents, but sure.
                              • 68. - You won't regret it, I promise.
                                • 51. - The jamming equipment's probably in the control tower, so you'll have to get access.
                                  • 53. - I'll tell my superiors that you're going in.
                                    • 104. <Conversation Exit>
                            • 66. Option - Forget it.Player - Sorry, I don't have time to fix your logistical problems.
                              • 67. - You're kidding, right? Then how are we supposed to reinforce our battlefield units?
                                • 105. <Conversation Exit>
  • 87. - Just waiting for my deployment orders.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.corellia.world.republic.scrambled_signals.private_vekker
Other Sites:
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            "Text": "Count your blessings, kid. Combat's no picnic.",
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                "frMale": "Pourquoi une telle h\u00e2te ?",
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            "Text": "Your dedication shows character.",
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                "frMale": "Votre d\u00e9vouement est une preuve de caract\u00e8re.",
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                "deFemale": "Euer Engagement zeigt Charakter."
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                "frFemale": "J'aime votre d\u00e9vouement.",
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            "Text": "Calm yourself!",
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                "frMale": "Du calme\u00a0!",
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                "frFemale": "Ressaisissez-vous !",
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            "Text": "That's not easy when your friends are stuck fighting a war without reinforcements.",
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            "Text": "Get this--our own ships started showing up as enemy blips on our scanners. Turns out it's an Imperial signal jamming operation.",
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                "enMale": "Get this--our own ships started showing up as enemy blips on our scanners. Turns out it's an Imperial signal jamming operation.",
                "frMale": "Regardez. Nos propres vaisseaux ont commenc\u00e9 \u00e0 appara\u00eetre comme des points ennemis sur nos scanners. Il s'av\u00e8re que c'est une op\u00e9ration imp\u00e9riale de brouillage des signaux.",
                "frFemale": "Regardez. Nos propres vaisseaux ont commenc\u00e9 \u00e0 appara\u00eetre comme des points ennemis sur nos scanners. Il s'av\u00e8re que c'est une op\u00e9ration imp\u00e9riale de brouillage des signaux.",
                "deMale": "Stellt Euch vor - unsere eigenen Schiffe erschienen pl\u00f6tzlich auf den Scannern als feindliche Objekte. Die Imperialen senden St\u00f6rsignale aus.",
                "deFemale": "Stellt Euch vor - unsere eigenen Schiffe erschienen pl\u00f6tzlich auf den Scannern als feindliche Objekte. Die Imperialen senden St\u00f6rsignale aus."
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            "Text": "Command grounded all flights after our fleet shot down three of our own medship transports.",
            "LocalizedText": {
                "enMale": "Command grounded all flights after our fleet shot down three of our own medship transports.",
                "frMale": "Le commandement a suspendu tous les vols apr\u00e8s qu'on a descendu trois de nos vaisseaux m\u00e9dicaux.",
                "frFemale": "Le commandement a suspendu tous les vols apr\u00e8s qu'on a descendu trois de nos vaisseaux m\u00e9dicaux.",
                "deMale": "Das Kommando hat allen Schiffen Flugverbot erteilt, nachdem unsere Flotte versehentlich drei unserer eigenen Lazarettschiffe abgeschossen hat.",
                "deFemale": "Das Kommando hat allen Schiffen Flugverbot erteilt, nachdem unsere Flotte versehentlich drei unserer eigenen Lazarettschiffe abgeschossen hat."
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Have your people tracked down the jamming signal?",
            "LocalizedText": {
                "enMale": "Have your people tracked down the jamming signal?",
                "frMale": "Vous avez trac\u00e9 le signal de brouillage ?",
                "frFemale": "Vous avez trac\u00e9 le signal de brouillage ?",
                "deMale": "Haben Eure Leute das St\u00f6rsignal zur\u00fcckverfolgen k\u00f6nnen?",
                "deFemale": "Haben Eure Leute das St\u00f6rsignal zur\u00fcckverfolgen k\u00f6nnen?"
            },
            "LocalizedOptionText": {
                "enMale": "Tell me about their operation.",
                "frMale": "Parlez-moi de leur op\u00e9ration.",
                "frFemale": "Parlez-moi de leur op\u00e9ration.",
                "deMale": "Erz\u00e4hlt mir mehr.",
                "deFemale": "Erz\u00e4hlt mir mehr."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "NodeId": 18,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "4yCgxtF",
            "Text": "They've set up in an old traffic control tower. But they're not dumb.",
            "LocalizedText": {
                "enMale": "They've set up in an old traffic control tower. But they're not dumb.",
                "frMale": "Ils se sont install\u00e9s dans une vieille tour de contr\u00f4le du trafic. Mais ils ne sont pas b\u00eates. ",
                "frFemale": "Ils se sont install\u00e9s dans une vieille tour de contr\u00f4le du trafic. Mais ils ne sont pas b\u00eates. ",
                "deMale": "Sie haben sich in einem alten Verkehrskontrollturm eingerichtet. Aber sie sind nicht dumm.",
                "deFemale": "Sie haben sich in einem alten Verkehrskontrollturm eingerichtet. Aber sie sind nicht dumm."
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "NodeId": 19,
            "QuestRewardB62": "QKGEE79",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Soldiers follow orders. They don't elicit help outside their chain of command.",
            "LocalizedText": {
                "enMale": "Soldiers follow orders. They don't elicit help outside their chain of command.",
                "frMale": "Les soldats ob\u00e9issent aux ordres. Ils ne demandent pas d'aide \u00e0 l'insu de leurs sup\u00e9rieurs.",
                "frFemale": "Les soldats ob\u00e9issent aux ordres. Ils ne demandent pas d'aide \u00e0 l'insu de leurs sup\u00e9rieurs.",
                "deMale": "Soldaten befolgen Befehle. Sie bitten nicht au\u00dferhalb der Kommandokette um Hilfe.",
                "deFemale": "Soldaten befolgen Befehle. Sie bitten nicht au\u00dferhalb der Kommandokette um Hilfe."
            },
            "LocalizedOptionText": {
                "enMale": "Stick to your job, private.",
                "frMale": "Tenez-vous-en \u00e0 votre mission, soldat.",
                "frFemale": "Tenez-vous-en \u00e0 votre mission, soldat.",
                "deMale": "Werdet nicht unprofessionell, Soldat.",
                "deFemale": "Werdet nicht unprofessionell, Soldat."
            },
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "4yCgxtF",
            "Text": "Look, I promise I'll tell my CO about this if you help, okay? But command is up against a wall here.",
            "LocalizedText": {
                "enMale": "Look, I promise I'll tell my CO about this if you help, okay? But command is up against a wall here.",
                "frMale": "\u00c9coutez, je vous promets d'en parler \u00e0 mon OC si vous nous aidez, OK ? Mais le commandement est au pied du mur.",
                "frFemale": "\u00c9coutez, je vous promets d'en parler \u00e0 mon OC si vous nous aidez, OK ? Mais le commandement est au pied du mur.",
                "deMale": "Bitte! Wenn Ihr uns helft, sage ich meinem Kommandanten Bescheid, versprochen. Der rennt hier doch genauso gegen eine Wand.",
                "deFemale": "Bitte! Wenn Ihr uns helft, sage ich meinem Kommandanten Bescheid, versprochen. Der rennt hier doch genauso gegen eine Wand."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "NodeId": 24,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "4yCgxtF",
            "Text": "The Empire's got a massive force protecting their operation--too big for our local units to handle.",
            "LocalizedText": {
                "enMale": "The Empire's got a massive force protecting their operation--too big for our local units to handle.",
                "frMale": "L'Empire fait prot\u00e9ger son op\u00e9ration par une force imposante. Nos unit\u00e9s locales ne sont pas \u00e0 la hauteur.",
                "frFemale": "L'Empire fait prot\u00e9ger son op\u00e9ration par une force imposante. Nos unit\u00e9s locales ne sont pas \u00e0 la hauteur.",
                "deMale": "Das Imperium bewacht die Operation mit massivem Truppeneinsatz. Unsere lokalen Einheiten k\u00f6nnen nichts ausrichten.",
                "deFemale": "Das Imperium bewacht die Operation mit massivem Truppeneinsatz. Unsere lokalen Einheiten k\u00f6nnen nichts ausrichten."
            },
            "CnvAlienVONode": -1,
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        },
        "25": {
            "NodeId": 25,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 26,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "4yCgxtF",
            "Text": "If you don't cut through their defenses and shut down those jammers, I don't know who will.",
            "LocalizedText": {
                "enMale": "If you don't cut through their defenses and shut down those jammers, I don't know who will.",
                "frMale": "Si vous ne franchissez pas leurs d\u00e9fenses et ne d\u00e9sactivez pas ces brouilleurs, je ne sais pas qui le fera.",
                "frFemale": "Si vous ne franchissez pas leurs d\u00e9fenses et ne d\u00e9sactivez pas ces brouilleurs, je ne sais pas qui le fera.",
                "deMale": "Wenn Ihr nicht durch ihre Verteidigungslinien kommt und die St\u00f6rsignale ausschaltet, dann schafft es niemand.",
                "deFemale": "Wenn Ihr nicht durch ihre Verteidigungslinien kommt und die St\u00f6rsignale ausschaltet, dann schafft es niemand."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "NodeId": 27,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "4yCgxtF",
            "Text": "Combat's where I can do some good. If we ever get back there.",
            "LocalizedText": {
                "enMale": "Combat's where I can do some good. If we ever get back there.",
                "frMale": "C'est gr\u00e2ce au combat que je peux faire le bien. \u00c0 supposer qu'on puisse aller l\u00e0-bas.",
                "frFemale": "C'est gr\u00e2ce au combat que je peux faire le bien. \u00c0 supposer qu'on puisse aller l\u00e0-bas.",
                "deMale": "Aber im Kampf k\u00f6nnte ich wenigstens etwas leisten - falls es jemals dazu kommt.",
                "deFemale": "Aber im Kampf k\u00f6nnte ich wenigstens etwas leisten - falls es jemals dazu kommt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.world.republic.scrambled_signals.private_vekker",
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        "28": {
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            "QuestRewardB62": "QKGEE79",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This Imperial trickery is unacceptable, and I intend to stop it.",
            "LocalizedText": {
                "enMale": "This Imperial trickery is unacceptable, and I intend to stop it.",
                "frMale": "La tricherie des Imp\u00e9riaux est inacceptable. J'ai bien l'intention d'y mettre un terme.",
                "frFemale": "La tricherie des Imp\u00e9riaux est inacceptable. J'ai bien l'intention d'y mettre un terme.",
                "deMale": "Diese imperialen Spielchen m\u00fcssen aufh\u00f6ren. Ich werde ihnen ein Ende setzen.",
                "deFemale": "Diese imperialen Spielchen m\u00fcssen aufh\u00f6ren. Ich werde ihnen ein Ende setzen."
            },
            "LocalizedOptionText": {
                "enMale": "I'll do it.",
                "frMale": "Je le ferai.",
                "frFemale": "Je le ferai.",
                "deMale": "Ich \u00fcbernehme das.",
                "deFemale": "Ich \u00fcbernehme das."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "QuestRewardB62": "QKGEE79",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "In Havoc Squad, being outnumbered is just another day at the office.",
            "LocalizedText": {
                "enMale": "In Havoc Squad, being outnumbered is just another day at the office.",
                "frMale": "Pour l'escouade du Chaos, \u00eatre en inf\u00e9riorit\u00e9 num\u00e9rique, c'est la routine.",
                "frFemale": "Pour l'escouade du Chaos, \u00eatre en inf\u00e9riorit\u00e9 num\u00e9rique, c'est la routine.",
                "deMale": "Beim Chaostrupp sind wir es gewohnt, dem Gegner zahlenm\u00e4\u00dfig unterlegen zu sein.",
                "deFemale": "Beim Chaostrupp sind wir es gewohnt, dem Gegner zahlenm\u00e4\u00dfig unterlegen zu sein."
            },
            "LocalizedOptionText": {
                "enMale": "I'll do it.",
                "frMale": "Je le ferai.",
                "frFemale": "Je le ferai.",
                "deMale": "Ich \u00fcbernehme das.",
                "deFemale": "Ich \u00fcbernehme das."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "NodeId": 30,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Getting those transports in the air is just good business.",
            "LocalizedText": {
                "enMale": "Getting those transports in the air is just good business.",
                "frMale": "Renvoyer ces vaisseaux dans les airs, c'est bon pour les affaires.",
                "frFemale": "Renvoyer ces vaisseaux dans les airs, c'est bon pour les affaires.",
                "deMale": "Wenn diese Transporter wieder fliegen, ist das gut f\u00fcrs Gesch\u00e4ft.",
                "deFemale": "Wenn diese Transporter wieder fliegen, ist das gut f\u00fcrs Gesch\u00e4ft."
            },
            "LocalizedOptionText": {
                "enMale": "I'll do it.",
                "frMale": "Je le ferai.",
                "frFemale": "Je le ferai.",
                "deMale": "Ich \u00fcbernehme das.",
                "deFemale": "Ich \u00fcbernehme das."
            },
            "CnvAlienVONode": -1,
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        "33": {
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            "QuestRewardB62": "QKGEE79",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "4yCgxtF",
            "Text": "Nice work! They already started the medship transports, and reinforcement deployments are being prioritized.",
            "LocalizedText": {
                "enMale": "Nice work! They already started the medship transports, and reinforcement deployments are being prioritized.",
                "frMale": "Beau travail ! Ils ont d\u00e9j\u00e0 envoy\u00e9 les vaisseaux m\u00e9dicaux et le d\u00e9ploiement des renforts est prioritaire.",
                "frFemale": "Beau travail ! Ils ont d\u00e9j\u00e0 envoy\u00e9 les vaisseaux m\u00e9dicaux et le d\u00e9ploiement des renforts est prioritaire.",
                "deMale": "Gut gemacht! Die Sanit\u00e4tsfl\u00fcge sind schon wieder unterwegs, und die Verst\u00e4rkungstruppen machen sich bereit zum Einsatz.",
                "deFemale": "Gut gemacht! Die Sanit\u00e4tsfl\u00fcge sind schon wieder unterwegs, und die Verst\u00e4rkungstruppen machen sich bereit zum Einsatz."
            },
            "CnvAlienVONode": -1,
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        "34": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 36,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "aX1vmu1",
            "Text": "This who I'm looking for, private?",
            "LocalizedText": {
                "enMale": "This who I'm looking for, private?",
                "frMale": "C'est lui que je cherche, soldat ?",
                "frFemale": "C'est elle que je cherche, soldat ?",
                "deMale": "Ist das die Person, die ich suche, Soldat?",
                "deFemale": "Ist das die Person, die ich suche, Soldat?"
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "4yCgxtF",
            "Text": "Yes, sir.",
            "LocalizedText": {
                "enMale": "Yes, sir.",
                "frMale": "Oui, Monsieur.",
                "frFemale": "Oui, Monsieur.",
                "deMale": "Jawohl, Sir.",
                "deFemale": "Jawohl, Sir."
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            "SpeakerB62Id": "aX1vmu1",
            "Text": "Captain Haren, second infantry. Thank you for getting our transports off the ground. You've done us a great service today.",
            "LocalizedText": {
                "enMale": "Captain Haren, second infantry. Thank you for getting our transports off the ground. You've done us a great service today.",
                "frMale": "Capitaine Haren, deuxi\u00e8me d'infanterie. Merci d'avoir permis \u00e0 nos vaisseaux de d\u00e9coller. Vous nous avez rendu un grand service.",
                "frFemale": "Capitaine Haren, deuxi\u00e8me d'infanterie. Merci d'avoir permis \u00e0 nos vaisseaux de d\u00e9coller. Vous nous avez rendu un grand service.",
                "deMale": "Captain Haren, 2. Infanteriedivision. Danke daf\u00fcr, dass unsere Transporter wieder fliegen k\u00f6nnen. Ihr habt uns heute einen gro\u00dfen Dienst erwiesen.",
                "deFemale": "Captain Haren, 2. Infanteriedivision. Danke daf\u00fcr, dass unsere Transporter wieder fliegen k\u00f6nnen. Ihr habt uns heute einen gro\u00dfen Dienst erwiesen."
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            "SpeakerB62Id": "0000000",
            "Text": "It's all because Private Vekker wanted to get back to his unit so badly. You could use a man like him on the front.",
            "LocalizedText": {
                "enMale": "It's all because Private Vekker wanted to get back to his unit so badly. You could use a man like him on the front.",
                "frMale": "C'est parce que le soldat Vekker voulait vraiment rejoindre son unit\u00e9. Un homme comme lui serait tr\u00e8s utile sur le front.",
                "frFemale": "C'est parce que le soldat Vekker voulait vraiment rejoindre son unit\u00e9. Un homme comme lui serait tr\u00e8s utile sur le front.",
                "deMale": "Ich habe das nur getan, weil Private Vekker unbedingt wieder zu seiner Einheit wollte. Jemanden wie ihn k\u00f6nnt Ihr an der Front gut gebrauchen.",
                "deFemale": "Ich habe das nur getan, weil Private Vekker unbedingt wieder zu seiner Einheit wollte. Jemanden wie ihn k\u00f6nnt Ihr an der Front gut gebrauchen."
            },
            "LocalizedOptionText": {
                "enMale": "You should thank Vekker.",
                "frMale": "Vous devriez remercier Vekker.",
                "frFemale": "Vous devriez remercier Vekker.",
                "deMale": "Ihr solltet Vekker daf\u00fcr danken.",
                "deFemale": "Ihr solltet Vekker daf\u00fcr danken."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Next time try taking charge before the Empire cripples your whole outfit.",
            "LocalizedText": {
                "enMale": "Next time try taking charge before the Empire cripples your whole outfit.",
                "frMale": "La prochaine fois, essayez de prendre vos responsabilit\u00e9s avant que l'Empire ne paralyse tout votre \u00e9quipement.",
                "frFemale": "La prochaine fois, essayez de prendre vos responsabilit\u00e9s avant que l'Empire ne paralyse tout votre \u00e9quipement.",
                "deMale": "N\u00e4chstes Mal unternehmt lieber was, bevor das Imperium Euren ganzen Laden hier sabotiert.",
                "deFemale": "N\u00e4chstes Mal unternehmt lieber was, bevor das Imperium Euren ganzen Laden hier sabotiert."
            },
            "LocalizedOptionText": {
                "enMale": "Don't let this happen again.",
                "frMale": "Veillez \u00e0 ce que \u00e7a ne se reproduise pas.",
                "frFemale": "Veillez \u00e0 ce que \u00e7a ne se reproduise pas.",
                "deMale": "Lasst so etwas nicht wieder vorkommen.",
                "deFemale": "Lasst so etwas nicht wieder vorkommen."
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            "IsEmpty": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just doing my duty.",
            "LocalizedText": {
                "enMale": "Just doing my duty.",
                "frMale": "Je ne fais que mon devoir.",
                "frFemale": "Je ne fais que mon devoir.",
                "deMale": "Ich tue nur, was ich muss.",
                "deFemale": "Ich tue nur, was ich muss."
            },
            "LocalizedOptionText": {
                "enMale": "It's what I do.",
                "frMale": "C'est mon m\u00e9tier.",
                "frFemale": "C'est mon m\u00e9tier.",
                "deMale": "So bin ich eben.",
                "deFemale": "So bin ich eben."
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            "SpeakerB62Id": "aX1vmu1",
            "Text": "You probably noticed Vekker here is a man of duty too. Which is why I'm re-deploying him today. You're back in action, Vekker.",
            "LocalizedText": {
                "enMale": "You probably noticed Vekker here is a man of duty too. Which is why I'm re-deploying him today. You're back in action, Vekker.",
                "frMale": "Vous avez s\u00fbrement remarqu\u00e9 que Vekker est aussi un homme avec un grand sens du devoir. C'est pourquoi je le red\u00e9ploie aujourd'hui. Vous retournez au c\u0153ur de l'action, Vekker.",
                "frFemale": "Vous avez s\u00fbrement remarqu\u00e9 que Vekker est aussi un homme avec un grand sens du devoir. C'est pourquoi je le red\u00e9ploie aujourd'hui. Vous retournez au c\u0153ur de l'action, Vekker.",
                "deMale": "Ihr habt vermutlich bemerkt, dass Vekker ein pflichtbewusster Mann ist. Deshalb wird er heute wieder an die Front entsandt. Macht Euch bereit, Vekker.",
                "deFemale": "Ihr habt vermutlich bemerkt, dass Vekker ein pflichtbewusster Mann ist. Deshalb wird er heute wieder an die Front entsandt. Macht Euch bereit, Vekker."
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            "IsEmpty": false,
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            "SpeakerB62Id": "aX1vmu1",
            "Text": "I certainly could. Which is why I've just signed his deployment orders. You're headed back to your unit, Vekker.",
            "LocalizedText": {
                "enMale": "I certainly could. Which is why I've just signed his deployment orders. You're headed back to your unit, Vekker.",
                "frMale": "En effet. C'est pour cette raison que je viens de signer ses ordres de d\u00e9ploiement. Vous rejoignez votre unit\u00e9, Vekker.",
                "frFemale": "En effet. C'est pour cette raison que je viens de signer ses ordres de d\u00e9ploiement. Vous rejoignez votre unit\u00e9, Vekker.",
                "deMale": "Allerdings. Deshalb habe ich auch gerade seinen Marschbefehl unterzeichnet. Ihr geht zur\u00fcck zu Eurer Einheit, Vekker.",
                "deFemale": "Allerdings. Deshalb habe ich auch gerade seinen Marschbefehl unterzeichnet. Ihr geht zur\u00fcck zu Eurer Einheit, Vekker."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "4yCgxtF",
            "Text": "Yes, sir! Thank you, sir!",
            "LocalizedText": {
                "enMale": "Yes, sir! Thank you, sir!",
                "frMale": "Oui, Monsieur ! Merci, Monsieur !",
                "frFemale": "Oui, Monsieur ! Merci, Monsieur !",
                "deMale": "Ja, Sir! Danke, Sir!",
                "deFemale": "Ja, Sir! Danke, Sir!"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I like your attitude, private. Does a fellow trooper proud.",
            "LocalizedText": {
                "enMale": "I like your attitude, private. Does a fellow trooper proud.",
                "frMale": "J'aime votre attitude, soldat. Vous faites la fiert\u00e9 des autres soldats.",
                "frFemale": "J'aime votre attitude, soldat. Vous faites la fiert\u00e9 des autres soldats.",
                "deMale": "Ich mag Eure Einstellung, Soldat. Ich bin stolz auf Euch.",
                "deFemale": "Ich mag Eure Einstellung, Soldat. Ich bin stolz auf Euch."
            },
            "LocalizedOptionText": {
                "enMale": "That's the spirit.",
                "frMale": "Voil\u00e0 l'attitude qu'il faut avoir.",
                "frFemale": "Voil\u00e0 l'attitude qu'il faut avoir.",
                "deMale": "Recht so.",
                "deFemale": "Recht so."
            },
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Hardly worthy of my talents, but sure.",
            "LocalizedText": {
                "enMale": "Hardly worthy of my talents, but sure.",
                "frMale": "Je parie que \u00e7a sera un jeu d'enfant.",
                "frFemale": "Je parie que \u00e7a sera un jeu d'enfant.",
                "deMale": "Eigentlich nichts f\u00fcr mich, aber von mir aus ...",
                "deFemale": "Eigentlich nichts f\u00fcr mich, aber von mir aus ..."
            },
            "LocalizedOptionText": {
                "enMale": "It's beneath me... but fine.",
                "frMale": "C'est indigne de moi... mais d'accord.",
                "frFemale": "C'est indigne de moi... mais d'accord.",
                "deMale": "Eigentlich nichts f\u00fcr mich, aber - von mir aus.",
                "deFemale": "Eigentlich nichts f\u00fcr mich, aber - von mir aus."
            },
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't worry, your transports will be airborne soon enough.",
            "LocalizedText": {
                "enMale": "Don't worry, your transports will be airborne soon enough.",
                "frMale": "Ne vous inqui\u00e9tez pas, vos vaisseaux voleront bient\u00f4t de nouveau.",
                "frFemale": "Ne vous inqui\u00e9tez pas, vos vaisseaux voleront bient\u00f4t de nouveau.",
                "deMale": "Keine Sorge. Bald werden Eure Transporter wieder fliegen.",
                "deFemale": "Keine Sorge. Bald werden Eure Transporter wieder fliegen."
            },
            "LocalizedOptionText": {
                "enMale": "I'll do it.",
                "frMale": "Je le ferai.",
                "frFemale": "Je le ferai.",
                "deMale": "Ich \u00fcbernehme das.",
                "deFemale": "Ich \u00fcbernehme das."
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "4yCgxtF",
            "Text": "The jamming equipment's probably in the control tower, so you'll have to get access.",
            "LocalizedText": {
                "enMale": "The jamming equipment's probably in the control tower, so you'll have to get access.",
                "frMale": "Le mat\u00e9riel de brouillage est dans la tour de contr\u00f4le. Vous devrez vous frayer un chemin.",
                "frFemale": "Le mat\u00e9riel de brouillage est dans la tour de contr\u00f4le. Vous devrez vous frayer un chemin.",
                "deMale": "Die St\u00f6rvorrichtung befindet sich wahrscheinlich im Kontrollturm, Ihr m\u00fcsst Euch also irgendwie Zugang verschaffen.",
                "deFemale": "Die St\u00f6rvorrichtung befindet sich wahrscheinlich im Kontrollturm, Ihr m\u00fcsst Euch also irgendwie Zugang verschaffen."
            },
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        },
        "52": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "SpeakerB62Id": "4yCgxtF",
            "Text": "I'll tell my superiors that you're going in.",
            "LocalizedText": {
                "enMale": "I'll tell my superiors that you're going in.",
                "frMale": "Je dirai \u00e0 mes sup\u00e9rieurs que vous y allez.",
                "frFemale": "Je dirai \u00e0 mes sup\u00e9rieurs que vous y allez.",
                "deMale": "Ich sage meinen Vorgesetzten, dass Ihr Euch der Sache annehmt.",
                "deFemale": "Ich sage meinen Vorgesetzten, dass Ihr Euch der Sache annehmt."
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "4yCgxtF",
            "Text": "Thanks, but I'm no model soldier. Give me five minutes alone with the scum that grounded our flights, and I'll show ya.",
            "LocalizedText": {
                "enMale": "Thanks, but I'm no model soldier. Give me five minutes alone with the scum that grounded our flights, and I'll show ya.",
                "frMale": "Merci, mais je ne suis pas un soldat mod\u00e8le. Accordez-moi cinq minutes en t\u00eate \u00e0 t\u00eate avec le mis\u00e9rable qui a bloqu\u00e9 nos vaisseaux, et je vous le prouverai.",
                "frFemale": "Merci, mais je ne suis pas un soldat mod\u00e8le. Accordez-moi cinq minutes en t\u00eate \u00e0 t\u00eate avec le mis\u00e9rable qui a bloqu\u00e9 nos vaisseaux, et je vous le prouverai.",
                "deMale": "Danke, aber ich bin kein Mustersoldat. Gebt mir f\u00fcnf Minuten allein mit den Drecks\u00e4cken, die unsere Fl\u00fcge behindern, dann zeige ich es Euch.",
                "deFemale": "Danke, aber ich bin kein Mustersoldat. Gebt mir f\u00fcnf Minuten allein mit den Drecks\u00e4cken, die unsere Fl\u00fcge behindern, dann zeige ich es Euch."
            },
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            "Text": "Sorry, I don't have time to fix your logistical problems.",
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                "frMale": "D\u00e9sol\u00e9, je n'ai pas le temps de r\u00e9soudre vos probl\u00e8mes de logistique.",
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                "deMale": "Tut mir leid, aber ich habe keine Zeit, mich um Eure Transportprobleme zu k\u00fcmmern.",
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                "frMale": "N'y pensez pas.",
                "frFemale": "N'y pensez pas.",
                "deMale": "Vergesst es.",
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            "Text": "You're kidding, right? Then how are we supposed to reinforce our battlefield units?",
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                "frMale": "Vous plaisantez, hein ? Alors comment sommes-nous cens\u00e9s envoyer des renforts \u00e0 nos unit\u00e9s qui sont sur le terrain ?",
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            "Text": "You won't regret it, I promise.",
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                "frMale": "Vous ne le regretterez pas, je vous le promets.",
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            "Text": "Whatever gets our guys the help they need.",
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                "frMale": "Tout ce que je veux, c'est envoyer \u00e0 nos gars l'aide dont ils ont besoin.",
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            "Text": "Outnumbered isn't outmanned, right, Major?",
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                "frMale": "\u00catre en inf\u00e9riorit\u00e9 num\u00e9rique ne signifie pas \u00eatre incomp\u00e9tent, compris, Major ?",
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                "deMale": "\u00dcberzahl ist nicht dasselbe wie \u00dcbermacht, stimmt's, Major?",
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            "Text": "Just waiting for my deployment orders.",
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                "frFemale": "J'attends mes ordres de d\u00e9ploiement.",
                "deMale": "Ich warte nur auf meinen Einsatzbefehl.",
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            "Text": "The sooner you take out that jamming equipment, the sooner we can get our reinforcements and wounded back in the air.",
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                "enMale": "The sooner you take out that jamming equipment, the sooner we can get our reinforcements and wounded back in the air.",
                "frMale": "Plus vite vous d\u00e9sactiverez le mat\u00e9riel de brouillage, plus vite on pourra envoyer nos renforts et nos bless\u00e9s dans les airs.",
                "frFemale": "Plus vite vous d\u00e9sactiverez le mat\u00e9riel de brouillage, plus vite on pourra envoyer nos renforts et nos bless\u00e9s dans les airs.",
                "deMale": "Je schneller Ihr diese St\u00f6rvorrichtung ausschaltet, desto eher sind unser Nachschub und die Verwundeten wieder in der Luft.",
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            "Text": "My transport's scheduled to leave today. The guys in my unit are finally gonna get some help.",
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            "Text": "Right... Well, now that the transports are running, I'm sending out reinforcements. Vekker, grab your gear. You're headed back to your unit.",
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                "frFemale": "Bien... Maintenant que les vaisseaux fonctionnent, j'envoie les renforts. Vekker, prenez votre mat\u00e9riel. Vous rejoignez votre unit\u00e9.",
                "deMale": "Wie Ihr meint. Jetzt fliegen die Transporter ja wieder und wir k\u00f6nnen Verst\u00e4rkung schicken. Vekker, holt Eure Ausr\u00fcstung. Ihr geht zur\u00fcck zu Eurer Einheit.",
                "deFemale": "Wie Ihr meint. Jetzt fliegen die Transporter ja wieder und wir k\u00f6nnen Verst\u00e4rkung schicken. Vekker, holt Eure Ausr\u00fcstung. Ihr geht zur\u00fcck zu Eurer Einheit."
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            "Text": "Major, you're Havoc Squad--you can do something, right? We can't back up our units 'cause the blasted transports are all grounded.",
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            "Text": "Master Jedi--you gotta do something. We need to get out there and help our guys, but our transports are all grounded.",
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                "deFemale": "Jedi - Ihr m\u00fcsst etwas tun! Wir m\u00fcssen da raus und unseren Leuten helfen, aber unsere Transporter k\u00f6nnen nicht starten."
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            "Text": "How many people aboard the medical transports?",
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                "enMale": "How many people aboard the medical transports?",
                "frMale": "Combien de personnes y avait-il \u00e0 bord des vaisseaux m\u00e9dicaux ?",
                "frFemale": "Combien de personnes y avait-il \u00e0 bord des vaisseaux m\u00e9dicaux ?",
                "deMale": "Wie viele Leute waren in diesen Lazarettschiffen?",
                "deFemale": "Wie viele Leute waren in diesen Lazarettschiffen?"
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                "frMale": "C'est affreux !",
                "frFemale": "C'est affreux !",
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                "deFemale": "Das ist ja schrecklich!"
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                "enMale": "Couple hundred--Imps probably planned it that way. We all want to hit back.",
                "frMale": "Environ deux cents. Les Imp\u00e9riaux l'avaient sans doute pr\u00e9vu. On veut tous se venger.",
                "frFemale": "Environ deux cents. Les Imp\u00e9riaux l'avaient sans doute pr\u00e9vu. On veut tous se venger.",
                "deMale": "Einige Hundert. Die Imperialen haben es vermutlich so geplant. Wir alle brennen darauf zur\u00fcckschlagen.",
                "deFemale": "Einige Hundert. Die Imperialen haben es vermutlich so geplant. Wir alle brennen darauf zur\u00fcckschlagen."
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            "QuestRewardB62": "0000000",
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